#3d animation tutorial
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Clip Studio Paint Animated Tree Mood Music #clipstudio #filmora
Clip Studio Paint Animated Glowing Tree Mood Music #clipstudio #clipstudiopaint #filmora A new clip studio paint animation created today using filmora. The scene is a glowing tree with some playful fairies staged in a magical environment concept.
Clip Studio Paint Animated Tree Mood Music #clipstudio #filmora Clip Studio Paint Animated Glowing Tree Mood Music #clipstudio #clipstudiopaint #filmora A new clip studio paint animation created today using filmora. The scene is a glowing tree with some playful fairies staged in a magical environment concept. My Books Concept Art Idea Book (2017) – https://www.amazon.com/dp/B074PFSG31 Concept…
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#3d animation#3d animation blender#3d animation tutorial#animation#art#art lesson#art process#art school#art tutorial#artist#battle droid#capcut#Clip Studio Paint#clip studio paint tutorial#clip studiopaint#clipstudio paint#concept art#digital art#digital art for beginners#digital art tips#digital art tutorial#digital artist#Digital Painting#digital painting tutorial#digitalart#droid#how to draw
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Low Polys your Mystery
#I wanted to do more with this but I can not for the life of me figure out shader and setting up a good animating rig#Im following tutorials and nothing it working#I might say screw it and just do the shading and animating in unity cause at least I can just use poiyomi#Shader nodes make me want to eat glass#Mystery skulls#Mystery skulls animated#3d model
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Hand Tutorial
Daniel Fernández Casas aka @hebrocharacterdesign (GHP) -Give his permission-
Portfolio || Instagram
#reference#tutorial#art#art reference#artist#illustration#anatomy#poses#concept art#animation#2d animation#3d animation#shapes#tips#art tutorial#monster#human#robot#alien#animal#muscles#study
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Me, several years ago: "I'll never try digital 3D art... just have no interest to learn it. Already have learned other art forms that I barely use anyway... so why add to that ?..."
Me, currently: [Is attempting to model a donut in Blender] "... uh... I can explain..."
#7rambles#idk what compelled me to attempt Blender finally but gosh...#no... actually I know why...#so I was thinking on how hard it would be to animate PJ... (yep it all comes back to that sass blob) in 2D...#and then I visualized him in a 3D art style and just went ....“welp - gotta at least attempt that...”#but man this program - even with my knowledge of ADOBE products and LIVE2D - feels overwhelming...#so... gotta go through a tutorial and the donut one seemed like the most comprehensive one!#soooooooooooooo will I ever get to the point of modeling PJ?#uh... after I give him an updated reference sheet XD#and who knows when that'll happen#gosh... this plus wanting to do that Miku Miku Beam meme thing... and a separate drawing thing I want to do for a KPop group...#now I'm running into the “all inspiration - zero time” rut of creating things XD
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I made a dog. it's not very good at tricks
#figmin xr#art#3d art#artists on tumblr#ar#augmented reality#vr#virtual reality#i keep having to redo my animation tutorial footage so i made a puppy to cope#i love him do you love him#his name is biscuits and he has zero braincells#i looked into his head and it's empty trust me i created him that way
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Anyway, it turns out setting art goals according to what Julia from Drawfee can do is like setting swim goals according to what sea otters can do.
#my art#alt-text#image description#blender#blender tutorial#blender donut#blender donut tutorial#learning blender#blender 4.1#blender 4.0#3d modeling#3d animation#3d memes#blender modeling#blender meme#blender community#blender cube#THE CUBE BECKONS#3d artist#julia lepetit#julia drawfee#drawfee
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youtube
Episode 01: Millennium Falcon
How to assemble the Lego Star Wars: Millennium Falcon [911607] 3D animation
Watch on [YouTube] Follow Darth Clays on: [Facebook] [Instagram] [TikTok]
#millennium falcon#star wars#lego#spaceship#tutorial#airship#scifi#bricks#how to#darthclays#assemble#instructions#animated#3d#animation#model#howto#sci fi#science fiction#miniature#Youtube
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IS THIS THE FIRST TIME THAT YOU'VE EVER SEEN AURORA BOREALIS CRUSH MANKIND!??!! (It’s coming out around late February to early March I think?)
I’ve been doing a few MAP parts as of recent!
#rw#rain world#ciorart#rain world downpour#monk rw#saint rw#blender is out for my ass#proud of the 3d work for it being my first time (excluding donut tutorial)#multi animator project#suggestive#we love snap cube sonic fandub
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Serpens collum wireframe raw version of an animation reproduced during the recording of a #trapcodeTAO tutorial uploaded on March 18, 2017
youtube
#sketch#3d#wireframe#trapcode#trapcodeTAO#after effects#motion#loop#tutorial#seamless#visuals#gif art#gif animation#raw#Youtube
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day 1194
#amphibian#frog#amphibiuary2023#3d model#blender#video#moving#animated#i was going to use this guy for the tutorial but i realized the topology is not beignner friendly#excuse the sloppy render i should have positioned the camera a little further back :(#but im going to sleep#i was jsut having fun with shaders and lost time :((
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youtube
#my art#my oc#me#vi#wi#animation#3d animation#cute#paper animals tutorial#i've been doing this project for a few months finally able to show it today after class presentation kkkk#Youtube
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a comprehensive guide to custom villagers
when making my custom villager it was very difficult to find good tutorials as many of them would point to deleted pages or only cover things i already knew, so i have decided to make my own complete tutorial. please let me know if you need any aditional help! i will try my best to keep this tutorial up to date and clarify it if needed.
it's important to note that these villagers will NOT show up in online play and dream towns. since only your game is edited, other players will see whichever villager you've replaced instead of the one you've made unless they also mod their game.
first things first, you will need a hacked 3ds with luma3ds and an SD card for this. you can probably play in citra, but i dont really know how using mods in citra works so i will focus on luma3ds for this tutorial.
if you haven't hacked your 3ds yet, do not follow a video tutorial: they can become outdated very easily with no indication of it and following outdated guides makes it a lot more likely that you'll brick your console. follow the guide on 3ds.hacks.guide instead.
other software you will need:
hackingtoolkit9ds to decrypt and unpack the rom
kukkii to extract the textures and put them back in
a drawing software (can be anything, even mspaint) to edit the textures
blender or another 3d editing software to preview what you're doing
010 editor to edit the bin and .umsbt files
step 1: getting a rom
if you're simply downloading the rom online, you may skip this step.
for those who wish to dump the rom from their console, you must first turn it on while pressing the START button to enter godmode9's menu. click the HOME button to see more options, then select "Title manager", then select where you've installed the title (SD card or the console itself). a list of all your installed games will appear. scroll down to Animal Crossing New Leaf or Happy Home Designer depending on which game you want your villager to be injected into.
once you've chosen the game, select "Manage title..." and choose either "Build CIA (standard)" or "Dump CXI/NDS file". you may then shut down the console and insert the SD card into your computer. the rom will be in the folder \gm9\out on the root of your SD card
step 2: decrypting/unpacking the rom
drag and drop your rom to the "PackHack" folder that hackingtoolkit9ds is in. rename it so that it doesn't contain any spaces or special characters.
open up hackingtoolkit9ds and type either CE (for .cia roms) or CXI (for .cxi files) in the window that appears depending on the format of your rom. it will ask you to write the name of your file without the extension. type it and press enter and wait for it to do its thing.
step 3: making your textures!
you'll find your extracted villager models in the folder \ExtractedRomFS\Npc\Normal\Model
the first three letters in each .bcres file name represent the species. open up one of the files of the species you want to make yoir villager be. it doesn't have to be the file of the specific villager you want to replace as we can rename it later, but do be careful that certain villagers have slightly different models than the rest of their species (tucker having tusks or étoile having hairpins, for example)
since i wanted to make an elephant with tusks, i've picked tucker as my base. he uses model elp09.bcres
click the "Batch export PNG" button and choose the folder you want the textures to go in. you may then edit them as you wish. your textures do not need to be semi-transparent like the extracted textures are.
i like seeing the way things look as i work, so i get a copy of the model as a .dae file to open it in blender. you may get those from models-resource.com or you may extract them yourself using ohana 3ds rebirth, though ohana can be a bit unreliable at times. blender's "texture paint" tab also allows you to draw directly on the model, though i don't find it precise enough to my taste so i mostly use it to lay guidelines for me to draw over.
once you're satisfied with your model, make sure to draw the different expressions as well.
eyes 0: neutral
eyes 1: half-blink
eyes 2: blink
eyes 3: angry
eyes 4: sad
eyes 5: happy closed (think ^_^)
eyes 6: surprised
eyes 7: >_< face
mouth 0: neutral/smile
mouth 1: half-open
mouth 2: fully open
mouth 3: frown
mouth 4: half-open frown
mouth 5: fully open frown
you do not have to follow those expressions exactly: for example, being a plush elephant, tusker's mouth moves up and down as he speaks instead of opening and closing.
once everything is done, open the .bcres file in kukkii again and import all of your textures in the right slot (i've found the mass import button does not work for me), then save the file.
step 4: editing names and catchphrases
note: if the villager you are replacing is already in your town, editing the catchphrase in the game's files will NOT change it in-game. similarly, if you are putting the villager in your town with marc robledo's save editor, they will have the catchphrase of the villager you've replaced unless you change it in the save editor yourself.
editing a villager's name or default catchphrase is quite simple, but the new name/catchphrase cannot be longer than the old one. if it is, it will mess up the names and default catchphrases of all the following villagers in the game files.
since you can edit the villager's personality in the game files, simply pick a villager with a long enough name and the right gender. you may also look at the villagers' favourite colors and styles on nookipedia to find one that most closely resembles the villager you wish to make.
since i want tusker to have the sisterly personality, i looked at all the sisterly villagers and i found that pashmina's tastes were close enough, so this is who tusker will be replacing. since her id is goa08, tusker's model needs to be renamed to goa08.bcres
you will find villager names in \ExtractedRomFS\Script\Str\STR_NNpc_name.umsbt and \ExtractedRomFS\Script\Str\STR_NNpc_name_ASR.umsbt
scroll down until you find the name of the villager you wish to replace and change it. the dots between each letter are NOT periods! make sure not to delete them. if you do delete one, or if the villager you're replacing has too many letters in its name, you can copy a dot from another name and paste it between the letters or in place of the extra letters.
catchphrases are found in \ExtractedRomFS\Script\Str\STR_NNpc_habit.umsbt
step 5: editing birthdays, species and personalities
you may skip this step if you only wanted to edit the villager's name. as far as i know, this does not work in happy home designer.
first, download this template.
then, open up \ExtractedRomFS\Npc\Normal\ConstPack.bin in 010 editor and click View -> Line Width -> Custom Width... and enter a value of 34 to make all the villager IDs align.
next, click Templates -> Run Template and select the template we've downloaded. a list will appear at the bottom of the window. scroll through it until you reach the villager you wish to edit, (it will be highlighted in the top half of the window) mine being goa08.
clicking the arrow to the left of struct VillagerConst will reveal a list of all the data this line contains. i will show you how to change birthday, species and personality.
the page we downloaded the template on shows a list of "cases" for each field . for example, for the species field, we want tusker to be an elephant, which is case 0x01 on the page. we will thus type 0x01 in the u8 Species field of 010 editor. the same thing goes for the u8 Personality field. sisterly is 7.
the birth month and day simply require the date. tusker's birthday is may 1st, so i typed 1 in the u8 BirthDay field and 5 in the u8 BirthMonth field. leave everything else alone.
step 6: putting them in the game
luma3ds makes it really easy to put your villagers into the game as long as you pay attention to the folder structure of the original rom.
on the root of your sd card, there should be a folder named luma, and within it a folder named titles (if there isn't, you can create it.)
within that folder, create a folder named with the title ID of your animal crossing game. that title ID will depend on the region of your game.
you can then create a folder named romfs in which you will place your mod files while respecting the path of theoriginal files. for example, the path for the models will be \luma\titles\<game title ID>\romfs\Npc\Normal\Model
when all the files are in place, pop your sd card back into your 3ds and open the game. if the villager isn't in your town, use wisp and an amiibo card (or wumiibo) to see if they show up properly.
and that's it! enjoy your new villagers <3 feel free to tag me in your custom villagers, i'd love to see what you make!
did you find this tutorial helpful? you can buy me a ko-fi as thanks!
#animal crossing#acnl#acnl hack#animal crossing new leaf#animal crossing happy home designer#achhd#3ds#tutorials#nintendo 3ds
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Today's endeavor was to learn something new in Blender, and I came across this neat tutorial on how to create clay animation. Although it was a node-heavy tutorial, I found it surprisingly easy to follow, thanks in large part to the author's clear explanation of the process.
After achieving the neat effect I was aiming for, I felt inspired to animate it! I stumbled upon a video about mouth animation and learned about Visemes, which involve the study of lip reading and mouth movements in animation. I did purchase a mouth pack for $5, but the video also detailed how to create your own mouth animation pack. It was incredibly informative and added a lot of value to my learning experience.
Tomorrow I want to animate this so keep posted ^_^
youtube
youtube
#blender tutorials#claymation tutorial#claymation#my art#3d#3d animation#blender#3d model#3d art#Youtube
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RESOURCES FOR ANIMATION
Book Disney Animation: The Illusion of Life by Frank Thomas & Ollie Johnston
Book The Animator's Survival Kit by Richard Williams
Book Drawing Lessons from the Great Masters by Robert Beverly Hale
Book Character Animation Crash Course! by Eric Goldberg
TUTORIAL VIDEOS:
youtube
youtube
youtube
youtube
#reference#tutorial#art reference#art#poses#artist#art resources#resources#web#pages#help#guide#action#line#figure#animation#2d animation#3d animation#courses#12 principles of animation#youtube#video#pdf#book
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Animação de quarto que criamos no curso de Unreal da 3D1, comparação entre Lumen e Path Tracing.
#3d art#3dsmax#animacao#animation#animação#archviz#arquitetura#curso#curso online#cursos#unreal#unreal engine#ue5#maquete#maqueta#animaciones#animacion#tutoriales#tutorial#arquitectura#architecture#decoracao#decoration#interior decorating#home decorating#interiores#interior design#interiors#decor#interior decor
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rearranging some weird fish
#art#3d art#video#ar#augmented reality#figmin xr#vr#virtual reality#pishy#this is unused footage from the tutorial video i'm currently working on#it shows you how to animate stuff!
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