#I dunno honestly
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•♡💸♡•
#lmfao forgive me#I had to#gravity falls#the owl house#stanley pines#eda clawthorne#stan pines#edalyn clawthorne#grunkle stan#the owl lady#eda the owl lady#gravity falls stanley#the owl house eda#stanley gravity falls#eda the owl house#gf stanley#toh eda#disney gravity falls#disney the owl house#eda toh#stan gf#stan x eda#eda x stan#what is this ship called#?#mysteryowl#I dunno honestly#All I knew was that I needed to make some content for this...#crossover#crossover ship
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This looks awful, I love it :"D
Anyways, I was practicing rendering with the pencil brushes on ibis paint :3
I'm also in my Red Dwarf era, can you tell? 👀
#red dwarf fanart#red dwarf#ace rimmer#arnold rimmer#sketch#i dunno honestly#bellacatt art#:")#belle's red dwarf art :)
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he didnt come by today and he's leaving to visit his 'rents tomorrow soooooooooo I'll try to text him but I doubt that I will so possible romantic update next in jan I guess
#im very dissapointed#and very sad over this situation#i feel like i lost a bet? in a wya#i dunno i'm a weird person#all my romantic liasaions have started with a bang so#i dunno honestly#we'll see#i aint losing all hope#im just trying to put my heart on hold#anyway#selene's musings
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you’re just like the rest of them
#thomas the tank engine#thomas and friends#ttte gordon#ttte henry#’s skeleton#3x4#casa tidmouth#senjart#kind of a follow up piece to the one before this#tfw you have complicated feelings towards your estranged old friend and him d*ing and coming back to life is NOT helping 😂😂😂#I dunno where I was going with this honestly… pure experimental#this casa tidmouth stuff is crazy. what kind of ttte have y’all been watching 😂😂😂
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I'm so fascinated with the background posters in Vee tower.
(Didn't include the ones in Val's room. Those ones make me super uncomfortable! XD Plus I do not want "sexy" Val pictures saved onto my computer for even a moment!)
#Hazbin Hotel#The Vees#Vox#Velvette#Valentino#Angel Dust#Edit: the reason for not including Val pics that I put on the post was honestly more of a joke#in the comments it explained it's cause his posters are more self indulgent sexy pics#while these are Vee Ads and the ads are what fascinates me...#Dunno if that helps any of the people disappointed I didn't include them lol XD
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straight up making fun of anyone who kins online is automatically uncool lmao like especially if. you're going to put that shit in kin tags. i dunno it's not cool it doesn't make you seem smarter or more mature or whatever it just kind of makes you a jerk??? like. man. really.
#i dunno i'm just like complaining honestly#i don't even care if it's someone annoying you're poking fun at#it's just sucky! idk#“xyz character you kin would hate you” why do you even want to say that#i understand the “xyz is painted in a different light in fanon” thing but *specifically* going after kin...#kinda shit dude!#i dunno honestly#bluh. sorry rambling
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that's it for today baii
#ninjago#ninjago fanart#lego ninjago#ninjago lloyd#lloyd garmadon#bred's art#ninjago morro#morro wu#green cousins#<-? idk#honestly dunno what I did here I was bored
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like mother, like son, but less wholesome this time?
(I couldn't decide whether or not to put them together, so have them in all the different ways!)
#art#twisted wonderland#twisted wonderland spoilers#twisted wonderland episode 7 spoilers#twisted wonderland episode 7 part 6 spoilers#twisted wonderland book 7 spoilers#twisted wonderland book 7 part 6 spoilers#if i had a nickel for every time a draconia ob'd while trying to save lilia#and had to be taken out by a member of this one specific bloodline with sparkly celestial hair that a fairy blessed#et cetera and so on you know the rest#i mean we know it's going to end better this time but y'know. the parallels!#oh meleanor my beloved#of course...of course she ob'd...it makes sense...#everything about this whole situation just massively sucked for everyone huh#well at least silver's biodad felt guilty about killing her i guess#i dunno i'm just havin' some feelings about all of this#lilia had both the absolute worst and absolute best things about his life come out of all this#down the two great loves of his life and also his job and reputation and 200 years of his life and uhhhh kind of everything else honestly#up some kids though!#(also one of those kids is a baby dragon who is JUST the right size to put silly hats on)#they were worth it to him! or maybe they were worth not giving up? look i am DEEP in the blorbosauce right now#if you don't want to read emotional tags about lilia twistedwonderland then don't come to egophiliac.tumblr.com
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“Though I never thought that it would come to this…”
#tagamemnon#epic the musical#the odyssey#greek mythology#epic the musical fanart#penelope of ithaca#penelope#odypen#a huge thanks to everyone who helped me decide on her ear type on my poll#i honestly wasn’t sure how webbed ears would turn out#but I’m happy with the result#and i hope y’all like it too#PENELOPE IS WAITING ODYSSEUS#SOMEONE GET THE MAN HOME#also do you guys think i should change her jewelry from gold to silver?? but i didn’t want her to seem too similar in color scheme to athena#i dunno
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Took some notes from the Wild Life retrospective episode of the Imp & Skizz podcast featuring Grian because I thought the behind the scenes info was really interesting!
(3:15) The wild cards were all kept totally secret from the players (apart from Grian), with the exception of the superpowers and finale (as they required the players to set keybinds)
(3:45) The players were given files containing the required mods each week, which were named things like "creeper rain" to throw them off
(4:12) Wild cards were a combination of data packs and mods
(4:38) Grian told them not to read the folder name to avoid spoilers (which is kind of impossible), so everyone fully believed there would be creeper rain lol. Grian was saying it in jest but everyone took it seriously and were apologetic about having seen it, to which Grian told them not to worry
(6:58) Grian originally contacted a data pack dev called Brace for help with programming the wild cards. Some, like the shrinking/growing could be achieved with minecraft attributes, but the snails were too janky and unusable. Grian still liked the idea though, so he reached out to mod developers Henkelmax and Breadloaf, who designed the pathfinding/behaviour from scratch
(8:49) They had a debugging mode used to test the pathfinding of the snails, shown in the podcast and in Grian's credits
(10:09) Grian wants most of the credit to go to the development team and artists, as he was mostly in charge of ideas & organization!
(10:39) Grian's only regret with the snails was that they were too fast in session 3, leading to unexpectedly many deaths. They were apparently not so difficult to get away from during testing, but perhaps the testers were more used to them than the players were
(11:44) Grian: "We did develop to the lowest common denominator" ie. prioritizing how players would struggle over how worrying about if players would do too well
(12:56) Oli's voice for the snails was iconic. It cost Impulse a life because he intentionally stayed closer to it to hear the voice lol
(13:42) Danny was in charge of the snail models and animations
(14:11) During testing, the snails just sounded like Oli, which made it feel weird. They pitched up his voice so that it'd be less immediately recognizable
(15:18) The snails' jumping attack was meant to be clearly telegraphed: they would stop, wiggle, make a "ooeee" sound before jumping. Many players had their friendly creatures volume turned very low/off (as cows and other mobs are loud), which made this attack much less obvious for them
(16:57) The growing/shrinking had the least testing done for it, as it was the simplest conceptually and to program. This meant that the falling off of blocks due to the shrinking hitboxes wasn't anticipated
(17:55) Before the 1st session, Grian told them that he didn't think anyone would die to the wild card. Pearl's death made Grian pretty nervous, as he didn't want everyone dying too early in the season
(19:29) 6 lives were given, knowing that many of the death to the wild cards were unexpected/unfair. The intent was for ~3 lives to be allocated for wild cards, and ~3 for PvP.
(21:13) The developers were all fans of the Life Series!
(22:43) The shrinking/growing was intentionally pretty simple to ease players/viewers into the concept and build up toward more dramatic wild cards like the snails
(25:38) In the hunger episode, Grian didn't know which foods would be good
(25:58) Grian thinks that "it's unfair that Grian already knows everything" is valid criticism, but that it's important for him to be involved with the ideas. Having someone else do that is like having someone else record his videos: Life Series is his brainchild
(26:35) Well before the season began, while they were still developing the concept, Grian asked the other players for wild card ideas that would meet a few criteria. All of them ended up being unused for one reason or another. Impulse thinks his ideas were very "inside the box" because he was viewing things through what was possible in vanilla Minecraft. His idea was to have a scavenger hunt where the players would search to find a relic. The first person to find it would get a buff. Skizz's idea was for every player to turn into a random passive mob for every given interval of time. They would have to find every other player of the same mob type as them or else the whole group loses a life.
(29:44) The food qualities were weighted by the rarity of the item, so very common blocks like dirt and cobblestone would never give anything good. The other items were randomly selected
(30:23) Regular blocks/items cannot be made edible normally, so they had to circumvent that and custom code a fix for items not stacking correctly
(32:41) While a lot of players do want to win, the main priority is creating entertainment, which prioritizes playing recklessly
(33:20) The food wild card wasn't included in the finale because it would've felt like "too much". There was a higher risk of technical issues since it changed the data values of items, and Grian didn't want someone's last death to be because they ate their sword. In his mind, it was a good and fun wild card, but didn't need to be repeated in the finale. Impulse points out that they all would have collected more rare items by that point, removing the incentive to search for blocks to eat
(33:46) The wild cards in the finale were nerfed from their original sessions. The shrinking/growing had a smaller height range, the snails moved slower, etc.
(36:21) The personalized snail skins were a late addition by Danny, who made 18 skins very quickly
(36:49) Grian did not anticipate the snails becoming as popular with fans as they were. After the session released, they had the idea to release the snail merchandise, which directly funded the rest of the season
(39:20) Grian spent what "felt like every day" testing with the developers. They'd record the sessions on Tuesdays, meet up with the dev team, talk about what need to be done, testing, bugs, etc, edit and upload on Saturday, and would get a few days grace before starting again
(40:01) After the snail session, Grian was worried that the season would be very short due to all the deaths. They were considering toning down the later wild cards but ultimately didn't change them too much
(40:36) The time wild card was carefully balanced. If it had gone even a little faster, many players likely would have died because they wouldn't have time to react to threats like baby zombies or creepers.
(40:57) While sessions normally run for a variable amount of time, session 4 was hardcoded at 2 hours. Grian ended the session ~10 minutes early, just after they hit max speed, because he felt like things were getting dicey
(42:46) When the wild card first activates, it looks a lot like the server had frozen or crashed. Grian told the players before the session started that it would look like the game was broken, but that it isn't broken. Skizz tabbed out anyway and missed the beginning 😔
(43:30) Having the rain start just as the wild card began was a good visual indicator of time slowing down. This was a suggestion from the dev team (probably Brace)
(44:41) Impulse and Grian "cheesed" the end of the session by going branch mining. Grian wanted players to take advantage of the wild cards (eg. mining quickly, helping to kill someone), and not have them just be an annoyance.
(45:30) Keeping the client and server-side time stay in sync was challenging. The sky's motion was changed to be smoother on client-side. The players were also not as fast as the server (around 2x faster), the server was going faster than that, and the time of day was even faster
(46:56) The sounds were pitched up/down based on the speed to add to the effect
(27:46) In testing, if the players were made 7x faster, it would be basically unplayable, which was why it was capped at 2x speed. This made mobs very dangerous, as they were now faster than players and could catch up to you and kill you easily
(49:01) On several occasions, they had to extend the fuse duration of creepers to make them more fair. In the time session, their speed was only increased by ~10%
(49:39) Usually, Grian was the one to test the wild cards and notice when things like creeper speed would be an issue, since he was the one with experience making videos
(50:50) A challenge with balancing wild cards is accounting for the playstyles of so many players: reckless players like Scar and Skizz, "kind and gentle" players like Bigb who would stay off to the sides, and "the sweat squad" (Scott, Impulse) who play very cautiously
(52:48) Trivia Bot was the only wild card that was not planned in advance. Grian was struggling to come up with a wild card for that episode, and wanted to have a wild card available that could give people lives in case many people died to early wild cards without it feeling cheap.
(53:33) Trivia seemed a little boring on its face, so presentation was essential
(54:34) This one made Grian the most stressed due to all the moving parts involved in making it (coding and pathfinding mostly by Henkelmax, visuals by Hoffen, audio/music, questions)
(55:08) Trivia Bot's design was based on Grumbot and Mettaton from Undertale. Hoffen drew concept art shown in the video
(58:32) They show Trivia Bot's custom animation for becoming a snail and it's really cool
(59:12) The music was the most stressful part of the project. Grian spent 2-3 days looking through Epidemic Sounds for a Trivia Bot theme song and couldn't find anything good. He commissioned Zera @hopepetal for a theme song, which is played in the podcast. However, Grian realized he needed a full audio package, so he commissioned Oli late in development, who created the final soundtrack and many audio variations
(1:01:38) Grian wants to send appreciation for everyone who worked on the project, even if their work ultimately went unused
(1:02:58) Skizz was happy to give back however he could by staying on standby in the final episode as a zombie, as the players were able to "reap all the benefits" of the hard work of the development team
(1:05:21) Grian didn't know any of the trivia questions beforehand, which were done by fans of the series. The goal was for ~50% of the questions to be answered correctly, which was approximately met
(1:07:11) Players couldn't get questions about themselves because it would be too easy. This would encourage players to leave their bot, allowing other players to mess with them
(1:07:57) Grian felt a little left out from the discovery element of the wild cards, and decided to mess with Scar by hiding his bot. He wasn't expecting Scar to die from it, and could tell that he was genuinely a little upset by it. Grian felt bad about it, which led to a genuine in-game alliance between them
(1:12:32) Grian was very close to letting Trivia Bot give lives as rewards, but decided it would feel too cheap
(1:14:38) Mob swap was slightly toned down, with more camels and sniffers spawning
(1:15:07) Evokers didn't drop totems anymore. Instead, there was a minuscule chance a warden or wither would spawn, which would drop a totem if killed. Grian was a little disappointed that the warden got cheesed in the end
(1:17:45) Having the mobs start passive and turn hostile was mostly for the presentation, building anticipation, and so players could predict where mobs would spawn and react accordingly, making things feel less unfair
(1:20:32) There was no superpower made for Skizz (or Mumbo presumably)
(1:20:38) The superpowers were another late addition. There was a large design doc where Grian created all the powers, which were handed over to Henkelmax and completed over 4 days
(1:21:42) Grian avoided superpowers involving strength, that could cause someone to die easily. Most of the powers were social or movement-based, which couldn't be used for offence as easily
(1:22:25) Some powers were randomly assigned, others weren't. Impulse's was random. Cleo's, Bigb's, Lizzie's, Grian's were assigned.
(1:24:25) Grian gave himself the mimic because it could easily backfire (like in Grian's fall damage death), and because it would've been confusing for a player who wasn't aware of the other powers. They likely would've spent the episode just figuring out how everything worked and not actually using the power to its best ability
Lots of discussion about the superpowers and how they interacted in the episode itself, go watch if you're interested :)
(1:33:38) Talk on how the series "standard" rules evolved since 3rd Life. There was no keep inventory, and no restrictions on enchanting levels or potions, which created slow or unbalanced fights
(1:36:23) 3rd Life was designed to be an experimental series, which made Grian eager to improve it. For example, some people just weren't dying in 3L, leading to the boogeyman in LL, and so on
(1:37:17) The goal with the seasons isn't to one-up the previous one, but to create a different experience every time, which keeps things engaging for the creators
(1:38:31) At the end of each session, Grian would ask the group if they had fun and how they felt about the wild cards. According the Skizz, the answer was "a resounding yes"
(1:39:08) Grian had moments throughout the season where he personally felt like things didn't go well for him, and was anxious for the rest of the group's episodes. Things worked out while editing the raw footage, though. His issues were never with the wild cards themselves, but his own actions (traps not working, spending too long branch mining), but would always find funny moments in his footage
(1:43:41) Everyone in the Life Series cast genuinely likes and genuinely respects everybody else in the group. This allows them to make the show and get mad at each other, because they know it's all just in-character
(1:44:50) It'd be hard to top Wild Life in spectacle, and Grian doesn't want to start an arms race with himself. The next season could potentially be closer to 3rd Life, but Grian's not sure yet. For Grian, Wild Life was the most enjoyable
(1:45:20) Grian: "As long as people keep enjoying [the Life Series] then I'd love to keep doing it"
(1:49:35) With the finale, Grian knew how the wild cards played out the previous sessions and was able to adjust them
(1:49:56) Grian's goal was to create safe chaos where everyone knew what was happening and wouldn't die to them, which didn't go entirely to plan. The snails were 60% of their original speed and people still died
(1:51:03) Grian made a precise timeline of when each wild card would start/stop, it wasn't randomized.
(1:54:16) All the superpowers were randomized, with Bdubs' power being removed from circulation because it didn't have much use in a finale setting
(1:56:10) It was important for Grian that in the final moments, the wild cards were removed, so there were no interruptions. The timing worked out well because there were a few people left and it ended within ~10 minutes (this implies that the change wasn't based on # of players alive, as people had speculated based on Gem's death)
(1:58:48) The players all randomly switched to zombie skins throughout the session to mess with people on NameMC. Well-played :)
#og post#wildlife#grian#impulse#impulsesv#skizz#skizzleman#imp & skizz#mc meta#wild life smp#wlsmp#life series#trafficblr#traffic smp#<- dunno which life series tags are most commonly used but i hope i got all the major ones#long post#“i should write down the behind the scenes!” i thought. “it'll be quick!” i thought :')#as someone who did had some critiques about the structure of the season#i found it really insightful to hear about the design decisions from a behind the scenes perspective#digging into why it was made the way it was and what exactly about it worked/didn't work honestly helps me to appreciate#it more for what it was!#and it helped to truly understand and appreciate all the work that went into it#i probably included more details than needed but i just thought they were all really fascinating#like trivia bot being designed to have the option to give lives in case the early sessions were too deadly!#i was also surprised that the snail merch wasn't planned ahead of time#and i also tried to keep all the credits grian listed bc i think it's important!#i would recommend watching the full podcast ep! i didn't include a lot of imp & skizz's commentary since i was focusing on the technical &#behind the scenes details but they had lots of great insight
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never forget...
read again?
no you did not see me repost this, shh
hemlo!! thank ya'll so so much for enjoying this lil comic series!! i know it's been a year since the first part, but most importantly i finished it 💀✨️
every single tags ya'll leave on me posts and past questions i recieve about this au is super appreciated, they make me smile the widest you have no clue!! im just a lil mad at myself that i couldn't expand on this au more so yall could have had more crumbs. irl stuff happened + still getting the hang of drawing and socializing again after years of doing neither of those 😭
but still, im glad i could share this comfort comic i made for myself, and for you guys too. it's a pretty personal one despite the characters not being mine 😅 i hope that you can walk away from this story believing (entirely or not) that someone out there still thinks of you, whether they're from a late/absent loved one who still wants the best for you or a dear friend who will make room in their hearts for you. life will never not be hard, but if you keep them close to your heart, adulting will be bearable 🫂
thank you so much for reading 💕
#as for this au's future (from me) i actually also have a spongebob and jimmy version of how timmy reveals to them the forgor thing#but i honestly dunno if i can get back to them soon. i'm working on a go comic that i already started#plus burnout. i wanted to take a break 🥲 maybe someday i'll revisit the idea#but go hogwild on playing around this au yourself idc how much u wanna strangle them i am still gonna cry at that shit 😭#but seriously thank you everyone. i wish i could have done more but thank you thank you thank you. really#nicktoons unite#danny phantom#timmy turner#the fairly oddparents#fop#nickelodeon#comics#fanart#my art#artists on tumblr#fancomic#i forgor lor
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["....And there is a certain Hunger within him, that is difficult to satiate.."]
#ryomen sukuna#sukuna#true form sukuna#og sukuna#heian era#jjk sukuna#jujutsu kaisen#jjk#fan art#my art#painting#jjk art#I honestly dunno what exactly i've done here but i've done it#kinda got a lil inspired by amazing jjk artists that render detailed paintings and decided i should try and slowly improve my coloring too#throw him a piece of meat and he'll be satiated for the moment don't take the caption too seriously lol#He's such a big foodie he's just like me fr frr#anywhos i hope you like my rendering! :D Because im idk bout it heh
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"Hair dyes or perms or just a quick snip, you can always count on your ol' pal Clip!"
it's about time i officially shared my design for Clip from my hairdresser au! here's the silly boi himself!
a.k.a. the most complicated character i've ever designed...
close ups and additional comments under the cut!
that's my boi, despite his crazy design, i love him. his silly top knot hat, the horn-like points around his faceplate, his speckled colours, his four arms, and his funky pants. he's just soooooo fun.
Clip likes to play games and knit! he even made the patchwork pants he wears (he made Sun and Moon a pair too, but they're too precious for them to wear... also a little gaudy to wear in public—doesn't stop Clip tho!). He actually makes everything the boys wear, since there's not a lot of things in their size/shape.
instead of resting at night, he can be found in their living room, playing Kirby 64 for the nth time and/or knitting something. he's just too restless to stay still, he's always gotta be doing something and if it isn't gaming, knitting, or hairdressing, then he's up to No GoodTM.
Clip... likes popping balloons. he says "Goodnight!" with each popped balloon and once he's done, he tosses up the scraps like confetti all while giggling joyfully.
needless to say, he is not fun at parties. Sun and Moon don't let him near balloons for this reason.
and yes, he has sewing needles on hand at all times. for fashion emergencies... and for unsuspecting balloons.
Clip's not allowed to have a phone (just imagine all the in-app purchases Sun and Moon would have to deal with), but he likes to keep up with his customers and their games, even if he doesn't get their fixation over bluenets he'll never openly admit it but he prefers curly-haired blond hunks that look sweet in soft pastels but could also squash him like the spider he is
also, he's great at microbraiding! though i imagine if Sun and Moon are free, they'd come help to shorten the wait but also to compete and see who braids the most (Clip always wins of course—make anything into a game, and he's winning)
aaaaand there's this! i wanted to make sure Clip would be able to freely rotate his waist so his arms could have their full range of motion, and this was the solution i came up with: a crop top on top and a wrap around his waist. and Clip here is being a sneaky little scamp about it.
#fnaf eclipse#fnaf dca#dca fandom#fnaf oc#Clip New Do Same You AU#New Do Same You AU#“but crabs YOU designed him you could have made him easier for you to draw”#but everything is just SO FUN and/or lore-relevant!#like the points around his faceplate give me oni vibes i love it#i hate drawing so many hands but man he's just so silly and he needs every last one#and HIS PANTS#LOOK ME IN THE EYE AND TELL ME THE DCA WOULDN'T WEAR PATCHWORK PANTS IF THEY COULD#legit the pants were a major breakthrough in his design#he's just a silly guy#honestly i have been on a bit of an artblock lately#and maybe drawing Clip wasn't the best way to ease myself out of it#but it worked i think?#i dunno just been overthinking things a lot lately#that's kinda why i've been quiet again on tumblr#i just need to let loose and just let myself have fun yknow?#like this sketch page has a lot of mistakes in it#but i tried not to dwell on those and kept moving forward#it doesn't need to be perfect it just needs to be#bright colours#cw bright colours#crab art#traditional art
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The way some people cannot understand that when I, an aroace-spec person, call someone "hot" it doesn't mean I'd like to share bed with them, but that I think they are a pleasing sight for my eyes. Yeah, they have good features. Yeah, they are pretty/handsome. That's it. Nothing more, it's just nice to look at them. Just like looking at some flower or aesthetically pleasing food. You don't need to like the scent of that flower or taste of that food, but it looks nice.
#Aroace#aromantic#asexual#queer#Honestly you probably have to think that way to understand that#i dunno#aspec
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j-hope & Boogaloo Kin dancing to Still Life by RM (feat. Anderson .Paak)
(cc. QDEOKS)
#Hoseok#j-hope#jhope#Hope on the Street#BTS#btsedit#btsgif#sabedits#god what even are all the tags I cannot#I know so many of my friends have tracked tags too#anyway#if I could gif this entire scene I would honestly#again quality might be questionable?#I dunno#will do People Pt. 2 don't worry lol
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