#this is my emotional review....
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quenthel · 8 months ago
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My experience with Dragon's Dogma 2 and my thoughts about the true ending (spoilers!)
So first of all I never finished the first game. It just did not captivate me, and I got annoyed by the respawning low level enemies and lack of fast travel. I loved the monster designs and the pawns a lot tho.
Then the second game got announced n I vacillated between getting it and not getting it, while like 90% of my friends were hyping me up. I ended up pre-ordering. I made my pawn after my beloved kittycat Lara.
Dragon's Dogma 2 is very similar to the first game but it feels more polished. The vocations are more fun, the pawns are chattier and cuter, the vibe of the world is a bit more whimsical and sillier than it was. I ended up not minding the low level enemies at all because the combat is just that fun. The npcs are also more charming this time around but the more I played the more I just fell in love with the pawns. The rest of the npcs colored the world, and the game's big quest (aside from continuing the cycle n killing the dragon) is specifically to learn about this world. The pathfinder specifically tells you this the game itself grapes you by the shoulder and invites you to have fun in this light hearted theme park. Kill cool monsters! Meet lovely people! It's very comfy.
BUT THEN the game occasionally has moments that made me feel emotional. And many times these moments were connected to my pawn. When my dear Lara was in danger or dying or in pain in a cutscene it felt meaningful because she is my main pawn. My main traveling companion, my little heal bot. I even presented her to the Sphinx when she asked who I love the most because she is the one always by my side chatting in my ear.
Then I got to the end. And the victory over the dragon felt hollow. Like ok great I did it I saved the world but it's just the same shit right? And where is my pawn? So I triggered the true ending or the beginning of the true ending that breaks the cycle. At first I found this very cool bc I love when games about grand cycles allow you to just upset the order of things... (It was very dark souls like) After I found my pawn sweet Lara again I started taking on the rest of the post game, which was preparing the denizens of the world that it is ending. Lara said she always felt my Arisen's presence like a heartbeat, even while separated.
And as I was facing down the last thing available for me (aside from another quest that glitched out) something very cool happened. The last challenge was killing another of these weird brine dragons, by powering the Gigantus you fight earlier. And it was LARA doing it not my Arisen. And SHE killed the dragon. Like pawns in this game have no free will at all, it's acknowledged many times by the setting. They are mysterious and they exist to help you. They have emotions, and they chitter cutely, but you make them. They are even more doll like than your own player character or all npcs and yet by the end my own pawn was the character I cared for the most. And she started acting without me prompting.
And then it was the end of my journey and I summoned a new proper dragon. And Lara turned into one too (like when pawns get the disease n turn into dragons) but this time she remained aware. And she helped me kill the new dragon. Like the last moment with your poor struggling pawn deciding to help you not because it's their role in this world but because it WANTS to help out of it's free will? That moment will stuck with me for a long time.
And it's such a smart decision too bc your Arisen steps out of the cycle and your pawn your precious companion does too. While the spirit of the game talks about pawns being hollow nothings, your own pawn replies to that that it's not true and it became something because of the player. And this is a game where pawns learn things from you all the time.
Like it just made me think about a lot of things. Fantasy stories and the people in these stories are there to serve a purpose usually (the pathfinder says this exact same thing too). Dragon's Dogma 2 analyzes what it means to exist in one such a story on a level I think. Like it presents you with a beautiful world and with lovely people you can escape to. It's idillyc and you are a hero and you can kill monsters and dragons and you can be so cool. And at first wanting to see the true ending feels like a punishment. Like oh really? You wanted to see this world unravel? Well it's all shit now. All those lovely people are in danger the world is no longer beautiful and everyone is DOOMED. Do you care to struggle? Why do you care to struggle? Do you care for this little doll you made so many hours ago to aid you? Why does it feel meaningful when it gains free will?
I think it's very impactful on a level because I did end up caring a lot. Especially about my pawn transforming into something new. The two of us together remaking the lovely world in which neither of us have a place in...
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marley-manson · 6 months ago
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Hawkeye not being emotionally repressed as a person, but still being emotionally repressed because he's in a situation that causes him to feel impossibly intense emotions that can't be fully expressed without ruining his or others' lives.
Because to really express his true feelings he'd have to scream until his voice gave out, desert, kill a general, etc. Constantly feeling like he's barely holding himself back, keeping himself from exploding through the relatively minor shows of rebellion and antagonism towards people like Frank, and his humour. "Joking is the only way I can open my mouth without screaming."
Hawkeye's breakdown in GFA is a fitting cap for his character for many reasons, and I think this is also one of them. It just makes narrative sense, as someone who does need to express his feelings and who is trapped in a war zone, that at some point he had to fully snap and drive a jeep through a wall.
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artbyfuji · 6 months ago
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raven branwen cringe posting -_-
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Choi Han sees a weird stick in Cale’s hair.
“Oh, wait Cale-nim, let me…” With the slight height advantage, Cale doesn’t actually have a choice but to let the swordmaster do as he wishes.
For moment he fiddles around, trying to grab the elusive, tangled object, when he suddenly feels Cale lean into his hand. He watches with bated breath as Cale closes his eyes.
(‘Ah, I’m so tired that I’m leaning on Choi Han. Aigoo, he must think I’m pathetic.)
Choi Han spends another minute to get the stick out, claiming that it was particularly stuck in his long hair. He burns this memory into his mind while also promising to never tell another soul.
Eruhaben is next. He notices the red head’s soft locks, freshly washed and neatly air-dried with magic. As a dragon, he doesn’t think twice about the temptation, standing from his spot on the couch to test if Cale’s hair is even half as soft as it appears to be.
It is, he learns.
(Cale shivers. Is Eruhaben threatening him? Just in case, Cale bows his head to hide his fearful expression.)
The dragon watches with amusement, thinking that it’s only natural to offer one’s head to a dragon as powerful as him. Until he feels Cale almost… press into his palm absentmindedly. Eruhaben vividly feels the exact moment that his heart melts into a puddle of affection.
He definitely will use this against the bastard next time he has the opportunity.
Oddly, On and Hong figure it out next. Cale is sitting in his usual chair, reading a book with his hair falling into his face picturesquely. On recalls when Rosalyn did her hair up with a pretty pin, making it easy to move around without getting in her face.
On considers if Cale would mind On experimenting a little, immediately coming to the conclusion that he wouldn’t give two shits.
She transforms into her human form and moves behind the chair. Of course, Cale doesn’t bat an eye at her unusual movements. When she gathers his hair up in her hands, he doesn’t miss a beat, leaning back to give her better access. He only changes the angle of his book so he can still read. Hong observes his sister from Cale’s lap with curiosity.
Her upbeat attitude is ruined quickly because she doesn’t know how to braid nor tie up hair, and is missing the necessary bows and pins to do it in the first place. She runs her fingers through his vibrant red hair as she tries to remember what Rosalyn did.
Hong’s eyes go wide. Cale had stopped reading as his sister continued her ministrations, closing his eyes and leaning back, relaxing into his seat. Hong urgently signals for his sister to witness this.
Her eyes narrow in on the sight with a calculating gaze. She changes the way her hands run through his hair, simply running her fingers through and carefully untangling it instead. Cale’s face gradually loses its constant pinch.
(‘Yes, the children should do whatever they want, even play with my hair.’ Cale internally nods to himself.)
On, unlike Choi Han or Eruhaben, tests her limits. She continues her gentle pattern without pausing. After a few minutes, both of the cats hear Cale’s breathing taper away into a relaxed rhythm. On silently makes eye contact with her brother, and they make a secret promise to not make a big deal about this, lest this trick never work again.
They hear Ron before he enters the room and On casually returns to her car form, stealthily and softly landing on Cale’s lap. Ron enters, pausing at the sight of his puppy young master.
Smiling benignly, he darkly assumes that Cale had been so exhausted that he managed to fall asleep in the middle of reading.
On and Hong don’t correct him.
If Cale has an especially bitter lemon tea that night, he doesn’t make a big deal about it. Not when the crown prince calls him soon after it arrives.
He arrives at the palace where the Crown Prince learns of this spreading secret. Cale uses his superior glib tongue to force a frown on Alberu’s exhausted expression, and the exasperated hyung sighs, walking around to the couch where his dongaeng is sprawled. He places a hand on his shoulder, threatening Cale with a high political position if he doesn’t stop doing dangerous things and causing trouble.
Cale shudders and agrees. Alberu smiles at this, his hand moving to ruffle his adorable dongsaeng’s hair.
(Cale sighs, closing his eyes and humoring his affectionate hyung. He leans back, questioning why everyone has been so touchy lately.)
Alberu feels his heart stop and stutter at the fragile sight. Cale looks completely at ease, slumped in the couch cushions and pressing his head into Alberu’s palm like a cat. His lip is quirked up slightly, but Alberu would bet a golden plaque that Cale hasn’t a single idea on what he looks like right now, otherwise he wouldn’t be even half as relaxed as he is right now.
He resembles a lazy cat. He’s being pet whilst lounging, with a content and pleased expression edging on his face. If this goes on long enough, Cale might even fall asleep.
Alberu continues talking without letting his smile leak through into his words, stroking the top of Cale’s head in an absent minded motion.
(Cale ignores the sneaking chill on the back of his neck, too focused on Alberu’s words about the kingdom. The petting is a bit strange, but Alberu is the crown prince, so he’ll allow it.)
As predicted, Cale doesn’t mention it.
After a minute though, Cale starts to frown, beginning to acknowledge the feeling that he’s being scammed somehow.
“Hyung, do you have a headache?”
Alberu acts like a polite and caring hyung, starting to massage Cale’s head.
(Cale frowns more. Something is definitely going on.)
Cale opens his eyes, protesting. “Your highness, my health is perfect at the moment. You, our shining sun, couldn’t possibly-“ Alberu changes from massaging to running his fingers through Cale’s hair.
(Cale sighs, cutting off. It was just a ploy to play with Cale’s hair. He should’ve expected his highness to scam him in this way too.)
Alberu grins when Cale stops talking, looking resigned to his fate. He goes completely limp, and Alberu’s blunt fingernails scratch against Cale’s scalp gently. Cale visibly shudders at the feeling.
(‘Too scary, what if he scratches and draws blood? If Raon finds out, he’s going to feed me soggy apple pie…’)
Alberu preens at finding Cale’s weakness.
On slyly asks Rosalyn to do up Cale’s hair one day- as an experiment- and is extremely pleased when Cale not only agrees, but he closes his eyes and falls asleep soon after the Mage is done gently tugging his hair into place and adorning it with intricate pins and accessories. Choi Han walks in on this scene and threatens Rosalyn to keep it a secret (after melting a bit on the inside). She agrees with a sly smile.
If only Cale knew how everyone was going to use this to scam him in the future…
Eventually the misconception that Cale likes to have his hair played with goes around the entire group. Cale- of course- is completely clueless. He just thinks that everyone suddenly became obsessed with his hair.
Ron is the only one who can’t get Cale to relax. Even Bud somewhat managed it, but Cale stays vigilant no matter what his old butler does. Ron finds his puppy young master to be amusing.
Cale really doesn’t understand what they want with his hair. Do they want his hair?
(He asks Ron for a trim a few days later. Ron only cuts off the dead ends and leaves it neat but long, much to the young masters displeasure.)
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The Last Wish Puss in Boots 🤝 Lego Batman
singing a self-congratulatory song as an introduction in their solo movie to establish their self confidence before they have a shattering identity crisis later on
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thehouseofhouse101 · 2 years ago
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what she says: i'm fine
what she meant: i don't know why puss in boots the last wish is so good but it just is. the character development, the music, the animation--holy fuck THE ANIMATION. and also the freaking themes of mortality and death and found family choke me up so much. the moment puss literally saw life flashing before his eyes and getting into a panic attack and how perrito calmed him down teared me up. and the found family themes with goldi and the bears to puss, kitty, and perrito. i really want to watch this more often it is just a masterpiece of a movie and i am so torn up about it.
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crescentfool · 7 months ago
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persona nui havers! in the tags, talk about your nuis like you're writing a review of them on a website!
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redrobin-detective · 13 days ago
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As the writer, there is something quietly soothing about little fic edits before publication. Your child is almost grown and ready to go off into the world but before they stop being yours and yours alone, you must fluff and attend to them a bit. A minor dialogue change there, fixing little typos and run-ons, tying up a loose thread no one else would probably notice but you did. They itch to be free and yet you must comb their hair and straighten their tie one last time before letting them go.
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alongtidesoflight · 21 days ago
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so here's my honest thoughts on dragon age: the veilguard, after ~40 hours of playing. i finished the main quest after having finished all companion quests and major faction quests. just to clear up what content i saw, i played as an elven transmasc rook who is a member of the lords of fortune. he romanced lucanis (although after finishing the game i'm now leaning towards taash). i don't know what's happening in playthroughs that have a different race, gender identity, romance or faction going on.
full spoilers ahead, i mean it. don't read further if you want to avoid them. i don't want complaining about it in my asks.
oh and also, if you're worried because of a few negative reviews online i can comfort you by saying don't give a fuck about a certain big name youtuber who is very much tied to bethesda franchises giving this a negative review. i'll explain why.
i'm starting off with the things i liked
the game looks really pretty. i was worried it wouldn't feel like thedas anymore (with them trying to "focus on northern thedas only" i thought they'd make a clear cut in environmental design. they do and they don't. it's complicated. i'll elaborate on it when talking about the negative stuff). anyway it does. minrathous feels like kirkwall. treviso enchanted me like the winter palace did. the hossberg wetlands reminded me of the hinterlands and a couple other inquisition maps. arlathan looked like... arlathan. the crossroads were different, but familiar. overall i like the way it looks and feels. it's thedas, with a twist. it's a good one, and gives everything a solid but unique feel.
combat is top tier. if you're a hardcore dragon age player you WILL miss the tactical aspect of it for a bit, but i promise you, once you're used to the way the combat works, you will be lapping that shit up. and once you get to ability combos you'll mourn the control you used to have over your companions in battle a bit less
the MAIN quest and its story. i expected worse, way worse. and for a while the game even had me tricked (harr harr you'll get it in a second) it is Really That Much Worse. but holy shit was it good. i walked away satisfied ngl.
your choices have SOLID weight. there's consequences, good AND bad. i got minrathous blighted, ruled over by venatori, and the leader of the shadow dragons ultimately died because of my decisions. i made those at the beginning and throughout the game. he died at the end. DAVRIN died because i didn't expect what i was saying to have that much weight. i thought i was in the clear. he had hero status. well turns out, your choices can still get your companions killed even if you do everything right. i fucking love him. he shouldn't have made that sacrifice just because i told him to do everything it takes once.
the inquisitor, morrigan and dorian being there, surprisingly. there's also negatives to this though, see below.
speaking of companions dying and the inquisitor playing a bigger role: the final quest feels like me2's suicide mission. i was blown away by it and the fact that i got to see the results of all my efforts playing out in front of me.
bioware are NOT trying to redeem solas. they love him as a character yes, but i wasn't forced to see any good in him. he betrays you. he fucked my rook over twice. he fucked him over right back, for good this time (the veil wasn't torn down, i anchored it by binding him to it, he's doomed to uphold it). but solas really lives up to his name as the trickster elven god. rip to all the people who grew really attached to him over the years.
varric died. if you like him that's probably as hard reading it as it was watching it. varric died and the game lies about it until the very end. when the realisation hits, it hurts. but in the very best way.
the amount of care they put into gender expression and trans identities this time around. (i'll add onto this with negative points as well too).
rook feels very much ingrained in the world of thedas. he doesn't ask questions that expose the player to lore through dialogue as if he's stepped foot into thedas for the first time. those conversations feel very solid and good. i hope other faction players got as much joy out of this as i did.
and the things i didn't like and boy there's a lot unfortunately
the music. let's just get that out of the way holy shit. it doesn't feel like it belongs in this universe. it gets so incredibly sci-fi-y at times you'd think it's taken straight from mass effect andromeda. there's not a single song unique to veilguard that i really enjoyed. it broke my immersion, real bad. hearing a busker play the tavern songs from inquisition on a lute right after i killed some venatori with wobbly bass songs playing in the background is just odd. weird tonal shift. don't like it. it's made for people who like flashy light-weight cinema.
tevinter nights is required reading. the podcasts are required listening exercises. the game is so fast paced, especially at the start, that there's no time to introduce you to characters and how much weight their names carry in-game. i would not have known who half these people are if i hadn't skimmed over tevinter nights. i'd care even less about them than i already did. there is no time to get properly attached to them. people will act as if you're talking to a legend personified and you'll be thinking man goddamn which chapter of tevinter night were they in again and what did they do???
there's a weird mismatch with the animations. you'll have beautifully fluid ones, like emmrich casting spells. and then you'll have rook's face animating in the most unnatural manner that's sorta reminiscent of mass effect andromeda's "my face is tired" addison, when their emotions SHOULD be landing with the player rn instead.
i'm not vibing with the art style. sometimes it works. most of the time it doesn't. at points i felt like i was watching tangled.
that also brings me to some of the dialogue. same issue. i am watching frozen. i am watching tangled. someone on the writer's team really likes the adorkable trope. bellara is its victim.
for all the talk about identity, bioware sure doesn't like theirs. the grey warden armor got a redesign again and it just makes them look like a generic army. i hate it lol
in general, i don't like the armor design. the wardrobe/appearances system is fine, but it's just not helping if all the armors are just... kinda bland or downight bad looking? and don't get me started on the lords of fortune armor. that is orientalism personified.
the world states should have been carried over, full stop. i know they said they didn't because they want to separate what happens in the north from what happens in the south, which... i could have lived with that. but the inquisitor sends you letters that keep you up to date on... the south of thedas. you learn that there's a blight again, that people are standing strong but it's difficult, denerim's fallen, the rulers are taking care of it, orlais is fighting and they're successful for a while, etc etc. what's good bioware. i thought we don't care about the south this time around. why are you feeding me so much boring generic information. if you're not gonna show any of it and just write letters, then carrying the world state over should not have been an issue. i have a game dev background. those few lines of code would not have broken your budget or pushed your engine's limits. fuck right off.
this gripe of mine carries over to all the cameos. as a lord of fortune you have to deal with isabela a lot. it's fun. i missed her. you get to go drinking with her and taash and bellara! also my hawke romanced her. she's not mentioned once. they had the opportunity to put a sentence or two about her in there with not a lot of effort, trust me.
when varric dies, all she has is a single line about it. for gold, for fortune, for varric. she only says it if you interact with her on your way to the final push. that's not mandatory.
morrigan is there. kieran isn't. the old god soul that mythal and then solas absorbed? who cares at this point, the gods are dead now and solas is locked away for eternity. i suppose? why is morrigan there. she feels unneeded. i wish they'd just left her down south, at least that way i wouldn't have had to witness her god awful redesign.
dorian at least feels as if he belongs in this story. the shadow dragons are a crucial part to protecting minrathous. he's also weirdly underutilised. isabela and morrigan had more lines than him in my playthrough.
on the topic of romance: bro that was underwhelming. no, genuinely. you know when romance picked up a bit? after the point of no return. i heard maybe two lines of companion banter about it before that. maybe i missed something which i honestly doubt, but romance did not play much of a role in lucanis's storyline. i saved his grandmother as he wished me to (and if you read tevinter nights you know she was rather abusive and their relationship not the healthiest) and told him to focus on his family. a reunified family my rook wasn't even introduced to as a partner at the end of all that.
really, do not buy this game if you're only in it for the romances. others might be better, lucanis's basically gave me nothing. except for an outing (the second coffee date i had with him, it was getting repetitive) all of it played out once i committed to the final quest. the sex scene was a fade to black. annoyingly right after davrin died. if you're looking for well paced and good spice, pick up something else. the sweet talk and the final goodbye were nice though.
for all the good the ever-presence of gender identity does, it is brought up in such a disruptive manner too. it doesn't even play out naturally if you CHOOSE the lines that are meant to be said. hearing the words trans and non-binary in this setting doesn't feel right, and i'm saying this as a trans guy. i think it could have been handled more gracefully. the amount of times my rook went "i'm a MAN" as if he's about to start drumming on his chest and roaring any second now got super nerve-grating. "i'm so glad you're into me... the me who is trans. remember?" just. tell me one trans person who'd talk like that to a person they've grown close with and are trying to romance. this game doesn't handle sexuality well, so all this hey my body might not look like the way you're expecting it to look talk amounts to nothing anyway. i feel about this the way i feel about krem: this is partial exposition to trans experiences... packaged up for cis consumption. the ONLY exception to that is interacting with taash. holy shit was all of that heartwarming and bro did it feel good and natural to talk to them about theirs and rook's gender.
rivain and nevarra are new locations added by veilguard. they're also incredibly underwhelming, small and constricted maps. rivain is a coastline with a few ruins. the hall of valor is a partial ruin nestled into a cave on a beach, with a fighting pit. isabela is there in her skimpy outfit commentating your pit fights. that's it. i'm sorry if you were looking for a bustling pirate cove or whatever. you're not gonna get it. the nevarran crypts btw are a long ass dungeon crawl. that's it.
speaking of maps. i thought people were being dramatic when they said you're gonna be fighting the same enemies on them again and again. i thought they were figure of speeching it. they're not. you WILL fight the same amount of enemies. in the same spot. every time you reload the map. best to stay on a map and clear out the enemies and do as much questing on that map as you can before leaving, because you WILL have to do it all over again once you return.
the three choices i made for my inquisitor didn't matter lol she didn't have to face solas and therefore couldn't stop him at any cost as she had sworn (maybe because my rook tricked solas into binding himself to the veil, there was also an option to fight him. would she have stepped in? who knows). blackwall wasn't mentioned. and either her using a small amount of her forces in the final fight was the reason the civilians of minrathous fared so well..... or it just didn't matter. ultimately i think she had very little impact on anything
#datv#datv spoilers#dragon age: the veilguard#oh wow i hit a limit typing this#anyway to tie this up a bit: the good and bad to the environmental design being that well-known architecture like minrathous and dwarven#ruins look fire and remind me a lot of the previous games#but newly added locations are very... generic... very bland#i was very excited for rivain. i thought we'd get to see ships. not a bunch of ruins and a fighting pit and that's it#and why did i say to ignore a certain guy's review? bro because he was complaining about taash being ace and that taking up their screentim#and them being too up in your face about their identity. he did all this while she/her'ing them constantly#but my man they're trans. nb. not ace.#y'all need to be careful about bad reviews. they're coming from people who are upset about gender identity being handled as a topic in this#game. meanwhile they have no clue what they're even talking about. i don't think matty knows the difference between ace and trans#and neither do the hundreds of people who are one star rating this game currently#i liked this game. it's not top tier. it's not something i'll sink hours and hours and hours of my life into#it has tonal issues and it's moving away from what made dragon age stand out for me#but i do think that it's a genuinely fun play and people who are very invested in dragon age will squeeze joy out of it wherever they can#i had a hard time warming up to the new characters (taash and lucanis being the exception because they have an older bioware air about them#but solas's and varric's story (and don't get me wrong that's what veilguard is about) is GOOD. that is how bioware used to be.#and i wish they'd given us that energy all over the game. that direness. that grit. serious and mature writing.#that consistency is lacking#and whether you're gonna enjoy this game or not is entirely dependant on what you came here for and how well the game delivers on it#i think their weakest points are ironically the thing they advertised the most: the new companions and their writing#you won't find nuanced and good enemies here (i already reblogged something about this. you can go scroll around a bit and catch up on that#really the only thing that had me super invested and emotional was the main quest.#so make of that what you will. ultimately i was more frustrated with the game than i got enjoyment out of it. i was close to just put it#aside for now... until i went to minrathous to end ghila'nain's and elgar'nan's ritual. that all blew me away. still on a high off of it.#anyway yeah that review got cut short by the character limit maybe i'll add more to it tomorrow but rn... i am heading to bed#thanks for coming to my ted talk. also i'm sorry. zevran REALLY isn't in this.#dragon age
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becauseanders · 2 years ago
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okay but can you fucking imagine the very first time anders delivers a baby outside of the circle, the very first time he hands a newborn to their parents, the very first time he holds a baby and doesn't just have to hand them off to a fucking templar never to be seen again, the very first time he wraps up a new baby and gets to see the joy in their parents' faces instead of the parents literally never once even laying eyes on this infant, the very first time he delivers a newborn and it's a happy day instead of a tragedy, can you fucking imagine… i mean he probably had to help with deliveries at kinloch hold right so just like, the very first time he takes part in a birth that is a joyous occasion has to sure be something for him and i uhh…yeah, i’m imagining it…
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adri-doodles · 2 years ago
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Fanart for @naffeclipse’s Sleuth Jesters AU! Featuring mob moss Eclipse and Detective Sun and Moon. I didn’t have any particular idea for when in the series these take place, so they’re just… miscellaneous, I guess. Could be post-AU. Could be an in-between.
You can read it here on AO3! I’d suggest checking it out, it’s really well written :D
Detective AU originally created by @starlightcloudbaby/@sunnys-aesthetics (url change I think)
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mermaidsirennikita · 3 months ago
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EVERYONE!
Elizabeth Hoyt is LEGIT returning to us with No Ordinary Duchess on 12/10!
And I know this because.... I just got an ARC! Aaaaaaah!!!!!
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queerslurheritageposts · 3 months ago
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I come bearing links to funny faggot videos (you said you couldn’t find the series, but I have them here)
Baldur’s Gate 3
Animal Crossing (there’s two separate parts that’s why there’s two links)
Legend Of Zelda
Pokémon
these are all of the ones out now, but if any more come out, I’ll be sure to send them 🫡
not the bg3 one calling Wyll spineless 😭 he would be scared to say it tho he's too niceys
these are all very good thank you for sharing!
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kideternity · 6 months ago
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Finished Digimon Adventure (‘:
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charliespringverse · 3 months ago
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i think it should be possible to scream without making any noise or disturbing anyone or inviting any questions . just sometimes . as a treat .
#hhhhHHHGHGHHHHHH#jay screams into the void#(deeply personal rant incoming feel free to ignore)#a friend of mine has just been undiagnosed with bpd which . lovely for them but it sure as fuck invites a Lot of questions#suddenly a great deal of previous shitty behaviour that was excused on the basis of bpd has a lot more to answer for#(obligatory I Know BPD Isn't An Excuse To Treat People Like Shit . im aware . i have bpd myself and i have v high standards re my behaviour)#(however allowances were made bc they were unmedicated & out of therapy through no fault of their own)#(and our whole group has enough experience with untreated mental illness to understand that it can make u a bitch sometimes)#but yeah no there have been a LOT of instances of b&w thinking + manipulation + unfair judgement + high emotion + snap reactions#and every situation Could be explained by untreated bpd and the bad times have never been prolonged or often enough to outweigh the good#but Hoo Boy if that wasn't bpd then what the FUCK was it#like either the new psychiatrist is wrong (possible but i seem to be the only one questioning it) or they're just Like That#and again . not enough to outweigh their numerous positive and loveable traits#but the whole group has been destabilised on a number of occasions due to their actions during a bad spell#and i'm really not sure Any Other Explanation is enough to justify that#ah well . this seems like the kind of thing that will eventually come up during a sleepover heart to heart#but rn i'm stuck in a bubble of MAJOR rsd & brainfuck abt it . which is unfortunate bc now is exactly the time i Don't need brainfuck#anyways ✨ goodnight tumblrinas i am . kind of hoping nobody read this bc i fear i sound like a bitch#i am genuinely happy for their undiagnosis it seems to have put many things into perspective for them & theyre v happy about it#i'm just . uncomfy w some aspects of it that i have only been halfway brave enough to discuss with them personally#That's One To Bring Up With My Therapist In A Few Weeks#Bit Of A Shame I'm No Longer In Therapy And Now Have Only 2 Quarterly Reviews Left Before I'm Discharged From The Service
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goldkirk · 7 months ago
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Well!
Insurance just denied the procedure for tomorrow morning. Guess I’ll go fuck myself!
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