#artist research
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k00325480 · 16 days ago
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Epithet Erased - Art Study
Epithet Erased is an Indie Animation by Brendan Blaber also known as JellloApocalypse about a girl named Molly who lives in a world where some people are inscribed with an Eptithet. That means some people have a soul word which allows them to have certain abilities, for example Molly has the Epithet called "Dumb" she can silence/mute others and simplify things or other epithets aka she can dumb things down.
Now what stood out the most in the short animated series is the way it is animated, instead of animating everything out in the series most is just told through sprites being moved which makes it more like a game than an animation at times. Health reduction numbers also appear when getting hit or attacked. This gives it also a more lighthearted vibe.
It is a style that stands out quite a lot and also something worthy of notice is the specific storytelling audio-wise it uses with characters explaining their actions in the third person. One of my thoughts about that fact is that it is reminiscent of reading out loud script during practice just instead of having someone else read the stage cues, each character reads them out loud for themselves and another thing is that it reminds me of movies with deaf audio subtitles, it makes the show seem very inclusive while by making each character read their own actions make it sound like a fun little gimmick.
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Also here is the playlist on YouTube for 7 episodes and the first six chapters of the book that follows the story after the seven episodes
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k00297602 · 1 year ago
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Movement Project - Artist Research, Q Hayashida
Q Hayashida is a Japanese manga creator known for her works such as Dorohedoro and Dai Dark.
In one of her rare interviews, Hayashida reveals that she is a mixed media artist who uses whatever media she ‘feels like in the moment.’
The chaotic, sketchy, raw and colourful look to her art works harmoniously as she depicts her gory and dark but funny stories.
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I love her usage of gouache, watercolour, ink and pen, majority of the time mixing these media together in the same piece creating a layered texture reminiscent of grime, reflecting the apocalyptic settings often found in Hayashida’s manga. Matching her colours, line weight and compositions to fit each scene and its tone is highly impressive and a source of inspiration for myself since I first read her work Dorohedoro many months ago.
Her character design is also equally interesting. Dorohedoro’s cast including the protagonist, Kaiman, a man with a lizard head searching for the sorcerer who cursed him, mypersonal favourite being Jonson, a giant realistic cockroach and plenty others, diverse, well-written and designed human characters. I can’t forget the monsters, each with unique personalities highlighted by their designs, brilliantly adding to the horror aspect of her works.
Lastly, my favourite technique Q Hayashida uses to instil discomfort, is her use of repetition and massive spaces, infinite crowds of monsters showing the viewer how powerlessness feels and drawing giant empty settings, such as a department store where the protagonists are stuck in devoid of all life, which perfectly matched the unease the characters she wrote were feeling.
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k00321695 · 19 days ago
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Artist Research: Abby Howard
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Abby Howard is a comic artist and a game developer who co-founded Black Tabby C. She had worked on the game slay the princess and Scarlet Hollows both as the artist and one of the game developers for it. The comics that Abby creates tend to be small slice of life type comic where as her games tend to heavily lean into visual novels.
I quite enjoy her sketchy style for slay the princess and the boiling effect it had. I really want to try and emulate it as much as I can digitally. I really enjoy her character designs for each princess swell and I find each one has a lot of character and personality despite being all the same person you can tell each one is very different from the other.
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k00324003 · 1 month ago
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Yves Klein
Yves Klein's investigations into pure colour, especially blue, have made him famous. In order to create distinctive monochromes that sought to elevate art into the world of pure, atmospheric experience, the artist exclusively used his trademark, patented colour, International Klein Blue. His work was crucial to the growth of mid-century movements like Minimalism and Conceptual art. It also included sculpture and performances in which naked, painted women acted as Klein's "living brushes." Klein was mostly self-taught and the son of two painters.
Syliva suggested a book to me that contained many artists and Yves kleins stood out to me. I have been using his work as a basis of inspiration throughout this whole project. I enjoy he’s way of creating movement through imprints of the human body which are his female body prints. Of course his signature colour makes everything so eye catching but also creates a sense of natural elements such as water or the sky.
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k00325944 · 5 months ago
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Week 6 LSAD 24/10/2024. Brief 2 "Assemble"
Secondary research
1. Ann Goddard’s work amazes me with how it uses different materials to show the delicate and fragile side of nature.
2. Katie Spragg’s porcelain plant sculptures are so detailed and beautiful, making me feel connected to nature in a new way.
3. Phoebe Cummings creates clay art that captures nature’s patterns and history, blending modern and old styles in a really unique way.
4. Leonardo da Vinci’s studies of nature are inspiring, showing his passion for understanding the shapes and details of life around us.
5. Alice Fox’s art uses materials found in nature, and her stitching brings out a gentle beauty that feels grounded and real.
6. Michael Canning’s plant paintings are striking, with plants set against dark backgrounds that give his scenes a dreamlike feeling.
7. David Lilburn’s art really draws me in; he uses maps to bring out memories, identities, and a strong sense of place, making each piece feel like a story about the landscape.
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k00325247 · 5 months ago
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“I want to play God” is a series of sculptures by Chinese artist Cao Hui in which he combines everyday objects with human flesh. His sculptures are unnerving and grotesque as they closely resemble the human body. In his approach to this series Hui said “ It seems artists are no longer happy just being artists, but are driven by their inborn love of performance to try out new roles, such as philosopher, scientist, doctor or perhaps even engineer. I think artists really want to play god more than anything else, and will stop at nothing to construct a truth that validates the self.”.
I personally believe his really does convey that some artists wish to achieve the impossible, to create miracles, something only able to be crafted by god himself. Huis work perfectly portrays that as ,really, only god would be able to create such alive objects of the mundane. The sculptures look as they can breath, move, live.
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There’s also this great video that, although briefly, does talk about the artist as well as comparing the series to other works with similar themes. I highly recommend it as well as the video creators other works as they are incredibly interesting and well made.
It won’t allow me to link the video but it’s called “Gross games about flesh and stuff” by Jacob Geller.
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k00320518 · 2 months ago
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movement - artist research: Ohayō by Satoshi Kon
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Paul recommended I rewatch Satoshi Kon's short film おはよう - Ohayō . (meaning "good morning" in Japanese. It's a great example of "mise en scene"
The characterisation given to the girl from her surroundings is something i'd like to emulate even slightly. I don't have the time to create similarly dense, heavily detailed backgrounds but they're something I really like in this short film.
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grishaversegirlblogger · 2 years ago
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cecil beaton study
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been looking through cecil beaton's photography today since im focusing on bright young things as part of one of my portfolio projects! soft faces and dramatic makeup are visually my favourites but technically my most challenging subjects LOLOLOL (more examples below)
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also cleaned up the miles maitland profile from last night. figures i would have made a few questionable proportion choices seeing as i blasted through most my research last night 💔💔
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ykw. at leasy im getting the hang of mouths. that is all i can really ask for.
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k00321551 · 2 months ago
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Artist Research - Thomas Cameron
Thomas Cameron’s contemplative oil paintings depict everyday scenes of people in the city to highlight the overlooked, understated, and fleeting moments in life. He captures a lovely soft essence of colour, imbuing the extraordinary into the ordinary.
Cameron works with a similar subject matter as what I'm focusing on in this project, I have some very similar scenes in my sketchbook. I love the soft way in which he paints, I would to try and convey a similar essence in my paintings but I think it would be much harder to do in acrylic paint.
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k00323896 · 17 days ago
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Movement - 9th February
Artist research
Akiko takase - Japanese animator and illustrator
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Violet Evergarden is a Japanese light novel series written by Kana Akatsuki and illustrated by Akiko Takase.
Takase's designs played a huge role in bringing Violet Evergarden to life. She adapted the light novel’s illustrations (originally by Kana Akatsuki and Takase herself) into highly detailed character designs for animation.
Her attention to detail, especially in animating hands, is a standout feature of Violet Evergarden. Hands in the anime often serve as a means of expression, from typing letters to reaching out to others.
Source: Violet Evergarden Fanbook (2019) Akiko Takase
Available at: https://atmafunomena.wordpress.com/2018/10/09/violet-evergarden-interviews-akiko-takase
Accessed:09/02/2025
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I chose Takase as one of the artists i wanted to study because id always been such a big fan of her work especially in Violet Evergarden.
The art style is so incredibly beautiful to me and i love how much detail goes into both the drawing and the colouring especially when it comes to the hands of the characters.
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Since im studying hands and their movement, Violets character was particularly interesting to me. Her mechanical hands are drawn with such detail and beauty.
The animation of these metal hands is so lifelike that its almost as if they have their own sense of emotion when you watch the anime.
The art style really inspired me when i was experimenting with sketching hands and i hope to create a digital drawing of hands if i have time during my final animation elective.
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k00320502 · 22 days ago
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More Typography ! Wayne White
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Looking at Wayne White's Word Paintings - initially caught my attention because of how it reminds me of TV Title cards. The frame reminded me of a window - one of the main things I enjoy about traveling is the view outside. I feel like White's word paintings reflect the boredom you get staring at the same scenery for a long period of time and how your mind gets creative to fill that space.
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nathandiary · 1 year ago
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Research on Solarpunk
Today I am reading sources about the Solarpunk movement in order to write an article about it. I found those 3 sources that are very insightful:
This last source is particularly relevant as it is an academic paper that, among other things, shows how literary imaginaries influence real life social changes and build communities.
I also thought it was funny to see the same Tumblr post referenced in multiple articles, which goes to show how the internet can be a significant way to build a community.
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k00321695 · 3 months ago
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Artist Research: Anna Atkins
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Anna Atkins was a botanist and a photographer Giordana had suggested as my project was about flowers and I was quite intrested in cyanotype. She had used photography and cyanotype for scientific purposes and created the book ‘Photographs of British Algae: Cyanotype Impressions’. She was considered to be the first woman to publish a book with photographic illustrations.
I like that the algae themselves are always the counterpoint even thought it was made with scientific intentions of documentation, I do find there is still quite a bit of artistry in the way Atkins presented the algae always in the center with the nameplate near by but never taking the attention alway from the actual subject itself. I also find the calligraphy that the nameplate to be really pleasing as it makes the algae seem nicer or more elegant than it actually might be.
Sources:
[Images taken from The New York Public Library exhibition page]
Link below:
https://www.nypl.org/events/exhibitions/blue-prints-pioneering-photographs-anna-atkins
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kathenaaa · 1 month ago
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So I am curr3ntly doing art gcse. And the theme is gatherings. I want to do the circus but cannot find a single artist to research so some ideas would be amazing because I on a breakdown and stressing tf out and my teacher is bordering on useless. Please and thank you
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k00325944 · 21 days ago
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Week 5 LSAD 26/02/2025.Brief 3 "Movement"
Eoin suggested me several artists.
I checked them and I would say I love Peter Doig’s use of soft pastel colors, which create a dreamy, nostalgic mood. I would use similar pallet in my work. His abstract shapes add mystery. The way he blends realism with abstraction feels both familiar and surreal. His landscapes, with their unique light and texture, remind me flocks of birds. Some Doig’s work feels layered, leaving a lasting impression.
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k00292537 · 1 year ago
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Project : Portrait
Week : 19th March - 22nd March
Artist Research : Michael Borremans
Michael Borremans is a Belgian painter and film-maker, who is influenced by the techniques of impressionist painters such as Degas, Manet, and Goya. But also mirrors the psychological, enigmatic subject matter of surrealism. His melancholic, staged portraits are what captured my attention, particularly the faceless paintings.
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Due to the lack of identity that these figures have, they are almost objectified. They feel very lonely and claustrophobic, as they stare aimlessly at the wall, in which they are stood right up against. Almost as if they've been punished and are facing guilt.
I'm influenced by Borremans' range of back paintings, as they allow the viewer to only perceive the body. We can't make out the expression or feelings of the girls. We can only judge based off of their stance, the neutral colour palette and the composition. I'm looking at a similar idea for my concept for 'portrait', by focusing on how what I put on my body can shape a perception of me, allowing for pre-judgement.
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Another appealing aspect to Borremans' work is his ability to transform his painting into film.
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Based on a series of paintings and sketches from 2002-2005, he produced a film - 'Weight', in 2006. His absurdity in his subject matter translates from paper to camera with ease.
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