#worse executed
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colorisbyshe · 3 months ago
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beat awakening can’t wait to start DA2 tmo and experience the whiplash of “wow anders is kinda neat and fun if you ignore how obsessed with women he is” to “this bisexual cunt needs to leave fenris alone”
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bamsara · 1 year ago
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you know what i mean
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oneroomjestershow · 7 months ago
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tomodachi Ren is doing good, putting him in silly outfits
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it's going like this
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serpentface · 4 months ago
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A braithuvi horse at rest under the close protection and watchful, scary, pale-eyed gaze of her herd's guardian, a dírgrahdain. Both are landraces developed within the Highlands. The ancestors of braithuvi (and other Highlands native horses) were brought overseas by the ancestors of the Hill Tribes, while the dogs were obtained from native livestock guardian landraces used by proto-Wardi tribes. Each have become distinct over their centuries of living in the Highlands, and dírgrahdain are have a particularly unique place in the cultural schema.
Braithuvi are a woolly horse breed (and one of many, wool horses are widespread, second only to camala in value for textiles) that are also somewhat specialized for milk production. Their meat is relatively poor (other horses are preferred), but they produce high yields of milk and thick, continuous growths of wool.
Horses are not as culturally significant as cattle to most in the Highlands, but are still highly valued animals that are critical to subsistence. Few plant-based textiles can be produced in the Highlands, and almost all in the region are made with braithuvi wool. They can eat a greater variety of forage than cattle, more efficiently converting energy intake from pastures into milk and wool. Their milk is considered to be the very best of all livestock, and is usually what is used to make the prized murre beverage.
Dogs have a very small specific place in the cultures of the Hill Tribes as utilitarian working animals (specifically for livestock and occasionally as home/village guardians), and rarely ever fill other functions. The practice of keeping dogs purely for companionship is virtually nonexistent (though affectionate bonds between people and their herding or household guard dogs will be fairly common), and their meat is considered worthless. Most dogs are not elevated within the cultural schema, and tend to be merely appreciated as useful, loyal animals. Livestock guardian dogs are an exception to this, and tend to be of more significant cultural import. They are animals that exist to protect the herds on which all subsistence depends, and thus have an elevated cultural status and roles in religion and folklore as uniquely protective entities.
Dírgrahdain are the key livestock guardian dogs in the region, and the only natively developed LGD. Their name means 'lion dog', both in reference to their maned appearance and their ability to fend off and even kill the largest of predators. The dogs are characterized by tall, long-legged builds, deep chests, a curly tail, thick hair (and a thicker winter coat), and a shaggy mane. Their bodies tend to be thinner and lankier than their fur coat suggests, but still well-muscled and powerful. Their coloration can vary wildly, but a black mask with a brown or reddish body like this is most typical. Unnerving, pale eyes are prized in these dogs, with the belief that they not only intimidate predators but are uniquely potent at fending off malicious spirits.
The dog's exclusive function is to protect livestock. They are used primarily for the defense of horses, which are small and very vulnerable to predators (lions, hyenas, king hyena, wild dogs, jackals, nechoi, and even eagles can be threats), though some dogs will usually be posted up with cattle herds to deter raiders.
Pups are most commonly born in the field among their herds. They will be carried in their master's coat while still nursing, but will be allowed to join their mother in her duties from the moment they are strong enough to follow. Dírgrahdain live with their herds day and night. Most will never see the inside of a home, and most seem to prefer it that way. They form close and protective bonds with their charges, and will thoroughly integrate themselves into the social fabric of the herd.
These dogs are not human-oriented, and will usually only form bonds with people that they have imprinted on as puppies (and will merely be cool and polite to those met later in life). They are highly aggressive towards strangers, and introductions must be done incrementally and with great care. This is desirable, as this trait makes them an excellent line of defense against livestock raids. Their loud, booming barks can alert of intruders from a great distance, and they can often successfully intimidate khait, causing some mounted raids to end in humiliating failure. Dírgrahdain are often killed in raids, either to fend off the attacking dog or to silence it before its master can be alerted. This is not outright dishonorable, but not something one will be commended for. Cattle raiding culture here values swiftness, stealth, and strategy- such smash and grab tactics are seen as brutish (and will often result in harsher retribution).
Like most LGDs, they primarily defend their herds by displays of aggression and power, using their loud bark, fearsome growl, and powerful bodies to chase and intimidate predators away without physical contact. Even so, it is necessary for all working dírgrahdain to be willing and able to physically confront predators when necessary. A well-trained, well-bonded dog will defend their herds with their very life, and is often effective in combat against even very large wild predators. Their dense ‘manes’ offer a degree of protection from wounds to the throat, and may be supplemented with spiked collars.
If a mother dog kills a predator, it is often customary to open the carcass and lead her puppies to feed on it. This is thought to teach the pups to be fearless against their enemies, and that they will grow up to be uniquely powerful and brave adults. Pups are given names upon reaching adult size, and ones who have consumed the flesh of predators will get unique names related to their mother's kill, or epithets as supplements to a given name (the exact details of this practice culturally varies). One might encounter dogs in the Highlands named things like Lionsbane, Hyena-killer, She Who Bites Jackals, Lion-Fed Shaggy (Lion-Fed being the honorable epithet, Shaggy being the dog's name, possibly given by a very small child)
The mere gaze of a dírgrahdain is said to fend off malicious spirits, and their thundering bark can scare away even the most dangerous of mountain devils. Their shed hair is needle felted into little dolls (usually into the form of dogs themselves) and placed into the cradles of infants and worn as charms by children to protect them from harm (both mundane and supernatural). Manes taken from dead dírgrahdain have uses among some of the Hill Tribes, and are typically only allowed to be used by their masters (unless recieved as a gift). The most prominent usages are being worn to fend off evil spirits and predators while traveling alone, and some traditions involve placing the manes around the necks or across the bellies of women in labor as a means of spiritual protection for mother and child during birth.
The Hill Tribes and Wardi both identify the same constellation along the ecliptic as a dog. In the case of the former, this stellar dog is identified as Mak-Urudain, a gigantic dírgrahdain with fur the color of flame and eyes as bright as stars, who is the eternal guardian of the Celestial Fields. He allows the souls of the worthy dead to pass into the afterlife and for esteemed ancestors to descend back to the land to guide the living, while preventing malicious spirits, devils, and the dishonored dead from entry.
One Bernike tale describes her attempting to fly into the Celestial Fields to steal the heavenly cattle who graze there. She took the form of a golden eagle, pretending to be an ancestor returning from a sojourn to the world of the living in order to get past the guardian hound. Mak-Urudain was not fooled for long, and led her on a long chase through the night sky before capturing her and hurling her out of the Celestial Fields.
She was never able to even touch the ground of the Fields (much less take any cattle), but had just enough time to take a single seed of heavenly grass in her beak. She returned to her mountain (missing most of her tail feathers and much of her pride) and planted the grass in her then-barren slopes. This is why the grass on Bernike's mountain is so tall and abundant and why cattle there grow so fat and healthy, like all cattle will in the afterlife. The howling winds heard from the mountaintops are playfully suggested to be the barks and howls of Mak-Urudain, calling down from the heavens to keep the witch grounded in the world of the living.
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coquelicoq · 3 months ago
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the executive dysfunction is not going to win today. i am winning. pay no heed to the fact that i am on tumblr writing this post instead of doing a task. i am winning. i am winning. i am winning.
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nyaagolor · 1 year ago
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I like to think that despite canon's ambiguity on the subject that Phoenix became good friends with Iris after BttT and she sends him handmade scarves and gloves and stuff in the winter. One day Phoenix goes to visit Kristoph in prison while wearing one of those scarves and is like ":( Kris.... we were toxic with benefits for 7 years and you never made me anything. You're in prison this long and you didn't bother learning some arts and crafts??? Cmon you never even knitted me a scarf" and Kristoph makes some snide remark about it but then a few months later Phoenix gets an unlabeled box on the porch of WAA that has this really shittily made scarf in it and Phoenix refuses to let anyone touch it bc he is convinced it's poisoned somehow. And he's right.
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capriccio-ffxiv · 7 months ago
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Suddenly very upset that Lyse never got to go visit Old Sharlayan with us.
That's as much her childhood home as Ala Mhigo -- much moreso, even. Yda took her to the Sharlayan Colony and then much like Thancred, they were basically "adopted" by Louisoix and taken to the mainland to study. I figure Lyse probably *did* go to school alongside Yda, but being much younger than Yda never got her Archon Marks. Possibly she was working on it when Yda died, but then in her grief and depression couldn't finish it (extremely relatable; I know so many people who never finished university because of circumstances like that).
And I just.
Lyse is done so dirty by the narrative. The Yda reveal is poorly handled and means nothing to us (and apparently didn't mean much even to 1.0 players, which was baffling to me when I found out.) At the same time, when you actually read the short stories and her backstory, it really is a powerful story about grief, about impostor syndrome... but the game just. Fumbles the ball on that.
I just... can you imagine? Now-adult Lyse, having liberated Ala Mhigo, finally returning to Old Sharlayan. Lyse meeting Papalymo's father. Lyse, meeting Moenbryda's parents (Yda and Moen had been close, iirc, and Moen knew about Lyse's deception just like the rest of the Scions).
I know why the larger fanbase isn't super into her, Stormblood is the black sheep of the expansions (I liked it, but it's followed by freakin Shadowbringers, y'know?), but I just wish the game devs would give her another chance. Maybe during or after Dawntrail (maybe she can show up in the New World at some point initially as an ambassador from Ala Mhigo or whatever)
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elvyn · 1 year ago
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I randomly saw this design, so I decided to draw it because looks cool
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sailforvalinor · 6 days ago
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The thing is I want an accurate but GOOD Mansfield Park adaptation so so bad but I don’t trust anyone except for 5 or 6 people on this webbed site in the depths of the undercity of the internet to make it because NO ONE understands Edmund Bertram except for me, the author, and a handful of my beloved mutuals and friends
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cherubchoirs · 2 months ago
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late night notes on lucifer....
(note transcript under the cut)
(hair) hair turned white in his fall (eyes) eyes perpetually bloodshot, although he has always just been weeping (fur) fur creates a reddened, painful rash (rope) bell rope, once tied the keys to heaven around his waist (mask) heavily based on medieval depictions of demons (charms) charms once showed the heavenly virtues, now decorated with the deadly sins (rosary) rosary that binds him; he has broken its head off (sash) reads "there is no redemption in hell" (from memling's earthly vanity and divine salvation) (banner) sunset palette
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theodysseyofhomer · 11 months ago
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love a reading of odysseus that understands war will still traumatize you when you're not morally opposed to it, when you're good at it, when you desire it, whether what you desire is violence or the glory and profit that come with it, and when you win it
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lurkingshan · 6 days ago
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Kan’s dad literally told her to just not care about what happened to him and their entire community so she can “make friends,” and he spoke this message through the voice of the rich kid whose family destroyed them. That is what actually just happened on my screen. For real.
I just don’t know why this show’s creators made class disparity such a strong theme if this is what they had to say about it. You cannot reduce the destruction of poor communities by wealthy developers to a couple bad apples. If they wanted me to only care about the power of friendship and this little Scooby Gang getting along above all else, they needed to not make the “all else” such a serious social issue rooted in a harmful power dynamic and extractive practices.
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jq37 · 5 months ago
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FH Junior Year Post-Season Thoughts
With another season of Fantasy High in the books and my recaps all finished, I wanted to do an overview of my thoughts on the season as a whole. Even though I feel generally positive about my experience with the season, there are a few things I think maybe could have been done differently narratively or mechanically. This isn't to criticize the way the season went down or to backseat DM/Play. More my combined ten years of college for textual analysis and storytelling bleeding through, haha. 
I first want to start with the things I thought worked really well.
Fantasy High has "High" right in its title but, in past seasons (and especially Sophomore Year), not as much time as you'd think was spent actually at school and even if it was spent at school, there wasn't much time spent in class or engaging with the realities of being a student. This season really dug into the academic consequences of skipping your classes all the time and the realities of needing to do a ton of extra stuff to try for a scholarship and I think that was a refreshing thing to highlight for a change. Being more scared at flunking out than the dragon that's trying to eat you feels very emotionally resonant. Real "High School Is Killing Me" vibes for anyone who's a fan of NPMD. 
Even though Fantasy High is a show that has some deep emotional beats and strong character arcs, it's first and foremost a comedy show. From the jump, everyone was generating bit after bit that had me cracking up as usual. "Little girly dog collar" is one of the funniest combinations of words I can think of. I think it was Siobhan who said that this was the goofy season and, having seen it, I'd have to agree with her. It never failed to make me laugh and it was always a highlight of my week.  The cast just has great table chemistry that I love to watch no matter what they're doing. 
Watching some of these high level combat encounters is as close as I'll get to understanding people watching sports. Even though combat is generally my least fave part of D&D, I think the cast really killed it this season with how cleverly they played and Brennan came up with some really great combat encounters. Special shout outs to Baron's Game and The Last Stand for their unique mechanics.  
This is going to be one that's on the other list as well because my feelings are mixed, but I genuinely do like the downtime mechanic and how it forces hard choices. I think it's an interesting way to connect a mechanic to the story and cultivate stressful atmosphere for the season.
I have problems with the execution but I love the Rat Grinders in concept. I think as early as season 1 I was hoping that we'd meet a party that was like the Bizarro Bad Kids and the idea of a party that's farming XP instead of going on crazy adventures is a strong concept. Likewise, I think a character that's jealous because of your "cool" (read: tragic) backstory is also a fun trait for an unhinged antagonist in this kind of setting.
This is me absolutely showing my bias but I adored the Abernant Sisters content this season. I dunno if Siobhan specifically asked Brennan to not put her on a bus with the other beloved NPCs or what but I'm so glad she stuck around and we got the development we did. It was almost entirely ancillary to the plot but there was this clear pattern of Aelwyn getting softer and sweeter towards Adaine over the course of the season, from the guarded, "Enjoy the nemesis ward," to, full I love you's and, "I'd take them to get you." It was way more focus than I expected considering that Aelwyn completed the bulk of her arc last season and a lot of the time, a redemption arc basically ends after the big gesture (in this case, Aelwyn taking a magic blast for Adaine in Sophomore Year). So the fact that we got to see all of these sweet moments of them reestablishing their relationship outside of do or die moments was such a pleasant surprise. Again, I fully admit I am extremely biased, but this was my top wishlist item and the season overdelivered so there's a baseline happy I'm always gonna be with Junior Year. 
OK, so moving on to things I things I think could have been tweaked.
Even though I liked the downtime system and the pressures it created, it also squeezed out the chance for more casual PC to NPC interactions that would usually be more common because they were semi-locked behind the relationship track and there wasn't an obvious benefit to roll for Relationships (as opposed to something like Academics which was crucial for not flunking out). Making the mechanical benefit more clear would have helped that (even if it meant Brennan didn't get his reveal--which he ended up just telling them anyway so might as well do it early). The other thing is that the consequence of a rage token was so bad that of course they spent all season avoiding getting one. Things might have gone differently if the consequences had been a bit more obscured, like in Neverafter. And it could have been a nice parallel to the Rat Grinders to take this unknown resource that makes things easier for you but is also having this negative effect. Then it could be like dang we did the same thing they did unknowingly. 
I mentioned this in my recap but I'll talk about it again. It is a little confusing to me that we did the Ankarna subplot right after we did the very similar Cassandra subplot. It took up so much time this season which I don't think is an issue in and of itself, it's just that we literally just went through some extremely similar beats last season. Why double up on this same storyline when there's so much new ground to cover? Or if we're going to raise a god, why not make it a different kind of god? One theory I had early on was that the Rat Grinders were trying to raise their own god to one-up the Bad Kids but instead of raising a chill, misunderstood Cass type, they accidentally raised a god who was erased for a good reason and got in over their heads. 
It's fun for there to be connections between seasons but sometimes it's like, OK that's a *lot* of coincidences. Like the god who your rivals is trying to raise *happens* to be the wife of your cleric's god and also *happens* to be the god of the fiend trapped in your friend's mom's chest and that fiend *happens* to be the relative on your bard's dad's side which is *also* the reason she is randomly cursed? That's a LOT of red string connecting plot points. As unhinged as Kipperlilly is about coveting Riz's backstory if I saw that go down I'd be like you have *got* to be kidding me.  
The mystery elements didn't feel like they clicked as well as they did in other seasons. I think that's partially because Porter's plan was so convoluted (seriously, I made another post about how haphazard his plan was) and had all these moving parts and we didn't get clear answers for a lot of mechanical things like how the rage crystals actually work and when they were implanted and stuff. You had stuff like Devil's Honey which I think is super cool as a thing that exists in the world but ended up being an element that just led the players down the wrong path and had a relatively small payoff (that Porter was using it to lie to Ankarna). I think it's plausible that a forgotten god would be willing to listen to anyone saying the right things without introducing this element. (As opposed to, for instance, Ambrosia which has a very clear connection to what's going on and is a solid clue that someone is flirting with aspirations of godhood.) 
The Porter reveal came so late in the season that even though it was a fun/challenging fight, there wasn't a lot of emotional weight behind killing him. It was basically just dunking on a teacher Fig has always hated who was also mean to Gorgug so screw him. Which, valid of course. But the Bad Kids were never going to react as strongly to Porter as they were to the Rat Grinders so putting Porter in the prime villain spot isn't necessarily what I would have done if I wanted the fight to be more than just a brawl--especially since we've done "School admin with student minions" already in S1. I don't mind the full circle callback but it would have been nice to pick something else for the sake of variety. We haven't had a child mastermind yet and I think Kipperlilly could have been a great candidate for that. My friend suggested that it would have been fun if Kipperlilly was trying to become a god instead of just being Porter's underling and I agree. "I'm not anyone's chosen one so I'll choose myself," is still within her established jealousy and Type A tendencies. If we want to keep Porter involved since that was Brennan's gift to Emily, maybe have it be that instead of Kipperlilly working for him, he's working for her. Like Artemis Fowl vibes! And the Rat Grinders can be varying levels of on board--from true believe to redeemable. I don't think Brennan planned for the Bad Kids to ever redeem her so might as well go full megalomaniacal mastermind with her and make her The Villain if she's not gonna be nuanced anyway. If My Little Pony can do it and send a literal child to Tartarus for pony treason (or whatever Cozy Glow did), Fantasy High can too. 
Continuing from the above, if we have the Porter fight in place of the Grix fight (a la Daybreak) and don't use Ankarna, that gives way more time for the Bad Kids to investigate the Rat Grinders throughout the season and it would mean that they would have their personalities developed a lot more. With the limited downtime, they Bad Kids didn't have a lot of time to spend on these kids who were just hating on them for no good reason (valid). But if you cleared their plate of the god hunt stuff, they'd have more time for this. And if they weren't all rage zombies to varying degrees, it would be easier to see them as characters. Besides Kipperlilly (and, funnily enough, Mary Ann) we don't really have a good read on what these kids are actually like. The little time we spent with them all season was kind of a wash if them breaking out of rage means their personalities got laundered too. Anyway, regardless of how their loyalties ended up shaking out, it would have been fun for them to be more than the minions that they were in canon. As funny as it is for them to just kinda be XP farming losers, they did have the potential to be more interesting in their own right if they weren't just Porter's minions. And again, we've done adults forcing or coercing children into being minions in Freshman and Sophomore Year already. Lemme see some self-created child maniacs! (Or, peer pressured child maniacs. That's cool too. The Lucy/Kipperlilly dynamic is way more interesting to me if it's like girl, I would take a bullet for you but I CANNOT walk this path with you any further in response to *I* will be a god and you can be *MY* champion.)
Anyway, those are my thoughts! Like I said, I have my points that I think could have been tightened, but overall an enjoyable season and I will be glued to my screen if they decide to close out with Senior Year! 
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moonstandardtime · 3 months ago
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i wish time loops were real id like to get stuck in one just to see what it would do to me
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mukuberry · 3 months ago
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Having adhd is so funny... i need to do the dishes but my brain will throw a fit if i try. But the second i need to do something 'worse' my brain starts begging me to do the dishes just so it doesn't have to do the worse thing. How come we can suddenly do them now huh.... 🤨
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gotchibam · 2 years ago
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Dragonite ko-fi doodle for RayStarKitty!
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