#whether it be a corporate website
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#Having a strong online presence is essential for companies to succeed in Singapore's vibrant online community. Enter DCUB3#a renowned Web Development Agency with a focus on digital solutions#SEO#and site design. They have earned a reputation as a reliable partner for companies looking to build a strong online presence because of the#we will look at how DCUB3 has established itself as a top web development agency in Singapore#providing excellent services including web design and SEO.#Web Development Singapore: Crafting digital excellence -#DCUB3 is a reputable web development company in Singapore that specializes in providing top-notch web development services. Their team of q#whether it be a corporate website#e-commerce platform#or online application. They produce responsive#very user-friendly#and aesthetically attractive websites that create a lasting impression by using the most recent industry standards and best practices.#SEO Services Singapore: Increasing Online Visibility -#Having a website alone is insufficient in the fiercely competitive digital environment of today. Businesses want efficient SEO techniques t#and DCUB3 provides thorough SEO Services in Singapore. They assist companies in achieving improved search engine results and more online ex#on-page optimization#link building#and other areas. DCUB3 makes sure that its customers' websites are optimized to draw organic traffic and encourage conversions by keeping u#Web Designer Singapore: Creating digital masterpieces -#As one of the Web Design Agency in Singapore#DCUB3 is aware of how important aesthetics are in attracting and holding online users' attention. Their team of professional web designers#from attractive layouts to clear user interfaces. They make sure that every component of the website improves user engagement and promotes#Overall#DCUB3 has made a name for itself as a reliable web development company providing a wide variety of Singapore Seo Services including web des#businesses may realize their full potential in Singapore's competitive digital market by using their knowledge of web development#and web design. Count on DCUB3 to elevate your online presence and spur digital success.
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#reading the staff announcement just feels gross.#I despise being pushed to market to others and I despise being marketed to. I can live without tumblr. I will continue to find new places#there's always somewhere new to learn. somewhere new to follow artists and somewhere new to keep up with current events#the moment we turn into products is the moment I'm fucking out of here. idgaf about whether your app development is profitable#literally not my problem. crying and saying “don't you see? we have to turn you into a product or we'll shut down” doesn't help#then perish. I give a shit about myself. that's it. everything else comes second to that. that's what the people on tumblr taught me#I learned self care here. and if taking care of myself means logging out and never coming back then that's what I'll do#I'll set my queue to something like 5/day and then just fuck off to something else. I'll pick up a new hobby or watch some shows#and I'll find something else to do with my life besides get pushed things that I hate.#maybe tumblr is harder to use. because it requires you to do the fucking work yourself. it doesn't dice feed you#corporate bullshit makes me want to leave and go start a new minecraft server and never come back to this website#idk. I hate the whole situation. I want to leave and never look back.#if things get worse I will go back to living under my rock. I've learned a lot here but I can move on#I don't have a reach. I don't pay artists. I don't really participate. you will genuinely be fine without me.#maybe I make a difference to the few people who follow me. but I can make just as much of a difference to other people other places#maybe I mean a lot to you. I can mean just as much to someone elsewhere. maybe I like it here. maybe I can like it somewhere else too
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Spain lied about not selling weapons to Israel.
Even after October 7th, Spain has sold more than 1 million € of weapons to Israel. Norway and Finland make it possible.
In January, Spain made headlines word-wide when the government's Minister of Exteriors, José Manuel Albares (PSOE), claimed in Congress and later again in a radio interview that Spain had stopped selling weapons to Israel ever since October 7th. Israel's intensification of violence in Gaza following October 7th meant that, on top of decades of apartheid and ethnic cleansing, between October 7th and January 23rd Israel had already killed 28,000 people and forced 2 million out of their home. In this context, many people were demanding their governments stop arming and funding the genocide of the Palestinian people, and here on Tumblr and other social media sites like Twitter I think we all saw the many posts praising the Spanish government for this.
Well, it turns out it was a lie.
According to Albares, "Since October 7th there are no more weapons exportations [from Spain] to Israel". But in November alone, Spain exported weapons to Israel for 987,000€, as was published on the Spanish Government's official website dedicated to exterior commerce (Comex). A researcher from Centre Delàs (an independent centre for peace studies) found it and published it, and it has also been verified by newspapers such as elDiario.es.
This 987,000€ worth of weapons in November was not the only ammunition that Spain has sent to Israel in 2023. In 2023, Spain exported a total of 1.48 million € in war material to Israel.
All of the weapons sent in November come from the factory of Nammo Palencia (Castilla y León), a corporation that is 50% property of the Government of Norway and 50% owned by a public Finnish business. However, even if the owners are foreigners, the ammunition was sent from Spain and thus it had to be authorized by the an organism of the Spanish Government named Junta Interministerial de Defensa y Doble Uso, whose deliberations on whether a weapons exportation is accepted or denied are kept secret. The only cases where they have denied exporting weapons to Israel have been when they thought that Israel would re-sell these weapons to the Philippines.
Spain has had a close relation with Israel for years. As published by the Spanish Government, Spain has sold 20 million € of weapons to Israel between 2012 and 2022. Spain also buys weapons and military software from Israel (for example, the Spanish Intelligence Service has been using the Israeli software Pegasus to illegally spy on Catalan activists, journalists, politicians and civil society members and their relatives to attack the Catalan independence movement), and Spain has continued buying from Israel and allocating defense contracts to Israel even after the October 7th attacks. It is very difficult to track the concessions of public contracts such as buying weapons, but some contracts have been known. For example, on November 24th 2023, Spain bought 287.5 million € of missiles from Israel. This is not unusual: between 2011 and 2021, it is publicly known that Spain bought war material from Israel for at least 268 million €, but experts say that the real number could be two or three times as much.
Spain has also continued allocating concessions to Israel. For example, on December 15th 2023 Spain allocated a contract worth over 576 million € to Israel for a rocket launcher programme. On November 22nd, Spain allocated another another Israeli company to provide missiles for 237 million € at the same time as the Spanish army bought Israeli inhibitors for 1.4 million €. The very next day, November 23rd, Spain signed another military allocation to Israel for 82,600€. The following week, Spain signed yet another allocation with a different Israeli military corporation for 3.7 million €.
Spain also allows Israeli weapon manufacturing companies to produce weapons through their branches located in Spain. This way, Israeli weapons make their way to markets with which Israel doesn't have diplomatic ties but Spain does, like Saudi Arabia. And since Spain is a member of NATO, Israeli weapons produced in Spain are approved according to NATO standards and access it easily. In the same way, these Israeli weapons manufacturers also access European Union defense funds through their branches in Spain. (source).
As I said, I saw a lot of positive posts around when Albares said Spain was going to embargo, but I haven't seen any post about how they didn't do it. I also (personally) haven't seen anything on international media, and barely anything on Spanish media, which is already busy with the PSOE covid material corruption scandal. So I share this in the hope of helping put pressure on Spain to cut all ties with Israel immediately.
SHAME ON EVERYONE WHO GIVES ISRAEL THE MATERIAL AND MONEY THAT WILL BE USED TO MASSACRE THE PALESTINIAN PEOPLE. SHAME ON SPAIN, NORWAY, AND FINLAND.
#i've been meaning to post this for a few days but never manmaged to finish writing since i don't have internet at work and i barely have#time to do anything else than sleep eat and prepare work stuff when i'm home#so I'm late but this is still relevant#palestine#gaza#israel#free palestine#spain#norway#finland#españa#end genocide#bds#boycott divest sanction#free gaza#peace#anti military#💬
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I spent last night looking at Neocities sites and here are my takeaways:
There's a real push to keeping the internet weird, open and less corporate-driven -- info on bypassing paywalls, protecting your data, archiving web media and basic coding/tech literacy.
(I found one tutorial on how to make a pop up that detects whether someone has an ad blocker and suggests they install one if they don't! Love that.)
There's also resources on finding the kind of internet that isn't the default experience anymore - alternate search engines I hadn't even heard of, human-made link lists and webrings. (Webrings! Turns out they never went away!)
If any of that sounds interesting to you, by the way - sadgrl.online has a lot of it and is possibly the best thing on the internet????
The "90's web" aesthetic is really fun and nostalgic, but I particularly loved seeing some people bring the better parts of the "modern internet" into it. What if we had weird, eye-searing personal sites BUT with plaintext alternatives for accessibility purposes? CW for flashing lights and unreality triggers?
(Again sadgrl comes in with a lot of resources for making your website accessible.)
Most of all, I'm honestly emotional about all the sites I found that were like, "hi! I'm 14 and this is my website where I talk about stuff I like haha."
It's so good that so many kids and teens who never experienced the "old internet" are still finding stuff like this and making their own weird stuff! Not just because weird websites are more fun, but because these skills are being passed down.
Anyway it's great and who knows maybe I'll make my own site sometime to keep horror media recommendations or something.
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the great reddit API meltdown of '23, or: this was always bound to happen
there's a lot of press about what's going on with reddit right now (app shutdowns, subreddit blackouts, the CEO continually putting his foot in his mouth), but I haven't seen as much stuff talking about how reddit got into this situation to begin with. so as a certified non-expert and Context Enjoyer I thought it might be helpful to lay things out as I understand them—a high-level view, surveying the whole landscape—in the wonderful world of startups, IPOs, and extremely angry users.
disclaimer that I am not a founder or VC (lmao), have yet to work at a company with a successful IPO, and am not a reddit employee or third-party reddit developer or even a subreddit moderator. I do work at a startup, know my way around an API or two, and have spent twelve regrettable years on reddit itself. which is to say that I make no promises of infallibility, but I hope you'll at least find all this interesting.
profit now or profit later
before you can really get into reddit as reddit, it helps to know a bit about startups (of which reddit is one). and before I launch into that, let me share my Three Types Of Websites framework, which is basically just a mental model about financial incentives that's helped me contextualize some of this stuff.
(1) website/software that does not exist to make money: relatively rare, for a variety of reasons, among them that it costs money to build and maintain a website in the first place. wikipedia is the evergreen example, although even wikipedia's been subject to criticism for how the wikimedia foundation pays out its employees and all that fun nonprofit stuff. what's important here is that even when making money is not the goal, money itself is still a factor, whether it's solicited via donations or it's just one guy paying out of pocket to host a hobby site. but websites in this category do, generally, offer free, no-strings-attached experiences to their users.
(I do want push back against the retrospective nostalgia of "everything on the internet used to be this way" because I don't think that was ever really true—look at AOL, the dotcom boom, the rise of banner ads. I distinctly remember that neopets had multiple corporate sponsors, including a cookie crisp-themed flash game. yahoo bought geocities for $3.6 billion; money's always been trading hands, obvious or not. it's indisputable that the internet is simply different now than it was ten or twenty years ago, and that monetization models themselves have largely changed as well (I have thoughts about this as it relates to web 1.0 vs web 2.0 and their associated costs/scale/etc.), but I think the only time people weren't trying to squeeze the internet for all the dimes it can offer was when the internet was first conceived as a tool for national defense.)
(2) website/software that exists to make money now: the type that requires the least explanation. mostly non-startup apps and services, including any random ecommerce storefront, mobile apps that cost three bucks to download, an MMO with a recurring subscription, or even a news website that runs banner ads and/or offers paid subscriptions. in most (but not all) cases, the "make money now" part is obvious, so these things don't feel free to us as users, even to the extent that they might have watered-down free versions or limited access free trials. no one's shocked when WoW offers another paid expansion packs because WoW's been around for two decades and has explicitly been trying to make money that whole time.
(3) website/software that exists to make money later: this is the fun one, and more common than you'd think. "make money later" is more or less the entire startup business model—I'll get into that in the next section—and is deployed with the expectation that you will make money at some point, but not always by means as obvious as "selling WoW expansions for forty bucks a pop."
companies in this category tend to have two closely entwined characteristics: they prioritize growth above all else, regardless of whether this growth is profitable in any way (now, or sometimes, ever), and they do this by offering users really cool and awesome shit at little to no cost (or, if not for free, then at least at a significant loss to the company).
so from a user perspective, these things either seem free or far cheaper than their competitors. but of course websites and software and apps and [blank]-as-a-service tools cost money to build and maintain, and that money has to come from somewhere, and the people supplying that money, generally, expect to get it back...
just not immediately.
startups, VCs, IPOs, and you
here's the extremely condensed "did NOT go to harvard business school" version of how a startup works:
(1) you have a cool idea.
(2) you convince some venture capitalists (also known as VCs) that your idea is cool. if they see the potential in what you're pitching, they'll give you money in exchange for partial ownership of your company—which means that if/when the company starts trading its stock publicly, these investors will own X numbers of shares that they can sell at any time. in other words, you get free money now (and you'll likely seek multiple "rounds" of investors over the years to sustain your company), but with the explicit expectations that these investors will get their payoff later, assuming you don't crash and burn before that happens.
during this phase, you want to do anything in your power to make your company appealing to investors so you can attract more of them and raise funds as needed. because you are definitely not bringing in the necessary revenue to offset operating costs by yourself.
it's also worth nothing that this is less about projecting the long-term profitability of your company than it's about its perceived profitability—i.e., VCs want to put their money behind a company that other people will also have confidence in, because that's what makes stock valuable, and VCs are in it for stock prices.
(3) there are two non-exclusive win conditions for your startup: you can get acquired, and you can have an IPO (also referred to as "going public"). these are often called "exit scenarios" and they benefit VCs and founders, as well as some employees. it's also possible for a company to get acquired, possibly even more than once, and then later go public.
acquisition: sell the whole damn thing to someone else. there are a million ways this can happen, some better than others, but in many cases this means anyone with ownership of the company (which includes both investors and employees who hold stock options) get their stock bought out by the acquiring company and end up with cash in hand. in varying amounts, of course. sometimes the founders walk away, sometimes the employees get laid off, but not always.
IPO: short for "initial public offering," this is when the company starts trading its stocks publicly, which means anyone who wants to can start buying that company's stock, which really means that VCs (and employees with stock options) can turn that hypothetical money into real money by selling their company stock to interested buyers.
drawing from that, companies don't go for an IPO until they think their stock will actually be worth something (or else what's the point?)—specifically, worth more than the amount of money that investors poured into it. The Powers That Be will speculate about a company's IPO potential way ahead of time, which is where you'll hear stuff about companies who have an estimated IPO evaluation of (to pull a completely random example) $10B. actually I lied, that was not a random example, that was reddit's valuation back in 2021 lol. but a valuation is basically just "how much will people be interested in our stock?"
as such, in the time leading up to an IPO, it's really really important to do everything you can to make your company seem like a good investment (which is how you get stock prices up), usually by making the company's numbers look good. but! if you plan on cashing out, the long-term effects of your decisions aren't top of mind here. remember, the industry lingo is "exit scenario."
if all of this seems like a good short-term strategy for companies and their VCs, but an unsustainable model for anyone who's buying those stocks during the IPO, that's because it often is.
also worth noting that it's possible for a company to be technically unprofitable as a business (meaning their costs outstrip their revenue) and still trade enormously well on the stock market; uber is the perennial example of this. to the people who make money solely off of buying and selling stock, it literally does not matter that the actual rideshare model isn't netting any income—people think the stock is valuable, so it's valuable.
this is also why, for example, elon musk is richer than god: if he were only the CEO of tesla, the money he'd make from selling mediocre cars would be (comparatively, lol) minimal. but he's also one of tesla's angel investors, which means he holds a shitload of tesla stock, and tesla's stock has performed well since their IPO a decade ago (despite recent dips)—even if tesla itself has never been a huge moneymaker, public faith in the company's eventual success has kept them trading at high levels. granted, this also means most of musk's wealth is hypothetical and not liquid; if TSLA dropped to nothing, so would the value of all the stock he holds (and his net work with it).
what's an API, anyway?
to move in an entirely different direction: we can't get into reddit's API debacle without understanding what an API itself is.
an API (short for "application programming interface," not that it really matters) is a series of code instructions that independent developers can use to plug their shit into someone else's shit. like a series of tin cans on strings between two kids' treehouses, but for sending and receiving data.
APIs work by yoinking data directly from a company's servers instead of displaying anything visually to users. so I could use reddit's API to build my own app that takes the day's top r/AITA post and transcribes it into pig latin: my app is a bunch of lines of code, and some of those lines of code fetch data from reddit (and then transcribe that data into pig latin), and then my app displays the content to anyone who wants to see it, not reddit itself. as far as reddit is concerned, no additional human beings laid eyeballs on that r/AITA post, and reddit never had a chance to serve ads alongside the pig-latinized content in my app. (put a pin in this part—it'll be relevant later.)
but at its core, an API is really a type of protocol, which encompasses a broad category of formats and business models and so on. some APIs are completely free to use, like how anyone can build a discord bot (but you still have to host it yourself). some companies offer free APIs to third-party developers can build their own plugins, and then the company and the third-party dev split the profit on those plugins. some APIs have a free tier for hobbyists and a paid tier for big professional projects (like every weather API ever, lol). some APIs are strictly paid services because the API itself is the company's core offering.
reddit's financial foundations
okay thanks for sticking with me. I promise we're almost ready to be almost ready to talk about the current backlash.
reddit has always been a startup's startup from day one: its founders created the site after attending a startup incubator (which is basically a summer camp run by VCs) with the successful goal of creating a financially successful site. backed by that delicious y combinator money, reddit got acquired by conde nast only a year or two after its creation, which netted its founders a couple million each. this was back in like, 2006 by the way. in the time since that acquisition, reddit's gone through a bunch of additional funding rounds, including from big-name investors like a16z, peter thiel (yes, that guy), sam altman (yes, also that guy), sequoia, fidelity, and tencent. crunchbase says that they've raised a total of $1.3B in investor backing.
in all this time, reddit has never been a public company, or, strictly speaking, profitable.
APIs and third-party apps
reddit has offered free API access for basically as long as it's had a public API—remember, as a "make money later" company, their primary goal is growth, which means attracting as many users as possible to the platform. so letting anyone build an app or widget is (or really, was) in line with that goal.
as such, third-party reddit apps have been around forever. by third-party apps, I mean apps that use the reddit API to display actual reddit content in an unofficial wrapper. iirc reddit didn't even have an official mobile app until semi-recently, so many of these third-party mobile apps in particular just sprung up to meet an unmet need, and they've kept a small but dedicated userbase ever since. some people also prefer the user experience of the unofficial apps, especially since they offer extra settings to customize what you're seeing and few to no ads (and any ads these apps do display are to the benefit of the third-party developers, not reddit itself.)
(let me add this preemptively: one solution I've seen proposed to the paid API backlash is that reddit should have third-party developers display reddit's ads in those third-party apps, but this isn't really possible or advisable due to boring adtech reasons I won't inflict on you here. source: just trust me bro)
in addition to mobile apps, there are also third-party tools that don’t replace the Official Reddit Viewing Experience but do offer auxiliary features like being able to mass-delete your post history, tools that make the site more accessible to people who use screen readers, and tools that help moderators of subreddits moderate more easily. not to mention a small army of reddit bots like u/AutoWikibot or u/RemindMebot (and then the bots that tally the number of people who reply to bot comments with “good bot” or “bad bot).
the number of people who use third-party apps is relatively small, but they arguably comprise some of reddit’s most dedicated users, which means that third-party apps are important to the people who keep reddit running and the people who supply reddit with high-quality content.
unpaid moderators and user-generated content
so reddit is sort of two things: reddit is a platform, but it’s also a community.
the platform is all the unsexy (or, if you like python, sexy) stuff under the hood that actually makes the damn thing work. this is what the company spends money building and maintaining and "owns." the community is all the stuff that happens on the platform: posts, people, petty squabbles. so the platform is where the content lives, but ultimately the content is the reason people use reddit—no one’s like “yeah, I spend time on here because the backend framework really impressed me."
and all of this content is supplied by users, which is not unique among social media platforms, but the content is also managed by users, which is. paid employees do not govern subreddits; unpaid volunteers do. and moderation is the only thing that keeps reddit even remotely tolerable—without someone to remove spam, ban annoying users, and (god willing) enforce rules against abuse and hate speech, a subreddit loses its appeal and therefore its users. not dissimilar to the situation we’re seeing play out at twitter, except at twitter it was the loss of paid moderators; reddit is arguably in a more precarious position because they could lose this unpaid labor at any moment, and as an already-unprofitable company they absolutely cannot afford to implement paid labor as a substitute.
oh yeah? spell "IPO" backwards
so here we are, June 2023, and reddit is licking its lips in anticipation of a long-fabled IPO. which means it’s time to start fluffing themselves up for investors by cutting costs (yay, layoffs!) and seeking new avenues of profit, however small.
this brings us to the current controversy: reddit announced a new API pricing plan that more or less prevents anyone from using it for free.
from reddit's perspective, the ostensible benefits of charging for API access are twofold: first, there's direct profit to be made off of the developers who (may or may not) pay several thousand dollars a month to use it, and second, cutting off unsanctioned third-party mobile apps (possibly) funnels those apps' users back into the official reddit mobile app. and since users on third-party apps reap the benefit of reddit's site architecture (and hosting, and development, and all the other expenses the site itself incurs) without “earning” money for reddit by generating ad impressions, there’s a financial incentive at work here: even if only a small percentage of people use third-party apps, getting them to use the official app instead translates to increased ad revenue, however marginal.
(also worth mentioning that chatGPT and other LLMs were trained via tools that used reddit's API to scrape post and content data, and now that openAI is reaping the profits of that training without giving reddit any kickbacks, reddit probably wants to prevent repeats of this from happening in the future. if you want to train the next LLM, it's gonna cost you.)
of course, these changes only benefit reddit if they actually increase the company’s revenue and perceived value/growth—which is hard to do when your users (who are also the people who supply the content for other users to engage with, who are also the people who moderate your communities and make them fun to participate in) get really fucking pissed and threaten to walk.
pricing shenanigans
under the new API pricing plan, third-party developers are suddenly facing steep costs to maintain the apps and tools they’ve built.
most paid APIs are priced by volume: basically, the more data you send and receive, the more money it costs. so if your third-party app has a lot of users, you’ll have to make more API requests to fetch content for those users, and your app becomes more expensive to maintain. (this isn’t an issue if the tool you’re building also turns a profit, but most third-party reddit apps make little, if any, money.)
which is why, even though third-party apps capture a relatively small portion of reddit’s users, the developer of a popular third-party app called apollo recently learned that it would cost them about $20 million a year to keep the app running. and apollo actually offers some paid features (for extra in-app features independent of what reddit offers), but nowhere near enough to break even on those API costs.
so apollo, any many apps like it, were suddenly unable to keep their doors open under the new API pricing model and announced that they'd be forced to shut down.
backlash, blackout
plenty has been said already about the current subreddit blackouts—in like, official news outlets and everything—so this might be the least interesting section of my whole post lol. the short version is that enough redditors got pissed enough that they collectively decided to take subreddits “offline” in protest, either by making them read-only or making them completely inaccessible. their goal was to send a message, and that message was "if you piss us off and we bail, here's what reddit's gonna be like: a ghost town."
but, you may ask, if third-party apps only captured a small number of users in the first place, how was the backlash strong enough to result in a near-sitewide blackout? well, two reasons:
first and foremost, since moderators in particular are fond of third-party tools, and since moderators wield outsized power (as both the people who keep your site more or less civil, and as the people who can take a subreddit offline if they feel like it), it’s in your best interests to keep them happy. especially since they don’t get paid to do this job in the first place, won’t keep doing it if it gets too hard, and essentially have nothing to lose by stepping down.
then, to a lesser extent, the non-moderator users on third-party apps tend to be Power Users who’ve been on reddit since its inception, and as such likely supply a disproportionate amount of the high-quality content for other users to see (and for ads to be served alongside). if you drive away those users, you’re effectively kneecapping your overall site traffic (which is bad for Growth) and reducing the number/value of any ad impressions you can serve (which is bad for revenue).
also a secret third reason, which is that even people who use the official apps have no stake in a potential IPO, can smell the general unfairness of this whole situation, and would enjoy the schadenfreude of investors getting fucked over. not to mention that reddit’s current CEO has made a complete ass of himself and now everyone hates him and wants to see him suffer personally.
(granted, it seems like reddit may acquiesce slightly and grant free API access to a select set of moderation/accessibility tools, but at this point it comes across as an empty gesture.)
"later" is now "now"
TL;DR: this whole thing is a combination of many factors, specifically reddit being intensely user-driven and self-governed, but also a high-traffic site that costs a lot of money to run (why they willingly decided to start hosting video a few years back is beyond me...), while also being angled as a public stock market offering in the very near future. to some extent I understand why reddit’s CEO doubled down on the changes—he wants to look strong for investors—but he’s also made a fool of himself and cast a shadow of uncertainty onto reddit’s future, not to mention the PR nightmare surrounding all of this. and since arguably the most important thing in an IPO is how much faith people have in your company, I honestly think reddit would’ve fared better if they hadn’t gone nuclear with the API changes in the first place.
that said, I also think it’s a mistake to assume that reddit care (or needs to care) about its users in any meaningful way, or at least not as more than means to an end. if reddit shuts down in three years, but all of the people sitting on stock options right now cashed out at $120/share and escaped unscathed... that’s a success story! you got your money! VCs want to recoup their investment—they don’t care about longevity (at least not after they’re gone), user experience, or even sustained profit. those were never the forces driving them, because these were never the ultimate metrics of their success.
and to be clear: this isn’t unique to reddit. this is how pretty much all startups operate.
I talked about the difference between “make money now” companies and “make money later” companies, and what we’re experiencing is the painful transition from “later” to “now.” as users, this change is almost invisible until it’s already happened—it’s like a rug we didn’t even know existed gets pulled out from under us.
the pre-IPO honeymoon phase is awesome as a user, because companies have no expectation of profit, only growth. if you can rely on VC money to stay afloat, your only concern is building a user base, not squeezing a profit out of them. and to do that, you offer cool shit at a loss: everything’s chocolate and flowers and quarterly reports about the number of signups you’re getting!
...until you reach a critical mass of users, VCs want to cash in, and to prepare for that IPO leadership starts thinking of ways to make the website (appear) profitable and implements a bunch of shit that makes users go “wait, what?”
I also touched on this earlier, but I want to reiterate a bit here: I think the myth of the benign non-monetized internet of yore is exactly that—a myth. what has changed are the specific market factors behind these websites, and their scale, and the means by which they attempt to monetize their services and/or make their services look attractive to investors, and so from a user perspective things feel worse because the specific ways we’re getting squeezed have evolved. maybe they are even worse, at least in the ways that matter. but I’m also increasingly less surprised when this occurs, because making money is and has always been the goal for all of these ventures, regardless of how they try to do so.
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and alright, here's my last (let's hope) and boldest take yet. lots of people have been talking about the level of staff (around 25-ish people) at watcher, and whether downsizing that number could have been a potential avenue of reducing costs before just jumping to a subscription model. at first i was like yeah, i'm not sure that there needs to be 18 people involved in making a lets play. i was in the fucking trenches in the unus annus days and i'm still amazed how markiplier and ethan nestor managed to put out pretty well edited videos every day for a whole year with only a handful of editors and a couple people filming. what unus annus was trying to do and what watcher is trying to do are obviously pretty different, but the point is that you really don't need a whole crew of people to make lots of different types of content and do it well.
i still think there probably doesn't need to be a whole production crew involved with the creation of some of the simpler types of content watcher puts out. however, i don't think the size of the staff is the real problem. in fact, i think the staff of watcher probably should have been larger.
let me explain. if i begrudgingly go to one of my most detested websites (linkedin. *bleeegh*) and look up watcher, i can see that pretty much every person on staff is in a creative role of some sort by their own admission. at first glance, its like, oh, that makes sense. they're making creative products, it's natural that they should all be in creative roles. however, once you think about it for a little longer from a business perspective, that fact is really concerning.
after all, by watcher's own definition, this is a production studio. this is a company. So in this sea of creative roles, who's doing corporate planning? Who's managing finance? Who's doing payroll? Or brand outreach? Or human-freaking-resources??? you can hire outside groups for all this. i'm aware. but those services cost a lot of money to contract too. i'm just finding it concerning that there is pretty much no one on full time staff that is there to at least do some of this stuff. if watcher wants to be a big-boy company, that's fine, but that means you have to pay some people to be part of your company to do the not-fun business stuff like accounting. or resource management.
if they want to be a real company, they should actually have a lot more people on staff to deal with all the non-creative parts of running a company. even if they contract out most of it, you want at least a few people that are your people and don't actually work for someone else. that's how you don't get screwed over or end up in a contract you can't get out of.
which leads me to my last train of thought. like, as i go through the staff of watcher and look at what they do, it really seems like one of the ONLY people who's job it was to look at the business side of things WAS steven lim in his role as CEO. and thinking about that, i'm like god, can you imagine?? here's a guy who just wants to create cool stuff too but as one of the few people who has to think about the realities of Brand and the Business, HE has to be the one to burst the bubble. He as CEO has to say no to people and make decisions to make sure the company survives. In a group of creative people who just want to make things they're interested in, no expense spared, he was probably the guy who had to stay at least a little tethered to reality.
I'm not about to say that steven lim isn't to blame here. everyone involved in making the decisions that have led up to this point is part of this. but shit, it absolutely sucks to have to be the person at the end of the brainstorm session when everyone is coming up with their best ideas and to have to say "guys, i don't think any of these things are possible unless we make some big decisions."
is that what happened at watcher HQ? i don't know. at this point, with radio silence from everyone, speculation is all we've got. but if you follow the thread of a bunch of creatives striking out on their own to make their own business after being burned by their former employer, despite not knowing really how to run a business, and then only hiring fellow creative people and not other people who actually run business things... well, all of this starts to make slightly more sense in WHY none of watcher's actions make sense. everybody wants to stick it to the man and be their own boss with their own business, until it actually comes to the hard parts of doing that. at that point people start to realize, "oh, maybe some of the things that existed at my old job were there for a reason, actually."
all this is why lots of creatives striking out and starting their own businesses don't work in the end. they're thinking about in terms of creative products still, when they really need to be focusing more on the "business" part of the "creative business." it's sad. it sucks. it destroys a lot of good ideas and good people, because one person in every company like that has to be the one who thinks practically. could this have been avoided if watcher had been hiring people all along to manage this business and not just adding people to add to the creative output? maybe. even then it might not have been enough to curb other predictable impulses that led us down this path.
i feel bad for watcher, and i feel bad for the fandom. but i can't help but wonder if this was always the kind of situation we were going to end up in, and we just missed some of the warning signs because ALL of us were thinking, "well, that could never happen to us. we're different. not the Ghoul Boys."
#watcher#watcher tv#two stupidly long thinkpieces in one morning? wow! what a bargain!#just don't ask which of my responsibilities i'm ignoring by typing all this out
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Let's have a chat about AO3
Hiya friends and loyal followers! My last post about AO3 blew up yesterday so I figured now would be a good time to continue the conversation about AO3.
As I mentioned in my previous post (and probably in multiple other previous posts):
AO3 is NOT a social media site. AO3 is an ARCHIVE.
So let's delve into that a bit more since people don't seem to be getting that. Fanfiction predates the internet, and was transmitted via the internet way before sites like AO3 and FF dot net. Relatively speaking, I am a fanfiction newcomer, as I first started reading fanfiction in ... 2011? or thereabouts. I say this to say that I obviously don't have as personal of a memory of a time before fanfiction archive sites (my bitty fan experiences were on teaspoon and lcfanfic), but I certainly know plenty of people via fandom online that absolutely do.
For the newest children to fanfiction please check out the following pieces of reading to get started on your fandom history education:
“Fanfiction.” Fanlore Wiki. Accessed June 15, 2023. https://fanlore.org/wiki/Fanfiction. Archived [https://archive.is/yJpOq].
“So I’m on AO3 and I See a Lot of People Who Put ‘I Do Not Own [Insert Fandom Here]’ before Their Story.” sonicenvy.tumblr.com, July 2, 2016. https://sonicenvy.tumblr.com/post/146818589611/mikkeneko-thepioden. Archived [https://archive.is/FRNCy]
ofhouseadama, Emily. “A Brief History of Fandom, for Those on Here Who Somehow Think Tumblr Invented Fandom.” sonicenvy.tumblr.com, May 21, 2014. https://sonicenvy.tumblr.com/post/131935827010/ofhouseadama-a-brief-history-of-fandom-for. Archived [http://archive.today/j2Rfq]
mizstorge, fantastic-nonsense, and fanculturesfancreativity. “The Places Fandom Dwells: A Cautionary Tale.” fantastic-nonsense.tumblr.com, June 29, 2017. https://fantastic-nonsense.tumblr.com/post/162395547190/the-places-fandom-dwells-a-cautionary-tale. Archived [https://archive.ph/QK2wI]
As you read through this stuff, three things should become apparent to you:
Fanworks have always existed in tenuous space -- that is, they have always been under threat of removal, or threat of loss, whether this loss was through events like the livejournal strikethrough, the loss of a fandom specific website, destruction of physical copies of the work, or C&D/legal action from original creators of the work.
Fandom has a long and colored history with many of the most defining events of early fandom history being related to threats to the community.
A need was ripe for a place to save and ARCHIVE fanworks and protect them from deletion, legal action, corporate sanitization efforts, site deaths due to the deaths of admins, etc etc.
Out of all of this, comes The Organization For Transformative Works (2007), and their brand new site Archive of Our Own (2008). The stated intention of Archive of Our Own (AO3) (bolding mine):
The Organization for Transformative Works (OTW) is a nonprofit organization, established by fans in 2007, to serve the interests of fans by providing access to and preserving the history of fanworks and fan culture in its myriad forms. We believe that fanworks are transformative and that transformative works are legitimate. We are proactive and innovative in protecting and defending our work from commercial exploitation and legal challenge. We preserve our fannish economy, values, and creative expression by protecting and nurturing our fellow fans, our work, our commentary, our history, and our identity while providing the broadest possible access to fannish activity for all fans. The Archive of Our Own offers a noncommercial and nonprofit central hosting place for fanworks using open-source archiving software.
Source: Works, Organization for Transformative. “Archive of Our Own Beta.” Archive of Our Own. Accessed June 15, 2023. https://archiveofourown.org/about. Archived [http://archive.today/QYtbM]
You may also want to check out the original LiveJournal Brainstorming sessions for AO3 by astolat as archived here [https://web.archive.org/web/20220627134339/https://astolat.livejournal.com/150556.html] if you need further clarity on this point.
Some neat stuff from astolat's original posts that I find are relevant:
making it easy for people to download stories or even the entire archive for offline reading (thus widely preserving the work in case some disaster does take it down)
code-wise able to support a huge archive of possibly millions of stories.
allowing ANYTHING -- het, slash, RPF, chan, kink, highly adult ...
As we can see both from the mission statement of OTW/AO3 and from astolat herself in the brainstorming sessions, AO3 is an ARCHIVE. It is a project that is meant to preserve and provide access to fanworks. Run for fans, by fans and meant to host any and all kind of content with none of the commercialization or censorship that fans found elsewhere. Before AO3 there were certainly numerous, disconnected, fandom specific archives for fanfiction or other fanworks. Many of these old sites have been archived (see we're getting that word again) via the opendoors project. Some, like teaspoon or lcfanfic still exists and are semi-active.
A common thread is that writers and readers weren't just using the archive site to connect. They were doing more connection through other sites like dreamwidth, livejournal, facebook, their emails and later tumblr or twitter. Archive sites were meant as a supplement to other fan spaces like message boards, blogs and journals.
So, dear friends, you might ask, what is an archive?
An archive is a place where documents, artifacts and records are kept and preserved for future reference, use and access. Archives help us maintain a better understanding of the past and protect objects, writings, documents, records and more in longevity. In the context of fanwork archiving, this means preserving fanworks in longevity/perpetuity so that fans can continue to access them for enjoyment and for historical purposes. Archiving fanwork is vital to preserving and, indeed creating fan culture and identity.
To read more about archives in general, check out this article from the American History Museum of the Smithsonian (https://americanhistory.si.edu/archives/about/what-are-archives) or this one from the US National Archives (https://www.archives.gov/about/info/whats-an-archives.html).
So AO3 is an archive. Why does this matter?
Oh, boy, I am about to get LIS nerdy on y'all. At this point in the post we can all agree that AO3 is and always has been an archive (it's in the name...). When we view and understand the site starting from this premise, a lot of, frankly stupid as fuck arguments that people have about AO3 look even dumber. Understanding AO3 primarily as an archive helps us understand:
The tagging system. Given AO3 is an archive, the tags for content on the site function exactly the same as headings in a library archive. They are designed to store information about the fic (that is, they are intended as metadata) which is then used to find the record of the fic in the archive. This is why it is important to tag what is in your fic, and to use tags properly, using the agreed meanings of particular tags.
The kinds of content that are permitted and excluded under TOS IV. The archive permits fanworks, which include: fanfiction, fanart, podfic, and fan videos. The archive thus excludes things that are not fanwork (records with no content (aka "placeholder fics"), posts asking for writing prompts or submissions, posts looking for fic, commerical promotions of ANY kind, original fiction with no relation to fan content, spam etc). Every library and archive has their own collections policies, and AO3 is not an exception. Collections Policies are generally guided by the mission statement(s) of the archiving party/library. As we saw above in both the official about page and the original brainstorming posts from astolat, AO3 is a library for fanworks, meant to preserve fanworks and is in opposition to advertising and commercialization. Therefore, if the thing you want to add to the library of AO3 is not a fanwork or contains commercialization, it does not qualify to be an object of the archive. Re: the "placeholder fic" post that I didn't know was going to blow up so much: imagine you go to the library to get a book and open it to find that it is empty or you get a DVD and play it only to find that it is the movie theater trailer for the movie. Doesn't that make no sense?
Why there is NO censoring of "adult" or other quote on quote "objectionable content". The archive does not chose to preserve works based on subjective quality or "moral purity" type standards. This is true in libraries and museums as well. We keep and save materials that people find objectionable as archiving and librarianship are and have always been diametrically opposed to censorship. As an archive AO3 follows this. Moreover, you can see in astolat's original post "allowing ANYTHING -- het, slash, RPF, chan, kink, highly adult" as a founding idea.
Why there is no advertising, and why this includes you adding your Ko-fi or paypal or whatever the fuck. Outside of the fact that doing this violates TOS and invalidates OTW lawyer arguments for the legal existence of fanworks under US Fair Use, AO3 as an archive is meant to be a keeper of fan records, not a space for promotions. Archives do keep records (and indeed some archives keep records of advertising) but they, themselves are not using their platform to advertise for anything else.
Why there is no "AO3 algorithm". The kinds of algorithmic feed generators that sites like the t*kt*ok or whatever use are antithetical to the mission of archiving stuff and providing access to it. In an archive you search for content based on terms and headings and self-select. I'm not on the t*kt*k or whatever and I actively block and disable all "suggestion" type things so I don't entirely understand what y'all are looking with this.
Ok, that's great, why are you telling us all of this?
There is a concerning trend of newcomers both young and older to fandom and fanfiction that have not taken off the social media brain filter before coming on board. Some excellent tags I've seen on The Post™ that spawned this one include:
#guys quit bringing the worst elements of capitalism to AO3 (via @watchtowersystem)
#algorithms have rotted people's brains i swear (via @pearly--rose)
#omg stop trying to social mediaify ao3 (via @greyduckgreygoose)
There were also some bangers on my reddit post on this topic as well, but the reddit I posted it on is (rightfully) on blackout at the moment.
I think the sociamediafying of fanfiction that a lot of these people are bringing has a few major negatives:
social mediafied fandom views fanwork soley as consumable content, creating more passive, entitled participants in fandom. For fanwork=content social media brain folks, the fact that fanwork is meant to be an active and engaging thing is lost. Fanwork is a gift from one fan to other fans, it is a point for discussion, a result of people's passion and creativity. It is transformative, out of the box and part of building a niche community. When you start to see it as "content" like a random object on a feed you stop valuing it, analyzing it, and interacting with it in the same way, and are more likely to passively consume what you see as content. Social media has made "content" out of everything, and everything becomes something to scroll past in a few seconds, always looking for more stuff, the newest stuff, etc etc. It's obviously very tied to the experience of social media being used to sell you shit, but that's another conversation I think.
fanwork=content social media brain also allows some of these people to post incredibly demanding comments for "more content" on fancreators works or makes them think it's ok (and indeed creates the same result as what the writer is creating) to feed someone's incomplete fic into an ai to get a "completion".
fanwork=content social media brain also means that when these folks start creating content they feel entitled to views, hits, kudos, etc etc, and feel like it is ok to do things that they see as "gaming" the system to get their fics to be at the top of the pack. They begin to care too much about posting to get their "content" the most views because that's how things work on social media.
fanwork=content social media brain also makes some of these people think that "fic" that is "written" by an ai is acceptable fanwork, because they do not view fanwork as artwork/writing with merit, as much as an entertainment property to be consumed. How the meat gets made becomes irrelevant, because the end result is the only thing that is important.
social mediafying of fandom is something that has helped a lot of advertising and commercialization sneak its way into our spaces, which actively hurts our chances of building good communities.
social mediafying of fandom turns fanwork creation and fandom into popularity contests, which is bad for all fan spaces. The point is that we're being weird together. I've seen new, young authors post on reddit about how they feel so bad about their fic because it doesn't have 1000s of hits or because they feel incapable of writing things (even things they might want to explore) because "no one will read it, and it will not become popular". This makes me very sad.
social mediafying of fanwork also turns right around into .... wait ... you guessed it .... censorship! people are now practising self-censorship that is utterly unnecessary and completely sad to me because they are afraid of getting deleted from anywhere for "objectionable content". This carries over into new users on AO3 doing things like using leet speech for curse words, sexual content and more in the TAGS or the body of their AO3 fics. Stop Don't. You can say fuck, dead, kill, murder, cunt, cock, and whatever the fucking hell you want on AO3. That was the whole goddamn point.
These people are trying to bring fanwork=content social media brain to places like AO3. I'm not entirely sure why.
tldr; AO3 isn't a social media site for talking with your following or posting about ideas that you've had. It isn't a popularity contest. It isn't a place where there will be no inappropriate content. It isn't a place for advertising or commerical promotion. It is an ARCHIVE OF FANWORKS meant to be "allowing ANYTHING -- het, slash, RPF, chan, kink, highly adult."
Anyone of you fans older, wiser, more well versed in fan history, and more articulate than me, please feel free to add to this. Ditto on any of you other funky LIS friends out here on tumblr dot hell.
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I don’t understand. Why is not only the NYT but EVERYONE screaming in circles about Biden’s age? I mean I too would love a slightly younger president, but faced with Trump, I don’t understand how this is even a discussion. What can the motive possibly be?
First answer: Money. The corporate media is not your friend for many reasons, but especially because it will happily shill for open fascism, and sabotage Biden left and right, because the corporations and/or oligarchs who own the media (think how hard Elon has been trying to shill for Trump partly due to Biden's promised 25% billionaire tax) do not give a shit about American democracy. It's kind of nice in theory, maybe, but they do not give a shit as long as they get their tax breaks and "pro-business" legislation, which Trump has perforce promised to give them again. They are also not fans of Biden for other reasons, especially since he has been busy promoting unions, new labor laws, new industrial requirements/standards (even as fast as SCOTUS is trying to strip them away) and other things that interfere with the Reagonomics pursuit of the rich getting richer by any means necessary. Biden is the first US president since Reagan to openly call trickle-down economics bullshit, say that it doesn't work, and try to install a new economic model. Everyone who got rich under Reagonomics, therefore, has incentive to get rid of him.
First-continued, the money element also extends to the fact that Trumpists/MAGA love reading stories about how old and frail Biden is (especially if this distracts from their candidate being a raging fascist lunatic), so they will click on the story and read it and gleefully share it with other Trumpists/MAGA to shout about how terrible Biden is and how the Trump Vengeance Train is coming. "Biden actively dying RIGHT NOW!!" stories also make Democrats panic, so they will click on it and read it to find out how much they should be panicking, then share it with other Democrats to let them know that they should ALSO be panicking. Either way, it drives page views and advertising revenue, so the media is once more financially incentivized to produce these kinds of stories and to find "facts" that fit these stories, regardless of whether or not they are, uh, true. American media swings conservative in many ways, but especially if they can promote the "both sides the same!" or "Horserace!!!" narrative to keep Republicans gleeful and Democrats nervous.
Basically, no mainstream media outlet (even the so-called liberal ones like MSNBC) has any financial interest or incentive in supplying Americans with accurate information (we live in late-stage capitalist hell, etc) and many of them are openly pining for Trump back in office so they can be Principled Truth Tellers In Exile, get clicks and coverage from reporting on the crazy things he does (think the CEO of CBS saying that Trump was "bad for America but great for CBS") and other activities that drive the bottom line. This also adds up to an impulse to shill for Trump and sabotage Biden, who is competent but boring. After, American politics are a reality show and should be Driving Headlines!!!! Fascist America would be a great story!!! Think of the ratings!!!
.... anyway. We! live! in! hell!
Second, the media also loves to push "Democrats in disarray" stories, because there has always been a WILD double standard in regard to how they cover the Democrats vis-a-vis the Republicans. As such, they have completely given up on mentioning anything even slightly critical about Trump, and the 500 disqualifying and awful things he has already done and continues to do every day, in favor of driving as hard as they can at the "Biden should step down!!" story. Now, I'm not denying that obviously, I wish we had a better (and younger) candidate and that Biden's health is a legitimate issue, but trying to do it to the incumbent FOUR MONTHS BEFORE THE ELECTION is an exercise in sheer insanity and something that the media wants to do because again, It Would Get Clicks!!, regardless of how insane it would in fact be. It's also insane because this is the same exact fucking thing that the media did to Hillary Clinton in 2016 (running MONTHS of stories about her health problems, her emails, how she was secretly ill and/or the Democrats should replace her, etc) and A LOT OF Y'ALL ARE FALLING FOR IT AGAIN. Which isn't terrifying or anything, but also.
Now, of course, the establishment Democratic party is partly complicit in the tone of this coverage, and that is also a problem. I personally want to smack every "anonymous Democratic adviser" or "Democratic politician" giving these Anxiety Concern Quotes to Politico, NYT, the BBC, and wherever else with a brick over the goddamn head and tell them to Shut the Absolute Fuck Up and dedicate all their energy to helping Biden win, instead of deliberately and unhelpfully perpetuating the narrative that he's about to die at any moment. (And also, if he did have to step aside before or after the election for any reason: THE ONLY DEMOCRATICALLY ELECTED CANDIDATE TO REPLACE HIM IS KAMALA HARRIS. KAMALA HARRIS IS THE ONLY PERSON WITH ANY LEGITIMACY TO TAKE OVER THE NOMINATION AND/OR OFFICE OF POTUS FROM BIDEN. IF YOU DON'T LIKE THAT AND THINK YOUR MAGICAL WHITE MAN WILL PARACHUTE IN THERE INSTEAD, SHUT UP. THERE IS NO OTHER OPTION EXCEPT HARRIS. SHUT THE FUCK UP FOREVER.)
/deep breaths
Anyway. That is how you end up here: where the media is still diligently pretending this is an absolutely normal race between a terrible degenerate ancient Sekritly Dying Biden and.... some totally normal establishment Republican and not literally Donald Goddamn Trump. They are running many of the exact same hatchet jobs that they ran on Hillary Clinton for the same exact reasons, and ask yourself this: if Biden is just the status-quo stooge who will never change anything, HAS never changed anything, and is otherwise completely acceptable to the American/global power structure, why are they SO FUCKING DESPERATE to get him out? Why are they throwing absolutely everything they have at prying out a successful (albeit yes, old) incumbent when that incumbent is, by any reasonable metric, the most progressive president since at LEAST FDR, very definitely in any of the post-Reagan years, and possibly ever? Why are they so shit-scared of Biden as demonstrably the only candidate who can (and has) already beaten Trump, and therefore his entire ghoulish agenda of American fascism forever?
I just think it's worth pondering these questions. Yes, I had an awful anxiety attack today and applied to several jobs in Europe because the Fight or Flight instinct kicked in HARD that I needed to start working on a plan to get out of Fascist America, just in case. However, we can still forestall it. Yet again, as I will include in every post on the subject between now and November:
The end.
#daisyyydaisyyydaisyyy#ask#politics for ts#vote for joe biden#give joe biden money#talk to your friends about voting for joe biden
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Friendly reminder that Wix.com is an Israeli-based company (& some website builders to look into instead)
I know the BDS movement is not targeting Wix.com specifically (see here for the companies they're currently boycotting) but since Wix originated in Israel as early as 2006, it would be best to drop them as soon as you can.
And while you're at it, you should leave DeviantArt too, since that company is owned by Wix. I deleted my DA account about a year ago not just because of their generative AI debacle but also because of their affiliation with their parent company. And just last month, DA has since shown their SUPPORT for Israel in the middle of Israel actively genociding the Palestinian people 😬
Anyway, I used to use Wix and I stopped using it around the same time that I left DA, but I never closed my Wix account until now. What WAS nice about Wix was how easy it was to build a site with nothing but a drag-and-drop system without any need to code.
So if you're using Wix for your portfolio, your school projects, or for anything else, then where can you go?
Here are some recommendations that you can look into for website builders that you can start for FREE and are NOT tied to a big, corporate entity (below the cut) 👇👇
Carrd.co
This is what I used to build my link hub and my portfolio, so I have the most experience with this platform.
It's highly customizable with a drag-and-drop arrangement system, but it's not as open-ended as Wix. Still though, it's easy to grasp & set up without requiring any coding knowledge. The most "coding" you may ever have to deal with is markdown formatting (carrd provides an on-screen cheatsheet whenever you're editing text!) and section breaks (which is used to define headers, footers, individual pages, sections of a page, etc.) which are EXTREMELY useful.
There's limits to using this site builder for free (max of 2 websites & a max of 100 elements per site), but even then you can get a lot of mileage out of carrd.
mmm.page
This is a VERY funny & charming website builder. The drag-and-drop system is just as open-ended as Wix, but it encourages you to get messy. Hell, you can make it just as messy as the early internet days, except the way you can arrange elements & images allows for more room for creativity.
Straw.page
This is an extremely simple website builder that you can start from scratch, except it's made to be accessible from your phone. As such, the controls are limited and intentionally simple, but I can see this being a decent website builder to start with if all you have is your phone. The other options above are also accessible from your phone, but this one is by far one of the the simplest website builders available.
Hotglue.me
This is also a very simple & rudimentary website builder that allows you to make a webpage from scratch, except it's not as easy to use on a mobile phone.
At a glance, its features are not as robust or easy to pick up like the previous options, but you can still create objects with a simple double click and drag them around, add text, and insert images or embeds.
Mind you, this launched in the 2010s and has likely stayed that way ever since, which means that it may not have support for mobile phone displays, so whether or not you wanna try your hand at building something on there is completely up to you!
Sadgrl's Layout Editor
sadgrl.online is where I gathered most of these no-code site builders! I highly recommend looking through the webmaster links for more website-building info.
This simple site builder is for use on Neocities, which is a website hosting service that you can start using for free. This is the closest thing to building a site that resembles the early internet days, but the sites you can make are also responsive to mobile devices! This can be a good place to start if this kind of thing is your jam and you have little to no coding experience.
Although I will say, even if it sounds daunting at first, learning how to code in HTML and CSS is one of the most liberating experiences that anyone can have, even if you don't come from a website scripting background. It's like cooking a meal for yourself. So if you want to take that route, then I encourage to you at least try it!
Most of these website builders I reviewed were largely done at a glance, so I'm certainly missing out on how deep they can go.
Oh, and of course as always, Free Palestine 🇵🇸
#webdev#web dev#webdesign#website design#website development#website builder#web design#websites#sites#free palestine#long post#I changed the wording multiple times on the introduction but NOW I think im done editing it
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OK I need you to point me to the nearest entry point into this fandom. I don’t know what this is, but you popped up on my dash.. and I need to know what this is. Please lead the way.
oh!! that's exciting. yes. okay!! wolf 359 is a science fiction audio drama about the isolated and questionably competent crew of a deep space research station, the u.s.s. hephaestus. the initial four characters are comms officer doug eiffel, 'everyman' pop culture guy who really, really hates his job; commander minkowski, who cares about her job and the rulebooks that come with it a little too much, and desperately wants to feel like she's keeping everything under control; dr. hilbert... eccentric? station medical officer and mad scientist whose methods and mission objectives are not entirely above board; and hera, the station's mother program, who struggles with her job and the ways she's perceived by others.
there are other characters who show up later - i would say only three of the above characters are "main" characters, while the actual fourth main character is introduced in s2 - but that requires way more context, and i don't want to get into spoilers, obviously.
wolf 359 is a character drama - it's my personal gold standard for character writing - and the brief descriptions i gave you are the most surface, surface level parts of them. the writers once said something about it, like... that they weren't interested in subverting typical sci-fi character archetypes so much as looking at them and asking "why would a real person behave that way?" and i think it really worked. whether i like them or not, they all feel like real people to me. it has great sound design and a lot of "physicality" in the performances for an audio-only show, which i think comes down to gabriel urbina's film background and the way the scripts are written and performed. (and alan rodi's incredible soundtrack and sense for music cues.) you can't see a lot of what's in the scripts, but they're acted out in a way that you can kinda feel it anyway. i love that.
here's a fan made trailer that i think captures a lot of the right energy. it's a show about a lot of things, but some of the primary themes are communication + music, and i think the collaborative nature of the show itself adds something very sincere to that. it's also about corporate and medical exploitation, resisting dehumanization, what makes us human, connection, identity and autonomy, guilt and accountability, the stories people tell themselves to justify who they are or what they feel it's necessary for them to do, and, of course, the enduring philosophical question: "what's wrong with handcuffs?"
you can check it out at the website i linked above, or anywhere you can listen to podcast feeds! it's free, but they added ads a few years ago, which i hate, so you can pay a dollar here for the ad-free feed if that'll make a big difference in your ability to enjoy it: https://www.patreon.com/Wolf359Radio
it's a sequential story, nothing you really need to know about listening order except that i recommend not skipping the mini episodes (they have important character context and are where they are in the feed for a reason) (with the exception of mission mishaps ones near the end; those are comedy bonus episodes you can listen to whenever) and that you should definitely watch the live show after ep 26 and listen to special episode change of mind between s3 and s4.
i also have a folder here of every recording script where i edited any parts that were different from the show's dialogue + added transcripts for the ones that didn't have available recording scripts, if that's something you'd find useful! i also recommend checking them out just to see what i mean about how they're written.
the first season is pretty short, so i'd say stick with it until at least episode 12/13 (two part finale) if you can - i love the first season, personally, but that's the point it really becomes serialized, and so that's where i think you can safely say if it's something that's going to capture your interest or not. ... and that's it! sorry this is kind of an essay, but i got excited about it. i hope you love the show, please keep me updated, and let me know if there's anything else!!
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It's incredibly frustrating and exhausting to have to question every piece of media that passes your screen as to whether or not it was made with generative ai. I don't like that I can't trust people not to use the literal theft machine for their projects. Especially when it comes to indies.
Like, so there's a new indie horror game called Zoochosis, right? I have no stakes in Zoochosis, a game about a zookeeper that's trying to stop the spread of a mutation with the animals isn't really my speed. But I'd heard of the people who made it before, and I wanted to see if they'd grown. The devs behind it are also responsible for another game, Sparky Marky, which used ai voices, much to my frustration. I tuned into a stream today where someone was playing it, and after hearing a little bit of the dialogue from Doc, I asked if they'd hired actual voice actors. The streamer seemed unconvinced that they had. So I immediately turned it off and decided to go hunting instead, because I needed to know if real people voiced in Zoochosis. I needed to know if this dev team learned anything from their last experience.
Thankfully, there are credits for the voice actors of this game, but they're very far down, which is a little disappointing. The common threads between them is that most of them have a Fiverr page, so I imagine they were hired through there, but I can't confirm that. Frankly I don't love Fiverr given they are also run rampant with generative ai right now, it's not inspiring confidence. But a number of these voice actors have full on websites for their voice work that seem pretty legit to me. In the case of Doc's voice, Tim Stephenson, most of his work is in commercial voice over, not character voice acting, so that explains some of what I was hearing. Commercial VO and character acting for games, shows, etc. are different skills with different needs. Just because someone can do one very well doesn't necessarily mean they're perfectly equipped to do both, especially when I didn't see credits for a voice director here. Without a director, you're recording remotely and going off of your instincts, and while many actors can have great instinct for performing, getting a performance that fits the vision of the project still requires some communication.
I think it's too soon to tell if these actors were actually paid for voice acting, of if these are ai voices synthesized from their likeness. The game is so new that it hasn't shown up on their imdb credits or personal website credits yet, and until it does, I'm gonna be a little skeptical. At the same time, there are many explanations for why the voice acting sounded off. The dev team behind Zoochosis has a lot of names that lead me to believe they may not be native English speakers (and I'm fairly certain I've heard that from others too). Writing and editing dialogue for a game in a language you don't speak is NOT EASY! That's a big ask, and if that's what's happening here, then I'd actually be very impressed by the quality of what I'd heard. It's just...frustrating. I expect this from big corporations and companies, but Zoochosis is an indie game. The folks over at Clapperheads are a small team making this thing real. And I'm troubled by the idea of an indie team, something built on passion and a desire for creative freedom, using generative ai. They're not the only ones to do so. Pastra, a YouTuber who loves indie horror, has started a series of videos that play into this found footage/news broadcast horror story, and for part of it, they used ai generated images of photographs of children to represent the victims of the monster. And they defended this by saying that it was better to use these generated images of children than actual real children. And I'm just sitting here confused by that. Because like, the model that that generative ai is trained on is using stolen images of real children to make those fake photos. So not only does it fall under using a child's image without consent, but you don't even know what children you've stolen the visage from. That is not a good look. The same goes for Indigo Park. AI was used for the opening footage of Issac Indigo introducing the park, and that's part of why his facial movements are so janky. Mason from UniqueGeese at least apologized and said he'd do better next time, but like...the chapter 1 revamp came out and that wasn't changed.
It's small stuff and big stuff, but either way, it's not okay. Until generative ai is trained only on data that is given to its developers consensually, it is not a viable tool for creation. It's not ready to be tested until the ethics part is worked out, and even then, I don't think I'd ever want to touch it. Like I get it, game development is hard, and in the indie scene, it's hard to make it all come together. But also, I expect a project built on passion to at least TRY to be creative in its solutions, and for the people making it to know better than to use stolen content. I expect better. Maybe I'm wrong for expecting better. But I expect better.
I'm just...disappointed. It makes me feel like I can't touch anything in modern media. Like I may as well go back and only play games, watch shows/movies, and explore stories made before 2023. At least then I can trust that it was probably done without the use of the theft machine. That's such a hopeless thing, giving up on modern art and all the potential it comes with. I don't want to give up on art. I don't want to give up on people telling meaningful stories in modern times. Please, humans, keep making art with your own two hands. Please give me something to be hopeful for.
#zoochosis#zoochosis spoilers#zoochosis voice actors#longpost#generative ai#ai voices#artistic ramblings
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Longggg Sherlock & Co plot rant. You have been warned.
I know the creator of Sherlock & Co. found the idea of writing Moriarty into the series intimidating. Plus, not knowing how to do Sherlock's "death" over a podcast and such. But I had an idea.
I love the idea of Professor Moriarty being some sort of hacker/online troll and MORIARTY is the name of a dark web corporation that is trying to hack into the Sherlock & Co. Company to send Sherlock puzzles/cases. You lot know those shady anon hackers on the dark web in films and certain websites? Like that.
I think it would be cool if at first Moriarty leaves hate/weird comments on John's podcasting sites and Watson just thinks it is some hater and thinks nothing of it and deletes the comments. He just grumbles about the comments being a continous thing.
Suddenly the comments stop. Watson isn't complaining about it, he is relieved by that because they were really annoying him. (no matter how many times Sherlock & Mariana told him to ignore them.)
Later on, Watson gets these emails from an unknown email of some shady guy (Moriarty) taunting Sherlock (and the rest of the company) and sending them on goose chase cases (Like the BBC did in that one episode with the phone calls, in a way?)
When Moriarty becomes the main centre of the podcast episodes, instead of Sherlock dying, he gets kidnapped by Moriarty's network. Watson and Mariana embark on and have to solve their most important case yet "Where is Sherlock Holmes?" This would give us some cool dynamics and more screentime between Watson and Mariana.
Watson starts to panick because he thinks he isn't like Sherlock and Sherlock did tell him that he would never be able to figure out stuff the way he could. Mariana is there to support and be there for him. Watson and Mariana have to channel their inner Sherlock Holmes to solve the case.
Idk whether I like the idea of Sherlock expecting this to happen and leave behind clues in some way. I do know though, that I like the idea of the following cases being them trying to work on finding Sherlock.
When they do, Sherlock is banged up and Sherlock tells him "I trusted that you would find me, Watson. You really are a persistent fellow."
And Watson just runs up and hugs him and Mariana joins in and they are just mother henning him like crazy.
Watson tells Sherlock "Don't do that to me again. Don't disappear on me again, you hear?"
And Sherlock is like "It's not like I was expecting to kidnapped, John. Besides, your podcast wouldn't last without me."
Watson just huffs and tells him "No, no, it wouldn't. Just come here," and then goes to hug him again.
Mariana pulls away from them both in realisation and she tells them "Boys, I don't mean to break up our moment, but we still do have one problem."
They both look at her and Sherlock nods and says "Moriarty. He's still out there."
I want it to be implied that they came face to face while Sherlock was kidnapped.
"He? Sherlock, you saw him?" Watson replies.
"Indeed, Watson and I think I know where he'll be waiting next."
*cue Sherlock & Co. End of episode music.*
Anyways, then we get to the episode of the Reichenbach fall, they have their final facedown. Sherlock doesn't die, but Moriarty does fall.
Watson would 100% be grumbling about how he can't pick up any audio over the sound of the falls.
Sherlock and Moriarty would begin fighting and Watson would start describing the scene in a panicked tone.
Sherlock calls over "Not helping, Watson!"
After more sounds of fighting and nervous ramblings from Watson. Sherlock & Moriarty turn the corner of the falls into a blind spot.
All Watson hears and sees is a cry and someone fall and crash into the water.
Watson panicks and shouts "SHERLOCK!" then dashes up to where they were fighting. Sherlock is sitting down and catching his breath.
Sherlock would probably make a smartarse comment like "Ah, John. Glad you make it. Help me up will you?"
"You're not dead."
"Clearly, or else we wouldn't be speaking. Now, would you please help me up?"
"Right, yeah." Watson helps him up.
"So, you, erm, you killed him?"
"I did. His baritsu was lacking, so his demise was inevitable."
"You're a clever, bugger, mate. Now, lift home?"
"Yes, of course."
I think it would be funny if the episode ended like this. They get home and Mariana starts mother-henning them both and she is scolding them both in Spanish about being more careful, how much she cares for them both, etc. Then she hugs them both.
Later on, we cut to them sitting in their chairs and talking about, well, everything.
"It's good to have you home, you know? I- well, Mariana and I both missed you."
"Mm. It's good to be home, Watson. I prefer the smell of our flat to the vile odour of where I was."
"Do you want to talk about it? Because, I, erm, am always here if you need a good talk."
"Not at the moment, Watson, but I will keep that in mind."
Long pause.
"So, Moriarty's network.. is it?-"
"Gone? Mm. No, but it will be taken care of."
"How? They are bloody HUGE, Sherlock. Shouldn't we, I don't know, contact Lestrade? Actually, the whole bloody Scotland Yard?"
"They're useless here, Watson. I'll leave this to the government."
"The government? Sherlock, we both know what they are. The government is not reliable in the slightest."
"Mm. The government you are discussing, yes. They are indeed unreliable, but in this instance I am discussing a WHO not a what."
"Friends in high places?"
"No. Much much worse."
"Oh, erm, an enemy then?"
"Mycroft is not an enemy, but certainly not a friend."
"What the devil is a 'Mycroft'?"
"My brother."
There's a long silence in the audio
"YOUR WHAT!?"
*Cue end of episode music*
I think this concept would be a cool way to be introduced to Mycroft, Watson realising his capibilities since meeting Sherlock, more screentime with Mariana and John's friendship, a way to do the podcast without killing Sherlock and having the time gap between Sherlock's "death" and resurrection, etc.
If you made it to the end of my Sherlock & Co plot concept ramble, good for you. Lol. Anyway, I just thought this would be a cool concept. The rant kinda blended into a fic, but oh well.
Do you lot like this idea? I thought it would be neat.
If John (or even the creator of Sherlock & Co) sees this ever, I will spontaneously combust. 😳
Enjoy my story/plot rant-
(Sorry for any typos, I am sick and half-asleep)
(I am so normal about them, I swear-)
#johnlock#johnklock#sherlock fandom#sherlock holmes#dr john watson#sherlock#john watson#sherlock x john#sherlock & co.#sherlock and co.#sherlock and john#sherlock and co#sherlock and watson#sherlock and co story ideas#plot#mycroft holmes#sherlock & co podcast#sherlock & co#jonklock#podlock#john watson x sherlock holmes#sherlock holmes x john watson#holmes x watson#holmes and watson#watson and holmes#john watson and sherlock holmes#professor moriarty#dr watson#dr watson x sherlock holmes#pod husbands
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while corporations like tumblr's parent or any other platform SHOULD use their corporate might to stand up to government or evangelical interference, they often won't or really can't, and i hope SOME of the ire people have for tumblr staff, whether warranted or not, goes towards the real culprits of MOST of our problems online right now - the US Evangelical White Nationalist Industrial Complex. THEY are the reason that everything mature (or just shit they don't like) is being shut down - they have created culture war campaigns against porn or to "save the children" or "save trafficking victims" that are not actually about nor do anything helpful to fix the problems with any of those things, in an attempt to CONTROL US ALL, usually for some very specific people's monetary gain as well.
because when they created a big public campaign that seemingly everyone could agree on (bad things happening to children is bad!), the CREDIT CARD COMPANIES were forced to act. and they don't give a fuck about anybody except themselves. and everyone is at the MERCY of the credit card companies bc they have chosen the capitalism house of cards - so when Visa and MasterCard say jump, Apple says HOW HIGH? and when Apple says jump, all the platforms like Tumblr, and Facebook/Instagram/Meta, and Twitter/X or whatever, and YouTube/Google say HOW HIGH, because they need their apps in the Apple store.
and that doesn't even take into account the lobbying and public push of US elected officials, across bipartisan lines, to enforce this as well. while you were complaining about Tumblr staff, have you educated yourself about the DANGER of KOSA, the Kids' Online Safety Act? these US senators and congress people can get reelected because they can say look! i cosponsored a bill that helps kids! and wipe their hands of the DOMINO effect this shit will have.
because whether it is the credit card companies or a law like KOSA, the way the platforms from Tumblr, to Apple, to Facebook will OVERCOMPENSATE to legally cover their ass will be DETRIMENTAL to us all, even outside the US. requiring ID information to CONFIRM someone is over 18 to access certain info or else the US government could sue them, shit like that. banning ANY sensitive content with inaccurate autoflagging technology and underpaid/staffed human moderation, as tumblr and tiktok have been struggling with, and even inadvertently suppressing speech (if you want to be charitable), all in the hopes that Apple won't remove their app from their store or the US government won't hold them liable for the things their users post. (PLEASE LEARN ABOUT SECTION 230).
yes, we should always call for the platforms we are on to do better but remember there are BIGGER reasons for what is going on and these are the symptoms of a larger DISEASE. pay ATTENTION.
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Cupid Parasite: Sweet & Spicy Darling coming west in 2024
Gematsu Source
Idea Factory International will release otome visual novel Cupid Parasite: Sweet & Spicy Darling for Switch in 2024 in the west, the publisher announced.
Cupid Parasite: Sweet & Spicy Darling will launch first in Japan on November 30.
Here is an overview of the game, via Idea Factory International:
About
While working for a major marriage agency named Cupid Corporation, Cupid the goddess of love herself, strived to become the top bridal advisor. She was assigned five hopeless clients known as the Parasite 5! Even after guiding them through mock dates, matchmaking seminars, and the reality show “Parasite House,” all five abruptly canceled their memberships! Yet their departures brought all their personal challenges to the surface. As she confronted these issues with them, they overcame many unexpected obstacles… And she fell in love with “him.” This is the continued love story of the goddess of love, Cupid, experiencing love firsthand. It’s the tale of when she becomes a goddess “only” for him. Marriage wasn’t the end goal, but the start of a new chapter. Whether they began dating or got married, the only thing awaiting them is a series of unexpected challenges! A mysterious new creature has appeared in Los York! Could it be a divine message or evidence of an unknown civilization? A love story so sweet, it’ll make your heart melt! The whirlwind of feelings taking the world by storm is far from over! An endearing, joyful, and chaotic tale that’s richer and more exhilarating than ever! This romance featuring a former goddess is so sweet and spicy, it’ll make your teeth ache and set your soul ablaze! And in Merenice Levin’s route, her days as Cupid are far from over! A romantic and comedic story in the world of matchmaking is set to unfold!
Key Features
Sweeter and Spicier! – Return to Los York with the original cast of Cupid Parasite, plus an all new-character Merenice Levin. Rendezvous with seven of the sweetest and spiciest bachelors in up to three game modes and unlock over 80 CGs, including some that may be too hot to handle!
All Different Flavors to Choose From – Pick from three different modes that can satiate anyone with a sweet tooth. Select “After Drama” mode to follow-up with the original Parasite 6 and pick up from where you last left off. Go with “New Parasite” mode for a chance to experience Merenice Levin’s perspective of the events that take place after the common route of Cupid Parasite. You can also explore routes you unlocked in “Bonus Episode” mode for six bonus episodes with their own unlockable CGs!
In Sweetness and In Spiciness?! – You must choose the flavor of the next course. Will you go with the sweet? Or will you go with the spicy? When prompted with the choice during gameplay, select between sweet or spicy to impact the ending of your selected route. Manage to balance the flavors for a chance at something really appetizing.
Rich, Decadent Visuals and Savory Scenarios – The original scenario writer and illustrator of Cupid Parasite return! Ririka Yoshimura (scenario writer) and Yuuya (illustrator) join forces once again to bring fans a delectable addition to the Cupid Parasite universe.
Watch a teaser trailer below. View a set of screenshots at the gallery. Visit the official website here.
Teaser Trailer
youtube
#Cupid Parasite: Sweet & Spicy Darling#Cupid Parasite#Idea Factory#Idea Factory International#otome game#visual novel#Gematsu#Youtube
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choice feminism is not actual feminism and will do nothing to help push women out of the shackles we have been subjected to
No I understand this. It’s completely duplicitous to pretend that women choose things in vacuum, when in reality a lot of their decisions are influenced by the patriarchal system we were born into—makeup being a byproduct of it. I’m all for women going against the grain and existing in public without feeling the need to put makeup on.
There does need to be a push against rigid beauty standards, but putting a woman down for adhering to them just isn’t the way to me. It doesn’t mean I think every choice is inherently feminist and shouldn’t be questioned. It just means I’m mindful of not infringing on other women’s autonomy w my opinions. Besides, experiences w makeup are so different… one woman could just be wearing it bc she’s artsy and just likes the way it looks, whereas another could be wearing it bc she understands that it could help her up the corporate ladder. I wouldn’t dream of calling either of them anti feminist for doing it.
Is that ideal? No. Should it should be questioned, analyzed, changed for the better? Again, bc I don’t want my words to be twisted—yes, it should be. I was never trying to say it shouldn’t. All I was stating was that I don’t think policing women on whether or not they should wear makeup is the answer. I rly don’t. I’m not prepared to call a woman who wears makeup anti-feminist. I’m not prepared to shame a woman for wearing makeup or getting plastic surgery. I’m just not. That is not the same thing as promoting choice feminism. Like I know this isn’t the critical thinking website but being accused of being pro choice feminism for simply supporting other women being happy is crazy
#being a woman is hard enough as it is. I’m not going to dunk on a woman for being born into a system rigged against women#it doesn’t mean I think every choice is feminist. it just means I’m mindful of how I approach conveying that#being supportive but also critical of modern society & wanting for change can all coexist#and it’s genuinely worthy of note that makeup in and of itself is neutral#a person’s intentions w it determine whether it inflicts harm or not.#some people use it to hide; others use it bc they like how a lip gloss looks. why can’t we approach these things w the nuance they deserve?#and also be respectful and compassionate while we’re at it???#ask
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Shameless holiday Etsy store plug!
It's that time of year again! Crafters, if you're looking for leather thimbles, I got you.
I've never been able to use metal thimbles and it was always a source of frustration because needles start to hurt your finger pretty quickly. A couple of years ago I learned how to make leather thimbles and it changed my sewing and embroidery game entirely. When I got a stack of leather offcuts, though, I ended up with way more material than I needed, so I started making extras and selling them. I started having fun with the kinds of leather I worked with and incorporating fun, colorful designs, and now I stock all sorts in my Etsy store:
I only use reclaimed leather scraps from other Etsy sellers who I've built personal relationships with, several of whom also use reclaimed leather before selling their own offcuts to me. Each thimble comes wrapped in tissue paper, packing slips are printed on recycled paper, and shipped in unbleached envelopes with labels made from recycled materials.
Whether these are your thing or not, I hope you'll keep independent artisans in mind when you're buying gifts this season! They work hard, are underpaid, and need your support more than corporations.
(Also, if you see an Etsy ad on google or in the ad space of a website, don't click on it! Search for the Etsy store's name through Etsy instead. When you make a purchase after clicking an advertising link, Etsy takes a percentage and keeps doing so every time you go back to that store. Etsy already takes 25%-33% of sellers' profits in fees, don't help them take more! Links like the above that are embedded in an individual person's post are fine, just look out for ads on the side or bottom of websites, blogs, and social media pages, as well as google ads.)
#crafting#etsy#thimbles#sewing#embroidery#historical sewing#gift ideas#holiday gifts#tis the season#knitting#quilting
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