#back to vector art i go
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i cant draw 😃
#i had a fun idea for the art trade and i tried hand drawing it and it just. god.#anyway i have a new idea but now im just upset. i really cannot draw. :(#back to vector art i go
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#fanart#vector art#affinity designer#noai#shadow the hedgehog#dark chao#I was going to draw Shadow being all cool for the Year of Fearless Shadow#But you know what#he needs a break#too much trauma#here sit on this couch and enjoy some videogames and chocolate cake#SxS Generations better end with Shadow finding a loophole in space and time and saving Maria or I'll ask my money back
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I HAVE RETURNED (I literally forgot to post)
as an apology, have more MRD AU designs
Rouge, Basically made her arms the wings, she looked weird without the suit so ima just say she found it and kept it, she’s an escape artist but always returns back to the cages since she can’t open doors, besides, if she were to get out of there she’d want the others to also go with her
Cream and cheese, surprise surprise, she’s taller than sonic
since Chao aren’t actual animals, had to settle for making Cheese a beetle, they just randomly flew in the lab one day and stayed with Cream, the others probably have mixed opinions about cheese
Now for the guests of honor:
The Chaotix
Espio’s got some yarn spools to try and mimic the ninja bracelets or whatever they are, I think they might be the only character in this AU with an actual weapon
This kid. All I need to say drawing him was a nightmare, who knew a little bee was going to be so hard to design, he’s a little ball of sunshine tho, gotta give him that
And of course, we couldn’t forget about Vector, since I doubt anyone in their right mind would put headphones on a crocodile, he’s got a tracking collar instead, the neighborhood is oddly chill having this guy walking about, couldn’t get rid of the chain necklace, fit him too well
Have a nice day y’all, lovely posting with you
#sth#sonic the hedgehog#mad rat dead#sonic au#mad hedge dead#rouge the bat#cream the rabbit#cheese the chao#espio the chameleon#charmy bee#vector the crocodile#traditional art#back to the shadow realm I go 👍
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Guess who :3c (Patreon)
#My art#Webkinz#Diamond#Ukadevlog#Ghostkinz#Ta-dah! My November behind-the-scenes project was this! The poll was for this reason! Though I already knew I'd start with her haha#Have a little preview to start us off - I have Lots of thoughts to each part of development I ended up in but I want to roll them out slowly#Not everything all at once anyway haha - thoughts get all jumbled now that I'm on this side of things pft#I wasn't able to finish A Version I'd be willing to publish in just a month - even then I only worked on Ghostkinz about 3 days a week so#But for the time I spent I'm quite pleased with how its shaped up so far! :D I got to implement a lot!#Actually learning-then-implementing-then-learning-then-implementing - it's a loop I've been out of for such a long time now :0#Really interesting to fall back into after so long away haha#A lot of my other projects have been Pick Up One Thing and then do that forever and I was tired-tired of that!!#So going into this project knowing that I'd only have November to Get Guud at as much of it as possible and then that was it#I think it helped propel me - didn't end with me getting stuck on Perfecting Just This One Thing#I'd read a bit and then go utilize it and then come back and read some more of Zarla's template/walkthrough - compelling system!#I still couldn't manage to actually finish in a month but I got up to Phase 4!! Previous attempts at Ghost-making has gotten stalled at 1!!#Maaaybe 2 but never anything beyond that - and while I didn't actually Finish any Phase apart from 1 I still read through much much more!#On top of the learning aspect being fun ♪ getting to understand some of the more technical side ahh - it was also just fun to read haha#Like a course that can be silly hehe ♫ Enjoyable even outside of getting to make a little guy for my screen haha#But also yes that too!! I'm really glad I finally settled on an idea that I feel confident in seeing through#The best part about reaching for the Webkinz style is that Webkinz uses vectors - I've gone on record multiple times as loving vectors#They're an exceptionally easy medium to manipulate and that was The Thing that had been holding me back from committing to Ghosts prior#Drawing every single thing when I already struggle to plug in my tablet...no...... But Vectors#You can see here that Diamond's expressions are just a matter of tilting her head and moving her tail - so so soooo simple with vectors#Being able to super-quickly put out a lot of different expressions and animations and piecemeal everything together...yes..........#And for what further I have in mind :3c It's really all I could ask for in an art style to seek ah ♪ Just right for my purposes!#I thought it'd be nice to show off Diamond-for-real as her plush next to her digital version as well :D She's still the only OG8 I have#I want more!! I'd love to have a code for her as well haha - secretly just started this so I can have a digital Diamond lol#Plush-Diamond actually wears a necklace these days but I opted to leave it off her for the photoshoot - maybe once I figure out clothes haha
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Skirt Toge made a special appearance while drawing online with friends!
I ended up really liking how it turned out so I cleaned it up a bit, keeping on theme with the funky colors my friend drew behind him lol
#it’s lower res than I would usually shoot for but I had to work from a JPEG of my sketch and#i told myself I wasn’t gonna take too long on it so it wouldn’t matter (a lie)#but anyway!! sparkling!!! like sea salt#with all the toges I’ve been drawing lately I didn’t even need a reference lol#until the coloring at least (;w;) the uniforms have such a unique lighting style it took me hours hhhhhhhh#it makes everything look so soft and shiny and clean tho so 👀 i might have to do it again#anyway the lineart's not ideal if I were to make prints or charms but maybe I'll go back over it again with vector at some point#jjk#jujutsu kaisen#inumaki toge#fanart#siphisketches#my art#artists on tumblr#csp#(i drew the lineart in magma studio tho)#id in alt
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love whatever eye shape this is
#eyestrain#eyestrain tw#eyestrain cw#i am in new waters here#am using vector lines and trying to kill my eyes with color#which means i am not progressing in this drawing#jk the clean lines are nice; they just require a lot more attention to closed ends and organization than normal pencil lines#i honestly prefer the imperfection allowed with charcoal/pencil but i gotta step out of my bubble every once in a while#using neon-y blacklight-y colors so the end product will be an eyesore no matter what (i saw a hyperpop pinterest board and was inspired)#but i'm not sure on the specific colors yet#i decided to put a hold on the lines and start mocking up the colors and I think i'm alright with where this is#but not 100% so i think thumbnails are the way to go when i pick this back up#not rb#my art
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So I realized that I never posted some of the art I’ve made while I was trying to become an artist haha
Anyway here’s Nisha! One of my pieces for Chilling In The Borderlands Zine 🤠
#borderlands#Nisha Kadam#Nisha#borderlands art#my art#it's been two years??#klsjdlfkj can you imagine back in 2021 I thought I was going to finally work on my drawing skills#as if#now I don't even know if I like it or not =/#like it's not a bad piece... but meh#although I'm stil fucking proud of myself for doing it in vector
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I'm genuinely curious how the other students of this class are finding these papers (if they're reading them) because a lot of them are very mathematical which is easy for ME but for an arts major idk....
#like between the math and the comsci aspects of every paper i feel like this would be confusing or at least over the head of someone who has#no proximity to these concepts but also like i am SURROUNDED by these things in my everyday studies#so its all very natural for me to read about but idk how different it is for someone strictly in arts yknow?#like *I* know about differential equations and (basic) physics and vectors etc etc but do the other people??#i know one other kid in my class is mathphys and so definitely knows these things#but what about the other students?#like these are concepts above even calculus (just barely tho)#but idk if it even takes away from the paper if you dont know#like i guess you wouldnt get to FULLY appreciate what is being argued for but the broad ideas should still come across#i feel like this paper at least is being VERY clear in breaking down what everything means as equations appear but still maybe theres#concepts used in those explainations that are lost on not maths people#IDK!!!!!#i just think its interesting to think about#in class the prof does a good job to also explain the concepts in a way that retains their mathematical nature but still make sense to not#maths people or at lease *I* think so but again i AM a math major so i understand these things more naturally#well not naturally that implies inherent understanding but i mean i see it all the time so it is more incorporated yknow?#anyways back to work BYE BYE!!!!!!#this assignment is going to be late anyways BUT i need to keep working teehee ^.^
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So.... Stock image
https://www.vecteezy.com/vector-art/11430941-halloween-black-silhouette-repeating-border
[Referencing this post!]
Yuuup, that’s pretty much the same thing as what we see in the PV… 😅 Same shapes, same pattern order, everything.
Upon further research, it seems this isn’t even the first instance of this stock asset being used by Disney. It was also used for a limited edition Sally-inspired perfume called Rag Doll. I believe it was sold at Hot Topic back in 2013:
It’s a little saddening seeing TWST use stock images instead of like… you know, new assets 💦 This is following a somewhat disappointing trend of TWST animated PVs going down in quality and budget, especially over the years. For example, for the anniversaries:
2021 - 2 minutes long; all students included in highly individualized limited event outfits and movement is dynamic.
2022 - 1 minute long; all students and even staff are included but in standard uniforms, noticeable drop in art and animation quality (for example, look at Kalim and Silver in the flight scene). Animation itself is framed like Yuu is taking pictures of everyone—but really, it’s a convenient excuse to hold on static shots of the photos instead of actually animating them.
2023 - 1 minute and ~40 seconds; only the third years in their school uniforms and Grim in ceremonial robes are featured. Animation appears slow and somewhat clunky. And dear god, that weird panning shot of Malleus and Lilia; that Lilia is practically traced from his live 2D model.
2024 - 1 minute and ~10 seconds; basically a glorified slideshow with fancy effects. Only the dorm leaders in their school uniforms are shown.
Then, looking at the Halloweens:
Terror is Trending - 30 seconds; All students included and dorm costumes showcased. Unique shots and framing. Even Ramshackle Ghosts (who are important in the event story) are shown.
Endless Halloween Night - 4 different versions of the same commercial (including different characters doing the voiceover work), each ~30 seconds each; all students featured. Nice lighting, fierce expressions, varied framing.
Glorious Masquerade - 1 minute and 30 seconds. Several static panning shots, but at least the colors are striking when most other things are monochrome or muted. ~20 seconds at the end dedicated to hyping up Rollo.
Stage in Playful Land - ~35 seconds. Only the 3 SSR boys are featured, with most of the animation being in their head tilts. Less than 10 seconds is dedicated to hyping up Fellow and Gidel.
This year’s event… 20 seconds using a stock image and panning up from it to the TWST logo, no new assets.
I DON’T KNOW, maybe I’m overthinking it 😭 I’m definitely not the first person to notice this though… It’s been a point of discussion in my fandom social circles.
But hey, let’s keep our heads high! It’s very possible that we’ll get a more formal animated PV in the weeks leading up to Halloween. In fact, I’m certain of it since this current PV doesn’t show new costumes or the new twisted character, as is tradition. What we see now might just be a bonus material they’re releasing to really get us excited. Plus, we’ll probably also have an ABEMA stream with more Halloween-related news ^^ Let’s look forward to that!
#twisted wonderland#twst#Heartslabyul#Savanaclaw#Octavinelle#Pomefiore#Scarabia#Ignihyde#Diasomnia#NRC Staff#Gidel#Fellow Honest#disney twisted wonderland#disney twst#notes from the writing raven#Rollo Flamme#nightmare before christmas#sally ragdoll#twst halloween#twisted wonderland halloween#jp spoilers#twst anni#twisted wonderland anni#twisted wonderland anniversary#twst anniversary#advice#Gino#Ernesto Foulworth
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So, you want to make a TTRPG…
Image from Pexels.
I made a post a long while back about what advice you would give to new designers. My opinions have changed somewhat on what I think beginners should start with (I originally talked about probability) but I thought it might be useful to provide some resources for designers, new and established, that I've come across or been told about. Any additions to these in reblogs are much appreciated!
This is going to be a long post, so I'll continue beneath the cut.
SRDs
So, you have an idea for a type of game you want to play, and you've decided you want to make it yourself. Fantastic! The problem is, you're not sure where to start. That's where System Reference Documents (SRDs) can come in handy. There are a lot of games out there, and a lot of mechanical systems designed for those games. Using one of these as a basis can massively accelerate and smooth the process of designing your game. I came across a database of a bunch of SRDs (including the licenses you should adhere to when using them) a while back, I think from someone mentioning it on Tumblr or Discord.
SRDs Database
Probability
So, you have a basic system but want to tweak it to work better with the vision you have for the game. If you're using dice, this is where you might want to consider probability. Not every game needs this step, but it's worth checking that the numbers tell the story you're trying to tell with your game. For this, I'll link the site I did in that first post, AnyDice. It allows you to do a lot of mathematical calculations using dice, and see the probability distribution that results for each. There's documentation that explains how to use it, though it does take practice.
AnyDice
Playtesting
So you've written the rules of your game and want to playtest it but can't convince any of your friends to give it a try. Enter Quest Check. Quest Check is a website created by Trekiros for connecting potential playtesters to designers. I can't speak to how effective it is (I've yet to use it myself) but it's great that a resource like it exists. There's a video he made about the site, and the site can be found here:
Quest Check
Graphic Design and Art
Game is written and tested? You can publish it as-is, or you can make it look cool with graphics and design. This is by no means an essential step, but is useful if you want to get eyes on it. I've got a few links for this. First off, design principles:
Design Cheatsheet
Secondly, art. I would encourage budding designers to avoid AI imagery. You'll be surprised how good you can make your game look with only shapes and lines, even if you aren't confident in your own artistic ability. As another option, public domain art is plentiful, and is fairly easy to find! I've compiled a few links to compilations of public domain art sources here (be sure to check the filters to ensure it's public domain):
Public Domain Sources 1
Public Domain Sources 2
You can also make use of free stock image sites like Pexels or Pixabay (Pixabay can filter by vector graphics, but has recently become much more clogged with AI imagery, though you can filter out most of it, providing it's tagged correctly).
Pexels
Pixabay
Fonts
Turns out I've collected a lot of resources. When publishing, it's important to bear in mind what you use has to be licensed for commercial use if you plan to sell your game. One place this can slip through is fonts. Enter, my saviour (and eternal time sink), Google Fonts. The Open Font License (OFL) has minimal restrictions for what you can do with it, and most fonts here are available under it:
Google Fonts
Publishing
So, game is designed, written, and formatted. Publishing time! There are two places that I go to to publish my work: itch.io and DriveThruRPG. For beginners I would recommend itch - there's less hoops to jump through and you take a much better cut of what you sell your games for, but DriveThruRPG has its own merits (@theresattrpgforthat made great posts here and here for discovering games on each). Itch in particular has regular game jams to take part in to inspire new games. I'll link both sites:
itch.io
DriveThruRPG
Finally, a bunch of other links I wasn't sure where to put, along with a very brief summary of what they are.
Affinity Suite, the programs I use for all my layout and designing. Has an up-front cost to buy but no subscriptions, and has a month-long free trial for each.
Affinity Suite
A database of designers to be inspired by or work with. Bear in mind that people should be paid for their work and their time should be respected.
Designer Directory
An absolute behemoth list of resources for TTRPG creators:
Massive Resources List
A site to make mockups of products, should you decide to go that route:
Mockup Selection
A guide to making published documents accessible to those with visual impairments:
Visual Impairment Guidelines
A post from @theresattrpgforthat about newsletters:
Newsletter Post
Rascal News, a great place to hear about what's going on in the wider TTRPG world:
Rascal News
Lastly, two UK-specific links for those based here, like me:
A list of conventions in the UK & Ireland:
Convention List
A link to the UK Tabletop Industry Network (@uktabletopindustrynetwork) Discord where you can chat with fellow UK-based designers:
TIN Discord
That's all I've got! Feel free to reblog if you have more stuff people might find useful (I almost certainly will be)!
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an artists muse- a viktor fic.
eight.
[seven] [eight] [nine]
a needle stuck, the same groove played.
Today was odd, the energy surrounding you felt off and wrong. You were tempted to not even go to your classes today because of it. It was pouring and gloomy. Normally you enjoyed the weather but something just didn’t feel right about the day. Your nerves were already off balance but now, in this very moment your arms hurt from how tense they were.
You and Viktor walked side by side underneath his umbrella. “So, meet back at the cafe to finish the slides?” You ask, gripping the strap of your backpack. He hums in response. “Yup.” He nods his head. “Then after we finish the board we’ll have a week of no work in bio!” You clap your hands. You were trying your hardest to keep up a positive attitude lately that it was beginning to feel foreign and strange.
“Very exciting.” His lips tug upward, looking down at you as you were looking straight ahead. Seemingly zoning out. He’s been catching you doing that frequently lately. “This is my stop, thank you for walking with me with your umbrella.” You give him a quick side hug to which he squeezes in return.
“Of course, see you later.” He says, you nod your head. “See ya!” You hurriedly enter the building for your first class of the day. Viktor heads to his own, having to rush since now he only has five minutes to get there after taking you to your class. You repeatedly told him it was okay but he insisted. It kind of bit him back in the ass but to him it was worth it. Not minding being seconds late to his own lecture.
“Uh, Vector, right?” A voice meeps out from behind him, giving him a slight startle. His hand gripped the umbrella a little tighter. “Viktor, you’re [Name]’s friend, right?” He raises a brow toward the ginger girl now walking beside him. She was holding her own umbrella so she kept some distance.
“Kind of, not really at the moment.” She stammers but then shakes her head, getting back on track to what she wanted to say to him. “Doesn’t matter,” She breathes before she starts. He glances at her confused but still keeping a fast walking pace as he still needed to get to his class soon. “I’m uh, I want to apologize for what I did to you in high school. Telling you those awful things through [Name]’s account the way I did. You didn’t deserve that.” Her chin was quivering like she was about to cry. Viktor was confused by what she was saying.
“I’m sorry that I ruined your guy’s friendship but I’m glad you reconciled with one another. She talked about you a lot, you went by Ma or something. I don’t know. Again I just wanted to apologize for what I did.” She places a hand on his shoulder with a sad smile. “I didn’t realize the stuff I said caused you two to stop being friends. I thought it was a funny prank. It definitely wasn’t at all.” She drops her hand back to her side. Viktor doesn’t say anything as he stops walking. His heart was racing as he repeated everything she just said in his head.
Ma… She? [Name]? Angelicsunny, [name] is angelicsunny?
Suddenly he felt sick to his stomach. His legs felt like jello and he was truly clutching onto his cane for dear life. “You okay?” Maddie tilts her head to the side, reaching out to grab him, worried he was going to fall or something. He snaps out of it, looking up to the ginger. “Yeah… Thank you for your apology. I have to get to class.” He pushed past her, his feet were moving for him. He wasn’t in control anymore as he got to his lecture.
His mind was spiraling. And the coffee he had drunk was threatening to spew back up. He couldn’t even pay attention to his three hour long lesson. He was playing back so many memories he had of you. The hours the two of you talked to one another as high schoolers. How didn’t he recognize your voice? Did you know this entire time? Is that why you talked to him?
When the professor dismissed class he lazily pulled out his phone, immediately going to your art account and scrolling all the way down. Your very first post, something he skimmed over. This time he looks closely. It was a familiar little painting. This account had a different name at the time.
He gawks at this. Not able to believe this was happening. That he had to deal with something from four years ago. Well, he was never truly over what happened. He always looked at his blocked list, hovering over your old accounts. Wondering if he should talk to you again. It was always too much. It hurt too badly.
The wounds still felt fresh as he thought about what was said. Would you even forgive him for blocking you? Not trusting your word and not hearing you out even in the slightest?
When he looked back at it he knew he overreacted a little bit. But it hurt, it hurt so bad seeing those words being sent to you by the one person he truly trusted with all of his heart. Even though the two of you didn’t know one another's names or faces at the time you guys knew every single other detail. Venting to each other about life and things like that. You were his best friend.
Now as he stood outside his class, staring at his phone screen and having to swipe to your chat he wanted to call you out for not telling him. He just wanted to know why you hid it. Was it some sort of game you were pulling trying to be his friend? Maybe hurt him again the way you did before? Thoughts raced. And raced before his fingers began to type at the device.
—--------------------------------------------------
vik.tor_e- something came up, can’t meet up later.
vik.tor_e- sorry.
love.[name]3- it’s okay! no worries!
love.[name]3- are you ok tho?
vik.tor_e- ya, dw about it.
love.[name]3- umm ok…
—---------------------------------------------------
It had been three days since then. He hadn’t answered any other texts after that. He hadn’t been showing up to the cafe. You were starting to really get worried. You vented to Powder about it, not shutting up. She repeatedly told you it was probably just school related things.
“Can you just ask Vi or something? Please.” You ask with a pleading expression. The blue-haired girl lets out a loud, dramatic sigh. “I’ll call and ask right now.” She grabs her phone and aggressively taps on it. Putting the phone to her ear. “Vi, can you do something for me?” She lazily inquires. “What do you want now?”
“Is that Viktor dude, okay? [Name] said he hasn’t been showing up to their daily date things.” Powder sits up, picking at the paint on her nails that were already chipped. You glare at her, throwing a pillow in her direction. “They’re just hang outs.” You spit and she waves you to stop.
“Uh he’s fine as well as I’m aware. Little more depressed than usual but it happens in the first semester for him for some reason.” Violet answers, not really showing worry for her friend. Kind of calming you down but also not. “Okay, thanks. Bye.” Powder hangs up the phone. “See, school stuff.” She flops back down, closing her eyes to attempt to take a nap like she was trying to do before you interrupted her with your anxiety.
You gnaw at your bottom lip, still not feeling right about this.
“Dude, you can’t hold a grudge this long. I’m sure she didn’t even know it was you.” Jayce esperates toward his friend as he was playing a game on his laptop. Viktor rolls his eyes, pacing back and forth in his room. “I know, I just, I can’t let go of this.” He explains, furrowing his brows. “It’s been four years. It might be good to talk with one another.” Jayce says, not really paying attention.
“Yeah, but you don’t get what was said. I don’t know if I can actually forgive her.” Viktor frowns. “You won’t know unless you hear her out.” Jayce reminds him. “I don’t know…”
“Well don’t the two of you have a class together tomorrow?” He glances up to the boy who nods quietly. “Then just talk after that.” Jayce shrugs his shoulders as if it were that simple. “We’ll see.”
And as you stepped into your class your eyes immediately scan the room, landing on the boy who’s been missing for nearly four days. He peers up to you and you grin, waving at him. Viktor presses his lips together, barely lifting up his pointer finger in response. You sit in your seat, confused on what his deal is. And as you go to ask the professor starts his first speech of the day.
The two of you pull out your notebooks for the class and you rip the bottom edge of one of the sheets. Scribbling down words before passing it over to your friend. He looks at it.
Reading what you said. “U ok? Little worried about you. :(“
You watch as he takes a deep breath and then begins to write on the paper. Giving you a little bit of hope that it’s not about you.
He slides it back over to you.
“Talk after class. Angelicsunny.”
Your face dropped instantaneously. Your head snapped to look at him but now he was avoiding your gaze.
He knows. He knows and now this was the end of your friendship for a second time.
only five more chapters to go.
taglist: if you want to be added lmk! @policedeer @im-just-a-simp-le-whore @confusedgemposts @ang3lz-lov3 @almostdrowningdown @corpsepies @obittwo @bakusquadobsessed @ren-ni @xx-siren-sings-xx
#arcane#arcane fic#arcane angst#arcane imagines#arcane spoilers#arcane imagine#arcane fanfic#viktor x you#viktor x reader angst#viktor angst#viktor fanfic#viktor#viktor x reader#viktor x fem reader#viktor x fem!reader#viktor x female reader#arcane viktor x reader#viktor x y/n#powder#powder arcane#powder and vi#vi arcane#arcane vi#violet#Jayce#Jayce arcane#arcane Jayce#jayce talis#arcane x reader#violet arcane
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How to Create Paper Cut-Out Reliefs: Tips and Techniques for Beginners
Back again with another lil' series of 2D wall relief paper cut-out forms. Both of the pieces below follow the same process and technique. Im really happy with the process and outcomes. Im working on animating them as we speak. I'll add them to this post later. My paintings inspire my drawings, and my drawings are inspired by those same forms found in my paintings. It makes sense that every so often I want to make those forms "pop out" and off the surface of a flat plane. Alas, it all starts with a quick sketch. See below, just a series of light loose free flowing lines take the lead, forward ->
Here we have a dude posing for a profile style portrait. Most likely, this is inspired by the NYC B-Boys from the years 1983 - 87ish. Either way, it's nostalgia for me. Once the sketch feels good, I'll break out the paper and x-acto knife. I keep telling myself that one day Ill work with another material other than paper for these works, perhaps wood or metal.. It will happen, I can foresee it for sure, hang in there. Im using a white bristol paper for the cut outs, I believe it is the vellum type and not the glossy, but either or will work just fine. I love to cut paper and the whole medium of paper art in general.
Paper cut-outs, also known as paper cutting or Kirigami, is a traditional art form that involves cutting shapes and designs out of paper. The history of paper cutting can be traced back to ancient China and Japan, where it was practiced as a folk art. The Chinese and Japanese would create intricate designs, often featuring animals, plants, and mythical creatures, and use them as decorations for festivals and special occasions. I always loved it and have felt inspired by these pieces.
Using the sketch above, I apply the "map" of the shapes and forms that I see. Sometimes I redraw those forms on the paper that I will cut out, and sometimes I just "draw" with the x-acto knife to recreate the forms. Sometimes, it's a combination of both of those techniques. There is also a series of "out-take / byproduct" cut outs that do not make the final piece, those can be saved and used for the next piece, obviously!
I layer the forms on top of each other to compose the arrangement as a whole, its fun to watch it all come together, in the next phase, you will need some kind of durable tape or you can make little paper forms that can be pasted to both sides of the forms as they stack, this will create the gauge and depth of the piece once it is placed onto the wall.
This is the final composition above, I love it! I used a roll of duct tape to make small cylinder forms that connect the pieces together, the piece as a whole comes "off of the surface of the wall" by about 1.5 - 2" inches - you can play with this a bit but keep in mind, the tape makes the piece heavier and it will want to comply with gravity :)
I hung the piece (also temporarily adhered via the same duct tape) for the photoshoot and to also get a good look at how it will function on the wall. I have an old painted fire place in my studio that is a great surface for hanging things, I love the contrast of textures between the bricks and the paper, as you know, the shadows will be super cool to see too.
Once I had the whole piece constructed I took a few pictures of it. I immediately wanted a clean vector line drawing of the whole character. I brought the photo into adobe Fresco and used a vector brush to draw this lovely variation. This is how my brain works, I switch paths because I know they are really pipelines to the "next thing" that I will push this to, so forward we go.
Then, it was light source and photo shoot time. Im not really happy with these picture as traditional "photographs" as I know I can do a much better job, but, as a series of "sketches" for a planned photo shoot, these will really help to make those plans a reality. I love neon colored lights. I have a bunch of them from various places and spaces that I found on the internet. Amazon has a great selection of flashlights with various colored light options. Get a few and play around with how the light can effect your work and the shadows that it creates. This is where the depth and gauge of your pieces play a role. The photos below are also a part of the same session, which all took place over a few days.
Here is another variation with a different character.. What do you think? Shall I make more?
#art#ryan seslow#ryanseslow#paper cut out#paper#paper art#2D design#2D#portrait#character design#graffiti#bboy#nyc#sculpture#paper sculpture
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Sometimes I think about how, as a child, I felt anxiety that I would never be able to create something totally unique, completely my own.
It felt like every story has already been told, every song sung, every line already drawn a million times before.
AND YET--
🤣🤣🤣🤣🤣👌👌👌👍👍👍💯💯💯
Context: that cake is the most detailed face I have ever drawn in 20 years of illustrating faces. I can't imagine what further context you would need to fully understand this image. XDDD
This is an excerpt from page 5 of 6 of this comic! (<- That's the tumblr link - the AO3 version has full image descriptions due to tumblr alt-text character limits.)
Please look at my beautiful darling Samo eating a delicious cake!~
#horror#body horror#da vinki wishes XDDD#i have ADVANCED THE ARTFORM#you're welcome world i am a DELIGHT and so far putting my experience points into weird shit that i like is paying off immensely#not /financially/ but like. emotionally. artistically. metaphysically. vaginally.#altho if anyone wants to pay me to make this series I'm game#not only is that the most detailed face I've ever drawn but I first designed the cake to slowly morph into this and Illustrated the process#it took literal weeks. like just this one page. i relearned how to work with vector layers for this just so I could#endlessly meticulously adjust single one of the teeth at different 3d angles. i traced over frames from The Thing to study.#I'm writing a graphic novel of a totally different story but I feel like I'm going to keep coming back to Samo and friends.#there is no need for any page in my graphic novel to be this detailed but it's nice to know I CAN do it. flex flex flexFlexFlex 😤💪💪💪#look at these big beefy art muscles XD i intend to use them for good but in an extremely weird way at all times
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IDW's Fang the Hunter miniseries! All four issues are out now! I don't have as much to say about it as I did with the Knuckles show, but I do have some thoughts.
So! This is a pretty fun miniseries. I liked it.
It's fun to see Ian get to write a four-issue arc starring the Hooligans, his precious boys, with a B-plot showing Sonic and Tails' perspective on this little adventure. As always, Ian captures the characters' voices well. In particular, I really liked Bean in this, who despite being a slapstick screwball is actually a pretty perceptive guy. He often acts as sort of a voice of reason for Fang, seeing right through his sweet talking and pointing out how badly all of their schemes go but sticking around nonetheless just for funsies. And the art (illustrated this time by Mauro Fonseca for the first issue and Thomas Rothlisberger for the rest) is as good as we've come to expect from IDW's Classic Sonic output. Overall, this is a fun little romp that captures the vibes of the Classic era very well.
...But...
Well, as I've said before with the Amy and Tails anniversary specials, I feel like we're kind of seeing diminishing returns with these Classic spinoffs. They're fun, sure, and very nice to look at, but their writing always leave me wanting more.
A big part of this is just that there's just less to work with compared to the Modern universe. The Classic cast is much smaller, and within that cast there are a bunch of characters currently going unused, some of which are currently off-limits. Aside from the appearance of the Witchcarters in Tails' special, we've pretty much just stuck with the cast of Sonic Mania and the Hooligans, as established in the first special. No Chaotix, no Battle Bird Armada, barely any Honey. (Classic Vector was able to get a tiny cameo in the Amy special only because he was so obscured that it gave the IDW team plausible deniability to say it was actually a different character if Sega complained.) It's a very small box, and Ian's recent Classic comics haven't particularly expanded the boundaries of that box. They're just excuses to play the hits for old times' sake. And that was a lot of fun the first time around, but the novelty is starting to wear off for me.
I will admit, sure, the tighter focus on a specific set of characters from the games is a big part of the appeal of these Classic comics. They're simpler. They're nostalgic. They're shining the spotlight on characters that can't be used in the main series. They're the slavishly faithful old school Sonic comics that we could never get in the '90s, because the comics we did get diverged into their own continuities with tons of new characters. I get all that.
But the thing is, the Sonic comics have always added all those new characters because you can just do so much more with them. The game cast is great! But they're corporate mascots Sega keeps on a tight leash. You can do so much with a character like Sally or Surge that you could never do with any of the game characters, and by pushing into new territory with these new characters you can also bring out interesting new sides of the game cast. Maybe Sonic himself can't have some crazy complex character arc, but you can see how he'll respond to the things going on with these other characters, and how these other characters' arcs are informed by their relationships with Sonic.
So I look at the Fang miniseries, and I'm like. This was pretty fun. But by the end, what was the point of the story? What did we learn about the Hooligans as characters that we didn't already know? Is the point just to depict an adventure where things go off the rails a little and Bean and Bark end up a little miffed, explaining why they weren't with Fang in Superstars? There's potential for an arc there about the dissolution of the group, but it really does come off more as the type of spat these three probably get into all the time before coming back together for the next job. It's neither super dramatic nor super funny, feeling more like it ends on a fairly matter-of-fact note where Fang's like "welp, time to go do the events of Sonic Superstars" at the end, not particularly plussed by anything that happened in this arc. What we're left with is four issues of the Hooligans encountering recognizable characters and visiting recognizable locations from the Classic games, with little that really feels new or fresh here.
Ironically, the most interesting story element to me here (aside from Bean's characterization) is its tie to the main comics, something previous specials couldn't do since Sega had yet to reunify the Classic and Modern timelines. The plot of this comic revolves around Fang following the myth of the "eighth Chaos Emerald," riffing on both old playground rumors and Sonic the Fighters. What they actually end up finding isn't an extra Emerald, but rather the Warp Topaz that would eventually end up in Starline's possession in the Modern era, having apparently been found by the Hard-Boiled Heavies in the cave seen in the 900th Adventure special.
That's kinda neat, and the abilities of the Warp Topaz are used in fun ways. But this isn't exactly something to write home about for people who aren't lore nerds like me. There isn't a particularly meaningful connection between Fang and Starline's arcs here due to the presence of the Warp Topaz, it's just a thing for the wiki. Again, Ian's in his connect the dots mode a little more than I'd like here.
(...So wait, if Starline didn't find the Warp Topaz himself, did he track down the cave where the Heavies found it to leave that "greatness began here" graffiti? Eh, I guess that sounds like something he'd do. He's known for nothing if not his obsessiveness.)
So, again. This was a pretty good miniseries. This all makes it sound like I hated it, but I did like it overall. I particularly liked seeing the Hooligans fight the Hard-Boiled Heavies. But it leaves me feeling less fulfilled than something like Scrapnik Island or Tangle & Whisper or Imposter Syndrome. I get that, by the very definition of the word, Classic Sonic is always going to remain trapped in amber to some extent. This isn't the version of the franchise that's supposed to grow and change. That's what Modern Sonic does. Classic Sonic will always be trapped in the early '90s. I'm not asking for them to add a dozen new characters with complex dramatic arcs to the Classic comics, since that's not what Classic Sonic is about. But I think the other Classic Sonic stories not written by Ian - i.e. the driving school story by the McElroys and the two stories about Amy by Gale Galligan - show that you can tell fresh new Classic Sonic stories that aren't just about remixing the hits from the games.
If we're going to continue getting Classic Sonic comics from Ian (and I hope we do!), then I just hope he's able to find a better balance between familiar and new ideas, like he and Evan do so consistently with their Modern Sonic output.
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Ophelia’s Review, Part Two: Thedas, The Dragon Age System
Some things I need to get off my chest.
One. This does not feel like a Dragon Age game.
Two. That doesn’t mean I didn’t like it.
Three. I have a lot of feelings right now but I’ll come back when my brain has re-hydrated itself.
(I finished Veilguard at 10PM on Monday, and wrote this the morning after. And its still true, 5 days later.)
TLDR at the bottom
[Read Part 1 Here]
I do miss the heady blend of power, intrigue, danger, and sex that permeates these events games.
[Photo Cred: Dumped, Drunk & Dalish]
Because Veilguard is missing all of that.
Listen, it’s good. Great even. I loved it. Cried. Laughed. Dropped my controller and paced around the room for 5 minutes in anger and angst. Drank a bottle of wine in the bathtub after Solavellan’s happy ending (and my Rooks sad one). But this is not a Dragon Age game.
It is Dragon Age ADJACENT. Similar of course. The backbone is there. The direction, the vector, is there. But the execution…
Dragon Age (Origins through Inquisition) for me, was A Song of Ice and Fire. I love that series.
It was deep. It was harsh. It was MEAN. If offered me hope and then snatched it away. The world-building, the lore crafting, was intense and deep and required attention and critical thought. The characters were nuanced and troubled and real.
Veilguard, for me, is Eragon.
I also loved that series. It is pure and good and takes me on a journey through a fantastical land of dragons and heroes, of good versus evil, of mysteries and magic. But, it is juvenile. Its simple. It doesn’t try to be anything other than it is. Veilguard, is shallow.
The essence is there, beneath the surface Veil, pressing and bursting at the seams to escape, but is being held back by a gentrification of Thedas, the Tranquility of the Dragon Age world, if you would.
The Lore
I don’t want to go into to much about it (its going to be its own post, I think), but I love the lore of Dragon Age. I love learning about it. I love the questions, the pervasive theme that history is only as true as the historians who write it; things get lost, muddled, confused through and over time. And Veilguard, kind of feels like I’m being spoonfed? Like I’m a baby.
I think EA did BioWare a disservice by making this game for new players, instead of assuming that RPG players have the intelligence and wherewithal to comprehend at least a little bit of lore and history, or at the very least, introduce a cannon world state. You can have your cake and eat it to, but, as Veilguard shows, it diminishes the quality of the cake as a whole.
This game is an Action RPG. This is a game about combat. For the record, the first, second, third, 17th time I saw my Rook in their Takedown Animation, I said, out loud, ‘Dragon Age, G.O.T.Y.’ I swore at my inability to time dodges properly, I planned and schemed with primers and detonators and damage types. This is very reminiscent of The Witcher and Assassins Creed, for me (I have not played a ton of games, im sure there are others more like it). It was fun, it was challenging. But. This is not Dragon Age. Its Something Else™.
Dragon Age: Dark Origins
When people say Dragon Age is a dark game, they’re not talking about the gameplay, or the graphics, or the art direction.
Dragon Age deals with dark subject matter. Slavery. Racism. Religion. Politics. Power dynamics. Mages versus Templars. Addiction. Death. War. An unstoppable contagion that deals death indiscriminately. THAT’S what makes Dragon Age Dark.
These stories are deep. They’re hard. And yeah, they weren’t always handled properly (lookin’ at you, Gaider), but doing something wrong… looks like it might actually be better than pretending it doesn’t exist.
As a Sollavellan, I’m unspeakably glad they didn’t yassify Solas. He is still an unlikable character who has committed unspeakable war crimes. And we got a redemption arc that did not end in death. That’s a win for me.
But they kept his darkness at the expense of lightening literally EVERYTHING ELSE in Thedas.
What the fuck happened to Zevran’s Crows? I got the Puss-in-Boots-Found-Family Assassin Agency.
Where are the slaves in Minrathous? Where’s the trip to the upper city, gilded and clean, so we can compare it to the slums of Dock Town (which was not bad at all). Where is the “Rescue the Rabbits” Quest? Tevene Politics boils down to Dorian or Mave, “bad” or “good,” change from within, or power to the people.
The whole Qunari are just Bad™ now? The Antaam warriors turned into… what the fuck is even that? You know the advertising theory where women’s bodies are shown but not their heads or faces? This feels like that. Giant Grey Muscular Powerful Bodies with NoFace. THAT’S the Antaam? The Tamassrins really eliminate every embodiment of individuality from them? They’re just Storm Troopers?
And ‘Thal’enaste, what a lost plot thread to not have Lace and Solas meet in the deep roads, or Kal-Sharok, or fucking anywhere. Instead, you give her one little blurb of “companion banter.” Weak.
Where’s the racism towards the Elves? What happened to that? What happened to Dark Thedas? Oh, its actually all in the South, and thats destroyed now (lets put a pin in that for a minute).
The Companions
I have written and re-written this section 3 times. Its too long. I don’t need to mention them all. How to summarize them.
If you read my part 1, you’ll remember how I fell in love with Dragon Age 2, years after its release (after playing Inquisition, in fact), and how I fucking hard I fell for those very real, very troubled, very nuanced characters.
Anders and his quest for freedom, Fenris and his quest for vengeance. Merrill and her quest for knowledge, Isabella and her quest for… other cultures relics, I guess?
I hated the graphics in 2. It was the characters that carried that game. I don’t know how BioWare wrote them, but they failed to do that in VG.
My favourite character in Inquisition? Surprisingly, its not Solas. Its not even Cole, or the Iron Bull, or Dorian.
Its Cassandra.
I love her. Her story is SO complex. Her devotion to the Seekers, to the Andrastian Faith, is so pure, yet it does not impede her friendship with a Dalish elf who believes in gods that she does not. It does not stop her form forming close bonds with other people from different backgrounds, and although she is fearless in calling out the darkness in her own faith, its sins and its rot, she admits to her Herald that she is envious of the Heralds conviction.
Which character in Veilguard has that nuance?
The necromancer afraid of death? The Elvhen Engineer with ADHD? The literal Demon of Vyantium Puss-In-Boots? The smirking detective? The questioning Qunari? Or the gruff monster daddy?
Listen. I read trash. Smut, romantasy... I read objectively bad literature, for fun, all the time. And, I have a fantastic imagination. It is my own personal fleshing out of theses characters that saved me in this game.
But I should not have had to do that.
The Keep
I cannot explain to you, in words, how important those one-off codices and cameos are.
(Don’tThinkAboutIsabela Don’tThinkAboutIsabela Don’tThinkAboutIsabela).
*Grimaces* Okay.
I can speak no more about this. I am already writing a “Keep” DLC for Veilguard.
I would have rather lived in your world state than this abomination. Which leads me to…
‘The Soft Reboot’
So. The South is Gone. That’s the answer. The Hero of Ferelden. Hawke and their siblings. Everything is wiped clean, just as EA asked. All of the South, turned to the Hissings Wastes and the Anderfels, because of the Blight and the hubris of the Gods. What a tragedy. DA5 looks likes its overseas. Cool.
You know what would have been a better reboot?
Spite, taking over Lucanis’ body, walking through the Ossuary, or the catacombs of Minrathous, explaining to Rook how the heavy emotions of People manifest in the fade. The birth of a spirit. Or a demon.
Taash, meeting a spirit face to face in Arlathan, recoiling in disgust, until they help the spirit on its journey, and Taash begins to question their whole worldview surrounding demons. I- I mean spirits.
Emmerich, taking Rook on a lecture-walk through the fade, meeting spirits, solving puzzles, ‘you know, its not so bad in here, what’s the big deal?’
Bellara, instead of discovering Cyrian only to lose him, meets the demon formed of his death, and how to help him back into a spirit.
Neve, following a trail of wisps in the fade, learning things, memories, feelings, songs. Neve, reveling in the pure beauty of the wisps, until they lead her to Vir Dirthara, and her eyes grow wide, what is this place?
Davrin and Assan, after hard training in the High Anderfels, take a break, and while Rook and Davrin flirt, or joke, Assan finds a long string, and begins to play, the string growing and lengthening and thickening until a soft, feminine whisper fills the air, I Am So Sorry… And Rook and Davrin meet a strange spirit, a perfect combination of protection and regret, and they help her find her way home.
Harding, palms flat on the stone, pushing, working, threading her magic into a titan, tilting her face up to Rook, eyes shining blue, speaking in a thousand voices at once, let me show you what was lost, and for a millisecond, we FEEL Isatunoll.
The Dwarvhen was tranquil’d from their Memories, but the Elvhen were tranquil’d from the Fade.
And when Solas turns from Rook in Minrathous, I am sorry for this final betrayal, he is puzzled at the lack of retaliation, and turns to see the Veilguard, standing behind Rook, eyes locked on the giant eye-shaped rift in the sky.
Why are you not stopping me? He asks the group of misfits.
And Rook answers, I can admit when I was wrong. Tear it the fuck down.
And Solas, battered, bruised, and bloody, smiles, brandishes his ritual dagger with a flashy flip, banishes the blight, and tears down the Veil.
When I learned there were only going to be 3 choices carried over from the rest of the series into Veilguard, I tagged my complaint posts with something.
#You Cannot Dangle A Carrot In Front Of Me For 10 Years And Then Not Be Surprised At My Anger In Discovering It Was A Painted Dowel
Let me reiterate. I enjoyed this game. It was fun for me. I’m in the middle of my second playthrough and am planning a third, and a fourth. But this is NOT a Dragon Age game.
This is an EA game. And its good. But it could have been everything.
Bellanaris.
TLDR;
How torn I feel; lobotomized, rendered tranquil, separated from the memories, lore, and spirits, of the old Dragon Age, while still, like the Veilguard, wanting this world to endure.
Var lath vir suledin, BioWare.
For now.
#dragon age#Dragon Age Critical#BioWare Critical#But You Cant Dangle A Carrot In Front Of Me For 10 Years And Then Not Be Surprised When Im Mad At Discovering It Was A Painted Dowel#The Tranquility of The Dragon Age System#Thedas Gentrified#Dragon Age Reviews#Ophelia Reviews#Veilguard Reviews#Veilguard Spoilers#DATV Spoilers#dragon age the veilguard#dragon age veilguard#da4#datv#Long Post#Certified Long Post
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I wish I had digital art skills because I'm haunted by The Primes' Rooster AU, such as:
The sheer hungry look by Liege Maximo licking up the mess upon Sentinel's thighs and pressing his mouth on the most perplexing valve anyone as come across.
A well-bitten Solus smoking a cigarette in the berth, a contented and well-bedded Megatronus next to her slipping on a nice drink through a straw, and Megatronus is sharing that with a slightly dented Sentinel who's between them and has his own super curly straw to sip the cocktail.
Quintus' labs with the Prime recording the procedures. A serious face in one frame, then a "Oh, someone's (it's Sentinel. He has permission to get inside and Quintus is too deep in Science to realize there's another person there.) messing with my valve. Well, the newsparks do need materials and I can't remember the last time I've eaten."
Alpha Trion and the Cybertronian version of Kama Sutra
Vector Prime distantly watching over others clanging with a glass of wine because of his voyeur kink
Sentinel with his own weapon forged by Solus herself. It's a cross between his canon sword and the Skyboom shield.
Short-king Sentinel with his tall-ass Primes and equally tall-ass teenage/adult children.
Starscream's and Sentinel's dramatic BEEF with each other. Literal cockfighting between these two.
And Rooster!Sentinel in Canon!verse, going "Look at me. I'm your sire/geni now." to Orion and D-16.
On one hand, pre-betrayal discovery is Rooster!Sentinel slinging the Cogless versions of two of his sons/grandsons over his shoulders. On the other hand, post-betrayal discovery is Sentinel versus Sentinel. D-16 won't bow before the false Prime, but he'll lower his face because of the resulting selfcest and the filthy, filthy commentary on Megatronus' (his hero's) sexual preferences. (The High Guard peanut gallery chiming in over Megatronus' getting his back blown by Solus and/or Prima.)
#transformers#the primes' rooster#transformers one#sentinel#sentinel prime#liege maximo#quintus prime#solus prime#megatronus prime#vector prime#alpha trion#orion pax#d 16#valveplug#pregnancy#bitlets#sparklings#all primes have pregnancy kink#parental relationship#my thoughts#my writing#maccadam#look D 16 will be TRAUMATIZED#over Rooster!Dad fucking the false Prime because not only 1) dad from another dimension#2) pounding at the traitor's valve that stole his hero's t cog and OTHER frame additons#and 3) he's getting stacked mental and spiritual damage because of front row seats on his alternative self's possible conception
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