#the making of
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mjracles · 8 months ago
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gong yoo (+ lee dong wook) behind the scenes of the sk enmove zic energy saving event commercial film (2024)
(source - management soop)
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tllgrrl · 8 months ago
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Warning: Here There Be Spoilers!!
AMC | Show Me More : Inside The Ones Who Live
youtube
An in-depth look at making the 6 episode AMC/AMC+ The Walking Dead spin-off miniseries, The Ones Who Live, which tells the love story of Rick & Michonne.
Featuring Andrew Lincoln, Danai Gurira, Scott Gimple, and other Cast and Crew Creatives..
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aworldofpattern · 10 months ago
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The making of the Maison Margiela Artisanal safety pin dress worn by Miley Cyrus to the Grammys 2024.
Designed for her by Creative Director, John Galliano, and constructed in the haute couture ateliers of the Maison, it took 675 hours of craftsmanship, using 14,000 safety pins.
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weaselandfriends · 1 year ago
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The Making Of: Cleveland Quixotic
I. Context
After I finished Chicago in 2019, a powerful and persistent fatigue gripped me: the fabled "burnout." The next two years would be the least productive of my literate life. As one day ebbed into the next, I wondered if I would ever be able to write again. I thought of Andrew Hussie, who, after years of feverish activity on Homestuck, seemed now capable of only short spurts of creation, heavily assisted by amanuenses.
It wasn't an issue of knowing what to write. I had been developing the idea for Cockatiel x Chameleon since 2015. I knew its plot, characters, scenes, themes. But when I tried to manifest it into reality I felt drained. What I managed to scrawl was junk, far below my standards. Goaded by a lurking terror of infinite lassitude, I forced myself to blurt 60,000 words of an initial draft; loathing it, I scrapped it entirely.
That was when I got the idea to write a "fun" story.
My vision for Cockatiel x Chameleon was technically complex and emotionally demanding. Maybe something simpler, a straightforward adventure, would be a stepping stone to recovery. I thought back to Fargo, which I had written (unlike most of my works) with relative ease and minimal forethought. How could I emulate that experience? What made Fargo so easy compared to Chicago and Cockatiel x Chameleon?
After reflection, I concluded that Fargo was, at its core, a revenge story. Revenge stories are older than dinosaur dirt. They are fundamental to human experience, easily understood, all structure inherent in their premise. The hero, wronged, seeks revenge on the villain. From that sentence alone you understand the protagonist's motivation and the plot's direction: trending inexorably toward final confrontation. With such a powerful core, it'd been easy to add details and complications to Fargo as they popped into my head, without warping the story's innate trajectory.
If I wanted another "easy" writing experience, I decided, I needed a similar type of story. Something with a clear premise that removes the burden of planning. A "template plot," where beginning/middle/end is fundamentally present and the writer merely adds their own spin. It took little time to think of such a story type. After all, it had been ubiquitous in Japanese media for the past decade. Not only was it popular with readers, it was appealing to amateur authors; many of its biggest examples originated as web fiction.
I decided I would write an isekai.
II. The Isekai Genre
A person from the real world is transported to a fantasy world.
Not quite as old as the revenge story. Nonetheless, this narrative concept has existed for over 100 years. The premise immediately informs the challenges the protagonist will encounter. They will adapt to a world they know little about, introduce knowledge from modern Earth society, and rise in power and prominence. Toss in a Demon King hellbent on world domination and you get a clear narrative climax. The details can be changed nearly any way without issue.
(Or so I thought.)
In retrospect, I myself was being transported to a new world. If we ignore The Chronicles of Narnia or The Pagemaster or Digimon Adventure and focus solely on the contemporary isekai genre (say 2012 on), which is what I intended to emulate, my experience extended to only the following titles:
1. Sword Art Online
2. Log Horizon
3. No Game No Life
4. The Saga of Tanya the Evil (or Youjo Senki)
5. KonoSuba
This is not only a pitiful sample size, but a specifically poor representation of the genre. Sword Art Online and Log Horizon exist in their own subgenre—trapped in a video game—and have many oddities unseen in more traditional isekai. No Game No Life and Tanya the Evil are "real" isekais, but both have unique worlds that eschew most traditional fantasy elements (especially in Tanya's case). And KonoSuba is a parody.
Nonetheless, I felt that, via cultural osmosis, I "understood" the isekai genre. Based on a few video essays I once watched that roasted dreck like Trapped in Another World with a Smartphone, and reverse engineering KonoSuba's parody, I conceived an impression of isekai as wish fulfillment: A loser gets another chance at life, often with some boon to ensure they don't muck it up this time. They become the hero, triumph with their strength and modern intelligence, and meet lots of attractive women.
I smirked. Heh, I thought. What if I made an isekai... that wasn't wish fulfillment! Truly novel. Let us take the premise of KonoSuba—a benevolent god gives a loser a second chance in a fantasy world—and turn it on its head. Instead of a benevolent god, what if the main character was sent by... a devil? The loser protagonist makes a Faustian bargain to become a hero. They get exactly what they wish for, except they're still a loser at heart, and inevitably bungle everything due to their own social incompetence.
That was the flashpoint. Ideas came together quickly, exactly as I hoped. Soon I had a narrative. It went like this:
III. The Original Idea
Our protagonist is a bumbling failure who lives with his mother. One day he sees an advertisement for a devil's wish-granting service. Being a fan of isekai anime, he goes to the devil and wishes to be sent to another world, one where he'll be the most powerful person. The devil, a sleek and professional businesswoman, agrees to the unusual wish, but pushes the work of actually creating the world to an overstressed, chain-smoking intern. The intern cobbles the world together in a matter of hours and our protagonist embarks on his journey.
He arrives to find the human kingdom besieged by the Demon King's army. The humans are outnumbered; total defeat is imminent. Just as he wished, though, the protagonist possesses incredible power. He charges into the fray, destroys the demon army singlehandedly in instants, and slays the Demon King himself soon after. The protagonist enters the human kingdom hailed as a hero.
Soon, the Human King emerges from his castle to express his immense gratitude. He offers the hero anything, including his daughter's hand in marriage. The hero takes one look at the princess―named either Mayfair or Viviendre, I wasn't sure which―sees she is exceedingly beautiful, and eagerly agrees. He's gotten exactly what he always wanted!
Unbeknownst to him, the king is a schemer. Advised by two strange beings—the rotund fairy Tetzel and the living plant Tintoretto—the king believes the hero is too popular; the people would side with him if he sought the throne. The king offers his daughter not in goodwill but to tie the hero to his side. His ultimate goal is to control the hero's power to imperialistically expand his kingdom.
Meanwhile, the princess has her own schemes. She's a lesbian and has zero intention of sleeping with the hero. In a comic scene, she gives the hero excuse after excuse why they can't sleep in the same bed despite being married; the hero naively buys it. Eventually he catches on, but while he's upset by the situation, he's too morally upstanding to do anything but accept it. (This would be a recurring theme: The hero could use his strength to force people to do what he wanted, but constantly shirks from doing so because he refuses to act in a way unbecoming of a hero. His morality and desires exist in a constant state of push and pull.)
Eventually, the hero and his wife compete for the affections of various female characters, with the wife always winning. Temporary the elf was part of this subplot: A dimwitted ambassador to be competitively wooed. To keep the hero sated, his wife buys him a female slave to use "as he likes." The hero, possessed of modern anti-slavery sensibilities, is appalled. He instantly frees the slave girl and enters a crusade to abolish slavery in the kingdom. Unfortunately, because he is not particularly smart, when he debates the slaveowners over the evils of slavery they routinely trounce him (using many arguments real-world slaveowners once used). Again, he could use his incredible power to kill the slaveowners, but they're law-abiding members of society. Murdering them would be "immoral" in the hero's eyes despite his staunch belief in the immorality of their actions.
Around this time, the hero finally uses his power for something good and sends gold back home to his financially poor mother. Unfortunately, this charitable act also goes awry when his sister, an IRS agent, thinks his disappearance is a ploy to evade taxes. She gathers a posse: her coworker boyfriend, his two friends (I called them Aaron Van Zandt and Allen Van Langevelde, envisioning an American Psycho vibe), and a private detective. Using security camera footage they track the protagonist's last known movements to a dingy apartment building, where they find the overworked devil intern who created the world and force him to send them there too.
They roll out in a huge SUV: Five people plus the hapless intern, armed with guns and equipment. The king, not wishing to lose the hero, decides he must intercept them before the hero learns of their existence. In a big setpiece-style scene reminiscent of Children of Men, a horde of knights ambush the SUV on a forest road. Arrows fly through the front windshield, killing the boyfriend (passenger seat) with an arrow to the neck and wounding Aaron Van Zandt (driver). The SUV crashes into a tree and the sister flees on foot, followed by Allen Van Langevelde, who has barely spoken before then but who now reveals themselves to be a badass marksman as they dispatch knight after knight with efficient hunting rifle shots. The private detective is wounded in the leg and forced to remain behind, while the devil intern cowers in the backseat. Aaron Van Zandt limps out of the driver's seat and attempts to follow Van Langevelde, but a knight on horseback rushes past him and knocks him down a steep incline, where he smashes his head on a rock and seemingly dies.
The knights surround the vehicle. The private detective fights back, but is overwhelmed and killed. The devil intern is captured to be burned at the stake later. The sister and Van Langevelde escape on foot, but without the intern, they can't leave the world. They need to rescue him before he is executed. Meanwhile, Van Zandt, clinging to life, is discovered by fairies and brought to their court.
And then...
IV. The Problem
And then I got stuck.
First, it should be clear by now that I did not actually have a plot. I had a series of incidents, loosely organized. Vaguely I knew the main character would work to overcome his social ineptitude and ultimately truly succeed, accomplishing the character growth his get-rich-quick Faustian bargain could never provide. But nothing came together in a coherent structure. Despite my intention to stick to a template plot, I instantly destroyed the template by killing the Demon King in the first chapter. I still had character conflicts and ideas to pursue, but no actual story.
Plus, the main character being a loser made him—well, a loser. Even if he eventually grew, he still ate shit again and again before vanishing entirely from the big action setpiece.
So my original idea of quickly and easily constructing an isekai plot hit a roadblock. Luckily, it was now 2021. After two idle years my fatigue seeped slowly out of me. Finally I regained my energy; I no longer needed to write a "fun" story. I decided to shelve the isekai, potentially permanently, and worked on Cockatiel x Chameleon in earnest.
This time, the draft of Cockatiel x Chameleon―which would be the final draft―progressed acceptably. It consumed my entire focus and I might not have thought about the isekai at all if not for two hiccups. First, though I now had the mental willpower to technically execute my ideas, the emotionally intense material of Cockatiel x Chameleon still left me sometimes wistfully longing for a story not quite so bleak and harrowing. Second, I revisited the isekai genre.
V. The Isekai Genre, Part 2
The anime analysis YouTuber Ygg Studio (formerly known as Digibro) posted a video called Is Mushoku Tensei The Most Influential Isekai? (History of Isekai) that outlined the isekai genre's chronology in Japanese pop media. Watching the video, I discovered some surprising origins to the "contemporary" isekai genre. Though there were many isekai stories―even popular ones―before, the current isekai craze seemingly began in 2012 on a Japanese webfic site called syosetsu.com, where several popular isekai were written in close temporal proximity to one another.
The main titles of note were Re:Zero and Mushoku Tensei—followed by KonoSuba, which was specifically a parody of Mushoku Tensei, instead of (as I once believed) a general cultural conception of isekai. In fact, it was these three works that created the current cultural conception, establishing many now obligatory tropes.
So, I decided to watch Re:Zero and Mushoku Tensei.
I was shocked! As it turned out, my clever and subversive idea―treating the hero as the loser he was instead of as a wish fulfillment badass―had not only already been done, it was foundational to the genre! Both works feature loser protagonists whose social ineptitude constantly causes problems for them despite their cheat mode powers. Both protagonists are forced to develop as people rather than rely on their advantages, and the development of their relationships with the other characters is a crucial consideration of both works.
As it turned out, Trapped in Another World with a Smartphone (which I also haven't seen) wasn't the beginning and end of the genre. I had underestimated isekai. In retrospect, the languid existence of my 2019 and 2020 led to me ironically attempting the same cheap wish fulfillment of my imagined isekai protagonist. I wanted a "fun," "quick," "easy" story and intended to use isekai for that purpose, the same way an isekai protagonist assumes being sent to another world is an easy way to becoming a hero.
It was time to return to the planning stage. This time, I wouldn't take things for granted.
VI. The Original Idea, Part 2
First, I revisited my protagonist. Originally an afterthought: a punching bag who failed whenever he exhibited any agency. I decided on another direction. My hero wouldn't be a loser by incompetence, but by choice. He would be clever and intelligent, but unwilling to apply himself. He wanted a new world because the original didn't seem worth it; too rigid, too structured, too immune to change. His journey would be discovering it wasn't the world holding him back, but himself. Believing nothing could be changed, he stopped himself from changing. Thus, Jay Waringcrane came into existence.
Earlier ideas were remixed around this new protagonist. I merged the devil boss lady and the devil intern into a single character, a semi-hapless sort for Jay to outwit. That was Perfidia Bal Berith. The hero's sister, whose subplot originally lacked any connection to him, now became a foil to his ideology. She exhibited utter faith in the "real world"—its mechanisms, its processes—and applied herself diligently to maintenance of its status quo. That was Shannon Waringcrane.
Still needed a plot. Since my hero was no longer a social bumbler, I discarded the original beginning where he annihilates the Demon King's army and toyed with a new idea. The human kingdom, besieged by the Demon King's army, becomes aware via prophecy that a hero is about to appear in their world. The king sends a party led by the gallant prince to find the hero and bring him safely to the kingdom. When Jay arrives, he meets the prince and his crew, but they are immediately beset by demons, who kill most of the party and grievously wound the prince. Jay, the dying prince, and the sole other survivor―a taciturn, dark-skinned mage named Viviendre who is secretly the prince's lover―barely escape. The prince succumbs to his wounds shortly afterward, leading to an emotionally-charged moment in which Viviendre laments his death and blames Jay for causing it. Leading to an adversarial relationship between Jay and Viviendre that, after much character development, would eventually turn into romance.
Then Jay would lead the kingdom against the Demon King, constituting the main plot.
This idea improved on the previous in several ways: exciting start, high drama, and a long-term goal. However, as I became more engrossed in this project, I came to dislike the "default fantasy world" I'd used as my setting thus far. When my goal was "quick and easy," the Dragon Quest-inspired medieval fantasy tropes sufficed. Now, they struck me as banal. In particular, a generic "Demon King" villain disinterested me (which was why I summarily disposed of them in the idea's first iteration), so even if it outlined a clear direction, it wasn't a direction that enthralled. I realized that to continue, I needed to do some worldbuilding.
VII. Worldbuilding
I dislike worldbuilding.
I prefer the real world―or the real world distorted by urban fantasy and surrealism―to an entirely fictitious fantasy world. In writing an isekai, I had wanted to maintain the connection between the real world and fantasy world (hence why one of my earliest ideas was for Shannon and her cadre to follow Jay in a modern vehicle with modern weapons). But by relying on stock fantasy tropes, I only exacerbated the core issue. I decided to think deeply about my setting and design it to both stand out and clearly relate to our world.
To determine a deeper connection between fantasy and related, I pondered the historical development of the fantasy genre, from chivalric romance to Tolkien. (I collected my thoughts into this essay.) Tracing this lineage, I considered writing a fantasy world modeled on Arthurian and Carolingian romance. Then I took the idea deeper. Much of the early modern fantasy genre, up to and even to an extent including Tolkien, was rooted in nostalgia for an imagined and idealized past. Many pre-Tolkien fantasy works were born out of Victorian fascination with medieval Europe, as evidenced by the Waverley novels by Sir Walter Scott, the Arthurian poems of Lord Tennyson, and the paintings of the Pre-Raphaelite Brotherhood. The original isekai, Mark Twain's A Connecticut Yankee in King Arthur's Court, parodied this idealized medievalism (Twain blaming Walter Scott specifically for the genteel Southern culture that propagated slavery and rendered the Civil War inevitable).
Then I realized that, 200 years before this nineteenth-century craze, there was another major literary work that parodied excessive love of chivalric romance: Don Quixote.
As soon as I made that connection, everything clicked. Rather than Perfidia whipping up a new fantasy world on demand, she would reuse one she created in the 1600s for a Don Quixote-esque figure. Rather than Spanish, my Don Quixote would be British, a royalist in the English Civil War seeking escapism in face of the collapse of monarchy. Pursuing standard chivalric romance activities, he would overthrow a corrupt Catholic church analog, slay a few dragons, and war against a Pagan nation that he later converted to Christianity.
What happened to this world 400 years after Don Quixote used it as his playground? I imagined the ex-Pagan nation a vassal to the Christian nation, while secretly plotting an uprising. Don Quixote's descendants, legitimate or illegitimate, grasping to maintain control in face of their weakening bloodline. Dragons hunted to extinction. A stasis that prevented sweeping change without the intercession of a true human, yet gripped by slow decay. Prayers cast for a new hero to save them from this stupor.
I also wondered how the Christians of this world reckoned with a Christianity whose foundational text is clearly meant for a different world entirely. While Don Quixote's scion, still ruler, promoted the religion uncritically to maintain their grip on the culture, underground grew a nihilist cult that believed nobody in their world was saved, that Christ died on Earth and thus only cleansed Earth's sins. All of this intermixed with the same historical devolutionary forces that ended feudalism and gave rise to mercantile oligarchy.
That was the world Jay Waringcrane entered. A world rife with thematic potential. Finally, a plot was forming.
VIII. Starting the Story
This last stretch of planning happened quickly. (Evidenced by traces of the earlier idea remaining in Cockatiel x Chameleon, specifically in the brief descriptions of the in-universe isekai from which Temporary the elf hails.) Rather than fight a Demon King, Jay's mission would be more chivalric in nature; he would rescue a princess from the evil wizard who led the heretical cult. Liking my earlier idea about the princess who first seemed like an ordinary damsel but turned out to ulterior motives, I decided for an end-of-arc twist where the princess secretly worked with the cult all along. Thus, Princess Mayfair came into existence. For the evil wizard, I reused one of the original king's advisors, the living plant.
The gallant prince and his secret lover from the second iteration returned as Jay's companions, although I changed the lover from a mage to a ranger. Shannon would still pursue Jay, but I merged Van Zandt and Van Langevelde into a single character named Wendell Noh and cut the private detective entirely, giving the sleuthing job to Shannon's boyfriend, Dalt Swaino. I rearranged the big action setpiece where Shannon's group meets disaster: Instead of fighting knights, they would fight a dragon, and this time, Jay would be involved.
After that, keeping with the chivalric romance aesthetic, I threw some faeries into the mix (I love faeries): the obnoxious Olliebollen, who would play off the more sullen Jay, and Flanz-le-Flore, a mid-arc complication. I also decided to make the cult members monstrous demi-humans with magic powers; the Christian anathema against magic must necessarily make it actively corrupting in this world run on Christian precepts.
On top of these plans, several long-term ideas already bubbled: The eventual introduction of the devil world, Sansaime's pregnancy, Viviendre, a battle with elves, Mayfair uniting the two worlds. The ideas flowed one after another now that I established a solid base. Sketchy outlines of the full story stood limned in the distance. I was ready to write.
I decided the work would be published serially at a one-chapter-per-week pace, identical to Fargo and Chicago. That decision was baked directly into my original desire to write a "fun" story. With a serial work, there is less burden of technical execution; the focus is on a fluid pace with regular updates instead of unimpeachable prose. Furthermore, serial writing lends itself to story speculation as readers comment every week, turning the work into a collaborative experience. Some readers of Chicago have told me that the reviews on fanfiction.net are an integral part of the experience, for instance.
When I post serial works, I first build up a "backlog." Essentially, that means I write several chapters ahead of what I'm posting online. The backlog ensures I can regularly post chapters even if one chapter takes longer to write than usual. (I can generally write a 6,000- to 7,000-word chapter in one week.) For this work, I decided to complete four chapters before posting the first. This generous backlog allowed me to post the entire first arc weekly, without a break prior to the climactic chapter that took two weeks to write.
When establishing the backlog, I also gave myself more time than usual to edit, which allowed me to polish the beginning for a better first impression. I meticulously pruned the first chapter to make the dialogue between Perfidia and Jay as snappy as possible while also minimizing exposition. (Originally, Perfidia explained the Seven Princes and their increased quotas in an internal monologue, since I knew they would become important much later in the story, but I cut it for streamlining purposes.) Additionally, I spent a long time deciding when Chapter 2 would end and Chapter 3 would begin; originally, the scene at the beginning of Chapter 3 was at the end of Chapter 2, but I moved it because it better matched the tone and scope of the third chapter. Olliebollen was originally far more in-your-face obnoxious; I toned them down. Lastly, I added the part in Chapter 4 where Jay remembers being beat up by Shannon's past boyfriend, which not only hinted at a soon-to-be-introduced major character, but gave Jay a reasonable chip on his shoulder to cause friction between him and Makepeace.
With four chapters completed, I was ready to post. Almost. I still needed a title. The entire time I operated only thinking of the story as "my isekai story." Thinking long and hard, I came up with titles such as American Isekai, The Waringcranes, 144k Angels, and—my personal favorite—Hellbrowned, the last of which I was strongly advised not to use by every single person I know.
(Side note: Setting the story in Cleveland had been an easy decision. It's such a funny city, taking Detroit's tragic Rust Belt decay and removing all grandeur. The Jon Bois video The Browns Live in Hell and the famous Hastily Made Cleveland Tourism Video sum it up neatly. Setting the story in 2017, the same year the Browns infamously went winless, was also a snap decision.)
Finally, I thought back to Don Quixote, the impetus for much of the worldbuilding, and the title revealed itself.
IX. Writing the Story
Because of my fast-paced schedule, I lacked the luxury to make major changes to my plans as I wrote. I started with a plan for the first arc and scattered ideas for the future. As I wrote the first arc, I planned the second, and as I wrote the second, I planned the third.
Room remained for tweaks, though. Each time I write a story, I try to do at least one thing outside my technical repertoire. This time, I wanted more flexibility in my characters. I usually only introduce the bare minimum necessary, and aggressively cut or merge characters to reduce the total number. In Cockatiel x Chameleon, however, some commentators criticized how the Consortium's limited number of characters gave the impression it was as dead and empty as Harper's real life. While that impression doesn't necessarily conflict with the story, it did expose limitations to my economical approach.
I dislike having limitations. (Unfortunately I have many.) Thus, I decided to write more characters whose storylines were not plotted from the onset, characters I would develop spontaneously as the story progressed.
An example is Lalum. I introduced Lalum in Chapter 5 as an enemy with a unique power for Jay to fight. Zero subsequent intent for her at the time. Then I realized her power would interact well with Flanz-le-Flore's, so I kept her around for that fight as well. When Lalum is attacked in the Flanz-le-Flore fight, I was 50/50 on whether she would live or die. However, a friend reading the story really liked her and wanted her to live, and I realized it might streamline the plot if someone was around to point Shannon and her crew in Jay's direction.
Having spared Lalum from death twice, and also conceptualizing more concretely the second arc—including Viviendre's role in it—I decided I had a use for Lalum after all. I conceived of Viviendre and Lalum being foils, envisioning their eventual confrontation in the last arc. Thus, Lalum went from monster-of-the-week to major character. To a lesser extent, characters like Theovora were introduced offhandedly, and while they did not become major characters, I found small uses for them later.
Speaking of Viviendre, that was another challenge for myself. With her, I wrote something I wouldn't normally: A romance. Cockatiel x Chameleon, believe it or not, was originally intended to be a straightforward romance, but I found myself incapable of writing one and pivoted to its current direction. Nestled within the sprawling undertaking of Cleveland Quixotic, the romance between Viviendre and Jay was my attempt to write two people who genuinely liked each other. Their three-chapter mini-arc in the middle of the story moves at a more lax pace than usual, but allowed me to develop a relationship I otherwise wouldn't have been able to.
In general, Cleveland Quixotic is larger than my other works. More characters, more plot threads, more locations, more everything. Though Fargo and Chicago are also large, they operate in a more enclosed and linear space. My thought process with Cleveland Quixotic was to open up and express that feeling of world-spanning storytelling the fantasy genre is so known for. It pushed my limits, but I accomplished that goal more than in any previous work.
The real challenge is, once you go big, how do you reel it back? So many of the isekai I mentioned remain ongoing, proceeding through arc after arc without end in sight. Today's most notable ongoing fantasy literature, George R. R. Martin's A Song of Ice and Fire, is likewise mired in endless expansion the author seems incapable of curtailing. On RoyalRoad, it's easy to find million-word works with early reviews uniformly positive, but recent reviews expressing a new sentiment: "Dropped after nothing happened for the past 200 chapters."
Above all else, I wanted to avoid that trap. My solution resided in the second arc's climax, which I developed midway into writing the first arc. Uniting the two worlds made it natural for all the distinct groups of characters to join up for the finale, tying every plot thread together. As such, I cultivated multiple storylines in the long and less immediately plot-focused second arc, secure in my knowledge of how it all eventually connected.
Even so, at times it grew overwhelming herding so many characters. Many characters wound up less prominent than I initially intended, sacrificed for the good of the overall pacing. Fortunately, few characters wound up utterly vestigial, and those that did were minor. (There's no worse feeling than a character given loads of screentime and dialogue only for them to end up inconsequential when the curtains finally close. Homestuck reeks of it.)
A few miscellaneous changes that occurred while writing:
I intended for Viviendre's brother, the "mad king" of California, to appear in the final arc, wielding ten relics for an epic duel with Jay. Given the large amount of characters already prominent in the story, I cut him.
I intended for Sansaime to die at the end of the second arc and for Avery to live. This was mainly because I wanted Jay and Shannon to have a cathartic moment with Avery in the final arc (Avery still would have died afterward). I realized that, using Pandaemonium, I could have that cathartic moment anyway, and Avery wound up saving Sansaime's life both outside and inside the story.
On the flip side, I originally intended for Mallory to die at the end of the second arc, but decided I wanted her and Mayfair to have a climactic conflict, which could only be done if Mallory were still alive.
I intended to kill off the minor character Gonzago of Meretryce the entire story, probably by having him jump in front of Shannon to take some attack or another. I never found a way to work it in, and I feel like the actual use I got out of him in the climactic fight, though minor, was far more unique. I likewise considered killing Mademerry by having her take an attack for Mayfair, but I prefer her current ending. I did not intend to kill Pythette, but found at the last moment it would be more convenient if she died.
Beyond that, I wrote the story generally according to plan. Leaving aspects of my plans malleable meant I could write quickly without needing absolute certainty in the precision of every line and action. Only in Chapter 45, the climactic chapter with Beelzebub and Moloch, did I sit down and carefully outline what each character would do at each moment in the chapter. (The chapter's seven-minute time limit made such meticulousness essential.) Otherwise, even in other climactic fights, I relied only on general ideas about what should happen and when.
Ultimately, I successfully completed the longest story, with the largest number of characters, I'd ever written. It pushed my limits, but in a way that didn't leave me gasping for air. Instead, I feel ready and eager for my next story. What'll it be? I have an idea and I've already begun research. I hope to start writing it by the end of the year, and publish it by mid-2024. I'll let you know more as things become more concrete.
X. Names
Before I end this post, a few name origins.
Perfidia Bal Berith: As mentioned in the story itself, "Bal Berith" (or Balberith, Baalberith, et cetera) is a false idol mentioned in the Bible. It is also a demon of the Ars Goetia. My familiarity with the name primarily comes from a weapon used in Fire Emblem: Radiant Dawn.
Olliebollen is based on oliebollen, a Dutch pastry.
Mayfair is the name of a character in Shining Force: The Sword of Hajya, the first video game I ever played. Her middle name, Lyonesse, is a character from Arthurian legend.
Makepeace came from an attempt to make a name that would pair well with Mayfair. My primary knowledge of the name comes from British author William Makepeace Thackeray. His middle name, Gaheris, is an Arthurian knight.
John Coke's name was modeled on the character Wicks Cherrycoke in Thomas Pynchon's Mason & Dixon. I only found out after I posted the first chapter that John Coke was the actual name of a person involved in the English Civil War notable enough for a Wikipedia page. I was more than happy to pretend this incredible serendipity was actually my plan all along.
Sansaime's name was modeled on the characters Sansloi ("without law"), Sansfoi ("without faith"), and Sansjoi ("without joy") in Edmund Spenser's The Faerie Queene, which was the primary inspiration for the romance elements of Whitecrosse. "Without love" is also a notable phrase in the visual novel Umineko When They Cry.
Whitecrosse's name also comes from The Faerie Queene, being modeled on the Redcrosse Knight, an allegorical representation of England (with its red cross flag).
Many names in Cleveland Quixotic have an "allegorical" sense, being words that suggest a clear, often moral meaning. Charm, Charisma, Mayfair, Makepeace, Mademerry, Theovora ("god eater"), Condemnation, Obedience, Tricia (short for "patrician"), Meretryce ("meretricious"), Mordac ("mordacious"), Malleus ("malleable"), Astrophicus ("space plant"), Viviendre ("life ender"), Perfidia ("perfidy"), and so forth. These allegorical names are a play on The Faerie Queene being an allegory, although many of the names in Cleveland Quixotic are not an accurate representation of their character, indicating the breakdown of allegory and thus clear moral meaning.
California is the name of a location in Amadís de Gaula, Don Quixote's favorite romance.
Dalton Swaino is the real name of a semi-pro League of Legends player.
Wendell Noh's surname comes from a professional League of Legends player. His given name is the name of a character in Fire Emblem: Shadow Dragon and the Blade of Light.
Kedeshah is a Hebrew word that possibly refers to sacred or temple prostitutes.
Ubiquitous is an ordinary word with a clear meaning, but its abbreviation, Ubik, is a Philip K. Dick novel that was also the name of one of the demons in Berserk.
The Seven Princes, rather than refer to the traditional Ars Goetia representations of the Seven Deadly Sins, are pulled from John Milton's Paradise Lost, which was the primary inspiration for most devil theology.
Flanz-le-Flore is a corruption of Blanchefleur, a name that appears in a few romance legends.
Lalum is an alternate translation of Larum, a character in Fire Emblem: The Binding Blade.
Pluxie is a feminization of a semi-pro League of Legends player's screen name.
Tintzel is a corruption of the character's original name, mentioned earlier, which was taken from historical corrupt priest Johann Tetzel.
Jreige is the surname of a semi-pro League of Legends player.
Justin "Just" Vance is a play on J.D. Vance, an Ohio politician.
Temporary, one of the earliest names that persisted into the final form of the story, is modeled on the elves in No Game No Life, who have names like "Think" and "Feel."
The other names in the story do not have any particular meaning or genesis.
XI. Conclusion
I believe that covers the generation of Cleveland Quixotic from beginning to end. If I missed anything, or if there's anything you want to know more about, please send me an ask and I'll be certain to answer. Thank you again for reading and stay tuned for my next work!
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archiveofkloss · 7 months ago
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behind the scenes of the making of karlie kloss’s swarovski met gala dress
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wiiildflowerrr · 1 year ago
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@Calum5SOS: What an honor it was to have been given the opportunity to cover a song by one of the most influential bands in history. Here’s our take on KILLER QUEEN!
26 October 2018
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what-marsha-eats · 1 year ago
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I LOVE this picture of Julia Child filming French Chef back in 1963. There are 5 people - FIVE! - sitting on the floor of the set, crammed behind her kitchen island, hidden from the camera's view. One of the five is holding at the ready a pie tin, which will undoubtedly be magically transported into her hand momentarily.
Heck, even Julia Child couldn’t cook like Julia Child. At least not alone. 😉
{Image is a photo from WGBH.}
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ardethbayrulez · 10 months ago
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The making of GRIZZLY NIGHT
with Oded as Dr. John Lindberg
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silentkimiya · 1 year ago
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So I even made few sketches, but still wasn't sure if I like black/dark blue or yellow/golden/sand version more... And I decided to do both! Casted a silicone mold to make a copies and try different color patterns on them :P
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kanadabiscuits · 8 months ago
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mjracles · 7 months ago
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gong yoo behind the scenes of denps photoshoots (2024)
(source)
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holymountain29 · 5 months ago
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My face ID won't work when i'm happy.
If i'm smiling on my face when called, my face ID on my phone It won't open . If i have look miserable and it's just like "Okey definitely it's him then"
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frogshunnedshadows · 1 year ago
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evaskjew · 7 months ago
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Today I visited the WB studios in London and it was really incredible!
I'd spent so much time wandering liberally around Hogwarts and its environs in Hogwarts Legacy and here to see the life-size sets 🥰
In the Great Hall and at Gringotts I really felt like I was in the game 😂
And the model of the castle 😍
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You can tell I was happy! (What's more, I took my Ravenclaw cloak, which I made myself).
And I couldn't resist buying a new wand 🥲 At the same time, the diadem of Ravenclaw wand was too gorgeous!
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transistoradio · 2 years ago
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Four graphic novels by Brecht Evens.
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