#REAL GAMEPLAY FOOTAGE???!!
Explore tagged Tumblr posts
sillygoose343 · 2 months ago
Text
my favourite part in the whole campaign. ignore how terrible the graphics are my pc is ancient 😔
45 notes · View notes
kirbyddd · 11 months ago
Text
between Dread continuing from a game on GBA (and really every game prior to that too) and Prime 4 continuing from 2 games on GameCube and Original DS, Metroid has the longest narrative endurance of any multi-creator series I've ever seen. Threads left in stasis decades ago when the series was shelved picked right back up once development resumes—an entire generation of developers later—like nothing ever happened
81 notes · View notes
xxplastic-cubexx · 5 months ago
Text
this cliff took more lives than i could on my own im losing it
#marvel rivals#snap shots#yeah sure why not. ill put rivals clips under snap shots too ig#real life snap gameplay footage woah. motion sickness warning ajeRLKAJ#'snap are you prone to bunny hopping like a jackass' yes i am just as i am to constant unnecessary reloading this will not change#i dont imagine ill post a lot of rivals clips vjaLRGJALKJ this one just made me chortle ......#squirrelgirl i can get i nudged her off but punisher my guy ... i know its only a week into launch but be careful ...#now i get to talk bout the bizarre sess kayla and i had Of Which This Clip Was Extracted From#ok there actually isnt a lot of bizarre things to mention. just wanted to say we had The Most Clutch last game of the night#like truuully we thought we'd lose but lol ... lmao ... also bonus mvp for me but whatever. ... .#she and i also Unreasonably lost it at the fact i sniped an ironman down three seconds into a match. it WAS p funny tho ...#offhandedly i was just 'can tony piss off a minute' and then. look at that. many such cases but lol ...#i wish i could say it was due to sleep-induced delirium but i fear even now im not tired so i think we're just stupid vEJLRVKJEA#we won like 90% of our games tho so ...... two dumbasses can make it work apparently#atp i might just ask her if i can record our sessions cause i end up live blogging them anyway#its not as if we didnt used to record gameplay shit together and she Sometimes streams so ejrLEJARLKJ shrug#it could be funny but thats also A Lot so prob wont do it. cause thatd mean id have to listen to my voice and thats a no !!!!#anyway im sleeping. if even one person finds this mildly amusing for any reason then i win#for now ima answer some asks i see i got then ima nap see ya in a biiitt
31 notes · View notes
magichats · 2 years ago
Text
Man it really is a shame that as of this date (July 5th, 2023) that Cookie's Bustle is all but scrapped off the web at large.
There's only two videos discussing it directly (and that more about the take downs and not directly the game itself), with everything else turning up no results.
I know some people on twitter were thinking that it was for some sort of relaunch, but at this point I really don't think it's some sort of modern reboot.
This is really a bummer for game preservation. Also a bummer as a person who just likes weird obscure games.
59 notes · View notes
glitchgw2 · 1 year ago
Text
how tf do i keep accidentally timing these so well 😭
7 notes · View notes
bluphlox · 6 months ago
Text
Tumblr media
golden shade
Got inspired after being frustrated by one of those fake creepypasta vids while I was looking for real gameplay footage of the cannon glitch from way back. Got me thinking, "What if the Hero's Shade had been roaming the world for a while?"
3K notes · View notes
girlwiththegreenhat · 1 year ago
Text
i love that i queued a bunch of wotw shit, shuffled the queue, and now it's just. all at the front of the queue apparently
1 note · View note
suppermariobroth · 11 months ago
Text
Tumblr media
2021 web ad for Super Mario 3D World + Bowser's Fury showing gameplay footage of Cat Mario alongside videos of real-life cats performing similar actions. The accompanying caption read "Cat Mario inspires cute copycats worldwide!"
Main Blog | Twitter | Patreon | Small Findings | Source: vini64
1K notes · View notes
cerastes · 24 days ago
Text
I am always a big fan of Dusk’s disposition towards Nian in general: Dusk wouldn’t trust Nian with five LMD, but she would trust her with her life.
Dusk was not antagonistic towards the cast of Who Is Real in the slightest until she saw Nian’s coin and immediately went “hey what’s this cunt doing here”, at which point she instantly, frame 1 captures everyone in a torture dimension, and is ready to fight Nian for double dog realsies, right until Nian says
“What if I told you I can avert our fate?”
“No shot.”
“Yes shot.”
“…What are our odds?”
“So low, they could be limbo champs. But not zero.”
And that disarms Dusk. She’s in. No questions asked. This is in stark contrast with Ling, for example, who is not at all antagonistic to Nian, but does ask “so, you have a plan I imagine?” and Nian has to work extra hard because she doesn’t really have a full plan she can disclose yet.
Dusk one hundred percent was ready to have a Korean Power Fantasy caliber fight with Nian over her showing up at her doorstep, but also the moment Nian says she thinks she can do this, Dusk fully believes this is feasible so let’s do that hockey. And Nian knows this about Dusk! It’s why she went to her before all the other siblings! She KNOWS Dusk IS down to clown!
Dusk has ultimate sibling power. She gets into movies and immediately decides she hates the ones Nian likes (even asking Doc to help her burn them), Nian asks her to be in her movie after Dusk called them pieces of shit and the next thing she does is provide her with the sickest footage of her having a swordfight with her own clone.
Brother.
She doesn’t even do that for us in gameplay. She just lazily shoots AoE blasts and Freelings with her sword in life and death (for us) combat. She is not trying. But for the movie? Well turns out she’s a swordmaster that can create clones of herself that can replicate her mastery of the sword. “Your movie is going to bomb, loser”, and then she redefines swordsmanship for her.
You gotta respect the hustle. She would swirly Nian if she could but she’d also hold her hair back while Nian vomits at thr toilet. The event was called Who Is Real because the answer is easy: Dusk, the realest sibling.
324 notes · View notes
meltedmush · 6 months ago
Note
You might’ve already addressed this, but have you ever played My Horse Prince?
I don’t think I have talked about it, but no I haven’t played My Horse Prince. I am aware of it though, and I’ve seen a lot of gameplay footage of the first 30 minutes. Real funky stuff ain’t it?
I’ve been getting screenshots of the game ever since I’ve started drawing Binghorse, and MAN THEY GET RIDICULOUS 😭
Tumblr media
414 notes · View notes
sakusaswifee · 29 days ago
Text
“𝐋𝐈𝐕𝐄 𝐅𝐎𝐎𝐓𝐀𝐆𝐄”
Tumblr media
𓆩༒︎𓆪 YANDERE + TS!KENMA
Content Warnings: Non-consensual voyeurism, masturbation (m + f), obsession, stalking, tech-related yandere behavior, possessive behavior, NSFW content (18+ only), dark themes, female!reader.
Note: This is fiction. The behaviors depicted here are not acceptable in real life.
Minors DNI. You must be 18+ to read.
This is inspired by @chanif-art ‘s mini kenma comic I saw
𓆩༒︎𓆪 𓆩༒︎𓆪 𓆩༒︎𓆪 𓆩༒︎𓆪 𓆩༒︎𓆪 𓆩༒︎𓆪 𓆩༒︎𓆪 𓆩༒︎𓆪
The screen flickered, casting soft, pixelated light across Kenma’s sharp features as he leaned into his microphone.
“Thanks for the donation,” he said quietly, voice low and indifferent to the thousands watching his stream. His golden eyes lazily flicked over the chat, catching your message:
Your content is amazing. I love it!
His lips barely curved into a smile, the kind only long-time fans could tell was real. “Appreciate it,” he murmured, fingers tapping at his controller as if you were just another viewer. Just another name.
But he knew your name.
He knew the way your face lit up when you watched his streams.
He knew what time you usually logged on.
He knew what kind of panties you wore.
Because while one monitor showed his gameplay, and the other tracked his stream stats..three more were hidden off camera. Covered in split feeds. Live footage..from your apartment.
One showed your bedroom, soft lighting, your sheets rumpled from restless nights.
Another showed your bathroom mirror, where you sometimes stared into space in a towel.
And the main screen? Right now it showed you. Sitting on your bed. Phone in one hand. Fingers disappearing between your thighs.
You hadn’t even turned off his stream.
He bit back a groan, muting his mic and leaning back in his gaming chair, legs spread wide, breath shallow.
“Fuck..” he whispered, palm slowly working over the tent forming in his sweats. “She’s watching me..and she’s touching herself..”
He could see it all, how your fingers circled your clit lazily, how your thighs trembled slightly, how you were biting your lip to stay quiet. He zoomed in, couldn’t help it. That cute expression you made when you got close? He’d memorized it. He lived for it.
And you didn’t even know he could see you.
His hand slipped into his pants, wrapping around his already dripping cock. He hissed, head tilting back, groaning low as his eyes stayed glued to your feed.
You gasped softly. Back arched. His name left your lips in a breathless whisper.
There it is..
“Fuck, baby..” he growled, quiet and unhinged, stroking himself harder. “You’re so fucking perfect. You don’t even know how much I want to break into that room and fuck you stupid right now..”
Your body twitched..close. His breath sped up.
“Come for me,” he whispered, voice tight. “Do it. I want to see your pretty little body shake for me..”
And as you fell apart, trembling on your sheets, back arching..he came too. A deep, broken groan tearing from his throat as he spilled hot over his hand, panting, eyes wild with obsession.
His screen glowed. You were catching your breath. Reaching for your phone.
Kenma leaned forward, wiped his hand lazily on a tissue and unmuted his mic.
“Alright,” he said smoothly, voice calm like nothing happened. “Break’s over. Let’s keep playing.”
But his eyes never left you, his treasure. His secret.
And tomorrow? He’d be watching again.
𓆩༒︎𓆪 𓆩༒︎𓆪 𓆩༒︎𓆪 𓆩༒︎𓆪 𓆩༒︎𓆪 𓆩༒︎𓆪 𓆩༒︎𓆪 𓆩༒︎𓆪
162 notes · View notes
lunar-years · 1 month ago
Text
Propaganda in SOTR
An interesting facet of the way propaganda is used in SOTR is that the Capitol/Plutarch's manipulation of the footage happens gradually over the course of the Games in real time, which means people see multiple versions of the same events. Things are aired and then scrubbed, or else aired and then re-aired, slightly altered, until we get the edited cut that emerges during the Victory Ceremony recap. That 'final' edit succeeds in replacing the nation's collective memory of the Games, but it's important to note that plenty of citizens have, to varying degrees, witnessed parts of the truth!
For example, the footage from when the Games is airing "live" across Panem during mandatory viewing is not tampered with to nearly the same extent as the post-Games recap, both because:
1) the overarching 'narrative' of the Games inherently cannot be determined until the Games are finished and a Victor is named. Even the Gamemakers don't know exactly how the story's going to end. Things that might've seemed like normal gameplay (such as Haymitch and Ampert's initial meetup/alliance) likely air to the public before it becomes clear that what those two are actually up to is rebellious. When they begin to carry out their plot, certainly the cameras cut over to the other players, meaning none of the tank explosion gets shown, but only later would the Ampert & Haymitch alliance have been cut out completely.
2) The five or so minute delay is not long enough to make the kind of changes Haymitch describes watching during his Victor's Ceremony, and it is more likely that it only gives the Gamemakers/broadcasting crews enough lead time to determine which tributes they should be following at any given point of the Games (and when to cut away when someone is involved in something questionable). When the Careers and Haymitch and Maysilee encounter Gamemakers in the arena, for example, you can bet the footage airing across Panem shifts to Wellie in her tree. But later, when Haymitch tracks down Wellie and helps her, that's something that probably is shown at first, only to be erased later.
I'm thinking about this because I read a review where someone was saying this book opens up new plot holes for the original trilogy, because if they changed up Haymitch's games so much they could've just edited out Katniss and Peeta's suicide attempt and the berries altogether. I think it's a lot more complicated than that!
In her SOTR B&N edition interview, Suzanne even discusses how many versions of Haymitch's reaping exist and air to different people at different times. On the one hand you have what actually happens and is first filmed: The peacekeeper's shooting Woodbine, Lenore Dove helping Woodbine's mother, Haymitch's rigged 'reaping.' All of District 12 witnesses this, but the wider nation doesn't. Then you have the version that is aired to the rest of Panem after the 5 minute delay: Haymitch's name is called. No one reacts. Then you have the version Plutarch tweaks for the nightly recap: Sid and Ma are shown reacting to Haymitch's name being called. You then have the version shown during the Victor's Ceremony, post-games: Sid and Ma are scrubbed from the footage. And even then, finally, you get the version Katniss and Peeta watch on the train in Catching Fire, which Suzanne states could very well have been further tweaked over the years to fit an evolving narrative.
One can imagine this is true of many other elements of these Games. Capitol citizens directly witness both the Chariot Parade and the Interviews. Since the Interviews are also mandatory "live" viewing, nationwide, presumably the rest of Panem get much more extended footage of each tribute (with maybe just a couple of their answers cut by the 5 minute delay) than what is ultimately preserved on the tape Katniss & Peeta see. It's only after the games that the Newcomer alliance is all but erased.
The tributes' families are interviewed when there are eight kids remaining. Sid and Ma must've been interviewed back in Twelve, and surely that was shown. It's cut out, after, to make people forget about Haymitch's family. Similarly, the footage of Haymitch receiving the milk in the arena probably airs, because Snow's plan there is to force Haymitch to look like a terrible person (by dumping it when Wellie needed it), or force him to kill his ally (by giving Wellie the milk), or force him to kill himself (by drinking it), all of which needs to be seen to be effective. That entire plot line is cut from the recap footage because it goes nowhere, and no one who did see it probably thinks anything of it because it ends up not being important to Wellie's or Haymitch's death, but this doesn't erase that people did see it.
Ultimately, the point Suzanne's making re: propaganda isn't as simple as the nation being fed one (1) false version of events and believing it because it's the only thing they've ever been shown. It's that many citizens WITNESSED (to various degrees, depending on where and who they are) other versions of these Games, with more, though still not entirely truthful, elements from reality. Yet even though there are plenty of discrepancies for people to question, no one does. Haymitch even comments on this as he's watching the recap. The Capitol's gone so far as to have even changed up the order of the deaths (which wouldn't have been altered in the "live" footage for obvious reasons), and the Capitol audience is eating it up even though they MUST remember it didn't happen like that!! The propaganda, the final narrative, is so effective that it makes people forget even the truths they have seen with their own eyes. Reality gets buried under several layers of falsehood, not just the one. And no one asks any questions.
To bring it back around to Peeta and Katniss, their games and rebellion are harder to alter for several reasons. Some things do get cut, including what Katniss' does for Rue, in the recap. But The Finale is the one point of the games that to some degree needs to be shown in all versions. There's no one else left to cut away to, for one, and there also needs to be some sort of narrative ending to close the Games. It's harder to edit actual deaths, and harder still when it's down to the last two tributes remaining. (I'll point out here that the Capitol doesn't alter the force field trick in Haymitch's games, either, even though some people might have read rebellion even in that [Katniss and Peeta certainly do!] They really couldn't. This is why I think Haymitch's side plot to blow up the cornucopia and kill off Silka and likely himself in the process might have actually worked to cause a visible stark for the rebellion more than anything else that he does. To at least some degree, that would've had to have been shown. They would need it to explain the ending.)
Now, in a best case scenario, the Gamemakers certainly could've sent in a targeted mutt or something to take out Katniss or Peeta, and thus handpicked their singular Victor. But this idea is immediately foiled by the both of them very imminently killing themselves. This time, the Capitol does not have the benefit of time on their side, and the 5 minute delay in the footage makes not one ounce of difference.
Secondly, Katniss & Peeta have the added protection their personal narratives afford them. It's harder to erase Prim from all footage than it was Sid and Ma, because Katniss volunteering for Prim is The Fact about her everyone latches onto pre-Games. The desperate star-crossed lovers storyline, meanwhile, effectively makes the berry trick ambiguous, instead of inherently rebellious. Some might see it as an attack against the Capitol, but plenty more buy into the romance, and even Snow is forced to admit that this narrative can be useful in shifting the public sentiment. By that point in the books, the time for killing them has passed and it makes more sense for the Capitol to use Katniss & Peeta, just as by the end of SOTR, it makes more sense for the Capitol to use Haymitch to solidify their propaganda. Thus, Haymitch's story enhances Katniss and Peeta's, rather than tarnishes its believability. When propaganda works, it will have people believing what they are told above even their own memories. Katniss' ~luck~ comes from what Haymitch never had... a series of other events and people directly aligning with her actions to allow them to break through the Capitol's narrative.
138 notes · View notes
yakuzapatch · 3 months ago
Text
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
(Updated post)
Hello there!
Been a while, hasn't it?
New fans have grown up, old fans have passed on (and away), and our project team has not only expanded in recent months - with the help of the Yakuza Modding Community (full credits will be included in the mod) - but has also undergone a change in management.
Today, we finally have something to show you.
Keep in mind that the translation is still undergoing proofreading and polish, and both the UI and fonts will be improved. If it currently looks like Google Translate to some, rest assured - it isn’t. A member of the previous team was not proficient in English, but this, along with the text’s style, is being addressed.
Our goal as a mostly new team is to ensure that the game is not only playable but also stylistically consistent with the series and its historical period. References to 1600s Japan are carefully preserved and adapted to maintain immersion. No offensive language has been used, no content has been cut, and there may even be a few optional mods included.
Kenzan is getting closer to release - right now, we are reworking the UI using proper techniques we’ve learned along the way.
Soon, we will publish gameplay footage of the translation from our tests and refine everything to ensure it looks and works as well as possible.
See you soon - this time for real.
Sincerely, The Kenzan Translation Team
Tumblr media
P.S. You may ask what took us so long? Real life and troubles with the previous "team". Now things go as smooth as possible. Stay tuned!
133 notes · View notes
nightisawkward · 6 months ago
Text
Tumblr media
"Another challenger… it has been ages. Perhaps you have forgotten how this game is played. Allow me to remind you."
Happy halloween fellas!!! Hermitcraft/Life SMP inscryption AU ft. Boatem gang I cooked up awhile ago but never got around to posting B-) Wild life smp has reminded me how mentally ill I am about putting these Guys in Situations so here I am
Mild to major inscryption spoilers under the cut!
For those familiar with the game, the general roles are:
Luke Carter - "Challenger"/Grian
In this AU Grian is still a trading card-based youtuber who's recording all this nonsense going down real time as in canon, but has closer ties to the GameFuna company equivalent, named "WatcherCorp". His old college roommate/best mate Jimmy went to work for them, but mysteriously passed away in a fire at their headquarters. He found the Inscryption cards in Jimmy's leftover personal belongings a few years after his death, and decided that the best way to honor him would be to make a video featuring the project he put his heart and soul into... in more ways than one.
Key difference from canon Inscryption: Grian's mind is sucked into the game of Inscryption whenever he is playing. He is able to enter and leave the game at will, but he doesn't realize this until he first dies to Leshy/Pearl and ejects himself unconsciously out of fear of dying. The only reason he realizes he isn't hallucinating is because his camcorder footage proves he actually enters the game. He obtains the "Watcher's Eye" during Act 1, which he keeps for all future acts and allows him to see things he shouldn't see as a Challenger.
P03 - "Scarred Stoat"/Scar
Despite being the one who convinces Grian and the other Scrybes to stand up against Pearl, no one seems eager to spend any more time with the conniving conman than absolutely necessary. This may have something to do with Scar's history of backstabbing and cheating both Scybes and Challengers whenever it benefits him most. Which makes it rather unfortunate that Grian is must spend time with Scar in order to gather as much information as possible.
In the beginning, Scar and Grian do not get along in the slightest. Grian finds Scar's attitude too "fake", while Scar finds Grian's "cowardice" to be irritating. At some point, the two go from passive-aggressive fighting, to a grudging truce, to more friendly, lighthearted banter. Neither person seems to trust the other, but it doesn't seem to stop the two from being ✨saddled with unnecessary feelings✨. Scar's Act 3 world is much like Leshy's Act 1 world, with much more emphasis put on environmental storytelling and general Vibes than actual gameplay. Even if his game is a smokescreen for his true goal of Ascension, he feels strangely obligated to give Grian his best shot.
Scar in his proper Scrybe form appears more steampunk than canon P03. Think of a Grumbot with Scar's boatem base aesthetic and tons of missing nuts and bolts. P03's bastardous tendencies+ Scar's steampunk base made this role perfect for him.
Magnificus - "Horned Wolf"/Impulse
Impulse is a talented artist and an even more talented programmer. His future sight stems from his literal sight: His eyes are able to see read the code veil behind Inscryption, allowing him to predict likely futures based on what code is running. He often laments his status as an NPC, claiming that if he were given administrative privileges and the actual ability to modify source code he would have been able to escape Inscryption long ago.
He is rather absent in Act 2, focusing on finishing his "artwork" as soon as possible. He uses his brush to create a menagerie magical creatures with strange abilities in hopes that using one in battle might trigger a unfixable bug, allowing him to rip a hole through the source code. It is unclear whether he was able to accomplish his goal before Act 3 roles around, but it seems like Scar's method of Ascension seems awfully similar to Impulse's... perhaps a sneaky spy was able to steal Impulse's information?
As a proper Scrybe, he resembles a walking mop or a yak with overgrown fur. Most of his features are indistinguishable, save for his small horns and his glowing goat eyes.
Lemora - "Distinguished Stinkbug"/Mumbo
Mumbo is by far the most easygoing Scrybe in the cast. While he would greatly prefer an eternal slumber over yet another temporary ceasefire amongst the Scrybes, he is willing to work with the others in Act 1 simply because he finds his stinkbug form too uncomfortable to sleep in. Mumbo's goal is simple: to delete the game of Inscryption, and therefore himself, and finally rest. However, finds the constant power struggles in the world of Inscryption rather tiring and simply can't be bothered to make a grab for power himself to achieve this goal. This hasn't stopped him from asking Grian to destroy floppy disk of Inscryption. Unfortunately for him, the temptation of the o̷l̵d̷ ̶d̸a̶t̷ [REDACTED] mysteries within Inscryption are simply too powerful for Grian to resist.
As a proper Scrybe, he looks almost exactly like Mumbo's minecraft skin: A pale, mustached man with blood red eyes who resembles a vampire. Mumbo denies all vampire allegations. While he is the most "normal" looking Scrybe, Grian would still hesitate to call him "human" ...there's just something slightly off about his appearance that sets him on edge.
Leshy - "Game Master"/Pearl
Pearl is an unforgiving gamemaster that puts more emphasis on providing the player a challenge than her canon counterpart. After her self-proclaimed "tutorial", there is no more handholding and she gives Grian an absolute hellish time. Grian is only able to get a slight edge when he discovers all of the Scrybes, who provide him with stategy help to even the playing field. It is unclear whether Pearl actually enjoys running her Act 1 game or not: she seems to derive an animalistic pleasure from defeating Grian, but there are times where she seems tired and fed up with the endless gameplay loop and intentionally throws during key fights. She switches between manic and depressed at the drop of a hat.
During Act 2, she barely even tries to give Grian a challenge, allowing him to progress straight to her boss fight without any side quests to "get it over with quicker". She seems to hold a deep grudge against Scar for some reason, which is the only thing that motivates her to take action to stop him during Act 3.
Mysteriously, Grian finds a burned and unusable Unicorn card within her Act 1 cabin. Upon discovery, Scar immediately suggests that Grian leave it where he found it. Some things are best left forgotten, after all...
154 notes · View notes
directdogman · 8 months ago
Note
Hi, I hope you're having a decent day! I'm sorry if this is an invasive set of questions - feel free not to answer - but do you still actively like DSaF as your own creation, or is it more of a "it was fun while it lasted but i outgrew it and it's for the best to leave it behind" kind of project? Do you ever regret making the games? If you knew they would get so popular, is there anything you would have changed about them? Is there anywhere I could read more of your writing.
It fluctuates a bit. These last couple of years, I've really just been sorta nostalgic for it. I've seen a lot of people discuss those games being a source of comfort during bad times in their lives, people talking about how much the characters mean to them and it's hard not to smile when you see that.
It's a funny thing for close friends of yours to see people WITH fanmade DSaF merch out in the wild, or to watch a random youtube video and being hit with a DSaF reference outta nowhere. It happens from time to time, even today. On a few occasions, I've even had a person reference my work to me in real life and not realize who they were talking to, believe it or not. It's really fun to play dumb and get someone to explain your work to you like you don't know what it is.
I certainly didn't think any of that would happen when I first made the series, or even during development. I think the normal assumption would be to look at DSaF as it exists now and assume its release was a peak for it, but believe it or not, the official discord only had 30 people in it shortly before 3 dropped! The archive listing of the series (reposted to a single page after the series ended) is now sitting at over 1.1 MILLION downloads.
People kinda assume the true heyday of something is when it's new, when it's fresh and novel. For instance, some people look back at when FNaF itself was new and see that time as its peak because it had a lot of internet cultural relevance as big new indie thing on the block. But, raw numbers don't lie. The series has been continually growing since its conception and that growth has similarly bled over to its fan projects. This explains why DSaF, despite not having a new series release in almost 6 years, seems to be inexplicably growing.
Just recently, I saw someone post footage of a scene from DSaF 2 on Twitter, which got over 16k likes. People praised its writing and largely celebrated the scene. The ironic thing about that particular scene is that I remembered being unsure if it was good or not, so I showed it off in one of the FNaF community hubs. The response was broadly lukewarm to negative. Now, it's held up as one of the best scenes in those games. That's kind of the point I'm trying to make, my thoughts on the series have certainly changed with everyone's else with years of hindsight.
Heh. I'm not sure if I've talked about this in a long time, but y'know, the very first scene I implemented in-game was actually the very first Phone Guy scene in DSaF 1, more or less exactly how it appears in-game today. This was before I'd even written the bulk of the game. I was pretty unfamiliar with visual novels as a whole, pretty unsure if something like this would be palatable to a fandom that was really just used to sit 'n' survive stuff that were far more gameplay than text. I mean, there wasn't any FNaF fangames really LIKE DSaF before that point. Closest was FNaFb, a jokey turn based RPG made in the same engine.
The engine I made the game in is also not exactly fit for VNs out of the box either, and I wasn't 100% sure the idea would actually work. But, the very first time I added the image of the prize corner, Phone Guy, the audio of that iconic cheesy stock track and booted up a test screen, I had a little moment where I said "Oh. I think I'm onto something interesting here." I kinda remembering instantly realizing in that single moment how much potential the idea had. Over 8 years later, I still remember that moment like it was yesterday.
I think lately, that's the sort of stuff I think of when I see people coming to me and asking about the series. Yes, it's really rough around the edges, yes, there's jokes that've aged poorly. But, it is a source of comfort for people and entertains tens of thousands of people each month. And that's gotta count for something, right?
235 notes · View notes
felassan · 10 months ago
Text
youtube
New interview video from TheGamer: 'Exclusive Interview with The Directors of Dragon Age: The Veilguard'
"Will there be returning characters? Will the light prevail against the darkness? Will our comic book and graphic novel knowledge of Dragon Age finally come into play?"
[source]
The video has some footage from the DA:TV booth at SDCC.
Info from this video:
More will be shown of the skill trees over time
"We have 700 new unique characters to talk to"
This may be the biggest game they've ever made
"Rivain, that more tropical feel. Something we've never really been able to do before in Dragon Age is, what does the coast of Rivain look like?"
Lots of love has been poured into how the areas look. They all look and feel different, but also coherent and consistent with the style of the game as a whole
The writers did a good job of finding the light in the darkness of this story
Just after timestamp 5 mins 0 secs, John says Emmrich's surname Volkarin aloud
Emmrich's character design is kind of like the more classical, Hollywood actor type
On returning characters, they're excited for people to see them, especially in the context of how 10 years have passed in-world since the last DA
Each choice in the game, especially the major ones, has significant consequences on gameplay, what content is available to you, and also how characters in the world regard you. "No choice should be easy, we never want to make players feel like there's a right choice. There's always going to be a consequence, some that you don't expect, and some that change the world in real ways"
On casting - Ashley: "Casting is a collaboration. The ensemble that the companions create was basically where we started. We put the character art on the wall, we saw the writing, we auditioned vastly and we assured that the cast was very dynamic and complimenting, and opposing, to each other. We spent a lot of time in getting those companions the juiciest they could possibly be"
The acting talent was cast across 5 years
189 notes · View notes