#undyne analysis
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simonsoys · 21 days ago
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This might be a stupid question, but if undyne taught papyrus how to cook and she burns down the house every time she cooks or at least implied to, why doesn’t papyrus?
I'm guessing you're referring to this:
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I'd say that she doesn't burn the house down EVERY time, just that she's set it on fire before. Maybe it wasn't even while cooking last time, lol
This time she got carried away with enthusiasm and passion because you were a special guest! Normally just parts of the kitchen wall get burned, not the whole establishment.
But a little fire is a part of the process. Professional chefs do it all the time on TV!
The key to a good spaghetti is to flambé the noodles while they're fresh (uncooked). It ~*~*unlocks the flavor*~*~!
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Papyrus works with fire in his trap and puzzle making, so he doesn't have issues in his kitchen when it comes to fire safety. My man is a professional.
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bogos-bint3d · 2 months ago
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Fandom will see a strong experienced woman and go "ermmmm, actually I don't think she's experienced actually, really she's actually just faking it because she's stupid and wants to look cooler." Fandom will see a character with a literal disability (literally blind in one eye) and say "ummm actually she's not actually. She's faking this disability. This woman who is the frontline defence for her entire species is intentionally displaying herself in a way that causes her several disadvantages in a battle. And like. Every day life probably as well. Because why would I take her seriously."
I could go on about this but I won't because I should probably go to bed soon.
Listen. Can you just actually take characters seriously rather than going haha no she's just silly she's just pretending no she's just faking loll. And just say hey maybe we can take certain aspects of this character more seriously. Please. At least for me. Guys. For me <3
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thecluelessdoctor · 7 months ago
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undyne analysis
undyne is a favorite character of mine, I think that's well known. But there isn't... Alot to her outside of her relationship with alphys. And I get why, at first glance she does have the reset aware depth other characters such if flowey, the skeleton bros, and asgore have.
I mean I've gone through ... So much of her canon stuff in game. And at first glance, she seems unaware
...but after looking closer... Shes the most like the player compared to flowey.
determination kept her from dying.
She was so determined she turned herself into a almagmate. her soul could be pure determination, just her body holds her back
In genocide, her fight isn't you against her like it usually is. It's HER against YOU. You are the villain of this story. She is the hero.
And that makes her like the player. The player naturally desires to be the hero, to be the main character in a story.
Her determination also plays into this
Her determination kept her alive
Her determination... Did what you do every time you die. Every time you reset
But because she is a monster, her body melted and broke from it. She cant hold that power, despite possessing it.
I think her lack of depth was a purposeful choice.In genocide she is a parallel to Frisk
Frisk is a blank slate. Made to be controlled. Undyne lacks depth because she's the hero. Like frisk, she seemingly was made to be projected on for the player. But she doesn't HAVE a player, obviously. But she is still the hero.
Idk, little thoughts..
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undertalethingems · 4 months ago
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How do you think Sans reacts to Papyrus’s death during the runs?
If you mean in the base game, uh... we kinda already know? If Papyrus is killed, Sans doesn't show up again until the final corridor, where he'll ask "if you have some sort of special power, isn't it your responsibility to do the right thing?"
If you answer yes (that you do have that responsibility), then he responds, without eyelights or sound font, "Then why'd you kill my brother?"
And if you answer no (you aren't responsible), you get "well, that's your viewpoint. i won't judge you for it.... You dirty brother killer."
There's also the line of description you get if you go on to have a concert with Shyren after killing Papyrus: "A hooded figure watches the commotion from afar." It replaces the line that mentions Sans selling toilet paper tickets to your concert, and of course, of all the characters with hoods in the game, he's the one who would be most concerned with tracking your actions after killing Papyrus. So, it makes the most sense to infer that this hooded figure is Sans.
So his reactions, to me at least, suggest that not only is he heartbroken, he's furious with you. But Sans isn't one for direct confrontations and shouting like Undyne is, so he watches, and I think he still tries to understand why you'd do something so horrible. But that doesn't stop him from being angry because there's no excuse for killing his brother, but sparing other monsters, that he can fathom.
I'm personally not a fan of depictions of Sans sobbing over Papyrus' dusty scarf--he just doesn't strike me as a guy whose first reaction is to cry. For my understanding of him, it makes more sense for him to go numb, initially, then save his anger for his parting shot in the last corridor. No matter what you answer, Sans gets the last word in, and it's always to remind you that you did not have to kill his brother.
So uh, yeah. that's what I think.
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bogos-bint3d · 2 months ago
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PUTTING PREV TAGS UP FOR EVERYONE TO SEE BECAUSE!!!!!!!!!!!!!!!
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HSHUUSUAIKWHWHWHSH!!!!!!!!!!!!!!!! THISSSSSSSSS!!!!!! THISSSS YOU GET IT!!!!!!
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Transcript: This might just be a me thing that I'm imagining but I feel like I notice a lot in fics that Undyne is always just reduced to this obstacle that is just a nuisance to whoever the fic's protagonist is (usually always frisk or the skelebros) that hinders them for a chapter or so and is then immediately just a joke or an afterthought after that. Again this is probably just me but she's never actually treated like a real character with nuance or layers or DEPTH or ANYTHING. She's just papyrus's boss who won't let him in the royal guard because she's just so mean, and wow isn't she so evil for trying to fight this kid wow that's so fucked up. And then that's just it, that is just her entire character. Or things where she's just an easily overcome roadblock for one of the skelebros to prove just how incredibly powerful they really are. She never feels like am actual character, just a plot device :( But idk. Old man yells at cloud
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goldflowerfield · 2 months ago
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something something about how if you choose to go by the narrator chara theory it'd heavily imply that chara idolizes undyne and even without that undyne embodies several of chara's traits. the association with the number 9 as undying throughout her stats, taking things to their most extreme during her hangout which lead to her house burning down, her hatred of humanity, her closeness with asgore, etcetera. meanwhile flowey's favorite character is papyrus who also shares several traits with asriel. namely their unwillingness to kill and their desire to impress their best friend to the point they'd set aside their own feelings, for example: the grillby's phone call with both undyne and papyrus.
something something about how undyne and chara are both devoted to the freedom of monsterkind via the extermination of humanity but whereas chara's plan to free monsterkind heavily centered around asriel yet still failed to take the idea that asriel just didn't have it in him to kill into consideration, undyne tries her best to distance papyrus from her plans regardless of both his insistence and his power due to knowing he wouldn't be able to bring himself to kill someone even in a kill-or-be-killed situation. something something about how undyne is a grown adult whereas chara was an extremely young and troubled child. something something about how things could've turned out better if only chara were more mature and in the right state of mind.
(i really have to wonder what chara themself would think when hearing all that from undyne, especially as it only happens in a pacifist run and they'd likely already have had several of their outlooks challenged at that point via frisk. i wonder how it would feel to hear a situation so incredibly similar from someone who is so similar to you, yet made such a different decision and seeing how much better things could've turned out if you were just more thoughtful of your closest friend. if you were just a little more mature.)
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megaderping · 9 months ago
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Undertale's No Mercy Run is vastly misunderstood, as the fandom fixates so much on hyping up the Sans battle that many of the route's brilliant deconstructive elements fall by the wayside. In this video, I go in-depth about the route and the way it functions as a deconstruction of RPG tropes, an exploration of how we as players relate to video games, how it sets up a mirror for the players through Flowey, and also just break down the cool elements and writing in each section of the route in addition to those hyped up moments.
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stainedglassthreads · 2 years ago
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One thing I think I just realized is, in addition to being dissatisfied with how stories deal with Toriel’s grief compared to Asgore’s and Asriel’s, and how I don’t see many instances of Toriel and Asgore’s quarrel being addressed in a way that satisfied me... I don’t think I see that many AUs that quite get the responsibility Asgore feels... right.
Yes, I’ve seen several that portray his grief, depression, and how badly he doesn’t want to be in this position well, even if it’s disappointing how not everyone seems to be aware of what you learn about him in a Neutral run where you’ve previously killed Flowey. A lot of people can get aspects of his characterization very well, the broken man, the goofy dad, the intimidating monarch. But I think the reason I don’t see people capture the weight of his responsibility quite as well in fanfics and comics is... well. Oddly enough it’s in the way the monsters treat him.
It’s not just the fandom that has issues with idolizing or demonizing characters. It’s also the Kingdom of Monsters themselves--and they all idolize Asgore. Yes, he’s a very grounded and compassionate individual who invites his subjects to share all their problems with him, and who Papyrus insists will just let you pass through the Barrier. But he’s also a bit of the subject of a cult of personality for his subjects. When they say he’ll absorb seven souls and become a GOD, it’s not an expression of his arrogance, but rather their own adoration. While out-of-universe the Angel is generally agreed to be either Asriel or Chara(or us), in-universe I wouldn’t be surprised if Asgore was considered the Angel.
It’s not long now. King Asgore will let us go. King Asgore will give us hope. King Asgore will save us all.
Yes, individual monsters may want to collect a human soul for their own individual wants and desires. But it’s only the capture of a human soul, or using a single soul for their own benefit, that they really aspire to. (With the exception of Toriel, who wants no souls, and Flowey, who is Flowey.) Of those area bosses who earnestly try to take just one soul, Papyrus and Undyne both want to hand you over to Asgore, and Mettaton wants to protect humanity FROM Asgore. Literally everyone in the Underground seems to fully believe that Asgore will be the one taking all the Souls and fulfilling his promises, and all are content. (Again, barring Toriel, MTT, Flowey.) No one seems to ever doubt he’ll do as he says, even his ex-wife, and no one’s greedy to take the power for themselves or take the burden of being a savior for themself, except his kid who has both a God Complex and a Savior Complex.
With Chara, and with Asgore. They take a person and turn them into a representation of something More than any singular person could ever be. And then in the worst route Chara does it again, to themself. Asgore is freedom and salvation and retribution itself, and everyone including the woman who was once married to him agrees and reinforces the role. Chara is the feeling of a number going up, and the fandom agrees and reinforces the role.
And I dunno. There are fics and AUs where Asgore never lost his kids and always remained an affable, friendly guy. There are AUs where Asgore is the main antagonist and an awful villain with few redeeming qualities. There are fics and AUs where Asgore gets to recover in a post-pacifist setting. But I’m not sure any fics or AUs have ever quite captured how everyone else just talks about the guy, for me. Toriel is simply ‘intimidating’. But Asgore is a GOD.
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howlsofbloodhounds · 3 months ago
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[experiment] : {1/2}
(I will refer to the Undertale versions by their names—Doctor Gaster, Sans, Papyrus, Undyne—and the Othertale versions by their nicknames. Shade, Color, Ivory, Sage.
Part 2 linked in the numbers.)
So this animation short is set in the past of Undertale, before Gaster and eventually Sans fall into the Core/Void and are forgotten.
Little Undyne is here because she is getting her blind eye checked by Doctor Gaster. It appears she really hates these check ups.
When Gaster asks her if it hurts, she rather grumpily says that it doesn’t—of course, this is still a younger version of Undertale Undyne, so she is attempting to hide her pain. Perhaps to appear strong and tough.
Doctor Gaster notices this immediately and is both unimpressed and frustrated—he shows a tendency to press on and push up his glasses when he is frustrated. He informs the girl that he needs her to communicate her pain in order to help her properly, and asks again.
Undyne budges just a little this time—saying it doesn’t hurt “that much.” Doctor Gaster asks her if she can see anything in that eye yet, to which the kid shakes her head no—she has monocular vision, just like Sans one day will.
It appears that Doctor Gaster is trying to find a way to restore the girl’s sight in her blind eye. It’s unclear if something injured her eye or if she was born blind, because she has a bandage over the eye for the rest of the short.
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(Look at how cute!)
Unlike the full braid Ivory will eventually gain, this baby version of Undyne only has little pigtails.
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Here we see Sans with a babybones Papyrus.
This tells us a few things. One, that Color/Sans and Gaster/Shade used to be coworkers in the lab before everything happened.
Two, that it appears Sans was Papyrus’ only caretaker; as he has to bring the baby into work with him, in a dangerous lab, rather than leave him at home with a caretaker or a babysitter.
We can also see that baby Papyrus still has that orange scarf that Sage will eventually still have—even when kid Sage and Ivory meet up again in the Garbage dumps after an event only described as “the explosion,” Sage still has that scarf.
Assuming this was something Sans gave Papyrus, we can also assume that it’s possibly another sign of Sans’ existence in Othertale other than a mysterious sock.
Although how Sage got his scarf if Sans wasn’t there to give it to him is a mystery—did he find it somewhere and take because he was cold living alone on the streets, or did he always have it—he just doesn’t remember how, when, or why? If it’s the latter case—does Sage ever wonder if he had a family or a caretaker.
Does he think they abandoned him?
Back to the actual short, it’s revealed that this is the very first time that Sans, Undyne and Papyrus have ever met.
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Cuties.
When Sans makes a pun about “keeping an eye on ya,” Undyne is briefly confused—before she understands the pun, and lets out a soft laugh.
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It’s a little dark, but I find it funny how Sans doesn’t wear his casual jacket in the lab but he does wear his lab coat and pink flippers. Hilarious.
(or maybe sans is either very reassured in the safety of the lab. or perhaps he’s being a little too careless.)
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Here Sans teaches Undyne about “soul power”—the power of his soul that “allows him to create powerful attacks and call upon dangerous creatures in battle.”
His eye glows after saying this, and Undyne is enraptured. Sans seems to like taking on this teaching role—and perhaps it’s to make Undyne feel better about her eye.
However, we also learn that this power comes at a price. “The more power your soul holds, the weaker your body becomes.” This could definitely explain why Color’s body is so fragile and unstable after absorbing the six souls, and having done it so suddenly, why it busted his skull open.
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Undyne and Papyrus being cuties. They’re already behaving like siblings.
When Undyne asks if she will also get these powers, because of her eye, Sans reassures her that she won’t because, “Dr.Gaster won’t make the same mistake with you. He wants to fix your blind eye after all.”
It appears that the reason Sans has his glowing eye in this version of Undertale is because of Dr. Gaster. Sans says it was a mistake on Dr. Gaster’s part, so he doesn’t seem to hold any ill will towards Gaster about it (at least right now), but he also says that Dr. Gaster wants to fix Undyne’s blind eye.
Does that imply that Gaster didn’t want to fix Sans’ eye—if something was wrong with it before—or that Sans thinks he didn’t? If something wasn’t wrong with it before, then why did he give Sans this eye at all—and why did Sans agree?
Either way. I wouldn’t be suprised if Gaster feels some responsibility for Color’s predicament—and such a responsibility in keeping him both alive, and sane. Perhaps he feels he’s the reason Color’s body can’t handle too much of his power without slowly and painfully dying.
(Note that, when nervous or uncomfortable, Sans seems to have a habit of placing a hand on the back of his skull and looking away. Can’t imagine how many times Color tried to do this, only to be starkly and sharply reminded that his skull is fucking busted open.
There are no mirrors in the Void. How did he react the first time he saw his appearance in the mirror? Color Sans with body image issues real?)
The two are conveniently interrupted by Dr. Gaster, who has prepped another experiment, and who ask Undyne if she will be willing to perform this new experiment—to which Undyne happily consents to.
(Dr. Gaster seems to be showing a lot of respect for his patients emotions, boundaries, and time. So either Sans consented to whatever situation led to that eye comment, or there was some miscommunication—and Dr. Gaster has learned from his mistakes.)
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There is something in Wing Dings here I cannot translate.
But Dr. Gaster says that nothing is working with Undyne’s eye, and Undyne wakes up from being put under to the sound of Gaster and Sans arguing about it.
Gaster says that he is “sick and tired of all his experiments turning out to be failures.” This could just be referring to Undyne, as it seems the two have been trying to work on fixing her eye for a while now, but it could also potentially involve whatever mistake he did to Sans.
Gaster says he needs space, that he can’t think here—“not with all of you around.” A mirror to what seems to have become of Shade and Color in the Void.
Sans is concerned, calls him “Doc.” He calls out for Gaster to wait, to let him come with him—but Gaster ignores him and leaves, Sans doesn’t follow.
(I am getting a feeling this has happened before. And Sans is worried about leaving Gaster alone.)
Undyne asks where Gaster went, to which Sans shrugs. She says he hopes he comes back soon, that the lab is spooky where he’s not here. So even when grumpy and not wanting to be there, Undyne still finds comfort in Gaster’s presence. A sharp contrast to their interactions in the Void.
Also, Sans sits on chairs weird. Point and laugh. What a queer.
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Yay! It worked. (Unfortunately for Undyne, she will lose her sight again in only a few moments.)
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the-great-papyru · 4 months ago
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personally, i think the reason flowey still acts like a child after god-knows-how-many years of resets is that each reset brings not just everyone else but also himself back.
so even if it were to take him a year to complete some experiment, the second he reset anything he gained that year would be gone.
scratches, scars, physical things yes. but also maturity, basically anything resembling character growth… he still has memories, but anything meaningful attached to them is gone.
so yes, flowey could age, but only if he allowed himself to move forward. which he obviously doesn’t want to do. moving on and growing up feels like forgetting chara. he doesn’t think he deserves to keep living his life, moving forward without them.
flowey could grow up if he really wanted to. but he is the one holding himself back.
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damiel-of-real · 2 months ago
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was thinking last night about how toriel, asgore and asriel are super stuck to the past while the two main human characters are related to the future ("You are the future of humans and monsters"/"You are our future!") and then i started thinking. is papyrus legit the only main (monster) character who isn't tied down by their past at all??
like it feels like every other character has SOMETHING in the past that ties them down. alphys has the amalgamates, sans talks about wanting to "go back", and flowey wants to be happy with his best friend again. papyrus just doesnt really have anything like this. he's always aspiring towards a goal for the future rather than reminiscing on something from the past. this (among a bunch of other things) makes him really stand out from the rest of the cast
idk. is this anything
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phanmojac · 7 months ago
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I think people forget that what makes Undertale such a good game is the fact that all the characters are flawed. The reverse is also true, the bad characters are also to some extent good. It shows depth in characters that are rare.
Papyrus is kind and merciful, but he’s selfish. He’s all around a good guy, but he shouldn’t have ever tried to kill the human.
Sans is threatening but lazy. A lot of people overlook the fact that both in genocide and pacifist, he’s kind of a bad guy. He’s not the bad guy unless provoked, but he still failed to protect the human. He even failed to give security to the human against Papyrus. But he also doesn’t do this out of malice. He genuinely thinks he’s doing a good job of protecting you.
Alphys is kind for selfish reasons. She’s kind and helps the human, but she does so for her personal gain. She even creates obstacles just so she can feel empowered. She lies to everyone about the amalgamates because she’s to scared to tell the truth. But when given the help she needs, she does change. She is selfless in telling the families about the experiments.
Undyne is a dick for trying to kill the human so many times. But she’s doing it for a good reason. To her, humans are dangerous maniacs. She kills because the monsters she trusts tell her to. She changes her ways when provoked. In genocide, she gives up a peaceful death just to protect her people.
Toriel is irresponsible. She shouldn’t have abandoned us at the beginning in the ruins like that. She’s selfish for trying to keep us in the ruins. She put us in serious danger when she starts fighting us. Even if she didn’t have the intent to kill us, she’s still capable of killing us. But she’s loving to us, and the selfishness comes from the loss of both of her children.
The list goes on, all of the characters, even the side characters, are well rounded. And they all have one flaw in common:
They’re selfish to some extent.
This is a character flaw that all people in real life have. And the fact that all the characters that are within a generally shitty situation are selfish is a great reflection of real life. They live off of be or be killed, just like how Flowey tells us is their truth. But they all are able to change in the end, and it makes them feel more realistic.
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bogos-bint3d · 1 year ago
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Ok so there was a post asking about opinions on Undyne and her actions because OP needed it for science and I added a bunch of stuff in the tags but then I was like "oh wait if I write this in the tags nobody's gonna see this and she means basically everything to me so actually I really feel the need for everyone to see this" so here it is as it's own post
First reblog (I needed a second one because I ran out of space)
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Second reblog
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Sorry I just really felt like I needed to have the things I feel about her have its own post because all of this literally means everything to me I had to make sure it had a place to be kept. As you can see I have a lot of feelings. About. Like. Everything. So yeah
Thing is I seriously could've written so much more but it was late and I just couldn't. I might later though. Because seriously. There is so much more I think about her and it cannot be contained. But whatever, here's what I have for now, later
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thecluelessdoctor · 8 months ago
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ive noticed something.
When sans as a character is written accurately, him in genocide based things is so much more impactful than the thing he was seen as a few years ago.
Like it's not just impactful because it's accurate.It's impactful because he's just... Given up. He's tired. He doesn't care anymore.
Sure, he's sad and a bit pissed about papyrus, but he doesn't try to attack you endless your about to literally, end the world.
It's... So much more sad. He knows he can't do anything, so he doesn't try. It makes him feel even more real, and like a person. Because honestly, if someone you loved was murdered, what would you do?
You can't.. really do anything. And most people won't even TRY to do anything.
It's saddening and so much more impactful than the sans that was popularized by the fandom.
Idk, little thoughts of mine..
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maddieandangel · 6 months ago
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God I love Battle Against a True Hero. It's another one of those songs that are made out of parts of other songs (like Death by Glamour is), and just. Augh
(Disclaimer: I Do Not know the proper music terminology for stuff, apologies in advance dgsgsgf)
Battle Against a True Hero can be split into three main sections, beginning roughly at 0:00, 0:45, and 1:36 respectively.
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I'm also going to throw the rest of this under a cut, because the analysis ended up EXTREMELY long lmao
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Where the first section comes from is obvious, so I'm not going to spend too much time on it. It's the Power of NEO leitmotif, which is also present in, well, Power of "NEO" (Mettaton NEO's battle theme), as well as BIG SHOT (Spamton NEO's battle theme) in Deltarune. It seems to be the usual melody for someone powering up beyond their normal capabilities, basically.
That second section, however, is actually from An Ending. Specifically starting at around the 1:01 mark of An Ending, lasting for the rest of the song.
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(If you can't hear it, I actually first noticed it in Respite! Which, as a whole, is pretty much just another version of An Ending, but its version of the shared melody is closer to Battle Against a True Hero's than An Ending's is, being basically a slowed down version of it without any of An Ending's extra notes. It starts at around 0:36!)
Though actually, I'm gonna go on a bit of a tangent here and talk more about all of An Ending, because both of Undyne's battle themes are actually connected to it, and I'd argue that so is Undyne as a whole.
I believe it's already fairly well known that Ruins and the second half of Spear of Justice share a leitmotif. At a first glance, and just comparing those two songs, that doesn't make much sense! Undyne has nothing to do with the Ruins.
And that's because both songs are actually connected to An Ending, and are taking the leitmotif from that. The similarities between Ruins and Spear of Justice are the result of them branching off of the same root.
An Ending begins in the same way that Ruins does, just slower. Which I think is really neat!! We're coming full circle. The music that played in the first area in the game is now being played at the end of a Neutral route.
Thus, of course, the first minute or so of An Ending also bears a resemblance to the second part of Spear of Justice. And, additionally, An Ending itself can actually play in Undyne's fight too! Specifically, it plays after you kill her on the Neutral route, when her body has started to fall apart but she refuses to give in and keeps trying to fight you. Which I think might be the only time it plays outside of the Neutral Ending phone calls. So, that might be one reason Spear of Justice and An Ending share a melody; they both play in the same fight, so giving them some similarities might make the song transition smoother.
However! Undyne as a character is also very heavily connected to the various Neutral endings. I'd argue that she's actually the most important when it comes to determining the type of ending you get. I've seen people kind of argue before that that's Papyrus, but. No. I absolutely adore Paps, but the main thing his life or death changes is the manner in which the information in the phone call is presented to you. It either comes from someone who cares deeply about you as a friend basically unconditionally, who will always think positively of you no matter what you do, and thus will generally try to present things as positively as he can, no matter how bleak the situation actually is (though some of that also comes from him wanting to hide his sadness around Sans). Or, if Papyrus is dead, the information comes from someone who isn't as fond of you after everything you've done.
There's a hierarchy of sorts that decides who becomes the new leader of the Underground after Asgore, depending on who's alive. It goes Toriel > Undyne > Mettaton > Papyrus > Leaderless/Dog/Alphys. Undyne is the only character who can break this hierarchy, overthrowing Toriel, exiling her, and becoming the ruler herself, if you've caused her to hate humans enough by killing either Papyrus or just a lot of regular monsters from random encounters. Toriel can also be forced to step down by the general populace if Undyne has been killed, leaving the Underground leaderless.
And even among the endings where Toriel remains queen, the things Papyrus says to you change depending on the impression you've left on Undyne. Of course, if you've befriended her, you get the happy ending that will lead into True Pacifist after a reload! But if you didn't, then you get a separate ending. Or, if you did befriend her but then decided to betray her by killing someone in Hotland or later, then you'll get another ending, where Undyne hates you so much that even Papyrus doesn't want you to return to the Underground, out of concern for your safety (which is actually the only ending where he doesn't want you to come back!). Or, if you kill Mettaton, prompting Alphys to commit suicide, then she'll become utterly broken and depressed to the point that Papyrus is really concerned for her.
So, all in all, it feels fitting for even the music to show a connection between Undyne and the Neutral endings.
Extremely long tangent that probably should've been its own post over, dgdgsgsgf.
Battle Against a True Hero, of course, takes from a different section of An Ending than Spear of Justice or Ruins do. Respite (which plays at the end of the True Pacifist route, while everyone is on the cliff looking at the sunset) also does this, though I'm not sure if there's actually any sort of intended connection between Respite and Battle Against a True Hero. But I suppose you could say Undyne is fighting for respite, to put an end to your massacre of the Underground. And there's also something to be said about the contrast between the two wildly different routes.
But also, the fact that An Ending appears in Battle Against a True Hero at all. Ough. Undyne wants this to be an ending. She wants to kill you, to stop you from harming anyone more. In reality, though, this is only the midpoint of the run. Unless you decide to give up, you aren't anywhere near your ending yet. Perhaps that's why this section of Battle Against a True Hero is slightly different from An Ending, with it having certain notes omitted (aside from the fact that, with the faster pace, the smaller amount of notes probably sounds and flows better). It's An Ending, but not quite. Not for you. Not yet.
But you know who this is an ending for? Undyne.
Even in timelines where she succeeds in killing you, Undyne is as good as dead. She's already supposed to be dead at this point, and only came back through sheer Determination. But monster bodies can't handle such large amounts of Determination, and Undyne is no exception. Her Undying form is only temporary, and while it will last her long enough to fight you, she's going to die soon after, be it by your hand or by the inevitable destabilization of her form. This is Undyne's end, but she's going to do everything in her power to make sure she takes you down with her.
Additionally, the fact that this section isn't exactly the same as An Ending could be applied to Undyne herself as well. It is her ending, but not quite. Not yet. She's not ready to die, to just let you continue your rampage uninterrupted. She refuses to give in. In her Neutral route death, Undyne only really has one dangerous attack once you "kill" her. Thus, the actual, unchanged An Ending plays, because it is her end, and you will continue to survive, and there's nothing she can do about it. But here, in her Undying form, she at least has a Very Real chance of killing you and ensuring that the two of you die together. So while a version of An Ending plays, signalling her inevitable end, it's not quite the same, because she still has the power to end you too.
Finally, the last part might be a bit more of a stretch, but it resembles part of Alphys' theme (just called "Alphys")! Specifically at around 0:31. It's like Battle Against a True Hero took that section of Alphys' theme and expanded on it more.
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Which. Augh! My heart. Undyne's doing all this, fighting so hard to stop you, in order to protect Alphys and everyone else living in Hotland and the capital (and even the humans beyond the Barrier, at this point). She cares So Much about everyone that Alphys even appears in her battle theme. They're all her fuel to keep fighting. She won't survive this battle, which she always knew could happen in her field of work and is why she never confessed her feelings to Alphys, but if she can at least save everyone else from meeting the same fate as those from Waterfall and before, then that'll be enough. This section represents the people she's fighting for.
And, as Undyne says once you land the killing blow on her, Alphys herself is watching the fight. She's working in the background, where you can't reach her, preparing an evacuation for everyone left in the Underground.
Even the order of the parts of Battle Against a True Hero creates a story of what Undyne's thoughts might be as the fight progresses.
It starts out with the Power of NEO leitmotif. Undyne's renewed energy and increased strength is on full display, ready to destroy you. The song starts out softer at first, as Undyne warms up, before both it and her attacks ramp up as more instruments are added and her power is further unleashed. The wind howls in the background.
Then, the song progresses into the An Ending section, though Power of NEO can still be heard as well. Undyne wants this fight to be the end of you and your murderous spree. This is supposed to be your ending. But as she continues to fight, perhaps she begins to think about how it's going to be an ending for her, too. Regardless of the outcome of the battle, she's not going to come out of it alive. Maybe she's even begun to feel the effects of her excess Determination already, but hides it.
And so she begins to think about Alphys, and while her attacks don't let up, the music softens. She thinks about Alphys. And she thinks about Asgore. And she thinks about everyone else in Hotland and beyond. And she knows she's never going to see them again. Did she even get the chance to say goodbye? Probably not. She probably wouldn't have wanted to entertain the thought of her losing outside of practicalities and backup plans; not out of a fear of death, but for others' sakes. Keep people's hopes up, promise them that she'll be fine.
But rather than let these thoughts break her down, they only serve to make her stronger. She's reminded of who she's fighting to protect, and the music ramps back up in accordance with that. She's the Hero of the Underground, and though her death is certain, she'll be damned if she's not going down without a fight. She's going to ensure that she's the last victim you ever kill, by taking you down with her.
It's SUCH a good song.
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ultimateempath · 8 months ago
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Okay so it might've been done for some other arbitrary reason and I'm just really overthinking it, but I think the fact the skeleton brothers are the only main Undertale characters that are never mentioned in some way in Undertale Yellow is actually super neat attention to detail! (Continued under the cut)
In Undertale Yellow, pretty much every single other Undertale main character is mentioned or eluded to in some way. Toriel and Asgore both get actual roles, Flowey is our guide and save point, Alphys is mentioned more than once and also shows up in a cutscene, a guy at the saloon goes on a whole rant about Mettaton, Undyne is mentioned a couple times and her spear attack is briefly seen during the neutral route, and even Muffets spider bake sale returns!
Sans and Papyrus are the only two who never get brought up, and the reason why is actually stated in Undertale. According to the bunny shopkeeper in Snowdin town, the skelebros 'just showed up one day and...asserted themselves'. They're never eluded to in Undertale Yellow because they hadn't shown up yet. No one had anything to say about them because they weren't known during that time; for all intents and purposes, they didn't exist yet. I think it's a super neat little detail!
The last thing I wanna mention is that one of the fun value events in Undertale Yellow actively acknowledges the existence of said fun value events, vaguely mentioning changes in geography and mysterious doors appearing in what sounds to me like a nod to the Undertale fun value event of the extra hallway & mysteryman/gaster(?) door in waterfall (though it's equally likely to be just a reference to room changing fun events in general, like the goner kid for example). Not necessarily anything to do with the enigmas that are Sans and Papyrus, but still an interesting little thing to keep in mind for all you theory makers and fanwork creators out there.
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