#Death Totem
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fogaminghub · 1 month ago
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https://www.fogaminghub.com/post/explore-the-chilling-choices-of-until-dawn-s-prologue
🌌 Ready for a spine-tingling journey? In our latest blog post, we breakdown the choices you face in the prologue of Until Dawn. Follow Beth as she navigates through the ominous Washington Lodge and make decisions that may haunt you! Don’t miss out on the chance to influence this harrowing tale! 🔥💔 
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melodyfsoul1 · 9 days ago
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"A Totem's Wrath and The End of a Village"
Based on that one bit of really old c!Foolish lore where he burned down the Village that went Mad
This has been sitting in my WIPs folder for MONTHS, and now I finally had a burst of motivation to finish it, I didnt really have a plan for this so I experimented a lot with the style, but I like how it turned out :D
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funeralprocessor · 2 months ago
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God I wish my brain didn't shut down the moment I try to actually write down anything about my OCs/ideas/etc. I've got some freaks knocking around in here y'all would go wild for.
#My personal blorbo Asherah began as a knockoff Marika but boy she's a lot more now#orphan raised as a sacrificial priestess to the Sun/Heaven's Firstborn#finagled her way into being high priestess and kept the Sun at bay by making herself invaluable and sacrificing the other priestesses#which she never forgave herself for#she also sacrificed giant Kingdom Death style white lions which she would eventually kind of take up as her personal symbol/totem#uses a plucky barbarian hero who somehow managed to do the impossible and downed the leader of the invading faeries#which earned him an audience with the Sun#(who was going to eat him)#instead Asherah and the priestesses (along with the Stars who are cousins of the gods who got the short end of the stick) set a trap#and she and Ansu (the hero guy) trap/weaken the Sun in its own chariot/ship and slaughtered it (with the ghosts of the priestesses/lions)#then drove the chariot to heaven to threaten God itself into actually respecting humanity (instead of viewing them as prayer cattle)#bathing in the ichor of the Sun made them both Immortal immortal#as in can't die ever bc they're barred from the afterlife and infused with incorruptible divine light#They had a brief romance and a political marriage but neither actually want it#but they're undying and keep running back into each other#They both dealt with immortality poorly#Asherah became obsessed with legacy and control so that she would *never* be victimized like that again#nor would her children (so long as they do what she says)#and Ansu wants nothing more than to escape the destiny as hero king but due to being a basically normal guy/“guy” who killed two gods#fate has it out for Ansu#This was like ten thousand years before the modern day#basically all of the settings history has been these two assholes and their immediate family causing problems
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cellgatinbo · 6 months ago
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welp o7
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had a good run of no deaths up to this point. invincible, unkillable jay, got her shit rocked and died so so badly <3
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and he's totally, definitely taking it well :D
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im still thinking about the 4halo proposal oh my god they make me insane
the parallels to the date. the fucking PARALLELS. the bench. bad drinking limonade vs guzzling the wine pierre threw him. the way forever opened up to bad both times. the roses. the sham of an interrogation versus the sham of a proposal. forever fucking dying (or totem popping) at both events. bad skipped out on the date to playfully leave forever with the bill and forever fled the proposal to avoid payback after the bbh murder attempt. bad suspecting forever was working for the feds vs the feds destroying forever. they spoke to each other at the date they spoke at each other at the proposal and both events were so so tragic but one was tragic because it was so fucking funny and the other was tragic because it was so fucking horrifying and. just !!!!
and the fact that forever held his presidential ring to propose... it's all just a mockery of love
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moltengoldveins · 9 months ago
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personal favorite headcanon: totems don’t just ‘heal’ you. They fill every scar, every open wound, with gold. They knit you back together Wrong, and it doesn’t just extend to the injury that killed you, it knows Everything. Even long-faded scars are back, brighter and bigger than they were when they first healed, shimmering bronze in the green light of resurrection. They’re a soul-deep instance of the craft of kinsugi: you come back better, in one sense of the word, but you do not come back the same, and whatever dictates ‘better’ does not care to hide or soften your history of suffering like your body does. Every loss, every slip, every pain is magnified and glorified, until they are all most people can see of you. You become, in entirety, what you have survived. Your death becomes your identity. (Are you really even revived?)
Elaboration on my personal favorite headcanon: Techno’s execution was the first time he’d ever had to use a totem. He’s an old thing, be he god or man: he’s never died. But he has fought. He has fallen. He has held himself together with cloth and rage, and afterwards Philza has had to stitch stray pieces of flesh together until they once again resemble his dearest friend. Most of his injuries are old enough for the evidence to have faded from the surface: they are not old enough for the totem to pass them by. For a moment, when the anvil fell, he looked like he was made of gold entirely, a figure of divine fire. He barely faded when the light did: every inch of his skin laced through with shimmering lines. One of his eyes was crushed in the execution: it glows yellow now, alongside its red partner. Quackity fought a man made of metal, and died watching him bleed ichor instead of blood (long healed bones, deep tissue tears… his heart, crushed by his rib cage when the anvil ground his body to pulp. the gold took everything, even the blood his chorus chants for.)
Tommy has to take a moment to recognize Techno: he doesn’t have to hear the story to know what the Butchers managed to do.
Philza spends a hundred winter nights replaying that moment on the balcony, one futile arrow shattered against the falling iron, half of his soul consumed in green and gold. He spends a hundred more laughing, pressed to Techno’s side, naming each glittering cut, recalling their origin. Neither of them remember what Techno looked like scarless. That is, of course, the whole point.
When Doomsday comes, the first sign of death is a burning figure, tall and bright and cast in gold under a blood red sky, standing amidst a sea of black hounds.
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cyarsk52-20 · 12 days ago
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what i hate is that ppl tried to play this as ohhh sympathy this sympathy that, BTCH SHE WAS GETTING TORMENTED! Like she was called a DEMON! for getting shot.. her mom just died and she didn’t have any other family members to support her like these ppl are evil
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the way men band behind abusers is fucking evil like you really can't trust any of them I'm sick
patriarchy is Femicide
Misogyny is Femicide
Misogynoir is Femicide
the worst part of all of this is that the tory fans and men in the industry were almost happy to become extensions of tory’s abuse. y’all literally helped him abuse her. i will NEVER forget that.
diddy, Chris brown, LeBron: I hope you burn in hell and the same goes for everyone else who dehumanize her to slut out for her abuser and tormentor!
Megan is too kind for me I would have turned into a serial murderer
like I would’ve crashed out sooooo bad like all those niggas who have been exposed would be dead
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shikai-the-storyteller · 1 year ago
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Vegetta heard that some members of the server are scared of him and he was like "Why? I'm not even a tryhard, I was the last person to get slime armor" and I'm like... Vegetta people are already scared of you, WHY would you respond to that with "But this isn't even 1% of my true power''
#i talk#qsmp talk#Vegetta be like ''This isn't even my final form''#Vegetta be like ''well if you're going to be scared of me at least let me give you a good reason for it /pos'' lmao#It's always so baffling to me (as a KarmaIand fan) seeing how Vegetta's depicted in Fool/igetta fanworks#because the way people often depict Foolish as this incredibly powerful demigod (only sometimes incorporating his actual personality / lore#is how people depicted Vegetta (minus the ''we're disregarding his personality'' part that sometimes happens) in Karmaland#Like it's almost a perfect reverse uno in terms of how people depict Vegetta in KarmaIand vs Q.S.M.P#I'm not mad about it or anything I'm just genuinely amused by how people manage to underestimate him and STILL are afraid of him#like oh honey....... whatever Foolish's ties to immortality and godhood are pale in comparison to Vegetta's#(This is nothing against Foolish BTW his lore on the previous server was fun and I'm bitter we never got to see more of it)#(The entire death totem thing was sick and also the concept of totem gods is so interesting)#The way Vegetta is depicted in Karmaland is very strange#he seems like a being (not necessarily a god but definitely something powerful)#who made their world then stepped back so he could be a part of it#So even though he respects the guidance of elders like Merlon#(to some degree)#and talks about the ''gods'' (admins) as higher powers#the world still bows to him#and that includes the QSMP world#realistically we know this is because every single admin adores Vegetta and grew up with him#but we're looking at this through a lore lense#I can get into this more later - I feel like I should elaborate on my thoughts here and add some canon backing to explain myself a bit more#but you get the jist#Me: let's post a silly little thought about the minecraft series I'm watching#Also me: LET ME CITE MY SOURCES -#Listen man you can't unlearn some things#I'm a professional writer it's in my nature
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the-bands-beholder-blog · 10 months ago
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I've been thinking of a headcanon/au thing for several days now and it is quite literally the reason I'm on tumblr again. I mean, I had thought of it before but didn't think much of it, and now it's all I've been thinking about.
Heavily inspired by a fic I read, some fanart I saw, and general tendencies/what ifs.
Immortals/Undying duo aka Philza and Foolish
/rp
-Foolish was the first person to call/consider Phil his 'dad' or a father figure
-Phil finding Foolish as a young totem and, I mean, Phil's pretty recently immortal, somewhere between a few decades and a few hundred years.
-Foolish hasn't even formed with another living creature yet or has only hardly started.
-Phil is more rough around the edges than nowadays, but still takes Foolish under his wing.
-Foolish knows he's only meant to be kept as a sacrifice of sorts to his parents, and since his parents are no longer around, that must be Phil, right?
-Maybe Phil keeps him at a distance, not wanting to start caring for the living thing that's supposed to keep him alive should anything happen
-Or maybe Foolish wiggles his way into Phil's heart, but in an attempt to keep Foolish far, he tries insulting him, calling him 'Foolish', but Foolish thinks it's a name like Phil has and happily takes it
-Maybe neither of them thought Foolish would be around this long, but then Phil starts to open up, more and more, and he doesn't want to sacrifice Foolish anymore for selfish reasons
-Maybe Foolish sees this as no longer being useful to Phil, although, surely not, though, right? They were getting along, so how come he isn't of use anymore?
-Maybe Foolish tries to go back to before he was useless, trying to convince Phil that he's useful again by bringing back the sacrificial behavior, but it only upsets Phil. He can't upset Phil, though. He'll have to find a way to manage being useful again while also keeping Phil happy.
-Maybe Phil explains how other species are treated, convincing and teaching Foolish to be more selfish.
-Maybe one day, after they were finally understanding each other, Foolish calls Phil 'dad'', but Phil freaks out, not wanting to be a father yet
-Maybe Foolish tries explaining that they can be like other creatures in society, just like Phil taught him, but he gets turned down. Phil doesn't want a family. Not yet. But a family's all Foolish has wanted since he learned about them, from his dad.
-Maybe Phil denies Foolish as his family, trying to ease it on him, but Foolish is still young by many standards. He doesn't understand. He gets upset and leaves, not wanting to stay with someone who doesn't even see him as important.
-Maybe this is what causes him to turn into a totem of death, his shark part growing as he let's out his emotions on hundreds of innocents.
-Maybe one day, The Angel of Death arrives at a town recently destroyed, only to be told of a Totem of Death. Surely it's not who he thinks it is, I mean, he's a Totem of Undying, of Life. Then again, the totem population doesn't seem very high. When was the last time he saw a sentient totem before Foolish, anyways?
-Maybe, eventually, Foolish learns from his ways, turning to building instead. He isolates himself, creating a temple in a far off desert, creating his own oasis where he won't harm anyone.
-Maybe he gets a visitor one day, with large, black wings. They talk, but both make a point to not bring up what caused their distancing. They both seem happy, even when the elder departs.
-Maybe they see each other again, years later, a popped totem from not far off, bringing Foolish out of a deep slumber, taking a few months for him to wake up. Several mortals are met, but they see each other once more.
-Maybe Foolish learns of Phil's Son. Of course, he can't blame Phil for changing his mind from all those years ago. He has- had- has a child of his own, one he actually chose to have. Foolish can't be upset. He has his own kids! They aren't sentient, but they have names, a safe place. At least someone else considered Foolish family. A mother-father.. a papa. But that doesn't last long either. Mortals don't last long.
-They meet again on what's supposed to be a vacation. Foolish has no family, his kids taken from him, his parent gone, his new fling just broke up with him. But it's okay! Time to start anew. Even though others aren't thrilled to be stuck on the island, Foolish takes it happily. Sure, Phil still has his son, but he can't be upset about that.
-Then they both become parents again. And things are looking up for the Immortals, both with their happy families. Phil's eldest son returns and gets a child of his own, one that eventually gets welcomed into Phil's care with open arms. Foolish tries not to be bitter by how easily the young one was welcomed, shoving his feelings further down. He's got his own family!
-But maybe his own family isn't doing great. His boyfriend would go away for a few days, but now it's been several months. He wasn't informed by his partner of their recently adopted child, another islander, grief stricken with the loss of his own child, but now he realizes how similar to Phil he is in regards to welcoming people. His boyfriend left, but he's quickly acquired a son in law and grandchild. He convinces himself he's happy, despite the cheating allegations, the torture from other islanders, the constant pain from totems popping around him, the manipulation of the higher ups of the island, the-... He's happy, he swears!
-He still thinks Phil thinks less of him, maybe he cares less, but he doesn't hear the worry as Phil notices he's stuck in the nether. Phil noticed almost immediately, trying to figure how to get him back. He doesn't know the way Phil affectionately rolls his eyes at something he says or does, just like a parent would do.
-Then the world falls apart, but at least they're on the same team. The "game" has just started and everyone on their team is already losing morale, all hope lost within a few hours. Over the next few weeks, things change and Foolish starts to feel like a kid again. His teammates aren't helping. His powers were ripped from him on the original island, but now he can't keep up with the deaths. If only he were still the totem of that. If his physical wasn't bad enough, his emotions are bubbling and he doesn't want them to boil.
-His teammates- his family, are becoming just that. He would join them, but ever since the first rejection, he hasn't done it again. He hears the way his friends all call Phil 'dad'. He's not sure if it's in the cult way or the family way, but it still hurts when Phil doesn't reject the title. He knows he's being selfish, but why do they get to call him that? He's not sure, but he has a feeling even Carre has at least mumbled the word to their leader. Maybe it's different since they're mortal. It's not fair, but he hopes that's the reason. He wants to join in, to not be the only one not calling their leader that. But he doesn't dare. Not after the first time. He can't risk the aftermath of another possible rejection. It wouldn't be a stranger that would be affected this time around. So he doesn't bother, calling him 'wise leader Phil' and things of the like. It leaves a sting each time he hears one of his friends call Phil that, but he can manage.
-Things only get worse on the last day. After hardly scraping by, they had made it to the final two teams. Foolish came across totems. 2, looking near identical to his former children. He does what he thinks is best, handing them over to Phil. He can't risk losing another child, his most important family member. Once again, Phil rejects him, handing the totems back over. To Phil, he knows how important such an act is, but he wants to play fair. He also doesn't want to cause Foolish pain by possibly popping one or both. To Foolish, Phil has declined one of the most selfless acts a totem can do. He's upset, feeling like a wounded puppy, but he understands and will accept Phil's wishes. Phil didn't need them anyway and Foolish pushes down those feelings once more, happy they had won.
-They get to see their kids. And they do. But the freeing of the child of their top tormentor isn't too exciting. As the room shakes and the ceiling falls, Foolish calls for one last ditch attempt from his father figure, for any sort of guidance. Phil stands frozen in shock at a son he chose being hidden behind rubble, leaving soon after. The one he's rejected, desperately tries to save the only family he has left, leaving only when he realizes he can't help his child. He chooses to be useful to someone else.
This started as just thoughts, then writer brain came out. oops.
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mincerift · 1 year ago
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you could make an analysis of how immortality has effected bbh's character (very lonely, needs others) and foolish's character (laissez faire, very aware of what is going on)
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justavulcan · 1 year ago
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Backgrounds With Class: Golgari Agent
I'll be honest: Ravnica has always fascinated me. I was a high schooler when the first set came out, and I was immediately consumed creating characters for the setting. Now that we've actually received my long-awaited crossover, I thought it would be nice to write a love letter to the setting in the form of another Backgrounds with Class series. After all: some guilds have natural class choices tied in, from a conceptual standpoint. Boros and Fighter, Izzet and Wizard, Selesnya and Druid. But guilds aren’t class-restricted, and so I wonder what it would look like if you paired every class with every guild background, even the ones that seem at odds, like Izzet and Barbarian, or Gruul and Artificer.  So I thought about it, and this is what I came up with.  Some character concepts for each class, and each Guildmaster's Guide to Ravnica background for each class.
Golgari Agent
The Golgari Agent Artificer is one of the kraul, a wingless merchant who recently took over the family business.  Poling a narrow raft through the undercity’s sewer network isn’t glamorous work, but it does afford her a fine selection of various fungi and other ingredients for her elixirs and salves.  If push comes to shove, her alchemical expertise is for more than just brewing potions; many an undercity predator has tasted her home-made deathspore bombs and opted for easier prey elsewhere.
The Golgari Agent Barbarian has been a member of his neighborhood’s hunting party since he became of age.  Eschewing moodmark paint in favor of a hunter’s mottled camouflage pigments, he knows how to track and run down prey with the pack coordination of a wolf.  This talent’s not hyperbole, either; his last encounter with one of the Selesnya’s ledev guardians supplied him with a fine wolf-pelt cowl he wears proudly over his hunter’s paint.  Sometimes he even thinks the spirit of the wolf takes over on the hunt; it would account for the times he’s come to after a kill with blood on his face.
The Golgari Agent Bard knows better than most how things of import can turn up anywhere.  A findbroker by trade, her ability to discover the history behind any gewgaw or trinket she scrounges up has more than doubled her profit on occasion.  Gifted with a turn of phrase and the eerie, low-pitch ocarina she cares for like a child, her ambitions don’t stop at finding lost art- she yearns to be the first to rediscover some buried vault or basement thought long lost.
The Golgari Agent Cleric, in accordance with the Swarm’s care for the cycle of life and death, has been responsible for dozens of acts of euthanasia in her life.  It doesn’t take an expert to recognize when a hunter’s been taken by zombie fungus, or when a red reaver bloom’s explosive dispersal drives a whole apartment block mad with aggression.  It just takes care and respect for the final solace of death to ease people’s suffering.  That her focus also comes in handy fending off territorial disputes is icing.
The Golgari Agent Druid is, technically, a drudge, one of the zombified dead that the Swarm relies on for muscle, both on the farm and the battlefield.  However, unknown processes allowed the fungal parasite to seize full control of the host, and arrive at a consciousness of their own.  Now, they’re busy determining the meaning of their new existence.  While they work it out, they shamble about the Undercity, working odd jobs tending livestock and helping farmers with their natural understanding of other fungi.
The Golgari Agent Fighter is militant, a troll-blooded human with the strength of arm and heart to testify to his lineage.  While for the moment just one of the many toughs that lurk around the Undercity looking for easy prey, his true goal is far less provincial: to climb the Swarm’s political ladder and become one of Jarad’s closest advisors or even his bodyguard.  To this end, he’s quick to speak out in aggression against surface- dwellers intruding on his domain, or take the initiative and lead a raiding party himself.
The Golgari Agent Monk was always gifted with swiftness of arm and wit; as a nymph he scrapped with his siblings more days than not, and has since taken to far more dangerous partners to improve her skills.  He mostly works as a guide for the rare surface-dweller to travel below the sunlit streets, and even distills his own moonshine from fermenting fruit and the ample yeast colonies on his travels.  He’s become quite the alcoholic aficionado, and claims he fights even better when he’s had a few drinks.
The Golgari Agent Paladin was, like many of his Ordruun kin, originally slated to join the Boros Legion as a cadet when he came of age.  He did, but when a raid went bad and he was left for dead in the Undercity by a sergeant he knew to be corrupt, he swore he wouldn’t leave the darkened streets and buried closes of Ravnica until the man lay dead before him.  A childhood roaming the near-surface reaches and a minotaur’s innate sense of direction have served him well, and his new guild feeds the cold core of his desire for vengeance happily so long as it’s pointed at their mutual enemies.
The Golgari Agent Ranger always liked bugs.  Wasn’t much of a choice, really, living in one of the many tenement buildings sunk below the sunlit streets of upper Ravnica- you learned to deal with the scurrying things of the world young.  Cultivating a unique magical bond with them was the work of many long nights, but the result has been beyond reproach- his many tiny friends are stronger than they look, and complement his hunting well as they ensure that his prey can never truly escape.
The Golgari Agent Rogue has aspired to become one of the Ochran ever since one killed his abusive parents in front of him.  Starry-eyed about becoming one of the Swarm’s most famous killers, he moved to the Undercity the next week, escaping the home of his blood family to find new kin.  He had a rough time of it, begging and sweeping out chimneys, but he picked up the poisons quickly, and has always been slight enough to slip down sewer pipes and chimneys to find the target.
The Golgari Agent Sorcerer was a washout before he was anything of real use- literally.  Originally an experimental attempt at forming a drake-human krasis for the Guardian Project, he was mistaken by a careless lab assistant for a failure and flushed out of his transformation tank before his scales, wing flaps, and poison glands fully developed.  Recovered by a rot farmer accustomed to handling the runoff from the Simic lab in question, he’s grown to appreciate his new environment- and has already misdirected or slain the first attempts of the lab’s owner to track him down for retrieval.
The Golgari Agent Warlock always made a point of delving deeper and into tighter environs than his contemporaries.  Never a good fit with hunter or shaman, he explored the depths of the Undercity all on his own before stumbling one day into an as-yet undiscovered chamber.  The figure sitting on the throne there was enormous in size and patched together from all different creatures, but when it stirred to see the boy before it, all it did was offer him a set of knucklebones on string.  Taking them was the beginning of something, and now the man treasures the talisman that forms the link to his patron.
The Golgari Agent Wizard has been a rot farmer for decades.  It’s only now, lately, that he’s set out to travel and study magic in the hopes of winning his farm back.  It was taken from him by a devkarin lich, an objective lesson in might making right within the Swarm, and he hopes to master enough of the necromancer’s art to bend the new owner’s undead farmhands to his will.  He’s quickly finding that things are very big outside his secluded cavern home, and even that he likes it- perhaps enough to keep him from going back.
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inctumbls · 10 months ago
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God damn bad really is a tank. 1v3 against the eye workers and he managed to kill one and they couldn't down him quick enough to break through his totems? Jesus christ that was a good fight
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dimpledummythicc · 11 months ago
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something tells me he isn't actually talking about foolish here
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melodyfsoul1 · 4 months ago
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The Totem of Death seems to be having fun 💀
Its very messy but I think it fits the chaotic vibe he's supposed to have, plus I tried to practice a more Manga-esque style again (similar to that one Philza art I made :D) because I adore the action, motion and impact frames in Manga :D
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marsstarsnstuff · 1 year ago
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I think the admins are going to have to explicitly state that death totems arent allowed, if they arent.
I'm not sure if it was a miscommunication among the different egg admins, but its going to need to be clarified one way or another because the players are using it if not told explicitly otherwise
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llitchilitchi · 8 months ago
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Give me the c!Foolish/c!Dream team-up. Give me c!Dream and c!Sapnap and the revival book and the death book. Give me their connections to XD. They set up a web with these characters so intricate that c!Foolish had to map it out on the wall of his basement, and it went NOWHERE.
we were ROBBED of all the DreamXD lore and his ties to all the characters - like I can't stop thinking about how he had something special for every member of the DreamTeam. why them? is it cause they were the original server dwellers? why choose Foolish as the next one to interact with? what are the ties?
why didn't Foolish help Dream take down Las Nevadas like that would've been so fun why did their conversation and scheming and transaction Go Nowhere
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