#april 7 2012
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throwbackgaylor · 7 months ago
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april 7, 2012 | twelve years ago today
taylor went out to dinner with emma stone and dianna agron in new york city, new york
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Photo
I've put the info that came with this photo below, which was shared separately in this post. (Shan't reblog that specific post right now as the first line is "SPARKS LIVE NEWS".)
Mean Fiddler Presents SPARKS  TWO HANDS, ONE MOUTH  Wednesday June 13th 2012  Bush Hall, London, W12  On general sale from 12 noon on April 10th 2012 from www.seetickets.com / www.bushhallmusic.co.uk  24 hour CC hotline 08700 603 777  Ticket price: £32.50 adv + booking fee  Doors 7.30pm  All ages, under 18s must be accompanied by an adult  Sparks announce an extraordinary performance that will see them deconstruct and reinterpret songs from their own extensive and unique catalogue.  For the first time, Ron and Russell Mael will play an entire concert as a duo using just voice and keyboards, a typically bold and unexpected move from the American brothers.  Having inspired musicians and delighted fans throughout the years with their extraordinary songwriting and inimitable style, Sparks’ live shows have become increasingly spectacular - in 2008 they performed all 21 albums in 21 nights in London and in 2011 their 22nd opus, The Seduction Of Ingmar Bergman, was performed as a live musical at the Los Angeles Film Festival.  Now, forty years since the release of their self-titled debut album in 1972, they will present a selection of Sparks songs in their purest form. Stripping away the often lavish production we will rediscover the essence of Sparks, - the whipsmart, penetrating lyrics, those incomparable melodies – Russell’s vocals and Ron’s keyboards coming to the fore. All that’s needed. 
www.allsparks.com
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Late to the party…clearly I chose the wrong weekend to be out of town! ^_^
Dare we hope for an actual ~tour? 
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bicryptide · 6 months ago
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I got behind on the TMayNT so here is day 7 to 10
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tmaynt · 6 months ago
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stupid-2012tmnt-pics · 2 years ago
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they did not just leave the guy who can’t walk and the girl who can’t see to save them… right?
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icaruspendragon · 7 months ago
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the best days to have been on the internet:
1) nov 5th 2020
2) the day the queen croaked
3) april 1st 2013 (mishapocalypse)
4) april 1st 2024 (boop)
5) when the evergiven got stuck in suez canal
6) when trump got covid
7) four seasons landscaping
8) jan 6th insurrection
9) skeleton war
10) dashcon
11) bisexual firefighter
12) battle of the joshes
13) dec 21st 2012
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nc-vb · 2 years ago
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I keep forgetting to add a new art commission post for this account, so this is me setting a calendar reminder to do it once I finish this damn war & history essay on Sunday (¬_¬")
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our-happygirl500-fan · 6 months ago
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Various pages of scripts from scrapped Rise episodes have recently been shown giving a few pieces of new information about the Rise characters, various pieces of information about season 3 were also revealed as well.
According to a page from the script of the scrapped episode 'Toddler Mutant Ninja Turtles', Donnie was the one who gave Leo his driving test.
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2. The script for the 'Toddler Mutant Ninja Turtles' also shows that Donnie sometimes calls Mikey "tadpole" when referring to how Mikey is the youngest of the Turtles.
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3. It is revealed in the script for the scrapped episode 'T-Hex' that Splinter has gotten Mikey multiple electronic pets over the years however Mikey seems to have always quickly grown board of them leaving Splinter to be the one to take care of them.
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4. In the script for the scrapped episode 'Dog Dale Afternoon' Donnie reveals that he goes to April's High School & that he enrolled himself in the medical magnet program, according to Donnie the class is "learning a lot from him".
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5. When asked about the dynamics between Big Mama's Assistant, Frida & the Turtles it was stated that Big Mama's Assistant might have been similar to Karai from the 2012 cartoon.
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6. Kendra would have appeared in season 3 & continued as an ongoing rival for Donnie.
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7. When asked about episodes focusing on villains it was stated that Big Mama would have been given more focus.
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With Big Mama having been planned to have more focus in season 3 it is also possible that Big Mama could have possibly been on the the seasons primary antagonists for the Turtles.
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labbaik-ya-hussain-as · 8 months ago
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1. Haifa Massacre 1937
2. Jerusalem Massacre 1937
3. Haifa Massacre 1938
4. Balad al-Sheikh Massacre 1939
5. Haifa Massacre 1939
6. Haifa Massacre 1947
7. Abbasiya Massacre 1947
8. Al-Khisas Massacre 1947
9. Bab al-Amud Massacre 1947
10. Jerusalem Massacre 1947
11. Sheikh Bureik Massacre 1947
12. Jaffa Massacre 1948
13. Deir Yassin Massacre 1948
14. Tantura Massacre 1948
15. Qibya Massacre 1953
16. Khan Yunis Massacre 1956
17. Jerusalem Massacre 1967
18. Sabra and Shatila Massacre 1982
19. Al-Aqsa Massacre 1990
20. Ibrahimi Mosque Massacre 1994
21. Jenin Refugee Camp April 2002
22.
23. Gaza Massacre 2012
24. Gaza Massacre 2014
25. Gaza Massacre 2018-19
26. Gaza Massacre 2021
27. Gaza Genocide 2023 is still ongoing.
28. DON'T LET ANYONE CONVINCE YOU THAT IT STARTED ON OCTOBER 7th***
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doyoulikethissong-poll · 7 months ago
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Youssou N'Dour and Neneh Cherry - 7 Seconds 1994
Youssou N'Dour is a Senegalese singer, songwriter, musician, composer, occasional actor, businessman, and politician. From April 2012 to September 2013, he was Senegal's Minister of Tourism. N'Dour helped develop a style of popular Senegalese music known by all Senegambians (including the Wolof) as mbalax, a genre that has sacred origins in the Serer music njuup tradition and ndut initiation ceremonies. He is the subject of the award-winning films Return to Gorée (2007) directed by Pierre-Yves Borgeaud and Youssou N'Dour: I Bring What I Love (2008) directed by Elizabeth Chai Vasarhelyi. In 2006, N'Dour was cast as Olaudah Equiano in the film Amazing Grace.
"7 Seconds" is a song N'Dour wrote and performed together with Swedish-Sierra Leonean singer-songwriter Neneh Cherry. The song is trilingual as N'Dour sings in three languages: French, English and the West African language Wolof. The title and refrain of the song refers to the first moments of a child's life; as Cherry put it, "not knowing about the problems and violence in our world". N'Dour featured the song on his seventh studio album, The Guide (Wommat) (1994), while Cherry included it on her 1996 album Man.
It was a worldwide hit, peaking within the top 10 of the charts in several countries, including Australia, Austria, Belgium, Brazil, Germany, Ireland, the Netherlands, Sweden, Paraguay and the UK. It climbed to the top position in Finland, France, Iceland, Italy and Switzerland. It stayed at number one for 16 consecutive weeks on the French Singles Chart, which was the record for the most weeks at the top position at the time. On the Eurochart Hot 100, the song reached number two. It won the MTV Europe Music Award in the category for Best Song of 1994.
"7 Seconds" received a total of 45,3% yes votes. :'(
youtube
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blorbocedes · 5 months ago
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let me take you guys on a journey. one that will help you understand how annoyingly obsessive and hung up my brain can get......
so here is where our wild goose chase starts. I was going through a 2012 f1 blog's nico tag. it's actually pretty rare for early 2010s blogs to have comprehensive tagging systems so whenever I find one I try to go thru it all. and I come across this v cute nico image (cropped for posterity. payoff will be worth it promise)
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here we have a picture, from 2012, and in classic 2012 fashion there is meme text on it. OP of the original pic deactivated. so I want to find the version without the meme text. pretty easy, just reverse google search right?
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WRONG!
google reverse search is functionally dead and defunct and absolutely dogshit.
ok back to square one. I'm trying to sus out from whatever information I have.
the other meme watermark of f1humour.tumblr.com? deactivated.
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okay 37 notes. maybe I can do something with this.
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tumblr kind of breaks (?) with very old posts. so even if someone tagged it, I can't see it. ok but 14 people liked it!
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of the 14 accounts only 7 actually show, including mine. so what I do is I go through 6 of those blogs, and their public archives because those accounts are all inactive for several YEARS now. and I check their blogs for April 2012.
no luck.
back to the drawing board.
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the meme has a MOTORSPORT.COM watermark.
here's all the information I have: this was posted on April 24th, 2012, which means that's my upper limit on the date this could be taken. Nico got in Mercedes in 2010. So from anywhere between 2010-2012 motorsport images couldve taken this pic.
so, because I was born with excessive intelligence, I think hmmm... let me search the archives of Motorsport Images dot com. surely that is where Motorsport dot com would keep their Images.
two years of a racing driver's pictures means thousands of pictures. okay. let's start from April 2012. unfortch for keen eyed listening, April 2012 was also the Chinese Grand Prix aka Nico's first f1 win.
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why is that relevant? because it means every photographer and their MOTHER took a picture of nico for his first win. over 900+ images.
while I am exhibiting extremely unemployed levels of behavior here, I don't actually have the time and brain capacity to sift through 900 images.
I go back to the original tumblr post. this time I go to the empty reblogs. there's lots!
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but because there's no tags it can't help me. still I go through every one of them because you can see the blog I found the pic from @the-fastest-waffle is listed in the other reblogs even though they clearly had tags!
and I find my silver lining. from @fuckyeahf1drivers's tags
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just this simple. #bahrain #lol
if this picture is from bahrain 2012 it changes everything, as in it narrows my search a shit tonne.
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375 images. This means 1-15 pages and I know the exact picture I'm looking for. I feel like I'm SO close. I can't give up now. gambler mentality 💎
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so I guess what. I go through all 15 goddamn pages. and I DONT FIND IT!!!!!!!!! SCREEEEEECH
now I've lost hope. if it's not from bahrain 2012 then it can be from anywhere from 2010-2012 taken by motorsport.com which is just too big a search. there isn't anything I can narrow it down with. my search is futile.
but I have one tiny little thought bugging my mind. how come motorsport images don't have the motorsport.com watermark... so I consult a fellow archivist @vegasgrandprix on the matter.
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WE AS A SOCIETY NEED TO ADDRESS WHY MOTORSPORT.COM AND MOTORSPORT IMAGES.COM HAVE THE SAME FONT
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finally. finally
I go on motorsport.com
which is actually kind of not super user friendly interface finding their pics if you have excessive intelligence like I do. I go into this knowing if the bahrain 2012 long shot is actually NOT when that picture is from, I'm fucked.
I filter and say a prayer.
and lo and behold.
salvation.
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one person's singular tag of 'bahrain 2012 lol' led me down this spiral, where if it wasn't for that bit of information this would be lost forever because finding the version of the pic without the meme text is otherwise near impossible. google reverse search is no help, and f1 drivers simply get photographed way too much. reblogs + tags with context literally are a holy grail. this is what I imagine archaeologists feel like. so if you ever want someone 12 years after you've posted something to go down finding out, tag your posts accordingly (assuming tumblr survives the next decade)
so why did I do it? why did I spend hours of my life on this? cause it's fun. it's like a mystery and it itches at my skin. many times I'm not successful which is why the times I am feels so rewarding because it feels almost like detective work, finding and refinding something, overturning evidence. and I have a brain that just functions Like This.
and now for the fruit of my labour, if you guys still want to see. the picture I spent hours to find the original version of. sitting proudly at the time of posting at 9 notes 😌😌 here's what goes behind actually finding and archiving 2010s retired f1 drivers online. click below!
👇👇👇
👆👆👆
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arimiadev · 1 year ago
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why does aniplex want mahoyo to fail
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I love visual novels. being a long time fate/stay night fan and only having heard of mahoyo from hushed whispers about its cinematography, I was super invested when it was announced to be coming to the west and I could finally play an official version of it.
however, a lot of people interested in type-moon works had never heard of mahoyo, let alone it getting an official english translation. but how? aniplex is publishing the game and they're one of the largest anime distributors in the world.
with the console release of mahoyo being almost exactly a year ago and the steam release being just 10 days away, I want to look over some of aniplex USA's bizarre and nonexistent marketing for one of my favorite visual novels.
let's clear up a few things, first.
mahoyo is the shortened form of mahoutsukai no yoru (not to be confused with mahoutsukai no yome, i.e. the ancient magus bride), which has been localized as witch on the holy night. mahoyo was a linear non-eroge visual novel released by type-moon in 2012, being one of the first scripts kinoko nasu (co-founder of type-moon) wrote back in 1996 and adapted into a VN many, many years later.
in April of 2022, a console remaster (switch, playstation 4) was announced with HD assets and voice acting, to be published by aniplex. notably, this console release would contain an english translation and was later confirmed in June to be sold in the west via online retailers. this was huge news, as this meant mahoyo would be the first type-moon visual novel (not including gameplay-oriented titles like fate/extella or fate/grand order) to be officially released in the west, as despite numerous fan translations, their more recognizable visual novels tsukihime and fate/stay night still had not received a localization.
type-moon is the developer behind mahoyo and aniplex is the publisher, meaning that type-moon made the game and aniplex is in charge of distributing (and marketing) the game worldwide.
timeline:
April 11 2022: Mahoyo rerelease announced for consoles (Switch & PlayStation 4), including English translation
July 4 2022: Aniplex confirms Mahoyo will be available to the West, localized under the name Witch on the Holy Night
October 14 2022: 2nd trailer released, more voice actor info announced
November 3 2022: physical pre-orders launched, demo version available
November 18 2022: Aniplex attends Anime NYC with Mahoyo
December 7 2022: Mahoyo released digitally on Switch / PlayStation 4 (Dec 8th in Japan, Dec 7th in America)
December 12 2022: Mahoyo reaches 110k units sold worldwide
January 27 2023: Mahoyo physicals release
July 5 2023: Mahoyo reaches 150k units sold worldwide
September 10 2023: Mahoyo announced for Steam via a now unlisted Aniplex livestream
December 13 2023: Mahoyo will be released on Steam (Dec 14th in Japan, Dec 13th in America)
some of the dates might be a little fuzzy, especially the release dates, as some sources go by japanese time and some go by american timezones, so just be aware of that.
now, let's talk a bit about mahoyo itself.
mahoyo is a masterpiece. it's a niche game not meant for everyone. its cinematography is top notch among visual novels. its writing style can be off-putting to people who want faster-paced stories. it's one of my most beloved visual novels I've ever played, and I've been in this field for almost a decade and have played well over 100 VNs.
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mahoyo is a completely linear visual novel—meaning it has no choices or gameplay—that follows aoko, a high schooler mage trying to balance her perfect school president facade with her secret life as a mage, something she has to keep secret at the risk of death. this is one of the lesser known type-moon works but it's well beloved because of the care put into it.
if you've ever heard someone talk about it, it's almost impossible for them to not mention the visuals. mahoyo is one of the most visually impressive visual novels I've ever seen, with its inspired use of artwork and in-game animations. I cannot recommend this VN enough if you like modern fantasy and don't mind linear VNs.
before we dive into aniplex USA's marketing, I want to clarify a few marketing terms for people who don't market visual novels as a job. marketing is not just advertising—it's everything related to how a product communicates with potential users, including its branding, its packaging, its everything. when marketing a game, you have several different avenues: social media, press & influencers, trailers, store pages, and more.
today I want to show you how, based off what I have researched after a long, manic day, aniplex USA has failed mahoyo on all of these accounts.
so let's go back to its western release.
mahoyo has a few official english channels:
website
twitter
facebook
aniplex also has an official english twitter with almost 500k followers where they shared mahoyo very rarely—only 9 tweets about the game ever.
well, surely their other pages are more maintained right—
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both accounts stopped posting July 10th/11th, with their last post being about mahoyo going on sale on consoles. let's look at their posts prior to this, though, starting with the twitter.
we can see that the twitter account was made in december of 2022. if we scroll down far enough (it's not hard, given they only have 33 tweets), we can see that their first tweet was on december 6th 2022:
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let's go back to our timeline. can you tell me when mahoyo's remaster released digitally?
yes they made both of the english mahoyo social media accounts the day before the game launched
we can very easily add up the entire social media posts for the game thus far:
mahoyo english twitter - 30 tweets and 3 retweets
mahoyo english facebook - 27 posts
aniplex english twitter - 9 tweets
aniplex english facebook - 2 posts
no other english social media accounts were tied to the website, so these are the only ones I looked at. this means in total, there were only 68 social media posts for the console release of mahoyo by the publisher for english audiences.
but what about the steam release? after the game sold over 150k+ units on consoles, surely aniplex was ready to market it a bit more for pc users—
neither account has made a post about the upcoming steam release.
if we look at the twitter, they have 3 tweets since July that do talk about the upcoming steam release- however, these are retweets from the japanese mahoyo account.
we know that this twitter and this facebook account are the official social media for mahoyo as they're linked on the website, so they're definitely meant to be followed for game updates in the west. well, maybe the english aniplex twitter has posted about it—
none of the english aniplex or mahoyo accounts have made a single post about the steam release
that's right, the social media posts I counted above are the only posts for mahoyo on their english accounts, all dating back before the steam release was announced. since then, they have not made a single original post even mentioning the steam release.
meanwhile, the japanese mahoyo twitter has been hustling hard to promote the upcoming steam release—reposting trailers, character bios, and more almost every day with pretty good numbers.
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in fact, the japanese mahoyo twitter did such a good job at marketing it that the aniplex USA twitter never mentioned the english mahoyo twiter, instead only @ ing the japanese one in tweets (despite the english one being linked on the website).
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why they even bothered making social media accounts and then not running them despite being one of the largest anime distributors in the world I have no clue.
well, maybe they didn't need to rely on social media presence. maybe they were going for the in-person approach and marketing it at conventions.
mahoyo had basically no anime convention presence
the only reference I can find to aniplex notably promoting mahoyo at any western convention is this tweet of them at anime NYC. from someone who was at anime NYC, I've been told that they pushed the game heavily at their booth with TV screens promoting the game.
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however, anime NYC is only one anime convention. you cannot hope to sell a game by just attending one anime convention. mahoyo might have had a presence at other american conventions, but I'm unable to find any images or news about this.
maybe they don't understand type-moon
aniplex is the publisher for fate/grand order, one of the most successful mobile games ever created. they're also the distributor for a majority of type-moon related anime, ranging from fate to garden of sinners to side series. aniplex's marketing team should have lots of experience with type-moon properties.
maybe it was promoted in other aniplex titles
I was also unable to find a news post in fate/grand order related to mahoyo's release, despite news posts for other type-moon series (namely fate but also things like melty blood) getting news posts in fate/grand order. I might've missed the news posts when looking back through FGO but I don't believe there was one.
maybe it sold well in other regions but not western ones
(I'm going to be referring only to the console release for these stats, keep in mind)
mahoyo released December 7th/8th 2022 with an english, japanese, simplified chinese, and traditional chinese translations. at the end of the release week, mahoyo's japanese twitter announced the game had sold 110k copies worldwide and famitsu reported that 66,344 of these units were sold in japan. this means we have around 43k units unaccounted for.
we know the game was available in english, japanese, and chinese languages but we don't know what regions. mainland china has a very large visual novel playerbase (I say this as someone who sells visual novels), which means if it were sold there then it's easy to say that a big chunk of that 43k units could be attributed to them—this also means it would be easy to believe that aniplex saw mahoyo selling worse in western countries and took this as a sign to not promote the game any more there.
but was it ever sold in mainland china? from what I could tell—no.
looking at pricing charts for the nintendo eshop and the playstation store, china is not listed on either. furthermore, searching the game's chinese title on the chinese playstation store does not bring back any results. it looks like the only predominantly chinese-speaking regions that were able to buy it are hong kong, taiwan and possibly singapore (the playstation store page for it doesn't look like it's available for purchase anymore).
so what does this tell us?
without any other numbers it's hard to tell how many of the 43k launch week sales came from english-speaking players, but even if we conservatively say that only around 20k of the 110k launch week units were from western countries, that's still almost a million in revenue (and remember, the physical limited edition of the game was available in english for $60, which is $20 more than the digital base version).
maybe the store page is so good they don't need to market it
here's a little secret: store pages matter a lot more than you'd think. there are entire job positions dedicated to tailoring store pages (like a steam game page) to make it perfect for the game's target audience. there's a science to it that includes the artwork, descriptions, tags, screenshots, and more.
let's see what aniplex did for the steam page of mahoyo.
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A tale told with vivid colors and rich sound in a classic TYPE-MOON visual novel.
I don't know how to describe this short description charitably other than to say it sounds like a person who's never heard of a visual novel has been tasked with describing a visual novel.
this tells me nothing about the game other than it's a visual novel. I hope you know what type-moon is, because if you don't then you've learned nothing else from this. alright, well, let's look at the screenshots—
there's only 1.
currently as of writing this, there's 10 images uploaded as screenshots (no trailers, they keep adding and removing the trailers for some reason). 9 of these images are just the full artworks from the game while 1 is an actual screenshot.
I really hate this, as you're not actually shown what the game looks like unless you look at the very last screenshot. this will absolutely lead to some people not understanding what they're getting into. what's worse is that some of these CGs are spoilers, especially one in particular featuring my wife touko.
why are we spoiling people instead of showing them screenshots? why not show people what mahoyo actually looks like??
there's also absolutely no use of the announcements section on steam. each game on steam can post announcements related to the game, including upcoming releases, new updates, and more. it's customary to post a steam announcement when a game has a release date announcement. mahoyo's steam page has none.
well they probably released the trailers in english for hype
I wish I had that much hope.
on mahoyo's english website, all of the videos listed are from the official type-moon youtube, which is their japanese channel. type-moon went through the effort to translate these videos. aniplex didn't upload these to their own youtube, where they already upload everything related to the fateverse and nasuverse.
searching up witch on the holy night brings up no results for the trailer—aniplex never uploaded the trailer to their channel.
maybe they got influencers to play it
according to steamdb, the max amount of viewers mahoyo streams have had on twitch was 71 viewers.
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furthermore, if we check twitch and look for vods attached to mahoyo, we only find 4 videos total, all of which were posted in the past week. it looks like they didn't even reach out to streamers to play the console release, much less pay them.
over on the press side, it does look like they reached out to at least a few reviewers. for example, on the review by noisy pixel, they clarify that a review copy was provided by the publisher for review purposes. we can add that to the bare minimum of marketing—reaching out to press.
however, they did get for some other influencers to share the game! ...twitter game sale influencers, that is.
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there's actually a lot more of these types of tweets for mahoyo than I was expecting when I searched it on twitter. as a friend pointed out, just because it says "#ad" doesn't necessarily mean these were paid for by aniplex—a lot of these links look to be referrals, which means they're getting a cut of any purchases.
let's recap
mahoyo released over 110k copies in the launch week for it's worldwide console release despite very, very limited marketing efforts from its publisher aniplex. now that the game has proven it can sell very well despite being a lesser known linear visual novel, aniplex has done no marketing for the steam release- no tweets, no influencer outreach, no localization of trailers, no announcements via steam, nothing.
so why?
why does aniplex want mahoyo to fail?
even after all of this, I still do not know why. to me, it's clear that the marketing team at aniplex were (most likely) given no budget for this game and just couldn't do anything with it, deciding to spend what little money they had on press outreach and an anime NYC booth.
but why? why didn't aniplex give them a budget, even a small one? why was their budget so tiny they couldn't even afford to tweet? to RT more posts from the japanese twitter? to share the already translated trailers to their own accounts?
I've heard a few excuses like "type-moon hates western fans and probably caused it" but this doesn't make any sense either. why would you authorize a translation of your game and allow your publisher to sell the game overseas but specifically make them not market the game (and what publisher would agree to that)? I've even heard excuses like "they just forgot it was coming out", to which I ask "how does an entire marketing team (a company the size of aniplex absolutely has a team(s) for marketing and not a singular person) forget a release for a game that's already sold over 150k copies?". the only excuse I've seen that I somewhat buy is that they did not have much faith in the game and relied almost entirely on fans doing word of mouth marketing for the game.
I don't think we'll ever get an answer. while I do believe the marketing team at aniplex was most likely given no budget for mahoyo, it still begs the question of why. why did someone at aniplex not want to give mahoyo a marketing budget? why are the japanese accounts for mahoyo and type-moon the only ones doing the marketing?
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I hope the information I've provided here is accurate—if it's not, I'll try to update with corrections. I don't want this piece to cast hate towards the staff at aniplex or anyone involved with this projects, I'm just trying to assemble the pieces on what feels like a game being left to word of mouth. I've tried to include as many links to my sources as I could so you could come to your own judgements about what has happened regarding mahoyo's worldwide release.
mahoyo is a visual novel that's dear to me and will absolutely sell well on steam—with an estimated 50-80k wishlists, it's going to have a solid launch despite the zero marketing for its steam release. if you love other type-moon works or want to see an absolutely visually stunning visual novel, please check it out.
— arimia
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davidhudson · 7 months ago
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Ravi Shankar, April 7, 1920 – December 11, 2012.
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datusaguy · 2 months ago
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All TMNT Shredder’s Revenge Color References - Mona Lisa
Other Color Reference posts are linked at the bottom of this post.
I made some posts back when the first Shredder’s Revenge dlc came out detailing the references of all the additional colors (to the best of my ability). As there’s 2 new characters out, that’s plenty of new colors to detail and I’d feel wrong not checking them out again. Feel free to give me any additional info/corrections you might know and I hope you enjoy checking this out.
The focus of this post is of course Mona Lisa. I would say to also check out the Mondo Gecko post especially, but I unfortunately don’t have that finished yet. I have since put out a Mondo Gecko post linked at the bottom of you’re curious.
And on a side note, I think she’s really fun to play. I don’t really know how accurate the stars for stats are but she feels like the best combination in the game without feeling like a boss character (which Karai and Usagi did). I did grind out Survival as her already but I’ll probably do story mode as her soon.
# 1 - Default (1987 Show)
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# 2 - 1992 Playmates Toy
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# 3 - IDW Comics
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# 4 - Venus de Milo - Stumped me for a little while as all I could think of is how this just looks like Leo’s colors. Then realized when comparing that her blues here are lighter than Leo and it immediately reminded me of Venus, the 5th turtle from the infamous TMNT Next Mutation
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# 5 - Y'Gythgba (2012 Show version of Mona Lisa)
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# 6 - Lita (IDW Comics) - I don’t think I’m even close to the section where Mona Lisa nor Lita appear in the IDW comics yet but from what I skimmed online, it seems like Lita is quite connected to Mona Lisa in said comics which seems to be why they chose this outfit. It definitely looks quite close visually as well which makes me confident it’s correct.
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# 7 - Quarry/Sydney (2003 Show)? - Pretty unlikely it’s her as Sydney is much closer to color 5 (although I’m pretty confident that’s referencing Y'Gythgba already). The only other character I can come up with currently is Zak although I feel that would make even less sense to reference and while the hair and some of her body matches his general outfit, it also feels off.
Edit: Slash (2012) - 2 Commenters (o4o4 and kisshufan4ever) mentioned this and I’m surprised I hadn’t seen it sooner (I do recall skimming over Slash designs) but on second look, they do seem quite close.
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# 8 - Red Fox? (ROTTMNT) - It seems like an odd reference to me but visually speaking, it does seem decently similar.
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# 9 - K'Vathrak/Newtralizer (2012 Show) The chest doesn’t have the fading effect like the actual Newtrailizer but otherwise it seems close enough.
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# 10 - Mirage - She doesn’t originate from the original black-and-white Mirage comics but she probably got this skin to be in-line with everyone else.
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# 11 - NES - Basically same situation as Mirage, she’s never looked like this before but she got it to be in-line with everyone else.
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# 12 - Gameboy - Same as NES
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All other Color References posts:
1. Karai
2. Leonardo
3. Michelangelo
4. Raphael
5. Donatello
6. April O’ Neil
7. Splinter
8. Casey Jones
9. Usagi
10. Mona Lisa
11. Mondo Gecko
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stupid-2012tmnt-pics · 2 years ago
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what are you? chicken? haha! oh wait you’re serious
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haveyouseenthisseries-poll · 7 months ago
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This blog is officially 6 months old!
With over 1000 polls posted and more than 2500 submissions received, I think it's time for a little recap of all the data I collected thanks to all of you!
Starting with some fun facts, the countries of origin of the series submitted are the United States, the United Kingdom, and Japan!
Under the cut I've compiled the 10 Most Avoided and 10 Most Watched series of Tumblr, according to the results I've received these past months. ^^
> Thanks, but No
Despite being generally well known, there's something about these series that simply didn't captivate the Tumblr population. Here are the 10 Most Avoided shows of Tumblr! Well! There's other sites.
10. Cowboy Bebop (2021) with 72.2% "No" results;
9. Euphoria (2019) with 72.4% "No" results;
8. The Sopranos (1999) with 73.7% "No" results;
7. She-Hulk: Attorney at Law (2022) with 73.8% "No" results;
6. Ahsoka (2023) with 74% "No" results;
5. She-Ra: Princess of Power (1985) with 74.3% "No" results;
4. The Lord of the Rings: The Rings of Power (2022) with 74.4% "No" results;
3. 13 Reasons Why (2017) with 75.5% "No" results;
2. Young Sheldon (2017) with 75.9% "No" results;
And our unhonourable champion, Battlestar Galactica (1978) with 77.2% "No" results!
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> THEE Hall of Fame. Like for Real
Now unto the actual Tumblr Royalty, these are the Top 10 Most Watched series as of April 26 2024! :)
10. Star Trek: The Next Generation (1987) with 47.2% "Yes" results;
9. Gravity Falls (2012) with 49% "Yes" results;
8. Our Flag Means Death (2022) with 50.1% "Yes" results;
7. Danny Phantom (2003) with 51.1% "Yes" results;
6. Sherlock (2010) with 54.5% "Yes" results;
5. Over the Garden Wall (2014) with 54.5% "Yes" results;
4. Bill Nye the Science Guy (1993) with 56.4% "Yes" results;
3. The Good Place (2016) with 56.6% "Yes" results;
2. Steven Universe (2013) with 68.6% "Yes" results;
And our reigning champion, monarch of Tumblr culture, is Avatar: The Last Airbender (2005) with 74.1% "Yes" results!!
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Thank you everyone who has voted or submitted, running this blog has been quite fun and it couldn't have lasted this long without all of you! I look forward to the months to come, and to collect even more sweet, sweet data. ^^
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