#I'm pretty sure it's not possible with a game like this since it's a company secret but I'd love to just get to look at the code
Explore tagged Tumblr posts
lieutenantselnia · 7 months ago
Text
I currently have to write a thesis, work on the biggest project in my entire study programme and will have to start preparing for my bachelor's exam at some point, and my brain thinks now it's a good time to get back into Red Dead Redemption 2👍
6 notes · View notes
ccrisntok · 19 days ago
Text
Your Masterminds, Whit Young, and Ace Markey! (mm! whace au)
(Spoilers lol)
Tumblr media Tumblr media Tumblr media
what normal fellas ahahahahaha (I have poured my entire soul into these two there is nothing left of me)
A basic summary of their relationship:
Whit has spent like, over a year manipulating Ace into being complacent in his plans. In his own eyes, Ace is a sorta-stupid lacky, who he's constantly love-bombing to keep obedient. Although, he is a bit glad for the company... it was sorta empty when Ace was "dead" and they couldn't really talk. And maybe Ace almost dying from his fake execution was a bit disturbing. But he's sure its nothing! (He fell in love with him like a moron.)
Ace has fully fallen in love with Whit. He's not happy about it, but it happened. As a result, he's basically ruined any semblance of his own morality, just so he doesn't lose Whit, or the affection he knows is mostly performative. He's more than happy to kill his fuck-face classmates, after a... bit of prodding, and honestly, he'd do anything Whit asked at this point, even die. He'll still complain about it, though.
i tried to be as original as humanly possible, but I'm def giving credit to @talkativeanonymous, @acethehorseishere, and @a-blog-for-kat all for inspiring these two in one way or another (esp. a-blog-for-kat lol).
anyway there's the art, here's the promised lore. warning for like a million words. I'm serious. It's 1,400 words. you can stop here i don't blame you.
also sorry for the odd looking bullet points, didn't realize you couldn't have gaps lol!
This au operates on a probably un-canon assumption that I pulled out of my ass. That is that Mai Akasaki is both a student in the class of 27, and that she is the "time loop" student. She is usually a part of the killing game, but she isn't this time, for reasons I'll explain in a sec.
This specific loop, Mai is attempting to dissuade the (usual) mastermind from wanting to start a killing game in the first place. That mastermind is Whit Young.
She goes about this by trying to curb Whit's main reason for his descent into despair, his resounding loneliness, by giving him championship. Charles hasn't softened up to the others in any regard yet. But that wasn't the main reason, unbenouced to Mai.
In this loop, and this loop alone, Mai sets Whit and Ace up to be friends. She hopes they can help each other, since they usually end up more or less alone in their school life.
Surprisingly, it works. They get along decently well, although a codependency starts to develop on Ace's side.
Around this time, Whit takes up an internship at XF Future, which Mai doesn't realize. He innocently wants to explore other job options, "Matchmaking" not really being a stable career forever.
Obviously FX Future isn't a normal Tech Company. Whit starts to change, in a barely noticeable fashion, the longer he works there.
Ace notices Whit's contacts start looking a lot more vibrant after Whit takes a couple weeks off school for a "company trip." He thinks it's... sort of pretty.
(Whit's time at XF Future showed him a side of humanity he didn't realize existed. Insane levels of greed, using the concepts of "ultimates" to guide a stupid pubic where the Government wanted them, generally a dystopia. It feeds into his existing detachment from humanity, until he hits a breaking point, setting his sights on ending the "Ultimates" concept by killing the newest class in the public eye, including himself.)
(XF Future develops a new sort of technology, prosthetic "eyes" that basically turn you into a living remote control, able to connect to an entire building if its connected via a computer system. Security cameras, doors, fucking air conditioning- everything.
(Whit offers himself as the test dummy, and it goes perfectly.)
Anyway, Mai decides to talk to Ace, since she's starting to realize he's becoming a bit... softer after hanging out with Whit so much? And hopes like, for once, he'll actually accept help for his mountain of problems.
He doesn't take this conversation very well.
Mai, with knowledge from dozens of loops, accidentally brings up an extremely traumatic event, simply mentioning the name "Tyler" once.
In a blinding mix of rage and horror at Mai's knowledge of the event, that Ace has literally never even spoken about in this timeline, Ace shoves her away from him.
She falls backwards, and splits her head on a desk, killing her instantly.
Ace, in a horrified frenzy, calls Whit, literally his only friend.
Whit shows up. Ace expects him to freak the fuck out, call the cops, or something like that... But he doesn't.
Whit simply tells him they were going to hide the body together, not even remotely caring about Mai's death.
yeah that's a little fucking weird, and its terrifying, but going to jail is scarier sooo Ace goes along with it!
After this, Whit wraps Ace into uncharacteristically cruel pranks against some of their classmates and others at Hopes Peak, oftentimes resulting in physical injury.
He acts like these are completely normal and funny, while Ace is both freaked out by it, and sort of enjoys enacting pain on people he didn't like.
Along the way, Whit notices Ace starting to fall for him. Horrible news for Ace, since Whit plays into those emotions by becoming much more physically and emotionally affectionate. Which he doesn't enjoy, like, at all... not a bit...
Whit convinces Ace to assist him in greater and greater acts of violence until Whit just straight up kills someone (not a classmate, a stranger.)
Ace is of course tied into everything way too deep to stop now, and after all this... he doesn't really want to. So he stays as Whit's accomplice for months, up until Whit's weirdo behavior arrives at the idea of the killing game. He references the "First Killing Game", which Ace had never heard of.
The idea is a bit intense for Ace, but at that point, he didn't have anything beyond Whit. If it took this to stay with him... He'd do it. Even if in the end, they both were going to die.
So they get to work!
Ace had been taking engineering classes at Hope's Peak in hopes of getting out of jockeying, and he'd helped his family build sheds and shit since he was a kid, so he focused on the construction and executions.
Whit wired the building an all-encompassing computer system he could control, as well as stealing "Mono-TV" from XF Future, a robot he can fully control to be the "host" of the game.
He also steals the "mind wiping" technology from XF Future. It's weirdly easy to steal stuff from this company, hm? It's almost like they aren't protecting it...
Whit also uses another piece of experimental biological technology... on Ace.
A screen connected to his brain, a lottt less invasive than Whit's eye surgery. It doesn't impact Ace mentally, it just gives him the ability to produce visible projections for easy construction, communicate with Whit remotely, (and give Whit a way to always know what Ace's condition.)
The screen is unclipped when the game starts, but the brain implant is still connected to Whit, so he can detect Ace's condition.
After kidnapping the class of 27 and wiping their memories... It all starts. A killing game, streamed live to the entire nation.
Whit and Ace start off as a part of the class, interacting with the others like normal, a pretty decent show. Things go roughly as planned, putting everyone in the positions Whit wanted them. Untilll... chapter 2.
Ace gets his ass jumped, and almost dies prematurely. This is fine, Whit privately makes sure the wounds properly cleaned, but it does fill Whit with an... ominous feeling.
Ace still kills Arei, a part of the plan, and gets "executed", so he can more easily upkeep the executions and such behind the scenes.
After the screen playing the fake execution turns off, Whit checks to make sure Ace didn't get injured in his running around... but can't detect anything.
At all.
Ace's heart wasn't beating.
He actually, seriously, had a fucking heart attack.
(Ace's heart attack was for a combination of reasons. Firstly, his heart was actually in pretty bad condition as a result of his eating disorder, something Whit had figured was "over" by now. It wasn't!)
(Second, in that moment, the idea that maybe, just maybe, Whit could have been double-crossing him came to Ace. What if Whit loaded the guns? What if Ace's use was done, and Whit was finally getting rid of him? It was terrifying because he could die, and terrifying because... It'd make sense. It was all that ever happened to him.)
So he had a heart attackkk lameeeeee
This makes Whit tweak the fuck out, internally. (lol pretend his spooky ass sprite happens AFTER the execution, not before. shh its all made up its all pretend)
After Levi gets taken to the infirmary, Whit drops Charles off at his room as quickly as he can, then fucking BOLTS IT to a hidden passageway in his room to the like... Mastermind area, with the execution chamber.
Whit manages to resuscitate Ace in time, barely. And even after that, he's in pretty bad condition. But he's conscious and mobile.
Whit gets him as comfortable as he can, and after spending the night, he sort of... has to leave. He does some tweaks to Ace's brain screen thing, creating a functional heart monitor that Ace (and he) can watch.
As often as he can, Whit sneaks off to the Mastermind area at night to make sure Ace doesn't fucking die in his sleep. But Ace gets... decently better quickly, and returns to his duties overseeing the killing game.
Whit still visits almost every night to make sure Ace wakes up, which he can't really explain to himself. Ace was... supposed to be disposable anyway. Why would it matter if he died?
Anyway yeah the rest of the game happens. No clue there.
In the end, Whit and Ace come out as masterminds (happy pride).
I have a comic planned for how the end goes, soooo... that's it!
holy fuck! my fingers! hi the whole 2 people who made it down this far... uh... did you like my lore.....? do you want me dead now for having you read 1,400 words of two evil homsexuals...? 😅 love you thank you im sorry.
287 notes · View notes
lovelyyandereaddictionpoint · 7 months ago
Note
I love your blog so much!! You're without a doubt my favorite writer on this app, you write yanderes so so well and you just manage to capture so amazingly the personality of EVERY character you write, especially Byakuya, i love him so much, and you just write him so well, i've been reading and rereading your works nonstop!
Could i please request yandere Byakuya with a Reader who's very kind and gentle and they like to follow him around (not in an annoying way, but in an attempt to try to befriend him and make sure he is okay during the killing game, since he is kinda excluded for being an ass). Better yet, how would he react to Reader actually leaving him alone after he went too far, or was too mean to them
Love everything you post so much, feel free to deny, remember to eat and drink water!
Thank you so so much! I'm happy i could make you happy! 🖤🖤🖤🖤
Tumblr media
Sweet ‘n Sour | Yandere Byakuya Togami
It’s honestly an honor
That you’re transmigrated into an anime/game
Too bad it’s the killing game of Danganronpa
And of course, with you thrown in the middle things are really unpredictable
So you’ll comfort yourself in being as kind to these characters as you possibly can
Especially Byakuya
A fan favorite and an intriguing ally throughout the game
Of course, you just gravitate toward him
Even though he sneers and insults you
Sometimes threatens
But you don’t mind…
Even though….
Those comments are beginning to hurt 
It’s one thing to love a meaner character through the screen but in person, it’s pretty hard
despite your inclination to maintain your usual smile and gentle actions
After a while, you just stop trying 
Too bad some may consider that your biggest mistake:
“Honestly I was hoping you’d turn up as one of the corpses during this farce; it probably would have made it even more interesting.”
That was it.
That was the last straw for you. Toko could have all his time and attention for all you care. The sheer fact you’ve put up with this for so long disgusts you. To hear your own life be spat on by the guy you’d been trying to extend a helping hand to–it was despicable. (Of him or of you, you couldn’t decide.)
“Ah, I see. Have a good night then.”
That was the last time you went out of your way to speak to him; immediately changing your schedule to accompany someone else. Since you’d been away with Byakuya you almost forgot how kind the rest of the group was. 
“(Y/n) I’m so happy you’re willing to hang out now! Let’s make donuts together!”
“After that I hope you’ll indulge me and Naegi in a puzzle of sorts.”
“I-if it’s alright with you..”
It was refreshing. 
To be told you were actually wanted around was somehow so fulfilling.
What terrible company you’ve been keeping.
“I’d love to!” Within a matter of days you are feeling the warmth of friendly interactions; whereas the man you’re avoiding is having a….less than stellar reaction.
Crash! 
Toko was excited that her Byakuya-sama had finally chased you. A rival weak enough to be effected by words wasn’t much of a rival at all! But upon your absence in only a few hours into his daily routine Byakuya had made an intense realization. 
That he desperately desired your attention on him.
He didn’t have to actually see you skirting your routine with him to know he hated the thought of you spending any amount of time with his classmates rivals. It literally made his skin itch and his throat close up with every minute away from you. Naturally he doesn’t care that even Toko is unnerved by the tantrum he throws. Books are strewn about, the shelves dangerously leaning against one another. All of it just an emphasis of the palpable malice emanating off of Byakuya. In the middle of the ruins he just stands still. 
Alarmingly still.
Like a predator looking out. 
Are they hunting? Scoping? Contemplating the ways to torture their enemies?
No one really knows.
Even when he pulls at his hair and belts out in an uncouth laughing fit. In an instant he stops demanding Monokuma show himself this instant. He needed to find you. Now. He’ll make it a point to inform the headmaster of his own teaching. 
Because apparently you–being the kind and gentle soul you are should be able to withstand all kinds of people. Especially him. Always him. So he’ll offer his own guidance by keeping you within arms reach at all times. 
He expects you to persist against anything he can throw at you.
How else are you going to rule the world as a Togami?
190 notes · View notes
1moreff-creator · 1 month ago
Note
If Min had lived past CH1, where do you think her character could potentially go?
What do you mean if? /j
That depends a lot on the context of her survival, frankly. Does she still see Xander's attempt to murder Teruko and just... survive somehow? Does something else save Teruko and Xander dies without Min being the blackened? Does Xander die before the attempt? Or are the CH1 victim and killers completely swapped? If so, who are the new ones? All of these lead to pretty different possibilities for Min's character. But there's still a couple of things that could have been interesting to see.
Yay an excuse to ramble about Min! :,D
For starters, my guess is that she'd be decent enough in trials; at the very least, she'd act as third brain cell alongside Teruko and Charles. She'd definitely have joined Charles and Levi in talking about how strong jockeys are, for example. Also my heart says she'd have been in the Teruko Teaher CG in some way, such as an teacher's assistant.
Her secret would have also been a hell of a time. Assuming the two CH1 deaths still had each others' secrets, someone must have had Min's, which would have certainly been... honestly indescribable. It just depends too much on who exactly gets it.
However, "You always treated the competition with ruthlessness, but poisoning them to win was a bit far, wasn't it?" would have certainly been an excuse to bring the XF-Ture backstory to light, and combined with MonoTV's own XF-Ture comment, I'm pretty sure hell would have followed. Just complete pandemonium; the poisoner has ties to the same company that seems to be connected to the killing game, yeah everyone's gonna start calling mastermind and shit's gonna hit the fan.
I could see a world where the cast in CH3 becomes completely divided over the Extremely Suspicious Min, with Eden for example being one of the ones to stick up for her (baking squad I will always miss you). I could also see Rose doing it (baking squad I will always miss you), because they could bond over the companies ruling over their respective lives, so Rose would trust that Min had nothing to do with the other shit XF-Ture had going on. Hell, since I'm talking about it, Min would have probably also tried to cheer Rose up about the tape thing, because of her whole "mistakes are to be corrected" thing (BAKING SQUAD-)
And all that means Min would have quite an interesting reaction to Eden or Rose dying, and vice versa. No ship shall remain undoomed in DRDT, after all!
On the other hand, holy shit the beef between her and David. The guy that's always defending the son of a bitch who tried to kill Teruko? Xander, the one Min always disliked anyways? It would be basically on the same level as Teruko's beef with David, which would be a sight to see. Throw in Xander surviving too, and you have the ultimate Yaoi vs Yuri throw down on your hands.
But a lot of this is character interactions, what about Min herself? Well, I imagine she'd grow into reaching similar conclusions to Bonus Episode 1, about what she'd like to do in the future and being a teacher, especially since I imagine the trials would be made in a way that her talent would help so she'd gain more confidence in her abilities. Obviously all of this development would happen right before she dies, or right before the final trial if she's a survivor.
Yes, even though I'm immensely biased when I say this, I think Min could have worked as a survivor. In a very similar way I think Rose could be a survivor now; experience horrors beyond imagination, and slowly get better until the point they're willing to fight their fates (aka company contracts) by the time they leave the killing game, paralleling Teruko's own growth. For Min, those horrors wouldn't be photographic memory, getting betrayed and (presumably at some point) watching close friends like Eden die. Rather, they would be losing everyone's trust between the poison secret and the XF-Ture thing, having some breakdown over mistakes in trials (again similar to Rose), worrying that she'd die before her life really began, and... watching Eden die. In case it isn't obvious, I really miss the damn baking squad T_T
Also, the poison secret (god this post's structure is a mess). I haven't been talking much about it because we're actually missing quite a few details. I've talked before about how I imagine she likely non-lethally poisoned people after the Ultimate Contest for Eminent Students (or asked someone from XF-Ture to do it for her), but obviously that's speculation. That's important because, for example, I don't know how much the actual lethality of the situation would affect the way Miss Anti-Murder Preacher J would react to it, even though I imagine she'd be pretty pissed no matter what. Veronika would be all over Min for the details though.
Her reaction to Levi and Arturo's secrets would have been cool to see. Arturo doing anything for a better life would probably get her to feel sympathy for him, at least, and again depending the lethality of her poisoning, she probably wouldn't be able to really hold it against him without hypocrisy.
Speaking of Arturo, do we think Min would make a good doctor's assistant? She was reading an anatomy textbook in her introduction. Maybe helping Arturo take care of Levi after Trial 2 would be the start of her becoming more confident in her abilities.
Also she'd be real good friends with Charles. No elaboration on this, I just know it in my heart to be true.
One dynamic I'd like to see is with Hu. If Hu learns about Min's past, and Min's desire to leave it all behind (as per the pinned comment in Bonus Episode 1, Min is "Someone who wants to move on from the past"), I could see her reaching out as someone who also has a past she'd rather pretend doesn't exist. There would certainly be a good deal of character development for both of them, just in time for one of them to die of course. Incidentally, the whole "moving on from the past" thing could rope in Veronika as well..
And I could probably ramble about this forever. To be extremely fair, all DRDT characters have so much depth and there's so many interconnected themes all over the place that I could do this for any of them; go on ad infinitum about all the possibilities for growth and exploration that their interactions with the cast and the motives could provide. So I'll cut myself off there.
(I will also add as an observation that (because I'm predictable) I have considered writing a "Min survives CH1" canon divergence fanfic before. Don't count on it happening, just know it can)
Thanks for the ask! Always happy to have an excuse to ramble about my girl :,)
43 notes · View notes
getvalentined · 1 year ago
Text
I am so sick of people asserting that Cloud's father is some super special important person like it's some explanation for the fact that he was able to save the world. Superior bloodline stuff never sits well with me in the first place, but in this case it's just so antithetical to the actual thesis of FF7 and does such a huge disservice to multiple characters that it makes me white hot angry.
The most popular contender is President Shinra, because Cloud being a Shinra bastard would (somehow) explain why he's allowed into the company at such a young age (even though enlistment age appears to be 14 and Cloud left Nibelheim to enlist at 14) and how he wound up on so many important missions—because it can't possibly be that he's actually competent, he's so pretty, how could he possibly be competent? It's not as if we see him being staggeringly competent from jump in every title where he's featured, including those that start prior to him being forcibly mako enhanced by Hojo. Clearly this is nepotism.
After all, we know that President Shinra is always so supportive of his bastards! That's why Lazard hid his identity and worked his way up the ranks to become director of SOLDIER at the youngest possible age and then set about trying to orchestrate a hostile takeover of the company by allowing all three of his best operatives to defect in the middle of a war, a process that was only thrown off because one of them passed off every single mission where he would have had an opportunity to go AWOL.
This was clearly the result of nepotism. There's just so much nepotism going on there. Obviously.
The newest contender is Glenn Lodbrok, the lead character from the First SOLDIER section of Ever Crisis, because he's blond-haired and blue-eyed and presumably one of the first people in Project 0 to survive some level of the mako enhancement process. I guess this is supposed to mean that him being Cloud's father would be a perfect explanation for Cloud actually being capable of literally anything, since the only way for him to become the hero that was chosen by the planet to keep it alive would be if it's part of some bloodline destiny.
There are a whole host of issues with Glenn as an option here, not the least of which is the canonical lore about Cloud's father, namely that he was some nobody traveler who kinda passed through and got Claudia pregnant and then left; he may have died up in the mountains, but apparently all that was ever found was his pack, so there's no way to be sure. Further, Claudia was very young at this point—according to her original concept art declaring her to be 33 at the time of her death, she gave birth to Cloud at 16-17 years old.
Glenn is one of two possible age ranges: if he was active in the early stages of Project 0, being a character in the First SOLDIER battle royale game, then he was around 21 in 1985, meaning a 21 year old knocked up Claudia Strife when she was 15 and then walked out on her. If he's 21 during the events of Ever Crisis, which seems likely based on his character design, that would make him 14 at the oldest when Claudia got pregnant.
Okay, I know this kind of thing happens IRL, but I feel pretty confident in the statement that there is absolutely no way that that's the direction SE is taking this timeline and characterization. I'm not even sorry. That's not happening. Either he's giving "predator," or he's Deadbeat Dad: High School Freshman Edition.
But that's honestly not even the worst of it, the math not matching up is entirely irrelevant when the implications of this assertion are applied to the actual thesis of this series as a whole, to the characters we already know, to the actual lore. Claiming that Cloud is only special because of the sperm donation of a man who abandoned him literally removes any concept of his competence as a character, declaring that he's just the newest iteration in a line of "worthy" men. He can't be worth anything unless his father is worth something. He can't be good at anything unless his father is good at something.
Beyond that, it casts Claudia aside entirely, asserting that the fact that she raised Cloud doesn't matter—she may have brought him up entirely on her own, but that doesn't actually matter. She didn't instill values and morals and guidelines into him that would allow him to grow up into a man who could save the world, she was just an incubator, a nursemaid, a nanny, a cook. She was just a servant who kept him alive long enough for his father's bloodline to awaken within him and make him into the hero he was always meant to be.
Insisting that Cloud's value as a character hinges in any way on his father, a person who had no place in his life whatsoever and whom he doesn't even remember, takes away his agency and declares Claudia to be irrelevant. It says that a sperm donation matters more than an upbringing. It says that the place he started is the only thing that defines where Cloud will end up.
This is literally, 100 percent, the opposite of the thesis of this series. The entire concept of these games, of these storylines, is that the way you were made doesn't have to dictate what you can be, who you are, where you're going. Your genetics do not define you, and assumptions to the contrary are literally what make people into monsters. What matters is the people you love, the people who love you, and the person you are now as a result of those people.
And the fact of the matter is that regardless of timelines, regardless of characterizations, regardless of theories, Cloud Shinra and Cloud Lodbrok didn't save the world.
Cloud Strife did.
Claudia Strife's son did.
And I think people could stand to give both of them a hell of a lot more credit.
249 notes · View notes
ratlesshonret · 4 days ago
Text
Something that has struck me from being in the Limbus community a while now, and having recently joined the Limbus subreddit, is that Limbus Company has a big problem...
The Onboarding Experience.
THE PROBLEM
When I started Limbus, the sheer amount of shit to get was overwhelming. So many IDs and EGOs, all of which individually were so expensive that it took a ton of grinding just to get one thing.
That was ten months ago. I believe the amount of IDs/EGOs in the game has increased by at least 50% since then.
I grind a lot more than the average player, doing about 2 MDs a day, as well as all my dailies. It takes me about a week to save enough Shards to gain one Identity/EGO, not including any limited-time events or new BPs coming out. Right now, I have... I'd say just over half the EGO, and all but two Identities. After ten months of playing.
This is woefully slow. Sure, you don't need every EGO/ID to play the game, but if you want good teams, it'll likely take at least 2-3 months to Shard enough IDs and EGO to build enough good teams to reliably take on Refraction Railway without headache.
There's also the story content. For the first... almost four Cantos, the game is so easy that you don't really need to try. Just do Pulls to get 1-2 good IDs and then throw them at the story until you get through. Though of course, 4-48 always takes people by surprise. And then 5-30. And then Canto V Dungeon. And then BHK. And then--
Even me, who grinds a lot, was actually pretty underleveled until Canto VI, where I was just slightly underleveled. Because getting EXP Tickets, especially for a whole team, is slow as shit. And UT3ing a whole team, for a new player, is actually a serious time investment just for the bare minimum. I see people going into Ricardo with UT2 team members because they don't have Thread. And UT4? Forget about it.
Sure, you can say Limbus isn't very hard, but a lot of stages sort of play like stat checks. And getting those stats can be rough as a new player.
I know they've done stuff to remedy this, like the "New Players Event" or whatever, and they'll be tapering off the EXP Curve for levels above 45, but it doesn't seem like enough.
New players have to grind a lot just to get a good enough team to beat story content. Especially now that Canto VII has such rough encounters.
So what can we do?
POSSIBLE SOLUTIONS
-Improve the "New Player Track" to add enough to level/UT a full team
Feels like a bandage solution for such a serious problem.
-Bump up the rewards for ALL Thread and EXP Luxcavations
Could be a good solution, if done well. Though if you buff it too much, you risk making early and midgame content too easy.
-Bring back old Mirror Dungeons and Railways.
This is my personal favorite solution. Letting people run old MDHards as they came out to get rewards feels nice. And old Railway rewards definitely wouldn't break the game, since most of them came out at a time when people just generally had less stuff anyway, so the rewards are only okay by today's standards.
Also gives players more stuff to do other than the "Story > Thread/EXP > MDNormal" loop. And justifies the inclusion of those mini episodes they release upon a new RR/MD dropping to a modern audience.
This still doesn't "fix" Shards though. I feel like Shard economy is still really rough as a new player. I think my solution is just to increase how many BP Levels doing an MD gives you based on which one you're doing. So maybe MD1 gives two levels, MD2 gives three, MD3 gives four, etc...
If that happened, new players would have ways to get Shards as they do now, with more Shards the further they get into the story. And I wouldn't have to grind for a week to get one ID.
But maybe I'm insane and Shard economy is fine, who knows.
CONCLUSION?
no idea.
23 notes · View notes
captainpineappl3 · 2 months ago
Text
LEGO Red Dead Redemption is a game we need:
You might see a similar post from @phantom-of-the-501st because we were talking about this together!
Also spoilers for the RDR games.
Base Game Concept: We've all played a LEGO game and we know that they frequently make games for other franchises such as Star Wars. LEGO RDR follows the entire storyline from prequel of the second game all the way to the end of the first game. If the game is too big with all that then we remove the first game because RDR2 adapts much better (sorry).
The World: LEGO games have used a large scale open world before so we can assume the exact same for RDR. The LEGO Hobbit game I'm pretty sure used a massive scale map which admittedly you mostly fast travel around but you could walk around a lot too. Another good example is LEGO City Undercover, a very detailed world to explore.
Tumblr media
(side note I only just realised the "i" in "CiTY" is the only letter that isn't capitalised)
Obviously including all of the side missions from Red Dead Redemption and Red Dead Redemption 2 would likely be too much for the game include so as an alternative, we reduce them down to character unlocks and small Easter eggs/tasks. Another good example of this is how it's done in LEGO Jurassic World where you can occasionally find sick dinosaurs and you have to search around the area to find what they need.
Tumblr media
Now imagine this but with a random character from RDR/RDR2 like Albert Mason. You meet him, the coyote steals his bag and runs away, leaves it in a place that's difficult to reach. Now it's your job to work out how to get it back, perhaps using a lasso or hitting some targets or the good old LEGO building a small object to reach it.
Tumblr media
Completing these small side missions can unlock the character for you or give you a red brick/collectibles perhaps (more on those later). Missions that can't be adapted very well can simply be turned into character purchases. Imagine wandering the bayou and finding that cabin with the poem about Jimmy Brooks, then you turn around and the good old Strange Man is stood in the corner ready for you to purchase him.
Unlockable characters also gives you easy opportunities for an Easter egg like Red Harlow.
The Story: The story is possible to adapt to a LEGO game form although obviously it has some significant difficulties we'll cover later. As stated above, RDR2 is our priority to include so the game of course starts with Colter, the whole gang is there in their beautiful LEGO form. Just like the original game, Colter is entirely used to teach the player the basic mechanics of the game. Here's an example of a few starting missions.
Outlaws From The West teaches you basic combat and you finish by unlocking Sadie as a character.
Enter, Pursued By A Memory teaches you how to do parkour and unlocks John (that or John isn't unlocked until the epilogue).
Eastward Bound where Arthur broke the goddamn wheel? Sounds like a great time to do some building, hitting targets and doing some parkour to go get the wheel and the rest of the stuff that fell off the wagon!
Tumblr media
You get the point, the story is adapted into LEGO form making use of all the same stuff you've seen in LEGO games before. Some missions could probably be removed or several missions can be combined into a singular level. There's one massive problem you may have realised about this though...
LEGO is a very kid friendly company and well, Red Dead Redemption certainly is not...
Tumblr media Tumblr media
How can we fix that?
Adapting Red Dead Redemption To Be Kid Friendly: Well obviously we have the simple steps of just... not including the murder dungeons? Head explosions via sudden increases in kinetic energy applied through double barrel shotguns wouldn't be a concern anyway since LEGO people literally explode into their individual pieces upon death anyway.
Tumblr media
But then we have the big concern about the choice language in RDR.
Fixing Red Dead Redemption's Language To Fit LEGO: We all know where this is going right? An aspect of LEGO games that we all know and loved yet sadly hasn't been seen in ages. The non-verbal noises. We can probably steal a few sounds from the original games. Arthur has plenty of "argh"s when he gets shot that would fit perfectly with LEGO's style. But I think we also should still bring in the voice actors to make some noises for it.
In the event that we do keep a few voice lines, I personally recommend "LENNYYYY!".
But what about how this impacts the story? How will Dutch explain all his amazing plans? How will the Pinkertons threaten the gang? So much of the game relies on verbal communication to progress the story!
How To Replace The Talking: Our first issue is Dutch explaining all his plans. If he can't speak up then how could he get his points across about making a lot of money and leaving to Tahiti?
Simple! If you're not at camp, Dutch does an overly animated pause as he thinks before suddenly and excitedly reaching into his pocket and pulling out a hastily drawn diagram on a piece of paper illustrating exactly what to do.
Tumblr media
If you're at camp then there's plenty of options available, my personal favourite being he wheels in a whiteboard and draws on it with his coloured pens whilst the gang all sits there on the floor with their legs crossed looking up at their great glorious leader.
Tumblr media
It's the exact same for whenever the Pinkertons come to demand Dutch from the gang. They walk up and pull out a wanted poster of Dutch and angrily growl at the gang.
Also just to make sure Micah is still unlikeable despite not being able to insult anyone, we may just have to make him a bit of a bully. Stealing food, kicking and shoving people out his way, forcing others to do work for him etc.
Speaking of Dutch and his ability to manifest a whiteboard out of nowhere, it's about time we finally discuss characters.
Character And Their Abilities: LEGO games are known for their characters having different abilities and I think it's best we make the entire gang as playable characters of course. Maybe not all available at the start but they certainly are needed eventually. Here's the main ideas for the gang so far and their abilities. A lot of them are still yet to be worked out.
Dutch - Investigative (able to find details others can't that then reveal objects or their locations) Hosea - Disguises Arthur - ? John - ? Javier - ? Bill - Strong (able to break objects other's can't) Micah - Dynamite (can place it and thrown as a projectile) Charles - Tracker (able to see footsteps and follow trails) Sean - Pyromaniac (throws fire bottles like which cause splash damage on impact unlike dynamite which has a fuse) Lenny - Double jump/more agile? Sadie - ? Karen - Disguises/Distractions (able to lure NPCs away from places) Tilly - Double jump/more agile? Mary-Beth - Pickpocket? Uncle - ? but he has to throw out his back after any strenuous activity. Abigail - ? Susan - ? Pearson - ? Strauss - ? Trelawny - Disguises Swanson - ? Kieran - ? Molly - ? Jack (young) - Small and can go through crawlspaces.
Most if not all of them will also have some sort of ranged weapon depending on what they mostly use in game. Arthur likely with a revolver, Charles with a bow, Susan with a shotgun etc.
Some characters may also act slightly differently, a good example being brutes like Tommy in the Valentine saloon who is harder to fight and requires you to fight differently, like the stronger opponents seen in LEGO City Undercover.
Another important thing is collectibles.
Collectibles: Red bricks are obvious. They're in every LEGO game and there's always the obvious ones like stud multipliers. But we can also include ridiculous ones like: All horses become cars, Lawmen and Pinkertons have little police lights on their head, All guns become water pistols, Dynamite explodes in confetti, All guns fire explosives.
We could also consider other collectibles like special hats or weapons.
The final point I have to cover here is character deaths.
Character Deaths (obvious spoilers): The story has to reach some character deaths eventually... it's inevitable. But LEGO likely isn't going to be very comfortable with good ol' Sean Maguire getting the worst surprise party ever.
Tumblr media
How do we fix this?
SLAPSTICK COMEDY!
We can't keep them around because the story doesn't make sense so we have to remove them in LEGO friendly ways. Here are my suggestions!
Jake Adler - Technically already dead but to avoid showing a corpse in the wagon we just go with a classic skeleton.
Tumblr media
Sean - As you walk through the streets sudden swinging log booby trap flies down and absolutely punts Sean into orbit, never to be seen again before a the gunfight rolls out.
Tumblr media
Kieran - Instead of being killed and rode into camp, a cutscene is shown where Kieran is on guard around the camp, caught by O'Driscolls and quickly tied up and thrown into a dingy which floats away before the O'Driscolls send a fake scarecrow copy of Kieran into camp which confuses the whole gang before the ambush attack.
Hosea - Instead of the scene that broke everyone's heart, Hosea boots Milton right in his little brick balls and jumps down a drain into the sewers.
Tumblr media
Lenny - Whilst running across the rooftops Lenny is caught in a snare trap which quickly loops around his foot and lifts him away with party balloons.
Molly - Miss Grimshaw during the middle of Molly's rant pops Molly's head of just like a LEGO minifigure would be and boots it off into the woods causing Molly's headless body to go chasing after it. That or another idea which I think I prefer is Dutch and Molly have a dramatic argument in the middle of camp, once again someone gets kicked in the balls before Molly storms off, never to return.
Leviticus Cornwall - Whacked around the head with a frying pan by Dutch or Micah causing him to fall overboard from his boat and he is chased away by a shark.
Cold O'Driscoll - It may be best to change the story a bit here and instead of making sure Colm is hanged, you make to make sure he gets arrested by either leading them to the cops or leading the cops to them.
Eagle Flies - Instead of being shot he is whacked round the head with a frying pan and knocked out, almost arrested before Arthur saves him and you return him to the Wapiti tribe albeit a little dazed.
Agent Milton - Arthur, Abigail and Sadie beat him up, tie him up then shove him inside a barrel and stick it on a passing ship.
Miss Grimshaw - Tricked by Micah somehow (maybe by him pointing behind her making her turn away from him) before somehow she is dragged away perhaps by Micah typing her to a horse or something.
Arthur Morgan - Rather than Arthur dying, he helps John to escape (more on this later).
Micah - I'd love to kill this man but LEGO probably wouldn't allow that. I'm not sure how you work around that. Maybe you freeze him in a bit of ice and turn him in to the lawmen but honestly I don't know.
I don't know Red Dead Redemption 1 as a game well enough to discuss the character deaths in it as I have never played it through (sorry but I cannot ride a horse in that game) however with the death of John and Uncle, instead of being killed by the Pinkertons, in exchange for john's help capturing the gang, John, Uncle, Jack and Abigail are all rewarded with an all expenses paid trip to Tahiti. The final thing to note in all of this is what we see in the credits of the game and the thing I said I'd elaborate on with Arthur.
The Credits: Just like the original Red Dead Redemption games, the credits feature cutscenes showing the aftermath and current events happening once the gang falls apart. The cutscenes go like this:
Remember how Sean got launched into oblivion back in Rhodes? Well the first shot we see is of a nice sandy beach and who comes falling out the sky? The good ol' Irish legend himself! He's made it to wonderful Tahiti.
A little after Sean has set up his nice camp on the shores of Tahiti, who comes rocking up in a little boat still tied up by the O'Driscolls? That's right, it's Kieran.
Y'know it really is strange but did you know that the sewers of Saint Denis seem to connect up with the plumbing networks of Tahiti? It's honestly quite nice because it means Hosea was actually able to wander through them and eventually find himself with the others on the nice sandy shores.
Lenny! Whilst he's flying over the ocean looking pretty bored and annoyed that he got to miss out on all the fun back at that bank robbery, he suddenly notices Hosea, Sean, and Kieran all looking up at him from the beach and manages to untie himself from the rope of the balloons, dropping himself down to them where they all hug and reunite.
Turns out after Molly's breakup with Dutch she really just needed to get away from it all and clear her head. Good thing that she was able to afford a one way ticket to Tahiti!
Miss Grimshaw ends up their somehow I don't know.
Arthur. My sweet old boy. After helping John escape the gang and the Pinkertons he finds himself at a port, waiting for a boat. His brother John says one final goodbye to him and waves from the pier as Arthur pulls out a ticket from his back pocket and puts on his sunglasses and Hawaiian flower shirt and boards the ferry of too the wonderful Tahiti where he spends his days lounging around in a deckchair next to his horse (also in a deckchair), sipping his drink from a coconut through a straw with a little parasol in it as Hosea and Lenny come to sit by his side. Obviously because he's warm and relaxed his Tuberculosis heals too and he's cured. Amazing!
Tumblr media
This concludes my 2395 word explanation of why we need a LEGO Red Dead Redemption game and the amazing ways it could be adapted. Come on, Rockstar, you're already a games development studio just get that partnership and work with Traveller's Tales and their experience to make this a thing!
20 notes · View notes
roadkillremi · 1 year ago
Text
Randy Meeks X Sleepy Reader HCs
Inspired off of >> this <<
Tumblr media
Masterlist
Warnings : Not sleeping, Small Jealous moment description, Mentions a joke about reader being "drugged", mentions insomnia
Randy knew from the beginning you were a sleepy person. You'd mentioned you didn't sleep well at night due to nightmares, fighting, etc.
He found it calming when you drifted off to sleep well you hung out with him. He saw it as a sign of trust and comfort. (Because no one would fall asleep around a slasher 👀 )
In class when you fall asleep the teacher would obviously get upset. You'd expressed to Randy before how you try and try to stay awake but can't.
So if he was close enough to you he'd nudge you awake. He'd give you a little smile before making a silly face at you.
He'd try to help keep you awake if you started drifting. He'd say a small joke or slide you a note.
At Lunch he'd make sure you had a snack before you fell asleep. It's like an untold rule, to eat before you sleep.
He'd give you his jacket as a blanket and gently mess with your hair as you fall asleep. He's a bit worried you'll get pain from the concrete.
Tatum and Sidney think it's the sweetest thing ever! They gush at the two of you together. Randy rolls his eyes and blushes.
Billy and Stu are shocked that he somehow got a partner. Billy doesn't feel a certain way towards you. Since you're asleep or super tired when he sees you. Stu cracks jokes every now and then. The one that pisses Randy off is the one that Randy drugged you and you have no clue he's dating you.
The bell rings and Randy gently shakes you awake. You groan and refuse to wake up. Randy pulls you up and talks you through waking up. ; "Hey, class starts soon... I know I know. Take your time and you have five minutes before class starts. I'll carry your bag if that's okay."
At Hangouts you're more awake since it's not school.
At Stus you guys would snack and then watch a movie. About half way through you start drifting off.
If you're sitting on the floor and Randy notices he'd give up his spot on the couch for you. Then he'd playfully sit on your lap before sitting on the ground by your spot on the couch. He'd hold your hand and rub circles on the back of it until you were fully asleep.
He'd ask Stu for a blanket for you. If Stu says no he gets kinda pissed. But he doesn't want to wake you up so Randy just threatens to spoil the movie to get Stu to listen.
If you guys are playing a game of some sort. You're usually awake for that too. Unless you get bored then you openly say you're going to sleep. Stu laughs and says, "Yeah this is boring as shit, dude.".
He stops Stu from pranking you in your sleep. It's his mission to make sure no one wakes you up.
At one hangout that Randy showed up later, he was scared Stu pranked you. But he found you and Stu asleep on the couch. (Since Stu is a touchy friend). Randy got a bit jealous and you woke up confused. When he drove you home you were in complete bliss. When you ask why he's upset he gets flustered. ; "It's kinda stupid... I got jealous seeing you and Stu like that. I know you don't like him like that and I trust you. But I don't trust him.".
Car rides were pretty calming for you and Randy.
He enjoyed your company awake or not. He was also happy you didn't complain about the music.
On school mornings it was normal for you to pass out in the passenger seat. Randy tried to drive as smoothly as possible. Sometimes he'd get you cheap coffee.
When he accidentally drives into a pothole and wakes you up, he apologizes a lot. ; "I'm so sorry! I didn't see it! Sorry, baby!".
At school field trips (on the bus) he makes sure you're comfortable. He usually brings headphones and a two headphone jack adapter for his walkman for music. You always got the window seat too.
He has a travel pillow in his backseat for you.
He got one of those stupid kid seat belt covers for you. You were super confused when he got it. But he explained he didn't want your neck to get hurt from the seat belt.
On Dates you definitely try not to fall asleep.
If it's a stay at home movie date you sometimes drift off. Especially if it's a movie you've seen before. Randy doesn't mind, he just talks about the movie and all his film theories. He enjoys being able to tell them to someone.
He would definitely take you to the arcade and Carnival. He'd make sure you're well rested before hand though.
If you are somewhere with him and just physically exhausted and tell him. He'd stop everything for you. He'd ask if you wanna leave or sit down somewhere. He'd even offer to carry you.
When you have little movie nights Randy sets up the couch/bed all comfy. A bunch of blankets, pillows, (if you like stuffed animals he put them there too!)
He'd ask his mom if you could stay over for the night because you fell asleep and refused to get up. She said yes eventually. When you woke up he was just cuddling you.
If the reader has insomnia...
He would try to figure out how to help you. He'd get you some sleepy tea to make before bed.
He tells you if you need to call you can. You admit you're a bit nervous too but once you do he tries his best. ; "What's up?... Do you want to try a breathing exercise to help? I know music can help too....you just want me to talk about my film theories? Sure!"
He reads through his mom's magazines to see if there are any natural remedies to help.
He'd offer to buy sleeping aid medicine for you.
On weekends he'd come over to take naps with you.
164 notes · View notes
kaile-hultner · 3 months ago
Text
GoFundMe Update, 8/12/2024
Tumblr media
Hey y'all! it's been about a week since the last GoFundMe update. We've hit a pretty predictable slow period in this fundraiser, a kind of doldrums, but I also got super busy over the last seven days, so it's all good there. So what's been going on in the past week?
To start with, as I mentioned last week I'm down to just one installment loan. This in itself has already made a massive difference just even in terms of how I'm feeling. It no longer feels like I'm being crushed by this massive weight on my shoulders or chest. I know I've mentioned this a lot, but it's such a weird feeling after experiencing the opposite for most of my adult life.
With that, things are already starting to change rapidly: my credit score has gone up 23 points in a week and a half, for example. I hate that this is even something we should have to pay attention to, but I can't help but feel relieved when number go up instead of down. The number of phone calls I'm getting per day, in the evenings, on the weekends - all the debt collection calls - has dropped dramatically. Now it's mostly just spam and companies trying to get me to take out more loans with them. I've experienced a burst of creative energy that has gotten me back in the game-playing-and-reviewing saddle - I just wrote a piece about "A Short Hike" as a donor request fulfillment exercise. (You can check that out here.) I was able to get through an entire weekend of work at my side-gig with no issues or delays—something I haven't been able to say for a few months. And when I finished that work? You'll never believe it, but I didn't feel stressed out or exhausted! I felt normal!
This doesn't automatically catapult me into 24/7 comfortable living, and now I really have to focus on the hard and dirty work of living within my means, building a budget and being an adult when it comes to daily choices, but I always knew that. This GFM has never been the magic bullet that would solve all of my problems - and I've never wanted it to be. However, it's helped assuage such a significant portion of my problems that I can focus on other things for once, and navigating that for the first time has been a pretty significant experience! This comes after months of having to transfer my paycheck from my bank to my Apple Pay account and a litany of other sketchy shit just to make sure it didn't all get swallowed up by various debt repayments and years of sometimes paying rent in parts instead of all at once. With most of that gone and cleared out, I no longer have to do all that! I don't feel like I'm constantly between a rock and a hard place, and that's… honestly pretty significant.
So what's next? Why am I still moving forward with the GFM towards $8000 and eventually $10000+?
Well, as I've said in prior updates, it's still pretty unbelievable that we reached $6500+ and I genuinely have no expectations about getting even a cent more. If nobody else donates, I think I would be pretty pleased with what this GFM was able to accomplish. But I don't think I'm totally out of the woods yet. Thanks to your help, I've upgraded from "basically completely underwater" to "balancing precariously on the edge of the dock," and there's a WORLD of difference between those two states. But that doesn't mean I don't ever again have to worry about the possibility of almost drowning.
Goal 4 would help me pay off my remaining installment loan, and with that close the book on that chapter of my life altogether. I've got these two annoying (paid monthly) loans in the background, but paying $40 and $78 a month respectively for them isn't really all that bad. It's not moving the needle the way these installment loans (paid every two weeks on my payday) were. I'd like to get rid of this final installment loan pretty quickly if possible. I'm currently just a bit under $1400 away from that goal, and I think it's pretty attainable.
Goal 5, $10,000, and Goal 6, $10,000+, are maybe my vaguest goals, so I want to flesh those out a bit. For those goals, I'm thinking of my long-term future more than anything immediate. If I can get anything past $8K, great! That will be money I put into a savings account and start adding to on my own. The reason I'm putting these goals at the end of this GFM is because in a little bit less than a year, I'm looking at the end of a pretty long arrangement I've had at the place I'm living, and the situation is that either rent is going to raise pretty significantly or (more likely) I'm going to be finding a new place to live. Having some money in savings is going to help me out with this in two ways: first, being able to pay a deposit on an apartment or absorb some of the cost of raised rent. Second, being able to put down a down payment on a car. My (smaller) worry is that, even with the radical erasure of my most immediate and crushing debts that this GFM has already afforded me, I may not have enough time to save this kind of money on my own, and/or that my credit score won't heal fast enough to qualify me for cheaper car payments, apartment deposits that aren't an arm and a leg, and so on. For context, I live in Oklahoma, which has a relatively cheap cost of living, but it's practically impossible to get around without a car as OKC's transit system is bootycheeks.
Finally (and least importantly), I promised when I set this GFM up that it would be the last time I asked for money from the Internet for this or any reason, outside of like a medical emergency. I set $10k up as a moonshot goal, something I didn't think it was possible to achieve - and yet here it is, barely $3400 away. If we make it to the end, that's gonna feel like a wild achievement! I'd finally be able to rest easy.
Here's a bad car metaphor I just thought of: you know how when you jump a car, you don't just plug up the jumper cables from one car to another and call it good when the car in need of jumping starts? You have to give it a little bit of extra juice in order for the car to restart its own charging capacity? That's kind of what this GFM is. I'm the car being jumped. The fundraiser is the other car revving its engine and giving me a bit of extra juice after I was able to start my own engine again.
See? told you it was bad.
Anyway, as always, I cannot thank those of you who have already donated enough. None of this would be possible if it wasn't for you, and my inbox is always open if you want to suggest cursed internet artifacts for me to look at. Someone suggested the entire series of Eyewitness children's science documentaries to me. I have no clue if I'll be able to find them. I've been vibing on the theme song for days tho. The only thing I would ask of you at this point is to share this GFM on social media, maybe link back to this update directly, and let's see if we can't find some extra wind for these sails to get us closer to that final goal. If you can't donate, please don't feel pressured to donate! Just reblogging it is more than enough help.
youtube
26 notes · View notes
cas-kingdom · 1 year ago
Text
White Flower
A/N: Definitely a long time coming. I've been so slow in my writing since starting university but I'm glad to finally have this one done. Hopefully you all enjoy the introduction of my OC!
Set in the aftermath of Glass Onion.
Tumblr media
Title: White Flower
Summary: Fleur Blanc, art student and only daughter of the world's greatest detective, wants to steal the Mona Lisa.
Words: 2336
Tumblr media Tumblr media Tumblr media
Despite the alarm and the impassive yelling of “this is a smokeless garden”, Benoit Blanc believed he quite deserved this cigarette, thank you very much. Trying was one word to describe the weekend he’d had. All-round tits up was another.
Besides. The island was pretty much a raging pit of alarms, fire, and general chaos by now. One more addition didn’t make much of a difference, and there certainly was no stopping the activation of the hydrogen fuel now.
“Oh, do shut up,” he said anyway, because it felt good, and because the first yell had made him jump and squish his cigarette between two fingers.
He reached for another and let his sunglasses fall over his eyes, squinting into the distance.
The horrifically neon pink of Birdie Jay’s sunhat stuck out like a sore thumb in the midst of the remaining participants of the weekend’s fiasco. They were all fanned out across the beach, as far apart from each other as possible, waiting impatiently for the policeboats to arrive. Ironic, really, considering how they’d arrived, each one a suck up to the next.
Benoit lit his new cigarette and shook his head with a scoff. “Megalomaniac, Janus-faced…” He muttered the words under his breath and took a puff. The alarm and impassive yelling restarted, and the second cigarette promptly joined the one on the ground.
“For the love of...”
He was owed a proper vacation after this, at the very least.
The yelling stopped abruptly with a crackle and a robotic groan. When Benoit turned, he was met with the sight of a young woman, her feet precariously placed between the gaps of the odd white sculpture that the yelling emanated from.
No longer.
After a violent snap, she held a handful of the offending wires, a look of irritation settling on her face. A flick of long hair and a moment later she tossed the wires onto dry land and followed them down into the shallow water with a quiet splash. Benoit rose a brow and fit his third cigarette neatly between smirking lips.
“Why, thank you, my darlin’.”
Fleur Blanc, twenty-year old art student and daughter of the world’s greatest detective, offered a mock bow as she stepped out of the water. She stretched out a leg and shook her foot dry as her father turned his gaze back towards the beach.
It hadn’t been his idea to bring Fleur along on this particular adventure, and he had in fact protested against it when she and that good-for-nothing roommate of his had suggested it, remembering quite well the last time his detective business had taken him on a wild ride. Alas, lockdown had turned Fleur into a firecracker and Philip had eventually boiled Benoit’s options down to “you take her with you, or I take myself out with the shotgun in the safe.” All fun and games, of course. Of course.
He couldn’t say her presence had been unappreciated. Apart from the obvious ease in her company, and the slightest spark of feeling like they were on a proper vacation, she had helped with the investigation, too. His little detective in the making, he’d always teased, though for as much as he was sure she loved the thrill of investigation, he was certain her career path would lead her straight to the arts.
That certainty was consolidated at the unusual silence coming from Fleur. When he turned, she was standing with her back to him, her eyes fixed on what remained of the Glass Onion. The structure that had once been so…not on fire generated quite the backdrop for his obviously preoccupied daughter. Her head tilted, arms crossed, feet bare and loose hair billowing behind her in the summer breeze, one would assume she was the picture of innocence.
Benoit knew better.
The moment she glanced over her shoulder, a twinkle in her eyes and the—in this case—horrifying beginning of “Dad?” on the tip of her tongue, Benoit pulled his cigarette from his mouth and pointed it at her. His own head dipped dangerously low, and his brows raised in what Fleur knew to be warning.
“No,” he said. Firm and simple. He would not deny she often found herself wrapped around his little finger, but this was one thing he’d be ridiculous to abide by.
“But—”
“My goodness, Fleur, no!”
Fleur narrowed her eyes and whipped her head back around. Benoit saw her fingers tapping rhythmically against her forearm. He remained still, waiting, ready. Because when a thought entered Fleur’s mind, she was hard-pressed to get rid of it.
With a defining nod and not a single glance back, Fleur slipped her flip-flops on and started walking with absolute intent. Benoit rushed after her. He grasped her shoulder and stopped her before she could take another step.
Fleur was ready for him. “I’m doing it,” she stated, “I’ve decided. I have to.”
“You are insane if you truly think—it’s—you are just preposterous, child!”
“But, Dad, it can’t be a crime, right? Most of it’s already destroyed!”
Benoit spluttered. He dropped the cigarette and, with a sudden distaste for the thing, squashed it under the toe of his shoe.
“Jesus, God, Satan, give me strength,” he muttered under his breath, not for the first time concerning his daughter and certainly not for the last. He grasped her by the shoulders, ensuring she couldn’t avoid his gaze, then, tucking a strand of hair behind her ear, “Fleur, sweetheart, you want to steal the Mona fudgin’ Lisa.”
“Rehome,” Fleur was quick to correct. “And it’ll have a better life with me! You really think Miles appreciated it as much as I will?” That was a given. “And—and only a small part, Dad, that’s all I want.” She suddenly hardened her stare, that familiar seriousness suddenly reappearing. “That’s all I need.”
The detective’s speechlessness after that closing statement could have been due to a number of things. One, because the pure gall of this girl never ceased to amaze him. Two, because something seemed to blow up behind them, a puff of smoke emanating from the top of what used to be the Onion. Three, the most likely contender, because the moment said explosion had him distracted, Fleur ducked under his hold and made her way intently towards it.
Like father, like daughter, was all he could think. And he wasn’t referencing himself.
Surprising, considering he followed after her with absolutely zero hesitation.
Tumblr media
The Glass Onion’s majesty was long gone. The maddest of people would advise anyone and everyone to stay about a hundred feet from its flaming mess, armed with a hard-shell helmet and a fire extinguisher, just in case anything went even more wrong. Which, looking at it, was likely.
Still, as was typically—stupidly—the case, Benoit Blanc stood in the middle of it all.
One hand wrapped around his daughter’s, the other gripping the doorframe for easy escape, his wide eyes darted around the Onion. If he was any less focused on the state of his surroundings, he would have been more concerned at his daughter’s lack of concern. True, the fire had somewhat died down, and the structure itself looked less ready to cave in than it had done before, but safe was still not a word he would use to describe it.
Helen’s stunt had certainly done a number on poor Mona, but the world of aesthetes could decidedly remain relieved with the knowledge that some parts of her were untouched. Surrounded by what had once been her glass refuge, she sat still in the place she had done since Miles had obtained her. One eye was black, the other pristine. A side of her hair reflected the fire, the other had been destroyed by it. Needless to say, the majority of her was gone, and if Fleur had the time, Benoit had no doubt she’d be down on her hands and knees, collecting the ashes in a little pot and shamelessly risking her life in the process. Alas, he would sooner drag her out, kicking and screaming, than have her be here a moment longer than she apparently needed to be.
Benoit watched his daughter’s eyes as they scanned the room before landing on Mona. In less than a second, that tell-tale glint went from inquisition to pure delight. It seemed no amount of staring from outside of the case could prepare her for now. True, the painting was charred more than not, and his watchful eye did catch a spark of disappointment, but it only seemed to spur her determination in getting it safely within her grasp.
Parental instincts ablaze since the moment he’d stepped foot on the island, Benoit immediately tightened his grip on her hand and yanked her back when she made to move forward. “Hold your horses,” he said, waiting for her eyes to meet his before wildly gesturing around them. “There’s glass everywhere, Fleur, and you’re wearing flip-flops. Why would you bring flip-flops to this island and nothing else?”
“We’re on vacation!”
“You knew darn well this wasn’t a vacation!”
Fleur spluttered for a moment before pointing accusingly at his own choice of footwear. “Like you and your boat shoes can do any better.”
Benoit gasped. Audibly. “These have hard, glass-proof soles, I’ll thank you to notice.”
He wasn’t quite sure what it was that spurred him to his next decision. Perhaps it was the urgency of the situation. Or the very distant, but ever-closer, sound of sirens. Or, maybe, it was the pure eagerness of his daughter; eagerness of which had always softened his heart, no matter the circumstances.
Whichever it was, he tried not to think about the guilt that would remain on his conscience for the rest of his life as he turned and bent over slightly, motioning with his hands.
“Get on my back,” he said hurriedly. When Fleur stalled, shock settling quickly on her face, he motioned again. “Come, child, we haven’t got long.”
And, with that, Fleur hopped on her father’s back with as much excitement as a child. Benoit gripped her legs, and she wrapped her arms around his neck, leaning her chin on his shoulder, the biggest of grins adorning her lips.
“Look at you, Dad,” she said as he began walking, stepping carefully over large shards of glass.
“We are not to tell your father,” was his only response to her obvious insinuation that he was becoming rebellious in his old age.
“Might be a little difficult when we come home with the Mona Lisa. Ooh! Why don’t we take the Porsche home too? Just the steering wheel?”
Benoit uttered a silent apology to da Vinci.
“Do you see these grey hairs?” he said. “You are the cause.”
Tumblr media
Needless to say, through no innate conformism, Fleur’s inner connoisseur had won over her desire to keep a piece of the Mona Lisa in her cardholder. The moment the police had finished detailing the basics of the weekend’s mess with her father and struck up the sensitive question of the possibility of either of them having seen the Mona Lisa’s remainders at all during the night—Benoit believed it was their imploring “the Louvre are simply desperate to get it back” that had swayed her—Fleur had produced the scraps she’d been able to save from her pocket. Handing them over with only the tiniest hint of reluctance, she’d smiled at the gratefulness from the police and watched them go with the bit of longing she could allow herself.
Chuckling softly, Benoit wrapped an arm around her and drew her into his side, pressing a kiss to the top of her head. “Well, darlin’,” he said, “I’m very proud of you, if it counts for something.”
Fleur breathed a deep sigh and pressed her lips in a thin smile. “It does. At least I cay say I’ve touched her, right, Dad?”
“Oh, absolutely. That’s more than most people can say, after all.”
The police were wrapping up now, gently guiding the exhausted party members onto a boat—one in particular in aptly placed handcuffs. The island itself would take mountains of work to be habitable again, he’d heard a firefighter voice in passing, and for a moment he wondered if Derol had made it onto the boat. After brief consideration, he decided Derol was probably better off here than America.
Benoit pushed his sunglasses down and steered himself and his daughter in the direction of the shore. He didn’t quite enjoy the idea of sharing a boat ride with previously-dubbed megalomaniac, Janus-faced…people, but alas, after today he would no longer experience the displeasure of seeing them again. Though, he would be glad for Helen to attend a few of his dinner parties when the pandemic allowed.
Fleur reached up to grasp her father’s hand at her shoulder as they walked slowly, stepping carefully around anything glinting in the sand. Then, quietly, “Where’re you gonna put your steering wheel?”
Ah. Benoit instinctively glanced down at the duffel bag in his free hand. True, it was heavier than it had been when he’d first arrived on the island, but he had told his daughter that he’d be much appreciated if she didn’t remind him of his rebelliousness at every given moment. Which she had.
“I’m going to lock it away in a safe, so it’s never found, and I’m never arrested for thieving,” he said, finality embedded in his tone. If anyone ever asked: no, he had not stolen the steering wheel of the Porsche 918 Spyder’s wreckage. No, he did not have it in his duffel bag, blanketed by his clothes and second pair of boat shoes. And, no, once it entered the safe he would never look at it again. Except on birthdays. And maybe Christmasses.
He couldn’t say he regretted it.
But he did regret not regretting it.
“And may I just reiterate,” he said, leaning closer towards her, “your father does not need to know a thing.”
Knives Out Masterpost
110 notes · View notes
sir-subpar · 1 year ago
Text
Queen Bouncelia! Reimagined
Tumblr media Tumblr media
I actually don't mind most of what she does in the game, although I do wish all the characters were more animated visually. Especially since the voice actors have been putting a lot more energy into it lately especially with Bitter giggle (I'll get to him, don't worry I have some things to say about that one)
I like the fact that she's very kind and is one of the only characters who never tries to hurt you in the game. Of course that would be different for my reimagined version since I'm kind of going with a helping each of the characters / most of the characters one by one sort of theme. But I just wanted to sing my Praises for something that I appreciated
Below the cut
First off, love the purple. Perfect pun potential. Royal Purple? Perfect.
Her crown was kind of meh to me, I know I myself didn't do anything too crazy, I did want to do a different type of crown. As hers looks more like a tiara, and I preferred something more like an upper rank Royal Crown
On the top of this new Crown I put a small gym that looks like a broken heart, it seems like she's pretty lonely nowadays, so I kind of wanted to play with that
She misses interacting with people. Of course she appreciates the sheriff's company, but while he's good company, I'm sure she still misses talking to other people as well. She seems like somebody who used to be a social butterfly
I feel like the fact that she's not allowed to laugh should be very stressful. Just her not being allowed to laugh at all? Depressing. I'm sure she misses being able to laugh without having to worry. To be able to have some time where you could just chuckle at a few bad puns with no consequences
I feel like she would end up being a good friend with the player, especially seeing the line about the parent thing. She understands the player, on a level that most of the other characters can't. I feel like it would be a great bonding experience
Are the naughty ones in her pouch her children? Does she feel guilt or does she feel like she failed as a parent for them to end up this way? If I were making the Banban games, that would be a cool thing to explore
Possibly lost her arm to the naughty ones?
Note; I will be designing my version of her scepter soon, as I want to make it look nice and I haven't quite hit the mark yet.
102 notes · View notes
pickledpascal · 1 year ago
Text
Killer Queen
Chapter One: Good Old-Fashioned Lover Boy
Warnings: Slurs, blood and gore, violence, soldier boy is like barely in this because it's the first chappie and i wanted to flesh out amber more as a character
Word Count: 3.1k
Killer Queen Masterlist
Next Chapter |
It was peacetime. Or, at least, that's what most people thought it was. Supe's collateral damage was at an all-time low, partly due to the Department of Superhuman Affairs and Congresswoman Nueman and Hughie. 
Amber could not believe Hughie was working with the government and was technically Butcher's boss now. She had known the Boys for a while, helping them out on a few missions because she had a personal vendetta against Vought. Nothing too horrible, she was just naturally an anti-capitalist because of her parents. Vought had way too much power for any one company to hold. 
Especially since they had Homelander. Whoever came up with that name? Amber thought it was a bit funny. Homelander. She had a feeling he'd crumble if they'd ever met but he didn't get outside much.
There was a knock at her front door. Amber glanced up from her TV and set the remote down, answering it. "Well, hello." She leaned against the door frame.
None other than Billy Butcher stood in front of her. "Hello to you too, love." He hadn't changed in the time they hadn't seen each other. Still had that shit-eating grin on his face.
"Need something?" Amber left Butcher at the open doorway and sat back on her couch.
Butcher stepped inside, closing the door behind him. "Where's the kid?" He glanced around the house, seeing no sign of Ryan. 
Amber and her roommate, Eden, were more than fit to take care of Ryan. Eden was a Supe and… well, Butcher didn't know exactly what Amber was but he knew for sure Compound V was not flowing through her veins. 
"Eden took him out." Amber could see Butcher take in a breath to start berating her about the dangers of Ryan being seen in public. "Don't worry, Butch. Eden's careful. They're probably at some random park where she knows there ain't any cameras nearby." She thought for a moment, pursing her lips. "Unless you count game cameras but, y'know."
Butcher shook his head and waved her off. "Yeah, I know. Look, mate, that's not why I'm here anyway." 
"Okay," Amber said carefully, crossing her legs on the couch. "Wanna explain?" 
"There's this weapon. Something that took down Soldier Boy. And me and the Boys have a means of finding it." Butcher explained. His hand twitched slightly at his side. Amber waited for the catch. "But, it's at a Russian base." And there it is. "And while we could get in there ourselves, would be nice having someone watch our backs." 
Amber sighed, brushing a hand through her hair. She could tell he wanted to use it on Homelander. For Ryan. For Becca. His perfect revenge. And, to be honest, Amber couldn't blame him. 
"What do you need me to do?" 
Getting to the Russian base sucked. She had to wear a janitor's jumpsuit and it itched in all the wrong places. She had to adjust the fabric on her crotch a few times. Amber leaned against their truck while Kimiko talked with her.
Your hair looks pretty, Kimiko signed with a smile. Amber's hair was thrown into a ponytail much like hers but, from the last time Kimiko had seen her, some pieces of deep blue framed her face.
Amber smiled softly at Kimiko. "Thank you." She talked as she signed before she heard a crackling of electricity. It must've been Butcher fucking up the power box. 
They all made their way inside the main lab area, Frenchie and Kimiko began looking through files while Marvin, Hughie, and Butcher just looked around for anything that could even resemble a weapon. Amber was more interested in the strange pod that stood in the middle of the room. She tried to take a look inside the small sliver of glass but it was way too frozen over for her to see anything. Her curiosity died. 
As Amber started to look through a desk, the alarm went off. The whole room, and possibly the entire building, was drenched in red light. "Shit." She ducked down as she heard the door get slammed open. 
All or nothing, huh? While the Boys had guns and Kimiko had her powers, their ammo was limited and even Kimiko didn't always like using her powers. Plus, they were outnumbered. As always. 
Amber grabbed a nearby man and punched him so hard that his helmet broke, she broke his arm for good measure. He screamed in pain. She stomped on the floor causing the ground to rumble as a perfectly shaped block all of a sudden lifted to send another man flying through the ceiling. Amber punched in the air, a fire emitting from her fist that caught a Russian on fire. She swept at his legs and stomped on his chest, wiping her boot on the ground afterward.
"Oi, cunts!" Butcher lazered someone behind her. Amber stood back, surprised. When did Butcher become a Supe? Either way, she was glad he got that guy for her.
Once the henchmen were all dead, Marvin and Butcher had a little lover's tiff about Compound V. Amber didn't really pay attention. But they hadn't found any Supe-killing weapon yet. Her eyes shifted back to that pod. She could feel the water pumping into it, freezing something inside. At first, she didn't really care but if it was what they were looking for….
"Woah, we don't know what's in that." Hughie reasoned as Amber stepped closer. 
Amber looked at him sharply, "Do you want to come up empty-handed?" Hughie didn't have a response to that. "Didn't think so." She held out her hands in front of the pod, feeling for any way she could open it without completely breaking it.
"I know, she's hot when she's angry." Frenchie whispered behind her, likely because Kimiko said something.
When Amber found no proper way to open it, she put her fingers in the edges of the door and completely pulled it off its hinges. She threw it to the side and stepped back. There was a hiss of steam, too great for her to even see through but it went away over time. Revealing a face. Who was very much alive.
"Soldier Boy." Butcher whispered beside her. He was shocked but it didn't show on his face. It showed on Marvin's face. 
Amber had heard of Soldier Boy before. Of course she had. But, like everyone else, she assumed he died in the '80s. Due to saving our country from nuclear holocaust? She wasn't so sure. But there he was, in the middle of a Russian lab very much alive.
Soldier Boy stumbled out of the chamber, breaking free from whatever bound him to it in the first place. Firstly, Amber noticed his large beard and then that he was completely naked. She looked away, covering her mouth with disgust. Until she noticed rubble was gravitating towards Soldier Boy. And his chest was starting to glow. 
Amber knew she'd be able to withstand whatever blast he made but what about the others? She opted to guard Marvin while Kimiko dove to protect Frenchie. Except Soldier Boy hit her right through a wall, causing a large piece of metal to wedge itself in Kimiko's leg. And she wasn't healing. 
Frenchie ran over to her, Soldier Boy was long forgotten. Who the fuck cared when the love of his life was in danger? Blood was seeping out of her and Kimiko had a hard time staying awake. They were able to get her into the truck, Marvin flashed a light in her eyes to try and keep her eyes open. 
"Hey, you have water right?" Amber asked Butcher, slapping his shoulder as he drove to the nearest safe house they had. 
Butcher nodded, throwing a water bottle in the back. She caught it with ease and broke the seal.
Amber waved her hand and the water flowed out and onto Kimiko's wound. "Frenchie, I'm gonna say three, two, one and I want you to take that out of her, okay?" Frenchie was frantic and Amber couldn't help but feel for him. He nodded, tears drying on his face as he gripped the metal piping. "Three. Two. One."
Frenchie ripped it out and Kimiko's head lulled as Amber got to work healing her as best as possible. She wasn't the best at water-healing but she'd been working on it. 
At the safe house, Frenchie set Kimiko in her own makeshift hospital room with gauze around her thigh. Amber and Marvin sat in the garage, watching some tapes they took from the lab. Tapes of Soldier Boy getting AK-47 rounds down his throat, scalpels to the eye, and all kinds of other shitty stuff. 
Amber pursed her lips. They had done some sort of nuclear testing on an already very powerful Supe. That wasn't good. Well, maybe it was for Butcher. Kimiko was normal now. As normal as she could be. 
"Did you really think this was a good idea?" Aang had a hand on his forehead. 
When did Amber slip into the Spirit Realm? She didn't do it intentionally. But, then of course, there were times Aang or Roku wanted to tell her how disappointed they were in her so they'd drag her into it.
Amber glanced around, her world was paused as Aang's spirit stood in front of her. "Soldier Boy is gonna be our weapon. We just gotta find him." She crossed her arms, staring back at Aang. 
When she was younger, she revered Aang. Avatars weren't taught in schools anymore and there were barely any relics of the time. Benders of any kind were thought to be killed off or simply non-existent anymore. Supes kind of replaced them. Until Amber came along and she had visions of a land that did not look like the one she was brought up in. She was young when she first met Aang, he was similar to a father figure and guided her through the stages of life and taught her how to be strong. 
Except Amber was naturally strong already. As far as she knew, her physical strength exceeded any other Avatar before her. She wasn't sure why. Perhaps it was the Avatar running through her that knew she'd have to be stronger if she was going to exist in a world overrun by Vought. 
"He doesn't seem stable. You need to keep him under control." Aang advised, careful not to make his tone too pointed, or else Amber would happily make her way back into her body. 
"She's not an idiot, Aang." Korra chimed in. As Amber grew older, she realized she had a lot more in common with Korra than Aang. 
He let out a sharp breath. "She's still young. And has a lot to learn." 
Amber was twenty-five, a grown adult with a house. And while Aang was right to an extent, Amber had been fighting for her life nearly every day since she was born. It was hard to keep her bending hidden from Vought but she was careful and so were her parents. Real peace was never in the cards for her. 
Letting out a breath, Aang and Korra disappeared and she was back in real life. She opened her eyes with a hand on her shoulder. Marvin. "You alright? Your tattoos were doing that glowy thing again." 
Amber gave Marvin a polite smile and nodded, rubbing her hand up her arm where a few tattoos were. "I'm good. Had a little convo with my ancestors. Y'know, the usual." She stood up and went to the bathroom, locking the door behind her.
She wanted to scream. Amber leaned over the sink and looked at herself in the mirror. Aang had saved the world at twelve. Korra had saved the world multiple times over a year or two and what had Amber done? Nothing. She killed a few Supes, a lot more non-supes, and nothing life-changing happened because of it. She was the Avatar. The savior of the people. And what saving had she done? Kimiko was struggling to stay alive, her parents were dead, and everyone Amber had as a mentor nearly died as well. And they weren't saved by her hands.
Amber took in a shaky breath as she stared at herself. Her emotions were becoming too much. Her eyes started to glow blue. No. She shook her head and took a deep breath. Eden. She willed herself to think about that instead. Eden was still alive. Her only friend that wasn't connected to the Boys. Or, the only friend she had made outside the Boys. Eden had a thing going on with Hughie. And Starlight. Amber didn't question it. 
"Is she gonna have a meltdown?" Hughie asked in a whisper.
Butcher glared at him. "Shut the fuck up." He had a bit of a soft spot for Amber. They both had people they loved taken away from them, not to mention they felt the overwhelming need to do anything it took to get revenge on whoever took it away from them. 
Back in New York, a bunch of shit went sideways. Soldier Boy went nuclear in front of some random building but Marvin made the connection he was likely going to the Legend. 
—--- 
"Do you think this is even gonna work?" Amber crossed her arms. Butcher had just drugged Marvin and set him as gently as possible on the ground. 
Butcher cocked an eyebrow at her. "Doubting me now, love?" He asked with a small laugh. 
Amber heard footsteps on gravel, causing her to look in the direction they came from. Sure enough, Soldier Boy rounded the corner of a beat-up car in his suit. He'd trimmed his beard and hair. He looked a lot better than he did at the Russian base. Amber narrowed his eyes at him, ready to fight in case that's what he wanted.
"You two… you're from the lab." Soldier Boy's eyes studied the two of them. They stayed a little longer than necessary on Amber. She had a feeling as to why but he didn't voice it so neither would she. "Why are you here?"
Amber could ask the same question but she already knew the answer. "We want to come to an agreement. Of sorts." Butcher smiled wickedly. "You can call this…" He waved to the trailer behind him. "A gesture of good faith." 
Soldier Boy narrowed his eyes ever so slightly. They were going to let him kill the Crimson Countess. He stepped closer, making his way inside and they made no move to stop him. But Avery could hear the conversation from outside. 
It was hard not to feel a little bit of sympathy for the man. The Crimson Countess called him Ben. He was captured, experimented on, shot full of nearly any chemical they had in the compound all because of her. But Amber also felt for her as well. Soldier Boy got all the glory and she assumed he had the ego as high as a mountain, knowing him to some extent would be hell. It sucked that Amber was going to be in that hell.
And then the trailer blew up. She thought she was gonna see it coming. She didn't. Amber was flown a good ten feet away and landed on her stomach. "Fuck me…" She groaned as she rolled onto her back. 
Hughie and Annie came running, only to see Amber on the ground and Butcher carrying Marvin. "What happened? Is he hurt?" Annie's eyes were wide at the sight.
"No need to worry about him. Just four or five milligrams of Rohypnol." Butcher shrugged.
Annie's eyes started to glow. "You fucking roofied him?" 
The trailer behind them was in shambles, smoke everywhere but Amber could hear someone coming out from the rubble. Soldier Boy with not even a scratch or hair out of place. Annie's eyes shifted to him, prepared to fight.
Hughie stepped in front of her while Amber did the same. She let them have whatever talk they were gonna have, glancing back at Soldier Boy. He didn't want to fight them. The Countess was the only thing he came for. Amber narrowed his eyes at him. 
She'd heard stories about him from the Legend seeing as he was the only one she knew that had ever met Soldier Boy before. Amber knew that whatever beta Compound V they gave him made him stop aging past forty, that he was a grade A Playboy, and was involved in quite a few cover-ups over the years. Whatever Soldier Boy was pumped full of in those early days of Vought, Amber thought Homelander needed it. She counted quite a few wrinkles on his face that Soldier Boy didn't have. 
Yeah, Amber had to admit the guy was attractive but she'd never say that to his face. While Soldier Boy seemed a little… emotionally stunted at the moment, she had a feeling that'd change and he'd go back to his ways the moment they got out of there. 
And she was right.
Amber nearly had to throw up while Butcher and Hughie tried talking to him. The man had only a robe on and was in the middle of trying to fuck someone. He hadn't even bothered to lock the door. 
"I think it would be a good idea if you stayed with Amber." Butcher suggested. 
Amber had checked out for most of the conversation until that. "Wait, the fuck?" She shook her head. "Butch, I'm not taking care of…" She waved in the general direction of Soldier Boy, still not wanting to look at him. "That." 
Ben wrapped his silk robe around his body and cocked an eyebrow at her. "What are you? Some kind of fag?" He stood from the bed, tilting his head. Hughie's eyes widened while Butcher just looked amused. "You're tall enough to be a tranny so I wouldn't be surprised." 
"Yeah? And I bet you'd just love having my cock in your mouth to shut you up." Amber countered with a glare, finally looking Soldier Boy in the eyes. Butcher let out a loud laugh, turning away from the two of them.
He had nothing to stay in response, staring at her with hard eyes. "You're a feisty one, I'll give you that." Ben tilted his head slightly. 
Butcher turned back and shook his head, motioning with his hand. "Whatever the fuck this is, you're gonna have to get along." He faced Amber, "I don't like it as much as you do, love, but we both know you're the safest person he," Butcher jutted his head in the direction of Soldier Boy. "Can be with." 
Amber's jaw clenched, looking from Butcher to Ben. She had a feeling Eden wouldn't like him living with them but, hopefully, it wouldn't be for too long. "Fine." She stepped closer to Ben, fists at her sides. "You get out of line, you're fucked." 
"I plan on it." Ben smirked.
----
taglist open here !!
66 notes · View notes
neomujinjja · 4 months ago
Text
Kun on 'The Return of Superman'
Tumblr media
Pairing: Dad! Kun x reader
Genre: fluff, headcanons
Warnings: talking about kids on camera (not really really but you know), thinking about kun with kids, me dying of cuteness, dad kun
Note: these aren't actually dad! kun headcanons; but if y'all would want that then i'd be more than happy to do one
i'm not really sure how kun ends up on the show
cause i'm pretty sure he will find a way to spend time with your kids without the tv show
though of course he and the kids enjoy it since it means guaranteed time together
to me, it's very likely than kun has some child care certification
(yall definitely took child care classes; i have no doubts about that)
anyways kun is a parent to envy
he's cooking mini chef course meals for your kids
gosh the thought of kun cooking with a mini assistant (´⌣`ʃƪ)
prepares lots of life & moral learning activities
alongside fun games to get their energy out
he handles the kids' big emotions calmly
getting down to their level and talking to them throughly
i could see kun being both a boy and girl dad
(though i might be leaning heavily towards him being a girl dad 🤫)
like he can totally handle rowdy, rambunctious boys
(he's had wayv and chenle as practice/j)
creating ways for them to rough-house in safe ways
also kun would not stand for 'boys will be boys' bs
the both of you are going to raise gentlemen
but then he'd also be so sweet with a pair of girls
i can just imagine him letting them do nails and makeup on him and his hair
ugh it's such a cute image
he'd be very loving father either case
i could see kun being like one of those musically-talented parents
making songs that have something from the kids
like the beat being their heart beat or their voices being included in it
i also can see him singing lullabies (unique or not) to your kids
being on the show, kun proves why he was called husband material by nctzens
you don't appear often on camera but when you do
you guys share very sweet moments together
the love in y'all's relationship is obvious to those that watch kun's segment
from how he talks about you to how your children care for one another
people are shocked by the languages your children know/understand
korean: due to your area (of course) and then mandarin
kun speaks at home with your kids
and having wayv helps their language skills develop too
then if you speak another language, i imagine they'd learn that as well
kun and you want your children to have a normal life as possible
meaning that your kids are referred to by nicknames
kinda of like Jam Jam from the show
and your family leaves the show when they get close to school age
cameras will never not be apart of their life
pictures that you guys take
but also sometimes when visiting kun at the company
so of course your kids are comfortable around and being on camera due to it all
but their faces are blurred if they show up on the film
because while your kids are a celebrity's kid, they're aren't celebrity kids
and once your children get even older
then you ask their permission / give them the opportunity to decide the amount of online presence
16 notes · View notes
chrisairgames · 7 months ago
Text
Tumblr media
Outer Rim Marches, #0.1
In January, I started a westmarches campaign for Mothership RPG. This is the first post in a series of play reports and mini-reviews I intend to share of the campaign-in-progress.
Let's call this post "Zero Session #1," in a series of Zero Session posts, where I'll get into the how/why of organizing and running this campaign.
Why? Well, I own a ton of Mothership modules. I've been playing and writing for Mothership RPG for over two years, yet most of my sessions became playtests and that "work-only" connection to the game was burning me out.
So, I decided to build a sandbox campaign around the physical MoSh games I have in hand, and to find folk to play at an open table.
For now, ok, sure, it's more of an open table sandbox for interconnected one-shots than a "true" westmarches game, especially since the game has only one GM (me, but I'm hoping to open that up soon). But Outer Rim Marches sounds cool, eh?
Initial Forward Operating Base (F.O.B.)
Tumblr media
The PCs arrived at Sater's Redemption. They work for The Company, who hired them to represent their new presence amid a mess of other factions, and leases a ship, The Orpheus, to the Crew.
(We decided the official corporation name of The Company that owns their ship will be revealed in play. That hasn't happened yet, eight sessions later. I love hanging this important piece of worldbuilding in the balance for when it can have a bigger narrative impact. Not knowing wtf is going to happen is one of my favorite parts of running ttrpgs.)
The Crew's job: explore the Outer Rim to establish footholds in new trading hubs (F.O.B.s), discover novel exploitable resources (artifacts), capture profitable exobiological lifeforms, and spread the influence of The Company.
The above graphic might be familiar to folk who follow my substack, the 5 Million Worlds Rokaner Report. Each month, I release a free sci-fi adventure setting, and this station was the featured world in the April edition. A taste of things to come.
Game Organization
When I set out to recruit players, the first important bit was setting a firm, regular playtime. When people reached out, I sent them the Consent in Gaming fillable PDF to get an idea of collective Lines/Veils. Once I got that back, I sent a google survey to gauge interest in modules and game commitment to split folks into ping-able groups.
The playtime is working out well. We had one three week break, I was out sick one time, and only once did we have not have enough folk to play. Ten sessions out of a possible fifteen since January!
I kinda fucked up the module-interest part of the survey though. I listed module names, and without content tags this was pretty useless for the players (outside the BIG names, like Hull Breach). I intend to redo this survey soon, and I'll share a copy here when I do!
The player commitment bit was super helpful, at least. Since I run games on Discord, I split players into three groups: the Command crew who vote on which job to take, the mainline players are the Crew I ping each week to advertise the game (I make an "Event" in Discord), and and a final Cryo group to call on when games don't fill up right away.
This has worked super well for me, even when I drop the ball on giving the players the Event ping in advance.
The Sector Map
Tumblr media
I built this hexmap using Sectors Without Number, which is a sector generator for Stars Without Number. I opted for this against the recommendations of Mothership's Warden's Operation Manual because in a westmarches campaign, from what I've understood, the world is meant to be established once the game begins. I think this is especially important should other GMs and player groups begin playing in this world.
To be blunt, I found using this is kind of annoying. There's a lot of irrelevant SWN info to delete, TONS of systems to hide individually, and it's pretty intensive to integrate module info into the systems.
In short, listen to Sean McCoy's advice in the Warden's Operation Manual if you're starting your own Mothership game and don't fucking do this, haha.
And to be honest, I'm not sold on this even being useful as a sandbox tool intended to be shared with other GMs, even. The verdict is still out. To be continued in another Zero Session post down the line.
ANYWAY! This map looks empty, but that's because it's the player-facing starcharts the Company gave them. PCs need to buy hyperspace route maps at various hubs to explore beyond these bounds. So the star and hyperlane layers hold loads of hidden info.
Feel free to poke around the current state of the sector.
And I do like the shift from a web to hexmap. Little swirls of points get me all crossed up. The Jump-drive distances in Mothership are amenable to using hexes, and tracking distance (i.e. time passed) is straightforward.
ORM Campaign Sneak Peek
Mothership space travel takes a long-ass time, in case you didn't know. To date, we've played nine adventures over ten sessions, and over two years have passed in the campaign world.
Tumblr media
The players skipped over a lot of systems to go to Hardlight, which they've recently learned is on the edge of the Public Sector (from Hull Breach). Gonna be some interesting sessions coming up.
The next Outer Rim Marches post will be the official ORM#1, in which the players board the lauded Year of the Rat.
Tumblr media
25 notes · View notes
tjerra14 · 3 months ago
Note
[chinhands] Hey so. If you could put Ikrie into Forbidden West, what would she be doing?
Oh buddy, I am SO glad you asked! The short answer to this would probably be "chase her down and then glue herself to Aloy's side because her spear needs company and what else is she gonna do" but since I'm slightly (pathologically) passionate about all That, I'll put a longer one under the cut (and buckle up because it will likely be overly long)
It's no secret that I'm an ardent believer in "Ikrie would not stay in the Cut" because there's just too much in the game's text to suggest otherwise. She categorically excludes going back to the White Teeth, and quite possibly the other werak(s) she's known since then at the end of her quest on the foundation of her beliefs not aligning with theirs, brings up the possibility of maybe forming her own werak further down the line; and when you meet her again at Snowchants, she expresses a certain uncertainty about what she wants to do with her future. Will she go back to Ban-Ur, after a little time to heal? Will she build Hunting Grounds of her own? "Fate's a long climb on a high cliff for people like you and me," she tells Aloy, and who knows where fate will lead her?
If you're a little deluded, like me, the answer to that would be "Aloy's side". She certainly is overjoyed to see her again at Snowchants, and when you tell her that you'll do her challenge another time, one of her possible replies is "Then I'll stay a little longer." For her. (cue me chewing through concrete again) But then Aloy leaves for the West, and isn't exactly subtle about it considering she just disappears after the Spire affair. Even if you don't stick with my personal headcanon (which sees Aloy asking Ikrie to come with her), I still think that word of what happened at the Spire (or is going to happen, depending on the timeline you prefer to follow) would reach the Cut, and eventually Snowchants, and Ikrie; and I can't imagine her sitting on her hands knowing the one person who helped her when she was at her lowest could use some help now (plus we all know Ikrie isn't all that good at boundaries and letting things and people go). (There's also a whole bunch about her and Inatut teaming up as Gildun's bodyguards and ending up in the West that way in my head.) So, if we then just skip to the "what would she be doing" instead of the "how did she get there", I always thought she would be a) a much needed addition to the gang (there is no real Banuk representative, as Sylens doesn't really count. Granted, with Talanah's bigger role having been scrapped, the Carja are also amiss, but I've always felt that to really drive home the point of the game, having members of all tribes as Aloy's companions would've been crucial, and they failed to deliver on that) and b) nicely tie into the Utaru arc. I really like Varl, so nothing against him, but I've always felt his role during the Dying Lands cauldron dive would've been better given to another character. He was there kinda just to hold Zo's hand, and while he did a good job at that, to me it also felt it didn't add all that much to the plot and character development, and was frankly a little underutilised. He was just Kinda There. The only stake he had in this was accompanying his friend and girlfriend, and while you can make the argument that alone was enough, he didn't really have as much connection to what was going on main plot-wise as the others (Zo, Kotallo, Alva) had with their respective sections of the subfunction collection quest. So here's where I'm fully going off the rails: I would've thrown Ikrie into that mix. She's from the Cut. She knows a thing or three about machines, be it fighting them or how they work and normally behave ("In thin air, [Scrappers] can smell metal for miles"), and she knows how Hephaestus affects them. Sure, Apex machines are a step up from Daemonic ones, but the pattern persists, and I'm pretty sure that upon seeing them roaming Utaru lands she would be able to make the connection similar to Aloy. And knowing what they have done to her people, she would have ample motivation to prevent the same happening to the Utaru. Not to mention it would've been fascinating to see her interact with Utaru culture and their approach to the Land-Gods, as I see a lot of overlap but also plenty of differences between Utaru and Banuk mindsets, and well. She seems an interesting character to explore some of that. After that, there's the Base. From then on, I'd just think she'd be part of the team. Maybe disassembling machine parts. Kissing Aloy. Hogging the work bench where you have to collect millions of parts to get a corrupted override working. Not that I necessarily think that she would be particularly good at that at first, but she'd likely be interested to learn. After all, if everything she sees turns Banuk belief and tradition on its head, why not figure out how things work in a different way? Also causing some havoc with Kotallo, because why not.
ANYWAY. This has gotten overly long, but the gist of it is. Ikrie in HFW. Yes.
15 notes · View notes
ivyial · 8 months ago
Note
Reading one of your answers, I noticed that you wrote “Leon has a crush” and while I was playing the game, I also had such thoughts because a man cannot behave like that if he does not feel something. Can you please explain how you were convinced of this?
hi there!! i'm so very late to this ask i'm sorry :,)
so i'm gonna try and retrace the steps of how i realised that (from a year or so ago lolol). one thing you have to know about me before we begin is that i cannot recognise flirting for SHIT LMAOAOAO like genuinely. it is BAD. i am seriously socially impaired in that department.
when i played re4r last year, i had not played the og re4 (i still haven't, as a matter of fact). so i went into it relatively blind, with no opinion about leon/ashley (it did not seem like a big enough ship that people were ever giving their opinions on it, apart from the 'overtime' part in the og). i knew a bit about ashley, and how annoying a big chunk of the fandom found her in the og, and that was about it.
ashley flirting with leon in the game was somewhat obvious. the "i think you'd look pretty dashing" line was a big giveaway, although other than that, she doesn't actually make any big move on leon (sure, she offers him to become part of her security detail at the end, but yeah).
HOWEVER.
the dining hall scene happened - leon telling ashley "i'm not used to having such good company"???? that definitely made go 💡!!!
also, if you go back to chapter 9, after ashley's playable section, she finds leon again in the cage, and he says to her "can you make it down? i can catch you". i didn't find his words odd, but i found his tone extremely specific. if you go back and listen, it doesn't exactly sound like a matter-of-fact offer. it sounds like an incentive, but i wasn't so sure whether it was more for ashley's benefit or his own. he just sounds so bashful saying it and he's smiling. maybe that's just me, but i definitely found his tone suggestive in that scene. at the time i just shrugged it off as me misunderstanding tone (as it happens sometimes).
i originally was not predisposed to seeing them as a couple, since i'd never really seen the possibility of it being evoked in the modern RE fandom. i was more of a cleon girlie at the time too (i still am, but not as much nowadays). so i finished the game for the first time thinking "aw, leon and ashley had such a great dynamic, he's very supportive of her and kind, they're a great (platonic) fit". but then, you know, there was still the flirting initiated by ashley, the flirting (?) initiated by leon, and that unusual tone that he had in chapter 9.
so i didn't really see the bigger picture until i read the leshley/eagleone posts written by @sapphire-weapon (if you haven't checked her blog out yet, you have to, not just for her leon/ashley posts, but even for her general meta analyses which are absolutely brilliant). and then, i started putting it together, noticing the instances of leon flirting with ashley, some of which i'd missed, the structure of the story, etc.
and from there, well. you realise how well leon and ashley work together, even in a platonic setting, and you add their occasional flirting, as well as the DINING HALL SCENE??? which to me is a massive giveaway and is one of the things that convinced me the most apart from their literal interactions. room with red wallpaper, a statue of two snakes that could either be fighting or, well, fucking lmao (i also don't need to explain the phallic symbol there), the queen/king paintings, and the fact that this is one of the few rooms in this game where they are not interrupted by any enemies. it's a very private setting + "well, yeah, but i'm not used to having such good company".
leon's crush is also demonstrated through the way ashley pulls out a softer side of him.
you can see in chapter 13 (when he calls out for her from the other side of the cell - if you listen closely, it sounds like nick apostolides is reverting back to re2 leon's voice for that line).
there is also quite a bit of (sometimes unnecessary) physical contact between the two, which is almost always initiated by leon (it might even always be him). see: the way he holds on to her just a bit too long after catching her when she jumps out of the church window + the way they look at each other (chapter 5), right after escaping the ganados and joining luis in the villa (chapter 5), comforting ashley in the castle (chapter 9), and most importantly, checking on her after opening the cell and letting his fingers trail along her arms etc. (chapter 13) and (not physical contact but intended) the way he manages to break saddler's hold to reach for ashley when saddler touches her head on the altar (chapter 15). and i mean, he carries her bridal style multiple times (either catches her when she jumps or carries her like that on the way to the lab) (that in itself is also for the sake of practicality, but it adds to it).
taken separately, these events would probably not mean anything, but when you look at it all together, you realise that leon's feelings for ashley run deeper than just professionalism. i don't think he has to act like that - or at least, not if capcom just wanted them to be PURELY PLATONIC PURELY SIBLING CODED as one part of the fandom shouts all day long
this is a very long answer but yeah!! i hope this answers your question. btw, feel free to send me more leon/ashley asks!! i'd love to answer them :3
47 notes · View notes