#(which is something that often makes it that much harder for their victims to seek support)
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my moral orel opinion is that if at any point you start being more sympathetic to clay puppington's pain than his son's you've lost the plot
#bolo liveblogs#not putting this in any main tags bc I don't feel like kicking a hornet's nest today#you can talk about clay. that's fine. you can be interested in clay even! abusers are not one-note evildoers#(which is something that often makes it that much harder for their victims to seek support)#but if you ever get invested in clay to the point the fact that he is very much actively hurting his son#(and wife. let's be real.)#becomes a footnote to what a pathetic little meow meow clay is to you or whatever you are incapable of reading.
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The thing about the wild replies to posts that go around talking about fandom misogyny is that, at least for me, I did have to make an active choice to care about female characters.
There's less of them and they are often written with a lot less to work with and it's easier to focus on dude characters. But I had to look at myself and wonder why I was willing to read pages and pages of meta and fic and headcanons for Julian Bashir when I wasn't interested in the same for Jadzia Dax when they have a similar amount of screentime. Why I wasn't interested in Captain Janeway when she's the lead of her show. Yes, writers are often sexist, but the writers were ableist and homophobic and so on with a million male characters, but I was willing to put the work in to love them. At some point, the viewer/reader/listener's own sexism plays a part in their willingness to engage with a character.
So I had to actively choose to seek out those meta and fic and headcanons for female characters. And it is significantly harder to find than it is for male characters, because most of fandom hadn't questioned their own sexism. But what little of it there is out there is often just as high quality and interesting as the stuff I was already looking at, if not more so because there's the added dimension of fighting against the writers' misogyny, which often requires even more engagement and creativity.
It was, for me, a process that I had to continually work on to care about women characters as much as I did guy ones. But it got easier the more effort I put in. And now those posts about how no one cares about female characters are very relatable to me.
But the way people respond to those posts, it's always "I can't change the fact that the writers are sexist! It's an immutable fact that female characters are less interesting! You're attacking me personally over something that I can't change! And actually, you're the sexist for not realizing how terrible these female characters are and how you're victimizing me asking me to care about them!"
Besties, I promise it is something you can change. You just have to put the work in
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💗🌸DOUBTS,RESISTANCE AND VICTIM MENTALITY💗🌸
💗DOUBTS
Doubts don't matter. Would you doubt yourself if you already got your manifestation? Would you doubt yourself if you are already in Barbados? Dealing with doubts can be hard sometimes , I always say how self-concept work never goes in vain. If you feel you are reacting to the 3D or being doubtful, put the focus on you,change " SELF". Focus on your self- concept .
Avoid the need to seek confirmation from the 3D reality. The 3D reality does not control you, you control it. Movement is always happening, maybe you are not able to see it but it is always happening. Learn to reassure yourself , validate yourself and don't seek validation from the 3D.
Speak to yourself when you are in the moments of doubt. It is very important to realize that you are in control of your reality. Ask yourself: " What are you doubting about ? " " What or Who made you doubt yourself ? ". As Barbie said you can be anything , you can be anyone you want to be and manifest anyone and anything you want. Remind yourself ! You are in control of your reality.
Doubts often arise from Logic too. It is important to remember that logic doesn't matter. When you are manifesting , forget about logic and rely on your imagination. Please let go of the " when " or " how ".
I think these posts can help - edward art series summary by me and this one .
Here is a paragraph from Solar's guide , it helped me in my moments of doubts - "Your current situation does not mean you cannot manifest it to change. You can manifest a completely new reality for yourself regardless of where you are physically, as long as you mentally operate as your wanted reality. Your unwanted situation is only a circumstance, an illusion that makes manifesting seem harder. An unwanted situation will only continue to be that way if you dwell upon it, keep giving it hate and attention" I have made notes of almost all Solar's guide - click me !! Solar's guides are really helpful and they will dissolve all your doubts !! Click me if you want to read solar's creator code guide 💗🌸
🌸RESISTANCE
Resistance is when you get opposing thoughts. When our subconscious mind is familiar with one thing and you tell it something which is different from what you have always told your mind.Let's say you always told your mind how you were dumb , since subconscious mind materialize your assumptions into reality , it gave you proof how you were dumb and you continued to persist in this assumption.Now , if you tell your mind that you are smart , you will get opposing thoughts because your mind is not familiar with this thought.
To get rid of resistance , REPETITION IS THE KEY AS ALWAYS !! The more you repeat the assumption , the more dominant it will become.
Remind yourself that you are worthy of your manifestation. I used to say that self- concept wasn't necessary to manifest in my previous posts but self-concept work never goes in vain and if you work on self-concept, you will feel better about yourself , you won't doubt your power and know that you are in control !
If you get the mindset that you are going to get what you want and you will focus on what you want , you can get rid of resistance.
Read this post by @awhkacey!
💗VICTIM MENTALITY
You are not a victim of your reality. You create your reality. You have full control over your reality.
If you feel that you don't have your desires because you didn't see it in the 3D reality, it means you are giving all your control and power to the 3D reality. The 3D reality has no control over you because you control it. Stop giving the 3D too much power over you when you are the creator !
" When you play the victim , you stay the victim " Most people don't apply anything and then they complain how the law doesn't work 🤔. It's obvious the law won't work since you applied nothing but kept complaining and feeding the old story.
Also thank you for 2.1K followers , it means alot . Thank you for your love and support, I am glad that my posts helped you 😊 💗🌸
#self concept#affirmations#law of assumption#neville goddard#it girl#loa#master manifestor#self concept affirmations#affirm and persist#assume and persist#edward art#kim velez#sammy ingram#subliminals#manifesting tips#consciousness#how to manifest#persisting#persistence#loa tumblr#loablr#loassumption#dream life#3d reality#4d reality#manifestations#manifest#manifestation#doubts#resistance
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In defence of Shadow of the Erdtree + Getting my grudges with the fandom's bad takes off my chest
(! if you are seeing this caption it means the post was shared via queue feature, thus I must be STILL on my hiatus! will respond to comments when I am back online and thank all 5 of you for waiting for me! )
*deep, tired sigh* Allllright so... Ever since SoTE came out, it has been a rocky patch for me growing past initial shock, absorbing new lore and above all, dealing with some conflicts that transpired over it! In the end my grudges, as well as disagreements with popular attacks on this DLC accumulated enough to make me feel like smoking volcano, I swear.. You might have observed some anger already slipping through the cracks, but I've decided to place ALL of my opinions in one easily skippable post instead of turning my blog into a toxic pool with endless negative posts, so I'll just get to it!!
YEAH YEAH I know, a TRUE comedy genius remaking my DLC predictions bingo post to structure what I want to address fdhhdsf This is basically a 'so how is checking Elden Ring tag going today? :)' bingo but... it is easier to put it like this. I just need some way to simply vent my own frustrations because I hate everything featured in this image with THE burning rage. Putting my opinions and everything under cut but fair warning, not only it is going to be very long as if anyone who knows me is surprised dfhshfsd, but also very ANGRY! ANYWAYS!
1) "They excused genocide by giving Marika a sad backstory"
Sigh… Instantly off to a terrible start, and it is truly the most Tumblr take out of all Tumblr takes imaginable. So let me suggest something actually ground-breaking here… Giving your villain reasoning not only makes for a more realistic and interesting character, but is also crucial because nobody is just BORN evil.
sorry I had to I understand the temptation of wanting a villain whose sole drive is power control preserving privileges etc because it resonates more with the narratives proposed in real life and people's struggles, but not only even in real life things are FAR not as often as simple… but even if they were, Fromsoft is always dealing with more complicated matters that touch the nature of existence in general, and not just power and control over it someone could gain! Marika was not "just" evil even in the base game either, giving off the impression of someone wanting to build a perfect world of light, life, safety and abundance even at the expense of oppressing "potential threat" species (Omens serving as…. well, omens of the threat of returning to the primordial state of things or Albinaurics, creation of Nox, who angered the Greater Will itself once).
She waged war on the Fire Giants who had 'evil god of fire', caused natural disasters and whose fire existed as anathema to the Erdtree and declared her victory the start of the "better age"! That already spoke of a lot of complexity, without forcing the audience to agree with her motivations and actions but instead understand what weight they held in the grand scheme of things! Again: much like Gwyn who destroyed Dragons thus creating time, light and life the way it is known now and who for all his agenda against humans had a pretty solid reason to fear the darkness within them, which effects we've seen across the trilogy!
What DLC did add was simply a lore on Marika's origins as a Goddess, and what made her vulnerable enough for the Two Fingers to seek her! Divinity is further stated to not be a great thing via Miquella's whole arc, but the wish to change the world to the better hits harder when you personally were a victim of its fundamental corruption! She did not instantly become a good person over DLC lore, nor she was just evil person and nothing else in the base game! War against Fire Giants (maybe Dragons?) was the means to topple the current powers and establish her reign, oppressing certain species was the mean to preserve it. She searched not solely to take revenge on the Hornsent, but to build a different world where what they did would not happen, ironically ending up causing more injustice ANYWAYS! Miquella fell into this trap. Heck, GIDEON fell into this trap!
Even then, her machiavellian character does not explain why even after Hornsent were completely defeated that war continues forever through Messmer and his forces. Could this be just what Messmer insisted on and THUS she cast him away, or she lost any and all sight of what pusher her to it initially? In either case, even the game itself makes it very clear that Marika/Messmer are not heroes here in the SLIGHTEST!
On a more general note, detached from the specifics of this game: I do still find it more strange to be angry about villains being given sympathetic traits, as a concept. People who are just "born evil" are such a minority that they hardly can say anything about nature of men. Bad people, by proxy, are a combination of some sort of unhappy event (trauma, bad upbringing, faced oppression, mental illness that was not treated if not had its negative traits amplified due to environment, growing in propaganda and ignorance, abuse etc) and person's unwillingness or even inability to heal and stop the cycle of pain by refusing to cause more of it. It is not that simple, and often, people who were hurt so are past the point of not letting it make THEM evil, or lack resources to do so, or have their attempts to change if they WERE bad actively sabotaged.
This IS the true horror of existence: freedom of will itself being put in question. We might be not defined by our pain, but how we will respond to it might be defined by prior events, information we had, circumstances and society around us. How can ANYONE tell what they would be like if they endured the same? Can we be sure that we "endured the same but reacted differently" wasn't predefined by other, nicer factors? To be angry at the fact that a bad person who did bad things had a reasonable, even sympathetic explanation at the core of it all is to be angry that one's privilege to use "born evil" to mistreat and emotionally distance from those people is put into question!
In any case, 'explanation is not an excuse' works not only as a tool to still judge someone's sins, but ALSO to explain that writers making a character more elaborate is not a demand to like this character or excuse their actions! Everything has reason… This is why no one is entitled to declare they know what is good and bad for everyone. Not just people like Marika or Gwyn, but even us.
2) "Hornsent are dangerous and deserved extermination"
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…okay, look, yes this is another heavy topic, and it does deserve a separate post which I did make already in the past ( x )! It is another topic that sort of transcends the boundaries of this story (another common Fromsoft W for making people question life and society themselves)! To put it down simply, of course no race is inherently evil, what is the reoccurring topic here is the culture! And what is on the surface is that Hornsent as culture and species, in many ways, are victims of its own oppressive religious institution and questionable traditions. Bonny Village's potentates are hostile, dangerous cult serving as a the weapon of """justice""" and """purification""" within Hornsent! They possibly go back-to-back with their religion but except they are extremist. We cannot tell whether general face of the religion, the Inquisitor hags, would do anything about it had they have more control, whether they tolerate it for convenience, or whether they encourage and utilise its existence. But what we CAN tell is that not only "impure races" are punished/killed, but even "unfaithful" Hornsent themselves!
Yes, definitely there are also Hornsent children who would have no choice regarding their upbringing, information, nor much agency over their actions, and we know they did not spare the children either from the story of Hornsent NPC that we follow! But even then, it is clear that Hornsent that were in disagreement about their culture's demands had to be quiet about it either, or else they'd likewise be persecuted!
"Why could not they just have started a revolution" is a very unfair criticism towards a culture/place oppressed by corrupt religious (and military?) institution on many levels! As someone from the country ruled by a tyrant feeding the civilians propaganda excusing genocide and promoting xenophobia, as well as very corrupt and oppressive religious institution that yet is hardly a HALFWAY as awful as some countries I could explain how hard (impossible) it is to reliably as much as gather enough people to rebel (with no results but legal troubles down to getting imprisoned). Let alone gather enough people to go an die for the cause. Especially when almost everyone with ANY power and weapons is already by the government's side completely rotten by propaganda. Feeling outnumbered, not having any resources because they're all in the hands of people who ARE corrupt, knowing even out of other people who disagree most would not risk leaving their children and sick relatives and alike in trouble rising up against the enemy they can't reliably take down is already a huge problem here. Even considering the (very idealistic) sentiment that dire consequences doesn't erase the blame that comes from not speaking up, it doesn't change that there are real and reasonable people who don't agree! Let alone the separate topic of how even people rotten by propaganda deserve a chance for rehabilitation! Propaganda is a horrifying tool and not having immunity to it should not be automatic death sentence!
Shadow Realm is already full of burn Hornsent spirits questioning what did they even do wrong and claiming they only wanted to live and didn't do anything, further proving that they might not even be much aware of what their Inquisitors and Potentates do, let alone not being a solid monolith race of those who agree with extermination of the "impure"! They are people, living in conditions of the culture held by the throat of those truly evil! It were a bunch of civilians burnt, as well as Hornsent's (NPC) wife and child who 99.99% didn't do anything. To think of it, it makes it very bitter that Bonny's Village and Inquisitors in the Tower clearly were able to recover and bounce back, when it were civilians who payed the price. Very grim yet clever remark about the real world as well, but I am sidetracking. In general, yes, a culture that considers itself holier than others with extremist forms of it deeming them unworthy of living should be stopped and criticised, but genocide can NEVER be the answer!
^^^ It fact, something already suggests there was a different answer, an even obvious one. Marika's "betrayal" suggests a long social game on her part, as well as the fact that Hornsent culture were trusting her! Maybe they knew she was a shaman and things were happening past the point where they stopped persecuting them, maybe they had no idea. Yet, in any case, Marika held enough social power to bridge the gap between the cultures, to let them evolve beyond their past, traditions and prejudice against 'outsider' cultures and instead learn from them!
^^^ In fact, the gap was bridged, since Crucible, THE Hornsent thing, WAS considered divine even as Golden Order was established! That was like… after getting Elden Ring instead of Dragons (whatever the reason was), war with the Fire Giants and murder of the Fell God and removal of Destined Death from the Elden Ring? Nonetheless, with the power to stop vicious cycle and to let the horrible practices and past be buried and dissolve in her new order of life and radiance, so-to-say "civilization", she chose the path of genocide and revenge that has not ended even to this day! As well as essentially became "the very thing she sworn to destroy" by keeping those like Omens and Albinaurics oppressed!
And to bring back the previous chapter of this post, it is not an invitation to say 'aww then it is fair that she hates Omens so much 🥺', but a pointer that what she did was wrong. And so, yet again, the cycle continues, take Vengeance-Seeking Hornsent that swears to kill not only her and her family, but everyone affiliated with her in any way even if they were innocent and simply were born under such order! He mirrors how she/Messmer did not simply stop at punishing those who WERE guilty, how violence and revenge will always only birth more of violence and revenge, until someone decides to stop it and chose to solve the situation the pacifist way to their best ability. Even when some people claim that within this option those who will want their power back can survive and ruin everything again: likewise, if culture is exterminated, victims will survive and come back with revenge. Either way suggests the risk, but only one of these ways has even a CHANCE of better future! What IS certain is that humanity could never be at better place unless we as species keep trying peace over and over, that won't banish all evil from the first try, but we must choose peace and not genocide over and over!
3) "Miquella's character was assassinated"
No, it wasn't.
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OKAY FINE but it is one of the topics that are hard to approach seriously, when someone mistakes the arc of the character falling from grace to a complete rewrite of the character's personality! How falling from grace inherently suggests there was no grace to BEGIN with? Character assassination suggests Chloé Bourgeois from Ladybug that the character has been written a certain way, but then deliberate effort was done by the writers to damage their image and make the audience hate them or no longer care about them!
What we learned about Miquella from the base game was all information about him from the times long before we, player, arrived in the game, and before his departure in the Shadow Realm! He was kind, he cared about his sister to the point of creating a new school of magic and then creating Unalloyed Gold all to heal her, he wanted a gentler order than the Golden Order and created his own tree that welcomed everyone but first of all those oppressed by the Golden Order, he wished his brother Godwyn could die honourably instead of being a growing virus to all living past death. At the same time, he naturally needed military force to protect his Haligtree, as well as was able to bewitch people with his powers!
In Shadow of the Erdtree, nothing that followed erased that information! In fact, he still boldly stated that he wanted Age of Compassion! What we DID witness though were two things: 1) the fact that he had to get a bit machiavellian, something that already was obvious from the base game because kindness alone is not enough to survive in this world and you HAVE to do some planning as the leader up against the current order with its own fans, as well as people who hate the compassion as an idea and 2) that he has been leaving behind what made him the person that he was, including his feelings and attachments, which logically included caring for Malenia for example! So, the dearest sister is 'loyal blade', because he abandoned his love! He does not still love Radahn either, but Radahn was a part of the promise; a very pragmatic thing and memory that did not have to go as his feelings did. He simply was part of the initial plan to ascend to Godhood; Miquella sounded scared of the idea when he asked Radahn to be there for him, but abandoning his fears and doubts would not automatically erase the OATH. Effectively, a "contract".
Miquella was hyped up as that kind, almost perfect, noble person, for us to find out that he is not anymore. The 'anymore' part here is crucial! Fromsoft have previously did the trick with hyping a character up to be great but us finding out they were not with Vendrick and Gwyn (and very briefly with Artorias who didn't DO anything yet was hyped as THE hero when he was in fact defeated)! Miquella repeats the trend with reveal that he did charm Mohg back then (was not perfect in his actions, but I'll get to it later), but also has the story of further descent from that not-perfect-yet-GOOD person that we follow! He is effectively the most elaborate incarnation of the concept, and we know Elden Ring includes Fromsoft learning from their previous games a lot, polishing the concepts they want to use! Miyazaki confirmed that Elden Ring is "close" to the dark fantasy game of his dream, yet is still not it (someone stop this madman fhfdhs)!
To suggest that revealing him as complex, as well as adding the tragedy of repeating Marika's mistakes no matter how much he was running from this sad fate, equates the devs wanting us to hate him (that is what CA is) is ABSURD! He REALLY did not want to be Marika, he was AVOIDING it, yet no matter what, it caught up to him... How comes you equate tragedy and imperfection with suggesting that you should hate him according to the writers' intention? I will go further and say that if your expected reaction to finding out your fav was never perfect in the world where perfection doesn't survive, and had road to Hell paved with good intentions is 'oh devs made him hateable' it only speaks of your own lack of understanding and compassion. Miquella is as much of the victim of this wretched world as everyone else, where you die a hero, remain a lazy fence-sitter or try to do something but only drastic means to do it make a change. Really, this is just Fromsoft's world and Elden Ring is in no obligation to change their philosophy of existential horror!
4) "Fromsoft failed fans by not making it [insert a thing from a wishlist]"
It could be a bit subjective, but personally I think this is simply not how creativity works as a concept. This kind of criticism suggests that upon deciding on the DLC, developers were supposed to look at the fandom's discussions, determine what would be most emotionally satisfying for them, and go that route regardless of what their vision of the story was or what…? It feels like a very entitled kind of thinking for me. Creator's one task is to bring their own vision to life and tell the story and messages they want to deliver! Not to cater to the audience, not to tell them what they want to hear, not to do what sells well or, god forbid, fanservice. (and you can probably see in which paragraph I will need to touch this one too!)
Miyazaki has a rather grim vision of the world and humanity, that is not completely nihilist and devoid of hope, but never gives the coherent answer to what the better future IS either. Character Aldia from Dark Souls 2 (and vaguely in DS3) is probably the best personification of his philosophy. The world is wretched, but the means to change it are so terrible that one might question whether it is even all worth it and whether the new world built on sacrifices is truly better, toppling the corrupt power just replaces it with the other corrupt power unless you decide to straight up destroy the world, but there must be something, right? We just lack insight to understand what it IS, but how can we obtain that knowledge without losing our humanity? Happy ending or blunt message about how if you remove corrupt authority things will magically be good are not his style.
And… regarding smaller things, honestly? He had a right to throw in a random ship that didn't have any foreshadowing if he wanted! It is HIS story and HIS characters! Creator must not obstruct THEIR vision and preferences for anyone, but it is OUR choice whether to take it or leave it. Just because we gave Elden Ring that kind of popularity and influence with huge amount of support and bought copies of the game doesn't mean that now Miyazaki is under obligation to serve us and think about our reception and tastes as sort of "gratitude" or whatever… And on a relevant note, it is his choice which topics he wanted to explore in SoTE and which topics he was done with and decided to leave be.
Again I might be different, as the very moment we had a DLC confirmed I emotionally distanced from Elden Ring knowing that any headcanons and expectations could get jossed at this rate! Getting invested into series that is still in development suggests obvious risks! No one is obligated to ENJOY whatever choices he made, but what we should do is to remember that he had RIGHT to HIS choices.
5) *claiming all hinted that it obviously should have been Godwyn*
I've heard it often that base game all foreshadowed that Miquella was departing in the Shadow Realm to bring Godwyn back to life, Eclipse thing and all, therefore SoTE "betrayed" fans by not focusing on Godwyn. Everything was supposedly set up for him to be prominent or maybe to be a final boss instead, even if he'd be a through and through failed attempt of resurrecting him! But…
Even in the base game, it was suggested that 'Eclipse' was already attempted, and failed. Nothing to suggest that they would go and try again via different means. And, in fact, there is another piece of evidence that Miquella was not going to attempt another way of resurrecting Godwyn! 'Please die a true death' suggests that Miquella wanted Godwyn to not exist as Prince of Death, but to die fully; with his body too, not only his soul.
This is certainly not about resurrection, so it is safe to assume that Golden Epitaph was made as Miquella gave up the hope of returning Godwyn's soul to him! 'Eclipse' was attempted, and it failed! Moreover, 'Eclipse' is a thing associated with the Castle Sol / Mountaintops! Nothing to suggest that it is properly done in the Shadow Realm, it is very much Lands Between's thing to do. (could it be relevant that Fell God of the Fire Giants was killed, and even before Furnace Visage thing his fire was shaped like an orb, so like a sun? no sun to eclipse to begin with? now Erdtree is THE source of light? some fuel for interpretations)
This is not the only reason, as we have a more bold one, that is Fia's quest getting broken! One of the endings is Fia laying with Godwyn and bearing a Rune to bring Those who live in Death back in the Elden Ring, and one of the remembrance bosses is Fortissax fighting within his dream! If Miquella's goal was to go and try to resurrect Godwyn, that would already remove his body from that area by the very existence of the DLC! So, should have Fia's quest/ending and Fortissax battle been timed events only for pre-DLC era? Or, again, if you say that event would only happen if we followed the entire DLC story to the final battle: Fromsoft's DLCs typically do not have any significant effects on the base games, it is usually just some extra dialogues here and there. And what would be about Godwyn's "virus" growing in Stormveil, as well as on some enemies and deathroots in the ruins where Mariners resided? What is considered his body goes FAR beyond just Deeproot Depths, should they have programmed removing of ALL that to not contradict their own lore, then? It really doesn't feel like the case even from technical standpoint already!
From narrative standpoint, both Godwyn and Radahn should (have) stay(ed) dead for the story and emotional weight, however, elaborating Radahn didn't make his presence overbearing for Fromsoft's standards! On the contrary, he got more role besides kinda 'just being there' compared to other Demigods! Godwyn had a lot of impact and presence all over the story in the base game and one of the endings being tied to him! I will get to it in the paragraph about devs allegedly 'abandoning' some things that needed elaboration though!
Yet even then, devs still added Godwyn bits with Knights of Death getting sort of rebranding to still stand by him in death and the bit about Godwyn having custom-made medallions for his special knights! It is very clear that devs have not forgotten or forsaken Godwyn but instead keep reminding us how much he mattered for the idiots living in this fictional universe! However, they know where to stop so the character isn't devouring the story too much as they have their own style with balancing characters' presence! Saying that "only" adding Knights of Death going to protect what's left of their Lord like sort of fucked up plant culture in Shadow Realm is some sort of grave insult to his fans is just weird, because in fact devs were not supposed to add this EITHER!
6) "Scadutree fragments is a cheap way to force players to explore the map"
I don't think there is anything wrong about rewarding the players for exploring the open world map that is meant to be explored! And, yes, it is rewarding, not forcing! The bosses COULD be beat even without Scadutree fragments if you know what you are doing! Like, what surprises me the most is that this take typically comes from the gamers! You know, THE people who would know a thing or two about imbalanced builds or weapons, or have enough time and patience to memorise every single movement by the boss, let alone liking to challenge themselves!
Even then, Scadutree Fragments are supposed to be discovered naturally as you walk around, check niche places on the map, do platforming and search for optional enemies and bosses! If all you wanted from this DLC was to run very straightforward to just beat the boss already with ease so you check the remembrances faster, are you sure that you actually like PLAYING this game? Getting into an open world game when you don't want the 'open world' aspect seems counter-productive to me :/
Bonus mention: some people finding Abyssal Woods sequence frustrating and annoying! It is somewhat relevant to this complaint! Losing Torrent in this area perfectly adds to the sense of not being able to escape, and stealth game with Aging Untoucheable is straight up horror stuff! How are you supposed to experience getting into the forbidden area infested by the force that every living (and dead!) being in the setting fears, if you just can run straightforward to the boss willy-nilly without any buildup or obstacle! It feels like the same sort of complaint as Malenia being unfair boss when she should be hard as someone who "never knew defeat"! Fromsoft is very good at using gameplay elements to confirm what the lore says! This "criticism" just looks like straight up impatience to get your dopamine injection already instead of enjoying the process of learning this story like devs intended!
7) "Miquella has always been evil"
I suppose it goes as a sibling paragraph to 'Miquella's character was assassinated', except this time from the standpoint of those who either liked the "twist" or were indifferent to it… I think this is just a confirmation bias at play from the people who assumed this about the character from the start, often including but not limited to Berserk fanboys. I agree that the fact he has never been perfect was plain to see either, with Bewitching Branches being a sinister power as a concept and Haligtree Soldiers suicide-bombing being a bit too fanatical, but yet again: nothing erases the notion that he had good intentions!
Ansbach kind of reminds me of the same effect Kenneth once had; Kenneth described Godrick as pathetic and everyone agreed completely ignoring the bits that suggested otherwise, and now Ansbach described Miquella as a monster and this is what some people believe! Honestly, how do I develop this level of charisma to make people believe me uncritically fhfdhhfsd In any case, the "unreliable narrator" effect is very prominent in the game, and it is important to remember that developers make the character say what the character would, not give us the directions on what opinion to have!
Miquella's power is further elaborated upon in SoTE, as not inherently brainwashing one but a very strong remedy for someone's problems! Leda's fanatical murderous fixation, Hornsent's obsession with revenge, Moore's insecurities and Ansbach's fixation on avenging Mohg's "honor" (which is likewise a very questionable concept lol) all were muted, giving them peace and friendship instead of attacking each other OR himself! The key to them being pacified and happier being to fix their love on someone else doesn't make Miquella evil megalomaniac wanting an army of loyal dolls.. on the contrary, often caring for someone else IS the feeling that brings out the best in us humans!
Again, this one is subjective, and of course people can read the character any way they want! But I start to take an issue with this reading when people claim that it is canon and dig at the base game saying how he never cared for the compassion but just was sort of narcissist seeking the oppressed to make an army of admirers from or whatever… The DLC accentuates on how he has been abandoning the 'humane' parts of himself, that were making him vulnerable and as Demigod more human than God, so we meet him at his "lowest". Even then, he states his motivation to make a better world full of compassion and free of evil! He would make everyone hold hands in more peaceful ways if he could, but even from the base game his arc was basically trying and failing to heal his sister. Besides, Dane's last and only words are asking him to make a gentler world, without his spell in the effect-
Like, there are enough things that show he had enough reasons to make people see him as symbol of hope even without MAKING them to. With Radahn, we are repeatedly told that "he and Malenia helped him to cosplay Godfrey" stems from the oath they shared and Radahn agreed to! Whether you see Caelid battle as him wanting to die (to go to Shadow Realm) in a battle, or him rebelling against Miquella's world of shining flowers and kissing bunnies in the end as a warmonger but twins not having this "change" it still doesn't straight up speak of evil intent. Could be taken as despair and reaching that 'giving up' state! With Mohg we are not sure either. Maybe Miquella just wanted to "heal" his pain but his personality persisted and obsession/kidnapping happened, so he knew he was beyond help and TOO soaked in blood and sin! Or he was beyond help / didn't want help from the start, so EVENTUALLY (key word) amounted only to sacrifice in Miquella's eyes on his path to Godhood as he NEEDED one, maybe it was even seen as 'mercy'. Help is to build a better world as a honor and all.
He very likely wanted to make a better world for him too! Both their goals were connected to "love" after all! The reading of the character as evil is not as cut in stone and evident as some people make it look like!
(In fact, shortly after BASE game released, Miyazaki confirmed that Martin wrote some nice characters and Miyazaki wrote the ways to corrupt them. So, Martin wrote the kind guy, and Miyazaki put him through corruption arc. But I will get to it in due time -_-.....)
8) *views Messmer as just another (boring?) victim of Marika* (and variations)
This one I kind of saw in two forms: people who dislike the character or not care about him writing him down as "boring" for this one, and simps who kind of lift agency off the character in order to be able to like him! This is to put it roughly, as again, there are various variations but with the same sentiment at its core!
I do think that Marika having enough influence over his actions, and even having abused him emotionally in some way, is entirely palatable interpretation! The nature of Base Serpent, as well as supposed connection with the Fell God, is debatable and can vary from truly harmful thing to simply a force of nature that exists to ensure forces like Erdtree can't live forever. Regardless of interpretation, would a kind, loving mother truly allow for her child to hate himself so much?
Marika has….. a problem with fire. Waging war to put down the Flame of Ruin because it could burn the Erdtree and removing Destined Death that was fire-affiliated power already showed it; as 'Eternal', she of course wanted to live forever, same for her Erdtree! Messmer manifesting fire element would certainly be a problem for her, but was it though? Base Serpent is malicious but for this reason Winged Serpent exists, no? Can another side of universal balance be something that must be removed from the scheme of things? Can fire, or death, truly count as 'evil' things? Are not they simply forces of nature that Marika being the MILF Gwyn that she is did not desire personally, in her vision of a brighter, bountiful world?
My point is, even though she created many Divine Blessings to help him, she did likely inflict some sort of negative self-image on him anyways. Maybe it was not her intention, but she always feared him and eventually that brought her to hide him away!
So like, how does this NOT make Messmer just a victim? Okay, so here is the error that kind of started it all:
User drenched-in-sunlight explained it better in this ( x ) post, but the point is that taking up the Crusade that Marika wanted was Messmer's own initiative and not something she forced him to do like English localisation made it sound! So, she was still possessed with the wish for revenge, but Messmer was like 'hey no need to make your hands dirty, I can do it'! Like drenched-in-sunlight explained, Marika's 'wish' here is the same as in the description of her braid (same symbols), so Messmer sees what is hurting her, and ASKS to be the tool of her vengeance! I'd say that even without this bit, simply the fact that he is a grown ass man should give him agency and hold him up to proper judgement, but nuance is always important!
This does paint an interesting picture though: Marika has been trying to "heal" him (which is a debatable concept considering her character and what fire, save for Frenzied Flame, means in the setting, but I don't insist), he asked to deliver her vengeance FOR her, but also despite having sealed the Base Serpent within him she was still scared of him and sealed him away making everything connected with him heretical and warriors standing by him still shunned, and Messmer lived in hatred, begging her forgiveness before crashing her seal yet cursing her name upon his death! It looks to me as though she grew truly scared of him and decided she wanted him gone BECAUSE of seeing him in action during crusade! Him hating her for ditching him implies that was not something he expected, so maybe seeing him in Crusade made her go 'wow, my son is actually more scary than I thought'!
That speaks of Messmer as someone who can get carried away with cruelty in blind, fanatical devotion! (that also makes Queelign an interesting mirror into his youthful, more """innocent""" self but that's not the point fdhfhds) Marika might have been horrified by it, or horrified by her own ugly reflection in the monster she (unintentionally) created with her parenting, but nonetheless it describes Messmer's personality more. Someone whose reaction to his mother's trauma and yearning for vengeance was to not only take such terrible plan in his arms, but also to go too far with it, maybe even too far for HER. Not everyone would react the same way. A better person would've probably focus on helping his mother to heal and move on, or maybe even turn around and refuse to comply with such harmful intentions. But he, being a grown man who could think and choose, chose to commit genocide. He is evil! He is not JUST evil, either. He is NOT boring tool of Marika with no agency, though!
And on a relevant note, for the simps..
No but seriously fdhfhdfds I understand how that sentiment could have left a sour taste after SA Mohg truthers kept saying 'hey guys you aren't real fan of Mohg if you ignore what he did 🙄' (that certainly aged…….), but I still want to remind that a fictional character doesn't need to be stripped out of his agency to be found attractive! With Messmer what he is doing is a bit more direct, and it is NORMAL to simp for the characters you could not stand in real life! What is the fun of engaging in fictional worlds if you turn it into a morality contest and sort of a "practice" for what kind of endeavours and relationships you'd want in real life? It is for going wild and satisfying curiosity and dark impulses. No limits needed. This is just an advice if anyone needed one like this, because we just never know really.
9) *"corrects" people's interpretations (especially of Nanaya)*
Sigh...
This kind of behavior in the fandom is certainly not exclusive for the past-DLC era, but it really felt more relevant to address again and- yes, like I said, with Nanaya thing it is something I've witnessed the most! Not long ago I said that despite hearing people question why there are so many uncharitable takes on Nanaya I haven't really seen any? But yes, like usual, it happened because Tumblr bubble is often different and you need to catch updates from Reddit and Twitter to have full fandom picture! An example: not reposting the art of course, but here is a cute comic of Midra reuniting with Nanaya in spirit after death ( x ). And do you know why the artist had to add a caption to ask people to not correct their headcanons? …..because on Twitter, they got pestered with people "correcting" them that Nanaya was aKtUaly evil / Shabriri / etc. 🤡🤡🤡
Honestly, I approve of correcting people when they legitimately, objectively contradicted or missed something stated in canon! I disagree with the notion that canon is just a suggestion and the whole fun is to just use names and concepts from it to create one's own thing! I am one of the guys that wears the T-Shirt that says "Just make an OC then" because primarily fandoms are about studying and enjoying the source material! A good headcanon knowingly differs from canon, know rules to break them at the right places, all that. It is especially relevant in Fromsoft's games because the information in them is very scattered and obscured. You WILL miss something, and so communicating with the fans, double-checking wikis etc is crucial! Similarly with fanart: there is a difference between giving a character heterochromia and more interesting look to add flavor in design and drawing them incorrectly because you haven't SEEN their datamined face and need a pointer (looking at you, white Henryk Bloodborne fanarts all because not everyone checked datamined faces!)!
As I got this off my chest that I am not an absolutist with the 'let fans do what they want' because if someone doesn't need canon that much they can always make OCs or original settings…. …when something is not canon but simply a popular interpretation, don't "correct" people! Midra asks Nanaya to forgive him when he succumbs, and it is anyone's own choice whether they take it as her never having wanted him to succumb when she was still alive or her having been secretly lyinh and ensuring long endurance would made him explode into more "sufficient result"! Fromsoft's lore often leaves bits of information that can be used to justify any interpretation! And discussions, even debates, to prove why your version is better are very interesting! Fromsoft's lore community at its best feels like we are all academics defending our thesis before the audience! But the whole "well aktualy" + "there is no proof so your headcanon is bad" + "let me educate you media illiterate casual" + "but [popular loretuber] said this" attitude just isn't it.
The last example is important! This problem IS also often the result of latching onto what a popular loredigger says. Usually Vaatividya (video lore), charredthermos (wrote a popular Bloodborne interpretation document), Lokey's Lore (has whole website with his interpretation of Fromsoft games bits) and so. And I often see people hate these popular Youtubers too, but I think that the blame lays on the crowd! It is none of these guys' fault that the crowd decided to promote them to the fandom's idols and give them this sort of influence! They were not loredigging to gain this kind of power, they probably never expected the popularity, and they would sure be unhappy to know that their work is used to shun creativity and start fights in the community that they care about! Yes, even when they 'lokey' (haha geddit?) speak in the manner that suggests being close-minded to other interpretations, they are not forcing and CAN'T force fans to idolize them.
In the end, they were just doing what they loved, and popularity probably came from them being pioneers. But instead of spilling vitriol towards them and saying how they should be "dethroned" as if they damage the fandom, why not turn our anger towards THE people who idealize them? We are all angry when we are "corrected" and they use lore of someone popular as a "proof", but this is the fault of THE people who "correct". Discourage this behavior, encourage thinking like individuals and not like sheep. No one asked for the popularity or the power to stomp out any curiousity and creativity. Don't hate the big guy AND don't take the big guy's word as a gospel. In the end, we are all just guys looking for answers in the places where they were NOT given.
10) "Mohg beating allegations made the story worse"
Sibling paragraph to 'they've failed the fans by not making it a thing from my wishlist'. Themes of sexual abuse and incest ARE quite interesting and important, but not inherently THE most important, or more important than any other themes! The information about Miquella having put Mohg under spell opens up equally interesting things to talk about and look for! How did he end up like this? Was it an accident of him trying to "heal" Mohg and it no working, and then he decided to just use what he had when he followed his plan? Had he written Mohg down as only working as vessel sacrifice for that mad plan from the start? What was the backstory between Miquella and Mohg considering this? There are still interesting things to work with, regarding relationship of the two, but now with added spin of Miquella's fall from grace arc that starts with following the plan with Radahn. Because, I remind you, requirement for a vessel, so, someone powerful dying and being used, was part of it from the start! Since Radahn needed to die! It is dark, just in a different way, and divided between two characters instead of just clear stated victim and abuser without shades of grey or nuance!
I say 'divided between two characters' instead of 'they've switched' because Mohg didn't instantly become a GOOD person over this reveal! I praised him as a valid character to point out that not all victims of awful childhood and mistreatment are automatically good people, which is a good way to diversify the characters! Make things more realistic than black and white thinking. Similarly how Rykard or Dung Eater are evidence that not all people up against the oppressive system are automatically good people. That benefit of Mohg as a character didn't evaporate, he still serves that point well enough! Nothing in the DLC said that all the kidnapping of surgeons, corrupting people with the blood and bringing in sacrifices happened because of Miquella's charm. Ansbach, in fact, confirms that the blood cult madness existed before Miquella's charm! When we admit to him that we killed Mohg, he also states that such were understandable risks of seeking Lordship, implying that Mohgwyn Dynasty, so, attempt to insert himself into Golden Lineage through mad, violent means, was also already a plan before! To think of it, SA accusation is the one and only thing he beat x) Reminds me of this meme: ( x )
Again, the story allegedly becoming "worse" solely boils down to 'they've made it about a starter point in Miquella's descent from grace and not about sexual abuse' that is simply not true. It is still interesting and valid story, just in a different way! I would normally argue that as far as fandom life goes, it should have in fact improved things; whereas Mohg was never addressed and explored as a character beyond "mohglester" thing, now he should get proper respect and analysis by the fandom, right? …right? WRONG, now people do often simplify him in a different way and forget that he DID do all that other bad shit! 🤦🏻♂️
And I can imagine that complaint about this reveal is not limited to but INCLUDES fans being annoyed by how people simplify Mohg and make him a good guy now! But fandom's habit of selectively reducing characters to just one trait ("mohglester" before, "victim of brainwashing" now) is not the fault of writers. How exactly the fact that we, as a community, are too shallow and unprepared for complex story and characters Fromsoft offers to us, is the fault of Fromsoft? Creator should not simplify their writing or direct it a certain way just because of the notion that majority will lack attention span or insight to understand it! We are the ones who should do better! Mohg offered enough complexity in SA allegations era, he still offers enough complexity now, it is right there in the source material for those who seek and care!
11) "Why some people are still coping instead of admitting the writing is bad???"
Yeah very mature of me to single out this paragraph by making the headline sound like the speaker is having a fit, I know. 🙄 In my defence, this particular one also truly got on my nerves, but it lacks the same huge gravity as the topic of approving of Hornsent genocide did so it is just… it is certainly something right.
Certain kind of fans that I lovingly call 'Twins Cultists' (as opposing camp to 'Chadahn Simps') has been terrorizing the fandom with the attitude of singling out and shaming other fans for "wrong" interpretations, saying how they "disrespected story and characters" with the awful sin of not reading characters Malenia and Miquella deeply enough while at the same time reducing Godrick and Mohg to a bad punchline and insulting fans that read deep into THEM, trashing everyone outside of their echo chamber, putting characters/ships malicious ragebait takes in the TAGS and then playing victims of the "toxic community" and such and such. And you would expect this kind of behavior to get significantly humbled up and them to self-reflect on how they were treating fans when THEIR takes were disproven? And I am glad that some people DID!
Full respect to the guys who reconsidered the attitude of swinging their One True Reading at the heads of "heretical" fans like a bat now knowing Fromsoft always has some cards up their sleeves! Especially if they apologised to the fans they were rude to! But also enough people didn't and now not only hate differing fans harder, but also are furious that writers sorta took away their privilege to be mean to "media illiterate weirdos". I wish I had the patience to accept the fact that of course people are angry, because something so important for them was……. no, fuck that lol I don't.
Okay jokes aside, yes I am aware that it is not possible to care about something passionately without at least somewhat slipping into the territory of defending your understanding from "threats". All we can really do is to draw the line between getting too carried away by our passion and outright obnoxious toxicity in the fandom and TRY to not cross it. To CHOOSE to not cross it when we see it, and step back if we did cross it. I do, however, take an issue with people who refuse to try and even encourages the mentality of seeing fellow fans as "enemies" and gets proud knowing they angered someone or discouraged them to check the tag. In Fromsoft fandoms, it is almost exclusively Tumblr behavior, we are sure luckier than every other fandom in the internets, but I still want to get it off my chest. Like I said, this particular attitude developed a new form after SoTE released, attacking the fans who seek reasoning within the writing decisions they deemed badly written or fundamentally wrong.
And these instances are EXACTLY where I put "just caring passionately" as their motivation into question. Because if someone says it makes sense to say that Miquella and Malenia admired Radahn's kindness when they all were younger and thus he likely faced a negative character arc since then into becoming obsessed with war instead, and you get mad at them for "coping when calling a warmonger kind is dumb and makes no sense"…? Sorry, but who cares about characters MORE in this situation: the person offering proper thought about them given some new information, or the person who is mad that their one-dimensional vision got broken?
People finding creative, interesting and reasonable ways to incorporate new information into lore, in the ways that do not contradict the base game (!!!) is not "coping" or "seeing through pink glasses" or "refusing to admit their fav dev can do wrong" or whatever you choose to call it. It is simply using analysis and imagination, it is adapting and accepting. If you can't do it, you are welcomed to do rewrites of SoTE reveals and characters and ending, it is not illegal! But don't go and say that the writing is so awful and broken that everyone who accepts it "never actually loved Elden Ring" or other nonsense just because for YOU this writing didn't work! The one and only unforgivable thing the devs did starts and ends at the fact that Radahn thing was not foreshadowed, and yet even HERE his relevance is EASILY incorporated and developed into backstory if you are willing to put in effort! This retcon is such a nothing thing compared to what some other writers do glares at Ladybug retcons for comparison. Like, working with it is possible, and if you don't want to it doesn't mean others shouldn't.
And in fact, at first I saw a lot of enthusiasm regarding the rewrites, AUs, "fixes", dwelling on pre-existing lore ignoring SoTE and all that. I really did, and it was valid. But then what I saw, personally, was that flame dying down and amount of such posts shortening but out of those who left this brand of toxicity followed! My interpretation of this change is that when initial shock and frustration waned, more people started to notice SoTE was not bad.. and THAT made people who continued hating SoTE feel less validated, in a way. When people started to warm up to certain plot twists and decisions, to elaborate new information into their vision of the lore… people that still hated and disapproved of the thing lost the image of being "the saviors of the fandom from Miyazaki's garbage writing" and became simply people who do their own thing. And for people who are driven with negative impulses, 'just enjoying the things they like' is usually not enough. They need to be "right", they need to "contribute to the fandom", they need to be "better" and so on. It is a known thing about fandoms even aside of SoTE and Soulsborne fandoms altogether, and I feel like this situation is the return of it, personally.
Of course, this is all speculation and the dynamic I've observed. Maybe someone observed different processes entirely! I just think it is safe to assume as I've seen absurd level of toxicity even despite staying away from 'active' fandom (no 'cool kids' circles, no following popular creators, no open Discord servers, no checking tag or Reddittube etc)!
Still, "I'll fix awful creators' writing because I actually love and respect the characters unlike they" is already a very questionable sentiment, but to attack the fellow fans over this is beyond any patience and understanding! Eventually there is no "right" or "wrong" way to love the characters and story and to be passionate, even if we are naturally inclined to believe in our own vision the most! Perhaps you express your love by putting in a lot of effort to give the characters different writing entirely, to "save" them from decisions of creators you don't agree with. But it is an OPTION, not the One True Way, and… really, it is strange to be mad at people for being happy and satisfied with the story and finding a lot of valid things in it and call them blinded Fromsoft dickriders incapable of critical thinking or whatever! Bonus points when such sentiments come from EXACT same people who resent the Youtube bros that bash every other new TV series AND insult people who dared to enjoy such aaaaawful product or whatever… You guys really hate the type of YouTube "critics" who take personal insult in people who enjoyed a thing and even reasonably justified the parts that THEY declared disgrace to the series and disrespect to true fans? Yeah most reasonable people hate them. We all know at least one modern TV show whose fans got this sort of treatment. But don't you guys see how you've became exactly the same type of "critic" at this rate? Unacceptable behaviour, not justified by 'but it comes from place of passion'! I am passionate about Soulsborne as you could tell and I disapprove of it, no correlation!
12) "Fromsoft became woke" (and variations)
For startes, I have to wonder whether we've been playing the same games all along. Where was it when Gwyndolin was intersexual and affirmed himself as a trans man later? Seath is also blind and has what is a disability for his species? Where was it when Pharis/Evlana was a very GNC woman in Japanese original, but for you she looked a trans woman because English localisation made Pharis a he/him a removed Pharis' nametag from "female archer" in the woods? Where was it when our good friend intersexual trans man was literally killed by the church? Where was it when they had female doctors, church leaders and scholars in Victorian era? As well as strong female hunters like Maria or Gratia? Gratia and Rom are also confirmed intellectual disability rep via Japanese script? Or when both male OR female hunter could propose to Annalise? Or positive sex worker representation in Arianna being the only kind person to step in Oedon Chapel? Where was it in the BASE Elden Ring with Ranni being bisexual, Malenia representing severe physical and mental illness, Miquella being GNC at least and trans+neurodivergent-coded at most, Dolores being a return of GNC woman, Blind Swordsman, Niall being another prosthetic-using fighter and Marika/Radagon? Speaking of blindness there were also Maiden in Black, Firekeeper, Irina 1, Irina 2 and Hyetta? Where was it when through their whole games they never sexualized their female characters and the ONE exception in Gwynevere was not even on purpose? WHERE WAS IT WHEN TRANS COFFIN???
...okay, I can continue and I'd love to be reminded of more examples. But on the serious note, this complaint has two ways to go about it: 1) an understandable fatigue with writers and stories placing pseudofeminist agenda on bland unsympathetic female characters, retconning pre-established characters to pretend to care for diversity and generally hating the audience for merely being born cis/white/male and 2) people being upset at diversity in the cast to begin with and complaining about "forcing the politics in art". And in both cases, this just doesn't apply to Fromsoft.
In the first case, they simply aren't hating their "privileged demographics" audience through characters and narrative, and doesn't seem like they will. They write very compelling, nuanced and even sympathetic characters, as well as the stories that make you ask questions to yourself! They insist on messages against corruption of religious institutions and fascism, but even THEN they'll give sympathetic characters on that side (!), show that not all people who oppose them are good either (!!) and make damn sure to recognise at the start of it all were good intentions (!!!!!!). From this angle, you could argue they are not woke ENOUGH, actually, because of how merciful, open-minded and non-forceful their messages are! They deliver their points through characters who are actual people, rather than writing characters as bland plot devices that hate you!
In the second case... Yeah, as memey as the phrase is, but "they've always been woke". Just because Miyazaki loves motherly woman archetype and and Fromsoft games always had compelling married hetero couples doesn't mean they are your allies in "preserving traditional values"! Again, messages against religious corruption and preserving long-overdue order of things fearing change are plain. Elden Ring had a slight increase in diversity, but to think of it, Elden Ring is also a bigger game with bigger cast. I do want to point out though that the very concept of worrying that with more diverse characters somehow cis and white cast will no longer be a part of From's stories is strange. They'll never make it all about JUST one demographic because they cover nature of humanity in general, but if anything, adding way more angles than their staple Medieval Europe culture route gives them more power for TYPE of the messages they want to tell! Because their power is, and always been, showing the situation from different perspectives.
13) COMMERCIAL BREAK LOL
youtube
14) "Devs artificially increased difficulty instead of WORKING to make battles"
This is very unfair criticism already from the very concept! Players had two years to advance through the base game, and if you play consistently, it is enough time to become ridiculously overleleved! Overleveled to the point of not being able to enjoy playing SoTE at all, as all enemies would drop dead instantly! It was easy to sabotage the challenge and simply not let the devs give us the fun experience they intended. But, no! Devs cared to make things so that even if you are 300+ level and have godly build, you'll be down in two hits by the first Furnace Golem, let alone bosses! So, yes, you either need to run around and collect Scadutree Fragments, or seriously study your boss and come up with clever strategy! I am still proud of a really smart way to fight Rellana I invented x)
This complaint did have a period of initial shock when it was really blown out of proportion due to the comfort zone of being overpowered broken, but this opinion still lingers and I just find it strange! Why NOT make sure that players of any level physically can't be too strong to actually PLAY SoTE, instead of just running through it with ease? Even then, how comes they "didn't work on bosses"? Boss battles like Messmer, Bayle and Midra are absolutely wonderfully well done on every level! Romina, Rellana and Putrescent Knight are really great and have super interesting battles even if not as epic and show-stopping, aesthetic and moves alone are immaculate. Non-remembrance bosses who are also very fun and beautifully designed! There are annoying bits about Scadutree Avatar and Gaius, but you can't seriously say they did not WORK on them! The bosses are challenging not only due to artificial difficulty, because even at high Scadutree Fragments level you still need to give them thought! And while you do… right, you can admire the sound and the battle design!
I am just really confused about this complaint because it could only be applied to reusing Radahn for the final boss.. but even then he is not fully reused, and sure not so reused for Stage 2 where you can't see shit because of Miquella's spells. One "kinda mid" boss can't and should not eclipse all those awesome bosses! If anything, he feels more like a hard to get joke! Fans have been saying things like 'oh if only we could fight Vendrick at his prime', 'oh if only we could fight Gehrman at his prime' etc etc… now, as they ALSO did want to fight Radahn at his prime, they got an option to do so, and he is not all that impressive, right? :p Let's be real he only sucks because Leonard isn't here hgfhhhgb
15) *admiring how fanatical Leda is while hating other (male) characters with the same quirk*
Sigh... I will just leave this meme by the user wraith-caller here: ( x )
Yes, fandom does have decent amount of simps for this type of male character, I know. Lautrec, Alfred, and D twins. (Coincidentally, all women-killers x) Even if Devin is actually justified) I suppose Queelign would go here too if people didn't write him down as a joke character by proxy over a cursed cleric haircut? 🤔 skill issue btw So of course it is not to say that they are not given enough love/lust/other positive interest…..
…but for some STRANGE reason, people who feverishly admire Leda and simp for her or at least hail her as such compelling character that ALSO hate Alfred or D for being such horrid fanatics are almost a staple by now! Why!!! This problem existed to a smaller extent with people who hated Alfred while simping for Adella and even shipping her with her victim- and no, it is cool and based, one does NOT get into a media with dark themes to demand healthy characters and healthy ships, but why so many times gender defines it? I don't care if you are a lesbian; whether you give character a justice should NOT depend on whether you are attracted to them, or else you are no different from straight girls that would like a male character and hate female character with the same issues! And sure I don't care if you are a feminist and are inclined to give "pay back" for years of misogyny in the fandoms by applying double standards!!
16) "Why could not we have JUST ONE genuinely nice character?"
Alllllright so… apparently, I was wrong this whole time about SoTE. I was convinced that it had no impact on the base game beyond like, Leda greeting us in Mohgwyn Palace, but I suppose I was misinformed very much? Because turns out that this whole time I was not aware that SoTE removed existence of Roderika, Hewg, Boc, Melina & Torrent, Latenna, Albus, Thops, Jar Bairn, Millicent and Enia from the base game!
….fine, okay, sarcasm is not my forte at all, but what I said still stands from both subjective and objective standpoint. Subjectively, I don't think counting out minor characters does any good for enjoying and analyzing the story! Should anything only "really" count when it is a significant, major character? This reminded me of that time when someone said it was 'incredibly fucked up how Bloodborne only had 2 non-white characters' when in reality it has 13 but minor characters supposedly didn't matter much…?
I want to specify though how this bit is more about how I interact with fictional worlds; I take them as just fictional realms that I enjoy exploring and "living through", I do not put much emphasis on how much 'weight' characters representing certain demographic OR worldview in the story as someone able to love every other minor gremlin genuinely! Maybe it is autism, maybe it is the fact that I am naturally hesitant to interact with the 'big guys' anyways with real people too. I enjoy tending to flowers and I suppose for most people the point or representation they want to see should be visible from every angle, like Erdtree x) With major characters, I think Rennala and Godwyn are the closest we have to good people, yet they were not able to be 100% good conceptually due to their high status.. much like Miquella himself, which brings me to a more objective point!
Conceptually, it is already impossible to be fully good when you as much as hold a lot of power! Some people have to be neglected if not straight up stomped out, for your own safety or safety of others, and it won't be a good thing *regardless *of intentions! Some sacrifices have to be made because if you are nice to everyone while having a lot of power, bad people will try to use you! Some social games, if not straight up violence, have to be applied if you want to make a change in the world! The big, important person can't be perfectly kind, because in that case they will no longer be big and important! It is just cruel truth about how society works! And Miquella HAD to be big and important. He had huge plans for the world, and as much as keeping himself and what tribe he has built within the Haligtree safe implied some morally questionable acts, let alone making his path through the position where he can change anything!
Pacifist character with unyielding principles who has a say in the fate of the world can often be portrayed from a very unpleasant angle, like, 'hug and forgive war criminals with unreal body count :3' angle (Steven Universe comes to mind first of all). Like, such decision make you wonder how this is being a GOOD guy here! But at the same time, is taking down those war criminals truly good either? When the character combines being the force of good AND being the force able to effect fate of the world, they inevitably are faced with the dilemma of either getting their hands dirty, thus sullying their grace at the very least, or making a decision that would feel like betrayal for the victims… which, again, sullies that grace but in another way. Miquella was already conceptually doomed to act Machiavellian by the virtue of being an Empyrean who wished change, much like Ranni except more subtly so!
And this is why true goodness could only come through the little guys. They don't have to make morally questionable decisions with no outcome that spares their innocence; their field of influence is to just care about their closest surrounding and to do their little tasks! They can't change the world, but they can change just the lives of their friends and their own.
Malenia, one of the key figures in the story, was faced with the choice to either "abandon her dignity" and nuke the continent to deliver Miquella's plan in full (the route she did end up doing), OR to preserve that "dignity" but thus hinder their plan that I remind you was against the Golden Order, to build a better world (which is also sort of morally questionable decision in the grand scheme of things)! She could not win and with all information we were given, more suffering in the setting would ensue no matter what! Do a drastic sacrifice for the greater good, or forsaken that greater good to preserve more lives but doom them to live in the same bad conditions forever was her picture! Yet Millicent, effectively a 'little guy' version of Malenia, had the privilege to die with her integrity intact without any big consequences for the world and great scheme of things! True good, certainly, can only exist in the smaller scale.
When it reaches the higher plane and higher decisions there is no way to remain 'unalloyed'. So, yes, we could NOT have 'just one genuinely nice character' out of people with huge power and importance. Not because Miyazaki allegedly hates hope and hates you! But because he is a writer that seems to understand such fundamental things and philosophical dilemmas from the track record of his games so far. ANY mature, insightful writer knows that the idea of someone 'important' forever being good might be a thing the audience wants, but not a genuine thing. "No matter how tender or exquisite a lie will remain a lie" and all.
17) *hating Radahn's inclusion because "dudebros got validated" and not over the story*
To be honest, this IS something I am also familiar with. I won't play the "unlike you snowflakes I don't care about online discourse uwu" persona because I SURE do! I used to dread Mariadeline ship because fans of it were easily the most toxic and unbearable type of Bloodborne fans, choosing to remain willfully ignorant about Gehrman's character actual lore, showing near-biphobia regarding Maria, having era of acting personally attacked when their ship was implied to be anything BUT cottagecore fluff dynamics without corners, playing victims of hate and "misogyny" when they themselves maliciously rage-baited fans that were just enjoying themselves, and doing that ableist 'no reading all this get a life' thing when shown where they were wrong! I had a period of really disliking Leda because she was an in-universe manifestation of aforementioned 'Twin Cultists' who act very similarly to common Mariadeline fans with spreading the "us CORRECT fans with MEDIA LITERACY who RESPECT story and characters vs them WEIRDOS" toxic mentality, with the whole joys of echo-chamber stuff, playing victims when they knew they were PROVOKING anger and feeling attacked when anyone dared to as much as to look at their favs as anything but perfect. I dealt with both and enjoy the ship now, and like Leda now. These are just two recent examples, but I faced a similar problem often, in previous fandoms as well. And I will be real here:
What helped me every time was to distance from the 'vocal' fandom, gather around a few friends to private chats and bounce around the ideas on our own. Without any outside influence, without deliberately skewing interpretation to "spite" anyone, without any motivation in it besides trying to look at things with clear gaze. The cure against the sour taste that bad fandom experiences have left is not to have the writers to "validate" you or to "spite" your opponents or whatever. The cure is ALSO not to completely abandon the ship/character/concept/etc giving up on it as if it was rotten and "not worth the stress". The cure is to hide away from this negative influence for a time being and build your own vision, that might have only like 3 other fans but be immune to everything! Us very few people here who like Mariadeline the different way keep FAR distance from its more 'common' fans, and we are pretty glad that we grew a Halightree in the contrary to their Erdtree x)
I do not really see why could not the same be done with Radahn as a character. In fact, it feels like there is an unspoken DEMAND for it. For 'reclaiming' him, even! My friend heraldofcrow made a post ( x ) about why Radahn is not 'Chadahn' at all but actually a sad character in his own right and just LOOK at the notes! Clearly, he does not have to remain a "mascot" of those dudebros and remain associated with the dumbest discourse you ever had to read!
I think the fandom really has lost the objective when prior the DLC you guys started to hope for certain outcomes based on the fandom experiences! People hoping for Miquella to be kind to make 'annoying Berserk fanboys' shut up, people hoping for Miquella to turn out evil to be vindicated after his annoying fans were toxic over "wrong" interpretations of him, people hoping for Mohg to be confirmed bewitched so everyone who called them media illiterate could eat their words, people hoping for the answer to Caelid battle to invalidate Malenia haters from Reddittube…… Like, how comes that we have forgotten that the first priority is to hear what the writer has to say and try to accept it as fans, or at least to have objective, reasonable wishes for the story rooted in our knowledge about writing and NOT in fandom discourse? It should not be a matter what group of fans gets validated or screwed over, it should be a matter of what it does to characters! It should not be important that now Malenia haters will NEVER shut up, but it SHOULD be important that we now have a better context for her moral failing and can work with it. She is not THEIR to trash on, she is YOURS to cherish as the girlfailure now with extra information!
There is a Russian saying: "Мышки кололись, плакали, но продолжали есть кактусы" (literally "(the) mice prickled themselves, cried, yet kept on eating the cacti"). It is a figure of speech describing someone who keeps stubbornly doing something that only brings them suffering without a reasonable purpose to it. This is exactly what those dudebros have been doing thinking about Malenia within the context of their fav and what they have been doing complaining about how hard it was fighting her when no one forced them to. But this is ALSO exactly what Malenia fans have been doing engaging in bad faith "debates" started by those guys and checking Reddittube knowing full well no good takes exist there!
If what you wish from it is effected not by your knowledge and tastes, but by your bias stemming from fandom experiences… really, distance from the fandom and heal. Characters are their own entities, not your tools to own other people in the fandom. It goes to both Reddittube AND Twitbr, to both people who started it and people who merely developed negativity as reaction. Fans are NOT part of the story and should never be, we are all just people observing it and reacting to it.
18) "They clearly gave Radahn spotlight because he was popular in (western) fanbase"
It is absurd to assume that Fromsoft would turn the planned story around because a lot of people on Reddit and their YouTube lore influencers declared 'Chadahn' their king. In fact, judging by the merch they're offering, Malenia is recognized as equally marketable if not MORE marketable! Besides, had they cared about Western fanbase's reception specifically (which IS where Radahn is loved), they would have likely avoided the potential backlash by that type of fans regarding making their fav LGBT+! With half-brother, no less. I've also heard a theory that they included Radahn as the very last moment solution, but I doubt that baking in Freyja into the story with her and Ansbach's questline, as well as creating Gaius, could've been something done in the last moment! I am not a game developer so correct me if anything, but it looks like a lot of work to do. Besides, there is not enough cut content in SoTE to suggest the plans were far different! And we all know that cut content always still lingers in the game's files with Fromsoft!
They can care about marketing- heck, using Vargram, an existing character with his own lore, to portray the "Tarnished" in promo materials because his set is more catchy than Knight/Tutorial set, for example! Or how replacing an option to murder Orphan of Kos as an infant with 'shadowy presence' because it felt too grim didn't undo the option to kill Arianna's infant and other celestial children, nor it undid how horrifying Fishing Hamlet was. They also obscured the fact that Annalise's baby got aborted, but not the fact that Queen Yharnam's baby was stolen while she has a bleeding wound where a big belly used to be. These are examples of making posters more eye-catching and dodging potential scandals about promoting abortion respectively, but nothing about nuking the plans for the story!
You know what sells even better than Radahn? Big boobs! Yet over and over they make their female characters have smaller chests, even Marika, and the ONE exception Miyazaki ever made, Gwynevere, was done because the guy who drew her concept was too happy! Heck, assuming that Miyazaki included Radahn because his coworker wrote a Miquella x Radahn fanfic he liked is more realistic assumption than him wanting to "sell better" jggfggfhgn In any case, my point is, they follow the vision they like and don't sacrifice integrity of the story!
(+On the relevant note, back then there was a scandal with press calling them "homophobic" for Mohg supposedly perpetuating a negative stereotype with incest/pedophilia accusation….. but while they debunked that impression, they've added consort thing with Radahn that falls for the exact same issues potential lol!!!! You know the only reason "Radahn is a groomer" takes don't exist is because people who care about Radahn aren't the discourse-starters of the fandom. They didn't escape certain side-eyeing even when they COULD and it is funny)
There is another thing I want to address though!
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The screenshot is from this reveal trailer, and the excerpt is from Miyazaki's interview ( x ). I assume that this COULD be used as a reasoning behind thinking adding Radahn and final Miquella cutscene in the "last moment"; like 'you see, there was an ending where he 'reveals' (?) the Scadutree, but they cut it, and offered that unfinished clip of Miquella asking Radahn to come with him!' ..okay, sure, but you know what else was in that interview?
The confirmation that there would not be an extra ending for Elden Ring, of influence on the main game! Right off the bat, right after this trailer! Miquella "unveiling" the Shadow Realm or anything like that would have had consequences on the main game, certainly! They might have animated this prior because they wanted to add a new ending but then decided to not touch the main game under any circumstances but kept it for the cool trailer, or they animated it for the trailer from the start (like if Miquella is unveiling a new location for us, metanarratively)!
19) *refuses to use information and lore from the base game while looking at the DLC*
Yet AGAIN, "Free my man Mohg from SA allegations (he did do all that other shit though)". XD True, when it is not that people reduce (?) him to just a victim upon learning Miquella's Bewitching lore for the sentiment alone… it is then because they sort of forget. :clown: Ansbach's entire existence and what information we receive from him confirms that Mohg's scary bloody cult existed before Miquella's spell! It is up to anyone to interpret whether 'love' theme about his cult also existed before what Miquella did, or was, in fact, a side-effect, but kidnappings and sacrifices definitely were not caused by Miquella!
Another example off the top of my head is Maliketh and even Hoarax Loux / Godfrey basically evaporating from Marika's backstory, as though nothing ever existed besides her time at the Shaman village, Messmer and Fell God. And the latter one makes it especially odd, because base game hammered it down in every other Fire of the Giants' incantation that the motivation to put that fire down was because it was capable of burning the Erdtree and existed as anathema to it altogether, but now it got basically forgotten, as if all that ever existed about it was Messmer's presumed connection to it! I even got """corrected""" once when I stated that war with the Fire Giants happened to establish and protect the Erdtree, with something along the lines of 'we don't actually know what the motivation was but very likely to help with the curse that he caused on Messmer'! Also seeing the turning point of Marika's story in her becoming a God through Divine Gate, when in reality it was first her being chosen as an Empyrean by the Two Fingers! So, first someone now qualified to create the new order, and then actually creating it by entering the Divine Gate!
There were also Miquella things such as saying that he abandoned Malenia when she described his absence as "he will keep his promise", or saying that him forgetting Godwyn was a weird decision when the base game already suggested he failed and gave up with failed Eclipse and Golden Epitaph with words 'please die a true death'! To be honest, with Malenia one I myself fell for it at first, but… yeah, base game suggested he was going to return to her after/if his plan succeeded. Romina "creating" Scarlet Rot I also found to be often disconnected from (Outer) God of Rot existing 🤔
I suppose this could be justified because many people finished Elden Ring significant time prior the DLC, so many lore details got blurred and only general impressions of specific fixations stayed! It is just how memory works, and revisiting the source material from time to time is necessary! Even then, SoTE is so full of new information that it is easy to just completely fixate on it! I just think that it is important to remember that SoTE is still not just a whole game despite its absurd side and saturation with the new things, and things in it add into the base game! Not always like missing puzzle pieces but sometimes in a way that makes the puzzle itself bigger, but still. Gaius existing didn't replace Alabaster Lord that was Radahn's Gravity Magic teacher and Ogha, but he was also a "classmate"! Radahn being stated as an important sibling for Miquella and Malenia didn't replace Godwyn, but rather is added as someone also important! Hell, maybe he even became so close with them after Godwyn's assassination, but I'll get to the "it doesn't contradict stuff" in the meantime! Dryleafs and Needle Knights aren't supposed to make anyone forget about Loretta and the plan to find "proper" Haligtree Knights but never finding a master for such sword! They are just people who put faith into him after Erdtree started to die and his police force respectively! (Also no if I saw that Needle Knights are police then so have to you all, fuck you)
20) "How could they abandon [insert a thing that had enough place in the base game]?"
This kind of happens frequently, and usually it is about Godwyn! Sibling paragraph to 'it obviously should have been Godwyn' I suppose! Godwyn is not the first character who is very significant for the story yet everything happened behind the scenes, through descriptions and dialogues of other characters. In fact, meeting him in "person" is already a luxury by Fromsoft's standards! He had enough of spotlight already with his death triggering the VERY events of the plot with Shattering, one of Miquella's failed plans being about 'Eclipse' to bring him back, being grieved for by other characters, making peace with Ancient Dragons and thus a whole type of incantations in the game being linked to him, haunting the environment via Deathblight and being core figure in the questlines of Ranni, Fia and Rogier who are pretty significant characters all! He had enough development and presence in the narrative, I'd say to the point where bringing him into SoTE would overload the story with his presence! Not making him a core figure in the DLC and limiting new information about him to his most significant Knights rebranding into Knights of Death to protect the places where Prince of Death "grows", again, not some grave insult to his fans because what was there to tell about him happened in the base game!
With Fromsoft characters, THE tragic culmination of their story often happens behind the scenes and we are intended to meet the character at their lowest point, or just dead! With Godwyn, that culmination did happen behind the scenes, with such beloved, important, enigmatic figure getting assassinated and sending Marika over the edge, and we have a second emotional culmination for the character that we get to experience where we DO meet him at his lowest - an abomination on all living and mockery of former self, knowing Miquella did not get the wish to either return his soul OR let him die a true death! He did not have enough screen time, but he had enough presence in the story and feelings!
A similar complaint could be made regarding 'Well, Miyazaki said that Miquella would be a focus of the DLC, but we only meet Miquella in the end and he just sits on Radahn's back instead of at least fighting us himself'! (no not me making up a guy, it was an actual claim towards Miyazaki allegedly "lying") First, you people take it BACK about a very clever Dark Souls 3 reference and Miquella's spells not letting me see shit. Second, like I said, his presence is all over the narrative! All core NPCs talk about him, we follow his traces and find flowers growing from his blood, we learn more about him and his past, Radahn's story is now connected to his and Mohg's story with him given some insight, Trina is inseparable part of him, Dryleafs and Needle Knights are HIS covenants, we see effects with and without his spell… How is all this NOT 'being focused on the character'? Fromsoft's style of giving character time and space is not specifically to show them on screen or let us battle them or have dialogue with them!
Personally, I also at first wrongly assumed that they forsaken Miquella and Malenia's connection for the sake of Radahn, but this is, again, the case of one not excluding another! His connection had enough weight in the base game: he started Fundamentalism with Radagon primarily as a sort of magic to heal Malenia and abandoned it when it was not working, she always identified as 'Blade of Miquella' and it is the only thing she holds onto as she is falling apart, her clothes, prosthetics and armor pieces are made of his Unalloyed Gold and it even digs into her very body, all which he created for her, Ephael is full of statues depicting their younger selves holding each other, she was the one to have his needle (different from the gold needle) and she awaited him to keep his promise since he was "the most fearsome Empyrean"!
(Cut Rico's dialogue in the base game's files ( x ) ( x )) The original intention seemed to give Trina less of a 'personality', making her more inseparable entity from Miquella or even straight up just his disguise like with cut Merchants' questline, so the plan to ascend Miquella to Godhood was already in the plans! They have changed the dream realm thing since, recontextualizing Miquella going to sleep to ascend into presumed dream realm into Godhood with dream Trina persona to Miquella departing into the realm where rather all dead drift to, but the POINT of him leaving for that mad plan rather than mysteriously vanishing and Malenia not knowing why was there from the start! Writers didn't just "randomly made him abandon her" - he ALREADY did so in the very early draft of the story!
In the interview ( x ) about SoTE, Miyazaki also confirmed how many things that were planned from the start were cut from the base game's story because it was getting too big:
Miquella also abandoned not just her but everything, and Radahn logically got special treatment because he was part of the plan from the start! Miquella, who left every feeling that made him the person that he was, did not need to love Radahn or care for him to remember that a God requires 'consort' (in this setting's lore). It is not outlandish to assume that he wanted Radahn to share that fate (a fate so bad that Trina begged us to rather kill him that allow it, mind you!) and not Malenia because she already suffered enough for him in his eyes, for example. She depended on him for everything, so why not ask the other tough guy rather than a person that never knew independency and true agency outside of his influence?
My hot take is that not asking her to hold his hand through horrifying ordeal further proved him caring about her with all the context! He maybe ideally would not have asked Radahn either but if you need the Second Guy as a God, who will you rather ask: a person that already never knew life besides self-identifying as your tool or a kind tough guy who was the second most reliable figure for you BOTH after Godwyn? And would Godwyn be interested in the idea to abolish the Golden Order anyway? Radahn presumably changed his mind later in life, but Godwyn was THE Golden Order guy since the start! But my interpretation is not so relevant, it is subjective and again saying 'there is no glaring problem that people think there is, it comes down to interpretation'. There was still nothing else to add about how Malenia and Miquella were connected in SoTE, it was already all said in the base game!
I might be talking from the standpoint of someone who very much used to the way Fromsoft reveals information; they are very minimalist and precise, they give as much of it as needed to understand the gist, and bringing up something not in one description of an easily missed item but several times across unskippable lore is generous for them! They said enough in the base game for everyone to get the point and decided to not milk the same thing in SoTE, nor they erased or contradicted the information from the base game!
Wanting more information for the sake of it is valid and natural for fans, but Fromsoft doesn't give it just for the sake of it! They didn't abandon these topics, they simply finished talking about them! Even so, Godwyn got now got confirmed to have his version of Cleanrots/Redmines, and Romina offered a fantastic narrative parallel with Malenia as someone unable to bring Scarlet Rot to blooming from the buds state yet cherishing it, when Malenia wanted nothing more but to get rid of Scarlet Rot yet it kept getting through no matter what! They added some extras without exhausting the point itself!
21) "Sote was a mistake" (and variations)
YOU take that BACK about Thiollier and Ansbach. You take that back about Leda and her potential of interacting with Loretta, about Freyja, about insight on how Tanith looked like before marrying Rykard, about Moongrum having a twin sister- heck, about RENNALA having a super cool badass sister! You take that back about Midra and Nanaya and the whole cool Abyssal Woods location, about cool Midra's Manse lore and the best fucking boss battle and soundtrack ever. You take that back about Messmer and the Fire Knights. You take that back about cool battle mechanics additions with many two-handed arms, hand/legs combat mechanics and throwing weapons mechanics. You take that back about Romina and super cool insight on Scarlet Rot. You take that back about Ymir and super messed up cool cosmic eldrich stuff with cosmic fingers and Metyr being a return of Ebrietas archetype no one could expect. You take that back about how everyone finally pays more attention to the Fell God and worldbuilding in general. You take that back about immaculate aesthetic and captivating lore of Hornsent. You take that back about meeting Trina. You take that back about how significant and important topics they managed to raise- no, honestly, how cool is that that they got us to discuss the topics of fascism and genocide, as well as cycle of revenge and dilemma of limiting free will vs accepting cruelty of the world so hard that we FORGET to simp for [choose Messmer or Rellana or both depends on you] during such passionate debates? You take that back about coolest fucking sets ever and ability to become a dragon. You take that back about Igon, Florissax, finally getting an explanation about why Dragon Communion was a thing if Golden Order made a pact with Ancient Dragons and BAAAAAAAAAAAAAAAAYYYYYYLEEEEEEEEEE! You take that back about Gaius- actually no screw that man, remove his battle lol
…sorry had to add that punchline.
My point still stands: you cannot objectively say that SoTE was a mistake. Subjectively, you can; if you were a fan that solely cared about Miquella only through a certain lense and nothing else, then sure, SoTE fucked your headcanons over and all the cool stuff won't make you shift your hyperfixation. For you, it would have been better if SoTE never existed, you would've been better off in previous state of things, endlessly debating Radahn's fans and bullying people with charitable Mohg interpretations and whatever. But people like this do NOT represent the fandom as a whole at all! Not even in relevance to the gaming-only part of it, I am talking about artists-writers part of it as well! Objectively, SoTE contributed a lot of interesting lore and characters without breaking pre-established lore; as I stated earlier, importance of Godwyn and Malenia did NOT get erased just because Radahn had a retcon to also be important person! SoTE answered some questions that required answers, like origins of the Formless Mother, Dragon Communion, Trina's nature, what happened with Mohg, what was the reason for Caelid and what were these darn weird crawling hands enemies!
No I am not rofling, I was seriously very confused about them and made at least three attempts to solve the mystery of their nature, but SoTE finally freed me from that torment!!
Adding more characters absolutely was not a mistake! None of these characters broke pre-established things, they are merely more 'dolls' to play with! Answering some questions was also not a mistake; whereas people might not like what the answers ARE, tying some loose ends of the story was a good call! It is not as if they've written elaborate document explaining every single bit of lore to the point no one can make interpretations or create new stories anymore! All they did was putting an end to some arguments, however new questions arose in their place; questions more interesting than who is "misogynist" and who is "media illiterate".
From the gameplay standpoint alone, I do not understand this claim either. How exactly SoTE would ruin base game, which is intact and still accessible map without changes? Shadow Realm's map exists separately from the base game, none of it breaks the main game's locations and bosses! I doubt that new mechanics and weapons from the SoTE completely ruin the main game and make it imbalanced either! For most of them, having a strong weapon doesn't automatically make you skilled and even base game's bosses could still kick your ass. And as for "imbalanced" ones, gamer bros of the fandom have been doing great so far self-regulating themselves to shame people who used Mimic Tear, Comet Azur, Blasphemous Blade etc 🙄 Their field of creating artificial "honor"-based difficulty and challenging themselves would not suffer because of the weapons from SoTE! They are able to make the challenges and PvPs what they want within themselves, encourage or prohibit anything. It is not as if Miyazaki is holding them at the gunpoint telling them to use mechanics introduced in SoTE that they believe "ruin" the playing process! Simply not use new weapons or not go in the Shadow Realm altogether if you don't want to - and Elden Ring will remain what it used to be for you!
I guess I can only agree with the notion that aside of SOME story loose ends, base Elden Ring was not lacking in anything. It was a very huge game, with many characters, many locations, many worldbuilding things to touch upon and discuss, many mechanics, very contained and packed with things for years ahead to dissect, discuss and create art and writing and videos for! SoTE just made it even bigger! We were mostly living fine without these characters and new information, save for the frustrating arguments I've mentioned!
Mohg fans against SA interpretations could disagree entirely because as SoTE aired they all said "the night, and the hunt, were long…" But, like I said before, fandom experiences should not define what we want from the story! Some questions remaining unanswered was bearable from the STORY standpoint, but it is objectively NICE that they did get answers! And… just adding more characters is definitely not a problem. Not characters that break the story, just MORE characters. There is a Russian saying, "Кашу маслом не испортишь" ("you can't ruin the porrige by adding more butter in it"), and it applies here very much. Unless some people, for example, hate Messmer and are frustrated that they have to remember about him when writing Marika's backstory or anything.. I would not get it either way because giving a character a couple of sentences of acknowledgement and tossing them away feels like the easiest thing to do in my eyes. Fandom is always doing it, they have always been doing it, so why NOW this is something so hard to do?
22) *blames Martin for all the parts of the story they hate*
As funny as the joke about Martin being responsible for the "incest ship" is, considering his track record, Miyazaki actually confirmed in the interview right after the first SoTE trailer that Martin did not have anything new to add to the DLC story! But then, just because he didn't turn in to add new lore for SoTE specifically, how could we tell that he didn't write these "plot twists" previously? For this, we need to dial back to when his contributions to the Elden Ring were discussed after base game's release!
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(Start watching from 6:00 to 7:25)
“Elden Ring was going to take place in, let’s say the present of their game universe. But what they wanted me to write was what happened like 5,000 years before that,” he said. “So I went back and wrote a history of what happened 5,000 years before the current game, and who all the characters were and who was killing each other and what powers they had. They had these runes that were at the center of the game, and the rune got split into many pieces, and that’s what screwed up the world. I laid all that out.”
So, he wrote the base premise for the backstory - what happened and existed before the Shattering, and up until that point! So, how characters got corrupted, how their plans changed and what happened to them later etc was up to Miyazaki to create! Take the concept of the character - who, what power, what status - and put them through the arc and development! Not Martin wrote the events that unraveled after the Shattering AND unravel as we play the game! Miyazaki himself also confirms this, according to this ( x ) interview:
“So it was more up to us to interpret this and say, ‘how did they become such inhuman monsters? And how did the mad taint of the shattered shards of the Elden Ring and its power affect them?’ So that was our job to take these grand heroes and sort of misshape them and distort them into something they were not.”
"…if we get a chance to show Martin and if he gets a chance to see the game and see these characters, I think he might be a bit shocked. When he wrote them, he was really envisioning something a little bit more human, a little bit more traditional human drama and fantasy characters. So I hope he gets a kick out of that.”
I recommend reading the whole page, but this is the gist of it! So, not only what events we are following are Miyazaki's work, but also their fall from grace, their sins, their mistakes and everything you might hate ('you' mostly as in, people upset that Miquella was not as perfect and pure as you wanted) is ALLLLLL on him! YOU leave Martin OUT of this! we also all know he only writes hetero incest fsdhfdghsfdg
23) "SoTE contradicted the base game's lore [example that doesn't contradict it]"
This one is less focused than it may seem, because it is not just about Godwyn and Malenia! In fact, it is rarer about them as complaints about them mostly do the "they got abandoned" route that I've already ranted a lot about! god it feels so good to finally rant lol I've seen some instances of people JUST throwing the 'ohh my GoD this new info is SOOOOO contradictory to [thing]' and refusing to elaborate, pouting and playing victims of blinded fanboys when questioned, which is in itself very infuriating! Regardless of how you are frustrated with SoTE, how it screwed your expectations and preferences personally, you are a garbage critic if you just waste your emotions without any real argument to your point, there is no way to put it lightly! That being said, for this particular reason, it would be easier to address concrete examples that HAD some explaining behind them from the critical people! But, it NEEDED to be said!
Personally, I've stumbled into a couple of things, in which I managed to add my say! The first was a claim that the whole story of the base game was not supposed to happen because if Marika got driven by the impulse of revenge and despair, she was supposed to succumb to Frenzied Flame but she didn't! And this is NOT some groundbreaking discovery about how the story is allegedly fundamentally broken, but simply a huge overlooking of pre-existing information, if not confirmation bias! Frenzied Flame and Three Fingers are very interesting topic in general, that I've covered in a couple of lore posts already, but for the subject: whereas the sickness of Frenzied Flame, aka the 'become too sad and you will start to burn' illness, is the case in the Lands Between and started because of Shabriri's crime, the story of Marika and Midra's Manse logically happened before Shabriri! Abyssal Woods and Midra's Manse have the eyeballs that are evidence of being directly grasped by the Three Fingers as the only eyeball items, whereas the Lands Between has Shabriri Grapes as eyes scorched from within but being grasped by Three Fingers became not a staple but an exception (Vyke)! Marika was contacted by the Two Fingers, not Three Fingers, to have the power that she does. Even then, is not it logical to assume that even after Shabriri caused his curse on the Lands Between, a God would be immune, especially if the "counterpart" of the Three Fingers is their guide? Not to mention how Messmer did take a lot of burden off her by doing her wish for revenge by himself-
Alright, you got the point. It is very easy to logically conclude why there is no glaring contradiction at all, and you don't even need to dig deep into lore to find out why! This is the brightest case from my memory that is best described as 'if you WANT to believe that Fromsoft completely broke the story, you WILL find a backup claim for it'! But unfair criticism that doesn't address the possible counter-evidence is not the way to analyze! When you want to make a claim, you need to scan the overall volume of information for possible objections to your claim and deal with them! Explain why they do not work, or why they are not truly saying anything! Sometimes, as you deal with the potential counter-evidence, you find that there are things you cannot reliably argue against and it might make your initial claim appear less solid or lose validity altogether! And this is fine! As big as the temptation to "prove" something is, the true purpose of having a claim should be to make sure that it is valid all things considered!
Just because you are already too upset with the story and the writers to give it proper effort and analysis doesn't mean you can just toss a bold, easily debunked statement and expect to not have any objection! This is not in particular to the 'Frenzied Flame makes Marika's backstory impossible' person at all, but about a behavior in the fandom I've also noticed; where someone's response to the information that deconfirms their criticism is 'well, but I am already too hurt and disappointed to dig deep and analyze, so…' No, not how it works. You are making a claim about existing piece of writing and thus put skill of the writer up to scrutiny, not writing your own AU/headcanon, therefore be ready to deal with counter-evidence if there is any!
Another example off the top of my head was that existence of Gaius allegedly contradicted the pre-established lore about oppression of Albinaurics! I want to point out though that the person who originally made this claim was nice and never denied validity of the counter-arguments! But as for the subject, I will repeat that it is very easy to assume that there would be some double standards put in action! Like 'oh yeah Albinaurics are cringe, but this one is nice to me so he is an exception'! Or 'yeah we all hate Albinaurics, but this one is HELPING us in the Crusade against those spurned of Grace, he is paying the price for being an impure species himself, let's be nice to him guys :)' (🤡🤡🤡).
In this case things are easy to explain not through digging into information in the game further, but through putting into consideration how humans tend to work! Though Messmer, for one, has his more humane traits stated with how he respected the wishes of his Fire Knights when some of them protested against burning Rauh Ruins, and Gaius might be an extension of that sympathetic side of him! Opinion that saying Radahn was admired by the twins for his kindness contradicts the lore falls apart even EASIER; it is not hard to assume he maybe used to be kind! Miquella even specifically revived his younger version, and it is very telling!
All in all, the writers do not need to overexplain every single thing to prove that there is no contradiction or things make sense! Elden Ring is entirely written in such a way where by just digging deeper, connecting the dots or even applying your imagination and experiences you can easily explain why things work! I just want to really, REALLY accentuate it that before you cry 'bad writing!!!' or 'contradiction!!!', give it SOME extra thought! And if you are not willing to because of disappointment/weak attention span/anger/etc, then don't make the claim to BEGIN with! What is the point of making a claim when you are not in the right state of mind to make SURE it is valid? Bashing a story or a writer while willfully not being fair to them with your effort and research is something better reserved for private chats with the friends just to let it all out, but not for the public blog for all other fans to read and REACT at!
24) "If fans have to fill the gaps and think themselves it's a bad writing"
Sigh… This is relevant to the earlier addressed complaint about fans 'coping', and somewhat relevant to the complaint about 'they should have given more information', AND reverse complaint to how they've answered some questions in SoTE, I suppose. For starters, this argument could not be further from truth at all! Do you really, genuinely, want to say that instead of provoking you to think, to express creativity and curiosity, to apply your knowledge or experience for understanding, writers should have just spoon-fed you every single thinkable bit of information as if you are a toddler? For sure, the discussion about how writers treat reading comprehension of their audience cannot come without addressing the demographics that supposedly would benefit from "over-explanation", so I'll jump RIGHT into it, skipping through the normies:
As an autistic person, I do have my own problems with sometimes skipping through a subtext or an "obvious" clue in the writing, this is true, and maybe people who want to state this are also autistic, I can't know for sure. But.. do we REALLY want to have our intellectual abilities insulted, as a group? Accommodating to autistic people should come locally, like in teaching the society to be more patient with 'stupid' questions and explaining the 'obvious' social cues! It SHOULD be about society being better! It should NOT be about quality of fiction in videogames and movies and TV shows dropping! It should NOT be about writers sacrificing the amazing language of subtlety, nonverbal storytelling and speaking through assumption that our own experiences as human beings will fill in the gaps! We can understand subtexts and unspoken lore, even if it might be harder. When we cannot, autists that did understand the subtext explain it to us! When THEY cannot, there will always be the guy on Youtuber or elsewhere musing about what they liked or disliked in the writing, revealing the information that we might have missed, and we will go 'huh'. We can help ourselves and each other!
Instead of being mad at the writers for not giving more spoken information and evidence, let's place the pieces of the whole puzzle that we did find together to discover a full picture and teach others AND themselves to be patient instead of screaming "reeee media illiterate!!!" at every sneeze! I have insulted another autist's intellectual abilities over not reading the clue I managed to. I had MY intellectual abilities insulted by another autist over not reading the clue THEY managed to! We should strive to be better and kinder as society, AND we should have pride in the ability to do so and ourselves, instead of implying that complicated, subtle writing is "too hard" for our "tiny toddler brains"!
Aside of the general sentiment that the writing that provokes you to use your brain/heart/both to fully comprehend it and gives fuel for debates and discussion, I want to address specifically Miyazaki and how he approaches writing, and why he does so. I want to link the video by Zullie regarding the topic, too:
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To paraphrase it: Miyazaki, in his youth, loved reading English novels, but because he didn't have as great knowledge of English language at the time, some words or even sentences evaded him and he had to use his own imagination to understand what might have happened in the parts he could not read! The experience of having general layout and understanding of the story, but details being missed here and there and left up to you to think about, is precisely what he wanted to emulate! You might guess "the words lost in translation" correctly, or you might end up with a completely different meaning than the actual one, but what matters is the fun of this process! To include YOU, an individual, into completing the story! Bloodborne was the first Fromsoft's story I've gotten into, and even before knowing this information I had the feeling like, 'ah, they've written the full story, but then dragged an eraser across random parts'… and so, the hunch was correct!
Miyazaki doesn't just lazily drop ingredients in your direction expecting you to cook anything from them and then praise it as though it was HIS brilliant recipe, that some writers WILL do to sorta take the credit for your creativity! Nor he just cooks the full meal and gives it to you. He removes some ingredient from it so you CAN eat it and enjoy it, but you are always tempted to add something! Something feels missing, but it is up to you WHAT spice you add to complete it! Yet this meal is coherent enough for you to have a hunch on whether you should add something sour, sweet or salty, it is not quite JUST anything! But if you don't think hard about it and add what YOU like, regardless of whether you think it fits the meal or not, the meal won't necessarily taste bad… There IS recipe that exists. He DID write the story. He just lets you choose your own experience!
^^^ It goes in line with how he creates the games; he stated they are not adding the difficulty levels so players can overcome the challenge in some way that suits THEM as a player. Whether you want to cheat, or to grind levels until you become a God, or to cleverly use the tools and items you are given, or to study every move until you dodge them all or whatever! There is no "right" way to beat these games, though we could conclude from levels designs and tools what was 'intended' way to beat them! A 'suggestion'! You might end up going just the 'intended' way, or you might not! You might just happen to guess the missing story bits 'correctly', but also not, and this is okay!
We are endlessly teased with this feeling that if we think just a bit harder we will discover that hidden "right" way, and we all want to believe that we did! Fandom has two extremes between people who DO believe in One True reading of the story and stomp out every alternative suggestion AND people that claim there is no story and you can do whatever and canon doesn't matter and doesn't exist and all. The truth is somewhere in the middle, and it is so frustrating, it is so torturous at the times… but also, so clever and beautiful.
This approach is why discussion about the meaning of Dark Souls and Bloodborne is STILL alive a decade later and even "apparent" lore questions constantly get revisited, and Elden Ring will meet the same fate! Every boss will be beaten but there is always a different way. Every lore question will be answered, but there is always a different answer. Isn't it much better than if we just cOnSuMeD cOnTeNt in a short time and forgot it all, waiting the next one?
25) *frankly unfair toxicity towards creators, down to racism against Japanese*
(Jeez.. I am REALLY paying a hard price by not saving the screenshots of the terrible takes I am referencing, aren't I. -_-" Everyone will just decide that I've made up a guy because a take like this sounds too awful to be real, doesn't it…..) Look- Some lines should NOT be crossed. Say all you want about the writing quality, but how DARE you to bring in this sort of anime fetishes into this discussion? I am just without proper words, and I will not tolerate this slander of Miyazaki! Everyone, EVERYONE knows…. that his fetishes are feet and dying in absurd ways.
sdfjfdhfdsh OKAY OKAY SORRY I HAD TO, but in any case! Did you guys miss the part where Miquella's ever-young body was a curse, was acknowledged as a curse, was a counterpart to Malenia ever decaying as inability to change at all, and something he transcended when he became a God? At NO point his curse was brought up as something quirky and attractive, at NO point Radahn or anyone was addressed as someone finding guilty attraction to him! We had one (1) guy suggested to do that, Mohg, and they confirmed that his behavior was result of enchantment, but even if it was not: without the new information, it already looked like a BAD thing. Like a HORROR thing, even! Miquella wanted Radahn to be there for him as a consort/king, by STATUS, that we know as much! Nothing is there to outright state any of 'that' brand of attraction! It can range from 'yeah they kind of pulled the dynasty-preserving incest thing, very authentic to medieval royal dynasties vibe' to 'it was innocent and not romantic or sexual in any manner, consort is just a status of the second person after a titular God in this setting that doesn't have to be a partner'. You know what is missing from this range? This being a "fetish" that you could flail around in that 'well what else to expect from jApAnEsE developers, you know jApAn has a problem with such things right??????' (🤡🤡🤡🤡🤡🤡🤡)
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*long, relieved exhale*
So..... yeah, I am done I suppose fhhfds I know I forewarned it as sort of super angry and rude rant, but in a way, it turned out to be more of a love letter to SoTE than a hate letter to a certain kind of fandomry that I just was not able to avoid..
It is funny how it turned out, as at first I've had strong negative reaction of shock, and Radahn consort reveal even soured the first days of playing this DLC for me, heh. That disappointment hadn't vaned yet.. I do not vigorously oppose weird, problematic ships of course, I still stand by what I said about creative freedom. But I guess I kinda did not want Miquella to have any "ship" in canon...? It is hard to explain why, since I do not insist that he is mentally a child too. Maybe I've fallen for the person he WANTED to be, a 'God' that 'loves everyone equally / no one', so him singling out someone disagreed with that "possessive" streak more than I disagreed with how random Radahn felt?
Even so, aside of this, I've been slowly understanding writers' decisions more and more! And those I did not understand I've found to be valid and not broken at all as well! But despite warming up to SoTE more and more with every day and becoming a fan, I was not able to avoid the "window" to VERY toxic and awful takes, some from very toxic PEOPLE, that was my (ex) mutual abundantly reblogging them and.. I guess when I've finally snapped about how strongly I disapproved of that behaviour and how it was all passive aggression all along, my very only inhibitor was just- *snaps fingers*
Moral of the story: if something rubs you a very wrong way, do not keep it in and ADDRESS it. Because if you hope that the alert factor will go on its own, all you'll end with is telling each other very unpleasant things. Pent up aggression ALWAYS breaks through.
In this case, I just feel relieved after having finally written all these thoughts down SOMEwhere. They were eating me from inside, reducing my HP by randomly appearing in my brain even when I was busy and I just could not help but rotate them. Venting is good and healthy. I have some bad troubles with both mental and physical health these days, but at least now there is one LESS thing to siphon my energy away. 🛏️
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not sure if you’ve done this already but how would slenderman react to the reader hugging his tentacles? and generally showing affection to it.
Reader who hugs n kisses slendermans tentacles!
dont think i did anything like before so yahoo! honestly as much as i love slenderman, thinking of a whole boat load of ideas over the course of like. 9? years, this never crossed my mind. your brain, huge
its not often that you see his tentacles out, usually theyre for his hunting as well as defense.. and to look more intimidating. you know, generally not something that he wants you to be around for..
but i think every now and then they creep out during down time with you, perhaps during a cuddling session with your tall monster boyfriend? or maybe you even get him to indulge in "play" (not that kind of play get your mind out of the gutter) and his tentacles slip out, like you guys playing simple games
the image of someone playing tag or hide and seek with the forest demon is making me chuckle, something much needed post mini cry/freak out session LMAO
personally i like to think that he can only half way control his tentacles. like yeah sure when he needs them they're out, but for the most part they do their own thing, you know?
set up down, lets get to the actual request. his tentacles are colder than him, and admin is personally torn on making them slimy or not... perhaps slightly so? like juuuuuuust enough to be just a little oily but nothing insane, kind of feels like your hands after you just put lotion on them. smooth, too
very cold. i know i mentioned that theyre colder than him, but its like ice cold. so...
basically he doesnt expect you to show any love to this part of him, so hes thoroughly confused when you grab one of them and gently press your lips to it.. then let go. then grab another and give it a kiss as well
cue a confused head tilt before his voice comes into your head to ask what on earth youre doing
isnt it uncomfortable, with the slight ooze? isnt it too cold? doesnt it at least taste a little off?
torn about it, because on one hand hes used these things to kill. but on the other hand he mostly kills in order to protect his space and to sustain his body, and admin likes thinking that he sometimes gets a bit of guilt. call it him resenting his own existence and simply wanting to be left alone while having a natural curiosity for the world around him even though he only really destroys the life around him
also he doesnt like giving you stuff from victims, and i think he would have similar feelings about his tentacles
and yet... he cant deny, that he can hold you closer with them, that he can keep you nearby with them... and that you love him, and every part of him. undeniably, you do. i dont know, its something that when i think about it, its sweet
this creature is full of resentment, for himself and the world he was put in as well as the one who made him (zalgo cough cough au stuff) but here you are
assuming the reader is a human i think it hits even harder, because youre something that hes built to wreck and destroy. and yet youve given him pause, and that was enough for you to win him over
and you never stop surprising him
im getting off topic, but im just a sap for concepts like this, you know?
"its rotten work," "not to me... not if its you" but its you and slenderman, basically
i think the first few times when you start showing his extra appendages affection he pulls them away from you, maybe even forcing them back and tucking them away
but i think over time he melts into it and accepts it...
oh how cruel it was, for the universe to give this reclusive creature a sense of longing, which has been exasperated now that hes gotten a taste of it first hand
#creepypasta x reader#creepypasta x you#creepypasta imagine#creepypasta headcannons#slenderman x reader#slenderman x you#slenderman imagine#slenderman headcannons
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So I saw Joker: Folie à Deux, and I thought it was… fine. Enjoyed myself at parts, felt disappointed at others, which was better than my complicated feelings about Joker. (My reaction was much the same as Jenny Nicholson's.)
Gonna ramble a bit with, like, all the spoilers.
Obviously, since Joker wasn't really a Joker movie, that aspect was highly unlikely to change in the sequel. Perhaps some elements could've moved more in alignment with the General Comics Joker vibe, but that doesn't happen. Funnily enough, in it's own way, this movie is about how it's not a Joker movie!
And then there's Harley. They nixed her accent and bubbliness, of course, 'cause that's not gritty enough. They also called her Lee, while mentioning that her legal name is Harley Quinzel, not Harleen, because the movie industry loves the IP but gets too in their heads about names seeming "grounded" or whatever. Anyway, there's a bit of a fakeout at first where she indicates she's in Arkham because she's a pyromaniac, but we learn midway that she actually went to school for psychiatry and lives with her wealthy parents, and she checked herself into Arkham because she wanted to get closer to Arthur after seeing him murder Murray Franklin. Lying is her way of getting closer to him, and Arthur doesn't mind as much as he should, because she makes him finally feel less alone.
So she is an obsessive Harley, but it's not the typical jarley story, is it? As a Telltale fan, I can't be too spicy about that, though I was wondering if Arthur would try to manipulate her back. He is manipulative, after all. He develops an OK rapport with the Arkham guards, and when his lawyer's psychiatrist asks him leading questions that assume he has DID and Joker is one of his alters, Arthur goes along with that defense, repeating elements of her questions like they're facts. Arthur wants to trust Harley so badly, though, that he doesn't try to deceive her; when they first meet, he even confesses that his mother is among his victims.
It's sad, but it does take it too far from what I want to see in jarley, personally. Even John Doe lied to his Harley!
The end of Harley's story is a let-down. Near the end, Arthur confesses that "Joker" is not an alter; Arthur killed those people and his mother. He says that ultimately there is no Joker, and Harley is disillusioned with this man who inspired her with his audacious violence and leaves the courtroom along with other supporters. Later, when the guilty verdict is read, the proceedings are interrupted by the side of the court room fucking exploding, which was an exciting twist— at least when I assumed it was Harley. I thought she'd had her own break and had decided to take on a chaotic Joker persona of her own. But no. It seems a car bomb was planted by some other random supporter. Harley and Arthur have a final meeting, and she just reiterates her disappointment that he's disowned Joker, and she leaves. Eh.
That actually leads me something that did make me think of Comics Joker, specifically Amnesia Joker from Batman (2011) #48. There've been some recent posts about him, but the poor bastard is often on my mind regardless. The nameless butcher quite obviously wants to stay in his quiet life; even if he doesn't remember explicitly who he used to be, he certainly knows he doesn't want to go back. So when Arthur ends up trying to escape the Joker persona that he embraced by the end of the 2019 film and for much of Folie à Deux, it does align with Joker feeling no fulfillment from his chaos.
Throughout the movie, he seeks that fulfillment in his sudden connection with Lee, which is obviously doomed because of said suddenness. But that's where the music comes in! There's been a lot of "is this a freaking musical or not??" and it is very much a musical using old standards. Both Gaga and Phoenix sing, and for the most part I enjoyed it. I will say, though, that I wish they leaned harder into the musical aspect, with more numbers spinning into fantasy sequences with setpieces, and that they had original songs. But anyway, the point of the songs is to highlight how Arthur finally feels like he's connected with somebody.
But there's no real foundation to the love. Arthur ends up alone back in Arkham, and I don't think we learn if he got an official death sentence before he's horribly stabbed to death by another inmate, who wants to tell him a "joke" with the same punchline delivered to Murray Franklin.
Whereas at the end of the first movie Arthur felt like he got society to finally see him by committing murder and igniting chaos, this movie follows through on how that was just a kind of malicious high. Nobody cares about Arthur; both his supporters and the justice system are responding only to his worst acts, not the whole of his person. Only the lawyer he ends up firing is focused on getting him into a real hospital. When Arthur tries leaning into the power of the Joker persona, it leads to unspecified but brutal abuse by the Arkham guards he once charmed, followed by a horrible scene in solitary. Another inmate sings in solidarity with Arthur, and then Arthur listens to a guard murder him. Arthur's moment of power was fleeting, and in actuality he's still under the thumb of the system (and doesn't live in a franchise where Arkham has a revolving door). He dies in that system.
I'd say it's worth watching if you're prepared for another dose of bleakness, though this time with singing and a little dancing! Often I thought during this movie (and during my rewatch of the first one last night) that there were many elements I wish I could see in an actual Joker movie. Unfortunately since it's "already been done," that chance is probably even lower than it already is. But hey, if we got three different Spider-men in a twenty-year period, maybe I'll see a full Broadway-style, for-reals-supervillain, Batman-loving Joker before I die!
(Oh, I guess I should mention that. The Waynes and their murder don't come up at all, and thank god, because I remain hostilely uninterested in Joker possibly being Thomas's son.)
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Phaerimm
Image © Jake Probelski
[Sponsored by @coldbloodassassin. The phaerimm are theoretically one of the foundationally important monsters in the Forgotten Realms setting, being tied closely to the Netherese, the sharn and other bits of lore. But they always struck me as kind of boring. They're yet another magically gifted aberration that views humanoids as slaves and cattle. And their stats seem to get more pared down and less interesting with every edition. I went back to their first mechanical appearance in AD&D 2e for inspiration.]
Phaerimm CR 12 NE Aberration This creature floats in the air, looking something like a flying sea anemone. It has a circular maw with eyes dotting its rim, four arms with clawed hands, and its body tapers into a long tail, ending in a stinger.
The phaerimm are strange aberrant creatures native to a deadly desert world in another galaxy. Phaerimm have not mastered planetary travel, and are found on other worlds typically as the descendants of captives and experimental test subjects enslaved by wizards looking for alternatives to celestials and fiends. It may be that the phaerimm sowed the seeds of their own calling, as they can be summoned through magic much more easily than other aberrant creatures. Most of these itinerant phaerimm are interested in converting other planets into worlds more like their own, and seek powerful magic items and ritual spells in order to drain the vitality from ecosystems and render them deserts.
Even a newly born phaerimm is a powerful magic user, and they use their spells preferentially over their formidable physical talents. Phaerimm are spontaneous casters, but can convert some of their spells into spell-like abilities to make them easier to cast and harder to counterspell. The vast majority of phaerimm are sadists, which can be used against them; a phaerimm will often make suboptimal tactical choices if it has an opportunity to spread more pain. Phaerimm are slavers, and view enslaved or magically controlled minions as utterly disposable.
The phaerimm are simultaneous hermaphrodites, able to both fertilize the eggs of other phaerimm and be fertilized in turn. Phaerimm courtship is more akin to a business exchange than anything romantic, and the eggs are kept in suspended animation until they can be inserted into a host—mammalian creatures are preferred, but anything living of Small or larger size can provide sufficient nutrients for the parasitoid embryo. Phaerimm keep their incubators secure, stocking their lairs with galleries of floating, insensate victims, each one growing a new horror inside.
An adult phaerimm is about twelve feet in length and weighs six hundred pounds. They fly magically, and are practically immobile in an antimagic field or similar effect.
Phaerimm CR 12 XP 19,200 NE Large aberration Init +5; Senses all-around vision, arcane sight, darkvision 60 ft., Perception +20, see invisibility
Defense AC 25, touch 10, flat-footed 24 (-1 size, +1 Dex, +15 natural) hp 150 (12d8+96) Fort +11, Ref +7, Will +12 DR 15/magic; Immune petrifaction and polymorph; SR 23 Defensive Abilities absorb magic; Weakness callable
Offense Speed 5 ft., fly 30 ft. (good) Melee bite +14 (2d6+6), 4 claws +14 (1d6+6), sting +14 (1d8+6 plus paralysis) Space 10 ft.; Reach 10 ft. (5 ft. with bite) Special Attacks implant, paralysis, prepare spell-like abilities Spell-like Abilities CL 13th, concentration +18 Constant—arcane sight, see invisibility 3/day—blur, shield 1/day—enervation, haste, waves of fatigue Spells CL 11th, concentration +17 5th (5/day)—dominate person (DC 21), waves of fatigue 4th (7/day)—crushing despair (DC 20), enervation, terrible remorse (DC 20) 3rd (7/day)—fireball (DC 18), haste, inflict pain (DC 19), ray of exhaustion (DC 18) 2nd (8/day)—blindness/deafness (DC 17), blur, bull’s strength, paranoia (DC 18), scorching ray 1st (8/day)—charm person (DC 17), mage armor, magic missile, ray of enfeeblement (DC 16), shield 0th—acid splash, detect poison, disrupt undead, light, mage hand, open/close, prestidigitation, resistance, touch of fatigue (DC 15)
Statistics Str 22, Dex 13, Con 26, Int 18, Wis 19, Cha 21 Base Atk +9; CMB +16; CMD 27 (cannot be tripped) Feats Arcane Strike,Empower Spell, Eschew Materials (B), Flyby Attack, Improved Initiative, Lightning Reflexes, Spell Focus (enchantment) Skills Fly +18, Intimidate +20, Knowledge (arcana) +19, Knowledge (dungeoneering, nature) +16, Perception +23, Spellcraft +19, Stealth +12; Racial Modifiers +4 Perception Languages Aklo, Common, Undercommon, telepathy 100 ft. SQ undersized weapons
Ecology Environment any deserts and underground Organization solitary, pair or enclave (3-12) Treasure double standard
Special Abilities Absorb Magic (Su) Whenever a spell fails to overcome a phaerimm’s spell resistance, the phaerimm heals an amount of damage equal to the spell’s caster level. Callable (Ex) A phaerimm is treated as an extraplanar outsider for the purposes of calling spells like planar binding. Flight (Su) A phaerimm’s fly speed is supernatural in nature. Implant (Ex) As a full round action, a phaerimm can lay an egg in a paralyzed or helpless target. The egg gestates for one week, whereupon a young phaerimm bursts from the host, killing it. While implanted with an egg, a host is unaffected until the final 24 hours of incubation, during which time it is treated as suffering a -10 penalty to all ability scores (minimum 1). A successful remove disease or similar effect against DC 23 removes the pellet, as does a successful DC 25 Heal check performed over the course of 10 minutes. Regardless of whether the Heal check succeeds or fails, it deals 1d4 damage to the host. Paralysis (Su) A creature stung by a phaerimm must succeed a DC 24 Fortitude save or be paralyzed for one minute. After this duration elapses, the creature must succeed a second DC 24 Fortitude save or be paralyzed for 1 week. While paralyzed, the afflicted creature floats five feet off the ground. Prepare Spell-like Ability (Su) When a phaerimm regains its spells, it may choose to prepare one of its known spells of each level above 0th as a spell-like ability with a caster level equal to its Hit Dice. 1st and 2nd level spells may be used 3/day as a spell-like ability, and spells of 3rd level or higher may be used 1/day. Spells A phaerimm can cast spells as an 11th level sorcerer. A phaerimm does not gain other sorcerer class abilities, such as a bloodline, unless it takes levels in sorcerer.
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Let's talk about Online Grooming
(TRIGGER WARNING: As the title suggests, this post talks about grooming and sexual abuse. Reader discretion *HEAVILY* advised). I'm sure most of you already know about this (Especially if you're involved in gaming), but for those who don't or are just finding out (like me lol), YandereDev- yes, *THAT* YandereDev, was recently outed as a predator, and was revealed to have groomed a minor. Now, I've seen multiple conflicting posts on this, so I won't be getting too deep into it. If you'd like more info on it, I advise checking out this video from callimara. However, one thing I do want to point out regarding this subject, is the victim continuously defending her abuser, which has unfortunately resulted in victim blaming from multiple of YanDev's supporters. And that's actually why I'm making this post in the first place. While grooming can be done both online and offline, this mostly focuses on online grooming, as well as E-CSA, which is something I don't see talked about often at all. This gets pretty triggering, so if you don't have the stomach to handle this, go back now. Lastly, YanDev defenders and 'Narc Abuse' believers do NOT fucking touch this. You WILL be blocked on sight.
What is Grooming?
Grooming is a series of abusive behaviors that are used by abusers as a means to establish a relationship with their victim to eventually exploit. While it can be used with any form of abuse, the most common is sexual abuse, particularly towards children. What is E-CSA? E-CSA is the use of technology or the internet to sexually abuse children. This can be done in many ways, and one of the most common forms of E-CSA is grooming. How grooming occurs.
Predators will usually pretend that they are a minor themselves in order to get with their victim, which can make it difficult to identify a predator. Offenders will usually try to develop a bond with their victim, typically using the promise of gifts or something else. Disturbingly, offenders might resort to threats, or manipulate their victim into accepting their behavior. Once the victim is vulnerable, the offender may make an advance onto their victim. The offender may also try to isolate their victims from their friends and family, making the abuse worse. When called out on their abuse, some offenders might also deflect their blame on the victim, making it harder for the victim to seek justice (Does "Colleen Ballinger" ring a bell to some of you?) Why might victims defend their abusers? Unfortunately, a lot of victims tend to defend their abusers as well. To make it clear: This does NOT make the abuse okay nor does it mean the victim was at fault. There are multiple reasons why abuse victims, grooming victims or otherwise, will defend their abusers, the most common reasons being: -The victim might be thinking the abuse was normal, and are in denial that they were abused. -The victim is being threatened by the abuser. -The victim might have developed a genuine bond with their abuser. This is what's known as "Stockholm Syndrome" or "Trauma Bonding". Victims with disabilities such as autism might also have trouble realizing that they were abused. The victim's environment can also have an impact. Signs of grooming: -Heavy age gaps. This one depends on how old two folks were when they met. -Sexualized behavior, especially if that person is a minor. -Isolation. -Being secretive. And so much more. What to do if you have been groomed: -If you can, cut off contact with the abuser and contact authorities. -Remind yourself that it's not your fault. -If you can afford it, consider getting a therapist to check in with your mental health. -If you have met up with the groomer and have had sexual contact with them, get a STD test just to be safe. STDs can result from sexual abuse. -Additionally, if you are someone who can get pregnant, get a pregnancy test. Additionally, if you know someone who has been groomed, tell them any of the above. My Experiences: Unfortunately, I myself was groomed online many times by different people. However, the experience I'm sharing is the one that impacted me the most. The abuse happened on Discord and at times DeviantArt and Hangouts, but mostly Discord (Sidenote: If I see you making a "Discord Mod" or "Discord kitten" joke, you'll be blocked /srs. I hate that I even have to say this). I was 10, and he was 16 at the time. The abuse first started via roleplay, which was normal at first, but then it started to become sexual. And me, being the naive fucker I was, didn't even notice it was wrong. And I thought it was okay because we were both minors. (There is also the chance he could've been lying about being 16, however I have no intentions on digging that up). People were quick to catch what was happening, however, instead of helping me, most folks got mad at me for it and I ended up banned from a server as a result (The reason for the ban was "NSFW"- even though I wasn't the only person posting such). This also resulted in a series of harassment which has negatively impacted my mental health. The harassment has since stopped, but it still hurts me to this day.
The harassment from others led to me getting closer with my abuser, which resulted in the grooming continuing for atleast two more years. It was only after someone intervened (via even more traumatic methods, but I'll spare you the details) in which the roleplay stopped. However, thanks to a friend (Who had recently been promoted to mod within the same community the abuse occured in) who eventually enlightened me on what actually happened, I was able to cut off contact with him for good. I will admit, I still feel guilty for letting this happen, though I am working on it! At this time, I don't plan on reporting my abuser to authorities, nor will I be able to since I unfortunately lost most screenshots of the abuse (That, and this individual isn't in the same US state, so it'd be kinda difficult to do so).
#tw abuse#tw grooming#general tw#lets talk about stuff#long post#grooming#child abuse#anti yandere dev#anti yandev#<-filter purposes#victim blaming#idk what else to tag this as so here's some positivity tags#it's not your fault#you're not alone#you deserve better#i believe you#it's going to be okay#you deserve good things
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Yeah I know what you feel I see stories popping up every so often about people saying horrible things in twitch streamers chat and they do nothing to stop it and I’m like I’d have a nervous breakdown if there was so much racism in my chat and then at the same time I see people that Stan creators and I’m like shit even if the creator doesn’t turn out to be horrible it’s still like almost a cult but the creator didn’t even want to make one. No need to answer this ask just wanted you to know others have a similar opinion on the situation
yeah. the issue with addressing parasocial relationships
is that they're extremely complicated to discuss, because everyone involved in them past the point where boundaries get blurred and ignored is in some way a victim because they're not healthy for anyone. and anything you do as a content creator feeds into them. and no matter what you say or do some people will continue doing things you've said you're uncomfortable with because it doesn't match up with the version of you they've formed a relationship with in their heads. or to get a reaction out of you because the possibility of receiving your attention, no matter how realistic, is a major part of what fuels a parasocial relationship. (which is not me saying content creators shouldn't address things like racism and other forms of bigotry in their fanbases, but there's only so much they can do and even if they try to block or ban as many people as possible to discourage them there's always some people who'll slip past because there's just too much for one person or even a team of mods to keep up with 24/7).
and at the same time content creators do use these relationships to make money through fan meetups, selling merch, random interactions online, etc. which in a way can't be helped because that's how they make their careers but does arguably exploit people who've fallen off the parasocial deep end and need help and support getting out of that mindset. but also any creator with a platform cannot bear responsibility for or offer support to every single person who claims to be a fan of them and in fact could cause more harm than good by feeding into that desire for attention.
parasocial relationships can drive people to do increasingly desperate and unreasonable things in pursuit of that (entirely human, but often unreasonable and unhealthy in parasocial relationships) need to receive validation, which is unfortunately just the nature of online spaces to develop because we all post and interact with each other at least partly to receive the validation of other people liking our content and, by extension, especially in parasocial relationships, us.
i'm speaking from experience. i used to be addicted to receiving validation online (and i am a former addict, so i don't make that comparison without understanding the implications) because there is a high that comes with seeing the numbers of likes and shares and positive comments on your content go up and it is possible to get addicted to that rush. i did, and it took me the better part of a year after realizing how negatively it was affecting my life and therapy - no, i'm not kidding - to start to make progress and no longer be obsessed with pleasing strangers online who know very little about me and don't really care about me even if they think they do (and this is not in any way an attack on my followers, i'm sure many of you are good, kind, helpful people, but at the same time the concept of me that exists in your minds and you care about is a parasocial one.)
this is even harder if you're a content creator who has a career online. i don't make any money from posting on tumblr. so it doesn't matter if i produce less content or don't consistently interact with the people who follow me for that content. but if you do, it's not easy to step away from that and try to recover from and distance yourself from parasocial relationships and set boundaries when your whole career relies partly on them. even if it gets to a point where, like me, they're harming your wellbeing. it took me months of obsessively checking my social media and follower count and having panic attacks when i couldn't or my activity dropped, struggling to sleep and having anxiety attacks because i couldn't think of enough fun new content to share, struggling in classes and at work because my attention was elsewhere, and feeling despair to the point of having depressive episodes brought on by people saying hurtful things about me or criticizing me about things that weren't my fault and i couldn't control, before i even considered that i needed to do something about the parasocial hell i'd dug myself into. and i don't make a single cent. if i did, it would have been a lot harder. maybe even impossible.
this is really just a ramble with no conclusion but it just frustrates me and makes me really sad that parasocial relationships can cause so much lasting harm to people, both content creators and their fans, and there's not really any solution except seeking therapy one day and hopefully being able to heal from the damage. although i do think talking more openly about and spreading awareness of parasocial relationships would also help people find support and think more carefully about how they interact with people and consume content online (without ruining the fun!).
#long post#parasocial relationships#it's a complicated issue bc like. there's really no one to blame#except capitalism and the development of selling your life#and hobbies to be consumed by strangers under that i guess#and dismantling that is a lot harder than deplatforming someone#like i wish we could but we can't just 'cancel' capitalism
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oh yeah that absolutely bothers me too, like Lauren DID write a character who has very obvious privilege and is seen multiple times using it and it's Sam, but we're not ever supposed to question that because she's Good and Always Uses It Good. and then she tries to draw all these parallels between Sam and Damien and their backstories which falls totally flat because Sam lost her parents to a car crash at 16 while being filthy fucking rich and therefore having a ton of societal support that allowed her to live comfortably and enabled her to essentially not leave her house (which allowed her to do the Good Pure Trauma Survivor thing of Avoiding People, something Damien actively could not do if he wanted to like. not die in a gutter of exposure and starvation), whereas Damien was deliberately abandoned by his parents much younger (making him a survivor of profound childhood neglect) and with nothing but his ability to survive with and absolutely no social or societal support whatsoever and these are completely fucking different situations that would obviously have different effects on people but also it just solidifies how much privilege Sam has and how we're just not supposed to think about that lmao
i exaggerate a lot of my disdain for Shippen's choices for TBS but i will straight up admit i hate the whole Good Victim horseshit. very often i will see depictions of trauma and grief and mental illness where the characters meant to portray those qualities are essentially sad chew toys that the audience can quietly 'awww' at, and any mention of poor reactions to said issues the character might have aren't mentioned because they're too 'ugly'. it shows a side of our humanity we don't like to think about, that we could have done nothing wrong, but because of something that happened in our past or in our brains, we can develop personality defects that make us cause others harm- even deliberately.
i think one aspect of why people hate on Damien so much is because he represents that, he -just like the vast majority of people- did what he thought best given his knowledge and circumstances, and he ended up making tons or enormous mistakes that hurt both himself and others. people like Shippen will insist that he just needs to 'try harder' to be a good person, but that's not really how that works. what is a good person? what does it mean to be a good person? how does one become 'good'? these are ideas that we develop throughout our childhood, with great guidance from our teachers and peers and parents. if your perception of reality is warped, if your guides are misspoken or absent, your concept of these ideas too will be misinformed, warped, or under-developed. it's scary to think that a person could have done their best but because of circumstances just come out like shit, people want to believe they either do have or can have control over their life, including if they're 'good'. this isn't to say that free will is meaningless, just that is more to being 'good' than just telling someone try harder at being good.
the Good Victim stuff isn't necessarily a poor representation of what can happen in life, i've certainly met some very sweet, traumatized people at my job, however, to say that is the only way to be good, to say you can only experience and express your pain in a certain way to be good is very upsetting. people lash out when they're hurt. they do ugly things to make others hurt before they think you'll hurt them. they force people to be at their side because they don't know how to ask -or even how to have trust in another that they'll do what they say. an abuse survivor could try to seek out therapy, or they could avoid it because every interaction in their life has told them that if you tell people things about yourself- they'll just use them against you later. it's their choice to make, and the 'right' one that might seem obvious to us might, to them, seem to be the worst thing they could do for themselves.
Samantha had a traumatic childhood, never knowing when she would be taken from her loved ones when her emotions got the better of her. her parents, from her recount, seemed very loving and she was definitely more well off than the majority of the world. by the point she lost her parents to the car crash(from her perspective, by her own fault) she was late into her childhood, 16, and had just enough guidance at that point to have her own well-developed answers for what 'good' is, even if she didn't know just yet how to quite pursue it. she had the the resources and support to pursue just about anything she wanted, it was only a matter of overcoming her own insecurities.
Robert, by his very first memories, had his whole reality warped by his ability. his parents catered to him at a very young age, and followed all his wishes up until the moment they abandoned him when he was 13 years old. whether or not they loved him, we will never know because of the nature of his ability. we know from his accounts in A Neon Darkness that they had a corn farm, so from that we can assume they were fairly well off, but not so well of that they didn't worry about money. we know he's from Nebraska which seems to have a decent education system, and we know he attended school for a while after, but with an ability like his that literally warps the behavior and words of those around him w/out him even having to think about his own want, whose to say how faithful that education was? needless to say, Robert's concepts of 'goodness' are completely underdeveloped. that he didn't come out a complete psychopath is nigh a miracle.
the issues that plagued Damien in his childhood followed him into his adulthood, because until he loses his ability, he's working with the same data he's been given his whole life. no wonder he's such a bookworm, even slice of life stuff must seem like fantasy to him. Samantha already had a head start in her childhood, but as she became and adult and attended therapy, she was gradually able to expose herself to new data that guided her on how to master her ability and cope with her anxiety disorder. Damien's ability robbed(heh. Rob.) him of the ability to develop. it's described as a poison but i think rather than degrading him, it's put him in this perverse homeostasis where he never grows because he doesn't know 1.) how to change 2.) what he even needs to change 3.) why he should change, even if he wants to, as he clearly so desperately does.
to say his issue is that he just hasn't "tried hard enough" like Sam or Caleb is just insulting, and i'm sure triggering for anyone who's heard those exact words from their own teachers and parents. he's been put in this impossible situation, made to act realistically, and then blamed for it, over and over again. even in his letter in Some Faraway Place, as much as i loved it, it read's as Damien finally blaming himself too, just like how literally everyone else in the series has, and now it's his turn.
#Chloe is a wayyyyy better foil to Damien than Sam#tbs#the bright sessions#samantha barnes#damien gorham#the raccoon speaks#the raccoon discusses#anon#Anonymous
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Some thoughts about Episode 2x12 of 911 Lone Star and subject of physical abuse. I’ll put behind the cut for those who don’t want to read:
I work in the field of abuse of adults and one of the hardest realities of my job is that I have to hold the word “abuse” lightly because the spectrum of what is experienced as abuse by the parties involved is wide, for many factors, including enculturation, personal history, physiological make-up, emotional maturity/intelligence, and mental health. There are legal definitions of what constitutes abuse/assault in every jurisdiction and there is the basic understanding of power/control and the role that plays in the relationship. Even the word “healthy” when it comes to relationships is difficult to define because what I regard as “healthy” is not something someone else considers valuable enough to work on or worth separating from their partner over. It is surprisingly personal and while I have laws that I enforce, the reality is that even when an incident meets the legal criteria, if the victim says it wasn’t abusive to them, there is not much we can do other than to keep offering the victim that there is another way to love and be loved.
That said, I’ve seen a lot of posts of fans very upset about TK’s shoving Carlos when he was angry. And I am not here to say that interpretation is wrong. However, I do understand why the writers and actors would have created that scene and not consider it all that problematic. Again, not justifying, simply offering some thoughts from someone who works in this field. These are my own and I know other investigators in my own unit who would think differently, so it is just one perspective. Also, I am not a sworn officer. I enforce civil law, not criminal.
1) I don’t believe TK’s reaction is out of character. When he is emotionally compromised, he self-harms. He does that with substances and we have seen him seek out fights (the bar which leads to the police station scene and with Judd, both S1) when he is upset. I read his pushing Carlos as self harm over abuse because his actions betray that he is trying to get Carlos to *hit him*. Which Carlos, being a police officer who is trained to remain calm (they are supposed to be anyway), responded by restraining TK. TK’s response is then not to calm down but to get more upset and tell him to leave because TK is *not getting the emotional release that he wants* which is physical pain. He wants to feel physical pain to mask his emotional pain but Carlos won’t participate in that. So this isn’t abuse in the typical way we understand it. It is manipulation on TK’s part and unhealthy as hell, but is actually in keeping with what TK does when he’s hurting emotionally.
2) This scene is highly-feminine coded. There are hundreds of examples in tv/movies where a woman is upset and she beats her fists against a man’s chest (who is almost never who she is actually upset with/about) and the man endures it for a bit and then restrains her until she calms down. We see it all the time and while also problematic, generally we don’t object to it because we view the woman as not being able to cause the man any real harm or pain. Women get away with a LOT of domestic abuse because of this bias. So given that trope, it is very possible that the writers and actors viewed this scene through that same bias. That TK isn’t really hurting Carlos because he is bigger and more muscular than TK. Again, not great, but something to consider when evaluating the choices made by the creators of the art in question.
3) The Fight or Flight response is so deeply ingrained, it is very difficult to stop. When I enter someone’s home as part of my work, I am there to investigate an allegation of abuse. Even with the word INVESTIGATOR on my chest, and with everyone knowing why I am there, there are some perpetrators who are so reactionary in their fight/flight response that they try to threaten and intimidate me (fight). They are displaying abuse behaviors to the one person you would logically think they would want to hide those behaviors from. And many do. But for some, they literally cannot stop the response. Makes my job a little bit easier because now I am a witness to their abusive reactions and can document it. In this instance with TK and Carlos, I’m not necessarily saying that response was triggered in TK, but again, he has a much higher propensity for Fight than Flight in general so I can’t say it’s *not* a factor either.
4) Many have expressed wanting to see the apology between them that was not shown. In some ways, I can understand why the showrunners chose not to. That should not be a quick conversation. And in the context of a show like this, where there is no other way to do it, I think would ultimately be worse. If TK apologizes and Carlos accepts without much conversation, there is no reason for anyone to expect the behavior to change on TK’s part. This actually models abusive cycles. Any conversation where Carlos confronts TK about his behavior would take real time because they’d have to get at the reasons why TK had that reaction in the first place, and given that Carlos has already addressed this (in their convo at the police station after TK is arrested for brawling) and it hasn’t changed. Therefore, the scene would need to either put Carlos in a role of continuing to bring this up while addressing why he is putting up with the behavior from TK, or Carlos needs to do some self-reflection about why he’s still in this relationship. So to do it in a way that is actually “healthy” doesn’t take them where the writers wanted them to be later in the episode. So, in many ways, their apology scene is best served by a well-written fanfic than it would be by a 2 minute on-screen scene that would either serve to perpetuate an unhealthy cycle or push them further apart. This way, there is an ambiguous element where everyone can pretend that some long-ass conversation occurred and the two of them came to a healthy resolution.
5) DV scenes between men are *way* bloodier than any other scenes I encounter. In my experience, when men are abusive of men, it’s very brutal. And again, what equals abuse is sometimes hard to define and even harder to address. So a little shoving, while not great, is also not even in the stratosphere of how bad it often can be. Is it right to view abuse with that kind of relativism? Hard to say. But when you exist in this world, it is hard not to and I have to go by the people in front of me and what they are expressing about how they feel about what happened. If you, the viewer, watched this and reported it as abuse, I could go investigate. But if TK and Carlos say to me, “Nah, we didn’t feel that at all.” Then it doesn’t matter what you, the witness, feel about it, or even me. I can offer my educated and experienced view, but that doesn’t mean the two parties will accept it. That’s why I have learned to hold it loosely because adults have the right to self-determination and the right to make poor choices. And believe me, that is very hard to do, especially when I encounter a victim who is clearly so beat-down that they can’t imagine anything better for themselves. But if I tell that victim, “You must...” then I am simply becoming the next person controlling their choices. Instead, I offer “You could...” or “Here’s some options...”
To me personally, I read TK’s shoving Carlos as evidence of unhealthy self-harm behavior more than TK abusing Carlos, because the action wasn’t rooted in power and control and ended fairly benignly. Would it be awesome for them to still address it? Absolutely. But I also understand why they chose not to.
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Why Jaime Lannister's GoT Ending Was Actually Bad
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Nearly every aspect of the end of Game of Thrones earned ire from the majority of the show and book fandom, but one aspect of the show's conclusion that seems to have frustrated fans across the board was the ending for Jaime Lannister. More specifically, that after a seemingly solid and nearly complete redemption arc, he returned to Cersei and King's Landing to die in a manner that somewhat works as a metaphor but didn't resonate well with the audience at all. And, while Jaime's ending was a flop, it didn't fail for the reasons that many viewers seem to think that it did.
The Lannisters are obviously some of the most complex and important characters in A Song of Ice and Fire, but one of the most interesting aspects of their family dynamic is that it was established far before the contemporary storyline actually began. And, while Game of Thrones seemed to paint it as if Cersei was a source of toxicity that Tyrion and Jaime couldn't get out from under the thumb of, the truth is that the bad apple that spoiled the bunch was never Cersei, it was always Tywin.
One of the most meaningful and important themes of George RR Martin's work is the long-term effects that abuse has on children, and there isn't really any example that is more present and potent than the horrific effects that Tywin's abuse had on all of his children, and how it affected them in different ways.
Jaime, Cersei, and Tyrion all have some of the most intriguing points of view in the entire story. And one aspect that all of their POVs seem to share in common is that while nearly everyone in their world perceives them as a villain, they all see themselves as victims. And the truth is, both sides of this coin are correct.
Yes, the Lannister children have done many horrific, irredeemable things in their lives, but they have also been the victims of extremely traumatic abuse that understandably altered their outlook on the world and on themselves in general. There is a balance between victim and perpetrator that needs to be struck with their characters, but one of Game of Thrones' bigger flaws was its inability to do that.
Unsurprisingly, nearly every character's book point of view grants themselves more sympathy than they should. Almost everyone sees themselves as a better person than they are or is capable of rationalizing away their bad deeds and focusing on their more positive decisions and personality traits. But this is of course one of the many ways in which George RR Martin utilizes his POV traps.
Translating a story that is told through the eyes of the characters themselves and filming it from a more objective third-person perspective means that plenty of important information is going to be lost in that translation. But one of the fatal flaws when it comes to the Lannisters is that, while Game of Thrones does still present Cersei as pretty forthrightly villainous, the narrative pretty drastically whitewashes Tyrion and Jaime. Essentially, it seems to take Tyrion and Jaime at their point-of-view word and treats them like they're much better people than they truly are. Thus, Jaime's ignominious end with the supposed biggest baddie of them all feels like a betrayal of his character development when it really shouldn't be.
Every character needs to be held responsible for their own choices, but the downfall of House Lannister really does rest in the hands of Tywin, and Game of Thrones ignoring that fact did a disservice to every one of the Lannister children in one way or another.
Yes, out of all of the Lannisters, Jaime was as close as Tywin could get to the golden child of his dreams, but it's easy to overlook that while Jaime may have been the favorite on the surface, every single one of Tywin's children was disgustingly mistreated, and the effects of his abuse all showed themselves in different malignant ways.
While Jaime may have gotten preferential treatment over his siblings, Tywin was never anything other than a terrible parent, and more importantly, Jaime's superior treatment only told him exactly how he could expect to be treated if he ever failed to live up to his father's high ideals. And of course, in many big and small ways, he did ultimately fail to live up to Tywin Lannister's exacting standards.
Tywin was a terrible parent because he was an abuser, but he also raised his children with his own values of pride, entitlement, and superiority. Obviously, the notion that they were simultaneously failures who had earned their own mistreatment but were also Lannisters who deserved to be above everyone else is opposing perspectives that are in constant conflict with one another, but it also seems to be how Cersei, Jaime, and Tyrion see themselves as constant victims while still perennially victimizing others.
George RR Martin has repeatedly discussed that one of the strongest themes of his work is the idea of the human heart in conflict with itself. Game of Thrones lost the plot with this in nearly every character adaptation, but Jaime's was one of the worst, largely because he is a character who has done some of the most monstrous and most heroic things in the story. He is both the man who doesn't hesitate to murder a child and the man who stopped a king from slaughtering thousands, and therefore his inner conflict is extremely vital.
Jaime's character arc in Game of Thrones follows a classic redemption arc almost perfectly, but that clearly doesn't seem to be the intent behind the character in the books. Yes, there is a part of Jaime that wants to be redeemed, but he does often revert back to his more brutal and nihilistic side, and his desire for so-called redemption seems to be driven more by how he wants the world to see him rather than how he wants to be.
And in that sense, the show did him a great disservice. Because there are many ways in which Jaime hasn't healed from Tywin's abuse, but the fact that he still seeks the approval of others in a rather superficial manner rather than developing a deeper understanding of true honor and justice is one of the clearest indications that, while Jaime does want to get out of the path that his father laid out for him, he is still crippled by what Tywin told him being a Lannister meant. And ironically, Tywin's belief about what being a Lannister means has essentially trapped all of his children into trying and failing to live up to that example simply because they can't survive unless they do.
Because ultimately, it's not necessarily just about what Jaime, or Cersei, or Tyrion wants. At some point, every single one of them has made obvious indications that they don't want to be a part of the legacy that Tywin Lannister laid out for them. But, when Game of Thrones presented Tywin as a super-intelligent master strategist instead of a completely unnecessarily violent and aggressive asshole, it made all of the Lannister children's choices harder to understand.
Both in the A Song of Ice and Fire and Game of Thrones fandoms, Tywin is typically put up on a pedestal, and that's completely baffling. Many viewers and readers perceive him to be brilliant and badass, but everything that Tywin is famous for actually makes him seem like a complete moron upon further contemplation. Winning battles by absolutely obliterating your enemies is a terrible precedent to set for many reasons, but one of the biggest is that it essentially requires all of the Lannister children to maintain this scorched earth policy because Tywin's hyper-aggressive superiority complex has put them in a position where they almost always have to choose to kill or be killed.
And, his cruel and dishonorable behavior as well as Jaime's reputation as the Kingslayer essentially guarantees that even if Jaime completely changes as a person and becomes the hero he wants to be, he really can't ever become that in the society that he lives in simply because the stigma around the Lannisters is something he can't escape.
That is one of the great tragedies that Game of Thrones failed to articulate, and that is one of the biggest reasons why Jaime's character conclusion was so off-putting to the audience. Because the audience saw the result of where this character arc would naturally go, but the story never actually took the steps to get there. In fact, the show went out of its way to erase a lot of the obvious building blocks that are leading up to both Cersei and Jaime's demise that makes it clear that, while they're obviously responsible for their own choices and actions, the groundwork that Tywin's abuse and cruelty laid and set in stone was something that they couldn't control, prevent, or undo.
Game of Thrones largely presented Jaime's characterization with the implication that if he could only escape Cersei, he would be a good man. But the reality was, if only Tywin hadn't been his father, then all of his siblings would have been better people. They may not have been good, but they almost certainly wouldn't be the kingdom-destroying villains that they became.
I also think the TV series likely bungled his character in that his story is meant to be a subversion of the classic redemption arc rather than the straightforward bad guy to good guy story that Game of Thrones told. George RR Martin obviously doesn't like flawless characters, and nearly every person in A Song of Ice and Fire does good things and bad things all the time, they never go in a straight line from point A to point B. So, of course it was going to be incredibly jarring when the show did move Jaime in a straight line from point A to point B and then abruptly gave him an ending that is probably somewhat similar to his end in the books.
But with that in mind, for all of the faults in Game of Thrones and the way they handled Jaime's character arc, I don't really understand the idea that his character was ruined by his ending either. These characters are clearly designed to never be just one thing, and if Jaime killing King Aerys or trying to kill Bran doesn't singularly define his character, then going back to Cersei in the very end shouldn't either.
#anti got#anti game of thrones#jaime lannister#cersei lannister#anti tywin lannister#asoiaf#asoiaf meta#jaime lannister meta#got meta#my videos#Youtube
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What Does It Mean to Save?
I keep seeing it said that Deku, Ochaco, and Shouto will “save” Shigaraki, Himiko, and Dabi, but that there will be no redemption and/or no survival for them. I’m truly not trying to vague these posts and everyone is entitled to their opinion, but literary criticism is fundamentally responsive so I’m writing this anyways.
I personally think that’s not BNHA’s definition of saving nor of redemption. So here, have a deep dive into literary tropes related to redemption, genre, and character arcs as they pertain to BNHA and the question of: what does it mean to save Shigaraki, Touya, and Himiko?
Before we begin, let me say that while we might be personally uncomfortable with redemption (there’s a redemption arc in BNHA I am personally quite uncomfortable with), that doesn’t inherently mean the narrative won’t go there. The key principle I’m operating on here is BNHA’s message that heroes save people. It’s held up as the highest ideal.
So let’s talk redemption in BNHA-verse. With this guy, whose redemption arc I dislike in principle but accept as part of the story so don’t come for me stans and/or antis. I’m analyzing because it shows us what redemption means in BNHA-verse, whether or not that is satisfying to you personally as it fits/does not fit with your own morality/philosophy.
If Endeavor can be redeemed and live, and he’s Bakugou’s negative foil, I highly doubt Shigaraki and Deku as well as Touya and Shouto and Ochaco and Himiko will be any different. Why? Because Enji is an adult character. The others--well, Himiko’s age we don’t know, but we do know that Shigaraki and Dabi are technically adults. But does the story consider them adults?
(It doesn’t.)
Child-coded characters are generally more likely to survive a redemption, which I’ll explain more later. First I have to define what I mean by child-coding, because I DO NOT mean this in the way it’s often (mis)used in fandom wank. Child-coding is a real thing, but it is not done to infantilize and it has nothing to do with shipping.
Child coding frames the character as a child for a few narrative purposes to convey a story’s theme or purpose. For example, if it’s a coming of age story coding a character as a child even if they legally are not emphasizes their journey to an understanding of self-actualization, or a true understanding of self with self-awareness and an understanding of self-value. An example of an adult coded as a child is The Kite Runner, wherein Amir is a legal adult for half the story, even married for fifteen years so we’re talking 30s-40s, but he does not truly become an adult until he returns to his homeland and takes responsibility for a childhood sin. In Attack on Titan, the main characters are now nineteen, but are still struggling to take responsibility as adults and have only started doing so now that their mentors/parental figures have started dying.
Along those lines, in any kind of story, you can code a character as a child of someone, regardless of biological relationship, to convey the type of relationship they have (usually a mentor one). For an example of this, see Bungo Stray Dogs’ Dazai and Akutagawa. Despite their two year age difference, Dazai recruited him to the mafia, abandoned him, and Akutagawa desperately seeks his approval. Usually in these stories a character will “overcome” their parental figure. This can be done through overcoming their need for the parental figure’s approval in stories where the parental figure is kindly (such as in Harry Potter, when in the final book Harry, Ron, and Hermione leave the Weasleys to find the Horcruxes despite Mrs. Weasley’s please) or through like, killing/stopping/leaving the parental figure when they are abusive (see fairy tales like Rapunzel and Cinderella). The parental link to self-actualization is because it is childlike (and a part of actual psychology that is reflected in literature) to see yourself as a part of your parent; self-actualized person would see yourself as a distinct person from your parent, but also acknowledge the ways in which they’ve shaped you.
So, how do you code a character as a child? BNHA isn’t subtle about it, because Horikoshi seldom is subtle about anything. The villain trio are all coded as children.
Shigaraki Tomura:
Who cannot achieve self-actualization so long as AFO has access to his body, as he’s literally trying to possess him. He’s trying, but it’s not gonna work because Shigaraki can’t keep AFO and become an adult at the same time. It’s a choice the narrative is setting up: your dream of destroying, or your freedom? (To get the latter, he’ll probably have to destroy AFO).
Todoroki Touya, who is repeatedly emphasized as a small child when compared to his siblings, and yes, I know he’s now tall. Specifically he’s spotlighted as the child of Endeavor:
And he’s the least self-actualized one in a lot of ways, contradicting himself constantly. I’m not Endeavor, DUH! But these are Endeavor’s flames! He’s gonna have to choose one or the other, because the tragic irony is that the more he takes out his rage on those around him, the more like Endeavor he becomes.
And Toga Himiko (who might well literally be a legal child), who is actually the most self-actualized one thus far, because she rejects Curious’s child insistence (Curious holds her in a Pieta pose, based on Michelangelo’s statue wherein Mary holds a deceased Christ):
She’s still got, like, a way to go though:
Because Himiko also wants to be like the people she loves to the point where she loses her own identity in them, which is er, not self-actualization. So she’ll have to choose whether or not she really wants to be like the people she loves or whether she wants to live her own way, which she herself tells us how that would end (death):
Deku said it himself: it’s good to focus on what someone is doing now. And look, I have issues with this statement and how it’s framed. I’ve talked about it at length and it was doomed to fail because Shouto himself told us long ago that it was annoying to hear a righteous speech by a stranger when you hadn’t gone through the same, plus Endeavor kinda failed by choosing being a hero over a dad here. But, the principle is that if the past doesn’t preclude Endeavor from seeking a better self, why would it preclude three characters coded as children, one of whom is literally somewhat the product of Endeavor’s sins? BNHA doesn’t think the past keeps someone from a better future.
So what about Dabi’s counterpoint, which is indeed valid? Well, redemption doesn’t mean the past forgets, either. It’s complicated and nuanced, and we can debate how well Horikoshi strikes this nuance (it’s got its flaws), and admittedly I don’t know how this will go down in the future. But it is asking Endeavor: how do you redeem yourself to the people you’ve hurt? And we have Endeavor asking this question to Touya’s shrine. I mean, the foreshadowing is obvious. Endeavor has to redeem himself by trying to save Touya. However, it will still probably come down to Shouto to save Touya.
For our three villains, it’s a little harder to predict... well, sort of. For Shigaraki it’s extremely obvious: he has to help take down AFO. Dabi probably has to do something to help his family (siblings probably), but it’s vague. Toga needs help and not condemnation, but presumably she’ll help Ochaco with something.
So, is this redemption? I’d define it as redemption in the eyes of the narrative. To address what makes a redemption is another essay unto itself, but if we bring in the oft-compared Star Wars example: did Darth Vader get a redemption? Did Ben Solo? Everyone says yes to both. However, only Luke witnesses Vader’s redemption, and only Rey Ben Solo’s. So the rest of the galaxy? Doesn’t think so. When I say they’ll be redeemed, I’m defining it as their role in the eyes of the narrative, not whether or not society will accept them or even whether their victims will forgive them (of note, in canonical novels, Leia never forgave Darth Vader despite learning he was her father and obviously knowing Luke’s account of his redemption was true).
So, redemption in a narrative doesn’t mean all of society has to forgive and accept them. Dabi has still like, murdered 30 people--many of whom were thugs, but he himself acknowledges they didn’t deserve to die. Additionally, he himself also acknowledges that the families left behind--their feelings matter:
But why does that mean they have to die? Why even does it mean they have to languish in prison forever? (If there’s even a safe prison at the end of BNHA which I kinda have doubts about.) Heroes have also killed: see Hawks as Exhibit A. In fact, some people want revenge on the heroes precisely because they arrested or killed their loved ones (jail isn’t held up as a rehabilitative place in BNHA’s world. In most countries it isn’t in real life, either, but again that’s for another essay). So why don’t the League’s feelings on Twice’s death matter just as much as the feelings of unnamed and unseen (and thereby less important narratively) characters?
Additionally, regarding death... the villains routinely get called on their death wishes. Himiko’s determination to decide how/when she dies is called out because this is right before Twice overcomes his trauma to save her, and the next arc they appear in is when Twice dies trying to save her again. Dabi’s suicide wish keeps him from getting close to others, and it keeps getting thwarted. Shigaraki’s obsession with destruction and death is clearly not a good thing, and his rejection of his family’s desire for them to join him in death this past arc is growth.
In other words: what Dabi said and what Snatch said about families and how they feel matter for the villains too. The villains are their own weird found family (Dabi as the deadbeat prodigal brother of both his families). Their deaths--Magne’s and Twice’s thus far, and I’m not ruling out further deaths in the future--affect the others. People’s feelings on losing loved ones matter. The villains are people, as Himiko said herself this arc:
Their feelings about each other matter:
How would Touya dying affect the Todorokis? At least they saved him spiritually, I guess, but that’s absolutely lame narratively, and if you have Enji eventually do a sacrifice to save Dabi (pretty likely, even if I personally think Enji will survive said sacrifice) then what’s the point of Dabi dying? How would Himiko dying affect society? As a martyr like Curious wanted her to be, even a redeemed one? A tragic warning story? What even is the point of Ochaco saving her if that’s the case? If Shigaraki dies, well, who would mourn besides Deku? How would Shigaraki dying affect the surviving members of the league? He just couldn’t be saved physically?
It’s not impossible some of this happens, but it doesn’t seem like great writing, especially with panels like, oh, these that show us BNHA’s perspective on death:
Sacrificing something is a type of death that occurs in stories; this should happen in a redemption arc, which is why I’ve been saying Enji needs to sacrifice his hero reputation to help save Touya and even then it’ll still be Shouto imo who does the saving. But physical death?
If you want further analysis of the latter two panels and how they relate to the ending, see here.
We already have another villain who will definitely die redemptively (Kurogiri--an adult coded character--because he’s already, like, dead), and Spinner and Mr. Compress aren’t coded as kids so I hold them with anxiety towards the end. But again, this isn’t me being ageist or saying this is the way things ought to be in fiction or real life: it’s me looking at writing tropes and saying that child-coded characters tend to survive their redemptions. See: Zuko. Why? Because the death of children or child-coded characters is a tragedy. When a child-coded character dies redemptively it doesn’t feel like a happy ending and if framed as such, it’s often criticized for bad writing (see: Ben Solo). Curious even called this out in her fight with Himiko. I would hope Horikoshi doesn’t end the story being like yeah Curious was right that’s the best use of Himiko’s/Dabi’s/Shigaraki’s arcs:
Additionally, as for the believability of a character getting a new chance after so much destruction and murder... well, it’s kinda a thing in shonen and even in seinen? For better or for worse, it’s a thing. We have Vegeta in Dragon Ball Z and Kaneki Ken in Tokyo Ghoul (Kaneki, by the way, is absolutely an inspiration for Shigaraki). We can debate how well-written these redemptions are (I personally have been quite critical of Kaneki’s despite wanting it to happen narratively), but it can be done. BNHA’s Japan especially isn’t as harsh a world as Tokyo Ghoul’s Japan, so it would make even more sense for something like Kaneki’s ending.
The reality is that the cycle of revenge via hurting people and then leaving hurting families and loved ones has to stop somewhere. Someone has to be the bigger person and step up and be like “naw.” That’s heroic. That’s brave. That’s sacrificial itself. Justice itself doesn’t really exist in its purest form without mercy.
There’s another genre-reason I don’t see death or jail as likely (I could see, like, maybe a mental health ward like Rei’s? But it’s too soon to speculate).
If saving is considered a good thing for the story, if it’s truly the highest ideal, then saving someone should be rewarded by the narrative. The characters who save should have a positive result to show us this a good thing.
This is why it doesn’t work for the heroes’ end journey to be accepting that some people cannot be saved. The notion of just accepting that you cannot do something, you cannot save everyone, you cannot, cannot, cannot, is called out as a flaw of society. Determination, on the other hand, is rewarded.
We see it with Deku as well as with Mirio.
So, what if they save them and the redeemed characters then go on to sacrifice themselves in their redemption and die (come to the same end)? If saving changes absolutely nothing for the saved person, if it’s too late for the saved from themselves to change and/or do anything that matters besides die, then the narrative theme of saving as important is left unemphasized at best and undermined at worst. Simple intrinsic knowledge that the kids “did the right thing” doesn’t cut it for a story with so much focus on physical saving when the kids are already doing the right thing; moral struggles about whether to choose to be good aren’t really Deku, Ochaco, or Shouto’s arcs. It works for Aizawa’s arc with Kurogiri, but not for the kiddos. If BNHA was more of a philosophical/spiritual text, that would indeed make sense, but it is not. Genre-wise, BNHA is a fantastical superhero optimistic story, not a gritty real-world set drama.
#bnha meta#mha meta#bnha 295#mha 295#deku#league of villains#shigaraki tomura#shimura tenko#todoroki shouto#todoroki touya#todoroki enji#endeavor#todoroki family#toga himiko#all for one#afo#uraraka ochako#bakugou katsuki#aizawa shouta#bnha theory#mha theory#my hero academia#boku no hero academia#midoriya izuku#kurogiri
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Analyzing Killua Zoldyck's Character
Illumi Analysis| Hisoka Analysis| Chrollo Anaysis|
What’s up y’all?! I’ve had at least 2 cups of coffee this morning and I am ready to write my butt off! This post will be about Killua Zoldyck, my second favorite character and you will know why by the end. If you’d like me to write about your favorite character, Be sure to send me a message and I will get on it ASAP.
Here we go!
I saw Killua for the first time on Tumblr. Someone created various icons for several anime characters and edited them. They were all aesthetically pleasing but for some reason, his picture stood out. Now that I look harder, it is because he was holding a Pepsi can instead of the off-brand one they drew for him in the cartoon. I noticed everyone on TikTok and Twitter had the very same icon as their profile picture (usually those that like to troll and say racist things to others). Once I started watching Hunter x Hunter, I realized the character immediately. Thank you for your edits!
Killua Zoldyck is the youngest child in the family and is the only child that developed a mind for his own.
Instead of taking the pleasure of killing, he runs/avoids and achieves this by becoming friends with Gon. It’s interesting to think that no one in the Zoldyck family wants to kill for fun except for Illumi.
I remember Zeno telling Chrollo: “Do you think I enjoy killing?”.
This makes me think that the family’s job is to destroy enemies that are a threat to society. Are the Zoldyck’s taking on the role of cops or an extension of such? If that statement is true why does Illumi take pleasure in abusing his power when his own grandfather only does it when criminals are involved? Granted, Silva and Zeno’s reasoning for brutally fighting criminals isn’t legal, and (to me) are considered to be vigilantes, at least they don’t go around doing the horrible things like how Illumi and Hisoka do.
This very reason why Killua ran away from home. He decided to rebel against his mother and implied: “Fuck you. I’m going to do what I want.” Killua and his siblings are victims of child abuse and show that they deal with that abuse in different ways. Killua masks his abilities in public and tries to keep them under control, Kalluto seems to be very quiet and obedient, Milluki is just as abusive as Illumi, and we already know about Illumi. Milluki is physically abusive; this can be seen when he is whipping Killua for running away and threatens to destroy Gon, Kurapika, and Leorio while Illumi plays mind games on Killua and uses his Nen to do the trick.
Killua’s character is very special and in a way takes the lead as the main character instead of Gon. I don’t know if that was intentional or not. Killua is a 12-year-old boy who leaves home to escape his abusive home and see the world for his own. During phase 1 of Hunter’s Exam, he instantly clicks with Gon; probably because he’s the only 12-year-old there. They constantly challenge each other to see who will win and who will buy dinner or some other reward. Because of his abusive home, Killua often masks his feelings. This is noticeable every time Gon talks about him being his best friend and he always reacts as if he’s embarrassed by it.
Gon is his shield from going bat-shit crazy like his family. They both have faced opponents (like Hisoka and others) where Killua could have unleashed his assassin abilities but didn’t. Yes, some of the opponents are stronger than him, but it wouldn’t hurt to try.
Killua is the best friend Gon could ever have. Since he knows about aura and any supernatural abilities, this is why he stops Gon and even insults him for pushing himself too far. Killua stopped Gon from using too much aura in the past especially once Kite’s arm was cut off by Pitou. Because Killua wasn’t there to stop him when fighting Pitou, this resulted in Gon’s downfall. Did Killua believe it was his fault that Gon almost died? He isn’t responsible for Gon’s actions but he focused so much on running away from his “demons” and masking his temper by maintaining his friendship that he wasn’t paying attention to Gon’s noticeable and developing temper.
Killua Zoldyck is a child that suffered from abuse and to escape that reality, he runs away, takes Hunter’s Exam only to match with his brother, chooses defeat, and then kills an opponent, not of his own free will.
But wait, there’s more.
After being rescued from his prison of a home, he goes to Heaven’s Arena, met Zushi and his teacher, develop Nen, follows the Phantom Troupe around and somehow managed to survive that, meet Bisky, join a game to get closer to Ging, witnesses Gon disappearing, trying to form a relationship with Alluka, and then tries to heal Gon with a quickness.
Whew, chile!
At the beginning of the show, it appeared as if Killua was taking on too much and only did so to keep his mind off what he escaped from.
One thing to point out is Killua’s motivation to heal Gon no matter what. It is implied that he doesn’t care what will happen to him or anyone else as long as Gon can live again.
Wait.
Isn’t that along the lines of what Gon said about getting revenge for Kite? He didn’t care about what happened to him? Hmmmm. I guess they’re very similar after all!
Killua and Gon are BFFs and will do anything for each other. Friendships in real life should be this way; let’s follow his fictional example.
Face
Killua’s face is the typical shape for someone his age. His eyes are wide, as blue as the morning sky, and honestly, I wish he’d smile more. Even though he is 12 years old, he still has a babyface.
Hair
Killua’s hair color is very similar to Princess Allura’s and Lotor’s. According to verywellmind.com, the color white represents innocence and purity. Ironically, Lotor and Killua are the opposite of that while Allura has maintained her innocence. Killua’s unique hair color and hairstyle are amazing! I love how it stays in shape while he is fighting or running.
Clothes
Regarding clothes, he is JUST like his brother. Again, Illumi irks me, but they both have a great taste in fashion. Through the show, Killua changes his clothes more than Gon, which is funny. I guess if Gon changed his clothes too much it would take away from his character. Killua’s default style contains a sleeveless white shirt with a purple one underneath, basketball shorts, and gym shoes. Just look at these outfit changes! This is why Killua is my 2nd favorite character in this show.
Behavior
As stated before, Killua cares more about others. This is ironic because the Zoldyck family only cares about themselves or their family while Killua feels the complete opposite. It’s almost as if he trusts strangers more than his own family. A common phrase: “She/He turned to the streets” that I’ve heard in my hometown can be applied here. Killua probably hates his family and turned to strangers to find love and comfort since they neglected that. He is also the only one that tries to develop a relationship with Alluka. At first, I thought “Wow he’s only developing a relationship with her to heal Gon” but then I realized it was bigger than that. Alluka has been separated from her family because of her dangerous abilities. She will demand something and if that person doesn’t fulfill her demands, they will suffer horribly. Killua learns that Alluka has a healing ability and while Illumi complains that Killua was hiding rules from him, he never took the chance to talk to him about it and continued to threaten Alluka. The family “banished” her to a confined room for who knows how long because, apparently, she had been possessed by a demon from the Dark Continent and they do not know when it happened. Despite knowing that Killua could parish with the rest, he still develops a relationship with her. He is the true example of excepting someone for who they are. As far as I’m concerned, running away was the best decision he made. It saved his life and in return, he’s going to save another. I do find it ironic that something considered to be so dark has the power to bring something back to life when usually it’s something bright like a light...interesting. You all know what I’m saying. Most television shows only portray angles to heal others while demons only seek to destroy. The Zoldyck family is wrong for pushing Alluka away. How could you do that to your own kid? Shit, you should be blaming yourself for not watching her and allowing the demon to posses her.
In conclusion, Killua is my second favorite character. He is bold, loves his friends, and isn’t afraid (anymore) to step up to people he may not win against. His character has blossomed from a young boy afraid to step up to his brother to a boy who isn’t afraid to do so. He has learned about Nen and has gone through many trials and tribulations just to say he is much stronger than before. What characters would you like to hear about next? Send me a DM!
Fin.
#hunter x 2011#hunter x hunter#hunter x meme#hunter x reader#hunter x 1999#hunter x survivor#killua headers#killua icons#killua fanart#killua and alluka#illumi#hunter x hunter headcanons#character analysis#alluka and nanika#milluki zoldyck#silva zoldyck#zeno zoldyck#kikyo zoldyck#kalluto zoldyck#gon freccs#hisoka#hxh manga#chrollo#phantom troupe#manga#killua x oc#killua tag#anime#leorio
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Hello! Feel free not to answer this question if it is in any way too much, but I've been wondering about something concerning the "western" mdzs fandom. Lately, i have seen multiple pieces of fanart that use what is clearly Christian symbolism and sometimes downright iconography in depicting the characters. I'm a european fan, but it still makes me vaguely uneasy. I know that these things are rarely easy to judge. I'm definitely not qualified to do so and was wondering if you have an opinion
Hi there! thank you for your patience and for the interesting question! I’ve been thinking about this since i received this ask because it?? idk, it’s difficult to answer, but it also touches on a a few things that I find really interesting.
the short answer: it’s complicated, and I also don’t know what I feel!
the longer answer:
i think that this question is particularly difficult to answer because of how deeply christianity is tied to the western art and literary canon. so much of what is considered great european art is christian art! If you just take a quick glance at wiki’s page on european art, you can see how inextricable christianity is, and how integral christian iconography has been in the history of european art. If you study western art history, you must study christian imagery and christian canon because it’s just impossible to engage with a lot of the work in a meaningful way without it. that’s just the reality of it.
Christianity, of course, also has a strong presence in european colonial and imperialist history and has been used as a tool of oppression against many peoples and nations, including China. I would be lying if I said I had a good relationship with Christianity--I have always faced it with a deep suspicion because I think it did some very, very real damage, not just to chinese people, but to many cultures and peoples around the world, and that’s not a trauma that can be easily brushed aside or reconciled with.
here is what is also true: my maternal grandmother was devoutly christian. my aunt is devoutly christian. my uncle’s family is devoutly christian. my favorite cousin is devoutly christian. when I attended my cousin’s wedding, he had both a traditional chinese ceremony (tea-serving, bride-fetching, ABSURDLY long reception), and also a christian ceremony in a church. christianity is a really important part of his life, just as it’s important to my uncle’s family, and as it was important to my grandmother. I don’t think it’s my right or place to label them as simply victims of a colonialist past--they’re real people with real agency and choice and beliefs. I think it would be disrespectful to act otherwise.
that doesn’t negate the harm that christianity has done--but it does complicate things. is it inherently a bad thing that they’re christian, due to the political history of the religion and their heritage? that’s... not a question I’m really interested in debating. the fact remains that they are christian, that they are chinese, and that they chose their religion.
so! now here we are with mdzs, a chinese piece of media that is clearly Not christian, but is quickly gaining popularity in euroamerican spaces. people are making fanart! people are making A LOT of fanart! and art is, by nature, intertextual. a lot of the most interesting art (imo) makes deliberate use of that! for example (cyan art nerdery time let’s go), Nikolai Ge’s What is Truth?
I love this painting! it’s notable for its unusual depiction of christ: shabby, unkempt, slouched, in shadow. if you look for other paintings of this scene, christ is usually dignified, elegant, beautiful, melancholy -- there’s something very humanizing and humbling about this depiction, specifically because of the way it contrasts the standard. it’s powerful because we as the audience are expected to be familiar with the iconography of this scene, the story behind it, and its place in the christian canon.
you can make similar comments about Gentileschi’s Judith vs Caravaggio’s, or Manet’s Olympia vs Ingres’ Grande Odalisque -- all of these paintings exist in relation to one another and also to the larger canon (i’m simplifying: you can’t just compare one to another directly in isolation etc etc.) Gauguin’s Jacob Wrestling the Angel is also especially interesting because of how its portrayal of its content contrasts to its predecessors!
or! because i’m really In It now, one of my favorite paintings in the world, Joan of Arc by Bastien-Lepage:
I just!!! gosh, idk, what’s most interesting to me in this painting is the way it seems to hover between movements: the hyperrealistic, neoclassical-esque take on the figure, but the impressionistic brushstrokes of the background AAA gosh i love it so much. it’s really beautiful if you ever get a chance to see it in person at the Met. i’m putting this here both because i personally just really like it and also as an example of how intertextuality isn’t just about content, but also about visual elements.
anyways, sorry most of this is 19thc, that was what i studied the most lol.
(a final note: if you want to read about a really interesting painting that sits in the midst of just a Lot of different works, check out the wiki page on Géricault’s Raft of the Medusa, specifically under “Interpretation and Legacy”)
this is all a really long-winded way of getting to this point: if you want to make allusory fanart of mdzs with regards to western art canon, you kind of have to go out of your way to avoid christian imagery/iconography, especially when that’s the lens through which a lot of really intensely emotional art was created. many of my favorite paintings are christian: Vrubel’s Demon, Seated, Perov’s Christ in the Garden of Gethsemane, Ge’s Conscience, Judas, Bastien-Lepage’s Joan of Arc, as shown above. that’s not to say there ISN’T plenty of non-christian art -- but christian art is very prominent and impossible to ignore.
so here are a few pieces of fanwork that I’ve seen that are very clearly making allusions to christian imagery:
1. this beautiful pietà nielan by tinynarwhals on twitter
2. a lovely jiang yanli as our lady of tears by @satuwilhelmiina
3. my second gif in this set here, which I will also show below:
i’m only going to talk about mine in depth because well, i know exactly what i was thinking when I put this gif together while I can’t speak for anyone else.
first: the two lines of the song that I wanted to use for lan xichen were “baby, I’m a fighter//in the robes of a saint” because i felt that they fit him very well. of course, just the word “saint” evokes catholicism, even if it’s become so entwined in the english language that it’s taken on a secular meaning as well.
second: when I saw this scene, my immediate thought was just “PIETÀ!!” because LOOK at that composition! lan xichen’s lap! nie mingjue lying perpendicular to it! the light blue/white/silver of lan xichen in contrast to the darker robes of both nie mingjue and meng yao! not just that, but the very cool triangular structure of the image is intensely striking, and Yes, i Do love that it simultaneously ALSO evokes deposition of christ vibes. (baxia as the cross.... god..... is that not the Tightest Shit) does this make meng yao joseph of arimathea? does it make him john the evangelist? both options are equally interesting, I think when viewed in relation to his roles in the story: as a spy in qishan and as nmj’s deputy. maybe he’s both.
anyways, did I do this intentionally? yes, though a lot of it is happy accident/discovered after the fact since I’m relying on CQL to have provided the image. i wanted to draw attention to all of that by superimposing that line over that image! (to be clear: I didn’t expect it to all come through because like. that’s ridiculous. the layers you’d have to go through to get from “pretty lxc gifset” --> “if we cast nie mingjue as a christ figure, what is the interesting commentary we could do on meng yao by casting him as either joseph of arimathea or john the evangelist” are like. ok ur gonna need to work a little harder than slapping a song lyric over an image to achieve an effect like that.)
the point of this is: yes, it’s intentionally christian, yes I did this, yes I am casting these very much non-christian characters into christian roles for this specific visual work -- is this okay?
I obviously thought it was because I made it. but would I feel the same about a work that was written doing something similar? probably not. I think that would make me quite uncomfortable in most situations. but there’s something about visual art that makes it slightly different that I have trouble articulating -- something about how the visual often seeks to illustrate parallels or ideas, whereas writing characters as a different religion can fundamentally change who those characters are, the world they inhabit, etc. in a more... invasive?? way. that’s still not quite right, but I genuinely am not sure how to explain what i mean! I hope the general idea comes across. ><
something else to think about is like, what are pieces I find acceptable and why?
what makes the pieces above that reference christian imagery different than this stunning nieyao piece by @cyandemise after klimt’s kiss? (warnings for like, dead bodies and vague body horror) like i ADORE this piece (PLEASE click for fullview it’s worth it for the quality). it’s incredibly beautiful and evocative and very obviously references a piece of european art. I have no problem with it. why? because it isn’t explicitly christian? it’s still deeply entrenched in western canon. klimt certainly made other pieces that were explicit christian references.
another piece I’d like to invite you all to consider is this incredible naruto fanart of sakura and ino beheading sasuke after caravaggio’s judith. (warnings for beheading, blood, etc. you know.) i also adore this piece! i think it’s very good both technically and conceptually. the reference that it makes has a real power when viewed in relation to the roles of the characters in their original story -- seeing the women that sasuke fucked over and treated so disrespectfully collaborating in his demise Says Something. this is also!! an explicitly christian reference made with non-christian japanese characters. is this okay? does it evoke the same discomfort as seeing mdzs characters being drawn with christian iconography? why or why not?
the point is, I don’t think there’s a neat answer, but I do think there are a lot of interesting issues surrounding cultural erasure/hegemony that are raised by this question. i don’t think there are easy resolutions to any of them either, but I think that it’s a good opportunity to reexamine our own discomfort and try and see where it comes from. all emotions are valid but not all are justified etc. so I try to ask, is it fair? do i apply my criticisms and standards equally? why or why not? does it do real harm, or do i just not like it? what makes one work okay and another not?
i’ve felt that there’s a real danger with the kind of like, deep moral scrutiny of recent years in quashing interesting work in the name of fear. this morality tends to be expressed in black and white, good and bad dichotomies that i really do think stymies meaningful conversation and progress. you’ll often see angry takes that boil down to things like, “POC good, queer people good, white people bad, christianity bad” etc. without a serious critical examination of the actual issues at hand. I feel that these are extraordinarily harmful simplifications that can lead to an increased insularity that isn’t necessarily good for anyone. there’s a fine line between asking people to stay in their lane and cultural gatekeeping sometimes, and I think that it’s something we should be mindful of when we’re engaging in conversations about cultural erasure, appropriation etc.
PERHAPS IT IS OBVIOUS that I have no idea where that line falls LMAO since after all that rambling I have given you basically nothing. but! I hope that you found it interesting at least, and that it gives you a bit more material to think on while you figure out where you stand ahaha.
was this just an excuse to show off cool (fan)art i like? maybe ¯\_(ツ)_/¯
(ko-fi)
#Anonymous#asks and replies#art#fanart#art history#christianity#mdzs#mdzs meta#meta#mine#mymeta#cyan gets too deep in the weeds#lmfao this post is a mess ive been staring at it for like a week and at this point im just gonna post it to the wall and keep moving asldfj#hope you enjoyed
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The heights you take me to.
Rita Calhoun x Casey Novak
Established Calvak
Warnings: Discussion of fears around heights, No smut but allusions to. Language. Casey Novak being so fucking adorable she’ll steal your girl and you’d still thank her.
The heights you take me to.
Not that anyone ever did ask, but if anyone had ever been brazen enough to raise the issue, Rita would categorically deny that she was scared of heights.
And she would win that argument. Even a polygraph test on the subject would be passed with flying colours. She was entirely content on those shallow balconies at the opera, mezzanine floors in apartments in Paris posed no hindrance and, thankfully, even the thought of flying in planes didn’t bother her. So truly heights weren’t the issue.
If you were going to get technical about it, maybe, possibly, perhaps, she had a mild concern – an often valid mild-concern – about falling from unstable platforms. Honestly it just seemed common sense to avoid such scenarios. An intrinsic urge of self-protection that had served her well through life so far. So much so, the issue very rarely came up at all.
And yet, somehow Casey, so typically enthusiastic, utterly wonderfully childlike in her glee and adoration of things somehow put Rita in a situation where she had to confront that maybe she should have voiced her concerns much earlier in their relationship.
It had all come about because Casey had won their most recent head-to-head case and they'd long since set up and agreement that after a case where they been up against each other whoever won got to choose whatever date it was that they went on as soon as they could.
Sometimes it was as mundane as choosing which wine and takeaway combo would go with whatever mindless TV or comfort film they'd watch as they settled back into their domestic selves, or something like Casey making Rita join her on a walk around the park when the seasons were changing so she could point out the beauty of the leaves changing colour or the blossom scattering the footpath. She was always such a romantic; as much in love with the natural world around her as with the woman stood next to her holding her hand. Despite her apparent grumbling Rita actually loved those walks, just getting to have a glimpse of how Casey saw things always made her fall for the redhead even more.
Other times, if she'd won, Rita would go all out spoiling Casey with a quick weekend away, or lavish meal out – not to gloat, never to gloat - but to simply spoil her girl as she deserved to be spoilt.
One time Casey had made Rita go camping... Despite the defence attorney trying her best to cope with it all after several tantrums Casey learnt quickly that camp life did not hold the same joyful relaxation for the brunette as she’d hoped, and had hastily found them a glamping resort nearby to save the long weekend.
But, given the nature of some of the cases, and just how passionately Rita would defend her client and Casey would fight for justice for the victim, sometimes there simply had to be a cooling off phase of a couple of days before either one was quite ready to think about indulging the whims of the winning party.
The longest they'd gone through such a détente had been ten days. It had just clocked over to the eleventh when Rita had woken to the sounds of Casey sniffling, trying to muffle her tears on the couch where she'd been sleeping, self-imposed it had to be said. Wordlessly Rita had left the warmth of their bed and padded across the apartment simply to cuddle up with the redhead: wrapping her arms around her and cradling her head into the crook of her neck. The unspoken love and comfort in the gentle touches, the light peppering of kisses against her hair, had initially just made Casey sob even harder. It was exactly what she'd needed ten days ago but her own smarting pride and anger at the world's injustices had meant she denied herself from seeking out from the one person who could truly console her. Rita had continued to just hold her though and rub her back, letting Casey get it all out without judgement.
Exhausted Casey had eventually fallen asleep, utterly spent after finally letting the emotional dam burst. With great care Rita had slowly manoeuvred them (an impressive feat she was quite proud of really) so that she could lie down on the couch properly with Casey draped comatose over her hip, her face pillowed on Rita's chest. She knew she'd inevitably end up with a drool mark on her satin sleep shirt but making sure Casey was comfortable was far more important - and for the first time in weeks, fell asleep holding her love.
Waking up being held so tenderly by Rita, who had spent the night on the couch with her simply because Casey had needed her, almost made Casey cry again. Although this time because her heart was so full. She'd laid there for a little while completely content to just listen to Rita's soft snores (she only ever did when she slept on her back, Casey always thought they were adorable), until she could resist no longer and started to trail her hand across the top of Rita's shoulder and down her arm a little.
So absorbed in the sensation of the satin under her fingertips, and the incomparable softness of Rita's skin where it had slipped more open on her chest, Casey hadn't realised the gentle snores had stopped till she felt an answering hand come up to run across the back of her head gently. Looking up she had been greeted with such a soft sleepy smile from her girlfriend that Casey just wanted to remember it forever.
The woman was just so perfect for her. Rita would of course argue with a smirk across her face that she was perfect, full stop, but Casey always simply pointed out that she loved Rita’s imperfections just as much anyway. It usually earned her a sweet kiss, or three. But that morning it was Casey who poured as much love and gratefulness into the kisses she pressed to Rita’s cheek before offering to cook one of Rita’s beloved egg-white omelettes.
At this precise moment in time though Rita wished with every fibre of her being that she was back in their apartment, safely sat on the couch which was so securely resting on the ground.
Casey had won their most recent professional battle – Rita was secretly relieved, the guy creeped her out too – and the redhead had promptly declared that she wanted to go to Coney Island. Initially Rita thought she was joking, and had laughed in her face. She thought it went without saying that fair ground rides, fried foods and screaming children were not her idea of a fun evening with her girlfriend. But upon seeing the puppy dog worthy pout that was now gracing said girlfriend’s face she had immediately relented, although only once securing a promise that she could wear Casey’s clothes. She’d be damned if her designer wardrobe was going to be sacrificed along with her professional court win-rate. Chanel and cotton candy did not mix.
So, a few days later she’d subsequently found herself dressed in Casey’s jeans and old softball team hoody. When she’d left the bedroom and when Casey had caught sight of how her ass filled out the jeans let alone seeing Rita with ‘NOVAK’ emblazoned across her shoulders? She was reduced to an absolute puddle of adoration and affection.
Rita had recognised the gleam in her redhead’s eyes and it had buoyed her confidence, loving to have the chance to flirt and spoil Casey to her heart’s content. Although really with the small fortune she’d spent on letting Casey try to win at the coconut shy she would’ve expected a higher quality prize than the little plush tiger the redhead eventually chose. But when Casey had then only slightly bashfully presented it to her, saying that it reminded her of her courtroom persona Rita surprised herself with how much she immediately treasured it, able to picture where it would rest 'on-guard' on top of her jewellery box on the dressing table.
She’d tried to counter how the moment got to her by quipping that she’d need to work harder if Casey saw her as soft and cuddly in court, but Casey had simply rolled her eyes and laughed, quickly tugging Rita towards her to press a quick kiss to the side of her head before leading her further down the boardwalk and onto the next distraction.
Rita had been all too happy to follow. With the quite fierce and regal looking little tiger securely tucked under one arm, and her free hand safely and lovingly entangled with Casey’s whenever possible – only releasing her when Casey wanted to play a stall, or to tsk as she had to untangle Casey’s hair as it got caught on whatever food stuff the redhead kept on encouraging her to indulge in, Rita actually found herself not just tolerating the date, but actively enjoying it.
Cotton candy tasted sweeter when stolen off of her girlfriend’s stick of it. The gleam of Casey’s eyes in all the bright lights made the neon flashing bearable. The screams of hyperactive and wayward children were relegated to the background as Casey laughed and joked with her, muttering sweet nothings into her ear as they watched the sunset, and decidedly naughtier comments when they indulged in ice creams and hotdogs. It had all been going just swimmingly. But then Casey had legitimately squealed and bounced like an excitable golden retriever as she bounded towards the one thing Rita had been determinedly ignoring:
That fucking Ferris wheel.
As she covered her unease – all those different treats suddenly bubbling inside her stomach suddenly felt like such a bad idea – with an attempt at an indulgent smile and joined Casey in the queue, Rita couldn’t help but consider how they’d managed to get so far into their relationship without the discussion about Rita’s concerns – definitely not fear, Rita Calhoun was not scared of anything or anyone thank you very much – but unease, about being up on something so rickety and unstable that just went unnecessarily high and when was it last inspected and god did the damn seats have to sway so and oh shit was it just a bar across their laps that was meant to protect them? She was Rita fucking Calhoun, surely there was something more robust and reliable than a single metal 2x4 to stop her from plunging to her imminent dea-
Oh.
Rita glanced down at where Casey had taken her white knuckled grip from the metal safety bar and now held her hand in both of her own in the warmth of her lap,
“Babe, you should’ve just said if you didn’t want to go on the ride.”
Rita was glad that Casey was so close and so beautiful, it meant she could safely focus on her rather than how the ground, nice safe terra firma, was getting smaller and smaller the higher up they went. She made herself focus on the brightness of her eyes – how they seemed to radiate such love and warmth at her, to take in how there were a few more smile lines at the corner of those eyes than there were when she’d first found herself getting lost in them.
She dropped her gaze (oh god, wrong choice of word she chided herself), to the top of Casey’s cupid bow lip, able to instantly conjure the countless memories of how that lip felt pressed against her own, tracing down her throat and across her body drawing out and bringing her such pleasure. Right now though, the corner of those lips were curling up in one of those soft, ever so slightly teasing smiles that still made Rita’s heart beat faster despite how long they’d been together– although she was glad to notice that actually this time it actually slowed her racing pulse, letting her breathe deeply once more,
“I’m not scared,” she finally huffed out, even though she tried to shuffle closer to Casey in the same moment and instantly froze wide-eyed as the seat seemed to swing at her movement. With a roll of her eyes Casey lifted her arm to come round the back of Rita’s shoulders, encouraging the brunette to cuddle into her side,
“Of course not darling. I never said you were.”
Rita’s sigh this time was in apparent exasperation but truly, she felt inexplicably safer with Casey’s arm wrapped comfortingly around her. She finally felt brave enough to look past Casey’s face, being pressed so closely against the crook of her shoulder she could smell the distinctive scent of Casey’s perfume from where she’d applied it to her pulse point. It made her smile. She’d bought the redhead the bespoke scent for their second Christmas together, and it had been her go-to ever since. With the familiar hints of bergamot, blood orange and nutmeg swirling through her senses and Casey’s low voice pointing out the different sights that surrounded them Rita actually felt herself relax and begin to enjoy the experience.
Until the blasted wheel groaned and ground to a stop just as they came round to the top once again,
“Fuck! What’s happening? Is it breaking? Casey!”
With a gentle chuckle Casey ran her thumb over Rita’s knuckles and the back of her hand to calm her,
“Sorry sweetheart, I didn’t know you were going to be not scared so I slipped the operator an extra $10 so we could stop at the top for a bit.”
Rita turned to face her aghast,
“And why would you do such a thing!?!”
“Maybe because I wanted to look at all the different sights with my girlfriend,” she reached out to tuck some of the fly-aways of Rita’s classic half-up do back behind her ear, “Or maybe I wanted to make out with the love of my life on the Ferris wheel like a horny teenager…”
The wickedly teasing smile and gleam to her eyes elicited the exact knowing and playful laugh from Rita that Casey knew it would,
“Well, when you put it like that darling,” Casey loved how Rita’s usual confidence seemed to exude from her once the redhead had focussed her attention, already leaning forward as Rita beckoned her with her fingers curling under her chin, “C’mere you.”
So maybe Ferris wheels weren’t so bad after all.
In fact, sharing such sweet kisses that tasted like candy as the fair lights flashed, oblivious in their own world as children screamed and parents yelled all around them, meant Rita thought she could just about say she was a fan of the mechanical monstrosity.
Just.
#Rita Calhoun#Casey Novak#Rita Calhoun X Casey Novak#Calvak#established calvak#fluff#fairground fun#fear of heights#fanfic#my writing#Excuse any inaccuracies to actual Coney Island#I have never been#and live many thousands of miles away#so my bad
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