#tutorials video games
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insertdisc5 · 1 year ago
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🎮 HEY I WANNA MAKE A GAME! 🎮
Yeah I getcha. I was once like you. Pure and naive. Great news. I AM STILL PURE AND NAIVE, GAME DEV IS FUN! But where to start?
To start, here are a couple of entry level softwares you can use! source: I just made a game called In Stars and Time and people are asking me how to start making vidy gaems. Now, without further ado:
SOFTWARES AND ENGINES FOR PEOPLE WHO DON'T KNOW HOW TO CODE!!!
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Ren'py (and also a link to it if you click here do it): THE visual novel software. Comic artists, look no further ✨Pros: It's free! It's simple! It has great documentation! It has a bunch of plugins and UI stuff and assets for you to buy! It can be used even if you have LITERALLY no programming experience! (You'll just need to read the doc a bunch) You can also port your game to a BUNCH of consoles! ✨Cons: None really <3 Some games to look at: Doki Doki Literature Club, Bad End Theater, Butterfly Soup
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Twine: Great for text-based games! GREAT FOR WRITERS WHO DONT WANNA DRAW!!!!!!!!! (but you can draw if you want) ✨Pros: It's free! It's simple! It's versatile! It has great documentation! It can be used even if you have LITERALLY no programming experience! (You'll just need to read the doc a bunch) ✨Cons: You can add pictures, but it's a pain. Some games to look at: The Uncle Who Works For Nintendo, Queers In love At The End of The World, Escape Velocity
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Bitsy: Little topdown games! ✨Pros: It's free! It's simple! It's (somewhat) intuitive! It has great documentation! It can be used even if you have LITERALLY no programming experience! You can make everything in it, from text to sprites to code! Those games sure are small! ✨Cons: Those games sure are small. This is to make THE simplest game. Barely any animation for your sprites, can barely fit a line of text in there. But honestly, the restrictions are refreshing! Some games to look at: honestly I haven't played that many bitsy games because i am a fake gamer. The picture above is from Under A Star Called Sun though and that looks so pretty
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RPGMaker: To make RPGs! LIKE ME!!!!! NOTE: I recommend getting the latest version if you can, but all have their pros and cons. You can get a better idea by looking at this post. ✨Pros: Literally everything you need to make an RPG. Has a tutorial inside the software itself that will teach you the basics. Pretty simple to understand, even if you have no coding experience! Also I made a post helping you out with RPGMaker right here! ✨Cons: Some stuff can be hard to figure out. Also, the latest version is expensive. Get it on sale! Some games to look at: Yume Nikki, Hylics, In Stars and Time (hehe. I made it)
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engine.lol: collage worlds! it is relatively new so I don't know much about it, but it seems fascinating. picture is from Garden! NOTE: There's a bunch of smaller engines to find out there. Just yesterday I found out there's an Idle Game Maker made by the Cookie Clicker creator. Isn't life wonderful?
✨more advice under the cut. this is Long ok✨
ENGINES I KNOW NOTHING ABOUT AND THEY SEEM HARD BUT ALSO GIVE IT A TRY I GUESS!!!! :
Unity and Unreal: I don't know anything about those! That looks hard to learn! But indie devs use them! It seems expensive! Follow your dreams though! Don't ask me how!
GameMaker: Wuh I just don't know anything about it either! I just know it's now free if your game is non-commercial (aka, you're not selling it), and Undertale was made on it! It seems good! You probably need some coding experience though!!!
Godot: Man I know even less about this one. Heard good things though!
BUNCHA RANDOM ADVICE!!!!
-Make something small first! Try making simple: a character is in a room, and exits the room. The character can look around, decide to take an item with them, can leave, and maybe the door is locked and you have to find the key. Figuring out how to code something like that, whether it is as a fully text-based game or as an RPGMaker map, should be a good start to figure out how your software of choice works!
-After that, if you have an idea, try first to make the simplest version of that idea. For my timeloop RPG, my simplest version was two rooms: first room you can walk in, second room with the King, where a cutscene automatically plays and the battle starts, you immediately die, and loop back to the first room, with the text from this point on reflecting this change. I think I also added a loop counter. This helped me figure out the most important thing: Can This Game Be Made? After that, the rest is just fun stuff. So if you want to make a dating sim, try and figure out how to add choices, and how to have affection points go up and down depending on your choices! If you want to make a platformer, figure out how to make your character move and jump and how to create a simple level! If you just want to make a kinetic visual novel with no choices, figure out how to add text, and how to add portraits! You'll be surprised at how powerful you'll feel after having figured even those simple things out.
-If you have a programming problem or just get confused, never underestimate the power of asking Google! You most likely won't be the only person asking this question, and you will learn some useful tips! If you are powerful enough, you can even… Ask people??? On forums??? Not me though.
-Yeah I know you probably want to make Your Big Idea RIGHT NOW but please. Make a smaller prototype first. You need to get that experience. Trust me.
-If you are not a womanthing of many skills like me, you might realize you need help. Maybe you need an artist, or a programmer. So! Game jams on itch.io are a great way to get to work and meet other game devs that have different strengths! Or ask around! Maybe your artist friend secretly always wanted to draw for a game. Ask! Collaborate! Have fun!!!
I hope that was useful! If it was. Maybe. You'd like to buy me a coffee. Or maybe you could check out my comics and games. Or just my new critically acclaimed game In Stars and Time. If you want. Ok bye
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prokopetz · 11 months ago
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One of the better examples of integrating video game conventions of play into the narrative is how the game mechanics tutorials in the opening stages of Final Fantasy VII (the original) flip the customary script and have Cloud, the player character, be the one explaining things to other characters, thereby establishing the unspoken expectation that his narrative function is to be the guy who knows what the fuck is going on and lending greater weight to the eventual revelation that he has no idea what the fuck is going on.
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sperobuilds · 10 months ago
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Copy/Paste-able Minecraft Brew Guide
Since y'all seemed to like the Basic Brew Guide, how about one you can bring in-game with you?
(Ok the main thing the last one had going for it was prettiness and this one isn't but I tried)
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(it looks funny now but don't worry - the beakers will turn into potion bottles)
P1
🧪 Basic Brew Guide 🧪 ------------------- Key . . . . . . . . . . . . . . 2 Bases & Bottles . . . . 4 Simple Potions . . . . . 5 Enhancements . . . . . 7 Complex Potions . . . . 9
P2
Key ------------------- 🧪w = water bottle 🧪a = awkward potion 🧪[ ] = [ ] potion ⚗ = splash potion ☀ = gunpowder ✴ = redstone ✳ = glowstone
P3
Key - Cont. ------------------- ♅ = netherwart ♣ = rabbit paw ❄ = sugar ☽ = glistening melon ❦ = ferm. spider's eye ♭ = ghast tear ☉ = magma cream ☼ = pufferfish ^ = golden carrot ♯ = turtle shell ♮ = phantom membrane
P4
Bases & Bottles ------------------- Most potions require an awkward potion base: 🧪w + ♅ = 🧪a You can also add gunpowder to make it a splash potion: 🧪a + ☀ = ⚗
P5
Simple Potions ------------------- 🧪a + ♣ = 🧪leaping 🧪a + ❄ = 🧪swiftness 🧪a + ✳ = 🧪strength 🧪a + ☽ = 🧪healing 🧪a + ❦ = 🧪poison 🧪a + ♭ = 🧪regen.
P6
Simple Potions - Cont. ------------------- 🧪a + ☉ = 🧪fire res. 🧪a + ❄ = 🧪swiftness 🧪a + ☼ = 🧪w. breath 🧪a + ^ = 🧪darkvision 🧪a + ♯ = 🧪turtle 🧪a + ♮ = 🧪feather fall
P7
Enhancements ------------------- Extend time with ✴: 🧪 Poison 🧪 Swiftness/Slowness 🧪 Leaping 🧪 Strength/Weakness 🧪 Turtle 🧪 Nigiht Vision 🧪 Feather Falling 🧪 W. Breathing 🧪 Fire Resistance 🧪 Regeneration
P8
Enhancements - Cont. ------------------- Strengthen with ✳: 🧪 Poison 🧪 Swiftness/Slowness 🧪 Leaping 🧪 Strengt 🧪 Turtle 🧪 Regeneration 🧪 Healing/Harming
P9
Complex Potions ------------------- 🧪w + ❦ = 🧪weakness 🧪heal + ❦ = 🧪harm 🧪poison + ❦ = 🧪harm 🧪night + ❦ = 🧪invis. 🧪swift + ❦ = 🧪slow 🧪leap + ❦ = 🧪slow
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insacras · 8 months ago
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Finished neuvilette's fanart ☺💖 like and support please!
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theopalempress · 1 year ago
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Ema Skye Cosplay VIDEO - The Opal Empress
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loganslowdown4 · 6 months ago
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Janus this Saturday
JOAN AND TALYN NEXT SATURDAY???
Awww this is amazing!!!
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imageingrunge · 1 month ago
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so i gave up on finishing my campaign n instead decided to make misc mods for DAI until DATV comes out :) really proud of this hair btw
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gametastic-photography · 2 months ago
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Sadie Adler custom outfit
Done using Rampage Trainer and Outfit Changer
Youtube tutorial by foundy
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watashiart · 2 months ago
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SHOGUN RAIDEN EI! This is my fan art for the character of the game Genshin Impact, Shogun Raiden. I first drew it in Photoshop and then finished it in the Infinite Painter program.
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insertdisc5 · 11 months ago
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📚 A List Of Useful Websites When Making An RPG 📚
My timeloop RPG In Stars and Time is done! Which means I can clear all my ISAT gamedev related bookmarks. But I figured I would show them here, in case they can be useful to someone. These range from "useful to write a story/characters/world" to "these are SUPER rpgmaker focused and will help with the terrible math that comes with making a game".
This is what I used to make my RPG game, but it could be useful for writers, game devs of all genres, DMs, artists, what have you. YIPPEE
Writing (Names)
Behind The Name - Why don't you have this bookmarked already. Search for names and their meanings from all over the world!
Medieval Names Archive - Medieval names. Useful. For ME
City and Town Name Generator - Create "fake" names for cities, generated from datasets from any country you desire! I used those for the couple city names in ISAT. I say "fake" in quotes because some of them do end up being actual city names, especially for french generated ones. Don't forget to double check you're not 1. just taking a real city name or 2. using a word that's like, Very Bad, especially if you don't know the country you're taking inspiration from! Don't want to end up with Poopaville, USA
Writing (Words)
Onym - A website full of websites that are full of words. And by that I mean dictionaries, thesauruses, translators, glossaries, ways to mix up words, and way more. HIGHLY recommend checking this website out!!!
Moby Thesaurus - My thesaurus of choice!
Rhyme Zone - Find words that rhyme with others. Perfect for poets, lyricists, punmasters.
In Different Languages - Search for a word, have it translated in MANY different languages in one page.
ASSETS
In general, I will say: just look up what you want on itch.io. There are SO MANY assets for you to buy on itch.io. You want a font? You want a background? You want a sound effect? You want a plugin? A pixel base? An attack animation? A cool UI?!?!?! JUST GO ON ITCH.IO!!!!!!
Visual Assets (General)
Creative Market - Shop for all kinds of assets, from fonts to mockups to templates to brushes to WHATEVER YOU WANT
Velvetyne - Cool and weird fonts
Chevy Ray's Pixel Fonts - They're good fonts.
Contrast Checker - Stop making your text white when your background is lime green no one can read that shit babe!!!!!!
Visual Assets (Game Focused)
Interface In Game - Screenshots of UI (User Interfaces) from SO MANY GAMES. Shows you everything and you can just look at what every single menu in a game looks like. You can also sort them by game genre! GREAT reference!
Game UI Database - Same as above!
Sound Assets
Zapsplat, Freesound - There are many sound effect websites out there but those are the ones I saved. Royalty free!
Shapeforms - Paid packs for music and sounds and stuff.
Other
CloudConvert - Convert files into other files. MAKE THAT .AVI A .MOV
EZGifs - Make those gifs bigger. Smaller. Optimize them. Take a video and make it a gif. The Sky Is The Limit
Marketing
Press Kitty - Did not end up needing this- this will help with creating a press kit! Useful for ANY indie dev. Yes, even if you're making a tiny game, you should have a press kit. You never know!!!
presskit() - Same as above, but a different one.
Itch.io Page Image Guide and Templates - Make your project pages on itch.io look nice.
MOOMANiBE's IGF post - If you're making indie games, you might wanna try and submit your game to the Independent Game Festival at some point. Here are some tips on how, and why you should.
Game Design (General)
An insightful thread where game developers discuss hidden mechanics designed to make games feel more interesting - Title says it all. Check those comments too.
Game Design (RPGs)
Yanfly "Let's Make a Game" Comics - INCREDIBLY useful tips on how to make RPGs, going from dungeons to towns to enemy stats!!!!
Attack Patterns - A nice post on enemy attack patterns, and what attacks you should give your enemies to make them challenging (but not TOO challenging!) A very good starting point.
How To Balance An RPG - Twitter thread on how to balance player stats VS enemy stats.
Nobody Cares About It But It’s The Only Thing That Matters: Pacing And Level Design In JRPGs - a Good Post.
Game Design (Visual Novels)
Feniks Renpy Tutorials - They're good tutorials.
I played over 100 visual novels in one month and here’s my advice to devs. - General VN advice. Also highly recommend this whole blog for help on marketing your games.
I hope that was useful! If it was. Maybe. You'd like to buy me a coffee. Or maybe you could check out my comics and games. Or just my new critically acclaimed game In Stars and Time. If you want. Ok bye
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olgadrebas · 1 year ago
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6 ways to give yourself feedback to your character concept art 👀
Put the 🧙 on a background from the game in your target style.
Place your 🧙 in the middle of a row of 5 comparable characters in target style.
Send your concept to the target device (mobile phone, TV) and view it on that screen in the size in which the 🧙 is supposed to be in game.
Imagine your 🧙 animated: can they run? Jump? Fight? Will any model's parts penetrate other parts during the most frequently used animations?
Place your 🧙 next to other 🧙's from games in similar style - is its game function readable? Is it simple enough (complex, threatening, etc.)? Is it possible yet to “tune up” the readability of their function?
How can you simplify the design w/o losing the readability of its image or function?
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badolmen · 1 year ago
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Actually it really fucking frustrates me as a disabled person how ‘controversial’ video game accessibility is, how contrived it is to find actually useful accessibility mods for even popular games, how abled gamers try to distance themselves from us because we’re the ones without social lives, who don’t leave the house, who can’t work.
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sperobuilds · 10 months ago
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Basic Minecraft brew chart - perhaps a text version to copy/paste into in-game-books soon?
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da0sart · 10 months ago
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Tutorial thingy
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leota-nexus · 4 months ago
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^ the process
v the result
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fishmech · 6 months ago
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also people don't talk about it enough but it is funny that space war crimes general Obama gets put in full bottom storage and also that you can fuck with him by just deliberately waiting at him
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