#Gloomstalker
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gorjee-art · 1 month ago
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emotional puff
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wassidy-wanders-around · 29 days ago
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Of course Vera's first updated digital illustration had to be with Zevlor. Guess where her other hand is (⁠。⁠・⁠ω⁠・⁠。⁠)⁠ノ⁠♡
Cue that one Brooklyn 99 meme (⁠≧⁠▽⁠≦⁠)
I based her amor off the Yuan-Ti scale mail but she wears the Adamantine one later. The scale mail sets have so many details. ( ༎ຶ⁠‿⁠༎ຶ)
I was having a hard time picking a dye pallet I liked. Her iconic colors are black, silver, and red to match her features. But I didn't like the black and red furnace dye for this set, lots of yellow gold. So I settled with the gorgeous maroon...even though I could have made my own palette (ಠ⁠_⁠ʖ⁠ಠ)
Oh well!
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the-gnomish-bastard · 4 months ago
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Bad dnd character idea:
A ruined background (take alert) custom lineage human gloomstalker Ranger with the gunner and sharpshooter feats. He uses a flintlock pistol or revolver as his main weapon. His goal is to find an outlaw with a bounty on his head. He comes from the far away town of Arizona.
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wifehorrors · 2 months ago
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𝔓𝔲𝔱𝔱𝔦𝔫𝔤 𝔬𝔲𝔱 𝔉𝔦𝔯𝔢𝔰 𝔚𝔦𝔱𝔥 𝔊𝔞𝔰𝔬𝔩𝔦𝔫𝔢
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A commission for @octartin !! Thank you much for letting me draw your boy!!!
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cynicalstith · 7 days ago
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Huevember 2024 - day 22! My tiefling (wow another tiefling from me?? shocker) gloom stalker assassin, Misha~ ^^
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zybilna · 6 months ago
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oddsbod · 2 years ago
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my ranger got a cool new sword
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gin-draws · 10 months ago
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I always enjoy figuring out new characters so much!
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cool-frog-hours · 11 months ago
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More of this fuckin guy
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skybrushus · 7 months ago
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A Patreon reward for Sura-Resch. This is Carina Dagil there OC black dragonborn, Gloomstalker Ranger Link. She's a thicc ranger.
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jellisdraws · 5 months ago
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*contemplating eating you*
Smol update to Akylla’s design feat. the eyes she stole from her aunt.
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patchyak · 1 month ago
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Some corrupted art of my CoS character Zetsu. She's a Yuan-Ti ranger who unfortunately died (not the first time) and got reconstructed by the dark forces. She's fineeeee- no
Her future is unknown just like the mayhem she's going to commit to Barovia and her ex-party.
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wassidy-wanders-around · 3 months ago
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These are my most recent illustrations with Vera, she's in my banner if you'd like to know her coloring. She's my first dnd character and a teifling ranger. The graphite illustration is her first from her adventure, very underdressed and smoll. Now she's a big girl, literally and she's only a few inches shy of Zevlor's hieght. They be twinning with the scale mail (⁠ ⁠ꈍ⁠ᴗ⁠ꈍ⁠) These are all work doodles, I'm going to make some digital pieces, coming soon to a theater near you. (⁠~⁠ ̄⁠³⁠ ̄⁠)⁠~
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vatyrie-avaris · 9 months ago
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Vatyrie Avaris has always been a willful man. This rebellious streak was scorned in the diabolic aristocracy he was born to, a race of tieflings whose loyalty and pride in their infernal blood has allowed them to maintain some of the hellish features and skills of their heritage. Tired of the unforgiving order of demi-devil society and of being a tool for his tyrannical family, Vatyrie sought freedom from the restraints of his nobility. But the price of freedom was greater than he could have imagined. Stripped of his prestige and the infernal magic in his blood by his father’s lash, he was banished. Prejudice and fear taught him to hide his more devilish features, and he has spent the years as an average tiefling, working as a mercenary, bounty hunter, anything to get by. Now he wanders Faerun, never settling for fear of being driven away again.
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Commission work by the incredible @darpart of my beloved first DnD character and recent BG3 Tav, Vatyrie Avaris. I am blown away by her work in capturing this bold bastard of a ranger! He is a homebrew tiefling subrace (Demi-devils or purebloods) who have retained more diabolic features and abilities through strict preservation of their infernal bloodlines. As a banished noble, he became a gloomstalker ranger who uses an enchantment on his necklace (depicting the Avaris House crest) to blend in as a normal tiefling.
More in depth explanations of his appearance can be found here!
A fic featuring Vatyrie in the world of BG3 (mostly with Astarion) can be found here!
More art: More Art; And More; And Look, even More!
More Character lore: House Crest; Love Chart; Astarion x Vatyrie relationship meme; Nautiloid Abduction; Camp/Relationship Dialogues; Scar History; Voice Barks/Quips; Vicious Vatyrie Mockery; OC Info
Follows, likes, and rb are greatly appreciated! Thanks for stopping by!
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sunasstxrz · 1 month ago
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i finally finished act two! here’s so more aerys!!!
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justavulcan · 1 year ago
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Backgrounds With Class: Izzet Engineer
I'll be honest: Ravnica has always fascinated me. I was a high schooler when the first set came out, and I was immediately consumed creating characters for the setting. Now that we've actually received my long-awaited crossover, I thought it would be nice to write a love letter to the setting in the form of another Backgrounds with Class series. After all: some guilds have natural class choices tied in, from a conceptual standpoint. Boros and Fighter, Izzet and Wizard, Selesnya and Druid. But guilds aren’t class-restricted, and so I wonder what it would look like if you paired every class with every guild background, even the ones that seem at odds, like Izzet and Barbarian, or Gruul and Artificer.  So I thought about it, and this is what I came up with.  Some character concepts for each class, and each Guildmaster's Guide to Ravnica background for each class.
Izzet Engineer
The Izzet Engineer Artificer is a study in contradictions.  Temperamentally, he’s the quintessential vedalken- cool, calm, orderly, and precise.  When it comes to the subject of his work, though, he’s exactly the opposite.  His area of expertise is pyrodynamics, and he specializes in demolitions magic.  When asked about the contradiction, he’s as likely to say that destruction should be no less calculated for maximum efficiency than anything else as he is to crack a rare smile and say simply that it needs to be done.
The Izzet Engineer Barbarian was lab security before his accident, mostly internal in case the mephits or weirds break containment somehow.  Turns out that his chemister employer was experimenting with tri-elemental weird fusions, though, and the massive surge of wild magic that resulted contaminated everyone in the lab that didn’t meet an untimely end.  Now the wild magic is in him, too, triggered by the surge of adrenaline brought on by combat.  Accordingly, and in the spirit of testing the results of the accidental experiment, he’s been involved in a lot more field work lately.
The Izzet Engineer Bard is preoccupied with bringing life to the lifeless.  Motion in general has been an interest of his from gobling on the streets to assistant in the lab, and it’s always fascinated him how the world acts around moving things.  Gifted with a keen sense of timing, he claims to be able to keep the rhythm of the universe, and his ability to magically pull that rhythm to reality is his greatest pride and joy.  If you need someone who knows how to get something somewhere sometime, he’s your man.
The Izzet Engineer Cleric has never been a high-concept member of the League, instead focusing on the materials fabrication.  Attached to things they can work with their hands, they’ve made thousands of miles of piping and scaffolding in their career, and have even supplied housing, capacitors, and other more technical equipment for a variety of projects in the League.  Low-key indispensable and firm in their desire to one day be working with guild-trademark alloys like mizzium, their faith draws from the raw confidence that with the proper tools, and the right material, anything is possible.
The Izzet Engineer Druid is an unusual member of the League in that she hates spending time in the lab.  Bound to a fire elemental companion of her own and planning one day to be a one-woman foreman, her real ambition is to serve as one of the guild’s elementarii.  Weirds and their creation have always fascinated her, and her willingness to field-test anything even remotely related to the topic has made her a popular contractor for testing handheld equipment.
The Izzet Engineer Fighter, like his father and older brothers before him, has always been a dab hand with the crossbow.  The family business is support and assistant work for the chemisters of the Izzet League, and he’s always wanted to be a scorchbringer.  The old man says you always need an edge, so to set himself apart, he’s audited engineering courses at the guild workshops and started making new ammunition for his ‘bow- enhancements of energy and matter, making some truly unique shots possible.  His designs have recently caught one of the lesser magisters’ eye, and now he’s on track to become one of the guild’s best combat engineers and troubleshooters.
The Izzet Engineer Monk was caught in an electro-galvanic storm as a youth and hasn’t been the same since.  Infused with raw elemental energy and adopted by the scientists whose work took the lives of his parents, she spent much of her youth brawling and scrapping on the street until she suddenly- explosively- cut loose with a thunderwave.  Her adoptive parents, hearing of the incident, took her into the Laboratory of Storms and Electricity to see if there’s more to the storm’s changes than her perpetually windblown hair and the crackle of ozone that follows her.
The Izzet Engineer Paladin sees herself one day as not just a scorchbringer, not just a security chief on a project, but the champion of the Izzet League.  She’s not much of an inventor herself, but there’s always room for a strong back and a will to fight in the League, clearing abandoned structures for refurbishment and engaging in one of modern Ravnica’s countless small-scale military action.  The day is coming, she can see, that she sprints into battle bearing the latest and greatest of her League’s tech.
The Izzet Engineer Ranger joined the Izzet combine under unusual circumstances.  A kraul and formerly a farmer in the Undercity, she used to deal with all kinds of run-off from the Izzet laboratories above contaminating her food until one day a weird washed down the pipes.  After putting it down, she went to the laboratory to demand they reroute their sewage, and left hired as the official run-off and chemical waste technician under the League's employment, as well as underground security.  Now, she handles the access tunnels and piping for a network of laboratories, growing increasingly interested in wielding a scorchbringer.
The Izzet Engineer Rogue has a dirty job, for the Izzet League.  Officially on the payment records as an outside consultant, she is one of the League’s idea thieves.  When guildless engineers hit on something the League can use but refuse to sell, she seeks them out and makes sure their designs and experimental materials fall into the hands of someone who can use them.  She doesn’t mind the work; the challenge is nice, and although she has enough technical know-how to make modest progress herself, she is much more comfortable cracking locks and dodging security.
The Izzet Engineer Sorcerer is a natural talent at storm summoning, but when a stray bolt fried their clan’s shaman, they fled the Gruul to take up with the other guild that likes lightning.  Among the Izzet, their talent is looked down upon for the more primitive flavor they bring with it, but none can argue with the results.  As-is, they ended up doing the scut work of keeping maintenance tunnels clean and smoothly running, a dull job with a lot of hands-on ground-level know-how involved.
The Izzet Engineer Warlock has had an unorthodox apprenticeship.  Instead of working with and learning from a chemister or blastseeker, she made a deal when she joined the guild to work under a water djinn.  He gave her a disused segment of water-cooling piping, part-time work at two labs, and a promise of an arcane engineer’s manual in the future.  She’s making the best of it so far, helping with her colleagues’ experiments where she can and faking her way through the rest.
The Izzet Engineer Wizard is, predictably, fascinated by conjuration magic.  Themself a weird brought to life by a magister’s experimental elemental summoning, gifted with an unusual spark of intelligence for elemental plasm, it is small wonder their talents tend toward the calling of things- and, eventually, beings.  Crackling with life and lightning, limber as a stream of molten mizzium, they’re as mercurial in interest and focus as any magister of their guild, a role they hope one day to fulfull.
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