#and i think that's an important aspect of his character too but like. that's why i like him. he's a real guy. to me.
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what did you think about skadi's handling in arctic summer world? as an ibuki fan i'm puzzled as to why she agreed to skadi's request to stop, but any general insight into what aspects of her were explored here is appreciated.
Thanks to Odin's questionable kindness, ScƔthach-Skadi is the last survivor of Ragnarƶk. That's a situation she's very displeased with and her every major appearance has been her trying to process her grief in some way.
The most relevant attempt is obviously her Lostbelt. She was initially grateful for the lengths Odin went to keep her alive and believed she also needed to go great lengths to preserve the world he left her with. Skadi ruled for 3000 as the most anti-violence Lostbelt King we've ever seen. She constantly had her eyes on her world, and micromanaged all the humans and Jotunns so that there would be no fighting in her world.
She was unquestionably devoted to her Lostbelt, but by no means she made a good job. Her messed up decisions came at great personal cost for the giants who couldn't think for themselves, the humans who only got to live until age 25 at most, and to Skadi herself who had to overexert herself to keep everything in check while also maintain Surtr's seal. Skadi was a joyless woman stuck in the joyless world of her own design. Absolutely no one benefitted from her dystopia.
But playable Skadi is obviously not like that. The world that was hers to care is already gone, and she finds herself free from her queenly chains of responsibility for what might as well be the first time ever. In Chaldea, she's characterized as very lost and clueless. Someone Medb and the other ScƔthach need to introduce to so many things she could never see in her small, enclosured world. She has something of a background arc through many cameos with her experiencing many new things, from food (ice cream, takoyaki, alien monster sashimi) to roles for herself (fairy godmother for Lizderella and Martha, and of course, park administrator).
There's also her Interlude, but I'll get back to it later. The reason why I covered this whole recap of Skadi's character is because Skadi's part in Arctic Summer World also feels like a recap of her character. A return to her origins without the previous stakes. In this less messed up environment, Skadi remains as awful an administrator as she was always and remains self-destructively overworking herself for something the people she's serving didn't ask for.
The difference here is that GƶtterdƤmmerung is a story about Ophelia's inability to distinguish love from emotional abuse, so Skadi had to carry the important role of sincerely loving mother that made everything worse for everyone, while Summer Skadi is in a role where she can review her mistake and not create Super Fun & Colorful GƶtterdƤmmerung 2.
But the part about vaguely self-biographical manga being the medium that lets her examine her past and assess what she needs to do feels like a mark of progress for herself and more like a mark of progress for Jalter as a mentor sharing with others what brought her solace.
As for Ibuki, I think she just stopped because she knew she wouldn't get what she wanted from Skadi's current state. Ibuki wanted things to get joyous and lively, so she ordered Douman to give the Grail to someone full of love. Douman's choice was Skadi because his initial mission was interacting with the Lostbelt Kings, so he was very aware of her love. I don't think Douman was too surprised by the mistakes Skadi repeated here. If Skadi and Fujimaru say they're unwilling, then who is Ibuki throwing this party for?
I get that the end is sudden, but I feel like it works really well for Skadi's long-term characterization. The Scandinavian Lostbelt was a shit place to because Skadi had no respect for anyone's autonomy. After going to Chaldea, disrespecting other people's autonomies remained a recurring problem with Skadi, with Summer Caenis, Lizderella, and Santa Martha all being unconsented transformations.
But then came her Interlude, with the conclusion being that even though she eventually found new happiness in Chaldea because of Odin making her survive and endure 3000 years of trauma, this is not something she wanted, so Odin violated her autonomy and she doesn't need to feel grateful for it. Skadi's consent issues disappear entirely after this Interlude, but since Arctic Summer World was so shortly after it, I like to believe that Skadi saying no and Ibuki immediately respecting also played a part in fixing her flaw.
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I donāt really know how to put this into words, but imma try. I feel like ppl focus a little too much on Ella and Mrs. Valdenās deaths as personal experiences. And what I mean by that is it feels like they sometimes get treated as the sole cause of any of Edgarās troubles and worries while kinda skimming over Saraiās abuse. And I mean actually breaking down all that Saraiās abuse implies, not just jump cutting to when Edgar kills him. Granted I think that also comes with how idvās storytelling works, no time for slow burn. Thereās little mention of the trust Edgar did have for Sarai before Sarai started to become more blatantly abusive/exploitive which is part of what made his abuse all the more insidious.
Furthermore, I feel people treat what happened to Edgar too much like a personal tragedy. Like it was removed from everything else around him and the family deaths and Saraiās abuse were just unfortunate events that just so happened to happen to Edgar. When in reality, at least based on what his 3rd letter is implying, all of those things happened BECAUSE of everything else around him. Ellaās death, Mrs. Valdenās death, Sarai being able to get away with abusing Edgar so long; all of that only happened because the culture of the aristocracy allows it. In Saraiās case, even rewards it. The environment Edgar grew up in plays a major role in what led to the tragedies in Edgarās life, but I feel itās one of the more under talked about aspects of his character. He doesnāt just hate the aristocracy to hate it, he also recognizes that the aristocracyās culture enabled basically every major bad event in his life.
Thatās another reason why his 3rd letter is so important, itās because it marks the point where he tries to get away from it. Killing Sarai was not the āfix-allā to Edgarās problems, leaving the aristocracy was. This is why he still has art block even after killing Sarai. Heās still stuck with the same aristocracy either way. By not acknowledging the way Edgarās environment was part of the reason things ended up the way they did, it makes his bitterness at the aristocracy seem unfounded and like heās just angry at the other people around him for no good reason. It negatively affects a lot of his storytelling by not acknowledging this part since itās not only the root of his problems, itās also a key theme for game 5ās plot line. Everyone in that group is dealing with an unhealthy family situation which affects them in many different ways. This theme doesnāt hold up as well if Edgarās example of this gets skipped over. And thatās not even covering how his example is arguably the MOST important because itās the only portrayal to show cutting off the unhealthy family dynamic and trying to push forward past them.
Iām just kinda sick of Edgarās disdain for the aristocracy being treated like a random add-on to his character and not a deliberate character choice made to further his and the overall narrative.
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I think it's clear Lion Guy has climbed AT LEAST to the top #2 on your fav twst characters list..... but do you think he'll ever surpass J word?? lately you've been rambling a lot abt Leona but tbh it's obvious you rlly rlly love Jade too from all the posts I've read abt your feelings towards him (which have helped me understand and appreciate him more, too!)
sorry if it's smth weird to ask btw, I know feelings/thoughts abt fictional characters sometimes can be pretty personal- so feel free to ignore this š
For your reference, here is my personal Twst tier list ^^ Itās up to date as of the recent book 7 part 12 update. (And to be clear, the characters placed in the same tier are in no particular order; just because Silver is first in the "tolerate" tier doesn't mean I like him any more or less than Deuce, who is next in the row.)
If youād like more specifics on why I do or donāt like a particular character, please check out my FAQ in the pinned post or look at #character opinion bingo. If the character youād like me to elaborate on isnāt addressed there, then you may send in an ask about it.
Please remember to be respectful when discussing character preferences; do not attempt to convince others to change their minds or imply/tell them that they are āwrongā for feeling a certain way about a character.
I donāt mind the question! This blogās a place for me to express myself (whether creatively or critically/more analytically) and to share my opinions on certain aspects of Twst ^^
I don't really think to put specific numbers on characters most of the time because I personally get really anxious about rankings š¤” According to the same friends that said all of this though, they basically agree that L*ona is pretty much second place or that L*ona has already surpassed J word. A particular friend likes to joke that āitās Leoverā, and another one says, āitās like Raven divorced J word for L*onaā. And honestly š¦š¦ if I'm being 100% truthful, I'm a little scared myself that some cat boy I disliked back in 2020 will shoot right up to the very top š When I think about that... OOooOoOooooOOOGH, IT REALLY GRINDS MY GEARS BECAUSE HE'D BE SO ANNOYING AND SMUG ABOUT WINNING FOR ONCE. Finally clawing his way up from rock bottom... past second place (where he was perpetually trapped for most of his life; second place to his older brother, second place to that lizard, second place to eel)... to snatch the crown from the jaws of defeat... š¢ (You can't see it, but I'm pounding the wall with my fists--)
BUT IT'S OKAY, IT'S OKAY GUYS (<- huffing copium) IT'S JUST THE CONTENT RELEASE BIAS... Like, L*ona has gotten SO much more focus recently that it might be a little unfair to compare the two right now??? He got that Nightmare Suit SSR and played an important role in the Halloween event, then immediately got his time to shine in his book 7 dream, on top of us being forced to go through all five Heartslabyul dreams with him. That's not even mentioning the fact that the Episode of Savanaclaw manga is hyping us up for his OB reveal in January, or his hometown event rerun that's currently going on in the JP server. I keep telling myself that as soon as J word gets a new exciting SSR or story content that I'll swing right back around to him š He hasn't gotten anything substantial lately... And let's be honest here, L*ona has a complete advantage no matter what the situation is for J word simply because L*ona is a dorm leader and an OB boy. There will always be more attention and detail showered upon him and his development over J word's OTL There's just... more L*ona lore to chew on. The other part of it is a large chunk of what I discuss on this blog comes from interactions with my readers. If readers submit more asks about L*ona, then I'll naturally talk about him more. Pair this with the guarantee that he's getting more screen time because of the remaining Heartslabyul dreams, and it becomes constant lion reinforcement.
sdfhladiyofyfaey8gFP9MGEEGA ANyWAY, sorry if that didn't quite answer your question... I didn't want to give a definitive response because I can't really tell what will happen in the future but hey, you guys wouldn't think any less of me if something happens, right š¤”
#disney twisted wonderland#twst#twisted wonderland#disney twst#Jade Leech#Leona Kingscholar#notes from the writing raven#question#Jade Leech thirst#NOT L*ONA ROT#book 7 spoilers#jp spoilers#episode of savanaclaw#episode of savanaclaw manga
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This is a different topic than my usual stuff, but I was relistening to Epic: The Musical and wanted to talk about my personal interpretation of Calypso's character both within and out with the musical.
So a couple things to consider when going into this:
The original material and the biases/lense that it was created through
The long game of telephone that has moulded the current view of her character
The changes made from the Odyssey to Epic
In the original material, Calypso is trapped on the island of Ogygia for supporting her father, Atlas, in the battle between the Titans and the Gods. When Odysseus washed up on her shore, she took a fancy to him and proceeded to attempt to court him. She did not take no for an answer and in fact cast spells on him through song to force herself onto him. It is noted that, later in his stay on the island, Odysseus would spend most of the day crying on the shore before being forced into bed at night.
TLDR: in Greek Myth, Calypso is a horrible person.
In Epic, some liberties are taken for a multitude of reasons:
Dramatic effect
Narrative flow
Thematic storytelling
Making it more 'PG'
The big one here is the last point, although Epic covers a lot of violent acts and tough topics, but some aspects do need to be cut in order to not make the musical too graphic. For example, in the original myth, Odysseus and Circe definitely have sex, in fact, she has a child with him. So Jorge trimmed down the complicated relationship Odysseus has with Calypso, that is perfectly fine, in fact, it probably works better in the medium than being 100% accurate.
To talk about the version of Calypso in Epic; she was cast away as a child and naively fell in love with the first person she saw. My interpretation lies somewhere in-between these versions. I believe she was isolated on the island (something present in both), but I do not believe she was entirely well meaning yet harmful.
Calypso, at least in my eyes, became obsessed with the first contact she has had in a century and did, like a school-child, gain a naĆÆve crush. But I believe she was cruel and manipulative to Odysseus and is not free of blame for what she did.
Based on the lyrics present in Paradise, she does not reveal her Godly nature until after Odysseus threatens violence if she does not leave him alone, this is a threat to him. She will play nice as long as he does, but she always has the upper hand. She also uses his friends' words against him to manipulate him (open arms), plus she almost completely ignores everything he says during the song to continue her fantasy of a perfect couple.
In Not Sorry for Loving You, she sings a very half-hearted apology that sounds like a YouTuber apology video where she apologises for how he interpreted her behaviour (I'm sorry if my actions offended some people), she blames her actions on her own problems (I've been having a real hard time you guys and wasn't thinking straight). My interpretation is that, she is (as she says) not sorry and is fully aware of what she did, just hoping he would believe that she was simply trying her best and that he would choose to stay.
An important factor that stops Calypso from being 100% awful is that she is a goddess with a skewed interpretation of mortality and of human emotions. She doesn't understand why this is such a big deal to Odysseus to be faithful and get home soon, they have all the time in the world. 7 years is merely a moment in her lifetime. It is also important to note the general reception to Calypso's actions at the time of the Odyssey. It was common for mythological characters to take war brides and the like in many Epics, even Achilles has a bride given to him as a spoil of war. The use of an action like sex in the Odyssey is to demonstrate a power imbalance and a sense of ownership. Calypso takes Odysseus like a spoil of war because he has lost and the Gods have won. In the Odyssey, Calypso does not do this because she is a horrible person, but because Homer wanted to demonstrate the loss Odysseus has faced.
I also find it weird that Calypso is brought up so much surrounding the topic of consent when, in the original myth, Circe does the same exact thing. In fact, it's like her main thing. She turns Scylla into a monster for being with a man she likes, she turns a king into a beast for noting accepting her courtship and has sex with Odysseus in exchange for help home, giving him a child.
The changes for Circe in Epic work because Circe's job in the story is to demonstrate Odysseus's wit and his devotion to Penelope, so she can still help him after he proves he's 'not like other men' (he's a monster rah rah rah). With Calypso, you cannot make it so that she respects his choice, or that would make for a pretty chill 7 years.
TLDR: In both the Odyssey and Epic, Calypso is more important as an idea than as a character. She serves to show how far Odysseus has sunk, lost the war and has been taken as a spoil, defeated and broken.
#epic odysseus#epic the musical#epic the vengeance saga#epic the wisdom saga#epic calypso#calypso#odysseus#circe#homeric epics#the odyssey#the illiad
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it's true that sometimes people will soften eiffel, forget that he's kind of a dick, and play up the more good-natured, goofier aspects of his personality while downplaying how self-centered he is and the amount of undeniable Cis Guy Behavior he is known to display. but his character arc only works the way it does because he is, despite everything, very lovable - it's there in how minkowski's reaction to eiffel's conviction is set up to mirror the expected audience reaction, and desire to believe the best in him. wolf 359 captures something very real in eiffel that i've never seen as authentically represented anywhere else: a sincere, kindhearted man who still perceives himself as the default type of person, who wants to do right by people, but perpetuates harm through selfishness and ignorance. he's held to account for it, but isn't condemned. it matters that he improves because the people holding him to account are doing it out of care for him, because they want him to be better, and to be in their lives.
#wolf 359#w359#doug eiffel#i'm half asleep but. you know.#eiffel is a difficult person and a screw up in very average ways. and i think that makes some people LESS charitable to him#because it's far more likely you know someone with eiffel's faults compared to some others who are. objectively worse people but#in ways that might feel less personal.#and i think that's an important aspect of his character too but like. that's why i like him. he's a real guy. to me.#and i think the show wants you to like him too. at least as a character. it wants you to care what happens to him.#but i'm always surprised when eiffel is someone's 'i like him but would hate him irl' character because that is Not my experience.
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Literally a genuine question no ill intent
What do you like about Aira? As much as people are absolutely adamant Akira is projecting (I really don't think he is (I'm not saying Akira is innocent) I just think he's trying to address the prejudiced thoughts the average Japanese person will have on the Ainu) Aira's weird comments and behaviour to Hiiro have been there since day one. And I also think Aira being the one who says all this is because he's supposed to reflect the fans and the average Japanese fan probably isn't that educated on the Ainu + there can be a good few racist enstars fans...
I'm not trying to sound heated about this I'm just coming from a genuine place, what appeal is there in Aira?
Also, as much as the Aira fans are talking about blaming Akira, I feel like there should absolutely be a focus on Hiiro right now considering that comment was... yknow said to him. I just think we should actually be talking about the Amagis considering that comment was intended to discuss the Amagis and their culture and the discrimination they go through.
i had someone ask me a similar question once but not in the context of all thats happening currently so you can read that here if youre inclined
buuuut what made me like aira so much in the first place was honestly that his concept as a character is really funny. i made a post a long while back that went into the funny meta jokes that you could make using aira as a character before i really knew much about enstars at all. having a character in your idol series that loves idols and canonically reads fanfic about them is just a funny concept in general. and as i continued to read more he continued to be funny and annoying and endearing (his little mini interaction with midori comes to mind immediately. there is something wrong with him)
also i tend to gravitate towards characters that give me like. little sibling energy. i love having a favorite little guy to dote on
but afterwards what really drew me to him was the main story!! thermometry specifically comes to mind (ouuugh,,,,). his feature scout stories are also great and so is feather touch! i wont like. go into detail really cause my blog is covered in me talking about aira already
his dynamic with hiiro is one of my favorites too, especially in mainstory. their dynamic isnt JUST aira says shitty things to hiiro and thats it. their relationship develops really far to the point where aira admits that he needs hiiro as much as hiiro needs him. they're young and inexperienced and kind of codependent as they're trying to keep themselves from going under in a sort of cutthroat industry. i think thats really neat. their relationship is really sweet to me and aira is a great tsundere type of character. he regularly is shown to actually like hiiro a lot as mean as he can be to him sometimes i.e. here. and you know the whole holding hands thing (which they also fucked up in the climax story but Whatever)
theres also this. which i think about regularly. the hiiai shipping fuel is vast
and additionally i think aira has some really great relationships with other characters too, alkaloid especially. feather touch develops his relationship with tatsumi a lot and its one of my favorite aira moments. i couldnt find my screenshots for this one but basically aira gives tatsumi his unlocked phone (something VERY important to aira since hes a little screenager) and it shows tatsumi just how much aira trusts him and he realizes how important aira is as a friend to him. being someone with a history like him aira's friendship is sort of new to him and it helps them both grow
he loves his friends so so much and heās had a positive impact on all of alkaloid. he is its heart after all
but in any case i'm not going to like, defend myself for liking aira. i am aware that the shitty stuff has been there from the start but i've said something similar in the past that was like. aira isn't real and he cannot take accountability for what he says. he's a character written by real people who doesn't have any control over how he acts. so i guess that's why when i think the writers write something i dont think he would do or say in my own personal aira opinion i can sort of brush it off as just bad writing.
and not in the sense that i dont recognize that enstars sucks, because it does. enstars can be terribly racist sometimes and not just when concerning aira, and thats important to talk about (i.e. the orient cards, the king of thieves cards, etc). but at the end of the day the most important thing to recognize is the people and company behind the game as well as the real people who play the game and are affected by it. and not like, the specific characters in the game. cause they didn't actually do anything or feel anything you know
#cryn answers#anon#enstars#media analysis#im a miraculous ladybug fan im used to pretending that the thing i like is better than it actually is lmfao#was including sources for what im saying too much??#anyway i didnt even touch on airas own experiences with racial discrimination#i dont think its written perfectly so thats why i didnt talk about it but its an important aspect of his character too#and an important part in his place in alkaloid#also i hope i dont come off as rude or upset in this anon#i appreciate you being respectful#but also im a little tired of talking about this ill admit it#i enjoyed rambling about aira again im just like :( that its cause of all the discourse and whatever happening right now#blegh#i think its kind of like. i mean if you only hear little tidbits of what a character is like through twitter screenshots#youre not gonna have a full picture#and i think thats how it is for a lot of enstarries with aira#and thats not a jab at anyone i dont know jackshit about like. mama or undead or fine or akatsuki. and thats fine#theres too many characters for me to know everything about everyone#but with aira specifically his only character trait to the people who dont produce alkaloid is 'the racist one'#and that sucks#but anyways. thats all i have in me for now
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YT showed me a dub clip of the battle between Friede and Amethio in HZ025, specifically the scene when Friede uses Terastal to beat Amethio.
I checked it out to see how it was, and the original line when Friede says "sorry, you forced me to stop holding back" was changed slightly. Friede also apologized there, and said something along the lines of "I had to stop things from escalating", which I thought was interesting.
#sometimes yt recs me dub clips of horizons eps in my language (which isn't english)#i checked out some of them because i was curious about how spinel would sound like ww#i am writing this just because the change in line makes me think of my own interpretation of friede in this scene and in general#in regards to amethio#the original line was already super interesting to me because i think friede was genuine in his apology#and he didn't want to end the battle in such a way but he had to#and the change in line makes me think of how friede stops things from escalating and prevents them from getting too bad#and he is there to prevent amethio from reaching a point of non return in a way#which is an aspect i really like about their dynamics#because other older figures in amethio's life basically all enable him such as zir conia or hamber (and i get why things are that way)#and i like that friede is the only one who puts his foot down and will go like 'no. i won't allow you to do that' and stop amethio#and he doesn't put up with his bullshit. it's important to me that amethio gets to have someone like that#someone who will stop him and call him out etc. i think it's neat#and it's also cool that ep 25 had them as enemies but 20 eps later they worked together as allies naturally#hz025#character notes#episode notes
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I actually like the last chapter. I think the ideas are very good. I have my qualms on how some things were managed, as I always do, but I think shonen authors get tangled in the expectations of a shonen to the point it jeopardises their writing, often even when they're not lacking in skills
#I think the nothingnessā the absenceā the moving on despite everythingā... is a good if heartbreaking idea#and we do see snippets of it throughout the entire mangaā yet I think it is mostly lacking in execution#I like the quiet ways in which we see the characters mourn. How Megumi laughs at the letterā#how Shoko muses about how Satoru should have let her take care of Geto's bodyā the faint smile when Megumi agreesā#how Shoko quits smoking againā Yuuji giving this person hope and a second chanceā making a reference to him not being executedā#and giving Sukuna too a chance for him to take one day a different path#All those are very good ideas and all those are very moving quiet ways of grieving. But. It feels in general so lacking#There's so much of everything else in contrastā even things that have way less importance narratively than this most of the timeā#that it feels lacking. Especially with how one has to dig to find these things. There's so much that could have been done with the same idea#And done so much better. But the idea is good. The absences are good. The quiet presences are good.The nothingness is good if bitter and sad#But it could have been written better#I also think this ending with Yuuji apparently knowing about Sukunaā his liesā his little hint of softnessā the potential second pathā...#makes even more believable why he'd try at all to offer him a second chance. And I love that Yuuji knows him and I love that he still...#leaves the door open for that second chance to occur at some point. Trusting that Sukuna would walk that other path next time#And I love that without openly acknowledging Gojo he demonstrates that he hasn't forgotten him in his acting#How he gives that guy a second chanceā how he jokes about him not getting executedā how he wants to make sure peopleā 'problem children'ā#don't get left behind. He doesn't mimick Gojo in his power but in this flippant but caring aspect and thus he's not forgotten#I do like this. It's heartbreaking. Gojo's desire to be forgotten is bittersweet as it's in a way a desire for... normalcy and humanity#To be surpassed. It goes well with how Gege says Gojo can do anything and thus why he does nothingā not even hobbiesā#to leave something for the future generations and not being another wall in their achievements#Gojo's desire to be forgotten is in line with the constancy of his writing when it comes to being drunk on his status#and yet resentful of his loneliness. It's a mix of being left behind and not being left behind#For being left behind and forgotten would mean he is more like the rest. Just another step forwards#And he'd have done what he wanted to achieve. Sorcerers can't stop a long while to grieve but Yuuji takes his words and actions#into consideration and steps forwards. Does the same. Fulfills Gojo's expectations. Walks towards the future. And that's the legacy Gojo#wanted and not going down in history as a legend or the strongest. He was just a teacher. Like Yaga was. He was not even the principal#Just a teacher. His roleā the role he chose for himselfā has been fulfilled. Now all this could have done way better#Something of Yuta and Megumi given their dynamics with Gojo would have been good. But I guess Gojo's 'at least one' works well#with Yuuji being the one doing the work. Yuuji was also ontologically alienated since birth and still he too remained cheerful and flippant#despite being so lonely so I guess the final parallel is intentional. But it could have been managed better still. The idea is good though
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not to talk about the hunger games again, but i've seen several people in the past (particularly on instagram) try to claim that gale is better than peeta because peeta's boring. and it's a take that's always baffled me because peeta is genuinely just a much more fascinating character imo. he's one of the most dynamic and complex characters in the book. he's the opposite of boring. like which series did you read if you think gale is more interesting? because we clearly were reading different books.
#and like. i do think gale is interesting#but mainly when he's used as a contrast to peeta in regards to their relationships with katniss#his appeal doesn't lie in his own characterā but in his interconnections with others#on the other handā i think peeta is an engaging character in his own right#i mean obviously his role in the 'love triangle' (i hate calling it that) is also important and thought-provoking#but unlike galeā peeta is super compelling as an individual too#and that's why i genuinely don't understand why people would find peeta boring compared to gale#peeta is interesting as both an individual and an aspect of a relationship. gale's interest disappears when it's not in regards to others.#i mean obviously that's just my opinion but yeah
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I've seen a good number of people ask a question along the lines of "why do characters like Falin and hate Laios when they're so similar?" and i've also seen good analysis on the differences in how the touden siblings carry themselves that would, despite their shared traits, make a person gravitate to one more than the other.
But i feel like we've overseen one very central thing here.
People don't like Falin
Like... the average person in dungeon meshi doesn't like Falin. She was deeply ostrasized by her home village, in magic school she had zero friends before Marcille and the others generally saw her as strange and a bit offputting.
Characters like Namari and Chilchuck like her well enough but not necessarily more than any other member of their party, including Laios. Neither Kabru nor his party think much of her. The canaries don't give a fuck about her. Toshiro's retainers don't see her as anything else than the weird foreign girl their boss has a crush on.
The reason we think everyone loves Falin is because, despite all the indifferent side characters, the 2 most important and central characters of the story are Laios and Marcille. Who are NOT representative of the average attitudes to Falin! But necromancy georg number 1 and 2 are our main eyes into the story and they love Falin so much that it colours our perspective of the whole world.
The only side character who qualifies as liking Falin and not Laios is Toshiro (at least at first, as he ends the story on much better terms with Laios) and that says a lot about his character, with him drifting to the quiet Falin precisely because of her oddness but being both uncomfortable with and deeply jealous of Laios' much more open expression of that oddness. Because he's a repressed guy from a culture where etiquette is incredibly important.
But like I said, that's a specific aspect of him, not to the world at large.
Because there's also people that click more with laios than with Falin.
Kabru, for one, who is initially distrustful of laios but clearly also deeply fascinated by him and drawn to him.
Minor spoilers, and you don't have to read too deeply into this, because I don't think Kabru particularly dislikes Falin or anything. But it's interesting that when he talks about his distrust of the toudens in ch.32 he's talking about them both. But his big friendship declaration in chapter 76 is aimed squarely at Laios, he doesn't say "you and your sister" he says "you"
And Senshi!! He instantly clicks with Laios, well before he does so with anyone else in the partyā who he also becomes friends with, it just takes a bit longerā specifically because they bond over their shared special interest in monsters!! Senshi is kind towards Falin and cares for her wellbeing, but he also... doesn't know her. The reason he is even here, helping to save her, is because he and Laios bonded over monsters and he wants to help his new friends out!
Of course, the theme of neurodivergent isolation is very present in Laios' story. I'm not denying that. He does turn people off, without meaning to and unable to fully understand why! But so does Falin. And just like there are people who like her despite of or even because of those traits, there are people who do the same with him.
In conclusion: "Average person loves Falin and hates Laios" factoid actually statistical error. Average person is neutral on both Falin and Laios. Georcille, Laiorg and Geoshiro, who live in the dungeon and think over 10,000 Falin-loving thoughts a day, are statistical outliers adn should not have been counted.
#dungeon meshi#laios touden#falin touden#yes dungeon meshi is a story about the neurodivergent experience (and many many other things)#but through that lens it is also basically autistic wishfullfillment#where people come to see and appreciate you for who you are and your specific special interest is tantamount to saving the world!#and so OF COURSE the two most obviously autistic characters are going to have people who deeply care about them#both despite and because of their autistic traits!!
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It speaks volumes when Lavellan calls Solas a "terrible liar" in the Cobbled Swan. Rook is, of course, confused by this. "He's the god of lies," she says. But Lavellan clarifies, because that's not what she means. She means that he can't tell "lies of the heart." That is why he had to turn her away, because he actually could not deceive her.
Varric, very early in the game, also refers to Solas as "sentimental." He says to Rook, "He could burn the world down, and the thing that would make him cry is a single flower with blackened petals."
There's something very interesting about the elven god of lies and deceit, who unwillingly wears his heart on his sleeve, essentially creating a new version of the world in which all sources of raw, magical *emotion* that, according to him, used to imbue it with so much life and beauty have been compartmentalized from the more brutish, harsh aspects of the physical world. Because he, himself, has had to do this very thing to his own heart. He's "split." A very cool archetype. When he tells the Inquisitor to "harden her heart to a cutting edge" in Inquisition, he is projecting. Solas has built a "veil" within himself, to protect his more stern, militaristic identity as The Dread Wolf from the effusive, soft, and intelligent man that is Solas. It's the only way he can get anything done. Perhaps we should more aptly call him the god of stoicism and compartmentalization.
It's also interesting how well characters like Varric seem to know Solas, because it communicates that Solas did open up to the people of the Inquisition, during which time he "played the role" of quiet, unassuming Fade mage. Perhaps this wasn't a role at all, however, and perhaps this is why he is failing so spectacularly now. Who he really is is just this man who fell in love and made friends and found a home within a community where he did not have to cut off his emotions in order to lead. This was the "breach" in his plans, so to speak. It tore his world apart.
The whole story of Veilguard actually starts because Varric knows he can appeal to Solas's emotions and that this has a high chance of working to some degree. It's important to remember that while Varric didn't change Solas's mind at the ritual site, he was able to keep Solas talking long enough for Rook to sabotage his plans. Solas entertains Varric's pleas, because, sort of as Rook guesses with Lavellan at the Cobbled Swan, in some ways, Solas wants to be stopped. He wants someone to pull the reins on him because he is too prideful to stop himself.
Thinking back to Trespasser, I remember we all sort of knew this right away just in reading his body language. I remember someone making a whole post about it, and how he will not allow her to get too close to him. When she approaches, he takes a very measured step back. And later, as he takes the anchor, a task which requires him to take her hand, we see exactly why this is. He breaks down, calls her his "love," and kisses her. He is so stern and so measured and in "control," but then, all it takes is a single touch from the woman to whom he showed a glimpse of his true heart, his true self, to bring him to his knees.
The Veil as a narrative manifestation for how Solas tends to seal his own raw emotions away from others in order to function as the revolutionary general he had to be for centuries is a very beautiful construct to me.
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it helps me to remember when i get sad about how annoyed lydia gets in s4 is that sheās fourteen at that point so she is ACTIVELY going through puberty. and weāre all kind of annoyed with the world at that point, even the people we love.
that's very true. she's also known him for years at that point, and he can be uhh a lot. he can't get away with displaying his huge flaws as often as he used to, lydia doesn't allow it, and when he DOES get away with it, the episode ends with lydia disappointed and even outright mad at him. Midnight Scum in particular is so hard to watch, you can see her losing respect for him as the episode progresses and...then it ends. episode over. beetlejuice is horrible, what did we expect?
but yeah season 4 is. whoof man.
sure, you can chalk up part of it to teenage hormones making her more irritable, but i really do think she's just like, at her limit sometimes. i can't blame her, i too want to strangle him a lot of the time and i'm not even the one putting up with his shit, babysitting him or having to deal with the consequences of HIS actions.
this isn't Critter Sitters anymore, she is simply not having it and she won't make a cute little excuse for him "oh he makes me laugh and eats bugs hee hee"
season 4 lydia reacting at his jokes like šš
she's probably heard that one a thousand times by now. beetlejuice is a static character; he doesn't change, he doesn't go through character development, he doesn't learn his lesson (outright refuses to) but lydia DOES change. and she will continue to change as she grows older. and i KNOW this is a sad theory but i can't help but think that, as she grows and moves forward, she's just...gonna leave him behind.
it'll be hard for her not to. not only is she starting to make her own life and will continue to get busier and busier and not having time to hang out with her ghoulish best friend...she's also maturing. something beetlejuice has never done, and seemingly never will. and as she grows more mature, those puns and pranks and hijinks will become less funny, and his lying, clinginess and refusal to grow will become more evident. season 4 has lydia expecting better of him and being let down, constantly. if it's exasperating for us imagine how it must be for her.
at what point does it become too much? how often has lydia sat and thought about this kind of thing? considering how intelligent and sensible she is for her age, probably more than a few times. this dead guy inadvertently saved this depressed little girl by becoming friends with her and giving her the confidence to be herself and make her own friends. does she know that though? beetlejuice does, he saw it when they showed him the reality in which lydia never meets him. but lydia has no idea (and he will never tell her) so sometimes i wonder if she's missing that key aspect of why he's so important in her life. it's possible she might've come to the same conclusion herself; but even then, these things can be hard to remember when you're having to, once more, clean up after him and the messes he gets them into because his chaotic impulses are always stronger than him. you can tell she's very tired of this. and she will become even more so as time passes.
best friends forever though.
...
...right?
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Why I Love Hanamusa
I get this question very frequently but have never given a really in depth, definitive answer. All just kinda implied through my comics and spread out asks. So here's this I guess! Long post ahead:
First, as a PokĆ©mon fan in her mid 20s, I love seeing a ship where the characters are both in their mid/late 20s. Already, theyāre much more relatable to me and my current experiences. Most PokĆ©mon ships are between preteens, which can be cute but ultimately donāt interest me as much as they used to when I was a kid myself. Not enough to get super invested in and draw a lot of fanart for anyways haha.
Iāll also start by saying that canon doesnāt always influence whether or not Iāll ship something. Iām much more drawn to potential. Could the characters work together? Do their personalities work together in a nice way? I feel like this so much of fanon is anyways. Especially with queer relationships because theyāre rarely depicted in the first place. A lot of the context for these ships is usually up to the fans to piece together or make up in general. And thatās the fun part to me!
Jessie and Delia have only met in the anime a handful of times. Any interaction theyāve had has either been pleasant, or just a typical Team Rocket interaction, with Delia dismissing them/not seeing them as a threat. Already a great jumping off point for me since, truly, they donāt have any actual beef or true, ill feelings towards each other. Itās not TOO out of the realm of possibility for them to potentially fall for each other. āBut Jessie chased Deliaās son around trying to steal his PokĆ©mon!ā Thatās where that dismissive and aloof attitude that Delia has comes into play. Iāll go more into Deliaās whole deal a bit later but I do think this aspect of her personality is a large reason why this ship can work. Itās not that she doesnāt care that Jessie has a bad past, but she can tell that, on the inside, Jessieās a good person. And, in a scenario where Jessie is trying to become a better person, is forgiving enough to give her a shot. I feel like this is such a solid foundation for a ship. A character who has done wrong but is trying to be better and another character who is willing to help them be better. A classic dynamic!
Itās not just one-sided though; where Jessie is the only one benefitting and learning from the relationship. I believe Delia could get a lot out of being with someone like Jessie. To understand why, I think itās important to know these charactersā respective backstories.
Jessie is an orphan/foster child who grew up in poverty. Her mother Miyamoto (from The Birth of Mewtwo) was a Team Rocket operative herself, who went on a mission to find Mew. In order to do this, she had to leave Jessie when she was just a toddler. Unfortunately, Miyamoto went MIA on her mission leaving Jessie to more or less fend for herself. Jessie went through life with zero stability, evident by her MANY different careers and constant moving around. Itās implied in the show that she went from foster home to foster home, and later in life tried being an idol, weather girl, florist, wine connoisseur, actress, most notably a nurse and finally a Team Rocket field agent. And even while in Team Rocket, she, James and Meowth were always doing odd jobs to get by. We see that Jessie used to be a sweet kid, and even adult, but the world and her circumstances repeatedly did her dirty, leading her to become the character we know today. Hot tempered, mean, selfish, etc. But despite this, her soft side does still shine through for the people and PokĆ©mon she cares about. She is incredibly loyal.
Delia, unbeknownst to a lot of fans, also had a rough past (see Pocket Monsters: The Animation). Like Jessie, she had a lot of dreams and aspirations like wanting to be a model and even a trainer. But when she was 10, her mother didnāt let her, telling her that she had to stay home and learn to run the family restaurant (sheās an only child). Deliaās father left her and her mother to be a trainer, and never returned. When she was 18, she married Ashās father and became pregnant shortly after. But right after Ash was born, he also set off to be a PokĆ©mon trainer. And soon after that, her mother passed away, leaving Delia with just the restaurant and baby Ash. This gives so much context to Deliaās attitude in the show. We see that Delia is pained whenever Ash leaves on a journey, but she never shows that pain to anyone. ESPECIALLY Ash. Sheās very quick to shoo him off when he shows any sign of wanting to go on another journey and even when he returns home, she acts more excited to see Pikachu than him almost every time. Without all this backstory, itās easy to just read this as a funny gag, BUT with context, I think it really shows how quickly Delia shuts down and detaches in order to not confront her own feelings. Sheās afraid of losing people and getting hurt again.
All that said, I think Jessie and Delia provide each other with EXACTLY what the other needs.Ā
Aside from becoming rich and famous, Jessieās biggest aspiration is to get married. In my opinion, this is more so an underlying want for love and stability. There is no one more stable in the show than Delia. Deliaās lived in Pallet her whole life, sheās worked at the same restaurant since she was young and she is always there when Ash comes back home. She has all the love, patience and stability Jessie needs and craves. While forgiving, Deliaās not stupid and can keep Jessie in check. Deliaās also just an angel, which I feel, would make Jessie want to be better. And on top of all this, on more of a surface level, Deliaās a chef and excellent cook. She shows love through cooking and Jessie, who grew up poor, regularly starving and eating snow, happily receives that love. Jessieās able to live a happy and healthy life with someone like Delia.
Delia, as stated, is very stable. Likely pretty monotonous and solitary, especially living in such a small town like Pallet. This isnāt a bad thing but itās a little sad when you consider that Delia also had dreams of traveling, being a model and a trainer. She had to give up so many dreams in order to fulfill her duties as a restaurant owner and mother. And even now, when Ash is off on his journey, she feels the need to always be home and be that stable pillar, leaving behind any ambitions she had, thinking itās too late for her (sheās only 29 btw). But then along comes Jessie, dangerous, passionate, an absolute firecracker. Someone whoās whole life has been about chasing dreams and either, never giving up on them or finding a new dream to chase. Upon learning about Deliaās past aspirations, I could see Jessie pushing her towards them, letting her know that lifeās too short and she has nothing to lose from trying. On top of this, Jessieās also loyal. She, James and Meowth are depicted as doing anything for anyone who gives them food or shows them kindness. Delia does both so thereās no way Jessie would leave her. This fulfills an essential need for Delia, who is afraid of the people in her life leaving her.
Thereās so much potential for mutual growth and learning between these two and I adore that. They compliment each other, they help each other and they bring out the best qualities in one another.
Iām not really sure how to end this and I could truly talk about them even more but I donāt want this to be tooooo long haha. OH I could end it with maybe the most funny aspect of this ship that I've brushed over and also what drew me to it in the first place. Jessie. As Ashās stepmom. THE END.
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Alright, time to share my opinions about Veilguard!! I have both criticism and praise so bear with me as I jump from one extreme to the other š spoilers ahead of course!
The game has a very rough start with the dialogue being formulaic and rushed and the characters overexposing. It feels like a heavy handed attempt at summarizing all of previous games' lore for newcomers or in case you forgot but it's so overdone it feels coddling and trivializes a lot of previous events. Luckily this gets better once all of the introductions are out of the way, though the excessive hints and clarifications continue until the end sadly.
The locations are absolutely incredible and very diverse!! This is a highlight of the game for me. There is so much detail and care in every map and there are so many of them. My pc is struggling to reach medium settings and yet everything looks stunning. The verticality of the maps is so imposing and the graphics have a very dreamy quality that I love. I also enjoy the maze-like structure to the maps, it's more linear but makes everything look a bit more intentional. The color and light direction was amazing, all the visual development really!! it has to be one of the prettiest games I've ever played.
When I started I have to admit it did not feel like I was in Thedas and it all felt a bit theme-parky, if that makes sense. A lot of previously important and established world elements that made Thedas what it is were overlooked or made irrelevant. But the more I played the more it started to feel a bit more similar to Inquisition, for better or worse depending on what you feel about Inquisition. But!! this also feels like a selectively sanitized version of Thedas compared to previous games. In it's attempt to stay safe and uncontroversial in some aspects it loses a lot of substance and it changes the tone. The surface level politics, ignoring previously established major societal issues and a tell-don't-show approach makes the world seem more simple and shallow with no grey areas to explore. ( the humor also falls flat and out of place often too, and WHY is everyone always smirking, enough!! godlike beings are destroying the planet please this is not the time for Marvel banter aaaa )
The pacing at the start is a bit of a mess. It is so fast it felt like jumping from one world shattering discovery to the next with no time to process. The characters also seem to underreact to important information and major developments. It felt like the game was rushing me through all this to get to the part of the story it wanted to tell me while I was still wrapped in my shock blanket trying to catch my breath lmao. I really like all the key story points they touched upon, I just wish they dwelled more on them to give them more narrative weight. ( though blaming every bad thing to ever happen on the Elves was certainly..a choice )
I think the writing could have used more subtlety in the first half and more boldness in the second š but I loved the thematic parallels between Rook and Solas and how every quest informs the main storyline. I do wish Rook was given more impossible choices and put in more difficult situations that forced them to lie or betray their own to better drive the point home though ( listen I just love a Trolley problem!! we need more of those, I'm the Trolley problem's number one fan!! ) I feel like they missed the chance to put Rook in Solas' role and be as vilified and hated for it as Solas was despite their best intentions which would make Rook's regrets stronger and in turn make their escape from the fade all the more impressive and give them a better understanding of Solas to either use against him or earn his respect. The line 'they called me the Dread Wolf, what will they call you when this is over' from the trailers was so good I was waiting for this!! But everyone just loves Rook no matter what!!
But I feel like I stated too many negative aspects in a row so moving on to some things I enjoyed!
The characters were very lovable to me. The romances weren't as long or impactful as I would have liked but I enjoyed all the companion quests. Emmrich is a delight and his quest is so wild and fun. I loved learning about Nevarra and I was awestruck by the Grand Necropolis. The mourn watch was so interesting, it showed a whole new side of Thedas' lore I knew nothing about! and I loved Manfred! Davrin is so charming, he became a favorite. I loved his quest too and learning more bits and pieces about the Dalish was great, I wish we got more. Seeing the Wardens through his quest also made me enjoy them a lot. Assan was very cute too and I'm glad he was treated as an animal and not turned into a goofy Disney sidekick too much lmao š Lucanis is hilarious. The fantasy Spain/Italy was a bit silly and off at times but he is very sweet! and I love the Spite possession, that was so fun I'm glad they kept him that way! Bellara is adorable, her first backstory quest made me cry and I just love a nerd! I wish the second part of her story was written better however, and she sort of devolves into 'it's hard, I wish it was easy but it's hard' dialogues too often sadly. Anaris and the Forgotten Ones' portrayal was underwhelming and anticlimactic which was disappointing. Harding is also very cute and her Titan plotline was the most interesting to me, I bawled my eyes out in her quest!! I love the dwarven lore of this universe I'm so happy we got more of it!! ( she also fucking died in my playthrough?! I was devastated what the hell š 'whatever it takes' WEUEUGHHHG I'M SO SORRY) Neve was a slow burn for me because of my choices in game slowing that relationship down ( saving Treviso I mean, perdĆ³n amor š ) but I love detective novels and she is such a badass I ended up loving her. Taash was unexpected, I didn't think they would be so young. The coming of age story was sweet, though I found myself cringing a lot too at the handling of it I have to admit ( and the Lords of Fortune in general, and the Antaam...and que Qun..listen- kajshfgf ) but I also enjoyed learning more about the first expedition and the Qunari in general despite the messy writing and choices. I also loved Antoine and Evka! and Strife! And I haven't even read any of the novels they are in š also Mila!!!! and her dad oh my god and Felassan haunting the narrative!! speaking of haunting, I would have loved for Cole to be in the lighthouse too I think it would have worked well š¤ especially with the whole 'reading Solas' secret diary' thing the game had going on lmao
Everyone seems to get along except for a bit of friction that is quickly resolved at the start, which is hmm missed potential? I would have preferred more tension personally. I enjoy the drama! gives me more to work with and gives you a better grasp on everyone's personality by contrasting values. I think they wanted to speed run a found family trope for the new hero to establish some emotional stakes early on but it ended up making everyone seem like a group therapy session instead. The group meetings also have everyone either state the obvious or repeat the same opinion or conclusion to each other, I would have loved these meetings to have more bickering, have people get mad and storm out and also get to listen to different takes on a situation. Make Rook struggle more to take the reins and keep the team functional, learning how to be a leader.
Speaking of Rook! ( who in my case has a northern British accent that I loved so much š„ŗ) They seem to have a very established personality. I was expecting more of a blank slate but I'm lucky that the personality they went for kind of matches what I would normally choose in a first playthrough. Though the lack of range in the choices is irritating and takes away some replayability and role playing potential. Rook is very supportive and selfless, I wasn't expecting this tbh! But it all made my Rook turn into the team's weird supportive necromancer mom so it worked out in the end I guess lmao. I can't wait to draw her!!
I was so overwhelmed by the amount of information we got about Solas and his past!! I was expecting answers but not these many and not for them to be such an integral part of the plot!! The game feels like it's about him more than anything else. His arc is the best written out of all. He is mentioned in every conversation, he's the main advisor and the narrative foil, you get to talk to him often, you work for him and with him and go into his memories it all feels so surreal to me lmao I love him so I'm delighted ngl! but also making the other Evanuris so cartoonishly evil makes Solas into such an obvious choice of an ally, god of trickery or not, that it sort of takes the decision out of your hands and makes some dialogue options and companions' opinions seem almost nonsensical. I have no idea how this game would feel to someone who absolutely hates Solas' guts honestly. I suppose I will find out soon enough š
About Solas' story, I loved it! I somehow also feel that I knew it already, all the speculation and theories that Solavellan fans were crafting for years were so accurate that it was all very validating. Even the wildest ones! Solas as the Maker, the elves spirit origin, Mythal giving him a body, the war with the Titans, the origin of the Blight, Solas being on your side as advisor, I can go on, we knew!! Also I have to mention this I'm sorry but they made him look so hot!! unbelievable. And the bloodied teary eyed pathetic look in the end ouurghhh I'm cheering and clapping!!
The romance conclusion was so lovely š the Loki and Sigyn ending we deserved to such a mythological epic!! and open ended enough for all of us to cook!! and we got to see him fight and transform into the Dread Wolf!! and whimper and cry!! and bleed and love!! that's all I ever wanted, incredible we were really spoiled what the hell I still can't believe it š GDL acting was brilliant as usual! the visuals were also incredible and exactly what I had in mind when I imagined where the story may go, the eclipse, the giant wolf, the glowing eyes, the Elvhenan ruins, the statues, even the hair lmao it all aligned exactly to what I've been painting all these years but better I was thrilled š
Solas backstory with Mythal also offers players that didn't romance him a chance to see him act out of love and show a side they wouldn't be able to reach otherwise and I think it was smart! also very tragic and sheds more light into all of his choices and words and his relationship with Lavellan too and the parallels and reversals and uughh thoroughly enjoying the emotional distress š
Pleasing both the Solas lovers and haters at the same time was always going to be hard with him being such a polarizing character by design and the world states being so different but I think they did a good job! at least from my side of things.
I think my favorite part besides the Solas related stuff was the Blight. I loved how horrific and gross and threatening it was! I've always loved the concept of the Blights and I'm glad it was such a huge part of the story in this game. I also loved Treviso!! has to be the most beautiful city in Thedas ahhh and the Necropolis!! the gardens!! Vorgoth!!! Kal-Sharok!!! I can't believe we got to see it!! and a Titan!!! the giant floating face of Ghilan'nain in the clouds??? and the huge archdemons and dragons!! oh and that warden dragon trap in the shape of a griffon?? and the giant blight tendrils!! the siege at Weisshaupt was outstanding!! and the floating panopticon castle situation in Minrathous uughh there is so much I loved.
OH I also enjoyed the Varric arc even though I saw it coming since the trailer it was still played well and it was touching š„ŗ
The ending felt a bit jarring to me in tone though, a bit too cheerful considering...the horrors. Over half the continent destroyed and most of the problems Thedas had before the game are still there. Veil in place and all š
But I had fun!! I'm nitpicking really, the conclusion to Solas' story feels very satisfying to me which was my main worry so I'm happy. It is a good game!! with a sort of soft reboot feel to it and aimed at a younger audience which is probably what they were going for? You can sort of feel the struggle the team went through during production in the way the target audience seems unclear sadly. I also can't help feeling like this is an ending, so much was revealed and resolved!! but maybe I feel that way because that is what I felt after Shadowbringers / Endwalker in FFXIV once my favorite part of the story was wrapped? They can always pivot to a new continent and expand on the world and cultures we know almost nothing about, but that is always harder to sell so I have no clue where they will go from here šµāš«
Anyway I'm still processing a lot of stuff that I will probably talk (and draw) about later, this is already long enough!! for now I'll look up how to get the artbook because the art direction of this game is fantastic!! I would love to hear your thoughts too really, I'm curious about the experiences of players who made different choices and with different tastes to mine!!
#dragon age#veilguard#dragon age the veilguard#dragon age spoilers#veilguard spoilers#da4 spoilers#datv#nips blogs#I don't know what else to tag this there are so many variants#this critique is about the story and writing mostly not the technical aspects btw!#I'm aware some of these changes are unrealistic in terms of cost and time#this is a review not a rant or demand really! or it's trying to be#I enjoyed the game and will be replaying it eventually and modding the hell out of it š
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Some Updated Thoughts on Lucanis' Romance (Both Positive & Constructive)
I want to make this as balanced and as reasonable a take as I can. I'll put everything under the cut and tag as critical so you don't have to engage with it/see it if you don't want to.
As usual, these are just my opinions. If you really enjoyed Lucanis' romance, none of what I'm about to say is meant to dissuade you from that. I'm happy for you!! I'm so glad you enjoyed it. There were parts of it that I absolutely loved too, and I hope I'll do that justice with this post so it doesn't come across as hate. Because I don't hate his romance, I just think there was some places where it could have been fleshed out a bit more.
If you want to engage in discussion with the more critical aspects of this post, my only request is you do so respectfully.
Positives
I'd like to start on a good note by detailing the aspects of his romance that I really liked. There are a few places where I think they did a great job with his romance.
Party Banter & Codex Entries
Although meant to be supplemental material to the story, I think they do a really good job at helping the slow-burn aspect of his romance they were going for. There's one codex entry that goes something along the lines of 'It is not an hour lost, but an hour found' and that is one of my favourite codex entries....ever. It's such a short entry but so meaningful and shows you a lot about his character. You get this profound sense of just how much Rook means to him with this one line.
His party banter once you're in a relationship is also very sweet. I didn't get a lot of it, but what I did get was lovely. Especially when he admits to Neve that Rook is good for him and makes him smile. There's another line about how he doesn't know what Rook sees in him, but he's happy they're with him which is super sweet. Telling Emmrich how Rook is his first relationship? Adorable.
Everything about the party banter and codex entries did a good job of giving us more insight into how his character is dealing with things, when it's not explicitly shown to us in cutscenes (We'll come back to this later). It helps form a more complete picture of the way they wanted to handle this romance in general.
Relationship Cutscenes
There's a few scenes throughout the romance that I enjoyed a lot.
The scene with Illario at Cafe Pietra and the talk of first kisses and kisses goodbye was very cute and well done. It really did feel like a coffee date haha.
The almost-kiss scene was also amazing. The confident stride towards Rook, the wall-lean, his facial expression when he pulls away. You can feel how much he wants it, but something in the back of his mind (whether it's him, or Spite) pulls him away at the last second? I loved that. I'm actually super glad they didn't kiss here. The pull away made for great tension (I'm going to come back to why this is important later).
His line about Rook breaking apart his 'perfectly gathered clouds of doom' was beautiful, and one of my favourite lines in the game.
Although there could have been more to it, his romance lock-in scene with him baking dessert for Rook is also sweet and shows his romantic side and thoughtfulness.
The ending scene of the romance, after Rook comes out of the Fade Prison, is some of my favourite romance scenes in any Bioware game. Any game, period. It was so incredibly well done. From the writing, to the dialogue, to the facial expressions - absolutely everything was perfect. The wings coming out, the fade to black, the banter about falling asleep and playing cards with Spite? Lovely. All absolutely lovely. 10/10, no notes.
His dialogue about killing any god to keep Rook safe is very sweet/romantic. How he wants Rook to tell them this all ends with him asleep in their arms. How Rook's voice is a comfort. This was SO beautiful.
All in all, in some places, I feel that they did achieve the slow burn they wanted with his romance. Even excelled at it, really.
Constructive Criticism
I'm just going to re-iterate that while this section may be longer than the positives, it comes from a place of love rather than just wanting to hate for the sake of hating. I've been a fan of this character ever since I picked up Tevinter Nights, and was looking forward to his romance the most.
The Neve Situation
I'm going to get this one out of the way first because it's probably one of the more.... contentious points in this discussion.
Besties, I need you all to hold my hand so tightly as I say this, but absolutely none of my frustration with the Neve/Lucanis thing is to be construed as hate towards Neve. In fact, I love Neve. I've been a fan of her since she appeared in the comics. I loved her in Tevinter Nights. I love her in the game, I can't wait to romance her. I don't have a problem with these two characters getting together if Rook is not romancing either of them. That being said, there are a few things about his interactions with Neve if romanced by Rook that I can see why they would rub people the wrong way (and why they rub me the wrong way a little bit too).
-Neve and Lucanis can still flirt after Lucanis is locked into a romance with Rook. This is a pretty big oversight from the devs. Its no secret that characters will romance each other if not in a romance with the player character. It happened in DA2 with Fenris/Isabela, in DAI with Josephine/Blackwall, Sera/Dagna, and Bull/Dorian. In ME, I believe it happens with Garrus and Tali as well. So, I don't think the simple fact that they can get together is really what's bothering people.
Importantly, unlike previous games, once the player character is locked into a romance with the other party, the LI doesn't flirt with other companions. I think if the devs had locked the flirting once Lucanis is locked in with romance, much of this conversation wouldn't even be happening.
DATV is a role-playing game. Nothing would take someone out of a role-playing game faster than their love-interest being flirty with another companion - and understandably so. It just feels...icky? Like your player character is getting in the way of a ship the writers wanted. I don't think it's unreasonable for someone to not want to feel like a third wheel in their own romance.
-In Lucanis' mind-prison quest, even if he's romanced by Rook, Neve will still appear. The way Spite describes her seems to imply he still has some sort of romantic feelings for her. Which.... yikes (but this may also just be the way I read his line). If he's not romanced by Rook, Neve being here would make sense. There's not even a mention about Rook in a note or anything. Spite has one line about Rook opening doors and not closing them but that's about it. There's no special romance reactivity in this scene, even though it happens pretty late in the game and after the romance-lock in. Afterwards, he says he trusts you with his thoughts, which is sweet. But this should have been in the cutscene - not skippable banter at the LightHouse.
Set Up & Pay-off
This is a fundamental aspect of storytelling I'm sure you're all familiar with. The classic Chekov's gun. Don't set up something you don't plan to pay off.
Let's go back to the almost-kiss. They set up some fantastic romantic tension here. If you go see Lucanis again after this scene, I think he has a line along the lines of "I'm sorry Rook... I can't ..." But that's all we get. And the almost-kiss isn't really addressed again. Actually I wouldn't even call this being addressed in the first place, because if you wait too long to see him after that cutscene it may not trigger in the first place. This is probably the most egregious example of wasted set up with no pay off. There's no discussion about it. There's no cutscene of Lucanis talking to another companion, or even having some kind of internal monologue about it.
Another example of set up & pay-off is after confronting Illario. Lucanis says he has a plan to celebrate instead of sticking around at the party.
Cut to him drinking coffee by himself back at the Lighthouse.
Rook & Lucanis could have sneaked off to Cafe Pietra, or gone walking in the Treviso market. Or hell, taken the Gondola ride that was in the concept art. Or kissed in the rain under an awning. (I'm never getting over that concept art they showed us...)
The conversation about sparing Illario, how he doesn't want to lose what he has left, including Rook, is fine. But I feel this was another wasted opportunity.
The romance lock-in scene is another example of a missed opportunity/failed set-up. It doesn't even feel like a romance lock-in to a lot of people. If so many players think their game is bugged because that's how you lock in the romance, I think there's a problem. You go from almost kissing to a full on relationship. There is so much that can happen in between that (none of which has to be physical intimacy btw) which could have helped make the lock in scene make more sense. It's the same scene as the one with Neve - but almost...done worse?
Having coffee with Spite & Lucanis. This one is more a writing issue. At the end of the scene he stands awkwardly next to Rook and says, "Whatever this is, I'll take it" and I couldn't help but feel... the writers really just didn't know what they wanted to accomplish with this scene. 'Whatever this is' could have been 'I don't know what this is yet or what to call it, but whatever it is, I want to see it through with you' or something along those lines. Astarion actually says something similar in one of his romance scenes, but he holds your hand, looks at Tav earnestly, and says "Honestly, I don't know what we're doing. But this...this is nice..". He doesn't put a name to the relationship either, but it's the way he says it and how it's conveyed that make it a more effective scene.
He's been imprisoned for a year. He was made into an abomination. He doesn't sleep. He's dealing with PTSD probably. He's a romantic at heart but needs to learn to trust again. It makes sense that he's not overly flirty with Rook, and the romance isn't very physical. This is all FINE.
BUT.
While I listed the codex entries & party banter as a positive (because I do like it), I feel that they leaned too heavily on that for the romance.
Let's contrast Lucanis' romance to Cullen's romance in DAI. After all, Cullen has also gone through some pretty traumatic shit and is literally struggling with Lyrium addiction when you meet him in Inquisition. I want you to remove all of Cullen's side-banter about the inquisitor, all party banter about their relationship, and all the codex entries. When you watch the cutscenes of his romance in order, you are still left with a solid romance. If you're a mage, you even get some heartbreaking mage-specific dialogue about whether or not he'd cut you down if you ever become an abomination.... And I'm getting off topic here, sorry.
My point is, these things are meant to be extra. They are not supposed to be the way you piece together bits of your own relationship and a substitute for companion interaction. And here is where I think DATV's choice not to let you randomly talk to your companions really hurts it as a game.
Romance Reactivity
There's a few points in the game where romance-specific dialogue would have really helped solidify things.
No, I don't mean flirting. I mean dialogue that reads like he's struggling with building the relationship - not bulldozing right past it. It makes the romance-specific dialogue wheel options feel rather useless.
One example is during one of his personal quests, Rook says
"I'm still here aren't I"
No facial reaction, "We need to talk about Illario"
You can see how this is a bit ... jarring, right? Like you may as well have not even picked the romance-specific dialogue? There's a few instances of this, but that one is just the one I can recall off the top of my head. When I pick the romance-specific dialogue wheel in Bioware games, there's always something about the response from the other character that indicates something more might be going on - it could be something as simple as a nervous smile, or an extra line of dialogue, or hell, maybe they flirt back (although with Lucanis I understand why he wouldn't).
If you're not going to show romance reactivity with Rook, give us a scene with Lucanis where we understand why. Show him fumbling to do something nice for them. Show him pacing and wondering if Rook is really into him. Show him struggling against Spite, if he's worried Spite will hurt Rook. Don't just tell us through codex entries. Show us.
Miscellaneous Sentiments & Final Thoughts
On the whole, I genuinely feel like Lucanis has the least content out of all the companions. Maybe it's because they laid off Courtney Woods & Mary Kirby, maybe there's another reason. I don't know. But so often I found myself going back to the Lighthouse wanting to talk to Lucanis but there's no little indicator thingy for him. But every time I go back Davrin, Harding, Bellara, etc. all have something to say.
We should have had an opportunity to delve a little bit more into his relationship with his family, unpacked the stuff with Caterina & Illario a bit more, and unpacked him being made First Talon. Which, if you read Tevinter Nights, you know he actually doesn't want the job. If they weren't going to include it as a cutscene, then extra dialogue (a-la-Inquisition) would have been a good place to fit that in.
On the whole, I still like aspects of his romance. I'm looking forward to romancing him again. I just feel that the romance could have benefitted from even 1 or 2 extra small scenes. If I can go on 1000 walks in the forest with Davrin and Assan, I should be able to have a real conversation with Lucanis about the relationship, his hangups about it, and try and work through it.
Keep the almost-kiss in there. An extra kiss before the finale would have been fine, but not necessary. What was necessary, imo, is a whooole lot of buildup throughout the course of Act 2 so it doesn't feel like you're getting whiplash in Act 3 when you do kiss and have the implied sex scene.
I think the concept art that was recently released feels like a gut punch to us Lucanis fans. Because it shows that Bioware had the skeleton of a great romance, and chose to axe nearly all of it.
It really feels like they didn't quite know what to do with his character and romance and just said 'put it all in the codex and banter and let them figure it out for themselves'.
Quick Notes
The argument that we should 'run to AO3' to fix our issues with the narrative, to me, is unproductive. Fanfiction should supplement the source material, not act as a replacement for good storytelling.
I don't think telling people to headcanon a majority of a romance they were looking forward to is helpful either. Headcanon is not supposed to replace storytelling either.
Boiling down the criticisms of Lucanis' romance to 'you just want more steam/sex/etc' is also unhelpful. Maybe it's just who I follow, but I have barely seen anyone (on here or reddit) state that this is their main problem with the romance.
Okay, that's it!
Bye!
#datv#datv spoilers#bioware critical#datv critical#Lucanis x rook#rookanis#lucanis dellamorte#I probably missed a lot of what I wanted to say#but this post is already long enough
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i reread all of chobits recently as insp for my next TT book and every time i think about some aspect of it all i want to do is rip it open and tear it apart and go "why?". it brings up so many concepts and scenarios within the premise of "what if computers looked like pretty girls" but it doesn't want to commit to saying anything about it or take its own world seriously.
i have a lot to say about chobits. arguably i have more to say about chobits than even chobits wants to say about chobits.
chobits is about sex except it isn't about sex at all. chi's power switch is in her vagina. we're shown images of chi doing sexy things, she gets tricked into doing a strip tease, and two separate men try to finger her and she does her Do Not Touch Me There magic powers thing, and we eventually learn every time she resets from the power button, her memories are erased, so you can't have sex with her without deleting her.
but we never unpack why her reset button is in her vagina, or why it's so important that nobody can ever touch her, or why people's personal computers were built with vaginas in the first place (we never have it confirmed that all persocoms have them, but that two separate men try to touch her there imply it's expected). why do the personal computers shaped like women have vaginas if not to fuck them. as a product, it is expected that you will fuck them*.
*i assume, because the comic never says so!
the man who invented persocoms is the same person who built chi and her sister, and he built them to be daughters for his wife. he put the reset button in chi's vagina. we never find out why. we never get a HINT of why. he built the chobits so they could feel and fall in love, but also built them so they could never fuck. you can extrapolate a reason why a man might build his daughter-androids that way, but the series itself never touches it, and never makes any sort of point about it. it's just presented as an immutable fact that chi can't fuck without it deleting her, as if it was born of happenstance and not a person's choice.
what does that actually say about anything? what is it trying to say about sex? is it about the commodification of female bodies, how once they're used up sexually they're worthless? that if you can't love somebody without fucking them, what good is your love? that love without sex is okay (but also a huge burden and sacrifice a man must accept for the sake of someone else's happiness?)
what does it want to say! chobits is about sex, but it doesn't want to commit to any specific message about sex.
and that's just ONE issue i have with it. there are so many things chobits wants to be about but won't say anything about. it wants to be about the persocoms replacing human connections, we constantly get told 'gee people hang out with persocoms a lot', chitose publishes a whole inexplicable book series about people preferring persocomes to humans. it's to the degree that a prominent character's husband gets So wrapped up in (presumably) fucking his android that he locks his actual wife out of the house, having just straight up forgotten she exists. we don't have anything to say about it though. she falls in love with a new man. the people who hang out with their persocoms too much are all background characters in crowds. we never look at how the rise in persocoms has affected society as a whole.
it wants to be about grief, in the story about the man who marries a persocom and has to watch her slowly degrade until she can't remember him anymore, or the kid whose older sister died and he tried to replace her with a persocom who he dresses up/treats as a maid and lives alone with despite being omega orphaned and 11 years old. but then it's fine. the man who married a persocom gets in a relationship with a high school girl 20 years younger than him (CLAMP!). it's fine! the boy who tried to replace his older sister just accepts that the persocom replacement won't replace her. still treats/dresses her up like a maid and lives alone. is she his legal guardian. i don't know. don't worry about it.
and it wants to be about women, because everything about the story is about women, all the persocoms are women, all the tragedies are wrapped up in the death of a woman, or a woman's heartbreak, or a woman's feelings. but it has fucking nothing to say about women beside look how pretty they are. my boobs are E cup, sempai :) teehee
it makes me insane.
friend @amphiaria put it best as "Unfortunately the story is uninterested in itself" and i can never forgive it for being so aesthetically good, giving us the best design for an android (the ear things are Perfect) and then being So Fucking Bad.
in conclusion:
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