#<- I hoped you would be :D
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isjasz · 4 months ago
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[mob killing noises] BAM!!!!1111!!
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amamamumumumu · 4 months ago
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This has been a most worthwhile evening 🍽
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marsipain · 6 months ago
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Norwegian Mikus :)
Left is Miku as a russ and right is Miku in a bunad!
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undertalethingems · 1 month ago
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Unexpected Guests Chapter Ten, Act Two: Page 26
First / Previous / Next
Well hey there.
See what happens next on Feb. 6th!
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triona-tribblescore · 11 months ago
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UH- UM- MY HAND SLIPPED-
Tw// suggestive material
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benevolentcannibal · 1 month ago
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Straw Heart Alliance Clash
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sualne · 1 year ago
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Old and new gifts.
(timeline)
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hootyhoowoo · 2 months ago
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could you maybe draw uh lesbingqiu being cuties? they own my heart and I love ur style :') <3
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shopwitchvamp · 7 months ago
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I mean this gently but I have to say somethin' here- I've been getting so much "make your skirts cheaper" "I love this but why are they soooo expensive" etc lately and like look, I know a lot of this is because times are hard.. (otherwise why would I be hearing this more & more this year when prices haven't changed compared to last year) but I just wanna say that one of the only ways I could lower prices (if I was ruthless and didn't care) would be to cut sizing options. Like idk how to word what I'm trying to say, but just know when you shout stuff like this at other brands & they decide they need to find a way to cut costs to lower prices, being size inclusive is gonna be one of the first things to go. I have no plans to do this myself, but for example, a D Size Skater costs me almost twice as much (talking about only the direct from the manu cost, there are other factors too such as that they weigh more so that adds more shipping costs as well) as an A Size Skater. Say I cut D Size altogether.. and many companies would have by now while also not even lowering the price.. I could increase my profit margins significantly right away. Now lets say I cut both C and D and become a shop that only offers the standard range of SM-XL. Wow! Suddenly profits are up so much!! Or maybe going not full corporate greed, I could handle lowering skater prices by like $10 (random number not based on real math idk what things would actually work out to because I'm not gonna do it). But now no one over a size XL can order from me. I fear none of what I'm trying to get across is getting across but I just mean to say, in order to offer what I offer, the prices need to be what they are. They aren't set arbitrarily high & lowering them would mean needing to make choices that I will not make (becoming less size inclusive or making my business unsustainable in the sense that it would not survive long).
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swampybogg · 6 months ago
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poorly-drawn-mdzs · 1 year ago
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Bros before Ho(oh my god is that Hanguang-Jun?)
[First] Prev <–-> Next
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psychotic-nonsense · 23 days ago
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It's happening again.
With Max, it's attempting new tricks on her skateboard. With Dustin, he takes apart and reassembles basic little trinkets. With Nancy, she rewrites old news articles. With Mike, he reorganizes the D&D dice box he's been carrying everywhere since Will left (and even after he came back). With the Sinclairs, it's spinning something - a basketball or pen or keychain or hair tie.
The loud music isn't uncommon, nor where it's coming from. But where the source is, and what kind of music it is, feels like something reserved for times like this.
Steve wasn't supposed to be out here, technically. He's on his lunch break, and he wanted a change of pace from the Family Video parking lot. He drove out to the edge of town - Keith doesn't give much of a damn how long their breaks are anymore - to find that cliff only he really knows how to get to. Helps that his Beemer is like a second heartbeat.
But on his way out, he hears the music.
How the hell Eddie got his van out this far into the woods, Steve's never gonna figure out. But there's loud ass music coming from it that's different to Eddie's usual type. More replicable, mainly, something that sounds like an actual song yet still has Eddie's whole screamy vibe. As Steve gets closer - having parked by the road just outside the woods - he can hear another voice singing along with their full chest.
That's when he realized what it is.
It's that violent restlessness. The buzzing feeling in, under, becoming every inch of your skin. Paralyzes you from doing anything substantial, yet everything else you try to do doesn't make the feeling fade. So you're stuck in a repetitive motion while stuck in place and it feels like exploding from the inside with nothing bursting out.
Most of The Party gets it bad nowadays, since the Upside Down was sealed away. Years of living on the brink of death to suddenly being plopped back into the mundane. Steve especially got it from the lack of sports, which worsened the Upside Down buzz.
Steve knocks on the van's back door, hoping it drowns out the music to not startle his friend too badly. He tries the door, which opens easily, and floods the woods with guitars and drums and voices.
Eddie doesn't startle, but neither does he move. He's laying down on the floor of the back, the precautionary blankets there all twisted up and scattered about in evidence of motion. One hand is tugging hard at the roots of his hair, the other snapping hard along with the music. One leg is bent up and bouncing, and his chest heaves in an attempt to keep up with Eddie's shout-along singing.
"Yeah, you said a single word,
But no one really heard,
Sometimes we scream alone!
It's always worse at night,
When darkness kills the light,
You're in the danger zone!"
It irks Steve in just the wrong way, seeing Eddie frozen like this. Gets him to leave the door open, walk around to the stereo sitting in the passenger seat, and hit the thing silent.
"What?" Eddie snaps immediately. The van rocks as he sits up.
Steve ignores him, just walking back around to the back to smack the side of the van. Noise will keep Eddie stable in this state. Eddie, who's staring at Steve with that adrenaline-fueled glare, jaw tense, sharp where he doesn't mean to be. Steve makes his words stern, to cut through the buzz no doubt rushing through Eddie's ears. "Up. I'm getting you out of here."
"'M fine," Eddie bites back, flopping straight back down with a bang he doesn't feel. One of his hands goes back to his hair.
Steve just reaches down to grab the end of one of those blankets, tugging hard. Eddie just moves an inch, but he flails like the bat tails are back around his ankle. He sits back up, eyeing Steve with a malice he can't mean. It's Eddie and he never does, not even when he's high on fight or flight.
Steve just nods to the outside world, repeating, "I mean it. Come on."
Eddie's jaw tenses just a bit more, before he rolls his eyes and scoots to hop out. Steve backs up, lets Eddie jump out of the van with too much motion, slam the doors shut and pat them in a goodbye both too hard, lets Eddie grip his leather jacket too tightly as he leads the two of them back to the Beemer. The snapping comes back a few minutes in, but Steve leaves it be.
Doesn't pick on Eddie not wiping his shoes, nor for slamming these doors shut or not buckling. The police has had more to worry about them than some unsafe driving. Steve just turns the radio up a bit too loud, leaves the snapping alone, and drives them along the edge of town.
He stops when they get to the junkyard. Doesn't say anything, just gets out and goes straight to the trunk. He hears Eddie follow him outside as Steve gets the not-nailed bat from the back, then slamming the trunk shut to keep Eddie's attention (no matter how much it and the slam prior hurt his soul).
Steve walks past Eddie into the heart of the junkyard. He spins the bat, scanning the ground, and finding an old can-looking thing. He picks it up, tossing it into the air a few times.
Then he tosses it once more, rears back, and hits the shit out of it.
The loud crinkling of metal and crack of wood creates an echo that slices through the residual buzz forming in Steve. He watches it fly haphazardly in the air, spinning randomly before landing on an old car, another echo to cut the buzz.
Eddie doesn't react verbally, but that's fine. Steve just finds something else - a piece of tire - and hits it too. Does the same to a crumpled sheet of metal, then another can-shaped thing. Feels the buzz get torn to pieces with every satisfying echo and vibration of conflicting action coursing through his veins on each hit.
When Steve finally turns to see Eddie's reaction, it's just the snapping fingers to really get his attention. Everything else about Eddie's body language says confused, curious, hungry.
His body still screams, and here it sees something that will listen.
So Steve holds the bat out by the barrel, handle to Eddie, and waves it at the junkyard around them. "Go ahead," he urges.
Eddie eyes it confused for a moment, but he eventually pushes off the side of the Beemer he was leaning against. Makes it to Steve with steps that still feel too hard, but takes the bat. Stares at it, spins it once to get the feel, but still hesitant.
Steve walks past him to retake that place on the Beemer. Eddie watches him go, still confused.
As Steve settles in, he motions again to the open empty junkyard. "Who's going to hear you?" he says.
'Only who you want to hear you,' goes unsaid.
Eddie blinks at Steve a few times more, then down at the bat. Spins it again, looks around. He spots something, stomps over to it, picks it up. A can. Tosses it up once, nearly doesn't catch it.
He looks around again, goes to a car beside him. Sits the can on the hood, steps back. Gets into a stance that feels at once natural and amateur, but Steve doesn't dare.
Because Eddie hits the can and it goes flying, with a crunch that gets Eddie to laugh a little.
Now he's really moving, looking around for something more. More metal, plastic, rubber, anything he can feasibly hit and some things he can't. It gets heavier, harder, doesn't go as far but that means the impact is in rather than out. Cuts through the buzz like nothing.
Soon Eddie takes off his leather jacket and really gets going. He's looking for glass and throwing it far and hard, feeling every shatter in his own insides. Grabs the bat again, starts hitting the vehicles, smashing the windows in further. Drops the bat again, finding unbreakable things and throwing them on the ground, on cars, against other smaller things. Looks like he's going ballistic but it's just the energy finally finding freedom and release in something.
Steve watches it all with prideful satisfaction.
Eddie digs through a pile of rubble, grabbing something evidently interesting. It's stuck, it's difficult, but that manic energy is nothing but insistent. Eddie eventually pulls it out, a rusted old metal chair far heavier than it seems. But Eddie just laughs at the challenge.
He picks up one end, and starts fucking spinning. One heel barely keeping him balanced, he spins and spins and spins. The chair gets lighter, his arms rise with the momentum. And finally, with a growl as cathartic as the destruction, Eddie throws the chair into a car, watching it shatter the glass and dent the metal in a loud bash of sound and noise and release.
This, it seems, is what finally curbs the buzzing. Eddie slumps over with the action, panting and laughing a little. He stumbles to the side, barely losing his footing in time to catch the side of that infamous bus and flop to the dirt beside it. He's panting and breathless and red in the face, but ultimately... satisfied.
Steve resigns himself to the bucket beside Eddie. Leans back against the rusted metal that saved his kids' lives, handing Eddie a water bottle from the storage in his trunk. Eddie takes it with an especially rough huff. Steve takes it as the thank you he knows it is.
Eddie gulps down a quarter of the bottle, spills another quarter on himself on accident. He leans his head back to stare at the sky, panting in relief.
"How... the hell did you know...?" he eventually gets out, still not looking at Steve.
Steve just stares at the patch of grass in the center of their little courtyard, forever greener from the cutlets that rotted there. Shrugs. "Just a hunch."
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2/4/25 Edit: Adding in some lyrics from "Breathless" by Dio (1984) thanks to the lovely suggestion by @finalmoondragon !!!!! Everything is the exact same as the original post the only difference is the lyrics :]
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wienners · 11 months ago
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"dude its not that embarassing to rewatch some creepypasta stuff you liked as a teenager" the character i imprinted on like a baby duck at 16 was a demon from new jersey that acts like the humanization of every offspring song and canonically listens to scissor sisters. His favorite color is purple and his favorite pokemon are gengar and haunter. His favorite candy is reeses cups. He leaves people notes with emojis on them. He acts like a beetlejuice scare actor at halloween horror nights. His catchphrase is "feeling sassy?" Hes (allegedly) worked with every war criminal throughout history and been every serial killer. even the gay ones. He ate a baby. His animal motif is a rabbit. Hes kind of based off the donnie darko rabbit. He almost exclusively wears merchandise of the quentin tarantino movie death proof. He talks to his cats in a baby voice. He wears a white fedora that makes every video he wears it in feel dated by like 7 years. Hes 5'3. Sometimes he barks like a dog. Hes from new jersey. He hacked a girls tumblr blog so he could post about how awesome he is. He added a laugh track over a video of him killing people. He named a chainsaw rex. He torments people by playing frank sinatra at them. His name comes from an animal collective song. His creator drew his "true form" as a giant buff wolf bug anthro. Theres a (semi)canon blog entry where he makes the speakers blare rob zombie before he enters a room, then holds a guy at gunpoint to describe what he did to to him while "making sure to leave in all the cool parts". The guy hes possessing has radioactive blood. He tried for 2 whole minutes to pick up a bottle of ketchup with a grabby hand. Hes kind of suicidal.He can be reasonably compared to pretty much every major tumblr sexyman. His actor has gone on record saying heath ledgers joker inspired his acting choices. His creators were too attached to him to permanently kill him at the end of the series. Sometimes his voice gets distorted and it makes him sound like bill ciphers first year on HRT. Hes basically like my artistic muse. For some fucking reason i associate the song cake by the ocean with him. I firmly believe that if everymanhybrid didn't require a masters degree in creepypasta autism to comprehend, he would've caused more teenage stabbings than the slenderman incident and more kin war tumblr scenarios than nagito komaeda.
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heretherebeturtles-comic · 5 months ago
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Hello! Many people have said this but ill say it too, I LOVE YOUR COMIC SO MUCH ( ´ ▽ ` ).。o♡
I really wanted to ask you about how you do the backgrounds? (Something i struggle with) whats the process? Like from start to finish, also, to do the rise backgrounds do you use reference from the show and generally real photo of ny? Or do you come up with them? And last question- The shadow and light on the background- Like HOW
i know it’s a lot of questions but i’m just so curious qwq and wanna learn to be better, thank you again in case you read this and respond, in case you don’t, i hope you have a nice day and a wonderful life uwu keep up the great work! (≧◡≦) ♡
Backgrounds are a really broad subject and I'm always a little overwhelmed when asked this question. Just like drawing the human body, backgrounds take time, repetition, and practice!
My answer got a bit long, so it's going under a read more :) but if you digest info better in video format I found this on youtube
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It pretty much goes over everything I wanted to say, but in a much better way. I wish I had found it before writing all this out lol
ok, first of all, I'm not a teacher nor was I built to be one of those cool helpful art tutorial people who do a full coloured tutorial filled with illustrations. This is just going to be a messy "how I do backgrounds / environment layouts from start to finish." kinda thing.
... lets start with a sight tangent.
Sketch from Life!!!
If you want to get better at backgrounds I recommend doing some sketching out in the real world!
When I was first getting into doing backgrounds I went to cafes and parks to just sketch the buildings and objects. Sketch rocks, flowers, clumps of grass, garbage cans, bottles, tables, street signs, etc. If you are drawing a tree observe how the trunks twist, how the bark flows, or how the leaves are bunched.
If you can't leave the house the same still applies! Sketch the interiors of your house, the walls, or common objects like chairs and bookshelves. How are objects stacked? items on the floor?
If you aren't comfortable with drawing outside or in public you can take some photos to draw from! They are good for practice and you can use them again as references later. Alternatively you can find pictures online of buildings and objects to sketch as practice.
All spaces have objects in them, it becomes easier to draw those kinds of spaces when you already have spent time observing and sketching them.
ALSO! They don't have to be good sketches! It's just to build out your mental catalogue and strengthen your perception of perspective.
now the actual thing...
BACKGROUNDS
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(the pictures used for this are my own. I dug them out of my 2022 folder)
Backgrounds have slightly different rules based on what you are making them for. Videogame Environment Concept Art vs Animation Layouts vs Comic Backgrounds vs Illustration backgrounds.
They all follow the same basics, which I will go over here, but the intention and function of those designs are going to be different. It's all about how you set up the scene and what it's purpose is!
Brainstorming and Thumbnailing
I like to think about a location as though it is a character. An abandoned old house with creaky sagging floorboards is very different from a futuristic space ship with sharp metal floor panels. A gas station has a very different feeling from a library.
I usually start by asking what is this location's story? Why was it built and for what purpose? What kinds of things does this room need to fulfill that purpose? You don’t need solid answers, but its good to be thinking about it while you are working.
Next, sketch some ideas for how this place is going to look. For me, this usually involves drawing the idea from multiple angles and then making lists & small sketches of the objects I think should be filling the space.
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Example: The main character of my original work is a Wanderer. They collect a lot of things on their travels, but those items have to be small enough to be easily carried in a backpack. I wanted his room to be in the corner of an attic, walled off by curtains, and filled with trinkets. You can see some of my brainstorming above.
References
I only look for references after I've done some sketching and planning; this is to solidify my idea first so that I don't accidentally copy anyone else's work. I will make a moodboard with pictures of lighting, colours, items, rooms with specific ceiling beams, old chairs, etc. basically whatever I feel fits the vibe.
Honestly, I don't use references as much as I should. For ROTTMNT fanart I look at backgrounds and screenshots from the series to study the style. I also reference actual photos of NYC to get a feel for how Rise condenses the visual information.
In general, it's good to have references of real life objects/locations, because there are so many details like cracks in pavement, stickers on polls, crowning on buildings, fancy fencing, weird chair legs, etc. that you might not think of. It's the imperfect details that can make a location feel more alive.
Perspective
Once you have your chosen sketch we move to.... the infamous perspective boxes. Doing backgrounds is just learning to be comfortable drawing So Many boxes and carving items out of them.
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Many better artists than myself have made videos on perspective, vanishing points, and all the technical bits. Videos like THIS ONE and THIS ONE are helpful (this post is great too!!). There are probably a lot of classes to be found on Skillshare or Schoolism. I learned a lot of this in my college art course, so I can't give you a specific video which helped me.
You can get by and be a good artist without learning this stuff. There are quite a few successful artists who have admitted they never bothered to learn perspective (one of these people even made a whole graphic novel series).
I personally avoided properly learning this stuff until I was in my 20s because I thought it would be boring and difficult to do. tbh I really wish I had learned it earlier because it's so much fun to make those silly little boxes imo. It looks scary and complicated but, just like drawing humans, it just takes time, repetition, and practice to develop the knowledge and skills.
Cleanup
You have your boxes and lines! Cool! Now to make a scene out of it. Fill in the details, get everything placed were you want it! Generally, the lines of each item will point back towards the horizon line, but they can have different perspective points.
Generally you would want to clean it up and get your room completely sketched before doing the lineart. I tend to combine the steps (not recommended)
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Lineart
I've mentioned how I do this before. Closer objects have thicker lines and more detailed inside. Further objects have thinner lines and less detail. I didn't quite achieve that balance with the image below, but it's close enough.
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Colours and Shading will have to be a separate post. In the meantime, I highly recommend the book "Color and Light" by James Gurney. I used to borrow it from my local library and a good chunk of my knowledge was learned from it :)
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krisdrawshazbinhotel · 3 months ago
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If you're still taking art requests and you like this idea, maybe you could draw Vox taking care of a sick Alastor? 💖
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Yes, I love the idea✨
I imagine Alastor as the type of person who claims to be fine and hides how much sick he is and is determined to decline any help from anyone :D
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cheriboms · 3 months ago
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[spite] has entered the chat >:P
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