#and the map was a lot smaller
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I love playing with gifs ouo
#i'm so happy with pony artic's design#she's slowly evolved over the years since 2019 when i first started pony town#they didn't even have swimming back then if i remember right!#and the map was a lot smaller#the game really has grown a lot ouo#i made this outfit when the library first came out and i love it so much it's just her default outfit now :D#silly self-indulgent tag#buttermilk daydreams#f/o#self ship#my nonsense
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Mother, wouldst thou truly Lordship sanction, in ones so bereft of light? ELDEN RING: SHADOW OF THE ERDTREE, coming June 21, 2024
#elden ring#eldenringedit#gamingedit#dailygaming#edit:gif#edit:all#flashing tw#that high monk aow lookin sick#and the crucible knight wings 🔥 (tho not sure how practical it is lol)#miyazaki said the map is 'bigger than limgrave'#which is smaller than i thought? but he also said its more interconnected like dark souls#which would be amazing bc i love the tighter levels in ds#i know it'll have a lot of content but ngl $40 feels a bit pricey for a dlc#i think i will wait a bit and see... tho i'll prob just give in before a discount comes around sksksk
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Been getting really into tiny pen sketches lately. I get bored of them and start new ones so I never actually finish any of them, but I think it adds a je ne sais quoi tbh. Here's a few I've drawn (or at least started drawing) today and yesterday :) they're all 2.5 x 2.5 inches. They are not great, but they are small and I love them
#long post#also like. yeah they're not great but how good and precise can they even really be when they're smaller than a sticky note???#it is also *impossible* to get good clear pictures when they're so small.#anyways they're messy and not great but they're fun. definitely recommend as a stress-free art exercise!#I like using google maps and finding random locations to draw.#the tokyo street corner and 9th ave NYC are from online photo references but the other two are google maps finds.#the Lowell MA one is because of the death cab for cutie song. i've been listening to their sophomore album a lot lately.#anyways. I've got ten other things to be doing but alas. i yearn for messy small pen sketches and vaguely sad indie rock music.#and carpal tunnel syndrome.
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all drawn with my stupid broken mouse so it's no masterwork but still. here take it!!!!!
#my fucking mouse stops workinf every 10 seconds and i gotta unplug and replug it every fucking time#so imagine me zoomed in really far drawing lines with a stupid mouse#it took too long to do the outline of the map i swear#a good sum of these towns are not very significant to the story if at all#and theres some smaller ones that arent listed at all#diamonds are landmarks#stars are bigger/more populous towns#theres a lot of landmarks i need to add still but thats gonna take a while for me to hone#brambleramble#okay tags done.#WAIT. one more thing. garbage town is actually called indent island but for all intents and purposes in cq#it is known as garbage town at large
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i had my gripes abt the saurians before, but i feel like they're so much easier to use when theres an obvious, game-set goal
#uhh to explain better‚ they feel really shit during exploration and trying to get around the map#but are pretty fun and enjoyable when doing smaller minigames / game-intended exploration paths#to me‚ this clashes with natlans general map design#it has a lot of hills and high up mountains‚ obviously you're supposed to use the saurians for this but i've been using#kachina and she feels SO much better to use than the saurians#they just feel limited...like i never have enough time or phlogiston when using the saurians#atleast w/ kachina‚ you can run and then switch into her skill and then refresh when you run out which gives you even MORE time to climb#and even if you run out of charge / phlogiston with kachina‚ you can still climb. w/ the saurians you just loose all climbing progress and#fall onto the fucking ground and waste time#currently on the cave section in the archon quest btw#which i think has a really good use of the saurians in exploring it which feels super fun#genshin impact#main-tagging this now because i like what i wrote in the tags#yapping about genshin tag
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i was thinking about the wisconsin incident* in the shower today so ive spent the afternoon doing geography quizzes on sporcle
#*once a couple years ago i was feeding aurora#and her food and water were in my bedroom at the time. my carpeted bedroom.#because special diet + multi cat household#so. there was a plastic placemat underneath it#and all the plastic placemats we have are from when i was a kid#you know. abcs dinosaurs#all the presidents (up to dubya)#and this map of the us#that i never looked at because why would you look at a placemat#but i see the placemat as im giving aurora her dinner. and i see wisconsin. east of minnesota#and im sure dear reader youre like yeah. where else would wisconsin be#well. i thought. that wisconsin.#was much smaller. and was between indiana and ohio#the great lakes would be much wider to accommodate this#and illinois was a lot farther north. because i know its on lake michigan#but that most of the west side of lake mi abutted minnesota#because they have big lake energy#and wisconsin has always had more rust belt energy to me#their culture felt more foreign. like the eastern midwest instead of the western midwest#anyway. apologies to all my cheesy friends in the badger state
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i think totk improved on botw in a lot of ways but i also still had the same issues w it that i did w botw and it had new issues as well (the inventory was a nightmare, armor upgrade reqs were ridiculous, too many collectible-based quests esp the fucking hudson signs)
but my biggest complaint was that even with a storyline that i personally found more interesting, there is just zero connection to it at all. botw and totk feel like revenge for skyward sword being so emotional, linear, and story-driven (iirc miyamoto was not happy with its direction and he and aonuma (?) were just undoing each other's work which is partly why the game suffers from repetition)
so now we get zero emotional attachment to anything that's going on except in cutscenes that aren't even required and have no visible impact on link in any way. hardly any of the sidequests feel meaningful, and the ones that could have been always seemed to fall short. the npcs seem weirdly chipper about the gloom spreading, the ground splitting open, and the earth levitating into the sky. many of them that should remember you just... don't, for some reason, like there's so little development in any of link's relationships with any of these people, zelda included, as if he hasn't even existed for the past eight years between games, like what was with the hateno village retconning
my personal favorite quests were awakening the fairy fountains (felt like classic zelda and i liked that it made a permanent impact on the world, even rewarding you with a permanent new rendition of epona's song at every stable), giving all the bubbul gems to koltin (you have to go out of your way to talk to his brother kilton to get the full kinda bittersweet ending and it's a rare touching moment imo), and the balloon thing with rhondson and hudson's daughter (i liked that it actually expanded on a questline from botw and it was also bittersweet), also i liked penn and the newspaper questline
the biggest improvement imo was the shrines, the puzzles were so much more interesting with so many possible solutions, and the temples/bosses were so much better than the divine beasts and stupid scourges
but idk i just... feel like i wanted more from it. to me the story is just as important as the gameplay and tbh in both games link feels so detached from the plot, like it's just happening around him, not to him. and you can argue that in the older games they didn't explore his emotional state or w/e but the narratives were tight enough that you felt immersed anyway, and could project your own feelings onto him. these games actively thwart your attempts to humanize the silent protagonist bc he's more emotional about fucking cooking than about being manipulated by a creepy puppet of the woman he's been with for 8+ years at this point (should've made puppet zelda a boss again smh) or seeing memories of people dying horribly
all of which is too far spaced out between, idk, grinding for lionel parts
with the world as big as it is, nothing in it is allowed to be too big and i'm concerned that this is just what zelda games are going to be like from now on. i hope the next project announced will be something completely different.
#loz#having played every single-player zelda game i'm not really a purist#bc every other zelda game is a ''black sheep'' lol#so i like it when each game is something different#botw was just such a departure but it felt big and new and exciting#totk is bigger but that's the problem imo. there's just nothing that new or threatening.#once you get used to the depths it was just kind of a slog to map out the entire thing#and there's nothing as scary as the guardians wandering around#i honestly think the depths should have been smaller + more concentrated#or more like traditional dungeons#basically i have a lot of Thoughts abt zelda and if you read all of this i have kissie for u mwah
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one thing i was not at all prepared for about having to go without glasses for a week is how the navigating my environment itself isn't a huge barrier--i have to be really slow and careful and it's annoying, but it hasn't actually stopped me from doing things including in the 'god this is going to be a hassle, i don't even want to start' way--but the major loss/change in sensory input as well as Oh God the HUD is Wrong is apparently a huge depression trigger. replacements cannot happen soon enough
#moogletalks#second half reminds me of when i tried contacts for a few weeks as a teenager and Dear Reader I Hated It#the contact care part aside it felt so SO bad to walk around places that aren't my bed without glasses on my face#and it turns out that feeling is the same whether i can or can't see while i'm wearing them!#i started wearing glasses full-time when i was eight and they're part of my brain and body map now#it used to throw me for a loop a lot when people talk about only wearing theirs part of the time; just because Wait but Your HUD#i thought maybe it was just a 'well i guess they must not need them as [often/heavily] as i to for daily life'#'i wouldn't be so freaked out by the idea of going about my day without mine if i weren't worried about not having them when i need them'#and tbh i think this kinda puts the kibosh on that because my vision *is* shitawful and things *are* more difficult without correction#My Life Would Not Be Unaffected on a Logistical Level#but i feel *considerably* less visceral OH SHIT FUCK THIS DERAILS EVERYTHING about it than many many many other smaller things#it's just kinda oh. well. alright then let's go#in fact i wish i could take a lot more things in stride like this one emotionally lmao#but the lack of the glasses themselves feels exactly as horribly wrong as it did over a decade ago#glasses can come with all sorts of fucking annoying problems and hassles to deal with!#but given the choice of affordable; sturdy; well-fitted glasses with the right prescription etc#i would 100% choose that over unassisted vision#including the increased peripheral vision i'd get from not wearing frames#braintag#adventures in mental illness
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minor details in splatoon 3 maps- manta maria & um'ami ruins
more details: part 1, part 2, part 3, part 4
#not a whole lot to report in these ones lol#outside maps like um'ami ruins and scorch gorge dont tend to have a lot of cool smaller stuff#thats why mako mart and inkblot are some of my favs#i guess inkblot is outside too but. you get the point#splatoon#splatoon 3#splatoon photography#still dont know if thats a thing.#oh and the jellyfish's juggling pins change to reflect the two teams' ink colors btw
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currently in a heavy heavy debate
#i still havent decided on the scale of my world LOL. ik its smaller than earth#well. in my brain it is but also gravity and all that. ykk. its basicslly identical to earth buttt i want it to be smaller bc its cute.#but thats actually the topic of debate is depending on the scale. i need 2 do the political map 😭#well ig b4 i do that i need to add in all the major rivers and such. sighhhh... much 2 do#oh but anyways the political map debate. wellll see heres the thing. is idk how likee. idk if theres countries per say... theyre definitely#very small but my main thing is idk likee. idk if this is making sense. idk how clearly defined the borders are i surpose...#and i also imagine therebeing a lot of like. no mans land kind of things... yk. i need t check out some older political maps 2 get some#inspo..
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senpai at williams shoe store in west plains missouri! :D
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bonus- the store today:
found by @robert-273-fan
#robert wadlow#robert wadlow trash#eugene tagged along with senpai and harold! ;D#i made a newspapers.com account to get the clipping#about time huh? ;)#robert-273-fan is a pro at finding locations! ;D#i like how the store is still used today! :D#it seems smaller in google maps! :o#there's a big aid hardware when you turn to the right and that store was in senpai's time! :D#they celebrated their golden anniversary a month after the pic was taken! ;)#although websites say it started in 1885 so not quite golden#it became an antique store in 1990 and closed in april of this year! :o#as for williams shoe store it's mentioned in west plains papers from 1920-64#there are lots of other shoe stores with its name in missouri! ;D#senpai went to the best one! ;)
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waiting til I get home so I can keep working on the MAP part BUT !!! I did bring my drawing tablet with me... and I have 56% laptop battery left....
#anyways other developments ive been trying to write smaller/lighter work fics as per kokami's suggestion adn I think its going well!!!#it makes sense really . I do a lot of silly doodles in my art#and the things Ive been trying to write before are like . the same scope and polish as a MAP part (to me anyways)#which usually take me forever too !!!
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the new incline map reminds me of the gondola map from vanguard, but i can also see why people think of the map summit from the BO series as well.
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Hey queen. You seem v knowledgeable about pro-Palestinian charities. Would you mind making a post or giving some info on which ones are really effective and honest abt their work? I've been hearing some problematic things about UNRWA, and Save the Children seems to be doing very little (as far as I am informed). I donate to PCRF and MAP, but don't know any other, smaller orgs that may also need more awareness? Thanks ♥
hello, thanks for sending this in. so i've been trying to find smaller orgs for palestine that are specifically for helping gaza, but the issue is not much aid is being let in. PCRF is a really good org in my opinion, I'd always donate to them regardless.
There's also the Palestine Museum, which does really great cultural preservation work.
Palestine Legal is a legal aid group that helps palestinian and palestinian advocacy facing legal challenges.
Palestine Action is a direct action group that helps do disruptive protests.
Samidoun helps palestinian prisioners around the world and keeps and eye on them.
Within Our Lifetime is an NYC based palestinian led organization.
Palestinian Youth Movement is a favorite for Turtle Island led Palestinian resistance.
Palestine Feminist Collective is a Turtle Island feminist movement that works to spread culture and information.
Good Shephard Collective seems to be doing good work in Bethlehem as well.
I would mostly look for mutual aid groups for people from Gaza if you want to donate to them. Aya Ghanamah retweets mutual aid groups a lot.
I might share more groups in a second reblog after I hear back on best ways to help them.
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your friends don’t know what to do.
so!! i redrew every single enemy in the game. in the span of like 9 days (excluding the king i made him right after the last update). that’s abbbout 79* drawings total, with only 3 custom ones for once!! i’m so normal. as always, these are free to use with credit!! go nuts!! spritesheets are included <3
got some notes under the cut, along with As Many Enemies As I Could Fit without making this post obnoxiously long. and i failed. i had to swap between the app and browser several times and i still couldn’t fit every drawing. open this post at your own risk (silly).
okay so first of all. what’s with the asterisk. well. I Drew A Lot More Than 79 Assets Actually. they’re getting posted separately, because this post is ABSURDLY long. you can find most of them in the miscellaneous folder, but for a bit of clarity, i added the teleport map and a bunch of ui elements that reference sprites from the icon sheet. and also the game over and loop back animations but i haven’t finished the spritesheets for those because they’re a pain in the ass so they’re not in the drive yet
if you missed my complaining a few days ago, a few enemies might look a bit crunchy in the actual game? specifically, calamité and désespoir were drawn at the wrong size, because their images in the files do not match the spritesheets! i avoided the issue with most of the other enemies, those two just blindsided me. sorry about that!
^sadnesses having inconsistent designs was actually a running theme with these. détresse rock has an unused design in the files (which i managed to catch before having to redo it thankfully), anxiété has extra spikes that don’t appear on the spritesheet (sorry i was too lazy to fix that one), even the version of the friend rescue in the files doesn’t match any of the frames in the spritesheet. hfjfhfj. sorry about the quality issues.
tangentially related to that, massive thank you to @riggedbones for grabbing the individual frames for the animations for me!! they made my life so much easier. vs friends would’ve been so annoying…
speaking of the animations! hi can you tell i’m not an animator. these were my first time doing Anything animation related since, like, middle school. super sorry for the Jank in some of these! the friend rescue looked way better when i drew it 💔💔.
bourdon’s hands also might act a bit odd, my apologies. the sizing ingame is SUPER inconsistent (why is one of the hands SMALLER than the other????). once i’m able to actually test the mod, i’ll try to fix it wauaua.
the 3 custom sprites are for the triplets! i ended up making two versions for each, one that follows the ingame art, and one with my personal designs for them. i like my own designs for them, but they’re a lot easier to tell apart? so if you want to use the ones that fit the gimmick better, they’re also in the drive 👍
this update. was originally going to have way more custom art. i’ve actually got an act 6 siffrin enemy asset in my art program! but school started and i decided it’d be better to just get the normal stuff done. so the mod can actually come out in a reasonable timeframe. promise that’ll all come out Later! sorry about the wait 😓😓😓
also adding this because i almost forgot: no i don’t know if these are compatible with sasasaap. i don’t have the game still and it’s not my main priority atm, apologies!
okay! that was a lot! and there’s a ton of art down here! thank you for reading all this, i’ll be back with the game over animations and teleport map pretty soon! like. within the weekend. enjoy!!!
#marshdoodles#isat#in stars and time#isat spoilers#isat redraw project#LORD. SORRY THIS IS SO LONG#there was no way i could’ve fit these into 10 images.#anyways. some of these are just traces. because i couldn’t really do much without changing their designs and potential fucking some stuff up#sorry about that!#im not sure how much people are going to be bothered by that but hey! might as well be transparent#fun fact i made an entire mockup for the vs friends art. i was going to use it as the header for this post buut#i didn’t really like how it turned out. sad!#anyways. ill stop talking now lol. again. apologies for the long post
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"basim isnt a warrior so be careful" is a funny way of saying "we didnt give a fuck about the combat so all of your controls feel unresponsive"
#parrying in all of the other games in this era were fine. what happened?#also this is basically an extended dlc and you can feel it in the writing. its such a nothingburger#its a stealth game where if you try to nudge your character they take 5 extra movements forward and get spotted immediately. very cool.#the parkour sucks and is now more restricted#what origins and odyssey did that felt so good was being able to pick your spot and go from there#ppl complain that there werent Any stealth elements but thats just how You decide to play it babey#i miss the Actual freeclimbing ability as in i'm not railroaded into using fucking handholds on long climbs. the parkour is simply not good#enough to do that nor is it interactive enough for me to want to be forced to do that#i'd like the setting more if the freerunning and climbing felt better ¯\_(ツ)_/¯#its next to impossible to get into a good grove. even to get one clean line without randomly jumping off or getting pulled to an unrelated#wall/object. it probably felt better in origins/odyssey because it was so much more open but still closed when in fortresses and such#also? the chain assassination suck. not nearly as fun as being able to chain your own actions#but all of this makes sense when you know that 1. this was originally a valhalla dlc and 2. it was made with the intention of being#ported to ipad. of all fucking things.#whatever i guess im just waiting for the next era cuz thats when the games end up being good again#pretty bummed. especially bc i played thru all of valhalla and didnt like it and am now going through basically an ac1 remake pasted onto#valhalla assets.#and tbh there isnt enough to do in a map this large even though its smaller. ik other people dont like fetch quests but it at least gives me#a reason to go to other areas where like. i havent even been outside the city bc it hasnt set me there. i dont want to just aimlessly wander#i have a lot of issues w this game but i'll shut up now
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