#those were so annoying
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kooldewd123 · 1 year ago
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okay
game freak
listen
do not shiny lock the returning legendaries, you hear me?
i'm worried that because sv has overworld shinies, you'll think that you have to shiny lock them to preserve immersion or something. but please just give us a way to easily reset them so we can shiny hunt them instead. that was my number one wish going into the dlc.
(oh and make sure the paradox legendaries aren't locked either while we're at it)
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uncanny-tranny · 1 year ago
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Hey, if you have speech impediments, you are so amazing.
If you stutter or have a lisp or misspeak easily or you have a flat affect or a limited verbal vocabulary or if your voice is AAC or if you just have a difference in your vocality, you are so incredibly important and amazing.
Just know that your voice is yours. Nobody will ever be able to truly take it away. Your voice is part of you, and you deserve to make it as true to you as you deem fit. I hope you have the space to grow with your voice and whatever about it makes it unique.
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oifaaa · 2 months ago
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Realising that my idea of what it means to be in a fandom might be a little skewed so help me out here what is your baseline qualification for being part of a fandom
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shitpostingkats · 10 months ago
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Alabasta Ace is so funny.
Like the strawhats keep commenting that Ace is so polite and restrained compared to Luffy but like. This dude drags himself out of the ocean just to thank them for looking after his brother and offer to help wash dishes. Mans asks "Are these guys bothering you?" and proceeds to blow up an entire fleet with his bare hands. He trips over himself to make sure all of Luffy's crew likes him and no, really, you don't mind that he's a weirdo???? That we, I mean he, are feral little insane guys who take up space and emotional labor and are kind hard to handle? Really???? Cool cool cool hey just a reminder I can help out with anything that needs doing. I got lost in the desert but donnut worry in the 0.6 seconds since you last saw me I have somehow acquired water and provisions for several weeks. Don't ask me how!
Peak oldest sibling behavior.
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galactaknightyaoi · 3 months ago
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🏳️‍⚧️ DOUBLE HEADCANON ATTACK!!! 🏳️‍⚧️
Family HCs are already fun on their own but with transness added on they're even better. It's actual comedy gold. Also I've always wanted to draw some kind of Meta Knight VS Galacta Knight type thing, but I can't take anything seriously like that. So you get This.
What This is, is a way too high effort shitpost. It took a combined 2 and a half? Days, though most of it was just sketching. I'm proud of it! Anything for the bit.
Textless version + unfinished doodle under the cut
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blueskittlesart · 3 months ago
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*sigh* thoughts on Nintendo's botw/totk timeline shenanigans and tomfoolery?
tbh. my maybe-unpopular opinion is that the timeline is only important when a game's place on the timeline seriously informs the way their narrative progresses. the problem is that before botw we almost NEVER got games where it didn't matter. it matters for skyward sword because it's the beginning, and it matters for tp/ww/alttp (and their respective sequels) because the choices the hero of time makes explicitly inform the narrative of those games in one way or another. it matters which timeline we're in for those games because these cycles we're seeing are close enough to oot's cycle that they're still feeling the effects of his choices. botw, however, takes place at minimum 10 thousand years after oot, so its place on the timeline actually functionally means nothing. botw is completely divorced from the hero of time & his story, so what he does is a nonissue in the context of botw link and zelda's story. thus, which timeline botw happens in is a nonissue. honestly I kind of liked the idea that it happened in all of them. i think there's a cool idea of inevitability that can be played with there. but the point is that the timeline exists to enhance and fill in the lore of games that need it, and botw/totk don't really need it because the devs finally realized they could make a game without the hero of time in it.
#i really do have a love-hate relationship with this timeline#because it's FASCINATING lore. genuinely. and i think it carries over the themes of certain games REALLY well#but i also think it's indicative of a trend in loz's writing that has REALLY annoyed me for a long time#which is this intense need to cling to oot#and on a certain level i get it. that was your most successful game probably ever. and it was an AMAZING game.#and i think there's definitely some corporate profit maximization tied up in this too--oot was an insane commercial success therefore you'r#not allowed to make new games we need you to just remake oot forever and ever#and that really annoys me because it makes certain games feel disjointed at best and barely-coherent at worst.#i think the best zelda games on the market are the ones where the devs were allowed to really push what they were working with#oot. majora. botw. hell i'd even put minish cap in there#these are games that don't quite follow what was the standard zelda gameplay at their time of release. they were experimental in some way#whether that be with graphics or puzzle mechanics or open-world or the gameplay premise in its entirety. there's something NEW there#and because the devs of those games were given that level of freedom the gameplay really enforces the narrative. everything feels complete#and designed to work together. as opposed to gameplay that feels disjointed or fights against story beats. you know??#so I think that the willingness to allow botw and totk to exist independently from the timeline is good at the very least from a developmen#standpoint because it implies a willingness to. stop making shitty oot remakes and let developers do something interesting.#and yes i do very much fear that the next 20 years of zelda will be shitty BOTW remakes now#in which botw link appears and undergoes the most insane character assassination youve ever seen in your life#but im trying to be optimistic here. if botw/totk can exist outside the timeline then we may no longer be stuck in the remake death loop#and i'm taking eow as a good sign (so far) that we're out of the death loop!! because that game looks NOTHING like botw or oot.#fingers crossed!!#anyway sorry for the game dev rant but tldr timeline good except when it's bad#asks#zelda analysis
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sc0rpain · 1 year ago
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guys. i know we love cunty ice king and gumlee but. are we just gonna ignore THIS
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legionofpotatoes · 20 days ago
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I know the discourse well is poisoned and no one hates bioware games more than bioware fans, but I am just 🫠 having so much fun with veilguard it's unreal. It is selfishly the dragon age game I always wanted. with less emphasis on cRPG, a more focused story, curated mission based design that spotlights the high fantasy stuff, slowburn structure with companions, significantly less sidequest bloat, and a fully real-time action-oriented combat system that isn't riddled with the growing pains of previous titles. when I first played origins I imagined something almost exactly like this as my ideal version of a sequel; and it was one of those dirty, selfish thoughts that I knew was disrespectful to the then-established DNA of the thing, but I can't help but feel giddy about having it here and now. like down to the shift away from the childishly dark tone and to something more inherently flexible with a baseline aspirational quality. I hate aesthetically depressing games so much. am I not alive right here and right now already
When I say "aesthetically" there though I do mean it. I'm fully on the opposite side when it comes to tone and positions expressed in the story itself. I am just not including that in my analysis because I am not done yet - so please no spoilers! I think I am where most people consider to be the second act, and I definitely have my gripes with the narrative framework and some of the optics, but I won't put the cart before the horse and will see how it wraps things up first. Above that level, in terms of how it presents itself, of how it plays, of how it balances its core pillars - it is such a bioware-ass game and I could not be any cozier in it. So grateful it exists
#and thank god for that reboot away from live service horseshit they were pushing. this is the most offline ass game in ages. bless#anyway no one is allowed to reblog this because people here aren't normal and I am afraid of spoilers#but I cant pretend not to adore every second of Beef Hilda Mercar and her adventures as a shadow dragon reaper#I have her fully invested in shield throws. that shit couldnt bounce better if zagreus was tossing it#also everyone is so pretty 🫠 this is the first time for me in a bioware game where like#purely aesthetically. i feel targeted and manipulated. these people feel designed around my tastes it's so embarassing#text#dragon age#okay I gotta mention one more thing. it is a very specific ass peeve I have#their dialogue system has never felt as.. nimble in their frostbite titles. something about the constant fades in and out and click delays#it all feels insecure on the engine-end side to me. maybe I am dumb. but veilguard also has this issue#like the original 2 DAs and the unreal engine mass effects had such snappy and frictionless selection-to-dialogue feel#and their frostbite titles I swear to god some greare is missing in the wheels there. here too. it is a LITTLE annoying since this is like#my favorite part of engaging with their games. it's not a huge issue but I have grown keenly attuned to it#inquisition had horribly bad delays in response selection. andromeda had those godawful delays in starting and ending convos#and those things are still somewhat present here albeit to a lesser degree. it feels like a streaming thing#idk. I do not make games. but I think that shit needs to feel smoother
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flamedoesart · 2 years ago
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I feel like people tend to forget that the reason children are on websites they really shouldn't be on, like Twitter for example, is because there are no spaces on the internet anymore specifically designed for children, unless it's for babies or toddlers.
The death of Flash also meant the death of thousands of games and websites specifically designed for the 9-13 demographic. Now granted, several games died long before Flash did (like the Holy Disney MMO trio - Pixie Hollow, ToonTown and Club Penguin) but there were other websites designed around what kids would enjoy. Sites like Kongregate, Sploder, GirlsGoGames and others were designed with kids in mind.
These sites were special in the sense that it gave fun games for children to play without even really needing to interact with other people directly. They could play the games and have fun. If they wanted to make friends they could, and oftentimes these sites had moderation to prevent kids from having full control over what they could say so as to prevent bullying and potential cyberstalking.
But now Flash is dead, and there's barely any hangout spots for that demographic anymore. I think the last remaining game you can play that doesn't require Flash that was a major part of the 2010s game nostalgia was Wizard101, but that game comes with the flaw of membership programs, similar to all the other MMOs that existed at the time.
Needless to say, the next time we ask in annoyance why there's so many 12 year olds on Twitter and Tik Tok, remember that it's because there's literally no online spaces anymore solely for them and only them, that majority of adults wouldn't step foot into anymore.
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rin-solo · 19 hours ago
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I love. LOVE. Get In the Water
It's one of the objectively best songs in the musical; I will die on this hill.
Poseidon was always, despite being pretty much the main antagonist of EPIC, a really underdeveloped character in my opinion. He just needed a little more nuance and the fact that one (+ kind of one more) song managed to add so much to his characterization pretty much exclusively through subtext and implications is incredibly impressive writing. Because it did!
At the start he's yet again playing games with Odysseus, the way he did in Ruthlessness. In both songs he could kill him easily at any point, yet he chooses not to for the sake of playing games. In Ruthlessness, this becomes his own hubris as it leads to Odysseus escaping.
If you listen closely, at the start of GITW he already sounds slightly different. He's still trying to keep up this "God of Ruthlessness" front that he's so proud of, but he's no longer more or less carefree the way he was in Ruthlessness. He's been obsessing over this feud for ten years, and even if he would never admit it, it's actually clear just from his voice that he really is tired of it too. Not in the sense of it emotionally draining him the way it probably does Odysseus, but in the sense that it's a bother, a loose end in his life, a book that he finally wants to slam shut.
But he still has a reputation to uphold, and he still cannot close this book until Odysseus is dead, so he keeps up the game. Instead of just killing him, he's taunting him to kill himself. He might associate the idea of just striking him down with a sort of loss, like then he'd have to his hands dirty. Then he's rambling about killing his people, his family. He's provoking Odysseus on purpose, likely trying to get him to snap back, to hate him and fear him the way that Poseidon would think any mortal who has consumed this much of his time should. In his eyes, Odysseus deserves nothing less than to curse him with his last breath as his "darkest moment", the god who became the bane of his life.
And Odysseus replies, of all things, with ... sympathy.
Honestly, I don't blame Poseidon for being speechless for three full seconds. He literally just threatened to gauge Telemachus' eyes out the way Odysseus did with Polyphemus, and this absolute madlad of a man replies with an acknowledgement that he (might have) caused Poseidon pain too.
Now, I don't really think Poseidon was particularly hurt over Polyphemus' loss or hurting in any way in that moment. But just the fact that Odysseus acknowledges that he might be hurting too is probably something Poseidon hasn't heard in ... who knows how long? His family is the Olympians. I don't think I have to say more.
It's actually more of a genuine apology than Odysseus' explanation in Ruthlessness ... Now he doesn't say "sorry" because he's still not sorry for hurting Polyphemus, since he still needed to do that in order to escape. But he expresses regret over the pain he caused in a more genuine way than ever.
I am convinced that Poseidon is utterly unfamiliar with sympathy or mercy. He's lived by his "Ruthlessness is mercy" motto for centuries, and he doesn't know anything else. No one would try to teach him something different. The other gods all live by this logic, even if he's the most vocal about it considering he seems to have made it his whole personality. Mortals wouldn't dare to question Poseidon in the first place. And barely anyone would be willing to treat someone with kindness who is in turn treating everyone around them with ruthlessness.
It's very likely that Poseidon hasn't encountered anyone like this until Odysseus. Ruthlessness is simply how he treats people, and also how he expects to be treated back. The fact that Odysseus doesn't, the fact that instead of hating or fearing or cursing him he acknowledges that they have both hurt each other and that it doesn't lead anywhere to still pursue vengeance must have triggered Poseidon in an unprecedented way.
To him, this was probably the most outrageous thing Odysseus could have said in that moment. And it throws him off so much that he is genuinely speechless, and then simply replies, "I can't." ... his most genuine-sounding line in the whole musical.
I cannot stress enough how much it threw me off to hear this line; in the best way imaginable, it doesn't sound like Poseidon. It sounds almost vulnerable. Almost human. Because he is genuinely at a loss so much that he forgets to put up his "wrathful god" facade for just one second. Standing ovation to Steven Rodriguez for his whole performance, but especially this part.
And then Odysseus goes all out, to say something even more outrageous: "Maybe you could learn to forgive?"
... Which is when Poseidon snaps.
Kind of understandable, honestly. There's this mortal whom he has likely fantasized about seeing pleading, hate-filled, and terrified, cowering before him, for ten years now ... telling him that he ought to learn something. Even hijacking his own motif and his instrument in order to turn it on its head, "defile" it if you will.
This f*cking mortal pr*ck took his own "Ruthlessness is mercy upon ourselves" catchphrase and turned it into forgiveness ... Of course, Poseidon is no longer hesitating, of course he is no longer concerned with getting his hands dirty or not. He yells "DIE!" and unleashes his ultimate move (which is really overkill for simply killing a mortal if you think about it) ... But he does it anyway because this time he genuinely means it.
This simple exchange (my favorite moment in the whole musical, actually) tells us so much about both of these characters that it makes me want to skitter and squeal in excitement.
Here is Odysseus—the very same one whom Poseidon specifically tried to teach ruthlessness—becoming the first person in a long time to offer him sympathy despite how Poseidon himself showed him nothing but ruthlessness. And then one song later, here is Odysseus showing him the consequences of not accepting said sympathy.
Six Hundred Strike and what Odysseus does to Poseidon would've not hit the same, in my opinion, if he hadn't made this offer, if he hadn't given Poseidon this way out, even if no one watching genuinely expected it to work (probably not even Odysseus himself.)
Six Hundred Strike is not Odysseus exacting vengeance. If GITW proved anything about Odysseus it's that he does not want vengeance. He wants all of the hatred and pain to be over, to the point where he is willing to let go of, and I am inclined to say forgive, Poseidon for what he's done to him. Six Hundred Strike is simply Odysseus teaching him this lesson that Poseidon couldn't have learned in any other way, because he has proven in GITW that he genuinely does not speak any language besides that of ruthlessness.
It's just the perfect representation of how Odysseus has now finally learned the balance between mercy and ruthlessness, which seems to be the core theme of the musical: Both have their time and place, one simply has to be willing to act in both ways and know when to use either. No one extreme is the solution. I am genuinely exhilarated that Odysseus finally seemed to have figured out that it's been both all along.
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eff-plays · 4 months ago
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AA wives: Astarion's asshole is the wrong color!! My self-insert would never eat his ass if that were this color. You're not letting me roleplay eating Astarion's ass even a little bit. This isn't a roleplaying game anymore it's a morality simulator. You're forcing morality into the game by making a point about only eating a certain color of ass. Also you're kinkshaming me so much. I'm an adult. I will harass you about this until you give in.
Larian, on their hands and knees wearing a dog collar: Yes ma'am right away ma'am please send us the exact hex code of the color you want it to be and we will change it posthaste
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lamouratorrrrry · 1 year ago
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baobao portrait redraw 💞
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shieldofmen · 6 months ago
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D&D changing Jon being jealous of Robb because Jon is just as good or better than Robb to Jon being jealous that Robb was better than him is just another example of why they didn’t understand the material they were failing trying to adapt.
Jon being just as good or better than Robb at something highlights how unfair the society Jon and Robb live in can be.
The only difference between Jon and Robb is that Robb was born to married parents and Jon wasn’t. Despite Jon being just as good as Robb or even better than him Jon will never be able to hold the position that Robb does (or if he does it’s because of extreme circumstances). It’s not about competence it’s about luck. Robb did not earn his title as heir to the North he was born into by pure chance.
It was about the discrimination that Jon faces simply for being ‘born wrong’. It’s not about Jon and Robbs dynamic so much as it’s about the way Jon is unfairly treated by Westeros.
But Dipshit and Dumbass kinda forgot being a bastard was important to Jon’s character and that a huge part of asoiaf is about discrimination and how harmful it is but honestly that’s not surprising considering how time and time again they ignored the messages GRRM was trying to convey in favor of ‘ha ha lets write a story where everyone that tries to make meaningful change ultimately dies and nothing gets better’
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disposal-blueeee · 5 months ago
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" it's so stupid how we always seem to do it again . "
vargas by @zarla-s
frames under the cut !! XP
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verysmallcyborg · 4 months ago
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it's been a tedious 2 days of redoing fornax's body scales entirely once scales+ were updated for DT; had to c/p various scales elsewhere to try and get as close as i could to their og placements, overall they're mostly the same, with a few changes or subtle additions! (i had to do a lot of cleaning up around the normals....my back hurts LOL)
but!!! i'm so happy that they've got nicer scales now........ the updated scale textures are INCREDIBLE tbh!!!!
oh also featuring a new and very important star, a beloved and expensive gorgeous birb: pretzal the quetzal :)
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ganondoodle · 5 months ago
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okay, bc i have seen this argument alot now (and it also seems to be the view point of aonuma himself..) is that "zelda cant do everything link does bc whats the point then"
and i take personal offense on that bc its a stupid argument (in. my. very. personal. opinion.- not judging people for liking it. its a ME thing)
whats the point? its that its her. its still a different character, different in story, background, personality, but i WANT to play zelda and she can do everything link does, why does she have to be so restricted and be bend over backwards to find some new way to make her 'useful' when link gets to do basically everything no questions asked (the only thing thats hers is like .. sealing power and sacrificial maiden, which i find a little underwhelming to say the least), if theres no point to it why are there always modders that model swap link with someone else, and in that case it has even less impact bc its an artificial model swap with no changes to the story (which can and should still be different when its the vanilla game with a different protagonist... its still a different character), clearly theres joy in just the model being a different one- and that isnt even to mention the story possibilities, since, again, its stil a different character
if we ever (never ... i know who we are talking about here) get to play as ganondorf i want to him to be just as versatile and active as link is, if we got a point and click adventure game for him instead bc 'whats the point' id be disappointed too- you can find any sort of excuse/explanation for zelda to be singled out but the fact remains it tracks with how female characters are often treated, and that hits a very sore spot for me
i guess i am unfortunately one of those annoying people that want to see female characters be treated exactly the same as male characters, possibly bc i am myself afab but identify as agender and have a deeply personal dislike for anything 'traditional' feminine bc i cannot and never will be able to truly live as myself in real life, it influences all of my work, my work is as just as much as my opinion on this, very personal
and in line with my point about modding, i see theres joy in just beign able to play as her even if its like this, i get that, i also get it for the creative aspect (though that mechanic worries me even more for the future bc it really seems to be the path now that -freedom = good, linear anything = bad-) it is a different idea and its not like i cant see that value- im not trying be "right" either, just bc i have that opinion doesnt mean i need everyone to agree, its a very personal thing, if you like it good for you! not for me though, and i think both of that is equally valid
i just personally wish she was allowed to be just like link, fight just like him but be different bc its still her and not him in the end- to be physically/playstyle like jsut like him, but you know ... as her, i dont think shed stop being zelda if she could wield a sword just like him
i dont really know how to get my point/feelings across, i dont want to step too much into personal stuff nor spam people with something that ultimately doesnt interest me alot, im just saddened by it really
(EDIT: bc i forgot to add this on here again; this isnt as much of a problem as it might sound like here, just the main topic i wanted to talk about; why im so uninterested in it is MAINLY bc i dont trust them to write anything interesting/care about lore anymore after totk, im always on the more pessimistic side that thinks its most likely worse than id hope and i know even the past games arent perfect or super interestingly written, but now its much more just a general distrust, together with everything like the price ... im just much less hopeful and cant get excited until i see more of it, like im waiting for the game to get out and reveal that its just as much of a mess and money i regret spending- kind of fear)
#ganondoodles talks#zelda#person that send an ask about this in just as i was writing this- this isnt about you- i promise you#its soemthing thats been stirring in my mind since yesterday#and seeing so many of those comments- and even aonuma himself say it#just strikes a very very personal sore spot#also to that one commenter on a different post-#no- wanting female characters being allowed to wield a sword is not “badass female character mysogyni” (idk how to spell that rn)#the hollywood badass female character thing is annoying but thats bc-#its a super model woman (bc shes ALLOWED TO BE FEMININE you KNOW) fight people in high heels- bc you can be feminie AND badass-#and then does a cringy one liner 'what you thoguht a FEMALE couldnt kick your teeth in'#which comes with alot more baggage of tropes and hollywood etc etc#i long for the 'women are jsut as capable as men' in a very agender way#why do you think i intentionally design alot of female characters non tradtionally feminie or masculine#again this is a very pseronal thing to me#BUT i do think it IS questionable that its her that isnt allowed to fight with a sword#like i dont think thats much of my personal dislike there- but a valid thing to point out no matter the explanations you can come up with#anyway- i dont hate it- but its not for me- i dont want to talk much about it#i hope you can excuse me not answering the asks i got related to this- id just repeat myself#(i guess i should be glad that its the top down one that gets her as the protagonist-)#(i dont think i want to live through seeing her be animated like the typically girly feminine butt wiggle in your face tehehe)#(the botw/totk cutscnes were enough of that for me PERSONALLY)#i dont know how many times i have to say its my very biased personally personal opinion and no a judging of others#to make it clear that no one has to agree with me and i dont want to be convinced of the other opinions of this
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