Star Wars Trading Card Game play card. “The Empire Strikes Back.” October, 2003.
The Star Wars Trading Card Game, produced by Wizards of the Coast after acquiring the Star Wars license from Decipher, featured Mara Jade in a new image. The card was produced after Mara overwhelmingly won the “You Make the Card” competition, and Wizards used Shannon McRandle as the model for Mara Jade in response to voter demand. The image was shot by photographer Ric Fogel, edited in post-production by Mark Goetz, and debuted at Gen Con in 2003. In an interview with Star Wars News Net from 2015, McRandle had these memories to share:
I was 40 weeks pregnant with my second child and Wizards of the Coast called one night and asked if I wanted to do a promo card. Of course I did, were they nuts?! I was so sick and exhausted from the pregnancy, we shot it in my basement in like an hour, and they used it on a card. That was the last time my image was taken for anything of the kind.
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Trading cards and TCG's are one of my special interests. And given that I work in the TCG Singles industry, I am very blessed. But let me inform y'all, that a new card game is dropping in March called Star Wars Unlimited. And our man is a card.
You best believe I am getting as many of these as I can get my grubby hands on
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Desert Sanctuary AU pt.2
Due to how many people liked this idea, I decided to develop it further. Here are the roles for the rest of Yellow's main cast as well as the cast of the original game.
UTY:
Feisty Four: Special Forces.
After the Sanctuary was established, Starlo told his friends that they would no longer be 'playing around' and that things were about to get very dangerous. He told them they were allowed to back out at any time they wished. They refused.
They are now essentially Starlo's five-star generals, in charge of training and leading new recruits. They each also have unique roles, important to the security of the Sanctuary.
Ed - He's Clover's primary bodyguard. Whenever the only human in the Underground is out in the open, Ed is almost always the one to accompany him.
Moray - They oversee the prisoners. Prisoners may include mercenaries sent to assassinate Clover, extremists, general law breakers etc. They are basically the warden and treat their prisoners fairly. However, it's been noted that those who attempted to kill Clover received slightly less food.
Ace - Head of investigations. He's the one who finds patterns in places patterns shouldn't exist. Uses his playing cards in his conspiracy boards because Clover told him about a character in a TV Show who did that and he liked the idea.
Mooch - Reconasince and Scavenging. The Dunes aren't all that plentiful in terms of natural resources. That is where Mooch's kleptomania comes in handy. She leads teams into the Greater Underground to gather materials they can't trade for and generally nobody would miss. She also steals information, using her innocent appearance and small size to get people to tell her things or find her way into their darkest closets. She sees the Lab as her greatest challenge.
Dalv: Scholar
He still lives in Snowdin and tries to avoid the conflict. This doesn't mean he's not doing his part. He, like many people on both sides, doesn't want these tensions to spiral into something everyone would regret. So he spends his time shifting through history books, diaries, personal recounts and human myths and legends to figure out exactly what happened during the Human-Monster War.
Original Game
Toriel: Caretaker of the Ruins
Her role hasn't changed from the original game. She heard about the movement and has made contact with them. However, she remains in the Ruins take act as the the first line of protection for any human that falls. After all, the Sanctuary is far from the main path.
Flowey: Observer.
When he realised that Clover wouldn't be going to the castle, he was furious. He believed that this timeline was another dud. However, he had the patience to wait, perhaps because of something Clover said under that Cherry Blossom tree. He realised that this 'Cold Civil War' was the most interesting thing to ever happen in the Underground, and has only ever Reset to save Clover from an assassin. He also believes this conflict to be the key to him getting the souls.
Sans: Royal Judge
Sans doesn't change much from the original game either. He doesn't really care about the conflict. Although, due to his promise to Toriel, he would point any human that leaves the Ruins in the direction of either Martlet or the Dunes.
Asgore had sent him to the Dunes a handful of times to 'judge' the residents. He always comes back with good things to say. He never mentioned the anger buried deep inside Clover's soul.
Papyrus: Member of the Royal Guard.
Due to rising tensions between the two sides, Undyne decided to recruit Papyrus into the Guard because of the increased need for soldiers. He's still a loveable goofball but now takes his role much more seriously. Has a close friendship with Martlet. Capable of killing Frisk depending on the route.
Undyne: Captain of the Royal Guard.
She is much more aggressive than in the original game and is the primary reason the two sides haven't made peace yet. Her anti-human views are stronger than ever she sees the Monsters in the Sanctuary as traitors and has compared them to a cult. Wants nothing more than to skewer Clover. The only thing holding her back is her dwindling respect for Asgore and Gerson's warning.
"Men like Clover can be an ally just as easily as an enemy. The key is not giving them a reason to see you as an enemy. You do NOT want to be their enemy."
Alphys: Royal Scientist.
She is not having a good time. She's under more pressure than ever, is watching Undyne slowly destroy herself and has blackmail hanging over her head. Martlet doesn't know everything in the True Lab but she has seen enough to make people ask questions. Ceroba used this knowledge to get Alphys to provide the Sanctuary with the minimal resources to sustain itself.
Mettaton: Entertainment Robot and Wild Card.
Mettaton isn't aligned with either side and is surprisingly neutral when reporting the conflict. He doesn't want humanity to be destroyed but also sees Clover and his allies as a threat to his own agendas. Has sent multiple mercenaries to collect Clover's Soul.
Muffet: Head of the Spider Colony.
Let's be clear. No one likes her, at least as an ally. Everyone knows that the moment you trust her with something she'll sell it to the enemy.
Asgore: Tired King.
Asgore is probably the only one having a worse time than Alphys. He wants this conflict to end. He doesn't want to watch his people tear each other apart. He truly believes that the Sanctuary is in the right. But he can't bring himself to surrender. There are still so many Monsters who genuinely believe in what he is doing and believe that giving in to the Sanctuary's demands would escalate the conflict further. He is too tired to give any grand speeches or to confront his mistakes properly.
After the first diplomatic meeting, he told Clover, "I should have taken back what I said that night immediately, no matter how many people cheered."
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Nu kyr'adyc, shi taab'echaaj'la.
That's Mando'a for "Not gone, merely marching far away."
Text-added graphic origins unknown but base artwork without the text is by Fred Rambaud for the Star Wars Galaxies Trading Card Game – Champions of the Force card called "Mandalorian Helmet"
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