#I'll have to make a different MC to romance the other characters
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origamihoshi · 3 months ago
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Some little drawings of my Blackwell from @barbwritesstuff's game Thicker Than is just a silly bunny girl. I feel like that little rabbit she fed from would not leave her head so she just made it her thing, she is the white rabbit now.
also love how my MC and Tracy both have the whole having a kid as a teen going for them, and being turned into a vampire meaning not being to easily be a part of their children's lives, not that either of them should have had children so young but things happen.
Arley's a gambling addict turned vampire lord, so that's kind of a big change of lifestyle there.
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tokutaiseichan · 5 months ago
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List of Tokyo Debunker Fandom Tags & Yume/MC Ships Guides to Help You Navigate Twitter
Since the fandom is growing, I feel like it'd be handy to have a list like this. Please note that some of the tags below don't actually exist yet! I just compiled it using my knowledge from previous fandoms.
#東ディバ絵札 (toudiba efuda) - General fanart tag. It's usually frowned upon to upload shippy art on the main tag (no matter what kind. Yes, yume included) so please be careful!
#tkdb夢 (tkdb yume) / #東ディバ夢 (toudiba yume) - General yume tag. Scopes including both Character x default MC and OC x Canon.
#tkdbプラス (tkdb plus) - Often used interchangeably with #tkdb夢. Yume works posted with this tag have the general "sweet romance" feel.
#病みのtkdbプラス (yami no tkdb plus) - For yume works where the canon character is depicted as a yandere / harboring some kind of twisted love for the yume MC. Sometimes used together with #tkdbマイナス tag if the scenario fits.
#tkdbマイナス (tkdb minus) - For yume works that deal with more niche, darker themes generally unsuitable with the positive vibes of plus yume works. Themes vary including but not limited to: forever one-sided feelings, angst, character death, break up, domestic violence, cheating, bad / merry bad endings, gore, etc. Basically if you see works tagged as this, that'd be your Dead Dove: Do Not Eat warning.
#夜のtkdbプラス (yoru no tkdb plus) - General R-18 yume works.
特待生ちゃん (tokutaisei-chan) - Honor Student / The MC. Since Tokyo Debunker MC doesn't have a default name, this is usually how the fans refer to her when talking about her. The canon MC, if you will.
創作特待生 (sousaku tokutaisei) - Original rendition of the Honor Student. Visual design, personality, gender, and backstory may be different to the canon MC.
創作寮生 (sousaku ryousei) - Original (Darkwick) Student that's completely separate from the Honor Student. This term isn't exclusive to Tokyo Debunker so if you only put "創作寮生" on the search bar you'll get OCs from other franchises too (Twisted Wonderland & Harry Potter, to name a few).
Some character x canon MC ship names
冠特 (kamutoku) - Jin x Honor Student
伯特 (hatoku / hakutoku) - Haku x Honor Student
翔特 (shoutoku) - Sho x Honor Student
Those three are currently the only ones popular enough to have people using a dedicated ship names when making works about them. If you want to see the other characters x canon MC ship works, you'll have better luck searching "#tkdb夢 / #tkdbプラス + (character's name)" instead.
As for canon x canon character ships, usually a fandom would create specific 腐 tag for it (like #ツイ腐テ for twst) but since the fandom is still pretty small, I don't think anyone has came up with a proper 腐 tag for Tokyo Debunker. I could've just missed it tho, since I only follow people who post yume and general non-shippy works so feel free to let me know!
For now, you can try your luck by combining the first kanji of two characters' given name. Keep in mind that Japanese fandom is usually much more strict about ship naming tho. AB ≠ BA!
I think that's all of it for now. Thank you for reading! I'll leave a kitty Rui here so you can stare at how cute he is~ ;3c
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seraphinitegames · 5 months ago
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I'm in love with the immersion, world-building, and characters of your writing. I can't help but gush about how talented you are with your you are as it's obvious how much love you put in your work.
The routes that I've been going through with my mc and his love interest between Adam and Mason was intriguing, funny and sometimes left me flustered and secretly yearing for more as although the difference between the two is like night and day, there is also a sense of familiarity the two of them share as well such as when it comes to the people they cherish and how they can react when they're threatened especially when it comes to the mc when picked as a love interest.
My favourite moments in the series would be from your most recent book, book three. I was pensive and aching to reach out towards Adam, as I wanted him to realize that it's okay to feel vulnerable every now and then, and that it doesn't make him weak as I desperately tried to reach out to him, and how when I was about to confess that I had fallen for Mason until Felix came out of nowhere, cockblocking me, which led me to furiously mutter under my breath and mind "GOD F@#*ING DAMMIT, FELIX!!"
My heart also ached for how much Sin was in pain who didn't want to hurt anyone but felt like he had to, resigned and trapped with no way out. I didn't hesitate to find any way to help him in anyway I could to free him. That's why near the end of the book I let him leave to live his life the way he wanted to. I couldn't stop imaging about giving him something to not just remind him of our budding friendship, but to also remind him to stay true to himself, and remind him that although he did do some terrible things, they don't define who he is, and that he has the right to been and feel happy as well when the guilt of his actions starts to consume him, whilst I'll also run and shout towards him when he flies of and leaves as I wave with a smile, "Goodbye! Stay safe!" I wonder how he'll react towards the mc doing this.
I can't wait for book four, as this time the stakes are dire, and the mc can even fall for the villian! I can't wait!!
Sorry for my ramblings, but I truly love the series that you've created and I cannot wait for what you have in store for us all. I hope you have a wonderful day. 😊😊
Aah, what an incredible message! I honestly cannot even begin to tell you how much it means to me to read this! <3
It's interesting you saying about the similarities of A and M—It's kind of why it's always fun writing them when they end up paired off for a mission or something.
M is very honest with A (as can be seen with that rather cutting statement by a BFF M to a romanced A at the end of Book Three! But A kind of…gets M in some ways more than the others un Unit Bravo, and it's the same for M. They both know how in pain they are—emotionally or physically—and there's a very deep understanding and bond between them because of that.
I could go on about the unique bonds between each member of UB forever, so I'll stop not before it turns into an essay, hehe! :D
But yeah, I think Sin would love to hear that from the MC. No one has ever looked out for him or cared to before, so having someone they barely know do that for him would make a very big impact—and it does depending on your ending with him!
Thank you so so much for your wonderfully motivating message! <3
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starglow-xx · 5 months ago
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star's blue lock fic recs!
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below the links are my own personal notes with a short plot blurb! a heart means it’s one of my personal faves! (but actually i just love all these fics so, so much)
im a heavy isagi simp so rn it's basically all him oops but i'll eventually add my fave fics for other characters too hehe
want more fic recs? see fic rec master list post here! all fic masterlists will be updated randomly!
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✧.* Challenge Accepted : ̗̀➛ ao3 link
ᰔᩚ isagi yoichi you are a star
ᰔᩚ in which isagi is used as a chess piece for the jfa for more money and views by placing him in an exhibition match against ichinan high school with a certain someone taking his old spot as forward.
OR in which isagi yoichi proves he isn't just a lucky shot
ᰔᩚ status: complete! 3 chapters & 17,021 words
💗 More Than A Memory : ̗̀➛ ao3 link
ᰔᩚ sobbing over little isagi he's the cutest thing i just wanna pinch his little cheeks :(
ᰔᩚ isagi gets to meet his idol noel noa on his birthday and everything comes full circle 10 years later
ᰔᩚ bonus! the blue lock boys find out it's isagi birthday and chaos breaks loose as isagi and noel noa have a heart to heart
ᰔᩚ status: complete! one shot with 7,107 words
✧.* A Reason to Celebrate : ̗̀➛ ao3 link
ᰔᩚ isagi yoichi you are so, so loved & deserve nothing but the best
ᰔᩚ in which ego lets everyone know it's their favorite striker's birthday
ᰔᩚ status: complete! one shot with 6,371 words
💗 That's My Ego : ̗̀➛ ao3 link
ᰔᩚ AKSSVNSL i adore this fic sm, they're so cute i cannot
ᰔᩚ blue lock with a fem! isagi! some others are gender bent too but see fic for more hehe
ᰔᩚ sports with shoujo! follows the blue lock plot but has hints of romance as a side (?) plot mwah mwah
ᰔᩚ status: incomplete ; last updated april 19, 2023 ; 16 chapters & 85,024 words
💗💗💗 Butterfly Flutterby : ̗̀➛ ao3 link (but can also be found on quotev!)
ᰔᩚ this fic has my heart 10/10, i always reread ; i will never not recommend this fic, it’s honestly one of my faves of all time ; still patiently waiting for the next update :((
ᰔᩚ fem reader insert! the interactions with the blue lock boys are always so cute and so is mc i wanna squish her (our??) cheeks (author refers to her as rea-chan in the notes so sometimes i read it as an oc fic teehee)
ᰔᩚ mc gets chosen to be a manager for the blue lock program, competing alongside other managers facing risk of elimination like the boys
ᰔᩚ slight hints of romance/possible pairings but very minimal ; focus for now is being friends/a good manager
ᰔᩚ status: incomplete ; last updated march 19, 2023 ; 12 chapters & 64,042 words
ISAGI YOICHI
✧.* Hometown Hero : ̗̀➛ ao3 link
ᰔᩚ need more fics abt reuniting with isagi post blue lock bc man the angst potential is great :(
ᰔᩚ fem! reader where mc and isagi, her childhood friend, reunite but he's a bit different than how she remembered him
ᰔᩚ some angst but has a happy ending!
ᰔᩚ status: complete! one shot with 2,862 words
✧.* Fake It 'til We Make It : ̗̀➛ ao3 link
ᰔᩚ fake dating! do i need to say more
ᰔᩚ no pronouns! gender neutral reader!
ᰔᩚ a bit of angst but happy ending! :D
ᰔᩚ status: complete! one shot with 3,270 words
💗💗 if i had a choice : ̗̀➛ tumblr link
ᰔᩚ crying bc i want isagi to want me too :((
ᰔᩚ post u-20 match! fem! reader reuniting with isagi having already accepted soccer takes priority in his life right now
ᰔᩚ angst with a happy ending!
ᰔᩚ status: complete! one shot
💗 happily always after : ̗̀➛ tumblr link
ᰔᩚ ASDSVN i wanna marry isagi :(
ᰔᩚ a misunderstanding regarding a proposal causes you to distance yourself a little
ᰔᩚ hurt/comfort with a happy ending!
ᰔᩚ status: complete! one shot
💗💗 home visits : ̗̀➛ tumblr link
ᰔᩚ he's literally so sweet im going to die, isagi marry me pls :((
ᰔᩚ where you visit isagi's parents at his house and seeing some baby photos make you think of the future
ᰔᩚ fluffy fluff fluff, you'll get a tooth ache
ᰔᩚ status: complete! one shot
💗💗 as close as strangers : ̗̀➛ tumblr link
ᰔᩚ ASNVLS oh to have a meet cute with isagi yoichi :(
ᰔᩚ you go with you sister to a bar to meet her newest boy toy but end up getting rescued by a stranger when you get some unwanted attention
ᰔᩚ fluff fluff isagi yoichi pls marry me
ᰔᩚ status: complete! one shot with 1.4k words
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maleyanderecafe · 6 months ago
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not sure if anyone has recomended monster x mediator yet but its such a fun game despite being quite short. the game is supposed to have mutiple routes eventually (which I'm not sure are supposed to be yanderes) but the one it has rn is complete and definitly fits the yandere vibes. If u like things that mix horror with humor and have a funnily pathetic but still terrifing yandere this one is a trip. Also the fact that the guy is a monster that looks like a madness combat character adds to the charm of it in my opinion lol
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I'll be honest, I was a little skeptical about this game, but I saw how pathetic he is and now I'm very much on board. This game is supposed to have four different routes, but currently only has one for now. The comedy and horror is well balanced in the game itself. If you want to try out the demo, you can play it here.
The story starts out with the MC taking on a job for a large sum of money. They are currently in debt and need money quick. After receiving the first half of the money, they are directed to go to some abandoned building to get the other half. After receiving it, they are then told their task to go inside of the building. If the MC tries to run away, they will be shot on the spot. If they accept, they will be faced with a couple of doors. Their boss will then tell them that there are monsters that behind each door, and that the MC's job is to get all of them out of the room without dying.
Going into the red door, the MC is pretty much immediately knocked out before waking up and finding a large monster hovering over them and thousands of things pasted up in the walls. You can successfully get him out of the room in three different ways but can also be killed a couple of other ways as well. The first thing he does is declare himself as the MC's biggest fan, getting so excited that he grips his axe menacingly. If the MC gets him too excited, they will end up killing the MC. The monster (later revealed as 404), talks about how much he loves the MC's fanfiction blog and how he was really sad and depressed when the MC blocked him and even sadder when they stopped writing all together. 404 also reveals that he is such a big fan that he also knows all of the MC's passwords and even their bank account, with all of the fanfiction that they written pasted on the wall. 404 then asks if they want to see where he kills everyone and if they can write a fanfic for him.
If the MC is curious about where all the dead bodies are, 404 will bring them into another room to show them. We learn a lot about 404: he doesn't know what kind of monster he is, doesn't really need to eat, loves to kill with his axe and seems to have regenerative abilities considering he was shot in the head and was completely fine the next day. The MC can have two ways to get him out of the room, both of which are hilarious. The first way is to literally beg 404 to leave by pleading desperately (do you know that let me rizz you up meme? That's what you do) until 404 gets tired and does it for his super star. The other way is to seduce (?) 404 by telling him that it would be sexy of him to leave the room, which works well. We also learn about the facility itself, that 404 has been living there since as far as he remembers, that he loves killing the various people that come in, doesn't like the MC's boss (finds them annoying through the walkie talkie) and pretty much only kills and reading the MC's blog.
If the MC decides to oblige 404 with his obsession, they will start to write on a typewriter as 404 stands behind them excitedly. He keeps on asking the MC to add more and more things, making it 100 pages instead of 10, making the story a romance, making it a romance between him and the MC (noting that "the name Nick is the same as his username", which is a huge stretch).
If the MC refuses to write 100 pages, 404 will end up getting extremely angry and hold the MC by the throat, calling them and humans "bitches". He will start to kill the MC, crying and feeling despair as he kills the MC by choking them to death.
If the MC does oblige, they will write the most god awful fanfiction (their words) and end up pretty much just holding the a key until it fills all 100 pages. 404 ends up crying out of happiness at such a beautiful gift and leaves the room, just as the MC wanted.
First of all, I think that the game does a good job of balancing the horror elements with the comedy. I did not expect to like 404 this much and definitely did not expect his personality to be like this. I did feel it was interesting that 404 believes that the MC's writing would "fix him" and even laments that even though he knows it wouldn't, he still wanted to try when he was killing the MC in a choke hold. He basically is a very feral online fan who meets their super idol (which gives me a bit of incel vibes), but not enough to be extremely obvious, much more than other yanderes, with him saying like he's a gentleman, or that he isn't angry at all despite the fact that he got blocked. I also love the various ways that you can get him out of the room, and just how obsessed he is with the MC. He seems to mostly be an obsessive yandere, with him pasting the fanfic of the MC's work all over his walls, delusionally believing that he is the same character that the MC writes, confessing his feelings to the MC while they're writing, not killing the MC (since apparently he's killed every other person that came in) and wanting the MC's writings to fix him. He is also a pretty pathetic type of yandere, hoping desperately that the MC (and their writings) would fix them, crying when he does kill the MC and generally seeing himself in their writing, but also rather dangerous just due to his violent nature. It's fun to see dangerous but pathetic yanderes since I feel like that's something that I haven't seen to much.
I am curious about how the other monsters will be like. It seems that as of writing this, the Knight Monster is currently delayed, so I guess we'll see if he ends up being a yandere too. I would recommend this game just on it's humor and interesting kind of intrigue about why these monsters are in the buildings themselves. He does look like a madness combat characters, you're right.
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sanguinesky-if · 2 months ago
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[Dev Log] October 2024
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Hello! Hope your autumn days are going well!
This dev log provides information about the public release of Chapter 3 Pt. 1, as well as the new features I've added and those I plan to implement before moving on to Chapter 3 Pt. 2, so you might find it interesting to read to the end.
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Announcement: Chapter 3 Pt. 1 public release will be delayed.
Why?
As I stated before, I don't want to release the demo to the public until everything I want to include is finished. Unfortunately, I realized how to improve certain aspects and saw the opportunity to add more content only after I released the demo. Therefore, the demo will be expanded, and some parts that didn't turn out well will be reworked. [A detailed list of tasks I need to complete is included in the "About my plans for the current month" section.]
When will there be a public release then?
Not this month. The release date for the expanded demo will be announced at the end of October and will be released on Patreon first before being made available to the public.
I apologize for keeping you waiting, but I hope that when Chapter 3 Pt. 1 is finally released to the public, you'll find it worth the wait.
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What was accomplished last month?
Added a new feature: the MC's smoking habit.
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[Important note: this feature will be available in the expanded demo.] Now, you have four available options for your MC: 1. The MC smokes. 2. The MC has quit smoking but is tempted to start again. 3. The MC does not smoke but is tempted to try due to the stress around them. 4. The MC doesn't smoke. The second and third options will be reflected in moments of stress or when around others who are smoking [option to resume / begin smoking will be provided later in the story]. The first option [the MC smokes] will be reflected frequently in the narrative:
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Fixed many bugs and errors in Chapter 3 Pt. 1.
Many grammatical and coding errors have been corrected, and I want to apologize to everyone who encounter it and ruining your reading experience. I really owe my thanks to readers who helped me to correct them and grateful to everyone who read my story despite of them. However, after this update it became clear to me that no matter how hard I try, my efforts aren't enough to maintain the right level of grammatical accuracy. That's why, most likely starting with the next update [or Chapter 4], I'll try to conduct beta tests. I hope this will help me identify and fix bugs and errors before the update is released on Patreon.
Finished L's Side Story translation.
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About my plans for the current month.
Here's the current list of tasks I'll be working:
Chapters 2 and 3 will be expanded to include a new secondary character who will offer an alternative to Paul(a)'s path.
Reason: to explain briefly and without spoilers, my unplanned decision implemented in Chapter 3 Pt. 1 to give players more choices resulted in negative consequences, where players had to select options that may not align with their MC's personality just to access more content with some of the ROs. This is not how I want it to be in the IF I create, and the new addition will ensure that jealousy is based on the relationships the player has established with these secondary characters by choice, not on the MC's personality.
The content featuring Paul(a) in Chapter 3 Pt. 1 will be reworked [Paul(a) will now appear at a "flirt" status, not only "fwb"].
The variations of K's and Morgan's scenes without jealousy will be reworked [adding more content with them if Paul(a) or the new character doesn't appear].
The "Secondary Rivals" section in the "Romance System Overview" will be expanded [secondary characters will receive special indicators to help players understand which of the presented options establish relationships with them that will affect jealousy moments].
New variables will be implemented to make it easier to recognize the height differences between the ROs and the MC [taller / the same / shorter, depending on the ROs' gender and chosen height]. This will simplify height considerations without repetitive code statements I had to write.
L's Side Story: I need to finish outlining and begin filling in the sections that were left untouched in the drafts. After that, it's on to coding and refining, which is the longest part of the process.
In addition to that, the bonus content on Patreon that will be released this month will include:
K's NSFW Alphabet.
Morgan's POV [Chapter 3 Pt. 1].
A detailed content release schedule for Patreon can be found here.
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As you can see, that's a lot of work, but the rework and expansion are necessary to ensure that everything is handled properly so I can move the story forward without needing to go back and fix things when it might already be too late.
Thank you for reading to the end, I'm very grateful for your support, questions and messages!
Have a wonderful week and days after that! ♥
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foxglovegames · 4 months ago
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Trouble Comes Twice - the Postmortem
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We celebrated Trouble Comes Twice's anniversary around a month ago! We'd hoped to post this postmortem back then as well, but it's taken us a moment to find the right words haha.
Anyway, we hope that this postmortem can give our players and other visual novel devs some insight into what the development process looked like for us. It's also a great way for us to look back at what went well and what went less well.
We'll be taking about the ideation phase, our (lack of) marketing for the Kickstarter, and also sharing (what we can) on our earnings from the game!
Coming up with Trouble Comes Twice
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The original tone of Trouble Comes Twice was a lot more comedic and packed to the brim with anime tropes we enjoy. Most didn't make it into the final game, but some stayed and evolved e.g. all of the love interests are based on popular visual novel archetypes - the childhood friend, the tomboy, the shy girl, and the bad boy. 
Some, like Cameron and Zoe, changed a lot from their concept while Adrian and Stephanie stayed quite loyal to our original ideas of them. Cameron's character actually underwent the most changes after the initial reception to the demo, where a lot of people felt like he was too much of an ass haha. (Fortunately, he became a fan favorite when we dropped the new demo!)
The premise with the bet was something we invented to create some drama and establish a common plot thread throughout each route. Honestly, looking back, we would probably have approached the bet differently if we wrote it today and a lot of our pre-planning was... clumsy, at best. Still, it was a labor of love and I'll never forget the fun and excitement we had everyday balling ideas for the characters and coming up with their designs.
As Melli and I are just writers with limited coding experience, we worked with a past game jam friend to code the GUI and set up the base for the game (though the actual scripting was done by us and Melli put everything together in the end). Our biggest expenses pre- and post-demo was the character art and CGs, meanwhile we relied on free music and BG packs to save money.
Why a bisexual romcom?
So, this was sort of a no-brainer to us. We had decided right from the start that both twins could date both the male and female love interests, and (at the time) we feel that a lot of similar games had playersexual MCs rather than established bisexual/pansexual MCs. While playersexual charas are also awesome, we wanted to write a romcom where the main cast are always queer regardless of who you end up romancing. 
At the same time, bi/pan people don't all approach romantic relationships the same way e.g. Cameron is confident and has experience dating people of all genders, while Adrian's demi and Jace still struggles a bit with his attraction towards men. We know that some of our players felt like that made certain routes less romantic than others and we hear you on that feedback and have 100% taken it into consideration for our future romance games. But anyway, that was our thought process behind Trouble Comes Twice's romance dynamics!
Preparing for Kickstarter & the actual Campaign
Our Kickstarter launched at the start of August and let me tell you, we were nowhere near as prepared as we should have been. 😭 We hadn't set up a Steam page yet, we were trailer-less, and we only had a couple of hundred followers across our socials at best. I feel that there's a lot more successful Kickstarter projects to refer to and even a lot of marketing guides and advice now, but mostly it's on us for not researching more. 
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The Kickstarter campaign did surprisingly well despite the lack of promotion and only having a rough alpha demo - we were even able to double our goal! - but we  wouldn't recommend what we did for other devs.
You should invest time into making a good demo, spend time building an interested audience before launching your campaign, and research so you've got some kind of marketing plan. We were lucky with word-of-mouth and that other visual novel devs with larger followings helped share our game, but we should have made more effort reaching out to bloggers, streamers, and game sites. Some crowdfunding successes may seem like they came out of nowhere and were just pure luck, but there's usually a lot of grinding behind-the-scenes that you don't notice.
The post-Kickstarter era, at least for us, was the harder bit. We now had 353 loyal backers who had expectations based on promises we had made and we had to make sure we met those expectations while also staying true to our wants as the devs. It was a learning process for sure, but we're fairly proud that we always did our best to keep our backers in the loop. It's frustrating to write an update explaining that the game has been delayed again, but backers are more open to being understanding than you think as long as you communicate!
A tip we'd give to new devs considering Kickstarter: Don't overestimate what you can do, but overestimate what you need. There's always hidden costs, unexpected taxes/fees, and other unknown obstacles that might eat up your budget. In our case, we made enough to make the game as planned, but had to change CG artists around halfway through development which meant our original budget didn't cut it anymore. Fortunately, we had earned a decent amount from our Patreon and pre-orders that we were able to use to complete the CGs, but that isn't always going to be an option for everyone and that also meant we were unable to use that money ourselves. (We didn't take any money from the original Kickstarter campaign, so whatever was earned through patreon and pre-sales was our only "salary" at the time.) 
Writing the game
Writing is, for obvious reasons, one of the most important parts of a visual novel. Melli wrote Jace's routes and I wrote Hazel's routes, which removed some pressure off our shoulders compared to trying to write over 300,000 words all on our own. 
It's fun working with another writer, but there are also some unique issues and considerations that come up when you're writing a game with two protagonists split between two writers. Especially because at the time, there weren't many visual novels with a similar set up to refer to.
The main things we learned, were:
Consistency. We wanted each couple to have their own dynamic, but the characterization needs to remain consistent between routes. You don't want Adrian in Jace's route to feel like a totally different character in Hazel's route. Additionally, we had to be careful that the tone and writing style of the protagonists' POVs still felt like you were playing the same game. Some routes can be more comedic than others, but we've got a problem if Hazel's routes are all (unintentionally) more serious/angsty in tone than Jace's or vice versa.
Watch out for your word count! Longer does not always equal better and writing eight routes, we had to put some restrictions in place. Even when writing on your own, it can be tough to guess how long your story should be, and it was important to us that the routes were roughly the same length so that none felt more "canon" than the other. However, with two writers who have different writing styles and ways of planning, it was tricky to compare our outlines and we struggled at times when it came to matching each other's word counts. Moving forward, we're probably going to be more lenient when it comes to word counts - some routes have to be longer than others, it doesn't mean that route is automatically more "important". We're also doing more regular meetings and frequent check-ins to make sure we're on the same page. In the future, we hope that should save us a lot of trouble when it comes to pacing! 🙈
Balancing your own wants with the wants of your players. In theory, these overlap most of the time. But making a commercial game (that people had already "bought" through the Kickstarter), there is some pressure when it comes to meeting certain expectations. We can't always just write what we want and assume everyone else is going to love it, but we also don't want to neglect what we personally like. We had a survey for the beta where we were able to get regular feedback and a lot of helpful advice. We definitely want to continue with surveys in the future - they are a great way to gather opinions from different players and figure out what works versus what doesn't! 
We took on too many tasks outside writing that distracted us. This bit is sort of inevitable for indie devs like us. 😅 Working with a limited budget and limited resources, you just end up having to wear a lot of hats! We think we did quite well sharing these duties though, and moving forward (thanks to you guys) we can afford more hands on deck to help us out. 
Marketing
The bane of every indie game dev's existence... although secretly, I kind of enjoy marketing but don't tell anyone that!
Having learned a thing or two from promoting the Kickstarter, we spent more time researching games marketing but in the end, trial and error was the best teacher.
As we got closer to the release date, we were posting almost daily on social media and grew our Twitter to over eight thousand followers. We didn't have any viral posts, but we saw a consistent growing interest in our game and it was such a motivation boost to see comments from potential players being excited for the game. We know a lot of devs have said that Twitter didn't help their game much but according to our stats, a decent number of our players found us through the platform. 
We saw less success here on Tumblr. Perhaps we haven't cracked the code here yet or maybe we're just comparing our numbers from Twitter unfairly! We're not hung up about it though, we love it here because it feels easier to connect with our followers and other devs there, and it's nice because we're able to write longer posts like this one! 💓
Aside from posting on social media, we reached out to several streamers and some bloggers prior to release to send them free game keys. 
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We also commissioned some art from other artists to share, as we obviously couldn't reveal ALL our CGs before the release lol and visual posts tend to do a lot better in our experience. It was so much fun to see the characters in other art styles and we hope we can afford to commission guest art pieces a lot more frequently in the future!
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In hindsight, we definitely regret not releasing a trailer sooner! We underestimated how much interest a good trailer could garner and delayed setting up our Steam page because of it. Steam was the platform where we sold the most copies and most of our buyers found the game through Steam itself.
Also, posting your trailer on youtube adds another site where you're promoting your game so there's really no reason not to get that trailer done as soon as you can. 
Final Notes
After the initial stress, we were pretty happy with our release! Although there were some things we would go back and change if we could,  that's just the nature of these kind of things. For the most part, we're proud of what we achieved and happy that we have learnt so much from Trouble Comes Twice that we can take into consideration for future projects.
We can't share exact numbers, but we wanted to open up a bit about our earnings for the game to help other aspiring devs: As of writing this, Trouble Comes Twice has earned close to 85,000 euros. This counts our profits from 2020 to now (the Kickstarter, Patreon, pre-sales, and actual sales).��Removing fees, taxes, the salaries of our talented artists and other freelancers, as well as the money invested into our next game, our personal pockets did not see anything close to those numbers. But we're super proud of how much our little game has made and so grateful that it's allowed us more creative freedom with our next title! 
So, what's next?
You might have heard but for the past year, we've slowly been working on the demo and upcoming announcement for our next visual novel:
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A 17+ supernatural neon-noir romance game about monsters, love, and other horrors. 
Play as vampire detective Circe (female protagonist) or hellhound cop Dante (male protagonist) and delve into the mysteries of North Haven, where demons, vampires, and supernaturals hide in plain sight among humans.
The game features six routes, with three romance options available to each protagonist. Dante only has male romances and Circe has both male and female romances. 
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The game tackles a darker, more angsty tone compared to Trouble Comes Twice. Still, we hope that those who decide to check it out will enjoy it! We plan to announce the game this coming Autumn. Follow our Twitter (we're still not calling it X sorry) or Tumblr to stay up to date.
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collegetennisoriginstory · 9 months ago
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So, I was romancing Sam on every playthrough but decided to branch out finally, and now I have a tier list; ‼️Potential spoilers‼️
Tobin: By far my favorite RO. I typically don't like the archetype of "brooding ro and their charming ro counterpart" It just doesn't interest me as someone who has seen a lot of het romances employ this trope. But giving Tobin the chance they deserve and finding that I like how they respond to my MC's own flirtatious nature and then discovering how they feel about my MC being the same gender, just adds an extra layer of interest for me that I appreciated. They're kind, considerate, and very thoughtful of their friends. Very quickly blew the rest of the competition out of the water for me. I think their mindset when it comes to tennis explains why they're not the no.1 Seed despite being the captain of the team, and it honestly surprised me. I think the full weight of their route is explored best when MC is similarly looking to go pro as it parallels Rayyan nicely. Their kidness is the space they give you is born from experience and the fear of doing to MC what was done to them and I just eat that stuff up. Also it is very rare to have a black RO who is treated with any level of depth, and I just 🥹love that we Tobin.
Rayyan: In a surprise twist, Rayyan gets the second spot for similar reasons as Tobin. I think the enemies to friends to lovers(partners) arc that is presented in their story is intriguing. Like Sam, they have a level of history with the MC that makes them familiar when heading into the new space, so I made it a habit to stay near them when at all possible. Rayyan isn't particularly cold, or as cold as ppl might assume, I think they have a very good balance of being a sort of quiet and reserved person that still manages to be personable. I feel that playing like I do, my MC might've come off as flippant to them, which only adds to the anxiety that they feel going into this season. Their struggle of being visually Arab in a world and country that sees non whiteness as punishable is very felt. It's really special to me that the two most prominent ROs are dark skinned people of color. Sorry for being biased, but even when I wasn’t actively romancing them, they got major points for that.
Sam: My baby gets the third spot and I think that's fair. What i adored about Sam is the pining of a friends to lovers story. I never make the first move with Sam, despite playing very flirty, bc I see my MC with not having to put up a front with Sam. So the things they do or say that signify to others that my MC is looking for something physical aren't used with Sam; they believe MCs closeness with them is strictly platonic while my MC believes that Sam has been lightly rejecting this whole time. Just something about those missed connections get to me. (Also, the varcity jackets!? So cute) Now, Sam loses points due to being away at another university for a majority of the story thys far. Which made me wonder if placing them in a new environment with MC might change things for them. Everything IS different now; so, who is to say that their relationship hasn't run its course? Juicy, but due to lack of presence, I'll keep them at 3rd.
G: They're French. Automatically, a point is taken off. They're also very sexy as a woman (my MC is a they/them lesbian) so I felt that, to remain true to character, I would have to ignore that and see what G has going on. Ngl, they do sort of play out like a romance novel character in the most obvious way so far 😭 no hate though. I just couldn't not think about "Oh, you sexy French student." Whenever they said anything. Smoldering looks from across the room at a crowded college party, like okay 400 days of summer <3. I think they're rather perfect for players who are looking for some steam outside of the locker room. They have the same issue as Sam, as in, they're not present in the locker room. They're not our teammate, so we don't really get the same level of relationship building with them as u would a Rayyan or Tobin. And I don't think that's a bad thing necessarily. I feel that speaks to the amount of work put in to make the team feel real and not just thrown together characters. Once I started to romance my teammates, I found it hard to flirt with anyone else, as I felt that they just didn't understand my MC on the same level.
Felix: ngl, they'd have to get security to get me off them, I have this burning rage in my heart whenever they show up. "🤼‍♂️ This is for Tobin, Cakepop‼️" I am sure there is indeed depth to them as a character, I am sure it hurts to hear someone say "I can not love you the way you want me to." And we are only human, we don't always behave the way we want to. But Felix makes my nipple itch they just remind me of men who just hold this anger for their exes unreasonably. I think there is an interesting parallel to be found in a Tobin route MC and Felix. I just don't have the language to put it together bc I will never romance them and I don't think I ever will, personally just can't bring myself to do so. They are what I felt Rayyan would be, and I'm fine with meeting them with hostility.
All in all, I'm glad I branched out to see what the other ROs were like it's definitely a testament to ur hard work and is greatly appreciated. I will continue to be messy and kiss Tobin, Rayyan, and Sam because I am toxic aim to be a learning experience, not a lover 🫶🏽
Oh my god~ It was so interesting to see your gradual evolution / journey through pursuing the different ROs.
I think it's really interesting in particular to see how Tobin's character is sort of 'hidden' beneath multiple layers, and you have to really work at unpeeling those layers, and it's really rewarding as a writer to see that route 'give' readers so much unexpected joy.
And, of course — I have a soft spot for stoic / unexpressive, overly-competitive, serious characters who are secretly just a giant sap. For Rayyan in particular, I think their drive to excel at tennis is counter-balanced against their loyalty, their ride-or-die-ness with the people they love. I love the extra bit of psychoanalysis that you did regarding Rayyan's anxiety about MC not taking tennis seriously, which is fine on its own, but really becomes an issue if they're partnered.
Sam having less 'screen-time' than the others is totally fair, and I think (or hope) will be made up for by the sheer amount of history they share.
As for the whole "French sexy" stereotype, I actually do think this is a crucial part of G's arc. The idea that perhaps they both see each other as 'archetypes' at the start (the jock-fling during one's exchange year, the sexy french exchange student), and then as they start understanding each other as real people, and then as they start (possibly) falling in love with each other (with all the eccentricities, all the imperfections), the relationship takes on more depth and dimension.
Finally, thank you so much for taking the time to explore all these different routes, and I'm so glad that doing so was rewarding for you :) I absolutely loved reading this message, so thank you also for sharing! It's always so fun listening to how different MCs, or different MC choices, and just different readers in general — have different takes on the ROs!
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deathlooksgoodonyou-if · 5 months ago
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FAQ
The long awaited faq is here! All your asked and unasked questions at one place! I was planning on posting this after releasing the demo but I realised things here can be a somewhat puzzling for new readers. Hence, here we are. I'll just keep updating this as we move forward.
Most of the questions I have received have been related to character dynamics haha.
Warning : this is super long.
The romance and character dynamics.
1. Are we romancing a ghost here?
No. Opportunities to romance Jules take place in the past. Some of them in the form of flashbacks. A few chapters will be dedicated solely in the past for a better understanding of MC and Jules' unhealthy relationship and what took place between them.
2. Why is a dead person an RO?
I have been hesitant of labelling Jules as full fledged RO since the beginning because they are well, dead, you know. Also, because their route is drastically different from what is typically expected. I have now settled for the term 'semi RO' since the MC can choose to never move on from Jules or healthily accept their death but choose to never settle for another person etc.
3. Is romancing Jules' necessary?
Not at all. But the MC will always be a close confidant of Jules. Other ros and characters' disposition towards you changes depending on your relationship with Jules. In fact, most routes— including Jules— are easier if the MC's relationship with Jules is solely platonic.
4. How do the character dynamics change?
That would be spoilers, but I can give you a few hints. Some ros would be hesitant of romancing the MC, most would feel insecure— especially if the MC seems hung up on Jules. MC can romance an ro, only to use them as a rebound. You can choose to go for the twin solely for the reason she is similar to Jules' in appearance and use her as an anchor.
5. How did Jules and MC's friendship/relationship develop?
You'll find out!
6. What was Dylan and Jules' relationship like?
Summarising it in one word— disastrous!
7. Do I have to care about Jules and be affected by their death?
The MC can be indifferent to anything regarding Jules' in the present but they will always be somewhat affected by their death. HOWEVER, you will get to choose why you were affected in the later chapters. There are plot reasons for that, trust me.
As for the past, the MC will be forced to care about Jules'. That is something which is set. Sorry about that. You can choose to change your disposition towards Jules after Dylan enters the picture.
8. So, warren has a crush on the MC. My MC is not into men. Can that somehow change?
No, sorry. Feelings are not something anyone can control but I can assure you Warren will never make a move on the MC (unless you trigger his romance route) because he would never want to put them in an uncomfortable position. He is a considerate friend of the MC before anything else.
There have been no romantic undertones in MC and Warren's friendship prior to the story taking place— despite of the MC being aware of his feelings. You can choose why.
I am planning on writing a serious conversation between warren and mc's who are not into men. But I don't want it to turn out too painfully awkward either. Although, even if it did, it would make sense and be in character but... I am not sure. I guess, we will have to see. I don't want to write something that will make my readers uncomfortable and be done with it. Maybe I will take advice from my audience.
9. What was Jules and MC's relationship?
The romance route is pretty messy and quite difficult to summarise in one word. A lot happens. Overall, romanced or not, it will be a unhealthy relationship.
10. Hold up. Then, why is Dylan Jules' ex?
Jules and MC met before Jules entered into a relationship with Dylan. There was undeniable tension that was never addressed :)
As for why Romanced!Jules dated Dylan— you'll find out in the demo (though not all their reasons are justifiable) You can choose to get jealous, take it as the biggest betrayal in history or immediately lose feelings for them.
11. I don't like Jules' romance route.
Please understand Jules is a very conflicted individual due to their upbringing and being with them can be difficult at times. If that is not your cup tea then Jules romance is simply not for you. Jules actions at times, may not make sense or be justifiable. Jules is not a good person; they can and will emotionally scar you. Getting involved with Jules is supposed to be traumatic. There is a reason why mc starts the story at such a low point. You can romance the very much alive ros and if none of them appeal to you then maybe— the romance in this story is not you. :<
12. I don't like [this] OR [this] is problematic.
I would like for you to consider if it is a personal preference or an issue in the writing. Some things are problematic on purpose. Especially, if you're romancing certain ros. :<
13. Regarding MC's disposition towards certain characters.
As it is evident from the intro post, the MC has a set view of some characters. That can, however, change from Episode One. You don't have to worry about this.
14. Are there any love triangles?
1. MC, Jules and Dylan.
2. Not revealing the characters involved because that would be spoilers. :)
15. Are there any Poly routes?
No, sorry. Most ros have beef with each other. Also, too many variables. This is my first time writing interactive fiction and I don't want to get too ambitious or overestimate myself. Maybe I'll give it a try in the future. I hope that's okay.
16. Do the ros experience jealousy? Can the MC get jealous?
Yes and yes.
17. Are there any explicit scenes?
Yes. At least one for every RO.
18. ROs sexuality?
They are all playersexual.
Stats.
1. Sanity.
Some present time choices— general and some specific ones regarding Jules— will affect mc's sanity. They will notice things most don't. They may begin to act out of the player's control. Character interactions and dynamics will drastically shift. So will the MC's inner monologue.
2. Major Stats.
Earlier, I had planned for the MC's strengths and weaknesses to be based on their major but I realised doing that would be stupid and make no real sense. Hence, I have decided to scratch off that idea. I am going for persuasion, athleticism, intellect instead. Maybe I'll add more as the story progresses.
You shouldn't have to worry too much about stat checks since the story is more choices & relationship focused.
3. Roll the dice mechanism.
Now, just because you're good at something doesn't mean you have achieved perfection and will always succeed no matter what. Similarly, just because you're not the best at something doesn't mean you won't be able to succeed. A little luck goes a long way.
This one is huge maybe though. :))
[this feature can be turned on/off during the beginning and the stats screen!]
4. Personality stats.
Anxious/Assured
Impulsive/Methodical
Outspoken/Reserved
Honest/Deceptive
They will mostly be used for flavour text only.
The MC.
1. Character customisation.
DLGOY covers the basics but I am open for suggestions. I like more customisation only if it comes up again in the story.
2. Unreliabe narrator.
What the title clearly suggests.
Story structure.
The story will switch between two timelines. The past and the present. The former focuses on MC's childhood and relationship with Jules.
General.
1. Why has my ask not been answered yet?
I am getting to it! I tend to edit them a lot, so it may take some time. Please be patient. <3
[I don't answer more than 4-5 asks a day because I want to avoid spamming]
2. Where to submit bug reports?
Send an ask!
3. Feedback?
I am open to suggestions and criticism as long as it is polite. I listen to them all but I don't promise to implement everything!
4. Is this a standalone or a series?
Standalone!
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nitrowyverine · 2 months ago
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I think I write dating sim/VNs/etc reviews now? Anyway,
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LOST IN LIMBO REVIEW/THOUGHTS
This VN piqued my interest, so I gave the demo a shot! This review will follow the same general format as my Obscura/Touchstarved review, except there's 7 (!!!) romance options.
Since I totally loved this game, I'm going to put the conclusion promo up here too: if Lost in Limbo interests you, consider playing it Here, Here on steam, and/or backing it Here!
ALSO! THIS REVIEW CONTAINS SPOILERS FOR THE DEMO!
My (long winded) thoughts are below:
(Banner image courtesy of the Ravenstar Games tumblr account pinned post. Individual character pics courtesy of tumblr posts from the studio. Individual posts are linked in character titles.)
Gameplay design thoughts:
the plot immediately sucked me in, I'm pretty invested in whatever the hell is going on with the protag, the realms, the lords, etc. I think the setup/land are deep enough to draw me in, but not so intimidating in it's depth that I'm afraid to explore more.
I always enjoy a little bit of nightmare fuel in my games, so the voidbound are perfect. They're so gross and horrible, but not just a stock zombie/nightmare creature design. Whenever the voidbound pop up, it makes the back of my neck itch, which is perfect.
I have no idea whose route I'll pick first. Usually I have one candidate that I can pick out as number 1. This game however? I go back and forth all the time, since I love all of them. I do think I have bias for Ara/Gael/Amon/Envy, maybe?
I really want to design an MC to doodle for this, but I feel like I don't know enough about other people in the realm. (Mostly, I'm assuming that standard humans don't have pointy ears? how close to our reality is the regular world?) I might say "screw it" and design an MC anyway (with some speculative clothing for once they get cleaned up)
The backgrounds have been great set pieces so far. Sometimes I catch myself just kinda staring into space at them. They've got a fantastic flavor.
Misc. Thoughts written during a replay
Fun touch to have Evie's rock image from the beginning fortune shop scene line up with the 7 LI's color schemes.
Each of the VA's does a lovely job with their voices. I've been turned off of certain dating sims because of bad voice acting, but the acting in this game is superb so far. It really helps set the richness of the story.
I have a theory that the LI's (and possibly people in Limbo in general) experience pain differently. The characters seem largely uninterested in the MC's stabbed, weakened state, beyond a "Oh that sucks....we'll clean you up later" mentality. I wonder if they have different pain tolerances, or are just less attached to such things. (Then again, Amon and Raeya have full missing limbs/eyes, so they probably have a decent perspective on pain altogether)
What does wielder/non-wielder mean? Xal says the MC "Can't wield, can't see." What do the LI's see that we don't? Ara mentions that the MC seems "Completely normal". Many mysteries.
I need those monster forms like crazy oh my goodness. Please devs PLEASE SHOW THE MONSTER FORMS
Now, to the lovely love interests!
Amon
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WHO LET THIS MAN BE OVER 7 FEET TALL? PRIDE YOU HAVE SOME EXPLAINING TO DO
I only just noticed he also has a few freckles, *chefs kiss* (Waaaiit do all of them have little freckle skin textures??? Oh this is a glorious day.)
It's hard not to love a big friendly guy. I was honestly relieved when he first showed up, because I did Envy's route first, and I was thrilled to see a friendly face in the big dark scary woods.
This does not mean, however, that I'm not excited to see what this guy turns into when he's mad.
I like that he has pity for MC when they first show up, but I do worry it makes his resolve weaker. I'm not as confident that he could handle society/reality breaking down as well as the others. Can he put aside his affable nature for when shit hits the fan?
Question: What level of fight had to happen for Amon to lose his eye? He's already huge, and has some sort of telekinetic powers. My theory is that he was taken by surprise, maybe by someone close to him.....(Envy I'm looking at you)
RIP Amon you would have loved Hawaiian shirts
Conclusion: Most likely to be the camp counselor who hurts his back from always giving piggy back rides. Least likely to keep his composure during a badly timed pun/dad joke.
Raeya
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I'm fighting for my life whenever shes on screen good LORD
Similarly to Amon, I GOTTA know the story behind her prosthetic arm. Its so rad looking, but how did she lose a whole arm? (I am also considering that she was also not born with one)
Playing the demo again, she makes a specific comment about the monsters having not "infected a limb" of the MC. My bet is that's how she lost her arm.
I wish I could have spent 1:1 time with her, but it wasn't offered in the demo. I'd love to have like, a sit down discussion with her about history. (Well I'd be fine getting lectured about history and drinking tea and hanging out)
Out of everyone's motivations, I think I understood Raeya's the most. Even if she was against MC, I think her concerns are completely valid. If an alien fell out of the sky from a different reality to earth I'd ALSO be taking every precaution
She and Amon have matching ear chains, that's adorable....
I hope I can take her on a nice date and spoil her and let her relax in the full game, pretty please. Nothing bad will happen right???
Conclusion: Most likely to gently remind the waiter that you said NO pickles with your order, thank you very much. Least likely to admit to being the one who farted in a crowded room.
Envy
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every other line from him is "UGGGHHH" and i love that for them.
After playing, I think I've finally realized that I've got a soft spot for grumps. just grumpy lil friends with their pouty faces
I want (vivi's) Envy's nails SO BAD. I need him to do my nails because theirs are perfect. Envy, envy PLEASE
They pretend not to care, but are already getting attached to the MC by the end of the demo. I can't wait to see what they're like when they actually DO get attached
Elephant in the room, what could he have possibly done to get himself demoted so severely? Everyone seems to be fine with him being demoted except Amon, who sheepishly vouches for him when he can.
I just wanna wrap him in a blanket burrito like you do with a spicy kitten. and then give him little smooches
Conclusion: Most likely to be they guy who gets one drink at a party and sits in the corner with the dog/cat all night. Least likely to allow their partner to willingly boop their nose with any regularity.
Pride
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Old man yells at cloud? No....old man IS cloud.
The dev's tumblr has mentioned that he's a pathetic old man, but for now at least, I am afraid of his authority and power. since hes like. yaknow. the big god of this world
The VA did some fabulous work for his voice. I definitely got actual chills in certain parts. 10/10
Okay, so WHAT is this guy's deal with mirrors? He looks great, why is he worried about it. I sincerely doubt he's just 52 though, if he's a god. (as a note for all these interests, I have a feeling that the ages are their physical ages, and not their actual ages. Or at least, age relative to ours. I think they're much older in our years than in their years.)
We also didn't get any 1:1 time with Pride in the demo, so I'm fascinated to see what alone time with Pride would be like. Is he quiet? a chatterbox? Just a guy??? does he only play piano and not talk to you. (power move)
Conclusion: Most likely to show up WAY over-prepared for Parent-Teacher conferences. Least likely to understand and survive the cinnamon challenge.
Ara
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Certified CUTIE PIE
We got a pretty clear demonstration of everyone's powers in the demo, except for Ara. Unless it was too subtle for me to realize, I'm not actually sure what her cool powers are yet.
If she DOESN'T have plant powers I'd be very surprised.
I keep wanting to think things like "I have to protect her" or "keep her safe at all costs". But then I remember she's likely absolutely terrifying, and I honestly should be actually afraid for anyone who gets in her way.
I would like to remind/inform everyone that so far, she is the only member of the cast who is visibly armed at all times. (Raeya doesn't count even if her arm claws look really really sharp.)
If I have to pick anyone to party with, it's probably Ara. I know she'd throw an absolute rager, but would also make sure you stay hydrated. I wanna hold her hand too. Please?
I'll go butch for her, i'll do it if thats what she wants. I'm weak
Conclusion: Most likely to be able convince you to give her your kidney. Least likely to let you skip a bloodthirsty game of monopoly because you "Have a headache"
Gael
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where did he find pants long enough for him.
Okay. So its HIS fault that Amon has the deepest V-cut since time immemorial. Do you think Amon and Gael had an extensive argument about the minimum amount of clothes Amon has to wear at any given time? Because I do.
His powers certainly did not. Awaken anything in me. Nope.
he has the shortest and most perfect arc from stranger -> friendly -> ???? -> BETRAYAL
I am MASSIVELY curious about his dissociation/spacing out during the demo. He was 8 million miles away in the tower for some reason, and I HAVE to find out why. I just KNOW this man is doing some questionable shit with good intentions and I can't wait to find out what it is.
So, he has SOME issue with touch. No idea what it is, but I can't wait to find out what it is. Also noting he's the only one with full-coverage gloves in the cast. Interesting...
Conclusion: Most likely to cry after being sent those sad FB/insta animal stories. Least likely to let you open your own car/carriage/etc door under any circumstances.
Xal
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He looks so soft. I have to bully him, in a good way. (Like grim from Date with Death)
I am fascinated as to why he would lie for MC. That's such a great hook to his character. What does a guy who so desperately wants to be left alone have to see to stick his neck out for a stranger?
SOMEONE get this man a NINTENDO DS POST HASTE
THIS GAME HAS TO GET FUNDED BECAUSE XAL SAYS HE HAS A CAT AND I WANT TO SEE IT!!!!!!!!!!!!!!!!!
I will do it, I will be the one to tuck him in when he is too eepy. I will carry him to bed and kiss his little head good night
Wait, if he can "Figure something out" by touching it, he could be like, the worlds greatest doctor. Xal please get off the couch and help me diagnose mystery ailments in a medical sitcom
Conclusion: Most likely to injure himself rigging up a Rue Goldberg machine to scratch his back. Least likely take it easy on you once he learns how to play super smash bros. (He's a fox/falco main)
Concerns:
What the Ravenstar team has already been able to accomplish is incredible. I'm worried that with 7 whole love interests (with a possible two more on the way if the kickstarter goes well), i'm worried the devs are taking on a whole lot of work. I think they're fully capable of taking this on, but I hope they don't burn themselves out in the process.
I'm pretty happy to see the kickstarter is moving along, but there's always the chance that something happens, and/or the kickstarter goal isn't met. BY THE TIME I FINISHED WRITING THIS IT GOT FUNDED LETS GOO!!! I still hope this project makes it all the way to completion beyond the kickstarter. Things can always happen, so Ive got my fingers crossed for the Ravenstar team!
OVERALL CONCLUSION:
I loved the demo, and I have now backed the project! The team is trying to hit stretch goals now, so share Lost in Limbo with your buddies! I crave content for this game like nothing else.
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thelonelyshore-if · 26 days ago
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The 2k gift Jay POV was amazing. I liked it a lot. It is indeed very spoilery, I didn't expect to learn that much about Ravi.
Also, I loved that on the stats you put Jay's data. It's so fun to see. It's such a great detail, I wasn't expecting it, even though it makes complete sense. It was fun to see how my MC and Jay have similar personality stats too.
I think you had a great balance on telling information we didn't know yet, but Jay and Ravi would have, while also keeping most of the mystery. Basically, I have more questions than answers now. Which is great.
Also, I love getting inside the head of other important characters in IFs. It's always so interesting. As someone who is romancing Jay, is so great to see how he personally sees the world. How self sacrificing he is. How he is someone you can rely on. It's also wonderful to be able to see more of Jay's daily life and his worries. How decidedly and stubbornly optimistic he tries to be. He is so admirable.
Sorry for using male pronouns, I normally use neutral, but I always play with male Jay. I don't know if there is a difference between female Jay and male Jay on this 2k gift. Yet I wanted to establish that.
I do wonder, however, what do you plan to do with these gifts, if you make more in the future, once the game goes to be published officially (with Hosted Games, or any of the other variants, I'm not too knowledgeable on the subject)? Will you add it as extra content, maybe accesible once the game is finished once? Or is something that you cannot define yet?
Aw, thank you!!
I was really excited to start digging into Ravi stuff. Especially writing how Jay sees him and how they feel about it all. A lot of what was revealed is filtered through Jay's POV; I'm excited for you all to see what Ravi has to say about it in the future, too!
And yess I'm so glad you saw the stats page!! I thought it would be a fun little detail, and it was a blast on my end to try and figure out what Jay's stats would be.
Honestly I'm thrilled you have more questions than answers. I was hoping that would be the case; that I'd reveal some things but leave a lot of it still unexplained.
It's lovely reading your Jay thoughts; I'm glad you enjoyed seeing inside their head. No need to apologize for using specific pronouns, either. When it comes to the gender selectable characters I don't mind if folks default to which they usually play with c:
Jay's genuinely one of my favorite ROs. I can't wait for y'all to see a little deeper into Jay and their life and their struggles--I'm happy that the snippets you did see were enjoyable!! They have a lot going on, and it's going to be fun to explore it as time goes on.
As for your final question, I'm unsure!! I don't know if the extra content is something I'd package with the final product; but I think it's too early for me to say anything definitively. What I've posted will always be available on this blog, though, and at some point maybe I'll figure out a way to put it all in one place.
Thank you so much for your kind words and for sharing your thoughts! I hope you continue to enjoy <3
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aayakashii · 2 months ago
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Hey hey!! I really like yanderes and tokyo debunker - the yandere archetype has actually been my special interest since about third grade ! The reason I mention this is because I just found your account and I absolutely adore your yandere headcanons,, and I see them as that too !! So I want to see your thoughts on some things.
I was curious about your thoughts on yandere Towa x MC (or a self insert character or - just anyone that isn't Haru.) Do you think his love for his partner would outweigh the platonic love/familial love for Haru? Personally I think it would be both a slow and fast progression. Towa acknowledging his romantic feelings and being jealous? That would happen very quickly. But Towa putting MC or romantic interest above Haru? That would take a bit more time, just because the two know each other for a long time. But how long would it take for Towa to value his love interest more than Haru? But I'm curious what Towa would do if Haru starts to like his romantic interest, or gets too close.. would Towa be okay with it? Or does his trust for Haru outweigh that?
sdkljfh aaa I'm really sorry I just really like yandere characters and Towa especially.
I'M SO SORRY I TOOK SO SO LONG TO ANSWER THIS
When I received it, I found it such an interesting idea but I kept delaying it because I wanted to be in the "correct" headspace to give it a good answer, but it turns out that if I keep waiting I'll never do anything so I'll just give it a shot now!! Again, I'm so sorry this took so long, I hope you'll see this 😭
Firstly, I do think Towa already is a yandere character! Probably due to his whimsical nature and inhuman qualities tbh, but he does act like one (he tries to kill Ren just so it can be only him and Haru again ffs 😭). And with his obsession towards romance, I think he genuinely would be a VERY dangerous love interest...
But despite all that, I imagine that Towa kind of compartmentalizes his feelings. Like, his familial love for Haru is in a completely different box than romantic love (or what he idealizes romantic love to be). There would be no such thing as someone being more important than Haru, because Haru and his s/o are important in very different ways. I think he would be able to kinda separate them in that way.
And like you said, with his s/o, things would move very quickly. As soon as he realized (or decided) he had romantic feelings for them, it'd turn intense right away. He still does his own thing and lets Haru fulfill his duties while he's frolicking on the fields lol but with his s/o? He'd be stuck on them like glue. Jealous, possessive, clingy, he's the whole package.
NOW REGARDING YOUR LAST QUESTION... THAT'S SO HARD!!!!! I really want to say his trust in Haru would outweigh everything, but I'm not 100% sure on that. I don't think Towa's idea of romance would be very healthy, so if he saw Haru being too close or having a crush on what he considers HIS, I think that would have....... really bad consequences. And probably not to Haru, but to his s/o. Maybe he'd act like his s/o was betraying him by "making" Haru fall for them, since he thinks romance is magical and all that 💀
But at the same time, I don't believe Haru would DO any of that either, you know? He's so attuned to Towa's behavior, I think he'd steer clear of anyone that Towa ends up falling for.
That's such a tough question though!!! I really like thinking about Towa too, he's such an interesting character aaaaaahhhhh
Again, I'm so so sorry I took so long to answer and I'm sorry if this was an underwhelming answer 😭 I hope you're still around, anon!! I hope you read this! And thank you for entrusting your idea with me :') <3
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coeluvr · 10 months ago
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If you start out in a physical-only relationship with Vincent, will we have the option for it to turn romantic as time goes? In a "I started sleeping with Vincent because he is hot and I'm petty about his past treatment and his bitch of a mother, but I think I'm actually starting to fall for him, what the fuck what the fuck—" kinda way?
Would it be one-sided on MC's side or would Vincent reciprocate it, albeit later and slower than if you started to romance him from the beginning?
(I tried to find it in his tag, gave up because SO MANY ASKS, and I couldn't find it in FAQ, so I'm sorry if you answered this before.)
Hi! You can turn it romantic by choosing the options with 💗.
Vincent's nsfw scene appears before the 💗 options start to appear for him so for now keep picking the ❤️‍🔥 options and after sleeping with him start picking the 💗 options and you'll be good to go!
I'll say the romance starts late with Vincent because he is a slowburn route despite not being heavy on the angst so it starts at the same time for everyone, the MCs that had a physical relationship with him just have a little different flavor.
I probably need to make this more clear but you will go through a friendship part with Vincent because I care more about the relationships between characters and not really the romance lol.
So for the MCs that sleep with him it's more of a "we don't particularly like each other but we sleep with each other" and then friends and then lovers.
While for the others it's just the "we don't particularly like each other" and then friends and then lovers.
Or it just stops at friends, you do you.
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seraphinitegames · 1 year ago
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The Wayhaven Chronicles - Update 25/August/2023
(So sorry I forgot to post this last week) So this week I did a bit more fleshing out to the scenes I wanted to go back to before the next step.
One particular scene was good fun! I got to build out an…interesting conversation between a certain character and the villain (I’m calling them full villain now rather than antagonist because, well, they are pretty darn bad, hehe!). The moment gives the player a deeper insight into how the villain thinks—or likes to portray that they think!—and about why it is they’re doing what they’re doing.
It’s really fun getting to explore how these things happening are viewed by different characters!
Some of the other scenes I looked at again are some quite big moments in the romances too. Some things really can push forwards with those, and the scenes are ones I’ve been thinking of for a very, very long time! So I want to make sure they still work with all the new ideas I’ve been adding into the plan—so far they have so that’s a major happy relief!
Next week, I’ll be moving onto the next step and printing out the plan to begin breaking it down into more detail.
My hopes are having the plan so super detailed means that writing will go smoother, and I can get it done a lot quicker. I can already see that the way I’m setting out the chapters and the individual scenes is going to be WAY better to organize in my head as well as on paper!
But the next stage is also where I’ll be thinking of how to add in the storyline I’d been umming and ahhing about that I now really want to do…
A villain romance! :D
This isn’t 100% for sure yet, and it won’t take away from the main romances (which are always my priority) at all as it will only be available in the ‘Friend’ route where the MC isn’t romancing anyone.
It also will be a villain romance. And this baddy is bad. Like, pretty much non-redeemable kind of bad. So obviously…that’ll be personal preference as to whether it’s right for you, hehe!
The only reason I’ve been contemplating it is because this villain only pops up for Book Four, so I don’t have to worry about extra branches and variations for future books, which means it won’t be adding too much workload.
Plus they are just…yeah, I really like them even though they’re awful, lol! And the way they go about interacting with the MC already opens up the easy possibility of a romance.
So some exciting things this week, and I’m really eager to get onto the next stage to put me another step closer to starting writing! :D Hope you all have the most fantastic weekend! It's a bank holiday here on Monday in the UK, so I'll talk to you all again next week!
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chrysanthemumgames · 3 months ago
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Hello! Can you explain the mechanics/consequences of selecting that you do not experience romantic attraction at the start of the game? Does that choice to be aro mean all routes are automatically set to platonic for the rest of the game (which is totally fair if true! I think it's good to have a choice where a player won't have to "worry" about romance in the playthrough at all), or can the PC identify as Aro yet still access a romantic route? (For example, my MC identifies on the Aro spectrum and the choice "do not generally experience romantic attraction" seems applicable, but I would still like to play a romantic route with the different ROs.)
I was prompted to ask this because I started a playthrough and selected the Aro-coded choice at the start, and then after the holiday hangout (which was with Charon, if that matters), the only two options available were to say that I essentially no longer had a crush on them and wanted to be friends, or that I was disillusioned with them before and no longer cared about them as much. I wondered if this was normal for the end of the hangout, or Charon exclusive, or a result of my initial romantic attraction choice.
Thank you for any insight! :) I'm having a lot of fun with the game so far but wanted to clarify this choice before progressing farther.
Hi anon!
I believe that option is meant to close off certain romance-oriented dialogue, but I may have been somewhat inconsistent with when it does and when it doesn't, if those are the two options you're getting after Charon's event. I may have waffled a bit with what I was doing without noticing, since being aromantic is of course a spectrum thing.
I'll have a look at it when I go to handle bugs and other things for an update, and make sure to get that functioning consistently.
It's not too much of an issue yet, because nothing in the first game locks in whether the eventual bond the PC has with the character who's route they're on is romantic or platonic (so you can play forward without worry about that), but those options sound odd for the scenario you describe, so I'll see if I can get it fixed up.
Thanks for your question, and I'm glad you're enjoying FoA!
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uroboros-if · 1 year ago
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Hi! So, I love your game, but I have a big "issue"...
I still don't know if I should go for Salvatore of Ciocana, to be fair...
I love both characters equally, and both are tropes I love in different way - with Salvatore, it would be a golden child + outcast story, while with Ciocana it would be the idea of two outcast finding solace in each other. I adore both of these!
And so I'm curious... do you have a sort of... "general mood" or "few descriptive words" you could share about each RO's path without spoiling too much? Maybe it would help me decide!
And yeah, "replays" is sadly not a possibility for me, since I'm the kind of person who in 99% of games can't play multiple routes and try various romances - I feel like betraying and cheating on the first RO I've picked and other similar feelings. So I have to make the choice count!
Anyway, thanks!
Hi Konoi and Noir!! 💕 This also happens to me 🥲 part of the joy of IFs is playing through different scenarios, but I always feel sad pursuing another character!!
Your ask has inspired me to create a kind of "Which RO is for you?" Quiz, but I'm making it in interactive novel format, as I want to customize the results and questions better!
Tumblr media Tumblr media
A preview! The design is not at all final, and the screenshot only shows one part of one RO's result. Ideally, it'll cover not just personalities, but also what tropes you enjoy and generally account for what you're looking for in a particular route! You'll also see multiple results if you want to see how you fare with multiple ROs, and what I recommend most out of all of them. I hope you'll like it ❤️
(This has been really fun for me and only takes a fraction of my brainpower to write, so rest assured that I'm allocating leisure time to this project!)
But for now, I'll answer your specific request under the read more!!
The tone and dynamics of Sal and Cio's route might differ dramatically based on how you play the story, so it's hard to pin down. All routes will be incredibly angsty, but it depends on if you take the Divine route (siding with gods) and Mortal route (siding with mortals). There may also be an in between route.
I use these terms loosely as I do not want to lock in the MC to one or the other, as doubting your beliefs and changing your mind should be part of the story! Alas, who knows if I can do that!
Sal, Divine route: sand through your fingers, broken clock, desperation and longing, comfort at the end of time
Sal, Mortal route: betrayal, searing sun, melting candle, you were supposed to be with me, redemption
Cio, Divine route: shadows of a doubt, giving up, darkness of the void, peace, coiling bitterness in your stomach
Cio, Mortal route: sacrifice, leave them, ichor in your veins, broken promise, gaping chasm, fallen angel
I'm not sure if that's in any way helpful, but I hope it gives you more direction! I hope what I'm making will give you even more guidance!! Thank you so much, Konoi and Noir 💕💕💕
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