#written tutorial
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simplecorndog · 2 years ago
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so you wanna make a spiderpunk backpack, huh? what's the profile on this guy? @/_oddlycute_ on TikTok, 25k followers, top post with 1.5M views. alright, let's get started.
Here's what you're gonna do.
First, go to the thrift store and the craft store. Pick up a small leather jacket, small backpack, red fabric, blue fabric, white fabric paint, spikes, safety pins, whatever else you need, alright? Get as close to the original as ya want, it's punk so we're not gonna be pickey.
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Now start cutting. Cut the jacket down to size, cut the red fabric for the base, cut the blue fabric for the shirt. You're gonna wanna cut up the blue fabric a bit more, give it some wear and tear, just like the photo. Got it?
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then get artsy. You want it to look like spiderman, you're gonna wanna make some webs. I suggest drawing them out first so you don't look stupid, but I'm not gonna stop ya kid, it's up to you. This is where the white fabric paint comes into play.
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Now you're gonna have to put it all together. You can sew them, best to use a hook needle like they did, or you can glue it, like I would.
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Now finish the job. You got spikes? Safety pins? Patches? Whatever you're gonna do, do it now.
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There. Jobs over, you're done.
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thebramblewood · 13 days ago
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As storytellers, realism and continuity are important to us, and they're sometimes hard to achieve within the confines of the game. I’m personally a big fan of posing Sims in open doorways, and unless you want to be limited to the CC options that exist, you’re stuck having to make some poor Sim walk in and out and pausing at just the right moment for the desired effect. But it’s actually very easy to edit a door in Blender to make your own open version!
I initially learned about "posing" objects from surelysims' Wicked Whims posing tutorial, which I highly recommend as a whole. However, it might be a little overwhelming to learn a whole new posing system for the sake of a screenshot or two, which is where this tutorial is meant to come in. Some of my explanations might seem overly simplistic, but I wanted it to be approachable even for beginners. I am far from an authority on using Blender or making CC, and I'm sure there are flaws in this process or easier ways to achieve certain things, but it works well enough for my purposes and I hope it will work for yours too. 💗
Now, onto the tutorial...
Figure out what door or gate you want to create an open version of. If it’s from the vanilla game, all you need to do is make note of its name. If it’s CC, find the package in your mods folder, make a copy, and paste it into My Documents > Sims 4 Studio > Mods. This will allow you to find it in S4S in the next step!
Open S4S. On the main screen, make sure “Standalone Recolor” is checked under the “Object” button, then click the button.
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A new window should pop up (if it’s your first time doing this, it may take a while to load). At first, it will show every single object in the game. If you know the name of the object you’re looking for, you can use the search bar to find it. You can also use the filtering options to narrow the selection down by category, game pack, and whether it’s vanilla or custom content. Here, I’ve filtered the search to only base game doors. Once I find the door I want to adjust, I click on it and hit “Next.”
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This will pop up a window prompting you to save a new file. Place it somewhere you know you’ll be able to find it easily later and name it accordingly. This file will ultimately contain your mesh edit, so you don’t want to lose it! I suggest placing it in a dedicated folder, on your desktop, or in your Mods folder directly.
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On the next screen, you’ll be looking at the contents of the package itself. For this tutorial, you don’t need to worry about grabbing anything but the mesh. Click on the “Meshes” tab and then “Export Mesh.” You’ll again be prompted to save.
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Open the mesh file you just saved in Blender. (If the view is funky to start, I recommend hitting 1 on your keyboard’s number pad to get a forward-facing view.) [It should also be noted I’m using Blender 3.6, so my screenshots and the location of certain settings may be different than in earlier or newer versions.]
You’ll see that there are actually multiple meshes involved (and the number can vary from object to object). Right now, we’re only concerned with the “rig.” If you’re familiar with posing, you’ll know that all Sims have a rig that is used to move different parts of their bodies around. Objects also have a rig, and objects that can open will have “bones” that control their moving parts. So click on “rig” and then change “Object Mode” in the bottom corner to “Pose Mode.”
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Now, if you hit A on the keyboard, it will select all bones and you can see where they’re located. As far as I can tell, all doors have two bones that control their swinging movement. They both do essentially the same thing. I tend to stick with the top bone, which is called something like “bind_doorSwing.”
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Pro-tip: If you’re having trouble seeing or selecting the rig's bones, you can change the view on the right side of the screen to “dope sheet.” Then when you save the position of the bones, just like when posing a Sim, by selecting all with A then clicking I and selecting “Location & Rotation,” the list of available bones will pop up there.
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Rotate the door open using this bone or bones, if it’s a double door. On double doors, I recommend rotating each side individually rather than trying to rotate them together, as you may get unexpected results. You can use the R+Z combo on the keyboard to limit the direction of movement. (You can also use this in combo with numbers to swing them more precisely. For example, if you want a 45 degree swing, you can press R+Z+45.) Specifying the Z axis allows you to only swing the doors open and closed while restricting their movement in other directions.
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Once you’ve got the doors swung open to where you want them, hit A to select all bones, then hit I and select “Location & Rotation” to save the position. (If you’re a poser, this maneuver is already familiar to you - and you know how important it is! If you skip it, the new position won’t save and the doors will revert back to closed.)
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That’s it! You don’t have to do anything else to the mesh. Save your file in Blender. If you want to keep it separate from the original door mesh, save as instead and name it something different. (This is why you may want a dedicated folder, since the number of files does add up!)
Reopen the package you made earlier in S4S (or simply return to it if you’ve kept it open). From the same place you exported the mesh, you will now import the edited mesh. Hit “Import Mesh,” navigate to your edited Blender file, and you should now see your edited door replace the original. Since it’s the same mesh, all the swatches will still work perfectly with it.
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You’ll notice that you’ve only replaced the “LOD 0 (High)” version of the mesh. When you click the drop-down menu, you’ll see that there are also medium and low detail versions, as well as shadow meshes at all levels of detail. If you’re only making an object for personal use, you don’t have to worry too much about LODs. You can probably just import the same mesh into LOD 1 and LOD 2 and be fine (so long as your computer isn't a potato). And if this is just for you, I honestly wouldn't even touch the shadow LODs.
The only other thing you might do is go back to the “Catalog” tab and alter the object name so you can find it easily in the game catalog. You can also edit the description, price, etc. if you so desire. Hit “Save.”
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Test in game! If the package isn’t already in your Mods folder, move it there. As long as you didn’t mess with any of the tags, it should still be in the door section of build mode and work perfectly as a functional door. The door swinging animation will look different, and you could probably get rid of it if you wanted, but that’s above my current skill level and I don’t think it’s really necessary for our purposes. If all you need is an open version of a very specific door for storytelling purposes, it gets the job done.
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(First screenshot: doors swung open as intended, second screenshot: doors swinging in the opposite direction as they’re walked through)
These steps can also potentially be used to create open versions of other in-game objects like gates, books, chests/boxes, etc. I’m only just beginning to experiment with minor mesh edits, but once you get the hang of it they can often be faster and easier than trying to line up the best circumstances to get the perfect shot in-game. I might make more tutorials for small edits like this that help with storytelling realism and continuity in the future!
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vincentbriggs · 8 months ago
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Dear person on the bus this morning with the Dracula quote tattoo whose phone was open to my youtube channel, sorry I pretended not to notice and also was too shy to say hello
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canon-gabriel-quotes · 6 months ago
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Transcript:
Don't give up. Don't be a quitter, a spitter.
Follow through on what you started.
Swallow.
Audio source
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uncanny-tranny · 1 year ago
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The thing that gets me about history and humanity is that you never know what is immortalized, and the things that will be immortalized are things you would never think.
I saw a person sharing a new tattoo, and it was one of Onfim's drawings. A boy who lived so long ago he is barely a blip now, but his drawings meant so much to people that somebody is now permanently marked in their skin with one of those drawings. Do you ever look at the things you make and just sit there and wonder if this is the thing that future people look at? Do you ever look at your art, your writing, your schoolwork, or anything that is yours and just wonder who will find it, who will fall in love with a piece of your humanity and become overwhelmed with emotion over? It's not unlikely. It's not totally unlikely that somebody will find a piece of you in the distant future and devoid of any other context of who you were will still love you because you were here. You were here, and you are still here, even hundreds or thousands of years later. Treat yourself with the same love that so many have for dear Onfim.
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windvexer · 4 months ago
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Look you guys, I didn't totally abandon the idea!
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evercelle · 5 months ago
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do you hand write text or use a certain font ⁉️ idk what the artist norm is cuz a lot of text on art is stylized so it seems hand written but it’s also suspiciously consistent and hand writing for me is jaaaaarring…
both! for example, the orv art I posted last night or most of my comics is a font (walter turncoat), the notes on my art tutorials or weird shipping charts (lol) are my handwriting... i know there's tools out there to convert your handwriting to a font if u want to make a hand-lettered look but cheat a bit lol
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bonefall · 1 year ago
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it is healing to come onto this blog and see basic respect for diasbility after being in other corners of the fandom and reading the words “snowkit could never be a warrior because he wouldnt know what anything is. he wouldnt even know what a clan is because nobody could explain it to him” said in full seriousness
Im..... That statement is so ableist I cannot even imagine the worldview you'd need to have in order to come up with that.
They really think the only way anyone learns anything is through verbal-speaking-words-noises? No one has ever observed something before? Not even once?
This is beyond touching grass, this person just fell out of the fucking Jurassic Period when all they had was ferns and stegosaurs.
I just...
OH YES. I remember my first day of Society Lessons as a hearing person, where the everything was explained to me. Via Audiobook. FIRST they spoke and said, "you are standing on the ground." It was a life changing revelation, and the world began to spin.
But it did not stop.
THEN they said, "there are fingers on your hands." The sensation of flesh and bone crackling into existence is indescribable, but I did not yet know pain, until they told me, "that hurts." I began screaming immediately.
And yet... it continued.
They explained so much. Chairs. Tables. Walls. The sky. Frogs. Ionizing radiation. Breathing. I was told all of it, in one sitting, and only then did I understand. Only when my ears were bursting with normal hearing knowledges, did they begin... my final test.
A strange wall-chair-finger emerged from the sky-of-the-wall, stood on the ground several times, until it was in front of me. A second one came behind it, this one slimmer. The audiobook gave these things names;
Human. Father. Mother. Door. Walking. It was completely impossible to know what these things were until that very moment.
I watch a human dip a hook into water and produce a fish, and I recall my Society Lessons where they called that "fishing." I am decked in the face by a nefarious hooligan, and I have only the audiobook to thank when I know I have been "punched" by a "bad guy." It was only the magic of verbal-speaking-words-noise that made me understand that there are "other people" and that they "do stuff."
Sometimes, even, in "groups."
Before the Society Lessons Audiobook, I knew nothing. I was pure, innocent, uncorrupted by concepts such as "parents" and "door." I am grateful every day that there is no such concept as "being shown things" or "simple logical reasoning" or "looking."
Blessed be those amongst us who escape the horrors of the Society Lessons Audiobook. I pray that you never learn what anything is. Be free! Free as a bird, which also knows nothing and famously cannot learn. 🤗
DEAF/HOH FOLLOWERS I'm losing my mind do you want me to bump a 'Hearing Disabilities Herb Guide' to the top of my priorities? Something you can use to bludgeon whackadoodles like that. This is ridiculous
Obviously not a MEDICINE guide but like; common causes of hearing disability in clan cats. Accommodations for hearing loss vs congenital deafness. Actual difficulties of not having that sense Clan-by-Clan. Debunking of misconceptions like... not being able to learn APPARENTLY.
#bone babble#Fennelposting#Obviously the answer is 'theyre incapable of THINKING' but like... they do know snow has a line right#In the book. He figured out. A word. Through observation.#He says 's'all right' because he knows it calms ppl down#He did not need to hear the magic words 'You can make noises at others to influence them'#Like a fucking tutorial tip#Im going to start keeping a JOURNAL of ''times people have been weird about snowkit specifically''#Ableism#cw ableism#I could also link to the pawspeak thing so it's all in one place#I wrote this last night and put it in the queue and I laid awake thinking of this...#What do they think happens when someone goes to another country where things aren't written/spoken in a language they know?#Do they think they wouldn't be able to figure out anything? Do they think the tourist would just perish#Would they collapse in the streets of Berlin sobbing?#Happened to me. Went to England and they called it a Car Boot Sale instead of a Flea Market and I died to death#AND if I did make that guide please tell me if there's any other weird misconceptions you need to see in it#I know that ONE of them is going to have to be that. like. deaf people make noise.#theyre actually quite loud because they don't know they're making noise#and people with hearing loss do not suddenly forget how to speak.#and people born deaf dont talk like cavemen#cw body horror#tw body horror#EDIT: OOPS sorry I have such an astonishingly tolerance for body horror I did not realize that counted as body horror
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simplecorndog · 2 years ago
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so you wanna make plastic garbage into earrings, huh?
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i see you found someone on that app of yours that does it. 85k followers, top viewed video of 2.8M, not bad. franka.uk I see. right, lets get to work.
heres what youre gonna do. look though your recycling bin for LDPE or HDPE plastic (#2 or #4) and only those two types, ya got it? that's bottle caps, laundry detergent bottles, etc.
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get a blender. blend. you can either do same color or multicolor, that's up to you. pick your colors, throw them in a blender you DO NOT eat out of, and blend.
now youre gonna wanna melt it. get yourself a panini press or an iron if you're feeling brave, and two pieces of parchment paper. lay the first one down, then lay our your plastic bits, and then the second paper. its not rocket science. start at low heat and WATCH.
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when its flat, take it off and let it cool. be careful, its gonna be hot, so dumb be stupid about this. wait for it to cool down a bit, you can press it between some books if you're feeling fancy. get your metal cookie cutters and get to work. they wont punch through, so wait for it to cool all the way and get yourself an exact knife to finish the job.
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now you're gonna smooth them out. if you're using an exacto knife, you'll wanna wear a glove or some thumb protection so you don't cut yourself. you could also use sandpaper, might take longer though, or a dremel. if you don't have a dremel, don't panic, it would just be the fastest and smoothest thing, that's all.
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finally, youre gonna want take what you made and fashion them into earrings. you can make them into other things too, maybe a wall hanging or a sign, but our example is earrings, alright? now, get a drill bit that's the size you need for your jump ring, likely 2 or 3 mm. get a pair of needle nose or jewelry pliers, feed one ring through the hole and then a second one to connect the earring hook. if you wanna add more charms, top or bottom, drill more holes and repeat.
you're done. think you can handle that?
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luvo27 · 2 months ago
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just saw a pinterest comment that suggested learning how to crochet instead of learning how to knit because it's easier and i can't keep silent anymore i have to confess that i wrote my cass learns how to knit fic because i need people to love knitting in the same way that i need people to love cass. the crochet vs knitting metaphor argument exists because i've had that conversation (minus the metaphor and also it was jokingly silly with my friends) with me arguing the side of knitting and as much as i love projecting onto characters stephanie brown would never in her life be against crochet. she would adore crochet. i don't actually dislike crochet its good for things that knitting will never be able to do like baskets and is so much better for stuffed animals and i think it's better for things like bralettes and bags but knitting is so good for clothing it's stretchy and more flowy. crochet is so good for items that need to hold a little more structure but in my opinion knitting makes more comfortable clothing and crochet got so popular in the last couple of years but knitting did not and knitting is not more difficult!! knitting is fun and good and i love her!!!
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evignonita · 11 months ago
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"I'm going to start calling you curious George"
Why?
"That's exactly what I'm talking about."
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myokk · 8 months ago
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Serena and Eloise😇💓😇
@bassicallymaestra 😙😙😙
Lately I have been addicted to the historical fashion polls tumblr and go through it every day 🥹💓 I saw these dresses from late 1880s/esrly 1890s (sorry I don’t remember the exact year but I’m guessing based on the style😫) and thought they were so cute!! Tbh I do NOT really like Victorian fashion…I’m more of a regency/edwardian girl…but I did like these a lot💓💓💓
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thedemonscrawler · 2 months ago
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HEY guess what you can do with wool? That's right!
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DYE IT
With food coloring and kool-aid!! And also acid dyes, which are designed for this, but acid dyes can't be used with cookware you put food in, and Kool-Aid packets are 50 cents.
.. did they go up in price? Didn't they used to be 20 cents? Anyway
Tbh a big part of the allure of spinning my own yarn is dying either the fibers or the final product. I just like the sense of independence that comes from going "ah, I need a color, and I have a lot of white and a handful of dyes!". I did this a lot with my posable critters too, though acrylic and polyester are a lot more strict about what dyes will actually work.
(Though tbh? Soaking acrylic faux fur in watered down acrylic paint, waiting for it to dry, and then taking a slicker brush and brushing out the clumps will get you pretty far!)
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The evidence of crimes past with that paint permanently on there. I think this fucker is almost old enough to make its own Tumblr account (but not in Australia 8()
I digress! Because I haven't been dyeing acrylic, but KERATIN!
I did actually try dyeing a chunk with the same semi-permanant magenta dye I use on my own hair, cos like. Hair is also keratin.
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Actually, it was supposed to be a bisexual gradient from pink to blue, but when it came time to heat set the color, the manic panic blue just fucking vanished.
Lesson learned: Ion Color Brilliance is a good brand, Manic Panic is not.
My bestie has inquired about me spinning the yarn and knitting them a scarf, so I wanted to make what was basically a mockup of the different ways you can spin the fibers to get different colors effects. And also I got Kool-Aid this past grocery visit and have been chomping at the bit to use it.
@sivilityy enables me <3
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BEHOLD, MY CHILDREN!
Dyeing wool with kool-aid or food coloring is very easy!
Step 1: Soak wool in warm to hot water with about a 1/3rd of a cup of white vinegar for 15 to 45min. The vinegar is a mordant, something that helps the fibers take up the dye.
Step 2: Mix your dye of choice into a pot of warm to hot water, close in temperature to the soaking bath. The more kool-aid or food coloring, the stronger the color. I was going for pastels, so I used half a pack for the blue and pink, and a single drop of yellow food coloring for the yellow. The purple... 8') We won't talk about the purple.
Step 3: Fish your wool out of its soak, give it a gentle squeeze, then plop it into the pot. I like to scoop out some of the vinegar water and pour it into the pot as well. For insurance!
Step 4: Heat your pot to just below boiling. You want steam, but little to no bubbles. Agitation + heat or sudden temperature changes = felt. You can't spin felt. If you want to to make felt, though, now you know.
Step 5: leave your wool at simmering for around 30 min. How do you know when its done?
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it fucking sucks all the color out of the water. How sick is that?! In the few batches I've done, I haven't always gotten it to be clear like that but don't stress it. About 30 min seems to be good even if there's still some color in the water.
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Turn off the burner and let your creations cool down in their soup. Or, if you're impatient like me, run your hottest tap water into a different pot, then pour your wool into the slightly cooler but still hot water, so it doesn't get a HUGE temperature shock. Don't use cold water, or you're gonna get felt! Give em a rinse in the hot water to get any extra color out.
Let 'em hang and dry, and you're done!
So far all of mine have felted a little bit? Which hasn't been so bad, I've just needed to fluff them up a little once they're dry. I want to try indirect heat with a steamer basket and see if that helps, but I only got the one basket and 4 colors this time, so I used the pots.
SCIENCE
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atthebell · 1 month ago
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people who write long blog posts about their free patterns and then at the end the pattern isn't even written out and they just link to their youtube videos are my enemies fr i don't want your video tutorial i want words!!!!!!! where are the words!!!!!!!!!!!!
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thekimspoblog · 4 months ago
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Is the video game really subverting its genre? Are you sure it's not just doing clever things within its genre, because otherwise the game would be boring and unchallenging and say nothing interesting? I'm just saying, it's cool and all that the internet allows horror game fandoms to overflow into eachother, but not EVERY 2 hour video essay needs to be spent breathlessly sucking off the devs. Sometimes a game is just REGULAR difficult and REGULAR high-quality.
Besides RPGs made over a decade ago, what is the thing supposedly subverting? Clearly not other contemporary indie horror games, because there is clearly a convergent ethos forming of cosmic horror and beginners' traps; that's just what the genre looks like nowadays.
#pathologic#fear and hunger#inscryption#in general I just hate overly reverent video essays; you guys ruined Airbender for me#this is NOT me hating on Pathologic!#Icepick is a good studio; their story is interesting their characters are well written#introducing needs decay mechanics into a first-person adventure game is a good idea; I just wouldn't call it “subversive”#this IS me hating a little bit on Patho fans just because I think hyperbole about the game's difficulty is tedious#and distracts from an equally valid conversation about what you get if you approach the game like a sandbox#I get it the algorithm incentivizes youtubers to talk about every new game like it's a complete departure from what came before#but if everything is special nothing is#and i swear if one more person tries to read me HP Lovecraft's wikipedia page like i was born yesterday im going to scream#Just saying; if fucking with the player's expectations is all it takes to be “subversive” then Stick of Truth is “subverting its genre”#except... no... Stick of Truth is a bog standard RPG just with a quirky tutorial#and creative integration of its off-beat story and mechanics RIGHT??#my point is Patho and F&H aren't actually much different; they still play like RPGs still handle like RPGs#the fact that you die more than you would in COD or Skyrim or whatever doesn't make it the “anti-RPG”#anymore than Seinfeld was the “anti-sitcom”#“subversiveness” is just a basic bitch way to analyze things; and I think “How does the art take ADVANTAGE of its genre?” is better#media criticism
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iapislazuli · 1 year ago
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would you be willing to share a neocities tutorial?
WELL basics i know of CSS/HTML (and i must stress this is BASICS, i am also a n00b) that would have saved me a LOT of headache is the code will have a <head> and <body> section
the <head> section will contain the CSS styling, and the <body> contains the actual content of the site. for example, to create the boxes containing text, this is a <style> tag within my <head> section, containing the CSS specifications for the default font color and size, as well as the box's size and border.
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then, in the <body> section i can put <div id="box"> tag, telling the code "hey, this part of the CSS is what i want this to look like"
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mines all super messy because i patchworked it together/wrote it from scratch and know nothing about html lol. last time i did anything like this was coding my deviantart page in 2014. but this was the biggest hurdle for me that was making me not understand what was going on
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