#Maybe a bit out of character but Well :)
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bacchuschucklefuck · 5 months ago
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dreaming abt sophomore year class swap bard!riz
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#fantasy high#fantasy high sophomore year#fhsy#riz gukgak#ft. kalina#fh class quangle#tbh Im not suuuper happy with the bones of these designs yet#but also its just a bit hard to measure up to how strong ''kid who wears suit to school'' is#I kiinda gear the sophomore year design specifically towards like. cameraman-esque aesthetics#kind of dude who's working the light rig And the audio at the same time. dude who's running inbetween two huge tripods#theres also a thing with the freshman year arcade scene that I wanted to draw but just do not have the energy today#maybe in the future! if I can be bothered to draw biz lmao#I wanna draw something for cleric!gorgug first anyway... specifically his death in freshman year#man I'm so glad I tossed bard!riz into investigative journalism that is SO annoying. exactly what I set out to do with my classswaps#can you imagine going to school with that guy. can you imagine going to school with tintin#this also makes kipperlilly vs riz even funnier like influencer vs journalist? it'd be the Worst#man thinking of it I should rework gorgug's design too. currently his sophomore design is really zac core lmao#and zac can pull it off but character design wise its. really nothing. laughs#his junior year design is full aerith at least so that one Im very happy with. what if I tell u cassandra is the deity of#the inbetween spaces in this class swap thingy. and gorgug offers her domain as a stop for folks fresh out of a faith to gather themselves#that being transgender as fuck is kinda coincidental lmao. but well I stand by it I like that#nobody's design has jumped out to me like riz and gorgug yet. adaine I have a prreeetty good idea for#mostly bc shes the hoodie kid this time round lmao. gamer adaine true believers rise up#we take it easy! we take it easy as we go. these comics-lite were real fun to do. I should do that more
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automatonknight · 2 years ago
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id: two digital drawings of a humanoid character and an old, beige desktop computer on a solid, black background. the humanoid creature has a sort of spiky ball of light for a head and its body is covered in wings-they’re on its ankles and arms, as well as two pairs on its back. floating around its head there are smaller, yellow and orange stars. the crature itself is white with light pink and blue accents.
on the first drawing, to the left, the winged creature is holding the computer in its lap, leaning its head close to its monitor, which is displaying a drawing of the sun. its wallpaper shows grassy fields and a blue sky. the computer tower is floating neraby and the computer’s mouse is swung over the creature’s shoulder. one of the wires forms a heart and the computer is shown singing four notes. the characters are slightly turned away from the viewer.
on the other drawing, the creature is upside down, laying on its back with its legs propped up on the monitor. one of its arms is under its head, holding the computer mouse and the other is touching the monitor. this time, the computer’s wallpaper is an abstract drawing showing dark blue waves. there are two windows open-one is playing a song and the other is displaying a photo of a daisy in a grassy field. the computer tower is once again nearby. here, the characters are facing the viewer. end id
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royalarchivist · 8 months ago
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[A sad violin song plays over an image of a sad hamster]
Pac: This doesn't have anything to do with me – I wear a blue sweatshirt, you're crazy, this mouse doesn't even have a sweatshirt, this hamster! [Reading chat] Am I a depressed hamster?
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[ Transcript continued ↓ ]*
Pac: Actually– that's fine! I embrace that idea – of course I'm going to be depressed, are you crazy? [He hits his desk, then starts counting off people on his fingers] Fit is gone, Richarlyson is gone, Ramon is gone, Bagi and Empanada who were always there when we were there are also gone, I haven't seen them! It's just me and Tubbo, and sometimes Philza shows up.
Pac: I lost Chume Labs, I lost the Favela, I lost Murder Mystery, I lost Ilha Chume Labs, it's crazy! Look at how much I've lost, and I've gained nothing! Of course I'm going to be depressed, are you crazy?! How am I supposed to be happy?!
Pac: [Reading chat] "You have us Pac," that's true, thank you. No, that's true, sorry.
* NOTE: Please note that this is an incomplete transcript, as I was primarily relying on Aypierre's translation mod at the time and if I am not confident of the translation, I do not include it. As always, please feel free to add on translations or message me corrections.
#Pactw#QSMP#Pac#March 18 2024#As much as I love keeping people updated about Pac / the other Portuguese-speaking creators#I think I might not make as many transcribed posts for their clips anymore#I just don't think I'm qualified enough to be transcribing things for a language I don't know#like yeah we have the Qlobal Translator and Aypierre's translators to rely on#And I'm always upfront when I'm not 100% sure about a translation#but I've been thinking about it a lot and it kinda makes me feel a bit icky. Idk.#I might be overthinking this but I just I don't want to spread around translations I'm not super confident about#esp. since I know a lot of people cite my clips in analysis posts or link them to other people as resources#and 90% of the time I'm like ''Hell yeah I love seeing people getting a lot of use out of the archive''#but sometimes I get a bit anxious like ''Did I do a good enough job translating this''#''Am I ruining someone's entire perception of a conversation or character because I left one word out or mistranslated something?''#And like I said that's normally not a HUGE concern since if I'm not certain about a translation I just won't post a clip. but you know#idk it might just be the anxiety talking but I really really don't want to spread bad info#Happy to hear other folks' perspective#I'm really grateful for people like Bell and Pix and others who translate clips and I always try to reblog those#but we don't have a ton of people posting clips & translating things on Tumblr since we're so English-centric#which is part of the reason WHY I like sharing clips of the non-English-speaking CCs#but at the same time I want to do an accurate job representing what they're saying#Maybe I'll just start posting things and give a TLDR context of what they're talking about but not a transcript#that way native-speakers can hop in and add translations if that's something they're comfortable doing#and if not then well. at least I'm not sharing something that isn't super accurate#idk I'm just thinking out loud a bit in the tags#But I'm open to hearing other people's thoughts on the matter#Anyways giant rant aside. q!Pac is NOT doing ok rn
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puppyeared · 8 months ago
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i like him
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abnomi · 2 months ago
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PSYCHOANALYSIS ON CHARACTER PASTS IN WRECK IT RALPH!!!!!!!!!!!!!!1!
ok... so you know how some characters were never given a backstory to play off of? (like Turbo for example)
i dont know for certain the psychological impact that not having a past could have on video game characters (or if they would even care), but what i do know is that it is objectively damaging to not have anything that came beforehand to work with.
imagine being tossed into a world, have whatever code implanted into your brain tell you specifically what you need to do, not have any choice in the matter, and then be forced to go from there. whether or not the individual believes they need a past is irrelevant; they lack one, regardless.
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the psychological differences between video game characters with a past and those without come into question... are those who have a solidified memory of who they were before more or less susceptible to growth over time? or are they both intrinsically equal? maybe it depends on who it is, what game theyre from. some could thrive off of the idea of not being latched onto a past that was chosen for them, while others could long for at least some semblance of an in-between.
all things considered, it would be significantly more difficult to have a broad understanding of emotions when you aren't granted access to the same grace that those with a "before" may have. without any memories, you'd have to rely on your external surroundings to achieve any kind of development; a noticeable contrast to those who already have at least some internal understanding of themselves that came with their programming.
characters who begin their life with a clean slate may be bound to being more actively involved with the world around them because it's how they have to learn. if they don't, they're going to get stuck in the same mindset for an indiscernible amount of time until some kind of external force pulls them out of it. they don't have knowledge of their initial life; all they have is the current moment.
a big factor that correlates with all of this is the psychology of nature vs nurture. in short, "nature" is the deterministic aspect of genetics (or in this case, code) influencing who one may be, while "nurture" is how one's development is influenced by the role that one's surroundings might play. in humans, we experience both of these; they go hand-in-hand. in the WiR universe, however, it's not always guaranteed that a character will have a chance at having both at once.
those with a past get both nature and nurture, bundled into one package. however, those without are only presented with nurture, tossed into a world and expected to move on from there (maybe with a faint sprinkle of nature, but not anything that goes beyond an implication of what their life was like before spawning in). they have limited options compared to the ones who don't have to start off on a blank slate.
something else to keep in mind is how without the presence of a past, there will be far more variations between the same character across different locations. without any code telling them who they used to be, they will learn about who they are through their environment and go from there. of course, no single character will be the exact same, but code largely determines the mindset of a character and how they process the world around them.
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in Turbo's case, i personally think it wouldn't matter a whole lot to him because of its irrelevance to his main concerns, but it undeniably had a strong hold over his behavioral development as an individual; he is very immature. he had no foundation to start off with... well, other than the message that was branded into his mind, dictating every decision that he has ever made: he has to win.
he acted like a child when he first came around because, in a sense, he was one (not literally HAHA, i think of him as in his late 30s). his game was plugged in for about five years before he had the biggest tantrum of his life, and keeping in mind how game characters are technically immortal until the moment they're unplugged (unless they die in another game before then), this really wasn't that much time in the grand scheme of things. it was hardly anything at all.
without a healthy outlet to process his feelings, coupled with an unnerving lack of life experience beforehand, of course he'd lash out a lot! of course he'd be overwhelmed by his own emotions to the point of not knowing what to do with himself!
that doesn't excuse his behavior at all, as he did have opportunities to change for the better or learn from his mistakes, but he chose not to. he was too stubborn for his own good.
maybe part of the reason he's so hellbent on being the best is not only because it's lodged into his code to feel that way, but also because it would feel like betraying what little personality he was coded with to go against it. yes, he's never been too keen on the idea of having anything or anyone tell him what to do, but consider this: he's clinging to his own identity, protecting what small fragments he was given and holding onto them for dear life. he doesnt have a past; he has goals, and losing said goals would be losing himself and the footing he has on his own identity. he's defined by succeeding, and he refuses to let this go. this is more headcanon-territory but it is fun to explore concepts like these!!! bro is internally empty.......
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Felix has a past, yes, but it's vague and uncertain. he had a father, but does he even know what the man looked like? who he was beyond a name and an heirloom?
notice how it took thirty years for the handyman to shift his perspective on who Ralph was as a person. this could likely both be a product of the nicelanders and himself all being programmed with the belief that "Ralph is a bad guy," thus internalizing it, combined with the external influence and pressure Felix upheld being the good guy. (EDIT (LOL!!!!!): i know felix doesnt hate ralph but constantly being surrounded by everyones fear of him would have at least made him cautious about interacting with him)
his younger years have no hold on how he makes decisions, especially considering how absent said years are. his code only hints at the idea of a father, alongside the foundational belief that he is good.
his lack of a clear upbringing contributed even more to his sheltered persona, oblivious to the hardships that everyone else might face. combine this with how every NPC he surrounded himself with never dared to criticize him, he was prone to experience stunted empathetic development. he was never a bad guy by any means, but his lack of exposure to difficult situations did not fare well for his psyche.
that isn't to say he hadn't ever been in any difficult situations before. the roadblasters incident absolutely shook him to his core and likely cut deep into him, as he hadn't ever experienced anything similar to it before. without a fleshed-out past, he didn't have a bright idea of what hardships might linger just beneath the surface.
to his credit, he has changed for the better, now having more awareness of how others feel and function outside of himself. he makes sure to treat everyone with equal amounts of dignity, regardless of any preconceived notions he might have. :-]
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when it comes to Calhoun, her experiences shape her significantly, directly being the cause of her hypervigilant and instinctual nature. it can't be ignored that she suffers from PTSD due to how her character's life was mapped. this demonstrates that having knowledge of who one was before isn't always necessarily a wholly good thing. not to say that her condition makes her broken in any way! it just brings difficulty into her life that wouldn't have been present otherwise.
there is some goodness that can be brought to the surface from this; just as it isn't completely good, it isn't completely bad, either. on the opposite end of the coin, she knows how to keep herself and others safe. if it weren't for her predetermined past, she'd potentially face more struggles on the battlefield.
not only that, but it helps us, as the audience, empathize with her character, along with Felix. we learn that she isn't simply intense and nothing beyond that; she's just been through a lot. on top of all of this, she is very emotionally mature and understands how to push through horrific situations, especially when necessary. it is her job to do so, after all!
Calhoun's heavy experiences may be part of her character's mold, but they do not define who she is. a past only steers a character in an approximate direction; it does not 100% determine how they grow from there. we directly see evidence of this when she moves forward and marries Felix :-]
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and then there's Vanellope :-] she did have a past, but it was ripped away from her. how does she cope with this? by defining herself and becoming her own person, unrestricted by her code. she didn't start off as a princess, she started off as Vanellope.
even when she had the chance to reclaim her status as princess, she didn't, instead choosing to stick with the version of herself that she passionately created. there's a great chance that she wouldn't be the silly little booger we all know and love if it weren't for her time to think about who she was and who she wanted to be; the omission of her past was a significant contributor in how she now presents herself, unconfined to how she is apparently "supposed" to be. she has more room to choose for herself.
she doesn't let anyone else tell her who she is, holding her handcrafted identity with pride. her eccentricity is nowhere near a flaw, making itself known as a strength. her perspective of the world is unique to her and allows her to emotionally connect on a deep level with Ralph.
one doesn't need to be tied to a past to be a person. it doesnt put any more or less weight on anyone's worth, and we see this as clear as day with her character! starting off with nothing, she grew into her own skin and found her sense of self all by herself without the guidance of anyone else. i am so proud of her. i love my baby ok
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above all else, having a past isn't a surefire way to predict how one may develop; it is only an aspect of who someone is. an important aspect, yes, but there are many other things to consider in the sea of personalities and experiences...
the biggest difference between having one and lacking one is ultimately how an individual character might go about how they change over time and how long said progression might take. the past is only a starting point; a pre-written map without a marked destination created in order to provide a basic concept of who exactly one was earlier on. being left without one leaves some with a need for more effort to figure life out, and this distinction will affect everyone in many different ways. at the end of the day, though, a map is just a map. the road itself is what matters most 👍
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Finally back, with a lil more of Chill's Artist Admiration Sketchbook; making fanart for blogs I like :D
@kingspacebar
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Accessoires and colours my beloved <3 <3 <3
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sysig · 2 months ago
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For Requestober, Req.2
HP!Gaster with Nny clothes, not a specific fit, just that it's Nny's. I always wanted to see that sjsjdj
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Day 4 - Perfect fit, barring taste
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natsmagi · 4 months ago
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honestly the more i hear about engstars and its TLs the more i absolutely dread the inevitable release of poltergeist and what may ensue from it, bc if if the translators themselves are already invalidating arashis identity then i Really Truly do not want to see how theyll translate natsume and tsumugis microaggressions/transphobia towards her. esp since ive noticed a rise in people being comfortably transphobic towards her, and i REALLY do not wish to see natsume and tsumugi being stupid fucking morons be used as evidence to discredit her
and i think this is all the more reason why its VERY IMPORTANT for engstars to DIRECTLY ACKNOWLEDGE arashi and her gender. bc sometimes characters are STUPID and RUDE and APATHETIC. enstars is a story with NUANCED and FLAWED CHARACTERS, and when a character is being a fucking asshole youre meant to PROVE THEM WRONG. but they dont even acknowledge arashi as a girl themselves. so, if you do use engstars, please keep pressuring them bc omfg this is so bad and i can only see it getting worse
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iloveacronix · 6 months ago
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Boutta go sleep cuz my brain be lacking neurons rn but guys PLEASE hear me out
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Supportive brothers for life. Also taggin the historyshipping queen @kyokittymeow
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alongtidesoflight · 25 days ago
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so here's my honest thoughts on dragon age: the veilguard, after ~40 hours of playing. i finished the main quest after having finished all companion quests and major faction quests. just to clear up what content i saw, i played as an elven transmasc rook who is a member of the lords of fortune. he romanced lucanis (although after finishing the game i'm now leaning towards taash). i don't know what's happening in playthroughs that have a different race, gender identity, romance or faction going on.
full spoilers ahead, i mean it. don't read further if you want to avoid them. i don't want complaining about it in my asks.
oh and also, if you're worried because of a few negative reviews online i can comfort you by saying don't give a fuck about a certain big name youtuber who is very much tied to bethesda franchises giving this a negative review. i'll explain why.
i'm starting off with the things i liked
the game looks really pretty. i was worried it wouldn't feel like thedas anymore (with them trying to "focus on northern thedas only" i thought they'd make a clear cut in environmental design. they do and they don't. it's complicated. i'll elaborate on it when talking about the negative stuff). anyway it does. minrathous feels like kirkwall. treviso enchanted me like the winter palace did. the hossberg wetlands reminded me of the hinterlands and a couple other inquisition maps. arlathan looked like... arlathan. the crossroads were different, but familiar. overall i like the way it looks and feels. it's thedas, with a twist. it's a good one, and gives everything a solid but unique feel.
combat is top tier. if you're a hardcore dragon age player you WILL miss the tactical aspect of it for a bit, but i promise you, once you're used to the way the combat works, you will be lapping that shit up. and once you get to ability combos you'll mourn the control you used to have over your companions in battle a bit less
the MAIN quest and its story. i expected worse, way worse. and for a while the game even had me tricked (harr harr you'll get it in a second) it is Really That Much Worse. but holy shit was it good. i walked away satisfied ngl.
your choices have SOLID weight. there's consequences, good AND bad. i got minrathous blighted, ruled over by venatori, and the leader of the shadow dragons ultimately died because of my decisions. i made those at the beginning and throughout the game. he died at the end. DAVRIN died because i didn't expect what i was saying to have that much weight. i thought i was in the clear. he had hero status. well turns out, your choices can still get your companions killed even if you do everything right. i fucking love him. he shouldn't have made that sacrifice just because i told him to do everything it takes once.
the inquisitor, morrigan and dorian being there, surprisingly. there's also negatives to this though, see below.
speaking of companions dying and the inquisitor playing a bigger role: the final quest feels like me2's suicide mission. i was blown away by it and the fact that i got to see the results of all my efforts playing out in front of me.
bioware are NOT trying to redeem solas. they love him as a character yes, but i wasn't forced to see any good in him. he betrays you. he fucked my rook over twice. he fucked him over right back, for good this time (the veil wasn't torn down, i anchored it by binding him to it, he's doomed to uphold it). but solas really lives up to his name as the trickster elven god. rip to all the people who grew really attached to him over the years.
varric died. if you like him that's probably as hard reading it as it was watching it. varric died and the game lies about it until the very end. when the realisation hits, it hurts. but in the very best way.
the amount of care they put into gender expression and trans identities this time around. (i'll add onto this with negative points as well too).
rook feels very much ingrained in the world of thedas. he doesn't ask questions that expose the player to lore through dialogue as if he's stepped foot into thedas for the first time. those conversations feel very solid and good. i hope other faction players got as much joy out of this as i did.
and the things i didn't like and boy there's a lot unfortunately
the music. let's just get that out of the way holy shit. it doesn't feel like it belongs in this universe. it gets so incredibly sci-fi-y at times you'd think it's taken straight from mass effect andromeda. there's not a single song unique to veilguard that i really enjoyed. it broke my immersion, real bad. hearing a busker play the tavern songs from inquisition on a lute right after i killed some venatori with wobbly bass songs playing in the background is just odd. weird tonal shift. don't like it. it's made for people who like flashy light-weight cinema.
tevinter nights is required reading. the podcasts are required listening exercises. the game is so fast paced, especially at the start, that there's no time to introduce you to characters and how much weight their names carry in-game. i would not have known who half these people are if i hadn't skimmed over tevinter nights. i'd care even less about them than i already did. there is no time to get properly attached to them. people will act as if you're talking to a legend personified and you'll be thinking man goddamn which chapter of tevinter night were they in again and what did they do???
there's a weird mismatch with the animations. you'll have beautifully fluid ones, like emmrich casting spells. and then you'll have rook's face animating in the most unnatural manner that's sorta reminiscent of mass effect andromeda's "my face is tired" addison, when their emotions SHOULD be landing with the player rn instead.
i'm not vibing with the art style. sometimes it works. most of the time it doesn't. at points i felt like i was watching tangled.
that also brings me to some of the dialogue. same issue. i am watching frozen. i am watching tangled. someone on the writer's team really likes the adorkable trope. bellara is its victim.
for all the talk about identity, bioware sure doesn't like theirs. the grey warden armor got a redesign again and it just makes them look like a generic army. i hate it lol
in general, i don't like the armor design. the wardrobe/appearances system is fine, but it's just not helping if all the armors are just... kinda bland or downight bad looking? and don't get me started on the lords of fortune armor. that is orientalism personified.
the world states should have been carried over, full stop. i know they said they didn't because they want to separate what happens in the north from what happens in the south, which... i could have lived with that. but the inquisitor sends you letters that keep you up to date on... the south of thedas. you learn that there's a blight again, that people are standing strong but it's difficult, denerim's fallen, the rulers are taking care of it, orlais is fighting and they're successful for a while, etc etc. what's good bioware. i thought we don't care about the south this time around. why are you feeding me so much boring generic information. if you're not gonna show any of it and just write letters, then carrying the world state over should not have been an issue. i have a game dev background. those few lines of code would not have broken your budget or pushed your engine's limits. fuck right off.
this gripe of mine carries over to all the cameos. as a lord of fortune you have to deal with isabela a lot. it's fun. i missed her. you get to go drinking with her and taash and bellara! also my hawke romanced her. she's not mentioned once. they had the opportunity to put a sentence or two about her in there with not a lot of effort, trust me.
when varric dies, all she has is a single line about it. for gold, for fortune, for varric. she only says it if you interact with her on your way to the final push. that's not mandatory.
morrigan is there. kieran isn't. the old god soul that mythal and then solas absorbed? who cares at this point, the gods are dead now and solas is locked away for eternity. i suppose? why is morrigan there. she feels unneeded. i wish they'd just left her down south, at least that way i wouldn't have had to witness her god awful redesign.
dorian at least feels as if he belongs in this story. the shadow dragons are a crucial part to protecting minrathous. he's also weirdly underutilised. isabela and morrigan had more lines than him in my playthrough.
on the topic of romance: bro that was underwhelming. no, genuinely. you know when romance picked up a bit? after the point of no return. i heard maybe two lines of companion banter about it before that. maybe i missed something which i honestly doubt, but romance did not play much of a role in lucanis's storyline. i saved his grandmother as he wished me to (and if you read tevinter nights you know she was rather abusive and their relationship not the healthiest) and told him to focus on his family. a reunified family my rook wasn't even introduced to as a partner at the end of all that.
really, do not buy this game if you're only in it for the romances. others might be better, lucanis's basically gave me nothing. except for an outing (the second coffee date i had with him, it was getting repetitive) all of it played out once i committed to the final quest. the sex scene was a fade to black. annoyingly right after davrin died. if you're looking for well paced and good spice, pick up something else. the sweet talk and the final goodbye were nice though.
for all the good the ever-presence of gender identity does, it is brought up in such a disruptive manner too. it doesn't even play out naturally if you CHOOSE the lines that are meant to be said. hearing the words trans and non-binary in this setting doesn't feel right, and i'm saying this as a trans guy. i think it could have been handled more gracefully. the amount of times my rook went "i'm a MAN" as if he's about to start drumming on his chest and roaring any second now got super nerve-grating. "i'm so glad you're into me... the me who is trans. remember?" just. tell me one trans person who'd talk like that to a person they've grown close with and are trying to romance. this game doesn't handle sexuality well, so all this hey my body might not look like the way you're expecting it to look talk amounts to nothing anyway. i feel about this the way i feel about krem: this is partial exposition to trans experiences... packaged up for cis consumption. the ONLY exception to that is interacting with taash. holy shit was all of that heartwarming and bro did it feel good and natural to talk to them about theirs and rook's gender.
rivain and nevarra are new locations added by veilguard. they're also incredibly underwhelming, small and constricted maps. rivain is a coastline with a few ruins. the hall of valor is a partial ruin nestled into a cave on a beach, with a fighting pit. isabela is there in her skimpy outfit commentating your pit fights. that's it. i'm sorry if you were looking for a bustling pirate cove or whatever. you're not gonna get it. the nevarran crypts btw are a long ass dungeon crawl. that's it.
speaking of maps. i thought people were being dramatic when they said you're gonna be fighting the same enemies on them again and again. i thought they were figure of speeching it. they're not. you WILL fight the same amount of enemies. in the same spot. every time you reload the map. best to stay on a map and clear out the enemies and do as much questing on that map as you can before leaving, because you WILL have to do it all over again once you return.
the three choices i made for my inquisitor didn't matter lol she didn't have to face solas and therefore couldn't stop him at any cost as she had sworn (maybe because my rook tricked solas into binding himself to the veil, there was also an option to fight him. would she have stepped in? who knows). blackwall wasn't mentioned. and either her using a small amount of her forces in the final fight was the reason the civilians of minrathous fared so well..... or it just didn't matter. ultimately i think she had very little impact on anything
#datv#datv spoilers#dragon age: the veilguard#oh wow i hit a limit typing this#anyway to tie this up a bit: the good and bad to the environmental design being that well-known architecture like minrathous and dwarven#ruins look fire and remind me a lot of the previous games#but newly added locations are very... generic... very bland#i was very excited for rivain. i thought we'd get to see ships. not a bunch of ruins and a fighting pit and that's it#and why did i say to ignore a certain guy's review? bro because he was complaining about taash being ace and that taking up their screentim#and them being too up in your face about their identity. he did all this while she/her'ing them constantly#but my man they're trans. nb. not ace.#y'all need to be careful about bad reviews. they're coming from people who are upset about gender identity being handled as a topic in this#game. meanwhile they have no clue what they're even talking about. i don't think matty knows the difference between ace and trans#and neither do the hundreds of people who are one star rating this game currently#i liked this game. it's not top tier. it's not something i'll sink hours and hours and hours of my life into#it has tonal issues and it's moving away from what made dragon age stand out for me#but i do think that it's a genuinely fun play and people who are very invested in dragon age will squeeze joy out of it wherever they can#i had a hard time warming up to the new characters (taash and lucanis being the exception because they have an older bioware air about them#but solas's and varric's story (and don't get me wrong that's what veilguard is about) is GOOD. that is how bioware used to be.#and i wish they'd given us that energy all over the game. that direness. that grit. serious and mature writing.#that consistency is lacking#and whether you're gonna enjoy this game or not is entirely dependant on what you came here for and how well the game delivers on it#i think their weakest points are ironically the thing they advertised the most: the new companions and their writing#you won't find nuanced and good enemies here (i already reblogged something about this. you can go scroll around a bit and catch up on that#really the only thing that had me super invested and emotional was the main quest.#so make of that what you will. ultimately i was more frustrated with the game than i got enjoyment out of it. i was close to just put it#aside for now... until i went to minrathous to end ghila'nain's and elgar'nan's ritual. that all blew me away. still on a high off of it.#anyway yeah that review got cut short by the character limit maybe i'll add more to it tomorrow but rn... i am heading to bed#thanks for coming to my ted talk. also i'm sorry. zevran REALLY isn't in this.#dragon age
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cent-scratchnsniff · 1 month ago
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to pass as. to qualify as. to be as. to love as a human being
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cluescorner · 7 months ago
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I cannot imagine being a Damian stan right now. You've got both Zdarsky's bullshit (where he clearly doesn't give a shit about your boy) and The Boy Wonder (where Juni Ba clearly gives so many shits about your boy) coming out on the same day. The whiplash must be insane. I hope y'all get some nice warm soup for your efforts jfc
#damian wayne#damian al ghul#damian al ghul wayne#batman#batfamily#for all of the issues that come with having Steph as your fave having too much wild shit happening at once is never one of them#btw I quite like The Boy Wonder Issue 1. wow shocker an artist and writer who I have liked everything they've ever done#has once again written something that I am enjoying with art that makes me want to be part of its world.#it's almost like Juni Ba is really freaking talented or something#like I have some problems with it but it seems like many of those are part of the point. Damian is learning that his siblings are more#three-dimensional than he realized and that is part of this 'coming of age' story merged with fairytale#so I can't be mad at the oversimplistic defining of Dick and Jason and Tim until the conclusion of the series. that might be the point.#I hope that the series will address Steph as a Robin but if not then frankly it's not an issue unique to this series.#I'll be annoyed and disappointed but ultimately roll with it like I am with Babsgirl being here. There's too much good stuff here to get#hung up on shit that seems to be almost an editorial mandate at this point. at least that's where I'm at.#I am also very sorry that Chip Zdarsky is massacring your boy. he has 'X (Tim for him) is the best Robin so everyone else must suck' diseas#where a writer really likes one specific Robin and in trying to uplift them demeans all of the other Robins. instead of like...just writing#for that one character only or alternatively not demeaning the other characters in order to make his blorbo look good#it's wild because I actually think his writing for Tim is pretty solid. but he's not writing a Tim series. he's writing a Batman series.#and if you are going to write a Batman series and include other Batfamily members you need to actually write them well.#instead of assigning them like 2 personality traits while Tim gets to be a whole character#I accept that behavior in fanfic where I have lesser standards because it's fucking free. not a comic run that wants me to pay#tens of dollars in order to understand what the fuck is going on. he's been going for a while now it's gotta be a lot of money.#I can buy Steelworks with that money. I can see John Henry and Natasha Irons in a trade. Fuck you Chip.#it's why it takes such a special person to write a good ensemble story/a good Batfamily story. you have to be good at writing a LOT#of different characters. which I don't think most people are. I sure as hell am not. I can write maybe 3 at a time confidently well.#and you also have to give all of them at least SOME love or else people will be upset that you aren't focusing on their fave#and also the writing as a whole will suffer. Chip Zdarsky is a pretty good Tim writer. I'd maybe read a Tim solo written by him.#I would not read a story focusing on multiple characters that I like written by Chip Zdarsky. because every character who isn't Tim#is at least a bit weak/inconsistent/out of character INCLUDING FUCKING BATMAN. THE NO. 1 GUY MOST ARE HERE FOR
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13eyond13 · 10 months ago
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love it when a character that's hard to read intuitively for you has like a dedicated fandom interpreter who can just glance at their blank face in a panel and then give you a 3k word essay on their innermost thoughts & desires & fears and neatly tie it back into the themes & whatnot as if it's the most obvious thing in the world
#im talking about griffith btw#guts i feel i get intuitively - maybe because i have some personality traits in common with him#and we get more about his life concretely told to us in canon. so he is a bit easier to pin down as a character and feel attached to for me#but whenever i was reading the manga i just kept wanting more insight about griffith's actions and feelings#like ok yeah its fun to have mysterious antagonists and suspense /tension etc but its also fun to feel like you deeply understand them too#and i felt like that was a bit missing from him for me in canon#so reading about him in analysis and fics is the most fun for me rn#he always felt kinda half unreal to me- which maybe was the point of him - but i wanted a bit more about his childhood or something?#and wished we had more stuff explicitly from his pov in the story to read or explanation about his transformation or wtv#and now he's so much more closed off to me even than he was in the golden age. i keep waiting for him to explain stuff and he does not#ANYWAYS all this rambling to say some people out there are very good at interpreting him and making his like. insecurities#more obvious to me bc i didnt really get that side of him from canon intuitively well#also im really enjoying reading the first few berserk fics ive read#there may not be a ton of them out there but there is def writing talent in the fandom#i'll share some recs once i'm done sifting through most of what's out there to read#also (not to tie everything back to death note but it IS my home fandom after all)#i feel griffith is obvs the more light-like character here and L maybe a bit guts-like? but unlike berserk in death note#light is the one you get to know best and L is the mysterious / unreal one you don't get a lot of concrete insight into#and in the DN fandom I can read the more mysterious character intuitively but had to warm up to the less mysterious one instead#and the mystery of L makes sense to me and doesnt bug me as much due to like - he HAS to hide a lot about himself or else he will die lol#so some similarities there but also some opposite feels as well#berserk spoilers#p
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skeletalheartattack · 4 months ago
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Subtitles below the keep reading:
Hey you, shut your mouth and look at my paw! DON'T FORGET!! [Incomprehensible sped up gibberish] This... Journey... Money... Loads of coins. [Incomprehensible sped up gibberish] What-about-her? What-about-her? ... What-about-her? 'She still like me? [Quiet but mostly incomprehensible gibberish about subtitles] O P S O P N O-1 1. Here's the spell: Love the mermaid, for sure! The mermaid is HAPPY! Okay! It's pretty normal for a fish, right? Guuuyyyssss, beeeee caaarefuuulll wiiiiith theeee GIIIIIRRRRLSSS!!! [Incomprehensible] Oh! Silly! Oh yes! Lamb chop boy! [Incomprehensible] [Very quietly, while white noise is playing over it] Goood eevening, aand weeelcome too the shoooowww... [In the background] Ohhh, mooney!
#video#elevenlabs#i generated three versions of this video and basically spliced together the best parts from each one into one thing#and also toned down the flashing of the red and white pound signs to be a lot slower#i'm honestly surprised how well everything spliced together. i was expecting it to be even a little bit noticeable but. nope apparently not#i did a few generations of meet the spy's intro and tried to splice together the best bits but theres just so much happening with the audio#there's a lot of funny portions of that audio. maybe i'll try again at it and see if i cant get the parts i like in one thing#truthfully i also don't know how much folks'll like these. as in compared to around the time the infomaniac stuff was made#so i'm not sure how much of these i'll be putting together and uploading. mostly just been fucking around and showing my friends#i'm mostly just intrigued to hear what the ai tries to say with some of these generations#since it's just trying to translate from one language to another#in this case. providing videos in english. and setting the translation from russian to english.#which seems to be the best thing so far (that i've tried) that causes more of the words being said to be off-script#like it'll usually most be like whats originally being said mostly but other times it's completely different from the source#i think this dub shows it best. between ''hey you. shut your mouth and look at my paw!'' and ''love the mermaid. the mermaid is happy!!''#i am also officially out of characters to generate more so i won't really be doing more than what i've already done for a while#i wanted to try and give it a video that plays backwards. flip that. then let it dub over it forwards.#but i'd have to wait until i get the character limit reset
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sleepyblr-heart · 8 months ago
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this'll hurt you more than it'll hurt me
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cobaltfluff · 4 months ago
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what is his deal ???
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