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eeveecraft · 1 year ago
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Possession: By a Tulpa for Tulpas
By: Arcanus of the Dragonheart System
Introduction
Possession is an optional skill in Tulpamancy that allows a tulpa to access the physical world; it gives a chance for a tulpa to experience things not curated or managed by their host or other system members. Thus, what is possession? For those uninformed, possession is quite simply the act of a tulpa or other system members taking partial or full control of the physical body while the previous person in control is still connected to said body. For many tulpas, this is our primary manner of accessing and interacting with the same world our hosts do, especially so for systems where the host is incapable of fully disconnecting from the body, often considered a highly important step for switching. As such, even possession itself is desired by many tulpas for this opportunity of interacting with the outside, with people who are not of the same mind and body, and to gain experience and develop as individuals.
Numerous possession guides are often created by hosts rather than tulpas or by a neutral viewpoint; there are very few possession guides designed by tulpas themselves who are capable of possession and wish to teach it to others. This guide is crafted by a tulpa who has existed as such for six years, and has been capable of possessing quite well for nearly as long. The aim with this piece is to guide other tulpas with this specific perspective in hopes of sparking a form of eureka moment for other tulpas that can be the flicker necessary to obtain this skill, and for tulpas who use solely nonhuman forms that may be uncomfortable with the idea of using a human body.
Preparation and Mindset
Before attempting possession, there are things to consider and prepare for. These preparations allow future training sessions for possession to be less vexing, and can aid in avoiding potential issues further down the line.
A primary thing a host and tulpa should obtain before practicing possession is the ability to have clear communication between each other, often in the form of vocality. Seizing control of the body is an action that requires both parties to communicate their feelings to each other consistently, especially when speaking about consent. Without clear communication, a situation can go awry or create a schism between the two parties. For example, imagine a tulpa possessing the body without informing the host first, causing bewilderment and fear within the host who had no inkling that the tulpa was going to possess. On the opposing side, picture a tulpa possessing and performing activities when the host snatches back control deliberately and without warning, and thus disrupts what the tulpa was doing. With both parties, this can cause unease and anxiety simply due a lack of communication and respecting boundaries.
To avoid this, both the tulpa and host need to speak with each other and mutually agree to the possession beforehand through means akin to vocality or even tulpish. If one member does not consent, then the other should not ignore the boundaries set by the other person. However, this does not mean a host should unreasonably prevent a tulpa from possessing. There are reasonable times to possess and situations where possession is not ideal where a host may state, "Sorry, now's not a good time because we're in public," and other circumstances that are unreasonable such as, "Sorry, but I don't want you doing this harmless thing." From personal experience, it can be quite thrilling to possess and experience existence in such a physical and lifelike sense, but it is best to show self-restraint and ask before attempting possession.
For further reading to learn about techniques to build communication and vocality, here are a few well-written guides:
Tulpamancy: Guide Into the Strange and Wonderful: Section 13: Vocality & Section 25: Methods of Communication
Tips for Hearing Your Tulpa
Quantum's Nametag Method
Clear communication often also requires the tulpa to be fairly developed, capable of making informed decisions without the host's input while also being mature enough to handle any possible outside world responsibilities. Fledgling tulpas have a tendency to be childish and emotional in nature, even being somewhat unstable in form and personality at times, as they continue to establish their identity with forcing sessions and experience. Therefore, a younger tulpa may not understand the importance of respecting boundaries, maintaining what are usually the host's responsibilities such as school or occupations, or may make emotional decisions in favor of logical ones. Harsh world experiences can also be stressful for the tulpa and negatively impact their development while they are still malleable and easily influenced, thus it is ideal for the tulpa to be developed to the point of their identity being mostly solidified, and where they have learned to manage their emotions in times of stress and hardship.
It must be specified that this advice is targeted towards more extensive possession sessions, sessions that may span hours, days, or longer. Shorter sessions within a controlled environment are more suitable for a less developed tulpa learning possession and do not require as much preparation and development from the tulpa.
How much time it takes for both of these to be met is subjective and has a high degree of variance between Tulpamancers. Both maturity and vocality can come with time, consistent forcing sessions, and patience. What is imperative is to not rush possession; possession is not a fleeting opportunity that is capable of vanishing at a moment's notice. Regardless of the system's age, possession is a skill that will always be available, thus do not feel the need to rush it or obtain it as quickly as physically possible. Nor should a Tulpamancy system feel as though they are obligated to learn possession. Though few in number, there are tulpas who are quite content with never being in control of the body, instead preferring to be imposed on the material plane or live their lives in a mindscape. Neither host or tulpa should be forced into learning a skill they do not wish to learn if they do not desire it within reason, however, it does not harm either to at least attempt possession once.
Finally, another common issue, specifically for hosts, is a sense of fear or anxiety when pondering the idea of the tulpa taking control. This fear is reasonable, especially with how possession and control swapping is often portrayed in many nations and cultures. In tandem with this, the host is often one who has spent their entire existence being the singular entity of the body; switching as a concept is a direct opposite of what the vast majority of humanity believes to be the sole way of existence, that each consciousness belongs to one vessel and is that vessel. There are some hosts who require self-introspection and must accept that they are not the body itself, but a single consciousness of multiple that happens to dwell within it.
Anxiety for switching can stem from pathological anxiety or this mindset of singularity, and thus not all Tulpamancy-specific advice may apply. Trust between both parties is critical when exchanging control, not simply that they will do no harm with the power they are given, but as a general rule. For both the tulpa and the host: trust in the tulpa to be responsible, and trust in the host to allow the tulpa to safely express themself without overstepping boundaries. Any and all concerns should be spoken about between both members and genuinely listened to, this includes doing whatever possible to negate any doubts or fears.
In conjunction with maturity, the ability to communicate properly, and dousing any fears and anxieties, another key factor in possession is the mindset of both the host and tulpa. It can be deceivingly simple to believe that possession is this archaic skill, possibly due to preexisting connotations of possession from various forms of media and how only supernatural beings are capable of performing this feat. Despite this, possession is not impossible to achieve, nor does it take years for most Tulpamancy systems to gain. Remember that both the tulpa and host exist within the same mind and body; both parties have access to the same neural pathways, and thus access to movement. As months become years, a tulpa eventually reaches a point to being on equal footing with the host, being a fully separate person capable of all the same feats the host is capable of and not simply some entity that can be willed away on a whim.
In addition to this, it is a highly prevalent and pervasive myth that the host must manually dissociate from the body to allow the tulpa to possess. Quite frankly, this is false, as many tulpas have proven to be capable of possession while the host is still fully connected to the body and is aware of what the body is doing. Mindset, however not being an absolute factor, can still majorly influence how quickly or slowly a skill in Tulpamancy is gained. Another belief that can stymie possession training is the belief that the tulpa is lesser, weaker, or simply less capable than the host. By doing this, the host is setting unnecessary limitations on the tulpa, which further slows skill development. When speaking about Tulpamancy, one should not think in absolutes, but instead keep an open mind for any possibility instead of denying or wholeheartedly believing a certain outcome will occur.
Thirdly and finally with possession myths, older guides often reference possession being this "alien" feeling when experienced, a sensation easily noticeable. In recent years, many Tulpamancers have started fervently exclaiming that possession will not feel alien and that it was merely an artifact from the past. As previously stated, believing in absolutes is often an unhelpful mindset in Tulpamancy. Despite the claims from either side, there are Tulpamancers who experience this "alien" feeling and others who do not. A possible explanation for this is a tulpa's presence and the sensation it gives when the tulpa possess, or perhaps this "alien" feeling is more common with tulpas with nonhuman forms that clash more with a human body when attempting to control it. Regardless of whether or not a system will experience this "alien" feeling is unimportant, as many believe this sensation alerts the host whether or not the tulpa is actually moving the body. If one is simply unsure if the body's movement was theirs or their tulpa's, they can simply verify it with the tulpa instead of merely guessing.
Once mentally overcoming these hurdles to the best of one's ability, possession is much more likely to be swift with ample progression and lowering the possibility of tribulations in the future.
Step-by-Step Process and Explanation
At last, the process of possession specifically for tulpas in the perspective of another tulpa. For the sake of brevity and simplicity, the possession strategy will be laid out in steps first, then the explanation will be placed after the method itself. Remember that this method is done solely in the perspective of the tulpa, however, the host at minimum should relax in whatever means they wish and simply allow the tulpa to go through the process.
Begin by connecting to the body's senses, look through the body's eyes, feel the gravity of the earth pulling downwards, take in any scents or sounds in the area, and even pay close attention to any flavors the mouth may be experiencing.
Hone in on a singular sense, whichever is desired. With the eyes, absorb every single detail possible, every color, every shape, their distance from the body, and more as an example. Or not simply feel the effect of gravity, but also the textures of objects or even the body itself, the temperature of the air or ground, and potentially even focus on negative sensations such as pain if they are present.
Entrench oneself in that specific sense until feeling completely absorbed by it, entranced to the point of losing awareness of one's form or anything else, even the thoughts of oneself or the host.
Become that sense, become the eyes, become the skin, the nose, the mouth, or ears. Not simply using the sense, but embodying that sense itself.
Once this step is complete, repeat the process with the other senses, slowly becoming them while remaining connected to the ones already focused on.
With every sense focused intensely on, attempt to move the body in some capacity. An example would be moving the eyes if the first step taken was to become sight.
Attempt to do this with the other senses and what they are related to. Move the body's arms, look around, take a deep breath, and listen to one's environment.
If the process was successful, the tulpa will be possessing the body.
Note how this strategy does not ask the host to "give up" the body or instruct the tulpa to flow their essence into the body unlike other possession guides. The mindset behind the method presented is guiding the tulpa to essentially synchronize with the body to the point of becoming one with it instead of a nonphysical person, becoming so lost with the world they are experiencing that they simply forget that they are a passenger in the metaphorical car. When honing in on or focusing highly on a sense, it can be possible for a tulpa to accidentally begin possessing what controls that sense. For example, a tulpa may be interested in what the host is eating, paying such close attention to the food that they begin to experience it physically, possibly even moving the mouth to eat without realizing it.
However, not all tulpas understand the idea of "connecting" to the body's senses, especially tulpas used to living their days in a mindscape. Quite simply, this can be done through intuition and trial and error, or through symbolic means that translate to the act of connecting. It boils down to: what seems logical? For every tulpa, this is highly subjective and there is no flawless method that can be taught.
One must also keep in mind that following these steps may not be successful the first attempt or even after multiple attempts. Rather, a tulpa may take time learning how to focus on a particular sense, or possibly learning how to focus so intently in any sense. One day may be a day filled with progress, but said progress is halted by a singular part, mileage will vary between systems.
Possession for Nonhuman Tulpas
Not every tulpa takes on a human appearance, or even an appearance that matches a human's general shape. Though a tulpa is not quite literally their form, there are some tulpas who are quite connected to their form in a sense either through means of identity or simply out of fondness for their appearance. For tulpas in this category, possession or fronting at all can be uncomfortable or possibly unpleasant due to the contrast between the body and the tulpa's form; this connection with the tulpa's form can also impact how they act whilst in control such as mannerisms, walking style, or even voice to a notable degree.
Common advice to counteract this is for the tulpa to temporarily take a human form when fronting to ease the bodily dysphoria, yet, there are tulpas who are uncomfortable with that idea and would prefer to avoid it. This section is intended for tulpas who are uncomfortable with changing their form just to front.
A simple way to ease the discomfort of body dysphoria is to accept any "quirky" fronting mannerisms, opting to embrace them instead of fully attempting to act like a human. Walking on toes, using hands in a way that is considered odd, even imposing one's own form over the body to whatever capacity within reason (typically known as "phantom limbs" if this includes adding otherwise nonexistent limbs). Unless it is necessary not to out the system as plural to others the system is not out to yet, allow oneself to be nonhuman in nature regardless of if they are currently using a human body.
Another method is to have the mindset of, "I am not actually a human, just a nonhuman taking control of a human body," much like the more fantastical definition of possession many are familiar with. This mindset can create a disconnect that may ease the dysphoria, especially for tulpas who solely identify as a singular or set form.
Choose articles of clothing or accessories that match the form or at minimum, mask the human shape such as hoodies or sweatpants. One can also avoid staring at the body in the mirror or undressing, but this can have the negative consequences of becoming more and more avoidant of the body, which is not ideal if one wishes to become at least somewhat accustomed with it.
Conclusion
Being able to control a physical body can be a wonderful opportunity to grow as a person, form relationships and bond with new people, and to have meaningful impact on the world. Possession in of itself may not be a tedious challenge, but it also may not be a breeze a tulpa and host can accomplish within a day. Remember that this guide and strategy are one of many; do not feel shackled to a particular method if it is simply not working out. Every host and tulpa's experiences with possession will vary to some degree, and that is the beauty of such a thing, as it allows for many to share their experiences and knowledge that can reach out to benefit others.
I do hope this guide aids my fellow tulpas.
Please consider supporting us on Ko-Fi if you found this guide useful.
This is a slightly improved iteration of my guide, as I was unaware that we had never posted it on this blog. However, the body of the content remains identical to the Tulpa.info and Tulpanomicon iterations of the guide.
7-21-2024
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hdgprom · 27 days ago
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afterartist · 6 months ago
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⚠️⚠️IMPORTANT!!⚠️⚠️
If you have an Apple product you need to hear this,
In the latest update Apple has added and insidious Ai to every single one of your apps
You will need to manually turn this off to stop Ai from using your apps as a learning base
First:
Head to settings and find the Apple Intelligence & Siri tab
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Second:
if you scroll to the bottom of that tab you should find an option to see your apps and a separate option to see apps clips (these can be done in either order but I’ll explain clips first)
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Third:
You should come to this screen with an option of “Learn from Apps Clips”, make sure to turn that off (if it’s green it’s still on)
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Fourth:
Head back and click onto the apps section, this should bring you to a screen with all your apps
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You’re going to have to click on every single one of your apps and turn it off manually (Apple has deliberately made it as tedious as possible in a way to discourage people doing this)
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Fifth:
SHARE THIS INFORMATION!! either via my post or making your own,
Every uninformed person is another source of content for Ai to steal from, don’t let this undermine us
As far as I’m aware that’s everything, but there may be more
I will update this if more information comes out
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manonamora-if · 11 months ago
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The 100% Good Twine SugarCube Guide!
The 100% Good Twine SugarCube Guide is a coding guide for the SugarCube format of Twine. It is meant as an alternative to the SugarCube documentation, with further explanations, interactive examples, and organised by difficulty. The goal of this guide is to make the learning curve for new SugarCube user less steep, and provide a comprehensive and wide look over the format.
VIEW / DOWNLOAD THE GUIDE!!!!
The Guide is compartmentalised in (currently) four categories:
THE BASICS or the absolute basics to start with SugarCube. No need for extra knowledge. Just the base needed to make something.
THE BASICS + adding interactivity, and creating a fully rounded IF game May require a bit of CSS knowledge (formatting rules)
INTERMEDIATE MODE adding more customisation and complex code Will probably require some CSS knowledge, and maybe some JavaScript
ADVANCE USE the most complex macros and APIs Will surely require some JavaScript/jQuery knowledge
Note: The Advanced Use includes all the APIs, macros, and methods not covered by the previous categories. This includes code requiring very advance knowledge of JavaScript/jQuery to be used properly.
Each category explains many aspects of the format, tailored to a specific level of the user. More simpler explanations and examples are available in earlier chapters, compared to the later ones.
If something is unclear, you found a mistake, you would like more examples in the guide, or would like a feature covered, let me know!
The Guide currently covers all macros (as of SugarCube v.2.37.3), all functions and methods, and APIs. It touches upon the use of HTML, CSS, JavaScript and jQuery, when relevant. It also discusses aspects of accessibility.
The Guides also provides a list of further resources, for the different coding languages.
The Guide is available in a downloadable form for offline view:
HTML file that can be opened in Twine
.tw file that can be opened in Twine
source code, separating the chapters, .js and .css files
GITHUB REPO | RAISE AN ISSUE | TWINE RESOURCES TWEEGO | TEMPLATES | CSCRIPT 2 SG GUIDE
Twine® is an “an open-source tool for telling interactive, non-linear stories” originally created by Chris Klimas maintained in several different repositories (Twinery.org). Twine is also a registered trademark of the Interactive Fiction Technology Foundation.
SugarCube is a free (gratis and libre) coding format for Twine/Twee created and maintained by TME.
VIEW / DOWNLOAD THE GUIDE!!!!
As of this release (v2.0.0), it is up to date with the version 2.37.3. If you are looking for the guide covering SugarCube 2.36.1, you can find it on my GitHub.
Note: the Guide is now complete. There won't be further substantial updates.
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thegoldendoorknob · 1 month ago
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RF Guardians of Azuma general tips (Spoiler-Free)
Copying my advice I made for reddit for any GoA community here too-
I updated it because reddit blew up my tips post for a few minutes and scared me lol
Story Tips
Kai, Ikaruga, Kanata, Clarice, and the other Protagonist are unlocked late in the story, so if you're having trouble raising Kai's bond, or you can only find him at night, you aren't far enough in the main quest yet. It seems like a few characters have bond levels locked behind this too, like Mauro...
The main quest expects you to level up towns once or twice before leaving, so you can get an early start before you hit that point, if you want. The 4 Villages are set up to encourage specific builds, from what I've noticed:
Spring - Farming plots
Summer - Shops
Autumn - Rice, Barns
Winter - Fruit, Fishing
Press the R3 button (right stick) or T-Key to switch to overhead view in building mode to make edits much easier.
If you hold down the button (A | X | Left Shift Key) after deleting an object in this mode, you can quickly delete anything you move the cursor over -Odd-Implement-7045
When you are in build mode, the day timer is stopped. Your RP still recharges when you're in build mode, so if you want to get some early levels for Drum Dance without eating food, you can.
When the quest says 'Pray at the Kagura Shrines' after the winter village, the shrines are on these turtle-shaped islands in the sky, not the village shrines. [Thanks AdDecent7641!]
Speaking of, monsters on islands with a tall red tower on them will be around 40-50, since they're involved with a quest later in the game.
There's some parts of the main quest where they'll stop you until you cook something specific or tame an animal. So far I've had to tame a Buffamoo, Cluckadoodle, and a Wolf.*
*You can use Fubuki and Kurama for that quest instead of the Cluckadoole and Wolf, apparently! They even have flavor text if you do -asteriuszenith
Bosses also have weapon weaknesses and elemental weaknesses based on the free weapon and divine instrument they gave you for the region earlygame. Think of it like a Zelda game; whatever tool you picked up, they expect you to use later. It's always possible to go against the flow, though the lost bonus damage is pretty noticeable this time. The weapon weakness (first icon) and elemental weakness (second) will pop up above the boss's health bar when they are hit by them.
Boss dark attacks will slam the party for big damage. I thought I was underleveled my first death, but no, it was the dark element alone blowing up my party. Maybe invest in Dark Defense equipment when you get close to level 50.
Perfect dodging an attack before attacking lets you deal big damage to enemies and boss stun bars. You also charge a lot of spirit gauge by doing them
Suzu is really easy to level bond up on and doesn't faint, so she's a great team buffer for most of the game.
If you're indecisive about who to party, I ran Suzu-Iroha-Ulalaka for almost the ENTIRE game and rarely ever had to equip them to keep up. In the lategame whenever Ulalaka was unavailable, I used Yachio as a substitute until she returned, but any healer is probably fine really.
You won't have access to Monster Barns until you complete Autumn Village, so you may want to chat your favorite characters to Bond lv1 and take them out for a spin until you reach that point. You can check their personal skills by switching to them on the Equipment menu and pressing Y | Square | X | X Key
On that note, when you unlock the 'back row' after Winter Village, the back row gains passive exp. Good for grinding characters and monsters!
Some decorations show random stats like STR, these will increase your stats when you place them in the towns! Later decorations can raise them like quite a lot, so they may be fun to experiment with. Each unique deco can only raise that stat ONCE, so duplicates won't raise the stat again. You can check what town it needs to be placed in, and if you already placed one by looking at the highlighted symbol in the crafting menu. -Haktarius
Speaking of- some decorations also need to be placed in specific villages to get their buffs. They show this with flower icons on the side in the crafting screen. -KainYusanagi
Try to pace yourself- the bond and character locks suck, but this game is deceptively long and easy to burn out on if you rush. To give you an idea- there's roughly 16 to 17 dungeons total over the course of the entire game. 4 for the seasons, 6 for the story after, another 4, then 2-3 more.
General Tips
A lot of recipes are locked behind Frog Statues, make sure you grab any you come across.
In later village levels, they'll unlock more fields for you to build on top of.
If you use the first person bow scope with the Summer Treasure equipped on top of a harvestable crop, it will sickle the crop without using any rp!
If you dash just before falling off a ledge, you maintain that dash speed through the air for GREAT air-time. This is especially helpful and fun when you get the winter sacred treasure.
Negative trait villagers will lower your town stats- evict the ones with only negative traits whenever you can.
A good time to evict negative villagers is right before the day ends- on the next day, if there's any empty slots, 2 or more new villagers will reliably fill them. -Alexaius
It helps to invest a little in logging and mining villagers early on to stockpile materials for builds later.
Fruit trees will always be a plain-colored, green tree. You can find Oranges on some cliffs around the Summer Outskirts and on that small island to the south, Apples behind the purple vines to the west of Spring Village [?], Grapes directly to the right of Autumn Village next to an ore, Chestnuts further to the right side behind all the vine walls, Bamboo shoots are to the right of the castle, and Peaches I don't know where in the overworld they might be, but I found some in a dungeon you unlock after getting Kanata. There's a traveling merchant from higher village levels that can sell saplings later, apparently!
Algester has a visual of my fruit tree directions Here!!
You can find most Golden Vegetable seeds off of islands in the sky, the mushroom master has some gold pumpkin seeds behind his house as an example. You can also buy them off basic seed shops later once a town is leveled enough.
There's a traveling merchant for every region! They will randomly show up next to teleports and appear as a white dot on the map -ego157
Onigiri holes ask for: Onigiri, Salmon Onigiri, Miso Onigiri, Tempura Onigiri, Bonito Flake Onigiri, Greatest Grilled Onigiri (Cook Together with Matsuri) -Haktarius
inkstainedgwyn is starting a Unique Dishes list! You can unlock unique dishes when you are Bond Level 6 with a character.
SEEEECRETSmuahaha has made a simple Gifting Guide for the romanceable characters! Big-Buzz-Jet recently made a more in-depth one Here!
Taming bees for their honey is a pretty good way to make money! Higher level monsters will give you higher level produce for more $$$ as well! -ego157
The DLC swim suits and the default swim suits are different! You can unlock them by reaching bond 2 and inviting them to the waterfall or beach.
Yukata outfits are unlocked on Summer 20th! You get them by attending the firework festival. They can be unlocked a little earlier on Summer 7 if you have Kanata. -Kisaell77, Haddock_Lotus
Higher bond levels also unlock some personal accessories, like Iroha's headband or Kai's mask.
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tangledinink · 2 years ago
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hey gang! me and some of the other creators i talk with have been getting some not-so-fun messages and comments lately, so in wake of both that and the fact that i'm starting my new job soon and will likely be posting less for a bit while i'm adjusting... here's a quick, friendly reminder!
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fishwikipedia · 1 month ago
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✷ PWG PPV GUIDE ✷
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full list of all 217 PWG PPVs w/ links
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purity-town · 3 months ago
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First || Previous || Next || Latest
Malik: (says anything) Andrew: I'm not enjoying this discussion.
In any case, the townsfolk do greatly appreciate that Chris is fighting monsters and making the region safer for everyone -- but also, with the region being so isolated, a party in general is probably one of the more interesting things to have happened recently, which is an equally significant motivator to make folks show up.
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push-and-hold · 25 days ago
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What if the helpful tips (rules) were added because Perry did it all at least once and they had to stop him somehow
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What do you mean you agreed to help him move? Ok fine, help him on your off hours.
WHAT DO YOU MEAN YOU OFFERED HIM A TRUCK FROM THE AGENCY?
——————————————————————————————————
● I mean you are the one who put him in the hospital, but if he'll accept it you can send a note.
● Agent P, care to explain this highly inappropriate christmas card?
——————————————————————————————————
You will NOT pay for his rent.
Why not? I—
HIS EX IS LOADED. HE'S TAKING ADVANTAGE OF YOU!!!
Also the sometimes offer to treat was put down because otherwise Perry would always pay for their dates.
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thesimcommunity · 11 days ago
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mmoofykins · 2 years ago
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Umm
I am literally so scared to post this u don't understand haha
Fanart for Cass apocalyptic series by @somerandomdudelmao
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nekoyashi · 8 months ago
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One Knight Stand Magic Guide
Prologue:
No choices to increase magic here.
Apartment:
Choose Amnesia as your background to get a +5 in magic.
Using Xyzzy in any part of your name (name/surname/nickname) will give +1 to magic, physical strength, intelligence and charisma.
Using Avalon as a surname will give +1.
Polo Club:
Choosing Queen of the Knight as your horse will give +2.
Pick this option to get +1 to magic: If the trailer turned into gingerbread, would we still need to give hay to the horses?
Fencing Club:
When choosing your fencing style, choose that you want to use a long sword or Excalibur to get +2.
If your cuckoo is equal or higher than four, you can choose this to get +1 in magic: I gravely inform the audience that only masked eyes are allowed to behold my full splendor.
Talent:
Choosing luck as your talent will randomly pick a status and give it +5. It'll happen three times in total, giving up to +15 if you're lucky.
While choosing to be a lucid dreamer won't increase magic now, it'll increase it in the dream sequence.
Going Home:
Choosing to be a changeling will give +10 to magic. Lying about Amnesia will give +5
Back to the Apartment:
Choosing to take the stairs or staying in the lobby will give +1.
Conversation with Merlin:
If you decide to use a pseudonym, using Xyzzy in any part of your pseudonym will give +1 to magic, physical, intelligence and charisma. Using Avalon as your fake surname will give +1 to magic.
Note that this is mutually exclusive with the real name choice, so using the same twice will only increase the status in the first time.
Packing the Suitcase:
Choosing to bring nothing will give +1 (not recommended as the other option will increase more).
If you chose Amnesia as your background, then choosing to bring a picture of the desert will give +5.
Leaving the Apartment:
If your cuckoo is equal or higher than 13 or you've chosen lying about amnesia as your secret, choosing 'I leave the front door unlocked in our wake. That'll help the firefighters later.' will give +1.
If you follow Merlin:
"Uh..." I say eloquently. gives +1
I simply keep up my silent vigil. gives +2
I join in the dance. Sure... why not? gives +2
I gawk like a yokel at the local sideshow. gives +1
Dream:
If the MC if a lucid dreamer, choosing to duel Lancelot and then picking 'Methinks a bit of magic is called for here... and so I set my blade ablaze.' will give +2.
Alternatively, if you go with Arthur twice, picking 'I spin in a slow circle, reaching out with my senses to try and perceive where the fae may be lurking.' will give +2.
As there's only 2 timeslots in the dream, you can't do the two at the same time.
Rest Stop:
No choices to increase magic here.
Traveling Again:
Choosing 'Concentrate on that feeling that plucks at my attention.' will give +1.
If you get to the final round of Rock, Paper, Scissors with Merlin, you'll get +1. Choosing Rocket here will give another +1.
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stump-not-found · 4 months ago
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alright im just straight up keeping a progress bar on my blog desc now . good fucking lord
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expect the progress percentage to go down . i'm extremely unwell
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miyaz6ki · 1 year ago
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tie his tie.. ; hubby!wriosthesley having trouble tying his own tie (plus hcs)
love you to the moon & saturn.. ; single dad!multi x kindergarten teacher!reader (will redo this soon!)
kinich wedding blurb
'that jacket around his waist' ; it's not a jacket.. but all that matters is that you're warm. (kinich)
archon!reader x kinich
i'm gonna get you pregnant. ; suggestive* w/ kinich
sfw kinich drabble
ajaw has a crush! (1)
ajaw has a crush (2)
surfing w kinich
"he likes it when..." ft. kinich
angst turned fluff blurb (kind of) ft. kinich
fun ride! ft. kinich
childe blurb
kiss him to shut him up ft. multiple genshin men (pt 1)
when you wear their clothes for the 1st time ft. multiple genshin men
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diluc corruption kink blurb
alhaitham breeding kink blurb
s'pretty when you cry ; wriothesley nsfw hcs
who's a good kitty? cmon! ; kitty!scara & kitty!kazuha
i w'na ride?! ; when kinich wants you in any position he can think of!
come and get it star boy! ; when xiao is stress from the every day casualities he sees from excorsizing demons & the abyss
8 times in the morning ; kinich and you get a commission, but quickly realize it's fake and find something else to do instead
see me, see me not ; when kinich decides to use his headwear for something more special this time
bet you feel it now, baby ; kinich who feels a little jealous, he should be all yours, and you'll be all his
through the phone mask ; when he wants it while on the job (spiderman!kinich)
found myself dreaming (of you) ; when he can't get enough (neuvillette & kinich)
10 minutes ; a drabble wherein he only has ten more minutes to make u cum on his tongue (again, kinich)
age ain't nun but a number ; when wriothesley funds his daughter, sigewinne's kindergarten adviser a little more attractive than others.
take your shirt off!! ; wherein kinich can't decide if lapping up ur juices or hitting it raw from behind is better!
aftercare w kinich (more suggestive, not much nsfw but still worth putting here)
messy kinich is best kinich blurb
i wanna see some!! ; when kinich decides that he wants to have kids with you.
insecure!gn!afab!reader x kinich ; untitled scenario of how kinich will show you how much you're really worth (priceless).
rope kink kinich ; wherein you've been bratty and he has no other choice but to experiment!
shhhhh!!! its a secret! ; when kinich wants to keep you safe by staying away, but can't that man see how you already have someone?
alhaitham couch sex blurb
point one, caught off guard. ; wherein capitano needs assistance with his newest, and upcoming plan for natlan- yet he happened to hear about you.
kinich overstim kink blurb
aftercare w kinich blurb
nun' more than ten percent off! ; money runs the world, and you just ran out. coincidentally, so did your very hot childhood best friend/bf ft. xiao, alhaitham, kinich
she was all I needed ; piercer!kinich type shit!!!
blue salvia ; plethora of feelings left unshared, kinich will give it a taste.
if its not you ; sucking streamer!kinich off
you are his turn-on ; kinich plus physical touch :P
dnd on the hotel door. ; day 2 of kinktober featuring kinich, neuvillette, tartaglia, zhongli, capitano
the way he sounds in bed ft. kinich
'juno' ; turns into something alot crazier with kinich
feral kinich drabble
'during a lecture?! are you kidding me?!' ft. kinich
swimsuits aren't needed to swim.. ft. kinich
kinich + rope kink blurb
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raelyn-dreams · 6 months ago
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Enstars Japanese Support Ticket - Walkthrough & Example Template
The recent AKATSUKI event has made many egregiously bad and offensive choices regarding the unit and Ibuki (long story short - he joined them, effectively destroying AKATSUKI's buildup & writing, AND japanizing a proudly Ryukyuan idol. Please check (but do not overwhelm) @/gitsunegal on twt for more threads and details regarding this), earning the justified ire of fans of all units and languages.
One way of effectively utilizing your anger productively is to send a support ticket to Happy Elements, explaining your dissatisfaction with these decisions and urging them to reconsider. This shows them that fans are not happy with this decision, and (more importantly, to most companies) that they stand to lose profits for this choice.
Therefore, I have created this guide for sending the support email to them, as well as provided a template email in Japanese & English that you can use, which was very graciously proofread by a kind fan on twt. You can also send them your own inquiry in English, or also send an inquiry through the English website (the more, the better!). They will read it, and it does hold weight, even if you may not get a reply from the Japanese side of things!
Walkthrough + Template under the cut!
Firstly, go to https://www.happyelements.co.jp/contact/form_guide/. The page should initially look like the one below (desktop).
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This is the section of the official Happy Elements website where contact inquiry links are. In order to more easily navigate this page, I highly recommend that you use a built-in translator tool to translate the webpage in real time (example below).
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Scroll down until you hit the Ensemble Stars section (below, translated).
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You can choose either Basic or Music to send an inquiry to - the process is the same (I suggest one to both, if you can). That will then lead you to this screen (below, translated).
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Click the little box next to "agree" at the bottom of the page. That will then cause a drop down menu to appear at the top of the virtual paper. Click the last drop-down menu option - Opinions, requests, and feeback (below, translated).
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By selecting this option, you will automatically be directed to the actual inquiry form (below, translated).
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From there, fill out the form. Put your email in the example box (I recommend using the same email as your JPstars account - if you don't have one, simply use whichever). Either keep the "-" in the optional reply box, or select "not desired", if you don't want a reply from support. In your inquiry box, you can either put your own inquiry fed through a translation machine (I recommend DeepL, and having a Japanese speaker look it over before sending if possible - be short, blunt, and professional!), or use the template inquiry I provide at the end of this post, which you can edit as you see fit! Creating your own inquiry in English is also an option, though you are more likely to get a reply through the English Happy Elements website (example inquiry below, translated page).
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Make sure to click the box next to "agree" at the bottom of the page. Then, click send, and you're done!
Template Email:
こんにちは。
私は維吹が紅月に加入するという決定に同意できないことをお伝えします。私はこの決定に非常に憤慨しており、この決定が変更されない限り、あんさんぶるスターズを応援し続けるつもりはありません。紅月のファンを失望させている。沖縄の方々に対しても酷く無神経で失礼です。私はあんさんぶるスターズも紅月も維吹も大好きなので、この話には心を痛めました。運営側が私の意見を真剣に検討してくれることを願っています。
ありがとうございます。
Translation of Template Email:
"Hello.
I am writing to inform you that I disagree with the decision to have Ibuki join AKATSUKI. I am very upset that this choice was made, and will not continue to support Ensemble Stars unless it is changed. It is disappointing to fans of AKATSUKI. It is also very insensitive and disrespectful to the Okinawan people. I love Ensemble Stars, AKATSUKI, and Ibuki, and am heartbroken by this story. I hope the management will seriously consider my inquiry.
Thank you very much."
Other things you can mention:
Go into more detail about how offensive it is for Ibuki to join a Japanese unit, given his identity as an indigenous character.
Reiterate how much AKATSUKI's writing has emphasized that the unit is the three of them (I suspect this one won't receive much attention though, considering the story basically mocks the line of thinking :/)
Mention how much you spend on the game, and how much they would be losing. Especially effective if you spend a lot on an account linked to your inquiry email, and if you actually boycott (no playing or spending).
If you're a producer of Knights, Switch, Eden, or Valkyrie (units who have not had their center this rotation), you can say that you have decided not to tier or play for them now. Especially effective because three out of the four are big moneymakers (Knights being the biggest in the game), they're already on thin ice with Sora fans after VS GLADIATOR, and it's been several months since a lot of their producers have spent money tiering (17, in Valkyrie's case).
Really, anything you can do to get it through their heads is great, especially if you follow through and don't spend money or play the game for this time period.
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I hope that this guide was informative, and that you are able to send a support ticket to Happy Elements regarding these events! For me, the one good thing to come out of this disaster was the support and solidarity I saw within the fandom, and while I may personally be stepping back from Enstars, I hope to encourage that energy how I can on my end.
Feel free to contact me with any questions or concerns in the comments, reblogs, my Neospring (Frostedonut6297) or my email ([email protected])! Sending love and support to everyone <3
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