#various mentions
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mizgnomer · 5 months ago
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David Tennant speaking to Esquire Magazine about his BAFTA 2024 red carpet look - during the promotion for Rivals
Video Source [ X ]
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mayasaura · 3 months ago
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Pyrrha must have fucked Pash up so bad, tho. Like. Imagine. Your aunt's murderer— the aunt you've lived your whole life in veneration of, who died when you were barely old enough to remember her—looks you in the eye and says: "She loved you. She carried your picture and told me who you were, and she was so fucking proud of you."
Like. What do you even do with that???
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orengejoshi · 25 days ago
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I participated in a fashion collab where my prompt was a Futuristic style and this took me quite literally a month or a bit more
technically with OCs but I'll put the OC version into a reblog. I made a Flug version for clickbait and because I'm insufferable about him
none of this makes sense, I just thought I would throw as many techy plastic-looking stuff with LEDs on him as possible. I'll put my inspiration in the tags. one of them was planes tho.
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superbat-love · 1 year ago
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During a battle, Superman and Batman were struck by a beam from Mister Mxyzptlk, fracturing their personalities into three separate entities.
Bruce ended up with Batman, the aggressive dark knight; Brucie (or Wayne), the smooth talking playboy; and Bruce, the awkward loner.
Meanwhile, Clark got split into Superman, the symbol of hope; Clark Kent, the mild-mannered but persistent journalist; and Kal-El, the alien longing to be accepted.
They had to live together until they could fix things, and surprisingly, the Clarks got along great. But the Bruces? Total chaos. Batman's always raging, especially at Brucie and that "reckless, overly-righteous" Superman. Brucie's busy flirting with anyone with a pulse, making Batman super uncomfortable. And then there's Bruce, who's avoiding everyone, especially Batman.
Living together forced both Bruce and Clark to face some deep issues they've been hiding, and they ended up understanding themselves better. Batman and Bruce had long heart-to-hearts about their fears and traumas, opening up emotionally. Clark learned more about the real Superman behind the hero facade, seeing the heavy burden of responsibility and Kal-El's loneliness.
Batman started to let his guard down around the sincere Clark, who wasn't fazed by his grumpiness. Superman figured out there's more to Brucie than meets the eye and saw that he was secretly struggling to prevent Batman and Bruce from succumbing to rage or despair. Kal-El, wanting to get closer to Bruce, had to deal with Batman's protective streak first.
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royalarchivist · 1 day ago
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Quackity: Is that me? Aw Phil, you shouldn't have! 🤭
Phil: That's– [Hits him] That's Missa, you know who that is! You know who that is!
Quackity: Ok, ok... I'm so lonely. I'm so fckin' lonely.
Pac: [Laughs]
KongKong: Which one are you?
Phil: I'm the one on the left.
KongKong: Who is the person on the right?
Phil: On the right- on the right is Missa! Missa is not online right now, but Missa also lives here. Yes.
KongKong: Oh, your girlfriend?
Phil: [Cracks up] No, he's- he's a- he's– He's a– it's a guy. It's a guy. A dude. [Laughs]
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turtleblogatlast · 1 year ago
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Love the thought of Leo just casually being well traveled to absurd degrees. Like one day they’re facing their new Big Bad of the year and like, Draxum or whoever says that the key to their fight is located somewhere in, like, Latvia or some place, but no one knows where to start.
Then Leo’s like “oh I know a place” and when asked how the heck he could know of one it smash cuts to Leo falling through the ceiling of said place due to a portal mishap.
Also love the idea of Leo, being as accidentally (and then later, purposefully) well traveled as he is, sometimes taking his family on outings to different places all over, maybe to some new Yokai spots he found along the way.
In these places, Leo 100% lets his bros get scammed by tourist traps.
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quasi-normalcy · 6 months ago
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ranchstoryblog · 2 months ago
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64 Dreams: A Look at Harvest Moon 64's Japanese Pre-Release Coverage
Fresh off the releases of the original Bokujou Monogatari in '96 and the GameBoy demake in '97, the series was starting to make a bit of a name for itself by 1998. The popularity of the GameBoy port in particular, partially credited by Yasuhiro Wada to the revived interest of the GameBoy as a platform thanks to Pokémon, led to some amount of anticipation for the follow-up.
At that time, a Japanese gaming magazine called The 64Dream, which was later renamed Nintendo Dream, was aimed exclusively at Nintendo 64 owners to give them the latest in information on upcoming and currently available games. Several issues over the course of a year would feature updates and information on Bokujou Monogatari 2. It would be a lot of work to translate everything, though we still might go over the really interesting bits some day, but, for now, we'll go over a brief summary of each issue's coverage up until release.
October, 1998
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To start off the coverage of Bokumono 2, Yasuhiro Wada, Setsuko Miyakoshi, and Tomomi Yamatate are participating in a Q&A with the magazine's staff and introducing elements that are new from the SNES game like the camera, backpack, automatically leveling up tools, sheep, etc. Things to do during Winter are also referenced, like mining and the event to help out with Green Ranch, as well as it being a highly requested feature to continue playing after the ending. It also references the Goddess Fountain being the one from the previous game, which I hadn't really considered but if you think about the general layout of both maps it makes sense. The heart level system is also revealed to have a name the development staff used, the "Bakubaku system," which was implemented because sneaking a peek at their diaries wasn't the best thing to do. Since it's referencing a heartbeat, I guess if they localized that name it'd be something like "ba-dump system"?
There's a few tidbits that are completely different from the final game, like being able to carry bugs in your backpack, as well as an affection system for wild animals. Neither are in the release version, with wild animals being able to just be picked up freely without befriending them, and neither bugs or animals being willing to be stuffed into your bag. The calendar of festivals and other notable events is also a bit different, with no races or swimming events present at all, along with the Spirit Festival being on the 29th instead of the 27th.
There's also few interesting details among the artwork, like Harris being blonde and the baby's outfit being brown instead of blue. The artwork of the girls is also distinct here, with most of them not being featured in any other promotional material or guidebooks. Ran and Marie's artwork appeared in the 15th anniversary art book, but Karen, Popuri, and Elly were oddly absent. Rare stuff.
November, 1998
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This month, the magazine's editors are getting to play for the first time. Most of the article is just them experiencing stuff that's new after the SNES game firsthand. Things like rotating the camera, having a bag, carrying multiple tools, tools leveling up with use, things like that. Oddly, Karen doesn't seem to appear in the demo, though the vineyard and other characters do. The article ends with some fan art of Karen and Pete at the vineyard. There's also some fan art of all the girls in the fan art section.
There isn't a lot here that's different from the final game this month, but there is a screenshot of the library with a completely different layout from the final game.
December, 1998
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Wow, right off the bat there's lots of little art differences here. Mayor Thomas is blonde, Marie has blue hair like her grandma, and so does Kent! Though with that light of a shade, maybe Kent's is supposed to look shaved. The artwork for the town's map is also a little off, featuring a layout that's not present in the final game, and a few details that would go missing as well, like a tree outside the bakery. Of course, several new elements would be in the final game that are also missing from this artwork, like shop signs. I also appreciate all the little figures of characters wandering around the map.
The text doesn't look like anything new or distinct, but it does mention that there's now a racetrack. Horse races weren't mentioned at all in previous months, so maybe this was a late addition they finally felt safe confirming. It also mentions Duke being Jeff's uncle, which is something I tend to forget is mentioned in-game, as well as Doga's appearance being compared to Yoda, and... I can see it.
There's also a featured fan art this month at the end of the article featuring Ran and Pete sitting together. In the magazine's fan-art dedicated page, there's artwork of Popuri and Elly, too! Not to mention plenty of non-Bokumono fan art featuring characters from Wonder Project J2, Pokémon, and Ocarina of Time.
January, 1999
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The article this month opens with lamenting that the game didn't release in December and will be delayed until February. Since we're pretty close to release now, it doesn't look like there's too many differences from the final game at this point. Of note, however, is that the animals all seem 500-1000 G cheaper. I guess they were still adjusting game balance. The crops listing doesn't include strawberries either, and a note that the seed prices might be different in the released game, but those are all correct.
The fan art this month is Pete with a bunch of farm animals, including a pig! I guess they'll have to wait until GBC3 and Magical Melody for that though. There's also a small figure on the left side, maybe holding a paintbrush? An artist's self-portrait, maybe?
February, 1999
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Finally, it's release month! The game has been consistently voted one of the most anticipated titles by readers, and Yasuhiro Wada is here to answer their questions.
The first interesting question is about the Nintendo 64 Transfer Pak, which Wada says wasn't possible to implement transferring cows and such due to technical reasons and the N64 game's development coming later. However, if the game was popular enough to release a Bokujou Monogatari 3 on the N64, he'd like to implement GameBoy gimmicks. Next, he's asked about the baby, and mentions that it will have different reactions based on where you take it, and that it will gradually change with level of affection. When asked about improving crop varieties, Wada replies that it's a secret. Maybe referencing the unlocking of Strawberries after getting a greenhouse? The page ends with a variety of fan art.
On the next page, a fan asks if there are multiple endings. Wada responds that there's really only one, but there's a ranking system in place. He also mentions that you can transfer your save to a Controller Pak and take it to a friend's house and compare your rankings with them, which is something North American fans missed out on when the rankings page feature was removed, along with several other things. Next is a question about catching and keeping bugs, which contrary to the mention in the October '98 issue, he says that leaving them in nature is for the best. The last question on the page asks about the girls from the original game appearing, which Wada says a few do in some way, and you should try to find out. Also that the same Harvest Sprites return. There's also artwork of all the 64 girls in cute winter outfits!
The last page is just basic gameplay questions, like how much money you start with and how to sheer sheep, with Wada going on to mention that taking care of animals is important and that there's a funeral scene for them now. The page closes again with more fan art.
More interestingly, the little boxed area on pages 22 and 23 features "requests" and general comments from fans. For page 22, the first of which is for co-op, which Wada says was an idea he also had, but to please bear with it as it wasn't possible, and there is a lot of content for one player in the game. Next, he's asked for the animals to make noises and have footstep sounds, which he says they do make animal sounds (mooing, clucking, etc) now, but don't have footstep sounds. Then he's asked about implementing a motorcycle or truck! Wada emphatically responds that nature is best.
Page 23's requests start with being able to freely design the house, which Wada also wants to do, but there are at least more extensions this time. Next, a player wants the hot springs to return, which Wada says might appear in this game as the player progresses. Another player comments that they hate natural disasters like typhoons, but Wada says they will be returning in this game, albeit less frequently. Someone asks to be able to make cheese, yogurt, and ice cream, which Wada says sounds great. Someone asks about the Hoe transforming into a tractor after it reaches level 4, which Wada brushes off as "too much," someone asking to put an N64 in the house, which Wada says sounds nice, but there's too many things in there already, and lastly someone comparing Wada's appearance to Yabe-san from the comedy duo "Ninety-Nine," which Wada disagrees and laughs at.
And that's it! Shortly after this magazine hit shelves, the game would finally release. There were several months of coverage afterward, which we'll probably go over, but that'll be for another time. A big thank you to ozidual of Gaming Alexandria for allowing us to use their scans. You can check out their full magazine scans on Archive.org.
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geode-crystal · 7 months ago
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Fantasy whump I never see enough: the moment the shield breaks.
A magical shield cracking like glass under a powerful attack, shattering into thousands of shards.
Metal being cut or burned straight through.
The one thing that was supposed to protect you just not being enough.
Bonus points if the character was trying to shield someone else. And maybe they get hurt instead.
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hinamie · 1 year ago
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🌷✨🍰
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valtsv · 1 year ago
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How does one work at a cat shelter? What qualifications did you need, in the UK? - Unemployed and desperate for a job that provides joy. Mwah.
it's a volunteer job i'm afraid, so it doesn't pay me. experience requirements depend on where you apply, but most places are happy to take you on if you have basic experience looking after a cat, or even just a willingness to listen and learn. it's not glamorous work, though. there's a lot of cleaning up shit and vomit. the cute cats are a bonus but they make a lot of mess and they do kinda stink. i don't gaf because i used to own a cat and i worked at a horse rescue sanctuary as a kid so i'm used to it, but some people quit real fast when it's not what they expected.
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animangalover-writes · 5 months ago
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I got bored.
For those occasions when the straights can't fathom why you ship The Gays™
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flandesuka · 5 months ago
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day 2 - (reclaiming a) ruined ship
(/p because i've never really viewed these two in a romantic way even despite the handful of ship art of them out there lol)
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transingthoseformers · 3 days ago
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https://www.tumblr.com/transingthoseformers/780138038207610881/cant-stop-thinking-about-humans-either-the-news?source=share
Transwave real ‼️‼️
Literally "I'm probably fem but I'm in the middle of a civil war so idrc about the rn"
Lots of people don't respect her pronouns already, calling her things like "drone" and "it" (derogatory) so nobody will even notice when she changes them. The first and only person to catch on is knockout who knows a girlypop when he sees one
Omgggg I've never considered transfem!Soundwave for TFP before, interesting interesting
(aughhhh that first conversation between her and Knockout here could be so fun)
(though, also, the eventual conversation between Soundwave and Megatron here could be so so interesting, especially considering their mutual backstories in TFP🥺)
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corsairspade · 7 months ago
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Halenthir scenario where they get married for tax benefits (in a platonic good friends sort of way) and fall in love long distance via sending each other letters with ideas on how to best leverage their marriage for tax evasion.
#Haleth has never paid taxes before moving to brethil#And is FUMING about the idea. So she sends a letter to Caranthir who mentioned something about *evading* taxes#In this setting I guess they part on good friendship terms#She visits him for a crash course in tax evading and they get drunk and someone mentions marriage giving you tax benefits#They wake up the next day and decide “you know what. Let’s actually get married for tax evasion purposes. It would be hilarious���#Up to you whether they get married in the elven way or just in the human way#Haleth fucks off back to brethil with a bunch of gifts from Caranthir like “bye bestie” and he’s like “👍. Bye bestie.”#And they strike up a proper correspondence#Because they’re married obviously#not because they’re having fun talking about loopholes in the tax code#That would be ridiculous. Obviously they are writing each other erotica.#All of Caranthir’s brothers find out because Caranthir ticks married on his tax return#Maglor voice: YOU GOT MARRIED? AND YOU DIDNT INVITE US?#Caranthir voice: It was pretty low-key. Now tell me. Did Fingolfin cry upon seeing how I leveraged my marriage for tax concessions.#Literally all his brothers: various sounds of sudden realisation this is a tax scheme#half of them don’t even believe haleth is a real person. She might have just been made up for tax reasons#Obviously this leads to a comedy of errors and classic finwean snooping#at one point Haleth hits one of Caranthir’s (half) cousins with a shovel for snooping#claims her name isn’t haleth (despite all her people calling her Haleth) and dares them to call her out on it#they can’t btw she is terrifying#silmarillion#the silmarillion#tolkien#caranthir#morifinwe#haleth of the haladin
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krdaaaa · 8 months ago
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Obsessed with the idea of Bruce getting either isekaied or reincarnated and adopting various orphaned shonen protags.
Imagine Bruce in the Naruto verse. Just him dealing with all of that shit.
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