#solo dev
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qwertyprophecy · 5 months ago
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You are the Dark Queen—the most powerful being of your entire universe. Your lair is breached by an aspiring hero—a pitiful thing, easily crushed.
Except they keep coming back.
PLAY ON ITCH.IO
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glugslove · 9 months ago
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Someone who has never seen my game try to explain what is happening
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lazuliquetzal · 12 days ago
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This is between ME and YOU!
hey remember when i stopped writing fic so I could make a video game?
bone apple teeth.
https://lazuliquetzal.itch.io/save-me
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brainhanging · 6 months ago
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I made a short visual novel in 7 days for Scream Jam 2024 on itch.io! It's my first jam and first game!
I'm so honored the game got 8th in best stories and was selected as one of the gHosts' choices!
Night Drive is around 10-15 mins long with multiple hand-drawn CGs and has 4 possible endings, currently. (There will be another chapter updated to the game in the future. I had the draft written but couldn't make it to the jam.)
Play the game on Itch.io!
Happy Halloween everyone! ヾ(*ΦωΦ)ツ
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thispartyiskiller · 1 month ago
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This Party Is Killer DEMO on itch.io!
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You, Ripley, have been worked to the bone in an effort to stay on the straight and narrow. Cooking, plating, rinsing, repeating. On your one day off, you decide to take your partner Iris and their camera to a planning party for your friend Erik’s future thesis film. But the footage Erik wants to capture is more than you or Iris bargained for.
CHECK THE VISUAL NOVEL OUT HERE
Still waiting on the reviewing process for the steam release but you can get the DEMO early on itch!
The demo contains over 80+ illustrations of hand drawn key art, point & click environments, and an original soundtrack. Solo developed over 5 months, this is the first game I have ever released.
I would love love love LOVE to hear any of your thoughts/opinions/feedback and hope you enjoy the party...
🔪FULL GAME STEAM PAGE -- 🔪DISCORD -- 🔪BLUESKY
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morbethgames · 1 year ago
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THE FIRST HALF OF CHAPTER 4 IS NOW LIVE!
Everyone, I’ve been working on this for months now, and the impressive and also sad part is; it’s only halfway done! But it’s also 60k words and brings the average playthrough of the demo to 65k words long, so I figured it was worth uploading. Can’t go too long without an update, right?
In this update, pair with Lance and Alvarez as you infiltrate the abandoned warehouse with the S.W.A.T. team on a mission to take down the suspects and end put a close on this case once and for all! There are a lot of different branches to this one. Like… maybe more than I realistically needed. But, I wanted people to be able to craft their own story and make sure they had something to come back to a second time around if they were so inclined. I may even go back and add a little more to parts of this scene before the official release, but that’s a discussion for another day.
Thank you all so much for supporting me, whether you’re a paid member or a free member, and I hope you all continue to enjoy the story I’m crafting!
You can check out my Patreon here for side stories, original short stories, audiobook readings and more! Morbeth Games | Creating Interactive Fiction | Patreon
You can play the demo here! https://dashingdon.com/play/morbethgames/the-bureau-wip/mygame/
You can talk about the game here! https://forum.choiceofgames.com/t/wip-the-bureau-chapters-1-3-600k-words-updated-12-22-2023/99993
Stay Brilliant,
-Vi
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cinebeastdev · 1 year ago
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one of the pirates you meet in my game -- she's the ship mapmaker!
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the-gem-in-i-blog · 10 months ago
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Being a solo developer is taking a break from game development to work on another aspect of game development.
Tired of level design , time to code.
Tired of coding, open up aseprite and draw some sprites baby.
Sick of drawing, those sound effects need effecting bro.
All sound effected out, level design time.
Eventually it work out to completing something even though I never seem to make huge leaps of progress
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chrstphfr · 11 months ago
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WIP flintlock pistol
How long do you want your reload animation? YES! How powerful do you want your weapon? YES!
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neonrain-dev · 6 months ago
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Stuff I did during the weekend.
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Wanted to do something like this before I work on the proper tutorial zone.
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goobergame · 3 months ago
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BEES
SWARM. SWARM. SWARM. SWARM. SWARM.
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new bees !! they swarm around their hives and chase and sting anything within a close enough radius
for instance:
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yeowch yeowch yeowch yeowch yeowch yeowch yeowch yeowch yeowch yeowch yeowch yeowch yeowch yeowch yeowch yeowch
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qwertyprophecy · 5 months ago
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Played THE DARK QUEEN OF MORTHOLME? Interested in early concepts, animation WIPs, or musings on various aspects of game design? A bunch of dev blogging about Mortholme can be found here.
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glugslove · 8 months ago
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Don't want to solve puzzle, only want to electrocute self
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izmaost · 8 months ago
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More concept art for my upcoming game Birka, a game where you play as a hungarian shepherd in a medieval Hungary/Transylvania inpired world.
Support the develipment with commissions or just a donation on KOFI
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bruoche · 19 days ago
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How I feel when making a lot of code so I can do a small amount of code later
An old meme I made a while ago when I did the code managing room generation for Ruby Dungeon, but I hadn't any social media at the time and it's currently relevent to me again so I'm posting it now-
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jil-hue · 6 months ago
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Finding a name
I had the PERFECT name. It was short, easy to remember, mysterious and were represantative for the essence of the game.
It's the name of a random roblox game.
Well, my second idea was Grit&Gloam. I want it to be gobliny, without being too gobliny. What do you think about it?
*The Veil is some kind of magical "thingie" in the game. The creatures that accompany our hero are called Veilkin.
I'm thinking about naming the "village" Veilspire. Hmmm...
Oh and the perfect name was Veilbound. It's taken. I could cry.
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