#and specifically in this position to be a mentor to them in some way
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rearranging-deck-chairs · 2 years ago
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i love having characters just say stuff. did you know you can do that? doesnt even have to be true, you dont even need to know if it's true, just that they believe it. anyway. missy voice: children love me
#children love being hung from the ceiling by their feet#i love missys children thing#i think bc to me it feels like a reaching for something slightly...like....inorganically#or. no#thats not it#but it's like the woman thing. it's. an image. an idea of something#but at the same time it's not about the optics#like it's not that she wants to present the image of a mother. at all#like shes a caretaker of children a lot. theyre never HER children you know what i mean?#and i also think theres like real needs or desires that are being expressed by how she gravitates to children#and specifically in this position to be a mentor to them in some way#easy power of course#and shaping a person#and i think theres rebellion against gallifrey in it in a way#i think she'd raise little anarchists#i also think it's fun if she repeatedly claims that shes good with children#i dont know if theres much basis tbh for all my missy&kids thoughts i need to relisten to her audios but#i have her claim this kind of a lot#and never in a situation where the other party has any way to verify#they have never SEEN her interact with children#or with the doctor it's like. yes maybe Once Upon A Time but theyre 2 millennia older now who knows maybe she HAS changed you know?#thats the recurring thing wiht missy maybe she HAS changed#but even if she hasnt i dont think the doctor would even be sure if it's true#both bc biased judgement clouded by emotion And i dont think it's entirely clear with missy#it's sort of like. yes shes good with children unless you saw the hanging the child from the ceiling incident#then maybe you wouldnt think so#but if you just missed that#anyway#i like having her claim it anyway#i think it's an expression of something too
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theambitiouswoman · 1 year ago
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How to Stop Procrastinating by Managing Your Emotions
Procrastination happens when we delay doing things, and it's often connected to our emotions. Feelings like being afraid to fail, feeling worried or stressed, getting bored, or lacking motivation can all contribute to procrastination. To stop procrastinating and get more things done, it's important to learn how to handle our emotions better.
Boredom:
Break the task into smaller, more engaging sub-tasks.
Find ways to make the task more interesting or challenging.
Set a timer and work on the task for a specific amount of time, followed by a short break doing something enjoyable.
Feeling Overwhelmed:
Prioritize tasks and focus on one thing at a time.
Break the task into smaller, more manageable steps.
Delegate some parts of the task if possible or seek help from others.
Use tools like to-do lists or task management apps to stay organized.
Anxiety:
Practice deep breathing or mindfulness techniques to calm yourself.
Challenge negative thoughts and replace them with more positive and realistic ones.
Start with the easier or less intimidating aspects of the task to build momentum.
Set realistic expectations and remind yourself that it's okay to make mistakes.
Self-Doubt:
Focus on past accomplishments and successes to boost your confidence.
Seek support or feedback from others to gain reassurance.
Remind yourself of your skills and capabilities to tackle the task.
Use positive affirmations to counteract negative self-talk.
Perfectionism:
Embrace the concept of "good enough" rather than seeking perfection.
Set realistic and achievable goals for each task.
Recognize that mistakes and imperfections are part of the learning process and growth.
Indecisiveness:
Break decisions into smaller steps and make one small decision at a time.
Set a time limit for making decisions to avoid overthinking.
Trust your instincts and make the best decision you can with the information available.
Apathy or Lack of Interest:
Find aspects of the task that align with your values or long-term goals.
Break the task into smaller, more manageable parts and focus on completing one at a time.
Reward yourself for completing the task to make it more appealing.
Stress or Burnout:
Practice stress-reduction techniques such as meditation, exercise, or spending time in nature.
Break tasks into smaller steps to reduce the feeling of overwhelm.
Prioritize self-care and take breaks to avoid burnout.
Feeling Uninspired or Creatively Blocked:
Engage in activities that stimulate creativity, such as brainstorming, mind mapping, or seeking inspiration from others' work.
Start with a simple and basic version of the task to get the creative juices flowing.
Collaborate with others or seek feedback to gain new perspectives.
Fear of Success:
Identify and challenge the negative beliefs or fears that may be holding you back.
Visualize the positive outcomes of completing the task successfully.
Focus on the benefits and personal growth that come with success.
Impatience:
Break long-term goals into smaller milestones to track progress.
Practice mindfulness to stay present and patient throughout the process.
Remind yourself that progress takes time and effort.
Lack of Confidence:
Celebrate your past accomplishments to boost your confidence.
Seek support and encouragement from friends, family, or mentors.
Focus on building specific skills related to the task to increase confidence.
Avoiding Discomfort:
Acknowledge that discomfort is a natural part of growth and improvement.
Break tasks into smaller steps and tackle the more challenging aspects gradually.
Remind yourself of the long-term benefits of facing discomfort.
Overestimating Future Motivation:
Practice discipline and commit to starting tasks even when motivation is low.
Set specific deadlines for tasks to create a sense of urgency.
Establish a routine that includes regular work on the task to build consistency.
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otkuhotgirl · 18 days ago
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─── 𝐀𝐔𝐃𝐈𝐄𝐍𝐂𝐄 .
# with flame emperor sabo.
sabo fell for the fiancé of a wealthy heir. luckily enough, he held no respect for the world government dogs whatsoever — and he was about to let them know that.
⎰ & KINKTOBER. smut (mdni!). public. dry!humping. finger!sucking. pyromania if you squint. afab!reader. no y/n used.
WC: 1.8k
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sabo the revolutionary had quite a select number of bad qualities — and twice as many positive ones, if he said so himself — although his sadism concerning those in a position of wealth was of particular prominence. his first intention had not been to get involved in the webs of your life. it was but a simple mission; brief in essence. to infiltrate into the household of a wealthy family, aligned to the world government, to steal the specific letters of the discussed alliance — and some expensive jewelry, while he was at it, and to leave, unscathed. yet, sabo was hot-headed, and his disgust regarding the higher-ups all but served to flare that temper; to feed the beast itching for a fight. you — vexed, fretful, the engagement golden band on your finger, seeming to weigh but a thousand tons — proved to be his perfect excuse for a bit of a thrill.
seducing the sharp-witted fiancé of an arrogant heir, fucking one in the backroom of a ball, at that, was oddly satisfying. sabo presumed it’d be a singular encounter, neither predicting nor planning on repetitions. yet, he caught himself returning to your bedsheets — again and again — somewhat gaining a double-agent who offered him confidential information for the merest sake of getting into the nerves of those who had arranged that marriage. sabo risked the rage of his mentor and comrades, far too obsessed to refrain from returning to your haze of pleasure. and oh, how satisfying it was to claim you right under the royalty’s nose. to have you squirming and begging for his touch, claiming you on the same bed meant to symbolize your chastity.
yet, that had been his most ambiguous act so far. your wedding reception: a boisterous celebration, meant to leave a clear message for the entire world to see. sabo made his way through shadow and crowd, eyes tethered to the gorgeous, statue-worthy, sight of you — a monument in silk and pearls. mutual observation; your glance tethered to his figure, hidden amidst the countless, fancy chandeliers. your smile, brightest than the reflected light on your collar and earrings. it would be impossible for you to excuse yourself from the untrustworthy guests, but no limit was unattainable to him whenever you were concerned. a small, unprecedented commotion outside had the gathering on edge, parroted fools following the source of the sudden explosions — fireworks, reserved for the ceremony, a spectacle he didn’t hesitate to ruin.
a single grin sent his way had him aflame, you but a blur of white striving towards the natural maze in the garden, losing yourself amidst the bushes and thorns, presenting the challenge of being found. countless of others dared venture inside the maze, yet sabo’s senses were attuned to your spirit, the sudden outburst of flames smearing the night sky all but covered by the exploding fireworks. a pool of fire settled under the sole of his boots at his approach, grass giving in to the sudden heat as his hands claimed your hips, pressing your back flush against his chest.
“pearls,” he scoffed, voice laced with irony as his teeth bit on your earlobe. “couldn’t afford diamonds?
an amused sigh mingled with the ever-growing wild tempo of your breathing, your fingers intertwining with his own. “the treasure safe was stolen a few hours ago, such a morbid coincidence.”
“what a tragedy,” sabo mocked, lower intonation expliciting the gradual increase of his lust.
his fingers curled around your necklace, and a brute tug had the elastic snapping, a cascade of pearls meeting the grass, glinting white mirroring the moonlight. he shoved a hand inside the pocket of his trousers, fishing a stolen, diamond necklace, and clasping it around your neck. it shone — pale and ethereal — twice as much as those stupid pearls, the golden band serving as a perfect contrast to the expensive stones.
“would you look at that,” you pointed out in faux shock, and sabo grinned, tongue meeting the bare flesh of your neck.
the warmth around the pair of you increased — a consequence of the wildfire he had created. it was but a matter of time until the alarmed guests followed the trail of smoke; found your figure pressed against his own. sabo wrapped a hand around your throat, his cock hardening at the singular, delighted moan you produced. the sight of you in white; a wedding dress meant for another; had him seething. his teeth claimed your shoulder as he brushed a thumb against your lower lip, his back but a shield that kept you safe from the bruising flames.
sabo had your ass pressed against his clothed erection, a particular thrust causing him to groan, a shuddering breath following-in-suit. you whimpered at each lascivious, harsh roll of his hips, as though he aimed to have his cock inside your cunt regardless of the fabric that separated the pair of you. the commotion was but a mute, irrelevant thing, for sabo was far too dazed; lost amidst the metaphorical haze of lust and the quite literal cloud of smoke, the scent of the burnt bushes filling the air.
your own hips began to move, meeting his thrust halfway, his breath growing ragged at the pressure, his tip smearing the fabric of his underwear, girth aching within the coffins of his trousers. sabo kept a bruising grip on your waist, growing mad at the merest thought of the context of that encounter — your marriage to a scornful, disgusting heir with no respect for human life whatsoever. he snapped his hips, brute and possessive, teeth buried on your shoulders as he forced you to meet his thrusts.
his arm was the one to keep you balanced; tethering you to the earth. you had your head on his shoulder, neck craned to offer further access to the abusing bruises left on your flesh by his famished mouth. you moaned, back arching as he tried to have a brief taste of the folds of your ass, through his clothed girth.
the fire closed in, yet sabo took-in the opportunity offered by the cacophony of your whimpers to shove three of his fingers inside of your mouth, the sudden invasion provoking your gag reflex. dragon-claw technique was made for violence; battling. yet it had not been the first time he used the crafted strength of his fingers on you — oftentimes shoving them so deep into your pussy, you were left unable to feel your legs for a couple of succeeding hours. your mouth, however, was quite a new territory — and one he was eager to venture through, especially with the incoming crowd.
“suck on it,” he rasped out, and your moan sent a tide of vibrations through his skin, your tongue following-in-suit; swirling, warm and wet, having him grunt at the reminder of how it felt to have your mouth wrapped around his cock.
drool dripped past your parted lips, trailing down your chin. he did not dare shove his fingers knuckle deep, well-aware that the limitations of your mouth were far less extensive than those of your cunt, yet the strength of the thrusting into your mouth remained, filling the ambience with the sound of your struggle; your constant gagging. your cheeks were hollowed as you all but failed to match his tempo, tongue giving-in under the pressure of his digits. it was erratic, vicious and lewd, saliva coated fingers and a brutal, ever-constant thrust of his girth against your ass. yet, sabo had never been more hard; neglected cock leaking. tears rolled down your cheeks, mingled with liquid streaks of black as your fluids ruined the makeup you wore. he wondered how long those people had wasted, dolling you up, turning you into an ethereal and desirable object, coated in richness and assuming an image so far from the you he knew. sabo chuckled — darkly, malicious — for he meant to demolish the foundation of their plans, stealing their most precious jewel.
flames engulfed the surroundings, daring to lick the hem of your dress, silk crumbling from the heat. for a second, sabo allowed the wildfire to destroy it; to claim the fabric and the one who wore it. the long, chic dress shrunk, offering him a clear sight of your thigh. you gagged, whether it had been from his fingers or the smoke, he could not guess, but the sound had been engulfed by the gasps from the outsiders, and sabo, at last, laughed. he picked up the pace of his humping, dragging his tongue up your neck, teeth teasing your earlobe.
he heard flabbergasted shouting and gasping, the guests failing to approach the two of you, figures engulfed by a curtain of flames and smoke. sabo grew more excited at their reaction, grunting as he shoved his fingers, knuckle deep, a final time. you gagged, clinging to his wrist, pleading stance edging him further. he was close to cumming in his pants as though a ridiculous, untouched virgin, yet he did not care whatsoever, retreating his fingers to grip at your chin, forcing you to face the alarmed guests, observing the scene without the means to retrieve you.
the groom barked out orders, yet the fire began to spread with renewed fury, a tide of devastating heat challenging him to face it. sabo’s breath tickled the side of your cheek as he smirked, forcing your hips to remain pressed against his cock.
“you’re going to sing for them,” sabo rasped out, lips moving to bite on your earlobe. “let them know where your loyalty lies.”
he groped one of your breasts, your saliva soaking the thin silken fabric, making it easier for him to tease your hardening nipple, pinching it ever-so-slightly. sabo forced you to feel every inch of his erection, wet mouth sucking bruises on your neck as he coaxed a loud, broken moan out of you. that hardly would be enough to have either of you cumming, but he could fix that soon enough. as of then, sabo enjoyed the sight of your ruined dress; tear-stricken face; abused throat. the fact that he melted you into nothing but a reminder of the role you were forced to play earlier. he grunted, twitching your nipple with non-forethought strength, causing you to mewl, a victim of his unrelenting touch.
sirens flared; the distinctive shout for the marines. sabo clicked his tongue, wrapping an arm around your figure, ceasing to tease you. he let out an amused laugh at the sight of your displeasure, barely clinging to consciousness due to the smoke, yet willing to ignore said barrier for the sake of having his fingers shoved into your awaiting mouth. sabo used his devil-fruit to propel the pair of you up, flames engulfing the lower part of his body as he flew far from the commotion, towards the docks. moonlight reflected on the diamonds adorning your neck, and a certain hint of possession settled itself in the pit of his stomach, heat sent straight into his still leaking, neglected cock.
“where to?” you inquired, secured into his arms, comfortable despite the height.
“freedom,” he answered, not adding that freedom’s gates were but an improvised bed on a small ship, promising a proper fuck — with those diamonds resting on your breasts.
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— 🐈‍⬛ : google will PAY for the stress it’s been giving me this past week i swear!! kinktober almost ending, though. ☹️
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cinerins · 26 days ago
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Jaster's yellow diamond?
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We've been gathering some references and while looking at other discussions and fan-content, I've noticed pretty much any fanart and costumes of Jaster Mereel I've come across feature a yellow diamond on his chest, based on the Korda Six mission depicted in Open Seasons.
Correct me if I'm wrong, but my understanding was that these shapes were specific to that mission and that Jaster's chestplate was normally left blank – the way it was when he was introduced in the comic and how Jango wore it in the third issue.
So... I don't think it was supposed to be part of his standard armor design?
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Korda Six was Jango's first mission in a command position – the job was meant to be a simple one and to make it even easier, they decided to split into three groups with a commander each, and keep those groups visually distinct.
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Jango's "grunts" all wore armor similar to him, but where he had a big red circle on his chest to show he's the leader, the rest only had a faint outline on their spaulders. Also, I think it's safe to assume these were all teenagers on their first mission without a grown mentor to lead them – so the uniform style would probably make it easier for the others to keep track of on the field.
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Montross led Vertigo Company in the air and sported a red rectangle instead. Can't really get a good view of the other members of his squad, but I would believe they likely had rectangles on them too, because...
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Jaster's team for the mission was the Headhunter Company and here you can see them with little yellow diamonds on their shoulders, to indicate they're under his command. (Can we talk about his absolute Old Man pose here?)
As I take it, Mandalorians had a bit of a looser command structure – besides the Alor being the defacto Guy In Charge, they'd only really form up squads/companies and assign them a trusted leader as it was relevant for the situation. I take the comic with a grain of salt, so I'm not sure it was common practice to apply a new paint job or emblem for every multi-team mission, or if it was just meant as a sort of exercise for the kids...
Either way, I think the symbols were just a temporary feature and it makes more sense to me to depict Jaster without it beyond this point in time.
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crudely-drawn-ben · 7 months ago
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Introducing Trilogy
Yesterday I released Trilogy, a new tabletop RPG crafted to support you in having grand adventures in worlds of your own making.
There are several reasons I started writing Trilogy, but the biggest one is that I ran a Dungeon World podcast called Crudely Drawn Swords for seven years and that was a lot of time to think about what we were playing. To a degree Trilogy is the game I wish that we could have had to run the podcast.
Starting from the question "what would a purely PbtA game for epic fantasy look like?" I started thinking more widely - what do I want from a fantasy game? And the truth is that I want a game that supports the structure of characters and their interactions but doesn't tie itself to a specific setting.
Trilogy begins with The Appendices - conventionally in epic fantasy these are at the end and document information about the wider world that might not have made it into the story, but here it is where you sit down as a group and decide what tone you want your game to have, and your world looks like. What kind of place is it? What magic is there? What is religion like? What are the major cultures where the story begins? How would it feel to be in this world? Trilogy doesn't tell you any of these things, it gives you the tools to think through how you want your world to look.
This creates a secondary challenge - without knowing what the world looks like, how could I design character classes for this type of game? Trilogy answers this by going back to the fundamentals - instead of a conventional character class, the playbooks in Trilogy represent a narrative arc. Some of them, like The Fighter, The Priest, or The Magus, look like familiar classes. Others, such as The Volunteer, The Mentor, The Weapon, or The Defeated, are a little different. Character arcs have a set of turning points, story beats that allow you to advance along your arc after you have collected a certain amount of experience. Some are positive and others negative, you choose which ones you want to hit and when, but every character's story has its highs and lows and to get the most from the game you need to lean into both. A character can pass through three arcs as they grow and change, like the three volumes of a trilogy.
The aim of the game is to create a slower but satisfying sense of progression - instead of hit points characters take Stress and Harm like in other Powered by the Apocalypse games that can have both mechanical and narrative effects. That makes combat feel dangerous, but the game also offers more ways to solve problems without getting into combat - I have played games where the player characters never got into a fight, instead resolving confrontations through an ingenious selection of alternative strategies including "lying" and "vomiting magic ink all over the floor." I'm genuinely enthusiastic about this game - I think I would be as excited about it if somebody else had written it. It leans hard into the joy of discovery and the excitement of adventure - you can play it as spooky and whimsical or gritty and hard-edged and anywhere in between.
Because I was writing it I even got to make most of the examples of play roll out as the story of someone's game, something I always appreciate when I read it. It also contains every technique I use as a GM in the hope that even before people get the chance to play it (heaven forbid any TTRPG afficionado have books we haven't got around to playing yet!) people who read it will still be able to use that advice in their other games. So that's Trilogy, the game I've been working on for the last few years. I think it's pretty great and I hope you will too:
Obviously it's a full-priced game and that's a big gamble from an unfamiliar creator - if you want an idea of what it's like in practice we've got the CDS team back together and we're starting a streamed campaign so you have a chance to see it in action. You can find that over on Youtube: https://www.youtube.com/watch?v=NxpXacko9Nc
The first episode includes me notably failing to use OBS at both the beginning and end, and I can't make any promises things will improve in that regard, but it should be a good opportunity to see how the game shapes up from this start and with this crew I know it's going to be funny and take some wild swings. If you're interested in reviewing Trilogy or you really want to give it a try but you can't afford it, drop me a message
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ezekiel-krishna · 7 months ago
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☘️ 9th Lord in All Houses { Part 2 }
◇◇ Fortune, Prosperity, Higher Learnings & Spirituality ◇◇
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⇝ Your Guide to Check Your Placement > Refer here
9th Lord in 8th House
This placement is quite challenging when it comes to ownership. Even if you're a billionaire or anyone with the ninth Lord in Eighth House, you may still feel a sense of lack in your life. The desire for more wealth can ironically lead to misfortune. The ninth Lord in the Eighth House signifies spiritual wisdom, deep occult knowledge, and sometimes even renunciation. If Jupiter is in this placement, it can bring tremendous spiritual growth in this lifetime, which is truly a blessing. While it may create feelings of insecurity for many, there are remedies to overcome this psychological barrier. Subconsciously, you may feel the need to give away excess wealth as a way to find balance.
When you receive more, you may feel unworthy, but it's not a mental barrier - it's simply the karmic challenges you face. Your past life may have been filled with good fortune, but it didn't necessarily lead to spiritual fulfillment or inner happiness in this life. By remembering this, you can truly benefit when you give back to charity.It's important to share your wisdom, wealth, and fortune. The more you give, the more you receive, as your current fortune is connected to the 12th and fourth houses. Some of you may even find luck in foreign lands, so traveling abroad can be quite beneficial.
While venturing into foreign lands can bring good fortune, staying there can also be advantageous. The main obstacle to your prosperity may come from your friendships and social circles. Not all friends are genuine, but not every friend is an enemy either. Choose your companions wisely, and you'll be just fine.Your relationship with your siblings is bound to be challenging. They have the potential to create obstacles and difficulties for you, which is why it is crucial for you to practice patience and maintain open communication with them. As for your career, you will face demanding bosses or superiors who will have high expectations of you. It is natural to feel like quitting at times, but try not to make a habit out of it, as it will only hinder your progress.
However, your greatest karmic responsibility lies in your children. They will require a great deal of effort and dedication from you, as is the case with every parent. But for you specifically, it holds a deeper karmic significance. Giving so much to your kids will require an enormous amount of energy and attention from you. In the event that you do not have children in this lifetime, your karmic duty will be fulfilled by assisting younger individuals, most likely students, as a teacher or mentor. They will demand a lot from you, and it is essential for you to fulfill this karmic debt. Educating, helping, or mentoring them is a wise choice for you.
9th Lord in 9th House
This position offers the potential for great wealth and good fortune, allowing you to develop your talents and skills. The influence of the first house will also enhance your physical appearance, making you incredibly attractive. Your siblings, especially your younger siblings, will bring blessings into your life, and there is a strong positive energy surrounding you due to your past life actions. While this placement suggests that traveling to foreign lands will generally be favorable, it is important to consider the entire birth chart as it may not always be the case. Home life can be challenging, regardless of your wealth, as there may be obstacles in finding peace and security in your domestic situation. Additionally, there may be karmic struggles or difficulties in your early home environment, including issues with your mother or even the loss of your mother.
In most cases, your father will be a source of happiness for you. However, if the 9th lord is a malefic planet such as Saturn, Mars, Rahu (North Node), or Ketu (South Node), you may encounter extreme difficulties with your father.It is crucial to adhere to your religious beliefs or philosophical principles when seeking the truth, as this will bring about positive outcomes in your life. Your passion for learning is commendable, and it is important that your education aligns with your interests. However, if the ninth lord is malefic or if there is a malefic influence on the ninth house lord, there may be a significant delay in your higher education. Nevertheless, this delay can still be seen as fortunate for you. The ninth house not only signifies learning but also teaching, and individuals with this placement often excel as teachers. You may receive fortune through your own children or from your students.
However, there may be obstacles in the form of your elder siblings. If your elder sibling is part of your social network or friendship circles, it can become a test of your moral duty or dharma. It is not necessarily that they are false friends, although that can happen. The challenge lies in not being able to discern who is a genuine friend, as you tend to be trusting and overlook their motives. Your friendship networks and circles can greatly impact your fortune. With this placement, you often have responsibilities and obligations towards non-human beings, not just pets but all living creatures. Additionally, there may be a significant legal dispute or court case that arises in your life. However, as long as you remain righteous and truthful, it will not disrupt your overall fortune.
9th Lord in 10th House
This placement offers incredible opportunities for growth and advancement in your life. You will receive recognition and respect from your superiors, possibly even attaining a high position in your career. Regardless of your current status, people will admire and look up to you, which is truly fortunate. Your past life Karma will play a significant role in your promotion and career success, allowing you to achieve your goals with less effort compared to others.
While this may bring some instability in your domestic life, with frequent moves, it is important to prioritize your home life as well. Neglecting your family can strain your relationship with your mother. On the bright side, you will have a wide network of friends and connections who will constantly present amazing opportunities for you, ensuring a steady stream of income.
You will encounter numerous adversaries along the way, and the more rivals you face, the greater your fame and success will be. However, be wary of the toll it may take on your health - you could become overly indulgent, lazy, or even obsessed with fitness to the point of neglecting your well-being. With the ninth Lord in the tenth house, a strong ego may arise, and you might even have hidden children, posing ethical challenges in dealing with them. Foreign affairs can bring about various difficulties, so be mindful of your expenses when abroad. Watch out for extravagance and debt, as they could lead to your downfall. Your karmic duty lies in fulfilling your responsibilities to your spouse, presenting tests that you must face with integrity. Remember, maintaining honesty, transparency, and ethical behavior in your relationships is crucial for preserving your good fortune.
9th Lord in 11th House
When the 9th lord enters the 11th house, a multitude of blessings can come your way. Specifically, you will experience an increase in wealth and income from various sources. New opportunities will continuously present themselves to you, catering to your needs and desires. It is quite common to have multiple streams of income with this placement.Not only will you receive the favor of your father and elder siblings, but sometimes even by simply wishing for good fortune, it will come to you. Your family, siblings, cousins, and spouse will shower you with blessings. In return, you will go above and beyond to help others, including your spouse. This creates a mutually beneficial dynamic.
Having the ninth lord in the eleventh house endows you with exceptional talent. You possess the ability to quickly learn and excel in any skill. Whether it be in the artistic or literary field, such as writing, media, communication, blogging, or criticism, you have the potential to become highly skilled. Additionally, you have a natural aptitude for artistic endeavors like singing and drama. Furthermore, you make an excellent financial advisor, making this placement particularly advantageous for business people.Even if one door of opportunity closes, another one consistently opens for you. This ensures that you always have avenues to explore and opportunities to seize.
As you become highly successful and influential, you may unknowingly evoke jealousy within your family circle. It's important to be cautious of your enemies and competitors, as they may try to undermine your position out of envy. This placement also tests your willingness to reach out and assist others, as the 11th house is all about helping people. Additionally, the first house emphasizes your commitment to supporting others throughout your life. The great news is that the more you extend a helping hand and support others, the more your fortune will grow. It's truly a win-win situation.
When the 10th house is 8th House of Crisis transformation, you have the potential to become a counselor, psychotherapist, mentor, or someone in the medical field by helping others in difficult times. When you face crisis, trauma, or transformation yourself, you emerge stronger and wealthier. You have the knack for turning challenging situations into opportunities, embodying the saying 'when life gives you a lemon, make lemonade' - this is clearly linked to the ninth Lord in the eleventh house.
9th Lord in 12th House
When the ninth Lord moves into the twelfth house, it may lead to a sense of uncertainty and lack of direction in your life. However, one thing is certain - foreign lands will bring you good fortune. Your wealth and gains will come from overseas sources, and there is a high likelihood of pursuing higher education in foreign countries. Working in institutions like prisons, asylums, hospitals, or schools can also be beneficial for you. These organizations provide structure and organization to your life, unlike self-employment which may pose challenges. Remember to consider the seventh house Lord to confirm these effects. Additionally, the twelfth house signifies charity, so the more you give to charitable and educational causes, the more your fortune will grow.
This position is deeply spiritual, granting you intuitive abilities and an understanding of occult sciences like astrology and tarot. With the 9th lord in the 12th house, challenges may arise in your relationship with your father, or he may be absent from your life. Family dynamics can be tough, but you share a strong bond with your mother, who provides support. Spousal relationships may be demanding, requiring patience and understanding. Health issues could also be a concern. Education may not come easily, but pursuing higher education will be highly beneficial. You were born to acquire special wisdom, and you will encounter spiritual teachers or mentors who will guide you towards profound knowledge. Embrace this experience fully and don't hesitate to immerse yourself in the learning process.
Remember This is a General Analysis
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circeyoru · 8 months ago
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collection of overlords??? I love it so muchh 😭💗💗. I have some questions for this, does reader have any connection to Lucifer? By that i mean are they close and does he visit them from time to time. Or does he just ignore them as long as they don't bring harm to his family and to most of the residents of the ring? I feel like for someone like reader that owns all of the overlords soul, Lucifer would at least be acquainted with them (all of your writings are so addicting, I've already read all of them twice by now)
Go to MASTERLIST for the works. This ask is for {Collection of Overlords}.
Thank you for liking this newest story!! And my writings!! I can't believe there are part 2 requests. Now there's ask!! AHHH!!
Anyways. Back to the topic at hand~ A bit of lore too
Simple answer yes. (ok end of this post, just kidding)
Okay, essentially, I see Reader/you with this background. You were the Ruler of Hell, before Lucifer and Lilith's arrival. Since Lucifer was a powerful angel then fell, you let him hold the title of King of Hell since you saw him to be the one with more power. And the fact that if he used holy magic on you, there wasn't much of a way you could counter it. However, Hellborns still see you as a royal of the highest rank, but they don't rebel against Lucifer or Lilith's reign so it's all okay.
You were the one to help Lucifer and Lilith rise to power once they arrived, nothing like what you did to the Overlords. You introduced them to the demon nobles and the sins of different Rings of Hell. Naturally, they were stationed in Pride where you were formerly. The Overlord system wasn't in effect yet, it only started when Lucifer and Lilith's reign became less public and their focus shifted. You suggested a new hierarchy ranking that was specific to Sinners since there were a vast number of them and they do aim to stand in power. There can't be a rebellion and the Hellborns were in line because of their respective Ring's Sin. What of Pride? Because either the King or Queen were taking their duties, you took the role of maintaining a balance.
Your relationship with Lucifer in the beginning was a mentor and mentee type, since you had more experience with ruling, you showed him the ropes. Then it turned to friends when he was in his Kingly position. While others may see you two as rivals with your 'army' of Overlords and Lucifer's angelic powers, you two respect each other on serious matters. Plus, Lucifer understands that you basically still hold authority over Hell like back in the old days, but you just don't show it. Your history as the Ruler of Hell was painted as a legend that the Hellborns passed on to their children from generation to generation.
You notice how there are eyes everywhere? I'll adapt it to you being everywhere and nowhere at the same time. That's how you keep an eye out for things and know when to act.
Fun fact: Lucifer makes you ducks too, it's basically like a private phone between you two. It's still a bit awkward when you hold up the ducky to your ear. You're also his unpaid therapist when it came to listening to him rant and whine about missing his daughter, Charlotte all the time.
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swordoffrivolousthings · 3 months ago
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Thoughts about Heroes of Olympus and how it could have been better.
Sometimes I think about what would have made HOO a better series. And I'm not talking about the obvious 'too much focus on romantic relationships' and the lack of usage of certain characters or the dumb ending.
I mean the little things that would change so much (mainly character dynamics but also worldbuilding i.e. Camp Jupiter and Gaia's reasoning)
Some of the points are inspired by @crisisreading and their posts. They are the first I saw raise some of my own points so! part 2
Make the ages vary more in the main cast, trust me
Let Percy, Annabeth and Grover get older by 4-5 years. Let them become adults and find themselves outside the godly war. Let them even finish college, I wouldn't get mad. Let them do anything beside being teenagers.
I promise this would make the dynamics more interesting. Percy and Annabeth will be more mentor figures, than fellow comrades. This would create some distance between some of the them, but ultimately create something fun. Piper would come to see some aspiring female figure in Annabeth (I think this would ether be positive or negative, depending how Annabeth changed as a character over the years, but I tend towards negative). Leo would potentially have someone older to exchange ideas with. Jason would possibly feel intimidated by Percy's vastly superior age, prowess and experience, instead of being able to clash heads with him.
Hazel would have not one, but two that people that would play parent to the others' reckless behavior. (go snort your harmful stereotypes up your ass, Riordan.) Frank, when telling Percy and Hazel about his stick, would possibly find in Percy a kind hand (not that he wasn't kind already, let me explain) and Percy would probably share with him this feeling of vulnerability - not dump it on Frank - about having your life tied to a specific thing. I mean his Achilles heel, with which he would have lived for far longer.
And a whole lot more.
2. Add Grover into the series as a perspective character
You have a new trio dynamic introduced in the first book of the series. Let the original trio interact as main characters and let us see how their relationship has changed.
Grover's opinion on the conflict between the gods and Gaia would be important. He is the Lord of the Wild, and Gaia is the literal personification of the Earth. Let us see his struggle between the loyalty he has to the gods and his friends and his powerful feelings towards protecting nature.
Also, he would act as a protector for the demigods. Because while I enjoy Hedge, he is not enough to keep them safe.
3. Throw the bullshit about Gaia getting revenge for Kronos' defeat out of the way
Gaia, as mentioned before, if the personification of the Earth. One of the first gods to emerge from Chaos.
Gaia can, of course, keep her resentment for the gods defeating the son that freed her from her pain (caused by Ouranos initially). But she is a mother goddess. She should want obliterate humanity because humans are slowly killing her. Painfully. She wants to survive and the only way she sees how if by killing all the humans. She wants to save her children, aka animals, insects, nature, and the only way she sees is bloodshed. Gods are not rational in their anger, no one is. So let her be angry and vengeful and out for human blood.
DO NOT MAKE HER A FUCKING VILLAIN, MAN! Make her an antagonist, but someone's whose ideals are worth taking in and adapting. Kinda like Luke about the demigod and minor god recognition. Where have the themes of the original series gone? Remember, an important theme in BOTL was protecting the environment. It was one of the most important moments when Pan faded. Do not let that go to fucking waste. Especially not now, in the world we live in.
4. Show the effects the war had on Camp Half-Blood. Hint it at Camp Jupiter, when Percy does not have the memories to corelate it with
We've had years since the end of the Second Titan War. How did the gods change the course of events ? (the victors write the histories) How much of Luke's reasoning for starting the war was erased. (hint, all of it.) Show us how much the perspectives were shifted and how much the people that fought in it were made into martyrs and villain, basically becoming caricatures.
Let us feel how much this hurts Percy, Grover and Annabeth. How it had impacted and impacts their trauma, grief and utter horror. The younger, newer campers see them as wonderful, all-just and loyal heroes of the gods. The way they hate it.
Good moment to implement the new cabins for the gods and let the new ones forget that it wasn't always this way. Let Percy's demand to the gods be forgotten, shoved under the rug. The tragedy unfolds, use it.
Since in Camp Jupiter none of the main characters have fought, let us see the subtility. Let the older legionnaires be ragged, scarred. Older and weary, with eyes glassy and suspicious. Have younger recruits have this heavy air around them. They know what happened, what killed most of the older people in the legion.
Have Jason, Hazel and Frank see these things in Annabeth, Grover and Percy too. They realise that oh. oh. these three have fought in the war, of course they would. Show them gain respect for the trio. The same kind of respect they have for the veterans back home.
5. Cut one of the Seven from the prophecy.
I know this seems radical, but it is a symbolism thing, which I think would be more interesting in a world based on Greek mythology.
It is established in PJO that three (3) is an important number: 3 Olympian sisters (Hera, Demeter, Hestia), 3 Olympian brothers (Hades, Poseidon, Zeus), 3 Fates, 3 quest members, 3 Furies, 3 godly realms (the Underworld, Olympus + the sky, the seas). Use this.
Give us six (6) prophesized heroes. It is, after all, the second most used number in the series and a multiple of 3.
I suggest Annabeth. Why? because she has her quest from Athena. Let that be her top priority, while hanging out on the Argo II to get to Rome. Let her bond with the younger demigods and have her possible death be always on her mind. Bring her hubris into play and she would think herself the chosen one, the one demigod child of Athena to survive. This would make her falling into Tartarus with Percy not letting her go more taxing on her psyche.
Show us how she hates herself because she took one of the principal quest members to certain death. She feels like she'd jeopardized the whole saving the world thing.
Cut the Seven to Six and let Annabeth die in Tartarus. Show us why a single-man quest is a death sentence. Why three (3) is such a valuable number.
6. CONSEQUENCES!!!
Jumping straight off the last point.
Change why Annabeth would end up in Tartarus. Make her ignore the string around her ankle because she thing that nothing bad can happen to her now. After all, Arachne is gone, right.
Let this be her undoing. I do not care how she dies, but make her choices, her hubris, be her undoing. Do not let her death up to a chance, a mistake or miscalculation. Show how toxic Tartarus is, because we do not see it enough, but make it Annabeth's idea, the plan by which she dies.
Do not make it Percy's fault. Let him try to do everything to keep her alive, but still failing. Attack his sense of loyalty, his self-esteem. Show how the experiences and her death affect him.
Bring the trauma from the last war back in those chapters, in a place where demigods leave something behind.
To less drastic things - let the others get hurt. Permanently. Show how this life affects and damages people physically, too.
Have one lose an eye, another get horrific scars. Lose a limb, a part of themselves. Do not make it seem like any other could have gotten the same wound.
Tailor them to their character, their pride and their skill. Hit them where it hurts most and let us see how it changes them.
Also, about Leo. Kill him too. The fact that he ended up alive is a deux ex machina. He should have suffered the consequences.
Also also, bring back the fatal flaws. They are missing from the series. Play with them, show why they are important parts of their characters. Bring back ancient Greek fatal flaws, and new ones that make sense in a modern world.
Hurt them because what hurts them is part of who they are. Show us why the Greeks invented tragedy.
7. Age up the target age. Go more young/new adult
I understand that PJO was made for middle schoolers. But the target audience had grown up alongside the characters, and as such they have matured.
This is why I said to age Percy, Grover and Annabeth up further. Leave some distance for the old and new readers to get up and personal with the new main characters. Have them find common ground with the new demigods but have their anchor in the old ones.
Make the readers work to understand and refamiliarize themselves wit the older demigods. Because they've changed.
Targeting a more mature audience allows exploring n. 6. The realistic consequences of living with the fear that something will come and eat you. How just a little mishap could change you for life. (or what has been left of it)
Please do not go grim dark. Show that despite this all, their purpose has not stopped existing. A life exists outside of your appearance or disability still exist, and while it would be hard, do not lose hope.
8. Hope, or lack of its importance in the Heroes of Olympus series
Alongside other callbacks and reinforcements of PJO's lore, where is Elpis (hope)? Why doesn't she appear as a larger theme in the books? I don't know.
Elpis is still in the jar, having been used as a threat of defeat. But now Kronos is gone. Have Gaia use it as s symbol for her own cause.
Make hope Gaia's argument. The most important part of why her cause stands. Gaia is waking now because there is no hope for the betterment of the planet while in human - and therefore godly - grasp. She wants to save the planet, but they, the destroyers, are opposing her.
Hope is what she wants to bring back. The hope that death will not be the end of life, but further evolvement and betterment of all species.
This argument is what the counterargument should unravel. All species? Why are humans considered irredeemable, unworthy of becoming something greater?
Why can't they not coexist and why can't humans learn how to care about the world surrounding them.
Make hope for humanity and for the environment not a question of if they are capable to coexist, but how we can manage that. Humanity and nature are not mutually exclusive, but two halves of the same whole that need each other to sustain their longevity. Yes, nature can exist without humans, but humans can't.
This does not mean that the best way forward is to kill all humans.
There is no need for hope in HOO because there are no greater questions being asked about topics that require hope, because otherwise we would descend into nihilism and fatalism.
9. Give the gods reason to act the way they act, or a look at a greater narrative problem in the series
I may be generalizing, but the gods act erratically and make choices convenient for the plot, as it is, to happen.
Hera: how, specifically, does she know that Gaia is rising and what her plans are. Why is she against Gaia, when the older goddess has a track record of helping the Olympians on different occasions in the myths. Why does she decide to act when she does, how she knows that the king of the giants (whatever his name may be) is coming after her right then.
We don't know.
Athena: we understand why she wants the Athena Parthenos back. Why not force the Romans to give it back. After all, she is a goddess, even if the Romans don't respect her as the Greeks did, she has power and sway over them. Why send her children, a supposedly important part of what brings her glory, to a near-certain death. Is it misguided vengeance, an obsession to get the statue back at all cost, or simple cruelty. These reasons could apply very well to sending the Romans, yet she doesn't.
Zeus: why lock down Olympus? Paranoia, which fair, but you are a King, why wouldn't you look after your subjects? (bc Riordan chose to ignore part of his characterization in the myths and part of his godly domain) (I know kings aren't perfect, but after the last war, one would think he would do everything in his power to stop another one before it begins) Why not seek justice for Octavian's lies, that affect their ability to win the war, and kill/imprison him? Justice is part of his domain, as Zeus Nomius.
I know that we wouldn't necessarily need these answers, but without some of them, some choices left hanging seem to be there only to add to the drama and danger of it all.
All in all, I have many problems with the 'Heroes of Olympus' series. Some of them are nitpicks and personal preference as a high fantasy reader in my free time. Some of them would really add to the story and continue the themes of PJO.
Please ask me if something wasn't clear to you. I'll happily explain further.
If you find something you don't agree with, let's discuss. I'm open to changing my opinions.
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karlastarion · 7 months ago
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I'm so curious about Kagha, because she's so different from Halsin. She and Halsin are both wood elves, and I get the sense that Kagha is probably not ~young~ but she's not nearly as old as Halsin. When you deal with the Shadow Druids, she's very quick to defer to him and treat him like a teacher she's disappointed. He probably mentored her, if he's chosen her as his second in command - though, I would bet it's in more of a general thing in the way that the First Druid is everyone's mentor, rather than the clearly more direct and specific mentorship he has with Nettie as a healer.
Canonically, Halsin isn't an exceptionally good leader. He's not bad at it, and he has good instincts. He correctly surmises that after the dust-up with Kagha and the tieflings, the Emerald Grove needs an outsider to step in and lead without being tied to any particular grudges or politics. That's savvy enough that I think Halsin was a good First Druid, he just wasn't especially good or great at it and clearly didn't like the position. At worst, I think he let some situations fester because of his focus on the Shadow Curse.
But I'm not ready to say that he didn't realize Kagha was a proverbial snake in the grass ~the whole time~, because I don't think she was. I think she was genuinely and recently radicalized by the Shadow Druids. I think she probably had something of an edge before, maybe she was a hardass or had a mean streak or something. Regardless of how I feel about the quality of the Shadow Druid subplot (which is that I think its pacing is meh and Kagha's face-turn is way too fast and kind of shitty), I think it speaks to the fact that her care for the Grove is genuine. That perhaps Halsin's failure with her wasn't in not realizing she was A Bad Person Actually, but in not tending to her insecurities or noticing that she might be feeling isolated, if she was so effectively shaken by the Shadow Druids' fearmongering.
The recent wave of IRL cults should have taught us all by now that everyone is susceptible to cult tactics if they're sufficiently scared and alone, and BG3 is a game riddled with various cults. You don't have to already be a bad person, or a stupid or weak person, to fall for them. And I think Kagha's story is way less interesting if you just think she's an evil power hungry shrew too stupid to keep herself from being radicalized.
She clearly has a nasty streak, but her apologies and regrets also sound sincere, if you manage to hear them. Even when she isn't "redeemed", she accepts her punishments, even if she does so bitterly and not believing she was wrong. And I have to wonder just how much of that mean streak is self-defensive rather than inherent in her, how much of it is that she struggles to admit failure and learn from it. Or how much is her modeling Halsin's level of single-minded commitment, picking a methodology or an action and throwing all of her weight behind it, even when it may no longer be working.
I wish characters like Kagha got nearly as much love and fandom development and benefit of the doubt as someone like Ketheric. I think she has a ton of potential for that, and way fewer crimes to her name than other fandom favorites who just happen to also be, you know. Men.
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nthspecialll · 5 months ago
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We have all seen the edits and drawings of Dutch with "I'm your man" by Mitiski, more specifically with the lyrics "you believe me like a god, I betray you like a man," but it is not just those lyrics that fits Dutch and practically the entirety of the gang.
(Warning I am not a huge Mitiski fan so I will just take the lyrics as they are without any deeper meaning and compare them to red dead to give them a deeper meaning)
While the whole "you believe me like a god" might make it sound like the "me" also sees themselves as a god as well or at least superior to the other party, that is not the case.
"You're an angel, I'm a dog
Or you're a dog and I'm your man."
This part hints at confusion between standing of the two parties. The "I" isn't sure about what their position is with the other party, either the "you" is an angel and themselves a dog, someone lesser, something lesser, or the "I" is a man and the "you" a dog. The "I" never put themselves as something eternal, they never claim to be unworldly or godly, instead they willingly put themselves underneath the "you" and only above them in the same way a man would an animal, a dynamic that while it might hold love also is clear on who is in control.
Dutch and Arthur's dynamic is constantly changing. On one hand, Arthur is a workhorse, the one Dutch sends our for his dirty work, the one Dutch knows he can control and make him do anything, on the other hand we have their family dynamic of Dutch saying that Arthur means more to him than what a son would and acting as if he is the best thing ever.
"You believe me like a god
I'll destroy you like I am."
While the "I" never sees themselves superior, the "you" puts the "I" on a pedestal, making them their god and the "I" takes advantage of that and destroys the "you." This is similar to Dutch and Arthur. Dutch was not a good man ever, while he and the others did do their Robinhood act, they were never good men, they killed, they robbed and they ruined, but Arthur saw Dutch as a god or a father more than a mere mentor and Dutch ruined Arthur for that in the end.
"I'm sorry I'm the one you love
No one will ever love me like you again."
The "I" knows they are bad, they know they are ruining the other and they know that they will never get the loyalty that the "you" gave them again. While this might not seem like Dutch and Arthur, it very much is in the end.
Dutch in the end when Arthur is dying seems angry, frustrated and conflicted, because while he is seeing his son dying, he knows there is something he does not know. While he feels angry that Arthur did what he did, he never did think Arthur was a "betrayer", he thought John was, he thought John was talking to the Pinkertons and had convinced Arthur that Dutch was bad. He felt sad that Arthur was dying because of John and his manipulation and he knows he will never find the loyalty Arthur gave him again from anyone, and he is right, even in 1911, he has yet to find someone like Arthur.
"So when you leave me, I should die
I deserve it, don't I?"
I am of the firm belief that Dutch spent a long while alone after Arthur's death because the newspapers while talking of him, do not mention another gang, only the old one, and in red dead one they speak as if Dutch's gang is fairly new which would also explain why the Agents were suddenly able to locate him, because he became active again.
This could be to lay low, or it could be because he was thinking over what he had done and what had happened, and considering how much Arthur meant to him it wouldnt be strange to say he might have spent some years in self hatred or pity.
"I can feel it gettin' near
Like flashlights comin' down the way
One day you'll figure me out
I'll meet judgment by the hounds."
This is where it gets a bit more tricky because I believe the "you" changes here, where "you" were Arthur before, it can now be seen as John.
In 1911 John is hunting down Javier and Bill, something Dutch no doubt knew and heard about, while he might have hoped to be able to defeat John, he would have known that John would come for him and he would be able to "see him come near" as he kills off the two others. Dutch knows one day John will be his end, one day John will figure him out and he will have to face the consequences of his actions.
"People always gave me love
Others were never to blame after all."
This is quite obvious how it comes to Dutch, they gave Dutch everything, they gave him their lives to lay if he so wish and in the end it was not their fault that the gang split up. No it was not Micah's fault, while Micah did manipulate, he never forced Dutch's hand, even without Micah Dutch would have lost himself down the road, it was in the end Dutch's fault.
"You believe me like a god
I'll betray you like a man."
John loved Dutch, maybe even more than Arthur, after all John is often seen as Dutch's son while Arthur is seen as Hosea's, not just by the fandom but the characters as well. We see characters call John Dutch's golden boy and his pet. It was also Arthur who had to convince John and truly let him see what Dutch was doing, to let him know that the concerns he had were true.
Dutch removed the noose from John's neck when John was twelve, saving him like a miracle, yet Dutch shot at John in the end like he was no one special, just another man to be put in the ground.
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deconstructthesoup · 5 months ago
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Of course I can't just drop an idea into the void and then scamper off for other people to do something with it---I have to do it myself. So, feast your eyes on the DBD fantasy AU:
Edwin is a bookish prince with a love of mysteries and a keen sense of justice, which is a useful trait to have when your kingdom has a habit of letting people fall between the cracks. However, his habit of sneaking out into the kingdom to "assist" the royal guards with cases has gotten him into trouble... specifically, the accidentally-got-captured-by-a-demon-and-was-stuck-in-the-demon-realm-for-a-bit kind of trouble. Because of this, he's been assigned his own personal knight to stick with him at all times---but thankfully, Edwin's new shadow might be more rebellious than he seems...
Charles has only recently been knighted, and got assigned to Edwin due to the fact that they're similar in age and Edwin doesn't have a lot of friends. He got put on the path to knighthood because his father thought it'd be a good way for him to "man up," but surprisingly enough, he actually enjoys being a sword-fighting protector of the realm, even if the other knights have a tendency to be pricks. And Charles is more than happy to help Edwin do some clandestine detective work---hey, as long as he's sticking by him and making sure he doesn't get hurt, he's fulfilling his duties.
Niko is the princess of the neighboring kingdom, and she and Edwin are set to be married when they turn twenty-one---which both of them are fairly fine with, because despite the fact that they're both gay, they've been best friends since they were kids and know full well that it could very well be worse. Ever since her father died, she's been fairly withdrawn and lost, and has retreated even further into her love of books to keep her distracted. But even her newfound isolationist tendencies didn't keep her from briefly contracting a curse when she came into contact with an old magical artifact... a curse that was thankfully broken by her own personal bodyguard-slash-attendant.
Crystal is a recent graduate of a prestigious wizarding academy, and until her final year, she mostly skated by on average grades and the money of her noble parents. However, the summer before her final year, she summoned a demon on a dare, fell for him, and allowed him to possess her... and the experience not only briefly left her with holes in her memory, but was generally a wake-up call to how reckless she was with her magic. Over the following months, she applied herself to her wizardly studies, and got good to the point where she was called in to help cure Niko of a mysterious, multicolored curse that was afflicting her---and once Crystal succeeded, she was immediately handed a position as the junior court mage and Niko's primary attendant. Luckily, the two of them actually wound up getting along pretty fast.
My ideas for the others aren't as thought out, but I'll give you the basics:
Jenny works as the head cook in Niko's palace, and pretty much everybody knows not to mess with her. She's the person who Niko usually goes to for advice, despite the fact that she's really trying to not give off "mom friend" vibes.
The Night Nurse is the royal advisor to Edwin's parents, and is the one who's in charge of the majority of his schooling and general upbringing. While she's incredibly strict, she's still much more present than his actual parents are, and she's kind of unintentionally become his adoptive mom. She'll deny this if you ask her.
Esther is still a scheming witch who's pretty much always up to no good---maybe she's living in a village, maybe she's actually living in the palace as Crystal's mentor, I haven't decided yet---but Monty is her actual son and apprentice who simply has the ability to transform into a crow. And he... needs help.
The Cat King is a fey who Edwin met on a case. They meet up when they can and make out sometimes, though it's strictly a friends-with-benefits situation. He gives Edwin terrible advice on how to talk to boys.
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mymarifae · 2 years ago
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i want to talk about an.
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i want to talk about an in “kick it up a notch!” specifically, and correct a slight misconception i’m starting to see pop up about her character development and how it relates to the rest of VBS but mostly akito.
an is alone in her fear of being left behind and all her other feelings of inadequacy and jealousy in regards to kohane’s astounding growth as a singer. akito is not going through the same thing she is. for one, that’s not his partner. he’s not the one who plucked kohane out of a crowd and he’s not the one who designated himself as her mentor and expected to always be the teacher and never the student.
that was all an.
that’s why this is hitting her so hard. she assumed that she was the natural talent of the vivids - and i’ll get to why that is in a second; bear with me. and no, akito does not feel this way about toya. at least not anymore.
akito’s able to pick up on what’s going on with an so, so easily because he’s extremely observant and emotionally intelligent for his age. and because yeah, he’s been through his fair share of struggling with abandonment issues and feelings of inadequacy.
key words: been through.
akito isn’t... over his problems by any means, but he’s already felt what an feels now. all the way back in middle school, when he and toya were just BAD DOGS. hell, he felt it during that soccer game that made him quit the sport altogether. and just... in general, with the way the shinonome household is, he’s well-versed in feeling untalented, and like he’s not special, and like he will never accomplish anything in his insignificant life.
he’s gone through this shit before. he’s confronted those nasty, traitorous feelings of jealousy and the fear and the despair, and he worked through them with toya. and they came out on the other side stronger and closer than ever.
i’ll get into why in just a second again, just keep bearing with me, but i need to stress that an has never been seriously challenged before. that’s why this is happening the way it is. that’s why she has no idea what these feelings are or how to deal with them. it will probably be easiest for her to lean on akito as she works through this because he understands best the very specific circumstances of her emotional turmoil:
“i picked some guy off the street and made them my partner and it turns out they’re better at singing than me.”
but akito is old friends with negativity and he knows how to channel it into positive energy, into something that will push him forward and push him to prove everyone wrong. and you know what? he’s finally getting somewhere.
“find a way out” was literally about him starting to realize that he’s not... just endlessly chasing after the rest of vbs anymore. he’s managed to close that distance he’s felt for the past... 325734254889 events.
performing against the musician that bullied him all those years ago let him see his improvement objectively. he’s better than he was in middle school, and he’s better than the guy who humiliated him and that guy improved too! that’s just how much akito has grown. he’s surpassed a lot of his limits, barriers that he once thought were impossible for him to overcome. he’s flying high above many, many people’s heads now. that is what akito started to realize that night. (and i say “started” since he kind of freaks out afterwards - because he’s not used to thinking of himself like that. he’s not used to being proud of himself. which breaks my heart but that’s getting off topic.)
the point is. akito is very, very close to overcoming this idea that he will always be the worst at everything he loves. or he’s hell of a lot closer to it than an is. and even if he’s not, he knows how to cope with those feelings and fight against them.
an doesn’t.
why? because like i said, she’s never been challenged. everything has almost always just been handed to her. i don’t mean that like she’s spoiled or something; i just mean... everyone has always looked at her and seen Shiraishi Ken’s daughter first and foremost.
“you want to learn to sing? hah! of course you do! you’re ken's daughter!”
“look at you go! of course you’re a natural at this! you’re ken's daughter!”
“you want to surpass RAD WEEKEND? well, if anyone’s got the abilities to do it, of course it’ll be ken’s daughter!”
this is the dialogue an has grown up hearing. just an endless mantra of: “you’re naturally talented / you’ll be fine / go and do your own thing / you don’t need any extra help / you don’t need any push or shove.”
“you’re ken’s daughter!”
think of it this way: what almost always happens to “gifted kids” in school? they start off miles ahead of their peers. they are separated from those peers. they are not given the same resources their peers are given because they don’t need them. inevitably, those children once praised for being so so so much smarter, so much more talented and special, fall behind as their peers begin to catch up. they weren’t given the tools they needed to continue growing, so they stagnate.
that’s close to what’s happening here with an. the rest of vbs has begun to grow beyond what she was able to achieve innately, and that scares her so fucking much. especially when it comes to kohane because there’s no way around it: an expected to always be better than her. not in a nasty, self-centered way, of course; that’s not the kind of person she is. this was just her subconscious expectation because that was how she was taught to think about herself. but now reality’s catching up to her, and she lacks the tools she needs to keep moving forward with everyone else.
she doesn’t need breathing exercises or extra warm-ups or anything like that. what she lacks is an emotional tool set. she doesn’t know how to cope with feeling inadequate and worthless and good lord it took her like an entire event to learn what jealousy is.
an is alone in her feelings right now. she can lean on her teammates - she can lean on akito especially. but she’s the only one that can free herself from these chains rusted over with fear. no one’s going to save her. no one can save her. as painful as it is, this is the push she needs. if she never learns to process and deal with these feelings, she’ll never be able to keep up with the people she loves.
but don’t take these somber words the wrong way. this is project sekai, after all! this is a game about love and friendship and growing up, and accepting your flaws and shortcomings and pushing yourself to be the best you can be - to always strive for a bright future.
an will be okay. vbs will be okay. it’ll sting for a bit, sure, but they’ll make it through.
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writingquestionsanswered · 1 year ago
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any tips for mentors who end up being the villain behind it all?
Mentor Ends Up Being Villain
Making this make sense is all about fleshing out motivation. If the mentor is in a position to mentor the MC in the first place, they must have either started out on Team Good or Team Neutral, or they pretended to be good/neutral as part of a longer strategy. So, the first thing you need to think about is which one is the case... did they start out good/neutral and gradually change loyalty? Or were they always bad and were pretending to be good/neutral the whole time?
If they started out good/neutral but gradually changed loyalty, you need to flesh out what exactly caused their loyalty to change to Team Bad. What things did the learn or experience that soured them on Team Good and made them want to actively fight against them?
If they were always bad and were simply pretending to be good/neutral as part of a long-term strategy, what specifically motivated them to perpetrate this long con? What were they hoping to accomplish and how does that play into their grander scheme?
One thing worth considering in either case is why they continue to mentor the MC when the MC will ultimately fight against them. It's sort of like training a fighter when you know they're going to go up against you at the end... you need to have a really good reason for why you're training your own opposition. It makes a little more sense when the mentor started out good but slowly changed loyalties, because they didn't start out knowing they were training their opposition. It just happened along the way, and at that point, you have to decide whether the mentor is going to continue mentoring them honestly or whether they'll try subtle means to sabotage them for when they ultimately face-off. For example, do they intentionally teach them a poor execution of a fight move hoping it will weaken them if they go hand-to-hand. Or, maybe they hold back and don't train them to their full potential.
Alternatively, if the whole thing is a long con, you'll have to think about how the mentor balances doing their job as a mentor with the reality that they're training their opposition. The longer this con is being perpetrated, the more careful they have to be not to expose their true intentions, so they may have to do some honest mentoring for a while so as not to get caught. However, it's possible that part of their plan is to carefully "mis-mentor" the MC to weaken them in the long run. Or, it could be as simple as knowing how they'll operate because they're the one who taught them.
In any case, getting all of that sorted out will make all the difference with your mentor as ultimate villain scenario.
Happy writing!
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autistichalsin · 9 months ago
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Even if Halsin have not felt suited to the role of the First Druid, I have never agreed with this statement. Although he may have been hesitant, he truly went above and beyond his duties. I hold this belief strongly and will continue to encourage Halsin to see this through my Tav.
If he doesn't wish to assume the mantle of Archdruid, that's completely acceptable. He gave his all, demonstrated exemplary skill, and ensured peace within the Grove before departing. If I were his mentor, I would have felt an immense sense of pride in my heart because of his dedication.
Honestly, thinking about what happens during the game and after, I think the problem is this:
Halsin is a great leader, but he's bad at Druidic leadership, specifically. When you're in a leadership position, your values and goals need to align with the group's. While Halsin, of course, lives and breaths Druidic doctrine, he isn't so good at balancing the needs of his group members with his own goals; he looks at things outside the Grove, like the Shadow Curse, and prioritizes what he sees as the most important thing without necessarily explaining this to the group. He doesn't communicate clearly enough; Kagha talks about him "stumbling after the past", obviously not understanding the importance of curing the Shadow Curse. Everyone else, except Halsin, was willing to let the Shadow Curse continue. And of course it's a morally good act to cure the Shadow Curse, but his focus on it made him oblivious to some of the needs of the Druids.
Then you add in his avoidance of his responsibilities due to his tremendous amounts of trauma arising from his first day as Archdruid, and his own admitted inability to persuade the way Francesca could. Unfortunately, persuasiveness is a vital quality of a leader, and Halsin, while wise, isn't always so good at making his case.
It's very telling, to me, that Kagha was so willing to badmouth Halsin to outsiders. The Emerald Enclave (it's not explicitly stated that the Grove is under their authority, IIRC, but very heavily hinted that they're at LEAST allied, because Halsin mentions them refusing to help with the Shadow Curse in a note) has a very strict rule that while, in a meeting, Druids are free to air complaints, outside of it, they are to always act as a unified front, because open airing of grievances weakens the perception of the group to outsiders. Kagha, and many of the other Druids under Halsin's command, were willing to abandon this rule to trash talk Halsin to complete strangers, which means that he never properly instilled that rule in them, either.
Yet at the commune, where his leadership role is less strict and formal, everyone thrives; he enjoys his role. The key difference is that the leadership expected of an Archdruid was more structured and authoritarian; they were expected to be the firm decision makers, the ones In Charge, the ones to make plans of action and to manage problems. On the other hand, he indicates in tone and with a few lines (and a devnote that refers to him as an "informal elder") that his commune is a group effort; he's a guide, he gives advice and takes initiative to fix things, but everyone has a say in things.
In other words, he's suited for the gentler type of leadership where he's guiding others and everyone has a role, and not so well suited for the type of leadership where he is meant to be The Authority, What He Says Goes.
That said, he did, of course, do amazingly under the circumstances- he really did the best anyone could be expected to, and if he was TERRIBLE at it instead of simply not GREAT, he would have been ousted at some point over the past 100 years. Clearly no one else felt like they could do better.
But I think it's telling that when Halsin talks to you about his letter from the Grove in act 3, that there's only one response that he truly responds happily to (and gives approval to). He will give vague answers about leaving the Grove if the player reassures him that he was good, or that it's okay to leave (saying that this is true but he has a lot of knowledge and wants to find a way to pass that on). But the response that makes him happiest is:
"Grove aside, I'm glad you stayed with me."
Because what he wants isn't to be Archdruid, or to be reassured of his skills as such. What he wants is to belong, and be needed, somewhere else- somewhere where he is happy. Because he says, multiple times in multiple scenarios, that traveling with Tav is among his happiest memories. With a world-ending threat in front of him, he's the happiest he's been because he's being shown kindness, and consideration as a person, he never got at the Grove. He wants to belong with you because you're the first one to show him it doesn't matter if he is a good leader, he still has a place at your side, he's welcome as he is. And that's what he wants, more than anything- even being reassured of his leadership skills is, to him, almost a confirmation that he has to be a good leader to be Good and Worthy. But saying "look, good leader or not, I'm glad you're with me" tells him that he finally has somewhere he is treasured for himself, and that is huge for him.
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overandundertarot · 2 years ago
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Pick a card reading; Your psychic talents/ gifts and how you can develop them.
Keep in mind this is a general reading so if something doesn't resonate for you, feel free to leave it or pick another pile! Trust your intuition always.
Take a few deep breaths and chose from the pictures below.
(1-3)
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Pile 1
Cards; 4 of cups reversed, Ace of wands, 5 of swords,8 of cups reversed, 8 of swords reversed.
Your psychic gift/ talent is knowing. Clairaudience, clairsentience etc You have been blessed with so many opportunities and ways out if you desire them. If you need something, it shows up for you, if an opportunity is not for you, you are guided away accordingly. Its kinda like the world is especially looking out for you and your sense of intuition and manifestation is quite strong. You may have things go your way easier than some other people. The people in this pile are great manifesters and masters of their emotions as well. The type of people to make a wish and it happens. Some of you always experience great luck and advantageous coincidences. However, a message is coming through that you should remember not to take things for granted.
How to develop your gift;
Develop a clear channel to your intuition, so that you can receive messages easily. This is important so that you can make the correct decisions, since you are being guided constantly. Developing a strong sense of trust in yourself is important as well. Having psychic clarity or practices that can improve your clarity such as meditation will have a very positive impact on your life. For a specific few of you, there is a set way that your life is supposed to go, a kind of divine purpose that you have to fulfill, and your gifts are meant to align you on this path.
signs/confirmations; blue and cool toned colours, oceans, vines, reeds, fire.
Pile 2
Cards; 3 of pentacles, Wheel of Fortune, Queen of wands reversed, 3 of wands reversed.
Pile 2 you are quite connected with animals and nature, there's a way you can intuitively understand and work with the cycles of life around you. You may care quite alot about the environment and its enhabitants. You may also have a particular fascination with insects. Your psychic gift/talent is this connection. You are the type of person who easily gets signals and synchronicities through animals/ wilderness. Some of you have strong ties to your ancestry and could come from cultures that practice nature based religions with medicine men/ women. You are talented at divination too and could be adept at bone throwing or runes. Strong ties to your ancestors, they could send you psychic messages quite often and work with you to bring in manifestations and blessings. (this last part is only for a specific group of people.) People who chose this pile may have native american/african(particularly the interior/central african communities)/celtic ancestry.
How you can develop your talents/gifts;
Going out into nature and managing your emotions. You may be prone to depressive episodes? or bursts of irritation and anger and may also often get disillusioned with life and feel that it is cruel to you, or that you are unlucky. Learn to take it in stride, there are always ways to seek support from the universe and sometimes bad things just happen. Seek support from your communities(if you dont have one, try to cultivate one) and look to learn from them, you could greatly benefit from a mentor or a guide in your spiritual practice. Carry out research on your ancestry and their ways of life/spiritual practice.
signs/confirmations; small woodland(i know these arent all woodland creatures but im honestly not sure how to classify them😭) creatures eg squirrels, possums, badgers., insects, eagles, warm fiery colours and violet and orchid flowers., 333.
Pile 3
Cards; Queen of wands, 3 of swords, The tower, Page of pentacles reversed, The sun reversed.
Pile 3 you may be quite beautiful and sensual. You aren't afraid to embody your sexual energy and may have broken quite a few hearts. Your gift/ talent is towards healing and transformation. You have depth of character and may have gone through some traumatic experiences but you overcame them and transformed them into wisdom. There is a sort of femme fatale energy about you but interlaced with kindness. Because you present yourself this way people may have been eager to approach you but found themselves transformed instead. Beauty and brains, mysterious and magnetic appeal. You are also talented at witchcraft and could work your magic through glamours, charms, sex magic, lunar magic too. There is a duality here, sometimes you are femme fatale, tight dress and red lipstick, other times you are more nature, cottagecore aesthetic. You are unafraid to present yourself in whatever way you are feeling.
How to develop your gifts/talents;
You may get bored easily and feel that you always have to be working on something. Frequent change and following your intuitions and urges will help you develop your talents; if you feel interested in something you are being encouraged to do some research about it/try to pursue it. Working to see your life in new perspectives you can appreciate is also helpful for you. Don't be afraid to do things that shake you up or that may seem dramatic to other people.
signs/confirmations; sun, chickens, yellow, sunflowers, farms, south american countries .
***
Thank you for participating in this pick a card reading!
Please let me know it resonated for you! Feedback is always encouraging and helps me improve as a reader. :)
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mistfallengw2 · 2 months ago
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Just an asura ask game
1. Do they fit well into asuran society or are they more at home with other races? How do they feel about fellow asura? Is it because of their personality or something else? Is there any deal maker or breaker?
2. Where were they born? Did they like the place? Did they grow up there or did they move away at some point? Do they wish things went differently?
3. What's their family like? Are they still around? Do they like them and get along? Are there any expectations coming from them?
4. How is their social life? Are they generally well liked or despised? Are they involved in any drama? Do they make more enemies or friends? Do they have any meaningful friendship or bond?
5. What's their approach to romance? Do/did they have any partner? Are they more interested in relationships with a predetermined end date or are they looking for a stable long-term relationship? Is the option of having/adopting progeny on the table?
6. Do/did they have any non-sapient companions, like a pet or a golem? If not, would they want one?
7. Do they prefer to work alone or with others? Do others like working with them? Are they competitive or do they prefer that others take the spotlight? How would they fare in the opposite situation?
8. Do/did they have a krewe? If yes, describe them, their roles and tasks. If not, why?
9. What are their hobbies and pastimes? Do they have any natural talent or particularly strong interest that's not tied to their job? If nothing in particular, what do they do with their free time?
10. Is there anything they're terrible at and shouldn't be trusted with? Just how bad are they at it? Why? Has it resulted in any serious damage?
11. What was their education like? Did they go to Splorg's Metamystics Labs or somewhere else for their early education? Did anyone mentor them or take them for an apprenticeship/internship? Did they get admitted into one of the Colleges? If not, what path did they take and why?
12. If given the chance, would they take the position of professor in one of the Colleges? Or would they prefer to become someone's mentor? What would they teach? Would they be a good teacher?
13. What's their field of research of choice? Are they're pursuing it or is something else taking priority? If they don't have one or more, why not?
14. Do they consider themselves intelligent by asuran standards? Can they call themselves a genius? Is it an opinion shared by others or do they just have a big ego?
15. What's their job? Are they good at it? Are they happy with it or do they wish for a different one? Did they change careers at any point?
16. What's their greatest achievement? Was it an invention, a discovery or something else? Did they get any recognition for it? Was it part of their goals or is there something else they're aiming for?
17. Have they ever earned a title or honorific? Do they like it? Are they aiming for a specific/different one?
18. Can they use magic? If yes, do they use it for anything practical in their job? If not, does it bother them?
19. What do they usually wear? Is there any particular quirk to their outfit of choice? Does it show their status or is it merely practical?
20. Has any experiment (or experience) blown up in their face? Did they learn anything from it? Would they try again?
21. Have they ever been experimented on or personally taken part in an experiment? Was it willingly or not? What do they think about it?
22. Have they ever done something awful/unethical, be it in their personal or professional life? Do they regret it or at least recognize it as such? Does it still affect them in any way?
23. Given the history between their races, what do they think of skritt? Are they still a threat or is there a chance of cooperation?
24. Do they have any particular opinion on the Peacemakers and the Arcane Council (and Eye)? Do they have any direct experience with them?
25. Are they (or anyone they know) part of the Inquest? How do they feel about the infamous megakrewe?
26. How much does the Eternal Alchemy matter to them? Is it something they want to understand or do they not care at all?
27. Have they been impacted by that whole Pact thing? What do they think of the First Pact Commander, Aurene and the whole Elder Dragon mess?
28. How do they feel about Cantha and their technology? Is it interesting or an affront to asuran genius?
29. Do they have any interest in returning to the Depths of Tyria? Do they think asura should go back to their lost cities in the Depths to rediscover lost knowledge, or should they be fine with life on the surface?
30. Free space for 3 pieces of trivia about your asura!
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