#Post-human world
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troythecatfish · 6 months ago
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victusinveritas · 16 days ago
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Hunter S. Thompson wrote this a week after 9/11
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beebeedibapbeediboop · 1 year ago
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The forest king and the postwoman
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lilybug-02 · 3 months ago
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Final Bug Fact:
The world NEEDS bugs. They keep the soil healthy, pollinate, control pests, and contribute to the worlds' ecosystem. By the end of the century, it is estimated 40% of insect species may go extinct due to habitat loss. Yes, that is very scary. But with even one beetle spared, one caterpillar rescued, and one Hollow Knight comic of all things, things will change. Because I know there's a lot more Dewi's out there than most people realize. Stay curious.
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Thanks for going on this adventure with me. ♥︎
First || Prev // END... VOLUME 2 is Out.
Masterpost
Comic Thoughts and Pictures Below!
I wanted to put here how amazing and sweet everyone has been with this comic. I finished a 75 page comic in 3 MONTHS. I am at a loss for words. That sounds crazy and it IS crazy. But man was it fun. Even on days were I wasn't able to draw due to fatigue or business, I loved working on it from start to finish. And guess what!? This is my first ever FINISHED comic :D I'm so proud of myself. I know there's some things I want to change and the art is wonky in most places...... but I'm content to let it be. What an amazing summer adventure!
I'm hoping to post the full comic on another Comic website. I may or may not edit some of the art ^w^ So I'll let y'all know when I release it.
Interested in learning what you could do to help your local insects? This is the basic stuff. Maybe make some Insect Hotels if you have the time!!! And never forget to spread the word about bugs. They need our help just as any animal on earth.
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Still Here? Well you can look in the tags for little lore dumps if ur looking for stuff like that ;)
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legionofmyth · 1 year ago
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MUTANT: Elysium - Elysium I
🎲 Judicator! Your duty is to investigate and solve incidences that occur in Elysium I; never forget that your House comes first! #MUTANTElysium #TabletopRPG #FreeLeaguePublishing #TTRPG #RPG
MUTANT: Year Zero – [PDF]MUTANT: Elysium – [PDF]Experience the post-apocalyptic world of MUTANT: Elysium, the tabletop RPG by Free League Publishing. Set in the same universe as MUTANT: Year Zero, this gripping roleplaying game plunges players into a desperate struggle for survival within the last haven of humanity, Elysium. As you face political intrigue, rival factions, and eerie mysteries,…
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confessedlyfannish · 8 months ago
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Writing Prompt #12
Bruce is reading the paper when the pour of Tim's coffee goes abruptly quiet. It would be hard to pinpoint why this is disturbing if it wasn't for the way the soft, tinny sound the vent system in the manor makes cuts out for the first time since being updated in the 90s. The pour, Bruce realizes, has not slowed to a trickle before stopping. It has simply stopped. And there is no overeager clack of a the mug against the marble counter or the uncouth first slurp (nor muttered apology at Alfred's scolding look) immediately following the end of the pour.
Bruce fights the instinct to use all of his senses to investigate, and instead keeps his eyes on the byline of the article detailing the latest set of microearthquakes to hit the midwest in the last week. Microearthquakes aren't an unusual occurrence and aren't noticeable by human standards, which is why this article is regulated to page seven, but from several hundred a day worldwide to several hundred a day solely in the East North Central States, seismologists are baffled.
Bruce had been considering sending Superman to investigate under the guise of a Daily Planet article requested by Bruce Wayne (Wayne Industries does have an offshoot factory in the area) when everything had stopped twenty seconds ago. That is what he assumes has happened (having not moved a muscle to confirm) in the amount of time he assumes has passed. His million dollar Rolex does not quite audibly tick but in the absolute silence it should be heard, which confirms the silence to be exactly that—absolute.
While Bruce can hold his breath with the best of the Olympian swimmers, he has never accounted for a need to remain without blinking without being able to move one's eyes. Rotating the eyeballs will maintain lubrication such that one could go without blinking for up to ten minutes. But staring at the byline fixedly, he estimates another twenty seconds before tears start to form.
These are the thoughts Bruce distracts himself with, because he doesn't dare consider how Tim and Alfred haven't made a (living) sound in the past forty-five seconds. About Damian, packing his bag upstairs for school after a morning walk with Titus that was "just pushing it, Master Damian".
There is a knife to his right, if memory serves (it does). In the next five seconds—
"Your wards and guardian are fine, Mr. Wayne," the deepest voice Bruce has ever heard intones. For a dizzying moment, it is hard to pinpoint the location of the voice, for it comes from everywhere—like the chiming of a clocktower whilst inside the tower, so overpowering he is cocooned in its volume.
But it is not spoken loudly, just calmly, and when he puts the paper down, folds it, and looks to his right, a blue man sits in Dick's chair.
He wears a three piece suit made entirely of hues of violet, tie included. He has a black brooch in the shape of a cogwheel pinned to his chest pocket, a simple chain clipped to his lapel. Black leather gloves delicately thumb Bruce's watch (no longer on his wrist, somewhere between second 45 and 46 it has stopped being on his wrist), admiring it.
"You'll forgive me," the man says with surety. "Clocks are rather my thing, and this is an impressive piece." He turns it over and reveals the 'M. Brando' roughly scratched into the silver back. He frowns.
"What a shame," he says, placing it face side up on the table.
"Most would consider that the watch's most valuable characteristic." Bruce says, voice steady, hands neatly folded before him. Two inches from the knife. To his left, there is an open doorway to the kitchen. If he turns his head, he might be able to get a glance of Tim or Alfred.
He doesn't look away from the man.
"It is the arrogance of man," the man says, raising red eyes (sclera and all) to Bruce, "to think they can make their mark on time."
"...Is that supposed to be considered so literally?" Bruce asks, with a light smile he does not mean.
The man smiles lightly back, eyes crinkling at the corners. He looks to be in his mid thirties, clean-shaven. His skin is a dull blue, his hair a shock of white, and a jagged scar runs through one eye and curving down the side of his cheek, an even darker, rawer shade of blue-purple.
The man turns the watch back over and taps at the engraving. "Let me ask you this," he says. "When we deface a work of art, does it become part of the art? Does it add to its intrinsic meaning?"
Bruce forces his shoulders to shrug. "It's arbitrary," he says. "A teenager inscribes his name on the wall of an Ancient Egyptian temple and his parents are forced to publicly apologize. But runic inscriptions are found on the Hagia Sophia that equate to an errant Viking guard having inscribed 'Halfdan was here' and we consider it an artifact of a time in which the Byzantine Empire had established an alliance with the Norse and converted vikings to Christianity."
"The vikings were as errant as the teenager," the man says, "in my experience." He leans back in his chair. "I suppose you could say the difference is time. When time passes, we start to think of things as artistic, or historical. We find the beauty in even the rubble, or at least we find necessity in the destruction..."
He offers Bruce the watch. After a moment, Bruce takes it.
"The problem, Mr. Wayne, is that time does not pass for me. I see it all as it was, as it is, as it ever will be, at all times. There is no refuge from the horror or comfort in that one day..." he closes his hand, the leather squeaking. And then his face smooths out, the brief severity gone. He regards Bruce calmly.
"You can look left, Mr. Wayne."
Bruce looks left. Framed by the doorway, Tim looks like a photograph caught in time. A stream of coffee escapes the spout of the stainless steel pot he prefers over the Breville in the name of expediency, frozen as it makes its way to the thermos proclaiming BITCH I MIGHTWING. Tim regards his task with a face of mindless concentration, mouth slack, lashes in dark relief against his pale skin as he looks down at the mug. Behind him, Bruce can see Alfred's hand outstretched towards the refrigerator handle, equally and terrifyingly still.
"My name is Clockwork," the man says. "I have other names, ones you undoubtedly know, but this one will be bestowed upon me from the mouth of a child I cherish, and so I favor it above all else. I am the Keeper of Time."
"What do you want from me?" Bruce asks, shedding Wayne for Batman in the time it takes to meet Clockwork's eyes. The man acknowledges the change with a greeting nod.
"In a few days time, you will send Superman to the Midwest to investigate the unusual seismic activity. By then, it will be too late, the activity will be gone. They will have already muzzled him."
"Him."
"There is a boy with the power to rule the realm I come from. Your government has been watching him. The day he turned 18, they took him from his family and hid him away. I want you to retrieve him. I want you to do it today."
"Why me?"
"His parents do not have the resources you do, both as Batman and Bruce Wayne. You will dismantle the organization that is keen on keeping him imprisoned, and you will offer him a scholarship to the local University. You and yours will keep him safe within Gotham until he is able to take his place as my King."
This is a lot of information to take in, even for Bruce. The idea that there could be a boy powerful enough to rule over this (god, his mind whispers) entity and that somehow, he has slipped under all of their radars is as frustrating as it is overwhelming. But although Clockwork has seemed willing to converse, he doesn't know how many more questions he will get.
"You have the power to stop time," he decides on, "why don't you rescue him? Would he not be better suited with you and your people?"
"Within every monarchy, there is a court," Clockwork. "Mine will be unhappy with the choice I have made," he looks at Bruce's watch, head cocked. "In different worlds, they call you the Dark Knight. This will be your chance to serve before a True King."
Bruce bristles. "I bow to no one."
"You'll all serve him, one day," Clockwork says, patiently. "He is the ruler of realms where all souls go, new and old. When you finally take refuge, he will be your sanctuary." He frowns. "But your government rejects the idea of gods. All they know is he is other. Not human. Not meta. A weapon."
"A weapon you want me to bring to my city."
"I believe you call one of your weapons 'Clark', do you not?" Clockwork asks idly. "But you misunderstand me. They seek to weaponize him. He is not restrained for your safety, but for their gain."
"And if I don't take him?" Bruce asks, because a) Clockwork has implied he will be at the very least impeded, at worst destroyed over this, and b) he never did quite learn not to poke the bear. "You won't be around if I decide he's better off with the government."
"You will," Clockwork says, with the same certainty he's wielded this entire conversation. "Not because he is a child, though he is, nor because you are good, though you are, nor even because it is better power be close at hand than afar.
"I have told you my court will be unhappy with me. In truth, there are others who also defend the King. Together we will destroy the access to our world not long after this conversation. The court will be unable to touch him, but neither will we as we face the repercussions for our actions. I am telling you this, because in a timeline where I do not, you think I will be there to protect him. And so when he is in danger, even subconsciously, you choose to save him last, or not at all. And that is the wrong choice.
"So cement it in your head, Bruce Wayne," the man says, "You will go to him because I tell you to. And you will keep him safe until he is ready to return to us. He will find no safety net in me. So you will make the right choice, no matter the cost."
"Or, when our worlds connect again, and they will," his voice now echoes in triplicate with the voices of the many, the young, the old, Tim, Bruce's mother, Barry Allen, Bruce's own voice, "I will not be the only one who comes for you."
"Now," he says, producing a Wayne Industries branded BIC pen. "I will tell you the location the boy is being kept, and then I would like my medallion back, please. In that order."
Bruce glances down and sees a golden talisman, attached to a black ribbon that is draped haphazardly around the neck of his bathrobe, so light (too light, he still should have—) he has not felt its weight until this moment.
Bruce flips the paper over, takes the pen, and jots down the coordinates the being rattles off over the face of a senator. By his calculation, they do correspond with a location in the midwest.
"You will find him on B6. Take a left down the hallway and he will be in the third room down, the one with a reinforced steel door. Take Mr. Kent and Mr. Grayson with you, and when you leave take the staircase at the end of the hallway, not the elevator."
The man gets up, dusts off his impeccably clean pants, and offers him a hand to shake.
"We will not meet again for some time, Mr. Wayne."
Bruce looks at the creature, stands, and shakes his hand. It feels like nothing. The Keeper of Time sighs, although nothing has been said.
"Ask your question, Mr. Wayne."
"I have more than one."
"You do," Clockwork says. "But I have heard them all, and so they are one. Please ask, or I will not be inclined to answer it."
"What does this boy mean for the future, that you are willing to sacrifice yourself for him?"
There is a pause.
"So that is the one," Clockwork says, after a time. "Yes. I see. I should resolve this, I suppose."
"Resolve what?"
"It is not his future I mean to protect," the man says. "It is his present."
"You want to keep him safe now..." Bruce says, but he's not sure what the being is trying to say.
"I am not inclined," Clockwork repeats, stops. His expression turns solemn, red eyes widening. In their reflection, Bruce can see something. A rush of movement too quick to make heads or tails of, like playing fast forward on a videotape. "Superman reports no signs of unusual seismic activity. With nothing further to look into, you let it go in favor of other investigative pursuits. You do not find him, as you are not meant to. He stays there. His family, his friends, they cannot find him. His captors tell him they have moved on. He does not believe them, until he does. He stays there. He stays there until he is strong enough to save himself."
Clockwork speaks stiffly, rattling off the chain of events as if reading a Justice League debrief. "He is King. He will always be King. He is strong, and good, and compassionate, and he is great for my people because yours have betrayed his trust beyond repair. He throws himself into being the best to ever Be, because there is nothing Left for him otherwise. We love him. We love him. We love him. My King. Forevermore."
The red film in his eyes stall out, and Bruce is forced to look away from how bright the image is, barely making out a silhouette before they dull back to their regular red.
"I am not inclined," Clockwork says slowly, "To this future."
"Because of what it means in the present," Bruce finishes for him. "They're not just imprisoning him, are they."
"They will have already muzzled him."
Clockworks is right in front of him faster than he can process, fist gripping the medallion at his neck so tight he now feels the ribbon digging into his skin.
"Unlike you, Mr. Wayne," and for the first time, the god is angry, and the image of it will haunt Bruce for the rest of his life, "I do not believe in building a better future on the back of a broken child."
"Find him," the deity orders, and yanks the necklace so hard the ribbon rips—
Clack!
"sluuuuurp!"
"Master Timothy, honestly!"
"Sorry Alfred!"
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cubbihue · 3 months ago
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I love Itty Bitties AU. I have a few questions. 1, did the magic cookies make Timmy basically Cosmo & Wanda's bio son? 2, why is Timmy a pixie? Is it because he used to be human? 3, I assume courts have a genetic aspect, based on the different sizes. So how does that work? Are some courts dominant or recessive? Can a child be a different court than their parent? Jorgen appears to be a specialty but Cosmo is Upper court? 4, what's a fun fact you haven't gotten to share yet but want to? :)
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Fun Fact! Timmy has his mom's hair color!! It's slow growing, but after several decades, it'll be a nice pink just like hers! He has his dad's hairstyle, but it's not much different than before.
Bitties Series: [Start] > [Previous] > [Next]
Numbered Answers to Questions 1-3 below!!!
Yup!! On top of the Fairy DMV, the Fairy Food lets Timmy become linked to Cosmo and Wanda. He can technically be a Fagiggly Gland donor for his brother.
Also correct! Pixies have the lowest magic output compared to all the other Fairy Courts. It's the safest Court Timmy could be admitted to. Maybe when he's older, he can be fully transferred into the same Court as his parents.
Genetics? Who knows! Fairies haven't had to think about it for about 1000 years. What they do know is that Anti-Fairies are born from the shadows of Fairies, and that nobody's quite sure where Leisure Fairies comes from. Pixies and Fairies can cross-breed though, so maybe they have what's known as "recessive" or "dominate" traits. Although Pixies don't have Anti-Fairy counterpart so... 🤔 ...To be fair, Jorgen also has no idea how he's related to Cosmo.
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reasonsforhope · 9 months ago
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You don't need to believe that people as a whole are good or well-intentioned to be an optimist about fixing climate change.
A lot of the time, it's enough to trust in this: people hate being screwed over. And even more than that, they hate feeling screwed over.
Climate change is actively screwing over almost every single person on this planet, whether they know it or not. We just need to keep making sure that people do know that they're getting screwed over, along with all their loved ones, and who's doing it.
Spite and righteous anger will honestly do a lot of the rest.
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chitinleg · 2 years ago
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got him off-balance!
#my art#ds9#star trek deep space nine#julian bashir#elim garak#garashir#watercolor#image desc in alt text#i normally post on mondays but. today im breaking my pattern! getting a little silly. getting a little wild. garashir jumpscare#“tumblr user chitinleg garak would neot easily let himself be swooped off his feet into a hug like that” yes i know BUT!#look at his expression. look at how his arms r pinned. he didnt let this happen LMAO julian just surprised him. grabby huggy human behavior#if you look really closely you can see the tiniest frown in the world on Garak's face. because he's like “EEP !”#cant see bashirs face at all in this only his body but i think we can all imagine that whatevers going thru his head. he needs this hug bad#ALSO. for anyone wondering what the fucked up shadow is that starts at the juncture of the teal sleeve-cap where its set into the armhole#the jumpsuits have a bit of a fold of extra fabric (called an Action Pleat) there which allows for a little more maneuverability of the bod#AND creates a really sleek and flat back panel#because you can see the fabric twists along the side arent grabbing the flat back fabric theyre grabbing the fabric folded beneath it#often times i think about drawing out a dissection of kiras first uniform and this voy era one for other artists to use. bc god knows#i struggled at first to find full body references#they like to shoot ds9 very close to peoples heads. and the camera is so blurry. they smeared butter on that thing. god bless
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spacebubblehomebase · 7 months ago
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"Say My Name."
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Tumblr "Poll Results" for my #HHStargazersAU are out and so I'm releasing ALL the currently available titles of my future posts for this story!!! Though to not completely spoil the plot for everyone, I redacted some parts on the list. Just know that, while I DO have plans, they could always change and not everything is complete. But if you're still willing to be patient with me, here's a taste of my writing and art! Nothing serious. Just to see if it's to your liking. I won't always stick to such style, but there WILL be consistent world building as it's my favorite part of starting any AU! And if you like Chaggie or queerplatonic Radioapple centric stories then you're in luck because that's EVERYTHING I'm here for! It'll take a lot of effort, but GOD will it also be a LOT of fun! XD Still a show is nothing without an audience and according to my list, it's time for an INTEREST CHECK, so what say you? 👀✨️ -Bubbly💙
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(For more context, check out "Part One" of my story! "A New Day Will Dawn...")
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sensiblereblogifposts · 6 months ago
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A while ago, I posted a petition, to stop the closing of a much loved museum, Syndeys Powerhouse museum, a place that's been under threat for years.
I need your help with this once again, (especially if you are an Aussie)
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After years of threatening to close down and demolish our only science, tech and applied arts museum, and one attempt to turn it into an events center, they've come back with another plan, which basically amounts to "we're going to clear out the museum and demolish most of the structures inside. We definitely have a plan to put some cool stuff back, but we can't tell you it, but it's definitely gonna be great. Don't mind that a bunch of purpose built structures to display delicate objects are set to be demolished."
(That's an F1 Apollo rocket engine, very rare outside the USA. Almost 60 years old, now delicate, but it's going.)
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"We've garunteed 3 of the most iconic items (not their accompanying collections) will come back. Pay no mind that we haven't allowed for where they're gonna go, or that the one object we can't move (rare, 250 year old working Boulton and Watts steam engine) is set to end up inside a corridor)
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(There used to be room, elevated planforms even)
"Oh, also, you know that museum storage hall, so close by and practical, with a loading dock and workshops, that's also sitting on prime real estate? We're building a second loading dock and workshops in the main museum! Right where the all classrooms where!"
It's supposedly a heritage restoration, but in truth, it's based of a skewed heritage report which has been heavily criticised as I'll informed, and rigged to allow the place's removal.
Almost every detail goes against the spirit of the original musuem. The orginal museum was a fun, post modern place with a sciencey vibe,
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Which transitioned fluidly into historic halls, with historic products and technology to match
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The Musuem has an upper entrance designed to be welcoming, full of natural light, and evoke the feel of an old grand train station. This is to be bricked up.
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Rather than restore the older galleries, theyre taking several of them out reducing display space from about 15,000m²ish to about 6000m² ish.
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The historic halls included restored generator room filler with steam engines. This really put the museum on the map.
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But that's going.
All that is going, in favour of
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This kind of thing.
The plan to do this is on display untill end of may May 30th, Aussie time. It would help a lot if you (might be only Australians) log on and make a short comment opposing the project:
A lot more commentary on the project can be found at:
@protecpowerhous on Twitter
Or if you cant make a submission, and still haven't, please sign that petition:
The people reporting to government planning will be see it, and attention helps.
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troythecatfish · 6 months ago
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sysig · 10 months ago
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How far did you get? (Patreon)
#My art#Handplates#UT#Gaster#Frisk#A DBZA incorrect quote technically - it's just such a raw line#Even what it's in reply to kinda works in this context! ''What exactly changed between you in the future and now?'' Time travel nonsense#It feels real weird to have a piece fully finished in black and white and have that be Correct lol#I am So pleased with the composition of this ♥#Gaster vertical and the human horizonal! Gaster confined and the human-#Hint: He's not looking at Frisk#Gaster being able to see Zarfox consistently is very interesting to me#Or rather - that bit makes sense lol he got as far as he could within the confines of his world and understanding#It's still cool how much he can actually see tho - understand? Interpret? Hard to pin down and define haha#What Sans is able to see doubly interests me - he got some but just glimpses! Different from - I assume - Gaster's consistent sight#Poor Papyrus being left out haha#It's been a while since I've drawn a Vessel - weird to think about Frisk in that context haha#It's accurate! Just weird ♪#I am so in love with Gaster's post-Void design <3 The fact that his lineart is ''canon'' - however you want to phrase it just ughgjkdslafd#Any instance of The Medium being drawn attention to down to its format and details gives me the zoomies lol#Visual representation of the unfathomable! It's so cool!!#And the fact that at the Very least Gaster suspects just how limited his viewpoint is - is phased in and out of it - what he assumes is real#He knows that even with everything that makes him up now - the threads of the multiverse! - it's still so much bigger than he can understand#''More than I thought'' - and then actually getting to talk with some/thing/one(s) that make up at least a sliver of that Bigger#''Less than you'd think'' - like moving a grain of sand that contains a universe on the beach of infinity#Hghhh it's cool <3
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daily-grian · 1 year ago
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"P… pesk…y bird."
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flickering-nightfall · 1 year ago
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legionofmyth · 1 year ago
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MUTANT: Elysium - Biomechatronics
🎲 Embrace cutting-edge technology with character biomechatronics in MUTANT: Elysium tabletop RPG. Enhance your abilities in the post-apocalyptic world! #MUTANTElysium #TabletopRPG #FreeLeaguePublishing #TTRPG #RPG
MUTANT: Year Zero – [PDF]MUTANT: Elysium – [PDF] Embrace cutting-edge technology with character biomechatronics in MUTANT: Elysium tabletop RPG. Enhance your abilities in the post-apocalyptic world! Experience the post-apocalyptic world of MUTANT: Elysium, the tabletop RPG by Free League Publishing. Set in the same universe as MUTANT: Year Zero, this gripping roleplaying game plunges players into…
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