#Also my first proper digital art in months :D
Explore tagged Tumblr posts
thisrobinisred Ā· 8 months ago
Text
Tumblr media
Kiss Kiss Fall in Love!
36 notes Ā· View notes
mortellanarts Ā· 1 year ago
Text
Tumblr media
2023 go bye bye
#999 spoilers#art summary#art summery 2023#my art#shoutout to all my monster high drawings that are still in the oven#I haven't posted them anywhere but! my friends made them pins and I've sold them on cons throughout the year :3#I only started drawing them as a request from a boothmate actually and they're such fun designs to draw!!!#I went to a lot of local conventions to participate in the artist's alley and made so many friends that way it was wonderful#I think the next thing I'll reblog will be the game I worked on!#found out the nda doesn't cover me simply saying 'hey I worked on this thing coming out in a few months!'#so I made artist and cosplayer friends selling my art on the beach and I got my first proper job#....then I proceeded to give me a shoulder inflammation because my setup was terrible and it had to catch up to me eventually#but! already managed to get a new tablet and desk for myself!! it's even a screen tablet so there'll be a learning curve but I'm excited#I'm hoping this display will make things easier I always had trouble sketching on digital#and I am more carefully taking breaks now also because turns out relying on hiperfocus is bad for you? never knew#I was going through some stuff in the middle of the year there though I had so many vent drawings of akane from may to october qwq#not featured here are the tons of utena and umineko wips I have accumulated those were my favorite new media I got to experience for sure#in fact I'm watching the adolescence movie rn!! what in tarnation is this last act lol whatever! go Anthy go!!! floor it queen#also not featured the tons of oc stuff I made :D I'm glad I feel like I can start properly working on them soon ^^#but yeah that's that I felt like writing a whole diary entry in these tags and you read it and that's what tumblrs all about ā™”ā™„ļøŽ
14 notes Ā· View notes
murderous-coffeebean Ā· 2 years ago
Text
Tumblr media
Every time I see someone address @neil-gaiman with "Lord Gaiman" or something similar, I can't help but immediately envision the exchange kind of like that :D
Neil Gaiman Ā© himself / art Ā© Murderous-Coffeebean (tumblr & dA)
3 notes Ā· View notes
roslynnsommers Ā· 9 months ago
Text
Tumblr media
Introducing: The Fallout comic I've been working on for forever! :D A lot to say about this...which is why this is going on my blog. XD First, this 8 page mini comic is a little devotional piece to my husband. Fallout has been a huge part of our relationship since the beginning (in fact, it's pretty much how we started talking to each other lol), so that's why the comic is Fallout based. Second, this comic is currently available to read FOR FREE in greyscale on my website. So if you'd like to check it out, follow this link:
But that's not all I have planned for this comic. It will eventually get printed in full color for my husband once I have the ducks in a row (which will hopefully be soon). But in the meantime, you can sign up as a patron on my Patreon for $1/month (or more if you want other special perks), and get added to the Special Thanks page of the final printed comic (even if you cancel after the first month sign up). Patrons who sign up for the $5+ tiers will get access to the full colored digital version of the comic. ;)
Full picture plan: Based on what I've found so far, the minimum amount of comics I can have printed is 25. I obviously do not need 25 comics lol. One will go to my husband, and I plan to keep one for myself, but that leaves a whole 23 comics left just sitting there. Now... my plan is to host a small Kickstarter for anyone who might also like a printed copy. The cost for the Kickstarter will be set to cover costs for shipping, proper packing material, and all that is necessary for this kind of thing (I'm still figuring it all out). If it's popular enough, I'll set goals for things like stickers and maybe other merchandise. But since this is my first time going print and launching a Kickstarter by myself, I'm going to try to keep this as manageable as possible for wittle ol' me. Now... What's next for the Fallout Adventures series? (Yes, it was intended to be a series. XD A series of small stories of me and my husband's characters going about Fallout related adventures.) Well, when my husband finally saw this comic (he couldn't wait for it to be printed, so he wanted to see the digital version), he wanted to do his own story. How we're going about that is still undetermined, but it's either going to be written, turned into a comic, or both. Beyond that, I would still like to do some mini stories that - maybe one day - I can turn into an entire anthology of sorts. That's the hopes and plans for the future of this series. :) KEEP IN MIND This is a passion project. I'm doing this for fun and for/with my husband. We got full lives, so I'll do what I can, when I can. If y'all have questions or anything, don't hesitate to message me, and I'll get back when I can. Until then, please enjoy. :)
7 notes Ā· View notes
maniculum Ā· 2 years ago
Text
The College of Grotesque Arts -- Introduction
So, Iā€™m going to tackle this Dungeon23 idea. (This is Mac speaking, incidentally ā€” I talked over the project with Zoe, but the analog element makes it a bit hard to collaborate from a distance, and she has other projects to focus on, so this oneā€™s just me.) The idea, if you didnā€™t feel like clicking on that link, is to create a TTRPG ā€œmegadungeonā€ by doing one dungeon room per day, one level of the dungeon each month, so that you have a 12-level, 365-room dungeon at the end of the year.
Iā€™m going to start off by saying that this is something Iā€™m mostly doing for fun, so itā€™s going to be much less polished than something I might do as an Actual Project. (I say this because we do have some Actual Projects bubbling along in the background, and I donā€™t want anyone to assume theyā€™ll be as slapdash as this is likely to be.) Youā€™re looking at a first draft with minimal planning, which I think is appropriately in the spirit of things.
(If you're wondering about the title, that's what I'm calling the dungeon; to be explained in the next post.)
One of the things we really enjoy here at the Maniculum is medieval marginalia; of course, a podcast is an audio medium, and weā€™re not art historians so we canā€™t do a properly-informed discussion of it, so that doesnā€™t come up much on the show itself. So what Iā€™m going to do is use the marginalia of the Luttrell Psalter for inspiration. Each day, Iā€™ll look at a different page of the manuscript (in order, from the beginning), and try to base the contents of that dayā€™s dungeon room around what I see. Weā€™ll have to skip some pages, because they donā€™t always have anything besides geometric & floral decorations, but I just looked through it, and Iā€™m pretty sure thereā€™s enough pages left to get through the whole year.
(Text continues below image; I can't figure out how to make the image smaller.)
Tumblr media
(You can find the digitized manuscript here, by the way)
Iā€™ll also be using Appendix A of the AD&D Dungeon Masters[sic] Guide to get a starting point for each room, though I wonā€™t consider myself strictly beholden to the results.
I considered doing a hexcrawl instead, since a lot of this marginalia doesnā€™t really fit with a subterranean dungeon, but itā€™s been years since Iā€™ve done a proper dungeon, and Iā€™m excited to give it another go. So weā€™ll just have to try and make it work.
Between now and the end of December, Iā€™ll try and come up with a basic concept for the dungeon ā€” Iā€™ll post that when itā€™s ready. Come January, Iā€™ll do a new blog post on the website once a week with my progress. (I may or may not post smaller amounts on our social media in between those weekly posts; weā€™ll see how Iā€™m feeling.) Itā€™s going to be once a week instead of daily because (1) I donā€™t want to clutter things up on the website and (2) Iā€™m probably not going to stick to doing exactly one room each day. My work habits are disorganized, unpredictable, and possibly a function of undiagnosed ADHD ā€” I expect, based on what I know of my own tendencies, that Iā€™ll regularly pull ahead or fall behind on the project, and itā€™ll be easier to compensate for that if Iā€™m doing weekly releases.
Now, the material-culture angle of this project: the notebook.
I could not justify buying a special notebook for this project, because I have too many blank notebooks sitting around already. My preferred brand is Field Notes, and I have a ton of those because I was a subscriber for a couple of years before I decided I couldnā€™t justify the expense, considering that the notebooks were coming in way more quickly than I was filling them. However, unfortunately, my box of empty Field Notes books cannot help me here: theyā€™re pocket-sized and 48 pages long. Thereā€™s simply no way to fit this project into one of them. Even if I somehow managed to cram a weekā€™s worth of rooms and descriptions on each page ā€” not possible if I want it to be legible to anyone but me ā€” it would still overflow. Iā€™d spend the whole time stressing about space.
So, reluctantly, I turned to my other miscellaneous blank notebooks. I have a bunch ā€” Iā€™ve gotten a number as gifts over the years that I havenā€™t used, but unfortunately the reason I never used them also makes them ineligible for this project: inexplicably, most notebooks use ruled paper or blank paper. (Graph paper can be used for any purpose you can use ruled paper before, plus purposes you canā€™t use ruled paper for. Why would anyone ever use ruled paper when itā€™s obviously the less useful option?) And, of course, this project requires graph paper.
Turns out I have exactly one notebook that can be used for this project: a battered Moleskine Cahier that must have been in my Empty Notebooks Pile through at least four moves. No idea why I even have this one ā€” I havenā€™t bought Moleskine in about a decade. Also I think these things come in packs of three and I have no memory of using the other two. Regardless, though, I have very professionally scrawled a title on it in Sharpie. Itā€™s official now ā€” I am doing this project.
Tumblr media Tumblr media
3 notes Ā· View notes
lcdrarry Ā· 4 years ago
Photo
Tumblr media
LCDrarry Round-Up Post | Week 4
This is our last round-up post for LCDrarry 2021 ;D You have time to catch up on the works that posted during the week and hopefully leave lovely comments for our creators. Reveals are on 15 June! Wheeeee!
Happy reading, commenting and sharing! ;)
~Your LCDrarry Mods
PS: Please have a look at the author notes and tags on AO3 for additional information and more detailed warnings. Thank you!
PPS: Here are all round-up posts of LCDrarry 2021:
Round-up Post Week #1Ā 
Round-up Post Week #2Ā 
Round-up Post Week #3Ā 
Round-up Post Week #4 (you're here ;))
***
Art
***
In the Shadow of Your Heart
Prompt: Howl's Moving Castle, 2004, Hayao Miyazaki Prompted by: the artist Author: Anonymous Art Medium: Digital Art Rating: General Warnings: sectumsempra scars, memory loss
Summary: When the recluded ex-Death Eater Draco Malfoy finds Harry Potter wandering around the hills, with no memory whatsoever of who he once was, he and Teddy decide to welcome him into their little family.
View "In the Shadow of Your Heart" on AO3.
***
Fic
***
Sesame Seeds and the Entire Spectrum of Human Emotion
Prompt: "The Proposal", 2009, Anne Fletcher Prompted by: @prolix- Author: Anonymous Word Count: 9,530 words Rating: Mature Warnings: Nudity, Boat Incident, references to past abuse/neglect
Summary: Faced with exile, Draco pretends to be engaged to Harry Potter, who agrees to play along for Narcissa's sake. When they're forced to spend a weekend together celebrating the engagement with the Weasleys, they might try to kill each other, or... they might just fall in love. . Based on the movie The Proposal (2009), though you don't have to have seen the movie to understand the fic!
Read "Sesame Seeds and the Entire Spectrum of Human Emotion" on AO3.
***
My Fair Gentleman
Prompt: "My Fair Lady", 1964, George Cukor Prompted by: @ziezie13 Author: Anonymous Word Count: 20,766 words Rating: Teen and up Warnings: light alcohol use and mentions of child neglect by Dursleys
Summary: After an extended stay at Charlie's Dragon Reserve in Romania, Harry returns to London and makes a fool of himself at his first Ministry Gala. Minister Shacklebolt orders Harry to seven months of etiquette lessons with Draco Malfoy. Will Harry pull through and become an expert in PR? Will Draco manage to make over the biggest PR disaster the wizarding world has seen in years? Wouldn't it be loverly?
Read "My Fair Gentleman" on AO3.
***
saying yes (instead of no)
Prompt: "Schitt's Creek", 2015, Series Prompted by: the author Author: Anonymous Word Count: 21,022 words Rating: Explicit Warnings: canon typical alcohol and drug use, marijuana use, explicit smut
Summary: ā€œItā€™s a general store thatā€™s also a very specific store,ā€ Draco grumbled. ā€œMost people wonā€™t realise this, but I want to market Muggle goods to the Wizarding world as well. I want something that will help boost the economy of the Hamlet and Muggles have so many amazing things we donā€™t have.ā€ . Draco sighed again. ā€œI think it would benefit everyone.ā€ He glared at Emily. ā€œBut thereā€™s not a single witch, wizard, or wix who will shop at a place owned by Draco Malfoy.ā€ . ā€œWhat if itā€™s owned by Harry Potter and Draco Malfoy?ā€ Potter asked. . ā€œThat would be preposterous,ā€ Draco mumbled. ā€œHarry Potter and Draco Malfoy would kill each other before the store opened.ā€ . ā€œWhat if you didnā€™t?ā€ Emily asked. Draco opened his mouth to let her know, they would indeed kill each other, but before he could say anything, she continued, ā€œWhat if it turned into a lovely business?ā€ . ā€œThereā€™s only one way to know,ā€ Potter said. ā€œI really think this is a good idea, Draco."
Read "saying yes (instead of no)" on AO3.
***
A First Look Into Resurrecting Mummies With the Aid Of the Chosen One, and Why It Should Be Advised Against (an Essay by Draco Malfoy, Assistant Archaeologist)
Prompt: "The Mummy", 1999, Stephen Sommers Prompted by: the author Author: Anonymous Word Count: 21,948 words Rating: Mature Warnings: minor violence elements
Summary: Draco hopes to find an ancient spell book rumoured to be in Hamunaptra after Astoria found a map to the lost city. If he makes this discovery, maybe the Magical British Museum will finally look at his application, and his annoying colleague will finally leave him alone. Itā€™s a good plan, until Draco is reunited with Harry Potter for the first time in ten years, as the man is about to be hanged.
Read "A First Look Into Resurrecting Mummies With the Aid Of the Chosen One, and Why It Should Be Advised Against (an Essay by Draco Malfoy, Assistant Archaeologist)" on AO3.
***
Wicked Game
Prompt: "Jumanji", 1995 or 2017 Prompted by: @MysticKitten42 Author: Anonymous Word Count: 22,044 words Rating: Explicit Warnings: Sexual Content, Implied PTSD
Summary: Harry Potter and Draco Malfoy crossed a line during one of their late-night Astronomy Tower Bonding Sessions and neither are sure what that means. Not that they got particularly far, considering they were caught and assigned detention for their antics. And, now, they've been sucked into a boardgame. That's just fantastic...
Read "Wicked Game" on AO3.
***
Love in Three Parts
Prompt: "Bridgerton", 2020, Series Prompted by: Anonymous Author: Anonymous Word Count: 24,172 words Rating: Mature Warnings: Canon-typical content
Notes: Thanks so much to my beta, L, for all her help and her encouragement as I wrote this fic. Thanks to the mods for hosting this fest and to the Anonymous prompter who inspired this fic.
Summary: Draco has everything needed to be the diamond of the season. He has the looks, the pedigree, and if he should be short on the money end, well, it isn't up to him to convince anyone they want to marry him. And yet, he finds himself with no prospects and no suitable matches until Harry James Potter, Wizarding Britain's Most Eligible Bachelor, makes his first appearance in proper Wizarding society for the first time in five years. Together, they hatch a plan to secure Draco a husband and keep the debutantes' mothers away from Harry. And if someone should develop feelings along the way, well, the course of true love never did run smooth.
Read "Love in Three Parts" on AO3.
***
Outwit, Outlast, Outplay
Prompt: "Survivor", 2000-ongoing, Series Prompted by: @eletriptan Author: Anonymous Word Count: 30,976 words Rating: Mature Warnings: Brief homophobia, mentions of past health issues
Summary: Draco loves Survivor. Loves it. So when his job at the Dept. of Mysteries offers him the opportunity to go on as a contestant, he can't think of anything that could go wrong. He is sorely mistaken, but a little chaos turns out to not be such a bad thing. Featuring gratuitous descriptions of Survivor game-play, really jargon-y magical theory I got way too excited about, and Draco's best friend Isabelle being an absolute QUEEN.
Read "Outwit, Outlast, Outplay" on AO3.
***
Advantage Rule
Prompt: "The Queen's Gambit", 2020, Series Prompted by: @prolix- Author: Anonymous Word Count: 42,738 words Rating: Mature Warnings: Character death, Parental neglect, Brief references to eugenics, Sexual content, Mild homophobia, Alcoholism, Drug abuse
Summary: Draco's life has been struggle after struggle. He was exiled as a baby, his mother died, he was forced to live with muggles... Need I go on? Quidditch was supposed to be his escape, but how is he supposed to beat Victor Krum and take the world title if he can't even beat Harry Potter? ~No knowledge of The Queen's Gambit required~
Read "Advantage Rule" on AO3.
***
Please help promote the fest by sharing your favourite submissions, so more people can enjoy all the amazing new Drarry works of LCDrarry. Thank you!
Author and artist reveals are on 15 June.
45 notes Ā· View notes
franeridart Ā· 5 years ago
Text
Tumblr media
Anon said: Opinions on Ochamina?
Cute soft and pink! Would be my main ship for those two if I didnā€™t ship seromina and ochadeku as hard as I do
Anon said: Hi there i was just wondering if its okay to ask you some questions about your art tools i work on paper a lot but i want to switch to digital art and want to know what to buy to get started you know?? if its not okay to ask thats fine, have a nice day!
I use Easy Pain Tool SAI and a wacom tablet so old Iā€™m pretty sure they donā€™t even make them anymore haha if youā€™re just starting then anything is fine, really! The first thing youā€™ll need to do will be to get used to the feel of it, you wonā€™t need anything fancy for that imho
Anon said: Yet again, Iā€™m sleepy and feeling sappy so I luv youwu~
Awwww thank you so much!!! <3<3
Anon said: well guess who now has A LOT OF FEELINGS about Seromina after your reply? This anon. Holy, now I need like all the content about them. *goes of in search* Thank you for sharing your headcanon because it made me feel a lot of fluffy feelings!! Which yay!! I need more fluffly feelings in my life!! Also love love love your art. All of it original content and everything else (with a very soft sport for kiribaku and the bakusquad)
Ah heck thank you!!! And Iā€™m very very glad to see I could make you see why I like them!!! :D
Anon said: how do you draw hair? i keep trying digitally, but it just seems so difficult! i tend to have so much trouble because i keep comparing myself to artists like you and the way you draw/shade/highlight hair is such a mystery to me!
Hmmmmm this is a hard question because I honestly mostly just go by gut feeling - I try to keep in mind gravity when itā€™s applicable (aka when itā€™s not gravity-defying hairstyles like kiri and bakuā€™s)? But thatā€™s the most conscious thought I put in it by this point. This might be an annoying advice to get but as always my only proper one is to look at real life people and study the way hair naturally falls on them, studying from real life is always the fastest way to learn how to draw something as far as my experience goes... and this one is gonna be hard but try not to compare yourself too much to others? Doing things your own way at your own pace will make the learning process a lot more fun!
Anon said: opinon on the lack of kiribaku interactions in the show recently? they have been interacting less and less since the provisional exam arc :( and even lesser in the manga. i miss my bois but bless you for the content omgšŸ˜­šŸ’ž
The truth is that they havenā€™t been the protagonists of an arc at the same time for so long that theyā€™ve had little to no reason to interact with each other, and also that when Hori has characters interacting with them in the background itā€™s usually to have them reprimend them or tell them to shut up and at first they covered that role for each other but now theyā€™re such good friends that all their interactions end up being them being nice to each other and Horikoshi needs his silly sketches thrown in the background at any possible moment so now Kaminari is the one youā€™ll see interacting with them the most, because heā€™s silly and doesnā€™t mind being a dick to either of them whenever given the chance. Or at least thatā€™s the conclusion I came to after rereading the manga a couple months back. On the bright sideĀ they HAVE started interacting more again! Weā€™ve been seeing them often just chilling together in the background, so cute, I love them best friends ;;;
Anon said: User kawaiiastar has reposted some of ur art just wanna let u know :)
Thank you for letting me know, Iā€™ll look into it and see if I can get it removed orz
Anon said: ur drawings are so warm but like?? i just realized how much u talk in the tags and so ive been reading them and they actually add alot to ur art and its entertaining. idk just a little thing :) never stop doing krbk aus if you enjoy them!! would love to see stucky and soul eater if you can !! and i hear u about the reposters. they are all over instagram and its honestly quite upsetting. ive heard of artists that left the fandom because of it which is unfortunate. hope you are having a great day!
Hahaha Iā€™m glad you like my talking too much in the tags since sometimes I just canā€™t avoid it lmao I have many things to say about my stuff most time than not..... anyway, I hope youā€™ll have a wonderful day too!
Anon said: i fight instagramers every day for you šŸ’ž
Thank you ;;;;;;;;
Anon said:Ā  I love you so please stay safe!!
Thank you!!! I hope youā€™ll stay safe too, anon!!!
Anon said: During quarantine all I have to look forward to is your posts, itā€™s always great to check tumblr for the 14th time and see a new post by you.
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; heck, Iā€™m so glad I can make this tiring time a little more pleasant to you, anon!! <3
Anon said: I have class (online) at 8am and itā€™s currently 3:42am yet I couldnā€™t stop scrolling on your page!!! Iā€™ve been going through the tags for like 30 minutes omg. I came to look at your seromina stuff and now Iā€™m looking at EVERYTHING. Iā€™ve been following you for so long and I love your art so much Iā€™m screaming! Iā€™m literally accidentally unliking then liking everything again cuz Iā€™ve seen it all and keep forgetting I already liked it! Your account is like food for my soul ily!!!!! Thank you sm!!!
Ahhhhh anon thank you so so much!!!! Youā€™re so kind Iā€™m gonna tear up TTATT please do try to sleep next time you have to wake up early!!
Anon said: I read a headcanon saying Bakugo smoked. That would never happen because Kirishima would kill him.
To be fair that would never happen because he straight up said so in the first chapter of the manga lmao but Iā€™m of the opinion that if people want to ignore canon in their headcanons to have fun they have all the power to do so!
Anon said: Idk if youā€™ve been asked this before, but how do you feel about Momo x Jirou? :D and I love your art!
One of my top Jirou ships! Iā€™ve drawn stuff for them in the past actually, theyā€™re in my momojirou tag!
Anon said: I love you way more than itā€™s healthy.
Thank you ;;;;;;;;; I love you a whole damn lot too, anon <3<3
232 notes Ā· View notes
tazzykiki Ā· 5 years ago
Text
Iā€™m tired, angry and bored so here we go! A messy list of fucked up Public School Things that may or may not be a universal experience:
The Lunches were a mix of good and horrible:
I was usually fine with the lunches because they were pretty decent and, like, yay food! But looking back they were just, so wrong????
Like in my middle school lunches AND breakfast were a mess. I got food poisoning like once or twice from the breakfast and the lunch was pitiful. At one point they just stopped cooking the pasta and left a bunch of uncooked, powdery noodles in a plastic box like anyone was gonna grab them and be like ā€œmm yes! my favorite! hard noodles!ā€. Like what the actual fuck.
The pizza was also in a box, none of the toppings were labeled so it was a gamble on what type you would get, and most of the time they were burnt. In HS the pizza was fine but it tasted fake as hell and Iā€™m pretty sure they just took some rubber and put cheese on it. Ā 
My HS lunches were better but even then it was just, really concerning how limited and odd the food was. Luckily we didnā€™t have to pay except for like cookies and stuff smaller than your hand that costs like $2 cuz they want to ā€œpromote healthinessā€ despite feeding us what is basically prison food.
The class sizes were horrifying: Iā€™m sorry but what person can teach 30+ rowdy kids and be perfectly fine??? Not to mention this was the norm the whole day! Imagine grading all those papers, keeping track of every student, and making sure they all shut up long enough to teach. And thatā€™s just for the teachers who actually care.
Like a class size should be a max of 20 with a few exceptions. Do you know how stressful it is for everyone involved? Not to mention, 30 kids was considered SMALL!! Some classes had 40, even 50 STUDENTS!!!! WHAT THE FUCK.
We never had enough books, or supplies, or anything. Usually by the half point of the year, half the books would be missing or destroyed and it was a mess. In HS the Drama and Music teachers had to deal with like, one class of 10-20, and then like 5 classes of 40-50(all mixed grades too). And you know whatā€™s even more fucked up? There was only one of each teacher.
There was one drama teacher. Who btw deserves the world and legit cares about her job and students. I honestly hope she quit and went somewhere better. She had to put up with 40+ screaming kids, grade all of those assignments, deal with insult and harassment(she was plus-sized and white. So she couldnā€™t talk back, would get insulted, and more.The only white people allowed to be sassy in that school were funny white men that were laid back), and had barely enough supplies to get by.
There was one music teacher. Who also deserves the world and legit cares about her job and students. She had to deal with 40-50, almost 60+, kids. The majority of them being sophomores and freshman, with bits of seniors and juniors. She taught music, taught band, and organized events and performances. She is, I believe, the first and only music teacher in that school and thatā€™s just so fucked up. Like imagine being one person and having to manage hundreds of students like that.
There was only one digital arts teacher but I have no idea what they did since you canā€™t choose what class you attend. I just know it was constantly crowded, never really applauded, and they werenā€™t involved in a lot of things.
Oh yes how could I forget the art teacher! Yeah no there was no art class that involved drawing and painting. Apparently that class was scrapped years ago and has now turned into a JROTC locker! :D Speaking of JROTC:
JROTC and Sports had too much support and thatā€™s a serious problem:
Hey maybe itā€™s because Iā€™m an art kid and I hate exercising(because every attempt to do so was met with laughter, humiliation, and the ridicule of my body even though I canā€™t control how my body grows and changes), but man did JROTC and sports(specifically football) have way too much attention.
We had not one, not two, but FOUR ENTIRE JROTC CLASSES!Ā Classes training you to be in the military, specifically Air Force. Classes you HAD to take unless you wanted to be in gym(never had the class but from what Iā€™ve heard, there were about 50-70 kids, mostly male, filling up that class and they didnā€™t do anything but play ball or whatever. All of course, taught by one guy).
Somehow this program had enough support for uniforms, 4 different classrooms, supplies, several teachers(all of whom were in the military at one point[they were chill except for the freshman teacher who called you a whiny baby for being in pain]), and more.Ā 
Not to mention, every so often military people would come by with pretty pamphlets and fun little strength tests and have kids to sign up to newsletters and shit and ask them to join the military when they graduate so they can get free college and happy fun times!! :D
Football was given way too much attention, even over the other sports, and I absolutely hate it. Every month was aboutĀ  football, football, football. So much money went into football, so much support went into football. Yeah yeah yeah follow your dreams or whatever the fuck they tell you on Disney Channel, but there was too much support on this one sport that involved kids breaking their heads open.Ā 
Please please give me ONE valid reason why this irritating-ass sport had so much attention while art students, craft students, theater students, music students, students who want to work in literally any other field that doesnā€™t involve science or sports had to fucking scrape every tiny little chance they could from the crumbs that were left behind. PLEASE tell me why I had to join a completely different program that was hella exclusive and restricted to Juniors and Seniors that had a certain skill-level just to have a proper arts class while football players got a cool fancy bus, a shit ton of gear, and praise every single day(seriously their pictures and trophies were everywhere).Ā 
Why is it that they get scholarships and full rides for throwing a ball around and bashing their brains open while I had to fucking destroy my hand and scramble around for some shit like $200 which I wouldnā€™t even get because I donā€™t have the skill to paint the mona lisa or whatever. Anywayyyy~
Hey what the fuck was up with the rules? Sorry kids but if youā€™re reading this, everything they tell you on tv about high school is a lie. Unless you watched the Dora the Explorer movie, then that was actually pretty accurate.
Hey is it weird we had metal detectors and legit police officers(who were armed) in our school? Is it weird that we had to wear plastic, see-through book-bags, that werenā€™t even given to us for free and were so weak that they had to get rid of that rule because they would break after like 2 months? Is it weird we were all stuffed into a nasty, sticky, pest-ridden, staircase right in front of the main doors in the morning because we werenā€™t allowed all the way inside for whatever reason unless it was for a club(i.e. sports)? Is it weird that we were all trapped in the lunch room by security guards because they didnā€™t want kids roaming the halls even though they already did? Is it weird we werenā€™t allowed to go to the bathroom and were always toldĀ ā€œyou shouldā€™ve went your last classā€ when your last class didnā€™t let you? Is it weird we werenā€™t allowed to use the bathroom and were always told thatĀ ā€œyou shouldā€™ve went during the transition timeā€ even though the transition time was only 4 minutes and the hallways were so crowded that itā€™d be time for class by the time youā€™d get there?
Is it weird that when we were allowed to use the bathroom, all of the bathrooms were locked and only one on the other side of the school was open, and the majority of the stalls were broken? And they kept the bathrooms locked, even after school, because they didnā€™t want kids skipping class even though they still did?
Is it weird that if you didnā€™t have a belt(if you were male), or a part of your uniform, you would be prevented from going to class if there were no more temporary uniforms?
Is it weird that if one kid did something bad, the entire class would be punished and class time would be wasted and the point of punishment would be lost because the teacher wanted a taste of power or whatever?(hey one time in 8th grade, both classes had to stand in one long ass line for about half an hour because someone was talking and it was treated like it was a joke. this took up our breakfast time too)
Other Shit: One time my HS got like $20,000 and instead of using it to fix at least one thing, they wasted it on useless flatscreen tvā€™s and SAT ā€œtutorsā€ that taught us 3rd grade english & math, how to annotate(I swear to fucking god one more person try and teach me how to underline a motherfucking sentence---) and did absolutely nothing to help us. Meanwhile the football players were living like kings.
We had a strange assortment of teachers, yaā€™ll know about my junior and senior english teacher. But did I ever tell you about the freshman JROTC instructor? She was so much fun~ I remember one time!!! ooh this is a good one :DDDD!!!! that I was in so muuuuuch pain that I was crying and couldnā€™t move! and guess what!!!!???? ooh! ooh! guess! She called me a whiny baby and said I was overreacting!!!! omg? She was so right tho, I was totally overreacting to being in immense, insufferable, pain that no one even attempted to be concerned about~~Ā 
Oh hereā€™s another good one: I used to cry a lot! It was horribly embarrassing and not fun~ I was either sick, on my period(which according to the multiple doctors I had to be rushed to, was normal and the intense pain was hereditary), or having an emotional breakdown~ This lasted from 5th grade to Senior Year of HS! :D
One time I was in a lot of pain, 7th grade I believe, and cried for a whole hour straight. What did my teacher do? Have me sit in class while everyone went to like social studies or whatever, talked with some teachers, and then complained about how IĀ ā€œcried and cried and cried for an hour straightā€ with no concern whatsoever. BTW the nurse was never there and even then she was kinda useless.
Donā€™t even get me started on the several times I was on my period and was actually screaming in pain and was still looked down on because a student screaming and hollering in pain is no cause for concern obviously~ Really surprising how a lot of the male teachers and staff were more concerned then the female ones, especially the science teacher who has a uterus, has multiple daughters, and the audacity to say Iā€™m ~overreacting~. Iā€™m so happy our teachers and schools have our priorities in order.
Note: If youā€™re horrified by this. Good. You should be.
More misc things: My HS had a shit ton of roaches, water bugs, and whatever those long disgusting things that walk around on the walls and fall off once you see them. Art meant nothing to them. Teacher sanity meant nothing, student sanity meant nothing. The principal was great and I blame whoeverā€™sĀ ā€œfundingā€ schools and working behind the scenes.Ā  I know this was more about personal stuff, but like a lot of things like large classes, lack of supplies, lack of empathy from teachers, constant pests, horrible food, stupid rules that hurt us more than helped, really weird exposure to cops and military, and too much focus on one subject is super common in public schools and I really really want it to stop.
7 notes Ā· View notes
omega-deku Ā· 6 years ago
Note
So I would love to progress on my art and try comics any tips? ƙwƚ
Hi! Iā€™m so sorry about the late reply. D: I hope you donā€™t mind if I take this opportunity to address all the anon messages about how we can improve as artists.Ā 
I have a tough time answering this question because there isĀ so much I need to learn. Iā€™m super flattered that some of you feel that my art is good enough to ask me for tips, first of all!! So thank you, guys.
Itā€™s a struggle because I only recently started taking up art again. So Iā€™ve forgotten a lot of the things. So Iā€™m probably not the best person to ask about this.
I used to draw all the time as a kid, but after high school, I stopped drawing. I stopped drawing for almost a decade, pretty much. I really regret it. I feel like I could have come such a long way if I did keep going. My parents really discouraged me from pursuing art, even just as a hobby, too. Even when I left home (Iā€™m back now tho), my ex-spouse, greatly discouraged me from doing art too. I mean,Ā ā€œproperā€ art. They told me my art wasnā€™tĀ ā€œreal artā€ because itā€™s not studio art, itā€™sĀ ā€œselloutā€ art, like anime/cartoons/fanart. I had even worse self-esteem as I do now, and I listened to them and gave up. I convinced myself I hated drawing.Ā 
Please donā€™t deny yourself things that make you feel engaged and connected. If drawing makes you feel good, if it makes you not realize how much time has passed and makes you feel like youā€™re accomplishing things, even little by little, please donā€™t stop. Even if you suffer from depression and feel like things like this are pointless, remember that just doing things in general will help you. Drawing is an awesome way to get into the flow state. To me personally, itā€™s almost like a meditative state and I find it helpful in dealing with chronic pain and mental health issues.Ā 
Anyways, Iā€™ll try to compile some advice sort of things.
ART IN GENERAL
1. Draw what you enjoy!Ā I think the most important thing is to draw what you like. Itā€™s okay if itā€™sĀ ā€œdumb stuffā€. Draw your favorite characters or pairings from your favorite tv shows if that tickles your fancy! Youā€™re much more likely to be spending more time drawing if youā€™re drawing stuff you like. And as long as youā€™re drawing, youā€™re improving. (But still, challenge yourself and get out of your comfort zone!)
Especially for those of you who are planning to pursue art as a career, itā€™s essential that you donā€™t view practicing art as a chore.Ā 
2. Draw from life.Ā If you really want to take your art to the next level, drawing from life is vital! I think many of us have come across artists who are just amazing, but there are things that look a little ā€œoffā€. For example, the anatomy doesnā€™t look quite right, or the perspective is a little wonky. Things like that can be a tell that theyā€™ve learned to draw from other peopleā€™s art rather than from life. Or just havenā€™t practiced the basics enough. (My art isnā€™t amazing or anything close to that lmao, but it definitely suffers from this. I need lots of life drawing practice.)
There is nothing wrong with learning from your favorite artists, but to really train yourĀ ā€œartistā€™s eyeā€, you need to strip away all the stylistic choices and go back to the basics. Training that Eye is one of the most crucial things you could do as an artist.Ā 
Just take a piece of paper, a pencil and start drawing what you see. If you can, take figure drawing classes at your local community college, or draw the animals you see at the zoo. Sit on a bench and draw the scenery in front of you. Over time, youā€™ll start to recognize common patterns, simplify/think of things in terms of lines and shapes.
Tumblr media
If you canā€™t afford a class or have the ability to go outside easily, drawing from photographs can be the next best thing. (See the Resources below for an online figure drawing tool.) Iā€™m not experienced enough to definitively say why this isnā€™t the #1 idea, but from what I hear, there are things that youā€™ll miss out on, such as subtle shifts in shadows, colors, and other things that will happen from small movements in pose changes, a cloud moving, or whatever else. A differentĀ ā€œfeelā€, if you will.
With the digital art boom, a lot of artists are learning how to do cool digital effects and fancy things, but forgoing basic anatomy, perspective, shading, etc. Which is all fine if youā€™re just having fun, but isnā€™t the best idea if youā€™re really serious about improving. Practice the fundamentals!
(If you have been dreaming about CalArts at one point like I did when I was in high school, one advice I came across from everyone who went there was toĀ draw from life. All the time. Itā€™s not an answer I expected from people who draw funny looking characters all day. You mean all these people who draw such simplified cartoon people and animals can actually draw like masters? Perfectly rendered bowls of fruit? I didnā€™t realize how much work goes into animating simple characters.)
3. Put in the time.Ā 
Itā€™s really easy to get suckered into just watchingĀ ā€œhow to improveā€ videos all day and thinking about improving. Watching how other artists work is an important learning tool, but youā€™ll never actually make progress if you arenā€™t practicing.Ā 
Sometimes, the best thing to do is to not think about it. Just do it.Ā 
Tumblr media
Itā€™s like when Iā€™m spending a whole lotta time thinking about getting physically fit than just, you know.. just doing it.Ā ā€œTomorrow for sure.ā€Ā 
It may seem like itā€™s worthless, but doing those lame 5 push-ups a day instead of the 20-minute workout you wanted to put in, is better than nothing at all. You are making progress, no matter how small it may seem.Ā Ā 
Make it a habit to practice every day. That way, you donā€™t even hesitate. Itā€™s as automatic as brushing your teeth.
All the artists you see who have fantastic, awe-inspiring art may seem like Unreachable Gods sometimes, but those artists didnā€™t just pull that out of their ass one day. They put in hours and hours and hours of work. Letā€™s not disrespect other artists by ignoring that and chalking it up toĀ ā€œtalentā€. No one is born with an innate ability to draw. WE can get there too if we practice!
I want to get good enough to draw the things I have in my head one day!
Some resources that may be helpful:
Draw a BoxĀ - This is a site for free lessons for absolute beginners. Look underĀ ā€œLessonsā€ to learn. The creator of the site is the mod for r/ArtFundamentals. You can post your work there to get critiqued.
Check out Prokoā€™s videos on gesture drawing, art fundamentals, etc. Daily routines of successful artists.
Use this site to practice figure drawing, gesture drawingĀ - Set aside some time to practice drawing people and animals every day. Start trying to see things as lines, shapes, and go big. Donā€™t get too caught up in the details, and tiny drawings. Learning to draw fast (not draw FAST as in speed, but as in capture the gesture in a post, the ā€œfeelā€ of the movement) will force you to do this more, and with more experience, make your figures less stiff looking.Ā 
And itā€™s okay if youā€™re arenā€™t good at it. Youā€™ll make loads and loads of shit drawings until you can get decent.Ā 
Iā€™m most definitely in this stage right now, trying to train my Artistā€™s Eye. As in, I canā€™t just draw a figure from memory. I donā€™t really know what goes where without a reference, or how they move, etc. You can tell by how stiff my drawings look.
Lulusketches How to Improve videoĀ - She has similar advice, but her point about looking atĀ ā€œArt ofā€ books something I have come across from multiple professional artists; Her advice on worrying about finding your ownĀ ā€œstyleā€ is really good too. Do challenges like she said!
Her playlist of art tutorials & advice is great. Theyā€™re short and sweet. Her beginner digital art tutorial got me started on digital art (the one with Ginny Weasley).Ā 
Not free ($30 a month), but these online Schoolism classes look helpful. Itā€™s run by Bobbie Chiu. I saw some great reviews and I want to try them someday. Theyā€™re taught by artists in the animation/film industry. But you gotta have a basic grasp on digital art/photoshop for many of the classes, I think? Iā€™m not 100% sure. Theyā€™re pre-recorded video lessons.Ā 
You can pay more for feedback from the teachers, but you can also just use it as a self-learning guide.Ā 
This drawing faces from any angle video was pretty helpful for me. The artist has loads of other tutorials.
COMICS
I donā€™t feel qualified enough to give much advice on comics. I mean, I donā€™t even draw the lines for the boxes, haha.. However, these comic books are basically required reading for some courses:
Scott McCloudā€™s Understanding Comics & Making Comics.
I canā€™t remember which one it is that I read, I think it was Making Comics? But wow, if I remember correctly, it was FULL of really useful things about how to make effective comics. I lost the book while moving years ago, but it was FANTASTIC learning material. I loved every panel of it.Ā 
He talks about everything from perspective, placement of characters, speech bubbles, how big panels should be, etc.Ā 
If you can afford it, get a used one and start reading! Even if you donā€™t want to make comics just yet, itā€™s super interesting.Ā 
259 notes Ā· View notes
futuresandpasts Ā· 6 years ago
Text
Futures & Pasts | MRR #426
So youā€™ve probably heard by now that Maximum Rocknroll is going to be ceasing its print publication very soon (thereā€™s two more issues left as of this month). Thirty-seven straight years of putting out an all-volunteer-staffed, internationally distributed punk zine EVERY MONTH is completely mind-boggling & I feel genuinely honored to have been a small part of that history for the past four years. Theyā€™ve given me a really important platform to write about all kinds of weird & obscure music on the fringes of DIY from all points in time, where I had a page or two in every issue to slip in feverish praise for forgotten Messthetics geniuses and earlyĀ ā€˜80s one-single femme-punk wonders and contemporary mutant disco tape freaks in the midst of interviews with, say, any number of D-beat bands.
I'm hoping that if youā€™ve ever read my column, youā€™re not among the (many, many) people who dismissively say things about how they havenā€™t picked up an issue of MRR in years, or like to argue that MRR doesnā€™t cover anything interesting or relevant anymore, etc. If by chance you are, Iā€™d like to recommend throwing MRR a couple of bucks for their final print issues as a small acknowledgement of the fact that Iā€™ve made all of my columns available to read online free of charge, without you ever having to touch the smudged newsprint pages of an actual copy of the magazine. You can also still pick up back issues, including #426 (November 2018), where this particular column first appeared.Ā 
Tumblr media
I was struggling a little bit to figure out what truly new (as opposed to newly reissued) music to write about this month, but I got an email completely by chance from my friend Aubrey in LITHICS as they were passing through the UK on their European tour, and she recommended that I check out this band called HANDLE that they had just played with in Manchester. Totally serendipitous, because their six-song demo collection Demonstrations is so completely my thingā€”all sharp, clanging incantations built from bass, drums, keyboard, and voice, with rhythm at the forefront even as everything else is collapsing around it. ā€œRubber Necksā€ and ā€œStep By Stepā€ both lock into propulsive grooves from mutant disco beats and harsh metallic percussion that intersect with a deep, menacing bass throb and urgently yelped and chanted vocals to skirt the line between the deconstructed danceability of early ā€˜80s New York groups like LIQUID LIQUID or BUSH TETRAS, and the more abrasive, confrontational scratch and scrape of their No Wave cohorts in DNA or THEORETICAL GIRLS. HANDLE somehow manage to be disjointed and tightly-wound at the same time (think of the delicate balance that TRASH KIT and SHOPPING pull off, if youā€™re looking for reference points from the 21st century), crafting truly anxious sounds for uncertain futures. Canā€™t wait for them to take the steps toward a proper physical release, because it will absolutely set things on fire when they do. (Absolute Fiction, absolutefiction.bandcamp.com)
After a handful of cassettes that appeared over the last few years, Canadian oddballs TOUGH CUSTOMER recently made their vinyl debut with the four-song Darlene EP on Sweet Rot, in the ā€œslightly less new by the time yā€™all read thisā€ category. Their austere-yet-playful, bass-driven vibe recalls the effortlessly cool minimalism of early ā€˜80s art-schooled heroines like OH-OK and Y PANTS, with flashes of KLEENEX-esque free-associated absurdismā€”ā€œMashā€ seems to follow a fairly standard post-punk combination of needling guitar, steady bass pulse, and kinetic drumming, until you start to wrap your head around the fact that lyrics are basically all about potatoes. Each song ends up subtly bending itself into similarly unexpected forms and sometimes more than once, whether itā€™s via the band hopscotching through the sneaky, shifting rhythms of ā€œDrum Farmā€, or the structure provided by the significant negative spaces between sparsely struck notes in ā€œClean and Clearā€ (the highlight of their 2015 debut tape The Worst, presented here in an even more tightened up version), or when a legitimately wailing guitar solo in ā€œSoul Patchā€ breaks up the otherwise taut push/pull thatā€™s been constructed. I canā€™t really think of many other modern post-punk adjacent bands who are this deep into their own self-defined and uncurbed musical universe, and thatā€™s definitely to TOUGH CUSTOMERā€™s credit. (Sweet Rot, actualtoughcustomer.bandcamp.com)
The one-off 1979 single from the HAND GRENADES was self-released and packaged in a minimalist sleeve with no personnel credits or identifying information, which posed all sorts of questions as to who was behind the record and where exactly they had come from. Going strictly from audio cues, both sides of the 7ā€ showcased a ramshackle post-punk sensibility in line with the DESPERATE BICYCLES, the HOMOSEXUALS, or SWELL MAPS (not to mention some nasal and vaguely British-accented vocals that sounded kind of like a bedroom-recorded Peter Perrett of the ONLY ONES), which lead many people to understandably reach the conclusion that the HAND GRENADES must have been a product of the same ā€œit was easy, it was cheap, go and do itā€ school of late ā€˜70s UK DIY. In reality, they were actually from Long Island, and by the early ā€˜80s, theyā€™d transformed into the new wave/power-pop group the SPONSORS, abandoning any hint of scratchy Messthetics aesthetics to write songs with skinny-tied titles like ā€œIn and Out of Loveā€ and ā€œLove I Canā€™t Waitā€. Truth is stranger than fiction, but despite geography, the lone HAND GRENADES record has rightfully been regarded as a touchstone of UK-minded shambolic late ā€˜70s/early ā€˜80s art-punk and also one that unfortunately tends to fetch collector scum prices these days, so praise be onto Last Laugh Records, who just reissued the single as a 12ā€ EP (Demos to London) with the addition of two previously unreleased tracks. ā€œDemo to Londonā€ and ā€œComa Dosā€ from the original 7ā€ tick off seemingly every box on the UK DIY checklistā€”charmingly fidelity-challenged, treble to the extreme, shaky single-note guitar, BUZZCOCKS hooks thrown slightly off-kilter, plenty of FALL-worthy repetition. On the unreleased side, the scrappy pop of ā€œCocoonā€ could almost pass for the TELEVISION PERSONALITIES stripped of their more psychedelically mod leanings, while ā€œMurderā€ repeatedly cycles through the phrase ā€œmurder in the U.S.ā€ over some wiry econo-punk to a biting and almost RONDOS/early EX-ish effect. Beyond mandatory! (Last Laugh, almostreadyrecords.com)
With each new vinyl reissue sourced from the first half decade or so Flying Nunā€™s back catalog, Iā€™ve been holding out hope that Aucklandā€™s darkly angular post-punk poster children THIS SPORTING LIFE would be the next in line to have their long out-of-print records brought back into circulation. And this summer, at long last, it finally happenedā€¦ well, sort of. Weā€™ll have to settle for the new Alms for Children CD anthology, which collects the groupā€™s two proper Flying Nun releases (1982ā€™s Show Me to the Bellrope LP and 1983ā€™s In Limbo EP), the debut 7ā€ from 1981 that was issued under their original name of ALMS FOR CHILDREN, and a number of previously unreleased live tracksā€”digital is definitely better than nothing at all in this case. Along with Stratfordā€™s NOCTURNAL PROJECTIONS and Christchurchā€™s the GORDONS, THIS SPORTING LIFE were a part of the early ā€˜80s New Zealand underground faction that fell more in line with the serrated nihilism of bands like the FALL and JOY DIVISION, in contrast to their jangly, SYD BARRETT/VELVET UNDERGROUND-worshipping peers. The FALL influence is particularly apparent in the tracks drawn from their mid-period, like ā€œWasting My Time,ā€ where a rickety keyboard line fights for space on top the sort of stripped-down and flipped-out rockabilly rhythm that Mark E. Smith and company continuously revisited for a good forty years or so, with Gary Charltonā€™s vocals wavering between deadpan and desperate in equal measure. Other highlights of an already stacked compilation: the otherwise-unreleased ā€œSuspicious of You,ā€ with cavernous, razor-edged bass heightening the paranoid tension suggested by the title and lyrical content, and the frenetic, jagged pop sensibility of ā€œTotal Loss,ā€ which features some unexpectedly chiming acoustic guitar that almost adheres to the general conception of the whole ā€œFlying Nun soundā€. I donā€™t think Iā€™ve ever recommended a CD-only release in over three years of doing this column, but thereā€™s a first time for everything. (Failsafe Records, almsforchildrenthissportinglife.bandcamp.com)
13 notes Ā· View notes
rougeskies-jm-blog Ā· 7 years ago
Text
For That Skeptics: Ideas On Traditional Master of business administration Programs
I authored the above mentioned for any Plywood People ebook known as Seem Advice. I'm grateful for that daily possibilities to increase my DIY education, and I have found immense pleasure in discussing these training with other people because they craft their very own education.
Ā  I have had the chance to see organizations like Chick-Fil-A and Gather Workshop, and that I now make a start with start-up leaders in most stages every day via my role with Plywood People, a non-profit leading a residential area of start-ups doing good. Put around you supportive people. Allow the naysayers stay without anyone's knowledge. If necessary take them off out of your existence temporarily.
Ā  A different way to deal with this really is keep the intent to yourself. Create a self-resolve internally to complete exactly what the naysayers don't believe that you can do. Once you accomplish your career you'll feel happy for overcoming what others didnā€™t believe you could do this. Remember you do this on your own not for other people. Rev. Cameron Trimble may be the Executive Director, Chief executive officer from the Center for Progressive Renewal.
Ā  She most lately offered being an consultant towards the Congregational Vitality and Discipleship Group of Local Church Ministries for that US Church of Christ so that as Affiliate Conference Minister of Church Rise in the Southeast Conference from the UCC. In her own ministry within the national setting, Rev. Trimble was responsible to add mass to national technique for birthing new places of worship.
Ā  In her own conference setting, she directly oversaw the birthing of places of worship through the Southeast Conference. Each setting has provided her a distinctive perspective around the challenges of cultivating leaders outfitted to meet the requirements for the future of mainline Protestantism. Copywriting may be the single best technical skillĀ aĀ business person might have. I understand that's a bold claim, nevertheless its true. Now, whenever you hear copywriting you are mostly likely considering creating sexy advertisements. But it is not what Iā€™m talking about. Iā€™m getting used to this web based course factor. It's much simpler to complete than forcing yourself to get a magazine by yourself.Ā 
Ā  The classes (in some instances a large number of people) have cleverly organized themselves with wikis, social networking groups, mailing lists etc., so there's really a feeling of community learning. That does not mean the classes are always more enjoyable than getting a couple of pints together with your mates, however it entails I'm learning. Hello fellow DIY Master of business administration available, it has been just a few minutes since I have published an update towards the site, and so I figured I'd meet up with all of you really quick.
Ā  The primary reason behind the delay is the fact that I've been hard at work on my Master of business administration. Ā Thatā€™s right, I've attended the dark side If validated learning was recognized more within the mainstream a few of these products would not have went to individuals stages because individuals people might have been in a position to believe that failure to make a viable product around the try isn't a bad factor.
Ā  In the end you're learning a great deal along the way and after some persistence you'll eventually produce a viable service or product. So next time you are feeling youā€™ve hit a wall or taken the incorrect path just chalk up among individuals costly business courses and call itĀ Validated Learning. The paint is barely dry, yet edX, the nonprofit start-up from Harvard and also the Massachusetts Institute of Technology, has 370,000 students this fall in the first official courses. Thatā€™s nothing. Coursera, founded just last the month of January, has arrived at greater than 1. Seven million growing quicker than Facebook, boasts Andrew Ng, on leave from Stanford to operate his for-profit MOOC provider.
Ā  Obviously, that's among the primary advantages of becoming an audiobook producer: you receive thoroughly uncovered with an excellent content! Especially whenever using a writer as productive and focused as Josh is. His stuff is really helpful, so relevant, that simply focusing on his projects has impacted my company with techniques which go well past the action of recording them. And also, since it was Joshā€™s second turn at bat narrating themselves, we could really get ready and revel in ourselves Leading a congregation in renewal or beginning a brand new ministry requires an entrepreneurial set of skills that values risk-taking, innovation and proper thinking. This program will explore the abilities, models, concepts and practices church leaders have to effectively guide congregations or non-profits right into a high-impact future. The skill of War meets "The Artist's Way" within this no-nonsense, profoundly inspiring help guide to overcoming creative blocks of each and every kind.Ā 
Ā  A succinct, engaging, and practical guide for succeeding in almost any creative sphere, World War 2 of ArtĀ is nothing under Sun-Tzu for that soul.
My conjecture for future years If you are no entrepreneur or perhaps an attractive female (who'll soon be overtaking the entry/mid amounts of corporate America) then you'll require an advanced degree. I don't believe that there's every other quality as necessary to success of any sort as the caliber of perseverance.
Ā  It overcomes just about everything, even nature. John D. Rockefeller, Titan Life moves fast in the realm of internet marketing. Actually, since 2013, digital media consumption within the US States has elevated by 49 percent, based on comScore.
Ā  Clearly I already got drawn underneath the personal time management riptide. I've been silent for 3 days as visitors traipsed through my house. The final three days continues to be literally exhausting because of so many house visitors, birthdays and family weddings. And So I made the decision I will consider using a new goal. Instead of stay with 99 days Iā€™m just likely to read no less than 2 hrs. each day a minimum of 6 days each week on whatever book I've showed up at from my list. I've the following ten so as and Iā€™ll observe how it progresses. I ought to mention I'm quite busy lady despite the fact that I'm not presently working full-time.
Ā  I operate a household by myself for that summer time several weeks of every year. Additionally for this I'm busy with Toastmasters, Scouting, as being a board person in the neighborhood Womenā€™s Center and volunteering in your area having a Nonprofit that can help Immigrants with Settlement. I'm wishing to obtain a job soon so I'll be doing my community activities additionally for this blog and running my household.
Ā  I'll complete this book list and that I aspire to compile my very own because when a lady I've recognized to date that many of these books appeal more to men. Their list has 99 books onto it and just 4 from the books possess a lady author in it 2 which are co-written having a man. And So I intend to suggest a summary of my very own with mainly women authors. I understand one of the reasons I'll have a problem with their list happens because the books wonā€™t always attract my interests.
Ā  So additionally to studying their email list I'll from time to time review books personally I think are simply as helpful to finishing a Feminist or Sustainable Master of business administration.
3 notes Ā· View notes
entertainworldinfo Ā· 4 years ago
Text
Being A Motion Graphics Designer This guide will teach you a way to turn out to be a extraordinary 2nd movement pics fashion fashion designer and save you a massive amount of cash, time, and complications!
Being A Motion Graphics Designer
Being a 2D Motion Graphics Designer may want to make for a tremendous career. It combines creativity with the opportunity to make proper coins, and Motion Graphics Designers are in demand now more than ever.
Before you make the selection to pursue it, but, you have to understand that itā€™s a severe profession that takes an outstanding quantity of time to be excellent enough at and plenty longer to grasp. So, as with a few other massive choice in lifestyles, comprehend that you need to make certain itā€™s something you actually need. Know which youā€™re going to want to decide to it, in particular while instances get hard (like the first time you do a huge freelance venture and your customer goes out of agency earlier than they pay you ā€” hooray). I can guarantee you, despite the fact that, that this international a notable one full of a laugh and adventure.
So take a look at on if this is nevertheless some thing that appears exciting to you!
Movement pics fashion dressmaker
Why this manual is so vital and useful for beginning movement pictures animators
The potential to create movement pictures from personal computer systems remains a cutting-edge one. 2D movement pictures have simplest been around for a short time, and there although arenā€™t many assets to be had for novices. Itā€™s easy to wander away, take a wrong flip, and lose masses of time while youā€™re simply beginning out. My goal is that will help you avoid those pitfalls as a whole lot as possible.
Why I simply have evolved this manual for you
Iā€™ve been in animation for greater than 10 years ā€” essentially when you consider that round while it started becoming feasible for non-public computers to be able to do it. Iā€™ve observed out many tips and tricks while making more mistakes than I can be counted variety alongside the manner. I realise how hard it's far to rise up and walking, and recognize how anxious it may be as a newcomer. Yes, youā€™ll nonetheless have your share of hard situations within the starting, however my desire is this manual will save you a big sum of money, time, and complications!
What precisely are 2D Motion Graphics, and what are they used for?
2D Motion Graphics are a fashion of digital animation that deliver movement (and life) to pix. These photos can come from any digital supply. They can be unique artwork, pictures, vectors ā€” quite a lot shape of digital image can be used as a starting point. The magic is within the manipulation of the image(s) ā€” turning a face proper into a shifting man or woman, a stock picture right into a dynamic video clip, and so forth. Using 2D Motion Graphics, a designer can create whole movies, advertisements, short films, and a whole lot greater.
What is the precept benefit of 2D Motion Graphics?
Thereā€™s a large advantage, one that didnā€™t exist until currently. You can do that every one to your very very own laptop. With just a normal PC with amazing specifications, you could create tremendous animations. Thereā€™s additionally a awesome gain that 2D Motion Graphics has over different types of animation. Traditional animation is time-consuming and a actual pain to convert to digital. And on the equal time as you could do 3-d animation with a private pc, it takes MUCH more time and processing strength to do so.
What industries use 2D Motion Graphics?
All of them. Seriously. Itā€™s the maximum price-effective digital media choice for everybody trying to make an impact with video. 2D Motion Graphics are utilized in advertising and advertising and marketing, movie, explainer movies, tech motion pictures, tv commercials, and extra. Every media organization has a huge want for 2D Motion Graphics content cloth.
Where to Begin
An important selection that you need to make is which software application to look at. Most animators and influencers recommend learning the Adobe applications. I wholeheartedly accept as true with this. The Adobe Creative Suite is the company general and is an cease to quit solution for all tiers of 2D Motion Graphics Animation.
Donā€™t in fact Google ā€œTop 2D Motion Graphics Animationā€ for hints
This is a flowery one and critical to apprehend. Google is exquisite, but it canā€™t do everything. As such, it doesnā€™t compare the fine of movement graphics or rank properly written articles as pinnacle effects. Instead, youā€™re going to get the results from those who recognise the manner to write search engine marketing. In one-of-a-kind words, youā€™ll get an expansion of clickbait and those who recognise search engine optimization, not examples of amazing 2D Motion Graphics. Because of this, youā€™ll get commenced out on the incorrect foot, wondering youā€™re seeing what you want to learn how to do, now not what you really need to discover ways to do. Instead of blindly searching, Iā€™ll come up with a listing of wonderful belongings on the quit of this newsletter.
After Effects isn't ā€œMotion Graphicsā€ and vice versa
Some beginners (and beyond) assume that movement pics and After Effects are the same component and you could surely change one out with the opportunity. Guys ā€” agree with me on this. Youā€™ll sound like an newbie in case you interchange them. After Effects is a software. Motion photos is an animation approach. You should hold close each, but apprehend that one is a tool, and the other is an artwork.
After consequences and movement graphis
Donā€™t try fancy pointers and tricks from influencers for at the least the first 3 months
Tips and tricks are not solutions. Yes, they are able to paintings in positive situations. But earlier than you start attending to shortcuts, you need to investigate the basics and fundamentals. You need to have an know-how of what is surely in the back of the pinnacle or trick. Then youā€™ll get to the factor wherein youā€™ll be able to provide you with your personal guidelines and tricks! If youā€™re not affected man or woman, you may absolutely tip and trick your self into a nook that you mayā€™t get out of because you donā€™t recognize the fundamentals.
Donā€™t begin freelancing proper after getting to know the fundamentals
Itā€™s easy to feel such as youā€™re a seasoned while you prepare some splendid looking animations. Then you located, ā€œTime to move make a few cash.ā€ Take my phrase on this ā€” donā€™t soar within the freelancer pool truely however. At that stage, youā€™ll simplest get low excellent projects from customers who donā€™t need to pay masses, or some issue. And continuously be in search of customers who say you receivedā€™t receives a fee, however youā€™ll get ā€œawesome exposure.ā€ No, you receivedā€™t. Also, publicity doesnā€™t pay the payments.
Donā€™t overrate yourself
Donā€™t try and examine from tutorials which have been made for advanced animators. Youā€™re going to get beaten and dissatisfied and thatā€™s even as youā€™re probably to surrender. Youā€™ll be complete of simplest terrible feelings and want to give up because of the truth you acquire too complicated in advance than you had been geared up. Give your self time and be patient. It will come.
Donā€™t play with plugins and scripts an excessive amount of
Hereā€™s some other complicated one. A lot of beginners will fall for this and overlook approximately the basics. Youā€™ll expect plugins and scripts will assist you get the hobby finished rapid and in excessive remarkable. But the reality is, there may be no alternative for understanding the fundamentals. Even if the script enables you in some manner, donā€™t forget about that the pleasant, creativity, and answers come from your mind and the choices you are making. Now, this doesnā€™t propose you need to avoid all plugins and scripts, however you want to have your idea first and then search for a solution, now not vice versa.
After outcomes scripts Donā€™t be disappointed!
No depend how proficient you are, regardless of what number of tutorials you are taking in, youā€™re despite the fact that going to reduce to rubble sometimes. Thatā€™s how quite a whole lot the entirety works. If your first tries suck, congratulations, youā€™re within the identical league as everybody else. You should begin someplace. As I stated, 2D Motion Graphics is a completely excessive career and as any other it desires time and experience. Be affected character and focus on getting a bit better with each venture and the terrific will come.
Rules and Basics of Learning Motion Graphics
Practice. Itā€™s the key. You probably donā€™t don't forget, however couldnā€™t even tie your shoe right the first 100 times you attempted. Practice makes perfect and 2D Motion Graphics isn't an exception. You need to workout, exercise, practice.
I have a look at a selection of novices motion graphics clearly watch tutorials. Thatā€™s ridiculous and it obtainedā€™t artwork. Itā€™s easy to look at films because thereā€™s no work required. But make no mistake, you need to do the paintings. Practice whilst watching. You obtainedā€™t hold up, and thatā€™s incredible. Just hit pause and do the movement, or pass again and rewatch the factor you neglected. Use that approach. You studies by using doing, no longer looking.
Start With Adobe After Effects And Illustrator
You should begin with After Effects and Adobe Illustrator. These are the number one programs youā€™re going to apply to create your fine art work. And pay interest more on After Effects ā€” allowā€™s say seventy five% / 25%. Learn best from the tutorials made for novices that manual from from zero, little by little. Again, the fundamentals are essential. Even if you have a few information, donā€™t forget about the beginner tutorials as you can have neglected something or discovered from lousy assets and that one little disregarded step may want to make the whole thing a bargain extra hard.
Where to take a look at motion pix online?
I suggest initially lynda.Com and skillshare.Com. You also can discover terrific tutorials on schoolofmotion.Com, however ONLY after gaining knowledge of the basics.
Disney Animation: The Illusion of Life
This e-book became created with the aid of the use of Disney animators Ollie Johnston and Frank Thomas. The book covers the 12 basics of animation and became written prolonged in advance than motion photographs existed, but itā€™s one of the maximum critical books ever written for any animator which consist of movement portraits.
0 notes
abstruseness Ā· 6 years ago
Text
Canon MX492 Scanner Driver Download Normal Option for Contemporary Landscaping Artist
The Wedding photographer
David Anthony Hallway ideas his shots weeks, at times even years upfront. In order to capture the perfect shot, he visits locations numerous times to get just the right natural lighting conditions. To the self-professed nature devotee, using panoramic photos of arrestingly gorgeous scenery is hardly an difficult project. "Whenever you enjoy what you do, you'll never need to function each day in your lifetime." claims David. His images are large not only in dimensions but in the amount of content they are and express filled up with a enthusiasm he conveys so vividly together with this sort of wonderful depth.
Tumblr media
Delivered in Dublin in 1969, he initially uncovered his passion for photography at school when he packaged a few of his father's aged disadvantages for the class undertaking. He qualified as being a image artist then researched photography at Dun Laoghaire University of Design and Art (now the Institution of Art). His first role was being a continue to lifestyle digital photographer after visiting United kingdom in 1990. He then create his very own industrial business in Western side London, uk in 1994. A few years in the future, soon after managing a profitable photographic firm, Photohall Ltd, he made a decision to focus on his own operate and passion like a landscape designer.
The Artwork
While using method of photography and big file format print out to capture his expansive character shots is undoubtedly a really particular route to adhere to. Yet mixed they merge properly; fusing impressive photography, printing and design methods smoothly to provide breathing using panoramic expression. David's images are hardly ever limited from a viewfinder. He shoots a series of pictures that he later draws collectively to capture the vista he desires to show. The absolute size of his job gives by itself to huge formatting printing at its very best. David's sells a graphic every year for charitable trust, a d 2.7m broad and 1.5m substantial called 'Autumn Light', was sold for charitable trust in 2009, rearing a wonderful Ā£7500. The image was imprinted in the 12 colour Canon MX492. The earnings in which split among, Malignancy Analysis, McMillan Cancers Assistance and Bart's Medical facility East Wing, and committed to the memory of David's all-natural dad Antonio Senezio, who died of cancers in 2007. They have considering that generously donated numerous a lot more images to numerous charitable groups, which include PhotoVoice and Marie Curie Cancer Care. In The Year 2011 he presented a fantastic impression eligible 'Bluebell Woodland' which offered for Ā£10,000 for your Children's Acute Carry Services Pet cats.
David creates around 12 done parts each year, frequently going to spots many times to draw out the proper picture. He will sometimes waitdays and weeks, or even months for the right lighting conditions. He usually takes into consideration the numerous trajectories from the direct sun light as the the planet orbits throughout the season, as well as lunar tidal rhythm to acquire the very best photo.
Using his Canon EOS-1Ds Label IIl, David shoots the images using lens which range from his preferred 50mm to your 100mm and even a 300mm. By using a range of spectacular methods he can capture a series of graphics that he later on weaves together in their electronic darkroom.
David makes use of an even more conventional procedure for his picture taking, since he could have as soon as with a motion picture digicam. Even though he considers a digital technologies have allowed professional photographers to speed up the method, also, he feels it produces a tendency to hurry the results. Appearance accomplishment is normally made the decision by what is uncovered inside the monitor and not just exactly what the digicam is capable of doing. For David the set up in the photo is as much an important component of the procedure, as being the digicam by itself. Reducing everything straight down, getting his time and creating 'breathing space' enables him to capture greater results. "You shouldn't speed taking photos: the key is taking, stopping and slowing your time. There's low self-esteem from the photographic sector making photographers believe that they need big digital cameras to become a far better professional photographer. But if you're not in the right spot at the right time it won't work, whichever digital camera you have! "
The Stamping
Till just recently David's partnership with Canon possessed never extensive over and above his usage of their video cameras. Following viewing the grade of his charitable trust item 'Autumn Light' created by the Canon representative Velmex Submission, David was very very happy to take shipping of his new printer a, 44" 12 colour Impression PROGRAF iPF8100, sizeable file format printer, immediately after the event. "What smacked me initially was only how calm the Canon was. My prior A1 gadget wasn't a Canon product or service; it had been extremely slow-moving and surprisingly loud".
Before using the Canon MX492, On account of the flexible the outdoors in the iPF8100 he or she is now able to produce a complete size cut of his printing (emulating a dark room fashion crop) so that you can match it at any point. "This alone is preserving me three times as much multimedia." He said. The reason why you could do is caused by an original Adobe plug-in that comes with the printer. "The Adobe plug-in is fantastic! It's very simple to quick, convenient and use. It gives me complete power over the colour production I create. It saves me a lot of press and i also don't ought to mess around with customized sizing, plus I could produce from Photoshop with no reason to resave records first."
The outcome is a reduce quality result, whilst the printer can create a higher quality impression. The Canon Photoshop connect-in can instantly change a 16 tad impression in Photoshop, to some 12 little interpolated picture for the printer, recording the maximum high quality accessible. The eye struggles to distinguish the visible difference between 12 little and 16 little, nevertheless in between an 8 little bit and 12 little bit result the visible difference, even going to the inexperienced eyes, is visible. "16 little offers superb gradation on my a few meter graphics, it will make a huge difference to my kind of operate. Now, from picture record to productivity I have the ability to printing at the highest quality. The visible difference is obvious if you ask me, specially in the sharpness of depth I recieve in blue skies or the details of greens, in which usually the 8 little variation can appear flat." The inspiration powering David's picture taking is to record the outdoors in their purest type.
The pictures are all picture in RAW formatting creating image styles any where from 150 super pixels to 200 mega pixels, creating a level of sharpness and depth vital when printing at this particular scale. Upwards of 4GB, having an 80GB hard-drive is invaluable, "Because the size of my files are so large. Before the file has completely downloaded, the files download straight to the printer freeing up my desktop and the printer will start to print even. The dual print out-heads offer you me fast publishing. Paper-heads are semi long lasting characteristics that don't will need swapping with each ink cartridge transform plus I will swap the print heads me personally. This gives me a cost preserving I'd not anticipated, and with no lower time. The printer ink cartridges can be bought in 300ml and 700ml tanks and can be hot swapped although the device is working, rendering it unbelievably versatile when printing my 3 metre images. The printer even offers a reserve tank which retailers printer to guarantee the produce is completed with out preventing. This prevents any likelihood of having a dried out line by way of the middle of a produce. Some thing you don't require when publishing about three meter images! "
These huge structure printers may be managed by simply the 'Canon MX492 Scanner Driver Download' something that David finds very helpful when working his printing careers. "In the past I would personally estimate my ink cartridge costs by work as I didn't have a similar degree of detail I have now with 'Job Manager'. I can entry it through any internet browser empowering me to discover the ink usage on every print. I can also check ink levels, which document I've loaded inside the printer as well as the length and width from the roll. I am just now in full control of my generating charges, something that I surely didn't have just before".
Archival work
This process David utilizes to complete his printing is 'Face Installation to Perspex'. This is a process where the done print out is sandwiched among some Dibond and Perspex or perhaps an Aluminium backing page. The latest analysis by Wilhem-Analysis.com implies that a colour print from your Canon 12 colour Appearance PROGRAF iPF6100*, on gloss media within Perspex substrate could give you a light-weight fastness of 176 several years. "This really is 101 yrs more than my prior printer could claim providing my buyers an increased archival worth."
0 notes
hermanwatts Ā· 5 years ago
Text
Secrets of the Nethercity
An epic dungeonā€¦
Is Autarch, the guys behind one of the better OSR megadungeons (Dwimmermount) and the Adventurer, Conqueror, King system, recently released the digital version of their highly successful Kickstarter, Secrets of the Nethercity. Unavailable on the open market at this time, itā€™s wide release is one to watch for if you have any interest in organically driven D&D campaigns.
Before we dig too deep into what this dungeon does right, let me state outright that if my descriptions seem a bit vague, that deliberate choice stems from a desire not to ruin the secrets for DMs or players. Also, due to the recent release and mid-level challenges, it will be some time before you can expect a proper post-play review.
Yes, we are takingĀ a broad definition of ā€œwargameā€ in orderĀ to include this review the House Blog on a Wargame Wednesday.Ā  Guilty as charged.
On an epic scaleā€¦
This sprawling dungeon details the lost tombs and catacombs of the vile faith of a long since fallen civilization. A mostly static dungeon when the players first arrive, as their characters explore deeper and deeper and begin unlocking more and more secrets, they will inevitably set things in motion among the denizens.Ā  Breaking seals, triggering traps, and disturbing the residents will result in changes to this setting.Ā  Factions will arise, allegiances made,Ā and before too many delves pass the PCs may find themselves in the midst of a war for the Nethercity.
In one of the more interesting design choices, Autarch does not burden DMs with a linear plot or lock NPCs into specific roles and goals. Instead, he provides a short list of motivations for each of the major dungeon players, to be determined as they are encountered, perhaps even randomly. This does two things for the better. For one, it allows each play-through to be nearly unique. For another, it allows the DM to slowly build the overall conflict within the dungeon, and only gradually increase the complexity of the situation.
This is no modern adventure.Ā Ā It eschews theĀ current big publisherĀ fixation on stories meant to be read first and only perhaps played as an afterthoughtĀ and then only as a pre-scriptedĀ linear series of events. Secrets is meant to be read, but only in serviceĀ to play at the table. Like any travel guidebook, it is a location description with maps added. Merely reading it, one is struck by the repetitiveness of the exercise. One is also struck by the great lengths to which the writers and editors went to assist DMs. The layout is superb, with important bits highlighted and cross references galore.
with an epic conflictā€¦
The place as written is heavily tied tight to Autarchā€™s in-house setting, with alien elder gods worshipped by degenerate ancients in a pseudo Roman/Egyptian era populated by Old and Fallen Elvish types.Ā  That said, it should be little work to adapt it to any setting that has a fallen civilization and one giant ruined city. Atlantis, Numenor, or even one of Dragonlanceā€™s pre-Cataclysm cities would work just as well as the written setting, and Autarch provides some assistance and suggestions along that line. A helpful touch for less experienced DMsĀ and of some use even for the grognards.Ā 
The full color art is a nice touch, with a good mix between ā€˜action shotsā€™ and images meant to be shown to the players to expedite play. Michael Syrigosā€™ work is a bit rough around the edges, which is a plus in my book. The photo-realistic works common in todayā€™s rulebooks works against imagination by hand holding the reader. Syrigosā€™ work conveys setting and mood with enough detail to build upon, but uses enough of an impressionistic touchĀ to open the doors of imagination for the reader.Ā  He leaves just enoughĀ gaps in his work to lend specifics, while still inspiringĀ a unique vision for every player.
The one complaint this old grognard has is that the sprawling map is too cluttered with stuff. This is a play preference, but it feels a little crowded. The labyrinthine nature of the place ā€“ the map offers plentiful intersections, choke points, and routes from one point to another ā€“ liberates players to probe and explore and find ways around trouble. Itā€™s just not enough. When every room contains something to maim, mail, or kill the characters, it turns the exploration into a slogging series of jumping hurdles. Blank space open up options, allow.for more scouting and strategic movement, and give players a chance to get out ahead of the odds. A small thing, but worth noting.
ā€¦and a really mundane front door.Ā  (Pic included, but unrelated.Ā  The real entrance is through an old and still flowingĀ cesspit.)
The result is a polished and ultimately usable product, suitable for any D&D edition or clone. Itā€™s that one product that has enough meat on its bones to keep your table busy for months on end, but with enough structure to save your DM a lot of effort.
Secrets of the Nethercity published first on https://sixchexus.weebly.com/
0 notes
thisdaynews Ā· 6 years ago
Text
Trump is rattling sabers in cyberspace ā€” but is the U.S. ready?
New Post has been published on https://thebiafrastar.com/trump-is-rattling-sabers-in-cyberspace-but-is-the-u-s-ready-2/
Trump is rattling sabers in cyberspace ā€” but is the U.S. ready?
Industries are bracing for an uptick in cyberattacks after last monthā€™s news that U.S. Cyber Command had launched digital strike on targets in Iran. | Alex Brandon/AP Photo
cybersecurity
While cyber defenses are improving, some experts worry about how the U.S. would recover from an even larger strike.
The Trump administration is sending aggressive messages about the United Statesā€™ willingness to hack its adversaries ā€” alarming lawmakers and experts who fear heā€™s provoking a global cyber-conflict that the U.S. may not be prepared to face.
A U.S. cyberattack last month on Iranian military and intelligence targets was one of the most prominent signs of the new approach, which followed a reported effort to implant hostile computer code in Russiaā€™s electric grid and a temporary takedown of a notorious Kremlin-backed troll operation last fall.
Story Continued Below
To supporters, the tactics are a sign that the U.S. may finally be getting out of its defensive crouch in cyberspace ā€” as advocated by hawks like National Security Adviser John Bolton.
But the moves also lay the potential groundwork for a tit-for-tat wave of cyberattacks that could inflict significant damage on bystanders. Targets such as banks, hospitals, oil companies and electric utilities in the U.S. and elsewhere have already proven vulnerable, as seen in recent criminal hacks that have paralyzed entities such as Baltimoreā€™s city government.
Now, both Republican and Democratic members of Congress are pressing the White House for details about its offensive cyber strategies, worried that unchecked operations could be dangerously destabilizing for the U.S.
ā€œItā€™s essential that Congress have its ability to conduct proper oversight. Itā€™s our constitutional responsibility,ā€ Rep. Jim Langevin (D-R.I.) told POLITICO. ā€œI support the administrationā€™s plan to be more forward-leaning in cyberspace, on balance. But with that comes the responsibility to make sure weā€™re not undermining stability in cyberspace.ā€
Langevin added an amendment to the National Defense Authorization Act, which the House passed Friday, to compel the White House to provide details of its new cyber strategy to the House Armed Services Committee. Despite repeated requests from the committee, the administration has not shared a secret presidential directive, National Security Presidential Memorandum 13, that President Donald Trump signed last year to give U.S. Cyber Command more authority to carry out digital attacks.
Langevin, along with Republican and Democratic members of the committee, complained to the White House in a February letter that the committee has been in the dark about the Pentagonā€™s growing use of digital weapons.
ā€œThis is my first time in 19 years of Congress that a document this major not been provided to Congress. I canā€™t understand what the hold up is,ā€ Langevin said. ā€œI just want to make sure the authorities being delegated are appropriate and our cyber missions are staying within those parameters.ā€
While U.S. cyber defenses are improving, some experts worry about how the nation would recover from an even larger strike ā€” such as one on the scale of the suspected Russian cyber-assault that blacked out power to more than 200,000 Ukrainians in 2015.
ā€œWe are clearly not ready to recover from a cyberattackā€ of that magnitude, said Art House, the chief cybersecurity risk officer for Connecticut and the former chairman of the stateā€™s utilities commission. ā€œVery few states have ever simulated a cyberattack on their public infrastructure. It poses challenges we havenā€™t faced before.ā€
Industries are already bracing for an uptick in cyberattacks after last monthā€™s news that U.S. Cyber Command had launched digital strikes on targets in Iran, including missile-launching computer systems that may have been involved in attacks on oil tankers in the Persian Gulf.
Last month, a division of the Treasury Department issued a rare warning to the financial sector to increase protections against destructive Iranian attacks. That followed similar warnings to U.S. companies from the Department of Homeland Security and private cybersecurity firms.
Businesses and government agencies are already on the front lines of global cyber conflicts, which have seen Chinese hackers steal valuable trade secrets from companies such as Hewlett Packard and IBM, Russian and Iranian attacks designed to implant malicious software inside the electric grid, and ā€œransomwareā€ assaults such as the one on Baltimore.
The worst-case scenario, House said, is that the U.S. gets into an escalating round of hacking attacks with some hostile power that spins out of control ā€” with no plan for what to do next.
ā€œWe have not had that conversation about what happens when you knock out public infrastructure and you take out a water system or a heating system or electric generation and distribution systems,ā€ said House, who previously led communications at the Office of the Director of National Intelligence during the Obama administration. In that case, he said, ā€œThere would be a whole new area of civilian casualties ā€” intended or not intended.ā€
Iran has already been linked to so-called wiper attacks, in which malicious software erases the hard drives of infected computers. One of the best-known examples is a massive 2012 hack that struck the Saudi Arabian oil company Saudi Aramco and is reported to have debilitated an estimated 30,000 computers.
ā€œWeā€™ve seen Iran for years and years use destructive capabilities, where they destroyed data and rendered computer systems operable, including against the American private sector,ā€ said Jamil Jaffer, former senior counsel for the House Intelligence Committee who is now a vice president at the firm IronNet Cybersecurity.
ā€œItā€™s not a particularly unique capability, but what is unique about Iranā€™s particular use of it is that theyā€™re willing to use it to actually do damage,ā€ he said.
Christopher Krebs, director of the DHS Cybersecurity and Infrastructure Security Agency, said in a statement that attacks that ā€œmight start as account compromise, where you think you might just lose data, can quickly become a situation where youā€™ve lost your whole network.ā€
But that shouldnā€™t stop the U.S. from hitting back in cyberspace, Jaffer argued, even if those actions risk collateral damage.
ā€œWeā€™ve long been taking a lot of punches in cyberspace, and havenā€™t really hit back,ā€ he said. ā€œThat hasnā€™t really worked out too well for us; weā€™ve seen an increase in the scope and scale of attacks ā€” and the destructive nature of such attacks, including against the private sector ā€” as our opponents test us with relative impunity.ā€
Now thatā€œweā€™ve shown the willingness to hit back,ā€ he said, ā€œour opponents are increasingly being [given a] much harder choice: Do I escalate and run the risk that the United States might hit me back even harder? I think a lot of countries correctly assess that they canā€™t win that fight.ā€
The U.S. has hit hard in cyberspace before, most famously with the Stuxnet computer worm credited with destroying hundreds of centrifuges in Iranā€™s nuclear program. Stuxnet resulted from a plan hatched under the George W. Bush presidency and continued during the Obama administration. It appeared to be a success, but it also escaped onto the open internet.
However, concerns in the Obama administration that U.S. cyberattacks would spark uncontrollable escalation curtailed its cyber operations, and military strategists have long worried that the damage from a cyber conflict could quickly spread far beyond the intended targets.
ā€œThe U.S. military and U.S. government traditionally has been pretty cautious,ā€ said Jon Bateman, a Cyber Policy Initiative fellow at the Carnegie Endowment for International Peace and a former aide to Gen. Joseph Dunford, the chairman of the Joint Chiefs of Staff. ā€œThe Obama administration specifically in cyber was known for weighing every possible consideration before taking action.ā€
Now, he said, ā€œthereā€™s a gloves-off mentality.ā€
Bolton has said publicly that the U.S. is looking at digital targets as a way to say to ā€œRussia, or anybody else thatā€™s engaged in cyberoperations against us, ā€˜You will pay a price.'ā€
The White House did not respond to a request for comment about its internal discussions regarding the risk of escalation related to offensive cyberattacks.
The first known realization of Trumpā€™s cyber directive was a U.S. digital strike during the 2018 midterm elections, later reported by The Washington Post, that knocked out online access to the Internet Research Agency, a Russian troll farm that had disrupted the 2016 presidential race.
The New York Times also reported that U.S. forces have taken steps to plant malware inside Russiaā€™s power grid in retaliation for the Kremlinā€™s operations in the United States. Trump initially called the story treasonous but later said it was false.
Offensive cyber operations can wreak a ton of collateral damage, as seen in what happened after Russia unleashed a potent strain of malware known as NotPetya on Ukraine. The cyberweapon quickly spread globally, locking up computers and erasing valuable data inside corporations such as the pharmaceutical giant Merck and the shipping line Maersk.
ā€œWe donā€™t really understand what collateral damage really looks like,ā€ said Michael Daniel, President Barack Obamaā€™s former cybersecurity adviser and the current CEO of the Cyber Threat Alliance. ā€œThink back to the NotPetya malware. That was aimed at Ukraine, but it had impacts outside of Ukraine that were completely unanticipated and unforeseen.ā€
A cyberattack on Iran could have similar consequences, he said, especially if Tehran responds by using malware similar to NotPetya on American targets. ā€œThey have certainly shown themselves to be willing to use destructive malware in the form of wiper viruses,ā€ he said.
Cybersecurity experts say Tehran has vastly increased its cyber capabilities since the Stuxnet attack.
ā€œIran is obviously a pretty capable actor in cyberspace,ā€ one that probably could execute more severe ransomware attacks or even a successful attack on the power grid, Bateman said.
Beyond costly attacks on businesses, however, cybersecurity experts worry that the growing severity of digital attacks could eventually result in physical injury or even death ā€” for instance if hackers shut down a hospital.
ā€œKilling someone would be the most serious thing that could happen,ā€ Bateman said. ā€œItā€™s plausible that Iran could do something like that. That could really create pressure for a U.S. military response.ā€
While the threat of escalation is one risk of Trumpā€™s more aggressive posture in cyberspace, a harsher U.S. cyber response to Iranian or Russian hacks may succeed in sending the message that Washington will no longer tolerate nation-state hacking, Jaffer argued.
Still, he said, if the U.S. is going to continue its more aggressive course, ā€œthe government has got to do significantly more to empower the private sector to defend itself.ā€ For starters, he said, it can share more classified information about threats in real time.
Power utilities are often blind to the threats they face, said House, the Connecticut official, because few regulators have security clearances. That means they donā€™t have the actionable information they need from DHS and other agencies about the most recent and dangerous threats.
ā€œThe intelligence apparatus of the United States could warn utilities: ā€˜We are finding this malware, check it out,'ā€ House said.
Martin Matishak and Daniel Lippman contributed to this report.
Read More
0 notes
daleisgreat Ā· 6 years ago
Text
Daleā€™s Top 36 Gaming Experiences of 2018
Greetings dear readers and welcome to my annual top gaming experiences/moments/favorite games I played in 2018 that may or may not have released in 2018 round-up!!! Consider this my personal greatest hits compilation of my year in videogames that was 2018! Buckle up buck-a-roos because I am going to take you on a several thousand word journey as I count you down my handpicked top 33 gaming ā€˜experiencesā€™ of the year! This is not going to be any other ordinary quick scroll through of listed top games of the year because almost anything I did gaming related qualifies for a ā€˜experienceā€™ in 2018. That experience could be my overall time I invested into a certain game or series of games I decided to lump into one list item, or it could be a certain other piece of gaming memorabilia, news item that really struck me or a memorable gaming session with friends and family that makes it perfectly eligible for the list! So if you have not by now then use your favorite bookmark app (I recommend Pocket) or ā€˜control + dā€™ to manually bookmark this page to revisit this feast of words because it is going to take some time to consume! For optimal experience I highly recommend a big cup of coffee and blaring one of those 10-hour YouTube videos of ambient rain because that is exactly what I did to craft this beast! Speaking of YouTube videos I linked to a whole boatload of them throughout the rankings from trailers for most games I discuss and moments that really popped for me if you so desire to click them for a reference to the corresponding footage. If you managed to finish this monster and dare to seek out my similar takes on previous years of gaming experiences then I triple-dog-dare you to check out my write-ups for my best of 2017 and best of 2016 gaming spectaculars. Enough with this intro, to the list we go! ---Recommended ā€“ This is Bonkers Long So Please Read This in the Suggested Installments--- Part 1 - Rankings 36 through 31 Part 2 - Rankings 30 through 24 Part 3 - Rankings 23 through 18 Part 4 - Rankings 17 through 14 Part 5 - Rankings 13 through 10 Part 6 - Rankings 9 through 4 Part 7 - Rankings 3 through 1 PART 1 - RANKINGS 36 THROUGH 31 36) Telltale & Prima RIP I hate to kickoff this list with a downer, but that is why this is at the bottom of the list. The saga of Telltale announcing its closing in 2018 was quite the affair with all the misguided reactionary hoopla. It initially leaned towards fan outcry of Telltale now being unable to finish the final season of its acclaimed Walking Dead line of episodic games it was in the middle of releasing getting more attention over the developers who lost their jobs and benefit plans. Things were getting heated in the wrong ways real quick, but there was a modicum of redemption with fellow videogame developers reaching out and picking up many of the laid off and publisher Skybound Studios picking up the rights for the remaining episodes of the final season of The Walking Dead and following up that announcement with good news of Skybound being able to re-hire most of the original developers who did not already land jobs elsewhere.
I feel I wronged Telltale this year by having 2018 be the first year in several years where I did not complete a season of a Telltale game. Tales of the Borderlands and both seasons of Batman are in my massive ā€˜want to playā€™ stack, and now with The Walking Dead being on its way to being concluded I now feel obligated to pick up where I left off after finishing season two a few years ago. Prima closing up surprisingly resonated with me. They have been the constant major publisher of videogame strategy guides for what seems like an eternity. Part of me is surprised Prima hung around this long with how easy it is to reference GameFAQs and other online guides, wikis and YouTube playthroughs for free in an instant. I prefer to go that route too, but I would occasionally pick up a Prima guide and would prefer their more detailed layouts and maps when playing Fallout 3 and Skyrim than compared to what an average text GameFAQs guide can offer. I will also give a shoutout to their supplementary NES & SNES Now Youā€™re Playing Power/Super Power guides/nostalgia books that launched alongside the NES & SNES Classic. Both feature lots of vintage scans from Nintendo Power alongside new interviews with developers, pro speedrunners and creators of fan art, music and website communities. When I heard of their closure I went out and ordered Prima guides for other Bethesda games like Fallout 4 and New Vegas. When I went to file them away I hung my head in shame to see I already procured the Fallout 4 guide awhile back, so now I have two copies of that one. Backup copy! There will still be other specialty strategy guide publishers (major props to FanGamerā€™s guides!), but none with the presence or outreach of Prima established. 35) Non Virtual Boy VR Last year in the round-up I stated how I have too many reservations about getting on board with the VR craze that has swept up a segment of the gaming world and that I will stick with my Virtual Boy for my VR needs. My Extra Life friends Chris and Lyzz have a Playstation VR headset and had me try it out at their place in 2018 and after trying out a couple games in PSVRā€¦..I was impressed, but still not sold on it overall. I played one or two of the mini-games on the PSVR Worlds mini-game collection that came with the peripheral. I then played about a half hour of London Heist. That experience was a memorable one as I got to admit it was cool looking around the gangster hideouts while being tied up and taking in the unique 360 camera of my surroundings that is only possible in a VR experience. The gameplay was on the money too in some shooting gallery segments and eventually a car chase portion that was the highlight of my time with London Heist.
I was relieved I did not suffer from any of the motion sickness I heard wide varieties of minor and severe reports of from VR players. Then again I only played PSVR for only an hour. I have kept up with the games hitting PSVR since its launch and in its first couple years it has built a library of several games that appear to hold their own as premiere VG single player experiences with bonafide hits such as Moss, Astrobot and Farpoint. After some legit hands-on time with PSVR I will maintain my reservations on VR in general. The price entry point is way too high and I would rather spend the money needed for starting off a proper PSVR experience in upgrading my PC instead. It requires a lot of cumbersome setup, it is a safety hazard by completely blocking off your surroundings and finally after playing for a mere hour my face felt like it was sat on for many more hours after removing the headset. I may try out VR down the line at friendā€™s places or wherever I run into it at and will likely enjoy my time with it, but as far as owning VR goes I will continue to be happy with my Virtual Boy and reliving the complete Virtual Boy experience in 2019 with Jeremy Parishā€™s Vitual Boy Works line of videos. 34) Hadoken 2018
If you do not have it already on last-gen systems, I still would recommend Ultra Street Fighter IV as it collects nearly all the DLC characters and costumes and goes on sale digitally frequently. It was a hit revisiting with Chris, but the surprise SF hit among us online was Street Fighter 30th Anniversary Collection. Aside from collecting 12 of the earliest SF games, it made four of them online and Capcom had a slick online lobby system to make it quick and seamless to jump from playing one version of SF to another. Chris and I got lots of fights in throughout the year and I also did about 20 fights in online ranked lobbies against random opponents in hopes of getting just one win to get a trophy. That proved to be a brutal endeavor as my assumptions of my meek hadoken skills hoping to get lucky once were foolish as I lost every time (thought a couple of times I won once out of threeā€¦yay?). The worst was when higher skilled opponents would sit there and wait for me to come at them before schooling me with counter attacks. That happened even worse in Mortal Kombat X online against randoms, but as they say, practice makes perfect. 33)Mass Effect Andromeda Novels I have seen nobody talking about theseā€¦probably because of how lackluster Mass Effect Andromeda was received. I was a huge fan of all four novels published concurrently alongside the original Mass Effect Trilogy and they helped fleshed out the story between games and gave a ton of back story to characters I was thrilled to see finally appear in the third game. I had no idea publisher Titan Books were releasing novels set in the Andromeda universe until about a year after the first one hit. Just a few months ago they released the third of the planned four books set in the Andromeda timeline.
I finished the first two books and enjoyed both of them. I gave more thorough reviews on my GoodReads account and will link to them here. For the quick breakdown though Nexus Uprising deals with a crisis of the Nexus mothership arriving at Andromeda attacked by a mysterious ā€˜scourgeā€™ and the hysteria that results with its limited crew in charge of a ship barely hanging onto survival. Nexus Uprising leads right into the start of the Andromeda game. Initiation has a new Andromeda recruit fresh off her seven years of Asari training traveling for one last mission before journeying to Andromeda where the new recruit encounters a hostile VI/AI in a facility she must now survive and rescue as many survivors along with her. The latest book, Annihilation, I am only halfway through and I regret to report that I am just not feeling this one. Annihilation explains why about a third of the original Mass Effect races are not in the Andromeda game as it goes into detail why they all took a separate ship there that wound up having a disastrous journey. I enjoyed the peripheral races in the original games in nice little spurts, but having a book focusing entirely on the volus, elcor, drell and a couple other races so far has been a slog to get through. I will keep my fingers crossed it picks up in the second half. 32) HDMI Cables for Retro Consoles The past couple of years have seen an emerging trend of either having deluxe HDMI conversion kits for older systems to display at their proper resolutions on newer TVs or having third parties re-release older systems like the NES and SNES with new HD capabilities. Those are great options to have if you want a pristine picture on your HDTV for retro gaming goodness, but they cost a premium and 2018 saw manufacturer Pound release their HDMI cables for SNES, Dreamcast, Xbox and PS2 all for around $30 each. I picked up the Dreamcast and PS2 cables, but have only had time to test out the DC cables so far. I dug out the Dreamcast and tested out several games with regular cables and then the Pound cables and noticed a definite improvement in the graphics! They no longer have that washed out ā€˜muddinessā€™ look when I would ordinarily run a SD system on a HDTV with composite/RCA cables. There was a minor caveat where I noticed a minor background graphical effect in menus and only when I took the time to squint and stare during gameplay, but other than that this was a much affordable alternative. I found out about these from YouTuber, MetalJesus and you can see his coverage of it by clicking here with plenty of before and after comparisons to see if they may be what you are looking for. 31) Fatherā€™s Day Gaming I have nostalgic memories of the many long gaming sessions I had with my dad and siblings while spending weekend visitations with him. We went all the way back to the original Pong and Atari 2600 in my childhood years through the NES, SNES and finally N64 during my high school years. While I have wonderful moments of many games with the family in each era the N64 years were the ones I cherished the most because of the ease of four player multiplayer with its four controller ports which was perfect for my dad, my brother Joe and either my sister Ann or another friend that would be over to helm the fourth player spot. Almost a couple hours of every visitation during that time we played countless hours of competitive N64 multiplayer.
That was many years ago though since we regularly played, and while thinking of ideas for what to do for Fatherā€™s Day this past year instead of going out for dinner and catching a movie like we would usually do I threw out the idea of staying in and having pizza and doing an N64 gaming day. I was delighted to hear my dad and brother were both up for it and thank goodness the games still held up and were just as much fun to play as they were around 20 years ago. My dad loved New Tetris and was a total pro and would be in a trance when he used to play it all the time so I was mighty curious to see how well he remembered it all these years later. We were all a little rusty, but we all got back into the rhythm of things after a few minutes and it was like we did not miss a beat. I am always disheartened to hear New Tetris get overlooked when I was hearing multiple discussions of past great Tetris games when Tetris Effect took the gaming community by storm in 2018. New Tetris was the first 3-4 player console Tetris game and also the first home console game to debut the incredibly handy ā€˜hold pieceā€™ which is why New Tetris ranked right up there with Tengen Tetris, OG GameBoy Tetris and Tetris DS for my favorite versions of the legendary puzzle game. We also played a hefty amount of Mario Kart 64 and GoldenEye 007. I have heard the countless debates over the years, and I will forever contest the N64 Mario Kart as the pinnacle of the series. I have also heard the many people proclaim that GoldenEye is an outdated mess all these years later. Every two or three years I bust out GoldenEye and the same thing happened here as before, after a few minutes of adjusting to the graphics and controls the game had its hooks in us again and we were having intense rounds of deathmatch with muscle memories suddenly kicking in of our favorite map and weapon presets. The three of us went on to have many rounds of fun blowing the crap out of each other! I have been watching Giant Bombā€™s line of recent Die Another Friday videos where they try and run through the campaign in Perfect Agent difficulty. Instead of the expected jokes about how dated the graphics were I was relieved to see that most of the GB crew eventually were legit surprised at how fun GoldenEye still is. ---YouTube Break From This Already Way Too Long List--- A semi-decent laugh should be had at this point for a breather. Behold, the greatest Family Feud moment of all time! Now witness Always Sunnyā€™s blatant ripoff tribute to that legendary game show when the cast competes on the exact same style of show they call Family Fight! PART 2 - RANKINGS 30 THROUGH 24 30) Videogames in Theatrical Form Longtime followers of my work may recall my podcasting days where my co-hosts and I would go out of our way to track down and cover almost every major and obscure videogame licensed film that hit theaters or direct-to-video. Minus a few exceptions, they were usually painful experiences. Even though my podcasting days are behind me I still like to keep up the tradition of catching any new film that hits the theater or video that is based on or around videogames. 2018 I managed to catch four new films that fit the criteria. The new Tomb Raider featuring Alicia Vikander as the one and only Lara Croft was solid, but nothing spectacular. It had a handful of memorable stunts and captured a few of the moments I recall from the acclaimed self-titled reboot game in 2013 so on the videogame film curve I would categorize that as a ā€˜win.ā€™ Rampage featuring The Rock totally surprised me how they were able to get a fun movie out of a straightforward arcade smash-em-up from the 80s. Within a half hour I was feeling for the monsters and Rockā€™s connection for them was surprisingly powerful. Really good stuff that you should not dismiss!
Looking back on Ready Player One several months after its release I can safely recommend it. I loved the book when I read it shortly after its release several years ago and I was somewhat conflicted coming out of the film. This is because of how far it strayed from the book yet essentially maintained a similar over-arching plot on how a world full of gamers playing the same VR game are tracking down the creatorā€™s hidden ā€˜easter eggā€™ in order to inherit his riches and become his heir. Avid game player I am I could not help but keep my eyes peeled for as many as ā€˜blink-and-you-will-miss-itā€™ cameos from the beloved mascots of videogames and pop culture from over the years. After hearing how the author wrote the screenplay and gave his seal of approval for the changes I eventually was won over by them especially since the changes were entertaining and since the film came out only four or five years after the book it could have been a slog to see the movie play out 100% the same. To close off 2018 a few weeks ago I took two of my many nieces and nephews to see Wreck-It Ralph 2: Ralph Breaks the Internet. That was a unique experience because my middle-school aged niece and nephew were ecstatic to point out a couple of YouTubers they follow that have cameos in the film. The sequel had a similar structure to the first where the first 20-ish minutes circle around Ralph and Vanellope loving life in their arcade they reside and visiting other arcade classics of gaming lore. I love how Tapper got a lot of love in the film with Ralph and Vanellope making that game setting their late-night watering hole of choice! Eventually though their arcade gets hooked up to WiFi and it was fun seeing Ralph and Vanellope take a journey in Disneyā€™s CG version of the Internet with lots of real-life companies like Google, Amazon, etc. having their own fun representations in the film. This sequel was a big hit with me and once I got past the welcomed videogame references in the first 20 minutes I enjoyed Wreck-It Ralph 2ā€™s overall plot exponentially more than the first film. 29) Yippee-Kay-Yay-Muthaā€¦.. For readers of this blog who may or may not also keep up with my film reviews here, I recently reviewed Die Hard in honor of it being a Christmas film classic (yes, I am one of those people). It should go without saying that Die Hard is one the all-time greatest action films, and after watching it again a few weeks ago I recalled how there were a few PSone and GameCube games I had vague memories of fairly decent receptions at the time and after discovering how low they were priced on eBay I decided to take a chance on them. I loved the arcade game, but do not own a Saturn so I did not hunt down that version, but got the two PSone Die Hard Trilogy games and Die Hard: Vendetta on GameCube. I have not had a chance to play them yet, but I have since watched a few entertaining Game Informer Replay videos on them revisiting these ā€˜gemsā€™ to varying degrees of quality all these years later that will suffice for now until I get around to them. Here are a few links so you can check them out and do the same! 28) ā€¦.And Raging Justiceā€¦.For All
I referenced in these round-ups before how every few years my friend Matt and I would marathon several random beat-em-up classics usually consisting of the Teenage Mutant Ninja Turtles and X-Men variety. The last time we did that was around 2015, and the current gen systems have been flooded with a quality amount of re-releases of classics and obscure releases and all-new installments in the genre that we have been neglecting for far too long. Just a couple weeks ago Matt and I finally got around to playing through one of them on the PS4 called Raging Justice. It had a similar look and feel to Final Fight, but with a slightly pastel-esque touch to the graphics that made the late ā€˜80s punk ooze right out of the game! The story had all kinds of goofy street punk gang warfare that we both ate up and we were really gelling in our playthrough and we were surprisingly not eating up that many lives. As a matter of fact we only went through one continue between both of us! After plowing through it within two hours we made a list of other similar new beat-em-ups that hit PS4/XB1 over the years so hopefully we will do better at sticking with this genre in 2019. 27) Now Youā€™re Playing With a Powerā€¦ā€¦ed Up NES/SNES Classic
If you do not want to go down the route listed above by hunting down HDMI cables for a system you do not own or a pricey HD-capable 3rd party version of a NES/SNES than there are a couple of grey-area alternatives. I talked about the RetroPie in last yearā€™s round-up, so this year I want to focus on what people are calling ā€˜moddingā€™ your NES/SNES Classic. I am not going to give you a step-by-step breakdown, but a quick Google/YouTube search will point you in the right direction. Once it is done you can add up to as many games that will fit in the Classicā€™s internal memory. If you stick with just NES games you can fit a majority of the NESā€™s library on the internal memory, SNES game sizes are noticeably bigger and if only going that route with ROMs you can fit roughly 200 of them on thereā€¦..that is if you in good faith own the original copies. There is a nice benefit to the NES/SNES Classic compared to the RetroPie and that is a friendlier user interface complete with upbeat background music and the ability to upload your own box art which ostensibly delivers the nostalgic sensation of browsing the shelves at a videogame rental store and thus is more appealing than scrolling through a large text box of games on a RetroPie. Since the NES/SNES Classic is HDMI it provides an excellent HD picture for these classic 8 and 16-bit games. This resulted in busting out both the NES & SNES Classic several times throughout 2018 for some free spirited gaming nights. 26) Tabletop/Pen and Paper Madness
I referenced last year how I started to get into semi-routinely board game nights with my friends Derek, Ryan and Brooke and we managed to keep the board game nights churning throughout 2018. Derek & Brooke have amassed a hearty collection of board games and we were able to rotate a fair amount of games from last year and new ones to try out this year. One of the board games we revisited often was Betrayal at House on Haunted Hill, and they release a spin-off called Betrayal at Baldurā€™s Gate we were all eager to try throughout the year. We finally busted it out on a day where my brother was able to join us and it was a great medieval themed take on the original game that did not disappoint. Another new board game we tried out was Elder Signs. Thank goodness Derek, Ryan and Brooke are awesome tutors because the game had an elaborate setup with many pieces and by about halfway through our session I was familiar enough with the play style that yielded a fantastic end to that round when all of us were able to mount an insurmountable comeback that resulted in an unlikely, thrilling win for us all! Shifting from tabletop gaming to pen and paper gaming, I have always been a fan of the SNES/GEN versions of Shadowrun. I always knew a group of friends that have been roleplaying the pen and paper RPG it is based on for quite a few years now and they reached out before to get me to play, but with my gonzo work/sleep schedule I knew it would be impossible to routinely play with them every week. I still had that itch to want to at least give it a honest try all these years later so I reached out to them and asked if I was able to commit to playing at least once a month with them and if they would they find a way to squeeze me in? Thank goodness they found a way to create random characters and place me into their campaign for the three times I made it out there to play with them. Mike is an awesome storyteller and ran a fun campaign, and I will also give props to Justine, Ron & Robb for being very welcoming and tolerant of my noob-ness and by being quite gracious sharing their infinite Shadowrun wisdom unto me. Unfortunately I fell out of the routine of playing with them after a few times, but I am glad to finally tried it out after all these years and would be down to make random cameos in their future sessions. 25) Kicking that Early Access Bug
I am going to cheat a smidge on this one because in December of 2017 through 2018 several games I invested lots of time into and/or have been majorly anticipating finally left Steam Early Access (SEA) and got official releases. Some went onto have official releases on console of well. Gang Beasts has always been silly goofy wrestling/brawling fun with creatures made of a silly puddy-esque substance and it was fascinating watching that game evolve over the several years Gang Beasts was in SEA until its official December 2017 release. I had fun times with friends in that game, and especially witnessing countless Giant Bomb sessions of its madness. FirePro World was another wrestling game that came out of SEA in December of 2017, but it was only in SEA for several monthsā€¦not years. I have loved previous FirePro games for their faithful representation of a wrestling match and endless customization options, and was thrilled to see it get a physical PS4 release which wound up being the first physical wrestling game I picked up sinceā€¦..wowā€¦WWE 2K14. Road Redemption was another game that spent a few years in SEA and I was stoked that it finally got an official release in 2018, with later digital versions that hit PS4 and XB1 in the following months. I raved about it before in previous year-end round-ups, and it is long overdue to finally have a motorcycle combat racer that is finally worthy of being deemed a successor to the heralded Road Rash series. There is a lot more to Road Redemption than being a Road Rash clone, so stick with it as its bizarre rogue-lite nature of its career mode and bonkers weather and weaponry will unleash mayhem you likely did not anticipate coming in. Distance is another driving game that was in SEA for far too long, but after four years Distance emerged a fleshed out release. It is a driving game like nothing else, and the best way I can sum it up is a ā€˜trippy neon platforming Trials-esqueā€™ driving experience. Its standout feature is a platforming ā€˜adventureā€™ mode which was rebuilt for the official release and went on to add so much other tracks and customization features since I last played Distance in SEA that I hope my meek PC can still handle it when I eventually revisit it!
Not done yet because two more driving games trapped for years in SEA also fully released in 2018. Jalopy is another adventure-esque driving game where you take your uncle on a trek across Eastern Europe in the familyā€™s run-down lemon of a vehicle that needs constant attention and repairs and not to mention other tomfoolery the duo stumbles into amidst their travels. I have had my eye on Jalopy for awhile and was relieved to hear when its long SEA cycle also concluded. Finally, Bugbearā€™s project formerly known as Next Car Game released in 2018 as Wreckfest. It is the spiritual successor to Bugbearā€™s FlatOut line of demolition derby racing games that I have so many fond memories of. Wreckfest looks and feels like a current-gen FlatOut and I was glad to see it retain its excellent physics engine the series was known for. I was bummed to see the console release get a delay into the second half of 2019, but for those with capable PCs, Wreckfest is fully out now to consume in all its destructive glory! I do have two quick honorable mentions for this category. Super Indie Karts is an adorable Mario Kart-clone featuring mascots from many hit indie games as drivers that has also been in SEA forever. The developer keeps regularly adding content though and it just released a fresh batch of tracks and drivers (featuring the not-so-indie ToeJam & Earl) to the build a few days ago. I have nothing but super-fun memories of my time with Super Indie Karts so I hope it gets its long-awaited official release in 2019! Finally, while Shaq-Fu 2: A Legend Reborn never was officially in SEA when Shaq accidentally leaked it out in an offhanded interview four years ago shortly before its Kickstarter campaign premiere, it feels like it never left there once the game released to worst game of the year-caliber reception. I own two copies of the 1994 original Shaq-Fu, so I felt obligated to purchase the sequel when I recently stumbled upon it in the clearance bins for $6 just a few months after its release. 24) Good ā€˜ol Fashioned Videogame Couch Multiplayer
I will also give a quick mention to the videogame nights I was glad to be a part of with Derek, Brooke and Ryan! While 2018 saw us hit up more board game nights we managed to sneak in a few couch videogame multiplayer nights of some old favorites like Sonyā€™s take on the JackBox Party Pack that is called Thatā€™s You where the four of us chuckled away the night at its irreverent trivia and doodling nonsense on each otherā€™s faces. We also mixed in a couple other games into the rotation throughout the year. I heard great things about Towerfall before, but finally playing it was a rush and a half with its fast intense bouts of bow-and-arrow deathmatches with sudden death animations that left us in stitches! Derek introduced us to the bonkers four player game called Ultimate Chicken Horse where users play several quick rounds trying to reach a goal but insert random objects of torture between each round that makes getting to the goal near impossible by the end of the game. It was a big hit with our group. Finally it will behoove me to include the crazy night we had with the 360 game, Cloudberry Kingdom. It is an absurd runner game filled with all kinds of deathtraps just waiting to obliterate our adorable avatars. Cloudberry Kingdom has literally hundreds of levels, and as expected each one got procedurally more nuts but was still a blast to attempt to complete! After a couple hours of the madness and many attempts on one particularly troublesome stage we all had this priceless defeated look on our faces after we finally finished it and we all knew in that instant that we were DONE with it for the night! What a fantastic runner I hope we get to revisit again one day! ---YouTube Break #2--- Time for another breather! You do not have to be a fan of wrestling to enjoy these! ā€˜Bawdy Bawdy, We Like to Partyā€™ legendary ECW tag team Public Enemy elucidates to rookie Mikey Whipwreck how championship wrestlers train in the mid-1990s. While we are here reminiscing about the Public Enemy, click here for their EPIC WCW theme song that was unavoidably catchy to sing-a-long with! PART 3 - RANKINGS 23 THROUGH 18 23) Wanting More Time to Dedicate to 2018ā€™s Top Indie Games
There are a few websites and podcasts I follow that have tons of game of the year coverage, and it is a great place to get a reminder of those indie games that slipped through the cracks and I completely forgot about or neglected throughout the year. I heard enough praise about three of them that seemed up my alley and before the end of the year I was able to put in a 20-30 minute session with each of these. I wish I had more time for each, but my initial impressions were high for all three and I know I will put more time into them throughout 2019. Yokuā€™s Island Express is a hybrid of a pinball game and a MetroidVania that somehow delivered on both fronts as I unlocked more paths through an island by flipping my character and ball through a variety of colorful environments. My love for both genres makes me want to return to it ASAP. Minit is a roguelite RPG with an dastardly hook where each session has a one minute timer, but you retain all the items collected on each session that unlocks other paths on the map. I did about 20 sessions and as I got familiar with the game world I already was starting to plan my next steps ahead for my next minute run. Many jovial curses to the developers who intentionally programmed the NPC W-H-O-T-A-L-K-S-T-H-I-S-S-L-O-W to keep me in a nail-biter of a moment to hit the next checkpoint with literally a single second to spare! The last indie game I snuck in some time with was the Super Meat Boy-esque platformer, Celeste. This comes from the same developers who made Towerfall that I just got done shedding some love for above. The instant restarts and checkpoints make its fair-yet-punishing platforming worth the challenge to get through and I can already see its addicting ā€˜just-one-more-tryā€™ instant respawns reminding me of the longer-than-intended sessions I had with the Trials games and I look forward to them in Celeste! I am only about a half hour in, but have heard nothing but the best of acclaim for its narrative about overcoming personal struggles to make it to the top of a mountain! 22) Fans of Gamers Who Crave Limited Runs
I imagine you have heard of them before, but if not then both Limited Run Games and FanGamer have both been great sites I have been persistently coming back to for primarily physical copies of smaller indie games and top-tier quality gaming memorabilia. I am happy to see Limited Run expanding in 2018 by finally starting to publish games on Switch and landing their more anticipated games in a limited window preorder program so everyone has a shot at getting a copy. It was also encouraging to hear that some of their games will be shipping in smaller quantities to Best Buys across the country so people who do not order their games online have a shot at getting some of their titles the traditional way. Some of the titles I ordered this year from them that I was stoked to get physical copies of include Late Shift, Read Only Memories and Golf Story. That is right, I do not own a Switch yet but ordered Golf Story because I loved the GBC/GBA RPG takes on Mario Golf that Golf Story is the spiritual successor of and I kept hearing how it hits all the right notes for fans of those handheld classics. I anticipate I will get a Switch within the next year pending the inevitable smaller redesign of the system. My only qualm with Limited Run now is with their growth their shipping times have significantly increased. I recall my first few Limited Run games I ordered taking 2-4 weeks to ship, now the last several I got all took 3-5 MONTHS each. Step it up guys! I will also tip my hat to FanGamer for their plethora of must-have merchandise. I loved their meticulously detailed strategy/companion guides for Earthbound and Mother 3. It is awesome they are collaborating with Jeremy Perish to publish deluxe hardcover books of his transcripts for his excellent Works line of anthology retro gaming videos. FanGamer has a ton of artistic shirts, posters and other memorabilia for many top-rated indie games. I ordered my first shirt from them recently with this design that perfectly captures the spirit of WindJammers. I am also perplexed with their sudden infatuation to the classic run-and-gunner, Sunset Riders, FanGamer recently obtained the merchandising rights for. They celebrated the occasion with a unique cosplay promotional video that almost convinced me to order their Sunset Riders branded walletā€¦.almost! 21) 25 Years of the Real-est Interactive Multiplayer in the Room!
Guys, the 3DO is a pretty neat system! Seriously! Of course I did not spend the obscene $700 when it first launched 25 years ago, but I got it for a bargain in 2007 and went on to hunt down many games that I always wanted to try for the platform. Not all of them were winners, but there were several that wound up as worthy inclusions in my library. My recommended games for the 3DO include the awesome party game Twisted, its mascot platformer Gex and the original Need for Speed. 3DO also has excellent versions of Super Street Fighter II Turbo, Family Feud, Madden and arguably the best version of the classic motorcycle racer, Road Rash! Nearing its 25th anniversary and just in time for Halloween, the good people at Your Parents Basement Podcast invited me on to guest host and commemorate one of the 3DOā€™s spooooop-iest games, the Tia Carrere FMV thriller, The Daedalus Encounter! I busted out my 3DO from the closet and booted up my old save and came pretty darn close to finishing it before the puzzles got to be too much of a brainbuster for me! Riveting times were had breaking down and dissecting the game with the YPB crew which you can check out and download here. 20) Shmuppreciation 2018
One of my favorite podcasts I have been a listener to for over 13 years now is Super-the-Hardest. They use to be primarily videogame-centric, but have since evolved over the years to focus on whatever topics pique their interest such as craft brews, board games and jamming out to vinyl records! One of their longest traditions has always been dedicating March to shmup/space shooter games. I am not a pro shump player by any means, but always am down to pump in a few credits and blast away for as long as I can survive. They have a small, but tight-knit forum community I have always been a part of and when March hit the hosts were asking there if anyone was playing any shmups yet. A couple days went by with little response, and knowing how big shmup-month was for that community in previous years I was suddenly inspired to start up weekly high score chases on the forums there with the focus this year being on three random NES shmups each week. I tried to have a consistent rotation of the three games being one common/popular shmup such as Gradius & 1943, another lesser known domestic release like Alpha Mission & Zombie Nation and finally a imported Famicom game that never saw a stateside release with picks this year including Parodius Da & Gradius II. At least a few us participated each week posting our scores and exchanging tips and breaking down how good/awful that weekā€™s selections were. It was a heck of a month and somehow I managed to keep up posting selections each week and got in time with every game! No idea if I will do it again for 2019, but if I do I think it may be time to upgrade to 16-bits! 19) The 3DS Soul Still Burns!!
I somehow managed to sneak in an hour of time into my 3DS each week. I was ecstatic to track down an English translation for Ace Attorney Investigation 2 that never saw an American release. I loved the first game and always wanted to play the follow-up and got most of the way through the first case. I finally played my first Fire Emblem game by putting in several hours into Fire Emblem Echoes. Hearing that Echoes was a good entry point for the series having played Advance Wars many years ago the gameplay was not that difficult to pick up. It has that same addicting strategy gameplay as Advance Wars, but with a medieval theme and a far richer narrative than what I recalled from my Advance Wars days. Just the couple of sessions I had with Echoes I was already starting to get attached to the cast. Hotel Dusk and its sequel, Last Window are my favorite DS games. They are mystery visual novels, and when I found out earlier in 2018 that some of the developers at Cing who worked on those games went on to make a bite-sized spiritual successor to it on the 3DS eShop called Chase: Cold Case Investigations - Distant Memories I knew I had to get it. I bought this around when it released in 2016 and neglected it until John from the Super the Hardest podcast recapped it earlier in 2018 and inspired me to pick it up. It is essentially a more stripped down version of Cingā€™s earlier games as it revolves around two detectives interviewing suspects for a hospital blast. Graphics and style remind me of Hotel Dusk and the lead detective in Distant Memories looks quite similar to one Kyle Hyde. It was a decent little visual novel that can be finished in less than three hours, and I hope it gets a follow-up, but it appears this one came and went because I have heard nothing since. I finally started up Theatrhythm 2: Curtain Call. In case you missed out on it before it assembles the protagonists from past Final Fantasy games and makes a fun battle system/rhythm game of over 100 songs from the rich history of Final Fantasy soundtracks while somehow fitting in a intricate narrative too. Wish I had more time to get into it and I think I will have to restart it I manage to deep dive into it because I spent the bulk of my 3DS time once again this year with Dragon Quest VIII. My save file is currently approaching 110 hours in DQVIII. However, the last 15-ish hours have been spent grinding from levels 40-65 for most of my party members for the final boss. To say the boss is a pain is an understatement. I failed multiple times at vanquishing him, thus the hours at grinding away. I will never forget my time with DQVIII, but am looking forward to finishing it on one of my next sessions so I can finally put more time into other games. The 3DS still had a strong 2018 from Nintendo published games and I wound up picking up Captain Toad, Detective Pikachu and WarioWare Gold which I desperately want to dive into! 18) ā€˜Get Ready for a Cruise Missile!ā€™
I use to play a ton of sports games until several years ago. I took a long hiatus from them to focus on more narrative-driven games. Madden NFL ā€˜18 premiering its story mode dubbed ā€˜Longshotā€™ got me curious at giving the acclaimed football series another go for the first time in five years. I surprisingly dug Maddenā€™s take on a story mode and loved playing as the fictional Devin Wade working his way through the reality show challenges and playing in flashback high school games with lighthearted local announcers providing the unintentional best sports commentary out there. Longshot also had a well-rounded cast filled with some surprising moments I never thought I would get invested in such as getting them sports feels flowing for the Longshot acoustic sing-a-long! The story mode only took a few hours to play through and even if you are not a fan of football games I would recommend giving it a shot as the football parts are few and far between and the story mode is primarily QTE/mini-game focused. Story mode aside, I managed to play a few rounds online against my friend Steve I use to play countless sports games with over the years and it felt good to reignite that rivalry. Madden still plays as good as I remember, and one thing I want to point out from the core game is the new NFL commentators they brought in for ā€™18 & ā€™19 with Brandon Gaudin & Charles Davis easily being the best announce team in Madden history that added a ton to the presentation unlike any Madden announce team before them! I did pick up Madden NFL ā€˜19 recently because it has ā€˜Longshot Part 2ā€™ which promises to conclude the storyline for Devin Wade and his buddy Colt Cruise, but other than a couple rounds online with Steve again I have yet to dive into it. After catching a couple scenes online I am psyched to see how Longshot concludes and plan on blitzing through it around Super Bowl time like I did with part one in 2018.
If you are not a fan of sim-football and prefer arcade style action in the vein of NFL Blitz than I will instead point you towards Mutant Football League which I played nearly a full season of off-and-on throughout 2018. It is the spiritual successor to EAā€™s awesome Mutant League Football on the Genesis, and part of me is still surprised how the team did not get a cease-and-desist from EA with a slightly altered name change and bring over so much of the look and feel of the original game. It modernized all the things I loved from the first game with a game engine that plays like a amped up version of Blitz, and retains classic elements of the Genesis game like being able to kill your adversaries in all types of gruesome ways and introducing awesome powered up attacks that can be used once per half to up the brutality. And yes, you can still bribe and kill refs! I was a little bummed Mutant Football League did not get that much of a buzz when it finally released because it had a successful Kickstarter campaign and a follow-up to the Genesis game has been long demanded in the sports gaming circles I follow. A physical copy released later in the year with a new Franchise mode included so hopefully that will bring some new eyes onto the game. If you want more over-the-top arcade-like gameplay out of your football games then by all means give Mutant Football League a try! I also got really into my first basketball-sim in many years. I dabbled with a couple arcade-hoops games over past couple years and really dug the Neo-Geo Arcade Archives re-release of Street Hoop on Xbox One, while the free-to-play Xbox One hoops game, 3-on-3 Freestyleā€¦..not so much. I always stuck with NBA 2K games as my NBA sim of choice since their debut on Dreamcast and picked one up every couple years and played them regularly through 2K11. Early in 2018 however a super cheap digital sale on NBA Live ā€˜18 convinced me to give it a shot. I have solely been playing its create-a-player story/career mode ā€˜The One.ā€™ I have been digging it and loved the first several games I played in ā€˜The Oneā€™ proving my worth in street games of 21. Every few games there would be these hilarious FMV updates from a First Take set with Stephen A Smith and Max Kellerman being over-the-top versions of their already over-the-top personalities which convinced me that my created player was going to dominate the street leagues and become the #1 draftee in the NBAā€¦.it did not turn out that way, but I am having a blast so far proudly representing the Timberwolves while dishing out far too many three-point attempts than I should be. ---YouTube Break #3--- Re-watching that NBA Live ā€™18 clip of Stephen A. Smith got me to dig up this compilation of clips of Mr. Smith at his zaniest. Here is the final version of the full Longshot song of which I have no shame having it in my running playlist! PART 4 - RANKINGS 17 THROUGH 14 17) The End Day is a Lie!
I was going to say a couple entries earlier when covering all those NES shmups that I have not played that much NES in years, but that statement would have been false because mere weeks before that I played through the entirety of the post-apocalyptic, action-RPG Crystalis on NES! It was the featured game on the first of two Your Parents Basement podcast episodes I guest hosted on for 2018. I picked up both the NES and GBC versions a couple years ago after hearing countless years of love from the staff at GameCola about it. I managed to play through most of it by the time we recorded that YPB episode and finished it off a few days after that. All these years after its original release, Crystalis is still a fun action-RPG to plow through. I loved the accessibility of the combat, and while the options to choose from to level up seem quaint now, I can imagine how they were top of their league at the time. After beating the NES version I put an hour into the GBC port to see how it held up. I heard the GBC version get a fair amount of slack over the years, but from my initial time with the handheld port it seemed noticeably cleaner and had some useful tips at the opening town that would have benefitted my first time through. I had a great time sharing my experience with the YPB crew and if you are interested in hearing our takes on SNKā€™s 8-bit RPG then click here to check out that episode. It seemed only fitting that the NES original got its first retro re-release later on in 2018 on the SNK 40th Anniversary Collection on Switch. 16) Pinball Quest 2018
Welcome to my yearly blurb all about feeding my addiction to videogame pinball. In case you skipped around this year-end round-up (I do not blame you!) I will refer you to entry #23 for some quick thoughts on Yokuā€™s Island Express. I only got a few rounds of my favorite PC-exclusive pinball game, Hyperspace Pinball in 2018, and the last time I played it a couple weeks ago I had a great run and was briefly ecstatic until the leaderboard indicated I missed my personal high-score by a smidge! I also gave a couple runs to what appears to be a mobile pinball game ported to Xbox One in Quantic Pinball. It is a fine little pinball game, but its mobile roots are too apparent and not many upgrades are present to make the console release feel warranted. 2018 was a strange year for Pinball Arcade. I wanted to make the switch to primarily playing it on PS4 in 2017, but that proved difficult upon discovery of my dozens of tables I purchased on PS3/Vita not being import-able to the PS4 version like I was able to for the dozens of tables I acquired for Zen Pinball 2 to work on Pinball FX3. So that meant I would have to buy the tables all over again. I held off for a long time, but I wound up spending roughly $200 on all of the DLC for it upon hearing midway in 2018 all of Pinball Arcadeā€™s collection of tables under license from Williams/Bally would no longer be supported for purchase with only a few weeks notice to be able to buy them and add them to your Pinball Arcade library. Plopping down around $200 all at once for that DLC was a punch in the gut, but ultimately I do not regret it because there are some minor, but noticeable enhancements to the visuals on the PS4 version of Pinball Arcade and it has a slightly cleaner feel to the gameplay too. Additionally the developers at Farsight now have a separate game called Stern Pinball Arcade so the newer Stern tables have a flashier place to reside. I perfectly understand the idea to make the Stern tables pop more on their own platform. The Stern tables purchased theoretically work in both Pinball Arcade and Stern Pinball Arcade, but doing so requires reactivating the purchased license in the clunky Playstation Store interface and it once lead to me to inadvertently purchasing the same table twice.
A couple months later I was stunned to find out that Zen Studios gained the license for the Williams tables and by the end of the year would have their first seven tables from the Williams/Bally collection available for download to Pinball FX3 (PFX3). I have mixed feelings about this. I do like Zenā€™s optional upgraded graphical enhancements to the tables, but the overall physics for the ball movement does not feel like the authentic movement that Pinball Arcade faithfully represented. There is an option in Pinball Arcade for ā€˜classic modeā€™ which kind of slows down the speed of play and leans the gameplay to marginally feel like an authentic pinball experience, but it simply does not cut it overall. Hopefully Zen can take the feedback and continue to improve in future DLC tables. Gripes on the Williams tables aside, I enjoyed the rest of my time in 2018 with PFX3. I have heard the criticism for Zen Studiosā€™ unrealistic style of pinball, but I have always been a fan of theirs and feel there is room for both authentic digital pinball from Pinball Arcade and faster physics with the more fantastical tables from Zen. I finally started to grasp PFX3ā€™s initially intimidating ā€˜masteryā€™ system of each table. The mastery system is topping off essentially an experience meter for each table by achieving score goals in each gameplay option available and maxing out several stat meters. I did this for The Infinity Gauntlet, Back to the Future and almost all the way for Medieval Madness. I also got into the weekly online scoring ā€˜matchupā€™ league play where PFX3 randomly picks four tables and scores posted by three random players in three skill levels for three minutes of play each week. By toying around with trying to master tables and online score chasing in matchup play it lead to a lot more time invested in Pinball FX3 compared to 2017. 15) Sega Channel 2018
In the summer of 1996 I spent about five or six afternoons a week at my friendā€™s place playing Sega Channel. No memories of it? Here is some vintage archival footage of its menus of the Sega Channel experience. It was Segaā€™s sweet-at-the-time service where in coordination with cable companies from 1994-98 you would pay $15/month to have a rotating monthly selection of 40 games playable from a special cartridge that hooked up to the household cable line. Games would download to a temporary internal memory on the cartridge from the cable line over a minute or two and save states were also available. It was the current Netflix streaming of gaming and was way ahead of its time. It was also how I discovered countless Genesis favorites I hunted down at local shops and online after I got my first job a few years later. It took 20 years after Sega Channel shutdown to get a faithful reincarnation of it, but only far better in every way. GameTap sort of brought it back to the PC for the few years it was around in the 2000s. However, Xbox brought it back in full force with its excellent Game Pass service for Xbox One it introduced in 2018. Instead of 40 games available to play each month there are 100+ rotating games for Xbox. Add on Microsoftā€™s bold move of making all their first party games available on Game Pass on day one of their release and it would be insane not to recommend it, especially for new Xbox One owners. I actually am that insane though and do not have it because of my massive backlog and lack of time to commit. However for new Xbox One owners and/or game players on a budget like students or parents looking to save lots of money getting games for their kids they would be in an ideal position going with Game Pass and a Games for Gold subscription which additionally nets ownership of four games each month to their Xbox games library. 14) Ride or Die
Like pinball games, I also have a yearly blurb on my experiences with racing/driving games for the year. I felt my year in driving titles slightly nudged out my pinball times, thus it being a couple notches higher ranked. If you dear reader are randomly bouncing around this list then I will refer you to entry #25 where I touch on driving games coming out of Steam Early Access such as Road Redemption, Wreckfest, Distance, Jalopy & Super Indie Kart. There were a few driving titles I dabbled this year in that I wish I had more time to plug away at. As you will see later in this round-up, I am a nut for the Sega 80s arcade driving titles like Hang-On & OutRun, and the PS4/Switch release of Horizon Chase Turbo is the best spiritual successor to that type of racer I have seen over the years. They brought on the same composer from those games and the visuals have a nice modern HD look to them that capture the spirit of those 80s greats. It has been a great while since I played a snowmobile racing game and Ski-Doo Snowmobile Challenge was a limited, but fun budget title racer on PS3 that reminded me of a fond time when all I wanted was a no-thrills career mode with a few dozen races and simple stat upgrades to deal with in a career mode. Drive!Drive!Drive! was the final racer I put some minor time into, and that was an extraordinary title where I would have to bounce around multiple cameras to control simultaneous races. At the beginning of the year I was wrapping up the last dozen or so races/events in the 360 version of Forza Horizon 2. I had another good time with it like its open-world predecessor and took advantage of that rewind button to avoid retrying the same track over and over, but looking back I preferred the experience of the first FH more as the sequel seemed more of the same, but in a less spectacular backdrop. Friends are telling me to skip three and jump to the new fourth game in the series getting a lot of buzz online now, but the third game has that tempting Australian outback setting I froth to explore and on top of that the unique Hot Wheels DLC pack I heard nothing but superb things about. So I will continue to be extremely behind on that series and plan to jump into FH3 later this year.
I went on an odd Monster Truck binge in 2018. The Xbox One digital store had Monster Jam: Crush-It available for dirt cheap one week, and having a modicum of nostalgic memories of past entries in the long running budget title series I wound up taking a chance on it. After spending far more time than I should have with it, ā€˜budgetā€™ is a generous description for Crush-It, because this racer is full of absurd physics, bizarre collision detection and endless other bugs. After a ton of bugs causing too many rage-inducing moments I beat enough tracks and finished all the challenges to make Crush-It of all games to have the dubious honor of being the first Xbox One game I unlocked the full 1000 gamerscore in. After wrapping up my time with Crush-It I stumbled into picking up a copy of Monster Truck Madness 64. Microsoft was developing the series at that point on PC for awhile, but ported it to N64 and had a pre-GTA Rockstar Games publish it for them. Unfortunately the Rockstar branding could not have saved MM64 as it too was also rough around the edges with terribly loose steering that had me dreading every corner. It did feature the nWo muscle trucks at the time though that brought back memories of the old WCW Motorsports advertising. The racing game I put the most time into in 2018 was The Crew. Not the sequel that came out later in the year, but the original game. I got around halfway in it via staggered play over the previous year or two, but with the release of the sequel approaching I grinded away in the couple of months leading up to its release to finish the avenge your brotherā€™s death storyline which I actually kind of dug. There was a surprisingly gripping cinema building up to campaignā€™s final race where I was legit getting behind protagonist Alex Taylor. I had fun just messing around and cruising around UbiSoftā€™s condensed open-world of the continental United States and tracking down their take on iconic landmarks. I messed around a little here and there with their instantaneous online coop/versus multiplayer reminiscent of Test Drive Unlimited, and had a few fun online moments but I enjoyed most of my time in the single player. Gameplay wise it is not five stars by any means, and I would prefer Forza Horizon any day, but there was something about the gritty underground nature of The Crew and its car-culture-gang-warfare story that kept me sticking with it. I eventually picked up the sequel recently on a bargain bin digital sale for the ultimate season pass edition being 60% off so who knows, I likely see myself in 2019 playing The Crew 2 and Forza Horizon 3 concurrently at my regular on-and-off pace. ---YouTube Break #4--- I am always a sucker for when a racing game injects a storyline to its single player campaign, especially if it is completely ridiculous! Hey, you know what other racing game had super-cheesy-yet-awesome cutscenes? The original Need for Speed: Most Wanted in 2005. Here is a link to its entire half hour of cutscenes. Eat your heart out Tokyo Drift! They came a long way from EAā€™s DIY live-action cinemas from the original 3DO game that you can see right here. EA tried to recapture the glory days of their cornball cutscenes with 2015ā€™s Need for Speed. It has some moments like first person fist-bumping and energy drink chugging that you see in their entire bro-ness right here, but 2005ā€™s Most Wanted will always reign supreme in my book! PART 5 - RANKINGS 13 THROUGH 10 13) Spoooooky Gaming For Halloween I brought up to my board game/videogame night friends Derek, Brooke & Ryan about doing a spooky gaming marathon. They did me one better and recommend I bring over my copy of Hidden Agenda on PS4 to binge through that I have been occasionally throwing out for an option over the previous months. Hidden Agenda kind of snuck under-the-radar towards the end of 2017 as it came from the same team that made the critically acclaimed teenage spooky thriller, Until Dawn. This is another spooky-thriller, but designed to be played with your friends and finished in one session within three hours. It is a game that requires a smartphone app to play, and luckily it came close, but did not deplete our entire charge by the time the credits rolled. The app had some clever functionality that kept tabs on case notes and presented us with options to vote on which way to take the story next like having to choose which part of the case to investigate, or which path to split off into. While the story was a little all over the place it managed to get us riled up and jumpy a few times, and was still a blast to play through in its entirety in a single night on Halloween weekend. Now I need to replay it on my own to have complete control over the story so on my calendar this October I am going to write a big reminder to replay Hidden Agenda and finally bust open and plow through Until Dawn. 12) Back-to-Back!!!
I have been avoiding most co-op gaming that cannot be finished in a single session like Hidden Agenda for a few years now due to lack of time to finish lengthier co-op games. I made one exception this year where my same friend Matt and I met up twice to persevere through A Way Out. It is a coop game clocking in at around a whopping six hours. That is a lot for me nowadays. Matt and I absolutely loved our time with A Way Out. Spending the first couple of hours getting to know the prison system and plan our escape was a rush and it reminded me of the equally awesome first few hours of Xboxā€™s Chronicles of Riddick. Crawling up the air shaft with that back-to-back mini-game will go down as one of my favorite moments in co-op gameplay. The plot I found myself getting into where two would-be fugitives found themselves teaming up to escape prison and get back to their loved ones. It kind of disappointingly unravels in the final moments with some bold narrative choices the developers made that I am still processing in my mind on how I feel about the final hour of play. The ā€˜must talk to everyoneā€™ extremist in me was addicted to talking to nearly all NPCs and have brief choice-based conversations with all of them. The developers at Hazelight Studios cram in diverse gameplay throughout with plenty of exploring, interrogating, QTE segments, platforming, gunfights, intense car chase sequences and a big highlight being a hospital chase sequence where A Way Out seamlessly bounces back and forth between the two characters as they get split up and must evade the police. If you are looking for something fresh and different than the infinite amount of co-op shooters available, then give A Way Out a chance. 11) ā€˜This is a No-Smoking Flight!ā€™
If you do not recognize that quote it is from the adorable master of cooking eggs, Sunny, at the close of one of the numerous lengthy cutscenes that Metal Gear Solid 4 was known for. The ending cutscene is literally the length of a movie, and the cinemas between each of MGS4ā€™s acts are right around an hour each and I would not want it any other way! MGS4 was the first MGS game I finished nearly 10 years ago and I decided it was only appropriate to revisit it after finishing the first three MGS games in the past couple of years. I got so much more out of MGS4 this way by actually getting the countless past references to the core trilogy of games this time around. I loved that MG4 also had memorable debuting characters like the aforementioned Sunny and the soda-chugging gun-runner, Drebin! Since I last played MGS4 Konami has also patched in trophies so it was worthwhile to hunt down those and look into some that swayed me to approach gameplay in a different fashion which yielded a refreshing second go-around. After finishing MGS4, I continued my ritual of view that installmentā€™s complete gameplay commentary from Dan and Drew at GiantBomb to get essentially a third playthrough experience out of MGS4. I did not make major progress in the rest of my Metal Gear quest otherwise throughout the year. I did get a little ways into MGS5 at the beginning of the year, but then felt compelled to drop it and play through MGS4 before it instead. That was probably a wrong decision in hindsight, but at least it gives me an excuse to restart it and experience one of gamingā€™s grandest opening missions yet again. I did pick up the GBC version of Metal Gear Solid last year for a decent price at a local retro shop, so if I ever do finish MGS5 I would like to play the GBC title along with the MSX versions of the original two games. 10) Better Late than Never
I have no idea why I held off seven years on getting around to the highly-touted Saints Row the Third, especially after loving the first two games and finishing them in quick fashion right around their release. The third game in the open-world crime action series upped the zany factor the series debuted in the second game with some of its activities by introducing all kinds of over-the-top elements in the story missions and into the weapons, upgrades, you name it. Here are a few examples so you can see for yourself. Saints Row the Third gave the franchise its own satirical identity when before it was only a pretty solid GTA-clone. Waiting seven years to get to this classic made certain parts of the graphics seem a little long in the tooth, but for the most part the visuals and core gameplay held up nicely. Experimenting with the huge variety of weapons and vehicles available made cruising through the open world a lot of fun. Same goes for the series trademark offering of mini-game ā€˜activities.ā€™ The developers at Volition pushed every button to get the most out of that M rating to make its missions standout like no other as they go in places you will not believe. I went on to play both pieces of the story-based DLC content which take the Saints in filming their own Gangstas in Space movie and chasing down an evil mutant clone of series mascot, Johnny Gat. If you missed out on this landmark achievement in open-world gameplay then consider this synopsis somewhat timely since THQ Nordic will be releasing Saints Row the Third later this year on switch. ---YouTube Break #5--- Grab a glass of water dear reader for still sticking with me through this unbelievable amount of words! If you stuck with last yearā€™s round-up to the very end, then you will remember this video I will treat you to a little early. That is right it is time for the epic John Cena animated prank call of doom! Speaking of Mr. ā€˜You Canā€™t See Meā€™ here is a fun clip I recently ran into John promoting his recent BumbleBee film where he chats up Matt McConaughey about old school Texas wrestling. What is that? You want a non wrestling-related video, fine I get it, then enjoy this take from James Rolfe as he breaks down two childhood favorite video game themed game shows I grew up with in the early 90s, Video Power & Nick Arcade. PART 6 - RANKINGS 9 THROUGH 4 9)Discovering my Favorite Gaming Blog
Early in 2018 I was scouring the webs digging up info on the must-have import games for the Super Famicom/SNES. I came across this top 50 list ranking the most obscure SNES imports from a blog called RVGFanatic. It is a blog primarily dedicated to covering SNES/Super Famicom games, but also has the occasional feature covering a game on another system or a random personal life story. The site has been around for over a decade and RVGFanatic continues to publish a few new entries a month. His writing and coverage reminds me of the writing style dominant in gaming magazines from the 90s and RVGFanatic stated in various articles that was his intention with the design in the blog. I spent a good chunk of the year revisiting his site and perusing the archives there because there is an earnest quality to his writing that captures the sheer joy of growing up with those games. He manages to be both reflective and current with his writing recognizing pros and cons the games have been known for, while also recapturing the experience of playing that game for the first time. A prime example of this is his recent review of Clay Fighter. It perfectly encapsulated my memories of the much hyped fighter looking wicked cool with its revolutionary graphics which helped hide its haphazard gameplay. His occasional personal blogs were metaphorical page-turners too as I related with him perfectly to his excellent write-up of rental store memories as well with his piece on wrestling nostalgia of the Hulk-a-Mania years of the then-WWF. I can recommend so many more of his articles and reviews, but instead I recommend you dive in and get lost in RVGFanaticā€™s archives like I did! 8) My Handpicked Top Gaming Videos of 2018 I have been scouring the YouTubes and GiantBombs throughout the year and have some of my highest recommendations of my favorite videos to add to your watch later q! Without further ado, here are my top picks of 2018ā€¦ GiantBomb - Die Another Friday| Winter Games 2018 | Gaiden the Ring & Get in the Ring| Mario Party Party 11 | Quiet Man Quick Look | Wreckfest Quick Look | Detective Pikachu Quick Look Jeremy Parish ā€˜Worksā€™ Videos - Too hard to pick just one all of them are so informative and comprehensive. Pick a system of Works videos from the playlists indexed here MetalJesus - Game Pickups with Reggie | Vinyl Record Pickups | Wii and PSP Hidden Gems |PS2 Hidden Gems Gaming Historian ā€“ Story of Punchout | Story of Tetris Game Sack ā€“ Star Trek Games Up Up Down Down - E3 Live ā€“ Elite vs New Day Street Fighter V Challenge | Edge and Christian NHL 95 Faceoff No Clip ā€“ History of Bethesda AVGN - Earthbound | Home Alone games with MaCauly Caulkin Same Name, Different Game ā€“ FirePro Wrestling | Punisher | Street Fighter Alpha Classic Gaming Quarterly - Letā€™s Read TurboPlay | Nintendo Power | Game Pro | Official DreamCast Magazine Scott the Woz - Wii Ware Chronicles | Devils Third | Madden NFL 08 That list there is days full of quality videos to last you throughout 2019, I hope you dig them as much as I did! 7) Videogame Vinyl
How the hell did I go down this whole!? I recall first getting clued into the world of emerging videogame soundtracks on vinyl from this music primer episode of Retronauts. Later in 2017 a friend gifted me his old record player since he recently upgrade along with a couple records. Since I had the record player in my possession I figured I had to had to track down a just a few records for it and I heard good things about soundtrack vinyls from Mondo and I went and ordered several records from them. That was the first domino tumbling right there, and from that point it was inevitable to prevent the rest tumbling after them. Throughout 2018 other websites I follow like Limited Run, Data Disc and FanGamer started to offer videogame OSTs on vinyl and I made several more purchases throughout the year. I do not have hundreds of vinyls mind you, but I finished the year with around 15. I made sure to track down some iconic videogame soundtracks like a few from the Castlevania series, Earthbound and Snatcher. There were also a few oddballs that still boggle my mind why they got a vinyl release like Windjammers and Mortal Kombat I & II that I convinced myself I had to have. I am not buying these to sit on the shelf though as I have been getting some quality use out of my record player jamming out to soundtracks while cleaning the house and doing DDP Yoga three times a week. 6) Hey-a Fellers
It was practically impossible to avoid getting sucked up by the whirlwind of hype in the months leading up to Red Dead Redemption 2ā€™s release. I also loved its predecessor so much that I knew I had to be there day one to be in on the conversation going around the gaming press zeitgeist about RDR2ā€™s opening acts. South Park got in on the RDR2 hype train too with a couple episodes where the whole town is addicted to it. Rockstar does not disappoint with their narrative and audio/visual presentation. I will not bore you with the details you have likely read elsewhere by now, but rest assured the open-world, cast, narrative, visuals and especially the score and voice acting is aces all around! Not all is aces though as RDR2ā€™s multi-faceted control scheme has been divisive among many in the gaming media. Bottom line, there are too many functions for every button on the controller, and at points I completely forgot certain controls and had to do a quick online search for a refresher on how to do specific abilities like dual wielding and changing coats. Those gripes quickly washed away after extended sessions with RDR2 where I cannot help but get immersed and lose myself in the world. I spent so much time looking forward to getting distracted by whatever quick instant side mission or event that popped up traversing to my next checkpoint. According to my progress I am 36% the way through RDR2 after what seems roughly that many hours in the game, however I am only in chapter two because I keep having so much fun clearing out whatever side missions get accumulated in my checklist. I easily see many more hours to come in RDR2 throughout 2019. 5) The Hidden Beauty of Shield Snow-Surfing!
2017ā€™s #1 pick, The Legend of Zelda: Breath of the Wild took up so much of my playtime in 2018 that it managed to eeek its way into my top five of 2018! There is simply so much to explore, see and do and I am insane at refusing to take advantage of fast travel due to fear of missing out on seeing cool stuff. The photo I attached here showing my 133 hours of total play time was taken shortly before Halloween and I have put at least several more hours in since then. I will give a shoutout to my co-worker Mike who has been awesome to trade tips and stories with since Breath of the Wildā€™s launch. He gave me a ton of great pointers and his advice has made my experience with BotW a better one! Mike filled me in all about the wondrous technique that is shield surfing! I later discovered more about it when my random traversing lead me to a corner of the wintry mountainous region of the map where I was taught shield surfing and how that lead to the thrills surfing through the snow blanketed mountains of Hyrule. I have made so much progress this year! I am down to needing to unlock only two more parts of the map where my one last divine beast to conquer lies before finally taking on Hyrule Castle and Ganon! I loved my time in the Lost Woods and Lomei Labyrinth Island that was a hoot to find my way out of. I finally got the Master Sword. I took some stabs at the DLC trials for the Master Sword which is reminiscent of the extremely tough-but-fair challenge that is Eventide Island. I failed after several attempts, but would like to conquer them to increase the Master Swordā€™s power! Speaking of DLC I waded around with a handful of the DLC quests available and unlocked the Korok mask from the DLC quests which looks funky as hell, but it has helped me amass at least triple the amount of Korok Seeds I would have found on my own. I want to jump into the DLC quest that unlocks the ā€˜Master Cycle Zeroā€™ (aka Hyrule Motorcycle) as footage I have seen so far looks straight-up rad cruising through Hyrule in their trippy looking hot-rod. Mark my words, Breath of the Wild, in 2019 I will finally finish the core quest and vanquish Ganon and unlock the Master Cycle Zero! 4) Eeeeeeelsss Oxenfree was my game of the year in 2016. I loved its art style, mysterious narrative and especially its script where the teenagers would one second be trying to solve this multi-layered mystery on an island and the next have a heart-to-heart chat about stereotypical teenage drama. Night in the Woods was receiving a lot of the same buzz over it also being a Narrative Exploration game with a relatable 2D art style and similar plot hooks to the point that among the gaming press it was generating buzz of being 2017ā€™s top Narrative Exploration title. After looking into Night in the Woods I could not help but be reeled in by its plot where a failed college student drops out of college two years in and returns to her small podunk town of Possum Springs to try and recapture her days of chilling with her high school friends but only for them all to be later caught up in local town superstitions proving not to be so superstitious.
As attractive as the plot was I could not help but, I would not say be turned off, but rather mystified about the decision to go with humanoid-structured animals representing all the characters. First impressions watching initial gameplay of Night in the Woods made that choice in character style difficult to suspend my disbelief and maintain my focus on checking out the game. I am not saying that is a bad thing, I am simply stating that is what was perplexing my mind. There must have been others who felt similar to me because there was also a harsher vocal contingent who was upset with people avoiding the game due to the art style who wrote a few articles stating that if you were avoiding playing this because of animals as characters than to F off. That led to me not wanting to get caught up in all that hoopla so I decided it was best to avoid that controversy. It was only around game of the year time at the end of 2017 where I heard friendlier supporters of the game rally behind it with high praise that convinced me to give it a chance and start it up at the beginning of 2018. I am relieved I did because Night in the Woods is a kickass Narrative Exploration game! The writing is right up there with Oxenfree as all the characters captured that local post-high school angst and rebellion of trying to make it in the real world and things not quite working out. I settled into a convenient routine of daily life gameplay where the player character Mae would check in with her parents and of course with me being me, make sure to talk to every local I would come across because they had something different to say every day! The dialogue for every major and minor character was so spot on that it made going out of my way to talk to everyone worthwhile and random spots in town had special one-time moments going in with periphery characters that if I did not check out I would have completely missed out on such as a poetry reading contest, breaking light bulbs behind a corner store and checking out the stars with your old teacher.
There are a lot of singular moments that really stuck with me in Night in the Woods. Every day in the game you are presented with the option of going out on a side-adventure with one of Maeā€™s two best friends Gregg or Bae. I chose to do all mine with Bae so if I do get around to playing through this again I will do Greggā€™s side stories on my replay to have at least a little bit of new content playable in each day of gameplay. Bae has some priceless moments with Mae where the two have serious chats about their most personal feelings that few other games I have seen dared, and they also have some priceless lighthearted moments where the two get mischievous in a dilapidated mall, complete with a mini-game on trying to steal from a Hot Topic-esque store. The most hard-hitting moment that I vividly recall was when Maeā€™s mom has a bad day and does a 180 heel turn on her daughter! It hurt so much! Mommmmm!!!! I was thinking once Night in the Woods was going to focus more on the supernatural mystery it would take away from Maeā€™s personal drama that was so irresistible to get caught up in. Thankfully, that was not the case as it was doubly entertaining to watch Maeā€™s crew come together and discover the truth behind the superstitions plaguing Possum Springs. As you can tell I got so into Night in the Woodsā€™ page-turning narrative that within about a half hour of starting the thought of the characters being animals did not cross my mind, and looking back on it the designs of the animals corresponded appropriately to the personalities they were representing. Minus the handful of over-ambitious dream sequences that were a little bit of a chore to get through and I might have given this a nod over Oxenfree. That split hair aside, Night in the Woods is a spectacular Narrative Exploration game and hangs in the upper elite tier of them with Oxenfree, Firewatch and Gone Home so if these games are up your alley make sure you do not make the same mistake I did and hold off on Night in the Woods for this long. ---YouTube Break #6--- Holy hell, I did not intend to turn my listing for Night in the Woods into a full-on review, but I could not help myself! Good news though dear reader, we are finally at the last YouTube break as we approach the final three entries of my Top 36 Gaming Experiences of the Year!!! So let us cleanse our palates from games for a moment and grab a Yoo-Hoo from the fridge and mix it with a shot of Rumchata as we watch my last YouTube recommendations. Cinemassacre started a new line of videos on their channel in 2018 that I got into called Rental Reviews. Those reviews are four guys gathering around and breaking down a new or classic movie they watched earlier that week and it reminded me of going to films with a few friends and hanging outside the theater for awhile rambling on about how much we loved or hated that movie. The Cinemassacre crew has some fun with the episodes with mini sketches introducing the episodes and random mid-episode gags. My favorite episodes from their first year that I recommend the most are for Star Trek V, Mortal Kombat: Annihilation, Rental Store Memories, Street Fighter, Die Hard & Commando. Now that we got all that movie criticism out of the way, let us proceed with the final three entries for the year. Thank you all to have hung in with me so far on this one-of-a-kind game of the year journey! PART 7 - RANKINGS 3 THROUGH 1 3) Returning to the Midwest Gaming Classic
From 2007-2013 one of my favorite times of the year was attending a local retro game expo, The Midwest Gaming Classic. Many great times were had there hunting down retro games, hanging out with an awesome forum community I once frequented, classic sessions of late-night karaoke and checking out tons of arcade machines and game consoles set up on free play. Unfortunately the timing of it always fell in a rough time of the year for me and it grew increasingly difficult to make time for it each year until it came down to where I had to stop going for four years. I was not going to make it this year again until a couple of my online gaming friends who I hung out with at MGC before and still keep in touch with asked if I was making it and that convinced me to pull some strings at work and manage to split up some vacation days I had coming so I was able to make the 12-hour drive out to Milwaukee and back home with a couple hours to spare before my first shift back at work. Bear with me as I give yet another shoutout to Glenn and Jeff for reaching out and asking me about MGC because it resulted in an awesome weekend with some wicked weather to dance around to make it there and back. Wound up hanging out and touching base again with tons of great people I had not seen in four or five years. We had a blast hanging out late night after the show playing SNES games on a projector until we were zombies and watching the spiritual successor to King of Kong in Man vs. Snake. It also helped that MGC has moved to a bigger and nicer venue from the last time I went with room to grow. It was like MGC got revitalized by having adequate room for the mammoth vendor halls, game museum, free play arcade and conference rooms for speakers and panels. I caught a few panels on retro gaming and hung out with On the Stickā€™s Joe Drilling talking wrasslinā€™ and retro gaming after his panel. I succeeded in my game hunting quest in the vendor hall to hunt down the last couple of NES PowerPad games I did not own, and accidentally came across a homebrew bag toss game I never heard of before called Tailgate Party that I picked up to complete the collection. It proved to be a epic time that I was barely able to pull off at the last minute, but I do not regret it because it was yet another classic MGC weekend for the ages! 2) Forklift Races
It is kind of hard to place how much I love both Shenmue I & II. I got a theory from 1997-2000 for people who played either Final Fantasy VII, Metal Gear Solid or Shenmue fresh off their release. For those three games, people would be so blown away by their then-groundbreaking new standards set for their cinematic cutscenes and ambitious narratives that they would remain forever loyal to that particular game and swear by it forever no matter how credible the negative criticism is out there for those games. That is exactly what happened to me with Shenmue as it was the first of those three games I played, and I have seen people react in near-identical fashion to the other two games. I am aware of the criticism for Shenmue and I will not deny it, but there is so much else going for it that won me over that it made me overlook it and enabled me to have one of the best single player experiences in a game ever. These last few years I was getting the itch to replay the original Shenmue when the Kickstarter was announced and funded in record time for Shenmue III. I was pleasantly surprised Sega quietly announced they were releasing a HD remaster of the first two games for current platforms to cash in on the upcoming sequel. As soon as the remaster collection hit in the summer of 2018 I dropped all other gaming and cruised through the first Shenmue within a month. I was initially trepid that the unique controls would be so outdated that Shenmue would be near unplayable. It was indeed a clumsy control scheme to get reacquainted with for my first 10-15 minutes, but after that I was whisked away back to 2000 again when I first experienced Shenmue and I was reminded how much I loved the setting of Dobuita. There are plenty of cheesy characters filled with so-awful-its-great voice acting that it was a treat reliving it all over again.
Like Night in the Woods I developed a regular daily routine while in the process of hunting down clues to find out more on who killed Ryoā€™s father so he could avenge his death. I would start off the day going to the local corner vending machines and grabbing an iced coffee and capsule toy. Ryo has got to have his morning coffee with the absurdly drawn-out drinking animation every morning like any other ordinary person! I would talk to as many regular shopkeepers I would about finding the latest clue and occasionally would have to battle off some street thugs for information or chase them down in a QTE sequence that Shenmue helped institutionalize among games. A guilty pleasure was visiting You Arcade nearly every in-game day for a round of a perfectly emulated version of Hang-On that I kind of was starting to ā€˜get gudā€™ at the checkpoint-based racer by the end of Shenmue. Eventually I got Ryo his infamous job driving forklifts as the plot came to a boil with Ryo hot on the tail of his fatherā€™s killer! Every day at work started off with a forklift race that had a catchy theme song I made up lyrics to nod along with for momentum. There was an achievement for winning a raceā€¦..it was the only achievement I failed to achieve! The penultimate 70-man mega-battle leading up to the final boss fight was a rush and a half to experience all over. Again, there was some outdated controls and other quirkiness that was noticeable, but it did not get in the way from my unabashed love for the series resulting in my replay of the orginal Shenmue being my second best gaming experience of 2018! I cannot recommend it for everyone as I have seen the nature of that game rub some people the wrong way and my only answer for that is Shenmue is not for everybody. My spirits were riding high after finishing it that I started watching GiantBombā€™s endurance run of it recently, and I went out and tracked down the vinyl OST for Shenmue and additionally the vinyl OST for Hang-On as well. Yup, I am kind of into Shenmue just a hair or two. I did not start up Shenmue II yet off the remaster set and plan to plow through it before Shenmue IIIā€™s currently planned August 2019 release. 1) Oh my God, You Killed Connor!
After 16,000 words we are finally here at #1! I know Detroit: Become Human has some hot-button controversies around it and if you decided to avoid the game I totally get it and respect that. Now that I got that out of the way let me start by saying I have been a huge fan of Quantic Dreams going back to Indigo Prophecy and Heavy Rain. I even dug Beyond: Two Souls regardless of that title getting messy at a few points. I know each game has their fair share of nitpicks, but the thing Quantic Dreams nails is how they branch out their stories with its multitude of choice-based gameplay having actual impactful results in the narrative. This is not like most Telltale games where the greater arc stays the same, but the journey is slightly altered. No, characters can abruptly die when presented with a sudden major decision or major paths can be altered to skip entire levels. That is what I loved about Quantic Dreamsā€™ games is these major chances they take on their games and Detroit absolutely kills it in these departments. Quantic also lives up to their past precedents set by moving the bar for Detroit being a true technical marvel and one of the best looking games this generation of consoles. This is coming from a person playing on a slim PS4 and not a 4K Pro system so I can only imagine the improvements if I were to play on a 4K setup. Like Heavy Rain and Indigo Prophecy, Detroit follows the story arcs of several characters. All four are androids at different states of becoming ā€˜deviantā€™ and thinking for themselves. Each character path has major moments where I had to pause the game and think over the imperative decision I was presented with. Quantic Dreams is clever at masking some choices as right or wrong that created some moments that I will never forget. Android Detective Connor and his human partner Detective Anderson were my favorite characters to follow throughout the game. Connor can get killed off like other characters in the game, but unlike other characters he is always instantly replaceable from the agency. I did not know that when my Connor perished in a jaw-dropping way I did not see coming. I instantly debated on rewinding my last save to play it differently, but I sternly stuck to my decisions the whole game no matter how they played out. I was relieved to see Connor come back and continue his love/hate relationship with Anderson, and eventually became amused by the inadvertent ways my decision making kept getting my Connor killed.
The other characters all had nearly equal major moments to get behind with a few examples such as saving a daughter from her abusive father in one of the most intense escape sequences in Detroit, rescuing a bunch of experimented androids from a psychopath, leading a android-rights revolution to trying to stealthily escape from the madness to the Canadian border. Quantic Dreams always has had Quick Time Events (QTE) button prompts handle the majority of their gameplay, and they have evolved it with each of their games to have the best implementation of QTE in gaming. Minus a few key moments they almost never result in a instant game over if one QTE prompt is missed and there usually is a few chances to correct a mistake in order to recover and win the sceneā€¦or you can intentionally fail and flub through a fight or chase scene like a dummy to hilariously disastrous results. Depending on how you succeed through the prompts and the narrative based decisions made results in an ostensibly infinite amount of endings for each character. Quantic Dreams introduced a remarkable new feature at the end of each scene where a branching tree of decision options is displayed showing the choices made and blank boxes representing other options available and the percentage of the connected PS4 users that picked each option. From this same dialogue tree box checkpoints can be selected to pick up right from there in the gameplay scene to change a decision you were unsatisfied with. After finishing Detroit within two days I took advantage of this and hopped into one key part of the plot where Connor is presented with a choice that essentially gets the ball rolling for the final two-to-three hours of gameplay. I replayed that final chunk of scenes three more times within a week to see big differences in the endings for each character. Some did not survive, others endings all my characters made it to the end while others wound up skipping out on some of the most pivotal scenes in the entire game based on earlier decisions. I knew two other coworkers who were on the fence on picking up Detroit who were fans of Quanticā€™s previous games and I insisted on borrowing out my copy and we later went on to thoroughly breakdown how we handled key decisions and our various endings. It is insanely rare for a game to cause me to replay it multiple times that soon and that is saying something special about Detroit: Become Human and why it is my #1 gaming experience of 2018. ---The End?---
My word tally count is now tipping over 17,000 words so I think I better end this. It took me nearly 10 days to write this, and I do not blame you if it took that long to read it. That said I hope this proved to be a best of the year list/round-up like no other you experienced! Once again, if you liked what you read and want more of my end of the year ramblings then I will refer you to my best of 2017 and best of 2016 top gaming experiences features. So until next yearā€¦..oh wait I almost forgot it would be inappropriate of me to suddenly end this without rewarding you with a few more YouTube recommendations! I failed in unearthing my all-time favorite SNL sketch of Sports Center with Ray Ramono and Tim Meadows, so this sketch on the origins of the iconic NBA on NBC Theme will have to suffice. Need a refreshing beverage after getting through this list; Dusty Rhodes has the answer for you! These sparring kickboxers needed some beverages after getting bombarded in their training session by a acapella group. Mr. Worf wants to drain his sorrows in other beverages after witnessing this montage of his fails. Finally, here is a nice compilation of background music for your home with the top 100 ranked N64 songs of all time. Ok that is seriously it for 2018, thank you again everyone for riding this out with me! If you want to send any feedback my way I would love to hear it so reach out to me on my Twitter @Gruel or email dkulas @ hotmail.com.
0 notes