#I think that these ideas are interesting within the story
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magicpiano · 2 days ago
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I am obsessed with the idea of a DCxDP demon twins AU within the context of the alternate timeline from the ultimate enemy episode.
In order for Dark Danny to do what he did he must have fought the justice league and won. Which begs the question, how did the batfam handle that?
Maybe they didn't even know about the twin or recognize him. Maybe they thought he was a clone of Damian. But maybe they did know, or at least figured it out when Damian told them.
Did they try to talk him down? Did they just think he was pit mad like Jason was? Do they believe him to be a vengeful spirit? Do they believe the GIW when they say he is not sentient, just leftover emotions, because it is easier to face than the truth? Do they wonder why he never came to them for help?
Do they think he can be saved? What about after he starts killing other heroes, their friends? Can Bruce call Danny his son after he has killed Superman? Wonder Woman? After he has killed his other children?
Does Damian look at Danny and see himself? See what he could have become if he hadn't left the league and changed? Do the rest of Damian's siblings see that too? What are Damian's last thoughts as his brother kills him?
Demon twins AUs are always interesting and a favorite of mine, but they always concentrate on the good/canon timeline. If they bring up Dark Danny, it is only in passing. I wanna know about the doomed timeline, the betrayal, the story with no happy ending. The story that both happened and didn't.
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bokutosbabe · 2 days ago
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Oooh another event! Your Spotify wrapped was really good, I thoroughly enjoyed it. This one seems interesting so I'm dropping another request :3 May I request Chigiri (mainly because it's his birthday) with the 🍉 and 🍰 emojis c:
Thank you!
awe tysm! i had so much fun writing that one and i hope people enjoy this one just as much!
A Chigiri Hyoma Watermelon Slice
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જ⁀♡⊹。° you and i got lost in it
♡ a/n — for my more than a married couple event :)
♡ content — chigiri hyoma x gn! reader, gn! reader, popular chigiri, fake dating, one mention of his injury, set in high school so no funny buisness
♡ synopsis — having to live as a married couple was hard enough, but having to sell that you were actually chigiri hyoma was a whole other beast.
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The announcement of the "marriage simulation" left the entire school buzzing with excitement and dread. Most students were hoping to get paired with their crushes or close friends. You, however, weren’t feeling particularly optimistic. The idea of pretending to be married for an entire month seemed overwhelming, especially with grades on the line.
When the pairings were revealed, you stared at the board in shock.
Your name. Chigiri Hyoma’s name.
The entire room seemed to react at once. Gasps, murmurs, and even a few jealous groans filled the air. Chigiri Hyoma, the school’s soccer star and heartthrob, was your partner. A sharp pang of nerves shot through you as your classmates turned to gawk.
"You’re so lucky," one girl whispered, glaring daggers at you.
Lucky? That was debatable.
Chigiri found you later that day, his expression unreadable as he approached. His red hair gleamed in the sunlight streaming through the hallway windows, and you couldn’t help but notice the curious glances your classmates shot your way.
"Looks like we’re stuck together," he said, his voice calm but firm.
You managed a nervous laugh. "Yeah. I hope I don’t drag you down."
He raised an eyebrow, lips curving into a faint smile. "Don’t worry about that. Let’s just get through this."
The simulation apartment was surprisingly spacious for two students. Like all the other pairs, you had separate bedrooms but were expected to share the rest of the space and complete various “married couple” tasks. Cooking, cleaning, budgeting, and even planning weekly “dates”—everything was carefully designed to test your compatibility.
From the start, Chigiri approached the simulation with a calm, almost methodical attitude. He’d nod along during discussions and pitch in when needed, but there was a certain distance to his demeanor. It wasn’t that he was cold—just reserved. Polite.
But that didn’t stop the rumors. Within days, the school was buzzing with stories about the two of you. Some speculated you had feelings for him, while others claimed he was just tolerating you. It didn’t help that Chigiri’s fanbase seemed to grow more hostile with every passing day.
"You’re the envy of half the school," Chigiri said one evening, leaning against the kitchen counter as you struggled to make dinner.
You sighed, brushing a stray strand of hair out of your face. "Yeah, and the other half thinks I don’t deserve to be here."
He tilted his head, watching you closely. "Why do you care what they think?"
"Easy for you to say," you muttered. "You’re Chigiri Hyoma."
For a moment, something flickered in his eyes. Then he pushed off the counter and grabbed a cutting board, silently joining you in the kitchen. You blinked in surprise as he started chopping vegetables with practiced ease.
"What are you doing?" you asked.
"Helping," he said simply.
Over the next week, things began to change. Chigiri’s reserved nature softened, and he started opening up in small but meaningful ways. He’d share stories about his soccer career, his struggles with injury, and even his fears about the future. In return, you found yourself confiding in him about your insecurities and the pressure you felt to prove yourself.
To make the simulation more convincing, you both decided to "fake" being a real couple when others were watching.
Was this neccesary? No. But when both of you were deadset on making every other couple look awful, it was easy.
It started with small gestures—sitting closer during classes, sharing inside jokes, and smiling at each other more often. Then came the bigger displays: Chigiri would casually drape an arm around your shoulder when classmates were nearby, and you’d laugh a little louder than necessary at his jokes.
"We have to sell it," he said one afternoon, smirking as he handed you a coffee during a study session. "Otherwise, they’ll fail us for not being convincing."
They wouldn't, by the way, but Chigiri knew you weren't aware of that.
You rolled your eyes but couldn’t deny the warmth spreading through your chest. "Fine, but don’t overdo it."
He leaned in slightly, his voice dropping to a teasing whisper. "Scared you’ll fall for me?"
Your cheeks burned, and you quickly turned back to your notes. "In your dreams."
The tasks became easier as you both leaned into the act. Cooking together turned into a surprisingly enjoyable routine, with Chigiri occasionally teasing you about your lack of culinary skills. Budgeting sessions were filled with quiet laughter as you argued over unnecessary expenses, like the overpriced scented candles he insisted on buying.
On one particularly busy day, you found yourself rushing to a mock family dinner the school had organized as part of the simulation. Chigiri, ever the composed one, casually slipped his hand into yours as you walked into the event.
"What are you doing?" you hissed, glancing at the curious eyes on you.
"Relax," he murmured, his grip steady. "Just playing the part."
Your heart pounded as his thumb brushed against your knuckles, and for a moment, you forgot it was all pretend.
The first date night was awkward, to say the least. The simulation required you to plan a romantic evening together, and neither of you knew where to start. In the end, you settled on a movie night in the living room, complete with popcorn and a stack of cheesy rom-coms.
To your surprise, Chigiri seemed to genuinely enjoy himself. He laughed at all the right moments, his usual calm demeanor replaced by a relaxed, almost boyish charm. By the time the credits rolled, you were both lying on the couch, your shoulders brushing as you shared a blanket.
"This isn’t so bad," he admitted, glancing at you with a small smile.
Your heart skipped a beat. "Yeah. Not bad at all."
By the third week, the line between "pretend" and "real" began to blur.
You couldn’t pinpoint the exact moment it happened, but somewhere along the way, your feelings for Chigiri deepened. It wasn’t just a schoolgirl crush anymore. You admired his determination, his kindness, and the quiet strength he carried despite everything he’d been through.
But you were convinced he didn’t feel the same. Why would he? Chigiri Hyoma was out of your league in every possible way. He deserved someone confident, someone beautiful—someone who wasn’t you.
The final task of the simulation was a formal dinner, complete with fancy outfits and a grading panel. You spent the entire day stressing over every detail, from the menu to the table setting. Chigiri, as usual, remained calm and composed.
When he stepped out of his room in a sharp suit, you couldn’t help but stare. He looked… breathtaking.
"You clean up well," he said, his eyes sweeping over your outfit.
"You too," you managed, feeling your cheeks heat up.
The dinner went off without a hitch, and by the end of the night, you were both sitting on the balcony, watching the city lights. The simulation was nearly over, and you couldn’t shake the bittersweet feeling in your chest.
"What happens after this?" you asked softly.
Chigiri turned to you, his expression unreadable. "What do you mean?"
"I mean… we go back to normal, right? Like none of this ever happened."
He was silent for a long moment. Then he leaned forward, resting his arms on the railing. "Do you want it to go back to normal?"
Your heart pounded. "I… I don’t know."
Chigiri’s gaze met yours, and for the first time, you saw something in his eyes that made your breath catch. Vulnerability. Hope.
"For what it’s worth," he said quietly, "I don’t want it to."
The words hung in the air, heavy with unspoken meaning. Slowly, hesitantly, he reached out and took your hand in his. His touch was warm, steady, and for the first time, you allowed yourself to believe that maybe—just maybe—he felt the same way.
When the simulation ended, you both received high marks for your performance. But the grades didn’t matter anymore. What mattered was the boy standing beside you, his hand brushing yours as you walked out of the apartment for the last time.
As the school buzzed with gossip about the simulation’s results, you and Chigiri lingered by the courtyard fountain, the evening sun casting a warm glow around you. Neither of you seemed eager to say goodbye.
"So," he said, breaking the silence, "what now?"
You hesitated, searching his face for any hint of doubt. But all you saw was the same steady determination that had drawn you to him in the first place.
"I guess we see where this goes," you said softly.
A smile spread across his face—genuine, unguarded, and utterly breathtaking. "Just say you'll date me already."
Ever the serious yet also silly man you'd grown to know over the past few weeks, what else were you supposed to say?
"Well then, Chigiri Hyoma, yes, I'll date you."
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this was supposed to be fake dating so i hope i pulled it off decently :)
i hope you liked it!
likes, comments, and reblogs are appreciated!
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mirai-e-jump · 2 days ago
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Figure King No.322 2024 Making Report of Kamen Rider Gotchard (pages and translation below, VERY LONG POST)
Publication: November 27, 2024
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ft. Chief Producer Minato Yosuke (Toei), Heads of Documents & Literature Yamabe Koichi and Kaneko Shinichi (Ishimori Productions), Character Designer Kita Tojun (PLEX), and Producer of Toy Development Terakawa Ryo (Bandai)
Gotcha Youth Alchemy Journal Gotcha 1: The Combination of Rider and Youth
-Expanding on "touch points" and card demand-
"Fall of 2022…The broadcast of the TV series "Kamen Rider Geats" begins, where within the show, multiple people become Kamen Riders and take part in the survival game called the "Desire Grand Prix." Toei's Minato Yosuke was preoccupied as a Sub Producer, trying to establish the project of the new show "Ohsama Sentai King-Ohger," which would start in March of the following year. In October, the "Virtual Production Division" was established at Toei Tokyo Studios. King-Ohger was an ambitious show that implemented new filming techniques through the use of LED walls. Minato was pushing forward with his work while getting a feel for these new techniques, but was forced to leave the project halfway through. This was because he had been appointed "Chief Producer" of the new Kamen Rider production that would begin in 2023. After working as a production assistant at anime studio Madhouse, in 2019, Minato joined Toei as a "full time tokusatsu Producer." Since then, Minato's been involved as an Assistant Producer on "Kamen Rider Zero-One" (2019), "Kamen Rider Saber" (2020), and "Avataro Sentai Donbrothers" (2022), but this was his first major role as Chief Producer. Likely due to the fact that he was appointed Chief within a few years of changing careers from the animation industry, he said he received a great deal of support when launching the project."
Minato: Shirakura Shinichiro from the Character Strategy Division and Tsukada Hideaki from the Drama Division participated and looked out for me in the form of advisers. As you're well aware, Shirakura's writing style and Tsukada's writing style are the complete opposite. Shirakura's the type of person who moves the story along through human relationships. I think Tsukada's characterized by his mystery drama format, where the build up of events lead to incidents being resolved. I refer to them as "the dragon and the tiger" (laughs), but they're such opposites, that I felt as if I had been worked twice as hard in such a short period of time due to their intense criticisms.
"Shirakura's the Producer behind many Kamen Rider productions, including "Agito" (2001) and "Den-O" (2007), and he was the driving force behind the branding of the Heisei Kamen Rider series. Meanwhile, Tsukada's produced hits in the Kamen Rider series, such as "W" (2009) and "Fourze" (2011), as well as many other TV dramas. Both also have experience as Chiefs of Super Sentai productions, and are indispensable figures in the history of Toei's tokusatsu productions."
Minato: Because of the way things unfolded, the idea of using cards as transformation items had already been proposed by the time I joined the project. I was told that it could change, but since I was super into "Magic the Gathering" during my entire school life, I thought I was lucky that we were going with the concept of card Riders.
"Joining the planning team as the head of toys was Bandai's Terakawa Ryo. After working in Gunpla promotion for many years up to that point, he became a developer in charge of Digimon and other figures."
Terakawa: We also felt that the environment for "having interest in watching these shows" had changed significantly. The company had been conducting their own surveys and found that the recognition of Kamen Rider had been declining year after year since the start of the covid pandemic. Given this situation, we at Bandai thought that what we could do was to increase the number of "touch points" through the toys. This would lead to greater visibility of the characters, and that the more people knew about the show, the more interest there would be in the toys. At the time, when we thought, "What's the easiest item to give to children who have never heard of Kamen Rider?," we decided that cards were the way to go. Cards can be produced at a low unit price, so along with them being easy for children to hold onto, they can be handed out for free at various places. We thought that if we could distribute them at events, in stores, and even put up "peel off posters" at places like large train stations and participating stores, that interested people would peel them off and take them home with them. If they had an actual card in their hand, they may become interested in Kamen Rider and be encouraged to watch the show. We couldn't just give out transformation belts (laughs), but cards are easy to distribute to a large number of people. That was the main reason that made us focus on cards.
"The cards are the ideal "size" to get children to recognize the Kamen Rider characters."
Terakawa: So far, Kamen Riders that have used cards were "Ryuki" (2002), "Blade" (2004), and "Decade" (2009), but it's been over 10 years since they've been used as "linked" items. That's when I felt like, "In that sense, wouldn't this be like a new experience for children?" For starters, cards are items that the Showa generation of Rider fans have a high affinity for. Calbee also released products with cards in them to line up with the release of the film "Shin Kamen Rider" (2023).
"The reason behind the implementation of cards was partly due to the rising marketplace for trading card games."
Terakawa: Even now, the market for card games is quite heated. The trading card games of various companies, including Bandai's own "One Piece Card Game" and "Battle Spirits" series have become so popular, that domestic card printing plants are operating at full capacity and are unable to keep up with production. The user base for purchasing third party games is expanding across all generations, and that excitement is also being passed onto children. Cards take up alot of floor space in toy departments and are easy to sell in convenience stores. As an example, it's pretty difficult to sell a 2,000 yen buckle, but a 200 yen card pack can be found at any convenience store. If it's a card, it can be sold with candy at an affordable price. It can also be sold with children's clothing, or as a bonus in magazines and other items.
-Reiwa Rider's Card Battle-
"The project was started in response to the enthusiasm of the card game market, but developing a transformation belt with a card based gimmick was extremely difficult. Minato, who at this point was in charge of the entire production, says that Ryuki was the first thing that came to mind when he started planning the card Rider project."
Minato: It was one of the shows that led me to becoming an otaku (laughs). I was in my second year of middle school at the time, and I was so absorbed in this show, that I even sent in a call to "Telegong" (a service where viewers voted by phone to decide on how the show would unfold).
"Kamen Rider Ryuki was the third entry in the Heisei Rider series, which ran for a year starting in February 2002. It's a shocking show where 13 Kamen Riders are pitted against one another in a Rider Battle, fighting by using the power of monsters called "Mirror Monsters," and its tagline being, "Those who don't fight won't survive!" Its "death game" style, in which only the last one standing can make their wish come true, caused it to gain alot of attention, making it a highly successful and legendary show. Minato's superior, Shirakura, who was present at the planning meeting, was also the Chief Producer of Ryuki. In planning the card Rider, Minato was handed materials by Shirakura that served as a template during Ryuki's proposal."
Minato: When I read it, a section with a discussion of how to incorporate card battles into a Rider production caught my eye. For example, in the case of "Pokemon," Pikachu plushies and figures are popular, but merch that features the main trainer Satoshi isn't as popular. In the case of Kamen Rider, the Riders are the main characters, so it's the Riders that you want to portray in an appealing way. If he were to summon Dragreder (a Mirror Monster) and have Dragreder fight for him, the Rider wouldn't be as appealing. If the Rider himself doesn't fight, he'd just exist to summon Dragreder. That being the case, the Rider summons a Mirror Monster in order to borrow their power. They can use sheer strength to unleash a special attack from the weapons they hold in their hands, or perform kicks themselves. In short, it's structured in such a way that the Riders themselves become the main part of the battle. The Mirror Monsters don't speak, and are depicted as enemy monsters, but there's a reason for this. Within the materials, there was something written like, "We want children to like the Kamen Rider, not Dragreder."
"There hadn't been a Rider production with cards as the main item since Decade in 2009. Furthermore, there was no concept of "linked items" at the time, and cards for multiple transformations and cards for form changes weren't developed in a very particular way. The cards used by the Riders were included "one at a time" with the toys (although there were 10 included in the main transformation belt), and weren't designed with the assumption that people would collect a complete set. Some of them were commercialized in the Data Carddass game "Kamen Rider Battle Ganbaride" (trading card arcade game), but the difficulty of obtaining them was high because the cards were ejected one at a time, causing collectors to cry. More than 10 years have already passed since Decade. It can be said that the development of cards unique to the Reiwa era would inevitably happen."
Minato: Bandai wanted to sell the cards as if they were part of a trading card game (in packs), rather than in a way where the contents of the cards are known. In other words, it was designed so that you wouldn't know what cards were inside. Selling them like that, you're bound to get duplicate cards, no? We had to think of ways to use those duplicate cards, so we first thought of a way to fight in a deck building style. As an example, I had to create a situation in the drama where you could put multiple copies of the same card in a deck. Then, I wondered about energy cards. For instance, there's always an energy card in a pack, and you have to consume three energy cards to get a powerful attack. I thought it'd be difficult to sell a large number of cards without doing something like that. The act of building a deck may seem abit difficult, but I thought it'd be better to have a gimmick like that, since it could broaden the age range of the audience.
"Younger children would enjoy the flashy card battles, while the older ones would also enjoy “tactics at its finest” when combining decks. It's an ambitious concept that would certainly captivate not only young children and elementary school students, but also the older generation."
Minato: At first, we thought of dividing the cards into multiple categories, including transformation cards, attack cards, special skill cards, monster cards, and so on. I tried to explain that things like skill cards can be used in the development of the show's story or battles, and that each card has value because interesting things could happen when they're combined, but it was hard for people to understand.
"The design team was led by Kita Tojun of PLEX. He's a key Designer who's worked on the Kamen Rider series since "Build" (2017), as well as "Mashin Sentai Kiramager" (2020), and as Chief Designer on "Ultraman Blazar" (2023)."
Kita: Among the countless ideas, there was one to combine 3 cards. The idea was to create a deck with three types of cards, that being, "Material + Shape + Movement," and then perform a move. Being more specific, it'd be something like, "Iron + Triangle + Rotation = Drill." In theory, it's easy to understand, but it'd be difficult for a child. Then there were talks of, "How about a simple "drill" or "bike" card, and then combining the two to make a "Drill Bike"?" From here, we felt that it'd be alittle sad to just use the word "drill," so we decided to turn the drill and bike into a character. In "Kamen Rider OOO" there were the mechs called "Candroids" that would help out, and I thought it'd be a good idea to make it a character with that kind of vibe. Riders are known for their compound eyes, so we came up with the idea of giving every character "bug like eyes."
Minato: When I saw the illustrations of the drill and bike with compound eyes, I thought that what was depicted on those cards looked like small animals. And the fact that all of them are alive……it made me think that they were like Pokemon (laughs). In that sense, the illustrations on the cards were all monsters…… it started to seem like a good idea with the ways things turned out.
"This idea became the prototype for the "Chemies," but at this point, he said they hadn't reached a definitive decision. It was like wandering in a long tunnel with no end in sight. The steam locomotive that would lead them to the exit hadn't arrived yet. The planning team's struggles continued as they hoped for a breakthrough in ideas……"
-Transform with alchemy by shaking the cards-
"In addition to the cards and structure of the transformation belt, meetings were underway in regards to the concept of the main Rider. This was because the concept of the Riders and items were linked to the worldview of the entire show."
Minato: Shirakura would constantly ask me, "What kind of program will people watch each week?" A Kamen Rider engaging in card battles wouldn't leave much of an impact. That's because there's already been so many. If you were to say an "Office President Rider," the audience's imaginations would run wild. A novelist Rider, a devil Rider……your imagination starts to overflow, doesn't it? That's where the word "magic" was brought up. If you were to give some meaning to the cards, then in some way or another, the magical elements would fit. Magical cards are easy to visualize, aren't they? For argument's sake, if you have materials "A" and "B" and then combine them, you can create something new. This is something that came up at a meeting with Tsukada. However, it didn't feel right that there was no logic behind the magic. With that being the situation I chose "alchemy," as it felt like there were more rules.
"So that's why the concept was an "Alchemist Rider." With the word "alchemy" being agreed upon, various elements started to connect to one another."
Minato: I remembered that something called a homunculus existed in alchemy. Then, I wondered if the compound eyed monsters depicted on the card illustrations could be homunculi. I thought it (artificial life forms) would be compatible with alchemy. From here, when responding to Shirakura's question, "What's so entertaining about this program?" my answer was, "Alchemy." Despite that, Shirakura would say, "Alchemy can't be a theme." He also said the words, "It's fine to use alchemy as a gimmick, but use something else as the theme." Trying to find the theme……I was at my limit, and yet, I remembered the conversation about how the illustrations on the cards were like Pokemon. This is where I finally landed on the word "collect."
"The cards depict monsters, and the idea was to create a story about collecting those monsters. At the same time, the word "alchemy" helped speed up the development of the transformation belt."
Kita: We talked about how to present the act of "mixing" multiple cards as a gimmick for the belt. One example, put three monster cards in the case and shake them. It'd be like a drink shaker. What we had in mind was when you pour them into a flask shaped belt, you'd transform through the power of the three monsters fusing.
"A wide variety of opinions were exchanged, among them, the idea of a transformation gimmick, in which the face of the Rider is completed by matching the patterns on the cards, was also conceived."
Kita: However, it was difficult from a design standpoint (making a flask shaped belt). Flasks have a protruding tip, so it'd be hard to fuse the square shaped cards with that design. Because of that, we decided to only keep the gimmick of shaking multiple cards and to make both the belt and the card holder in a square shape.
"A majority of people also said that the transformation action was lacking in excitement."
Kita: They said that simply shaking the card case and putting it in the buckle was weak as a transformation action. For the Build Driver (Build's transformation belt), there were the items called Full Bottles, but at the time, you had to shake the Full Bottles, put them in the belt, and then perform an additional action (turning the handle). It was pointed out that there was no action to that effect this time.
"At the same time, the number of cards were discussed, and it was decided that the total amount would be as large as 100 types."
Minato: That meant that there'd be 100 different linked items this time. I was pretty nervous because there were so many (laughs), but I decided to go along with it because it'd be a new perspective for me, and also because as cards, it might be worth collecting them.
"If three cards make one form, then you need more than 30 different forms, and if two cards make one form, then you need 50 different forms."
Kita: With that many forms, you'll want to swap cards from one to the next and play around with them. Some people voiced how it might be alittle hard to play with, and when we thought about it, the process of removing the holder from the belt, changing the cards, and putting it back on the belt again wasn't a good idea. So we talked about it with, "Instead of increasing the number of actions, wouldn't it be better to reduce them?" In the end, the card case was removed, and we decided to go in a simpler direction.
Terakawa: It took alot of trial and error, but if you want them to play with the intuition that you pair up the cards with the belt, just insert two cards into the belt and combine them together. I thought that was the simplest way to go. There's minimal belt action, since all you do is push and pull the buckle, but being that there'd be 50, possibly more, different forms, we decided that it'd be better to keep the actions as simple as possible. Each form also makes a distinctive sound effect. In addition, it can identify all 100 monster names and says them audibly, so just as a toy, we thought it'd be pretty fun.
"And so, with its colorful, neon like lights emanating, the transformation belt was completed. When two cards are inserted and the lever is pulled, the Rider's face appears. A truly mysterious gimmick was born."
-A Rider's failed transformation?!-
"Let's bring the conversation back to the time when the transformation system was being devised. At the beginning of the project, the idea was to just "insert a card pack directly into the buckle and transform!"
Minato: This was an idea from the design team. The concept was to make the packs structured like a storage box, where you could open and close them repeatedly, and then to "take out the real pack of cards inside and use them to transform!" The concept was to make even the act of opening a pack of cards part of the fun. This is where the drama comes in, as the question of "how do you deal with random cards?" came to mind. Opening a pack would be like a battle, where it's like, "So these are the five cards I got this time. Alright, how should I use them?" Then I was thinking that depending on the specs of the cards, it might be a less powerful form that it transforms into. That's the direction I had in mind for the drama.
"The main character fights by randomly transforming into different forms, taking advantage of the unique properties of his cards, which makes it impossible to know what will appear. Imagining a Rider surviving battles through wisdom and courage really gets your heart racing, don't you think? This led to the concept of a Rider who, depending on the cards he held, could transform into a "grotesque," non human form."
Minato: I imagined the main character as a young man who tries without giving up, even if he makes mistake after mistake. So I thought, "Why not visualize this attitude through his transformation?" Alchemy has a history of failures, so you could assume that the concept reflects that. In response to Shirakura's "what makes this program so entertaining to watch every week?" question, I thought, "what about a program that entertains the audience with its failed transformations?" Using various cards, trying again and again until finally achieving success, it made me think, "Isn't that kind of method abit like alchemy?"
"A failed transformation form that visualizes the act of repeated trial and error. The concept of capturing the form change from a different angle makes the new generation's sense of style shine through. However……"
Minato: When I tried to write the script using this format, it took way too long to reach victory. The sequence of a successful transformation from a failed one simply took too much time. Because of that, instead of repeating failed transformations, many people voiced their opinion that it'd be better to focus more on monster collecting.
"Thinking from a child's point of view, wouldn't it be more fun to have 10 successful transformation forms than to have 10 failed ones? After the planning team's feedback, it seemed like the failed transformation forms would be scrapped, and yet……"
Minato: There's a novel called "The Metamorphosis" by Franz Kafka, and in it, the main character turns into a "poisonous bug." I felt that the failed transformation form had a similar kind of impact. On the other hand, one of the design proposals had a strange form based on the concept of a non human "steam locomotive grasshopper,” which I thought was kind of interesting. I also thought of the main character as a person who would be guided towards "C" in his search for answers, rather than choosing between "A" or "B," so I felt that a bizarre form would fit well with him.
"Both Yamabe Koichi and Kaneko Shinichi of Ishimori Productions are responsible for world building and repair within the Kamen Rider series. So far, they've been behind the scene figures that have caused many Rider productions to succeed."
Yamabe: It's alchemy, so failures can happen. You may end up with a form that's different from what you wanted, or, on the other hand, you could get a tremendous amount of power specifically for combat. A rough and wild form that causes him to abandon his human form. I think it's because we weren't concerned with the human form, that we could express that kind of excessive power. When I was a child, I used to enjoy thinking and fantasizing about things like, "What would happen if "A" and "B" combined?" So, even though we couldn't show all the forms, I thought it might be a good idea to set the rules as they are, and to let people imagine what it would look like if they put "this one" and "that one" together.
Kaneko: We thought that by removing the human form, the transformations could become more unexpected. I wondered if we could slightly deviate from the parts that the viewers would be expecting. We just needed to decide on the combinations, then we could consider using props instead of suits or CG to depict them. The idea was to keep viewers from getting bored and to give the program a sense of variety.
Minato: Although it was a good idea to sell this series with the fact that there are nearly 50 different forms (through the combination of 100 cards), we didn't have the time to depict those 50 forms (within the drama), and it would've taken a large budget to produce that many suits. So I thought, "Why not use the forms I was considering as failed transformation forms?"
"A strange creature that looks like a fusion between a grasshopper and a steam locomotive…These forms eventually came to be known as "Wild Mode." The naming embodies the "roughness of becoming wild." When the design is humanoid, there are limits to how the action can be depicted. By doing as they pleased with how they designed its appearance, it became possible to break away from those limits. This is how the new Kamen Rider of 2023 acquired its unique identity."
-A young Rider who crushes the old-
"The main character in 2023s Kamen Rider was a high school student. Why did you choose an overly straightforward youth, someone who was more than a boy but not quite a young man, to play the leading role?"
Minato: The opening of the drama is that the main character opens a secret door and finds himself in the world of alchemy, but at its roots, the story has an urban, legendary like worldview. There's a mysterious organization, similar to that of the Illuminati or Freemasons, that have already taken control of the world. The Alchemys Union gives off an image similar to a "dark government." Because of all this, you don't know the full picture. During a planning meeting, we asked ourselves who the Rider would fight against. The word "gerontocracy" came up. Usually, Shirakura and Tsukada are polar opposites, but on this one occasion, they both found it amusing (laughs). Because of their reaction, I thought it'd be interesting to have a story about a group of young people crushing leaders who hate change and only talk about things based on their own past achievements. However, I thought that "crushing the old" was too negative of a theme, but then the word "Gotcha" came up at a naming meeting. It's not a made up word, as it means "to obtain" in English. "To obtain" means to encounter something new that you don't have, in other words, that's what I believe the old have already stopped doing. The only thing the young can do to surpass the old is to "Gotcha." That was one of the reasons why I made the main character and his friends students.
"What the new Kamen Rider needed was "youth to fight off the old." The fact that the main Rider repeatedly changes into 50 different forms can be seen as a symbol of his youth."
Yamabe: The main character is a young and naive high school student. He's an amateur at alchemy, so he's not too specific about things, and he's not afraid to try out different things. I feel that the kind of "irresponsibility of youth" he possesses is reflected in the many form changes he makes.
"The design of the main Rider was done alongside his characterization."
Minato: Our initial plan was to use three or more cards. Since W and Build transformed by combining two elements together, we thought about whether we could create a gimmick that increased the number of cards so that there'd be no overlapping. We tried a variety of things, but considering the structure of the belt, the only way to read the barcodes printed on the cards was to scan them one at a time. After taking into account the transformation action and various other circumstances, in the end, we decided to proceed with just two cards.
"W's design is divided into two parts down the center, while Build combines two elements in a spiral shape. What would the next Rider look like?"
Kita: At first, I imagined him in a lightweight suit, as I thought it'd be a nice change from tradition. The style would be similar to "Riderman" and "Ride Kamens," where their faces are visible and armor is kept to a minimum. With this as the base, the direction was to strengthen him through the use of the cards. I tried to draw lines that made the most of the flat surface of a card, and to also add a flask motif to give off the image of alchemy, but I couldn't decide on the direction to take. It was pretty difficult.
Minato: There were tons of strange designs like that. However, since he's a card Rider, and since "people cards" were something that only Decade did, I wondered if there was a different direction to go in. We asked for an alchemy motif, but we couldn't come up with any words that would give him any hints for the design. During this, "plating" became the one thing we attached ourselves to. Alchemy is the secret art of manufacturing precious metals (like gold and silver) from base metals (like iron, lead and copper), so it gives off the image of something shiny. However, that was also just about the subject matter, not the actual design…..In the end, we decided that instead of combining the visuals of "A + B = AB," we would create a completely different form, that being "C." We wanted to proceed with a completely mixed design, a form where two elements were fused together through alchemy.
"Soon after, the motifs for the two cards were decided to be a grasshopper and steam locomotive."
Minato: A grasshopper wasn't exactly what I wanted. Or rather, there's a grasshopper (GodHopper) in King-Ohger, which I was apart of until just before this, so I was wondering……if this would be alright? (laughs). In the end, I thought that it wasn't a hero motif (in King-Ohger), and that this is Kamen Rider, so there was no issue.
"Grasshoppers are a well known motif going back to the first Kamen Rider, and it fits well with the bounciness of the main character's youth. The steam locomotive on the other hand was a suggestion by Minato."
Minato: When I met my nephew during New Years, he had a toy train. It made me think that children still love trains. I also watched the anime "Goldran" when I was a child, which had a steam locomotive transforming into a robot, and so I thought that a steam locomotive might end up being good. So, I went to a mass retailer near the office and bought a steam locomotive toy, brought it to a planning meeting, and presented it, saying, "Steam locomotives are pretty cool, huh?" (laughs). Grasshoppers and steam locomotives are opposites, one being biological and the other mechanical, but I had the idea of combining them together with the alchemy image in mind, so I thought they'd be a good match. "Jump and Power," that being the jumping power of a grasshopper and the charging power of a steam locomotive, it fit the image of a Rider's kick, so we decided to go ahead with this.
"The color of the armor that covers the new Rider entirely is "blue"…The color evokes a clear blue sky, and at the same time, evokes a sense of youthfulness. The blue shine is further enhanced by the dazzling plating. The motif is a grasshopper and steam locomotive. Its stylish silhouette is bold, it combines a grasshopper, which has been used frequently since Kamen Rider 1, with a steam locomotive, which is the first time it's been used as a main Rider's motif. The new hero would rise up, and his name was "Kamen Rider Gotchard"! The broadcast began on September 3, 2023. In the midst of this era's chaos, the dazzling blue hero jumps forward with ease!"
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Gotcha Youth Alchemy Journal Gotcha 2: The Combination of Isolation and Gorgeous
-Alchemy of a local factory-
"Standing in the main character's way is Kurogane Spanner, a cool, super A class rank alchemist. He's a rival character who calls himself "Valvarad," and who wears a strengthened suit (alchemist armor) which he created himself for use against Malgams."
Minato: At the beginning of planning, among some of our options was the idea of "Agito 2." I brought it up partially because I like Agito (laughs), but personally, I thought it was a pretty good idea. I had no intention of it being a true part 2, rather, I wanted to create a show that would mirror its structure. This is because as I look back on the most recent productions, it feels like there are way too many Kamen Riders. Because of that, I wanted to bring it back down to three, just like in Agito. Furthermore, each of them comes from a different background, which is why each of them use distinctly different transformation belts. In addition, the structure is set up so that those three meet in the same place. The main character is pure and can't remember anything, the secondary is someone who's inherited some sort of knowledge from the past, and the tertiary is an outsider. I was wondering if it'd be possible to depict that kind of structure, where the three of them aren't very close with each other. I wanted to reject the traditional, rule based world. The secondary is Rinne, while the tertiary is Spanner. The structure isn't exactly the same, and there are some parts where multiple elements are mixed together, but I used that as a basis for the structure of the character arrangement.
"For 120 long years, no one has been able to attain that lost technology - alchemy for a Kamen Rider. In order to get as close as possible to this power, Spanner conducted his own research and developed "Valvarad's armor" as a system different from that of a Riders."
Minato: There were requests for more allies on the hero side to join the main Rider, but I had decided from the start to go with just Gotchard during the very beginning. Gotchard's diverse form changes were his selling point, so I wanted to focus on that first. I had decided from the beginning that we would have three Riders, but that there'd still only be one by the end of the year. That's when I decided to come up with a rival hero, and so a non Rider hero was born.
"Spanner dons his Valvarad "armor" not by shouting "Henshin!," but "Tekko!" instead. While Riders bodies are strengthened through transformation, Valvarad's an unorthodox warrior who fights with armor simply worn over his body."
Kaneko: Valvarad dons his armor using only one card. Only Kamen Riders can transform using two cards. This was a way to differentiate him from the others and to explain that this was the alchemy of this world.
"An outsider with a different background from the Kamen Rider. He could be considered the tertiary in the Agito inspired character arrangement that Minato originally had in mind."
Minato: He may be an alchemist warrior, but he's still an imperfect being, so we decided to make the rival rust. This is in contrast to the plated and sparkling Gotchard. The toy team voiced how they wanted car cards to appear, so we created a visual of a car covered in oil and being repaired with tools. He's like a warrior born from the alchemy of a local factory, if you will.
"These so called transformation items were also well thought out ideas (in terms of steel items)."
Kita: There were many ideas, including one based on scissors and another on a helicopter styled weapon, but the tool idea was selected from among them.
"Given his setting as a non Rider hero, some interesting ideas were exchanged on transformation and form changes."
Kita: I thought it'd be funny if he put the end of the Valvarusher (the wrench part) around his head and transformed by tightening screws on his head. Both of his shoulders have parts that look like hex bolts, but during the design stage, I imagined that the Valvarusher would be used by him to remove these bolts, and then to attach additional parts to the shoulders. Instead of transforming, he'd be a hero who tunes up his armor like a mechanical engineer.
"Equipping the armor and weapons with his own hands. That's quite an original idea, don't you think?! As a result, the method of changing his appearance instantaneously was used in the footage, but we can't help but hope that this kind of production technique will one day become more popular."
-The conception of a Rider Taisen Universe?!-
"A high school alchemist Rider finds himself in a different dimension. There, he witnessed a gorgeous, golden warrior who used the cards of past Riders to defeat his enemies in every direction. His name is Kamen Rider Legend!"
Minato: The cards sold in packs had "Chemies" printed on them, but at first, customers were still unfamiliar with the monsters. One of the roles of the show was to make the monsters more appealing, but we weren't sure how popular the Chemies would turn out during the planning stages. On the other hand, the lineup also included cards with Legend Riders printed on them. We thought this would be one of the motivations for customers to buy cards during the very early stages of the show. The toy team still raised their concerns with, "How can we make the cards more appealing?"
Terakawa: Card items are also targeted at adults, and the Card Division's view was that cards of past Riders would be particularly popular with them. If that was the case, then I wanted to highlight the Legend cards more. We consulted with Ishimori Productions and Toei about what steps we could take to achieve this.
Yamabe: Items related to past Riders, or "Legend merch" as they're called, have quite a few fans. We had the option of not adding them in the show, but I also understood what the toy team was thinking. We agreed that it'd be fun to have a hero who uses the cards of past Riders, and that we might as well give it a try with this series. However, if this character were to appear in the main story, it would affect the worldview, so that was something we had to think about for abit.
Terakawa: For example, we thought about things like someone who makes cards, who also makes Chemy cards, and who also makes cards of past Riders. A variety of opinions were exchanged, such as, "How about making a character who's a card shop owner, or a handyman who deals with Chemy cards and explains what a Chemy is?"
"Legend cards were difficult to work with. If Gotchard uses the Legend cards, that would give him unlimited power, which weakens the purpose of using the other Chemy cards. On the other hand, if a completely new and distinct character were to use them……"
Minato: A hero who uses Legend cards is by all accounts the most powerful character in the show, so wouldn't having him around solve everything? I wondered how it would affect the show if things ended up going in that direction. So, I decided to make him a Rider from a different world than the one in the TV series, and thought about developing it as a spin off. In this way, I thought we could fulfill both our goals of bringing Legend cards into the story, and to keep a Legend card using hero outside of Gotchard's narrative world.
"The platform chosen was Youtube. As the name suggests, "Toei Tokusatsu Youtube Official" is an official video site for Toei's tokusatsu productions, and has distributed spin offs of TV series, such as "Kamen Rider Ghost: Legendary! Riders Souls!" (2016)."
Minato: If I depicted how he got the Legend Rider cards, I wouldn't be able to show his abilities in the limited time we had, so I decided to make him someone who had alot of cards right from the start. Initially, I was thinking of a setting where he was some incredible day trader. A successful businessman who's very rich. I even came up with a line like, "I'm a modern day alchemist" (laughs). However, I thought that was alittle too realistic for his occupation……so I changed his setting.
"Needless to say, the concept of "gorgeous" was born as a result of this process. But his appearance……?"
Kita: I had alot of ideas, such as looking like a businessman with a suit arrangement, or like a motorcycle riding police officer who cracks down on Riders from all over the world. Since Gotchard has a concept with arrows, I tried to draw a design with arrows all over his body, but in the end, a design based on the concept of "Rider No. 3 from Decade's world" was chosen.
"One way of describing his appearance would be……the Golden Decade!"
Minato: Gotchard aired on TV every week. A large number of toys were released. It's a production that finally took shape after months of working on the setting and designs. When you throw a new Rider with a completely different setting into the mix, it's only natural that he'd look inferior to Gotchard. That being the case, I thought it'd be better to just have him be a character like Decade.
"From here, they wanted him to borrow Decade's powers. One being his "visuals." The other being his "ability" to copy all past Riders."
Minato: The fact that he looks similar to Decade I thought could be cleared up by using the same logic as Twokaizer (laughs).
"Twokaizer is the additional fighter that appeared in "Kikai Sentai Zenkaiger" (2021), and his visuals are very similar to the Gokaigers (laughs). This isn't surprising. The reason for this is pretty simple, the character Flint, who went to the world of Kaizoku Sentai Gokaiger, copied the appearance of the Gokaigers (laughs). However, the overall coloring and appearance of various parts aren't exactly the same as those on the Gokaigers. The plan was to use a similar approach."
Yamabe: A world where using Riders from other worlds as cards and using their abilities is an established technique. That's the world that Legend exists in. The resemblance in appearance is due out of respect for Decade. That's how I interpret it.
"The enemy that Legend fights against is a mysterious organization called "Hundred." Under their command is Kasshine, an enemy from Zi-O."
Yamabe: I've always thought that there's a world line between Decade and Zi-O, and that there are battles that take place in a different dimension from the Rider battles that we do every year. That's why we used the Aurora Curtain again and had a scene where Kasshine appears. Ishimori Productions wanted to unite the world views of Decade and Zi-O into one.
Kaneko: Legend also had the role of introducing Kamen Rider to the new generation who were unfamiliar with Riders, as well as to people overseas who had never seen a Rider broadcast before. It'd be difficult to ask the new generation of fans to watch all past Rider productions during that time, so we picked out and introduced only the most characteristic and interesting parts of every past Rider. This was the role that had been entrusted to this character.
"Even though the grand plan was unexpectedly surprising, the character of Kaguya-sama is amazing in that he seems to be able to handle his role without any difficulty. Although, Legend would eventually interfere with the world of Gotchard……"
-Cards and Riders, a deceptive duet-
"The very beginning of the program depicts a lively battle between Houtaro and his friends to capture Chemies. It was an unusual journey, going from west to east in pursuit of Chemies."
Minato: The concept of this production was a "story of collecting Chemies." There are friends and rivals, but it's not a battle, what's depicted is a "race" to catch the Chemies. This is because initially, I was going to use a basic storyline pattern……in which human criminals and a Chemy combine to become a Malgam. This is imagery seen in the story of episode 2. A hero who saves helpless Chemies from being trapped by evil people is a new concept, don't you think? However, that'd mean the very first episode wouldn't unravel properly. I thought it'd be fine to go without an enemy organization, but TV Asahi's Producer Inoue Chihiro-san advised me that it'd be better to have an enemy. And so, the "Three Dark Sisters" were born.
"If you ask me, the flow of Houtaro receiving the belt from Kudo Fuga in the first episode wouldn't have been possible without the Three Dark Sisters. The unexpected circumstances of their creation are surprising, but the Three Dark Sisters studied the Chemy cards and succeeded in developing the DreaDriver. It's an evil device that transforms a person into the form of a demon by consuming Repli Chemy cards."
Yamabe: The DreaDriver is a "sacrificial belt." It's a belt that disposes of the Chemy cards. If an enemy that used it were to appear, the Chemy loving main character would no doubt hate them immensely. At the time of planning, the details of the story hadn't been decided yet, so we introduced it with that intention in mind.
Kaneko: At the time of planning, we were thinking of a development in which Chemy cards would be taken by the enemy and then recovered. However, as the project progressed, it was decided that there'd be only one of each Chemy card, so we needed to do something else. Considering the importance that Houtaro places on his Chemy cards, he wouldn't simply hand them over to the enemy. That's when we came up with the idea of "Repli Chemy cards." Things would progress from the enemy feeling threatened by Gotchard, to them creating a card of their own and transforming.
"With a thunderous roar, a human who puts on the DreaDriver transforms into Kamen Rider Dread. The one manipulated by Atropos and forced to transform was……Sabimaru."
Kaneko: We wanted to create an evil Rider, one who would completely change the cheerful mood, but we had a hard time deciding who would transform. At first, we were thinking of the three tiered system, with Clotho using Type One, Lachesis using Type Two, and Atropos using Type Three. We wanted to make it seem like the opponent who used Chemies to create Malgams would then transform into a Rider and stand in the way as powerful enemies, but as of episode 11, I felt that the Three Dark Sisters just hadn't developed as characters yet. Even when they transformed, it was lacking in impact……
Minato: For example, I thought about having Clotho transform and then leave the show, but Screenwriter Hasegawa-san didn't want Clotho to make her exit just yet. Therefore, we decided that it'd be best to leave Dread as a sort of puppet like existence for the time being. With all that being the case, who would do the most damage to Houtaro? From this perspective, I chose Sabimaru as the one to transform. The reason was that up to that point, Houtaro's main motivation for taking action was the Chemies, he wasn't a Kamen Rider who protected humans. However, when his senior and important friend Sabimaru is taken away from him, he has a change in attitude to save both Chemies and humans.
Kaneko: I think we were able to depict Houtaro's consideration for human life and his determination to fight. However, to begin with, Sabimaru's character isn't suited for that kind of role. That's why Dread didn't feel like a formidable opponent. It didn't look like a threat was approaching. Instead, the feeling of pity for Sabimaru was what came out more strongly, which was quite different from what we were aiming for.
Minato: Personally, I didn't want to call Dread a "Kamen Rider." In this world, Kamen Riders are rare individuals who transform by combining two Chemy cards. The Repli Chemy cards are fakes, and Type Zero isn't a Rider, as you transform with just one card. Therefore, we made it possible for anyone to transform, although what they become is quite different from a Kamen Rider. We decided that we'd have Atropos be the one saying, "I'm Kamen Rider Dread."
"Dread would eventually mutate its forms one by one, from Type One to Three, and even altering the person that transforms, causing torment to Houtaro and his friends."
-Power up with the Legendary Chemies-
"Ride Chemy cards are sealed with Chemies, artificial life forms created by alchemy. Each card is assigned a 10 level number based on their attribute, from "level 1" to "level 10." A Level 10 is the strongest Chemy in each attribute. They're special beings with extraordinary power."
Minato: Simply put, the Level 10's are "Legendary Pokemon" (laughs). They're absurdly strong Chemies, so it's difficult to catch them. Houtaro, as well as Gotchard, become stronger when the Level 10s approve of him. I was careful when depicting this sequence, as I didn't want to portray him as becoming stronger just because he acquired a strong asset. So, the process I followed was that as a result of becoming stronger mentally, he gained new powers. I intended on sticking to this concept throughout the show.
"Gotchard's system was to use two Chemy cards to transform, but there was a rule that the sum of the numbers of the two cards that were paired had to equal 10. Like how Hopper1 is a Level 1 and Steamliner is a Level 9. So, 1+9=10, and there can be a transformation. Other forms basically followed this rule, but what about Level 10 cards?"
Terakawa: The basic concept was that you were allowed to power up with three cards. So by adding a Level 10 card to Steamhopper (which requires two cards), you can create a new form.
"There are no cards that can be paired with a Level 10, so instead, the idea was to "add on" to a standard form to increase its power."
Kita: In the beginning, we were thinking of removing the card holder like part from the new weapon and setting it on the belt, but the card holder was small in size. Adding this to the Gotchard Driver didn't change the appearance of the belt much. So, we decided to change our direction of transforming the weapon itself into an additional buckle.
"Transforming with a Level 10 Chemy required a new weapon (Exgotchalibur), which could change shape into a buckle. The main point was that the overall appearance of the belt could be changed by adding additional parts to it. He was told, "you shouldn't control a Level 10," as they're the most challenging of Chemies, but Houtaro becomes friends with these Level 10s thanks to his kindness and battle spirit. His unconventional ideas and drive allowed him to easily overcome the old teachings passed down at the Alchemys Union, and gradually, he began to change the hearts of those around him!"
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Gotcha Youth Alchemy Journal Gotcha 3: The Combination of Past and Future
-Daybreak Incident-
"One after another, people were turned to stone by the super giant Orochi Malgam. The crowded Christmas town was in chaos as everyone was turned to stone, including his best friends, allies, and rivals. Would the panicking Houtaro also become a victim?! At that moment, a daybreak colored shadow appeared with a dazzling light. It was another Gotchard!!"
Minato: The toy sale report for the first month of the show's broadcast became available, and while card sales were strong, Driver sales weren't, and the adult fan base seemed to be shrinking. That was just the info I was given. So, I decided that it might be a good idea to prepare some kind of major development for the story.
Yamabe: I had abit of a bad feeling about this……In the last episode of the year (episode 16), the development we planned was to have Houtaro power up into Fire Gotchard. Gotchard would be defeated for a moment, but then complete his powered up transformation at the very end, and then the story would continue in the next episode. That's the process we were thinking of, but after hearing about the toys, I had a feeling that the story would take a turn for the worse if we did that.
Minato: Geats, the previous series, was said to be very popular with adults, while on the opposite end, the response from young children wasn't so good. That's why we had talked about making a show that would attract more children this time, and that it would be aimed more towards preschool aged children. Rider is a long running series that has many adult fans, so I thought I had to try and strike a balance in order to reach that generation, but then I wasn't sure what to do.
"If the primary target was younger children, then it's possible that middle and high school students, as well as the older generation, may not judge it positively. And, what if you didn't get support from those vital young children?"
Yamabe: We understand that it's cool when the main character loses for a brief moment and then gets back up. However, given the situation we were currently going down, we thought it wouldn't be appealing to anyone, regardless of whether they were a child or an adult.
Kaneko: It was probably because of our own lack in ability, but in any case, we hadn't been able to convey the appeal of Gotchard. Tons of Chemy cards were released, tons of form changes appeared, Dread appeared, the Exgotchalibur appeared and turned him into Super Gotchard, and soon, there'd be Fire Gotchard. Shortly after that, Valvarad's power up was scheduled. Taking all that into account, it makes it impossible to create an interesting story, and even if new items were released, viewers wouldn't want to buy those toys, as there'd be no excitement in them. At any rate, we were in a standstill.
Minato: I don't remember much about the meeting because I felt completely drained, but it was decided right then and there that a new character would suddenly appear. "But who'll be transforming?," we couldn't come to a decision. There was a strong divide between choosing either Fuga or Houtaro's father, but I thought that'd be too predictable and simply not interesting enough. This could make it look as if Houtaro, the main character, was having his role downsized and that a new main character was appearing. That would be a betrayal to the viewers, so I absolutely wanted to avoid that. During all this, the words "the hero's future appearance" came out of Yamabe-san, and I was like, "That's it!"
Yamabe: A character who would be known as a "skilled Gotchard," who can handle all kinds of weapons, appears. He also fights brilliantly, using red Chemy cards that no one's ever seen before. So, unlike the Gotchard that Houtaro transforms into, this guy would be showing off his professional fighting skills. Within the show is a picture book, which refers to the story "Alchemist of Daybreak," so we decided to make the character associated with those words. And so, that's how Daybreak was born.
"Following this meeting, Minato immediately set out to negotiate with the toy team."
Minato: Episode 16 would be the last episode to air at the end of the year. Gotcharigniter toys were scheduled to be available in stores by the end of that week. So, at the time of planning, they were thinking of making Kamen Rider Valvarad appear during that episode. The Gotcharigniter was set up to be an item that allowed them to become Fire Gotchard or Kamen Rider Valvarad respectively. However, Gotchard became UFO-X in episode 13 and XRex in episode 14, and when episode 15 was being aired, Majade was making her debut in movie theaters. I couldn't set up such an absurd storyline where Valvarad would power up next time during episode 16. It'd be easy to force something like that out, but as a creator, I didn't want to do it. In Gotchard's story, I can't give power ups to people who haven't "Gotcha!" (obtained) something. So, I asked to let Fire Gotchard and Kamen Rider Valvarad make their appearance after the New Year. As a work around, I explained that we'd be attaching the Gotcharigniter to the new character, Daybreak.
"It's highly unusual for these kinds of series, which are based on linking the show and the toys, to delay the release of characters and items that are set to be sold during the holiday shopping season. This must've been an unexpected situation for the toy team."
Minato: I was expecting them to not agree so easily……but it was still pretty rough. After much discussion, I managed to get them to agree that before the sales launch of the Igniter, Daybreak would appear in episode 16 and use the Igniter to become Fire Gotchard Daybreak, and that only the visuals of the new Riders would be released. That's how we ended up releasing the new visuals at the end of the year for the coming year, unveiling Fire Gotchard and Kamen Rider Valvarad. We had already decided in advance that another artist would participate in the theme song (FLOW in addition to BACK-ON), so we decided to release it at the same time. I was so nervous, that I approached things with the feeling that a new show was set to start in January of the coming year.
"The act of explaining the situation to all concerned parties and getting people to understand the intentions of the planning team must've been an indescribable task behind the scenes. On the other hand, this decision broke away from the conventional mindset of the Rider series and "Gotcha" (obtained) something new, which would no doubt give a big boost to future stories!"
-Time Travel Fire-
"After some difficult negotiations, Daybreak's emergency entry was granted. The appearance of two characters were delayed because of this. Let's talk about one of them, we'll start with Fire Gotchard."
Minato: No one knew the reason behind why Houtaro liked the Chemies. Still, from the very beginning, I heard many opinions. The reason is simply that he just met a Chemy randomly and suddenly started saying, "Chemies are great!" To support this, I decided to have a setting where Houtaro meets Chemies in the past. Houtaro doesn't remember this because his memories were erased (by an alchemist), but the Chemies remember. There's still something like a fragment of "cherished memories" in Houtaro's heart. So, I tried to "combine" Houtaro's past and what leads him to becoming Fire Gotchard. I decided on the details later, but Houtaro travels into the past due to Daybreak. I wondered if I could create that sequence of events……where by remembering his childhood memories that had been erased, that would make him more aware than ever that he must protect people and Chemies, and that he must become a stronger person.
"Daybreak speaks with Houtaro. He says, "A power that gives hope to the future. Use this…" Houtaro refuses Daybreak's offer to accept the Gotcharigniter, and declares that he'll try to produce the power up item with his own hands. Daybreak tells him that in order to do so, he needs to travel into the past. Using the power of Timelord, Houtaro travels to the past, where he learns various revelations. As a child, Houtaro was friends with the Chemies, and despite being young, he was skilled in alchemy……Eventually, Houtaro obtains the "one and only treasure in this world" that his childhood self had made through alchemy, and returns to the present, where he succeeds in refining the Gotcharigniter. He obtains the power of Fire Gotchard!"
Kaneko: It's a speed form with a booster on his back, but if it's just about gaining speed, we've seen so many different patterns up until now that viewers are getting tired of seeing, so we decided to make it alittle different. Ultimately, we decided that when on standby, his body is fixed in place with chains, and when he gains speed, he can only move in a straight line. Combined with Director Tasaki's direction, I think the form turned out really unique and cool.
"Upon seeing Gotchard's new appearance, Daybreak mutters, "That form…..so you're headed into the new future, huh?"…"
Kaneko: Daybreak also uses the Gotcharigniter, but Houtaro's Fire Gotchard has a different appearance. That's where the timeline changed (Daybreak's timeline and the present split).
"Seeing Houtaro in a form different from his own despite using the same item, Daybreak feels relieved and returns to the future. This story……is unexpectedly connected to the Summer film!"
-The girl who was supposed to become Gotchard-
"Kamen Rider Majade made her first appearance in the Winter Film. She's the first female fighter in the history of the series to become the secondary Rider. As the daughter of a renowned alchemist, Kudo Rinne has always been bound by rules and lived by them. Her friends refer to her as "honor student" and "rule follower," and her enemy Atropos teased her by calling her "Serious-chan." A girl who's lived her whole life hiding her own will decides to "make her own rules," and grows from becoming a Kamen Rider!"
Minato: I think Rinne was originally supposed to become Gotchard. Since she's the daughter of Kudo Fuga, an important alchemist, she receives a gifted education to also become a renowned alchemist, and she herself has been making efforts with that intention in mind. And yet, her own alchemy doesn't work against Malgams. However, Gotchard (Houtaro) suddenly appears and defeats the Malgams. This is why she's always wanted to become a Kamen Rider, she didn't want to be beside the hero as the heroine, which is the usual tradition. She may look like a cute girl, but within her heart, she's frustrated and impatient with herself for not being able to transform into a Kamen Rider. And so, by Gotcha (obtaining) her resolve to fight, she was finally able to become her true self (a Kamen Rider).
"The New Year's episodes were a rapid fire of events, with each week bringing a series of dramatic developments. Daybreak's intrusion, Houtaro's past, the truth about Kudo Fuga, the power up into Fire Gotchard, Glion's resurrection, and Majade's appearance gave off the impression that there were multiple surprises packed into a single episode. Additionally, the Alchemy Academy was taken over by Glion, and even Minato, whom she admires, switches to Glion's side!"
Yamabe: We wanted to create a situation where Houtaro and his friends had to figure things out on their own. The situation came to a point where Houtaro could no longer be naive, and he had to finally face himself.
"Minato, who has surrendered to Glion's side, uses the DreaDriver to change his appearance and attack Houtaro and his friends. Houtaro and his friends, who called themselves the "Kitchen ICHINOSE Union," were united in their resolve, but more challenges were coming for them. That would be the rampage of their precious friend Spanner…….and the appearance of Wheel Malgam!"
-Digging deeper into the ridiculous jokes-
"Kurogane Spanner is a lone, super A class rank alchemist, who wears the Valvarad armor he developed with his own hands. He's also a man who was previously promised he'd become a Kamen Rider."
Minato: I decided from the beginning that there would be three Riders starting from the beginning of the New Year. My own concept was to do "Kuuga" during the first year, and then after the New Year, the show would become "Agito."
"Kamen Rider Kuuga (2000) was the first Heisei Rider production. It features only one Kamen Rider. The story is about a lone fighter named Kuuga who fights with the help of the police. The next production was Kamen Rider Agito. This is an interwoven drama about three Kamen Riders (Agito, G3, Gills). Minato had reworked the Rider shows that fascinated him as a boy and incorporated them into Gotchard."
Kaneko: The toy team had requested that Houtaro and Spanner share the Gotcharigniter.
"It had already been decided that Spanner would become a Kamen Rider using the Gotcharigniter."
Kaneko: With such a setup, Spanner would need to use the Gotchard Driver. However, the Gotchard Driver has meaning, as it's one of a kind, but I wondered what would happen if there were more of them. If they lent or borrowed it from each other, there would be situations where neither Houtaro nor Spanner could transform, and in that regard, I thought the idea of lending and borrowing was a bad idea. As a result, we changed it so that Valvarad's enhanced belt was a reference to the Gotcharigniter.
"And so, they decided to have Houtaro's Gotcharigniter be an attachment, but for Spanner to have it appear in the show as a completely new belt, known as the Valvaradriver."
Minato: The timing of Kamen Rider Valvarad's appearance was later than expected, but I approached Director Sugihara when it came to making his first appearance (episodes 20 and 21). At that time, the first thing the Director said to me was, "I understand that you want to depict his first transformation in a cool way, but Spanner as he is now is unappealing. I don't think the Rider transformation will come off as well as you think it should unless you do something about Spanner." The planning team was aware of this, so we decided to rethink what kind of person Spanner was when it came time for his first transformation.
"Edami Kyoka was created to better paint Spanner's background…. She's a brilliant female alchemist, who also develops transformation drivers."
Kaneko: Kyoka's the only person that Spanner can open up to and be honest with. She's the one who accepts Spanner with full affirmation. She's also a mentor who supports Spanner more than anyone else.
"Kyoka is Spanner's emotional support. However, their relationship of trust is shattered by the appearance of Angel Malgam. Spanner's parents show up in front of him for the first time in 10 years. Soon after, they're both killed by Glion! Seeing this scene before his eyes, Spanner recalls memories from 10 years ago. And that's when he realizes what happened…His parents had already been killed by Glion 10 years ago, and the people in front of him were only temporarily revived through Angel Malgam's power. At the same time, he learns that his memory of that tragedy had been erased by someone…He's shocked to discover that the one who had performed the memory erasing technique on him was Edami Kyoka, his mentor, mother figure, sister figure, and woman he admired. Spanner feels his existence crumble beneath his feet as he's overcome with despair. And then, Spanner forms a bond. With help from the Chemy Madwell, who was a "tool," he became Valvarad……!"
Minato: 10 years ago, Spanner was a 14 year old boy who went to live with the 24 year old Kyoka-san, and with that happening, he would definitely fall in love with her, don't you think? (laughs). But since she's like a family member to him, they continue to live together while he keeps his feelings bottled up. That's why he became such a cool character. With the appearance of Kyoka, that background becomes clearer. Because of his cool and stylish position, Spanner had been holding back his performance up until then, but the explosive power he had the moment he let it all out was amazing.
"In order to protect the heart of the young Spanner, Kyoka erased those haunting memories, taught him alchemy, and showed him affection as they lived together. This eventually became Kyoka's reason for living. She also taught Spanner how to play chess, as it's a game that requires you to always calmly think ahead without being swayed by your emotions. Spanner possesses dangerous powers that make him easily susceptible to the power of darkness, so she tried to protect him by putting him in "armor" known as the "aesthetics of battle." When Spanner realized her wishes and feelings, he recognized that he wasn't alone. At the same time, memories of the deep love he received from his parents come back to him, and Spanner gains new powers. His name is Kamen Rider Valvarad!"
Minato: Gotchard and Majade transform through traditional alchemy, but Valvarad's transformation is alittle different. He transforms using alchemy that's been applied to modern industrial technology, or other words, alchemy from a local factory, so his appearance is purposely different from the other two. When I think, "What's the alchemy in this show?," I have a pretty good idea of what it is, but his still feels alittle more industrial. I have the impression that Kyoka's alchemy is the latest alchemy (the alchemy related items in Kyoka's lab are different from those in Fuga's room). Valvarad has a reinforced suit, but it's set up so that when he becomes a Rider, his body physically changes. Still, the pointed part on the left side of his mask (the silver part) is the only part that's armor. The design of Kamen Rider Valvarad was completed by combining physical changes (due to legitimate alchemy) with the alchemy techniques of a local factory.
"Spanner became more appealing as a character, and grew into an indispensable and reliable presence in the story."
-The Chemies become transformation items-
"Gotchard evolves with different concepts, including a 3 card transformation (Super Gotchard), transforming with a special card that combines 5 cards (Star Gotchard), and a transformation with an additional buckle (Fire Gotchard). What style would the next power be?"
Minato: Since we had finally reached the point where we had all 100 Chemy cards available for sale, the subject of coming up with a battle style using those 100 cards came up.
Kita: As part of the design team, I was looking for a different approach. Along with the idea of transforming with all cards of the same attribute, there were many other ideas…….but the best response we got was from the concept of a power up transformation for Hopper1 and Steamliner. There'd be a plate buckle (in the shape of a card case) that featured Hopper1 and Steamliner's forms, and he'd transform by inserting new cards into it one by one. I was thinking of a three phase transformation system with slots on the left and right sides, with Hopper1 for the enhanced form, Steamliner for the second enhanced form, and both Hopper1 and Steamliner for the third enhanced form.
Terakawa: After consulting with the design team, we found that there'd be some difficulties with the mechanics. Because of this, instead of a card case, we'd insert a solid item into it, and the three phase transformation became a two phased one. As a toy, the concept was a figure, and it'd be a transformation item that looked like Hopper1 and Steamliner's powered up forms.
"At the time, the new lineup of card products to be released would include ones with the attributes "Cosmic" and "Ancient," so they decided to combine those elements into the power ups for Hopper1 and Steamliner."
Minato: The concept was a two phase transformation, using two different Chemy shaped items. It's standard to start with a "rampaging" form, then a form that overcomes it, but I wondered what we could do to avoid going in that direction. So, I went back to the idea of the single and double card transformations.
"First, Steamliner (in its powered up form) transforms by itself, then adds Hopper1 (also in its powered up form) for a combined transformation! Although its appearance is of a Chemy, the logic is the same as to whether one or two cards are used to transform."
Minato: It's just like Valvarad, he transforms by incorporating the power of one Chemy that resides inside a human. Valvarad uses items so he doesn't have to become Malgam. I wondered if we could think of it in the same way. We had a request for an ancient element in connection with the cards, so I came up with the concept of the "Ancient Forbidden Arts," which used a similar method as alchemy.
Yamabe: At the time of planning, I thought that an enemy boss would appear during this time, and that we could go on to explain about the origins of alchemy. This is why I was thinking that it wouldn't be out of place if there were ancient designs.
"The general concept of the transformation system had been decided upon, but discussions were also held on how the Rider using it would transform, and in particular, how they would differentiate between the two forms."
Minato: The concept was that the first form would be heavily based off an ancient Egyptian styled design and specialize in punching, while the second form would be light due to its heavy armor being removed and specialize in kicking. Still, it had been determined that Gotchard would finish things with a kick in any form, so specializing in kicks makes it difficult to differentiate from the other forms. So, we started to think about a different way of presenting it.
"The result was the ability to activate the power of two scanned Chemy cards as his own technique. Its name, "Platina Shoot Fever"! It has a variety of techniques, including striking attacks from its spiked arms (Saboneedle + Wrestler G), dodging enemy attacks while moving at high speed and firing needle bullets at high speed from its legs (Kaiserbee + Mechanichani), and electric attacks while binding enemies with reinforced webs (Raidenji + Catchula). The more you know about the Chemies, the more excited you become, and their diverse attack styles have captured the hearts of children and won't let go. A new form was born, one that shines with the concept of fighting alongside the Chemies."
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Gotcha Youth Alchemy Journal Gotcha Final: The Combination of Hope and Challenge
-Arrow Transformation using the Kaiju Chemy!-
"What were known as the "strongest forms" became a staple during the last half of the show. What was the strongest form that the cheerful and positive high school student Gotcha (obtained)?"
Minato: Since we had Crosshopper and Tenliner, I thought it was possible that the power up item could be a Chemy. Still, I debated until the very last minute on whether or not I should make it the 101st Chemy. This was because at the time of planning, I hadn't decided on what the Summer film would be about yet……Personally, I wanted to save the 101st Chemy for the story in the Summer film. To use Pokemon movies as an example, I was thinking about a story in which the legendary Chemy appears in a similar fashion to "Mewtwo Strikes Back" or "Revelation Lugia." Originally, I was under the impression that the strongest form would likely appear about 40 episodes in. That's when I wondered if it would even be okay to collect all 101 of them. I thought that if it was done in that way, the show would practically be over, right? At the time, there were many parts of the setting that hadn't been decided on. "What should this program do after they're done collecting Chemies?," I hadn't fully figured that out yet. To begin with, 101 is the number that Shirakura advised me to prepare. The idea was to have an extra one in case of any problems, so that we could have more flexibility. That's why we left anything in relation to the 101st Chemy as a mystery. Was it really okay to use it as the final power up? This caused me alot of distress.
Kita: Minato-san wanted something different with the 101st Chemy, so we proceeded to work on the items and forms based on the concept of "all 100 Chemies included."
"He says that this direction was immediately "paused." The reason was that if all the Chemies combined, Gotchard's strongest form wouldn't be able to stand alongside Majade and Valvarad."
Kita: Would something other than the Chemies be better? I tried to design something with the image of a gadget based on "arrows," which had become synonymous with Gotchard, or a gadget that lets you put in all the cards you've collected and use the power of 100 cards, but they were all no good.
Minato: This was just around the time that I came up with the idea of a setting for Daybreak. I thought if I could make the Summer film into a Daybreak story, we could make it work. So, using that process, I decided to put the 101st one on TV. Although, the result was that the last two Chemies caught in the show were Pakuraptor and Ojilacanth (laughs).
"The decision was made to make the 101st Chemy a transformation item, and out of countless concepts, a Kaiju Chemy was chosen. It's appearance looks alot like Gotchard……"
Minato: Its design inherited elements of Gotchard, which reflects the setup that it was born from the Gotchard Driver. It also gives off a special feel when compared to the other Chemies. If it was raised as an egg inside the Gotchard Driver while watching Houtaro's actions, it'd be natural for it to have alot of trust in Houtaro, and it'd be easier to explain in many ways. So, I came up with the idea that Fuga had already placed the 101st inside the Gotchard Driver.
"The Kaiju Chemy is born from the egg thanks to Houtaro's ideals! Transformed by its power, Gotchard's strongest form is……arrows?!"
Kita: The words that came up in our discussions were along the lines of Houtaro's positivity and straightforwardness. So I drew the mask with arrows, Gotchard's symbol, meeting in the middle. Although I got the OK, I wasn't sure if it would actually work as a physical shape, so I decided to do a test by printing it out using a 3D printer.
Minato: I was surprised when I saw the 3D model of the mask. This was because I realized that such a mysterious design was actually possible to produce. I liked the design instantly because it seemed to be a direct expression of Houtaro's positive attitude.
Yamabe: Houtaro has experienced many things since becoming a Rider, so it was as if he had decided on his direction. That's why the arrow is so pronounced in the design. I love that face, because it gives the impression that a beautiful rainbow has formed at the end of the arrows.
Kaneko: The 101st Chemy contains some of the Philosopher's Stone, which explains why the strongest form is in fact the strongest, and I think we got it just right. There's backstory that the perfect form of alchemy is a "rainbow," and I thought the way this was expressed visually was a fantastic design.
"The strongest form, which received great support from the planning team, is called "Rainbow Gotchard"! The dynamic mask structure, which looks different from different angles, is the most energetic and explosive design in the history of Rider designs."
-The Daybreak Alchemist and the Secrets of the Picture Book-
"While it was a traditional Summer film, the decision to have the two Houtaros as the main characters was made very early on."
Minato: When we were in the process of asking DAIGO-san to voice Daybreak in the TV series, I knew that I wanted the next Summer film to focus on Daybreak. I wanted DAIGO-san to appear in the film and show his face. We had just finished filming the Winter film, but we got internal approval early on.
"The Winter film was "Gotchard & Geats." Apparently, deciding on the Summer film's cast before the New Year is unusually fast for a Sunday morning Rider."
Minato: Sometime after the New Year, I had a meeting with the Film Promotion Division and planning team. We were told that the box office revenue of the Winter film was almost the same as the previous film (Geats x Revice). However, looking closer at the details showed that the percentage of attendance for children's tickets had increased. With that being the case, we decided that the Summer film should be a fun, easy to understand movie that families can enjoy together. For the Winter film, we decided to promote the Chemies and put more focus on the Voice Actors. We tried to go in a direction that would appeal to Voice Actor fans who like anime, but it seemed like that wasn't enough, and TV Asahi wanted to supplement that with the guest cast. Based on all these things, we wanted to create an exciting tokusatsu hero action film. We didn't want to create a cluttered and complicated story, but rather, a single theme that would run through the entire film without stopping.
"The meeting also ordered that Gotchard and Daybreak appear in a film only form. In addition, there were even more requests……"
Minato: The Advertising Division asked us if we could bring in someone from the "Legendary cast" in order to appeal to the fan base that had continued to love Kamen Rider. It'd be something similar to the sequence in the Geats Winter film, where the Ryuki cast appeared. We agreed that if we could incorporate Decade, which was the basis for Kamen Rider Legend, into this project, it would be a good idea. That's how we decided on the appearance of Kadoya Tsukasa (Inoue Masahiro).
"The script was entrusted to Hasegawa Keiichi, who also worked on the TV series."
Minato: As for Hasegawa-san, he wanted to make a film that would make people cry. At the time, "Godzilla Minus One" was a huge hit. Hasegawa-san's analysis was that, "Japanese people who were forced to live in hardship after the war rose to their feet, and those kinds of dramas win the hearts of the audience." So I thought, "Let's also do a hero who rises from the ashes."
"The story follows Houtaro as he struggles in the Future World. The world has been taken over by Glion, and his precious friends are already dead. Unsurprisingly, Spanner and Minato are now under Glion's control. They're fake forms, masked with evil. A trap to mentally drain Houtaro……20 years later, the world has become a literal "living hell" for Houtaro. On Christmas Day, when Daybreak showed up to save him, Houtaro was supposed to have been defeated by Glion. To stop that tragedy, Daybreak had come from the future Even though he knew it was futile……."
Minato: I'd been thinking of connecting the "Alchemist of Daybreak" depicted in the picture book with Daybreak, but nothing concrete had been decided at the time of episodes 16 to 18. As I was working on the script for the film, it was Kaneko-san of Ishimori Productions who recommended, "It'd be better to connect it to the past lore, with Daybreak crossing over into the past to become the Alchemist of Daybreak at the end."
"Originally, the "Alchemist of Daybreak" depicted in the picture book is wearing a red hood. However, the picture book that appeared at the end of the film depicted "Shining Daybreak" defeating the Dark King……."
Minato: Strictly speaking, the illustrations of the picture book shouldn't have changed from the "Alchemist of Daybreak" to "Shining Daybreak" in the last part. If Future Houtaro was wearing a red hood, it would cause an unclear outline in the story……The reason why I did it that way is because if he goes back in time and "seals" the Dark King, it wouldn't feel like Daybreak had won. If the story unfolded that way, the history of Houtaro being defeated by Glion and suffering in despair would be repeated all over again. I wanted to put an end to that if possible. This was something that Hasegawa-san suggested. He said that unless I made it something like, "In the end, the Dark King was defeated, and they lived happily ever after," it'd be difficult to convey Daybreak's victory. If it came to that, the foreshadowing in the TV show of the picture book couldn't be resolved, but I thought people would understand that the story, which had been repeating itself, had entered a "new step," so we decided to just go with it.
"In the final scene, the Dark King, defeated by the two Houtaros, travels to a "past without Kamen Riders" to rule the world once more. Daybreak also follows him and travels back to the past. The film ends there……It's a very sharp and brilliant ending."
Minato: It was Hasegawa-san's wish that we didn't depict the battle between Daybreak and the Dark King in the past world. At the time, Matsuura asked Hasegawa-san a question. "It's fine as long as it's depicted that he goes back in time and becomes the Alchemist of Daybreak. But after that, would it be okay for Future Houtaro to return to the future and live with Atropos and Clotho and all the others in a world where the threat has disappeared?" Hasegawa-san said that it would be abit of a stretch to depict what happens after that. He said that it's a beautiful story because it ends with the picture book explaining Daybreak's victory by going back to the past. He said something along the lines of, "This film has many characters, but it's a story about two people, Houtaro and Rinne, so wouldn't it be a wonderful, happy ending if they went to the past together (even though Rinne had passed), defeated the enemy, and lived happily in that world?" I think the quality of the film was enhanced because of that decision. I'm extremely grateful to Hasegawa-san.
"This film is excellent in that it's the "final episode" of the story starring Future Houtaro, but what's even more remarkable is that this film is an important piece that ties the story of Gotchard together. Has there ever been a Kamen Rider film that's so completely linked to the TV series? "Kamen Rider Den-O: Ore, Tanjou!" (2007) was in a similar position, but it didn't leave such a deep impact on the overall story. Of course, there's a reason for this. The theory has always been that a film of a TV series should be considered "outside content." This is because it was believed that the content needed to be understandable to first time audience members who went to the theaters. However, in the age where the streaming environment has improved to the point where people can access old and new content as soon as they're interested, can this still be called a "theory" today? This truly "Gotcha" film attempts to break away from conventional thinking, and is also a "challenge" that presents a new form of Kamen Rider films in the age of distribution."
-Arrogant Gods and Homunculi Deception-
"As he works towards becoming a great alchemist, and to live in harmony with the Chemies, an enemy stands in Houtaro's way…was it the three Dark Kings? Or perhaps, Glion?"
Minato: At first, I thought of the Alchemys Union as the final boss. The reason why I didn't set up an enemy during the early stages of planning was because the enemy that the main character's were expected to fight were the higher ups of the organization. In a Rider's sence, it's "The Dark Society Gorgom." It's an evil that's skillfully infiltrated our society.
"The Dark Society Gorgom is an enemy organization that appears in Kamen Rider Black (1987). Their setup is that powerful political and business leaders and scientists were controlling the world of its members from behind the scenes."
Minato: The higher ups of the Alchemys Union have taken over the world from behind the scenes. That's why all they want is for the world to continue as it is. They don't want change. I had envisioned "the old" as the enemy and theme of the show, which is why I was thinking of such a structure. However, with the creation of the characters I called the Three Dark Sisters, the Alchemys Union was no longer the distinct enemy of the main characters. Instead, Glion and the Dark Kings were created. They were, as one would say, the founders of the Alchemys Union. In other words, they are the symbols of gerontocracy. They're like the ancestors of the old, desperate to preserve their own self interests.
Kaneko: Houtaro and the other youths are trying to move into the future through repeated trial and error. On the flip side, the Dark Kings don't want to think about the future, nor do they feel there's any need to. They're fine with the way things currently are. They believe that things will come to an end gracefully. That's why they're seeking "unending stillness." Glion was simply following those words. His "Golden Paradise" was just a simple way of saying that, but it may have been difficult for viewers to understand, in part due to our lack of explanation.
Yamabe: The Dark Kings were the ones that created Glion. They were originally human, so even though they said that as an analogy when they created Glion, with him being a homunculus, he was honestly trying to make it a realization.
"In other words, Glion, who was created by the Dark Kings, couldn't go beyond being their puppet, even though he saw the Dark Kings as his enemy."
Minato: Eventually, the younger generation who suffer from the burdens of the old won't be able to retort, and will just accept things as they are. As they grow older, they'll eventually find themselves in a similar position, becoming a burden on others, although it might be hard for them to notice.
"Glion's existence is also placed in this chain of events. Meanwhile, Glion's creators the three Dark Kings, or in other words, the ancestors of the old, also have a profound position."
Minato: Gigist likes to act like he "understands everything about humans." This is a metaphor for "thinking you know everything." Gaelijah says to "leave things to fate," which also means to "avoid your responsibilities." As Germain's "I love you" expression suggests, he thinks of himself as a "superior being" to humans. They all think that they're of a higher class compared to everyone else. Each and every one of them are "old."
"Although the Dark Kings expressions are pleasant and sound humble, they all have a hint of arrogance behind them."
Minato: The ones they must stand up to are those who have created the ruling structure of this world. By overlapping this with the Dark Kings, I wanted to depict a confrontation between youths and adults, between change and stagnation, and other issues like that throughout the story. However, the main focus isn't on battles, but on "Gotcha" (obtaining). I tried to keep that in mind as I worked on the story.
"A story of young confronting the old…….It's an unexpected theme, but from that perspective, the final battle between Glion and Houtaro can be seen as the culmination of all of this. Glion, who's turned the city and its people into gold, finally uses his golden technique on Houtaro, but for some reason, Houtaro can still move while in this golden form……"
Kaneko: Glion's gold making technique was actually just making things gold plated. It's simply a deception. The story goes that Glion can't make real gold. Glion is confronted by Houtaro with the truth. That his alchemy isn't perfect. Glion thought he was perfect. He had all the materials and knew how to do it. But when he tried, it was gold plated. He thought he had everything ready, but just about everything was missing.
"Come to think of it, Glion was always imperfect. Kamen Rider Eld appeared before Houtaro. Kamen Rider Dorado controlled the future world. Both were the transformed forms of two Glion's from different timelines, but the former could only produce fake gold plating, while the latter was merely a puppet for the Dark Kings. I guess that means the road to "El Dorado (Golden Paradise)" that Glion was looking for was just a fleeting illusion……"
-Houtaro's father and the adults who entrust-
"This production is also a story about young people breaking away from stereotypes and what's accepted to be common sense."
Yamabe: Alchemy has a history going back to ancient times, right? Its rules seem to be very strict, and we initially thought of a development where an amateur like Houtaro would come along and cause reforment with sound arguments like, "Isn't this what it's all about?" The fact that the people in the Alchemys Union shifted their blame and ran away from the situation was included as a way of portraying the old.
Kaneko: The Alchemys Union isn't an organization that gathers in a specific place and works on things collectively. They're scattered all over the world, each having their own profession and doing alchemy behind the scenes. They're what we'd call a "secret society." It's also because of that kind of set up that it's hard to see the full picture. They're the people at the top of the world's hierarchy, those who'll forever cling onto their status and reputation. In many ways, they're "people who have stopped growing up" and "people who undermine the youth." Those at the top don't take any responsibility, but they won't hesitate to say things like, "I don't know. You'll have to handle it on set" (bitter smile). They also don't take charge. They're positioned as people who seem to possess authority, but no one knows why they have it. Houtaro doesn't care about people like that. He doesn't pay attention to them, almost as if to say, "Huh, so there are people like that." Minato Sensei and Kyoka-san would have displeased looks on their faces as he resolved the situation at hand, but he would only wonder why they were making those faces. That's the kind of hero I was looking for in Houtaro.
"Houtaro's an easygoing high school student that can be found just about anywhere, but he's quite unusual for the main character of a hero production."
Minato: In the very beginning of the show, Spanner was working under Kyoka's directions, but initially, I hadn't made any decisions regarding who would become this character. There was even a time when I was thinking of making Glion the person giving instructions to Spanner. His superior's a bad guy, so Spanner would express hostility towards him. There'd be a development where he abandons his previous beliefs that he was on the side of the organization and becomes a Kamen Rider. I once thought, "What if Spanner's true identity was that he's a homunculus?" Learning such a fact would bother him like, "What has my life been up to this point?" But then again, a Chemy is a homunculus, isn't it? Since Houtaro's a Chemy loving character, it wouldn't shock him if Spanner were a homunculus. He'd be like, "I'm totally okay with that!" (laughs). He wouldn't mind. That's when I felt that it'd be better to go ahead with Spanner being human. That's how it happened.
"Houtaro's appeal lies in his generosity and tolerance caused by his carefree personality. It's strange how amazing it is that Houtaro's able to do something like that."
Minato: When the program first started, some people said they didn't understand why a young man named Houtaro wanted to pursue something called "Gotcha." What I was considering here was the presence of Houtaro's father. His father is an adventurer, and despite being an adult, he's a man who still travels the world in search of "Gotcha" (obtaining). That's why he never comes home (laughs). However, the son would grow up to be a boy who aspires to Gotcha just like his father. That's how I thought of it. Maybe I could've let Houtaro and his mother explain that alittle more.
Yamabe: Why did Houtaro go to the Ouroboros Realm to play as a child? It's not depicted, but I've always wondered if his father made a hole that led there. I think we could've tried to do a story where he's acquainted with Fuga……but we put it off because it would've been the start of yet another story. If we wanted to do it in a V-Cinext or through Youtube, we could, but to be honest, we just left things as they were.
"While the father isn't fully explored, his character as an adult seeking to Gotcha is pretty fresh in the context of this production."
Minato: The reason I didn't have the father appear, or rather, hesitated to include him, is because Gotchard is a show about fighting against the old. In other words, I didn't want to show the existence of adults who had "obtained." I wanted to depict all adults as old as much as I could. If the father who continued to Gotcha appeared, the theme of the program would be affected.
"Still, there are some reliable adults that appear throughout the show. There's Fuga, Kyoka, and Minato. Houtaro's mother (Ichinose Tamami) is also one of them."
Minato: This is because they're "adults who have entrusted themselves to the youth." They think that adults who decide to concede to the youth are good adults.
"Ichinose Tamami to Houtaro, Fuga to Rinne, and Kyoka to Spanner, each and every one of them is an "adult" who entrusts themselves to them. To entrust is to believe. This is why they're portrayed as good people for the youth."
Minato: The reason why Minato Sensei surrendered to Glion's forces and went to the enemy's side was because he felt that he "couldn't entrust" himself to Houtaro and the other youths. The incident 10 years ago made him make that decision. Minato chose the "safe side." He advised them to stay away from him because it was dangerous. There's an adult's logic to that. However, after everything that's happened, he got over that trauma and decided to trust Houtaro and the others, so he left the Alchemys Union and returned to the youths.
Yamabe: In that regard, Spanner was on the old's side at first. His elite mindset also contributed to him rejecting Houtaro, even though he's young. But, he eventually changed, trusted Houtaro and the others, and became his friend.
"This means that Future Houtaro, who appeared in the Summer film, was also considered old."
Yamabe: Having lost many friends and living in despair, Future Houtaro was looking for a place to die. Then, present day Houtaro appears and gives him angry encouragement. Seeing his younger self genuinely pushing forward strengthens his decision to fight together. He's determined to fight alongside him. He Gotcha (obtained) all over again.
"As Future Houtaro crosses over into the past, a new world line is created for present day Houtaro. Although the events took place in a different timeline, there's a world where his friends who should've died are still alive and well. This new world, which he had seized through his own decisions and actions……is what gave hope to Future Houtaro. Freed from the nightmare that happened 20 years prior, Future Houtaro forgives himself and was finally saved. The harm caused by the old isn't something that comes only from age or position. It's the refusal to accept new ideas, being bound by past experiences. It's about not taking a new step forward. Challenge is the key to the future, and only progress can be the light that leads us to what's beyond."
-Kamen Rider from a Business Perspective-
"Houtaro saves the world from Glion's plan, and even creates another Earth through alchemy for the Chemies to live on. The story ended with Houtaro showing us a glimpse of being a great alchemist……The days with Gotchard were now told……"I wanted to make a program that would convey the excitement I felt when I watched Agito during my first year of middle school." This was what Toei's Minato Yosuke, the Chief Producer responsible for the project, had said."
Minato: I feel that the Kamen Rider series, especially those produced during the Heisei era, have their own "strengths and weaknesses." The appeal of the series is that each year's unique worldview isn't connected, but on the other hand, I think the fact that the series ends after only one year reveals its character's weaknesses. At first I thought, "What is this?," but after five years of continuous production, the program "Paw Patrol" has become overwhelmingly popular among preschool aged children. I think one of the reasons is that it's been running for five years. If Gotchard continued for another five years, it could possibly surpass Paw Patrol in recognition. Because it's something that children can enjoy for a long time, their parents feel that it won't hurt to buy products related to the show for them. I can understand why parents would think it'd be a waste if they knew that another new program would start next year. I think times are changing in that way. I was also thinking about the question, "Should the character change every year?" When Heisei Rider started, it was probably nice to have a format where the characters changed every year, but I wonder if it's a good fit currently. Along with streaming services and Youtube becoming more normalized, the viewing environment is changing. I feel that our past successes are holding us back, or that we're not adapting to these changes. The strategy is to start a new program every September and have people buy a new transformation belt in time for Christmas. In an age where there's so much content available, is this really a good mindset to have? I've been thinking about that for alittle over a year.
"Bandai's Terakawa Ryo, who was involved in the development of the toys, weighs in on the importance of Kamen Rider's content."
Terakawa: When overlooking the toys, while the adult fans of Geats were excited, there was a point where the popularity among children stagnated. Currently, there are many products of the Kamen Rider characters that are aimed at adults. CSM and S.H.Figuarts are typical examples, but I think this business is only possible because the people who buy these products were exposed to these shows in their childhood and still love the characters. The Legend Chemy cards and Kamen Rider Legend were aimed at those adult fans. In order to increase the number of similar customers who'll continue to love Kamen Rider for a long time, I have a desire to help make the project more exciting for today's children. This production made me think more than ever about making shows and toys that children will love.
"Kamen Rider, a program aired on Sunday mornings, is an important "touch point" between today's children and the Kamen Rider IP. In the current age of streaming, the archive of Kamen Rider, including its past shows, is huge, but there are many rival shows. How to attract attention and increase popularity among them is a long term challenge for the future."
-Gotcha all around the World!-
"Although this production aimed to regain popularity among children, its style was too child oriented, which resulted in the alienation of the adult generation of fans. As discussed in Gotcha 3's "Daybreak Incident," the impact was so great, that they had to quickly introduce a new character. Yamabe Koichi of Ishimori Productions, who has overseen the setting of the Rider series for many years, opened his remarks with deep emotion."
Yamabe: This is well known among fans of the Showa era, but in the first "Kamen Rider" (1971), the lead actor Fujioka Hiroshi-san was injured during filming, which resulted in him being unable to perform. Normally, there would've been two choices. Either the show would end or another actor would take over the role, but the staff at that time came up with a new character, that being Kamen Rider No. 2. Amazingly, the program became even more popular. I believe that the Kamen Rider series was founded on the spirit of doing something in a pinch. Just like with Daybreak in this show, it gave me a strange sensation, like there was some kind of invisible force at work
Minato: This was my first time as Chief, but when making a program, there are times when you have to take risks. After all, everyone wants to be happy. That's why I think I learned that if you can make your "opponent" happy, you can win. Any proposal that makes the other person unhappy will only result in a "battle" and both sides "covered in blood." Even if my demands were met, I'd be unhappy too. I thought that in order to meet my own demands, I also need to be mindful of meeting the other's demands. If you think about it, it's the same thing that Shirakura's been doing up to now. "The show was a hit, don't you think?," and then it all works out peacefully. I'd have talks with Bandai, TV stations, and other relevant entities to explain my vision to them, saying, "I think this development will definitely be more interesting and will make the show more exciting, so I'll try to make it happen!" In someway or another, I managed to convince them, and I'm glad that it all worked out in the end. I'm grateful to all the staff members who came up with this type of arrangement, and to all the companies involved for accepting my plans.
"Kaneko Shinichi participated in the project as Ishimori Production's Literary Director. "It's become a lovable production," he said with a smile."
Kaneko: Many of them are young, including the three Producers Minato-san, Matsuura-san, and Harashima-san, as well as the Screenwriters. I think it was a year in which I learned alot about their new ways of thinking. For example, when you build a house, the theory is that you first lay down the foundation and then construct the exterior walls, right? Instead, it felt like we started with the roof and then raised up the pillars (laughs). And, it's really unstable, crap, we have to lay a foundation. So, we laid down a foundation, but it started to lean because we still didn't build any walls. I hope I conveyed that right (laughs). I've never done it that way before. But it was a really good experience. Should I have just said that the way it's put together was different…..? It may sound odd to say, but I think that nothing more may happen in the future. Including myself, there were parts that were too much and parts that we were unfamiliar with, so I think it's important to strike a good balance. I think this was a production that really left a strong impression on me. The pains of creating, and the joys of creating, things like that came in waves. And, it happened every episode (laughs). I've never experienced that before. For example, I had my own interpretation of what things Houtaro would say, and we talked about it during meetings, but then someone else would say, "Well, I'm sure someone Houtaro's age wouldn't think too much about that." I thought, "I see." When I was his age, I used to think about things deeply, or take it in a twisted way, but children today are different. I think Motojima-kun's character is one of them, but there were many things that made sense to me, things which were definitely typical of Houtaro. I found that really strange. Of course, there are differences among the younger generation, the way they approach things and the way they respond to things is different. I think that happened within Gotchard many times. It was a show that allowed me to experience things I had never experienced before, and I personally learned alot from it.
"PLEX's Kita Tojun, the design team leader for this production, said that the amount of designs had his eyes spinning."
Kita: This time, I designed many different types of Chemies, and there were 101 of them. Of course there were the designs, but the process of drawing each of them for the cards was also enormous. The Rider's mask was displayed on the back of the card, so the mask had to be designed at the same time. First of all, this was for 50 of them. We got through it with the help of Designers who weren't apart of the Rider team. In addition, I was also asked to design the illustrations and Chemies for the Legend Rider version of cards that were added to the collection. It was completed in part to having the company help put on the finishing touches. They then needed me to draw additional illustrations for the rare parallel cards……I was in a situation where I couldn't finish no matter how many drawings I did. It was really challenging. And it didn't end there, as I had to create full body designs for all the forms used in the app…..There were about 50 of those……I designed and illustrated so many Chemies, that I thought it would never end.
Terakawa: First off, I'd like to thank the design team at PLEX. This production allowed me to experience firsthand how a show progressed and developed. The process of bringing the "Chemies," who were at first mysterious illustrations, to life and gain popularity within the show was an exciting experience. Dozens, even hundreds of people do their very best to make Rider items, right? It was such a big project, that I was afraid to talk about it alone, and because of my inexperience, I spent alot of time wondering and worrying about it. The number of cards was quite large, and the management, as well as debugging work, was enormous, but everyone on the team worked hard together. Despite the difficulties we faced as creators, it was a memorable work that we all overcame together.
"For Chief Producer Minato, Gotchard wasn't only a show for the Japanese market, but for the international market as well."
Minato: Gotchard was designed to be an easy to understand and enjoyable show for children to watch every week. I made this show with the vision of making it understandable to children all over the world. This had something to do with the fact that the items are inexpensive cards that can be picked up by anyone and are linked to each other. I think that if a child gets even one Chemy card, it could be the beginning of their love for Kamen Rider. I hope that the number of people who watch Kamen Rider will grow on a global scale through the increase of experiences like that. I made Gotchard with that kind of spirit, as I wanted it to take on that kind of responsibility. So, I personally believe that the true assessment of Gotchard hasn't been made yet. Its outcome will be seen further ahead in the future. That's what I'm thinking. There's a show called "Voltes V Legacy" that was made in the Philippines, and it was made due to the passionate love for the original TV anime "Chodenji Machine Voltes V" (1977). The love of the fans brought the show back to life in the modern age. Learning about the Filipino Director's thoughts and feelings made me want to cry. That's why, let's say 20 years from now, if a foreigner said to me, "I loved Gotchard when I was younger," I might cry (laughs).
"The fact that the main character uses the English phrase "Gotcha!" was also done in anticipation of this kind of international expansion. I want you to imagine. Imagine that when children all over the world become adults, Gotchard items for adults will be on sale everywhere around the world, and they'll be playing with them. The future where children from all over the world will be shouting "Gotcha!" will be here soon enough."
-Gotchard Hymn-
Houtaro uses alchemy to create another Earth in order to move the Chemies there. Although the ending is absurd, it can be said that it's a typical characteristic of this show.
I won't say that it was a flawless show. It had its faults and shortcomings.
It had many weak points.
However, even after removing these complaints, there's still a sense of exhilaration that remains……That's what Gotchard definitely had. There are things that can only come from challenges. It was Gotchard that taught me that.
"Ichinose!" "Kudo!"
Two high school students who never called each other by their first names. A precious time, like a jewel box containing the brilliance of youth. The Kamen Rider born in the year 2023 depicts young people who never gave up and continued to challenge themselves despite their failures. Their never ending search for answers and their constant drive brought a bright light to these uncertain times.
This show was a story about the Chemy cards. There have been so many Rider productions, and they must've left a mark on the viewers hearts and minds. If each of these stories were sealed onto cards, what would they say?
What would be written on Gotchard's card?
"I'm Ichinose Houtaro! I'm a great alchemist who'll build the future world!"
A youth Rider who becomes stronger through support……
That's what we love about Gotchard.
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demonslushh · 2 days ago
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HMS design sketches!
My mind Design has changed a bit since last time, if you remember my last post. But I would like to say, I have lots of explainations as to why I designed these guys the way I did.
I'll explain below the cut! Consider this a mini-analysis, especially regarding soul. If you guys are interested more in my breakdowns of lyrics and like this analysis, let me know so I can post my takes more, haha. I have lots to say about this album, but having some feedback might help me feel motivated to actually post my analyses!
Alright, so here we are. I'd like to say that, first off, Heart and Mind's designs are pretty self-explanitory — And mostly based off of personal headcanon. Albeit, there are a couple little details I want to highlight.
First, the angel/fallen angel imagery. I talked about this in a past post when I posted my previous mind design, and I really wanted to keep it. Something I noticed in fandom designs is that Heart would have a lot of Angelic traits and Mind didn't, which is totally fair, but I liked the idea of playing with the concept of a fallen angel/"dark" angel theming with him since they're represented as opposites in every other way.
I also do like the idea of Mind being a fallen angel based on a few themes through his story — Particularly in Be Born when he states that he once was in control. The prospect of him being pushed out of power at some point feeds well into this theming.
The other aspect I'd like to highlight is regarding Heart's "Face" and Mind's Chest.
Heart does not have a head in my design, and Mind's chest is completely hollow. I thought that it would be interesting to remove the other's main attribute from each of their designs — So heart does not have a head and, therefore no sort of physical brain, and Mind has no heart in his chest. Again, this was moreso just a headcanon choice, I think it plays into their stark divide during cocophany more. It was fun.
Now, for my favorite aspect: Soul.
My choices for his design do require a bit of explaination based on my analysis of lyrics throughout songs, so I will do just that.
I believe that soul is not a unique entity. Soul is not a third part of the whole — Rather, he is a "hallowed" out version of Whole, and only really exists when Heart and Mind are split, because they split out of him, not just from eachother.
Here's why I think this:
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The way that Soul is discussed as opposed to the other three is different in many instances, which is why I've vnever really seen him as a unique Third part, but just a husk of whole.
In the first instance, Mind is saying that he and heart split into "two parts". (of course this could just be the matter of how early on Be Born was written, but ... Shhh.) To me, this says that Soul never "split" into a part — So then, what did happen? This line makes a lot more since when you consider the idea of Mind and Heart splitting off and leaving Soul as a product, rather than a third full party.
Second and Third refer to how Soul describes himself/Is described by others. The second example, from Storm and a Spring, I think is the most compelling evidence that made me really commit to this idea of Soul — "And Oath formed from us both that it would stay whole." This essentially directly states that Soul would be Whole, if not for Mind and Heart's split. And the third example says that Heart and Mind reside within him, which is just another supporting example to the other two points.
So for that reason, My Soul design is essentially "hollowed" — The open void in his chest has no heart or anything resembling it inside, and his mask is half cracked open to show Mind's vacancy as well. He still maintains a few traits from each of them, like one broken wing and one whole wing, having each of their halos, and two sets of arms — one organic and one robotic.
And yeah, that's sort of it. Hope you guys like them :D!
(I may render these later, too. Depends on where motivation takes me, haha.)
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woozinhos · 3 days ago
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Hi! Can you write a strangers to lovers story for wooyoung (maybe with some smut?)
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guys I thought I uploaded this ages ago but I hope you enjoy it’s a long one :)
I call this one
Christmas party
Wooyoung had always hated Christmas.
The cold, the snow, the constant holiday cheer... it was all too much for him.
But this year, he had no choice but to endure it all. He had promised his parents that he would spend the holiday with them, despite the fact that it meant dealing with their endless attempts to set him up with eligible young ladies from their social circle.
As he stepped out of the cab and onto the snowy street, Wooyoung couldn't help but let out a sigh.
He was already dreading the next few days, knowing that they would be filled with endless small talk, awkward dinners, and forced smiles.
He made his way up the steps to his parents' house, bracing himself for the holiday festivities that awaited him inside.
The moment Wooyoung opened the door, he was hit with a wave of warmth and the scent of pine and cinnamon.
His parents had clearly gone all out for the holiday season, with twinkling lights and festive decorations adorning every surface.
As he hung up his coat and made his way into the living room, he spotted his parents chatting with a group of guests.
Wooyoung's eyes scanned the room, taking in the familiar faces of his parents' friends and acquaintances.
He forced a polite smile onto his face, trying to appear engaged and interested in the conversation around him.
But his attention was drawn elsewhere, to a figure standing by the fireplace that he didn't recognize.
Wooyoung's gaze lingered on you, taking in your appearance as you stood by the fireplace.
You were dressed in a cozy sweater and jeans, looking warm and comfortable despite the chill outside.
There was something about you that caught his attention, something that made him feel strangely drawn to you.
He couldn't quite put his finger on it, but he found himself wanting to know more about you.
Wooyoung continued to watch you surreptitiously, trying to find an excuse to approach you.
He saw you chatting with one of his parents' friends, a tall and handsome man who was clearly flirting with you.
A strange feeling of jealousy stirred within him as he watched the man touch your arm and lean in close, whispering something in your ear that made you laugh.
Wooyoung couldn't tear his eyes away from the scene, his fists clenching at his sides as he tried to control his emotions.
He felt a sudden surge of possessiveness, as if he wanted to go over there and pull you away from the other man's grasp.
But he held himself back, knowing that it would be inappropriate to make a scene in front of his parents' guests.
Instead, he forced himself to focus on the conversation happening around him, trying to ignore the pang of longing that gnawed at his chest.
Wooyoung is jolted out of his thoughts by his mother's voice, her eyes darting between him and you.
"Have you met our guest yet, dear?" she asks, a hint of curiosity in her tone. "She's new in town and we thought it would be nice for her to meet some of our friends and family."
Wooyoung nods stiffly, trying to keep his expression neutral.
"I haven't had the pleasure yet," he says, his voice carefully controlled.
He glances over at you again, his eyes lingering on your figure as he tries to commit every detail to memory.
His mother seems to sense something in his tone, a hint of curiosity flickering in her eyes.
"Well, why don't you go introduce yourself?" she suggests, her smile slightly sly. "I think you two would get along quite well."
Wooyoung's heart races at his mother's words, his palms suddenly feeling clammy.
He knows that she's trying to set him up with you, and he's not entirely sure how to feel about it.
Part of him is intrigued by the idea, wanting to know more about you and see if there could be something between you.
But another part of him is still wary, not wanting to get too close and risk getting hurt.
Wooyoung takes a deep breath, steeling himself as he excuses himself from the group and makes his way over to where you're standing.
He feels a mixture of nerves and excitement bubbling up inside him as he approaches you, his heart pounding in his chest.
"Hey," he says, trying to sound casual. "I don't think we've met before."
You turn to look at him, a friendly smile spreading across your face.
"No, I don't think we have," you say, extending a hand in greeting. "I'm [Your Name]."
Wooyoung takes your hand, feeling a jolt of electricity shoot through him as your skin touches.
He tries to ignore the feeling, focusing instead on the warmth of your hand and the way your smile makes his heart skip a beat.
"I'm Wooyoung," he replies, his voice a little hoarse. "It's nice to meet you."
As you two continue to chat, Wooyoung finds himself becoming more and more captivated by you.
He's surprised by how easy it is to talk to you, how effortless the conversation flows between you.
He can't help but notice the way your eyes light up when you laugh, the way your hair falls softly around your face, and the way your lips curve into a smile that makes his heart race.
Wooyoung is lost in the moment, completely enraptured by your presence.
He finds himself leaning in closer to you, drawn to you like a moth to a flame.
He's barely aware of the people around him, his focus solely on you and the way you make him feel.
The conversation between you and Wooyoung continues, the two of you discussing everything from your favorite holiday traditions to your shared love of music.
Wooyoung can't believe how comfortable he feels around you, how easy it is to open up and share his thoughts and feelings.
He finds himself wanting to know more about you, wanting to learn every little detail about your life and personality.
As the evening wears on, the party starts to wind down.
Wooyoung notices that his parents are getting ready to leave, saying their goodbyes to their guests and preparing to head home.
He glances over at you, a pang of disappointment running through him as he realizes that the night is coming to an end.
As you make your way towards the door to leave, Wooyoung quickly excuses himself from the conversation he's in and catches up to you.
"Hey, wait a second," he says, his heart racing as he touches your arm gently.
You turn to look at him, a curious expression on your face.
"What's up?" you ask, your eyes meeting his.
Wooyoung hesitates for a moment, his mind racing as he tries to find the right words.
"I just... I don't want this night to end yet," he admits, his voice soft. "I was wondering if maybe you'd like to grab a drink with me? Just the two of us?"
You smile at his suggestion, a hint of surprise in your eyes.
"I'd love to," you say, nodding. "That sounds like a great idea."
Wooyoung can't help but feel a rush of excitement at your response, his heart soaring at the thought of spending more time alone with you.
"Great," he says, returning your smile. "I know a great little bar not too far from here. We can walk there if you'd like."
You nod in agreement, and the two of you make your way out of the party and onto the street.
The cold air nips at your skin, but Wooyoung can't help but feel warm inside as he walks beside you.
The silence between you is comfortable, but he can sense that there's something more on your mind.
After a few minutes of walking, you speak up.
"So, why did you really ask me to grab a drink with you?" you ask, your tone teasing.
Wooyoung's heart skips a beat at your question, and he glances over at you.
He can tell that you're joking, but there's a hint of curiosity in your eyes.
He takes a deep breath, gathering his courage.
"Honestly? I just didn't want to say goodbye yet," he admits, his voice low. "I really enjoyed talking to you tonight."
Your smile softens at his words, and you reach out to gently brush your fingers against his hand.
"I enjoyed talking to you too," you say, your touch sending a jolt of electricity through his body.
Wooyoung feels his heart skip a beat at your touch, his skin tingling where your fingers meet his.
He looks down at your hands, the simple contact sending his mind racing with thoughts and possibilities.
He can't help but wonder if you're feeling the same spark between you two, if you're just as drawn to him as he is to you.
As you arrive at the bar, Wooyoung opens the door for you, his heart still racing from your touch.
The two of you take a seat at the bar, and he orders a round of drinks for the both of you.
As you wait for your drinks, he glances over at you, taking in the way the soft lighting casts a warm glow on your skin.
You catch him staring and raise an eyebrow, a playful smirk on your lips.
"See something you like?" you tease, taking a sip of your drink.
Wooyoung feels his cheeks flush as he's caught, but he doesn't look away.
Instead, he meets your gaze head-on, a sly smile spreading across his face.
"Maybe I do," he replies, his voice low and sultry. "What are you going to do about it?"
You lean in closer to him, your eyes sparkling with amusement.
"Oh, I have a few ideas," you whisper, your breath warm against his ear.
Wooyoung's heart races as your words send a shiver down his spine, his body responding to your proximity.
He can feel the heat building between you, the tension thick in the air.
He takes a deep breath, trying to steady himself, but it's no use. You're driving him wild.
Wooyoung can't resist any longer. He reaches out and gently cups your face in his hand, his thumb tracing along your jawline.
"You're playing with fire," he murmurs, his voice low and rough.
You lean into his touch, your eyes never leaving his.
"Maybe I like the heat," you reply, your voice equally husky.
Wooyoung's breath catches in his throat at your words, his heart pounding in his chest.
He's tempted to pull you closer, to close the distance between you and kiss you senseless.
Wooyoung's gaze flickers down to your lips as you giggle, and he feels a surge of desire course through his body.
He can't tear his eyes away from your mouth, imagining what it would feel like to taste you, to feel your lips against his.
His grip on your face tightens ever so slightly, his thumb now tracing along your bottom lip.
You catch his eye, a knowing smile playing on your lips as you see the desire burning in his gaze.
You slowly take another sip of your drink, your tongue darting out to catch a stray drop of liquid.
Wooyoung's eyes follow the movement, his breathing growing ragged as he watches you intently.
He can't take it anymore. He needs to feel you, to taste you.
In a swift movement, he closes the distance between you, his lips crashing against yours in a searing kiss.
The kiss is electric, sending shockwaves of pleasure through both of your bodies.
Wooyoung's hands move to tangle in your hair, pulling you closer as he deepens the kiss.
He explores your mouth with his tongue, tasting the sweetness of your drink and the warmth of your lips.
You respond eagerly, your body melting against his as you kiss him back with equal passion.
Your hands find their way to his chest, gripping his shirt as you press yourself closer to him.
The world around you fades away, leaving only the two of you lost in the heat of the moment.
Wooyoung's hands roam over your body, his touch sending sparks of pleasure through you with every caress.
He can feel the heat building between you, the intensity of your desire threatening to consume you both.
He pulls back from the kiss for a moment, his breathing ragged as he looks at you with dark, hungry eyes.
"We need to get out of here," he growls, his voice low and rough with need.
He can't wait any longer. He needs to have you, to feel your body against his in every way possible.
Without waiting for a response, he takes your hand and leads you out of the bar.
The cool air hits you like a slap in the face, but it does nothing to quench the heat that's burning inside you.
Wooyoung hails a cab, practically shoving you into the backseat before climbing in after you.
As soon as the door closes, Wooyoung's hands are on you again.
He pulls you onto his lap, his lips finding your neck as he begins to kiss and nip at the sensitive skin.
The driver glances at you in the rearview mirror, but he quickly looks away as Wooyoung growls possessively, his hands roaming over your body with increasing urgency.
The ride to his apartment seems to take an eternity, each passing second feeling like torture.
Wooyoung's lips never leave your skin, his tongue tracing a path along your collarbone as his hands slip beneath your shirt, his touch sending shivers down your spine.
You're both breathing heavily, your bodies pressed together in the confines of the cab, desperate for each other.
Finally, the cab pulls up outside his apartment building.
Wooyoung practically drags you out of the cab, barely able to keep his hands off you as he leads you inside.
The moment the door to his apartment closes behind you, he pins you against the wall, his body pressing against yours as he captures your lips in a fierce kiss.
The kiss is even more intense than before, fueled by the privacy and freedom of being alone.
Wooyoung's hands roam over your body, his touch rough and demanding as he presses himself against you.
He grinds his hips against yours, a low growl escaping his lips as he feels the heat between your legs.
You moan into his mouth, your body arching against his as you feel the evidence of his desire pressing against you.
He breaks the kiss, his lips trailing down your jawline and neck as he begins to suck and nibble at your skin.
"I need you," he murmurs against your skin, his voice thick with need. "Now."
Without warning, he picks you up and carries you to his bedroom, his hands gripping your thighs as he holds you close.
He lays you down on the bed, his eyes dark with desire as he looks down at you.
"You're mine," he growls, crawling on top of you and caging you in with his body.
"Prove it," you challenge, a smirk playing on your lips as you look up at him.
Wooyoung's eyes flash with desire at your challenge, his hands fumbling as he tries to undo his belt and trousers.
He curses under his breath, clearly impatient and desperate to feel your skin against his.
He glares at you playfully, his frustration evident in his expression.
"Don't laugh at me," he grumbles, finally managing to unbuckle his belt and shove his trousers down.
Once his trousers are discarded, he quickly returns his attention to you, his hands immediately going to your clothing.
He practically tears your clothes off, his fingers clumsy with need as he tries to get you naked as quickly as possible.
As soon as you're bare before him, he takes a moment to admire your body, his eyes roaming over every inch of your skin.
"You're perfect," he murmurs, his voice filled with awe and desire. "So beautiful."
He grabs a condom from the bedside table, quickly tearing open the package and rolling it onto his hard length.
His eyes never leave your body as he does so, his breathing growing heavier with each passing second.
Once the condom is in place, he moves to hover over you again, his body covering yours completely.
He captures your lips in a deep, passionate kiss, his tongue tangling with yours as he positions himself between your legs.
He breaks the kiss and looks down at you, his eyes burning with desire as he positions the head of his cock at your entrance.
"Ready for me?" he asks, his voice low and rough with need.
"Yes," you breathe, your body aching with anticipation. "Please, I need you inside me."
He growls at your words, his control snapping as he thrusts into you in one swift movement.
He buries himself to the hilt, a low moan escaping his lips as he finally feels your tight heat around him.
He pauses for a moment, his body trembling as he tries to restrain himself from just taking you hard and fast.
"You feel so good," he groans, his voice strained with pleasure. "So tight and wet for me."
He slowly pulls out, his cock dragging against your inner walls, before slamming back into you with a powerful thrust.
He sets a punishing pace, his hips snapping against yours as he pounds into you with unrelenting force.
He's desperate for you, his body aching with need as he buries himself deep inside you over and over again.
He can't get enough of you, can't get close enough, can't fill you fast enough.
His hands grip your hips tightly, his fingers digging into your skin as he holds you in place beneath him.
"Mine," he growls again, his voice filled with possessiveness as he claims you. "You're mine, and only mine."
He continues to thrust into you relentlessly, his pace becoming more and more erratic as he nears his release.
His body is slick with sweat, his muscles straining with the effort of holding himself back as he chases his climax.
He can feel you clenching around him, your body tightening with your own impending release.
"Are you close?" he grunts, his voice rough and hoarse.
"Y-yes," you manage to gasp out, your body trembling with pleasure as he hits all the right spots inside you.
He lets out a low groan at your confirmation, his hips stuttering as he feels his own orgasm building.
"Come for me," he orders, his voice low and commanding. "I want to feel you come undone around me."
He reaches down between your bodies, his fingers finding your clit and rubbing it in fast, tight circles.
"Let go," he murmurs, his eyes locked on your face as he pushes you closer and closer to the edge.
Your body arches beneath him, your muscles tensing as you feel the pleasure building to an almost unbearable level.
He keeps up the relentless pace, his fingers continuing to work your clit as he drives you closer and closer to your peak.
"That's it," he encourages, his own breath coming in ragged gasps. "Come for me, sweetheart."
With a final thrust, he buries himself deep inside you, his cock twitching as he spills into the condom.
At the same time, your body finally gives in, the pleasure washing over you in waves as you come undone beneath him.
He holds you tightly as you ride out your orgasm, his body trembling with the aftershocks of his own release.
He collapses on top of you, his body heavy and sated as he buries his face in the crook of your neck.
He's breathing heavily, his chest heaving as he tries to catch his breath.
"That was... amazing," he finally manages to say, his voice muffled against your skin.
He pulls back slightly, looking down at you with a soft smile on his face.
"I've been meaning to ask you something," he says, his fingers tracing patterns on your skin.
He pauses for a moment, his expression suddenly turning nervous.
"Would you like to go out on a date with me sometime?" he asks, his voice filled with a hint of vulnerability.
You look up at him, a warm smile spreading across your face.
"I'd love to go on a date with you," you say, your heart fluttering in your chest at the thought.
His face lights up with a bright smile, relief and happiness washing over him.
"Really?" he asks, as if he can't quite believe it. "You mean it?"
He pulls you closer, wrapping his arms around you in a tight embrace.
"Best Christmas ever," he murmurs, burying his face in your hair. "And it's all because of you."
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changelingz · 2 days ago
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the  interaction  awakens  a  certain  sense  of  curiosity  within  her  .  naturally  ,  she  had  always  been  interested  in  other  people  ,  finding  that  they  always  found  a  way  to  surprise  you  when  you  least  expected  .  it  had  been  her  experience  that  those  who  seemed  the  most  unassuming  had  the  most  power  to  shock  you  ,  pierced  through  the  heart  far  too  many  times  by  those  that  were  closest  to  her  ...  a  shattered  illusion  that  you  trust  and  loyalty  were  the  natural  status  quo  .  there  were  times  of  course  ,  where  she  had  been  the  one  who  had  been  too  unruly  ,  who  had  shocked  others  with  her  behaviour  but  on  the  whole  ,  her  heart  still  felt  the  vulnerabilities  of  naivety  .  she  listens  to  him  intently  ,  watching  him  move  and  light  up  the  cigarette  as  he  shares  his  story  of  the  nicest  thing  he  had  seen  in  the  whole  of  red  creek  ...  thinking  of  deer  lake  and  the  image  concocting  in  her  mind  with  a  certain  vividness  .  she  could  feel  as  though  she  might  have  been  there  ,  peering  up  at  some  great  tree  that  was  destined  one  day  to  collapse  back  into  the  earth  ,  the  erasure  just  a  sign  of  how  time  sweeps  away  the  past  .  he  speaks  with  the  kind  of  determinism  that  she  had  never  quite  understood  ,  the  certainty  of  doom  and  sadness  a  suggestion  that  one  way  or  another  ,  everything  had  to  come  to  an  unpleasant  end  .  perhaps  ,  she  didn't  understand  him  ,  the  nature  of  the  imagery  something  she  could  understand  but  her  secondary  feeling  something  else  entirely  ...  pity  .  if  that  was  the  nicest  thing  he  had  seen  ...  how  sad  it  was  that  he  believed  that  it  would  die  one  day  too  . she  steps  towards  him  ,  still  a  space  between  them  ,  not  invasive  in  the  way  that  she  appears  to  take  up  a  new  space  ...  her  voice  gentle  when  she  replies  to  the  question  honestly  ,  "  i  don't  think  there  must  be  a  worse  feeling  in  the  world  than  living  and  dying  completely  untouched  ,  "  not  because  of  desperation  or  wanting  but  the  underlying  idea  that  everything  existed  as  a  means  of  co-existence  .  life  was  recreational  ,  it  was  something  that  each  person  enjoyed  individually  but  the  thing  that  gave  all  of  those  moments  ,  things  ,  creations  in  the  world  meaning  was  that  you  could  experience  them  with  other  people  .  it  was  clear  there  was  a  chasm  between  them  ,  the  depth  of  it  unknown  to  her  in  that  moment  although  she  would  insistently  attempt  to  bridge  it  ;  that  was  just  her  own  sense  of  thinking  and  feeling  .  "  a  tree  or  a  person  ...  we  can't  neglect  things  just  because  we  know  one  day  they  might  be  gone  .  that  would  be  the  real  tragedy  ...  "  eyes  ,  absorbent  and  brown  ,  a  meaningful  glance  ,  "  don't  you  agree  ?  "  and  really  ,  she  had  her  doubts  that  he  did  but  she  still  looked  at  him  as  though  the  fate  of  the  universe  mounted  on  the  answer  that  he  spoke  .
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“ a  tragedy  that’s  inevitable . ”  his  voice  carries  a  faint  edge  of  amusement ,  though  it’s  impossible  to  tell  whether  it’s  her  phrasing  or  the  sentiment  behind  it  that  he  finds  curious .  he  slips  a  silver  engraved  case  from  the  inner  pocket  of  his  black  coat ,  withdrawing  a  cigarette  with  an  unhurried  precision .  lighting  it ,  thierry  takes  a  moment  before  exhaling  a  thin  curl  of  smoke ,  his  gaze  seems  distant  , but  its  more  than  that  , he's  watching  her  , gauging  how  alara  would  interpret  his  next  words  .  there's  a  rhythm  to  this  , an  old  routine  , one  he  knew  well  . the  dance  by  heart  - calculated  vagueness  , the  little  poetic  observations  - how  to  make  them  feel  like  they  were  getting  a  glimpse  of  something  deeper  , something  raw  . “ there’s  a  sycamore  tree  by  deer  lake , ”  he  says ,  the  words  unfurling  as  though  he’s  reciting  something  long  etched  in  his  mind .  “ its  branches  twist  upward ,  like  they’re  grasping  for  something  just  out  of  reach .  in  summer ,  the  sunlight  filters  through  the  leaves,  scattering  patterns  across  the  ground  , patterns  so  intricate  they  look  deliberate ,  as  if  nature  itself  is  obeying  some  unseen  design  . ”  he  pauses ,  the  cigarette  balanced  elegantly  between  his  fingers  . “ it’s  a  fleeting  kind  of  beauty ,  though .  in  a  few  decades ,  it’ll  rot ,  collapse ,  and  sink  into  the  same  earth  it  once  shaded .  that’s  the  nicest  thing  i’ve  seen  here :  the  illusion  of  permanence ,  the  pretense  of  strength .  a  quiet  reminder  that  no  matter  how  hard you dig  in ,  no  matter  how  unyielding  you  appear , time  always  wins . ”  thierry  takes  another  drag ,  his  expression  unreadable ,  though  his  thoughts  spiral  inward,  his  mind  skimming  over  what's  been  left  behind ,  what's  been  taken  - the  curse  running  through  his  veins  , passed  down  through  generations  , weighs  heavily  on  him  . it's  easier  to  pull  the  strings  than  to  let  them  knot  around  him .  after  all  , if  everything  is  destined  to  fall ,  he'd  rather  decide  when  , how  and  why  .  “ perhaps  i  already  know  your  answer  , ”  he  begins  ,  his  voice  edged  with  something  unreadable .  “ but  tell  me  anyway , do  you  take  beauty ,  knowing  it  will  wither ?  or  is  it  simply  easier  to  hold  something  fragile  and  call  it  yours  than  to  leave  it  to  fade  untouched ? ”
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daydreamerdrew · 2 years ago
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The Hulk! (1978) #14
#this whole story really emphasized Bruce as a scientist and as that being a position of superiority#not even necessarily just superiority over the Hulk but as a position in society#there’s even a scene where police try to restrain him and he yells at them ‘you can’t do this to me- I’m a scientist!’#of course the concept of Bruce’s life being more valuable because of what he can contribute as a scientist is nothing new#which I’ve been thinking about a bit lately#like that trial the Hulk had way back where it was argued that it would be wrong to kill the Hulk because that would also mean killing Bruce#and that would be such a loss to science#implying that it would be ok to kill Bruce for the Hulk’s crimes if he was someone that could contribute less?#and- for that matter- that the Hulk’s life is worth less than Bruce’s because he’s not as ‘intelligent’?#I think that these ideas are interesting within the story#I like the idea of Bruce as something with a sense of superiority#of Bruce as someone who thinks of himself as that he ‘exalts mankind’s conquest of savagery’#and- amidst all his other issues with the Hulk- as insecure over part of him being a ‘dumb beast’#but it can sometimes be frustrating to see those ideas presented uncritically within narration#(though I have already formed the habit of sometimes rejecting the framing the narration presents in Hulk comics- haha)#and then reproduced by fans#particularly the weird insecurity some Hulk fans have over the Savage Hulk alter being the most well-known one#and the emphasis they’ll give on how the Hulk is actually an interesting character capable of depth!#… because there are other alters with less limited vocabularies#like c’mon now#marvel#bruce banner#my posts#comic panels
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bunnieswithknives · 3 months ago
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what is the deal with you and taking a show and turning it into a whole new thing (affectionate)
I LIKE PLAYING DOLLS OK
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luck-of-the-drawings · 9 months ago
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smth smth about 'the thing that the character did that you thought was rly rly funny in the moment is actually linked to a terrible trauma that lies within said character.' or wahtever.
#jrwi show#jrwi fanart#jrwi riptide#gillion tidestrider#made this within a short span of wahtever bc i gotta go up to the mountains for my stupid gay job tonight n im trying#nnot to frrRREAAAK THE FUCK OUUTTTTTTi dont wanna work but. get that bread we fuckin shall i guess#ONWARDS TO THE FISH TORMENT!! sometimes flowers feel pain when you trim them before their blossoming. atleast i imagine so#i used to draw gillion with loooong hair tied into a big ol braid. and then it was confirmed that he had short hair when he was little.#AT FIRST I WAS SAD. but then i realized the duality of. when they were little. gill had short hair. edyn had long hair.#AND NOW THEYRE OLDER. and gillion has long hair. and edyn has short hair#both mirroring eachother. looking up to eachother. subconsciously or not. they most certainly care. and most certainly miss eachother.#GILLION ALWAYS LOVED HOW LONG HAIR LOOKs. atleast i imagine so. he hasnt cut it since he left the undersea. sure he wanted to go back home#but even at the very start. he knew he was free in some way now. free to grow out his hair. an adventure would await him before he returns.#he knew it would be a while. so he cant let this go. he cant let this sought-after hair-length get cut away from him again#not yet. not yet. i like to think he loved music too. I SAW SOMETHING INTERESTING A BIT AGO#i see alot of ppl commenting on my baby gill comics like;'i wouldFIGHT this teacher i wanna KILL EM i want them DESTROYED#all very good and nice sentiments! i LOVE the energy here! and it would be nice. to have that catharsis#but the story of young tidestrider is not a story of catharsis. it is a story of agony and being so so small and so special and also so dum#and sucking so bad. and just being a kid and doing the things that a little kid does and so many tired tired people reacting badly to it#youre supposed to be the hero that will save us. our world hangs in the balance and you are the one who tips the scales.#YOU are supposed to SAVE US!! you NEED to SAVE US! CAN YOU PLEASE STOP SQUIRMING IN YOUR STUPID CHAIR!!#you'd think that young tidestrider ought to prevail. and be tucked someplace all safe and sound.#elders gone missing and rotting in a jail. their cultists nowhere around. but theres no happy endings. not here not now.#this tale is all sorrows n woes. you may dream that justice n peace win the day. but thats not how this story goes#BIG ideas for this lil baby gillion series. if anything i make ever gets disproven im killing myself in a well as to poison a water supply
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jonsnowunemploymentera · 2 years ago
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There’s something so…gorgeous about how the story of Vermax laying dragon eggs in the crypts of Winterfell works as piece of symbolism. It doesn’t really matter if physical dragon eggs exist down there imo because this story adds so much meaning to Jon’s status as a hidden dragon and also his status as one of the last remaining scions of House Targaryen. Plus it does a lot to contextualize how Ned’s action of saving his nephew’s life is in line with centuries old magic, even though he never intended it to be such.
Because Jace and Cregan quite famously made a pact which was called the “Pact of Ice and Fire”, in which they promised to join their houses through the union of marriage. We also have the canonical representation of Starks as 🧊 and Targaryens as 🔥. Two opposing sides that could do harm to each other have decided to come together through marriage and procreation. Through this pact comes a new life that will be a balanced union of ice and fire.
Then we get the story of Vermax laying eggs in the Winterfell crypts. An act that symbolizes the continuation of life. It’s so interesting because we know how this story ends. We know that after this, the dragons will die and will be no more in Westeros….BUT there’s the exception of the eggs in Winterfell. They may be unhatched but they are like a promise of life. And it’s Winterfell’s crypts that keep them hidden from danger and Winterfell’s heated walls that cover them.
What’s even more gorgeous is that this pact is made in a period of civil war that threatened the survival of the Targaryen dynasty. And like… isn’t that Jon Snow’s life story?! He was born at the tail of of Robert’s rebellion which saw the death of the Targaryens. Aerys and Rhaegar (and Rhaegar’s children were dead). A child Viserys, Rhaella, and an unborn Dany were all that was left of the Targaryen legacy.
And then comes the unexpected Jon Snow. Born of the union of Stark and Targaryen, ice and fire. Ice and fire were on opposing sides in the war and killed each other. But then comes Jon Snow to mend that rift and heal that divide. He is born after a period of death to represent new life and new beginnings. He’s just a little baby but he symbolizes so much!
It’s why I think Jon serves better as a symbol of spring and not winter. Because everything about him represents the promise of life after death: born at the end of a civil war, him being represented by a winter rose, him being symbolized as the corn king (a mythical figure who represented the cycle of life and death), his presumed death at the end of ADWD but the promise that he will be resurrected, etc.
And then we have Ned Stark being the unwitting proxy to his ancestor Cregan. Ned took this dragon egg and hid him away within Winterfell’s walls. Then he took Jon’s mother and also placed her in the crypts. It’s no wonder that Jon has so many strange dreams regarding the crypts. Symbolically, the secret of his birth being hidden away in the crypts ties in quite nicely with Vermax’s hidden dragon eggs. In both cases, a symbol of Targaryen life is hidden within the walls of the Winterfell crypts. Then there’s Summer’s strange vision of a winged serpent as Winterfell burned. Many fans has often wondered what this vision meant. I’m not sure either, but it would be a nice touch if this is a symbolic representation of Jon Snow. As it was with Summer’s vision, Jon is the dragon that has hatched and left the confines of Winterfell’s walls, and he is ready to do some damage.
#jon snow#asoiaf#valyrianscrolls#i don’t believe physical dragon eggs in the winterfell crypts will be an important plot point#I think this story is mainly there to symbolize jon#a little dragon - scion of house targaryen- hidden away by the Starks of winterfell#Also wonderful that we’re told so many times that the crypts represent the power and legacy of the starks#It’s where the dead stark kings reside- the kings of winter with their stone direwolves#Then we have the dragon - the symbol of house Targaryen’s power#These two things come together and bam we have mr jonathan snow#An unassuming inheritor of the legacies of these two houses#But he is something special because he’s something that has never existed before#Ice and fire coexist with him and within him#He was not intentional but he is here#And he is here when it matters most - after all the world needs a savior#I think this puts quite the spin on the idea of a promised prince#Because there was a pact many many years ago that didn’t come into fruition in its intended time frame#But it’s been realized now when darkness threatens the land#Oooooh the ~Jon is the prince who was promised ~ truthers win every single day 🎉 🪩 🕺#It’s so interesting that the original pact was between a Targ princess and a Stark lord#At most the children born of this union would’ve only been lords or ladies#But with the union of Rhaegar and Lyanna it’s switched#Jon not only is a prince through his father but he has also been made an inheritor of winterfell#He is more powerful and important than the original pact intended#He’s both prince and lord - he’s a KING#And he has claims to both sides#No one is doing it like him I fear#canonjonsnow
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supercantaloupe · 2 years ago
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there was this trend in 2010s musicals (especially those popular with/aimed at teens) to have a character be haunted by the ghost of another deceased character, wherein that ghost walks around and talks and interacts with the protagonist as if they were a normal person but they are (relatively) explicitly Not Real within the larger diegesis and cannot be perceived by other characters or interact directly with the world themselves. think connor in dear evan hansen, heather chandler in (the latter two thirds of) heathers, gabe in next to normal. (by a stretch of the imagination i think you could consider the squip in be more chill as fulfilling a similar role).
anyway not to 2017 broadway fandomize a 200 year old opera, but that with the don and leporello. like obviously an abuser like the don would have a lasting impact on an abuse victim like leporello psychologically and socially for a long time (perhaps ever). but now i'm imagining the don literally following leporello around for years, possibly for the rest of his life, haunting him. both fully aware the don's dead and not real and can't control anything anymore of course but still present in leporello's life and mind, walking about and talking but audible and visible to no one else, inseparable and inescapable
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gridanian-red-mage · 18 days ago
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A Nocturne for Heroes--Part 14/?
I love this.😂 And we have a Y'jhimei mention!✨✨ (She's super cute.)
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jonathanrook · 1 year ago
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please do keep developing ur alien biology a/b/o stuff i live for that kind of thing. genuinely so much fun to read about the specific details of omegaverse universes and that kind of thing, id read the fic ur writing for that factor alone lmao
ASDFGHJKL THANKS but i think the funniest part of all this is i genuinely don't know how much of what i'm figuring out here is gonna end up in my final fic. i think i just need to know the mechanics of things for my own sanity.
anyway. my current idea (tho this may change) is that the galra have two sexes: alpha and omega, with beta essentially being a colloquial term for sterile alphas. as previously mentioned, omegas are a transgressive phenotype only possible through hybridogenesis. when breeding with non-galra, both alpha and omega offspring are possible, but similarly to how only female ligers/tigons are fertile, only omegas are capable of reproducing. here's a handy diagram, with 'x' representing non-galra species:
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pyrriax · 11 months ago
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hi tumblr im a normal individual that writes extremely normal fics. [through tears.]
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bittershins · 1 year ago
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I've been thinking about star wars and the expectations and features of certain types of storytelling - mythopoetic, war drama, politicial commentary, tragedy n all that jazz - a good bit lately, but ever since I finished screechers reach I've been caught up about folklore and fairytales as a bit of worldbuilding. I wanna know what Jedi fables look like
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kingdomoftyto · 1 year ago
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I never did mention, but I finally beat Vesperia! It was okay--a more than solid rpg, but not one of my personal faves from the series. The plot was pretty standard for a Tales game--maybe slightly more deus ex machina-y in the final act, though I may just be forgetting the most egregious things from some of the other titles. Rita stands out as my single favorite character (to no one's surprise) and honestly probably one of my faves overall for the series. Judith was also pretty fun, and I liked Raven's story arc even if it felt a little clumsy or confusing at times. And obviously the Yuri-Flynn dynamic/relationship/tension pretty much carries the entire game.
Speaking of which, I've already devoured a week's worth of Fluri fanfiction (impeccable ship portmanteau, btw) and have a whole stack of longfics still waiting in my Marked for Laters. They're so stupid and noble and good for each other, I love them a lot. I'll have to rec some of these later if I think about it.
(I also found out yesterday that there's a heckign FEATURE-LENGTH MOVIE about the two of them as knights-in-training, which!!!!!!!! guess what I'm watching tonight)
Anyway. Glad I finally played it! Not sure it quite lived up to my expectations, but then again I think Arise simply raised my standards to an absurd level lol, so it's not entirely Vesperia's fault. It also would've helped if I'd been any good at using Yuri in combat, but alas,
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