#why you need to learn website designing
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i'm considering starting up my bullet journal again solely to track how often i am crying at work and i've gotta say that's not a great sign
#the real issue here is that i need to learn how to take criticism less personally i think#but dang if it isn't frustrating to keep having people tell me i'm doing a mediocre job and 'you can do better' (meant kindly) and like#do you realize WHY i'm doing a mediocre job?#it's because i (one person) am being told to do like five people's jobs at once#yes the announcement could have been written better! it WOULD have been if i hadn't also been managing regressions and the release and#customer support and social media and graphic design and webinars and the website and grant writing and licensing and coding and and and!!#if you hadn't given me three days to do something i told you i needed a week to do!! do you understand??? anyway#negative#delete later#venting
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Well cool, I've found a new bug in the new tumblr editor. As I was scrolling by I was like "why is that cursed promptfic so long? WAIT. That's not where I put the readmore!"
SO.
I opened the editor. And the readmore moved ON ITS OWN a paragraph or two down. So everytime I had gone back to add a tag I had forgotten or tweak the header information, the readmore kept inching further and further down. So now you can't edit long posts without double checking your readmore's location to make sure it hasn't spontaneously moved.
Cool. Definitely won't be an issue if you've placed spoilers under a readmore as common courtesy. Or sensitive information, etc.
I assume it has something to do with the weird and irritating way the new post editor handles paragraphs so that you can't select text like a normal text editor, but only in tiny paragraphs that you can never move. A+++ coding @staff/@support. This new editor is still cursed and I hate it
#i will submit a formal ticket later#when i'm done being irritated#i hate the way this new editor handles text#it's like it's meant to discourage longform content#want to select several paragraphs of text and cut and paste them elsewhere?#well fuck you the editor says#you want to shuffle paragraphs around you better learn html#like a real coder#oh i have a theory on why it works like that#because they stuck the stupid mobile editor on top of desktop mode#because you can move paragraph blocks around on the app#which is fine for a phone (but honestly still irritating)#but means there is no mechanism on desktop to be able to use that function#because its a long press and hold on a touchscreen#the mobilization of desktop websites needs to stop#the ux cannot be the same by design and function of the devices
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the limit does not exist!
how spencer helps college!reader understand a little calculus and therefore understand how he loves her.
MDNI | smut word count: 1931 warnings & tags & stuff: fem reader, fingering, oral sex (f receiving), lil bit of overstim hehe, pure unbridled affection, LOVE, FLUFF, hugging, reader cries, this was in fact meant to be written for spence's birthday... sorry about that school is kicking my butt lets just pretend it's october! author's note: this one is for my folks who HATE their calculus class and want spencer reid to give them head instead <3 maybe this can help you romanticize it a bit. i think this is classified as self indulgent…like REALLY self indulgent… hah... anyway i hope you enjoy! let me know your thoughts if u have any, i loveeeee you!! have a great day my hands are shaking posting this smut is so scary!!!!!
You sat in bed, staring down your notebook, eyes narrowed. Limits stared back at you. You were just about at your own limit, if you were being honest.
Your brain, however sharp and witty it may be, is absolutely not one designed for calculus. A literary analysis essay? Done in half an hour. In depth scientific research project? Easiest months of your life. But there’s something about finding the instantaneous rate of change of a curve at one point in time by finding the slope of a tangent line that hasn't clicked yet.
A slew of other papers- notes, practice worksheets printed from obscure websites, and formulas- surround you, a sea of unfinished thoughts from the past month of the semester.
You bite on the end of your pen, the little hope you had for a good grade in this class slipping further and further away with each passing moment, like the last ember dying in the remains of a fire.
What you really wanted to be doing was celebrating Spencer’s birthday with him right now. A chocolate cake lay on the kitchen counter and pasta simmers on the stove, but you and your boyfriend had agreed to do a solid hour of work before the celebrations ensued.
You were never particularly strong willed when it came to following through on such agreements.
“Teach me calculus,” you say, a very impressive three minutes later, flopping down on the couch. Your head makes its way to its forever resting spot, Spencer’s lap. He raises his eyebrows slightly, thumb reaching out to trace over the slope of your nose. His eyes flit between you and the file to the side of him.
“I thought we agreed on an hour.”
“Yeah. But it wouldn’t be a very productive hour if I didn’t know how to do what I have to do. And I missed you.”
He sighs quietly, closing the file next to him.
“What do you not understand?” You smile at that, loving how quickly you won.
“Related rates. Like, conceptually.”
Spencer hums in response.
“It’s October. You’re not even supposed to know related rates yet.”
“Fine. Then let's open presents,” you respond, smiley. His eyebrows get impossibly higher, hand stroking your cheek delicately.
“No. I want our night to be a little more stress free when we celebrate, okay? How about you think about that lovely cake you made for me. What if I decided to squash it so that the diameter would get bigger, going from…let’s say, 20 centimeters to 26 centimeters in 3 seconds, and the height would get smal-”
“That wouldn't be nice. It took me like four hours,” you interrupt, grumbling. He cracks a smile.
“For the sake of the example, let's say I was an awful boyfriend and really wanted to ruin all the hard work you put in for me.”
You roll your eyes.
“Hey,” he says, hand moving down to touch your jaw softly. “Don’t do that. Don’t be difficult. I’m helping you.”
“Sorry. I guess I need you to zoom out a little. I don’t really get why I’m learning this as a whole.” Spencer’s eyes pore into yours, staring down at you adoringly for a small moment as he comes up with an answer.
“Calculus helps us begin to explain the unexplainable by harnessing what we can,” Spencer says simply. “Einstein once said that, ‘Pure mathematics is, in its way, the poetry of logical ideas,’ which makes it simple in practice, but I actually like to think about it as the opposite philosophically. Trying to find logic in the more poetic ideas.”
You cuddle deeper in his lap.
“Think he would agree with that?” you ask. “I do answer to Einstein before you, unfortunately.” Spencer bends down to kiss your hair.
“I think so. He also had a really nice quote where he remarked that, ‘Gravitation cannot be held responsible for people falling in love.’ He said, ‘How on earth can you explain in terms of chemistry and physics so important a biological phenomenon as first love? Put your hand on a stove for a minute and it seems like an hour. Sit with that special girl for an hour and it seems like a minute. That's relativity.’”
Spencer takes a deep breath.
“Math doesn’t explain how I love you. It can’t. But I love the fact that it tries to. It kinda makes you wanna learn it as best you can.”
You process that for a long second and nod. He keeps talking.
…
Presents get opened, and cake gets eaten before dinner. Of course.
You’re now in bed, on top of the covers, forcing Spencer to give you a fashion show of the new sweater vest and tie you got him. He turns to you after putting it on, and you beam.
“I really like it. You look great. Do you like it?” you ask. He nods, smiling back at you.
“I’m gonna wear it to work tomorrow.”
You beckon for Spencer to come closer, sitting up in bed. Your hands go out to the tie, tugging at the knot softly. He stares down at you until eventually interrupting your motions with a slow kiss, hands cupping your face.
“You’re so pretty,” he mutters.
He pulls away and finishes what you started, folding the tie neatly and setting it in the drawer. Then comes the vest, and soon enough, he’s just in his boxers.
“You’re the pretty one,” you say quietly. “Come to bed.” He crawls on next to you, tugging you into his arms. “Happy birthday, Spence. I love you.” He dips his forehead to your shoulder.
“I love you.”
Before you know it, he’s shifted on top of you, moving down. Fast. You blink, hard, trying to rid your head of the hazy endorphins as you register what he’s doing.
“What? No, I was gonna do that. It’s your birthday. You don’t have to,” you protest.
“But I really, really want to, darling girl,” he murmurs back, kissing your knee and softly pushing it to the side.
You fluster and Spencer just looks at you, fingers tracing shapes on your waist, waiting for you to be ready.
“Well. Um. Okay. If you insist. I can’t really deny the birthday boy.” Your voice is small, and a little giddy smile grows on your face. Of course Spencer Reid would want to give you head on his birthday.
He smiles a little against the bare skin of your hip where your top meets your shorts. Then he meets your eyes.
“You know you can, though, right?” he asks, voice a little more serious. You reach out to touch his hair softly.
“Yeah. I know.”
Fingers hook your shorts, gently pulling them down. He presses a kiss to your thigh, and then he suddenly looks down at it.
“Soft,” he murmurs, like he’s making a mental note. He presses another, and another, incrementally going closer and closer to your soaked through underwear. His eyebrows scrunch when he sees the wet spot. “All this from a few kisses?”
You blush, unable to respond.
Spencer’s fingers hook a centimeter of your underwear. “These?” he checks.
“Yes, please,” you manage. He tugs them down, silently noticing the slickness of your sex, and exhales shakily.
“How many times on average does it take for a guy to call you pretty on a given day before you get annoyed?” he murmurs, soft smile playing on his face. You smile too, head cloudy from his words, but it immediately drops when his lips press directly against your pulsing clit, kissing it softly.
“Fuck,” you say (Spencer would argue moan) softly (loudly). You let out a content sigh, and he moves to suckle it, actions becoming less and less delicate.
It’s not harsh, but incessant. Spencer knows what you can take. He knows exactly what you can take. You’re both quiet for a bit, save for your breathy moans.
“Spencer,” you say softly, ripping you both out of your individually hazy and dirty and distracted minds. “You’re too far away.” He looks up to you, face parallel to your aching core, hair beautifully messy and mouth glistening.
After a second, he grabs your hips, gently pushing you up against the pillows so you’re propped up at a better angle. He then shifts his body up wordlessly so he’s more above you, dipping his head down to give you a soft kiss. You taste yourself, tongue darting out to lick your lips.
His hand takes over where his mouth was, sliding in between your folds with a practiced ease. Spencer looks down at you, eyes wide and flitting between yours, searching for a reaction.
You reach out and wrap your arms around him, holding him close. “Holy shit, I love you,” you murmur.
His fingers lightly graze your clit again before one slides into you. “Angel,” he breathes out, so quietly. “I love you too. This okay? Are you okay?”
You nod feverishly and lift your hips to meet his hand, always in a perpetual state of wanting more, to be closer. Your bodies are melded so close together, barely giving him room to push his hand into you. He doesn’t even bother to ask you to use your words or keep your hips down, like he might on a regular night.
He pulls his head back to watch as he pushes another finger into you, stretching you just a little. “There we go. You always feel like heaven around me.”
Your eyes flit up to his face as he says those words, now having a little more room to observe him. You focus on the slope of his nose and curve of his mouth.
“You’re so perfect,” you say quietly, adoringly, before you even realize it was true.
You blink at that thought. Spencer Reid is perfect, despite whatever universal odds deeming that impossible.
Those graphs, those formulas, now laying discarded & crumpled on the ground. They click, a little bit. You understand why Albert Einstein wanted to spend his life developing theories of relativity.
This is how Spencer sees you? What he was talking about earlier?
This is how he sees you?
The thought is almost too much.
Spencer sees your face, and not knowing what's going on in your head, slides down his free hand from your cheek to your carotid, feeling your racing pulse. “Take a deep breath for me, okay? You're about to come, huh?”
You inhale and are met with peace. Then your orgasm hits you like a wave. You clench hard around his fingers, and he just watches it happen, fascinated. “Baby,” he coos softly at you.
It wasn’t just your sensitivity he’s currently maximizing on or the little kisses he dips down to leave on your neck that sealed the deal, but the very thought that you could be loved in a way that is so perfectly impossible.
You exhale breathily as Spencer pushes you through the last trails of your climax, fingers not caring one bit that you just had your world tilted on its axis.
“Spencer. Ohmygodohmygodohmygod,” you say eventually, overstimulated.
“You’re okay. Did so good.” he murmurs, fingers slipping out of you.
His thumb brushes your cheek, wiping away a tear you didn't even realize was dripping down.
“Don’t cry, you always cry. It’s my birthday. Don’t cry on my birthday,” he whispers soothingly, affection lacing his voice.
“I’m not.”
Another one falls.
You reach and press out that perpetual little slope between his eyebrows with your thumb, gentle, like you might break him. “I’m not crying.”
Spencer lets you lie.
#spencer reid#criminal minds x reader#spencer reid x fem!reader#spencer reid x reader#spencer reid imagine#criminal minds#spencer reid smut#spencer reid fluff#spencer reid fanfiction#fanfic#piper’s works
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I have one more thing to say to US voters who chose not to vote in this election
And feel free to reblog this because if this was you- I want you to hear it
Fascism was pounding at the door & you stepped aside and let it walk right in.
Now, I’ve seen the ways you try to derail the conversation, or shift the blame. - If the democrats wanted us to vote they would have had a better campaign, they wouldn’t have pandered to the right.
Do you understand why they pandered to the right, because they were counting on you to understand the severity of this election- they unfortunately thought you wouldn’t be swayed by the major misinformation campaigns that plague social media designed to strip you of your voice
They were trying to do what I’ve seen people say countless times on this website - the from very same people who are rightfully angry and upset about the genocides that are happening all over the world
The democrats were trying to reach out to scared Americans, like your aunt, or grandpa who have their mind twisted by fear, misinformation, & straight up lies. They were trying to break through and tell them to choose humanity. They tried to open the conversation gently- as you do with people who have been brainwashed, and tell them they have a choice. That they can make a better choice this time to protect and save humanity
I won’t walk you through every single way you derail the conversation, from she was a cop - to our voices don’t matter. You will learn it as the years go by.
I understand why you’re trying to shift the blame. Because you did something wrong. You messed up big time- your choice to step aside and let fascism take control of this country doesn’t just affect you. It affects everyone on this planet & the planet itself. Those genocides that are so horrific will get so so much worse because of your choice to waste your vote.
You aren’t morally pure, you didn’t do the morally pure thing. You did the truly and deeply wrong thing. And it’s going to hurt when you realize it.
And please realize it.
Don’t push it away, don’t scapegoat, don’t double down. Don’t give into apathy & dissociation
You need to confront that you are responsible.
Because if you don’t, you’re lost. You’re just as lost as the 60 year old woman addicted to Fox News screaming slurs at her tv and pounding away insults on Facebook.
You need to confront that you chose wrong - and you need to figure out how to make up for that choice
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I found AO3 pretty intuitive. Took me like 5 minutes to realize how all the little buttons work. They're pretty straightforward. Apart from the AND filters - took me a while to realize what type of filters AO3 used. Beyond that, I'm not sure why people have a hard time? Wattpad and FFnet are way more of a pain in the ass.
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It's all about familiarity.
I mean, look, AO3 works how my brain works. When we first set it up, it was what we were all used to, more or less, but an upgrade. It was hard to even see how it could ever be unintuitive because this was just How Things Were. From the style of trope tags to the fact that there's an index of fandoms by media type, it was all familiar.
But that thinking is a trap.
It's easy to say "Oh, well, that person's just an idiot", and sometimes, the problem really is laziness or sleep deprivation, but a lot of the time, it's different cultural context.
By the time we were designing AO3, I'd had many rounds of formal instruction in how to use library catalogues of various sorts, familiarity with Delicious, years in LJ slash fandom whose assumptions form the metadata structures of AO3, etc.
There's nothing strange about going "Why are ship types a top level system of organization?" or "How do I search for genre X in any anime fandom but not in non-anime fandoms?"
It's strange to me, but it's not strange in the context of people who read fanfic overall.
It's not just about learning the search features that do exist: it's about unconscious assumptions about what metadata must exist.
If you don't know to look for something and you aren't coming from a culture where poking buttons is encouraged, you're going to take a lot longer to find things than if you already have a good idea of what's probably there somewhere.
To pick two very obvious examples:
If I were designing a gen-focused archive, I'd make genre a top-level organization system, like on FFN.
If I were designing a more x-reader-focused or One True Character-focused archive, I'd make the ship searches work like Character X/Anyone instead of having to click on each ship of your blorbo or each ship with Reader.
If someone has years of experience searching for some bullshit 'trickyfish' style nonsense ship name because they're on sites with garbage searches, they'll go to AO3, plug some words into the search bar at the top, and then feel like they can't find any relevant results because everything that turns up is just that word in author's notes on an irrelevant fic. They might even go to advanced search...
...and then totally miss that the sidebar filters are the best part of AO3, and they don't appear when you do a search search as opposed to starting from a tag.
Isn't Advanced Search the most... well... advanced search? On every other website, it is, but not on AO3.
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Each new site/technology/culture/etc. a person has to learn takes time and attention. If you're exhausted and burnt out, that's hard. Even if you're not, it takes at least some effort. It doesn't Just Happen, not for every person and every new thing.
We should tell people to read the damn FAQ, yes.
But I can't say I always do that myself on every site unless I'm both having a problem and invested enough to care about solving it.
--
On an average day, most of us don't need to care why some people have a hard time figuring out AO3.
But if anyone is planning to design a site or needs to teach a bunch of kids how to use the library or something, it's worth keeping in mind just how many unconscious assumptions are hiding behind the idea of something—literally anything—being "intuitive".
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Howdy, fateful friends! Are you an artist or illustrator with an interest in visual novels?
If so: Moirai Myths, creators of the visual novel The Good People (Na Daoine Maithe), are in need of guest artists! More specifically, we're looking for up to two artists to help us with the content graphics ("CGs") for Maeve and Shae's upcoming routes. All of the details will be listed on our application form (linked below), but here is the gist:
This is paid work with 20-30 business day deadlines per piece!
Complicated revisions in the post-sketch phase are compensated!
You will be prioritized for future guest artist opportunities!
You will be featured/credited on Moirai Myths' website and in the game itself!
Sound interesting? If so, apply here:
Click under the cut for some F&Q ���
Who are you? (I'm new here!)
Hi! We're Moirai Myths: a small, newish visual novel company based out of Canada. We're making a game inspired by mostly Irish mythology, which was funded on Kickstarter in 2023! Our game's got fairy politics, a diverse cast, a Gaeilge-to-English translation tool, and routes that can be played either romantically or platonically! Also horses. An ungodly amount of horses, really.
If that odd pitch sounded intriguing, perhaps you'd like to play our demo! It's free on Steam & Itch.io.
Why are you looking for guest artists?
When we originally launched our Kickstarter, the plan was to have our three in-house artists collaborate on the CGs in the same way our header image was. However, we quickly realized that adding CGs, even if they're done collaboratively, onto the existing duties of our artists was a tall order. Add to that the departure of our original sprite artist (who has since been replaced by our graphic designer), and we determined that having our in-house team work on CGs was simply not possible if we still wanted our first release to happen in 2024. So, rather than omitting CGs or adding them in at a later time, we came up with the idea of hiring guest artists. Overall this means our CGs will be a bit more varied in terms of art style, but we like to think of this as a positive! NDM's development will take a number of years to complete in full, so we hope our CGs will allow us to feature a lot of artists either within the VN/indie dev community already, or artists who aspire to work in gaming and are looking for entry positions.
How long will applications remain open for?
This application will be open until Sunday, March 24 at midnight (EST)! If we intend to extend past that deadline, we'll make an announcement about it.
I can't apply right now. Will you look for more CG guest artists in the future?
Definitely! As mentioned, NDM will take a while to develop in full, so this is by no means your only opportunity to apply. That being said, we suspect we're going to end up shortlisting a number of artists over the course of this application period, and we intend to keep a list of all the runners-up. So, even if you won't be able to participate this time, it might be a good idea to apply anyway just to remain in our contacts! Either way, this will not be the last time we have apps.
Will you be looking for guest artists outside of CGs?
Maybe! We already have two guest artists (Nefukurou and Madi Funk) working on sprites and CGs respectively, so it's always possible that we'll have other artistic needs later down the line. Likewise, we may also reach out to past guest artists for future work with us, whether it's on this game or something else!
You say we need to sign an NDA. What does that entail?
The non-disclosure agreement essentially means you will be legally unable to publicly disclose any confidential information you become privy to as a result of working with us. This would include personal information about the developers, as well as spoilers from the game itself. In addition do this, you will be expected to sign over the IP and copyright of any artworks you produce for us.
Can I still use my artworks in portfolios, even if I don't own the copyright?
Yes! We'd only ask, if your portfolio is a website, that you wait to do so until after your art has been made public by us, either on our social media or via the publication of the game. Our first release is anticipated to happen later this year, most likely mid-autumn.
How do you guys feel about AI? Do you intend to use it, or would you ever train an AI off of the artworks whose copyright you own?
No.
Making a game is expensive and time-consuming, but AI is no replacement for human artistry. We fundamentally believe that any advancements in AI should be used for the purpose of giving people more time to make art, not take away opportunities for it. Moirai Myths will never, ever use AI or train an AI off your work.
***
If you've got any more questions for us that we didn't think to include here, feel free to send us an ask!
#the good people#na daoine maithe#ndm#visual novel#interactive fiction#otome#english otome#amare#amare game#visual story#visual storytelling#romance game#otome romance#romance visual novel#dating game#dating sim#moirai myths
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your staunch defense of transfeminine people in a community where we're so routinely mocked and sidelined does not go unnoticed or unappreciated.
you're doing a fantastic thing
Hey, I'm glad it's doing something!! It was... Kind of radicalizing realizing that no one's fucking normal, actually, they just say they are. But the really, really radicalizing thing - the thing that got me to start being very loud and aggressive about it all - was getting hit with wave after wave of misdirected Transmisogyny for two reasons...
I acknowledged Transfem reads of characters exist, and stated that I actually - gasp! - enjoy some of them, even over the popular Transmasc readings of the same characters. Getting hit with backlash for this was expected, but I didn't foresee how that would manifest. Several people - all self-reporting as trans men, weirdly - flooded my notes and inbox talking down to me, treating me like I'm stupid, and that I don't understand Transmasc struggles (I do, I just distinctly was not talking about them), and... Most vexingly, treating me like I'm a woman, and acknowledging me as such. By saying I, for example, preferred a Transfeminine reading of Dave over the popular Transmasculine one - by simply bringing up trans women in a conversation that didn't include putting them down - I had apparently branded myself as a stupid bimbo woman in their eyes that desperately needed mansplaining to. By discussing trans women positively, I had branded myself as an "other", and needed to be treated as such. I don't understand why it was all trans men doing this - you'd think they'd know better than to start misgendering and condescending people just because they started talking about feminism or trans rights. You'd think they'd understand meeting feminism with traumadumping is inappropriate.
I put a Cis Woman in my Webcomic, and she apparently wasn't feminine enough for some fucking people. Mind you, none of us on the Dev Team ever really thought that she was any degree of Masculine. She was never designed to be masculine, and she wasn't designed with transness in mind. We'd always referred to her internally as a cis woman. She just happens to have broad shoulders, narrow-ish hips, an Adam's apple, a bigger nose, and some serpentine heat pits on her face that happen to look like facial hair.
This is her. The uncanny, ugly, mannish freak who should've just been a boy. She looks normal! She's just a regular woman! Apparently, when you tell people that what human beings would identify as sex characteristics are totally randomized on an alien bug species because that alien bug species literally only has one sex, that's cool and based until it's applied to women? Even then, these are all traits that some normal human cis women have in real life. What's even more jarring is that almost all of the Transmisogyny thrown at me over Tejuri's appearance was done over fucking Cohost - the website people fled to specifically to escape Tumblr's Transmisogyny. The site that touts its pride in getting rid of all Transphobes. God.
I've noticed that people often preach their alliance not as a genuine statement but as a way to keep with the trends. A lot of reblogs on posts about loving trans women are viewing them as either a body ("loving trans women" taken as synonymous with wanting to have sex with them), an object ("loving trans women" taken as their value being synonymous with their romancability), or a token (saying that you "love trans women" is the latest political trend in progressive spheres, and professing this makes you look like a better person, even if you don't mean it). I've learned recently that a lot of people don't know anything about Queer Theory or Transfeminism. A lot of people apparently don't even realize Transfeminism exists. It's been a fucking wild past few months. Things I thought were just basic human decency and common sense apparently need to be stated, because it turns out my standards for what counts as "basic human decency" is a lot higher than most. Wild. @_@
Every time someone pulls this stupid horseshit on me, I get more annoying and more powerful. Nothing's gonna make me back down. At the end of the day, I have the privilege of being able to shut up and stop facing harassment. That's not a privilege trans women have. It's why true allies cannot stop fighting even when it does get a little hard. We can put the weapons down. They cannot.
Every now and then I think about the phrase "Trans Women are the Women of Women". Every day, it becomes more true.
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If you've heard of black crested macaques or the Yaki monkey, it is probably this one:
This black crested macaque became famous in 2011 when the photographer David Slater was taking photos in the jungle of Sulawesi Indonesia where black crested macaques are indigenous fauna. Slater was not the photographer who captured this photo, however. It was the macaque who has since been commonly called Naruto who took its own photograph on Slater's camera. The famous monkey selfie sparked a copyright lawsuit brought by PETA onto Slater, which was settled in 2017 with an agreement that Slater would donate a percentage of any profits gained by the pictures Naruto took to organizations that protect this species in the wild.
For the millions who enjoyed Naruto's selfies online, the story ends there. For Naruto and the Yaki the story continues. The black crested macaque is critically endangered. Slater's website says he donates 10% of the proceeds of all "monkey selfie" merchandise to "a monkey conservation project in Sulawesi", and while he does not specify which conservation project he supports, there is one I know of that does incredible work.
Selamatkan Yaki is an operation with a huge impact. The Yaki is one of the most endangered primates in the world, and it can be difficult to gauge just how many of them are out there. This is where biodiversity monitoring comes in to produce the data needed for effective conservation protocol. A pilot study was conducted in Tangkoko Nature Reserve, which has created the blueprint for surveying the entire province using camera traps and remote sensing to observe the Yaki and their threats over time.
Using the data gathered from monitoring, Selamatkan Yaki collaborated with the government agency for natural resource conservation to create a Species Action Plan (SAP). This species action plan is not only an evidence based conservation plan designed to save the Yaki, but all the other species that share its forest home. Establishing the Yaki as a flagship species is crucial as this charismatic monkey is just one of many species that is not found anywhere else in the world.
One of the major threats Yaki face, like many other primate species, is hunting for wildlife trafficking and the bush meat trades. While hunting the Yaki is illegal, it takes a true culture shift to keep endangered animals out of traps and cages. Selamatkan Yaki has developed both community conservation and environmental education programs designed to unite local communities in protecting the species. The community conservation program involves surveys conducted since 2007 so that long term data on human-animal relationships can be tracked to best identify community conservation methods. This data is used in the environmental education program which introduces information on biodiversity and conservation to school curriculum and provides research opportunities and scholarships for post secondary students to contribute to conservation.
Selamatkan Yaki understands that it isn't enough to have a team of people dedicated to saving the black crested macaque-- the more people who care and help the better. Everyone has a role to play in conservation, but right now so many people outside Indonesia have only ever seen the black crested macaque once, in a photo online. That's why I'm partnering with Selamatkan Yaki to spread information about the work they do and the species they protect. To learn more about Selamatkan Yaki you can click the links in this post, and stay tuned for more on the black crested macaque.
#selamatkan yaki#black crested macaque#macaques#monkeys#wildlife#conservation#news#animal welfare#animals#endangered species#ecology#macaca nigra#yaki
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[EN] Video Game Writing Resources!
Hello! My name is Andrea--I have been writing for games since 2018, and even worked as a writer at Firaxis Games from 2022 until April of 2023. So, I knew a few things about narrative design--but what the fuck is it? Recently, I gave a talk about the fundamentals and history of the field of narrative design. In Spanish. So, let's talk about it in English--the "what," "why," "how," "when," and "who," of narrative design! What is narrative design? Narrative design is not just writing--it's a huge part of it, but designing a narrative system involves implementing narrative content into the build of the game. So there is a technical learning curve to it. Personally, I watched and obtained certifications in Unreal Engine 5 and Unity in order to be aware of the limitations of each engine. I used the free trial of LinkedIn Learning, but courses about this engine are available in these websites: - https://platzi.com/ - https://www.arkde.com/ - https://www.domestika.org/?query=unity - https://www.coursera.org/ Why do we need narrative design? In order to create an interactive story that the player feels a part of, narrative designers are mandatory. It's not a responsibility that can be placed on other designers (then we would be entering crunch territory) rather someone who specifically specializes in both creative writing and game design is needed to explain within the context of the game's story why the mechanics work in a certain way. Imagine if a Telltale game did not have dialogue, for example--what would we be left with? Or if The Last Of Us did not convey a narrative through its environments.
Narrative designers are needed so that all of the departments are in sync and understand the story that they are trying to tell. For example, if a game takes place in a haunted house that was abandoned, we need all hands on deck. The narrative designer can explain to the environment artists why there are so many holes in the living room--perhaps the last tenants of the house were a rowdy bunch. Or, they can tell the sound designers which planks of wood are the most rotten and need a loud sound effect to highlight how it has been abandoned. How do I become a narrative designer? There is no one way to become a narrative designer. Some people start in QA and transition into the field, I have also witnessed engineers and doctors wanting to get into narrative design. I do recommend having the following (at least): - A passion for storytelling. - Deep understanding of the mechanics of the game and the player experience. - Communication skills are incredibly important--can you describe your story in a concise way to your peers in a Confluence page?
Documentation skills are also a massive plus.
Very basic understanding of game engines and limitations. You don't have to be a computer science major, but know what your requests will entail. If you have an idea of a cutscene, can the engine handle it? Will the animators have enough time? Is it within scope?
If you can, attend game jams! They are an amazing way to network with amazing people and get a feel of what the game production pipeline is like.
Additionally, I highly recommend the following resources: First, the free resources! ~It's free real estate~
Look up Twinery tutorials. (https://twinery.org/) Not only is it free, but you can use it on your browser. More importantly, you will learn about branching narratives and can create your own games within a few minutes--the interface, though it requires a bit of coding, is incredibly easy to use and there are a lot of tutorials available online.
Download Ren'Py (https://www.renpy.org/) and watch tutorials. It's free, and there is a huge community of visual novel developers who may need help with narrative designers, writers, editors and even translators. An amazing resource that a colleague shared was this Discord with visual novel developers--if you have an idea, feel free to connect with artists and voice actors here! https://discord.gg/nW5yn4FE
Network, network, network! Follow narrative design and game writer groups on Discord, Facebook and even LinkedIn. -- An amazing convention that is online, free and accessible regarding narrative design is LudoNarraCon.
If you go to itch.io you will see a list of game jams that you can attend to for free! Some game jams that I have attended and had a positive experience are the following: - Woman Game Jam. I encourage folks from marginalized genders to attend this game jam, as we have a large pool of mentors willing to help in every single discipline at any time due to the global nature of it. It is a safe and inclusive space for women and nonbinary folx who want to get into the gaming industry! - Global Game Jam. Self explanatory, it has some in-person opportunities but you can also attend remotely. - Greenlight Jam. Do you have an idea that can not be done in only 48 hours? The Greenlight Jam is amazing, as it lasts four weeks--which allows narrative designers to develop complex narrative systems and even record voice lines for a more complex project. Side Note: Even though most game jams have a time limit, I do encourage narrative designers to develop and polish the prototypes and levels created during game jams to have portfolios and writing samples that stand out!
Work With Indies is a job site that publishes job opportunities--including ones in writing and narrative design. Additionally, their Discord has some networking events with writers so you can connect with them.
Other websites that not only publish jobs but include networking events are Hitmarker.net (this is their Discord), IndieGameAcademy (link to Discord),
Newsletters! A lot of experienced game writers have newsletters dedicated to the craft, to name a few that I highly recommend: -- Greg Buchanan's newsletter. Rounds up game writing news every Tuesday, and includes job opportunities. -- Bright Whitney's newsletter. A studio founder with amazing insights regarding game design and thoughtful narrative, Whitney's threads are extremely insightful. -- Susan O'Connor's blog on The Narrative Department. In addition to providing free knowledge regarding world building, narrative design, game writing and other specifics of the craft Susan interviews industry professionals and alumni who offer testimonials that have amazing advice. -- GDC talks about narrative design. Though I recommend the GDC vault as well in the next section, I highly recommend the GDC talks regarding not only narrative design but the development of your favorite titles!
Now, for resources that may not be free--but I highly recommend, as someone who used them first hand. - The Narrative Department. This post is not sponsored by them at all, however it is rare to find an instructor as kind and hard-working as Susan O'Connor who has been a narrative designer in historic AAA, AA and independent titles. Known for her contributions in Tomb Raider, Batman: The Enemy Within, and BioShock to name a few (imdb is: https://www.imdb.com/name/nm1897248/) her Game Writing Masterclass offers a certification in everything related to game writing. A few subjects she touches on are: -- Characters and how to make them compelling. -- Barks and ambience writing. -- Dialogue, backstories and scripts. -- How to work with other departments. And more! Additionally, you would obtain access to a huge alumni network full of game writing professionals working in independent, AA and AAA studios! Not to mention that all of the assignments completed in the class will look amazing in a portfolio as game writing samples. - GDC Vault. Though I have an opinion on the price tag of GDC tickets and the vault, I would definitely include it as it has resources from several studios, writers, narrative designers and more! When was narrative design formed? When can I become a narrative designer?
That's a wonderful question. Narrative design, as a term, was first used around the 90s but became more established between the 2000s and 2010s. So, although the field is relatively new, and there are not a lot educational resources available, consider yourself part of an innovative field that is exponentially growing! Recently, a game developer asked when was the best time to keep an eye out for job openings. And a harsh truth about the gaming industry is that it is extremely volatile--layoffs, downsizings and startups rise and fall. This is not meant to deter anyone from pursuing a career in narrative design, but rather I am including it for the sake of transparency. We cannot predict when a studio is going to layoff their employees, or when they cancel unannounced projects. Unlike most industries where we know for a fact that recruiters keep a sharp eye for candidates in Q1 and Q3, a piece of advice I received from a mentor of mine was to try to predict when projects are going to need more stories. There's the release of a game, and then there is the addition of additional narrative content--and for this, they will more than likely need associate/entry/junior level narrative designers, writers and quest designers. But--this is related to searching for a job as a narrative designer, and I can write a novel about that (and will edit this article to redirect folx into it.) So, keep an eye out for huge game announcements. Then, cater your resume to what the studio is looking for in a narrative designer. Now, to finish off this article: Who is a narrative designer? If you have a passion for storytelling and games, and have participated in game jams, congratulations you are a wonderful narrative designer! Make sure you always include that you are a narrative designer, and not an aspiring narrative designer--it makes you stand out amongst applicants. That's all I have for now--feel free to interact, comment and share! Let me know if I missed something and I will be sure to add it.
#narrative design#game development#game dev#gamedev#game design#indie games#game developers#narrative#writer#writing#creative writing#on writing#writers on tumblr#gaming#gamers of tumblr#video games#video gaming#pc games#steam games#story telling#history#women in gaming#videogame
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*Signing into a website that requires sending your phone a security code*
Me: Boy I sure hope the number is within the first sentence of the text message so I don't have to actually open the whole message but rather just read the number from the banner notification.
Text message: Greetings valued account holder! It appears that you are in the process of signing into our website. We do hope that you understand, for security purposes, it is critical that we take steps to verify your identity. If you recall, when you signed up for our website, you provided you phone number and you gave us express permission to text you for account related issues. This is one of those issues, when signing into your account, we feel it prudent to verify your identity so to prevent intruders into your account to see your very private shopping history with our website. Thus, as you likely remember, in the past 15 seconds or so, you tried to access your account, but if you look on that page now, it should be asking you to enter the security number sent to your phone. Well you are in luck because this is that very text message! In just a few short moments, you will have the security number needed to access your account. Are you ready? Our company is devoted not only to security, but also diversity. That's why during the Month of June, we charge 50% more on all of our products and donate a portion of those profits to LGBTQ+ issues. To learn more about this, you can call us at 1-800-YAS-DIVA. To be clear this is not your security number, please do not make the mistake of entering this number as your security number. Anyway, yes, the security number. To access your account, which we have detailed above and within our website's Terms of Service, which you accepted when you signed up for the account, please enter the following number on the sign in page which you are currently looking at: 6927048131. We'll now add a few more details about the services that we offer, preventing you from just scanning down to the bottom of the text to identify the security number. In fact, for additional security, we'll confuse you further by adding a new, more incorrect number at the bottom of this message that feels as if it is expressly designed to confuse you. If you have any problems accessing your account please contact us at: 33960955673.
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If you yourself admit that people born in America have no choice in regards to that, why are you going ahead and shaming them for it? Also "you buy food from all over the world when you go shopping"? No, I fucking do not! I'm sure it's different in other parts of the country but where I'm from basically everything is local! Moreover, I am literally in DEBT! I have NEGATIVE MONEY. I do not benefit from American imperialism in ANY meaningful way! Pull your head out of your ass!
Okay so I'm going to respond to this even though I probably shouldn't
I'm not shaming anyone for shit; stating the fact that american citizens materially benefit from American imperialism is literally just stating a fact. That's not an insult, it's not a moral judgement, it's part and parcel of living in this shithole. I live here too, believe it or not, but my tribe having been literally genocided by the US government does not exempt me from the present structure of US society.
I'm going to be charitable and not call this a lie, but it's simply not true. Do you see bananas when you go to the store? Canned oranges? Rice? Cheap plastic shoved around the checkout lines? Look at the labels on them. Made in China, Product of Thailand, Packaged in Argentina but, for some reason, on sale here in the USofA, at an appallingly low price considering the complexity of the supply chain that brought it to you. Virtually everything you buy is neither produced nor processed in this country.
These things do not logically connect; I am also in debt, and I suppose if you consider debt to be the direct inverse of wealth, - which you should not, if you have even the most basic understandings of the economics underlying the present system, - then I suppose I too have negative money. And yet, I live in the United States. I can go down to the 7/11 and buy bananas from the shitty little refrigerator for like, a few bucks. Bananas grown in the third world, already owned by an american company, sold to another american company, and then sold to american retailers, to be sold to americans, at the special price that only americans get, at any time of year, anywhere in the country. I dislike the banana example as it feels patronizing, but, evidently, we need to start from beneath the concrete floor with a lot of americans.
You are literally on The Internet. A system designed by the US Military and later popularized by US Corporations who, to this day, control such a large portion of it that there is literally no reason, - barring a desire to dissuade onself of the echo-chamber of US media, - for an American to ever visit a foreign-owned website. 9 times out of 10, if you go to a website not owned by an american - or western european, - company, there is an english version of that website. It exists *for you*. For americans specifically. Because *we*, uniquely, are never expected to ever learn any language other than english. Why do you think that is?
you first lol Also get off anon if you want to argue with me; it isn't like it isn't obvious who you are. Have some fucking spine if you're going to lead a harassment campaign.
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In 20 minutes I share everything I wish I knew before I started designing my permaculture food forest.
This video covers strategies for capturing and storing water, improving and feeding your soil, creating a baseman for capturing your observations, swales, contours, guilds and layering your food forest and working with succession as well as some syntropic agroforestry techniques that you can use in your backyard.
A permaculture food forest requires upfront work, but the long-term rewards are huge! That is why I believe it’s the easiest way to grow food. No annual tilling, no toiling under the hot sun year after year, no need to purchase inputs once your forest is established. Once you set up a successful system, it will thrive for generations to come.
Links mentioned in the video:
Want to experience the magic of Goldifarms? Visit our Etsy shop: https://www.etsy.com/shop/Goldifarms
The following are Amazon Affiliate links and I may receive a small commission if you purchase through these links:
Humanure Handbook by Joseph Jenkins
https://amzn.to/441FP9w
Restoration Agriculture by Mark Stepard
https://amzn.to/422yG7k
About Goldifarms:
My name is Erin. I started Goldifarms in my backyard in January 2020 as part of my journey to heal myself and restore this land. I follow permaculture design principles to create regenerative abundance here on the Central Coast of California in zone 9a. My intention with this YouTube channel is to provide inspiration to connect with nature, grow your own food and medicine, and help create a more beautiful world together.
Thank you for all your support, I hope these videos will inspire you to follow your heart and pursue what lights up your life ✨ 🌼💛
Sending so much love to you on your journey. Thank you for watching 🐝💛🌻
Want to experience the magic of Goldifarms? Visit our Etsy shop: https://www.etsy.com/shop/Goldifarms
For a brief history of Goldifarms, check out: https://www.youtube.com/watch?v=_u5z7...
For pics of the whole project, visit: https://www.instagram.com/goldifarms/
To learn more and contact Goldifarms, visit our website: Goldifarms.com
To support Goldifarms (which would mean the world to me!), you can become a Patron: https://www.patreon.com/goldifarms
If you never want to miss a Goldifarms video, subscribe by clicking here: https://youtube.com/goldifarms?sub_co...
For access to exclusive videos, consider joining my membership channel: / @goldifarms
Music from Epidemic Sound. If you create videos and are looking for a huge selection of music, feel free to use my epidemic referral for a free month: https://share.epidemicsound.com/hlg6dg
Chapters
00:00- Intro
00:33 - Start with Why
01:20 - Imagine
03:03 - Observe
04:09 - Create a Basemap
05:18 - Design for Water
09:45 - Get that GoldiGlow!!✨
11:04 - Feed your Soil
13:52 - Layers and Succession
18:38 - Design Iteratively
#Goldifarms#solarpunk#permaculture#food Forest#agriculture#how to#how to make#how to make a food forest#farming#garden#gardening
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I can't overstate how much I love the color wheel (or color pie) from Magic:The Gathering
I started playing magic back in 2001 when I was 14, Odyssey had just come out. I knew a bit of English, and I soon started reading Magic's website for news and spoilers. That's when I discovered @markrosewater 's column Making Magic. MaRo is both a great game designer and an impressive writer, his column was entertaining, witty, fun and informative. I consider Magic and especially his column to be the main reason I learned to read English so fast.
Now, 2001 was a period of transformation in Magic. The main saga in the story had just ended (consider Avengers:Endgame), and the people at WotC were reconsidering and rebalancing the color wheel. I remember there being weeks dedicated to the single colors, and MaRo's comulumn being deeeep dives into those colors.
Now, what's the color wheel? You see, in the universe of Magic: The Gathering the primordial energy and building block is mana, which comes in one of five colors: white, blue, black, red and green. Mechanically, each card is associated to one (or more) colors, and each color has mechanics that are typical for it, like green being the color of growth and big creatures, blue being the color of spells and flying, and black being the color of death and zombies. But the people at WotC put a lot of effort to also distinguish each color thematically, defining *why* each color has certain mechanics, what it says about the color's philosophy and values. Green is the color of nature and community, where the small ones help the big ones grow and foster. Blue is the color of knowledge and artificiality, black is the color.
It's pretty intuitive most of the time, but here's where it gets even better: the placing of the colors on the wheel has a meaning. Colors that are close to each other are "allied" colors and have something in common, while colors that are opposite of each other represent the two opposites on an axis:
I don't have the time (or skill) to go into detail here, but this system is so damn elegant. It has five basix building blocks but allows to represent an incredibly vast array of concepts, characters and behaviors.
The color wheel is still my favourite system to define/describe fictional characters, it's miles better than the alignment chart of D&D (or, like, hogwarts houses).
I find it incredibly fun to discuss what color(s) certain character fall into: is superman white, green? Is batman white, black, blue? A combination of those? Ryuko Matoi is red, Satsuki Kiryuin is white. Do you disagree? Perfect, tell me why, it's always super interesting to see which aspects of a character people consider the most prominent!
My favourite Magic blocks and sets were those playing with the color wheel and its concepts, mainly Planar Chaos but ESPECIALLY Ravnica. Man, I really need to play some rpg campaign set on Ravnica sooner or later.
I played magic for 5-6 years (until I finished high school), but the color wheel is ingrained in my mind. It was the main chitchat topic when I first started going out with my SO more than 15 years ago xD
So yeah, not sure who this is for, it's mainly me rambling and fanboying about one of my favourite game design and character creation concepts. If you don't know the color wheel, I suggest you try to read a bit about it. And if you do know it, what do you think? Is there anyone out there who used it as a basis for an rpg or foe writing?
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Advice; Where to Make Rules and About Pages
If you've read my advice post about the difference between about and rules pages and why they're both important, you may not be wondering the best way to make them. The good news is, there are plenty of options!
Tumblr
The simplest choice. In the past, people would make custom pages on their theme. However, since dash view has become popular (and you can't view custom pages via it, nor can you view them on mobile), most people simply post their about/rules page as a normal text post, and link to it in their pinned post. If you have a custom theme, make sure to link the pages in the navigation bar too!
Using a plain Tumblr post increases your page's readability, but reduces the amount of formatting you can do. If you make your pages elsewhere, you will be able to customise them a lot more.
Carrd
A free website maker. You can make a small site with a free account, and the prices are pretty reasonable if you need to make a bigger site. Carrd has a minimalist aesthetic, and it will also adjust what you make to fit a mobile browser (though this may break your formatting if you have designed something complicated).
Carrd is easy to use, but it is best used for simple designs. If you want to do something more complicated than a basic Carrd layout, you're going to spend a lot of time trying to make the formatting work. If you want multiple pages for your site, you're also going to spend a lot of time formatting as you can't clone pages, therefore have to recreate each one every time instead.
It uses markdown for formatting text. If you're familiar with it, this can speed up writing, but it may slow you down if you've never used it before.
One of the benefits of Carrd is that there are lots of free templates available within the rpc! Here are resources I found with a quick Google search, but there are plenty more out there if you look for them: [x] [x] [x]
Weebly
Another free website maker. You can make more for free here than you can on Carrd. Weebly sites should adapt to work on a mobile browser.
I've never seen anybody use Weebly for about/rules pages, but I do recommend it! It's very easy to use, and, unlike Carrd, you can copy and paste entire pages. This makes it ideal if you have lots of muses that you want to make individual about pages for.
It uses a more typical text editor than Carrd. Instead of markdown, it's more like Microsoft Word - where you highlight text and click buttons to add formatting. You also have HTML/CSS options.
Weebly does offer some free templates, but you're likely to want to edit them to suit your needs more. This is okay! It isn't difficult to do!
Google Docs
A popular, completely free option. As with Carrd, there are plenty of templates and resources within the rpc (here are three examples: [x] [x] [x]). These pages will be viewable on a mobile browser, but the theme may not translate well. Keep readability in mind if you use this option.
If you use this option, also make sure the link you share is viewer only and doesn't have editor permissions!
Other Options (WordPress, Self-Hosting, etc)
Don't feel you have to follow the crowd. If you like to use WordPress, use WordPress. You could also use Neocities, or any other website builder!
Personally, I already own a web domain because I have websites for other online activities, so I use about pages that I've coded from scratch and host them myself. For my rules page, I just use a Tumblr text post that's linked in my pinned post. In the past, I've used Carrd and Tumblr pages for about pages.
If you want to write your site using HTML, some free website hosters will allow you to do this (Neocities, for example). If you're interested in coding, I do recommend this! It allows you to have full customisability, and coding can be a really useful skill. However, one downside of this is it can make your pages hard to read on a mobile browser. It's up to you to decide how important this is.
If you're interested in learning HTML (as well as CSS, JavaScript, and other coding languages), this site is a great resource!
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Lesson learned (Rúben Dias x Reader)
**So one of my anons suggested the idea of holidays with Rúben and then a flirty tour guide shows up. And of course, it was too good to pass so here we have some jealous Rúben. Enjoy!! ❤️**
Word count: 1735
Masterlist
Wattpad
"There is an exhibition I would like to go to. I can go by myself if you're not interested".
"We're on holiday together. Where you go, I go".
"That sounds a bit stalkerish, Rúben. And honestly, we can have some time alone. It'd be what? An hour? Two?"
"Too long. I already have to be away from you the rest of the year because of my travelling and yours. You're staying with me all the time during our holiday".
I laugh at Rúben's little pout. And he's right. I want to spend all my time with him too.
"Ok then", I say, sitting down and patting the space next to me so he sits there. "The website says it's free admission. But we can pay 2 euros and get a guide".
"Do we need a guide?", he asks, now sitting next to me and putting his arm around my shoulders.
"Having one won't hurt and it's just 4 euros. The ice cream we ate last night was more expensive than that".
He laughs, remembering my face when I saw the price for a simple vanilla ice cream. "Alright then, book the tickets. I guess that'd be good to move around the place quicker so we have more time for other activities".
"Done. Tomorrow at 11.30. How exciting! I love this designer".
"Anything else you need to check or can we go to lunch now?"
"Take me to lunch, Dias", I tell him, getting up from the bed and offering a hand he kisses before intertwining his fingers with mine and leading us out of the hotel room.
**
The next morning I wake up super excited about the exhibition. J.W. Anderson's work for his namesake brand and for Loewe has been such a joy to follow for the last couple of years. I can't wait to see some of those pieces up close and to hear more about his design process.
"Would it be too on the nose if I wore a Loewe shirt?"
"I don't know?", Rúben is still sleepy and not ready for harder questions than do you want breakfast?
I laugh and shake my head. "I'll just wear this other blouse and shorts. I want to be comfy".
"Well, I don't know who made those shorts but I love the way they look on you".
"And I would love the way a lot of the Loewe menswear collection would look on you", I say, walking closer to where he's sitting on the bed.
"Yeah?", I nod and he starts to caress my thighs which are now exposed because these shorts are very short. "I still won't look as good as you but I guess I could try".
As it's happened every morning since our holidays started, it's a struggle to leave the room. But we have to or we'll be late.
"There it is. That entrance is for the people without tickets and…over there! That's our entrance!"
I almost drag Rúben to the door because of how excited I am about this exhibition.
"Your tickets, please?"
"Here".
"Perfect, please go over there and wait for your guide. He should be here any minute. The previous tour just ended".
"Amazing, thank you".
"Enjoy!"
Rúben and I start to read the itinerary on the walls to pass the time but only two minutes later, a young man stops near us and introduces himself.
"I'll be your guide today. Follow me, please".
"Is it just the two of us?", I ask.
"Yes, the other people who booked the tickets didn't show up".
"Their loss. Let's start".
We go to the first room where there are some of the first designs Anderson did years ago. It's so incredible to see them while Thomas, our guide, explains to us the designer's story. I already know most of it but I still nod every couple of seconds so he knows I'm listening.
"Let's move to the next room", he says, opening the door and holding it for us to walk through.
I smile at him but Rúben doesn't. He looks very serious but I guess he's just bored.
While I'm looking inside one of the vitrines and reading the description, I call Thomas so he can come closer.
"Why are you calling him? He finally left us alone for 5 seconds", says Rúben and I frown.
"I need to ask a question and he's our guide, he has to be near us. What's your problem?"
"Yes?", Thomas gets there before Rúben can say more.
"I was reading this and I have a question about this part", I say, pointing to the paragraph. "I read something different once".
Thomas moves closer to me and places his hand right next to mine, which I don't even notice because I'm busy reading. But Rúben does.
"I wish I had an answer, sorry. I just memorized the stuff for the tour. But I could ask other guides when we are done".
"Oh no, please. Don't worry. I just thought you could help but it's fine. Isn't this your main job, then?"
"No. I'm a tour guide but I do hikes with people. This is just a side gig to earn some extra money".
"Really? We love hiking!"
"We do?", asks Rúben, now both annoyed and confused.
"Well, I do and you follow me like a good boy when I want to go", I joke, making Thomas snort and try to cover it with a fake cough. And Rúben doesn't like that reaction at all.
"If you're free this weekend, you could come to that tour. I promise I'll answer all of your questions there", he winks.
"We could try and find the time…".
"We're really busy", interrupts Rúben.
"During the weekend? No, we aren't".
"Maybe I had plans I didn't tell you about yet".
"Then you can do that and I'll do the hike. I told you it was ok for us to separate for a couple of hours".
Thomas tells us to move to the next room and when we do, Rúben walks next to me and leans down to whisper.
"You're not going on a hike alone with him?"
"What's that supposed to mean? And I'm sure the tours are formed by groups of people, not just by one person".
"I don't care. You are not going".
"You don't get to tell me what I do, Rúben. I thought you would have learned that by now".
I walk faster to join Thomas and Rúben just follows us, glaring at anything our guide says.
"This dress is incredible. I would love to wear one like that one day".
"You'd look fantastic wearing it".
That compliment should have come from my boyfriend…but it came from Thomas.
"Thank you, Thomas", I say sweetly. "And about that hike…".
Even if I'm not looking at Rúben, I can imagine his face right now. I know what they say about poking a bear but I'm feeling feisty. I don't get to go on a hike if I want to go…huh! He's going to be taught a lesson.
By the time we're done, I'm surprised Rúben hasn't said a word. But I can sense his eyes on me the whole time.
"See you Saturday".
"See you then, Thomas. Thanks for the tour, it was perfect".
Rúben is still silent when we walk outside the building and I can't help but laugh.
"You're so stupid, actually".
"Me? He was flirting with you the whole time!", he says, trying not to raise his voice.
"There it is, the jealous rant".
"Would you like it if an attractive woman flirted with me in front of your face?"
"So you also thought Thomas was attractive then?"
I know that's a step too far but his face makes me laugh again.
"Yes, it's really funny".
"Rúben, attractive women flirt with you in front of my face the whole time. But you don't give them the time of day so why should I?"
"You loved Thomas' attention, don't lie".
"No, I didn't. I was just nice to the person who was doing his job and showing us the exhibition we paid to visit. It's called good manners. Or should I just smile at women from now on just so your insecurities don't ruin the day?"
"But he flirted with you", he really is running out of arguments.
"Of course he did, look how hot I am. Wouldn't you flirt with me too?"
He shakes his head and keeps walking. But I swear I saw a little smile on his face that he tried, and failed, to hide.
Once back at the hotel room, Rúben throws himself to the bed, face first.
"Sooo dramatic!"
I take my shoes off before going to the bed too and I sit on his lower back.
"What are you doing?", he asks, trying to turn his head to look at me.
"I've got two options", I say, placing my hands on his shoulders. "I could give you a massage to get rid of all this tension you got after your little tantrum. Or…I could strangle you for being so silly. You choose".
His eyes soften when he looks at me. "Can I choose the massage even if I deserve to be strangled?"
"Magic words?"
"Words? Please is just one word".
"No", I shake my head. "Not please but I'm an idiot".
"Can this idiot get a massage from his beautiful girlfriend that he doesn't deserve?"
"Of course".
I start to massage his upper back and it really feels tense. I'll need a massage myself after all this work.
"That feels really good", he mutters. "But do you know what feels better?"
"You massaging me?"
"That means I get to touch you so sure. But I meant something else", I stay quiet waiting for him to tell me. "That Thomas won't get a massage like this".
"Well, there is always the hike…".
I'm about to laugh when Rúben flips us so he can be the one on top.
"That's not funny. And I'm coming on the hike too".
"But you don't like hiking", I tease.
"I don't like when you use my jealousy against me either yet here we are", he says, now kissing my neck.
"I was just teaching you a lesson".
"Really?", he says, staring into my eyes. "Maybe I should teach you a lesson".
Yes, it's a struggle to leave the room during this holiday.
#ruben dias#ruben dias imagine#ruben dias one shot#ruben dias x reader#ruben dias angst#ruben dias fluff#ruben dias x yn#footballer imagine#footballer one shot#footballer angst#footballer fluff#footballer x reader
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December Prep 2
Let's look into a couple of things this week The first is how to properly study, research and gather information and the second is the various kinds of prompts you will see in the challenge throughout the year.
The basic steps in any research process are
Identify and develop your topic (we will have multiple so it will be important to follow the same steps for each topic.)
Preliminary search for information - we will be gathering a list of resources for everyone before the challenge begins including websites, a list of recommended books, and more.
Locate the information/ materials - Gather all your sources into one place! A folder on your pc, or a bookmark bar in your browser can go a long way to helping you keep this organized.
Evaluate and use Discernment on your informational sources.
Take notes! - self explanatory. Using the resources at your disposal, take notes on your selected topic, gather all of those notes, and keep them organized. You don't need to think of this in exact terms of a research paper, but the idea is the same! All of your notes will be helpful in actually filling and creating the pages for your grimoire! But, you also can just keep the notes as they are in your grimoire!
Now lets get on to the types of prompts you will see!
Meditation/ Journal - these will generally be the end of every week and after every practical prompt, so you can look back at what you've done and learned, in order to help you process what you'd done and how you feel and think about it.
Research/ Study - these will include things like herbs, gems, types of magical practices and topics, tools, history
Practical/ Hands on - at least one a week, where you get your hands dirty, so to speak, and really perform some magic or do the work you're studying.
Submissions - I encourage everyone to share their thoughts, ideas, and physical progress within the challenge. You don't have to share pictures, if you're not comfortable, but thoughts and ideas and a short post about what you accomplished!
Holiday/ Seasonal posts - We'll have posts for the typical holidays and some that not so common.
Divination prompts - On occasion we'll have a divination prompt. It won't necessarily require you to perform any divination if you're not comfortable or don't know how, but the option will be there!
Cooking prompt - We've all seen those cool witchy inspired cooking posts on this site. So why not do one? Why not learn to make bread? Or mead? Or cute little pastries? Or anything. This'll be a new prompt, one I encourage everyone to take part in and share!
There may be more of these added as we go, but in general this is all of the types of posts we'll be seeing!
What else is there to do?
Well if you’ve already got notes somewhere (a notebook or files on your computer or what have you) you’re gonna want to actually design a grimoire right? And this is a grimoire challenge right? So let’s look at different design and style options!
If you’ve seen the video I posted of my grimoire pages, they’re very scrapbook/ junk journal styled. Which is a fun and totally customizable option.
Let’s look at some note taking methods, to help us take notes as well as design our grimoire pages, and some scrapbook supplies and ideas for ways to decorate our grimoires.
https://crm.org/news/note-taking-methods#:~:text=There%20are%20many%20different%20methods,and%20Bullet%20Method%2C%20among%20others.
These are just a few links for some ideas.
Your grimoire should suit you, no matter how you choose to design and decorate it. It could be a scrapbook like mine, a bullet note journal, or a leather bound tome with thick ink lettering in a cipher that only you can read. However you want to design it, it should be an expression of you and your practice.
I am excited to be running this challenge again, and to be helping all of your find inspiration for your practices and grimoires!
Good luck and happy crafting!
Mod Hazel
#2024 grimoire challenge#grimoire#grimoire challenge#witch#witchy#witchcraft#pagan#paganism#witchy challenge#spell book#spells#witch spells#Witchblr#2024 GC#witch challenge#book of shadows#magick#magic#magical book#grimoire inspiration
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