#asura gates
Explore tagged Tumblr posts
Text
Fantasy race poll 3
#world of warcraft#wow#pandaren#draenei#korok#legend of zelda#tloz#gw2 asura#guild wars#asura#dungeons and dragons#dnd#drider#tiefling#xenoblade chronicles#nopon#balders gate#bg3#mind flayer#Deep Ones#hp lovecraft#final fantasy#cactuar#carebears#the care bears#care bears#his dark materials#hdm#panserbjorn#my polls
88 notes
·
View notes
Text
My Bloody Valentine
#happy valanetines day homos#the idiots are celebrating too#durgestarion#astarion#astarion ancunin#astarion x durge#bg3#bg3 fanart#durge#the dark urge#baldur's gate 3#OC: Asura
28 notes
·
View notes
Text
Say hello to Bhaal's Speacialest Princess (gn), Asura.
This durge uses they/them pronouns!
#bg3 durge#asura the bard#this is asura in their peak drip before everything crashed and burned#felled by their thrist for evil men#and the trend continues even with the amnesia...#bg3#baldur's gate 3#durge#jasko draws#bg3 spoilers#bg3 fanart
23 notes
·
View notes
Text
when you're playing a monk and karlach is sad
28 notes
·
View notes
Text
::Blood & Ice::Chapter 3::Page 57::
Beginning Previous Next
13 notes
·
View notes
Text
Well as of last night I’ve finished my first dark urge run…. And I already miss my tav. 🥺
Like, I know I can just head canon and write fanfic about post campaign stuff but I’m still sad that their game is finished. (I mean, yes, I could start their game over but I’m trying not to do that. Maybe a while down the line I’ll do a replay but not for while). It was so much fun and they’re probably one of my favorite ocs I’ve ever made. So I might be ranting about them for a few days lol
Thinking about posting a few pics of them as they’ve grown throughout the story but I’m undecided. Honestly I could talk about my Tavs till the cows come home so I’ve been trying to stop myself from just going off about them whenever I have the chance cuz I don’t wanna be annoying 😅
#baldur's gate 3#bg3 tav#oc: asura#dark urge#I’m sad that it’s over but it was a fun experience#especially since my sister kept me company the whole time and we were both invested in the story/roleplaying#also learned I’m a bigger simp for Halsin that I realized#why did no one warn me???#that he’s so damn sweet and tender with Tav??#especially during the end game dialogues and epilogue#like my heart just melted I love him so much#like a ridiculous amount 😩
3 notes
·
View notes
Text
You know, if people are wanting other soundbites from other parts of the GW2 story I can definitely try to grab them!
Will be easiest to grab Human Male Commander lines, but I can do other Commander lines too - will just take me a while to put them in the right instance. I can even grab NPC lines! Hardest will be Personal Story ones since that's not repeatable so will take me a while.
I am open to suggestions! Reply below!
#I do enjoy grabbing soundbites#if people want some just let me know!#gw2#guild wars 2#va audio#gw2 spoilers#eod spoilers#path of fire#sylvari#norn#charr#asura#I might get 'Blow the damn gate Canach' because I love it when the Commander gets grumpy
5 notes
·
View notes
Text
been thinking about asura zoro lately.
possibly a prince sanji au where sora’s kicked her shitstain of an ex-husband out of the kingdom and his siblings are going through behavioural therapy,,,
at any rate, sanji’s wandering across the grounds one afternoon and he sees someone sitting beneath his favourite apple tree in the middle of the field. he thinks it’s yonji at first, but no— the hair’s too short and the wrong shade of green. less neon than his brother’s electric lime and more like… moss.
the man has one leg propped up with his arm resting on his knee, an apple clutched loosely in his hand. he turns as the grass rustles with sanji’s steps and sanji notes the vertical scar over his left eye that cuts through his brow and down his cheek. “you’re in my spot.”
“hm,” the man says, completely unbothered. he lifts the apple to take a bite and his open robe shifts with the wind, the hilts of the three swords tucked into his sash knocking gently against each other.
sanji narrows his eyes. “move.”
a slow, lazy grin. “no.”
“you—!” the prince is just about ready to boot this guy in the ass. “you do realise who i am, don’t you?”
“no,” the man repeats, shrugging a shoulder and peering down at his apple before taking another bite.
that gives sanji pause. everybody knows who he is. it’s inescapable— queen sora’s kindest son, with the golden hair and a heart to match. ocean eyes and the hands of a chef and legs steadier than any sailor’s. he has a duty to fulfil and an image to uphold, and it’s—
well. it’s just that sometimes, he thinks that he wasn’t made for this life at all— that he was meant to be out there, on the ocean, skipping over the waves with the wind in his hair and the sun on his brow, feeling the grit of sand between his teeth. he has satisfied himself with the comforts of royal life, with the orchards and the kitchens, but something pulls at him still. it tugs his heart towards the coast and whispers for him to shed the courtly graces he wears as tangibly as the cloak over his shoulders.
sanji is quiet as he reaches up, swallowing over the soft click of the clasp before red velvet falls into his hand. he drops it to the grass and lets it pool, puts one palm on the ground before settling against worn, rough bark and letting the pattern press into the skin of his spine.
“it’s peaceful here.” the man’s voice is low, slipping beneath the soft sigh of wind. “quiet.”
“it hadn’t always been,” sanji says, before he can stop himself. he has no reason to be doing this— to be saying anything at all, much less sitting down. he should be yelling for the guards and then taking this guy out himself. he’s a stranger who’d somehow made it onto royal grounds, through the extensive defences they had; one with three swords and scars, sanji reminds himself as he eyes the gnarly line of pearly tissue running diagonally down the man’s chest. he’s, by all definitions, a threat.
and yet, sanji hasn’t felt anything at all. no hostility, no fear— just… stillness, if he had to put a word to it. a sort of calm.
“the king… he was cruel,” he continues softly. “he treated my siblings and i like lab rats to be used. my mother was nothing more than a pretty thing to fill a space beside him. this palace, this kingdom used to be filled with war and pain and noise.” sanji chances a glance up to find the man already looking at him, and he quickly looks away. “sometimes, he’d come back from war stinking of blood and death. even worse was when he’d bring my siblings with him. he forced them to fight, see— didn’t even give them a choice, because of his experiments.”
the words are bitter as he spits them out, and sanji feels his hair bunch when he tilts his head back against the tree and blows out a breath. “i was always the failure.” the grass is damp with dew as he rubs a few blades between his fingers. “the weak one. the useless one. and i was the one who dragged him outside the city gates and told him that if i ever saw him again i’d take his head.”
he’s no longer as angry about it, he thinks. sanji has spent enough of his life being angry. the thought just carries a muted tone now, satisfied and a little victorious but also resigned— sometimes he looks at fathers in the squares and the markets, carrying their children on their shoulders and indulging them in the smallest of things, overpriced candy and tag on the dusty cobblestones, and his eyes burn. he should have had that. he never did, and he never will.
sanji lets his eyebrows flash up, swallowing against the tightness in his chest. “i don’t know why i’m telling you all this, anyway,” he says with a light, forced laugh. “i don’t even know who the hell you are.”
“nobody important,” the man hums. “not yet. but one day i’ll be the greatest swordsman in the world.”
the prince believes it. he feels something now, at least— a presence of sorts, like pressure from all sides, present but not pushing. just there. “i think… i want to get out of here.”
again, he doesn’t know why he says it. he has the urge to slap a hand over his mouth as soon as he does, in fact. because everything’s fine now, everything’s finally going well; judge is gone, his siblings are safe, his mother is safe, and he should be happy. he is happy. he gets to cook all he wants and he’s—
he’s not. he’s not happy. he wants to go, wants to— to grab a boat and disappear, sail to the edge of the horizon and then beyond. it aches in his chest like someone’s squeezing his heart, fingertips digging into tough muscle, and he rubs the heel of his hand through the fine weave of his shirt.
the man bites into his apple again, and the crisp crunch cuts through the still air. sanji lets his eyes slip shut.
“where do you want to go?” the man asks.
sanji laughs, a soundless exhale. “the all blue. it’s an ocean with every kind of fish you could imagine and then some. i want to open a restaurant. a place of my own where nobody will ever go hungry.”
a pause, and then the man turns to look at him. “do you know why i’m here?”
“no.” sanji cracks an eye open, sighing impatiently. “why?”
“the change. all this place has known for years was turmoil and war and chaos. and then suddenly… it all went silent.” he eyes sanji unreadably. “somebody took notice.”
somebody, huh? if sanji’s dealing with a religious nutcase, he might just burst into laughter. or knock this guy out. maybe both. “you believe in god, then?”
“no,” the man says flatly. “and even if one did exist, they didn’t help you then. they won’t help you now.”
the blonds’s eyes narrow as he sits up straight and slowly raises an eyebrow. “if that’s supposed to be a threat, mosshead, i’m not scared of you.”
“mosshead?!” the other splutters, the first sign of real human emotion sanji’s seen on him, and sanji laughs.
“it fits!”
“it’s—”
“blasphemous? disrespectful?” sanji teases, somehow more at ease than he’s felt in ages. he doesn’t know who this man is, and who he is doesn’t matter— he’s free to run his mouth, and he damn well will.
“you should be scared of me, you know,” the man says, voice gritty, and sanji smirks.
“why so?”
and— oh.
that presence from before increases exponentially, until he feels sweat bead beneath his collar. dirt gathers beneath his fingernails as he scrabbles backwards, instinctive, throat bobbing as he counts three, four, six arms, and three heads, and three grey eyes glinting like watered steel. wind whips through the clearing, shaking the branches of the tree— sanji reminds himself to close his mouth as he sits beneath the rustling, as black tendrils of shadow snake through the air, swelling around the man’s silhouette, silky and molten. it’s not just that overwhelming, omnipresent aura; he’s got to be two heads taller than a normal man at least.
sanji’s breath is stuck in his throat. and then he looks down; that half-eaten apple is still there, shiny and red. the man’s swords — nine of them, now — clatter gently by his hips, and his earrings jingle with something that almost sounds like gentle laughter, and his hair is still impossibly green.
“…is this supposed to be intimidating?” he offers, climbing to his feet with a bored cock of his hip. “i mean, it’s impressive and all, mossy, don’t get me wrong, but—”
the man’s form snaps back to normal in an instant, leaving him with an almost comical look of disbelief on his face. “you’re fuckin’ crazy.”
“i’m traumatised,” sanji corrects, cackling. “after my bastard of a sperm donor, i doubt i could be scared of much else. besides, you haven’t done anything but talk to me. that’s a lot more kindness than most people can say they’ve shown.”
he watches the emotions flash across the man’s face like a play-by-play until his strong features finally settle on something not dissimilar to determination. “we’re going.”
“huh?” the sudden subject change throws him. “where?”
“the all blue,” is the impatient answer as the stranger crosses his arms. “didn’t you say you wanted to go?”
“yes, but—” sanji makes a series of exasperated noises as he tries to find his words. “i can’t just— go! i have responsibilities, i need to—”
“you need to be free,” the man grunts, and sanji stops short. “can’t keep a bird caged and expect it to be happy.”
the prince bites his lip, heart pounding. this is crazy. this is insane, it’s how kidnappings happen, he shouldn’t even he considering this. “…if, even if we were to go— how would we get there? how would we even find it?”
“we’ll figure it out?” the man pins him with a look that says duh, like it’s no big deal. “i know a witch who’s a navigator, she owes me a favour. and a guy who works in a shipyard. it’ll work.” he looks like he’s about to start tapping his foot, but then his expression softens. “one day,” he says, eyes skating across sanji’s face. “we go for one day, sunrise to sundown, and if you don’t like it i’ll bring you right back.”
sanji’s chest aches. his breath trembles against his teeth. “why?”
his stranger swallows, gaze tilting down as his fingers drift to the hilt of the white sword by his side, like it’s a comfort. “you aren’t scared of me.” his eye is a flash of silver as he looks up again, bottled starlight and iron. “maybe that’s more kindness than i’m usually shown, too.”
maybe sanji’s losing his mind. maybe he’d lost it a long time ago. because he finds himself nodding slowly and breathing, “okay.”
a sharp, sure nod. “we leave tomorrow. settle your affairs and meet me down by the beach at dawn.”
“alright.”
sanji watches the man turn and amble away, in no apparent, rush, before a thought strikes him. “wait!”
green hair shifts in the sunlight as he twists back around, one scarred palm by his ear. “hah?”
“what’s your name?” sanji yells across the clearing, and the smile that’s sent his way is blinding.
“meet me and i’ll tell you, curls!” the man yells back, and then he’s gone. just— disappears, like he’d been a figment of imagination.
an apple core tips against sanji’s ankle, pale and clean.
(sora takes one look at his face when he asks and lets him go.
“you’d always been restless,” she tells him gently, as she helps him pack his things into a burlap satchel and sets his spice tins carefully into their case. she says he’d been loud even as a baby, wailing right out of the womb with eyes the blue of cornflowers and summer skies and the water, riotous and gentle and vast like his heart.
she sends him off with a kiss to his forehead, hands cupping his face as she smiles against his skin, and this time sanji welcomes the burn in his eyes.
he finds zoro by the beach like something out of a fairytale, skin bronzed in the light of a new day, glowing with the orange dancing off the waves. he has a boat waiting, barely big enough for two, wrist draped over his sword hilts as he yawns and scratches at his head, and sanji grins so hard his face hurts.
his palms on the lip of sealed wood have his heart pounding hard enough to feel it against his ribs, his shoes sinking into the sand as they push the dinghy out to sea and jump on, and he shoves his hand in the water just because he can.
“zoro,” the man says abruptly, two extra shadows framing him in the sunrise like a mirage, and sanji’s lips curl up at the edge. “that’s my name.”
“okay, mossy,” he sing-songs, and bites down a laughing scream when zoro rocks the boat so hard he nearly falls out.
he does tell zoro his name, when he decides that he’ll stay. they’re still on their little boat; it’s sunset now, and the green-haired man is taking up all the space in his other form, stretched out with his hands folded behind his head. “i’m sanji, by the way,” he offers, offhand, and watches zoro crack an eye open to grunt in acknowledgment.
he pretends not to see the soft smile that the other man flips over to hide. zoro hardly ends up using it anyway, the brute.
sanji really doesn’t mind.)
#don’t know WHERE i was going with this#like feeling around a wall in a dark room with paint on my hand#call that ABSTRACT ART 😏👍🏼#one piece#zosan#roronoa zoro#black leg sanji#zoro x sanji#sanji#one piece sanji#one piece zosan#one piece zoro#zoro#ino writes#this is an au where sanji meets zeff out there i guess… as of now the poor babygirl still thinks he’ll never get Fathered™#JUST YOU WAIT SANJI JUST YOU WAIT#mmkay goodnight yall#and happy 初二 to those who celebrate cny muakss
227 notes
·
View notes
Text
Happy Springtime, everyone! The first Saturday of a new month fast approaches, which means it's time for another art party hosted by my guild, [VS] Verdant Shield! This time we'll be in a place every asura has been at least once - the Golemagical Institute!
For those who aren’t familiar with art parties, they’re a concept carried over from Final Fantasy XIV - in-game get-togethers for artists/writers/creatives of all types to hang out, chat, and create together! Get your favorite character/look together, head to the location, find someone that catches your eye, and create! Afterwards, everyone posts their creations in a shared tag (ours is #VSArtParty) so others can see, interact, and share! Tl;dr: the ‘goal’ of an art party isn’t to be drawn, but to draw others, and share with the community!
Time and /squadjoin information is under the cut, but will also be posted again via reblogs as the squads go up on the day of the party!
Location Information:
I wasn't kidding when I said every asura has been to the Golemagical Institute - it's the setting of the final fight of the tutorial instance, and is accessible out of the instance via the exact same asura gate, no mounts or funny business required!
Time & Squad Details:
As we always do, we’ll be having two parties - one on EU servers and one on NA ones - with an hour break in between. People tend to arrive early and/or jump between accounts as soon as the break comes up, so don’t be surprised to see tags and announcements going up ahead of schedule!
The first party will be on EU servers and begin at 9pm Central European Summer Time (aka 3pm Eastern Daylight Time or 5 hours before in-game reset). I’ll be hosting on my EU alt account, so to join either /squadjoin or whisper Paranomalous Plexxi for an invite.
The second party will be on NA servers and begin at 7pm Eastern Daylight Time (aka 1am Central European Summer Time or an hour before in-game reset). I’ll be hosting this one on my main account, so to join either /squadjoin or whisper Rettek for an invite.
Closing Words:
Sorry for the slight delay in doing up this announcement post - I spent longer than I should have mulling over locations only to realize there's been a perfect spot right in front of me the entire time. But we're here and the post is ready now, so everything's good! :P
I use this little section to say this every time, but it continues to be true so I'll continue to say it: thank you guys so much for coming out to these and making them such fun memorable times - you are what makes these parties what they are, and I hope everyone continues to enjoy themselves for long into the future! Take care of yourselves, and I'll see you all on Saturday! ♥
#hosting on an asura that isn't teekzi? blasphemy but not entirely unheard of lol#anyway rations of racial zones are somewhat more balanced now since we did a charr one so back to rats rats rats#gw2#guild wars 2#obnoxious tourist simulator#vsartparty#���🎨
131 notes
·
View notes
Text
Red VS Blue, but make it Guild Wars 2
ok so i'm going to try and make this au make sense if you look at it from either side without prior knowledge of the other but theyre both so entrenched in my brain im not sure how well it'll work if you get lost im sorry in advance- or you can just enjoy the group piece and ignore the insane rambles below the cut! fair warning: its a lot! my red team yapping showing up in full force!
Don't say I didn't warn you :3
Context:
GW2 is a fantasy setting MMORPG, set in the world of Tyria. There are 5 playable races with their own unique cultures and such. I'm using the wikis for the races bc im lazy- the names are links to the proper wiki, but i've VERY ROUGHLY summarized for ease-
ASURA: The smallest playable race, Asura are highly intelligent and have a cultural focus on Academia and Research- furthering the reach of their magi-tech, sometimes at the cost of morals. Asura tend to be characterized as cocky intellectuals, who know more than everyone else in the room at any given time and they know it- but they're going to have a solution to a problem before you've finished explaining it.
CHARR: Giant anthropomorphic cats, the Charr are a militaristic race with a culturally cynical look on the world and a stubborn streak to match, and a general distrust of magic due to some Prior Circumstances. Charr tend to be characterized as gruff, fuck-around-and-find-out types, due to the military culture, and have more focus on their squad (warband) over individual relations.
HUMAN: On the surface, pretty par for the course here, but humans aren't actually native to Tyria- not that this stops them from being a cultural and territorial powerhouse in the setting. There is a fair bit of tension between humans and charr, and humans and some of the non-playable races in the game. Humans tend to be characterized as stubborn, tenacious and resourceful in a Tyrian context.
NORN: visually speaking, Norn appear to be giant humans, native to Tyria. Culturally speaking, Norn value honor and nature in equal measure- you should make a Legend for yourself, but you need to respect the Spirits of the Wild. Typically, norn are characterized as loud and boisterous, but reliable in a fight and always down to celebrate an impressive victory and share a story.
SYLVARI: The youngest race in Tyria, having only existed for about 25 years or so at the start of the game, Sylvari are plantfolk who Awaken from their mutually shared Dream as grown adults. The Dream gives sylvari the knowledge they need to function right out the gate, although the actual extent of said knowledge varies slightly by individuals, and is tended to by The Pale Tree (or the Pale Mother/Mother Tree, as sylvari know her)- sylvari follow a set of tenants given to them in the Dream that encourage compassion, kindness, and a drive to do what must be done called a Wyld Hunt.
__--__
RvB is a Halo machinima set in an appropriately sci-fi setting that is, above all else, fucking ridiculous. The plot, when it manages to exists in a semi-coherent fashion, focuses almost entirely on a band of absolute asshole idiots who cheat death as a hobby, swear a lot, and generally just would be unpleasant people to know but it is incredibly entertaining to put them into situations so that sums up the general vibe of the show. RvB is slightly less relevant to this au as the characters are what I'm yoinking and theyre all getting explained in their gw2 contexts here, but the main point is: the show is silly, and everyone in it is some brand of annoying, rude, mean, stupid or any combination there of. Also? Probably traumatized by war, whether or not they realize it. __--__
BORING STUFF OUT OF THE WAY ITS CHARACTER TIME __--__
THE GULCH KREWE - An Asura research team focused on making self sustaining golems. Technically Vic is the krewe lead, but he never seems to show up at their lab situated in the middle of no where for.... safety reasons. The official, documented by the asuran governement Gulch krewe is really incredibly small, at four asura strong, counting Vic even though there is quite a bit of debate on whether he actually counts since he's never around, but they have a reputation for being the worst krewe to work with. Ever. Of all time. Between reports of "unsafe necromantic practices" and general "workplace threats and harrassment", the only people who stay in the Gulch krewe have no where else to go. The "rank" nickname theme started mostly as a joke, but once it was started it was basically impossible to stop.
"Captain" Bucch Flowers - Asuran Necromancer - Asura, typically, do not have last names. Bucch, is not known for being the typical sort of asura. Eccentric and regarded as "morally questionable" by previous krewes, Bucch is a friendly individual who finds other people fascinating, both in terms of their psychology and physiology. He always has a smile on his face and a warm, cheerful demeanor that some people have claimed to be "unsettling", but I mean, really, he's just being nice. Right?
"Sarge" REDACTED - Asuran Engineer - Sarge took to his nickname with a brand of enthusiasm that really was just a warning to the kind of person he is, going so far as to have his previous name removed or changed on all documents he could. Loud, brash and unapologetic in everything he does, Sarge is the main "threat" of the Gulch Krewe between his wild experimental inventions, with their tendency to either go rogue against their creator or just plain blow up, his complete and utter lack of patience, and his habit of gesturing with his loaded shotgun during a conversation. His volume never drops below LOUD, but he's a very.. unique brand of genius who excels at making things that really shouldn't be physically possible work.
"Doc" Dufresne - Asuran Mesmer - Doc is, by all counts, the odd one out of the official Gulch krewe. Meek and empathetic in nature, Doc tends to be the moral voice of the krewe- one that often gets ignored. He is still annoyed by his ridiculous nickname, even if it is nice to have the affirmation that he really is part of the krewe. He's not even really a doctor! He's not great with medical care or technology. Or fighting. Or much of anything, if he lets himself be a little too honest. But he's part of the krewe, for better or for worse, and if that just means he uses his magic to pull his krewmates away from whatever is trying to murder them this week, then so be it.
The UNOFFICIAL Gulch krewe is a bit more.. diverse. Technically, non-asura don't get listed as krewe on the paperwork. They're hired help, not technically part of the team that gets credited for the work done in the published papers. Generally, this is because most hired hands don't have that much to do with the actual invention or research process- they're just there to be damage control when things go wrong. However with the Gulch krewe... a lot of things tend to go wrong. Technically speaking, there is no reason for a krewe of four three to have separate research teams. There is barely a reason for bigger krewes to do it. However... Captain Flowers and Sarge rarely seem to work on the 'technical' level of anything, and all it took was one offhanded comment from Vic (over comm, no less! couldn't even cause problems in person) for the pair of them to escalate and devolve into a rivalry that would ruin Doc's life, and the lives of pretty much everyone else who inevitably get swept up into it as well.
RED TEAM: Sarge claimed RED as his team color well before the idea of having color-coordination even occurred to Captain Flowers. Sarge claims he hired only the best to staff Red Team, with one exception for canon fodder.
Richard "Dick" Simmons - Human Elementalist - Born and raised in the upper ranks of human nobility, Simmons is a bit of a fish out of water when he's not in the human capital of Divinity's Reach. Of course, being an anxious individual with poor social skills, he didn't really fit in there either. He's got enough of the "I'm rich, you know," attitude held over from his upbringing that combined with a desire for praise, awkward conversation skills and the urge to prove his worth through his own intelligence, makes for a really obnoxious, know-it-all kissass of a man. But he's really good with technology, given his magic tends to prefer the buzz of electricity so that counts for something. Usually. He's not that bad once you get past the defensive nature and whiny voice. Probably?
Dexter Grif - Norn Warrior - With a hard earned feeling of "fuck it, fuck that, fuck this, I'm going to bed" that he trained into himself, Dex would have been perfectly content to spend his entire life lazing around his home city, Lion's Arch, scamming tourists and generally just kind of doing his own lazy thing. Or, at least, that's what he tells himself, as he has to look for actual work on the docks. It sucks. So when some loud mouth asura rocks up, shouting something Dex didn't really listen to beyond being a job, and a supposedly low effort one? Sign him the fuck up. But when the job is evidently not all naps and bored asura-watching, Dexter Grif will make his complaints known. Just... maybe not in range of Sarge's shotgun.
Donut - Sylvari Mesmer - Freshly Awakened, bright eyed, curious and endlessly talkative, Donut (Grif swears that can't be his real name, right?) is the Red team's resident socialite, sharpshooter, grenadier, portal expert and color coordinator. If you need something done, Donut is your man, or he can find you your man. While some people find his chipper attitude and love of 'dressing up' his friends with illusions annoying, and his tendency to veer into innuendos a bit awkward, everyone agrees it's hard to genuinely dislike Donut as a person. Maybe it's a mesmer thing, maybe it's a sylvari thing, maybe it's just Donut being Donut, it's hard to say. Despite his impeccable aim and frankly impressive throwing arm, Donut tends to be a little oblivious to the things right in front of him, but he's trying his best so most people tend to let it slide.
BLUE TEAM: Captain Flowers accepted BLUE as his team's color in good humor, as he tends to accept most things. He was not nearly as intense on his "requirements" for his team as Sarge- truthfully, most of Blue team were picked because Captain Flowers thought they were interesting more than anything to do with their actual skills.
Kaikaina Grif - Norn Elementalist - Kai has been called a lot of things, and not all of them flattering. Her personal favorites include sexy, wild, bodacious and "absolutely insane". She's a diverse gal. When her brother left Lion's Arch to go work for some mysterious asura in the middle of no where, Kai swore she didn't care. That lasted for all of a week, before she decided Dex was clearly up to something else and the asura job was a cover. Upon hunting her brother down and discovering, no really, it's literally what he said it was, she was disappointed. At least, until Captain Flowers offered her a position on Blue team. Being paid to stand around, look pretty, and bother her brother? Fuck. Yes.
Lavernius Tucker - Human Guardian - Growing up an orphan in Divinity's Reach makes a guy either really cruel or really clever. Tucker's never been the cruel type, so he went for clever instead. Though that quickly turned around to bite him in the ass, because being clever, and maybe a little bit of a smartass, means people notice you, and being noticed does not go well for him. Between at least one cult insisting he was some kind of savior from a forgotten bloodline, a jerk or three who didn't like Tucker outsmarting them or standing up for the people they were bullying, and whatever the hell is going on with his kid (courtesy of aforementioned cult), Tucker has more than had his fill of being noticed for being clever thank you very much. He just wants to find a quiet place to lay low and figure out this whole being a dad to a dragon thing. He's done being a hero and honestly he's done being helpful. Tucker's here to get paid, maybe get laid, and not get attached to anyone else that might screw him (or his kid) over.
Junior - Saltspray Dragon - Sort of a package deal with his dad, Junior is still figuring out the quirks and details of being a dragon in a society where 'dragon' is usually associated with the end of times, even for a "lesser" dragon like him. Fortunately, they're pretty solidly hidden in the middle of nowhere, so the only people around are friends of his dad's. Sort of. Junior is shy, generally, and tries to be careful with his size and his magic, but he's still a hatchling and sometimes it's real easy to get carried away when he's excited. Good news though! The Gulch krewe are well versed in shit breaking every other day, so no one gets too mad if something gets knocked off the shelf by his wings.
Church - Sylvari Thief - Some sylvari chose to cut themselves off from the Dream, in an effort to obtain either a sense of freedom from expectations, spite, or just a general desire for peace, quiet and solitude. While Church can certainly guess at his own, personal, reasons for becoming one of the Soundless, he sure as hell doesn't remember making the decision. Or much of anything, really, before about a week before he got hired onto Blue team. Just the name Church, which he can only assume is his name. He tells himself, amongst his internal tirades about his woes and his miseries, that Flowers hired him because he's smart and clearly the asura could see that. Not pity or anything like that. Still, it would be nice to actually remember literally anything. But Church doesn't complain about that- he's got more than enough things to bitch about from being part of the Blue team to distract his ego, his temper and his generally whiny attitude towards life in general. Who needs a past when you're surrounded by idiots?
Michael J Caboose - Norn Ranger- Never without his trusty arctodus companion, Freckles, Caboose is a joyful wall of muscle and hugs that frequently forgets that most people cannot, in fact, support the weight of him and his wolf-bear. Young and with no legend to speak of, Caboose is on a journey of his own making, to find friends that are just... so cool, everyone is going to want to hear stories about them! He just has the very very tricky job of remembering those stories. But hey, what are friends for, if not to help him when he forget a detail or twelve? And honestly, he thinks he found a GREAT group of friends here on Blue team. Sure they can be a little bit mean, but, Caboose has the heart of a skald according to the nice old ladies back home in Hoelbrak, and his heart knows when there's neat things
THE GOLEMS: The Gulch Krewe, official and unofficial, developed two more-or-less completely self-sustaining golems after splitting into their respective teams. They're not perfect, by any means, but they're certainly impressive to behold. Especially given that they both seem to be... well, people. That.. wasn't intentional.
Lopez - "Human" Engineer - Inspired by the dolls made by Tixx in the Infinirarium, Sarge chose to build a golem that looks almost human. His official logic claims that the more flexible build and increased intelligence allows for Lopez (Officially: L-0-PEZ - Lab-OH-Personalized Engineering Zoner. Sarge swears it makes sense. Red team is pretty sure he just made it up because he liked the name Lopez) to handle his own maintenance and upkeep, with improved head to body communication and modular independencies. The side effect of Lopez's "self repairing" abilities (read: his ability to take himself apart to put himself back together) is the fact that his body have very distinct seams, and he's prone to falling apart at them. His head coming off his neck is the worst and most common offender of this problem. Like most of Sarge's intelligent creations, Lopez has a sour attitude and very little respect for his creator. If you asked him, the only reason he sticks around is because it's easier to get his hands on the tools he needs to fix himself. That and no one else speaks Orrian since the continent and kingdom sank over 250 years ago. Well, no one besides Sheila.
Sheila - "Charr" Necromancer - Captain Flowers took a slightly more.. macabre approach to his golem creation. Made from the ethically and responsibly sourced bones of an anonymous charr donor (Captain Flowers's words), Sheila is a feat of magi-tech engineering and necromancy. Due to her... organic internal base, Sheila is much sturdier than your average golem for her size, and the necrotic magic that keeps her together and functioning needs almost no supervision, as it naturally drains minute fractions of life force from things around her, like non-sentient plants and insects. Though there are some... quirks, to be certain, but that's to be expected with such experimental magic! The days where she almost seems like a different person are most likely just her getting used to a shift in the magic, that's all. Nothing to worry about. Usually though, on her good days, Sheila is calm and patient, with a friendly attitude she seemed to pick up from Flowers, although somehow she's a bit better at reading a room than he is. She tends to be the most responsible and level head in the lab, which is fortunate considering she's also the biggest one there, excluding Freckles.
__--__
THE LANCER WARBAND: A tight knit charr warband, working outside of the charr legions mostly for decent pay and interesting jobs, the Lancer warband are skilled fighters, excellent hunters and all around impressive soldiers. Their one weakness? Their inability to get anything done without either a fight or fair bit of chatter (and the occasional argument leading to the fights) first. But once they've settled on an objective, they're nigh unstoppable.
York - Charr Engineer - By far the most laid back and easy going of the Lancer warband, York is the resident gunsmith, philosopher, mechanic and lockpick. If it requires nimble fingers (or claws, rather), York's got it covered. While he tends to be the chattiest of the bunch and that makes him seem distractable, York is often laser focused on his task- he just doesn't feel the need to act like he's focused. He's curious and honest in nature, and is always quick to come up with a joke to lighten a heavy mood.
Maine - Charr Warrior - Silent and deadly are the words most commonly used to describe Maine- not that they would ever come from him. Massive even by charr standards, Maine is brutal and efficient in a fight. By the time an enemy has seen his white fur, they're already screwed. Outside of combat, when it's just the warband, Maine still isn't a talkative sort of guy. He prefers to stand back and let the rest of them talk for him, with a few exceptions.
Washington - Charr 'Thief' (unrealized revenant) - Originally the 'cub' and rookie of the Lancer warband, Wash has earned his stripes as it were for his cunning adaptability on the field and his almost ridiculous good luck when it comes to survival. While he tries to be kind and compassionate when he can, he's more on the pragmatic side than he used to be, and he can't always balance being nice with being realistic. Still, Wash has a sarcastic streak big enough to give York a run for his money, and enough sharp wit and sharper knives to keep just about anyone else on their toes.
Texas - Charr Warrior - A bit of a badass, Tex is the Lancer warband legionnaire and easily the best fighter of them all. She's harsh, even to her own warband, but she cares more than she likes to let on. However, her temper tends to get the best of her, and she frequently works alone to blow off steam. The last time she left... she didn't come back.
South - Charr Necromancer - One of the twins, South is aggressive, impatient and vicious just as much as she is efficient with her magic. She's a survivor and despite her bitchy attitude and general disregard for the rest of her warband, she gets shit done. Maybe a little meaner about it than she needs to be but hey, it's done right? Who cares if a little more blood was spilled or if a few more punches were thrown than were strictly necessary.
North - Charr Guardian - The other twin, North couldn’t be more different from his sister. He’s gentle, understanding and tries to be a shoulder to lean on for anyone who needs it, not just their bandmates. Granted, sometimes this does get him punched, but his kind nature doesn’t stop him from giving as good as he gets. He’s a skilled marksman with a longbow, and his calm nature helps him keep a level head in a fight- useful, when you specialize in placing traps.
'Honorary' warband: When their Legionnaire, Tex, mysteriously vanishes, the Lancer warband is left fumbling in the wake. Fortunately, they have friends they can trust to help them get their bearings.
Carolina - Human 'Warrior' (unrealized Revenant) - not the step dad but the dad who stepped up Carolina has been a fighter and a soldier her whole life, or very damn near it. While not raised to quite the same degree of military as the average charr, her mother ran a tight ship of their home and after her passing, her father ran it even tighter. Her friendship with the Lancer warband started with a night of mildly drunken chaos with York, after which she kept in close contact with the charr. Intense in every factor, loyal, and more than a little competitive, Carolina thrives in combat situations that demand the most of her, which makes her a fast friend for the rowdy warband. Without Tex, the Lancer warband needed a leader, and Carolina stepped into the role of unofficial legionnaire as easily as donning her helmet. While comparisons between herself and Texas make her uneasy, she does admit she likes the feeling of being 'Boss' with the charr.
Reggi "Wyoming" - Asuran Mesmer - Reggi is a bit of an odd ball and a loner before he begins spending time with the Lancer warband. He enjoys a good pun and a bad knock-knock joke, but his disinterest in most scientific endeavors left him with little opportunities within asura society. So he left, took his humor and not much else with him, and has been something of a drifter ever since, more interested in taking care of himself above all else. While the Lancer warband may groan and scoff at him from time to time, they do work well with him, and even a selfish bastard like him needs back up from time to time.
#red vs blue#rvb#gw2#guild wars 2#my art#batsy art#rvb gw2 au#rvb caboose#rvb carolina#rvb church#rvb doc#rvb donut#rvb florida#rvb freckles#rvb grif#rvb junior#rvb kai#rvb lopez#rvb maine#rvb north dakota#rvb sarge#rvb sheila#rvb simmons#rvb south dakota#rvb tex#rvb tucker#rvb wash#rvb wyoming#rvb york#rvb washington
49 notes
·
View notes
Text
Vekk is young by Asuran standards but is unequaled in his knowledge of the Asura Gate network. He is skilled with magic and more than willing to risk his life…and yours…to keep his people safe.
I wanted to have something fun to take to Granite State for Mr. Maurice LaMarche to sign, and sure, I could've gone with anything else artwise... but I felt like Vekk would be fun, even if he doesn't remember playing our earliest asuran companion.
48 notes
·
View notes
Text
OC deput post!
Meet Autopsist Luccem (Lucc for short)
An Inquest "scientist" who's tasked to perform autopsies on deceased fellow Inquest members, experiments (asura only), or asura brought to him from elsewhere by the Inquest to determine their cause of death or...just because! They don't even need to be dead; but if they get in Lucc's hands, their demise is guaranteed. Low scum are often sent to him to be dealt with, to get rid of, be tortured, or have their brain removed for proprietary knowledge. He is quite renown for his enthusiasm about his job, and so people hope they never get sent to him for anything.
Some more art:
Some trivia, toyhou.se link and a bonus art piece (cw gore) is below the read more!
QnA!
How did he get into the Inquest?
After one too many arrests, the Inquest felt like a warm welcome, where his genius and love for unethical cadaver handling wasn't to be punished.
Can he use magic? Does he fight?
He's rather a science guy. He can name every bone in your body but can't conjure fires or anything. He can use a gun though. And he also has a bonesaw. But still, he prefers to rely on defense golems and security systems. Outsmart your enemies and always be two steps ahead of them, you know.
What does he do in his free time?
He likes to play the latest version of digital ecto-gambling on his datapad.
More trivia:
No one knows for sure where his lab is and one can only guess; any and all entry is only available through asura gates placed in different Inquest headquarters. This is also the method he gets bodies transferred to him.
He refuses to work with other asura. He has assistant golems in his lab (and well, technically krewe) exclusively.
He handles a lot of bodies contaminated with chaos magic, hence his yellow pupils.
He's a fan of my goth asura band, Mortis Twins.
He speaks with a slight French accent for some reason.
Bonus art: (cw gore)
I keep saying to myself he's professional, yet his autopsy table is long overdue a fix/upgrade. 😭
And finally, Toyhou.se link.
(Note: he's an AU for an existing character of mine and both of them have content warnings. I hid some darker things behind the content warning because my OC has everything wrong with him in every universe ever.)
#gw2#guild wars 2#gw2 asura#asura#inquest#gw2 inquest#my ocs#my art#orrrrrrrrr#glitchgw2 ocs#glitchgw2 art#i could just go with my art blog's tags but h#autopsist luccem
25 notes
·
View notes
Text
Hey I actually did stuff this time, take some varying in quality asura from the art party! I actually had energy to draw after I ditched work due to being a snotty and coughy mess! Help me tag you! Paratechnist Quinn - @blightingpods Gate Technician Ips - @praise-joko Essi Underfire - Warsmith Zeeki - @cheddargoblin
61 notes
·
View notes
Text
we all need a yandere dommy mommy sometimes, don't we?
i'm nosferatu. 21, any pronouns. and i really fucking like yanderes.
this means that on this blog, you get to see your favorite characters as a yandere. well, my favorite character, but that's just details.
i write yandere stuff on my other blogs, so i'll just list off fandoms i don't have blogs for.
slashers:
Jason Voorhees (Friday 13th series)
Pamela Voorhees (Friday 13th series)
Freddy Krueger (Nightmare on Elm Street series)
Tiffany Valentine (Child's Play series)
Charles Lee Ray (Child's Play series)
Billy Loomis (Scream)
Stu Macher (Scream)
Pearl (Pearl movie)
Hannibal Lecter (Silence of the Lambs; book/sir Anthony Hopkins version)
Bubba Sawyer (Texas Chainsaw Massacre movies and game)
Drayton Sawyer (Texas Chainsaw Massacre movies and game)
Nubbins Sawyer (Texas Chainsaw Massacre movies and game)
Chop-Top/Robert Sawyer (Texas Chainsaw Massacre movies)
Sissy Sawyer (Texas Chainsaw Massacre game)
Johnny Slaughter (Texas Chainsaw Massacre game)
Ji-woon Hak/The Trickster (Dead by Daylight)
Jason the Toymaker (Creepypasta)
Laughing Jack (Creepypasta)
games:
Karl Heisenberg (Resident Evil: Village)
Allied Mastercomputer (I Have No Mouth And I Must Scream - game version)
Narrator (The Stanley Parable)
Fate (Death and Taxes)
Bigby Wolf (The Wolf Among Us)
Bluebeard (The Wolf Among Us)
Tanner Grayton (Scrutinized)
Ascended Astarion (Baldur's Gate 3)
Cazador Szarr (Baldur's Gate 3)
Raphael (Baldur's Gate 3)
Haarlep (Baldur's Gate 3)
Genji Shimada (Overwatch/Overwatch 2)
Reaper/Gabriel Reyes (Overwatch/Overwatch 2)
Alduin (The Elder Scrolls V: Skyrim)
Molag Bal (The Elder Scrolls series)
Mehrunes Dagon (The Elder Scrolls series)
Hermaeus Mora (The Elder Scrolls series)
Hircine (The Elder Scrolls series)
Sanguine (The Elder Scrolls series)
V/Jihyun Kim (Mystic Messenger)
Jumin Han (Mystic Messenger)
707/Saeyoung Kim/Luciel Kim (Mystic Messenger)
Unknown/Ray/Saeran Kim (Mystic Messenger)
Two-Face/Harvey Dent (Batman: Arkham Series)
Il Dottore (Genshin Impact)
anime/manga:
Shuu Tsukiyama (Tokyo Ghoul)
Dio Brando/DIO (JoJo's Bizarre Adventure: Phantom Blood and Stardust Crusaders)
Kars (JoJo's Bizarre Adventure: Battle Tendency)
Light Yagami (Death Note)
L Lawliet (Death Note)
Misa Amane (Death Note)
M/Mihael Keehl (Death Note)
Yato (Noragami)
Asura Kishin (Soul Eater)
Arachne Gorgon (Soul Eater)
Medusa Gorgon (Soul Eater)
Giriko (Soul Eater)
Justin Law (Soul Eater - manga version)
Noah - Greed (Soul Eater)
Noah - Wrath (Soul Eater)
Franken Stein (Soul Eater)
Elf (NANBAKA - version)
animated series/movies/cartoons:
Seraphim (Blood of Zeus)
Zeus (Blood of Zeus)
Hera (Blood of Zeus)
Apollo (Blood of Zeus)
Hades (Justice League Animated)
Asmodeus (Helluva Boss)
Mammon (Helluva Boss)
Valentino (Hazbin Hotel)
Vox (Hazbin Hotel)
Adam (Hazbin Hotel)
Bill Cipher (Gravity Falls)
live series/movies:
Merle Dixon (The Walking Dead)
Daryl Dixon (The Walking Dead, early seasons)
Lucifer Morningstar (Lucifer)
Edward Scissorhands (Edward Scissorhands)
Willy Wonka (Willy Wonka and the Chocolate Factory)
Jerome Valeska (Gotham)
Jeremiah Valeska (Gotham)
Scarecrow/Jonathan Crane (Gotham)
The Mad Hatter/Jervis Tetch (Gotham)
Penguin/Oswald Cobblepot (Gotham)
The Riddler/Edward Nygma (Gotham)
Victor Zsasz (Gotham)
Barbara Kean (Gotham)
Loki Laufeyson (Avengers 2012)
comics:
The Batman Who Laughs/Bruce Wayne (general concept)
The Grim Knight/Bruce Wayne (general concept)
Batman/Bruce Wayne (general concept)
Owlman/Thomas Wayne Jr. (general concept)
The Joker (general concept)
Harley Quinn/Harleen Quinzel (general concept)
The Hulk/Bruce Banner (general concept)
Superman/Clark Kent (general concept)
Ironman/Tony Stark (general concept)
Deathstroke/Slade Wilson (general concept)
the list most likely will get updated.
#stab me mommy#yandere x reader#friday 13th#nightmare on elm street#scream movie#child's play#pearl#texas chainsaw massacre#dead by daylight#re village#the stanley parable#death and taxes#the wolf among us#scrutinized#overwatch#the elder scrolls#mystic messenger#tokyo ghoul#soul eater#nanbaka#death note#blood of zeus#helluva boss#hazbin hotel#gravity falls#the walking dead#luficer#gotham#batman who laughs#edward scissorhans
26 notes
·
View notes
Text
Maka vs Crona episode 20-21
When writing fiction, there are many points that can end up becoming the defining moment where a story peaks as a tale.
The final climax is ideally when this happens, and the amount of times when that is the case aren't exactly rare.
However it is just as common for stories to peak early.
Goku versus Freeza on Namek is generally considered far, far better than Goku's many, many following bouts, Tolkiens battles of Helm's Deep and the Pellenor fields, climaxing with Aragon's sudden appearance with the rest of the Southern Gondor Forces is generally remembered far more than the battle at the black gate or the scouring of the shire, while One Piece has tried, and failed consistently to recapture the glory that was Water 7 and Enies Lobby that together formed the absolute best story in Shonen.
As for Soul Eater, wheter looking at the Anime, or the Manga, it is not exactly a controversial statement that neither qualifies as it's absolute best. The manga ended on a terrible note, while the Anime while sticking true to it's themes, didnt quite hit the landing as good as it could have.
What both have in common though, is the moment where their tales peaked.
The Rematch between Crona Gorgon and Maka Albarn beneath the halls of the school leading up to the ressurection of Kishin Asura.
Rematches are always a fun thing in fiction, for a variety of reasons.
The most obvious is simply seeing how characters have grown or regressed since last time they brawled, but the simple fact is that rematches are baked into stories where there is conflict.
The Hero suffering an early loss, then facing their earlier foe only to emerge thriumphant is baked into the Storytelling DNA of the Human race. It's one of the most important parts of the Hero's journey for a reason, and you will find COUNTLESS examples of it, especially in shonen, which thrives on conflict and battles between individuals.
Ichigo vs Byakuya, Luffy vs Crocodile/Lucci/Katakuri/Kizaru/etc, team 7 vs Zabuza, and so on.
In the case of Soul Eater's rematch, on paper, and how it's set upon it's start, this battle is very much set up as a classic revenge rematch. Crona and Ragnarok obliterated Maka and Soul the last time they met, and now it's time to turn the tables.
It starts off with a kickass action scene where Maka has learned from her mistakes in the earlier fight, and so uses Crona as a punching bag rather than something to cut...
It event has both combatants trash talking the other... Everything is set up for a good grudge match.
The funny thing is though, that this could not be further from what this fight is actually about.
Because after that exciting action opening, that is meant to contrast with the first one sided fight, it almost immediatly switch gears to what it is actually about.
Maka and Crona as people, their flaws, their strenght, how both of them act as foils and mirrors, and brings out sides from the other that the story has not shown us before.
The first such moment is a follow-up to something Crona said in their first match.
"I don't know how to handle pretty girls"
That was a compliment, though obviously not meant as direct flirting, and this new line isnt either.
"S-stop. I can't look directly at people with big, strong eyes."
Crona looks at Maka as, in her own way someone to be admired... Because Maka has something Crona does not, and wants. Confidence, strenght, beauty.
Crona is both terrified of Maka... But also admires her at the same time.
The trash talk has nothing to do with bravery, or even looking down on Maka... Instead it's an attempt at putting up a brave front so the problem at hand will go away... But the moment Maka refuses to do so, and instead stares Crona down, Crona immediatly begins to crumble and instictively back down in front of Maka's cool and confident gaze.
Also while the fight goes on, a lot things happens concurrently. Not much of it is important for the Fight, but the other big battle taking place, is. Medusa vs Stein and Spirit.
This fight has two purposes, in regards to Maka vs Crona. The first is to give us Medusa's opinion and testimony regarding how she raised Crona, and thus we, the audience does not need Crona to make a long monologue about their past while talking to Maka.
The Second is contrast.
Spirit is absolutely certain that his little girl will win this fight. He has the bravery to trust in her, and her capacities, even after what happened the last time she fought Crona.
By contrast Medusa believes Crona will win because of logic, and calls spirit's faith in Maka "Blind Parental Love."
The funny thing is, they are both right.
Crona IS stronger than Maka... Yet Maka will ulimately win.
Their conversation also serves to contrast both of their children, and how they grew up. Medusa raised Crona as a weapon that is desperate for her approval and love. This will in turn be hammered in by Crona's own rather depressing flashback.
Meanwhile Maka was raised with love and care. It was not a perfect home by any stretch, brought down by adultery, abandonment and the blame game as everyone blames someone else, rather than accept the bigger picture(Maka blames her dad for everything rather than fully accept that her mother abandoned her, Spirit blames himself for his weakness rather than lay any blame at his exwife for abandoning his daughter and running off rather than take the parental responsibility she took claim too by fighting for Maka's custody, while mrs Albarn used her husband's infidelity as an excuse/justification to in turn abandon her own child).
Ultimately what this fight is all about, is both of these children finally beginning their journey to healing from the wounds left behind by their childhoods.
It also shows the values both Medusa and Spirit passed on to their children. Medusa twisted her child by instilling values like not killing... Then deliberatly forced her child to either break those values, or lose her affection, speciffically to emotionally break Crona down into an obedient weapon.
By contrast, Spirit, upon hearing Crona's backstory reacts with compassion, empathy, and understanding. And as the fight between Maka and Crona rages on, Maka will make it clear, that despite all of her protestantions to the contrary, she is her father's child.
The fight that follows between the next generation is a nice spectacle, but the next important development comes as both of the two meisters soul ressonance with their weapons, with Maka betting it all on her Witch Hunter, her strongest move...
And Crona completely blocks it with no problems, with a simple armguard, breaking the technique.
This moment is important for two reasons.
The first is the way it hammers in the point and themes that will later be repeated beat for beat during the climax of the series where Asura does this exact same thing to Maka's strongest technique in terms of raw power in either the manga or the anime, the Kishin Hunter, the same move that Shinigami used to beat and batter Asura around with ease.
Strength and Power will NOT beat madness and fear.
You cannot defeat fear, lonliness and depression by strength of arms, no matter how strong you are.
That is why ultimately Black Star and Kid will all ultimately fail to defeat Asura, and why Shinigami at his prime ultimately could not do it either, being forced to simply seal Asura away instead. Because every one of them faced this problem of trying to conquer their fears by using overwhelming force.
And they failed. Just like Maka fails here.
To defeat it you need something more, something completely different than might and power.
The second thing, and why this specific moment is what prompts Crona into going into a flashback right now, is that upon blocking Maka's best attack with ease, Crona suddenly has a spike of confidence, and lashes out, and brings Maka to her knees.
And it brings us into the next section of the fight, as we explore another aspect of fear, madness, and bravery.
"Weakness can imitate strength if bound properly, just as cowardice can imitate heroism if given nowhere to flee."
This is not a quote from Soul Eater, instead being from the Stormlight Archives, but it encapsulates the Theme of the next section of the fight perfectly.
Crona is not brave. The sudden burst of confidence did not lead to a turn around where Crona confidently and bravely defeated Maka in combat.
It was the lashing out of a scared child with nowhere to run, who HAS to win this fight, even if Crona does not want to be here at all. That one moment simply gave Crona the push to unleash an overwhelming assault of power that Maka could not match.
Weakness can masquarade as strength, and Cowardice can pretend to be bravery if it has nowhere to flee.
Which is why this in turn leads Crona compares Maka to the first creature Medusa forced Crona to kill.
The Fact is Crona has no idea how to interact with Maka, either as an enemy, a rival, someone who Crona finds Attractive and cool, or just a human being in general... So it sorta just jumbles together into a mess.
But Crona has not had the option of running away from either of their two fights, and so has been forced to actually interact with Maka, and so is completely all over the map in how to deal with her. Sometimes it sounds like Crona is hitting on her, cause she's an attractive girl as far as Crona is concerned, sometimes Crona puts up a brave face, sometimes tries to decisively kill her, and so on.
Which is why this in turn leads Crona compares Maka to the first creature Medusa forced Crona to kill.
We don't really know exactly how Medusa raised Crona before this point, but there are several important points to note here.
Crona understands at some level here that killing is, fundamentally wrong. When Medusa tells Crona to murder this thing, Crona does not want to do it, nor how to actually muster the will to actually kill.
That tells us 2. things.
1. is that Medusa deliberately raised Crona to be unprepared for this task. As Crona's mother, it would have been incredibly easy for her to raise her child with a far, far more viscious and brutal attitude against killing other living things.
But that is not what Medusa wanted. She wanted a broken and obedient weapon, an experiment she wanted to test and prod to see the reactions out of.
She WANTS Crona to not go through with it, and to be reluctant to do it at all, in order for the subsequent "Lesson" regarding obeying her speciffically no matter what, would hit as hard as it possibly could.
Upon little Crona's refusal to go through with it, she then locks Crona in a dark room with no food or water for days, alone with Ragnarok that bullies and beats Crona up for failing at the "task".
And when Crona still doesnt immidiatly go through with it, she throws Crona right back in, and blames it on her own kid again, hammering in the "lesson" that this Crona's own fault for being a "Bad kid".
this is all brutal, but it leads us into the second point to take from the way she raised Crona before this.
Crona WANTS affection from other people... But Medusa only gives it on a conditional basis, but also very deliberatly isolates Crona from ANYONE ELSE to the point where Crona doesnt even have contact with animals.
In the end, this does lead to Crona finally going through with it.
There is a very deliberate difference at this point between Manga and Anime though.
In the Manga, the animal that Medusa wanted Crona to kill was a defenseless, cute bunny, to further hammer in just how defenceless it is. The anime though, probably for censorship reasons was forced to drop this imagery... So they did something better instead, that connects it to what Maka and Soul are about to do.
in the anime, the animal is a small, dragon, unicorn thing that breathes fire, and upon first meeting it, Crona is for obvious reasons terrified of this thing, flinching away as it unleashes a jet of flame.
But after being starved, denied water, and physically abused by Ragnarok, Crona is let out from the room a third time. And this time, the reality that if Crona does not murder this thing, it will be right back to the room has set in... So when the dragon thing breathes fire right at Crona's face again, Crona doesnt even Flinch.
The fear is not gone though. it's just that with nowhere to flee, Crona mimics bravery, by embraces madness in order to not have to deal with the very real fear at facing the fire.
Crona is able to pretend to be both strong, and brave, by giving all in to madness.
The funny thing is though... Maka and Soul do the EXACT same thing.
Upon their tactic of just throw themselves in to the fight and hope to crush Crona with overwhelming force and power doesnt work, they instead decide to try to beat Crona and Ragnarok at their own game, by giving all in to the power of the black blood that makes Crona so powerful, with no heed of the dangers of embracing madness.
This moment, and the subsequent beatdown that Maka delivers is probably the single most iconic moment in the soul eater franchise.
Maka going completely nuts, completely unheeding of danger or any sense of tactics or morality, as she kicks Crona's ass, is Soul Eater's best action scene as it not only is visually stunning and entertaining to watch... but PERFECTLY encapsulates the stories Themes.
Maka wants to win this fight, and so she throws herself into a course of action that at first glance might seem to be brave... Giving up your sanity for power to win.
If Soul Eater was a story about people sacrificing themselves for the greater good, this might work, but it's not.
Soul Eater is ultimately a story about bravery, and bonds. About how it's people coming together despite all their differences, that makes life so worth living.
Sacrificing yourself... or others, is the cowards way out. It solves nothing.
Maka is not brave as she faces Crona withouth a hint of fear. Just like Crona prentended to be brave in order to have the capacity to kill that dragon thing, so Maka pretends to be brave by throwing away all her fears and sanity for power.
And in the end, embracing Madness only leads to Maka munching and gnawing on Crona's skull, having completely lost her marbles.
It's a different kind of defeat, but it still harkens back to her previous failure.
You cannot defeat fear by removing it, and pretending it isn't there... no more than you can do it with power.
Having completely lost herself to madness at this point, the only possibility left for Maka at this point, is to reassess her surroundings, and pull herself back from the edge.
And so, pulling on her speciality as a meister, her ability to sense and read souls, she begins that journey by reconnecting to her own soul, noting how it's such a small and fragile thing... surrounded by madness, it's so easy to fall in... And that's withouth jumping head first like she and Soul did.
And of course, being directly connected to her through the black blood currently steeping her very being, she also feels the soul of her best friend and partner Soul Eater Evans, a twisted, yet great guy who is always willing to listen to her, even when she's being selfish.
It is then though that Maka is drawn to another soul, one that fascinates her far more than either her own, or Soul Eater's soul.
Now the anime doesnt fully make it clear why Maka is immediatly so facinated by this soul... Crona's soul, but it's very clear that she is immediatly drawn to seek it out.
The manga however, makes the reasoning abundantly clear. She finds the soul beautiful for reasons she probably doesnt fully understand herself.
Regardless, she bonds with it, embracing it, and what it holds inside just like she did with her own soul, craddling it to her heart as she delves into it's mysteries.
It's mysteries is a beach with no water, an unatural thing, where there should be beauty and life, and yet is as as devoid of both as the desert it so resembles.
This is Crona's soulscape, the defining mental landscape of the young Demon swordmaster's psyche, as defining for Crona as Soul's jazz and piano room is for him.
It is here that we meet Crona's inner self, a young child, who deliberately draws a circle to be separate from the world... And yet so, so badly wants there to be someone, ANYONE else there.
And yet, when a companion appears, Crona's own shadow, Crona rejects it in a sad, yet resigned way, refusing to answer questions, passing on every one of them, until finally driving the shadow away as it becomes frustrated.
Now the questions are important in how Crona feels, but the actual takeaway isnt the answers, but how Crona refuses to respond to any of them, even completely obvious ones.
Crona does not know how to do so. Medusa's parenting and deliberate isolating her own child from any form of interactions besides her has completely and totally stunted Crona's growth, hence why here, inside Crona's own head it's back to the childhood self, not the teenage years Crona has entered into.
Which brings us to Crona's relationship with Maka. As bizarre as it might seem, Crona's interactions with Maka is the closest thing to actual socialization with another human being besides Medusa that Crona has ever had.
Because Maka by virtue of opposing Crona and refusing to back down has forced Crona out of that figurative sand circle, and actually had to interact with someone else. It was all over the place, but it was real, genuine, human interaction.
Hence why Crona thinks back to Maka in this moment as the shadow leaves, yet another lost opportunity that Crona let slip for interaction.
it's at this point that Maka, having now fully connected to Crona's soul, makes her appearance, in the form of her younger self with an adorable, lion's roar, scaring Crona, who protests that nobody else can be here, that this is where Crona is supposed to be alone from anyone else.
Maka does not care, and instead, upon being told of the circle's supposed purpose, destroys it by literarily stamping it out.
This completely destabilzes Crona's entire soul.
And upon returning to the physical plane, having left behind the Black blood and it's madness, Maka is face to face to a Crona who is having a form of seizure. All the methaphysical and psycological barriers that Crona has put up against the world have now been broken by Maka's actions, and is currently taking the form of the black blood inside of Crona's body shooting out everywhere in the form of spikes.
From a tactical perspective, this is a great development. Crona is wide open and immobilized, so now is either the perfect time to take another shot with Witch Hunter, or to just leave Crona behind to go join Kid and Black Star.
However, things have changed.
instead of doing either of those, Maka leaves Soul behind(much to his suprise and confusion), and withouth a weapon, completely calmly, walks up towards Crona, while talking in a kind, calm tone... The kind one does to someone who is freaking out and needs help.
And she keeps going forwards, despite the spikes that keep shooting forward almost impaling her every time.
In many ways, it resembles the kind of just abandoning fear to try to overcome it that she just tried to use to win this fight... But it's not.
Maka UNDERSTANDS Crona now. She knows what drives Crona to the core... And so she believes that Crona does not want to hurt her.
She doesnt know this. She fully understands that Crona might just kill her on accident... But she does it anyway.
She takes the risk that comes with this march forward, because she WANTS to connect further with Crona. Crona needs help, and maka wants to give that help.
That is bravery. True bravery, not the kind of bravado that drove her to take Crona on to begin with because she wanted to avenge her previous loss.
It is also insane. Pure madness... And yet it works.
Once more, she connects her soul to Crona, but this time, it's the opposite way, instead of delving into Crona's soul, she instead opens her own heart to Crona, to show that she understands.
Crona in response completely calms down, and after Maka lays out that she finally understands how Crona has never had anyone reach out and offer human contact before, Crona is... suprisingly at peace.
Crona still thinks that Medusa will now move and and that the time has come for mom to make good on her promises that Crona is expendable... And yet it somehow doesnt matter anymore.
Crona long ago gave up hope for physical, and emotional human contact with anyone, and now that someone finally has given Crona just that... That's enough.
It's time for Crona to just dissapear into the ether... To which Maka, very softly, but firmly delivers one of her book chops to get Crona's attention and out of the ending it all mindset.
Rather than let Crona continue on in this suicidal mindset, Maka instead takes the next step, and offers Crona the one thing that surpasses even the low, low bar of basic human contact and compassion. Her hand in friendship.
An offer that brings Crona to total tears of happiness and joy, and as the two of them grabs the others hands, they once more bare their souls to the other, while Soul Eater Evans looks on, and addmits to himself that Crona's great fear, of contact with other people is a fear that he too shares.
Just like Crona... And just like Maka, he too ran away from that very thing... But as the Manga shows in his thoughts, despite running away from his brother, he managed to find the very thing he ran away here at this school, in the form of Maka, blair, black star, tsubaki, death the kid, liz and patty... just like Crona now found Maka.
It's an astonishingly strong and powerful fight that encapsulates absolutely every theme and idea about bravery, madness, human companionship that the story had, while utilizing it's cast to the fullest, while also making use of it's power system to forge one of the strongest bonds in Manga.
However, we still have one final thing to discuss before we're done.
as we get as shot of Maka and Crona in Crona's soul scape once again, this time happy and smiling, hand in hand, the ocean finally begins, turning the desolate sands into beauty, washing over and then pulling back again, leaving the landscape actually alive, rather than the desolate, and lifeless void it was, and we end the episode on a special animation for the ending credit song.
That song is Soul Eater's second ending Theme, Style, and as we do a deep dive over Maka and Crona's development, we need to also go over it, and what it means, while also answering another question.
Why did Maka appear in the form of her kid self when she dove into Crona's soul scape?
the answer ties into why Maka and Crona made such incredible good foils and parallels for each other in this episode, and why both of them ultimately forged such a powerfull bond from these events.
Style you see, is a story told from the point of view of a child who is just making a new best friend by taking a risk and opening their door. It's about adults desperate to forge a "perfect future" like cogs in a machine, rather living in the moment, embracing everything as it comes, and asking god to make sure to record every one of the memories so they would be able to look back at these moments forever.
It is very much a soul eater styled song, but more importantly, it's a song that was very much chosen speciffically for Maka and Crona.
in a meta sense their relationship is DEFINED by this song, given how the episode ends with a special ending just for the two of them.
Maka and Crona's growth as people, are both defined by going forward... By going back and embracing their childhoods. More speciffically, what they both lost during it.
Crona lost both Childhood innocence, kindness and seemingly any chance to ever have friends and make normal, healthy human bond ever again.
Maka lost her ability to trust easily, became spiteful, hyperagressive, and lost her natural childhood kindness to others.
And both of them lost all of it, because of their parents. Crona lost it because of abuse, victim blaming, grooming and being treated as a weapon, rather than a child to be loved and nurtured.
Maka meanwhile lost all of the kinder, gentler, and trusting aspects of herself because of having to grow up and constantly see the dad she loved and looked up to cheat on her mother, and then subsequently being abandoned by that same mother, rather than have her serve as a source of strenght in her hour of need.
And through this newfound bond, both of them are able to regain all of it. That is the true beauty of Maka and Crona's relationship.
It's not as if all their problems go away, or their personalities go back to from before... the past, and how it has affected both of them is not ignored, or backtracked. but the path forward is a blend of what came before, and what they have become... while hopefully leaving behind the worst aspects of what they became at their worst.
Maka thinks Crona's soul is beautiful because deep down Crona is someone who wants to be kind and who thinks of others before themselves. all encapsulated by Crona's cute smile. That in turn brings out all of those feelings and emotions that Maka has tried so, so hard to bury to never be hurt again.
Crona thinks Maka is beautiful because she is a confident, brave, kind girl, who was willing to give even someone like Crona love, friendship, support and help even while being enemies. And in turn that makes Crona somehow reawaken the hopes, dreams and Values that Medusa cultivated just to deliberately murder for her own ends.
They both help the other to eventually get over their trauma in their own way and embrace their best selves... Despite the insane chance that Maka took to forge this relationship with someone she had no reason to even like, they were both so much stronger for it.
because they had the bravery, and madness to try.
Bravery and Madness, two sides to one coin.
And it all began here, over the course of two episodes.
#soul eater#soul eater anime#maka albarn#crona gorgon#spirit albarn#medusa gorgon#episode 20#episode 21#maka's mother#meta#croma
78 notes
·
View notes
Text
I like this npc dialogue in the Grove, near the asura gate.
#gw2#gw2 charr#gw2 sylvari#gw2 video#this is so cute the way they get scared#or the way the charr is like laughing#just listening to npc dialogue is one of my activities in game
52 notes
·
View notes