why Aurora's art is genius
It's break for me, and I've been meaning to sit down and read the Aurora webcomic (https://comicaurora.com/, @comicaurora on Tumblr) for quite a bit. So I did that over the last few days.
And… y'know. I can't actually say "I should've read this earlier," because otherwise I would've been up at 2:30-3am when I had responsibilities in the morning and I couldn't have properly enjoyed it, but. Holy shit guys THIS COMIC.
I intended to just do a generalized "hello this is all the things I love about this story," and I wrote a paragraph or two about art style. …and then another. And another. And I realized I needed to actually reference things so I would stop being too vague. I was reading the comic on my tablet or phone, because I wanted to stay curled up in my chair, but I type at a big monitor and so I saw more details… aaaaaand it turned into its own giant-ass post.
SO. Enjoy a few thousand words of me nerding out about this insanely cool art style and how fucking gorgeous this comic is? (There are screenshots, I promise it isn't just a wall of text.) In my defense, I just spent two semesters in graphic design classes focusing on the Adobe Suite, so… I get to be a nerd about pretty things…???
All positive feedback btw! No downers here. <3
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I cannot emphasize enough how much I love the beautiful, simple stylistic method of drawing characters and figures. It is absolutely stunning and effortless and utterly graceful—it is so hard to capture the sheer beauty and fluidity of the human form in such a fashion. Even a simple outline of a character feels dynamic! It's gorgeous!
Though I do have a love-hate relationship with this, because my artistic side looks at that lovely simplicity, goes "I CAN DO THAT!" and then I sit down and go to the paper and realize that no, in fact, I cannot do that yet, because that simplicity is born of a hell of a lot of practice and understanding of bodies and actually is really hard to do. It's a very developed style that only looks simple because the artist knows what they're doing. The human body is hard to pull off, and this comic does so beautifully and makes it look effortless.
Also: line weight line weight line weight. It's especially important in simplified shapes and figures like this, and hoo boy is it used excellently. It's especially apparent the newer the pages get—I love watching that improvement over time—but with simpler figures and lines, you get nice light lines to emphasize both smaller details, like in the draping of clothing and the curls of hair—which, hello, yes—and thicker lines to emphasize bigger and more important details and silhouettes. It's the sort of thing that's essential to most illustrations, but I wanted to make a note of it because it's so vital to this art style.
THE USE OF LAYER BLENDING MODES OH MY GODS. (...uhhh, apologies to the people who don't know what that means, it's a digital art program thing? This article explains it for beginners.)
Bear with me, I just finished my second Photoshop course, I spent months and months working on projects with this shit so I see the genius use of Screen and/or its siblings (of which there are many—if I say "Screen" here, assume I mean the entire umbrella of Screen blending modes and possibly Overlay) and go nuts, but seriously it's so clever and also fucking gorgeous:
Firstly: the use of screened-on sound effect words over an action? A "CRACK" written over a branch and then put on Screen in glowy green so that it's subtle enough that it doesn't disrupt the visual flow, but still sticks out enough to make itself heard? Little "scritches" that are transparent where they're laid on without outlines to emphasize the sound without disrupting the underlying image? FUCK YES. I haven't seen this done literally anywhere else—granted, I haven't read a massive amount of comics, but I've read enough—and it is so clever and I adore it. Examples:
Secondly: The beautiful lighting effects. The curling leaves, all the magic, the various glowing eyes, the fog, the way it's all so vividly colored but doesn't burn your eyeballs out—a balance that's way harder to achieve than you'd think—and the soft glows around them, eeeee it's so pretty so pretty SO PRETTY. Not sure if some of these are Outer/Inner Glow/Shadow layer effects or if it's entirely hand-drawn, but major kudos either way; I can see the beautiful use of blending modes and I SALUTE YOUR GENIUS.
I keep looking at some of this stuff and go "is that a layer effect or is it done by hand?" Because you can make some similar things with the Satin layer effect in Photoshop (I don't know if other programs have this? I'm gonna have to find out since I won't have access to PS for much longer ;-;) that resembles some of the swirly inner bits on some of the lit effects, but I'm not sure if it is that or not. Or you could mask over textures? There's... many ways to do it.
If done by hand: oh my gods the patience, how. If done with layer effects: really clever work that knows how to stop said effects from looking wonky, because ugh those things get temperamental. If done with a layer of texture that's been masked over: very, very good masking work. No matter the method, pretty shimmers and swirly bits inside the bigger pretty swirls!
Next: The way color contrast is used! I will never be over the glowy green-on-black Primordial Life vibes when Alinua gets dropped into that… unconscious space?? with Life, for example, and the sharp contrast of vines and crack and branches and leaves against pitch black is just visually stunning. The way the roots sink into the ground and the three-dimensional sensation of it is particularly badass here:
Friggin. How does this imply depth like that. HOW. IT'S SO FREAKING COOL.
A huge point here is also color language and use! Everybody has their own particular shade, generally matching their eyes, magic, and personality, and I adore how this is used to make it clear who's talking or who's doing an action. That was especially apparent to me with Dainix and Falst in the caves—their colors are both fairly warm, but quite distinct, and I love how this clarifies who's doing what in panels with a lot of action from both of them. There is a particular bit that stuck out to me, so I dug up the panels (see this page and the following one https://comicaurora.com/aurora/1-20-30/):
(Gods it looks even prettier now that I put it against a plain background. Also, appreciation to Falst for managing a bridal-carry midair, damn.)
The way that their colors MERGE here! And the immense attention to detail in doing so—Dainix is higher up than Falst is in the first panel, so Dainix's orange fades into Falst's orange at the base. The next panel has gold up top and orange on bottom; we can't really tell in that panel where each of them are, but that's carried over to the next panel—
—where we now see that Falst's position is raised above Dainix's due to the way he's carrying him. (Points for continuity!) And, of course, we see the little "huffs" flowing from orange to yellow over their heads (where Dainix's head is higher than Falst's) to merge the sound of their breathing, which is absurdly clever because it emphasizes to the viewer how we hear two sets of huffing overlaying each other, not one. Absolutely brilliant.
(A few other notes of appreciation to that panel: beautiful glows around them, the sparks, the jagged silhouette of the spider legs, the lovely colors that have no right to make the area around a spider corpse that pretty, the excellent texturing on the cave walls plus perspective, the way Falst's movements imply Dainix's hefty weight, the natural posing of the characters, their on-point expressions that convey exactly how fuckin terrifying everything is right now, the slight glows to their eyes, and also they're just handsome boys <3)
Next up: Rain!!!! So well done! It's subtle enough that it never ever disrupts the impact of the focal point, but evident enough you can tell! And more importantly: THE MIST OFF THE CHARACTERS. Rain does this irl, it has that little vapor that comes off you and makes that little misty effect that plays with lighting, it's so cool-looking and here it's used to such pretty effect!
One of the panel captions says something about it blurring out all the injuries on the characters but like THAT AIN'T TOO BIG OF A PROBLEM when it gets across the environmental vibes, and also that'd be how it would look in real life too so like… outside viewer's angle is the same as the characters', mostly? my point is: that's the environment!!! that's the vibes, that's the feel! It gets it across and it does so in the most pretty way possible!
And another thing re: rain, the use of it to establish perspective, particularly in panels like this—
—where we can tell we're looking down at Tynan due to the perspective on the rain and where it's pointing. Excellent. (Also, kudos for looking down and emphasizing how Tynan's losing his advantage—lovely use of visual storytelling.)
Additionally, the misting here:
We see it most heavily in the leftmost panel, where it's quite foggy as you would expect in a rainstorm, especially in an environment with a lot of heat, but it's also lightly powdered on in the following two panels and tends to follow light sources, which makes complete sense given how light bounces off particles in the air.
A major point of strength in these too is a thorough understanding of lighting, like rim lighting, the various hues and shades, and an intricate understanding of how light bounces off surfaces even when they're in shadow (we'll see a faint glow in spots where characters are half in shadow, but that's how it would work in real life, because of how light bounces around).
Bringing some of these points together: the fluidity of the lines in magic, and the way simple glowing lines are used to emphasize motion and the magic itself, is deeply clever. I'm basically pulling at random from panels and there's definitely even better examples, but here's one (see this page https://comicaurora.com/aurora/1-16-33/):
First panel, listed in numbers because these build on each other:
The tension of the lines in Tess's magic here. This works on a couple levels: first, the way she's holding her fists, as if she's pulling a rope taut.
The way there's one primary line, emphasizing the rope feeling, accompanied by smaller ones.
The additional lines starbursting around her hands, to indicate the energy crackling in her hands and how she's doing a good bit more than just holding it. (That combined with the fists suggests some tension to the magic, too.) Also the variations in brightness, a feature you'll find in actual lightning. :D Additional kudos for how the lightning sparks and breaks off the metal of the sword.
A handful of miscellaneous notes on the second panel:
The reflection of the flames in Erin's typically dark blue eyes (which bears a remarkable resemblance to Dainix, incidentally—almost a thematic sort of parallel given Erin's using the same magic Dainix specializes in?)
The flowing of fabric in the wind and associated variation in the lineart
The way Erin's tattoos interact with the fire he's pulling to his hand
The way the rain overlays some of the fainter areas of fire (attention! to! detail! hell yeah!)
I could go on. I won't because this is a lot of writing already.
Third panel gets paragraphs, not bullets:
Erin's giant-ass "FWOOM" of fire there, and the way the outline of the word is puffy-edged and gradated to feel almost three-dimensional, plus once again using Screen or a variation on it so that the stars show up in the background. All this against that stunning plume of fire, which ripples and sparks so gorgeously, and the ending "om" of the onomatopoeia is emphasized incredibly brightly against that, adding to the punch of it and making the plume feel even brighter.
Also, once again, rain helping establish perspective, especially in how it's very angular in the left side of the panel and then slowly becomes more like a point to the right to indicate it's falling directly down on the viewer. Add in the bright, beautiful glow effects, fainter but no less important black lines beneath them to emphasize the sky and smoke and the like, and the stunningly beautiful lighting and gradated glows surrounding Erin plus the lightning jagging up at him from below, and you get one hell of an impactful panel right there. (And there is definitely more in there I could break down, this is just a lot already.)
And in general: The colors in this? Incredible. The blues and purples and oranges and golds compliment so well, and it's all so rich.
Like, seriously, just throughout the whole comic, the use of gradients, blending modes, color balance and hues, all the things, all the things, it makes for the most beautiful effects and glows and such a rich environment. There's a very distinct style to this comic in its simplified backgrounds (which I recognize are done partly because it's way easier and also backgrounds are so time-consuming dear gods but lemme say this) and vivid, smoothly drawn characters; the simplicity lets them come to the front and gives room for those beautiful, richly saturated focal points, letting the stylized designs of the magic and characters shine. The use of distinct silhouettes is insanely good. Honestly, complex backgrounds might run the risk of making everything too visually busy in this case. It's just, augh, so GORGEOUS.
Another bit, take a look at this page (https://comicaurora.com/aurora/1-15-28/):
It's not quite as evident here as it is in the next page, but this one does some other fun things so I'm grabbing it. Points:
Once again, using different colors to represent different character actions. The "WHAM" of Kendal hitting the ground is caused by Dainix's force, so it's orange (and kudos for doubling the word over to add a shake effect). But we see blue layered underneath, which could be an environmental choice, but might also be because it's Kendal, whose color is blue.
And speaking off, take a look at the right-most panel on top, where Kendal grabs the spear: his motion is, again, illustrated in bright blue, versus the atmospheric screened-on orange lines that point toward him around the whole panel (I'm sure these have a name, I think they might be more of a manga thing though and the only experience I have in manga is reading a bit of Fullmetal Alchemist). Those lines emphasize the weight of the spear being shoved at him, and their color tells us Dainix is responsible for it.
One of my all-time favorite effects in this comic is the way cracks manifest across Dainix's body to represent when he starts to lose control; it is utterly gorgeous and wonderfully thematic. These are more evident in the page before and after this one, but you get a decent idea here. I love the way they glow softly, the way the fire juuuust flickers through at the start and then becomes more evident over time, and the cracks feel so realistic, like his skin is made of pottery. Additional points for how fire begins to creep into his hair.
A small detail that's generally consistent across the comic, but which I want to make note of here because you can see it pretty well: Kendal's eyes glow about the same as the jewel in his sword, mirroring his connection to said sword and calling back to how the jewel became Vash's eye temporarily and thus was once Kendal's eye. You can always see this connection (though there might be some spots where this also changes in a symbolic manner; I went through it quickly on the first time around, so I'll pay more attention when I inevitably reread this), where Kendal's always got that little shine of blue in his eyes the same as the jewel. It's a beautiful visual parallel that encourages the reader to subconsciously link them together, especially since the lines used to illustrate character movements typically mirror their eye color. It's an extension of Kendal.
Did I mention how ABSOLUTELY BEAUTIFUL the colors in this are?
Also, the mythological/legend-type scenes are illustrated in familiar style often used for that type of story, a simple and heavily symbolic two-dimensional cave-painting-like look. They are absolutely beautiful on many levels, employing simple, lovely gradients, slightly rougher and thicker lineart that is nonetheless smoothly beautiful, and working with clear silhouettes (a major strength of this art style, but also a strength in the comic overall). But in particular, I wanted to call attention to a particular thing (see this page https://comicaurora.com/aurora/1-12-4/):
The flowing symbolic lineart surrounding each character. This is actually quite consistent across characters—see also Life's typical lines and how they curl:
What's particularly interesting here is how these symbols are often similar, but not the same. Vash's lines are always smooth, clean curls, often playing off each other and echoing one another like ripples in a pond. You'd think they'd look too similar to Life's—but they don't. Life's curl like vines, and they remain connected; where one curve might echo another but exist entirely detached from each other in Vash's, Life's lines still remain wound together, because vines are continuous and don't float around. :P
Tahraim's are less continuous, often breaking up with significantly smaller bits and pieces floating around like—of course—sparks, and come to sharper points. These are also constants: we see the vines repeated over and over in Alinua's dreams of Life, and the echoing ripples of Vash are consistent wherever we encounter him. Kendal's dream of the ghost citizens of the city of Vash in the last few chapters is filled with these rippling, echoing patterns, to beautiful effect (https://comicaurora.com/aurora/1-20-14/):
They ripple and spiral, often in long, sinuous curves, with smooth elegance. It reminds me a great deal of images of space and sine waves and the like. This establishes a definite feel to these different characters and their magic. And the thing is, that's not something that had to be done—the colors are good at emphasizing who's who. But it was done, and it adds a whole other dimension to the story. Whenever you're in a deity's domain, you know whose it is no matter the color.
Regarding that shape language, I wanted to make another note, too—Vash is sometimes described as chaotic and doing what he likes, which is interesting to me, because smooth, elegant curves and the color blue aren't generally associated with chaos. So while Vash might behave like that on the surface, I'm guessing he's got a lot more going on underneath; he's probably much more intentional in his actions than you'd think at a glance, and he is certainly quite caring with his city. The other thing is that this suits Kendal perfectly. He's a paragon character; he is kind, virtuous, and self-sacrificing, and often we see him aiming to calm others and keep them safe. Blue is such a good color for him. There is… probably more to this, but I'm not deep enough in yet to say.
And here's the thing: I'm only scratching the surface. There is so much more here I'm not covering (color palettes! outfits! character design! environment! the deities! so much more!) and a lot more I can't cover, because I don't have the experience; this is me as a hobbyist artist who happened to take a couple design classes because I wanted to. The art style to this comic is so clever and creative and beautiful, though, I just had to go off about it. <3
...brownie points for getting all the way down here? Have a cookie.
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⭕️Hey Bones! Is it ok if you explain and/or elaborate how Crowfeather is abusive to Breezepelt if please?⭕️
I do KNOW that crowfeather is indeed, abusive to Breezepelt, due to the fact that he emotionally and/or physically neglected him - with child neglect being known to BE a form of child abuse - and I also heard that he slashed and/or hit him within one of the books, which I believe is in the book Outcast, in chapter 16.
But I also wish people would talk and be informed about it more within the fandom, because in the parts of the fandom I’ve known portrayed Crowfeather’s neglect on Breezepelt as negative and bad, but not in a way that made me think and/or feel: “Wow, that’s pretty bad. That’s…actually abusive.” I suppose? So I hope more people will talk about it more in that type of way.
Also, please be aware that I have NOT read PoT, OoTS, etc. or barely any warrior cats books, since the majority of the information I got from the series is from the wiki and the fandom, so that probably explains why I didn’t know this part of Crowfeather’s character is as bad as it actually is until now. Also, feel free to talk about Crowfeather’s abuse on Breezepelt I haven’t mentioned and/or don’t know right now as well if you want.
I’m SO sorry that if this ask is unintentionally quite long, and feel free to make sure to take all the time you need to answer it. Thank you!
OH LET'S GOOOO
Breezepelt is both physically and emotionally abused by Crowfeather. I'm not talking about only child neglect; he is screamed at, belittled, and even once hit on-screen.
The fact that Crowfeather both neglected and abused him is very important to the canonical story of Breezepaw. There's actually a lot more to this character than people remember! Even from his first appearances he displays good qualities, a strained relationship with his father and adult clanmates, and is clearly shown to be troubled before we understand why.
As many problems as I have with the direction of Breezepelt's arc (especially Crowfeather's Trial), his setup is legitimately a praiseworthy bit of writing from Po3 which carries over into OotS. To say that Breezepelt was not abused is to completely miss two arcs worth of books SCREAMING it.
BIG POST. Glossary;
INTRO TO BREEZEPELT: The Sight and Dark River
ABUSE: Outcast, Social Alienation, the Tribe Journey.
DARK FOREST: How these factors push him towards radicalization.
For "brevity," I'm not getting into anything post-OotS. I'm just showing that Breezepelt was abused, the narrative wants you to know that he was abused, and that his status as a victim of child abuse is CENTRAL to understanding why he is training in the Dark Forest.
INTRO TO BREEZEPELT: The Sight and Dark River
Our very first introduction to Breeze is when Jaypaw walks off a cliff in the first book of Po3 and is rescued by a WindClan patrol. He's making snarky remarks, and Whitetail and Crowfeather are not happy about it. Whitetail snaps for Crow to teach his son some manners, and Crow growls for Breezepaw to be quiet.
But our proper introduction to him is at his announcement gathering, when Heatherpaw playfully introduces him as a friend,
From the offset something's not entirely right here between Breezepaw and his father. He's cut off by Heatherpaw here, but he's touchy whenever his father is involved, and we're not entirely sure why.
Throughout Book 1, he's just rude, with a notable xenophobic streak. He's a bit of a mean rival character for Lionpaw, as they're both interested in the affections of Heatherpaw and make bids to get her attention, but nothing particularly violent yet.
He participates in the beloved Kitty Olympics and gets buried in liquid dirt with Lionpaw, basically a rite of passage for any arc.
(And Nightcloud has a cute moment where she watches over them until they fall asleep)
As the books progress, the relationship between Crow and Breeze visibly deteriorates. They start from being simply tense with each other in The Sight, to the open shouting and hitting we see in Outcast.
In the very first chapter of Dark River, we learn where his behavioral issues are really coming from;
Crowfeather.
Breezepelt is getting xenophobia from his father. Occasionally he says something bigoted and his dad will agree and chime in, and those are the only positive moments they have together.
(Note: In contrast, Nightcloud explicitly pushes back against xenophobia, chiding Breezepelt for his rudeness to Lionpaw in back in The Sight, Chapter 21. The Sight is the book where a lot of "evidence" that the Evil Overbearing Woman is actually responsible for the rift between father and son but. No. She's not. Though she can be overprotective; Crow and Breeze have a bad relationship when she's not even around in Breeze's first appearance and even his Crowfeather's Trial Epiphany refutes it. Anyway this post isn't about Nightcloud.)
So he starts acting on his bigotry, accusing cats in other Clans of stealing, running really close to the border. What's interesting though, is that this is not entirely his doing. The first time we get physical trouble from Breezepaw, DUSTPELT aggressed it. Breezepaw and Harepaw were just chasing a squirrel and hadn't yet gone over the border at all.
We learn that WindClan is teaching its apprentices how to hunt in woodland, and tensions between the two Clans is starting to escalate as ThunderClan isn't entirely trusting of their intentions.
The second time, fighting breaks out over him and Harepaw actually crossing the border and catching a squirrel. WindClan is adamant that because it came from their land, it's their squirrel. So it's as if Breezepaw is modelling the aggression around him, learning how to behave from the older warriors and his father.
When he joins Heatherpaw and The Three to go find Gorsetail's kits in the tunnels, he's grouchy towards the ThunderClan cats, but very gentle with the kittens. Notably so. When Thistlekit is dangerously cold, he cuddles up next to her, and even assures Swallowkit when she's scared,
Through this entire excursion, he's the one in the comforting roles for the kittens. Breezepaw is the one who is taking time to tell the kits they'll be okay, that he'll protect them, and physically supporting them when they're weak, even when he's terrified.
And it's always contrasted to Heatherpaw who's way more 'disciplined,' as a side note. It's a detail I'm just fond of.
All this to point out,
Breezepelt displays his best qualities when he's away from the older warriors of WindClan, and he's at his worst whenever he's near Crowfeather. Even while he's essentially just a bully character for The Three to deal with. He's gruff but cooperative when it's just him and Heatherpaw interacting with The Three, but mean when there is an adult to please.
We're getting to the on-screen abuse now, but Po3 actually sets up Breezepaw's troubles and dynamics well before it's finally confirmed that he is a victim of child abuse.
ABUSE: Outcast, the Tribe Journey.
In Outcast, Breezepaw's problems have escalated into open aggression towards cats of other Clans, and is now a legitimate concern for his own safety. Yet, he's spoken over by older warriors, and reprimanded at nearly every opportunity, right in front of the warrior of another Clan.
Squilf just asked the poor kid how his training was going, and then Whitetail JUMPS to talk over him so she can complain, RIGHT in front of his face.
They can't even wait until they're alone to grumble something rude about Breezepaw, who is still just a teenager here;
They taught him already that a bit of prey that runs off their own territory still belongs to WindClan, encourage him to blow past borders in pursuit, and started a battle with ThunderClan over this. And then they're pissed off at him for being aggressive, thinking it's deserved to scold him in public.
When Onestar announces that he wants Breezepaw to go on the Tribe Journey, he's devastated by it...
Because he thinks WindClan doesn't like him, and he's right. He's gossiped about, torn into in front of a ThunderClan warrior, and even his own dad doesn't want to be around him. It's clear that Breezepaw's impulsive "codebreaking" behaviors are a desire to prove himself, and once you realize that, the way that he's being alienated is heartbreaking.
But Wait!! Hold on a minute! Where did he get a "patrol of apprentices" from to confront the dogs with, exactly?
Simple. Breezepaw CAN make friends! He actually values them a lot! So much that it's the first thing Crowfeather snaps at him over, out of frustration that his son is also being forced on this journey with him. It's an angry response to his child having emotional and physical needs, resentment that will continue all journey long.
Note that it's plural, friends. Breezepelt has multiple friends, at least one who is not Heatherpaw, and she promises to say goodbye to them.
Up next, they state over and over, Crowfeather and Breezepaw do not like each other. Crowfeather resents being around him and dealing with his rudeness, embarrassed and angry, and Breezepaw is absolutely miserable being sent on a journey to the mountains with a man who hates his guts.
The whole while, Crowfeather is brooding longingly about Feathertail, already thinking about her as soon as he kitty-kisses Nightcloud goodbye, his eyes looking somewhere distant. He makes a jab about loyalty when Breezepaw doesn't understand why they're helping the Tribe.
Breezepaw gets smacked after he's "shoved" at Purdy and acts rude to him, while the other three manage to be polite (while still having internal dialogue about how stinky he is).
Without so much as a, "cut that out," Crowfeather raises his paw and hits him. Breeze is quiet after that.
I don't give a shit how rude your teenager is being. Do not hit kids. Being throttled on the head is not okay.
In spite of the Three not liking Breezepaw, or even Crowfeather, they're constantly noting that their arguments are not normal, and that Crow is a cold, unsupportive father who digs into his kid constantly, and the only time he ever DOES "discipline" his child it's through immediately smacking him.
At one point, the apprentices get hungry, and decide to foolishly hunt in a barn that they know has dogs in it against Purdy's warnings. Once again, JUST like the first two books, Breezepaw is more friendly when Crowfeather is not around.
EVERY time he is alone with cats his own age, he's grumpy but cooperative. Even enthusiastic at times! The minute Crowfeather is in the picture, he's nasty.
Naturally, the dogs show up, but Purdy rescues them. Though Brambleclaw also chews his kids out (and i have strong opinions about bramble's parenting style for another time), Hollypaw is taken aback by the contrast of what a scolding from Brambleclaw looks like vs how Crowfeather reacts.
The narrative is desperately trying to tell you that the way Crowfeather treats his son is not normal.
And then Crowfeather is pissed off that Breezepaw is exhausted from running for his life from hungry dogs,
And he's constantly losing his shit whenever Breezepaw says something as innocuous as "dad im hungry"
Then, Breezepaw is made to watch his dad pine over the grave of a woman who died long before Crowfeather was even considering his mother for a mate. What he feels is jealousy, because he knows his own father doesn't love him anywhere near as much as he loves the memory of Feathertail.
This really goes on and on and on. The ENTIRE trip is like this, with Crowfeather treating Breezepelt poorly, giving him a smack before even verbally warning him, pushing him past his limits and blowing up on him when he asks simple questions about eating or resting.
It all comes to a head in this one exchange, towards the end. Hollypaw ends up snapping at Breezepaw for his rudeness, before having an epiphany.
It's explicit. Crowfeather's emotional abuse, his "scorn" for Breezepelt, is what is driving a wedge between him and all of his older Clanmates. Between EVERYONE in Breezepelt's life who wasn't already his friend. This awful treatment is only making him worse and worse.
Realizing this, she has more sympathy for him, but it's too late. He continues to be rude to her because he feels insulted, and her patience completely runs out. She's just a kid. They're both just kids. She's not responsible for fixing him when he's pushing everyone away at this point.
That's the end of Breezepelt in Outcast. It can't be helped anymore. Any spark of friendship they had together in the barn, or in the tunnels, is gone.
As the series progresses, Crowfeather continues to refuse any personal responsibility for the mistreatment of his son, even pinning all of Breezepelt's behavioral problems on Nightcloud. He is a cold, selfish father who only ever thinks about his own pain and reputation.
DARK FOREST: How these factors push him towards radicalization.
Everyone talks about the Attack on Poppyfrost, which happens in the first book of OotS, in oversimplified terms. YES he is going after a nun and a pregnant woman. I've never said that's not Bad.
But no one talks about "WHY", and that reason is NOT just that he desires power like so many other WC villains. Breezepelt makes his motivation very clear on the page.
Escalating to violence was about making Jayfeather feel the way that he does.
When Breezepelt says that he wants Jay to be surrounded by "lies, hatred, and things that should never have happened," he's talking about the way HE grew up, knowing his father never wanted him, and that his Clan HATES him as a result. Killing Poppyfrost is about trying to frame Jayfeather for her murder, so ThunderClan won't trust him anymore.
When Jayfeather points out the simple truth that what Breezepelt is saying doesn't make any goddamn sense, his hatred "falters." He's blaming his half-clan half-brother for his own treatment because of the reveal, but totally failed to consider that JAYFEATHER'S ALREADY GOING THROUGH IT... so his response is just this pitiful, "s-shut up, man."
Then the ghost of Brokenstar and Breezepelt bounce him back and forth between them like a beach ball for a bit until Honeyfern's spirit shows up.
Breezepelt's childhood abuse and social alienation was a hook that the Dark Forest latched onto, to reel him in. His anger at his half-brother is so obviously misplaced that its absurdity was something Jayfeather pointed out.
We soon learn that it's the Dark Forest who's planting that ridiculous idea in his head;
The narration is SCREAMING, "The Dark Forest is validating the anger he feels towards his father, and redirecting it towards The Three." He's described as 'kitlike,' Tigerstar's eyes are compared to a hypnotizing snake.
This prose could not make it more obvious if it drove to your house, beat you with it, and then spoon fed you the point while you were hospitalized.
At the end of this scene, Tigerstar sends Hawkfrost to recruit Ivypaw. This scene where Breezepelt is being lovebombed, and the command to start grooming Ivypaw, ARE LINKED. That was a choice.
A VERY GOOD choice! Again, as many issues as I have with OotS, its handling of indoctrination is unironically fantastic, and it owes a good amount of that to the outstanding setup of Breezepelt that was done back in Po3. And that setup doesn't work if Crowfeather was merely distant.
Breezepelt was abused by his father, both verbally and physically. It drove him to be more aggressive to prove himself, modeling the battle culture around him. The adults of WindClan judged him based off Crowfeather's responses, shunning and belittling the 'problem' teenager, which eventually drove Breezepelt to the only group that he felt "understood" him.
In a book series that is RIFE with abuse apologia, this is one of the few times that there's any behavioral consequences for abuse and the narrative holds the perpetrator accountable for it.
But people hear Crowfeather's deflective excuse in The Last Hope where he says he never hated him, blames Nightcloud for everything, and just lick it up uncritically.
Gee whiz, I wonder why the guy who never blames himself for any of his problems would suddenly say it was his ex-wife's fault. Real headscratcher!
(Crowfeather's Trial then goes onto, for all my own problems with it, also hold Crow accountable as the reason why Breezepelt turned out like he did. But that's a topic for another day.)
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