Female-led indie game studio making visual novels and romance games in a variety of genres. Buy Trouble Comes Twice on steam or itch.io!
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Every time I see Jace and Adrian I want to buy TCT all over again. 😍
Haha, that's so cute! Melli (Jace's writer) did an amazing job with their route ❤️
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It's that time of the year again! Winter Sale is on!🎄🎅
Looking for a game that lets you cozy up to some cute characters this winter? Our bisexual romcom visual novel Trouble Comes Twice is on sale on itchio and steam for 30% off until Jan 2nd! ⛄
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We're making some very exciting progress on the new sprites for Burn the Midnight Oil! Closer to the end of this month, we'll draft an update on the project's status and (roughly) when you can expect a more official announcement.🔮🖤
Also, with the announcement of Burn the Midnight Oil, we're going to post more frequently here and on BlueSky. It's sort of daunting to start over on a new social media (so we'll continue to be active on X/Twitter, since that's where most of our following is), but we hope Bsky will grow and we can be more active there instead. 🦋
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Pssst, we’re on Bluesky now!
We haven’t started to post regularly there yet, but plan to as soon as we’re ready to start posting about our new game!
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It's here!!!
This is a project we're very much looking forward to. Make sure to check out their campaign and support them if you can! 💖
Keyframes: First Summer Kickstarter is Live!
Finals are hell but some chance encounters might help smooth the stress over. Enjoy the last bit of Spring as a College Sophomore in this amare, slice-of-life visual novel!
💐 Keyframes: Summer Kickstarter Page 💐
[ ◉ ¯]
Hoooo boy! The kickstarter is finally live! Woo!
I've been trying to think of something sentimental to say since this is a bit of a monumental milestone-- even if it is just the start of the campaign ^^,-- but the nerves, haha they're making it really hard to wax poetics right now.
So I'll just say this straight up! On behalf of the team, thank you for being here with us! The fanarts, the love notes in our inboxes, the theories (oh my god the theories ahsdlkasdh)-- everything that came out of your sincere support and passion for Keyframes thus far has uplifted us like no other! So even if the next 30 days is unbeknownst to us all, thank you for giving us the energy to start this campaign optimistically.
Till the next post,
(BLANK) House
[ ◉ ¯]
Video credits goes to elliot*!
Play Keyframes: First Spring on itch!
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Mirage Noir Kickstarter is now live!
Play as a detective, solve cases, and try to catch an elusive serial killer in this mystery visual novel focused on found family.
Back the Kickstarter here!
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Was the scene between Jace's parents and Adrian's parents always something you wanted to add in or did that come later? I'm glad they were all supportive of them being a couple even if three of the parental figures were rooting for Hazel and Adrian. 😂
Haha, the rooting for Jace/Adrian versus Hazel/Adrian is one of those variables that switches a bit depending on the route. We consider each route to be an alternate universe kinda, so there may be some things canon to one route that are not canon to another.
The scene with their parents was always part of Melli’s outline, I’m quite sure! We loved the parents so much, we tried to involve them as much as we could.
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Does Trouble Comes Twice have achievements on Steam? Will Burn the Midnight Oil? Do you have a preference for purchase between steam and itch? Asking because I wanna play Trouble Comes Twice and wanna support my indie devs as much as possible and want to know where the best place is. ❤
Trouble Comes Twice doesn’t have Steam achievements unfortunately, and it’s not something we’re going to be able to go back and add anytime soon. Never say never though!
Burn the Midnight Oil and future releases will always have Steam achievements if we can.
We don’t have a preference, but thank you so much for asking! We do make more of a direct profit on itch.io, but because steam has a larger userbase, playing it over there and leaving a review helps us reach lots more new players. Basically, just purchase the game wherever is most comfortable for you! We appreciate the support either way and hope you have a great time with the game. <3
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hi,
forgive me for being dumb, but i have a question about burn the midnight oil.
there’s two protagonists, one male one female, but do we choose one to play as at the start, and then play through as them till the end of that route? or is it like you play as both in one play through?
sorry if this has been said. i looked through all the posts and couldn’t really get a clear answer.
Not a dumb question at all! You wouldn’t know because we haven’t talked about it yet haha.
It’s not really a spoiler so: You select who to play as at the start. If you played Trouble Comes Twice, Circe and Dante don’t share a prologue/common route like the twins did. They have their own prologues and there’s only one scene which happens in both.
However, the routes do take place during the same ”time” so there are references to what happens in Circe’s routes when you play as Dante and vice versa. Some characters and places also appear in both routes, since the stories take place in the same city.
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MASSIVE thank you to everyone for all the interest in this role! We were disheartened to have to part ways with our previous art lead, but we're feeling super hopeful about the future art direction and were absolutely blown away by all the talented new artists we discovered through this application process.
We have only been reaching out to those we think are the strongest options for this specific role, but we've saved the contact info of dozens of artists we think might be suited for other roles on the team or future projects in general. If you haven't heard from us yet in regards to this role, hopefully we may get the chance to work with you on something else in the future.
As for those just wanting to see more of the game, please stay tuned for more news before the end of the year! 🖤🦇
Looking for a new Lead Character Artist!
Foxglove Games is a tiny indie game studio dedicated to writing visual novels and romance games in a variety of genres. We released our debut visual novel, Trouble Comes Twice, back in 2023.
We are currently working on our second visual novel - BURN THE MIDNIGHT OIL. A neon-noir crime romance packed with action, mystery, and a touch of horror.
Set in a fictionalized eighties England, where supernatural creatures and other horrors hide in plain sight, you will play as one of two protagonists: the seductive vampire detective Circe, on the hunt for an explanation to a series of bloody murders, or the unwilling cop Dante, a half-demon looking to put an end to a dangerous new drug before it claims more victims. Due to health reasons, our previous art lead unfortunately had to step back from the project. We are now looking for a new lead character artist to draw the sprites and CG illustrations!
Some basics:
🛰️ Remote, Part-time (available for work for the next two years) 💵 Paid role ($25-$40 USD/hour) 🎨 Portfolio showcasing character designs & illustrations a must
Read more and apply here
Reblogs/sharing the word with your friends is much appreciated!
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Pssst, we’re on Bluesky now!
We haven’t started to post regularly there yet, but plan to as soon as we’re ready to start posting about our new game!
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Looking for a new Lead Character Artist!
Foxglove Games is a tiny indie game studio dedicated to writing visual novels and romance games in a variety of genres. We released our debut visual novel, Trouble Comes Twice, back in 2023.
We are currently working on our second visual novel - BURN THE MIDNIGHT OIL. A neon-noir crime romance packed with action, mystery, and a touch of horror.
Set in a fictionalized eighties England, where supernatural creatures and other horrors hide in plain sight, you will play as one of two protagonists: the seductive vampire detective Circe, on the hunt for an explanation to a series of bloody murders, or the unwilling cop Dante, a half-demon looking to put an end to a dangerous new drug before it claims more victims. Due to health reasons, our previous art lead unfortunately had to step back from the project. We are now looking for a new lead character artist to draw the sprites and CG illustrations!
Some basics:
🛰️ Remote, Part-time (available for work for the next two years) 💵 Paid role ($25-$40 USD/hour) 🎨 Portfolio showcasing character designs & illustrations a must
Read more and apply here
Reblogs/sharing the word with your friends is much appreciated!
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It's not often i am surprised by which LI i will like the best, but Cameron and Hazel's route really surprised me and i love their story to bits. He has such a lovely mom and adorable brother and it was cool they were included in some cute moments too.
We're glad they surprised you! We know Cameron was a surprise fave for some, it's fun to know people ended up liking him more than they thought they would after trying his routes. 💖
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Lost in Limbo is super close to getting funded now! Please consider checking out their demo and helping them hit their goal! 💖
✦ 84% funded, more than 600 backers, only 8k left until we meet our main goal, and still 12 days to go!
Thank you so much for the support! 😭💜We can do it! Just a bit more and Lost in Limbo will become a reality!
⭐ Consider supporting our KS!
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If we get funded, our Extended Free Demo will include extra CGs and scenes like this one! ⬆️💜
Do you want to spend more time with Lázaro, our mysterious seer? 👀
We are 13 backers away from 500! 🌟🥹
CONSIDER SUPPORTING OUR KICKSTARTER! WE ARE 62% FUNDED! 💜
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DEVLOG: AUGUST 2024 🦇
It's already time for the August wrap-up??
Demo Progress
It seems no matter how much we get done, there is always more work to do haha! That said, August has been a good month and we have made a lot of exciting progress on the demo for BURN THE MIDNIGHT OIL. :)
Programming
Please welcome Renbie to the team as our lead programmer! 🙌
The past week have been spent prepping sprites and setting things up in Ren'py. Although we still have a long way to go, the game feels more real than ever now which is both exciting and scary!
If you followed the development of Trouble Comes Twice, you might already know that programming was a big hurdle for us and a major source of frustration. ;( Now that we've got some more experience under the belt thanks to Trouble Comes Twice, we already feel a lot more confident but having a dedicated programmer on the team is going to be a massive help both time and quality-wise. As a bonus: Renbie's also super lovely to work with, so we're super happy to have her onboard!
Art
We mostly made progress on promotional assets. We decided on a sketch for our key art (check out a little sneak peek at the top of this post) and received the first sketches for some of our merch designs! They're looking super cute!
Writing
With the demo script done and dusted, most of August was spent outlining the main game's six romance routes. The routes (subject to change) have five chapters each and various longer endings and shorter 'bad/death' ends based on your decisions.
BURN THE MIDNIGHT OIL has dual protagonists, so similarly to Trouble Comes Twice, we're two writers in charge of one MC each (and the MC's respective three routes). Unlike Trouble Comes Twice though, the cast here is a lot larger and not as (directly) connected.
So, how do we outline our routes? First, we wrote shorter summaries of each route - including important themes, character motivations, etc - which we then go over together. Although the plots of the two protagonists are very different, we have to make sure we keep the same 'themes and vibes'. We also need to be careful that the pacing and the scopes of the routes aren't too wildly different!
With the feedback from the shorter summaries, we move on to write the detailed outlines. (Here, we regularly reach out to each other and get feedback on minor elements and sometimes run brainstorming sessions when one of us runs into a wall.) Once these are done, we're going to have another review and write as many drafts as it takes until the routes are ready to enter the writing phase!
We're super excited about a lot of these scenes we've got planned and though you guys don't know much about the project yet, we think you're going to love the ideas we've got once it's time to learn more! We learned so much from Trouble Comes Twice that we can't wait to apply to this game! 🖤
Goals for September
There's too many little goals to count! But the major ones are:
Start looking for music composers, item artist, visual effects artist - we're not doing a public post for these, but if you or someone you know might be interested in one of these roles, shoot us a DM! ;)
Making as much progress as possible on the remaining UI screens
Making as much progress as possible on the merch designs
Continue working on the detailed outlines
Continue programming yay
Fingers crossed, we can get the key art done and dusted!
There's still so much to do, but we really look forward to the next couple of months!
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Please go support their campaign and don't forget to check out the demo - it's so much fun! 💖
✦ LOST IN LIMBO — A DARK FANTASY ROMANCE VISUAL NOVEL KICKSTARTER IS NOW LIVE!
Lost in Limbo, our +17 dark fantasy romance visual novel, is now live on Kickstarter!
When you finally quit your dead-end job and move back to your mother's house in the ever-peaceful town of Faybourne, you think things could only get better. However, the moment you set foot in your childhood home, a harrowing nightmare long forgotten appears to haunt you once more.
A tower that crumbles in the vastness of a bleeding sky. A voice that mourns and yearns for something.
Torn away from your peaceful life and thrown into a world of danger and deceit, you are at the mercy of the Seven Sovereigns of Limbo. Navigate the Realm Between as it faces an impending cataclysm that threatens to swallow you and those you love whole.
As the consequences of a plan set in motion long ago start to unveil, will love be the key to your freedom, or the first chapter of your downfall?
We have some amazing stretch goals, like a Switch Port, two unlockable new routes, and +18 NSFW chapters! Please consider supporting us if you enjoyed our demo!
✦ PLAY OUR DEMO HERE:
STEAM
ITCHIO
GOOGLE PLAY
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