#also im learning my art style right
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hinamie · 6 months ago
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playing around w slightly different hair renders
#my art#jujutsu kaisen#jjk#jjk fanart#jujutsu kaisen fanart#jjk art#yuji itadori#megumi fushiguro#itafushi#fushiita#yuuji#megumi#cries megumi fought tooth n nail..... i refused 2 flip the canvas tho >:(#i vastly prefer drawing him facing right bc fr some reason it makes his hair look better silhouette-wise#so having him face left is alr a Challenge#but also having him slightly look down (difficult angle + changes the silhouette) had me bashing my head in2 th TABLE#same thing happened earlier this month w gardening megu middle pose . i did not learn my lesson#but even worse w this one yuuji's head is blocking th main pointy part tht basically carries the entirety of the shape language#u can imagine my distress i am sure#anyway th render made me a lot happier with it thank god. colours hard carry bless <3333#i didn't plan on making it a full sheet but i needed 2 remind myself that im good at drawing megumi#so i threw in solos of each of them n tried slightly different render flavours#idk how Different all of them look visually but th process fr each ws Very different so i am satisfied#fight aside this ws useful i think! got 2 break out some Clunkier chalks n dust off a few of my smoother blended brushes#think i picked up some things i can keep also !! which ws. u kno. the Goal#tbh every time i do art studies i feel like i am kirby#one time i got called an art ditto by one of my fav artist mutuals when i did a style challenge#SUCH high praise from her it lives in my mind i take it out on days when i feel like trash#it doesnt Sound good when u say u r good at copying but real talk it is such a good skill i am very happy 2 have it in my arsenal
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nordidia · 11 months ago
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having a very rough night so raph doodles needed to be made
when in need, mash two interests together
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riiviir · 1 month ago
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fanart is so hard to draw. stupid characters having stupid details that are out of my stupid comfort zone AAAAAGH
#ITS A STRUGGLE#at least pretty much everything is stuff i already wanted to learn but had just been putting off for whatever reason (procrastination) but#first cotl making me draw furries. and then animal crossing making them more complicated (tom nook's nose confused me)#then gravity falls making me draw old people. and now in dbh i am facing the struggle of Markus's subtle facial hair because i cant get away#with just doing a gradient that goes halfway up the face like i did with gravity falls. because it wouldn't look right trust me ive already#tried out of sheer desperation it was horrible#AGH#and then theres the whole thing of translating other styles into yours. especially when thise styles have vastly different levels of detail#compared to yours so you have to decide what kind of details to add and what kind of details to get rid of and AAAAGHHGHHH#also dbh characters having no bangs. most of them anyway#PLEASE bangs are the only thing that can hide how bad i am at hairlines!!!!!!!!#but at least that part is easy to learn. i can draw connor. hes the easiest dbh character to draw probably#hank seems like he'll have easier facial hair than Markus considering hes got an actual beard and also the fact that i will be a lot less#scared if making him look old because well. he is old#i mean hes only the same age as my dad but like..#he looks old. all his hair is gray. unlike my dad. only half my dads hair is gray#anyways point is im grateful for how much drawing characters that are Not Mine has improved my art but its so difficult#i need to draw my ocs...... and then I'll get back to Markus#i say that as if i haven't been drawimg my ocs all day anyways#rambling in the tags#artist
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eloscore · 3 months ago
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distant flickering, its greener scenery
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obligatory no filters
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dandyshucks · 10 months ago
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heres a quick Philby sketch !! just pretend all their clothes are rainbow coloured 🌈 :]
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cloud-ya · 2 months ago
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What are your biggest inspos that defined your artstyle?
I think the general idea I've always had was the level of facial shapes and expressions of disney animations, as well as semi-realism regarding recreating textures but remaining within cartoon territory
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suburbanbonfire · 10 months ago
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I love seeing the progress pics on your work!! I feel like I'm hovering over you and soaking up digital art knowledge
OHH yes!! I'm so glad!! I take so many screenshots because i bombard my friends with constant updates, so i will absolutely include more going forward! i love to share.....
i'm happy i'm an artist you feel you can learn from!! <3 <3
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phantompeaches · 2 years ago
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Tumblr exclusive drawing because I have no followers here and don't know how I feel about it. Amy Rose Gijinka ♡ ill redraw it better at some point prommie
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pencakesstuff · 2 years ago
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when i first started drawing, i did it for fun and just for myself, but recently i feel like ive been drawing much more to impress?? i guess >> to impress who, idk, but it makes me not enjoy drawing as much xd i rlly need to get back to drawing for fun and not worry so much about what people think of it ^^
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felassan · 7 months ago
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Snippets. 🐺💜 DA:TV spoilers under cut.
Kala has heard rumors that there may be merch pins coming of Assan and Manfred [source]
(Previous comment for context - Dev Brenon: "You can sprint, there is also a dash/dodge move you can do for short range mobility - though I don't tend to use that much when exploring.") A user asked on this, "Will it be a push-to-sprint key, a sprint toggle, or other (to be explained later)?". Brenon replied with some more detail on this feature: "Right now it's a pseudo-toggle, you press it once (while moving) to start sprinting and then as long as you keep moving you keep sprinting. If you let got of the movement controls, you stop sprinting." [source: the official BioWare Discord]
User: "if a choice i made 30 hours ago affects me.. best believe im restarting the whole game". Brenon: "Uh oh''. User: "UH OH???". Brenon: "I mean... we do have "decision saves" before big choice moments, but there are still a bunch that depend on a whole mess of stuff you've done earlier... so... yeah... RIP :P" [source: the official BioWare Discord]
They hope to get a bunch more BioWare-themed emojis for the Discord [source: the official BioWare Discord]
Trick Weekes has been signing DA:TV stuff with "with love and appreciation for your patience" [source]
Carly: "theres so much id love to say, but i unfortunately can't , that being said, i hear y'all and love working on a game for such passionate people and hope y'all enjoy when it does come out 💕" [source]
Actor signing attendees report that it was amazing and that we're in good hands with this acting cast. You can see more photos from it here [source].
Dev signing attendees report that it was packed. You can see another photo from it here [source]. and here is a photo of the sign from it [source]
Another photo of the booth [source]. Sometimes at the booth the devs had a Solas statue [source] (this is done by Dark Horse). I think Dark were also displaying somewhere a Varric and a Cassandra statue too, and I think these were the ones that Dark Horse do too (Varric, Cass), but I can't find the image or video where I originally saw this anymore, sorry >.<
The companion tarot-style art from the website was shown on the big screen at the acting panel [source]
A few more details from the actor panel, from an attendee: John Epler said that this is the best group of companions written because of their relationships with each other, not just Rook. They can become friends, lovers, rivals with each other. Zach thought that Lucanis was the coolest character he gets to play. It sounds like he mentioned Illario [I'm assuming] by name. Lucanis is quick-witted. Neve is a bit of a romantic. Jessica found voice acting freeing as it felt like playing pretend when she was little. In her role, she felt like she could embrace being very powerful. Neve is passionate. On Emmrich, "wisdom, calm to group, warm-hearted, loves learning". Emmrich has some fantastic lines. Along with working with Varric to track down Solas, Harding has also been working with Rook and Neve. Ali talked a lot about how much collaboration there is between BioWare, the actors and the material they're given to work with. Harding has been through some things and has more of an edge to her, but they can't talk about it! [source]
A few more details from the actor panel, from an attendee - Jessica Clark: "A lot of the time, we kind've really all bonded in the way that we were intended to, you know? And that's why we've been so excited all week and all weekend, because we can be like 'oh my god you're here', 'oh my god you're here, you're here, you're here', finally, you know? You know, I know on a lot of projects people are like 'oh yeah, we're all like, we love each other', but we really do, we really really do, and it just evolved so organically, and there was something magical about it just being our voices in the beginning, you know, like, sort've taking anything else out of the [equation.]" [source]
A few more details from the actor panel, from an attendee - Nick Boraine: "I think I've been preparing for Emmrich all my life. I was very attracted to the role initially, and I was so, I was so, I was overjoyed when I got it, because I think it was, the writing of Emmrich is really fascinating, it's this, this man that is obsessed with death, on one hand, but on death as a comfort, death as a transition, death as something that is not scary, and that, that ability to enable people to transition and the investment that he gives in that sphere, which we don't give in our own lives. I was immediately attracted to that and I thought that that was, I'd never seen that before, so to go in these two ways, to talk about death and to talk about it in a way that is kind, and that the transition becomes a kind transition, that was fascinating to me, and I think, will be fascinating to you too." [source]
A few more details from the actor panel, from an attendee - Zach Mendez: "[before they started shooting] I did kinda get an idea about how passionate the fanbase was, which made me really excited. I don't wanna say nervous, because I don't say I'm nervous, I say I'm excited. And so, before the first day of shoot, I was very excited. And luckily, you know, Ashley and them, didn't have me do too much on the first day. I played a lot of darkspawn. I darkspawn-ed my ass off, though. I want you guys to know, I really. And when I got home, I thought to myself, 'Zach, did you darkspawn hard enough?' I was just worried. You know, and within an hour I got texts from Jeff, who's a part of this cast as well, and G, telling me what a great job I did, and then I'll never forget, I got a call from Ali Hillis down here, and I'll remember that conversation, because for thirty minutes she made me feel like I was welcome in the Dragon Age family, and it gave me so much confidence moving forwards. So thank you, Ali, so much, I still remember that." [source]
[Character limit text break!]
Varric and Manfred: "not romanceable" [source] ?
Neve mostly eats deep-fried fish [source], it makes up the bulk of her diet [source]
Bellara loves pan-fried fish [source]
John on SDCC: "thank you to everyone who came out to the signing. thank you to everyone who came out to the panel. thank you to everyone who said hi, swung by the booth, or otherwise expressed how excited you were about the game. absolutely amazing experience. was wonderful to see you all" [source]
There's a lot of lovely concept art for DA:TV [source]
Trick Weekes: "One of the things I was proudest of was inviting leads from other teams/departments into writing peer reviews and having them later say, "Wow, those critiques went deep, but everyone stayed professional and compassionate the whole time." My junior-most writer knew she could tell me I was wrong." [source]
Violet: "As we get closer to DATV, I just want to send out a reminder Var lath vir suledin 😭" [source]
Derek on the casting department: "They really did an incredible job! Every single one of these folks deliver such amazing performances." [source]
Derek: "a lot of great talent doing awesome stuff from KY nowadays. I count myself extremely lucky that I can work on such an amazing project with such a wonderful team straight from my home state!" [source]
Michael Gamble: "i know a few people on the DA team, and i want them to have a nice time." [source]
User, on the recent word count news: "Sooooo , when will I (we) get to hear all these words". Michael: "hopefully when the game is out." [source]
User, on the news of no microtransactions: "This is great news that I hope survives past the review period". Michael: "it will" [source]
User: "What class have you been playing as in DAV mostly?" Michael: "mage. i light everything up. everything." [source]
DAMP / multiplayer mode is not returning [source]
Ghil: "Im very sorry for the teasing tweet but to be very real, i really miss playing veilguard and to stop THERE and have to wait over a year is killing me tbh. Im bothered. My crops are dying. I am withering. I want to know what happens" [source]
A user asked a question around if there are dialogue options and choices available in the game that indicate a mixed or less favorable positive perspective on Solas. Bria, a Councilmember, shared: "As an Egg Cracker, I was pretty satisfied with what we saw. I don’t want to go into spoilers but I was able to play my Rook the way I wanted when it came to the Sad Egg Man." [source]
User: "would you be able to tell us if you can change your perspective while in a fight? Those circles we saw on the video were kind of hard to see from that angle". Ghil: "Like a bit- no promises but they told us a lot of stuff like that would be in an accessibility feature. I get pretty motion sick so I remember talking about backing it up a bit." [source]
Kala: "The amount of gasping, screaming, @/ElbenherzArt having to lay on the floor, @/hattedhedgehog and @/chaosbria having to stand up from excitement and us just being in shock the whole time. Yeah 🔟 😎" [source]
Kala shared that there are moments in the game that she knows people will freak out about [source], that in terms of marketing, she knows that the devs have more things planned [source], and that she found Bellara endearing, despite not usually vibing with optimistic and energetic characters [source]
Kala shared that she feels that the Lighthouse is way cooler than Skyhold [source]
Also, in early May 2024 Zach appeared on a podcast:
Zach: "I'm very excited because it looks like at the end of this year, the video game that I've been working on for about three or so years is gonna come out, and I'm really excited for that. I'm gonna come back on and I'm gonna promote that, you guys, you will have no choice, I'm coming back on." Host: "Does the video game feature dicks?" Zach: "I can't say too much about it, but it, it doesn't ignore dicks, you know what I mean? It doesn't, you know what, there might be, yeah, there's, it's a sexy video game, it's a hot video game." Host: "So are you a character?" Zach: "I'm a character in the video game." --- Zach: "I'm gonna come back on to promote the hell out of that, because I'm really excited about that. I'm still working on that, and that's been, like, I'm super grateful for that, because that's been going on for like three years and it's been consistent work." --- Zach: "I'm super excited about it [...]" "Other people help you make really amazing things, when humans get together they make pretty stuff, and this game looks amazing"
[source (acting career segment. source link isn't work-appropriate. I don't recommend the podcast)]
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akanemnon · 8 months ago
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Last question before I once again leave you to rest and recuperate for the rest of the hiatus.
Do you know color theory by any chance?
(And if so, can you teach me some techniques…? /nf)
Your most recently posted piece is so amazing that I can’t even put it into words. It’s cool how you can switch between styles like that. However, I hope you’re taking of yourself in the process!
If there’s anything to learn from the anon attacks, it’s that even though some people unfortunately don’t see it, being an online influencer of any sort is more of a sacrifice than it looks, and it can the tiring to the creator when others don’t understand. Im not half as popular as you are and I too am starting to feel the effects of posting almost everyday for the sake of the fans.
You’re probably the first online artist I’ve been a BIG FAN of. Not just because of your AU, but because now I’m know I’m not the only easily anxious artist out there. You’ve really inspired me, and lots of other people too, but to keep up the good work, you have to make sure you’re also okay.
Take care!
- The Kogetai Kiddo.
I know some color theory in terms of creating designs. For painting, not so much. It's a pretty complicated subject to explain, so that might take quite a bit to get into...
And no worries, I am taking care of myself and take plenty of breaks in between when I'm getting too frustrated. As for the style thing; I like to try different things once in a while to prevent stagnation. I can switch between styles thanks to practice, but changing mediums does take some getting used to. Digital painting is not exactly something I'm that good at because I don't do it that often. It takes a lot of time and energy. But it's a good challenge.
Honestly, I don't want to be titled as an "influencer" or "content creator". I'm just some person who likes sharing their work and comics that people seem to like them a lot. I'm no authority figure and I don't like seeing myself as something greater than others just because of some numbers. Numbers don't mean anything. It's the person that matters. I just wanna make art, and if it happens to make people happy, I'm happy too. Still anxiety and internal pressure can make things hard. There IS that underlying feeling of having to perform and do well. Because those are your own standards. In the end, you are your own worst critic. Anxiety is the worst, and it's an endless struggle against it. But it's possible to live with it. At some point, taking a step back and realizing you need a break is the right call.
Hoping the best for you and all the other anxious artists out there!
And with that'll be off on my last few days of break. Asks are closed now. See you back on Sunday!
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(Little teaser from the next page for good measure)
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seiishindraws · 14 days ago
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Hii, I saw your latest post and your art style is so pretty?? What?? I have a question though. How do you do the paint one? Or rendering in general. Like genuinely, I have a problem with rendering and I can't seem to quite understand it on my own. Do you just start with flat colors? Do you do lineart or colors right after the sketch? Is the "lineart" just added later? Painted over? Erased to give thinner and thicker lines?? I'm really curious!!
hi! im not the best painter tbh! though i do have a background in painting but ill try my best to explain
diff artists have different approaches to how they paint but generally yes, you would start out with big shapes first and then go into the details - work big picture first. like, if you squint and the drawing makes sense in terms of value and colour and shape, youre on the right path.
i can kinda show this with a warmup in-class speedpaint exercise we did a couple weeks ago where we were tasked with painting an eye in about 30 minutes (i was late and only had 20 lol)
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luckily ive got the layers for this. i start of with a base layer, kind of like a underpaint layer since that's how i personally learned to paint traditionally. i did have a sketch before laying down this base layer under it but i ended up using it for final rendering details lol
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after that i started laying down the big blocks of colour. i wasn't necessarily aiming for complete colour accuracy here, i just wanted to match the value. i chose a pink underlayer to influence my colour choices because the underlayer will peak through the blocks of colour i paint over it
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and then (forgive me if this seems like "draw the rest of the owl" in terms of progression) but this is where i started going in with finer detail. i did the rest of the render on the sketch layer i had so you can see some of the lines from the sketch here
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here's the layers completely seperate from each other
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even for the flat colour version of my character, i had an underpaint layer! i used yellow and orange since i wanted her colours to be warm and used a semi-opaque brush to put her colours in rather than using a completely opaque brush
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when i wanted to do the painted version, i put the lineart on multiply and reduced the opacity and brushed in some some quick shadows on seperate layer on hard light mode to give me a good base to start painting with
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and then i did all the rendering and details on a new layer ontop of everything. i keep the lineart light so i can paint over it easily and also colour pick from it when i want a more distinct line to seperate certain shapes. i unfortunately dont know how to explain this part because a lot of this is intuitive to me and i'm still learning. but you gotta make use of different types of "edges" in painting, and you would generally have more contrast in the focal point of your painting than in other places to draw the eye to that point. i suggest researching the use of edges in painting if you really wanna learn more - because im a terrible teacher haha
for fun here's what the rendering layer for this one looks like on its own and the finished thing for comparison
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there's other things you need to learn too, like bounce light, atmospheric perspective, ambient occlusion... and colour theory is always important! i could go on for a long time. there's a lot of pieces to the puzzle and it may seem overwhelming but there's tons of resources online and it will all become second nature to you as you keep practicing
uhh hope that helps!
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pien-art · 1 year ago
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-FAQ-
Hello! I've gained a whole bunch of followers lately and I've been getting a lot of questions about commissions, what my setup is, what brushes I use, etc, so I thought I'd make a post about it to answer everyone's questions at once !
Putting them under the cut <3
Commissions:
Commission prices are listed in my pinned post. You can send me a private message about your commission idea and we can get to talking :) It is helpful to have enough references handy (character, outfit, descriptions etc)
I am generally a fast drawer but I also have a job and a physical disability so there might be moments I can't work on your commission. But that is never longer than a few days at most.
Payment is upfront, the full amount and via paypal only. I know this might seem a bit scary but unfortunately there are a lot of people who end up not paying for commissions and I want to avoid that.
During the process I will send you frequent updates and will ask for input, to see if it is going in the direction you want. You can ask for changes during the sketching progress but once I've started on line-art and coloring, no big changes will happen. (You can for example ask for a different color for a shirt etc, but not for a different prop or pose or expression)
When it is completed, I will send the drawing to you via email. The drawing will remain mine and it is not to be sold or profited of by the person who commissioned me. If the commission is for something commercial/for selling, that needs to be discussed. I prefer to do drawings only for personal use!
For more questions, my dms/asks are open :)
How long have I been doing digital art:
I've been drawing digitally for about 5 years now i think? But before that I've been drawing and painting traditionally literally since the moment I could pick up a pencil.
Set-up:
It's just me and my ipad and apple pencil laying on my bed. I wouldn't even know where to begin for those whole multi-monitor/screen setups ;-; I draw only with Procreate
Brushes:
I tend to play with different brushes from time to time to get different textures, but generally i use the same few for most of my drawings/styles. My favorite one is the Peppermint Brush, for sketching. I use it in every drawing i make! I always sketch with it, and often do the line-art with it as well! And it makes for a nice textured brush for rendering as well! (i used it for a lot of rendering of the armor in this drawing)
The (procreate) brushes i use a lot are
for medieval style: inking - Ink Bleed (for line-art) artistic - Quoll (for coloring)
for general style: calligraphy - Chalk (coloring/rendering) sketching - Peppermint (line-art/sketching)
for realism: calligraphy - Shale Brush (full rendering) Also using the shale brush for smudging and erasing when drawing realistic
for lineart: smooth pencil from this pack by Heygiudi
How/why do you choose a base color:
I tend to look at a few different things when deciding on a base color/color palette.
the overall color of the reference pic
the color i associate with who or what i am drawing
the feeling/vibe i want to give off with that drawing
color has a BIG impact on the vibe of a drawing, so it is something i keep in mind when im drawing.
Using a color as a base to start, helps a lot with my drawing process. It helps me pick out other colors so they match better. It helps me get light/dark values right. And the chalk brush i use, has gaps between the strokes, so the base color will always come through a little. Having the same color come through in the entire drawing, helps pull all the colors together if that makes sense? I always start with a solid base color when i am painting traditionally as well!
Advice:
PRACTICE!!! just keep drawing and practice. I know this is such generic advice but truly practice is The Way. Learn from other artists but don't compare yourself to them. Everyone's artistic journey is different and there's no "good" or "bad". And most importantly make sure that you have fun when you're making stuff :3
I also learn a lot by studying art I admire and love. Figuring out what it is I like about it. (for example, the line thickness or the shapes or texture etc), and try to incorporate that in my own style in a way that is not directly copying or stealing.
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elianzis · 1 month ago
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Do you have any tips for beginner artists dealing with art block?
ah, good old art blocks...
In general, you probably need to understand what it was that drove you into this state.
Lack of inspiration, dissatisfaction with the results, exhaustion, etc.
Inspiration is unlikely to come on its own, you have to look for it. Pinterest, movies, games (someone recommended dnd and I think it can really help), music.
Sometimes it's possible that you're just exhausted and only a break from drawing and a change of activity will help you, this also applies to finding inspiration. You don't know if playing a game will give you :D (doesn't always work with burnout) If you're comparing yourself to other artists, you need to take it a little easier on yourself. Don't say to yourself “he's so great, I'll never be able to do that”, you can just analyze how the person achieved such a result, what he did and what you did. Plus we often have a tendency to compare ourselves to artists whose skills are MULTIPLE times superior to us. I know its hard, i still doing such mistake when i look at my friend's artworks.
OKAY, SORRY, SO, TIME FOR SOME TIPS i will write in text, but also will attach videos with it ( some of them in russian, but auto generated subtitles are good enough)
1. Don't draw a picture, but put it into words.
There is a few different approaches to that. The first is when you create a blank canvas or taking blank sheet of paper and just cloud draw the location of different elements and label them. Smth like that.
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Another approach is my friend told me its when you collecting key words for artwork that you wanna draw. For this one like: dragon, two people hiding, caves, adventure, fantasy, gold, dim light. (at least this is how i understood that)
2. Try new things and practice in other directions
Sometimes you just getting tired from everything you drawing. So its good to try new things. For example im getting tired from my usual art, and its good when you trying smth new, like, landscapes, more realistic portrait/animated style, re-draw some screenshots from movies. Yeah, practicing and studies can help too, because you don't need to create smth, you just learning
3. Create smth from chaos (?)
Its more about traditional art, but i believe you can do it in digital too. We used to do this in college when we would paint on glass with watercolors and then put a sheet against that glass getting a chaotic print. After the sheet dried, we would take a liner and try to see some kind of image in the chaos and draw. Sometimes its funny of some sorts. this is not much, but i hope it will help you
Also a few words.
Its okay when art is bad. We are humans after all, and this is important to remember because -> Don't forget you need to rest. Don't forget to eat, drink (GO AND DRINK ON GLASS OF WATER RIGHT NOW) and sleep. (Take this advice srsly from someone who suffers from this). Take days off, you've worked hard for two days, it's time to take a day to rest.
I will attach some videos about art block in general and with some tips how to fight it below the cut for you, its have some more info that i haven include from them, because the post might be bigger... here it is ->
youtube
ARTBLOCK // Creative Crisis // 4 ways to beat non-painting
youtube
youtube
Motivation, artblock, burnout: how to keep creating
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youtube
ALL YOU NEED TO KNOW ABOUT ARTBLOCK
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dustykneed · 1 year ago
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Got any advice on drawing McCoy? I hear people all the time saying how hard Jim is to draw (and he 100% is almost impossible i don’t deny) but McCoy T-T that wrinkley old bastard just completely eludes me for some reason lmao
ANON hiiiii!! i gotcha buddy. hope this helps!
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obv this is just how i interpret them in my style. there's no right way to go about this and another thing that helps is to, aside from referencing the source material, look at how other artists (off the top of my head, toboldlymuppet's trek art on tumblr definitely had some influence in how i drew them when i'd freshly gotten into trek!)
also forgot to mention but mcspirk definitely has really distinct silhouettes!! so don't be afraid to mess around with stylisation and emphasize the features that characterize each of em :]]
for this references are your good friend! (i'm a hypocrite bc i only use refs when im completely stuck LMAO it's a bad habit. use those refs liberally. don't be like me 💀💀)
learning to stylise blorbos always takes some work but i promise you'll get there<33 here's a side by side comparison of one of my earliest bones scribbles and one of the most recent-- you can really see the evolution of how i was able to get more comfortable with characterization (even though I used refs for neither of these LOL).
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you got this!!!
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goat-fanatic · 24 days ago
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hihi not a creature au ask sorry but do u have any tips to improving art skills? /gen, second question how did u get into digital art?
dont be sorry the asks are for anything really
my biggest tip is pretty boring and has been said a billion times probably but you u fortunately need to do the boring basics. you can go anywhere you want from there and its gonna be much easier. ex. - drawing alot of boring 3d shapes in dofferent types of perspective. boom now you can draw backgrounds. drawing from models in realism  (live ones are better but photos are great too). boom now you have the skill and knowledge on how the human body works and can play around with it to develop ur own art style. greyscale form practice (like shading cubes or drapery or still life). boom u understand how light and shadow works. the hardest thing really (imo) is learning colour. me personally, traditional painting (acrylic, oil, guache, tempera) helped the most (again ALOT of still life). but learning colour theory, or just fucking around with whatever colour medium you like until it looks good is also very helpful. so again basics are really important.
next thing is, use resources. theres so many free  art resources out there and theyre very helpful. my personal fav lately are quickposes and david finch on youtube. use refs, if needed take ur own.
also mindset stuff like being okay with making "bad" drawings. shitty sketches, wierd colour xombinations, wonky perspective. making art is not abt not making mistakes, but abt making them and learning from them cuz if u dont try ull never get it right, even if its bad at first. also always go from overall to detail. make 5 minute sketches, that forces u to focus on form and translatinf the overall idea more than hyperfocusing on detail. and ofc alot of consistent practice. draw every day, whether its a 5 min aketch or something more polished. (im gonna attach some of my oractice sketches so u get the idea of what im talking abt cuz i feel like im not the best at explainin)
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as for digital art, i was first drawing on a regular ass samsung tablet with a pen wrapped in tin foil (it makes it work like a stylus fun fact) on ibis paint which is free and honestly it was great. on thing is if ur starting digital get some free simple program cuz if u try to start with something thats "industry standard" its just making ur life harder cuz on top of learning how to draw oj a tablet, you have to learn the software, and u dont need that when u start. i got my actual drawing tablwt after like two years and i was working in krita (also free and really good). now i work in csp and its amazing but theres alot going on and it is pricey (but well  worth it imo) digital is easier in alot of ways but i still recommand learning traditionally
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sorry for the shitty photo quality im bad at posting traditional art. but thats what im talking abt these are like 10-15 min each, focusing on form and the overall and not going into much detail
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