#too many tags for just doodles
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whiteboard hermitcrafts doodles with my best friend fishstick @ffishstick 👍‼️
#hermitcraft#fanart#hermitcraft fanart#time to tag them all ->#stressmonster#stressmonster101#zedaph#tangotek#tango#pearlescentmoon#goodtimeswithscar#gtws#bdubs#bdoubleo#bdoubleo100#mumbo#mumbo jumbo#grian cameo#jeez louise#too many tags for just doodles#masondrawing
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In the world of heavy metals, love is denser than hate!
#Poorly drawn SVSSS#SVSSS#luo bingge#luo binghe#ask#Is that right? Two different character tags? I think that is right.#I'm calling myself out with screenshotting the asks with the dates because my full ask box has become a problem I'm determined to solve.#I promise you that if I did not respond to your ask it was because I 1) *really* wanted to hold on to it to make a doodle reply#or 2) really was so touched by the message and got overwhelmed#So expect many year + old asks suddenly gaining a reappearance! I'm going to get to them ALL.#Back to Luo Binghe (both versions). You see...the substance he is made with has a chemical reaction to affection.#Like how a pokemon has multiple paths to evolution depending on it's friendship points or exposure to random stones#so to does he evolve into various forms. I feel like Bingge (Ht) would be a noble gas. Unable to form bonds#I could also see him as a Halogen-type of element! Highly reactive and only truly found in manufactured environments.#And Binghe (Lv) would be an alkaline earth metal (+2). Sturdy. Forms bond better but not freely giving them away.#this is the second time I've related characters to elements - and I am far less familar with Scum Villian so please feel free to chime in.#I could be way off base here and I am very down for someone to talk chemistry and character themes.#Thank you all for the love you have given my silly little LBH. It means a lot to me B*)#Don't...don't look too hard at the lack of mark on his forehead here. I gave up. It's just...hidden behind his bangs.
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Day 13: A blinding sun
#daily isabeau#isat#in stars and time#isat fanart#isat isabeau#art#just when you think you know what my art style is BOOM new art style#never get comfortable here i'll never be consistent#you may think it's different people drawing these#you would be wrong#my art style varies depending on effort put in and how much I want to replicate the game art style#sometimes it's low effort game art style#sometimes it high effort 'other' style#you can't predict me my art styles are too fast and too many#these tags are for new people who only see one post and follow me thinking they'll see a consistent art style#be warned#FIRST ISA COLOR DRAWING LETS GOOOO#remember last post when I said i'd only be posting doodles for a bit#haha maybe not actually
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MORE TITAN AU!!! of the cityspeaker rodimus variety <3
extra context for these:
this is inspired by the concept of the city/internals of Megatron changing colour in response to heat- something Rodimus has plenty of! (as mentioned in asks here and here)
in this AU Megatron rarely speaks to/acknowledges his cityspeakers, so Rodimus is trying to get a rise out of him the entire time :]
majority of the dialogue is by @callsign-relic whos blog this au lives on! the first section of dialogue is from one of the first titan au posts :]
check out the #titan au tag over on Relic's blog for more Thoughts about this au and its many offshoots!!
#my art#velwy.png#titan au#transformers#macaddam#rodimus#megatron#transformers idw#transformers au#i added the doodles at the beginning because i was like. this is just rodimus talking to the Setting#also those asks made me think of the city side of things in the rodimus version of the au being Dark and Cold#not dilapidated like the ultra mags ver. but just... empty#frigid and shadowed...#next up. ultra magnus and op flavours of the au because im also unwell over those.#also if u saw my tags in the last titan au art post. this is not the comic page i had thskdhdj tjats for ultra magnus <3#i gotta post that soon too though because otherwise my brain will decide its not good enough and then ill wanna redraw it#ive already added Too Many Links but the doodle is ALSO inspired by some asks in the tagm
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its human kremy time! *insert ominous jazz here*
#haven’t seen anyone give human kremy vitiligo yet so i cracked my knuckles and got to work#i tried to make a headshot too many times#lowkey hated them all#this was my most recent attempt#i was somewhat happy with it (and very tired) so i called it a day lol#he finally gets to grow a mustache!#i just realized. i forgot to give him his top hat on the doodle#im sorry kremy nation i failed you all </3#mandatory kremy appreciation tag <3#kremy lecroux#legends of avantris#once upon a witchlight#ouaw#my art
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pick your pairing
#dungeon meshi#dunmeshi#delicious in dungeon#too many to tag#so i will tag by ship names instead#labru#laishuro#laimar#farcille#kabumisu#chilshi#kikimari#lgbt#mlm#wlw#doodle#illustration#anime#fanart#artists on tumblr#cinderoo#just a fun little challenge for me to capture the vibes of each ship#: )
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The whole bloonini gang!!! i wanted to draw them for so long and now theyre out in the world 😥
time to past out
#my art#art#doodle#blooming panic#bloomic#blooming panic onionthief#blooming panic biglady#blooming panic june#blooming panic two2#blooming panic salociN#blooming panic Bloombot#blooming panic hypebot#blooming panic societyboy#i need to do my mcs#onionthief#biglady#june#two2#salociN#Bloombot#hypebot#societyboy#OMG THERES SO MANY TAGS#i added mandark!onion as a bonus#also added an oc bot that my oc made#RAHHHHH this took too long and it's just sketch#kinda- more like half render but AHHHHH#if i miss something imma jump#i do miss them though#happy i got to replay it to a friend
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Cadets
(aka trash children, chaos children, and children who understand 98 is getting graded on this)
Inspired by @thefoundationproject! Closeups under the cut:
jesse got this pic from jangotat:
#star wars#tcw#soft wars#doodling in the soft wars sandbox#i think that'll be my tag for these things#alpha 6#commander fox#commander neyo#alpha 17#captain rex#commander wolffe#jangotat#commander doom#commander davijaan#(probably?)#shebse#edee#chekar#i may have messed up the ages oops#but hey we can pretend that the shebse found rex when he was a baby/toddler but he didn't officially join the squad until he was older!#hopefully i did 6's expression justice#against his better instincts he loves his trash children but he is also so so tired of fishing them out of the garbage#6 is grumpy as always; 98 is smug as always; and 17 is too busy getting bitten by a baby to have any other concerns at the moment#(he is about to have many more concerns)#wolffe climbed up 17s back to bite him while he was distracted with the tubie gnawing on his arm#specifically to bite 17s neck because he saw a video of an actual wolf taking down a space-deer and wanted to try it out#i just realized the alphas were still in training for most of the cadet-raising#poor 17 had to write strategy essays or whatever with four 10 yr olds competing to see who can provoke him the most#and a 6 yr old chomping on his ankles#not to mention 16 in the soft wars eu dealing with half of 44's squad on top of his own cadets and probably assorted shebse too
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git him! ooh git him !
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extra doodles too
#i've drawn too many fucking chains toactually give a shit for those doodles rn#limbus company#project moon#heathcliff limbus company#meursault limbus company#heathcliff lcb#meursault lcb#think its funny though. like yeah frenchboy! get him !#i'd be freaked out if a like 6'2 french guy in a nice suit chased me up stairs flawlessly too#im not tagging nelly i just thought it was funny to put her there#bingoblart fart art
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HELLO I MUST SCREAM ABOUT UR ENTERPRISE ART. THIS IS ME SCREAMING AT YOU. I LOVE IT SM. PLS KNOW I LOVE IT. UR STYLE IS SO COOL.
what!! 😭 you're way too kind omg... ;; take this doodle of the lads <3
#( and some mini ensigns in the bg :] )#you're way too kind for real tho omg 😭 <3 thank you for this little message <3#i certainly wasn't expecting it!! the ent fans dont seem super vocal over here#hopefully I'll get around to some more drawings and stuff but so far I've just been posting doodles in between other stuff im working on-#that cant really be posted#so many thoughts and ideas about the ent crew tho... scooping them all up into my hands and making their show better myself#im almost toward the end of season 2. scary how fast this series feels it's going considering it only has 4 seasons... 😨#i shall cease my ramblings in the tags here tho otherwise ill be here all night 😭#star trek enterprise#star trek#malcolm reed#trip tucker#tuckerreed#graffart#telegraff#themurdochmemesteries
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Blood sugar levels (Patreon)
#Doodles#ISaT#Siffrin#And implied Isa and Mira from offscreen but it's fine lol#Kinda sorta spoilers in the tags be warned#Man these poses were fun to draw - hand poses and body and ah <3 Fun!#This was one of those comics that came to me pretty much fully formed and then I had to do it - it was very fun which I'm very glad for!#Probably the funnest were the first - third - and fourth panels :D#The way their cloak falls around them ah pretty <3#That big spooky eye hidden under the brim of their hat <3#That one was really fun to edit too :D Writing [FAILURE] elsewhere on the page and then overlaying it :) Fun!#I wonder if Siffrin would die of starvation faster than normal due to the [redacted]#And since that would kill him it'd make him loop back - even tho it's also somewhat powered by food?#It's curious! I like it :)#I imagine his innate magic also powers it somewhat but hmmm recursive#Not that he died here anyway :) One of those fun ones before Loop spells it out for him :)#I have to wonder if All those loops we don't get to see are mundane hmm ♪ How many of them are forced out of Sif's mind so we as the player#Will just never know ♪ I suppose we'll never know! Haha#The exhaustion of having to keep his body running it's really the depression simulator#Sif :( They're gonna worry about you anyway!#It's amazing what our minds just refuse to process when we're in The Sads™ haha
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[Start ID. A redraw of the official icons of the ten named slugcats from Rain World, arranged in two rows: Survivor, Monk, Hunter, Nightcat, and Gourmand in the first, Artificer, Rivulet, Spearmaster, Saint and Enot/Inv in the second. Each is drawn in roughly the same pose as in the original art and fitted with speculative interpretations of their biology, and the second image is a “dead” version of this. For example, all ten have slug-like rhinophores in place of ears, cuttlefish-like colorful eyes with strangely-shaped pupils, cephalopod-like beak "teeth", expressive barbels or oral tentacles at the corners of mouths, spiny radulas, and the frilly mantle fringes of sea slugs, though otherwise their faces are squishy, simple and mammalian-shaped.
Cream-colored Survivor and yellow Monk both share triangular, bicolored spots matching their eyes (which are tan and brown, and two shades of blue, respectively), small, bumpy fringes, and relatively neutral looks on their faces. Defensive-looking Hunter is mostly a dull orange-pink, though their blobby fringe is a more violent red and their back is purple and marred with lumps. Nightcat is navy blue and flecked with dots of yellow and teal, their rolled rhinophores are a lighter blue, and their shading fractures into stars in some places. Gourmand is almost uniformly tan, their wide, very ruffly white mantle fringe bordered by a spray of white spots, and their beak sticks out from either corner of their smile. Primarily red Artificer, snarling, has yellow markings of multiple sorts, a prominent yellow dewlap and their characteristic dark scar taking out a chunk of its face. Rivulet is a darker blue than usual, with long barbels, red gills and rings, countershading, and a cheerful expression, sticking out their radula. Spearmaster is purple with orange accents, eyes and spots, a large fringe and spines down their back. Saint’s green caryophyllidia are marked by small, yellow diamonds, and their long, thin radula extends far below them. Enot is decorated with mottled red stripes, blue patches, yellow stars, and an uneven and almost cartoonish imitation of blush, though generally the same deep blue as Nightcat, a passive or almost slightly smug look on their face and their rolled rhinophores out to either side.
In the second image, nine of the slugcats’ eyes are crossed out, indicating that these are death icons. They look fairly the same, with mostly expression differences. Survivor is caught in the beginning of a threat display, a karma flower sprouts from Monk’s side, Hunter is burdened with overgrowing, purple and blue rot, Nightcat’s rhinophores are pinned back, and Gourmand looks mildly disheartened. For the final row, Artificer bites its radula between small plumes of smoke, Rivulet drops their expression, Spearmaster looks very startled, Saint looks almost entirely the same besides half-open eyes and their markings greater in number, and Enot grins confusedly. End ID]
If you'll excuse the unusually lengthy ID: the arena meme introduced by @pansear-doodles at long last after a nearly year-long wip status (or, rather, finished a month ago today to honor my own first time playing it!)
Design notes and shout-outs under cut! :]
The following people are some of those who’ve inspired my designs most since I started this eight months ago (or just inspired me to get a little weirder with slugcat biology), among many others for sure, and I thank them for it–but this is simply to bring attention to artists I find cool, and in no way an obligation to interact or anything :]
> @saturncoyote , @carpsoup , @charseraph , @gallusgalluss , @bitsbug , @dopscratch , and @0hmanit (and a special mention to dddeerbo and hunterlonglegs, who’ve since deactivated)!
Survivor: Surprisingly the hardest to pin down the colors for, since nothing with its sibling's palette seemed to match up right (I did have to add in a little blue somewhere for Monk, the beginning of making it clear how much I’m simply going based off of vibes for the colors of scug innards). I consider them, Monk and Gourmand to be part of the same gene pool of slugcats, and even possibly the same colony even if the latter isn't really related, so took a bit of Gourmand's coloring and fit them in with their inspiration: Goniobranchus verrieri. They serve as a bit of an introduction to my ideas of scug traits (i find it really fun how many people have thought to add so many silly sluglike fixtures of biology completely independent of me, buuut here I’m mostly talking about species variation), and like in-game they’re pretty average! They, Monk and Hunter have a couple scars sourced from a piece of Joar's concept art that I'm failing to find, those across the bridge of the nose, under the eyes, and across the rhinophores, respectively, and my Survivor interpretation features many on the back of the neck, as a result of survived lizard bites.
Monk: Their coloring is primarily based off the fact that I associate them with blue fruits, honestly, a bit because I was compelled to establish a familiarity with Rivulet, and lastly inspired by the spots of Goniobranchus kuniei (and geminus, less important to me as one of my characters is a kuniei instead, but more fitting). Between the yellow + blue and the circular marking in the center of their face, they’re meant to bear a little resemblance to an iterator that shares similarities with the characterization I’ve given them, and similar coding of her sibling can be seen on Survivor’s markings around the eyes. As both a “default” slugcat and one whose campaign I haven’t played, though, I can’t say I have much more to point out about em.
Hunter: The whole rot thing made for a really fun time drawing them, and while the color change on their back is a result of this, it’s also an excuse to relate them to Babakina festiva, arguably my favorite sea slug (mostly for sentimental purposes). And to Spearmaster, a fellow messenger slugcat, and it serves as a gradient between Hunter’s pink and the “traditional” color of Rot seen in the DLLs. Aside from their affliction, they’d actually be the plainest in terms of design, as they don’t have any patterns or quirks of body type, just the red + purple and strange lumps + possible malnutrition. I can’t remember if NSH had created them in particular or just...caught + released or something, but it probably wouldn’t be strange for a lab-grown slugcat to be simple like that.
Gourmand: Like the two above, they’re rather plain in terms of coloring and adaptation, and like the two above, I find that fun. I decided it would be nice to avert the “all slugcats being of the same body type, and Gourmand’s out of place as the exception” thing by just...adding more fat to all of them, really. I did want to emphasize their sheer bulk even so, both fat and muscular (not like I couldn’t have still gone further with it, of course, but slugcat anatomy can be a little obfuscating sometimes, and they were intended to look rather plush considering personal size headcanons and therefore the lack of proper gravity), and the thick and flounced mantle looked like a good addition, as per their sea slug Glossodoris hikuerensis. Unlike Survivor and Monk, I didn’t attempt to hold their resemblance to any particular other character (which means a little less to balance out the “default gene pool” thing), so those are all the design notes I have for em.
Artificer: The second slugcat I’ve ever played, or finished the campaign of, my favorite for at least a long time, and the first thing I did was give them yellow accents, the shape of which have troubled me slightly (not quite like the spots or stripes of the others). They’re both a little more appealing and more explosive-looking to me, and considering how early on I played Arti, actually present in some of my older art. It does give them a little resemblance to Saint (completely intentional, two slugcats with strange relations to karma), as well as the fact that its radula is green for familiarity with one of its children (at some point it was going to have all-green markings, even!). I’m generous with their scars, partly because it was fun to overemphasize the one on their face and partly because it does seem like a reckless slugcat, on top of the dangers of its explosive abilities–I’ll probably just keep adding more forever. Mostly-red sea slugs aren’t too common, but Hexabranchus sanguineus works for sure. The ridged, yellow dewlap can expand for combustion purposes, or something along those lines. Arti’s where I began experimenting with a lot of the mildly-offkilter features seen in my interpretation of slugcats, as they’ve once again been a favorite from the start.
Rivulet: I've obviously given other slugcats spots, deeply enjoy the bubbly-soda markings of other peoples' slugcats, and thought seal riv would be cute. Despite not too closely resembling it, they've been government-assigned Hypselodoris bennetti, for color reasons and for a couple sentimental ones. Originally, the colors of every scug were meant to match up with the custom colors I gave them at the beginning of their campaigns, (though Arti, Gourm and Spearmy are the only three who actually apply here, since I've only played through half the slugcats: I gave arti the yellow as mentioned above, gourm brown eyes and spearmy light pink spears, furthered by the outskirts pearl accompanying me and that palette all the way to moon. Tolerance training for eternity in hell cause I already knew about the maroon pearl quest). I initially gave them the colors of the bi flag for fun... but with the limited palette of this image, I was left without pink for a while and decided to see how they'd look in red. I then realized how they now wonderfully matched Moon, and besides, red's a sort of camouflage in deep water! As a side-note, the difference between their eyes and those of others always bothered me a little for anatomical purposes, and the cephalopod eyes were probably influenced by this!
Spearmaster: Inspired as much as possible by @notyourfunnyman ’s wonderful spearmy: designed in a way that helps it fit in with scavengers, at least between the long sensory tentacles, big ruff, back spines and slightly thin/distended anatomy, a form of defensive mimicry. I always had annulate rhinophores in mind, for a little diversity sure, but mostly because the shape reminds me of radio antennae and communication towers (seems fitting for the comms array and being a messenger slugcat)! I started searching for a real-life slug to give them just by looking up their rhinophore shape...and was met immediately and coincidentally with annulate-topped nudibranchs that fit them more perfectly than I could've imagined: Flabellina and surrounding clades, I think Paraflabellina ischitana works very nicely. The orange was completely unplanned, but there wasn’t a place for light pink among the other slugcats’ palettes, and importantly it likens them to both Hunter and Seven Red Suns a little more.
Saint: I am very much a non-furred slugcat enjoyer, with respect to those who aren’t, so figuring out the only visibly furred slugcat was an interesting challenge. I’ve decided that they likely have other, milder adaptations for help in the cold, mainly just more efficient fat storage, and what looks vaguely like fur is instead a bunch of tubercles (called caryophillia, for the second reminder out of three). Their inspiration doesn’t have these, however, Miamira sinuata’s numerous yellow and blue spots (not to mention...whatever’s going on with that shape) and general effect of being the only really green nudibranch I could find were probably perfect for a strange green echo. Not pictured, but their beak-teeth are tiny and flat to make a surface for grinding soft food against with the lack of a functioning radula, which is tipped with a specialized spiny “grapple-hook” for better traction/grip (not to mention the numerous little teeth running down the whole thing).
(Best part of hiding this under a readmore means edits will be seen by all reblogs, I'm mostly sure, because I completely forgot to mention! The spots on their forehead are simple eyes. Their camera eyes appear closed in-game, I like to believe their complex eyesight is rather poor anyways or otherwise reason that they aren't seeing out of those, and while this was far from her REASON for attunement with the world, it does help compensate for mainly viewing it through a canvas of simple light and dark. This, and the fact that their swapped-out "fur" is not only to commit to a lack of hairs but contributes to sensory input!)
Nightcat/Enot: I guess you could say I found the “these two are technically the same person” compelling. (E.g. similar colors, both very strange and enigmatic, and Enot/Inv/Sofanthiel’s remark during the dating sim about getting removed from Arena Mode.) I doubt they’re the only two slugcats in their body, considering humans with DID tend to have more than a few (and I find it very funny that a slugcat bearing resemblance to Nightcat appears in Gourmand’s ending. They’re allowed in the colony and Enot isn’t </3), and I have to credit @faelingdraws ’s art for being what convinced me on it! Their design inspirations come down to trying to balance a few different ideas: making the patterns and palettes of both look oddly similar (special mention to the stars, since those are fun to draw), basing them off of Felimare sechurana and juliae respectively, using blocks of color with the same placement as in Enot’s official art, and specifically making Enot look...biologically reasonable and imperfect, whilst also clearly trying to imitate human displays of emotion (what with...the eyes and blush on that one piece of official art).
Lastly, here’s just a lineup with notes on body shape and size. Most of the nicknames (existing to give a little more space, that’s all) are obvious, and while I can’t remember why I shortened Nightcat to Nox, it is in honor of my friend by the same nickname :]
#survivor rain world#monk rain world#hunter rain world#nightcat rain world#gourmand rain world#artificer rain world#rivulet rain world#spearmaster rain world#saint rain world#enot rain world#slugcat rain world#rain world#peridots-art#< feels like too long since that last tag's been used. i can say with certainty that the majority of the reason i haven't been just as#active here (not to mention not drawing as often since that's relevant) is just due to my life getting busier with a new school year but i#do miss putting my stuff here! and would like to reblog more on top of that.... so forgive not remembering exactly how to tag everything#(and how to write everything up there but to be fair it's not like long textposts were a staple of mine. i mostly just rambled and it was#fun hehehe.....some of those notes (parts of riv/spears mostly) were written around the beginning of the drawing itself)#OH i messed something up with the drafting and really did not mean to post it while tags were in progress! but regardless. i would've liked#to post it tomorrow to mirror how i was going to post it on JAN 29 a month ago......but it's not like i'm unhappy with this outcome :]#to sum it up really though it's been strange working on this for so long.....unfortunate to not get a chance to let it be seen and keep#experimenting with odd biology much earlier but i'm just glad it's out now cause i am proud of these!! it's been a lot of fun and slugcats#are still my go-to doodles :] if i had to end this off promptly though what's up with that secret pipeyard shelter as gourm that's not on#the maps. connected to vs_a04. doesn't appear on the miraheze or interactive maps for anyone strangely but i've only been there as gourmand#anyway! i'm sure there's a lot i could've said in the rush but goodbye dear reader anyway :]#i forgot spearmy initially. i'm so sorry#peridots-described#< NOOOO THAT DOESNT SHOW UP THERE'RE TOO MANY TAGSS.......
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Someone should put him in the insect whacking machine
#charisma house#ito fumiya#god there’s too many. Do people even check the individual tags#terra crsm#crsm#rikai kusanagi#tendo amahiko#sarukawa kei#iori motohashi#ohse minato#ok#He’s an alien to me#trust#10 minute doodle. No one put *me* in the insect whacking machine for how bad they all look.#thought it was funny to just keep them like that
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some unstable unfinished doodles
#unstable universe#unstable smp#princezam#spokeishere#roshambogames#mapicc#mapicc fanart#wemmbu#wemmbu fanart#parrotx2#wifies#kenadian#eggchan#pangi#habemus arteado#too many tags just for doodles omfg im not adding duo or trio names too fuck it#it started with bottom right corner alone but i got stuck over it for like a month#so i just gave up pasted it on a bigger canvas and doodled over it#oh well lmao
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YOU KNWO WHAT TIME IT IS!!! Merlin wips sharing time!
@lauravian @papysanzonew @artstelle @lemissingmask @artchael @chipinabag @knightswaypoint @starrieisdelusional @cadvix @verdiris @mr-merlin @irishyuri @msphagime @izzyghostsstuff @resu-w-ana @wowallnamesaregone @lamiascales @vi-visected @magicalmischel @places-across-time @alikat-art @kairennart @echolocalia @trinkh0rn @emberheartbeat @ispaintingcalmly @keyartie @worthyprnce @pyjamacryptid @kissme-withyour-cherrylipstick @miraimaym @butchjesus @whamber @gyrhs @guiltyscarlet @noodles-and-tea @mirrgred @hedgiestail @werewolf-transgenderism @schweet-arts
& everyone else, share a Merlin doodle or WIP ✨😍
#how fucking AMAZING it is that we are so many I can't even message each of you singularly today??#AND I'm missing people too!!#sorry to all I didn't manage to tag!!#bbc merlin#merlin#merlin fanart#IF U SEE THIS JOIN THE TRAIN!!!#this is like a conga line!!#get dancing with us or just hover on the side with your drink of choiche as we celebrate random merlin trend!!#sir percival#sir leon#doodle#it was a photo study ;)#mossmx art#ps ppl who are working on their finale art for the upcoming month#don't make us cry too much already XDDD#<<3<3<33<3<3<3
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I’m choosing to ignore the fact they probably wouldn’t have space heaters…
#Tbh all of the links would think this tho#Too many it’s-the-end-of-the-world scenarios does something to a man#my art#art#linked universe#doodles#lu#linkeduniverse#hyrule linked universe#hyrule my beloved#lu hyrule#Loz 2#How on earth does one tag this game?#Zelda#the legend of zelda#lu aurora#Tloz 2 zelda#Tloz zelda#Tagging is gonna be the death of me#Lu memes#I drew aurora without a reference so this probably looks nothing like her#Imma just call it a redesign tho lol#character design
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