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Seismic Pallet Rack, Racking, new and used, shelving, cantilever rack (concord / pleasant hill / martinez)
#d uprights#8' long x 4#d#GREEN SEISMIC TEARDROP UPRIGHTS. Ask for the innovative uprights that are knocked down for ease of shipping; and are easily set up with nut#Then we have ORANGE BEAMS that are 6'#8'#9'#10'#12' long with capacities from 2200 lbs./pair to 8204 lbs./pair.#Don't forget about the wire decks made necessary by the fire dept. They want you to have âflow throughâ decks that allow the sprinklers to#the heat to rise#set off the alarm and activate the vents. Call for prices.#We also sell USED PALLET RACK if it is AMERICAN SEISMIC DESIGN. Chinese made and most of the used pallet rack are not seismic design. Chine#increasing the number of connector rivets on the ends of the beams from 2 to 3#and sometimes requiring backers (double columns) on the upright channels to at least the first beam level.#How do you get your forklift from the ground to your dock or the bed of a truck? Use a MOBILE YARD RAMP. They roll around to various locati#Ground-to-trailer application best served with 36' ramp including a 6' level off. Note the lip on the top end that is welded onto a frame f#000 lbs. capacity as opposed to a flimsy hinged steel plate that doesn't have 20#000 lbs. capacity. Other sizes and capacities available.#All steel welded construction. MADE IN AMERICA. Ramps made in China do not have quality control of their steel. Therefore#the capacities cannot be guaranteed.#Add the full undercarriage with solid 18#or 48â length of forks. We used to sell used pallet jacks but within a few weeks the customer would come back and want to get a refund beca#WHERE-IS#CASH AND CARRY#NO REFUNDS#CREDITS#WARRANTY#EXCHANGES OR RETURNS#Cash and carry
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Part of fortune in the degrees
Part of Fortune in the degrees is like the hidden spice mix in your astrological fortune. The degree can flavor your Part of Fortune with deeper nuance, karmic energy, and even timing.
0° â The Origin Point
Fresh start energy! Your joy comes from pioneering something totally new. Youâre here to plant seeds that grow into empires. This is âfirst on the sceneâ vibesâtrailblazer status.
1° â The Initiator
Action = alignment. Youâre someone who taps into fortune when you just begin. Taking the first step (even if youâre not ready) opens the door for magic.
2° â The Sensual Stabilizer
Joy comes from grounded pleasures. Your fortune is tied to patience, beauty, and appreciating the realness of life. Think soft power and quiet luxury.
3° â The Curious Connector
Success shows up when youâre thinking, talking, moving, or exchanging ideas. Your mind is a magnet, and your network = gold.
4° â The Soul Rooter
Your fortune is buried deepâin emotions, memories, ancestry, or the past. When you feel safe and emotionally full, life blesses you.
5° â The Performer
Youâre meant to shine. Creative self-expression, fun, or dramatic flair are your keys to joy. When youâre playing or performing, everything clicks.
6° â The Healer Hustler
Service brings success. Whether youâre organizing chaos, helping others, or mastering routines, this degree thrives in the little details that build big blessings.
7° â The Lover
Love, aesthetics, and harmony bring fortune. This is a âsoft lifeâ degreeâwhere grace, diplomacy, and connection unlock golden paths.
8° â The Alchemist
Deep transformations = fortune. Youâre here to transmute pain into power. This is intense but magneticâyour glow-up is probably legendary.
9° â The Seeker
Adventure calls! Joy comes from travel, study, or expanding your worldview. If youâre bored, youâre blocking blessings. Keep moving.
10° â The Architect
Success comes from structure. You build it, brick by brick. Youâre playing the long gameâand winning. This degree is all about legacy.
11° â The Visionary
Youâre ahead of your time. Your ideas are wild in the best way, and when you trust your weird, you win. Your fortune lies in the future youâre helping build.
12° â The Dreamer
Mystical, intuitive, and creatively chargedâthis degree feels its way to fortune. If it feels right in your soul, the universe will handle the rest.
13° â The Rebel
Unpredictable magic. You donât follow the rulesâyou invent them. Fortune strikes when you embrace chaos and follow your electric instincts.
14° â The Messenger
Youâre the cosmic translator. Whether itâs through writing, speaking, or vibes, your voice brings value. Say the thing that needs to be said.
15° â The Magnetic Middle
This is peak attraction energy. You draw in fortune by simply being. Balance, charm, and centered confidence = unstoppable glow.
16° â The Analyst
Your mind is your superpower. You thrive on patterns, logic, and discernment. Fortune favors your sharp eye and strategic brain.
17° â The Soul Climber
Youâre here to riseâand you will. This degree blends ambition with intuition. When you align your path with your purpose, blessings rain in.
18° â The Intense Transformer
Like 8°, but with more fire. This degree is intense, karmic, and power-packed. Your fortune may come through radical changeâor rising from the ashes.
19° â The Channel
Youâre tuned in. This degree has psychic undertones and creative genius. Dreams, visions, or gut instincts often lead you to your blessings.
20° â The Master Builder
Youâre here to create something real. This degree carries serious manifestation power. With time, effort, and visionâyou will make it happen.
21° â The Muse
Creative, charming, and maybe a little flirtyâthis degree lives for inspiration and play. Fortune shows up when youâre vibing, not forcing.
22° â The Wise One
This is a âmaster numberâ degreeâloaded with karmic depth. Youâve been here before, and your fortune often comes from helping or guiding others.
23° â The Charmer
You have it. This degree brings social grace, storytelling power, and a magnetic vibe. Youâre luckiest when youâre being authentically YOU.
24° â The Grounded Mystic
Spiritual + practical = unstoppable. Youâre in tune with both realms, and your fortune comes when you integrate them. This is âdivine timingâ energy.
25° â The Phoenix
Massive transformation potential. This degree can feel intense at times, but it leads to deep healing and empowerment. Youâre the comeback king/queen.
26° â The Dream Doer
You can manifest the ethereal. Ideas, visions, or creative bursts? You make them real. The dream becomes the empire with this degree.
27° â The Revolutionary
Break the mold. Your fortune lies in doing things your wayâeven if no one gets it at first. Trailblazer energy with a bold twist.
28° â The Old Soul
Youâve done the work in lifetimes past, and now youâre here to refine and complete. Success comes when you trust your deep wisdom and wrap up cycles with grace.
29° â The Anointed One (Anaretic Degree)
Youâre here to master this energyâand fast. High highs, intense tests, but major rewards. This is âlast level of the gameâ energyâgo big or go cosmic.
#astro notes#astrology#birth chart#astro observations#astro community#astrology observations#astrology community#astrology degrees#astro#astroblr#astrology content#astrology insights#part of fortune
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Your Guardian Angel - Tokita Ohma Love Story ( Kengan Ashura ) ~ On Going
Summary:
Once, a great a fighter, yet unknown to the world, fell prey to his first defeat, and he lay on the ground, pitiful and broken, rained down and with ribbons of crimson leaving his body. A shy angel coming home found him and brought him to safety, mending his wounds and tending to his broken spirit, until he had regained consciousness. As he opened his eyes, and witnessed the first person to care for him, he made a vow to always protect her, with his fists, to repay her kindness. It was only then that Tokita Ohma's newfound hope was discovered, and he was ready to achieve his goal in life - To be the very best fighter there is.
Chapter 1 - The Healing Angel Chapter 2 - Debt Chapter 3 - Promise Of Reunion Chapter 4 - The Ashura and The Kitsune Chapter 5 - The Forbidden Technique Chapter 6 - Replacement Chapter 7 - I WANT TO HAVE YOUR BABIES! Chapter 8 - The Betrayal Chapter 9 - Let The Show Begin! Chapter 10 - Strengthening Friendship Bonds Chapter 11 - Am I Wrong? Chapter 12 - Foxes Have Fangs And Rabies Chapter 13 - New Rules, New Moves Chapter 14 - Battle Of The Psychos Chapter 15 - Distress Chapter 16 - Unlikely Best Friend Chapter 17 - The Kitsune Chapter 18 - Le Petit Empereur Chapter 19 - The Return Of The Queen Chapter 20 - Ken Doll and Barbie the CEO Chapter 21 - đKengan de HuĂĄngdiđ Chapter 22 - Crimson Spider Lily Chapter 23 - The Connector Chapter 24 - WÇ QÄ«n'Ă i de HĂșxiÄn HuĂĄnghĂČu
#your guardian angel#kengan ashura#kengan ashura x oc#kengan ashura imagine#kengan ashura x reader#kengan omega x oc#kengan omega x reader#kengan omega imagine#kengan omega#tokita ohma x hasashi kisara#tokita ohma x oc#tokita ohma x reader#tokita ohma imagine#tokita ohma
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Murder Drones Recipe Ideas
1. Nori-Byte Bites
Ingredients: Sushi rice, nori (seaweed), avocado, imitation crab, sesame seeds, soy sauce
Inspiration: These mini sushi bites are designed to resemble small, compact "bytes" of data or power packs that Murder Drones might consume. The nori wraps give them a dark, sleek look.
Presentation: Shape into perfect squares or cubes for a robotic, mechanical feel. Top with small sesame seeds to resemble tiny data points or circuits.
2. Blackout Burgers
Ingredients: Black brioche buns, beef patties (or plant-based patties), cheddar cheese, grilled onions, lettuce, tomato, spicy aioli
Inspiration: A sleek, dark burger to mimic the ominous atmosphere of the Murder Drones universe.
Presentation: Serve with a side of fries shaped into jagged "energy" strips, and top the burger with a glowing-red ketchup swirl or spicy sauce to resemble glowing drone eyes.
3. Nano-Wire Noodles
Ingredients: Squid ink pasta, garlic, olive oil, chili flakes, shrimp or tofu
Inspiration: These dark, tangled noodles resemble high-tech cables or wires, giving a mechanical yet sleek vibe.
Presentation: Plate in a swirling pattern, and garnish with red chili flakes to resemble scattered debris from drone battles.
4. Plasma Punch
Ingredients: Blue curaçao, lemonade, sparkling water, edible glitter
Inspiration: A futuristic, glowing blue drink to resemble the plasma energy drones might use to power themselves.
Presentation: Serve in a clear glass with glowing ice cubes (LED-embedded ice cubes for an extra cool effect) and a sprinkling of edible glitter to give it a radiant, tech-like shine.
5. Techno Tarts
Ingredients: Puff pastry, dark chocolate, red raspberry filling, powdered sugar
Inspiration: These tart-like pastries resemble hard, metallic exteriors with dark, sinister cores, perfect for a Murder Drone-themed treat.
Presentation: Cut the pastries into geometric shapes like triangles or hexagons, drizzling with raspberry sauce for a blood-like appearance. Dust lightly with powdered sugar to create a contrast between dark and light.
6. Circuit Board Cookies
Ingredients: Black cocoa sugar cookies, green royal icing, edible silver pearls
Inspiration: Decorate these cookies to resemble circuit boards or robotic components.
Presentation: Use a piping bag to create intricate green icing patterns mimicking circuits, adding silver pearls as connectors or "nodes" on the board.
7. "Oil and Gears" Spaghetti
Ingredients: Squid ink pasta (for that oily, dark look), ground beef or plant-based meat, black olives, and diced sun-dried tomatoes.
Instructions:
Cook squid ink pasta to give a "mechanical oil" effect.
Sauté ground beef or plant-based meat with garlic, sun-dried tomatoes, and olives for a savory, rich sauce.
Serve the pasta with the sauce and garnish with shaved parmesan resembling "metal shavings."
8. "Blood Battery" Smoothie
Ingredients: Mixed berries (strawberries, raspberries, blueberries), coconut milk, and chia seeds.
Instructions:
Blend berries and coconut milk into a deep red smoothie that looks like a "battery fluid" but tastes delicious.
Add chia seeds for texture, mimicking the look of tiny bits of circuitry.
9. "Broken Drone" Nachos
Ingredients: Black tortilla chips, queso, shredded chicken or beef, jalapeños, and avocado.
Instructions:
Scatter black tortilla chips on a baking sheet like "broken drone parts."
Layer with queso, shredded chicken, and jalapeños, and bake until melted and crispy.
Add chunks of avocado to represent the "core systems."
10. "Circuit Board" Pizza
Ingredients: Flatbread, pesto, mozzarella, black olives, cherry tomatoes, and basil.
Instructions:
Spread pesto on the flatbread as the "circuit board."
Arrange mozzarella slices to look like "wiring" and use olives and tomatoes as "buttons" or "nodes."
Bake until cheese is bubbly and garnish with basil leaves for extra "green circuits."
11. "Metallic Heart" Chocolate Truffles
Ingredients: Dark chocolate, heavy cream, and edible metallic luster dust.
Instructions:
Make classic chocolate truffles by melting dark chocolate and mixing with cream to form the ganache.
Shape into hearts and coat with edible metallic luster dust for a shiny, "robotic heart" look.
12. "Battery Acid" Lemonade
Ingredients: Lemon juice, blue curacao, club soda, and ice.
Instructions:
Mix lemon juice and blue curacao for a sour yet strikingly electric blue drink.
Add club soda for some fizz, and serve over ice in clear glasses to resemble "battery acid."
13. "Rust and Decay" Brownies
Ingredients: Dark chocolate brownie mix, cocoa powder, and red food coloring.
Instructions:
Bake brownies using dark chocolate mix.
Add red food coloring to some cocoa powder and sprinkle over the top of the cooled brownies to create the appearance of "rusty decay."
14. Drone Eye Cake Pops
Ingredients:
Cake mix (flavor of your choice)
White chocolate coating
Red candy melts
Candy eyes
Black gel icing
Instructions:
Bake the cake and crumble it into fine crumbs.
Mix the crumbs with frosting to form dough and shape into small balls.
Dip the cake balls in melted white chocolate and let them set.
Drizzle red candy melts to create a "bloody" effect and add candy eyes.
Use black gel icing to add details.
Inspiration: These represent the "eyes" of the drones, with the red candy melt resembling their bloodthirsty tendencies.
15. Oil Spill Ice Cream Sundae
Ingredients:
Chocolate ice cream
Oreo crumbs
Black syrup (chocolate or black food coloring)
Silver sprinkles
Instructions:
Scoop chocolate ice cream into bowls.
Top with crushed Oreo crumbs for a crunchy, "oil spill" effect.
Drizzle black syrup to make it look like spilled oil.
Sprinkle with silver sprinkles for a robotic touch.
Inspiration: A dark and delicious treat inspired by the idea of oil spills and machinery gone wrong in the Murder Drones universe.
16. Blood Orange Sparkling Punch
Ingredients:
4 cups of blood orange juice
1 cup cranberry juice
2 cups sparkling water
Fresh rosemary for garnish
Instructions:
Mix the blood orange juice and cranberry juice.
Add the sparkling water to give it a bubbly effect.
Garnish with fresh rosemary for an eerie, metallic touch.
Inspiration: The punch represents the "oil" or "fuel" that robots might run on, with the blood orange juice symbolizing the dark, ominous mood of the Murder Drones world.
#murder drones#n md#creative writing#n murder drones#serial designation n#uzi doorman#uzi md#n x uzi#md uzi#murder drones uzi#nori doorman#murder drones nori#recipes#recipe ideas#recipies
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Murder Drones Recipe Ideas
1. Nori-Byte Bites
Ingredients: Sushi rice, nori (seaweed), avocado, imitation crab, sesame seeds, soy sauce
Inspiration: These mini sushi bites are designed to resemble small, compact "bytes" of data or power packs that Murder Drones might consume. The nori wraps give them a dark, sleek look.
Presentation: Shape into perfect squares or cubes for a robotic, mechanical feel. Top with small sesame seeds to resemble tiny data points or circuits.
2. Blackout Burgers
Ingredients: Black brioche buns, beef patties (or plant-based patties), cheddar cheese, grilled onions, lettuce, tomato, spicy aioli
Inspiration: A sleek, dark burger to mimic the ominous atmosphere of the Murder Drones universe.
Presentation: Serve with a side of fries shaped into jagged "energy" strips, and top the burger with a glowing-red ketchup swirl or spicy sauce to resemble glowing drone eyes.
3. Nano-Wire Noodles
Ingredients: Squid ink pasta, garlic, olive oil, chili flakes, shrimp or tofu
Inspiration: These dark, tangled noodles resemble high-tech cables or wires, giving a mechanical yet sleek vibe.
Presentation: Plate in a swirling pattern, and garnish with red chili flakes to resemble scattered debris from drone battles.
4. Plasma Punch
Ingredients: Blue curaçao, lemonade, sparkling water, edible glitter
Inspiration: A futuristic, glowing blue drink to resemble the plasma energy drones might use to power themselves.
Presentation: Serve in a clear glass with glowing ice cubes (LED-embedded ice cubes for an extra cool effect) and a sprinkling of edible glitter to give it a radiant, tech-like shine.
5. Techno Tarts
Ingredients: Puff pastry, dark chocolate, red raspberry filling, powdered sugar
Inspiration: These tart-like pastries resemble hard, metallic exteriors with dark, sinister cores, perfect for a Murder Drone-themed treat.
Presentation: Cut the pastries into geometric shapes like triangles or hexagons, drizzling with raspberry sauce for a blood-like appearance. Dust lightly with powdered sugar to create a contrast between dark and light.
6. Circuit Board Cookies
Ingredients: Black cocoa sugar cookies, green royal icing, edible silver pearls
Inspiration: Decorate these cookies to resemble circuit boards or robotic components.
Presentation: Use a piping bag to create intricate green icing patterns mimicking circuits, adding silver pearls as connectors or "nodes" on the board.
7. "Oil and Gears" Spaghetti
Ingredients: Squid ink pasta (for that oily, dark look), ground beef or plant-based meat, black olives, and diced sun-dried tomatoes.
Instructions:
Cook squid ink pasta to give a "mechanical oil" effect.
Sauté ground beef or plant-based meat with garlic, sun-dried tomatoes, and olives for a savory, rich sauce.
Serve the pasta with the sauce and garnish with shaved parmesan resembling "metal shavings."
8. "Blood Battery" Smoothie
Ingredients: Mixed berries (strawberries, raspberries, blueberries), coconut milk, and chia seeds.
Instructions:
Blend berries and coconut milk into a deep red smoothie that looks like a "battery fluid" but tastes delicious.
Add chia seeds for texture, mimicking the look of tiny bits of circuitry.
9. "Broken Drone" Nachos
Ingredients: Black tortilla chips, queso, shredded chicken or beef, jalapeños, and avocado.
Instructions:
Scatter black tortilla chips on a baking sheet like "broken drone parts."
Layer with queso, shredded chicken, and jalapeños, and bake until melted and crispy.
Add chunks of avocado to represent the "core systems."
10. "Circuit Board" Pizza
Ingredients: Flatbread, pesto, mozzarella, black olives, cherry tomatoes, and basil.
Instructions:
Spread pesto on the flatbread as the "circuit board."
Arrange mozzarella slices to look like "wiring" and use olives and tomatoes as "buttons" or "nodes."
Bake until cheese is bubbly and garnish with basil leaves for extra "green circuits."
11. "Metallic Heart" Chocolate Truffles
Ingredients: Dark chocolate, heavy cream, and edible metallic luster dust.
Instructions:
Make classic chocolate truffles by melting dark chocolate and mixing with cream to form the ganache.
Shape into hearts and coat with edible metallic luster dust for a shiny, "robotic heart" look.
12. "Battery Acid" Lemonade
Ingredients: Lemon juice, blue curacao, club soda, and ice.
Instructions:
Mix lemon juice and blue curacao for a sour yet strikingly electric blue drink.
Add club soda for some fizz, and serve over ice in clear glasses to resemble "battery acid."
13. "Rust and Decay" Brownies
Ingredients: Dark chocolate brownie mix, cocoa powder, and red food coloring.
Instructions:
Bake brownies using dark chocolate mix.
Add red food coloring to some cocoa powder and sprinkle over the top of the cooled brownies to create the appearance of "rusty decay."
14. Drone Eye Cake Pops
Ingredients:
Cake mix (flavor of your choice)
White chocolate coating
Red candy melts
Candy eyes
Black gel icing
Instructions:
Bake the cake and crumble it into fine crumbs.
Mix the crumbs with frosting to form dough and shape into small balls.
Dip the cake balls in melted white chocolate and let them set.
Drizzle red candy melts to create a "bloody" effect and add candy eyes.
Use black gel icing to add details.
Inspiration:Â These represent the "eyes" of the drones, with the red candy melt resembling their bloodthirsty tendencies.
15. Oil Spill Ice Cream Sundae
Ingredients:
Chocolate ice cream
Oreo crumbs
Black syrup (chocolate or black food coloring)
Silver sprinkles
Instructions:
Scoop chocolate ice cream into bowls.
Top with crushed Oreo crumbs for a crunchy, "oil spill" effect.
Drizzle black syrup to make it look like spilled oil.
Sprinkle with silver sprinkles for a robotic touch.
Inspiration:Â A dark and delicious treat inspired by the idea of oil spills and machinery gone wrong in the Murder Drones universe.
16. Blood Orange Sparkling Punch
Ingredients:
4 cups of blood orange juice
1 cup cranberry juice
2 cups sparkling water
Fresh rosemary for garnish
Instructions:
Mix the blood orange juice and cranberry juice.
Add the sparkling water to give it a bubbly effect.
Garnish with fresh rosemary for an eerie, metallic touch.
Inspiration:Â The punch represents the "oil" or "fuel" that robots might run on, with the blood orange juice symbolizing the dark, ominous mood of the Murder Drones world.
#murder drones#uzi doorman#serial designation n#n x uzi#nori doorman#recipes#recipe ideas#not mine#sweethoneyrose83
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Homebrew Horror: Dominion Disassemblers
(Art from The Book of Unremitting Horror, pg. 66)
Though this is beyond the knowledge of any worldly being, the Dominion of the Black was not always the galactic union it is now. Until a united council with a common goal took the head of the Dominion, wars both petty and planet-scarring were common among its many factions, though in the centuries since their grand union, these squabbles have been reduced to near-nonexistence except when weapons must be tested.
Many relics from this tumultuous time remain in use even to this day, one of the most 'famous' being the Gan-Dergorin, known in the common tongue as Dominion Disassembler, monstrous, nigh-unkillable biomechanical titans with a unique behavioral quirk built into their very genetic code which made them useful in the old wars, and has them remaining useful even now, long after they're no longer needed for their original purpose: destroying Dominion technology. The war machines of the Dominion are unlike any of the minor scouting and scientific units seen on Golarion's soil, the twisted mixtures of flesh and steel nearly impossible to truly put down for good, able to continue their terrible march even as enormous portions of their bodies were torn away.
That is where the Gan-Dergorin come in. These bestial constructs have a simple tactic when facing down any enemy: tear it to pieces too small to remain active. Even the most resilient Dominion machines of terror cannot survive the thoroughness of the destruction that Disassemblers enact upon them, severing every single joint and connector from one another until their victims are rent to their smallest possible components. A Disassembler which has the time to do so will then go even further by separating all types of tissue and matter from one another, then carefully sorting the mangled gore into piles and rows based on how useful it believes its alien masters may find the components, behavior which assured a steady stream of resources for the flesh-forges of the Dominion.
Even today, their gruesome displays are useful when intimidating or punishing captive populations, though Dominion science has advanced to the point such brutal measures are no longer needed; they have much more thorough and effective means of reducing living creatures to their component parts. As such, Disassemblers are used as weapons of terror against the Dominion's enemies among the stars and within their own populations, though this isn't to say they're restricted to distant worlds.
The arrival of a Disassembler on soil beyond the Dominion's grip is an occurrence which is rare to the point of nonexistence, but it has happened both by accident (errant portals and teleportation errors) and purposeful action. On the exceedingly rare occasions when a cultist manages to establish and survive contact with entities concerned with the Dominion's war effort, they can be convinced to send one of these horrors to the cultist's world. Rarely does the cultist survive to give the war machines an actual order, allowing the machine to do what it does best: kill anything it encounters, and assure its own continued survival.
Gan-Dergorin CR 11 Chaotic Evil Large Construct Init +2; Senses: Darkvision 80ft, Low-light vision, blindsense 10 ft, Perception +17 Aura: Frightful Presence (60ft, DC 15) ----- Defense ----- AC 25; touch 11; flat-footed 23 (+2 Dex, +14 natural, -1 size) HP:110 (13d10+30) Fast Healing 5 Fort +4, Ref +6, Will +7 Defensive Abilities: Reassemble, Upgrade; DR 5/--; Immune Construct traits; Resist Fire 10, Cold 10, Electricity 10; Weakness Serial Number, Thorough Disassembly ----- Offense ----- Speed: 30 ft, climb 10ft Melee: Pneumatic Cleaver +19/+14/+9 (2d6+6/x3), Variable Arms +13 (2d6+3/19-20) Space/Reach: 10ft/10ft ----- Statistics ----- Str 22, Dex 15, Con --, Int 10, Wis 16, Cha 6 Base Atk +13; CMB +20; CMD 32 Feats: Cleave, Cleaving Finish, Critical Focus, Improved Cleaving Finish, Great Cleave, Power Attack, Technologist(B), Weapon Focus (Pneumatic Cleaver) Skills: Climb +19, Disable Device +9 (+13 vs machinery/technology), Perception +17, Stealth +3; Racial Modifiers: +4 to Disable Device checks against complex machinery and technology Languages: Aklo (rarely speaks) SQ: Freeze (pile of metal junk), Standing Orders, Thorough Disassembly ----- Ecology ----- Environment: Any Organization: Solitary Treasure: Standard (scrap material, integrated items)
----- Combat: Disassemblers are not complicated creatures. They charge into combat with reckless abandon, using their Great Cleave and Improved Cleaving Finish to slaughter as many weak enemies as they can with a single attack before focusing down remaining foes one at a time with their Full-Attacks, using Power Attack at every opportunity. If given an option, Disassemblers prefer to target any creature capable dealing damage it cannot resist or nullify. A Disassembler will chase down any creature it believes it can kill and will not stop until its enemy escapes or it is driven back by damage.
Morale: A Disassembler brought below 1/4th of its HP maximum will immediately retreat to recover, even if it means abandoning fallen foes, Once it has regained at least half of its total HP and perhaps integrated new weapons, it will track down its foes to dispatch them. If it is slain in combat but permitted to return to function, it will Upgrade itself and track down its killers if possible, and follow its Standing Orders if not.
-----
Reassemble (Ex): Dominion Disassemblers can reattach severed limbs and portions of their bodies by holding it to themselves for 1 full round. A Dominion Disassembler is not destroyed when it reaches 0 HP, but is rendered inert and helpless. 1d4 hours after being reduced to 0 HP, all the alien machinery within whirls back to life--it reactivates at 1 hitpoint and resumes Fast Healing. Only the thorough and comprehensive destruction of its remains using methods such as immersion in magma, acid, or a similar substance, or turning to ash via Disintegrate or similar, can prevent a Disassembler from returning to function; otherwise, it can pull itself together from even the smallest remains.
Serial Number (Ex): All Disassemblers possess a serial number etched on a plate of alien metal somewhere within their body which is kept hidden near their centers. The number cannot be observed unless the construct has been rendered helpless, and even then it requires a DC 23 Perception check to find. Any creature capable of reading and speaking Aklo can make a DC 23 Linguistics check to memorize the Serial Number or write it down perfectly.
A creature may give a verbal command to a Disassembler by speaking its entire serial number aloud and stating the action they wish it to take, in Aklo. Due to the length and complexity of each serial number, this is a full-round action which provokes an attack of opportunity, and being struck by the attack of opportunity ruins the attempt to speak the number. If left without orders, Disassemblers typically try to destroy any creature that knows their serial number. Most creatures which learn of a Disassembler's serial number can easily get rid of the creature by ordering it to take a self-destructive action, or to accept the effects of a spell which will teleport or plane shift it a great distance away.
Standing Orders (Ex): To await further orders from their commanders, Disassemblers go into a low-power mode if they have not encountered another creature in 24 hours. In this mode, they come to rest and resemble a pile of junk, though they remain somewhat aware of their surroundings and may make Perception checks at a -5 penalty to detect nearby creatures and passively make Stealth checks to hide in plain sight as a pile of scrap. They can remain in this low-power state indefinitely, and will do so as long as they are not alerted to any creature, and spring back to full functionality instantly when alerted.
Thorough Disassembly (Ex): A Disassembler gets Technologist as a bonus feat and has a +4 bonus to Disable Device checks to sabotage or take apart complex machinery and advanced technology, and Disable Device is a class skill for it. In addition, after reducing a creature to 0 HP, the Disassembler is compelled to butcher it to prevent its return. It can resist this compulsion by succeeding a DC 20 Will save; otherwise, it must spend its next round attempting to coup de grace that creature if it is still alive, or to begin ripping it to pieces if it is dead.
Upgrade (Ex): When a Disassembler is defeated but permitted to Reassemble, it learns from its failure and seeks out methods to upgrade itself. A Disassembler has a number of Upgrade Points equal to 3 + its Wisdom modifier (6 for a typical Disassembler) that it may divide as it sees fit, and each time it is defeated, its Upgrade Points reset and may be redistributed. A Disassembler requires 1d4+1 days to make upgrades to itself as it gathers raw material from any source it can find (the DM may rule it finds parts much faster in areas with high amounts of technology), and never wastes time and resources upgrading itself unless it is defeated. It can take most of the upgrades multiple times; their effects stack. It will typically choose upgrades which prevent it from being beaten via the same methods it fell to previously.
1 Point: Gain 10 points of resistance to 1 form of elemental damage, or increases its resistance to an element by 10.
1 Point: Increase its natural armor by +1 or its DR/-- by 1.
1 Point: The Disassembler integrates a set of armor and/or a shield it can get ahold of into its body, granting itself the benefits of wearing the armor/shield (AC, magical abilities) but without suffering armor check penalties or speed reductions. It can only integrate one set of armor and one shield at a time.
2 Points: Increase its walk and climb speed by 10ft each, or gain a 10ft swim speed.
2 Points: Gain a +2 profane bonus to a saving throw of its choice.
3 Points: Gain 25% Fortification.
3 Points: Gain 1 feat it qualifies for.
Variable Arms (Ex): The Disassembler's Variable Arms natural attack can switch between slashing, piercing, or bludgeoning damage as a swift action, or change into a tool capable of fine manipulation which also acts as thieves' tools. The construct can also replace its Pneumatic Cleaver with any melee weapon it finds with 1 minute of work, losing its Cleaver attack but allowing it to use that weapon without penalty. It is considered proficient with any weapon it integrates, and wields even two-handed weapons with a single limb.
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It is now Bionicle Day in my timezone, so I'm releasing my 8/10 pack! This pack contains 5 of the 6 weapons from the DS version of Bionicle Heroes, and also Hahli's second-level weapon from the PC/Console version because her weapon from the DS version is probably one of the worst models I've ever seen in a game and it makes no sense.
Get it here!!!
More images and stuff below.
Air
Limb connector
Axle-hole "barrel"
Earth
Limb connector
Fingers attach with bar-clips
Fire
Axle connector
Bar-hole barrels
Ice
Two axle connectors
Water
Axle connector
Blade attaches to the base with a half-pin
Stone
Limb connector
Barrel attaches to the body with a pin, and has a hollow-stud on the end
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Convention Guide: Basic Tabling Gear
September 2023
Whether youâre an artist alley newbie or youâve been doing the convention circuit for years, putting together your table essentials is a crucial part of selling your wares at events and ensuring your weekend goes smoothly. In this guide, weâre covering the basics of setting up your first ever table.
This list is a non comprehensive assessment of things a tabler might need and should be used as a simple starting point. The four main categories we will cover are:
The Display
Behind the Table
Money
Quality of Life Suggestions
âđâ
1. The Display
a) Tablecloth
Starting from the base layer, weâve got tableclothsâ an easy way to add some color and personality to your table. Your tablecloth doesnât even have to be an actual tablecloth! You can use a length of fabric cut from a bolt at your local craft store. Convention tables tend to be 6â long, so when selecting your fabric, look for measurements longer than 72â (183cm).
Play with color and texture to find something that fits the theme of your work on display. Patterns can be fun, but might distract from your inventory or signage if the colors/design are too bold and busy. Tip: your cloth may get messy from food behind the scenes or dust/dirt if you do outdoor events. Get something thatâs easy to wash in your machine!
b) Display supports
Most artists these days use cube organizers that break apart into flat panels and connector joints. They are easy to store when not in use, easy to transport in a suitcase or tote, and you can change the shape depending on your table set up and inventory. Tip: constructing your display to include shelves that face you behind the table helps organize your backstock during the show.
These cubes arenât your only option. Some people use milk crates, picture frames, wooden boxes, custom built shelves, etc. Consider what works best for you, your aesthetic, and your storage/transportation needs. When in doubt, you can always lay your goods flat on the table.
c) Signage
Having clear signage on your items to denote price helps people feel more comfortable purchasing from your table. Your price markers donât have to be fancy. Prices written neatly on pieces of paper and paperclipped to your books or taped up next to your stickers is a simple and effective strategy. Some people print out a price list or use a sign board. Itâs totally up to you!
Include a sign with your name somewhere in your display, including your social media handle if it is different from your artist name. This will help fans of your work more easily recognize you. Tip: use a QR code prominently displayed on your table that links to your portfolio, linktree, etc.
d) Banner/backdrop
Look out behind you! Whether itâs a banner, a backdrop, or something else, the space behind your seat can be put to use. While it is relatively easy to print custom banners at most print shops, many tablers cite this as an unnecessary expense, especially for first time artist alley participants. If youâd like to hang a collage of your work behind you, look for photography backdrop tripods, which can collapse and fold up neatly. The behind-the-table space is shared with other artists, and it can get cramped. Be mindful of your needs when deciding how to do a backdrop. Some artists opt to exclude a backdrop and just use their cubes to arch over them.
Optional: Decorate your table! Flowers, string lights, plushies, etc. can all bring a special one of a kind experience to your set up.
2. Behind The Table
a) Inventory
Now that weâre behind the table, letâs talk about whatâs going on back here. Starting with inventory. If youâre absolutely unsure how much to bring, a good starting number is about 10 of each item. If you sell out, congratulations! Youâll know what to bring more of next time, or youâll know you should raise your prices. For storing inventory during transportation to the con and while at the show, you might consider simple boxes, an accordion folder, or a portfolio case, depending on what kind of items youâre bringing. Reminder: if youâre using display cubes, structuring them to give you shelves on your side of the table will help you keep things organized.
b) Suitcase/storage tote
Under your feet will be your suitcase/tote box, and perhaps a dolly, if you used one to wheel your boxes into the building. It is recommended that your suitcase/tote has a lock on it, as youâll be leaving inventory overnight. Hopefully no matter what you use, it has wheels of some kind. All this gear gets heavy. If you are not using a wheeled device, make sure to check your packâs weight as you assemble your supplies. You will have to carry it from the parking garage or bus stop through the convention center, and back out again at the end of the show.
c) Cover cloth
What else is in that box? Your cover cloth. This one is optional, but some artists like having a lightweight cloth to cover their table when the day is done. Something like a vinyl picnic tablecloth works perfectly. The cover cloth helps prevent anyone from accidentally knocking your things over or having things go missing.
d) Business cards
On your side of the table, you ought to have plenty of back up business cards. Youâll have some of these out on the table for passersby to pick up, but this item is the number one thing youâre going to hand out the most of. Itâs always better to have too many rather than too few. For a single three day convention, you might need 200+ cards. Make sure your website/online shop is easy to find on your cards. Cute business cards go a long way to making your table memorable long after the con has ended.
Bonus supplies: Hereâs a short list of things you might need throughout the weekend to touch up your display. Keep them in a bag and bring them with you every time you table!
Masking and clear tape
Spare paper for impromptu signage
Sharpies and pens
Zip ties
Scissors
3. Money
a) Card reader
The most commonly used card reader is Square, but there are alternatives. Research their fees and prices to determine what fits your needs. Youâll want to get a hold of a card reader and set up your account well in advance of your show. Card readers require wifi/data to work and will only work in your country of business, so take that into consideration when packing for your show. Most convention halls have wifi (sometimes at a cost), but if your show is outdoors you might be relying on data.
b) Cash/change
Cash is king! Make sure to bring enough cash/change for your show. About $25-50 in small bills is usually enough if youâre also accepting card. At the end of the day, consider tucking your big bills away in a secure location in your hotel room. If something were to happen to your bag, youâll appreciate not having your entire weekendâs earnings in it!
c) Fanny pack
Keeping your cash attached to you at all times is smart. People often use fanny packs or cross body bags to manage their money.
4. Quality of Life
a) Backup battery
Since you may be using your phone to complete transactions, or maybe youâre drawing on your iPad with time to kill, youâll want to bring a back up battery. Most tables donât have access to electricity, so having a battery and charging cables is a good idea.
b) Hand sanitizer & masks
One hand sani pump out front and one behind the table. Youâll be handling money, shaking hands with strangers, and touching surfaces that thousands of people have been touching all day. As long as there have been conventions, there have been con plagues. You donât want to get knocked out with a cold (or worse) so masking is great!
c) Table buddy
If youâre able to, bring a friend to help you table. Cons will often give tablers 2 passes (one for you and one for a friend). They can help you grab coffee or lunch, get change, package a big purchase, cover you for bathroom breaks, etc. Table buddies are truly the unsung heroes of artist alley.
d) No table buddy? No problem.
Check in with con staff and volunteers. Many comic cons will have a green room for artists to take a snack break and decompress, and con staff will help guide you there. Some conventions also enlist volunteers to help sit your table while youâre away. Theyâll make sure your table stays in order, direct people to your business cards, and inform curious patrons when to expect you back.
e) Fun stuff!
There will be plenty of downtime. Con hours are long and often slow in the mornings. Bring something to keep you occupied, but not too engrossed, so you can easily pull away to greet customers and fans. Fidget toys, a puzzle book, knitting or crochet project are all great ideas.
f) Get Comfy, Eat Well, Stay Hydrated
Going from your quiet desk to the high octane energy of artist alley can be a shock to the system. Some items to help reduce the fatigue are: noise canceling headphones during downtime and breaks, sunglasses to combat the fluorescent lights and rest your eyes, slippers or comfy shoes for under the table, and layers of clothing. Convention halls can fluctuate temperatures wildly. With lots of AC during the summer, sweaty crowds, and the flow of traffic to your table, youâll be working up a sweat fulfilling transactions one second then freezing after sitting still for a minute.
Most importantly, have a small cooler with snacks and drinks. You may not get a break, but itâs important to stay hydrated and energized.
âđâ
The next time you're at a convention, take note of displays that inspire you. #ArtistAlley and #ConTable tags on Instagram or TikTok can connect you with creators sharing their setups. Your table design is an opportunity to be creative and express yourself, while also learning along the way what works for you. Most tables, however, are built up over several convention seasons of trial and error, so while itâs good to take note of others' displays as a source of inspiration, try to keep your first table relatively simple. The more you table, the more youâll be able to identify your needs for you and your merchandise.
Weâll close out this blog post with one final suggestion. Big, multi-day conventions can be fun, but they can also be expensive. Your tabling supplies and inventory aside, if youâre doing a show away from home, youâll contend with table fees (often $250-450 USD), hotel, transportation, meals, etc. And not every convention is a good fit for your wares! Small, local events and art festivals are a great, low stakes, relatively cheap (or free) way to start tabling. Check your area for zine fests, queer makers markets, and craft fairs.
Sound off if thereâs anything we missed! Good luck on your tabling adventures.
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Ok so when I picked up my new acerby I also picked up a Barbatos kit for cheap, put it together today.

BUT THEN i donât know how, I donât know why, but the left leg popped off and I lost the PC-6 connector part. The leg cannot be attached without it, sadly this poor guy is going into storage until I can get a new PC-6 to prevent further part loss.

No one deserves being put back in the box after assembly, if anyone has a PC-6 part they can send me I am willing to pay $10 USD for it.
So sad I didnât get a family photo before he broke ;-; I was gonna put my white acerby on his shoulders like brother and sister because they came in the same haul ;-; ;-; ;-;
#gunpla#mobile suit gundam#gundam#iron blooded orphans#gundam iron blooded orphans#sabrina robot guide
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How do you change a headlight?
Changing a headlight bulb varies slightly depending on your vehicleâs make and model, but the general process is straightforward. Below is a step-by-step guide for most modern cars (halogen bulbs). If you have LED or HID headlights, consult your ownerâs manual, as they may require professional service.
Tools Needed
Replacement bulb (check your ownerâs manual or auto parts store for the correct type).
Gloves (to avoid touching the bulb glass with bare hands).
Screwdriver or socket set (if required).
Clean microfiber cloth (optional).
Step-by-Step Guide
1. Park Safely and Prep
Turn off the engine and headlights.
Let the bulbs cool for 10 minutes if they were recently on.
Open the hood and locate the headlight assembly.
2. Access the Bulb
Behind the headlight: Most cars allow access via the engine bay. Remove any dust covers or clips securing the bulb.
From the wheel well: Some vehicles (e.g., certain Hondas) require removing the wheel liner or fender clips.
From under the hood: Look for a wiring harness connected to the rear of the headlight assembly.
3. Disconnect the Wiring Harness
Unplug the electrical connector by pressing the release tab and pulling it straight out.
4. Remove the Old Bulb
Twist the bulb holder counterclockwise (usually Œ turn) to unlock it.
Gently pull the bulb straight out. Avoid shaking or twisting the bulb itself.
5. Install the New Bulb
Do not touch the glass with bare hands (oils from skin can shorten bulb life). Use gloves or a cloth.
Align the tabs on the new bulb with the slots in the headlight assembly.
Insert the bulb, then twist clockwise to lock it into place.
6. Reconnect and Test
Plug the wiring harness back in.
Turn on the headlights to test the new bulb.
If it doesnât work, recheck connections or test the fuse.
7. Reassemble
Replace any dust covers, clips, or screws you removed.
Close the hood.
Key Tips
Buy the correct bulb: Use your carâs VIN or ownerâs manual to confirm bulb type (e.g., H7, 9005).
Replace in pairs: If one bulb burns out, the other is likely close behind.
Adjust alignment: If the beam pattern seems off, use a wall at night to check alignment (vertical cutoff should be level).
Common Mistakes to Avoid
Touching the bulb: Oils from skin cause hotspots and premature failure.
Forcing components: If something wonât budge, double-check for hidden screws/clips.
Ignoring condensation: If moisture is inside the headlight, dry it and reseal the housing.
When to Call a Pro
If your car has LED or HID bulbs (often require specialized tools).
If the headlight assembly is sealed (common in older cars), requiring full replacement.
Cost:
Bulb: $10â$50 (halogen) / $50â$200+ (LED/HID).
Labor at a shop: $20â$100.
With patience, most drivers can handle this in 10â20 minutes! đ§đĄ

#led lights#led car light#car lights#youtube#led auto light#led headlights#led light#led headlight bulbs#ledlighting#young artist#led light bulbs#cars#classic cars#race cars#car#car culture#suv#carlos sainz#porsche#truck#supercar#automobile#sabrina carpenter#car light#headlight bulb#headlamps#headlamp#headlight#aftermarket new lamp#car lamp
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Lot of spirit in the degrees
0° â The Initiation
Raw, potent energy. Something brand new is being born. Unformed potential, with an urgent need to define or direct it.
1° â The Spark
The desire to act, assert, or begin. Bold but not yet refined. High drive, often impulsive or driven by instinct.
2° â The Seeker
Curious, observant, sensitive to surroundings. Youâre gathering input before committing to action.
3° â The Connector
Creative, expressive, and versatile. Often linked to communication or social intelligence.
4° â The Builder
Strong foundation energy. This degree wants to construct something solidâphysically, emotionally, or spiritually.
5° â The Performer
Bold, expressive, and theatrical. A flair for drama, charm, and attention. Craves recognition.
6° â The Devoted
Deeply loyal and detail-oriented. Wants to serve or improve something. Emotional intelligence starts to deepen here.
7° â The Mystic
Highly intuitive, spiritual, or even psychic. Often linked to dreams, the subconscious, and inner guidance.
8° â The Fighter
A degree of power, intensity, and transformation. Can represent challenge, passion, or confrontation.
9° â The Teacher
Wisdom-sharing energy. Has learned lessons and is ready to guide or advise others.
10° â The Climber
Ambitious and goal-driven. Wants to achieve and is usually determined to rise in status or skill.
11° â The Rebel
Uranian in nature. Innovative, unpredictable, and always seeking freedom. Breaks rules or remakes systems.
12° â The Visionary
Dreamy but strategic. Combines imagination with long-term planning. Often associated with spiritual leadership or foresight.
13° â The Survivor
Resilient and self-made. Often comes with lessons around endurance, control, and personal power.
14° â The Analyst
Sharp mind, observant, strategic. Wants to know how everything works before making a move.
15° â The Core
This is the âheartâ degree of each sign. Pure, concentrated energy. Intensifies the traits of the sign itâs in.
16° â The Bridge
Merges opposites. Youâre a connector, healer, or negotiator. Good with dualities or in-between spaces.
17° â The Alchemist
Powerful transformer. Can take pain and turn it into purpose. Strong will and emotional intelligence.
18° â The Shadow Worker
Deals with hidden or taboo themes. Drawn to mystery, healing, psychology, or the occult.
19° â The Shifter
This degree is tied to karmic change. It often brings sudden growth, endings, or breakthroughs.
20° â The Architect
Master builder. You want to construct a life or purpose that lastsâlegacy energy.
21° â The Lover
Passionate, charming, sensual. This degree is magnetic and often brings strong romantic or artistic energy.
22° â The Wounded Warrior
Known as the âkill or be killedâ degree. Themes of survival, power struggles, or deep transformation. Karmic tests may appear here.
23° â The Oracle
Very intuitive and deeply connected to collective wisdom. Often drawn to mysticism, astrology, or ancient knowledge.
24° â The Magnet
Charismatic and influential. Can draw people or resources effortlessly. But must be careful with manipulation or control.
25° â The Elder
Wise beyond your years. Purpose feels mature, fated, or final. This is an old soul degree.
26° â The Strategist
Clever, long-game thinker. Purpose comes through careful moves, timing, and psychological understanding.
27° â The Fate-Twister
One of the most karmic degrees. Brings twists of fate, divine timing, or unfinished soul contracts. Often tied to destiny.
28° â The Intense Flame
Powerful, passionate, and urgent. Thereâs often a final test of ego, desire, or control before completion.
29° â The Anaretic Degree (The Final Boss)
Crisis + culmination. This degree is a pressure cooker â intense, fated, and meant to bring the soul full circle. Youâre mastering the lessons of that sign in this lifetime.
#astro notes#astrology#birth chart#astro observations#astro community#astrology observations#astrology community#astrology degrees#astro#astroblr#astrology content#astrology insights#astrologyposts
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Post D-3 H-22 335940-0 11.04.2834
ATTN: D-3 Requisitions Subject: Restock
Barndog - Restock isn't too intense this time, the newer dogs have better trigger discipline than the older ones. See notes below.
Barndog - Special note on line 10. Any product not adhering to the request will be rejected. If you can't find enough in your stock reach out to K899 in R&D, they have some earmarked for us.
Vanity - Gentle reminder that a K behind a number signifies thousands. Don't haze the new guy who messed that one up too badly. They packed up the box of 45 25mm shells very neatly and professionally.
Vanity - We've been getting reports of a high rate of dud caseless charges. We'll be overloading the feeds to compensate. Note increased order quantity on line item 5.
Hangar 22 is requesting the following:
Ammunition
25mm CL-HEI: 45k
25mm CL-AP-T: 10k
25mm CL-AP: 44,955 units.
25mm CL-SAPHEI: 20k
25mm CL-Charges: 150k
70 k-grain DI: 300
35 k-grain DI-F: 10k
10 k-grain DI: 204k
10 k-grain 6 charge sabots: 34k
Stims/Meds.
30k units: AD-V900, production date pre-00.02.2834
80k units: CI-E60, any production date.
3 tanks: P-803 sterile flush
450 units Spironolactone 100mg
300 units Estradiol Sublingual tablets 2mg
50 units Estradiol Transdermal Patches 0.1mg
90 units Testosterone Cypionate
10k units Vitamin D3 20,000 IU
90 units Synthroid 0.05mg
800 units Primary Vitamin Blend KVA
Misc
5 pcs: 008-6653: 30mm hose, 30 meters long, type G couplings.
1 pc: 183-9433: Welding whip, 5 meters. Type A connector
3 pcs: 183-9401: Welding gun. Type A connector.
Thanks, as usual. - Barndog.
Maintenance Crew, Dock 3, Hangar 22
First Maintenance Posting
Previous Maintenance Posting
Next Maintenance Posting
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ACCESSORY TUTORIAL THINGY
YOU WILL NEED:
pop tabs
rubber bands
a fuckload of patience when it comes to Fine Motor Shit

step 1: grab your pop tabs

step 2: grab some of those lil rubber bands they use for woven rubberband bracelets

3: loop one of the bands thru your first tab

4: pull the back loop thru the front and pull tight

5: repeat (I DID IT WRONG IN THE PIC DONT BE LIKE ME)

6: take another tab. be not mislead, THIS is your first pop tab. you are adding to the LEFT. loop the top band in thru the front and out the back

7: pull it over the ENTIRE left pop tab until it looks like this ^

8: repeat on the bottom. you may notice this does not, in fact, phase thru the other band and return to its starting position. i promise that is okie dokie.

9: repeat steps 1 thru 5. you should have a new link ready to attach

10: do what you did before, but DO THE BOTTOM FIRST THIS TIME.
continue this process, alternating top and bottom first, until you are ONE LINK SHORT OF THE PERFECT LENGTH
this is where things get fucky. i suffered much rage-inducing trial and error before landing on this solution. feel free to experiment and share your own.

closing 1: make a double sided link.

closing 2: flip the whole thing inside out. THIS INCLUDES UR CLOSING LINK loop both bands on one side thru the back and out the front of one of the ends.

c3: tie a finicky, evil little knot. crisscross, loop under, pull. ONCE.

c4 (not the explosive): loop the filthy nasty cruel ends over the top and bottom of the end piece you tied them on, NOT THE CONNECTOR TAB.

c5: repeat with the other end.

c6: turn that dirty wretch right side out and put it on your wrist, finger, neck, ankle, whatever. probably dont put it on your dick if you have one, i assume that would hurt. (scratchy bits on the inside, not sharp enough to be a big issue elsewhere but dicks are notoriously hurtable)
et voila. one (âïž) âšAccessoryâš
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in depth analysis of teru minamotos bracelet!
i hope this doesnt matter to the plot for the sake of my sanity
writing this on my notes app! if some parts dont make sense its because im singing along with the music im listening to
oh, and i've not read chap 126 yet, only up to 125 :sob:
lets go!

ok, heres a picture of teru. with some assumptions and educated guesses, it looks like theres twelve (12) beads --> two (2) yellow and ten (10) red beads and a yellow tassel
despite researching, i still don't know what the beads are called in japanese culture. my guess would be nenju and a guru for the tassel. however, he wears his bracelet on his right wrist and not his left like some prayers do. i'm not religious, but i did do my best to research! my apologies if anything is incorrect !!
anyway, the right hand is usually associated with strength and power while the left represents decay and wisdom, but i think that's mainly western beliefs rather than eastern belief. however, in japan, the culture is influenced by the religions in the area such as buddhism and shintoism. so, i did more research on that. i saw details about buddhism and how people pray at the new year shrines and how the hands go along with Buddha and his teachings (https://web.archive.org/web/20160529193229/http://atlasp.net/questions/4.html), and tbhk does like to incorporate japanese culture in the plot. wow, i got off topic.
from the brief research i did, it seemed like nenju are used as a spiritual connector and used for praying (?), but i wouldn't be surprised to see them used in exorcisms. it makes me wonder if they give him more strength, like with hanakos defense kiss spell on nene. also, in a different manga, mieruko-chan, the main character tries to find a beaded exorcism bracelet to ward the demons away. the bracelets keep on breaking maliciously, but they don't stop her from trying nonetheless. i think this may be similar to that, where the bracelet's spiritual power protects teru.
to support this, in day six (6) of after school hanako kun (and probably in the main manga too!) teru is seen tying up akane with the same type of beads that make up teru's bracelet

and they also make akane crackle because of his spiritual ties (didnt wanna find that panel)
so, they protect him. ok? hes literally an exorcist. thats natural. but thats not all. the colors and the number of beads also mattet for this analysis !!
for the colors, theyre just yellow and red, that go along with his color palette. yellow and red also have symbolism to them, just like other colors
yellow - the sun, happiness, optimism, light, gratitude, warmth, energy
red - power, strength, bloodshed, passion, torii gates, and protection
yellow makes a lot of sense, since it goes along with the family's general vibe as a colorâ theyre joyous people who are optimistic and generous. red, on the other hand, is much more complicated. the first thing that came to mind when thinking about red and the relevance to the story would be shrines and torii gates, which are very important in japanese culture. the red colors stick out against nature and ward off demons. that's prevalent in many pop cultures and even in real life. the red color keeps demonic entities back and pushed evil away. considering the minamotos were a strong exorcist family in history, this makes sense
for the number of beads adding up to twelve (12), i had trouble connecting that to anything. and then i thought about the months of the year and how theres twelve (12) of those. using the tassel as a marking point for counting (like juzu beads), the beads could mark the months. the red beads could be as general protection all year round, and maybe the yellow beads are the months that kou and tiara were born. now that im thinking about it, i think baby teru had that bracelet before tiara was born, so it could be for a different reason. maybe his parents birthdays, or just overall important months to him
yeahhh thats all i got so far. feel free to add on in the reblogs !!
i also made my own bracelet based off his >>


#im ignoring my friends messages to write this help#shes gonna kick my ass tomorrow#tbhk#teru minamoto#tbhk analysis#teru minamoto analysis#AHHHHH#idek why but it took me an hour to write this
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The **evolution of the iPhone** since its introduction in 2007 has been a defining journey in the world of smartphones, with significant advancements in design, performance, and features. Here's a brief overview of key milestones in iPhone evolution:
### 1. **iPhone (2007)**
- **Notable Features**: 3.5" touchscreen, 2 MP camera, 4GB/8GB storage.
- **Innovation**: The first touchscreen-only smartphone, removing the physical keyboard seen in other phones at the time. It introduced multi-touch technology and mobile internet.
### 2. **iPhone 3G (2008)**
- **Notable Features**: 3G network support, App Store.
- **Innovation**: Faster internet browsing with 3G connectivity and the launch of the App Store, which opened the door to third-party apps.
### 3. **iPhone 3GS (2009)**
- **Notable Features**: Faster processor, video recording, voice control.
- **Innovation**: Significant speed improvements ("S" stands for speed) and better camera capabilities, including video recording.
### 4. **iPhone 4 (2010)**
- **Notable Features**: Retina Display, FaceTime, 5 MP camera, glass design.
- **Innovation**: A major redesign with a stainless steel frame and glass front/back, and the introduction of the Retina Display, which had higher pixel density for crisper visuals.
### 5. **iPhone 4S (2011)**
- **Notable Features**: Siri, 8 MP camera, A5 chip.
- **Innovation**: Siri, the first virtual assistant on an iPhone, was introduced, along with significant camera and processor upgrades.
### 6. **iPhone 5 (2012)**
- **Notable Features**: 4" display, Lightning connector, LTE support.
- **Innovation**: The iPhone grew in size to a 4-inch screen and introduced the Lightning connector, replacing the 30-pin dock.
### 7. **iPhone 5S & 5C (2013)**
- **Notable Features (5S)**: Touch ID, 64-bit architecture.
- **Notable Features (5C)**: Colorful plastic body.
- **Innovation**: The iPhone 5S brought Touch ID for fingerprint authentication and a powerful 64-bit A7 chip. The 5C was a more affordable model with colorful designs.
### 8. **iPhone 6 & 6 Plus (2014)**
- **Notable Features**: 4.7" & 5.5" displays, Apple Pay.
- **Innovation**: Apple entered the "phablet" market with larger displays, along with introducing Apple Pay, the company's mobile payment system.
### 9. **iPhone 6S & 6S Plus (2015)**
- **Notable Features**: 3D Touch, 12 MP camera, 4K video.
- **Innovation**: The introduction of 3D Touch, which allowed the screen to detect varying levels of pressure, creating new ways to interact with the phone.
### 10. **iPhone SE (2016)**
- **Notable Features**: 4" screen, A9 chip (same as iPhone 6S).
- **Innovation**: A smaller, more affordable model, resembling the iPhone 5S but with the internal power of the iPhone 6S.
### 11. **iPhone 7 & 7 Plus (2016)**
- **Notable Features**: Dual cameras (7 Plus), no headphone jack, water resistance.
- **Innovation**: The removal of the headphone jack was controversial, and Apple also introduced dual cameras on the 7 Plus for improved zoom and portrait photography.
### 12. **iPhone 8 & 8 Plus (2017)**
- **Notable Features**: Wireless charging, glass back, True Tone display.
- **Innovation**: While similar to the iPhone 7, the 8 series introduced wireless charging through the glass back and enhanced display technology with True Tone.
### 13. **iPhone X (2017)**
- **Notable Features**: Edge-to-edge OLED display, Face ID, no home button.
- **Innovation**: A radical redesign that removed the home button and Touch ID, replacing it with Face ID, Appleâs facial recognition technology. It also introduced the first OLED display in an iPhone.
### 14. **iPhone XS, XS Max, & XR (2018)**
- **Notable Features**: Larger OLED display (XS Max), Liquid Retina display (XR), A12 chip.
- **Innovation**: The XS Max brought a massive 6.5" screen, while the XR offered a more affordable option with an LCD display but the same powerful internals.
### 15. **iPhone 11, 11 Pro, & 11 Pro Max (2019)**
- **Notable Features**: Ultra-wide camera, night mode, A13 chip.
- **Innovation**: A triple-camera system on the Pro models enhanced photography, including better low-light performance with night mode.
### 16. **iPhone SE (2nd Gen) (2020)**
- **Notable Features**: A13 chip, 4.7" display, Touch ID.
- **Innovation**: Like the original SE, this model combined older iPhone design (resembling the iPhone 8) with powerful internals from newer models, offering a budget-friendly option.
### 17. **iPhone 12 Mini, 12, 12 Pro, & 12 Pro Max (2020)**
- **Notable Features**: 5G support, MagSafe, Ceramic Shield.
- **Innovation**: The iPhone 12 series introduced 5G connectivity and the MagSafe system for attaching accessories. Ceramic Shield provided increased drop protection.
### 18. **iPhone 13 Mini, 13, 13 Pro, & 13 Pro Max (2021)**
- **Notable Features**: Smaller notch, ProMotion 120Hz display (Pro models), Cinematic Mode.
- **Innovation**: Focused on camera improvements, including Cinematic Mode for video recording, and higher refresh rate displays on the Pro models for smoother performance.
### 19. **iPhone SE (3rd Gen) (2022)**
- **Notable Features**: A15 chip, 5G, improved battery life.
- **Innovation**: Continuation of the budget-friendly SE line with more powerful internals.
### 20. **iPhone 14, 14 Plus, 14 Pro, & 14 Pro Max (2022)**
- **Notable Features**: Dynamic Island (Pro models), 48 MP camera (Pro), Always-On Display (Pro), satellite SOS.
- **Innovation**: The Pro models introduced the Dynamic Island, a new interactive notification area, along with the powerful 48 MP main camera and satellite communication for emergencies.
### 21. **iPhone 15, 15 Plus, 15 Pro, & 15 Pro Max (2023)**
- **Notable Features**: USB-C port, A17 Pro chip, Action Button (Pro models).
- **Innovation**: The transition from Lightning to USB-C for universal charging, along with enhanced performance and camera upgrades.
The iPhone's journey reflects major technological strides and design shifts, focusing on improving usability, camera quality, and processing power with each iteration.
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House behaviours in synastry
Their planet in your house #... affects your
#1
display of your default instinct, personality, sexuality, or drive
#2
feelings about their values, bodily enjoyment of (or tension in) your company, or self-worth
#3
formation and expression of personal opinions, spontaneous communication
#4 wants, inclinations, what you want from them, inclined emotions, communication of your honest wants, your interest in them or lack thereof
#5
validation of them through your company, pride, ego expression, enthusiasm for things
#6
analytical focus, work company, daily priorities, skills at work, body focus and fitness, task-centeredness, attention-giving side, sense of self-efficacy in work
#7
casual conversation, 1:1 feedback (how you give it), 1:1 communication, how you talk to them
#8
power over others, relationships (habit of dissecting, fighting, and influencing within these), criticality of others, irritation with others, expression of power against theirs
#9
image in the eyes of the public, successful image promotion, exploration, tendency to self-broadcast, charisma
also affects their... formation of creative ideas, learning and push towards the new, ideals concerning others
#10
expression of authority over or ability to command others, ability to structure boundaries for others, ability to command others, sense of struggle in the world, public identity
also affects their... sense of authority, expression of authority
#11
social environment, social effect, networking power, response to society, efficacy as social connectors, information around you,
also affects their... reach of social network, attention to their place in the social world, social plans
#12
inner creative struggle, impression left on others, secrets and secret life, vibe, mood, spirituality or spaciness
also affects their... vibe company, the feeling of matching their intended goals, impression establishment, creativity
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