#XP Progression
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🎉🎶 Attention Mikufans! Hatsune Miku is rocking Fortnite for Festival Season 7! Join the fun by unlocking cool rewards, engaging in local multiplayer, and showing off your Miku gear. Get ready to jam and check out our ultimate guide for all the details! 🌟🎤
#Hatsune Miku#Fortnite Festival#Season 7#Gaming News#Music Pass#Epic Games#Fortnite Events#Hatsune Miku in Fortnite#Video Game Music#Unlock Rewards#Local Multiplayer#Battle Stage Modes#Gaming Bundles#Fortnite Gameplay#Guitar Pickaxes#Virtual Artist#Music Gaming#Game Tips#Content Creation#YouTube Guidelines#Twitch Streaming#XP Progression#Miku Fans#Gaming Community#Cosmetic Items#Gaming Adventure#Vbucks#Neko Miku#Miku Magic#Game Updates
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<– • –>
#zu art#comic#studio#zudio#cross!sans#dream!sans#undertale#undertale au#utmv#music break ♪٩( ᐛ )و#(more like a quick progress xp)#song: Dancing in the Moonlight (Toploader's version but both the older & newer ones are good <3)#did I ever tell you what the definition of insanity is?#insanity is. drawing without references. over and over again. expecting the right angle and pose to appear :'D#but the result is worth it <3#''it's the 3rd time we see him showering while—'' [Cross] does take a shower too but only in the morning unlike [Dream] (he's still zzz xp)#oh wow 7am gotta zzz too—#(btw rock-paper-scissors is the reference to dude & bruh' battle where Cross lost to Epic because of scissors (but not this time xd)
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Hi there !!! I wanted to let you know your bad batch art is BEAUTIFUL I'm always happy to see it cross my dash!! Your art style is so pretty and I love the way you draw Tech!!
Do you have anymore sketches of Tech we haven't seen yet? No pressure <3!!! Have a lovely day :DD
Oh my that's so sweet thank you! éAè <3 <3 <3 Hughhhhh well since you ask nicely I dug into my wip folder and found a sketch ^^
#star wars#star wars the bad batch#the bad batch fanart#tbb fanart#Thank you for the ask!!#I had the worst day#Like every EU person right now hahahhahah *cries#Then I Fk up my hair coloration#Never use blue dye to tone white hair folk#I fucked up my cut too#How do you use a clipper on yourself#this close to go into a hair saloon with a picture of crosshair#(I can't I'm broke)#Then I broke a bottle of oil in my workshop#my favorite skincare oil TAT#It was a gift add to that#limited edition#will never find it again#then I made zero progress on my portfolio#then I went on my favorite job website#Ofc everyone want people with 10+ years senior xp#then it was too late to do sport so I felt bad for not doing sport#then started to draw a meme for reddit#reddit deleted it 'cause my karma's to small#then started to draw tbb to forget#and it was 2 am#but then nice people send me nice messages TAT <3#tbb fandom know you're the only thing motivating me theses days haha XD#ok good night
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Been wanting to do a screen redraw of Flemeth’s dragon form for a while, but in the flavour of Inquisition’s High Dragons because they are so ver much my jam.
So here we are >:P
-- Kofi | Patreon
#dragon age#dragon age 2#flemeth#high dragon#dragon#I have a couple sketched up but I wanted to get atleast one polished up n finished#as a makeshift ref of sorts as i get through the others XP#fanart#there are progress shots/steps for this piece in my patreon if that's something that interests you
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ヾ(•ω•`)o Hello everyone! Let's jump right into this week's report shall we?
Next Update (Chapter 4):
Opening: 100%
Avoid August/Confront Him: 65%
A Normal Day at Work: 0%
You Can Fix This, Right? 🤡: 0%
Keep Your Friends Close...: 0%
Avoidant Route: 0%
I've been making good headway on the Avoid/Confront path, my goal is to have it finished, or close to it, by the end of next week.
Once that's done, we get into the real meat of the chapter. And, oh boy, am I excited for what's to come. Might be my favorite part of the story thus far. 😉
#redo; rewind if#interactive fiction#if game#progress report#no tag rambles for once lol. i didn't sleep well and am very tired rn. my brain is running on windows xp.
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Here are some of my daily sketchbook pages from Dec 2022 plus an update.
Update: I'm waaay behind on posting these since I've been busy making nearly all of the art I'll be posting in 2023. Last year went so bad that the only reason I was able to keep posting art was because I had made a 6 month art stockpile. Although life is better now it made sense to do that again and this time I'm doing 2 different things. First is that I'm going to focus on series I can post as albums, as a work that builds on itself over time. Secondly, I've been working through my list of ideas that I've wanted to do for years but never got to (such as the mondrian xp and neo miami 3 series). Life has been stable enough that I've been able to do a lot of those ideas. Once I finish going through them I'll focus on a few longer term projects I've put off as well (mostly illustrations + world design heavy work).
Looking at the work I've made so far, it's pretty clear my posts will be far less focused than before. The last month of my posts will be what the rest of 2023 will look like, in terms of variety.
#pop surrealism#pop art#surrealism#illustrators on tumblr#artists on tumblr#windows xp#illustration#sketchbook#art#drawing#work in progress#anime art#anime aesthetic#pencil#netart#webpunk#postinternet#winxp#retro computing#colorful art
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[WIP] Amy Rose!
#work in progress#WIP#sonic the hedgehog#sonic the hedgehog 3#sonic movie 3#amy rose#amy#crazy star xp art#sonic spoilers
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Mapping is pretty tedious… I’ve made a little floor plan to make it a bit easier, but it’s far from final. Likely will have some downsizing done to it.
Having this in the program itself is fun because I can set the starting point in this at any time and test how nicely each of these rooms flow together. It’s also pretty surreal since it’s all placeholder tiles, smaller scale, and no separation between rooms.
Hmm I already see a couple things I want to change about it—
#game development#indie game#horror game concept#horror game#rpg maker#rpg maker xp#solo dev#pixel art#map planning#still stuck in an awkward spot where I have a lot of art for this and a couple rooms figured out but yeah#i gotta keep telling myself that an average time to make a game alone is like 5 years or so lol#I don’t think the unlabeled map of the building is a spoiler or anything#I might try to find some scripts for a map option perhaps#eh anyway— as far as progress updates go#I’ve sprited a couple other characters and an enemy (that I am currently trying to figure out a battle system for)#the first hallway is pretty much done aside from events#I’ve gotten more progress on tilesets a bit more objects#and ive started working on spots that I know for sure how I want them to play out rather than brute forcing spots I haven’t planned for yet#well happy late new year#I’ve got a lot of resolutions to commit to hehe
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Curse my dying need to draw overly detailed hair.
#i'm leaving her horn for last xP#art wip#current wip#wip#work in progress#mas#mentally advanced series#mlp#my little pony friendship is magic#mlp fim#fanart#mlp:fim#mlp oc#horses#pony#ponies#unicorn#mlp oc unicorn#parody#mlp original character#celestia#princess celestia#oc x canon#canon x oc
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THEN VS. NOW
Same models and a week apart learning how to use Xnalara.
#Xnalara#xnalara xps#progress#Xnalara progress#devil may cry xnalara#devil may cry 5#devil may cry#dmc#dmc5#devil may cry fan art#devil may cry edit#vergil#devil may cry vergil#lady#devil may cry lady#dmc vergil#dmc lady#Verlady#lady x vergil#vergil x lady#vergil/lady#lady/vergil
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pixel art is dangerously absorbing
#key speaks#i was aiming to go to bed an hour ago#that did not happen#but! i have made progress of making my friend's OC in the RPGMaker XP style#i think i just have to add the flower in his hair and i'll be done with the base sprite#then i've gotta make the rest of the sprite sheet...#i think that's 8 more sprites?#wait no 11#i can't just reverse the left facing ones he has an asymetrical design#he's not TOO asymmetric tho#it'll just take some minor edits#god i'm so tired#that was entirely too absorbing#i'm very happy with the progress i've made!#but for now:#decompress for a few and then it is SLEEPY time
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Saw a YouTube comment on an Electric Angel cover that made me think (This is still a heavy WiP but I decided to post it early)
If you know, Meiko and Kaito are indeed companion voice banks but I find it a bit strange on why there’s a pretty big sized gap between their initial V1 releases.
In comparison, it’s pretty interesting since it lines up pretty close to when Microsoft trashed Longhorn and shifted development to the train wreak we would know as Windows Vista (Post Reset which was 2004 - 2006. (Vista was finished in 2006 and shipped to manufacturing in November but officially released to the public in January of 2007 (Almost right on February) to the displeasure of most everybody because of how infamously slow it ran on dated hardware)
(Though the real question is can Longhorn run Vocaloid)
For comparison in a timeline structure (Note: The yyyy/mm/dd format will be for known archived Post reset Vista beta builds that are online. This info comes from the BetaWiki.)
August ?? 2004: Microsoft resets longhorn’s development on what would soon become vista
2004-08-03 One of the first archived builds of Post-Reset Longhorn is compiled (Omega-13 builds)
2004-08-08
2004-08-09
2004-08-18
2004-08-26
2004-09-02
2004-09-27 (There’s a cow on this one)
November 05 2004: Meiko’s V1 voicebank releases
December 2004 - Prior to April 2005
Longhorn Developer previews release. (The wiki lists three that have unknown dates currently but fall within this timeframe)
April 1st, 2005: Vista Beta 5048 is compiled
2005-04-04
2005-04-12 Last build to have the Luna Theme
2005-04-17 / 2005-04-20: Builds 5059 and 5060 are compiled / Aero theme is introduced
2005-04-21: build 5061 is compiled
2005-05-11: build 5063 is compiled
2005-06-05 / 2005-06-04: builds 5071 and 5081
2005-06-21 /25: build 5086
2005-06-16/2005-07-20 -Final of the Beta 1 builds, IE 7 and RRS feed support are showed off here, Vista name gets finalized.
Start of the Beta 2 cycle
2005-07-02/2005-08-30 - Start of beta 2 up to the September Community Technology Preview build. More stuff was added. Games were highlighted as well.
2005-08-22/2005-10-04 - October 2005 CTP build, Aero gets showcased on a news channel, Oberon updates their games.
Nov 03 2005: MEIKO turns 1
2005-10-26/2005-12-14 December 2005 CTP build, Some more stuff is tweaked
2006
Two years have almost passed now since the folks in Redmond started reworking this would be dumpster fire of an OS. Across the pond in Sapporo, another company was getting ready to release their second vocal synth.
What has Microsoft added to the table for the new year? MEDIA PLAYER
August 29, 2006: Earliest mention of Microsoft Anna (She counts too right?)
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[9/9] Happy anniversary to the duo ever!! >:D
#zu art#comic#studio#zudio#dream!sans#cross!sans#backstage#undertale#undertale au#utmv#the way they entered zudio fr xp#I saw the video and thought of them that very moment :'D#(the caption says ''my non-conflict husband and me'' but we don't talk about it nonono ;D)#I planned to draw something bigger but 1) no time 2) cause of the next page in progress so back to work ٩( ᐛ )و
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Man who loves flow charts absolutely ecstatic that he has to make one for his tabletop rpg progression
#hundpost#Hi yes I am man#I absolutely love player progression in dark heresy second edition#A fellow party member literally made an excel sheet where you plug in all your stats in order to see#The xp costs for the talents and traits used on your character#I'm in love#tabletop rpg#dark heresy#warhammer 40k
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obviously late to the party on this like 9 years later and not saying anything that hasn't already been said but its sooo interesting going back and watching blind playthroughs of undertale bc its so funny how many of the people drawn to the game immediately fall into the very first pitfall set by it by being so unimaginative that they cannot imagine a game system existing that does not require grinding up levels even as they say to themselves they don't want to kill the characters AND the npcs reference the game mechanics TO them
#obviously its really hard to judge bc from my pov by the time i knew what undertale was in 2015 i already kinda knew how it worked#but its fascinating bc i only ever thought that people would choose to kill the monsters on purpose to get the no-mercy run#OR because they did it accidentally bc they encountered froggits before they got to the point where you are outright told that you can and#are encouraged to show mercy to anything with a yellow name#but ive watched a few people now who immediately get into the game and are somewhat engaging with the story? but on a completely different#level from using the mechanics of the game. theyre like “i dont want to kill this creature” on a story level but can't tie that to their#feelings of how the mechanics SHOULD work in their minds. the only game mechanics they know are Press Kill Button To Progress Forward.#so many of them are like “ahhh but i need xp tho... need to get to a higher lvl...” and its like... Why Exactly DO You Think That?#idk. its incredibly fascinating. its media literacy for video games. why do you think the fighting system and story are disconnected from#one another? so maybe ppl saying “aww this npc is so cuuuute” and then just kill them and im like. What do you THINK the ending is going to#be if this is how you think the game is going to be played? just unwillingness to attach themselves fully to the story. its soo interestin#gamers get away with a loooot when it comes to media literacy in the games they play#anyway alexa stream Conquest of Dread's decolonizing videogames video essay
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Last kidpix art for now, I'm pretty sure that windows broke its entire save functionality for no apparent reason :/
#tetranymous.png#robosona#im really happy with how ive been progressing with shading over the past year#kidpix#i spent 6 months trying to get town with no name to run and will spend longer on a program i actally enjoy if neccessary#or worse case scenario; port the brushes to krita where i'll finally get access to features like layers. and the ability to zoom.#and post 2005 screen resolution options.#cant use vm because i dont want to enter the windows xp activation torment nexus AGAIN#NONE of the guides online work and i know this because every 30 days my xp machine wont let me log on until i reset the timer in safe mode
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