#this design and play style is VERY good
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also this guy fuckin rocks
#outlast#this design and play style is VERY good#the metaphorical 'dot dot dot' that happened when i first saw him like#oh that guy has night vision goggles thats dope as hell great design#...#oh wait SHI-#outlast trials
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I’d invite machete and vasco to my animal crossing village
They're a package deal, you have to take them both.
#own art#own characters#CanisAlbus#Vasco#Machete#answered#wowwforever#this is as good a time as any to admit that I've never played any of the Animal Crossing games#consoles are just so expensive and I have a bizarre personal vendetta against buying electronics unless I'm 110% sure I *need* them#so these days unless a game gets a pc release I'm unlikely to ever get my hands on it#but the art style is very appealing and the character designs are vibrant and clever so I've been admiring them from a distance for a while#I love it when I have a chance to draw Vasco with these specific bean eyes#they make him look benevolently mischievous#also just now noticing that I made Machete's tail machete shaped
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Atlus won't put Sophia in P5D, so I have to do it myself ‼️‼️‼️
#persona 5#persona 5 strikers#persona 5 dancing in starlight#p5s sophia#okay confession i actually haven't played any of the dance games but ive watched most of the p4 and p5 ones and i think they are really cut#persona 5 scramble#this was half for fun half style study but i think i did pretty good? 🥹#persona 5 Strikers Sophia#what i would give to see a dance between these 3#or individually#i just miss Sophia#ca3 art#slso saw a few others making designs for her very cute#p5d
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Trying my hand again at some digital art once again cuz I really wanted to draw Gem with her season 10 aesthetic :) I’m really excited to do some watercolor pieces of her base too!
Here’s a version with no fish:
#hermitcraft#hermitcraft season 10#geminitay#my art#this piece is also dedicated in part to my sibling who I managed to get hooked on gem’s videos :3#I want to play around with gem’s design at some point too it’s on my very long list of things to paint#I think her aesthetic this season will be a good challenge for me with dull colors and learning to paint buildings and water#also ma look at me doing digital art! I’m slowly getting more used to it and finding a process and style similar to my traditional one#this fish seem like a very psychedelic thing so I also want to experiment with that and I would love to do an animation with them
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"all the characters in hades are just sooo sexy" how can you say that. are you insane. none of them even have kinky hair or wide noses and I'm supposed to believe they're hot? I'm supposed to be attracted to these things? get out of my face
#nnstuff#rambling#yes yes the art style is very cool and good but the designs aren't all that inspired#so many portraits and so many similar body types and facial features#idk why but every now and then i get pissed about this again lmao i dont even play hades idc most of the time#but every now and then im lijke... FUCK THOSE GUYS... and then i return to normal
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What's Masks?
love languages don't exist but if they did this exact question would be mine
Masks is a rules lite ttrpg that recreates the "Teenage superhero" genre, stuff like Teen Titans and... uh. Spiderverse? I'm gonna level it's not my favorite genre, which says a lot about how good the game is that I still adore it more than anything else.
It's easily, easily my favorite ttrpg of all time, and it's extremely obvious how much it has influenced the way I approach ttrpgs and the way I write my own games. Every part of the core systems is so fucking smart. The way your stats are in flux as your identity shifts and you grow as a character, the way that the Moment of Truth system literally lets you hijack control of the narrative away from the GM, the way that every character has a natural timer until they have to become an adult and leave the narrative - it genuinely just Works. I adore this game with all my heart.
#this is not the best pitch i could give but i am tired and it's been a long bad day#on a very large level it is extremely emblematic of the very mid-late 2010's era of indie ttrpg design#being simultaneously limited by and excelling because of the stock pbta framework it exists within#which like. your mileage may vary on that but as someone who started writing and playing ttrpgs in 2016? it's a style i have a deep love fo#the good AND the bad
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PLAYABLE ZELDA PLAYABLE ZELDA PLAYABLE ZELDA PLAYABLE ZELDA PLAYABLE ZELDA PLAYABLE ZELDA PLAYABLE ZELDA *inhale* PLAYABLE ZELDA PLAYABLE Z
#zelda#echoes of wisdom#I still can't quite believe it's finally happening tbh! took ya long enough nintendo#anyway how are you!! sorry for the radio silence lately haha#my 7-year-old computer actually chose the week I was trying to finish my piece for the magic book zine to give up the ghost entirely#(luckily I just barely managed to coax it into hanging in there until after the deadline haha!)#so all my drawing lately has been like... experimenting to figure out how to use the newer versions of everything#I am old gandalf. I know I don't look it but I'm beginning to feel it#had a really good time drawing this though! playing around with new ways to do the light effects made me positively GIDDY#and zelda's design! I've seen people saying the game's visual design looks too simple but imo that's actually a good thing?#because the simpler the canon art style is the more creative input we have in our own interpretations of it#medieval tailoring is my special interest so my take on it is very loosely based on like mid-late 14th-century kirtles#as far as I know they didn't really have split skirts or that shade of purple back then but eh it's fantasy haha#I wasn't super clear on how the cloak fastens so I based it on the one frodo wears at the start of lord of the rings. you know the one#the outer edges have tabs at the top that sort of cross over each other and attach with brooches to the shoulders#I guess it's kind of like how marth and lucina's cloaks work?#but anyway I shall see you anon! hopefully before the game actually comes out haha#only 98 sleeps to go though! ARE YOU EXCITED BECAUSE I AM
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Seeing Kafka in overtly revealing ("sexy") dresses in fan arts: I just... don't see why? Me over here: The most 'revealing' thing that I can imagine her in, if I envision her without a coat draped over her shoulders, is something like this. Am I just weird; where am I supposed to see this 'overtly revealing' nature of hers that oozes 'sexy'? That woman has class, and in that, I think she's sexy (f I have to use the word). And where do I get that impression from? Her entire default attire screams it at me from the rooftops.
#[ mini study. ] she must have sought something extraordinary. everything she does comes at a great cost.#[ class. class. /class/. ]#[ she's refined. everything from how she walks; to her mannerisms; to how she phrases her sentences. all of it plays into it. ]#[ that's also /why/ she's so good at unnerving everyone in my opinion; it's because she has a certain stature to her. ]#[ i swear. she wears high-waist shorts. yes. but can we remember that the /high waist/ element is very important? ]#[ that was literally an element in the 1960s when these shorts became more mainstream to counteract the concept... ]#[ of bare legs. ensuring the waist was covered. even if with high-waist; the waist gets cinched which is inherently an 'attractive' thing.#[ yes. ]#[ but still; that keeps her shorts also within a realm of some semblance of attire conservatism/classiness. ]#[ and then out of everything she could 'collect'-- it's COATS. ]#[ an item of clothing that is often the first thing we judge a person by; and often is tied to perception/judgement of elegance. ]#[ sophistication and even a level of... professionalism. and if we look at public figures-- we often account status by their presentation.#[ or hell; their sense of style. and the first element of someone's presentation is often derived from their coat. ]#[ i feel like i need to stuff this post into the longer meta tag as well for sheer reference for myself. but i just!!! ]#[ i hate the super overtly fan arts of her. i don't understand where this perception comes from. ]#[ meta. ] the mara's tether is firmly in her grasp. she will not pull upon it before the designated time; nor shall she relinquish it.
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A hero is only as good as his weapons, so make ‘em count (Patreon)
#Doodles#Original#Another idea smol and I are working on together :D Been a bit!#She came up with the concept on this one and I fell in love with it <3 She's very cool hehe#If you're familiar with the game Minit it has Something of a similar premise - not the same strict time pressure but yes on the time loop#Y'ever notice how in some games it seems like the wandering trader or traveling shop seems to come upon you rather than the other way around#:3c Hm ♪ Wonder how they'd know where you were gonna be :3c#The crux is that you play as the weapons shop owner and you're responsible for supplying the hero and his team with weapons!#Except the BBEG has gotten wise to how the hero keeps defeating him and it sick of it - so the shop owner is cursed to be in a time loop!#I love the concept <3 It sounds so fun to play in and there's still plenty of room to think about the mechanics and how it would be played#As well as the art design! :D#We threw around some character concepts - she's really into Baldur's Gate 3 at the moment so of course they had some influence in hers hehe#Only got the starting party for the moment but there are plans for a full team of 4 plus the shopkeep >:3c And various other NPCs lol#A lot of the gameplay would basically boil down to being a bartering simulator hehe ♪#Very RPG trade-this-for-that style quests - under a time limit! Hehe#Since it's the type of game that pretty much requires replaying sections time-loop-style it's all about how quickly you can trial and error#And then hightail it to where you need to be lol#I think we were also tossing around a nap mechanic to skip right to the time loop reset in case you mess up a run haha#I gotta get back to Majora's Mask at some point I swear#We still have a good bit of concept work to do on the art side of things - she's also been really into pixel art lately and I love pixel art#I also managed to pick up a full release of one of the RPGMakers :D So that's an exciting possibility!#I haven't learned most of its ins and outs yet but I do know About importing custom assets at the very least >:3c#Same with Novelty and I haven't done that yet either lol - all in due time! I hope!!
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I think it’ll be really neat to see how Matt Mercer fares with the Dimension 20 format. Matt tends to favor attrition-style encounter design (lots of smaller, narratively inconsequential combats meant to drain party resources ahead of the Final Fight). This style is sort of the default for how 5e assumes you’ll play (hence why Short Rests exist), and it’s a perfectly valid style choice, especially for home play and for long-form campaigns.
While I don’t mind playing that style, I find it way less engaging as a viewer when it’s used in Actual Play. As a viewer, I generally prefer the D20 format of (what I refer to as) Set Piece Encounters. Big, story-relevant fights where the PCs have most if not all of their resources and abilities from the start, often with multiple paths to victory that the PCs need to discover as they interact with the encounter.
To be clear, it’s not like Matt CAN’T do this, there are tons of examples of this kind of encounter design across all 3 campaigns (C1 BBEG fight, C2 Cathedral Fight, C2 BBEG fight, C3 Museum Heist), it just tends to be reserved more for special occasions rather than being the default. But that makes sense because Critical Role is long-form as opposed to Dimension 20′s limited-run seasons.
(I really can’t emphasize enough that Dimension 20s limited-run nature is what makes it possible for every Encounter to be a big Set Piece Encounter.)
And because Dimension 20 has SUCH a strong format of alternating Roleplay and Combat episodes, because Dimension 20 seasons are limited in scope, and the Encounters are worked out with the production team ahead of time, I’m hoping that Matt really leans into it. I’m so excited to find out what he does with a limited-run season (REALLY can’t wait to know how many episodes there will be). I’m really hoping to see him flex his Set Piece Encounter design skills in the dome.
#dimension 20#critical role#Matt Mercer#Look I could write a whole comparative analysis of Brennan's Encounter Design sensibilities vs Matt's#both are VERY good at what they do#but Brennan's style is WAY more suited to playing for an audience and it SHOWS#I watched Calamity with a friend who doesn't watch D20#and he was blown away by how engaging Brennan's combats were#(he's used to mostly checking out during combat and playing video games while we watch)#And I Get It#But I don't think that Matt CAN'T design combats that way#I just don't think it's a realistic thing to expect in a long-form campaign
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as a huge spyro year of the dragon fan i Hate the reignited trilogy they took all the charm and nostalgia out of it BUT ... spyro's walking/running animation ? they perfected that.
#qktalks#world's most satisfying animation i could watch him hop around like that for hours. he's so ........ noodle-like#but they also took away his slow wing-flap animation from the original#like the one that's used when he's just standing there. he flaps his wings out very slowly in a constant rhythm#they took that away too. garbage game 0/10 /silly#they also made hunter .......so fucking ugly ?? whyd they do that to him . he didn't deserve this#for people unfamiliar with spyro look up spyro 3 original hunter vs reignited hunter you'll wanna vomit#idk i feel like reignited just didn't need to be made ?#a port of the original woulda been fucking BOMB. im of the opinion that old games don't Need to be remade#they just need to be ported/remastered or Whatever. and maybe tinkered with a Little if some aspect of the game was horrid for any reason#but also im of the opinion that u CAN do a good remake. if ur careful.#i don't think spyro needed all those graphic upgrades or that cartoonish realism#yeah the environments r pretty and they did a fine job w that i don't have an issue with the environments i have an issue w the characters#overall i think ?? bianca was done pretty well. she looks similar enough in face-shape to 3's original design#can't rly pinpoint anything in particular that's strange abt her. maybe her eyes? but idk what they coulda done differently#the sorceress is fine ... i kinda wish they made her head a little wider and kept the gradual change in scale color intact but#she's okay too#the fairies look bad<33333#spyro himself .... he looks okay ?#there's something Different about his face shape i kinda wish they'd kept everything a bit .... smaller? idk how to describe it#but it doesn't bother me that much i think they did a good job. lord knows they did better than skylanders .............#i also have an issue with the animations in general#idk how to explain it but the Way the characters move ............. it irks me#it's just so unnatural ? how they move and gesture when they talk? it's not Bad Animation it looks rly good graphically speaking#but idk. this isn't a spyro thing in particular it's just that animation style that i dislike#playing reignited just makes me sad. playing the original comforts me. playing reignited makes me sad that im not playing the original#u can remake an old game made of approximately 18 polygons and make it look good AND make it look like the original#u just have to be careful about the geometry and the level of detail and the eye shapes
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what am i supposed to do till fashion dreamer comes out
#i dont have any games (minus og style savvy and one of the 3ds titles) that fill the same niche#and i keep looking at the vids and screenshots theyve put out as promo so far#and its making me go INSANE#i need to make cute characters with cute outfits and makeup and hair NOW!!!#and as much as i love the ds titles... seeing what were gonna get on the switch makes me less excited to play them 😭😭😭#like aesthetically fashion dreamer is the most perfect version of style savvy#and nintendo HATES fun so there arent any good fashion games on switch#or the very few that do exist and jp only releases#so no english translations + u have to pay for the ahipping from jp which is really expensive#and as much as i adore animal crossing. the art style does not make the fashion very exciting for me#like i love it but ac for me is muuuuuch more about the interior design than the fashion#OUGHHHHH
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I'm playing Judgement, a yakuza spin off game
And its so fucking funny like I hear in reviews it's story is SO good but I also hear do NOT search more about the story you will spoil it and you'll enjoy it more being surprised. And like yeah that tracks, it's a detective game so the mystery is part of the fun. But also I really reallyyyy want to know why the story is considered so freaking amazing. The last game I controlled my curiosity on was Nier Automata. And yes, that game was worth knowing nothing besides "play 5 times." I was spoiled on Drakengard 3 though and that was still fun af. Point is I'm just so curious what makes Judgements story so utterly Great. Because sure, it's fun and well written so far. But it also doesn't seem any more impressive than Yakuza 7 Like a Dragon using corrupt politicians and purity culture Bleach protestors to make interesting commentary.... Judgement looks to be going in a government critique, corporations loving money more than peoples wellbeing angle, crime and government and corruption ties. But I'm not seeing anything mindblowing or particularly unique yet (I'm in like chapter 6 I think?). I'm sure it'll be a good fun detective story with meaningful writing. I'm not nearly as sure it'll be anything so amazing I'll think of the story as a step above. But then also like... if a story sucks or characterization arcs suck, I will not even play a game. So I'm comparing Judgement to other good games, and it's matching that fine. If the norm for detective games or crime games is shit weak stories, then yeah I imagine Judgement would stand out... but I also would have no idea it stands out compared to something else.
I also saw Judgement described as Ace Attorney mixed with Yakuza and YEAH. FUCK. For both better or worse lol. As you know, Yakuza games are one part intense angst sad times crime drama in game form, and one part balls to the wall silly shit (you'd have to play to see what I mean but a chicken as your real estate manager, a bug fighting card game where you wrestle nearly naked women, fighting people as a cute mascot, stopping a ghost haunting scam, your rival stripping for you, are just a few ordinary yakuza game moments). Judgement is the same, in that it's serious parts could equate to a well written crime drama I'd watch (and that will probably make me sob), and it's silly parts include stopping a panty stealing stalker and getting so drunk Yagami nearly dies to help pay a friend's friends tuition at a host club and pretending to be Dracula in a press interview. I love a mix of intense angst heavy drama that makes me contemplate life, and silly wild shit that's oddly heart warming (it's probably all Kingdom Heart's fault and Yakuza games also offer this nice combo). Well... sometimes Judgement gives you some Ace Attorney bullshit exactly as silly as Ace Attorney, which is fun. You're solving the silliest fucking case, people are yelling ridiculous things, you're yelling objection, everything's fine. But then sometimes... Judgement will make you do crime solving of heavy plot shit you've been following for like 20 hours now and if you make a wrong choice or move you could fuck yourself utterly over and god is it STRESSFUL. I stopped playing the game for a month, came back to it, and the game expected me to remember the name of informant leads and murder victims and government agencies that had come up in prior interviews like 10 hours prior (and a whole month prior since I took time off playing). And my brain doesn't remember long term well lmao. I was drowning on the edge of my seat guessing blindly hoping I fucking guessed right on intuition because I had no idea a jdrama style bulk of scenes was going to Lead to me needing to come to detective conclusions and decisions without any Time prior to look at the Case Files. (And thank fuck for the Case Files area in the game, for people like me who forgot fucking everything during game breaks). It's like Ace Attorney except I fear losing 6 hours of game progress and dying, and my poor cute friends of Yagami getting killed or something, if I fuck up a main story case. Now... maybe it's more rigidly structured than I think and its hard to Actually Fuck up a main plot section... but it does not Feel rigid, it feels like you can fuck up at any moment, and in a way thats cool cause you also feel very much like Yagami. It makes the emotional elements of the game work well, because it makes it easy to care the way the protagonist Yagami is caring and feeling. And just like him, I sure feel stressed and like I'm gonna fail (again) horrifically as a lawyer and get people killed. The Yakuza games NEVER made me feel this much dread, because ultimately yakuza games come down to following through the plot and winning the fights (or dying and retrying the fights). Because Judgement makes me actually have to piece together things, gives chances to pick dumb options that will fuck me over or at least feel like they will (in contrast to Yakuza where if you pick the dumb option it's funny and never results in game over). It definitely feels like PLAYING a crime drama. Which I find fun but very Intense at times.
For that reason alone, I'd recommend it if you're into crime dramas or detective games or action games with mysteries. The crime solving investigation moments are probably not super involved or hard (or I'd give up), but the overall effect of everything together does feel like a good experience where you feel like a detective in this kind of story. And being a Yakuza series type story, it's heavy as hell emotionally with good characters.
Then of course. Judgement, like all Yakzua games, is really pretty. Realistic character models with good acting, an apparently excellent English dub (though I'm playing the Japanese version which is great as expected), a very pretty and detailed virtual experience of the city (which all the yakuza games nail), fun action combat (that's easy enough to learn but complicated enough to get more involved in it Than I do), various fun things to do (racing, mini games like playing Mortal Kombat inside the game, investigating, tools, side stories of various wild things to do).
#rant#judgement#lb#dont spoil me but i also wish i knew why this games story is considered so goof#good. like... its good so far but its not mindblowing i wanna know why its mindblowing to ppl.#also? while yall may know i play my fair share of japanese games#apparently action rpg mostly? kingdom hearts#final fantasy. persona. drakengard 3. nier games. idk i do play rpgs but i think i play Action (?) games more#i am not particularly preferential to the anime etc type look#i like Kingdom Hearts and Nier's art styles BECAUSE i like the concept artists#not particularly cause of the jrpg look. i like Devil Summoner Raidou#cause i like Atlas cincept art and also LOVE that its like playing Guardian in gamr form lol#so like. Judgement being very realistic looking is actually quite a plus for me?#if i dont like a concept artist then id rather at least like the overall design of a game#and in games like Judgement. Yakuza 0. Ghost of Tsushima#Seikuro. etc. theres a very nice clear design they went for unique to each of them. even tjo they all went for realistic#and Yakuza and Judgement going for a real design i quite like. it really ADDS to the feeling ur playing a crime drama
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Conversation idea under the cut…
Sniper: Nice view, ain’t it?
Spy: I’ve seen better.
Sniper: Really? What’s your favorite place you’ve seen?
Spy: Le Jardin des Tuileries.
Sniper: Really, Spook? You’ve never seen anything better than France?
Spy: Non, not particularly.
Sniper: How come?
Spy: My work never left me much time for sightseeing.
Sniper: Ah, ain’t that the truth.
Spy: (sighs)
Spy: Though I suppose that would make this the second-best view I’ve ever seen by default.
Sniper: (laughs) You’re a proper riot.
Chillin’
Aka I listened to toby fox’s roast chicken song on loop because I’m normal and then I experienced a Thought :)
(Just in case click for better quality.. tumblr loves to butcher my posts)
#tf2 sniper#tf2 spy#team fortress 2#tf2#deltarune_explosion.gif#that’s me. right now. watching this#i love everything about this…i like how you’ve kind of chibi-fied them but in a way where it’s still very much your art style#they look like little soft dolls that i could pick up and play with…time to make them hug /j#i know this is a small thing but i also enjoy how you’ve given them different nose shapes#and also how you’ve drawn spy’s mask going over his nose—it just looks so Good and i don’t know how to explain it#in general the fact that you’ve managed to keep their character designs so accurate even while simplifying them is fantastic#YOU’RE SO GOOD AT ART!!!! EVERYBODY COME LOOK AT MY FRIEND WHO IS SUPER TALENTED AND DOES GOOD ART!!!!! /GEN#also also!! the way sniper’s expression does a little bounce when he laughs is so adorable…waaaaaaaaa#AND I KNOW I TOLD YOU THIS ALREADY. BUT THE WAY SPY LOOKS OVER AT SNIPER AND THEN LOOKS DOWN AT HIMSELF#WITH THOSE BIG WIDE EYES#BEFORE STARTING TO SWING HIS OWN LEGS AND SMILING#UGH MY HEART IS FULL!!!!! SPY GETS TO EXPERIENCE WHIMSY AND JOY REAL NOT CLICKBAIT!!!!!!!!!#i like how it’s implied that spy delivered his joke in such a deadpan manner that sniper was confused at first#but then spy smiles at him and he’s like ‘oh yeah that spy just fooling around haha’#oh and i said this before too but in case anyone else is looking the way that you made sniper’s hat shift with his head movements is so goo#BUT ALSO you’ve done such a good job getting him to emote even with the glasses hiding his face!#i love his little >:> expression it’s adorable!!!#this whole thing is adorable. i’m going to go watch it again right now#WAIT IS THIS TECHNICALLY YOUR FIRST ANIMATION#SINCE THE OTHER ONE WAS JUST MOVING JANE’S HAND BACK AND FORTH MANUALLY#WHOA BUSH FIRST ANIMATION!!!!!! LOTS OF APPLAUSE!!!!!#/GEN THAT’S SERIOUSLY SO COOL :D#okay now i’m going to go watch it again for real :3#(ACTUALLY. I WAS REALLY CLOSE TO THIRTY TAGS WHAT THE HECK IT WAS SO EASY TO TYPE OUT 28 LIKE IT WAS NOTHING#I’M MAXING OUT THE TAGS WITH THESE LAST TWO EHEHEHE)
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One of the best parts about working at a sex shop is the employee discount, and yeah that means excellent deals on sex supplies but that's not the big brain part.
You come to my house. Something is cooking in the kitchen- it smells wonderful. What is it? It's novelty dick-shaped pasta. I've set up a sensual sexy Italian dinner. There are candles set up on the table. They're melting too fast, dripping everywhere- they're low temp waxplay pillar candles. For dessert, I serve you a delicious ice cream topped in penis-shaped rainbow confetti sprinkles and strawberry body paint drizzle, and afterwards, serve coffee with roasted hazelnut warming lube.
We play a board game while we drink. It's sexy monopoly. It's your turn. You roll the dice. They come up as 'whisper into' and 'butt'. I lost the original dice. We're using the sexy dice. You move four spaces.
After dinner, I run you a bath. A bubble bath. The bubble gel? Sensual ocean breeze. There are candles lined up around the tub. The scent is overpowering. Why? They're three-in-one fruit flavored massage oil candles. I'm using so much. It's so wasteful. Do you want to shave? I have conditioning shave cream that smells like limes. And an electric body razor, but you can't use that in the tub.
How about a bath bomb? You toss one in. It's cherry blossom scented. As it dissolves, three sexy bath sex suggestion cards fall out. They're all variations on doggy style, probably because fucking in a bathtub is probably the easiest way to break your hip.
The water cools. You get out an dry off with a novelty towel. If you wrap it around your chest, it looks like you have gigantic tatas bursting through the fabric like the Hulk.
You walk into the bedroom. I'm there, reading an instructional book titled "The Housewife's Guide To Every Day Stripping". I'm wearing a neck pillow designed to look like a massive curved weiner. Also a pair of fake leather bondage leggings and an oversized men's christmas T-shirt that says "Jingle My Bells" across the front.
I see you come in. I put down the book, take off the pillow. Offer you a massage. You accept. I already burned up all the massage candles so I pop a new bottle of CBD massage oil that says something wrong about Chakras on it. It's very gritty. That's because there's little chunks of amethyst in it for some fucking reason. It's fine, though. You say you don't mind.
I don't do massages very often. It's bad. You end up more tense than before. One of your muscles starts to cramp- it's okay. I whip out a bottle of Lidocane topical masculine performance numbing spray. You immediately feel like your shoulder went to the dentist. It's not ideal, but it's better than cramping.
You're not in the mood to bone after that. Which is good, cause I'm actually pretty asexual, but it hasn't come up yet so I'm relieved to avoid the conversation. Instead we get ready for bed. (The weather is terrible, and I insist you stay over.) I set up the futon, then realize it smells like cigarettes from the previous owner and shyly ask if you wanna cuddle in my room. You're down.
I crawl under the covers, placing my penis-shaped pink glitter pride bottle on the side table in case one of us wakes up thirsty. Once you're settled in, I turn off the glowing bare ass night light and the room goes black.
It takes a few seconds for your eyes to adjust, but when they do, you look up at the ceiling. It's dotted all over with little green flourescent lights. Are they plastic stars? No. I've pinned up a thousand glow in the dark condoms. God bless
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ngl i spent most of the day zonked out watching the legend of vox machina so im kinda unintentionally replicating that style
#its like. the adult cartoon style du jour#for more bloody fantasy/adventure shows#like invincible or dota ii. vaguely anime ish and . its very recognizable#also seen in voltron and she ra#i like the style tbh!! especially in more mature shows. it's cartoonish and fun enough but it also allows for serious moments and a lot of#very good fun character design. realistic but not overly so. stylized enough to know how to play with it#ITS ALSO IN CASTLEVANIA#i enjoy it. much better than puppet stuff or whatever seth mcfarland has going on#not all the shows with it are GOOD but its visually pleasing
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