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#traits for salesperson
insightfultake · 18 days
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5 Remarkable Traits for Salesperson
The world is changing and so does our requirements. Understanding these requirements is the first and foremost trait of a remarkable salesperson. We are going to present you - 5 Traits of Remarkable Salesperson. There are many traits involved between the emphatic pitches and the closing deals. If you prepare yourselves considering these traits, you are going to win your customers very easily and they will remain loyal to your products and services for sure. So, believing is happening.....click here to read more
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pforestsims · 7 months
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I'm a fan of traits & trait mods and I really liked Atomtanned's mod /based on Dill's Turn-Ons & Turn-Offs/. This is quite an extensive edit - I just wanted to adjust it a little for my game and once I started I couldn't stop xD
Atomtanned's Trait-Based Chemistry EDIT
& (optional mod) ONLY TO Chemistry
⚡ Download: SFS ⚡BOX
*Archive contains PDF file with detailed list of changes (added / removed stuff) and a few notes.
🟢 Trait-based Chemistry mod edit is available in 7 Languages: English, German, Finnish, Polish, Swedish, Russian, French
❕ New stuff: added Facial Hair TO (replaces Daydreamer), Business Shark TO (was: Serious), Expressive TO (was: Unique). Increased hobby and interest requirements from 5 to 8 pts, Formal wear added to Stylish TO - and more...
I also included an optional mod that switches off Zodiac / Aspiration chemistry and balances out the chemistry bolts gain - so it makes chemistry betwen Sims much less complicated. Obviously it will only be useful for those who like to control every aspect of their Sims romantic lives. Details under the cut.
You'll need Traits /and stuff required for these to work/.
Credits: @atomtanned , @lilbabydilljr , Epi for their TO replacements, @lazyduchess for Lua script
@peanuttysims for No Zodiac & Aspiration attraction (MTS2 link)
I used TS4 icons, icon mashups/ edits, and my own.
Thanks: @tvickiesims , @vegan-kaktus , @lilakartoffelbrei . Special thanks to @episims for all the support 💎🤗
*This is for The Sims 2
More under the cut:
Trait-based Chemistry mod
It will replace original TS2 turn-ons and turn-offs with entirely new ones (only hair colors and fitness/fatness are unchanged!).
It conflicts with NickM406's No More Loading the * Family mod , and Tunaisafish’s Attraction Fix, make sure you don't have tunaisafish_fix_attractiontraits package in your Downloads.
🟢 It's compatible with mods that change /or switch off Zodiac chemistry, Aspiration chemistry, or both.
⚡TURN-ONS / TURN-OFFS:
Note: I've added and removed some stuff, for example Plantsims and Bigfoot from 'Occult' TO, and Zombies from 'Undead' TO!
(This is an edit of the list posted by Atomtanned: )
Adventurous: 3 vacations, Adventurous, Daredevil, Sailor, Brave
Alien: Trait, skin, eyes
Animal Lover: 2 pet friends, Animal Lover, Cat Person, Dog Person, Equestrian
Artistic: Artistic, Avant Garde, Photographer's Eye, Savvy Sculptor, Flower Arranging/Pottery/Sewing silver badge, Arts & Crafts hobby, Creative skill
Athletic: Athletic, Equestrian, Loves to Swim, Sports/Fitness hobby, Body skill
Business shark: Born-salesperson, Ambitious, Mean Spirited, Snob, Workaholic
Charismatic (charisma): Charismatic, Irresistible, Schmoozer, Star Quality, Charisma skill
Cultured (bookish): Avant Garde, Bookworm, Film & Literature Hobby
Expressive: Excitable, Childish, Party Animal, Dramatic, Over-Emotional, Diva
Facial hair
Fitness / Fatness - original
Foodie: Natural Cook, Cuisine hobby, Cooking skill
Hair colors - original
Indoorsy: Bookworm, Computer Whiz, Couch Potato, Hates the Outdoors, Film & Literature Hobby, Games Hobby
Infamous (bad reputation): Bad Reputation*, Evil, Mean-Spirited
Intellect (high IQ): Genius, Logic Skill
Introvert (reserved): Brooding, Loner, Unflirty, Shy, No sense of humor, Grumpy, Socially Awkward, < 2 Outgoing personality points
Laid Back (slacker): Couch Potato, Mooch, Slob, < 2 Active personality points
Musical: Natural Born Performer, Star Quality, Virtuoso, Music & Dance hobby
Occult (mystical): Werewolf, Witch, Fairy, Mermaid, Supernatural Fan
Outdoorsy: Angler, Green Thumb, Loves the Outdoors, Sailor, Gardening badge, Fishing badge, Nature hobby
Outgoing (social): Irresistible, Flirty, Natural Born Performer, Party Animal, Social Butterfly, > 8 Outgoing personality points
Plant Lover: Eco-Friendly, Gatherer, Green Thumb, Vegetarian, Flower/Gardening badge, Plantsim, Fairy
Rebellious: Daredevil, Inappropriate, Hot-headed, Rebellious.
Stylish (elegance): Snob, Diva, Irresistible, Cosmetology badge, Fashion interest, Formal wear
Technology: Servo, Bot Fan, Computer Whiz, Handy, Vehicle Enthusiast, Robotics silver Badge, Mechanical skill
Tidy: Neat, Cleaning skill, > 8 Neat personality points
Undead: Ghost*, Vampire
Well-Liked: Good reputation*, Friendly, Good, Proper, Nurturing.
*"Ghosts" = sims turned into playable ghosts, with Ghost trait (and Mermaids are sims with mermaid trait, but ofc you don't need these to be able to use this mod).
🔸 Hobby requirements in Dill's / Atomtanned's versions (as well as interest) were set to 5 points, which is kinda an average in my game. I don't want TOs to trigger too easily so I've increased these to 8 points, just like Skill point requirements.
I also increased good reputation requirement from 30 to 60.
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Above is the comparison of original vs new TOs, in the exact order.
FYI I've fixed the little mistake I've found in the mod - in my version stylish TO works as it should.
If you have any questions about how the game calculates attraction, read this.
And here's free version (SFS) of my buyable ReNuYu potion default, will be useful if you'd like to correct TOs for all your Sims.
"ONLY TO Chemistry" mod
Conflicts with No Zodiac Chemistry by Belladovah , chemistry mods by Peanutty (it incorporates their "No zodiac and no Aspiration"mod) and any other that contain Attraction Constants BCON and Attraction Tuning BCON.
In unmodded TS2 game, interests and skills do not play part in attraction. Trait-based chemistry changes that only to some extent because Zodiac and Aspiration are more important. To make TOs the crucial attraction factor in my game, I disabled Zodiac / Aspiration Chemistry, and tweaked bolt requirements.
This mod makes chemistry between Sims straightforward and TO-based however various bonuses to attraction also apply (!), like Beauty Wish, Vacation bonuses, bonus for very good rep or penalty for extremely bad reputation (even if your Sim likes bad guys, they will be put off by Dirty Dirtbag status, and enticed by extremely good rep). Anyways, if you use this mod and your Sims have no other attraction bonuses, then:
if one Sim has a turn-on towards the other, and the other has none, it results in no bolts
if one Sim has two turn-ons towards the other, and the other has none, Sims have one bolt chemistry
if one Sim has a turn-on towards the other, and the other has a turn-off, it results in negative chemistry
if a couple has single turn-ons towards each other, it gives them one-bolt chemistry
couple has three turn-ons, that gives them two bolts
couple has three turn-ons, one turn-off, that gives them one bolt
couple has double turn-ons, they have three-bolt chemistry
Special bonuses granted by mods for certain Traits like the "irresistible" still matter of course.
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csuitebitches · 9 months
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Book Review- The Wealth Elite: A Groundbreaking Study of the Psychology of the Super Rich, by Rainer Zitelmann Notes
I came across this book because I was looking for psychology books. I found the first of the book rather boring and too textbook-y. The second part is much better.
The author interviewed like 45 millionaire - billionaires. These were his findings.
48% stated that real estate was an ‘important’ source of their wealth, and one in ten described real estate as the ‘most important’ aspect of their personal wealth-building. And a total of 20% described stock market gains as an ‘important’ factor in wealth-building, although in this case only 2.4% stated that this was the ‘most important’ factor in building their wealth.
‘Creative intelligence’ is key to financial success. The following is a comparison between the percentage of entrepreneurs (and in brackets the percentage of attorneys) who agreed that the following factors played a decisive role in their financial success: seeing opportunities others do not see: 42 (19); finding a profitable niche: 35 (14).
The role of habitus
* Intimate knowledge of required codes of dress and etiquette
* Broad-based general education
* An entrepreneurial attitude, including an optimistic outlook on life
* Supreme self-assurance in appearance and manner.
He identifies a key quality that is essential for any prospective appointee to the executive board or senior management of a major company: habitual similarities to those who already occupy such positions.
Skillset of Entrepreneurs
* The ‘conqueror’. The entrepreneur has to have the ability to make plans and a strong will to carry them out.
* The ‘organizer’. The entrepreneur has to have the ability to bring large numbers of people together into a happy, successful creative force.
* The ‘trader’. What Sombart describes as a ‘trader’, we would more likely call a talented salesperson today. The entrepreneur has to “confer with another, and, by making the best of your own case and demonstrating the weakness of his, get him to adopt what you propose. Negotiation is but an intellectual sparring match.”
Entrepreneurial success personality traits
* Commitment
* Creativity
* A high degree of extroversion
* Low levels of agreeableness
Entrepreneurial success personality traits
* Orientation towards action after suffering disappointments (the entrepreneur remains able to act, even after failure)
* Internal locus of control (the conviction “I hold my destiny in my own two hands”)
* Optimism (the expectation that the future holds positive things in store)
* Self-efficacy (the expectation that tasks can be performed successfully, even in difficult circumstances).
constant power struggles with their teachers in order to ascertain who would emerge the stronger from such confrontations.
Secret of selling
* Empathy
* Didactics
* Expert knowledge
* Networking.
Conscientiousness is the dominant personality trait. Extroversion is also very common among the interviewees. Openness to Experience is very common
A high tolerance to frustration is one of the most characteristic personality traits of this group.
exceptionally high levels of mental stability.
primarily characterize entrepreneurs as being prepared to swim against the current and make their decisions irrespective of majority opinion.
“No, I never did that (lost my temper). I never get loud. But I can be resolute and say: “That is unacceptable.” And then you either have to go your separate ways or make a decision that the other party might not like. It’s the same in negotiations. I was always described by other people as a bit of a toughie.”
Having the courage to stand against majority opinion is probably a prerequisite for making successful investments, as this is what makes it possible to buy cheap and sell high.
Many of the interviewees spoke about their ability to switch off and direct their focus, even in the event of major problems. The interviewees consistently referred to their ability to focus on solutions, rather than torturing themselves with problems.
At least in the initial phases of wealth creation, most of the interviewees rated their own risk profiles as very high. This changes during the stabilization phase, when risk profiles decrease. In this phase, the hypothesis of moderate risk does apply.
Conscientiousness was the interviewees’ most dominant personality trait. It is important to remember that the Big Five theory’s definition of conscientiousness does not just include qualities such as duty, precision, and thoroughness, but also emphasizes diligence, discipline, ambition, and stamina.
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atomtanned · 1 year
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🌹 atomtanned's Trait-Based Chemistry
I've used @lilbabydilljr's Turn-Ons & Turn-Offs for a while now, and I love that he added in 3t2 traits when calculating chemistry. I wanted to tweak it for my game, and I finally learned how to do so. This is a heavily-modified version of his mod, so most of the credit goes to him - I just added/removed traits and changed some images and text strings.
Like any mod that involves traits, this requires @hexagonal-bipyramid's Easy Inventory Check.
This is definitely the most involved BHAV editing I've done yet, so please let me know if you find any errors, as it's a bit hard to test in game.
UPDATE: If you use Clean UI (or any other UI mod that uses Clean UI as a base) this mod will need to load after. Or you can delete the turn-on images that are included with that mod.
UPDATE 2: @cityof2morrow let me know that this mod (and I believe any other custom turnon/turnoff mods) also conflict with NickM406's No More Loading the * Family mod. Thank you!!
✨ DOWNLOAD: SFS / PATREON / MF
I've included the full list of turn-ons/turn-offs below the Read More link. The original names of Dill's Turn-Ons are in parentheses where applicable. Please note that this list uses the original TS3 trait names for clarity, but there's recommendations for changed trait names below as well.
Adventurous: 3 vacations, Adventurous, Daredevil, Sailor
Alien: Trait, skin, eyes
Animal Lover: 2 pet friends, Animal Lover, Cat Person, Dog Person, Equestrian
Artistic: Artistic, Avant Garde, Photographer's Eye, Savvy Sculptor, Flower Arranging/Pottery/Sewing badge, Arts & Crafts hobby, Creative skill
Athletic: Athletic, Equestrian, Loves to Swim, Sports/Fitness hobby, Body skill
Charismatic: Born Salesperson, Charismatic, Flirty, Irresistible, Schmoozer, Star Quality, Charisma skill
Cultured (Bookish): Avant Garde, Bookworm, Film & Literature Hobby
Daydreamer (Dumb): Absent-Minded, Neurotic, Socially Awkward, Unstable, < 2 Logic Skill
Fitness/Fatness: no change from Maxis game behavior
Foodie: Natural Cook, Cuisine hobby, Cooking skill
Indoorsy (Gamer): Bookworm, Computer Whiz, Couch Potato, Hates the Outdoors, Film & Literature Hobby, Games Hobby
Infamous (Bad Rep): Negative Reputation, Evil, Mean-Spirited
Intellectual (Smart): Bookworm, Genius, Logic Skill
Laid Back (Slacker): Couch Potato, Mooch, Slob, Personality
Mechanical: Servo, Bot Fan, Computer Whiz, Handy, Vehicle Enthusiast, Robotics Badge, Tinkering hobby, Mechanical skill
Musical: Natural Born Performer, Star Quality, Virtuoso, Music & Dance hobby, Dance skill, Creativity skill
Occult: Werewolf, Plantsim, Bigfoot, Witch, Fairy, Mermaid
Outdoorsy: Angler, Green Thumb, Loves the Outdoors, Sailor, Gardening badge, Fishing badge, Nature hobby
Outgoing (Indoorsy): Friendly, Natural Born Performer, Party Animal, Social Butterfly
Plant Lover: Eco-Friendly, Gatherer, Green Thumb, Vegetarian, Flower/Gardening badge, Plantsim, Fairy
Rebellious (Baddie): Daredevil, Inappropriate, Kleptomaniac, Party Animal, Rebellious
Reserved (Timid): Disciplined, Loner, Proper, Shy, Unflirty, Personality
Serious (Productive): Brooding, Disciplined, Frugal, No Sense of Humor, Perfectionist, Workaholic
Stylish: Avant Garde, Diva, Irresistible, Cosmetology badge, Fashion interest
Tidy (Neat Freak): Neat, Cleaning skill, Personality
Undead: Ghost, Vampire, Zombie
Unique (Magic): Avant Garde, Childish, Eccentric, Insane, Loser
Well-Liked (Good Rep): Good reputation, Friendly, Good, Good Sense of Humor
I use updated trait names/descriptions for several traits, mostly to be more positive or less ableist, and those are what I had in mind when I made the chemistry changes above. A few I made myself, so those are included in the RAR in a separate folder, and I recommend getting the ones linked below too:
Childish > Young at Heart
Commitment Issues > Noncommittal (@equinoxts2)
Evil > Devious (@equinoxts2)
Good > Kind
Insane > Erratic (@dreadpirate)
Kleptomaniac > Sticky Fingers
Loser > Underdog
Neurotic > Anxious
Unstable > Indecisive (@equinoxts2)
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twinsimming · 1 year
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Investment Mod by Twinsimming 📈📉
Based off of the investment feature from The Sims 4 business career, this mod gives your sims the ability to research and invest in the stock market.
This is a script mod that can be placed in your Packages folder. It was built and tested on 1.69 but should work fine on 1.67.
*Disclaimer*
This is not the same mod as Buzzler’s Lost&Found: Stock Market, nor is it an update of that mod. They are completely separate from each other.
Overview 
SimNation Stock Market
New Interactions
New Moodlets
SimNation Stock Market
Sims aged Young Adult and older can now invest in the SimNation Stock Market (SNSM) on the computer under the new “Investing…” pie menu path. From there, your sim can either “Research Stocks” or jump straight into the market and “Invest In Stocks…”. 
Sims can invest four different amounts of money: §1000, §2000, §5000, and §10000. As the amount of money increases, so does the risk of losing money on your initial investment.
Investing §1,000 has a 25% risk, investing §2,000 has a 30% risk, investing §5,000 has a 35% risk, and investing §10,000 has a 40% risk.
Every investment has the opportunity to produce returns from 101% up to 250%, or lose anywhere from 0.01% to 100% of the initial investment amount.
Sims will receive a return on their investment in 2 days. They cannot invest again until they get their return.
Certain traits can either increase or decrease your chance of risk by 5% when investing (note: this value stacks the more traits your sim has):
Increased Chance Traits - Unlucky, Loser, and Absent-Minded
Decreased Chance Traits - Lucky, Genius, and Born Salesperson
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New Interactions
Research Stocks - Gives the Financially Focused custom moodlet. Not researching stocks before investing increases the chance of risk when investing by 5%.
Invest In Stocks…
Invest In Stocks (§1,000) - Gives the Small Investment custom moodlet, 25% risk of losing money.
Invest In Stocks (§2,000) - Gives the Medium Investment custom moodlet, 30% risk of losing money.
Invest In Stocks (§5,000) - Gives the Large Investment custom moodlet, 35% risk of losing money.
Invest In Stocks (§10,000) - Gives the Very Large Investment custom moodlet, 40% risk of losing money.
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New Moodlets
Financially Focused: Given after a sim uses the “Research Stocks” interaction, lasts 1 day, +5 mood
Small Investment: Given after a sim uses the “Invest In Stocks (§1,000)” interaction, lasts 2 days, +10 mood
Medium Investment: Given after a sim uses the “Invest In Stocks (§2,000)” interaction, lasts 2 days, +10 mood
Large Investment: Given after a sim uses the “Invest In Stocks (§5,000)” interaction, lasts 2 days, +10 mood
Very Large Investment: Given after a sim uses the “Invest In Stocks (§10,000)” interaction, lasts 2 days, +10 mood
Line Go Up: Given after a sim gains money from their investment, lasts 12 hours, +10 mood
In The Red: Given after a sim loses money on their investment, lasts 12 hours, -10 mood
Tuning
All of the tunable values can be found on the mod download page under the header “Tuning”.
Conflicts & Known Issues
This is a new script mod so there shouldn’t be any conflicts.
Credits
EA/Maxis for The Sims 3 and The Sims 4, Visual Studio 2019, ILSpy, s3pe, Notepad++, FreePik, and Script Mod Template Creator.
Thank You
Thank you to gamefreak130, @greenplumbboblover​, @zoeoe-sims​, @monocodoll​, and @simsdeogloria​!
If you like my work, please consider tipping me on Ko-fi 💙
Download @ ModTheSims
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lilbabydilljr · 2 years
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Hi I’ve been wanting to post this for a few days but I’ve got no desire to actually write a description. But it’s here if anyone wants! Description will come later, I just dropped my boyfriend off today and I’m kinda sad. Long distance. Blah.
Download (SFS)
Info is now under the cut! Look at me go.
01/18 - If you use any replacement UI built off of Clean UI, please ensure either this package loads after, or delete the turn on images that Clean UI includes. Thank you grilledcheese-aspiration for reminding me! The two turn-ons effected are ‘Musical’ and ‘Neat Freak’ which were originally ‘Hard Worker’ and ‘Unemployed.’
So I will say I probably should’ve done these differently (turn Creative into Artistic as opposed to Vampire, but whatever. They actually started out alphabetical in game which I thought was neat. They’re still fairly close!
But basically what I’ve done here is replace almost all the turn-ons with personality/trait based ones. I’m wishing we could mix and match individual turn-ons actually because as I write this list I’m already worried about people thinking there’s too many supernatural ones. But they’re used in my game so idk. They’re much more relevant than full face makeup I feel.
For badges sims require a silver level to have the turn-on. For skills I’ve increased it to 8 points, and if a turn-on mentions a hobby, a sim either needs 5 points or have it as their One True Hobby.
Fitness/Fatness - New icons, unchanged Swimwear > Adventurous - 3 Vacations, Adventurous, Daredevil, Sailor Formal > Alien - Trait, Skin, Eyes Underwear > Animal Lover - 2 Pet Friends, Animal Lover, Cat Person, Dog Person, Equestrian Vampire > Artistic - Artistic, Avant Garde, Photographer's Eye, Savvy Sculptor, Floral/Pottery/Sewing Badge, Arts & Crafts Hobby, Creativity Skill Stink > Athletic - Athletic, Disciplined, Equestrian, Loves to Swim, Sports/Fitness Hobby, Body Skill Logical > Bad Rep - Negative Reputation, Evil Great Cook > Bookish - Bookworm, Film & Literature Hobby Mechanical > Charismatic - Born Salesperson, Charismatic, Natural Born Performer, Schmoozer, Star Quality, Charisma Skill Creative > Content - Platinum, Lifetime Happiness Skill (side note this one will be the first one to go if someone can come up with something better it is my least favourite) Athletic > Dumb - Absent Minded, Less than 2 Logic Good at cleaning > Foodie - Natural Cook, Cuisine Hobby, Cooking Skill Zombiism > Gamer - Computer Whiz, Couch Potato, Loser, Games Hobby Robots > Good Rep - Good reputation, Good Plantsim > Indoorsy - Bookworm, Brooding, Couch Potato, Hates the Outdoors, Loner Werewolf > Magic - Genie, Witch, Fairy Witch > Mechanical - Servo, Bot Fan, Computer Whiz, Handy, Vehicle Enthusiast, Robotics Badge, Tinkering Hobby, Mechanical Skill Hard Worker > Musical - Natural Born Performer, Star Quality, Virtuoso, Music & Dance Hobby, Dance Skill, Creativity Skill Unemployed > Neat Freak - Neat, Cleaning Skill, Personality Cologne > Occult - Werewolf, Plantsim, Bigfoot, Genie, Witch, Fairy, Mermaid Facial Hair > Outdoorsy - Angler, Green Thumb, Loves the Outdoors, Sailor, Gardening Badge, Fishing Badge, Nature Hobby Glasses > Plant Lover - Eco-Friendly, Green Thumb, Vegetarian, Flower/Gardening Badge, Plantsim, Fairy  Makeup > Productive - Ambitious, Eccentric, Frugal, Gatherer, Perfectionist, Workaholic Full Face Makeup > Slacker - Couch Potato, Mooch, Slob, Personality Hats > Smart - Genius, Logic Skill Jewellery > Stylish - Avant Garde, Diva, Irresistible, Proper, Cosmetology Badge, Fashion Interest Custom Hair > Timid - Brooding, Coward, Loner, Shy, Socially Awkward, Unflirty, Personality Charismatic > Undead - Ghost, Zombie, Vampire
Version 2 Added, Choose one
Fixes Fitness/Fatness names. Those were meant for me only!
Creative > Baddie - Daredevil, Evil, Flirty, Great Kisser, Irresistible, Party Animal, Rebellious traits
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florydaax · 10 months
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Alphabet Legacy Hi everyone! I started the Alphabet Legacy on stream and I'm going to share the rules that I'm going to follow here! Each gen is a different letter, so there will be 26 gens basically. That's definitely a lot so I'm going to combine some gens if the gens don't really have a lot to do or if there are no traits/lifetime wishes etc. with a certain letter (the sims will be married then or siblings etc.) The rules are that you have to master all skills that start with the letter, complete a lifetime wish and career with that letter and all traits also have to start with it! I'm also adding drama to each gen that starts with the letter. My YouTube playlist with Alphabet Legacy streams Generation 1: A ♡ Name: Adelyn Ashwood ♡ World: Anne Arbor ♡ Zodiac: Aries ♡ Favorites: Autumn salad, Classical (there's no music that starts with an A so I just picked the word with the most amount of a's in it), Aqua ♡ Traits: Absent-minded, Adventurous, Ambitious, Artistic, Athletic (you can also choose Avant garde, Angler or Animal lover) ♡ Career: Alchemist (you can also choose Acrobat, Angler, Architectural designer, Art appraiser or Astronomer) ♡ Lifetime wish: Alchemy Artisan ♡ Skills: Advanced technology, Alchemy, Artisan and Athletic ♡ Drama: Affair ♡ Other: have an alien baby, travel to Al Simhara Generation 2: B
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♡ Name: Braxton Benson ♡ World: Brooklyn Heights ♡ Zodiac: Libra ♡ Favorites: Beach Party, Peanut Butter and Jelly, Blue ♡ Traits: Bookworm, Born Salesperson, Bot Fan, Brave, Brooding ♡ Career: Bot builder (you can also choose Band, Bot arena or Business) ♡ Lifetime wish: Blog Artist (you can also choose Become an Astronaut, Become a Creature-Robot Cross Breeder, Become a Master Thief, Become a Superstar Athlete (note: you will have to complete two careers if you pick one of these lifetime wishes) or Bottomless Nectar Cellar) ♡ Skills: Bass, Bot building ♡ Drama: Betrayal ♡ Other: throw a Bonfire party, throw a Bachelor(ette) party Generation 3: C
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♡ Name: Celia Caylor ♡ World: Crystalline Cove ♡ Zodiac: Cancer ♡ Favorites: Country, Crepes, Spice Brown ♡ Traits: Cat Person, Charismatic, Childish, Commitment Issues, Couch Potato (you can also choose Can't Stand Art, Clumsy, Computer Whiz or Coward) ♡ Career: Culinary (you can also choose Criminal) ♡ Lifetime wish: Celebrated Five-Star Chef (you can also choose CEO of a Mega-Corporation, Chess Legend or Celebrity Psychic) ♡ Skills: Charisma, Cooking ♡ Drama: Cheater ♡ Other: have a clone, become a five star celebrity, have a lot of cats, travel to China, travel to Champs Les Sims, have cows and chickens, throw a Costume Party
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colourstreakgryffin · 1 month
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I don't know if you take based character readers or if you know anything about Deltarune/Undertale or Toby Fox content but I wanted to request Andrealphus, Stella (alternative can be Blitz if you don't write for her) and Mammon with a Spamton reader? Thank you! I love your writing!
Haha! Ooh! I’ve never written for Andrealphus OR for Stella OR for Mammon, it’s new and I like it! I will absolutely do them all, we love our mean bitchy villains! Thank you so much! I have never tried Undertale/Deltarune based characters before but I have Google to help! I apologise for taking so long, here is first time try~!
Andrealphus
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Andrealphus doesn’t remember why he even hired you. You’re a lunatic, you’re maddening. Spouting nonsense, speaking in Broken English, giving him weird items he has no use of. What did he want from you again?
Andrealphus doesn’t remember but he won’t deny that you’re amusing to listen to rant on and contradict yourself and behave like some perfect salesperson. At least, he knows you wouldn’t dare try scam him. He won’t hesitate to eviscerate you on the spot
Andrealphus may find you a bit nonsensical but he has found a use in YOU in general. Not just your ridiculous personality and cute but pathetic little scamming shop. But that you’re actually more witty and a bit kinder than you act, he exploits that by having you as a give to and give back servant
Andrealphus gives you a room in his palace and sustenances whilst you go out and scam the useless poor citizens of Hell for him. Bring him money, bring him back pricey possessions with your violent and nonsensical deals. Bring him back anything that’ll be useful to him and he’ll keep you
Andrealphus views you as his mad little puppet, his scammer, his perfect demon. A pink, yellow winged little marionette that does his bidding in favour for a great life but also for those thrills. He can tell you aren’t that unhappy with your unhinged state
Andrealphus does actually ‘like’ you. Yes. It’s all for what you can give him with your sales work but other than that. You’re adorable and when you actually express a occasional sensical comment to him, he’s pleased and content but don’t think he’s attached to you
He is. He absolutely is, he’s just trying to not admit it. He enjoys tea parties with you
“Marionette. What have you brought for me today~? A big bag, I see. Let’s go through it, sit in my lap now. I want to see everything you’ve scammed for me”
Stella
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Unlike his brother, Stella does openly express she doesn’t really have as much use for you. You’re one of Stolas’ pathetic little servants. Her husband may see value in you but she doesn’t… that’s what she thought for quite some time until she realised there’s something there with your skillset
Stella cannot stand your personality. You’re a bumbling babbling baboon that talks the heaviest shit she’s ever heard, she can’t even understand you half of the time and it pisses her off
Though, you’re basically a thief. Your sales’pitches ends with you setting off with useful items or fat loads of money. Stella doesn’t need either but she can get what she wants from you, things like equipment to set up her parties, weapons for her hired hit to kill her opponents, or even just to get her dirty work done
Just then. That’s when Stella begun sweet-talking you, manipulating you. Offering you money and better treatment than Stolas gives you if you work for her solely, so you take it and Stella’s pleased with her efforts. She has a special little muppet to do as she wants when she wants
Stella likes, despite your stupidly insane mindset and gruff cruel attitude annoying her, how you screw others over and it makes her laugh so she sets up booths of your shop at places like his parties or around her land or even directly at Stolas
Stella grows to ‘like’ you more and more you serve her, she does get mad at all failures but really. She clearly has a soft spot for you and your inability to spelling words correctly. You have traits that annoy her but she is possessive over you
No Stolass is taking you away from her. She needs somebody to have tea parties with
“Did you get it? That’s good, darling little muppet. Your princess is quite pleased. Now, I order you to come with me to arrange our ‘Not Divorced’ Party”
Mammon
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Mammon’s the King of Greed, the Sin of Greed. There is nothing he loves more than easily exploitable yet reliable figures to work for him so that’s where he ends up finding about you through his minions. Running a small but successful scam of a shop to the civilians of Greed with those cut-throat exchanges of yours
Mammon ‘hires’ you on the spot. You’re simply perfect for him, he can take most of the money and items you manage to gather, yet, also make you fabulously known and beloved by crowds all around the Rings
Like for the Goetias above, Mammon forms a take yet give relationship with you. He takes a big chunk of your profits through your malicious nonsense scams called sales but he also gives you a spot to make you even more wealthy. He has a favourite toy immediately
You’re mentally unwell yet with a good heart in a weird way, you make no sense and write like you’re having a stroke and yet. Mammon’s attached to it, somebody who thinks and behaves like him so you become the ‘child he didn’t want’, almost shoving Fizzarolli to the side
Mammon does think you’re like a little doll. A pretty doll with nice eyes and a sharp tongue that gets you the deals you want, you’re a natural salesperson with the ability to say you’re not in it for money but he knows you almost always are. It’s why he likes you
Mammon has you high up on his pillar of ‘good toys’. One of his most usual tools and ‘employees’ that he can manipulate so easily. He doesn’t even find you impossible to bond with, he gets you and it’s a reason he pulls strings around you more to benefit off you yet benefit you
He’d rather die than state he does somewhat care about you. It’s all about the wealth but still
“Ah. Had a tired day? I know you did but I need you to give me all your profits today, pretty Doll. Remember. You’re doing so well for me and for you~”
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melsie-sims2 · 3 months
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Savannah Collier
Age: Adult (25) Personality: Libra | 2/8/2/7/6 Traits: Social Butterfly, Born Salesperson, Party Animal, Loves to Swim Aspiration: Popularity Hobby: Nature LTW: Own 5 Top-Level Businesses
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elleejayy · 6 months
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A SIMS 3 LEGACY
TV SHOW LEGACY
The rules are simple: Complete all requirements for a generation to advance onto the next. Cheats to be used at your own discretion, though it’s more fun without.
GENERATION 1: ELENA GILBERT - THE VAMPIRE DIARIES
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TRAITS: Over-Emotional, Dramatic, Brave, Family-Orientated, Hopeless Romantic. Any LTW, Any Career - Do��NOT have to complete either.
Start in a fresh, untouched save.
Have 2 Best Friends.
Fall in love with a sim
Then fall in love with their sibling.
Have 2 children (2 boys) with second sim.
Die as an Adult. Accidental or on purpose.
Following your death, your partner has a One Night Stand that results in a baby.
GENERATION 2: DEAN WINCHESTER - SUPERNATURAL
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TRAITS: Good Sense of Humour, Family-Orientated, Supernatural Sceptic, Flirty, Brave LTW: Surrounded by Family Any Career
Start as a teen, in a new town.
Never develop any close relationships with anyone except your younger brother.
Have a negative relationship with Father.
Meet your Half-Sibling as a Young Adult.
Move out with your younger brother.
Meet the love of your life at a bar.
Have 5 Children with her.
Have a One night stand with a Werewolf, results in an affair baby. (This will be your heir!)
GENERATION 3: NIKLAUS MIKAELSON - THE ORIGINALS
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TRAITS: Mean Spirited, Brooding, Supernatural Fan, Kleptomaniac, Unstable LTW: Leader of the Pack No Career Allowed
Start as a teenager.
Have a negative relationship with father, step-mother and half-siblings.
Earn all money through collecting/hunting as a werewolf.
Have an affair with a siblings partner, affair baby comes from this. (This will be your heir!)
Adopt a teenager, turn them into a werewolf.
Only have a close relationship with your children.
GENERATION 4: JACE HERONDALE - SHADOWHUNTERS
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TRAITS: Brave, Charismatic, Good Sense of Humour, Athletic, Daredevil LTW: World Renowned Surgeon CAREER: Medicine
If a werewolf, get cured. You don’t want to harm anyone.
As a young adult, disown your werewolf parent.
Meet the love of your life at work.
Have 2 children.
Have 2 children who are siblings, your adoptive family.
GENERATION 5: CLEO SERTORI - H20 JUST ADD WATER
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TRAITS: Shy, Hydrophobic, Family-Orientated, Hopeless Romantic, Clumsy LTW: Resort Empire No Career Allowed
Start as a teen, ideally in Isla Paradiso.
Make 2 best friends.
Find the abandoned resort, buy it.
Fall in love with a visitor to the resort.
Have as many children as you desire.
Optional: Become a mermaid.
GENERATION 6: LUCIFER MORNINGSTAR - LUCIFER
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TRAITS: Party Animal, Perceptive, Inappropriate, Flirty, Great Kisser LTW: Pervasive Private Eye CAREER: Private Investigator
Move town.
Master Mixology skill.
Become a Casanova/Natasha OR Slimeball.
Throw a party as least once a week.
Have as many children as you desire.
GENERATION 7: FALLON CARRINGTON - DYNASTY
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TRAITS: Charismatic, Born Salesperson, Diva, Proper, Perfectionist LTW: CEO of a Mega-Corporation CAREER: Business
Master charisma skill.
Max Business career.
Throw a dinner party once a season.
Own 3 different venues in town.
Have 5 children, 4 boys & 1 girl.
GENERATION 8: THOMAS SHELBY - PEAKY BLINDERS
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TRAITS: Athletic, Born Salesperson, Disciplined, Unlucky, Over-Emotional LTW: Master Romancer CAREER: Criminal
Master Athletic Skill.
Take up gambling, a few times a week. [Sims 3 Store]
Endless failed relationships, until you meet the one when you’re days away from being an adult.
Have a set of twins.
When the twins are teens, one must die (or disappear).
GENERATION 9: CHERYL BLOSSOM - RIVERDALE
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TRAITS: Unstable, Great Kisser, Irresistible, Neurotic, Rebellious LTW: Super Popular Any Career.
Be best friend with your twin before they die/disappear.
Own a motorbike.
Max Rebel social group.
Final love as a young adult with another rebel.
Have as many children as you desire.
GENERATION 10: SHELDON COOPER - THE BIG BANG THEORY
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TRAITS: Genius, Hydrophobic, Loser, Computer Whiz, Socially Awkward LTW: Perfect Student CAREER: Science
You’re smart, attending university is a must.
Honor roll as a child and teen, A+. Always complete homework.
Perfect GPA.
Master Science skill.
Master Logic skill.
Master Gardening skill.
Master Handiness Skill.
Master Fishing Skill.
Master Arcade Machine skill. [Hidden]
Have a Plant Sim baby.
Scientifically engineer a baby.
Have an Alien Baby. [This is your heir!]
Die a virgin.
GENERATION 11: MASTER CHIEF - HALO
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TRAITS: Athletic, Brave, Genius, Ambitious, Hot-Headed LTW: Become an Astronaut CAREER: Military
Live in Lunar Lakes, or a Custom Alien World
Master Athletic skill.
Master Handiness Skill.
Find love with a Supernatural Sim.
Have as many hybrid children as you desire.
Have a Holo disc pet.
GENERATION 12: HOPE MIKAELSON - THE ORIGINALS/LEGACIES
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TRAITS: Brave, Genius, Family-Orientated, Loner, Light Sleeper LTW: Alchemy Artisan CAREER: Alchemist
As a child, you’re sent to boarding school.
As a teenager, you focus on learning more about your supernatural abilities.
Master Alchemy skill.
Earn money from selling elixirs at the Consignment store.
Have as many children as you desire.
Accidentally leave a Bottled Curse of the Lycan out for your heir to drink.
GENERATION 13: DEREK HALE - TEEN WOLF
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TRAITS: Grumpy, Brooding, Night Owl, Perceptive, Good LTW: Leader of the Pack Any Career.
Become a werewolf as a teenager.
Turn a few people on Full Moons.
Master Lycanthropy Skill.
Buy Alpha Wolf Lifetime Reward.
Have a single child later in life, as an older adult.
GENERATION 14: ALISON DILAURENTIS - PRETTY LITTLE LIARS
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TRAITS: Ambitious, Charismatic, Dramatic, Snob, Family-Orientated Any LTW CAREER: Education
Optional: Cure Lycanthropy
Move to a new town after your parent has died of old age. (You can speed this up with Trigger Age Transition)
Have 4 Best Friends
Date and marry one of your best friends
Adopt one child, due to fertility issues.
GENERATION 15: RACHEL BERRY - GLEE
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TRAITS: Star Quality, Snob, Natural Born Performer, Excitable, Diva LTW: Vocal Legend CAREER: Singer
Live in a New York-style world.
Master Singing skill. [Hidden]
Have 3 friends.
Be a 5-Star celebrity.
Marry someone with the Athletic trait.
Have as many children as you desire.
GENERATION 16: RICK GRIMES - THE WALKING DEAD
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TRAITS: Brave, Charismatic, Brooding, Heavy Sleeper, Fmaily-Orientated LTW: International Super Spy CAREER: Law Enforcement
Move to a small town world.
Master logic skill.
Master Athletic skill.
Have 1 best friend.
Get married to a townie.
Have 1 child with the townie.
Your partner has an affair with your best friend, resulting in a baby.
Raise the baby as your own.
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satanandsoul · 2 years
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What is your biggest talent that you are not aware of?
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No reversals was used in this reading.
<<Pile 1>>
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Your cards: Queen of Swords, 4 of Swords, 8 of Swords
You biggest talent lies in your mind. You have a very balanced and sharp mind. You must benefit a lot from meditation. Sometimes even when you get overwhelmed by things and think that you are trapped, you will immediately have a new perspective of the circumstance after meditation. This is a highly enviable trait, to possess such an analytical and objective mind.
<<Pile 2>>
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Your cards: 9 of Wands, 4 of Wands, 2 of Pentacles
You have a great talent in maintaining peace and balance in interpersonal relationship. You must have great social skills or you must have a very engaging yet harmonious vibe about you. People enjoy your company. Even when things get tough within your social circle, you keep your cool and composure. You treat each person equally. You also know how to handle difficult people as you intuitively know what they really want and you make sure they can get what they want without sacrificing your own benefits.
<<Pile 3>>
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Your cards; 7 of Cups, The Devil, Ace of Pentacles
Wow, this pile... 😏 You have great seducing power. That is your greatest talent that you are not aware of. You are good at selling people fantasies or dreams. You make them believe that you have the ability to bring these fantasies and dreams to life. Now, this seducing power can be sexual or it can be professional, like you may make a great salesperson.
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greghatecrimes · 8 months
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i always want to read autistic!Thirteen essays <3
⚡️
Lightning anon my beloved <3 <3 (Seriously, I always smile when I get an ask from you!) For you, here are the beginnings of my notes on autistic!Thirteen!
For these I worked off of a community-made list of traits commonly found in AFAB people diagnosed with autism. (Said post really helped me out when I was puzzling out if I was autistic or not as well as debating whether or not to seek diagnosis. So it's not anything official like the DSM, but it was written by autistic AFAB people, for autistic AFAB people, and myself and Thirteen would both fall into that category).
[Editing to link: Part 1.5, 2]
First: Traits with Canonical Support/Evidence
Tends to analyze everything constantly. She’s at least always analyzing the behaviors of House & the team, especially in season four when she's still getting to know them.
Often straightforward and practical in nature. (Especially at work for her. Her work persona is is uber-practical and completely different from the "unmasked" moments of goofiness and fun we see from her with Foreman in season five, and at times with House in season six and seven.)
Prone to honesty, has difficulty lying (When she's had the time to script and practice something in advance, she's great at lying. See her lie to House at the hotel in The Dig and the few episodes in season five where she and Foreman made an elaborate scheme to pretend they had broken up. But when she's flying blind and has no time to prepare? She kind of sucks at lying, à la her excuses to get House off her back in You Don't Want To Know, and when the Foreteen breakup ruse falls apart.)
May struggle to understand manipulation, disloyalty, vindictive behavior and retaliation. (I would say this is something she probably only ran into earlier in life, and sort of 'grew out of' as she gained more life experience. Example: when she was seventeen and didn’t understand that her 30 y/o boyfriend was taking advantage of her/didn't love her until well after the fact.)
May be gullible and easily taken advantage of, misled, or conned. (This one is another earlier in life thing that I think she would 'grow out of'/find ways to work around, same as above. But also? She took a car loan with 12% INTEREST. good lord Thirteen, WHY?? That shouts 'taken advantage of by a car salesperson to me'. So maybe it was something to do with this. ¯\_(ツ)_/¯ )
May have feelings of confusion and isolation in relation to others (To Foreman in Lucky Thirteen: "She hasn't gone anywhere, and I... feel alone.")
Often has slower reaction times due to need for mental processing. (Her and House's exchange in Don't Ever Change: “You do it both ways, right?” Thirteen stares, dead silent, looking utterly shocked. “...The ultrasound, I mean. You do it both ways. Lying down and standing up.” Plus pretty much every other instance of her Deer In The Headlights face lol)
May find math and numbers easier to deal with due to logic and lack of subjective answers. (This one is more 'potentially' rather than concrete. But she did go into medical/STEM field, and in The Dig we find out that she had a knack for science/physics/engineering in high school. She was good enough to place in the top three in the state-wide science fair her junior year. But like always, correlation ≠ causation.)
Often relates discussion back to self/sharing as a means of reaching out. (She does this with Chase a few times in season six! First telling him she started seeing a counselor after her diagnosis and using it to suggest that counseling might help him post-divorce; and then later telling Chase about her 30 y/o boyfriend when he’s mourning his and Cameron’s relationship and wondering if Cameron ever loved him. She also relates with the patients as a way of reaching out, like in Joy when she tries to connect with POTW's daughter. "Must be hard not having your mom around, huh?")
May have difficulty regulating voice volume to different situations. (I’ve noticed that in certain scenes with House, especially when she’s angry, her voice gets much louder than House's does and at a much faster pace. Some prime examples are You Don't Want to Know: "No, you don't know because I don't know!" and later "I might die. So could you, you could get hit by a bus tomorrow! The only difference is you don't have to know about it today, so why should I?" And in Instant Karma when she goes to House's apartment and loudly/firmly starts the conversation with "Stay out of my life!")
May feel misunderstood and tend to over-explain/ramble in an attempt to compensate for possible miscommunication. (in Instant Karma when she's talking with the cab driver: "Bangkok, that sounds awesome. How long?" "Not sure yet." she pauses, realizes the implication of what she's said (her place will be empty for a long time), and then backtracks to say: "Luckily I have a friend who's staying at my place, taking care of my dog. He's really big. So he needs a lot of exercise." Then she starts over explaining herself again (!) directly after when she tries to say to the driver, "Look, I'm sorry. I don't know you. You're either honest or dishonest. I figured the safer choice is to...")
May be highly intuitive to others’ feelings, although may not appear to react to them ‘correctly’ in social situations (In The Dig: House talking about how he was Cuddy’s weird boyfriend, not Lucas → Thirteen realizes a second too late that he’s serious and then can see the sadness/hurt from the breakup. Instead of adhering to the social norm of “I’m sorry”, she blurts out “I killed a man” to distract him from his feelings.)
Often holds great compassion for suffering. (*Points at the whole show in general* She might not always be outwardly gushy about it like Cameron is, but it's there.)
May try to help, offer unsolicited advice, or formalize plans of action. (We see this in her interactions with patients. i.e., reaching out to the kid in The Softer Side and trying to help, completely separate from the team, when she thinks he's suicidal.)
May frequently reject or question social norms. (Lots of her dialogue, much like House's, goes against what the "norm" was in the early 2000s. For example: her discussions with Foreman and later Wilson about bisexuality.)
Tend to say what they mean. Are often brutally honest, coming off as rude when they do not mean to be. (To Kutner asking about her Huntington's in early season five: "If I wanted to talk about it, why didn't I bring it up?" And similarly, with House in Wilson's Heart: "Yeah, I'm at risk for Huntington's. I've dealt with it." "By not getting tested?" "You are the champion of not dealing with your problems. (...) You're screwing up this case worse than I am!" Finally, in Last Resort: the other ducklings talk about how they feel House's arrogance is going to kill someone. Thirteen goes a step further and comes out with the brutal honesty. "You're a coward. You need to know everything because you're afraid to be wrong. You're so afraid of being ordinary, of being just another doctor, just another human being, that you'll risk other people's lives.")
Often speaks frankly and literally.
May notice patterns frequently (basically a prerequisite to work for House, haha!)
May possess a youthful appearance and/or voice. (she looks very young! However, this can also just be attributed to Olivia Wilde being younger than Thirteen was when playing her. Olivia was 24 when they started filming season four; Thirteen was at minimum 29.)
Clothing style is likely more focused on comfort and practicality, especially in the case of sensory issues. (Thirteen occasionally dresses a bit fancier, but most of the time she's far more casual than the rest of the team (save for House). Usually she’s just wearing a comfortable, casual tee shirt and jeans or plain black pants She dresses up her outfits with simple makeup, a necklace, and cute shoes. She dresses much more comfy/casual than Cameron did when she was on the diagnostics team. See: Cameron's suits/vests, etc.)
This is getting so long that I'm gonna need to make another post for part two: traits that don't necessarily have concrete canon evidence, but that I see in her.
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snapdragoned · 1 month
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Lulu Jones, Marina's fiancée, officially joins the Weatherby family rotation!
Aspiration: Family/Popularity
Traits: Hot-Headed, Born Salesperson, Avant Garde, Neurotic, and Brave
Personality: 7/5/5/3/5
OTH: Science
She and Marina's personalities aren't that far off from each other. I think they'll be a good match, especially since Lulu's apparently a natural salesperson!
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justafriendofxanders · 4 months
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I looove your Hardison posting I remember in the juror #6 job when he talks about being dressed up in suits and brought door to door and suddenly his whole, everything, made sense to me. he's wired for public speaking presentation mode in miniature. Even his grift style, like you said Parker is always trying to hold her weirder self back and Eliot grifts shy or subdued or mysterious, but Hardison grifts like a standup comic or a kid selling something on your doorstep who expects the door to slam in his face if he stops to take a breath
yeah, absolutely! that's really well-put. i think comic/salesperson is a great way to frame it, because both rely on holding people's attention in an entertaining way and being sensitive to how people are reacting to you. one of my favorite character traits about hardison is that he's the powerpoint guy not just because he's the most technologically adept, but because he's good at communicating information to an audience. and i get that a lot of the presentation graphics and effects are designed for the audience at home, but i also think it's fully in-character for hardison to be staying up crafting the perfect powerpoint transition lol. like in the gold job when he goes out of his way to create silly codenames with animated graphics! how long did it take for him to find the perfect stock art? at what point did he go, "you know what will win over eliot? if i added a little three frame animation here"
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it's one of my favorite little character moments that shows off his thoughtfulness + creativity + humor lol
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tamtam-go92 · 2 months
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Capp II Family
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Goneril's husband Albany wanted a big family, and he got it. Will their offspring carry on the Capp traditions, or smash the establishment to smithereens?
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While Goneril wanted children, it certainly wasn't her idea to have this many kids. And why does she feel like Albany perhaps married her more for her money than for her love?
Goneril Capp: Age: 31 LTW: Become Head of SCIA Aspiration: Fortune/Pleasure Personality: 8/4/3/5/5 (Capricorn) OTH: Cuisine (with focus on Bartending) Traits: Family-Oriented, Ambitious, Friendly, Eco-Friendly, Vegetarian
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Albany loves his children. Too bad they don't love each other. Can Albany convince them that family is important? And can he convince Goneril as well?
Albany Capp: Age: 43 LTW: Graduate 3 Children from College Aspiration: Family/Popularity Personality: 9/8/6/1/1 (Aries) OTH: Science (with focus on Science Games) Traits: Supernatural Skeptic, Hopeless Romantic, Neuritic, Frugal, Clumsy
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Miranda's cynical and rebellious—and wants out of her parents' crowded house. Could that explain her sudden interest in Mercutio?
Miranda Capp: Age: 11 LTW: Have 20 simultaneous Lovers Aspiration: Romance Personality: 6/5/3/3/8 (Cancer) OTH: Science (with focus on Biotech) Traits: Ambitious, Neurotic, Lucky, Born-Salesperson
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Though he seems abrasive, little Hal is actually a very thoughtful boy. Will he mature into a healthy Sim despite his siblings' torment?
Hal Capp: Age: 8 Aspiration: Grow up Personality: 4/8/5/3/5 (Aries) OTH: Music and Dance (with focus on Banjo) Traits: Vegetarian, Neurotic, Hot-Headed
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Desdemona wants to be just like her older sister Miranda. Will she be able to carve her own path in such a large family?
Desdemonda Capp: Age: 7 Aspiration: Grow up Personality: 7/5/4/5/4 (Taurus) OTH: Science (with focus on Stargazing) Traits: Vegetarian, Clumsy, Excitable
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The youngest in a large family, Ariel just hopes she won't get lost in the shuffle. Can she get enough attention from her parents with all her siblings around?
Ariel Capp: Age: 1 Aspiration: Grow up Personality: 2/5/7/6/5 (Sagittarius) Traits: Neurotic, Clumsy
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creesims · 3 months
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I used the randomizer to give traits to the 4 founding Sims in my Bacc and 3 of them got the Born Salesperson trait. We're off to a good start!
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