Knight Games' Batman: Escape From Arkham Asylum will launch on Gamefound in 2023
Knight Games' Batman: Escape From Arkham Asylum will launch on Gamefound in 2023 #tabletopgames #boardgames #batman
After a bit of a wait and a lot of anticipation, Knight Games has announced that the crowdfunding campaign for Batman: Escape From Arkham Asylum will launch on Gamefound in the first quarter of 2023.
Batman: Escape From Arkham Asylum is a semi-cooperative dungeon crawler where you play the role of one of the Super-Villains locked up in Gotham’s Arkham Asylum. In the game, it will depend on the…
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Gonna say this as someone who has been critical of Game Freak both as a fan and as someone with a Pokémon SPIN for a while now:
Do not support Palworld.
The CEO of Pocket Pair, the game’s studio, openly supports AI and even made a game where making AI-generated art is its main mechanic.
Palworld is not Pocket Pair’s first instance of plagiarism, either. Their previous game, Craftopia, plagiarizes Breath of the Wild, whereas as its upcoming game, Never Grave: The Witch and The Curse, plagiarizes from independent developer Team Cherry’s game, Hollow Knight.
On top of stolen character models and concepts from fakemon artists, it’s already known that you can put Pals through what is basically slave labor BUT what’s been recently discovered is that the game allows you to capture and sell humans. This has been raising some red flags for black gamers looking into these mechanics, me included, considering this factors into the established slave labor system of Palworld.
TL;DR: I completely understand being tired of Game Freak and the Pokémon Company’s lack of polish over the years, but supporting something that is just as devoid of polish and even more devoid of ingenuity is not the way to make those criticisms clearer. This will only encourage more soullessness in the industry.
I implore you to support other creature collectors with some real passion behind them; I will reblog this post with recommendations shortly!
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Indie developers seriously wake up every morning and say "$15 for my life's work, please"
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Folks talking about Game Devs dropping Unity or how it won't hurt small indie devs with under 200,000. Are missing the point.
Some of these Unity games can't change to another engine because they have years of code piled on top of each other at this point. aka POKEMON GO. They'd basically have to rebuild the game from scratch.
Not to mention Unity is mostly used by phone app games or Indie's that are lucky enough to get picked up by console. Indie games on Mobile easily pass 200,000 downloads. Temple Run 1 and 2 are in Unity, Crossy Road, Angry birds 1 and 2, and Hearthstone. All of these past 200,000 downloads years ago but aren't bringing in money now except hearthstone.
The Developers will do what happened to the first Angry birds app. They'll take it down, build it in a new engine for "HD", and add a shit ton of micro transactions. We are about to lose countless original versions of the OG pre lootbox mobile games.
We are also about to lose some of the biggest Indie games of the last decade. Among Us, Plague Inc., 7 Days to die, the original Slenderman game and it's sequel, I am Bread, Ori and the Blind Forest, Dream Daddy, Overcooked 1 & 2, Pathfinder online, Cup Head, Bendy and the Ink Machine, Oxygen Not Included, Bloons Tower Defense 6, Beat Saber, Subnautica, The Stanley Parable, Untitled Goose Game, Power Washing Simulator, Fall Guys, Inscryption, Phasmophobia
And the big one FUCKING HOLLOW KNIGHT. Silk song has already been pushed back out of this year specifically because it's being made by a team of like 3 people. It is so close to being finished and now they are being told they have to start over from scratch basically. Hollow Knight got over 200,000 downloads from being on playstation and was eventually put on Playstations subscription service. Every cent they made from hollow knight has gone back into making silk song. Which might now be delayed by multiple years and oh they are going to have to use some of that funds to pay unity now. Or find a way to get out of a contract with playstation. Because folks will keep downloading Hollow Knight for free and Unity will send the Hollow Knight team the bill.
oh and there's one more teeny tiny game made in Unity that you guys might not want to suddenly disappear. One with almost 3 years of monthly code updates, one with 139 million downloads to date, and 4.8 million monthly users.
Genshin. Guys Genshin Impact is made completely in Unity and that's not a game that can have it's code just copy and pasted to another engine.
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