#todayland
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ladywatereton · 9 months ago
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Meet The Robinsons
🎥 Meet The Robinsons (2007).
🎶 Pequenas Maravilhas, Gustavo Andriewiski & Helga Demeckzyk.
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19spicykitty93 · 2 months ago
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Which one do you prefer as the unofficial name of the fictional world of Meet The Robinsons
“Todayland” or “Tomorrowland”
Personally I think "Todayland" makes more sense, but for some reason I always thought the name of the city was Midtown 😅
I think I thought that because Lewis went to Midtown University. lol
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potatoparakeet · 3 months ago
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Some of my meet the Robinsons headcanons 🫣 cause my head is full of em. A lot of these r kinda worldbuildy but some are Robinson family based!
-I'm a believer that Franny went to school for bio-engineering (and music ofc) and put all of that knowledge towards her frogs. Maybe she even had a successful lab of her own before finally succeeding with the band, and left it to conduct full time.
- I don't think Lazlos paint gun would shoot random art, but rather Lazlo would have to manually program a painting into it somehow, and trial-and-error test it until it looks perfect.
- Billies train system through the house is Uncle Joe's primary mode of transportation across the bigger stretches of the estate.
- Along w the hover-chairs, there's a Robinson brand of wheelchairs and crutches that can fold/unfold to travel through the travel tubes and be sensed by the bubbles!
- Robinson industries is obviously the top of the line when it comes to tech products, but there are also other companies that sell similar products. The Samsungs to Cornelius's Apple.
- Future City/Todayland is Not Named That. I don't have any better ideas but both of those ain't it
- Nonetheless I think it became the biggest city in the country just due to it being the first to take on Niels cityscaping inventions. It's kind of his personal playground in that sense
- In that breath I also think there's many places in the country that just Aren't that advanced. I imagine public transportation has majorly improved but in many cities life hasn't changed all too much.
- I think it'd be interesting for Robinson Industries to have people who just HATE the things they do. Look at those instant-buildings and tell me the construction working community didn't freak out.
- imo 2037 (from what we see) seems technologically advanced in the way that people would be able to return to art- but the transition period was definitely rough as people started losing jobs to Neils tech.
- I don't know if Niel would make many robots to be sold commercially- not with the problem of AI vs humans.
- In tiny text of a concept art in the art book you can read that Cornelius created "Robinson™ Blue/Green fuel cells" which are the "world's first renewable clean-burning fuel source" source.
- If we accept that as canon and assume all the new flying cars were fueled with this energy source, we can pretty much assume ground cars went extinct pretty quickly, unless other car manufacturers and gas companies were still allowed to produce.
- Probably by 2037 the use of gas has been banned, leaving only the souly electric ground cars, which probably weren't enough to run whole businesses on. With flying cars as the new norm, roads were likely torn up.
- I don't imagine the whole car switch thing went over well with the public either tbh. I would not be happy if Some Guy told me I couldn't buy gas anymore and had to take the airbus.
- I could have sworn it was canon that Niel had won at least one nobel peace award. Does anyone else remember that
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elioli-art · 1 year ago
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The city in Meet The Robinsons is not Todayland…
We got confirmation that it is ….
“FUTURE CITY”
Doooyyyy
🤣🙏🙏✨✨
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mother-of-frogs · 2 months ago
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From now on, in my Headcanons, I will start calling the fictional world of Meet The Robinsons as Tomorrowland instead of Todayland because I can no longer NOT directly associate the theme park land with anything other than this movie.
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zipzapzopzoop · 6 months ago
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There's a Great Big Beautiful Tomorrow
Chapter 26: Some Early Morning Regrouping
Tallulah blinked the sunlight out of her eyes and sat up.
Their trio had fallen asleep not far from their crash site. She woke up to the sound of workers gathering to tow the car out of the water.
Some police and firefighters were dotted around, police asking questions and trying to get the story. Tallulah winced at that. Well, that and the slight sunburn she had gotten from falling asleep outside. She’s always burned easily. 
She turned to… yep. Uncle Bud was gone. She sighed, then turned to her other side to shake Uncle Gaston awake, the stuntman having rolled over at some point in the night. Thankfully, Tallulah didn’t see too many cuts on him.
“Mm?” Gaston grunted, not opening his eyes. Tallulah shook his shoulder again. “We have to get up. We can’t stay here.” 
“Mmn…” Again, nothing. 
Tallulah sighed and rolled her eyes. Boys could be so difficult sometimes. 
She winced and rubbed at her aching shoulder. At least she had to find Uncle Bud before they left. The designer stood to her feet and smoothed her skirt. She began to fix her hair a bit when she paused. Her skates were sitting in the grass next to where they had slept. There were Uncle Bud’s teeth and Gaston’s helmet as well. All of which had been lost in the water last night. How did they get here…?
“Did you see the ice cream stand?” Tallulah turned around to see her uncle enjoying an ice cream on a nearby bench. “They got cake batter ice cream! How about that?” 
Ah, there’s Bud. 
------
“Ah, there he is!”
Wilbur was greeted by some of his family’s smiling faces when he and Laszlo came back downstairs. He plopped down in an empty seat and Uncle Art slid a hot plate of bacon and eggs his way. Half of his family was missing and he had a glitching problem, but at least there was bacon. If you asked Wilbur, it was very difficult to be upset when eating bacon. He pushed guilt to the back of his mind while he ate.
Franny closed the fridge and smiled. “Well since everyone’s here, I think it’s a perfect time to get everything on the table and make a plan.”
Wilbur flinched.
Did they know…?
He kept his head down and kept eating, not making eye contact with anyone. Franny sat down and placed a few blank sheets of paper in the center of the table. She pulled out a sharpie and slid two of the sheets to Laszlo. “Think you can make us a map of both Midtown and Todayland?” “Sure thing!” Laszlo grinned and got to work, sketching a bird’s eye view of both. Lewis pulled up a picture on an iBook for Lasz to use as a reference for Midtown.
“When does Midtown get renamed, anyway?” Lewis asked.
“It’ll be a few years yet, but it’s a very special day when it does,” Franny said with a bright smile. She decided not to spoil the part about his inventions being the reason for the city’s rebrand to Todayland. Best to let him discover that wonderful day for himself when it comes.
“Okay,” Franny began, now serious. She got a sheet of paper and a pen. “Let’s get on the same level here. Art?” Both Framaguccis wore similar stern looks.
Art, ever a good leader, stepped in. “There is a great cause of concern for the family that must be addressed.”
Wilbur nearly choked on his food, but didn’t look up.
“Something occurred last night. Some strange men in an alleyway attempted to kidnap Laszlo.”
Wilbur froze. He was not expecting that at all.
He and Lewis both looked up from their food, then at each other. Even Lefty looked at the artist with a concerned eye. Fritz and Petunia looked the worst, however. 
Fritz almost forgot he had Petunia. Wilbur saw the arm holding her dip, just a bit, just for a second. The puppeteer looked at his son with worried eyes. For once, Petunia had no snarky remarks. She just stayed silent. Laszlo was a bit uncomfortable feeling all gazes in the room on him, but pretended not to notice and continued drawing with an awkward cough.
Fritz looked between Art and Laszlo. His eyes asked a billion questions, but his mouth could only ask two.
“What happened? Who tried to take him?”
The conversation began to fade out to Wilbur after that. At first, he was almost happy the conversation didn’t go the way he feared it would, but he never anticipated this. 
Another pang of guilt hit him in the chest. He never wanted his family getting hurt.
He just missed his friend. And now his family had to suffer for it.
A little muzzle nudged Wilbur’s elbow. He paused, then reached down to pet Buster. 
“I’m okay. Good boy.”
------
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thetwilightroadtonightfall · 10 months ago
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What kinds of worlds do you think Ephemer and Charis would go to? (if you have that figured out)
I’ve thought about it a lil beforehand! :) I tried to choose worlds with stories that are thematically relevant to Overmorrow, haven’t been visited before, and would maybe add some form of depth to them individually + let them come away with interesting conversations after experiencing moments from these plots as a pair
Todayland (Meet the Robinsons)
Atlantis (Atlantis: The Lost Empire)
Kumandra (Raya and the Last Dragon)
Land of the Dead (Coco)
Riley’s Mind(?) (Inside Out)
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q-ueen-potato · 2 months ago
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I want work on a timeline for the Meet the Robinsons but like in a way about how the things went between the two time periods.
Like what happened between those years and how was the progress of Of the creation of the Todayland.
You know, how was Cornelius's inventions being added to society and how the future we saw in movie was created
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magical-xirl-4 · 3 months ago
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So basically in my Zepeto AU, Penny retired from being a spy and now lives a normal life as a college student. Her and Wilbur are dating and live in Todayland, and at least once a year meet up with Hiro and Violet who live in San Fransokyo together. They're all late teens. Penny has a Zepeto account where she posts about photography, Bolt and Wilbur. She is the sweetest muffin but is trying to forget her past and leave peacefully. She tries to keep it under wraps as much as possible but mentions here and there her skill set, like "computing" and "self defense/gymnastics".
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brayanksc · 8 months ago
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Canción del Todayland (al menos la primera)
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smeloncurls · 2 years ago
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the letter
a letter fell through the letterbox todaylanded lightly on the matwithout a soundbut i knew it was from you a white envelope without a stampneatly typed out addresswith ‘Melly’ at the centrethat’s what you used to call me i tried to be careful not to damage anythingbut i tore the envelope apart to revealan A5 sheet of paper with your words on it read: don’t be surprised to hearthat we act as…
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therobinsonwayoflife · 5 years ago
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Todayland Tour Bus Announcer: If you look to your left, you will see the beautiful Today River. If you look to your right, you will also see the Today River. I'm so sorry.
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bmundodiverso · 3 years ago
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TodayLand retorna em 2022 para comemoração de 10 anos. Confira informações!
TodayLand retorna em 2022 para comemoração de 10 anos. Confira informações!
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zipzapzopzoop · 8 months ago
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There's a Great Big Beautiful Tomorrow
Chapter 6: Culture Shock
Lewis and Wilbur sat on the roof of the observatory, watching the city lights of what would one day become Todayland.
“Do… you think they’re okay? You’re family?” “I’m sure they’re fine… I really hope so…”
Lewis turned to Wilbur. “We’ll find them, I promise. You guys will get home in no time.” Wilbur chuckled, but Lewis could tell he was worried.
“Yeah…”
“I got Captain Time Travel. Wanna watch? Maybe it’ll cheer you up. Bud got me a DVD player.”
“Woah, that’s a classic. I’ll be right down.”
Wilbur took one last glance at the city before he headed back inside.
---
Tallulah shrieked when a car skidded to a stop inches from hitting her. She held her arm up to shield her eyes from the blinding headlights. 
Despite her attire and the studying she had done to achieve it, she had never seen a whole city use ground travel. Not in a long time, anyways. Where she’s from, they had moved travel to the skies years ago. Her brother Laszlo says he vaguely remembers roads being on the ground when they were little. Their mother prefers ‘old fashioned’ cars that drive on the ground, but Tallulah has never seen so many in one place. It was mind boggling to go from studying a time period to experiencing it first hand.
She wishes her brother was here. He’d know what to do.
Tallulah put up an apologetic hand and hurried out of the street. When she was finally safe, she stopped to catch her breath for a moment. All day she had kept her eyes up, following stripes and spots and splatters of paint on the walls. She had been ecstatic when she had found it, but they were hard to keep up with. The last sign she saw of him was a purple arrow on the side of an office building a few blocks back.
Ready to continue, Tallulah stood back up and continued on.
---
Check out the chapter on my Archive!
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terrific-togekiss · 4 years ago
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What if there was a Walt Disney Fighting Game? [Video Game Concept]
Note: I am well aware, that Disney would probably never say yes in a million years to this idea. Taking their beloved, child friendly characters and having them fight?!
OH THE HORROR?!
I am also aware there have been concepts for this in the past.
Final Fantasy Dissidia was supposed to be a Kingdom Hearts fighting game, but Nomura felt uncomfortable portraying Disney characters in such a violent atmosphere.
And there are sketches of what a Walt Disney fighting game could've been, inspired by Super Smash Bros, before it was canceled. It would've focused on more violent characters such as Gaston, Beast, Ursula, Captain Hook, Captain Silver and the Horned King. But the idea was dropped.
Here's the link.
This entire post is just building and putting together what a Disney fighting game would look like to me, if one came out in today's world. It's all merely speculation and ideas that's been in the back of my head for awhile.
(Special thanks to @mayflower-gal for helping me set this up. 😁)
Anyways, let's get started!
Part 1: The Plot
For the plot, I believe it would have to be something simple, since this an idea for a first game. It's the start of a potentially huge franchise, so I wanna keep it not only simple, but an aspect that helps kick off the potential series. And pull in many fans, old and new of Disney.
Let's take into account one thing: what's a recurring theme across various Disney movies (and overall media)?
Is it the lovable, comic relief sidekick that makes audiences laugh? Is it the songs that kids find themselves singing, long after the tale is done and the curtain has closed? Is it perhaps, the clever celebrity choices for important side characters?
No, It's the one defining aspect that draws in audiences, both new and old, bringing you to fall in love with the characters as the story is told:
Wishes.
Pinocchio wishes to be a real boy. Beast and all his servants wish to be human again. Tiana wishes to have her own restaurant. Ariel wishes to see the world beyond the sea.
Everyone wishes for something more in their life and have dreams that they wish come true.
What if all those wishes were counted? Collected?
Watched over. Much like a parent to their children. Or a teacher to their students.
Found engaging. Found entertaining. Found comforting. Found peaceful. Found introspective.
Looked at with childlike wonder and glee when accomplished.
But frowned on when those wish for selfish desires. And an even deeper disappointment at those very same inhuman desires, coming true.
Good and bad exists inside every person, it's just a matter of what one chooses to act on and stand by at the end of the day.
What someone wishes for is reflective of that.
Now imagine that same being coming to life and wrecking havoc across the Disney universe. Judging for themself, if any of these colorful, imaginative characters, truly deserve their...
Happily,
Ever
After.
Yep, the main plot of the story mode is all the various Disney characters literally fighting for wishes and dreams to come true...
against the LITERAL embodiment of wishing upon a star.
Each playable character having their own unique ending.
Some endings being repeats of your favorite Disney movies, with some minor changes to acknowledge the game's plot. While others are original due to the wide cast of characters that are available, besides your favorite Disney Heroes.
For example, you beat the story mode as say, Pinocchio, he wishes to be a real boy.
I know it sounds very redundant since a majority of these things already happen in the Disney movies, but I feel as though relieving them would be fun. In addition to some original ones that didn't happen with either the villains or less major characters.
It's only the hypothetical first game and I wanted start with something simple, that fans could easily get into. More complex plots, with more character interactions should be saved for any possible sequels.
Part 2: The Gameplay
The game would be your typical 2D fighting game. You have,
Combos exclusive to every character that requires practice.
Playstyles that make each character feel unique.
Special moves for each character to get the upper hand and the main focus in besting your opponent in 1 VS 1 matches.
Of course, there's dialogue before fights in the character intros. With so many to pick from, it had to be put in somewhere.
It resembles 2D fighting games that you've all no doubt heard of, such as Marvel VS Capcom or Street Fighter.
But what would a Disney fighting game have to offer on the table, in order to survive the overall video game market?
It would have to be something unique and a feature that not only gives it originality, but a chance to stand out with so much creativity and innovation. Practically begging fans for more.
Which is why I present to you: Disney Songs.
Or as this game prompt will call them: Musical Finales.
The highlight of many Disney movies and overall media, the music is what leaves a lasting impression on many audiences. Which is not surprising, since Disney is mostly a musical. At least in terms of most of their films.
With so many iconic songs from throughout the company's history, of course I'll be squeezing them somehow!
Each character has a music meter, that can only be filled up with how the player times and follows the beat of the character they play as. Follow the rhythm and beat of a character, and it will fill up quicker. Get cut off by the opponent and it doesn't fill up.
That beat being the music of the stage each player fights on, by attacking to the music and the same time. Think of it like the Sound Battles mechanic in Mother 3.
Every character has four different kinds of attacks: Neutral, Musical, Wonderful and Special.
Neutral Attacks are normal attacks that are mostly used to set up combos.
Musical Attacks are attacks that deal more impact, when timed with the music of the stage.
Wonderful Attacks can be seen as character oriented attacks, that embody the personality and charm of the character you play as. And can be used to entertain the audience. We'll get into that later.
Special Attacks are unique finisher moves that require a separate meter to be filled up, as with most fighting games.
Now what happens when the music meter is full? A Disney Song starts playing of course!
Say you filled up Cinderella's music meter for example, then "Bibbidi-Bobbidi-Boo" starts playing, granting some unique abilities for Cinderella.
Each song would grant different outcomes and bonuses for the various characters. They're not Special Attacks, as that's already a separate mechanic already.
For example, "Part of Your World" starts playing if you're playing as Ariel, filling up the stage with water and slowing down the opponent, giving Ariel a chance to either take advantage of that, bump items into them or create big waves of water.
But what happens if BOTH characters trigger the music meter at the same time?!
Well, that's where this gimmick becomes a fight for which song keeps on playing!
Both songs would start playing, both at the same time and volume. Except, both characters have to compete to see which is stronger.
This is done by the two characters fighting, before triggering a rhythm game between the two. Once one is the victor, the other song fades, while the other stays playing. Doubling the duration of that character's Musical Finale.
Another mechanic is the Entertainment Meter. Every level you fight on has one, that determines which fighter the audience likes more. Via Wonderful attacks, you can charm the audience into supporting you more. This activates things like getting healing items or stat boosts in power and speed. Some of your favorite Disney sidekicks even provide aid from the audience!
It's almost like watching a Disney movie live and being able to interact with the story!
Or the battle system in Paper Mario: The Thousand Year Door.
I feel as though this is the best way of keeping the game interesting, giving it an identity of its own and still embodying that magic people will grow to love. It can also lead to some entertaining interactions in the background or foreground of a stage, as the music meter also brings in characters that would not be playable, but support playable characters nonetheless. Like Flounder and Sebastian.
Of course, either feature could be turned off if you're not a fan of that sort of thing, but that's a given.
Part 3: The Stages
With many Disney movies pick from, it's no wonder there's plenty of choices to pick from. Since this is the first game, I chose to focus more on the movies. Here's my take.
Steamboat (Mickey Mouse cartoons)
Duckberg (Ducktales)
Spoonerville (A Goofy Movie)
Dwarven Forest (Snow White and the Seven Dwarves)
Wonderland (Alice in Wonderland)
Monstro (Pinocchio)
The Prince's Ball (Cinderella)
Neverland (Peter Pan)
Forbidden Mountains (Sleeping Beauty)
The Coliseum (Hercules)
Andy's Room (Toy Story)
Elsa's Ice Castle (Frozen)
San Fransokyo Institute of Technology (Big Hero 6)
Atlantica (The Little Mermaid)
House of Mouse (House of Mouse)
The West Wing (Beauty and the Beast)
Cave of Wonders (Aladdin)
Pride Rock (The Lion King)
Ant Island (A Bug's Life)
Tamatoa's Trove (Moana)
Hawaii (Lilo and Stitch)
Headquarters (Inside Out)
Mor'du's Ruins (Brave)
Big Ben (The Great Mouse Detective)
Notre Dame (The Hunchback of Notre Dame)
Merlin's Cottage (Sword in the Stone)
Emperor's Palace (Mulan)
The Great Before (Soul)
Todayland (Meet The Robinsons)
Paradise Falls (Up)
Zootopia (Zootopia)
Monsters Inc (Monsters Inc)
Nomanisan Island (The Incredibles)
The Bayou (The Princess and the Frog)
Atlantis (Atlantis: The Lost Empire)
Halloweentown (The Nightmare Before Christmas)
Oakey Oaks (Chicken Little)
Spirit Mountain (Brother Bear)
Sherwood Forest (Robin Hood)
Treasure Planet (Treasure Planet)
Horned King's Castle (The Black Cauldron)
The Secret Lab (The Emperor's New Groove)
Bald Mountain (Fantasia)
The Grid (Tron)
World's End (Pirates of the Caribbean)
Radiator Springs (Cars)
Grandmother Willow's Forest (Pocahontas)
East High School (High School Musical)
The Axiom (WALL-E)
Regent's Park (101 Dalmatians)
New Mushroom Town High School (Onward)
Happily Ever After Castle (Walt Disney Opening)
Part 4: The Roster
The bread and butter of many fighting games, the roster is no doubt one I had a bit of trouble putting together. With so many characters from over the years, it's no surprise. But since this is the outline of a possible first game, here's my interpretation.
Also, the cast is big to avoid being too barren or dull.
And because I had a lot of fun putting it all together.
Mickey Mouse (Mickey Mouse): The all around character of the game, he mostly fights by a series of cartoonish tricks, magic tricks and his paintbrush from Epic Mickey. His Special Attack would have him break the fourth wall like and rewind the fight like an old film projector in reverse. Except he heals, while the opponent receives twice the damage. His Musical Finale "Sorcerer's Apprentice" has him use Yensid's Sorcerer hat to its fullest and give his overall moveset more flashes to distract the opponent and slow them down.
Donald Duck (Donald Duck): Everyone's favorite, greedy mallard and the world's angriest duck. Donald would fight mainly with toon force, his fists, his bad luck and his anger. The more damage he takes, the angrier he gets. His Special Attack would have him don the Duck Avenger persona from his PK days and use a series of superhero gadgets to finish the opponent. His Musical Finale "The Three Caballeros" trades his anger for Jose Carioca and Panchito Pistoles showing up, making him happy. As they hurt the opponent, each time they hit Donald, to keep him happy.
Goofy (Goofy): Everyone's favorite Disney dad, Goofy joins the fight as not the brightest but with the biggest heart. He has toon force to aid him in some unconventional ways. His Special Attack would have him become Super Goof from his older days. His Musical Finale "Eye To Eye" would restore health everytime he dodges an attack, with a dancing flair to it.
Snow White (Snow White and the Seven Dwarves): The first Disney Princess, Snow White makes her debut and she's not alone. The Seven Dwarves direct most of her attacks, such as tossing rocks, mining tools as weapons and even just grabbing the opponent and tossing them. Snow White herself can sing and command woodland animals to tie up opponents or just fight to defend her. Her Special Attack would have the Dwarves try to roll a boulder, only for lightning to strike on the opponent and the boulder as extra damage. Her Musical Finale "Whistle While You Work" will call on a huge number of forest animals, as they tidy up the stage and Snow White, slowly replenishing her health and slowing down the opponent.
Pinocchio (Pinocchio): Don't lie in his presence, as that nose is not only for show. Pinocchio fights mostly by using his nose as a staff, the Blue Fairy bringing other toys to life to aid him and Jiminy Cricket distracting the opponent with music. Pinocchio's Special Attack would have him wish upon a star and turn himself into a real boy, as the opponent is turned into a puppet and loses damage as a result. Pinocchio's Musical Finale "I've Got No Strings" would cover the stage in thin lines used for puppets: if the opponent touches one, their frozen briefly. If a projectile attack hits, the same happens.
Cinderella (Cinderella): The bell of the ball and someone whom never gives up on kindness, Cinderella will use the dance moves she showed off at the ball for her moveset, having a dancing and musical feel to how she plays and flashy dances to win against the the opponent. With her Fairy Godmother using her magic to help her, such as flashes of light. Her Special Attack would have the clock strike midnight and she leaves behind her glass slipper: once the opponent touches it they get weighed down by a giant magic dress. Cinderella's Musical Finale "Bibbidi-Bobbidi-Boo" would have the Fairy Godmother cast a series of spells over the stage, as a new carriage pops up every time Cinderella pulls off a combo. The carriages run over the opponent and can even carry Cinderella to safety.
Peter Pan (Peter Pan): Leader of the Lost Boys and Captain Hook's second biggest pain in the butt, Peter Pan and Tinkerbell are here. Peter Pan has a pocket knife with him and Tinker Bell's pixie dust for aerial attacks. His Special Attack would have him toss a bunch of gold on the opponent, as the rest of the Lost Boys tackles them and beats them up for the treasures. His Musical Finale "You Can Fly" would create a trail of pixie dust behind him, that randomly causes the opponent to either jump too high or too low.
Captain Hook (Peter Pan): Keep all 'ticks' and 'tocks' away from this pirate! Captain Hook has a wide array of hooks to switch between, a flintlock pistol and his sword to win the battle. His Special Attack would have him run away from the Tick-Tock the Crocodile, as said crocodile attacks the opponent instead of Hook. His Musical Finale "A Pirate's Life/Elegant Captain Hook" would call his ship the Jolly Rodger onto the stage, as the pirates on the ship occasionally throw knives at the opponent and shoot at them, everytime Hook is caught in a combo and can't escape.
Aurora (Sleeping Beauty): Aurora, sleeping beauty herself, is doing anything but sleep and her guardians are making sure of that! Her attacks has the Good Fairies use their magic in numerous ways, such as moving objects, animating objects and even petrification. Her Special Attack has Prince Philip show up with the Sword of Truth and the Shield of Virtue, to deal heavy damage on the opponent. Her Musical Finale "Once Upon A Dream" boosts her stats everytime she's hit.
Maleficent (Sleeping Beauty): The Mistress of all Evil, Maleficent uses a wide array of magic powers from cursed, throny vines, to her iconic green fires, she's one tough fighter from a distance. Her Special Attack would have her turn into a dragon and breath fire down on the opponent. Her Musical Finale "Once Upon A Dream" would have her make the opponent more drowsy, each time they hit her, until falling asleep, unless they keep moving.
Robin Hood (Robin Hood): The sly fox of England and one talented theif, this fox focuses on disguises, archery, swordsmanship and woodsmanship to make his way. His Special Attack would have authorities show up to arrest him, as they rain down arrows on the opponent in the process. His Musical Finale "Running Through The Forest" would allow him to dodge all attacks, without needing to hit the controls or input buttons.
Basil of Baker Street (The Great Mouse Detective): World's greatest detective! At least in the mouse world that is. Basil would investigate the stage of the fight, much like a crime scene and even pick up clues that double as weapons, such as a propeller or a mouse trap. His Special Attack would have him investigate a crime scene that hurt the opponent, before pushing them aside as 'worthless' evidence. His Musical Finale "Let Me Be Good To You" would have him require no further evidence and counter each hit with a deduction on his opponent's crime and even stop them from performing combos. Doing damage in the process.
Professor Ratigan (The Great Mouse Detective): Never call him a rat. Ever. This crime boss of the miniature crime world be no stranger to fist fights and gleefully take a swing at your demise, whether it's his fists, cane or traps. If not him, then his minions are more than happy to drown some orphans! His Special Attack would have him call his pet cat, Felicia to devour the opponent. His Musical Finale "The World's Greatest Criminal Mind" would give him more durability to hits, more destruction to the stage and traps cover more range on the stage.
Ariel (The Little Mermaid): Princess of the Sea, everyone's favorite mermaid is ready to explore beyond the sea. Armed with her father's trident, some amazing swimming skills and various sea animals at her command, she's more than ready. Her Special Attack would have her conjure a giant wave, that also covers the opponent in sea creatures. Her Musical Finale "Part Of Your World" fills the stage with water and can have Ariel bump floating objects into the opponent.
Ursula (The Little Mermaid): The last sea witch you would want to cross paths with, Ursula has eels to do her biding, poisonous ink clouds and even thunderclouds. Her Special Attack would have her turn giant via King Triton's trident and use the added power to attack the opponent. Her Musical Finale "Poor Unfortunate Souls" has her disguise herself as the opponent and slowly regain health from all souls being eaten by her. As a bonus, if she's infront of a mirror that's on the stage, her reflection will be her true form.
Belle (Beauty and the Beast): My, quite an odd girl, reading books and getting on the field of battle?! Belle's entire moveset would revolve around books; not magic books, just books on the rest of the cast and fairytales overall. She would be able to switch between each of these books and use what she's learned from them. For Example, 'Romeo and Juliet' gives Belle immunity to stat changes and rose themed weapons that hurt the opponent, like throwing weapons. 'Aladdin' gives her a magic ring that can conjure up magic smoke, furniture on the foe and teleport her. 'Jack and the Beanstalk' plants vines that can raise her up or entangle the foe. There's more books at her disposal, but that's just the general idea. Her Special Attack has her father ride in on his invention, chopping up an entire forest until the opponent is covered and crushed by chopped up logs. Her Musical Finale "Tale As Old As Time" gives her the power to 'skip' a fairytale, turning each of her attacks into the endings from the books. For example, 'Aladdin' would trap the opponent in an oil lamp, leaving room for her to attack.
Beast (Beauty and the Beast): The poor and cruel prince, turned into a monster as evil as the one in his heart. Beast has his boost in strength from his beastly form and claws to defeat the opponent. The curse not only affected him: his servants are by his side. Lumiere can incinerate the opponent or plant fires on the ground, Cogsworth can distract them with timed clock sounds, Mrs. Potts can spill tea to slip up the opponent, Chip will knock over bookshelves and Wardrobe can block attacks. His Special Attack would turn the opponent into a piece of furniture, leaving them open for attacks: each opponent having a different transformation. His Musical Finale "Be Our Guest" would have every attack with one of his servants, also heal Beast in addition to hurting the opponent.
Gaston (Beauty and the Beast): Nooo oooone's slick as Gaston! Quick as Gaston! No one's neck is as incredibly thick as Gaston! He's especially good at combo breaking! Boy what a guy that Gaston! Gaston has his inconic blunderbass and his fists, along with a bow and quiver and a hunting knife to deal with an opponent, almost as if they were an animal he's hunting. His Special Attack would have an angry mob charge at the opponent and beat them up. His Musical Finale "Gaston" gives him a strength boost, everytime he pulls off a combo successfully.
Aladdin (Aladdin): Everyone's favorite street rat and theif, he's not alone on the field of battle as Abu and Genie are here to help him. Abu can cling to the opponent and hit them repeatedly, Magic Carpet can be used for aerial attacks, Aladdin has a sword that he 'borrowed' from a guard and Genie can shape-shift in a variety of ways to best the opponent. Aladdin's Special Attack would have Genie distract the opponent, as Aladdin steals something off them and uses it to beat them. Aladdin's Music Finale "Friend Like Me" would have Genie grant a wish, each time Aladdin gets a combo, such as a stat boosts and healing.
Jasmine (Aladdin): The sultan's own daughter that would rather be anything than a prize to be given away. She has learned self defense skills, her father's guards and her pet tiger Rajah in her moveset. Her Special Attack would have the guards arrest the opponent and toss them into prison, as they struggle to escape and take damage. Her Musical Finale "A Whole New World" has one the Seven Wonders of the world occasionally pop up in the background to hurt the opponent, as the fight goes on.
Jafar (Aladdin): The Sultan's Royal vizer of Agrabah and one whom believes he should rule Agrabah. Jafar has his magic staff to hypnotize and cast spells onto his foe. Occasionally tapping into the phenenomal, Cosmic power of his Genie form to do some real damage. And Iago is here as well... mostly to complain. His Special Attack would have him become an all powerful Genie and Iago wishing for ways to 'hurt' (not kill) the opponent. His Musical Finale "You're Only Second Rate" would boost all of his stats and attacks, except he can't KO the opponent until the Musical Finale is done.
Simba (The Lion King): King of the Pride Rock and son of Mufasa, the Lion King himself is more than prepared with his claws and iconic roar. His roar can even control the weather to strike lightning and cause windstorms. His Special Attack would have him call on the spirit of his father, Mufasa, as the two of them roar at the opponent. His Musical Finale "Circle Of Life" will have him remember, how we are all connected and draw on the life-force of nature, slowly healing him and giving his roars more range.
Scar (The Lion King): Mufasa's little brother and King after his timely demise, Scar has his claws and his hyenas to make short work of his foe as if their nothing more than a light snack. His Special Attack would toss the opponent of a cliff, into a Wildebeest stampede just like in the movie. As a bonus, he would say 'long live the king's son' if Simba is the opponent. His Musical Finale "Be Prepared" has him do damage without needing to attack the opponent and just walking into the opponent.
Pocahontas (Pocahontas): Daughter of Chief Powhatan, this Disney Princess has the skills necessary in order to survive and win. Her Special Attack would have her people come in to fight alongside her and best the opponent. Her Musical Finale "Colors Of The Wind" gives her attacks more launching power and each dodge she does generates winds that hurt the foe.
Governor John Ratcliffe (Pocahontas): The main villain of Pocahontas, this greedy scoundrel will do anything to claim what he believes is rightfully his. He has a sword and uses his position of power to call his men into the fray. His Special Attack would have his men charge like in the movie at the opponent. His Musical Finale "Mine, Mine, Mine" prevents the opponent from interrupting his attacks and tripping over any gold sticking out of the ground.
Quasimodo (The Hunchback Of Notre Dame): The hunchback of notre Dame himself and quite the sweetheart, he just wishes to see the outside world. His job as the ringer of the bells comes in handy to stun them, swing bells at them, his talented acrobatic skills and surprising strength. His Special Attack would have him reenact the Festival of Fools and have the opponent be caught up in all the chaos. His Musical Finale "Out There" turns all of his bell attacks, into soothing sounds, that heals him.
Esmeralda (The Hunchback Of Notre Dame): An outcasts, like many other outcasts of Notre Dame, she's picked up on a multitude of tricks to evade capture. Such as illusionary tricks to trick opponents and various circus acts from the Festival of Fools. Her Special Attack has Phoebus teleport out of a field of smoke and beat the opponent. Her Musical Finale "God Help The Outcasts" plants multiple pillars of light over the stage, that burn the opponent and heal Esmeralda.
Judge Claude Frollo (The Hunchback Of Notre Dame): Someone whom believes only he can purge the world of evil and that all he does is for the greater good. Frollo, due to his old age mostly uses his sword, his horse and his 'fears' to end the opponent. Those 'fears' being cloaked figures that defend Frollo and burn the sins of his opponent. His Special Attack burns the stage, with the opponent caught up in the flames being tied to a stake. His Musical Finale "Hellfire" burns the opponent every time they hit and touch Frollo.
Arthur (Sword in the Stone): The rightful king of England, proven by pulling the sword in the stone, Arthur is ready to be king. Merlin's apprentice is armed with the sword of legend: Excalibur and his mentor Merlin is there to provide some magic aid by turning Arthur into various animals and predict the opponents attacks with foresight. Arthur's Special Attack has Merlin turn into a germ to infect the opponent. Arthur's Musical Finale "Higitus Figitus" grants Arthur increased weight, almost as if he's the sword in the stone and making him harder to launch and knock away.
Hercules (Hercules): The son of the Greek God Zeus, Hercules goes to prove himself as a true hero and this brawl may be his greatest trial yet. With his power as a Greek God, granting him immeasurable strength, agility and endurance. And his pet Pegasus shows up for aerial attacks. His Special Attack has his father Zeus come in and hurl his thunderbolt at the opponent. His Musical Finale "Zero To Hero" increases his durability each time he pulls off a combo, making him immune to attacks at times.
Hades (Hercules): Greek God of the underworld and lord of the dead, Hades will claim victory. In addition to mastery of fire and smoke, Hades can shift between generally calm and collected, to angered and enraged, which affects the range and power of his attacks. Pain and Panic also shapeshift to provide some help. His Special Attack has the Titans show up and attack the opponent. His Musical Finale "My Town" floods the stage withdead souls that slowly deplete the health of the opponent.
Mr. Incredible (The Incredibles): One of the greatest superheroes whom ever lived, in spite of an unneeded early retirement from the government. Robert "Bob" Parr, known to the public as Mr. Incredible, has his moveset revolve around his superstrength and invulnerability, also being able to use the environment to his advantage like uprooting trees. His Special Attack calls in the rest of The Incredibles; Dash, Violet, Elastigirl and Jack-Jack to help take down the opponent as a family. His Musical Finale "The Incredibles" has his attacks all release shock waves that occasionally make debris hit the opponent, like it's the intensity of a comic book.
Syndrome (The Incredibles): You better catch him while be monologues as he does not play around! The wannabe superhero uses zero point energy to toss the opponent and send objects flying their way. His Special Attack calls in the Omnidroid to make short work of the opponent. His Musical Finale "Kronos Unveiled" forces the opponent to not stand still for too long or repeat the same attacks, or else the Omnidroid will fire lasers at them almost as if their being analyzed.
Mulan (Mulan): From lying to save her father's life, to saving all of China to joining other famous Disney heroes on the field of battle, Mulan has been through a lot. She has a sword, fireworks, a staff and a fan to best her foes. Mushu tags along, spitting fireballs at the opponent and tricking them into attacking smoke illusions that resemble Mulan. Her Special Attack has fireworks hit a snowy mountain, crushing the opponent under an avalanche. Her Musical Finale "Reflections" has Mulan disguise herself and blend in a crowd that slowly came onto the battlefield. The opponent attacking a random person will have them retaliate and hurt them.
Jack Skellington (The Nightmare Before Christmas): The pumpkin king and the patron of Halloween, his title comes with a wide array of pumpkin bombs, a flexible and detachable skeleton body. His Special Attack would have him trap the opponent in a series of giant pumpkin bombs, before his pet dog Zero lights them up. His Musical Finale "This Is Halloween" plants a series of tricks and treats all over the stage: treats for Jack that heals him and tricks that leave the opponent in a scared state. They take more damage while scared.
Oogie Boogie (The Nightmare Before Christmas): A literal burlap sack of nothing but bugs, Oogie Boogie has those very same bugs come out and harm the opponent. From spiders that tangle them up, to tarantulas that poison them to flies that hoist them up, he's as gross as sounds. His Special Attack would have him inhale the opponent and let his bugs do the work. His Musical Finale "Oogie Boogie's Song" increases his luck of landing higher damage, by also hitting a dice on the stage.
Tarzan (Tarzan): A man raised by apes, Tarzan has the strength to even keep up with apes and survive in the forest. In addition to his amazing strength, Tarzan can also swing from vines, use his impressive smell and hearing to counter attacks and a spear. His Special Attack has him command an army of apes to beat up the opponent. His Musical Finale "Son Of Man" puts fruits on the trees he swings from that he can heal himself with: since the opponent is not Tarzan the same fruits either poison them or make them dizzy.
Yzma and Kronk (The Emperor's New Groove): The former advisor of Emperor Kuzco and her most loyal henchman. Kronk does the fighting with his astounding strength and Yzma will be in the background, occasionally throwing potions on the opponent. Kronk will pull the lever, that will do a variety of things such as drop a bust of Yzma, a giant rock, a vase, etc. Their Special Attack has Yzma yell 'PULL THE LEVER KRONK!' sending the opponent and Yzma down a trap door to below the stage. Leaving it up to interpretation what happens, as Yzma casually walks back to the stage with a crocodile biting her leg. Their Musical Finale "Snuff Out The Light" replaces Yzma's potions with singing that prevents the health bar from going any lower.
Milo J. Thatch (Atlantis: The Lost Empire): An orphan that grew up to be quite the cartographer to even finding the lost city of Atlantis. Since he's not much of a fighter, the friends he made on the trip will do the fighting for him. Vinny plants explosions, Mole digs holes and attacks from the ground, Sweet heals Milo and boosts his durability, Audrey sends vehicles at the opponent and Cookie leaves food for people to trip over. He's even picked up on some Atlantean magic from Kida. His Special Attack has him pilot an Atlantean cruiser, shooting lasers at the opponent. His Musical Finale "Where The Dream Takes You" reverse the opponents controls, every time Milo lands a hit, almost as if their lost without a map.
Kida Nedakh (Atlantis: The Lost Empire): Princess of Atlantis and the current Queen, Kids is armed with a spear and a connection to the Heart of Atlantis, granting her forcefields and runes that dish out the ancient city's might. Her Special Attack summons a giant tsunami with the opponent being hit as Atlantis sinks. Her Musical Finale "Kida Returns" has the stage covered in runes, as the guardians of Atlantis will hit the opponent if they step on a rune.
Stitch (Lilo and Stitch): Experiment 626, also known as Stitch is an alien that befriended the kind-hearted Lilo Pelaki. Stitch is indestructible, has four plasma blasters, can roll up into a ball and lift up to 3000 times his own weight. His Special Attack calls in his cousins to each hit the opponent once, before Stitch himself smacks them with a car. His Musical Finale "Hawaiian Roller Coaster Ride" doubles the strength of any attacks timed with the music.
Captain Jack Sparrow (Pirates of the Caribbean): Captain Jack Sparrow comes to the battle with his signature sword, musket and flintlock pistol. His Special Attack has the Black Pearl ram the opponent and shoot cannonballs at the opponent. His Musical Finale "He's A Pirate" makes him impossible to KO, he can still take damage though.
Sulley and Mike Wazowski (Monsters Inc): The dynamic duo and best friends, Sully and Mike fight with the former scaring the opponent and the latter being pulled from the background, used as a ball to hit opponents. The more combos they land, the more scare is generated as energy: this energy being used to power machines to attack the opponent. Their Special Attack has the stage be overloaded with scare energy, to the point of canisters bouncing all over the stage and hitting the opponent, much like in Monsters University. Their Musical Finale "If I Didn't Have You" makes the opponent laugh each time they hit Sulley, generating energy and leaving them open to attack.
Jim Hawkins (Treasure Planet): Jim Hawkins, someone with the 'makings of greatness' according to Captain Silver has a chance to prove that here. With his solar surfer to pull off some amazing tricks, a knife and a blaster, he can hold his own just fine. His Special Attack would simply be Treasure Planet blowing up, with the opponent caught in the explosion, as he flies away on a ship. His Musical Finale "I'm Still Here" gives him the markings of greatness, in the form of stat boosts everytime he pulls off a trick on his solar surfer.
Captain John Silver (Treasure Planet): The fearsome pirate cyborg and only real father figure to Jim Hawkins, Captain Silver is ready to use those pirate skills from over the years to claim his treasure. As a cyborg, he has a wide selection of tools and weapons, such as lasers, a cybernetic eye, guns, a sword, a cleaver, a battering ram, the list goes on. His Special Attack has the opponent fly into space, while he leaves on a pirate ship. His Musical Finale "I'm Still Here" fills the stage with comets that can freeze the opponent if they come into contact with them and increases the strength of Silver's lasers if they pass through.
Merida (Brave): The Scottish princess and daughter of Queen Elinor and King Fergus, enters the battle with her archery skills and swordsmanship to win the fight. Her Special Attack has her ride in on her horse Angus, delivering a series of arrows to finish off the opponent. Her Musical Finale "Touch The Sky" makes all her arrows hit the opponent, without fail.
Kenai and Koda (Brother Bear): The bear brothers, one born a bear and the other cursed to turn into a bear. Kenai and Koda fight as a team of bears from claws to wilderness skills they picked up. Even the Great Spirits watch over and protect them, by influencing nature to protect the brothers. Their Special Attack has the spirits of Sitka and Koda's mother come in to protect them and deal with the enemy. Their Musical Finale "On My Way" increases the range of their block, with the Great Spirits protecting them.
Tiana and Naveen (The Princess and the Frog): A hardworker that believes the only way you can make it in the world, is through hardwork. Even if that meant kissing a frog. Tiana has a wide assortment of cooking utensils to win. With Naveen distracting them with singing and dancing. They can switch to being frogs, where they use their tongues to tangle up the opponent and hop off lily pads. Their Special Attack has Mama Odie turn the opponent into a series of animals, before sending them away with her Voodoo magic. Their Musical Finale "Almost There" gives Tiana a golden glow that greatly increases the range of their attacks and distracts the opponent with golden glows.
Dr. Facilier (The Princess and the Frog): The Shadow Man himself and one whom turned Naveen into a frog, Dr. Facilier fights with his cane, Voodoo magic, shadows and spell casting. His Special Attack has him pull the opponent into a deal, as their dragged down by the Voodoo Spirits. His Musical Finale "Friends On The Other Side" let's him take a gaze into the opponent's future, turning all of his attacks into counters, if they hit the same time as the opponent's attacks.
Rapunzel (Tangled): The lost princess of the Kingdom of Corona, blessed with magic hair and has quite the efficient frying pan. Her hair can not only heal herself a bit, but can be swung from, tie up the opponent and makes for a surprising whip. Her Special Attack has Flynn and Maximus ride in, with Rapunzel hitching a ride, as the three take down the opponent. Her Musical Finale "I See The Light" fills up the stage with lanterns, that can blind the opponent if they touch any.
Hiro and Baymax (Big Hero 6): The child genius and the helper robot turned fighter have become quite the crime fighting duo, that honor Tadashi's wish of wanting to help people. Baymax does the fighting, with Hiro on his back, such as martial arts, rocket fist, an energy blade and sonic blaster. Their Special Attack calls in the rest of the Big Hero 6, as they teamup and take down the opponent. Their Musical Finale "Immortals" assuming they get the rights to the song has Baymax dodge every attack that comes, without needing to move the controller and slowly heal up.
Judy Hopps (Zootopia): A young bunny from Bunnyburrow that came to Zootopia to pursue her dreams of being cop and help people. Her bunny physiology grants her enhanced hearing, quick agility, high jumping and she has trained herself to take down foes much bigger than her. Her Special Attack has her do her job as a cop and arrest the opponent, with the entire police force joining in to help. Her Musical Finale "Try Everything" plants tourist attractions all over the stage, that can hurt the opponent and heal Judy.
Elsa (Frozen): The Queen of Arendelle and the Ice Queen herself, forced to conceal don't feel, don't let them know. But she'll be doing anything but that here! Elsa has ice powers to freeze the opponent, create pillars of ice, ice slides, ice skates etc. Her Special Attack calls in Marshmallow to deal with the opponent. Her Musical Finale "Let It Go" allows her ice powers to come to life and aid her in battle.
Moana (Moana): Moana of Motuni, whom has sailed the sea to return the Heart of Te Fiti with Maui. She has a harpoon and an oar, along with the ocean helping her and watching over her. Her Special Attack returns the Heart of Te Fiti to Te Fiti, whom fully heals Moana, temporarily boosting her attack. Moana's Musical Finale "How Far I'll Go" covers the stage in water that has boats to hit the opponent and granting Moana faster speed.
Maui (Moana): The Maori Demigod of the wind and sea, with quite the number of feats from over the years. With his magic fish hook, he can shapeshift into a number of animals, his most common being a hawk. His Special Attack being lassoing the sun into the opponent. His Musical Finale "You're Welcome" makes all damage to Maui, take longer to leave an impact.
And that's that. A LOT longer than I thought it would be. Now your probably thinking, what about all the other Disney media? It's an idea for the first game, so other characters (Oswald the Lucky Rabbit, Scrooge McDuck, Goliath, Kim Possible, etc.) would appear in a potential sequel.
Or DLC, since every game these days has it.
Thanks so much for reading all this and taking the time to do! I would love to hear some thoughts and feedback! I had a blast making all this and would like to see if you're interested in hearing more video game ideas.
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magical-xirl-4 · 2 years ago
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I’m sure the Captain Time Travel association with Wilbur was entirely a joke between the writers that was also meant to somewhat foreshadow his role. Early on in the film we see Lewis has the lunchbox and then Wilbur shows up with the exact same logo claiming he’s from the future. It’s a little nod right?
But I want to take it a step further and actually propose there’s some lore we don’t know about, especially since the video game uses the logo for a sport in the future.
For the game, the developers likely didn’t know the association with a superhero in the film, it’s just a tiny little detail, and the game was designed to fit Wilbur’s image, hence the amount of lightning bolts in his room and on his Chargeball glove. But the logo is also present on the glove of the Chargeball champion, so to me that could be a connection between how the logo evolved into something for the sport.
Headcanon time!
The Chargeball/CTT connection and where it came from:
The logo behind Chargeball started as the insignia for a superhero that had been around since the 80s. Lewis had some of his merchandise in the form of a lunchbox and I believe he would’ve read a few of his comics. He would be a pop culture icon if he’d been printed on things, so Wilbur wearing his shirt wouldn’t have been off to Lewis. In fact Lewis would’ve thought he was a fan boy, especially with his time travel story.
Everything in the future was put together by Cornelius, so that means he designed the Chargeball glove with Wilbur in mind. I imagine he was offered a deal with a company to produce a new competitive sport, so he proposed the idea of adding the logo, and they loved it so they went through with it.
Captain Time Travel was perhaps in public domain so they were able to use the logo for themselves with no issue. Thus, the hero faded into obscurity with few knowing of the association, though it’s not clear on why Cornelius chose that design.
Wilbur and his relation to it:
He started playing Chargeball when he was 8 years old. He excelled in it greatly and by the time he was 10 he was competing in nationals with other kids his age, the tournaments of course being held in Todayland/Future City. You can see he has many trophies on his shelf in his room so he would’ve won a lot of games.
I believe sports like baseball would’ve actually faded out by then and been replaced by technologically enforced sports like this one (sorry Mike). Or, baseball would’ve evolved to use electronic balls and bats. Though it would be considered more primitive because it’s an old game that’s been altered slightly.
What exactly is Chargeball?
It’s… kind of hard to explain if you’ve played the game. The sport itself is accessible in Wilbur’s room, and you start it by walking up to his TV and pressing play.
So, is it all… virtual?
Wilbur could very well could be using a form of virtual reality to play, even when he fights the champion, it could entirely be within VR.
Except… the glove can actually fire electricity. And that’s how you play- by shooting balls of electricity towards the opponents side.
So, does it take place in VR or real life?
I think it can be a blend of both: Wilbur uses VR in his room to practice, but in reality you can actually compete in a real space with another player when you’re in a tournament ring.
Regardless, there would’ve been some law suits having taken place when it was first popularised. Wilbur uses it as a weapon in the game, so it’s very capable of hurting people or infrastructure. It implies it’s a very dangerous sort of sport too. In game it’s not enough to hurt other characters, but it’s enough to deal intense damage to robots and bio-mechanical beings (such as the ants).
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