#Incredibly Indie
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rollforfelicity · 8 months ago
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This Saturday, I have the distinct honor of being the GM (or Tall Person) for a one-shot of Goblin Errands by Martin Nerurkar (of Sharkbomb Studios). I am a famous lover of goblins and other weird lil guys, so when I saw this game submission come through, I knew I had to run it for Incredibly Indie. The system is simple but crams a lot into the mechanics, and has some truly excellent roll tables to help you build the world and errands to send these errant gobbos on. And boy, what a cast do I have for this one!
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I got to play Trash Pals with Sunny in a one-shot last Summer, and they were SO much fun to play with that I knew I had to have them on my stream. We're having our session zero for the stream tomorrow and I really just can't wait to see what kind of character he comes up with (and what voice they have)!
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@trollmila is one of the first friends I made when I started streaming, and they're also one of my mods! They are so funny and talented, and I'm always delighted to play TTRPGs with them, especially on stream! They've played a host of wild characters but I can only assume that, to stay true to their brand, they will play a very troll-like goblin.
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I have had the pleasure of playing with @cherrydropru a few times and it has been delightful every time. Ru brings an energy to the table that I can only describe as quiet chaos. I know that doesn't make any sense but watch or listen to her play and you'll understand exactly what I mean.
If you like supporting indie TTRPGs, you are definitely not going to want to miss this stream! I have also been steadily adding more and more ways that live viewers can interact with the stream, so you're REALLY not going to want to miss out. (But if you do, I guess you can catch it on YouTube later.)
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kyriathanatos · 9 months ago
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FOUND OUT THAT DARKSIDERS STORES ALL ITS CUTSCENES AS VIDEO FILES AND YOU CAN EASILY REPLACE THEM
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evercelle · 11 months ago
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( just follow the script. )
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azulhamsandwich · 1 year ago
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wine and dined.
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mathysphere · 25 days ago
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just played a cool game jam game on Itch.io-- Cross Stitched, where you play Baba Yaga as you try and fight your way out of a tapestry, and collect and enhance powerups in your own tapestry as you do.
It's real simple-- game jam game and all-- but lots of fun, and insanely beautiful!
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insertdisc5 · 1 year ago
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Guess what!!! The animation in the new timeloop RPG In Stars and Time Launch Announcement Trailer was made by the amazing Mimi Chiu!!!
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whenawomanisaround · 1 month ago
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i feel like a lot of swansea's violence towards jimmy is recontextualised once you learn about anya. especially regarding his line about "anya told me a lot of things" (paraphrasing, i don't recall the line specifically). it just makes me wonder if he ever had the intention to save the cryopod for her
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cinnaminstar · 15 days ago
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This was supposed to be a sketch but uh. I got a little carried away.
Anyways I have brain rot for my own AU so more villain Sif upon thee
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firelise · 4 months ago
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God Evie, you are so sheltered. Well...unshelter me.
The Incredibly True Adventure of Two Girls in Love (1995)
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tellnotalespod · 5 months ago
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List: Queer creatives to spend your money on instead half-arsed pride merch from Target 🏳️‍🌈🏳️‍⚧️
We're all aware by now that when you buy pride merch from one of Those Companies, your money is just going to a CEO who half-heartedly told someone to slap a rainbow on it and call it a day. So why not use that money to support an actual queer person who’s working hard to make art?
I've collected a(n incomplete) list of queer creatives who would benefit from your support this Pride Month - this is fairly limited in scope, as it only includes creators who responded to my call for links (or whose links were sent by friends & fans). It is also, for that reason, fairly audio-drama-heavy, but not exclusively so! It includes sections for crowdfunds, online stores, ttrpgs, and ko-fis and patreons for creators of a variety of different art forms.
The list is long, but worth a look through. Have a browse, see if anything appeals, and if you'd like to add any links, please do! Share the list around, shout out your friends and peers, boost your favourite artist, and vitally, self-promo is strongly encouraged!
Crowdfund campaigns:
Starting off strong with Forged Bonds @forgedbondspod — A queer, myth-bending audio drama retelling of Aphrodite and Hephaestus's love story.
This one takes pride of place as the inspiration for this post. Pine is working SO hard to make sure their cast gets paid regardless of crowdfunding outcomes, even if that means paying out-of-pocket. Help them avoid having to do that by supporting a truly kind and wonderful creator. (Crowdfund ends in a little over two weeks!)
We've also got a tight time-sensitive crowdfund for Waiting For October @monkeymanproductions — an upcoming queer supernatural audio drama series from the creators of Moonbase Theta, Out.
At the time of posting, they only have 13 hours left on their crowdfund, but they're 93% there! Help them cross the threshold and tell what I'm sure will be another gorgeous and wild story.
And for the horror lovers, a new crowdfund from The Morbid Forest — a deep dive into all things grusesome!
They are hoping to fund their fifth season, and it's looking to be their biggest yet. A lot of what they're asking for will be used to pay guest authors they're bringing in for the new season, allowing platforms for up-and-coming writers. Help them make this a reality!
All three of these creators also have Patreons you can subscribe to instead of (or in addition to!) their crowdfund: Pine Tree Pods, Monkeyman Productions, Morbid Forest
Buy yourself a little treat:
Saph the Something creates ethically handmade clothes made with vintage materials by a non-binary queer individual, with an emphasis on non-default clothes for non-default people.
You can find Saph's physical goods on xaer ko-fi (including a GORGEOUS loose-knit subtle trans flag tee)! Or support xem on Patreon for early access to content, behind-the-scenes updates, and more
For prints and pins of some truly stunning art, visit Survival of the Artist's ko-fi!
If you love gorgeous, unsettling underwater horror, you're going to absolutely love these prints
Eeler's Choice @eelerschoice is offering their season 1 soundtrack on Bandcamp!
Eeler’s Choice is a maritime horror fantasy podcast that serves as a reminder that the ocean never gives back what it takes unchanged. The music is GORGEOUS and if you love sea shanties, folk music, and eerie ambient instrumentals, you'll love this album.
They also have merch on sale, the logo sweatshirt is one of the best things I own
Pyon is an afro-latino freelance artist, writer, designer, and indie game developer
He is currently working on a visual novel magical girl project, @magicalwarriordiamondheart and you can buy prints, plushies, apparrel, charms and more from their store (or support him on Ko-fi!)
Xan Larson is an Illustrator, Comic Artist and Content Creator with a specialty and marked enthusiasm for mythological creatures of all kinds and all cultures.
She offers a huge range of treats on her website, including art prints (& original paintings), resin art, and books
Dylan Birtolo is a writer, a gamer, and a professional sword-swinger
Dylan has a huge number of books on offer, primarily fantasy, including anthologies, novellas, and novels.
TTRPGs galore:
(these also fall under the little treat category, but there were so many that I felt they needed their own section)
Sunken Rust are a game company run by married couple Dave Eisinger and Jazz Eisinger, and they offer a range of absolutely delightful TTRPGs, ranging from a wholesome GBBO-inspired micro RPG, to a solo journaling game about exploring an abandoned mansion.
Tea Witch Games is run by Anna Landin, a queer Swedish illustrator, comic artist and game designer. She offers games that run the gamut from sweet and cozy to weird, sad and spooky.
K. Petker offers games from wonderfully unique perspecitves including heroines of the princess council, children facing the apocalypse, and cats protecting their humans from the supernatural.
Christine Prevas is a writer, designer, PhD student & erstwhile librarian offering TTRPGs that range from two-player steamy horror to theatrical tragedy, and more.
Unseeliejess is a game designer and social worker, and my personal favourites from her offerings include Oops! All Draculas! and multiple sapphic-focused TTRPGs
Thoughty is run by Beau Jágr Sheldon, including innovative TTRPGs in a range of formats, as well as some games that break away from the table entirely.
Riverhouse Games includes a ton of fun concepts, including a micro-game about cleaning your kitchen and a game about telling your hot gay (dragon) boyfriend you love him. They also offer a guide to writing your own RPG!
E. Chris Garrison is the proprietor of Chris's Compendium of Free RPGs, one of the oldest game repositories on the web. They are also the designer of Saving People / Hunting Things, a TTRPG inspired by monster-of-the-week style television shows such as Buffy the Vampire Slayer, Angel, and Supernatural. They also have a ton of fantasy, supernatural, and sci-fi books on offer
Handsofblue offers a campy horror game about awful people and a serial killer, and a solo knitting game
Drazillion is an award-winning narrative designer, writer, and artist, offering a huge portfolio of games with a strong focus on queer narratives and themes. You can also support her on Patreon
Patreons & Ko-Fis:
Finally we have some ways to directly support the creators you love or their ongoing projects!
Soul Operator @souloperatorpod is a multi-genre fiction podcast, created to highlight solo ttrpgs.
If you haven't listened yet, you absolutely should - this show will rip out your heart and you'll be grateful for it. Support them for behind-the-scenes content, exclusive short stories, and more
Divine Rodentia Studios @divinerodentiastudios is releasing a new fiction anthology audio drama, Sixth Door to the Left
This is some truly intriguing and wonderful storytelling, and you can support them through the development of their upcoming project, The Loser's Game.
YamiKakyuu @yamikakyuu is a writer, photographer, amateur digital artist, and horror podcast enthusiast.
Supporting them will help an up-and-coming voice actor invest in decent equipment (a huge barrier to so many incredibly talented VAs breaking into the industry!)
Daisy McNamara is an *incredibly prolific* podcaster, the co-creator of Eeler's Choice and Waterlogged, and has contributed his talents to so many more
Daisy has made such a huge contribution to the audio drama world, so if you've listened to any podcasts to speak of, you've probably enjoyed some of her work. Your support can help him make ends meet and continue creating!
And finally (because I fave a few pals who'd kill me dead if I didn't do a bit of self-promo), I'm Leanne Egan, the creator of Tell No Tales, an audio drama about ghosts and the people who refuse to hunt them. While there is currently no way to support the show financially, my debut novel, Lover Birds, releases soon!
As a bonus, if you're in the UK, you can pre-order it from a North-West-based queer indie bookshop too!
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rollforfelicity · 5 months ago
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If you did a word cloud of all my promo posts, I'm sure the word "excited" would show up biggest, because I'm always SO excited for streams, and shockingly, this one is no exception. Friday, June 21st at 11am EDT, I'm playing The Station by Pidj Sorensen, which is a GMless game about the impacts of places and people on each other.
I'm so stoked about this game because each guest for the stream is an extremely talented game designer, as well as being delightful people. I was extremely excited when each of them said yes to appearing on this stream. More info on each player below the cut!
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Alicia has written many excellent games, but the one I've personally played the most is Basic Witches, which I've streamed several times! Alicia expressed an interest in playing something on my stream a little while ago and I was elated. They're great at designing small, specific games, so I can't wait to see what they do with the small, specific game we'll be playing!
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I first played with Ella a few years ago in a streamed Mausritter game and from that moment on became a fan. As a roleplayer, she narrates beautifully, and creates characters that you immediately fall in love with. As a game designer, she creates evocative, lush worlds filled with juicy roleplay opportunities.
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I was incredibly lucky to have played a one-shot of Good Society with Poorna as the facilitator last year, and knew I needed to have her on my stream, 9.5 hour time difference be damned! Poorna is so warm and funny, as well as being a generous scene partner who sets up moments for others incredibly well. Her games are also a delight!
The Station is a simple game, and for this stream I wanted a group of players who would take ownership of the world of the game and fill it with beautiful, melancholy, strange things. I know this group will do just that. Also, I'll be there! (I never make a player promo for just myself, because it feels redundant. But as usual, I'm playing too!)
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qvotable · 2 years ago
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I looked at everyone and wondered where they came from, and who they missed, and what they were sorry for.
Jonathan Safran Foer; Extremely Loud and Incredibly Close
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damsels-n-dice · 23 hours ago
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TTRPG GAME JAMS
in my "find and join every obviously ttrpg-focused game jam on itch.io" era this week, so i figured i'd share the jams that i have joined which are either ongoing or coming up soon! so that any of my fellow creators or TTRPG fans can check out what ends up in them 👀
Troika Dungeon Jam!
will eventually become a free collection of dungeon encounters for Troika! it's not a game i know a lot about but it looks cool, and i enjoy both dungeons in TTRPGs and setting myself unrealistic workloads.
Tiny Library Jam #6
also on the list of things i happen to enjoy: making up settings with no other context, and things that are tiny! this jam does come with a licensing agreement and such, though, so be warned of that ig.
Minimalist TTRPG Jam #3
one day i will participate in a minimalist TTRPG jam. i swear. a great way to release a game if you don't have the time or talents to add fancy formatting & art into the game design. (see: yours truly).
The Adventure Calendar - 2024
the goal to release something TTRPG-related every day of december will... probably be too much for me, but a man can dream. this will definitely be a fun motivator for creativity, though!
Winter Horrorland TTRPG Jam
a jam by a creator whose previous jam, the Queertober jam, created one of my best games! massive shout out to them for that. plus i love writing horror, and i don't do it enough, so... christmas horror game?
Shitpost TTRPG Jam
it's a game for shitpost-inspired TTRPGs, what more can i say?
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sicksadgames · 19 days ago
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As the Sun Forever Sets - Terror in the time of the Telegraph
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It’s nuts I’ve been working on this game for over 4 years at this point. As the Sun Forever Sets is for sure my biggest and most capital G Game. It even has a publisher and everything. It’s also my first game! Wow! It's been tough, though. We'll get into it!
Britain, 1899
As the Sun Forever Sets is a survival horror sandbox based on the War of the Worlds, utilises the Forged in the Dark ruleset, and is about ordinary people surviving a Martian invasion of Victorian era Britain. We play to find out how they rise to meet the storm of destruction, the ways in which it shapes them, and if they survive to see a new world emerge, or die amidst the rubble of the old.
In the last years of Queen Victoria’s reign, the British Empire stretches across a quarter of the globe, and under the guise of genteel progress and civilisation, it commits theft and murder on a global scale. Britain itself is on the verge of the modern era, the Second Industrial Revolution pushing people into the cities to drive the factories and forges owned by the greedy industrialist class. But beyond the common causes of humanity and unbeknownst to the men who impose their rule over it, vast wheels have begun their inexorable turning. Across 40 million miles of void, the Martian invasion hurtles Earthward. Screaming across the stars, instruments of annihilation unlike anything believed possible lie ready for assembly, alongside the Martians themselves. They are truly inscrutable beings, but their intent is as clear as it is terrible – they will suck the literal and figurative blood from the Earth, and nothing less than the complete and utter subjugation of humanity will be enough.
If this sounds cool to you... well, you gotta wait, it’s not done yet. Sorry! But you can come and hang out in the Sick Sad Games discord, where I post excerpts and occasionally organise playtests.
The Hard Times of (Old) England
Be warned, this is a long one - over 4000 words (if you don't have a Tumblr account, you won't get to the end before it starts bugging you to register one, so go read this on Medium instead.) It turns out when you work on a game for a long time, you have a lot to say about it. Strap in, grab your gin and laudanum, and let’s destroy an evil empire just by existing.
Thanks to the wonderful @hendrik-ten-napel for taking a look over my disorganised thoughts.
(Potential) Spoilers for: The Bear, The War of the Worlds, The Last of Us, Children of Men, Threads, When the Wind Blows, Amnesia: A Machine for Pigs, The Thing.
Roleplay in the Pre-Post-Apocalypse
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TTRPGs love a good post apocalypse. It's understandable - gas up and ride glorious on the legally distinct fury road, run a commune of like minded weirdos in the ashes of the old world, go digging through retro-futuristic ruins to find retro-futuristic treasures. Who wouldn't want to do any of these? But As the Sun Forever Sets is about an apocalypse as it begins, not after it’s over. 
There's a lot of crossover, of course. There’s a focus on similar things - disaster and spectacle, relationships and trust, scavenging and survival. But the bonus of the world not yet being over, is that we get to roleplay out dealing with that terrible, inexorable reality.
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HG Wells wrote a book about blowing up all the places he used to live, and it's a banger. I was surprised to find there wasn't a TTRPG based on the War of the Worlds, being the tantalisingly public domain ur-alien invasion story it is. As the Sun Forever Sets is very explicitly an adaption of it, to the point that before I came up with the name it almost got released as The War of the Worlds: The Roleplaying Game (lol). I'm glad I didn't, doing my own thing has meant both me and the people playing are way more free to fuck around without the expectation that it must adhere to a canon.
The book is good, strikingly modern feeling in parts, and obviously massively influential - so much science fiction can be traced back to our nameless Narrators tormentuous trek across the south of England. But Wells’ prose is typical Victorian - overly wordy and florid (any book that contains the word “ejaculating” meaning “to shout” might be difficult for readers who aren’t used to the style), so when it comes to recommending an actual adaptation, there’s only one true king. Whenever I bring up Jeff Wayne’s The War of the Worlds, the usual reaction from anyone outside of the UK is to say "... they made a what?"
My mom was very keen to get me into musicals, but nothing really stuck until she tried this, the secret best War of the Worlds adaption (sorry Steven Spielberg, but you were doomed from the start.) It's the bombast and drama you'd expect from a disaster film, the horror and pathos of Wells’ classic, all expressed through vivid narration and sick nasty prog rock - wailing guitar and crunchy 70's synths operating at full effect. It's not completely faithful to the book, it doesn't matter. It’s the best.
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Ah yes, the film bro's favourite mid 2000's film. Did you see that sick oner? That’s six minutes without a cut, that means the film’s good right? Children of Men is a slow burn apocalypse, dressed up like a world that’s already ended. Plenty has been written about all the little ways the film is prescient about the state of the UK - the slow belly-crawl into facism and nationalist fervour, the particularly British decay and class divide exacerbated by the desperate times, even the willful ignorance and the explicit sense that everyone’s just given up, it’s all here.
All that thematic stuff seems like it’d be really relevant to As the Sun Forever Sets, right?
Unfortunately, we are in fact here to talk about the long takes. The unbroken moment-to-moment action scenes evoke The War of the Worlds to a tee. Theo navigates danger with the same fraught tactical tension as War of the World's Narrator - dashing between doorways, groping for an axe handle in the darkness, desperately trying to start a car as assailants sprint towards him. What’s the best way out of this situation? How do I get from here to where I need to be? He lives his life in rolling, fleeting 5 second intervals, because he’s forgotten what it means to think in the long term - about the future, and what it might hold.
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I was always fascinated and terrified by the idea of nuclear war. I guess it comes from watching a lot of 90’s disaster movies, but those are often ultimately fun romps where the day gets saved at the end, or at least the main characters find themselves alive and well at the end of the saga of destruction. Instead, As the Sun Forever Sets asks you to reflect on the horror and sadness present at the end of the world. Things are going to change forever, and change is always hard.
There’s not many clips of Threads and When the Wind Blows online, so it’s a little hard to demonstrate their particular nuclear inflected pitch black darkness. They’re grim - Grave of the Fireflies grim - differing in focus but united in their horrible impact.
When the Wind Blows is a story of an elderly couple living in rural England when the bombs drop, based on the comic by Raymond Briggs. Yes, The Snowman’s Raymond Briggs made a film about 2 lovely grandparents dying of acute radiation poisoning. Jim and Hilda are completely unprepared for what’s to come, their only reference is the Blitz - terrible in its own way, but not a patch on the scale of death they’re about to experience.
They survive the blast and wait for the good old British Government to arrive to save them, as it did in the 40’s. Slowly liquifying in the nuclear fallout, they hold onto each other and keep their spirits up, eventually making the decision to clamber into the paper sacks they mistakenly believed might protect them from the blast. Clutching their medical cards and birth certificates (for the ambulance, sure to be along any minute now), Jim mumbles painfully through a final prayer that morphs into a misremembered Charge of the Light Brigade, and they slip into a perpetual slumber together.
The most tragic part is Jim and Hilda’s unshakeable faith that their government is there for them - ready to catch them when they fall - borne out of Britain’s post WW2 renewal but absent in the 1980’s of the film’s plot, and the Britain of today. It’s a masterful film, shockingly sad, but the shock is the point.
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Instead of aiming for your heart, Threads aims for the head. It’s a drama that aims to be as accurate as possible to government research into what a nuclear war might look like, plainly and forensically setting it out without any thought of softening these hard facts for its audience. Rather than focusing on a personal story, Threads flits around several groups of characters - minor government figures and ordinary families. Like Jim and Hilda, they too are woefully unprepared for the end of the world, and those in charge know there’s no way the UK could ever be ready for such a thing.
As mundane life is quietly intruded upon by news updates detailing far off geopolitics and the subsequent escalation that leads to war, the tension rises subtly then suddenly, like a spacecraft on the launchpad. People we’ve seen pottering about their normal lives are maimed and evaporated in the subsequent shocking nuclear exchange, whilst stark statistics flash on the screen - the hundreds of thousands instantly killed, how long the millions more fatally irradiated have left to live, the woefully inadequate tonnage of stockpiled food to feed those who survive. Each zero hits like a gutpunch.
And when you think the film must nearly be over, it keeps going. 1 week later. 1 year later. Threads grinds to an excruciating halt 13 years after the bombs fall, after year upon year of failed harvests from a destroyed earth barely able to support a population level equivalent to medieval Britain. At one point, mute children watch a warped and scratchy VHS of classic kids educational programme Words and Pictures on a TV powered by a steam generator.
The friendly presenter spells out the word “cat” through the thick veil of static, accompanied by a picture of one - an animal the children watching will likely never see. As they watch with blank, emotionless faces, the image of the cat fades to one of its skeletal form. “A cat’s skeleton” the presenter enthusiastically intones. The unrelenting bleakness might feel like a punishment, but Threads doesn’t mean it to be. This is just what would happen, after all.
Love in the time of the Heat-ray
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In fact, someone in a Reddit thread said As the Sun Forever Sets “wasn’t just endless misery” and I’m glad that comes across. I wanted there to be moments of tenderness, quiet joy, anger, frustration, love and loss to punctuate the action and the horror.
People are messy and complicated even at the best of times. Under pressure, this is amplified a thousandfold - a little crush becomes a whirlwind romance, small disagreements become full blown fights, and not fully understanding someone might transform them into an enemy in your head.
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The little town Bill conspires to be left alone in ends up comparatively untouched by the horrors going on elsewhere, as untouched as anywhere can be in The Last of Us. He hated the world anyways - so he isolates himself as he prepares for it to end, and it makes sense that his life only really begins as the show does. When Frank arrives, Bill is forced not to just engage with the broader world outside of his little enclave, but in the act of truly living in it.
There’s no prepper’s guide to romance. A human heart can’t be field stripped for maintenance. By choosing to exist as a vulnerable, emotional being, Bill opens himself up to a different kind of apocalypse. Frank becomes the flowering vines that slowly crack the flat concrete wall of a world that Bill created, and when those vines die, the wall can only crumble. It’s so fraught and lovely, delicately yet absolutely gut wrenching. At least their apocalypse was one they decided to have together.
“I’m old. I’m satisfied. And you… were my purpose.” - "Long Long Time”, The Last of Us
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While several of my TTRPG writing friends were gushing about how great The Bear is, Em Acosta, author of the wonderfully inspirational Exile pointed out something super interesting - a lot of the show is about how you deal with people you’ve found yourself stuck with. No matter how much they piss you off, or whatever they do wrong, there’s something that means you can’t ever let them truly exit your life. They’re there, like it or not, until the bitter end.
Turns out this is very similar to how As the Sun Forever Sets handles Player Character relationships. In both it and The Bear, nothing’s ever truly resolved between characters - every relationship is like a cooking pot perpetually simmering. You might’ve apologised, made a truce, or just ignored your issues for so long that they seem to disappear, but no matter what, you’ve got to keep your eye on that pot.
Because suddenly a crisis will hit, and someone says something, or a diceroll comes up bad and all of a sudden the pot boils over and things are once again fucked. You storm out, start screaming, throw a fork. Even in the worst case scenario where a Character leaves because they’re absolutely sick of the rest of the group, they might show up at the end of the game for one last scene. Who knows how you’ll all feel at the end - nothing is ever truly fixed, and only the dead are truly broken. 
“I quit, chef, is what’s going on. You are an excellent chef. You are also a piece of shit. This isn’t on me. Goodbye." - “The Review”, The Bear
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I’ve talked about The Thing a little before, John Carpenters sweaty, paranoid antarctic masterpiece. Along with the incredible effects and the (mostly) restrained use of action and bombast, the thing that makes... The Thing work is that the staff of the stricken research base lack any and all emotional intelligence.
It’s sort of the ultimate reverse Dudes Rock movie. Nobody knows anything about each other, so when their bodies and minds are colonised by the titular chameleon from outer space, they’re just another stranger to the rest of the crew. I’d ask you a question only you would know the answer to, but uh.. I don’t know anything about you. Whoops!
Over the course of the film, the whole operation falls apart as they try their best to work together to deal with the alien interloper, but their complete lack of ability to trust or relate to each other - present even before the crisis they find themselves in - is their ultimate downfall.
That final excellent shot of MacReady and Childs sat in the snow at the end of the film as their compound burns around them is the subject of a lot of unnecessary theorycrafting youtube videos, which kind of misses the point. Each suspects the other, but ultimately it doesn’t matter if one of them’s a Thing. One stranger is the same as another. Why bother getting to know each other now?
“Well...What do we do?” “Why don't we just... wait here for a little while? See what happens.” - Childs and Macready, The Thing
Science Fiction Revenge Fantasy
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I’m not a historian, but the parallels between 1899 and now are pretty plain to see. Increasing class disparity, a lack of political will to help those in need, rampant cronyism and profiteering. As long as you’re in the place for it, roleplaying in a fictionalised version of the past to air out the issues of the present can be super fun and cathartic. You’re not expected to get a degree in British history to make it work, either.
The title is a play on the phrase “The Sun Never Set on the British Empire”, and it’s plainly stated in the book that Britains Empire acted as a mechanism of genocidal oppression, and that the Martians are here to end it - intentionally or not. It’s appealing as a premise on the face of it, but it goes a little deeper. Memories of Empire echo across time in Britain like the ringing of a malevolent bell, a cause celebre for braying Tories and fascistic right wing cunts (two very close circles in the venn diagram.)
We used to be a great country before this woke nonsense. Things were better back in the old days. The DEI contingent is trying to destroy our noble past. Yada yada yada, fuck offff. I’m sure someone somewhere will accuse me of “wokewashing” the past for including explicitly trans and queer characters as part of the book, along with the historical facts around how we fit into the oppressive Victorian conception of sex and gender. Unfortunately for them, we’ve always been here.
To be a little pretentious about it, every game of As the Sun Forever Sets reaches back into the past and cuts the myth of a glorious and benevolent Empire, and the good old days enjoyed within it off at the neck, purely in the act of beginning one. That sparks a little joy for me. Destroying a racists dream is fun, even if it’s only in the abstract.
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A horror game about the most literalist Victorian industrialist imaginable hearing the phrase “Eat the rich” and getting right on that. I’ve not played Amnesia: A Machine for Pigs despite fond (??) memories of playing The Dark Descent in a room full of jumpy friends, and seeing Dear Esther played live on stage, with a live orchestra and narrator - an exquisite way to experience that game.
The mechanical chops of Frictional Games mixed with the narrative verve of The Chinese Room, how could this game be anything less than incredible?
After The Dark Descent I fell off’ve the “scary guy chases you around” genre of game until Alien: Isolation revitalised it, and the reviews of A Machine for Pigs were mixed - kind of boring, middling gameplay, too dark - so I never went back. I was planning on writing a little about its vibe - dark, gothic Victoriana that rhymes nicely with As the Sun Forever Sets - but after a bit of research, Mandus’ quest for his missing sons strikes an unexpectedly resonant and terrible chord.
The writing and voice acting is phenomenal, Mandus’ split consciousness - the self you play and the other half of him that’s seen the horrors of the forthcoming 20th Century and is compelled to act, imbued into the myopic machine he built - is extremely compelling. He feels compassion for the poor and wants to save them, but they fill him with fear and disgust. He knows the industrialist class is killing the world, but feels a deep shame in the fact that he counts himself amongst them. So his machine grinds the rich into meat for the poor, who it distorts into grotesque pig homunculi and forces them to operate the machine’s inscrutable workings.
It’s Mandus’ twisted way of saving the world - kill the rich for their crimes, enslave the poor for their own good, all hail the new machine/god/manager of the 20th century. It’s a neat reflection of the way modern politicians contort themselves to the whims of big business and AI snake oil salesmen to avoid doing the simple and obvious things that’d better the world. It’s a nightmarish refutation of Victorian Liberalism, that only the upper class know how to fix the problems of the lower class. It’s brilliant, and we should play it. 
"Do you hear me Mandus? This is what you planned! This world is a machine! A Machine for Pigs! Fit only for the slaughtering of pigs! Whores, beggars, orphans, filthy degenerates. Pigs all. But I will purify the streets, cleanse this city, set the great industry free. I will clean the world, make it pure." - The Machine, A Machine for Pigs
Song of the Year, of the Century
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Not long after I came out as trans, I was asked what (in an ideal world) would make transition easier. I replied - never having to leave the house. One day I'd shut the front door as a man and another day, months or years later, I'd open it again as a woman, neatly sidestepping the terror of being perceived in a notoriously transphobic Britain.
In 2020 I shut that door and didn't open it for 4 months. At work, I remember calling the nearby shelter to donate our excess hand sanitizer and toilet roll, figuring out at the last second how support workers could take calls from their already isolated clients via their mobile phones, and fixating on the steady stream of scared coworkers leaving early. Tearfully, I felt the urge to hug those that remained as we locked up, before we remembered we probably shouldn't.
I've never been more aware of the minutia of moving through a space on the way home - How many people had their hands on this handrail? Have I touched my mouth or eyes without realising? Is anyone in the office already sick? Or on this train? How many more people are going to die? - My heart was in my chest, I heard the blood whoosh through my head to the beat of my steps on the pavement. At home, I realised my boyfriend had to go into work the next day. After he went to sleep, terrified he might die, I cried.
"I remember I felt an extraordinary persuasion that I was being played with, that presently, when I was upon the very verge of safety, this mysterious death—as swift as the passage of light—would leap after me from the pit about the cylinder, and strike me down." - "The Heat Ray", The War of the Worlds
Writing As the Sun Forever Sets was my way of coping with the disconnect with the world I felt, the fear of both Covid and the rising transphobia kept me inside even as the lockdowns eased. That feeling of throbbing death creeping at the window took a long time to wrestle under control, and getting deeply obsessed with a big project became part of that process. It seems incredibly maudlin to make a TTRPG dealing with darkness and death during a pandemic that killed (and continues to kill) millions of people, but I suppose I’m kind of a maudlin person.
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“I haven't written a song in a month, So I'm playing the same chords again. I know I need to get lost in the moment, But I get lost before it begins. Fingers stretching out into space. Reaching as a thought slips away.”
It also burnt me the fuck out. After years of constant work and testing (beginning long before Evil Hat picked up the game), I ran out of steam. I spent the months after Evil Hat’s public playtest ended not really able to write anything ATSFS related at all. The game kind of froze - I knew what I wanted to change or fix or add, but the moment the google doc opened I couldn’t make myself start typing. It was incredibly frustrating to have the switch flip from endless obsessive writing to constant nothing, and I don’t think I truly recognised the burnout I was feeling until recently. It turns out spending years staying up past midnight writing is bad, who know!
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A lot of Forged in the Dark games don’t get finished (or more accurately, get stuck in perpetual development), something that the excellent and dearly missed +1 Forward podcast recognised in their episode collecting their thoughts on the FITD games they looked at back in 2021. I think that’s because, at least to me, writing a Forged in the Dark game is like trying to hold a plate of spaghetti without the plate. It’s deceptively simple at its heart, but the system squirms when you poke at it - write one thing and it affects 3 other things. Tug one piece of pasta out and you lose a meatball without realising it.
When I listened to that episode, I took it as a challenge. Part of me now wonders if it was a curse. I'm being hyperbolic, of course. But a little part of me did think it might be better to give the game up.
That’s not going to be As the Sun Forever Sets' fate, thankfully. Evil Hat has been there to support me when I’ve felt guilty about shifting another deadline or replying to a check-in email with another late “Not much progress this month, sorry!” The frozen writers block is thawing, and I’m so tantalisingly close to finishing the final text. This blog is part of that process, another chip in the icy dam.
The wheels of dread Martian terror turn once again, and it feels good. Part of that is down to not beating myself up about a lack of progress. The more important part came when I realised I felt able to return to the world again - living in it, not hiding from it. Staying connected to it, even when there's times I'm not able to inhabit it physically. Covid, Britains particular brand of transphobic brainworms, and the shadow of Empire all continue to exist, and so do I - a weird maudlin transsexual woman - in spite of them all.
“The day seemed, by contrast with my recent confinement, dazzlingly bright, the sky a glowing blue. A gentle breeze kept the red weed that covered every scrap of unoccupied ground gently swaying. And oh! the sweetness of the air!” - “The Stillness”, The War of the Worlds
You made it!
Thanks for sticking with my messy thoughts. If what I talked about here sounds cool to you, please stop by the Discord, we'd love to have you. Look forward to seeing As the Sun Forever Sets come to a crowdfunding platform of Evil Hat's choice (I assume backerkit) at some point in the future ♥.
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canadian-riddler · 1 year ago
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I love the aesthetic of this one
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alicenpai · 1 year ago
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COME ON BOARD AND BRING ALONG ALL YOUR HOPES AND DREAMS...! stickers here in my shop until oct 17 🏴‍☠️
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