#think i'm gonna post the bit i have here in a sec
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Sat down to write more Ghosts of Gotham adn Business of Family.
Have instead written an opening bit of an AU where Tim accidentally summoned a slightly eldritch Mirrorborn (clone) Queen/Ancient of the Ever Onward (Speedforce) Elle with his whole "try to clone my two dead best friends hundreds of times" thing.
...it's slowly morphing into Tim accidentally/on purpose becoming a warlock with Elle as his equal parts delighted and confused Patron to get his loved ones back. He might unintentionally start a cult (it might be intentional I don't know how unhinged this is gonna get)
Send help, I've started world building again 😭
(Also as always take this mess as a writing prompt if any of my nonsense sounds neat to you ❤️)
#dc x dp#dp x dc#dpxdc#dc x dp prompt#tim drake#dani phantom#elle phantom#danielle phantom#eldritch dani#god queen of clones elle#ancient of the speedforce elle#clone club#warlock tim drake#patron dani#think i'm gonna post the bit i have here in a sec#everytime i think i'm out of new AUs#a new one pops up with a Surprise Bitch moment 😂#everyone thought Tim was unhinged during the Worst Year of His Life BEFORE#now he has an eldritch suger mama backing him up with his nonsense#jokes on him though he is NEVER gonna get rid of Elle#he's way too interesting#plus she smells match making opportunities with these friends she's helping bring back to life#she's gonna have him marry into the family to keep him#Bart and Kon are going to be So Confused
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#so like#this has been bothering me for years now and i have to get it out now#but i don't want it to really be /out/ there so im just gonna ramble in the tags for a sec#but im so confused as to how ppl will look at my art style and ask me#hey can you do me a commission in [insert style that is a complete 180 from what i draw]?#and i just sit there thinking to myself#where did you get this connection from?#why do you think i'm capable of pulling off this style when i have posted nothing that would even remotely resemble the style that you want#are other artists just better than i am?#am i missing something? should i be able to draw like that despite my love for my current style?#i want to be angry but i know i cant be bc i don't have all of the info#well maybe angry is a bit much more like upset#bc it pulls my confidence down into the gutter#AND ITS ALWAYS LIKE THAT#everybody thats seen my art is always like hey can you draw something cuter/simpler/more like this style#and i just have to sit there and stew in my own depression bc no??? i literally cannot???? why would you ask me this????#idk im giving up on being a marketable artist#im just gonna sit here and draw my stuff#im not too pressed to publish anything anymore bc its just not what ppl like#and im starting to become ok with that#but man it sucks bc i like sharing ideas#but interaction is next to nothing so i feel like im just wasting time#this isn't directed at anyone specific just me pointing out the patterns of my life from grade school to adulthood#tag rambling#i had to get it out im sorry its just been getting too much lately and cant keep shit in anymore#so fuck it lol
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August 30th 2024 Developer Q&A (from the official BioWare Discord) - Complete transcript
Under a cut due to length and spoilers.
Update: This post has now been updated into a word-for-word transcript.
[Link to video recording of Q&A] | [Link to equivalent post for first Q&A (June 14th)] | [Link to video recording for first Q&A]
Update: This post has now been updated into a word-for-word transcript.
If you would like to listen to the Q&A for yourself in video format, or listen to it again, Ghil Dirthalen recorded it and has now uploaded a video of it here. This blog post is linked in the description under the video. ( ˶´ ᵕ `˶ )
Please note before proceeding that the devs advised that this Q&A may contain minor spoilers!
Corinne Busche, John Epler and Community Manager Katey were the devs that were there.
KFM: Community Manager Katey JE: John Epler CB: Corinne Busche
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KFM: We’re gonna be joined by John and Corinne here in a sec, just waiting for them to get on. Hey John, hey Corinne, thanks for joining - hey!
JE: Hello! Thank you for having us. It's a pleasure.
CB: Hey y’all. It's so good to see so many people, I see some familiar names here. Good to see you again.
KFM: Yeah, yeah, I'm excited to, you know, bring us this second Q&A on the Discord server. Last time we were really, really happy, with the way it happened, y'know, it turned out and how everyone seemed to really enjoy it so we're back again. Thank you for submitting your questions on the ask-bioware channel. I am going to start and kick that off in just a second, but, for those of you who might be new here, I'm the Community Manager, and I'm going to let Corinne and John introduce themselves as well.
CB: Hey y'all, I'm Corinne Busche, Game Director on Dragon Age: The Veilguard. I just generally help people on the team do cool things and create this world.
JE: And I'm John Epler, the Creative Director on Dragon Age: The Veilguard, and Corinne picked probably the best way to describe what I do, too, so I'm just gonna steal that. I'm there to make sure the team can, is enabled to do their best work and I'm super excited to share all this with you.
KFM: Awesome. Yeah before we start I also wanna give a quick heads-up, you might have seen in Announcements, but there are a couple of questions in here that we have answers to that we would consider minor spoilers. I'll give a heads-up before that minor spoiler answer is given, or even the question is read, so you can go, y'know, grab some water, or y'know, go outside for a second, or just do anything, to decide if you want to listen to the answer or not. But, I promise, these spoilers are, y'know, we'll call them out before we say anything.
CB: That is kinda the coolest part of this session, we're getting closer to launch now, so I think we can do a little bit deeper on some of the questions this time.
KFM: Yes, no this is so exciting! Okay, are you guys ready?
JE: Yes! Yes I am.
CB: Let's do it.
KFM: Let's do it.
KFM: Let's start with a fun one. Do all Evanuris hate tea? Does Ghilly-Flower exclusively drink haunted bog water?
JE: Alright. That is a fun one. Y'know, it's funny because I think Solas is the only one of the elven gods that actually really has a tremendous aversion to tea. That said, we don't really get too into what they drink, I would say though, knowing what I know about Elgar'nan and Ghilan'nain, I think Elgar'nan probably drinks a combination of gas station coffee and the Thedas equivalent of an energy drink, at all times he's got a big Thermos with him. Whereas Ghilan'nain is all about the herbal concoctions that are supposed to be really good for like, your gut health, things like that - she really takes care of herself, so.
CB: John, I think you just described you, and then me. Interesting.
JE: Hurtful, Corinne, accurate but hurtful.
KFM: Okay, next one. So we know that we can hug Assan, but will we be able to hug any of our companions?
JE: So you can't hug your companions at all times. There's not an option to just walk up and give them a hug. They've got their boundaries, they've got their preferences. But there are opportunities in conversations, in dialogue, in scenes where you will, you know - a companion may ask you for a hug because they're having a rough time and you are able to give it to them.
KFM: And will there be a lot of politicking involved? And by politicking they mean quests like Wicked Eyes and Wicked Hearts.
JE: Yeah, so I mean, there's not gonna be a quest quite like the Halamshiral Ball, I mean that was very specific to the Inquisitor. The Inquisitor was trying to gain favor with a bunch of different factions, they were trying to form an army. Rook's struggle and Rook's, honestly, challenge is much more immediate and visceral. That said, it's Dragon Age. It wouldn't be Dragon Age if there weren't politics. You'll have influence on the, y'know, things that are happening, and the fate of nations, that are happening around the world, and Rook, I mean, throughout the game, across this adventure, Rook does become a fairly important figure, so it's natural that you’ll have some influence and some involvement with the affairs of the different factions and nations.
KFM: Gotcha. So this question, this next question comes from Onomatopoeia. I know this has been asked before, but they didn't see an answer for it - is there a way to toggle off nudity and sex scenes?
CB: Yeah, let me take this one. It's so funny, John, you get the fun questions and I get the thirsty nudity questions - I'm here for it. So, let me, let me answer and maybe elaborate. So, there is a toggle for on and off nudity. That is one of the settings we have. And we'll be going deeper into settings and accessibility and things like that as we get a little bit closer to launch. But let me also expand on this. So when you're in character creator, you'll actually be able to select what underclothes your Rook wears, and whether that exposes your chest or your breasts. So, by default nudity is on, chest or breast, that is up to you by your underclothing that you select, particularly as you get into, say, romance scenes, but, at any point you can toggle the setting to be non-nudity and it will override your undergarments.
KFM: Gotcha. This question comes from DarkGoddessEris. What are the companions’ ages? That was a question that actually came up a bunch, so I'm excited for somebody to be able to answer this one.
JE: Yeah, I can take this one. So the companions in The Veilguard range anywhere from kind of early-mid twenties with Taash at the youngest, all the way up to Emmrich who is in his early fifties. The rest of the companions tend to be in their late twenties, early thirties, again though, they're all experts in their field, they're all people who have been through a lot, so even the ones that are at the younger end of the age spectrum, their experience, they've been through a tremendous amount by this point by the time you meet them, so, yeah. So I mean, I guess, Taash is the closest to Sera at early twenties, but they’re all in kinda that age range, so.
KFM: This next question I'll pitch to Corinne. How linear is the quest experience? Are there going to be side quests that you can stumble upon and resolve within areas or are you locked into a golden path?
CB: This is such a good one. Yeah, a lot of people have been asking about this so thank you to whoever submitted it. So the content in the game is a mix of directed, kinda like story quest missions, and then explorable content. Or you might say optional content. I don't even like calling it side content because it's a lot of fun, it's really good content. So to give you an idea, a lot of the main story quests are critical path missions if we want to call it that. They're very highly crafted. They're more linear than some of the other parts of the game, because we feel that’s how we can tell the best stories, give you a very intentionally-paced experience, y'know, with lulls and climaxes, so it really hits you. But that's only part of it. You're also gonna explore, fully explore a bunch of the locations in The Veilguard, so like, let me just lay a few on you: Arlathan Forest, Hossberg Wetlands, those are probably two of the biggest ones, the Crossroads - now we've seen Crossroads before in Trespasser, but this, isn't necessarily the Crossroads as you remember it. So you'll be able to explore this, this part of the Crossroads, and as you're there, you're absolutely gonna be discovering new areas, new quests, mysteries and new challenges. So exploration in the game is absolutely about player agency in these larger, less linear levels, and it's really an important part of the overall experience and core to our design. Now, as a player - and I'm just speaking for me personally - I'm the kind of player that wants to 100% every area. I want to go find all the optional quests, all the treasures, I wanna see that big 100% completed on my map. That's gonna take you quite a bit of time. So hopefully that answers the question. It is both.
KFM: I think that's a great answer, thanks, Corinne. This next one is from a user named Benedictus: Will we ever get the Venatori gear?
CB: Yeah, I can take that one as well. Venatori gear - so like, I'm assuming what we mean is for to like, wear on Rooks or on companions. Gosh, y'all, I'm gonna be honest - we really, really tried on that one. Hopefully you've seen in the videos our cloth sim, our hair sim, I think it's quite beautiful. The Venatori gear, generally we couldn't make that work to the quality we'd expect within combat. So, no you can't get most of the Venatori gear, but I will say there is a unique Venatori-themed helmet. I, I don't want to spoil what that is exactly, but, so, you can get a helmet, it is unique, it's pretty interesting and ties into some of the events that can happen in the game but I'm just gonna leave it there.
KFM: Gotcha. So, now we're getting into our first real minor spoiler question, so - consider yourself warned, do whatever you need to do, either listen or don't for the next, like, I don't know, minute. So this question is from Kala: Will there be any romanceable NPCs outside of the companions?
JE: I'll take this one. So, no - not this time. This time the romances for Rook are strictly within the companions. We wanted to really focus on those relationships and make sure that they were as developed and as deep as we could make them. And yet honestly and part of it - the other side of it is - Harding was a great example in DA:I, that was a character that as we were building the game, it really struck us, stuck out to us, this is a character that, actually, y'know, you see a lot, you build this very specific rapport with, and the writer, Sheryl, wanted to create that light romance with Harding. None of the characters in The Veilguard really jumped out to us in that same way as, this is a character we really want to build a relationship with, for Rook, but again, y'know, really focusing down on making sure the companion romances were as deep and meaningful as we could make them.
KFM: And this question is just for fun. So we're passed a spoiler, we'll get back into other spoilers in a bit, but this one's just for fun. We have so many cute, silly bird videos on the internet - Lucanis' Ninth Dagger, by the way, says that birds are their favorite animal - if you could just snap your fingers and a bird Easter Egg would be added for Assan, what would it be?
JE: Oh, that's a good question. So actually I'm gonna cheat, because I am trying to think of bird memes, or bird videos specifically, and I'm having a hard time, but, y'know, the thing about griffons is that they're half bird and also half lion, so I'm gonna go with a cat meme, say my favorite meme, and this is one that still brings me joy years after it came out, is the video of the cat grooving to the guy playing Finnish polka on the drum. Again, years old, I've loved - that's one of my favorite videos on the internet, so y'know, if we were gonna give Assan any kind of Easter Egg it would be that one.
KFM: I love that one -
CB: You know, don't judge me on this, you're putting me on the spot here, but, the only thing I can picture in my head - y'all remember that video a few years back where the kid unleashes the rabbit into the field and then immediately that hawk comes down and snatches it up?
JE: Yes!
CB: Don't judge me, y'all! Don't judge me. But that's where my head goes.
JE: Oh, man.
CB: Assan just getting a little treat.
JE: I love that.
KFM: I love that.
JE: That's a great, that’s a great answer, Corinne. Fantastic.
KFM: So this next one is from a user named Ash. So Taash breathes fire, Lucanis has wings, Harding is a dwarf who has magic. A lot of our companions have some strange abilities - is this because the Veil is compromised?
JE: Oh, I'd say it's, I mean partially yeah. I mean, we've talked before about how over the course of the time since Dragon Age: Inquisition, I mean, it started at the end of Trespasser. The Veil's not in great shape. Corypheus already did a number on it, and Solas has very clearly, as you saw, in the [inaudible] preview, not been making things better in the intervening times. So, there is to some degree, y'know, I'll use Bellara as an example - Bellara's someone who's seeing these artifacts turn on, and being able to interface with them because there's all this magic that's coming back to the world through the torn Veil. Other characters though, I mean, you are recruiting people to stop the end of the world. You're recruiting extraordinary people, they're gonna have extraordinary abilities, and you know, someone like Davrin, a lot of his abilities are focused around Assan and the fact that he's got this partnership, this, almost, you know, familial bond with Assan, his griffon, so.
KFM: Can we get some Assans in the chat?
JE: I think I'm seeing a lot of Assans in the chat, so I think we're well covered there.
KFM: Me too.
KFM: Alright. This next one is for both of you, and I will say, another quick little spoiler, minor spoiler warning, depending on the way that either of you might want to answer this question. This is, of all the companions, who's the team's favorite and what companion was the most difficult to design?
JE: Ooh. I'm gonna cheat, I wrote Bellara so, I’m definitely not gonna say the companion I wrote because that would be weird, but I will say I loved the companion interactions so I'm gonna go with two of my favorite relationships that Bellara has within the team, friendships that she has within the team. So, Bellara and Lucanis start off as two characters who feel like they're from completely different worlds, their experience growing up was very different, where they lived, what they do, and over the course of the game, they kinda build this friendship over all these things that despite again - very different upbringings - they have a lot of things in common. They're both the, y'know, characters who just believe family is deeply important and that shows up in a lot of their interactions, a lot of, y’know, the way they talk to each other, they interact with each other, both within the Lighthouse but also out in the field. The other one - and this was one that came up organically as we were building the game - is Neve and Bellara and they, y'know, Bellara is a character who, y’know, despite being out in Arlathan is very big on stories, very big on - she finds - gets all the newspapers from Tevinter and she has kind’ve learnt who Neve is through that, and they build this very sisterly relationship that I love and that over the course of the game, I mean, we started out without this kind of as the intention, we started finding all these places that this can show up and it turned into, again, one of my favorite friendships that exists between the companions, so.
CB: Oh, that was such a good answer. Yeah, I think I might cheat as well, John, because, first of all, I don't want to speak on behalf of the entire team. So I'm gonna give you my two faves if that's alright. And I feel like y'all already know me on this. Every time we have a chance to talk about Taash and Emmrich I'm right there for it. I'd say they're probably my two favorites, but here's the thing y'all, here's why I love them so much. When you're out in the field like exploring, or on missions with them, their banter is so good, because they do not see eye-to-eye on necromancy, like, at all, and, it's really funny, it's really delightful, I love seeing how it evolves - so like, look - if you wanted a recommendation from me on like, banter in the field, you've got to hear Taash and Emmrich. Most difficult to design, let's touch on that really quickly. I, so, I'm gonna answer, but I don't want to say that like we put more effort into one versus another, but I would say the most challenging was probably Harding, just because you've probably seen if you saw some of the teaser footage, the pre-release trailer, we have teased some strange new powers for Harding, and when we do that we have to figure out how that layers into her combat kit, and when we onboard that, and, yeah it was an interesting challenge, it was a really fun one.
KFM: Awesome. Backing away from spoilers for a quick second, I'm going to ask this question to Corinne. With only two companions per party, as a Nightmare mode player, how can we balance not having a warrior in the team to tank? Will higher difficulty players be forced to bring Davrin or Taash for a melee instead of bringing the characters that we want?
CB: Oh super good - I was hoping this would come up, especially after we released the combat deep-dive for warrior trailer - hopefully y'all enjoyed that. So, let me start by telling you what's happening under the hood. Well, first of all, I'm not gonna bury the lede - you're not gonna have to bring a tank if you don't want to. But, let me first tell you what's happening under the hood, this is gonna be kind of high level, maybe we can go a little bit deeper when we have more time. Behind the scenes when you walk into an enemy encounter, we generally know how much pressure, or you could say intensity or aggression, we want to be putting on Rook to maintain that satisfying moment-to-moment experience. So to give you an idea of some of the levers we have for each encounter, that is the number of enemies that could be specifically focused on you versus your companions, how many enemies can be attacking at once, and even when you have multiple enemies coming at Rook, we have a ticketing system.
[text block character limit reached]
CB: And what that means is each enemy basically knows when it is allowed to attack or not. So, I tell you all that because basically when we're looking at the different types of classes and team compositions, those levers exist underneath the hood, so that we give you the most autonomy and flexibility, but also maintain that, that pressure, that engagement for you the player. So, a couple of other things on that. Now that you kinda get a sense of like what's happening under the hood, it is absolutely beneficial, but not required to have one of each class in your party. We did go into this with the goal of giving players more flexibility than perhaps we've seen in past entries. It's just a different approach. What we know is that players tend to get very attached to certain characters. If you've got your favorites, you oftentimes wanna bring them with you or if you're romancing a character, sometimes it's a feelbad to feel like you have to leave them behind because maybe they're the same class as you. So, the whole game is built and balanced around flexibility, and giving you the agency. So you can be successful, you can mix it up, but you gotta plan for it. So what, what do I mean by that? If you're not using teamwork, if you're not planning for your party composition for those synergies, it's definitely not gonna end super well. Right? Like, I've done no tank runs, but it takes some foresight in the strategy here. So I'll give you an example if you don't mind, I think I've been pretty out there that my favorite class and specialization right now - could change tomorrow - is the rogue Veil Ranger specialization. And this is very much a ranged archery-based specialization. So, I want to keep enemies at ranged, because I want to get those well-aimed critical hits, right, if those enemies are right up on top of me, I'm not gonna be able to do that. So if I don't have a tank in my party, a couple of the tools that I turn to - and I have done this, in fact, in my last playthrough I did this quite a bit - I might bring Bellara and use her Galvanic Tear, which pulls all the enemies towards like this really cool-looking gravity well and gets them off of me. I might instead use Neve's Time Slow. So the cool thing about this is it slows time for everything in the world except for you and your team, right? So I'm running away, I'm doing a Heavy Draw, getting those headshots, or making other tactical decisions. I could also turn to my rune loadout - hopefully y'all saw runes in the warrior combat deep-dive - that's an important part, especially if you're playing on Nightmare Mode, the strategic and tactical options that gives you, will allow you to overcome things like not having a tank. I think everyone may have saw the rune where you're doing a, basically an AoE freeze, and freezing everything in place. So it's kind of a long-winded answer, I'm sorry, it's complicated, but point is, is I think you're gonna have more flexibility in your build crafting and your synergies, but it's gonna depend on the strategy and composition that you feel works best for you and your own preferences. And then you did mention Nightmare, let me just finish with saying, and this is anecdotal, but in our own Nightmare playthroughs, we actually find that the most challenging aspect to plan around isn't necessarily aggro management, but making sure you have coverage on all the various elemental damage types. So, I just say this for anyone planning to go into Nightmare - plan well.
KFM: Staying on the topic of combat, it was noticed during the high-level combat videos that weapons and armor seem to be tied to different factions. Are there bonuses or something similar involved if Rook is a Grey Warden while using Grey Warden equipment? Are these removed if a Shadow Dragon Rook is using Grey Warden equipment?
CB: Oh, interesting. You know, everyone went deep on that gameplay video, hey, I’m glad you noticed that. Yeah, so, to answer this, you're going to be working really closely with the factions in the game, right? Like the threat you’re up against is a world-ending threat so you’re going to interact with each of these factions. So that means that you’re gonna get a lot of the gear that that faction tends to use, and especially the stronger you help them become, the more gear you’ll have available from that faction. So when you see a piece of gear that has like the Veil Jumper icon on it, that signifies that it is aligned with that faction, but you can use it regardless of if that’s your faction background or not. All it means is that, you know, if I want to maybe improve it or get more gear in that vein, or that looks similar, I can see it’s from the Veil Jumpers, I’m going to go back to the Veil Jumper quartermaster, and that’s where I will find more items of that type or upgrade possibilities. But it also leans into the thematic identity. So, you know, I think in that video we were using the transmog system, but if I’m using a Veil Jumper gear like an armor, it’s gonna look like it was crafted by the Veil Jumpers, and it’s gonna lean into the mechanical themes of the Veil Jumpers as well, which, one of those themes tends to be lightning damage. Now, I will also say, and this is a little specific, but occasionally you will find gear, or even like skill nodes, that will occasionally be empowered, they’ll get stronger relative to your strength with that given faction. So like if you find a piece of gear that’s really core to your build, and it strengthens the stronger the Veil Jumpers are, like that gives you a pretty good signifier that maybe that’s a faction you wanna focus on.
CB: Katey, I don't know if you're still there.
JE: Yeah.
CB: Did we lose you?
[there is silence on KFM’s line]
JE: Ope.
CB: We may have lost Katey, y’all.
JE: We can start, just, you know, let’s -
CB: Yeah. Why don’t, why don’t, I do have the list of questions here so why don’t I ask the next one until Katey comes back. I hope everything’s okay on your side Katey. Alright. Next question I see, the Evoker description on the blog-post highlights ice-based magic. Does that mean we will not be able to have lightning- and fire-themed playstyles as the Evoker? No, no, absolutely not. The Evoker can lean into all of the elements, in fact, all mages can to a degree. You probably have seen the skill trees, you’re gonna pick up abilities, perks, traits, of all elemental types, and powering up those elements. So just because you’re an Evoker, doesn’t mean you’re like pigeon-holed into ice spells. What I will say is, if you’re heading towards that specialization, you’re gonna pass through the section of the skill tree where you’re more easily going to be able to naturally pick up those ice spells, right? So it might lean towards ice, but you can expand it. The name of the game is agency here.
JE: Corinne, why don’t I ask you the question so we can still kinda do a Q&A thing? CB: Yeah, that, that sounds good.
JE: Corinne, can I set the gear to look however I want without losing stats? And that is a question from YoCallMeRob.
CB: Alright, well, y’all know, fashion’s the true end game. So, we did confirm we have a full transmog system, so what I’m gonna do is spend some time going a little more in-depth for y’all, so that we’re getting new information. So yeah, if anyone’s not aware, transmog basically is, I have a piece of gear, but I apply an appearance to it that makes it look like something else that I like better so I can be fabulous. So, how this is gonna work is you’re of course gonna find gear as you adventure through the world, and you can equip that. But any piece of gear you find is also going to unlock the appearance for that gear. So you might find something that you really like, and you wanna look that way, and then you replace it, anything that you’ve already acquired, you can apply the appearance to whatever gear you want. Additionally, and this is one of my favorite parts, is, you’ll also find some appearance-only cosmetics that are specifically used just for transmog. So sometimes these are some of the fancier or more niche pieces of gear, maybe end up looking like a training dummy for instance. So you’ll get these appearance datas from opening treasure chests, exploring the world, and more frequently from vendors. So, look, if you’re in it for fashion, check out those vendor inventories because they got you. I would also say that you can transmog your casual wear, so field wear and casual wear, fully transmoggable. If you wanna be platemail while you’re hanging around the Lighthouse as a mage, more power to you. And then if I were just to give you a practical example of this, like on the Blood Dragon Armor, the pre-order bonus, those are cosmetics, those are just appearance datas, right, so they’re effectively evergreen, you can use them anytime you like without compromising your stats.
JE: I will say that I don’t think I’ve spent as much time in any other menu other than transmog, because as Corinne mentioned at the beginning of this, fashion is the true end-game, so. Katey, have we gotcha back yet?
JE: Katey, have we gotcha back yet?
KFM: Am I back? Can you hear me?
JE: Yay, you’re back.
CB: Katey, we did our best Katey.
JE: Yeah.
CB: But I don’t think we were very impressive -
KFM: No, I think you both did a great job. It was one of those weird situations where Discord force-quit, but I could still hear everything everyone was saying. I don’t really know what that was about, but.
CB: I just assumed you didn’t like my answer.
KFM: Yeah, I rage-quit actually Corinne, it’s all your fault.
JE: Taken by the Fade.
KFM: No, thank you for taking over while I was figuring that out. There is a non-zero chance that that happens again, so just keep an eye out.
JE: We’ll keep an eye out for it, we gotcha.
KFM: Thank you.
KFM: So I’ll just pick it up from the next question. The latest, latest - wow, I can’t even talk anymore - video series mentioned how each companion can set up or detonate specific combos. Are those always set in stone or would we get opportunities to change it up, through the skill-trees or otherwise?
CB: Cool, cool, cool. I eat up these really specific combat questions. So first, let me give you an overview of how the primer-detonator relationship works between the classes. Like, this is very nitty-gritty y’all, if this is your jam, get your pencils out. So here’s the overview. Mages, and this whether, this is true of companions and Rook, mages apply weakened and overwhelmed debuffs, and those are two of the debuffs we call primers. Magers detonate the sundered debuff. Then if we go to rogues, rogues apply weakened and sundered debuffs, and rogues detonate overwhelmed. Warriors apply sundered and overwhelmed, and warriors detonate weakened. So you can see, kinda the interesting rock-paper-scissors relationship there. And when I talk about it as beneficial to bring one of each class? It’s just the inherent nature of that rock-paper-scissors relationship that I’m really thinking of. But, to answer your question, that is just the baseline, that is the default if you don’t modify it. Throughout the game, you will find opportunities, whether it’s from gear, skill-tree nodes, even runes, that allow you to break this paradigm. So when it comes to your companion builds, again it all comes down to the abilities you choose, what gear you’re equipping them with, how you allocate your skill points. Yeah, does that answer the question? There’s quite a bit of flexibility but there is a baseline paradigm as well.
KFM: Yeah, I think that answers the question.
KFM: Let’s see. The next one is, will we see a bit more the Lighthouse before release, as well as non-combat gameplay?
CB: Yeah, yeah, absolutely. We’ll keep it brief here because we are gonna be talking more about exploration and the Lighthouse next month, so forgive me, but I’ll say stay tuned on that one.
KFM: Alright. Then, this next one I believe is a little bit of a spoiler. I know that some people have, can’t hear me still for some reason, if you can’t, tell folks to quit Discord and rejoin it, but -
CB: Okay, minor spoiler y’all, if you can’t hear Katey, this one’s a minor spoiler.
KFM: Yes. Thanks Corinne. This one is, will we be able to give gifts to our companions, either generic or plot-specific?
CB: Yeah, you sure can! I actually wanna shout-out one of our lovely designers, Dusty. This was a passion project from him. He was advocating for this. So, the cool thing about this is, it’s not like a transactional thing, like where I’m gonna go farm a bunch of like nonsensical items and just like, mechanically turn them over. Out in the world, and there in various locations, so you kinda stumble upon them, you can buy a gift that is very personal to any one of the companions, and then you go, you turn that into them, you give it to them, they have a nice acknowledgement. And then, the thing that’s just like so sweet about it, we’ve talked about how the companion rooms evolve over time, but if you go and get them one of these, like, very personalized gifts, they’ll display it in their room. Like it doesn’t go into some stats void. It’s actually on display.
KFM: I love that.
KFM: This next question, I'll pitch it to John. Some of our companions like Neve, Emmrich and Lucanis have been in past short stories and comics and there's also a passing resemblance to some of the old concept art from years ago. What is the process like for making a character at some point and then planning to bring them back as a companion, or were they always written or designed and intended to be companions?
JE: Alright, that's a great question, and it's actually one I'm gonna go a little deep on. So, as we build the game, as we start writing companions we see how they fit in the story, see how they fit together. Some characters have been around, some character concepts have been around for quite some time, others come in a little bit later in development as we realise we have a gap, you know, something in the story that we need someone, who makes sense to fill that gap, to be that character. But part of it’s also just as the writers we want to make sure that the people who are writing these companions are passionate, and they're writing a character they want to write. We don't want to just say "we need X, Y and Z. Write a companion to fill these gaps", but it'll be "hey, in this story, it really doesn't make sense that we don't have somebody, ah, doing X, is there a character we can build for that?" And so, y'know, you'll see the old concept art and a lot of those concepts, y'know, a lot of those, kinda the core of those characters remains intact, we may have changed details of them, we may have decided "okay, they were going to be X but now Y makes a little bit more sense" - Or as a writer I'm a little bit more interested in why, y’know, what, this particular concept speaks to me more. In terms of comics, short stories and such, generally speaking - and this isn't universal - but generally speaking, writers are writing these short stories in particular, it’s a volunteer, we ask the team, like, "hey, does anyone - we've got this short story anthology, who wants to write something for it?”, so writers are going to pick characters that they're passionate about and in those cases they tend to be their companions, so for example. You know, Neve’s shown, is mentioned. Neve, Emmrich, Lucanis have all shown up. Those were written by people who are passionate about those characters and we had already intended for them to be companions. Other characters, though - I mean, and Harding is an excellent example - we create a character to fill a role. In the case of Harding, she was in Inquisition largely to be there to kind of connect those exploration spaces together and give you a sense of the Inquisition’s presence, and then we saw the fan reaction, but beyond that, Sheryl really wanted to explore Harding's arc more deeply, so she got promoted to be a companion as well, so, yeah, I mean, it's an organic process, and I mean again, it comes down to, we want to make sure the people who are building these characters, ah, not just the writers but also the artists, y'know, the cinematic designers, the editors, y'know, the gameplay people, are excited to build these characters. And you know, and actually, I'm gonna go a little bit side topic on that. Bellara's a great example where we knew what Bellara wanted to be, needed to be in the story, but gameplay-wise it took a bit to kinda land on how her gameplay and her character arc and who she was melded together. Y'know, Corinne’s talked earlier about the companions and how they show up in gameplay. A really big thing for us on this project is making sure that the gameplay reflects the characters, their arc and their personality as much as possible, so. Yeah, kind’ve a long answer to say, it depends, but yeah, generally if they show up, especially in something like a short story, we’ve already intended for them to be a companion because, those are the characters that people, the writers are most passionate about, so.
KFM: I love that.
KFM: Apart from wanting to try different classes, what are the main incentives for multiple playthroughs now that, now that stuff seems more overall universal, to be attempted all in a single playthrough. Are there choices presented freely - are there choices presented that are impactful, that wildly different outcomes will come from, while - wow, wow, wow, let me start that one again. I think it’s just, I’m reading it straight off the sheet.
JE: No worries.
KFM: I'll start from the top. Apart from wanting to try different classes, what are the main incentives for multiple playthroughs now that stuff seems more universal, to be attempted all in a single playthrough? Are there choices that are impactful and wildly different, and different outcomes and decision paths?
JE: So, I mean, there's a few incentives, one of which, is, and I mean, the most basic is, the three classes from a gameplay perspective do play differently and, you know, I’ve, it’s funny, Corinne was talking about how her favorite is the Veil Ranger but that might change. Mine literally changes every time I play, I start a new playthrough, I develop a new favorite class, which is the class I'm currently playing. But more generally, yeah there are choices in the game, there are different outcomes, there’s content that does, that you will see or won't see based on choices you make both within the critical path of the game but also with the followers themselves so, y'know. You're not going to see everything in a single playthrough, you're not even going to see everything necessarily in a couple of playthroughs, but, y'know, you want to see how your choices have different outcomes, that's the best way to do it.
KFM: This question is - I understand mages having very magical-looking moves, but why do rogues and warriors also have very magical-looking moves? Was making every class look like a mage a purposeful choice?
CB: Cool, cool, cool. So it's a multi-part answer, but yes, everything we've done has been with intention towards supporting the overall player experience. So I guess the first place I'd go to answer this is from a game-tuning and balance perspective. We knew that supporting multiple damage types like physical, fire, electric etc, that was gonna be an important factor in the strategic depth of the combat system, particularly as it leans into builds and the strategies you'd use to take on various enemies. It’s not the extent of it, but it's an important part of it. So that meant that making sure the various classes in some capacity have access to some or all of these damage types. And that then means that we need to make them read visually as such on the battlefield. So the first part is about making sure you have those strategic options on the battlefield. But there is more to it than that I'd say, we also found - and I've heard this from a lot of you, that some of our magical hybrid classes have been amongst the favorites. My goodness the discourse around Knight Enchanter -
JE: M-hm -
CB: - So this felt like a very thematic way for us to support that goal if that makes sense, the goal of game balance but also leaning into the things that seem to resonate the most. If I was to just focus on the Warriors out there for a minute though, because we just released the warrior deep dive, we've actually long had a goal within the team of making them more visually interesting and impactful. We know, and I’ve heard from a bunch of you that warrior, y'know, tends not to be peoples’ first choice, but hey, any of the warrior fans out there - big props to you, because I love them, too. So this was like our chance, really, to show what a warrior can do, to make them feel like they have a presence on the battlefield that could be as interesting as some of the other classes, but I will say, I absolutely recognize that there are those of you that like, if you're playing a melee class, you even want a pure, like, physical-based warrior aesthetic, maybe something that's a little more grounded, you can generally make a build that's more physical-focused if that’s more your taste.
KFM: In addition to playing the first three games, what comic books or novels do you recommend reading before playing The Veilguard?
JE: Oh, that's a great question. I mean, generally speaking, one of the things we wanted to make sure with The Veilguard was that players could get into the story, understand what was going on without needing to, y'know, get into the ancillary material. I love the comics, I love the novels, I love the short stories, but they are intended to be kinda side content. One of the things that we hear loud and clear is sometimes folks don't really want that to feel like I need to have read this, I need to have seen this comic, I need to have watched that show for it to make sense. That said, I’d say The Missing, the most recent comic series. is a very clear lead-up to the beginning of The Veilguard, it's setting up events, it’s kinda setting up, y'know, Varric and Harding's search for Solas, it sets up some of the characters that you'll see in the game. Tevinter Nights is another one, not - we mentioned earlier that some of the companions show up there. Beyond just the companions, there’s some thematic stuff that comes out of that as well, some things that we kinda wanted to set up when we wrote those short stories, like, giving you an idea of what the worldstate is, how things have changed over time, and then I’d say, you know, more very recently, we have the podcast, Vows & Vengeance, which is intended to give you a taste of the companions and also, again, talk about the worldstate of Thedas at this point, you know, giving you kind’ve the lead-up to weeks before the events of the Veilguard, so you do have that sense of what’s going on, who are these people, and how, you know, when I first meet them in The Veilguard, you kinda have an idea of who they are. Again, though, this is all stuff that I think enhances the experience, but it’s not required, there’s never going to be, we’re never gonna put you in a situation where a character shows up and, you know, everyone makes a big deal out of it, and you’re sitting there wondering like, who, who is this person? Because they were introduced in other media. We always wanna make sure that you understand, that the only thing that you need to have done to understand The Veilguard is play The Veilguard, so.
KFM: Awesome. Also, yes, Vows & Vengeance is so good, so definitely, you know, give it a chance. The first episode is out now. I think a lot of people in the Vows & Vengeance Discord server, Discord channel are, are really stoked about it.
KFM: This next question. Will we be able to adjust how much damage the companions do in the accessibility settings?
CB: Yeah, so our customized difficulty, and accessibility settings as well, they’re more focused on how you the player experience the game while in control of Rook. So, things like enemy health, timing, things of that nature. So not in the settings, no, but if you really wanna be that kind of player that wants to amp up your companions, like have them do a greater share of the overall damage, there’s a number of ways to accomplish this. You’ll get gear that just strictly says, your companions do more damage. And then there are some unique buffs we support like Rally Party, so you as Rook can trigger this surge in your companions’ ability. So, again, we know how diverse the motivations are within the player-base, so we wanted to make sure those tools were there for y’all.
KFM: So now we’re getting back into spoiler territory. There’s minor spoilers, but, you know, definitely, take heed, for the next couple of minutes if you don’t wanna hear them. Okay, we ready? Will we finally meet Maevaris Tevani in Tevinter?
CB: Oh my goodness, y’all. Alright, you got the spoiler warning, so when I talk about cameos and appearances, don’t say I didn’t warn you. Okay, this one’s very near and dear to my heart as a trans woman myself, I’m pretty open about that. Yeah, yeah, our dear Mae, she’s in the game, happy to confirm it, and I am, every time I see her I absolutely freak out. What I’m not gonna tell you though is what role or capacity she plays, so you’re just gonna have to wait and see. But Maevaris Tilani, she’s in.
KFM: I am living for chat right now. Like, I try not to look at it too much during these, because it’ll distract me, but I’m living for chat right now.
KFM: This next one is also a minor spoiler. Will we find out what happened to Lucanis' parents, for his grandmother to have had charge of him?
JE: Yeah, so I mean, Lucanis is an Antivan Crow. If you know anything about the Antivan Crows you know that they are, well, assassins, and assassins tend to have fairly deadly politics, and the daggers are a lot more literal than you would see somewhere like Orlais, so. That’s all I’m gonna say. You’ll find out, you’ll find out at some point for sure.
KFM: We’re doing a great job at not giving too much away.
KFM: Do we get any jealousy dialogues from any of the companions if you switch up your romance plans partway through? Are any of the romances hard-locked at any point?
JE: Yeah so, you can, I mean, once, there is an opportunity, or there is a place in a romance where you essentially commit to it being exclusive. And we really wanted to make sure that, A), we were very up front about the fact that you were committing to an exclusive romance at that point, and before that, it is portrayed as, you’re flirting, you’re kind’ve, you know, figuring out each other. So, not, there’s no jealousy dialogues, but there are - places where you commit, and we wanted to be very clear to fans. There’s also going to be a place, because I think I’m reading this right, where, there’s a point in the story where if you haven’t committed, if you haven’t said like, yeah, let’s, let’s, you know, I’m in for it, I’m up for this, let’s do this, where you no longer have that opportunity. We’re very clear about what that point is, because again, we don’t want people to be missing out on a romance, to think like, I’ve got some time, you know, I really wanna romance Neve, but, I’ve got a little, and then find out that no, in fact, you don’t have anymore time, so.
KFM: Are class specializations locked to a particular faction, or can Rook only learn a specialization from a particular faction, like through a faction trainer?
JE: So, the specializations are a lot more thematically tied to the factions than they are a strict, you must be X faction, you must get it from this person. You know, for example, I’ll use the Veil Ranger is all themed, as Corinne said earlier, around electricity, around the use of the Veil, around the use of that kinda magic. So while they are thematically tied, there is no, you must be a Crow to be a Spellblade for example, and part of that is because, while we do like having that connection between gameplay and, you know, roleplay, we also don’t want you to feel like, well, I really wanted to be a Spellblade, but I also really want to be a Grey Warden. We don’t want those two things, sometimes we want gameplay to influence narrative, but we never want you to feel restricted by one against the other, if that makes sense.
KFM: Yeah, definitely
CB: Katey, can I go off-script really quickly?
KFM: Of course.
CB: Alright, so I saw someone post in chat, “okay, poly next time, though”. Let me just say, I cannot make promises, I cannot, but I’m with you. I’m with you.
KFM: I love it. Anytime you wanna address anything that’s happening in chat, by all means.
JE: Oh, shit, copy that.
KFM: I mean, don’t go too crazy. Alright.
KFM: This next question is from Que Sera Sera. Will we be able to change the font size in the UI, subtitles etc?
CB: I can take that one. So, quick reminder, we are gonna do a deeper dive as we get closer to launch on accessibility settings, but let me just answer this one. Yeah, yeah you absolutely can. There are limits of course, but as a fellow person who often has to squint, I’m 42 y’all, my eyes are starting to go. I can play comfortably, I suspect most players will be able to play comfortably.
KFM: Will there be a way to save characters we make so we don't have to start from scratch each time?
CB: Heck yeah, you absolutely can. We, I mean, look, all of you playing Inquisition, you’re still sharing your OC and your characters ten years on. We know how much you love it, so yeah, yeah, absolutely. I do wanna have a, some caveats here though. So, it’s when you’re in the character creator, you can import the character appearance, it’s just gonna be the appearance data, from an existing save of yours. So when I say an existing save, just let me put a very fine point on it, that save has to be local to the machine. Remember, we’re an offline game, there’s no online character sharing built in. But for those of you that like, your OC, are very near and dear to your heart and every time you replay you like to have the same character, and you’ve spent hours and hours and hours working on it, yeah, you can import that.
JE: We saw how many of you were saving screenshots of sliders in DA:I, and that was not a great experience, as we’re well aware, so.
KFM: This next one is, are companion quests going to focus on internal factors or external personal events? Like will it be a growth in character and self-discovery, or are they firmly-rooted in their sense of self and will ask for/need help with their factions, interpersonal relationships, etc?
JE: So that’s a great, another great question. It’s a mix of both. I mean, each companion has their own personal arc over the course of the game. You know, you go on missions with them, you solve problems with them and the nature of those problems, you know, it’s, the problems are a lot, often-times very external in nature, you know, something’s happening that they need help with, but most of the time those problems are also tied to their own personal growth as a character. Again, you know, we really want to make sure that players feel invested in these characters, feel invested in their stories. And we also want to show that these characters do grow over the course of The Veilguard, this is, there aren’t characters that remain completely static from moment one to the end-game. These are characters who grow, and you help them grow. They’re still, their problems are still not going to like, they’re not sitting there saying, well, Rook, you need to do everything for me, but you are, you’re intended to be the leader of this group, but also, you can be their friend and help them with things that, their challenges, so. Yeah, I mean, it’s, it’s a mix of both, we really just, it comes down to the individual character and there is a lot of nuance in that answer I think too.
KFM: This next question from XenoGabby is a minor spoiler, so you’ve been warned once again. The question is, is Lucanis possessed?
JE: So, again, spoilers, everyone has been warned, fairly warned. So Lucanis Dellamorte is also known as The Demon of Vyrantium. And, he has spent a lot of time killing Venatori, who are mages, and who do know a lot about demons, so. Yeah, somebody decided that it might be a good idea to make that nickname stick.
KFM: And this next one, from a user named Crom, is there reactivity towards the specialization that you chose? Like some people might trust more Champions, or maybe freak, others will freak out with Death Callers or Reapers?
CB: Yeah, what a good question, so, in general the reactivity is reserved for things that aren’t necessarily likely to change, things that can create a throughline that we can keep building and building upon, so like your faction, your lineage, your class, your choices. So that keeps a consistent narrative thread with those elements, and then we can assume that thread continues from A to B. So the answer is no, they don’t react to your specialization, but in part that’s because you can full refund, you can respec at any time, you might a Death Caller one moment and another specialization on the next encounter.
KFM: And, this next question. You mentioned encountering companions on their own missions in the world. If I keep my party mostly the same, does that mean that I miss out on their side missions, or are they unavailable to be picked up during that time?
CB: Oh, yeah, yeah. I mean, you’re, you have all the tools that you’re not gonna miss out on quests based on who’s in your party. How would I answer this - so, there are certain plot elements that can change what quests are available to you, and in some cases, some quests that you might have in your journal can actually expire based on choices and how you advance the plot. So there are ways that quest content gets cut off, or alters. But in general you have the visibility and the tools so that you won’t miss out on it. I can give you a couple of examples, that might be helpful. So when you meet companions out in the world, there’s kinda like a couple of different ways that they can show up. In a recent playthrough, I was exploring Hossberg Wetlands. It was technically for a quest that should’ve been more oriented towards Davrin, but I didn’t have him in my party, and as I got close to the objective, he showed up with Assan and helped me clear the path forward. The other way this will happen, I was out in Arlathan, actually doing, on my way to do a main story mission, and I get to the far reaches of Arlathan Forest, and I already knew that Taash wanted to help me with some of the challenges of that arc. Well, Taash is right there waiting for me, so I actually chose to instead like, ah, Taash seems impatient, I’m gonna actually jump on that story arc right now instead of what I intended to do, so. Just some examples of the way that as you’re journeying through this world, opportunities are gonna show up, but they allow you just to express more agency, you’re generally not going to miss them.
KFM: Awesome. This next one is, minor spoiler, you’ve been warned. This next question is from Tazaba. What's the difference between the Veil Jumper faction and the Veil Ranger Specialization?
CB: Yeah, okay, so, yeah we just wanted to kinda flag this as a spoiler, just because there might be assumptions about how you take on specializations in this game. So John touched on this a little bit already, but specializations really represent the training and fighting styles used by a given faction. As John mentioned, you do not have to be a Veil Jumper to choose a specialization that’s associated with the Veil Jumpers. You’ve just been around them, you’re aware of their techniques, and you wanna take that on yourself. So, in this particular case, and I get the confusion because Veil Jumper and Veil Ranger sound very similar. If I’m playing as a rogue, using the Veil Ranger specialization, all that means is I’m fighting in the style of the Veil Jumpers, like they do, with bow and arrow, typically with electric damage, that sort’ve thing. So just, to be super clear, it’s not required that you have to play a Veil Jumper in order to be a Veil Ranger.
KFM: This next question is, where is the equator in Thedas, or the planet Thedas is on, relative to places we’ve explored?
JE: That is a great question. So, I will say that, you know, it’s funny until I saw this question, it’s not something I’d ever thought a lot about, but as I started thinking about it a little bit more deeply, based on how the climate changes across Thedas, you know, obviously, to the south are the Avvar and things get a little bit more wintry, and then up north is a lot more tropical, I’d say that Thedas is a southern continent on this world, so.
KFM: Are there any main story missions that require you to use a specific companion? Kinda similar to a previous question.
CB: Yeah, yeah, yeah. So, there are a few, yes, again, in the warrior deep dive, I’m not gonna describe it, just in case anyone, you know, didn’t wanna have spoilers, you can see that a companion was required for that. However, that’s the exception rather than the rule. In general, we try to give players the agency to bring who they want for these moments. There are these times where a companion, either their faction or their story arc is so closely tied or intersects with the events of a main story mission that they do become required, but it’s not the standard. And then of course, in general, if you’re doing your companions’ arcs, those are the moments where they’re more than likely gonna be required.
KFM: Will we be -
CB: It's pretty flexible, like if, if you’re worried about like, every mission I go through, like am I gonna have someone that is gonna be mandated? Generally not.
KFM: Sorry, I almost talked over you there Corinne, my bad.
KFM: This next question is, will we be able to pause cutscenes? Will there be any kind of dialogue history to look back on if we miss what was said?
JE: So, you can pause every cutscene in the game. Obviously, life happens, you know, somebody, maybe you’re cat’s, you know, just to use an example that definitely doesn’t happen to me regularly, my cat might be throwing up in the next room and I need to find a way to get her off the carpet and on to, you know, not the carpet, so you can pause any cutscene, and conversation. There is no dialogue history at the moment unfortunately, and that’s not something, we did look into it but it’s just based on how the dialogue is structured and how it’s built in this game, that’s not something that we are going to have unfortunately.
KFM: I saw somebody say “cat vomiting is so real”, and I agree, sometimes when I’m playing games, my dog decides to do something insane.
KFM: So, this next question is, since companions can get into relationships with each other, is there a mechanic behind which companions get together? Can a companion leave due to your world decisions, and if so, will their partners leave with them?
JE: I’m gonna answer half this question, the other half is a spoiler that we’re not gonna get into right now. Companions, there is not actually a mechanic behind the companions getting together. We never wanted it to feel like a mechanical thing, and obviously, different companions are gonna have different attractions. One of the fun things is, as you’re going through, especially if you’re not flirting with one of the companions, you can see these relationships starting to develop, and the thing that actually allows them to, you know, completely develop is, generally committing to another relationship, or, you know, not being engaging, not engaging in a romance with those companions at all. So, yeah, I mean, there’s not a mechanic, it’s just what we felt made the most sense and, I think that’s honestly one of my favorite things about the companions is, they’re all written to feel like real people with real preferences and real, you know, attractions. So beyond just romances, they also develop friendships and even rivalries with each other, because of these, them feeling like these characters that exist outside of just the game, so.
KFM: Awesome.
KFM: This question is all about Davrin. Hildrana would love to know more about Davrin. What’s his personality like, what kind of hobbies or things does he like, and what his relationship with Assan is like?
JE: So Davrin is one of my favorite, I mean, I say one of my favorite characters, honestly I love all seven companions so it’s challenging for me to say which. But Davrin is stern, thoughtful and considerate though, he has a soft side for sure. You see that develop over time as he starts to warm up to the other companions. He has, you know, a kindness to him that is brought out in particular by certain companions, and also a strong sense of pride and when he develops a rivalry with some of the companions. So there’s that sense of, he knows who he wants to be, he knows who he is, and a lot of his arc is making that journey. In terms of how he relates to Assan, you know, his relationship over, evolves over time, I’m not gonna get too deep into spoilers because there are spoilers for that in his quest. The other interesting thing about, about Davrin, and this shows up, we’ve talked about this before. He’s a monster hunter. He’s not just a Warden who sees fighting monsters as, you know, just part of the job. He believes in turning this into a skill-set that he alone, you know like, he has more than anyone else. Learning how to defeat monsters, learning their weaknesses, and that does show up a lot in his character arc, so.
KFM: This next question came through our askbox on Tumblr, so shoutout the BioWare Tumblr. Rosered is asking why do elves seem to not like wearing shoes? Is there a lore reason behind it? Are they not afraid of getting frostbite or stepping in something gross?
JE: So the shoeless elves thing is in part a, it’s a, Dalish are very close to nature, they walk, go around shoeless, in large part, to become closer to nature. It’s part of their culture, it’s part of who they are. But, you know, especially, and it’s not true of every Dalish clan, the Dalish are a tremendously widely-spread and widely-varied people, so. For example, Bellara does not go around shoeless. She wears boots. She’s climbing around on ancient ruins, walking through maybe a shattered eluvian, or a place where eluvian’s shattered, it’s a great way to get your feet sliced up on the hard rocks and on the hard glass. And in general Veil Jumpers are a little bit more, where they go and what they do really requires a lot more care and a lot more protection, so. I mean you’ll notice in Bellara’s visual design but also in the visual design of the other Veil Jumpers, they’re very practically minded, they know that what they’re doing is dangerous, and, you know, and, again, not every Dalish clan goes round shoeless, so.
KFM: ZJ wants to know, do all companions have aesthetic changes when in the Lighthouse and outside of the Lighthouse?
CB: Amazing. Yeah, yeah, they absolutely do. So, just like Rook, each of the companions has what we refer to as their casual wear. This is how they look in their downtime, their more relaxed moments. It’s definitely different from how they look headed into battle. And I’ll tell you this. If Emmrich’s casual wear doesn’t send you, I just don’t know what to tell you.
KFM: I’ve got a fun one coming up. Do they companions have favorite foods, and if so, what are they?
JE: Oh I love this one, so they do. Each of them does have favorite foods. It’s funny, I’d say that Dragon Age: The Veilguard is probably the most we’ve talked about food in a context of Dragon Age, ever. But yeah, I mean, you know, some of them are a little bit more, you know, they have simpler tastes, and in large part that’s because that’s what they’re used to or what they can cook. We talked, I’m gonna actually give a little bit of a, I don’t know if I consider this a spoiler, but maybe if you’re really sensitive to spoilers you don’t wanna listen to this last part. We’ve talked about how there’s people on the team who are better cooks and people on the team who maybe don’t have necessarily the skill-set, who could burn water. So one of the things I really love is, you know, Bellara and Lucanis actually end up being, essentially, the team cooks. Bellara, you know, spending a lot of time out in nature, learning a lot about, you know, different types of cooking, is really big on experimentation, she likes to, you know, try different things. Lucanis comes from the Crows, Lucanis is very big on the finer things, so between the two of them, there’s a point in the story where they basically decide, if we don’t do this, the entire team is going to starve, so let’s just call ourselves the cook, cooks, and make sure that nobody dies of food poisoning, so.
KFM: This next one, I believe we actually might’ve even touched on this in the first Q&A, but, Trev has noticed a lack of dwarves in our promotional material concerning Rook. Inquisition had them sharing facial hair options with humans. So their question is, will dwarves return to more braided, grander beards, or will the facial hair options be shared like previously?
CB: Yeah, we did touch on this briefly, so let me go a little bit deeper. Yeah, there are some grander dwarven beards, like braids, beads woven in, it’s really lovely and really thematic. And y’all have seen our Strand hair, how great that looks, I think it looks just as great for the beards. And I do know, we’re gonna, at some point leading up to launch, we are gonna be showing some dwarf Rooks. So, let’s see if we can’t get some beard options on display there. It actually really was quite the challenge to get the physics to work with all the armor variance we have on those beards. So I’ll tell you what y’all. The team loves hearing from you. Would it be okay if I just asked in chat, could we get some love for our character art and tech anim teams because they put their heart and soul into make sure this would work for y’all.
JE: It is, it is incredible how good the beards look, like, it just, they did, the work that they’ve done is just spectacular.
CB: Aw y'all are too kind. And then I guess just to finish up this question, we try and let you use as many options as the character creator has for any character you wanna create. So we definitely created bears in mind that are more dwarven in nature. You can use that on a qunari if you want, or you can use a more traditional human beard on a dwarf if you want, but your options are there. Aw, y’all are lovely, thank you so much.
KFM: So we didn't tag this next one as a minor spoiler. I don’t think that it is. But, definitely want to flag it anyway. Will the Solavellans have a chance at a happy ending?
JE: Corinne, I’m gonna let you do this one.
CB: Oh my goodness, this is the question. Look! I mean, I thought y’all wanted the pain? Didn’t you tell me you wanted the pain, that tortured romance that rips your heart out? Honestly though, I just wouldn’t feel right about spoiling anything there. I’ll just say this, I’ll just say this. Trick has done a fantastic job with Solas, they always do, this is some of ther best work I think. And then I’ll also say, as, for myself as the resident shipper on the leadership team, I’m repping y’all, but that’s all I’m gonna say.
KFM: That’s definitely what I meant by, not really a spoiler, but some people might’ve thought that in the beginning.
KFM: Okay, next question is, since you can choose to be part of the same faction for most of the companions, will that give you an advantage when trying to befriend them?
JE: So you will get some unique dialogue with the companions that are part of your own faction. The first time you meet them, they may not all know you by face, but they’ve at least heard of you, I’ve heard of who you are, maybe even heard of you leaving the faction to go help Varric to track down Solas. But that said, you know the faction, you don’t necessarily as people. So they will know you but you still have to work to earn their trust and learn, you know, get them, help them with their problems.
KFM: Next question is, will there be more connections between the Veilguard? Like will we see them hanging out together without out us?
JE: Oh, I love this one. Yeah, I mean, honestly, I think I’ve said this twice already, but my favorite thing is how much the companions feel like a, end up feeling like a found family. They’re invested in each others problems, you know they’re, invested in each others’ success and failures, and this manifests through a bunch of different ways. Scenes, banter, even interactions in the Lighthouse itself. Because one of the things that I think is important, I know Corinne also thinks is super important, these worlds, these games feel the best when they don’t feel like they’re there as a theme-park just for you, just to exist for Rook as a protagonist. These are characters that have relationships, have, you know, things going on that don’t necessarily directly involve Rook all the time. They have their own relationships, their own feelings, and we really want them to feel like their own people, and feel like they do exist outside of just the sphere of Rook. So, you know, they’ll follow, you’re the one leading this fight, but the companions don’t just exist for you.
KFM: So this next one is a real minor spoiler warning. Will the companions have interactions with Solas? I imagine the companions will comment on Rook’s decisions regarding Solas, but was wondering if the potential relationship between Solas and the companions will play any part?
JE: Oh, this is a good question. So a lot of Solas’ relationship is with Rook. Rook and Solas have a connection, they have a bond, and part of that is, and I’ve said this before, but Solas sees a lot of himself in Rook. He sees, you know, the person, you know the person he was before, the person he thinks he is, in Rook, and becomes, you know, again, we, they develop a connection. You get to flavor how it is, you can make it more antagonistic, make it friendlier, but ultimately it is a connection between the two of you. Now, that said, the companions are much a part of Rook’s story as Solas is, and sometimes those relationships can cross over, as well as, there are followers who, you know, are going to have a more complicated connection and complicated relationship with just, Solas as an entity, you know, Bellara, for example, is an elf, she’s Dalish, and this a person from her pantheon, so. There’s going to be a lot more of a, I guess, like I said, complex relationship between the two of them. Davrin is another example, someone else who is Dalish, so, you know, their views on the gods in general are going to be a little bit different. And then on the other side,you have someone like Emmrich who is very big on magic and the Fade, so they’ll have their own [inaudible] and their own thoughts.
KFM: Before I get to this next question I do wanna say we’ve got about a fifteen minute warning, we’ve got about fifteen minutes left, so we’ll get through as many questions as we can in that time. And with that said, our next one is, and, I feel like we might have actually touched on this one earlier, but, keep me honest. Would it be possible to hide some of the combat UI, such as companion trackers and enemy HP bars, for even more immersion?
CB: Yeah, good question. It’s actually, it’s reasonably robust what you can do with your UI. So let me give you some examples. If, normally when you hit an enemy you’ll see damage floaties come off of it. If you wanna turn those off, you can. If you want to play without, say, the minimap or the wayfinding markers, have a more organic experience, you can. I challenged myself to do a, it was really difficult to do a really difficult run where I turned off my own health bar, you can do that too. And then, I know one of them that a lot of people have been asking about is, we do have the incoming attack indicators, that just help you react. But, if you’re the kind’ve player that wants to turn those off, cut down on the noise, yeah, you can do that too, so. You know, I can’t say that we support every single option that you might have in mind, but it’s reasonably robust.
KFM: And then, another, just small, minor spoiler, you’ve been warned yet again, is there lock-picking in the game?
CB: Oh gosh lock-picking, notorious lock-picking. Well let me answer it this way. I think the approach we took in The Veilguard is that each companion has a unique, what we’re calling, exploration ability, or abilities, that you can use to solve puzzle, access new areas and find treasure. So, like in that regard it’s not actually dissimilar to lockpicking, it’s just that it is more thematic to the companions and their unique skill-sets within The Veilguard. It’s very specialized, I guess you could say. And, look, I’ve been there when you’re playing and you feel like you have to take a rogue, otherwise you’re not gonna be open the lockpick chests. Some players like that, some players dislike it, but the option that we wanted to give to y’all is that, you know, we did say this is a spoiler right? We did, yeah. So Rook does find a certain dagger and through it a method to channel these exploration abilities of their companions, even when the companion is not in your party. So like, look, if I’m exploring Hossberg, and there’s a puzzle and I know how to solve it, like I’m not running all the way back to like a party swap-point, you can just use the dagger.
KFM: This is not a spoiler, and it is actually something we confirmed a little bit earlier in the Q&A, but it doesn’t hurt to be clear. Can we freely reallocate or refund skillpoints?
CB: Yeah, so we’ve confirmed this, I’m just gonna keep it brief, yes, absolutely. Refund all, refund last, no cost. It’s an entirely friendly refund system. Go experiment, and then let me know what you do.
KFM: Will the acts be broken down into acts or stages at all? Mainly wondering for like spoiler discussion purposes, while they’re all playing and wanting to talk to one another about it?
JE: So while we don’t officially within the game say this is this act, this is the next act, there are some pretty obvious narrative breakpoints where the context changes, or there is, you know, events that make it clear that things are now advancing into a different stage. That’s now, to be clear, that’s largely around the critical path. Other content can largely be done at any time, but even there we do unlock certain things over the course of time, because, again, it makes, it maybe doesn’t make narrative sense in the context of, say, an earlier act, but now, you know, you’re into act two, it feels a lot more meaningful and makes a lot more sense in the world. You can do a lot of content in any order, but the critical path is largely broken into acts.
KFM: Now, I think this next question might be the most important question we can answer. A user by the name of doggiesnores says, would you please tell me happy birthday?
JE: Happy birthday doggiesnores.
CB: Aww, happy birthday doggie - I feel weird saying doggiesnores. I mean, listen -
JE: You gotta roll with it Corinne.
CB: John, Katey, do we wanna sing? Do we wanna sing?
JE: No!
KFM: Oh we can - oh, okay.
JE: You can sing.
CB: Alright. [sings] Happy birthday to you -
KFM: - [sings] to you - [stops singing] are we gonna stop now? Okay.
CB: We’ll stop, we’ll stop.
JE: Yeah, I think, yeah.
CB: We gotta get back to the questions.
KFM: Yeah, we do have a time limit now.
KFM: Alright, next question, alright. This is from Guapa. Okay. I wanna know the helmet situation. Back in Inquisition, there were helmets exclusive to races, and to be honest, most helmets were exclusive to humans. Will elves and humans share helmets since their head shape seems to be more similar now, and will there be qunari helmets rather than just facepaints?
CB: Love this described as “the helmet situation”. I love it. Yeah, so let me describe this to you. All the helmets can be worn by all the lineages with one big exception. The qunari still use the vitaar face paint. So each helmet has a unique look, and if you’re using the vitaar variant of that instead, that too has a unique look, so you’ll wear that facepaint instead of the helmet. And we, we felt that this was just generally a good precedent following Inquisition and, really what led us to this decision is that, when you see horn customization, and hair customization with the horns in character creator, we didn’t want to sacrifice that aspect of it in character creator. It’s just effing cool, that’s all I can say about it. So, yeah, the qunari will use vitaar. All the other helmets can be worn by all lineages. We’ve talked a lot about transmog, so of course you can transmog them, you can hide your helmet, you can hide your helmet in certain situations. So I’d say, as a “situation”, we’re pretty happy with it.
KFM: This next question is, will we be able to tint and change the color of our armours, or have they, or do they have their default colors only?
CB: Oh cool, yeah, that kinda gets to transmog in a way. Gosh, what’s the, the best way to answer this I think is that each armor piece, like gear piece you have, will have bespoke colors, but for almost every single armor piece, while you can’t dye them, we have created color-variant cosmetics and they’re very often aligned with the various factions in the world, right? So like, there’s one, for instance, that has this like, incredible, like flowing cape, I use it all the time. There’s a variant of it for each faction with different faction, with different colors and logos and things of that nature. So you can’t dye, but it really is flexible and very thematic. And then I guess, going back to the Venatori armor question we had way at the beginning, while I wouldn’t say they’re explicitly Venatori, there are some very Venatori-like color schemes in some of the armors you’ll find.
KFM: I think this might be our last minor spoiler question, so once again, you’ve been warned. AelaFireheart asks, will we be seeing other griffons from The Last Flight?
JE: So, again, just to be clear, spoilers, but yeah, Assan has brothers and sisters, so Assan is not the only griffon that shows up in Dragon Age: The Veilguard.
CB: Hey, I just gotta respond to something in comment, that somebody says, wait, does that mean I can’t be pink? And I’m assuming we’re talking about armors. There are some pink armors. Don’t worry -
KFM: Confirmed.
CB: - there’s some pink.
KFM: As some of the companions come from media outside of the games, were they already chosen as companions for the game and then integrated into the additional media, or were they characters outside of the game, and the team wanted to bring them in?
JE: I think this is pretty similar to a question we answered earlier, so I mean, again, it depends, but if they showed up, especially in Tevinter Nights, they were already intended to be companions at that point, so.
KFM: Are there any lineage-based surnames or is it just based on the background?
JE: So surnames in this game are entirely based on your background choice. The reason for this is we do reference your surname in dialogue, a not inconsiderable amount, and we didn’t, at a certain point it becomes unsustainable in terms of how many different variations, so. We reference it based on your surnames, sorry, your background.
KFM: Is there any chance that we will be getting any audio snippets of some of the companions and Rook’s voicelines before release?
JE: Well that’s the great news about the, Vows & Vengeance, is that, each companion will show up in one of the episodes, and you’ll be able to hear their voice in there, so. First episode yesterday, and there’s more to come.
KFM: Remember when I said that was the last, or we had already read the last minor spoiler, I was wrong, there is one more. So, once again, you’ve been warned, minor spoiler upcoming. This question is from SammyCherryLee. Considering Varric’s timeskip, looks are a direct, Varric’s timeskip looks are a direct translation of how he looked in the comics. What thought process went into Morrigan’s new design, and what do you usually consider when bringing in old beloved characters back, but also make sure to adapt them to the years that have passed within the game?
JE: So, in every case, any time we’re bringing back a character, we want to think about, what would, what’s changed for that character in the time since you’ve last saw them, so, Varric, Morrigan, any other characters we bring back, there is this thought of, okay, it’s been, in this case, you know, almost ten years, what’s changed for these characters in that intervening time? In the case of Morrigan, she’s coming to terms with a lot of truths about both herself but also her mother, you know, you see her with Flemeth’s crown, or a variation of it, and that’s speaking to her personal journey of, what I would call, kind’ve acceptance of who she is and how she connects to Flemeth, because ultimately we want this to feel like a real world. It’s, they’re not the same person they are ten years ago, none of us are, and we don’t want characters to feel like, either ten years have passed, and hey, I’m exactly the same, because that’s stagnation for the character, and it’s just not believable or, honestly, fun, for you. And it doesn’t do justice to those characters.
KFM: Can we clarify - ooh, fuck, I think my Discord just went down again.
JE: Yep, I can still hear you.
CB: We can, we can hear you Katey, so.
KFM: Oh, good!
CB: Yeah.
KFM: I’ll just keep talking!
CB: Great, let’s do it!
KFM: I’m so sorry for the f-bomb, I didn’t know you could still hear me.
CB: Hey, we’ve all been there.
JE: Cursing, in our Discord, my goodness!
CB: How very human of you.
KFM: Ban me, ban me. This next question is, can you clarify if Spellblade will be forced to use a dagger, or can we still use staff as a melee combat weapon?
CB: Oh, heck yeah, let’s go. You know, I was wondering if this was gonna be clear in the combat video we put out, so I’ll speak about mage, but this is generally true of all the classes. So they each have two weapon sets, if you’ve seen the character sheet. So for mage, you’re gonna have your staff slot and then you’re gonna have the orb-and-dagger slot. So, at any point, like even between weapon swings, you can swap to your class alternate weapon set by hitting down on the D-pad. So you’re not locked down into one weapon set or the other, even if you’re in a given class or specialization. Now, like what I would say is that the Spellblade specialization has a lot of extra functionality and depth that like is augmented when using the orb-and-dagger, but, like if I give you an anecdote of how I play, the staff heavy-attack armor, I take this, or, the staff heavy attack charge, I take a trait where when I’m doing damage and playing, it’s building up that heavy attack charge on my staff. Even when I’m playing as my Spellblade. So I’ll be, just going to down with orb and dagger, I’ll notice that my staff is fully-charged, I’ll swap at a convenient moment, use my heavy staff attack, blast the enemies down, I was telling y’all, like, these Nightmare players, like planning around your elemental damage types, it’s really great to have weapons of multiple elemental types, right? So I go up against something that’s resistant to fire, I’m gonna hit down and maybe swap to my necrotic weapon.
KFM: I'm back, in record time.
JE: Welcome back!
KFM: Okay, did we get to the next one, or was that just the Spellblade question?
CB: Oh that was, sorry I was geeking out too much Katey.
KFM: Oh that’s okay, no, it’s great!
CB: We hit upon a favorite topic of mine.
KFM: That’s okay. Do we think we have time for one more, or do we think it’s time to wrap up?
JE: I can go a little late, we’ve got, I think we can do a couple more, for sure.
KFM: Okay, we do only have three left, so.
JE: Let’s finish the list!
KFM: Let’s do it.
KFM: Alright, next question. Since it was mentioned that playing as an elf in the Veil Jumpers will see you more of a, see you as more of a Dalish elf, and a City elf if you play as a Shadow Dragon, what kind of elf would you be in the other factions?
JE: So this is actually a really interesting question for me because I think one of the things I’d say is, while City Elf versus Dalish Elf is a lot more of a useful distinction in, you know, Ferelden, Orlais, we’re in northern Thedas, things are different up here. And a great example is Rivain. Dalish settlements, you know, they have Dalish settlements within cities, integrated into the cities, because, again, they don’t have that same bias, that same distinction. So it’s not really a City Elf versus Dalish Elf thing in a lot of those cases. It’s a lot more about, how you play into the faction, you know, and, in some cases it matters more that you’re an elf, in other cases it doesn’t actually matter to the people of that faction, they’re just looking for someone who could do the work. A great example, and I’ll just, very, very light spoilers, Mourn Watch is a great example where, they just care that you are capable of, you know, executing the duties that you’re given, so.
KFM: This next question, we’ve definitely confirmed a few times today already, but I’m sure there’s been a couple of people who cycled in and out. Will, when will we be releasing detailed information on the full list of accessibility features in the game?
JE: So yeah, so I mean, we mentioned, we’re not quite ready to talk about them, but we will be diving into them before launch. We wanna make sure as many people as possible can enjoy and play the game, so.
CB: Yeah, I think we’re doing a feature, some kind of blogpost on that, but, that’ll be a good format where we can be a little bit more in-depth.
JE: Yeah.
KFM: Alright, and the final question that I have on my list. It’s about localization. WoodenSmith says, I’d like to hear more about how localization works. What sorts of things have to be changed or adjusted so they make sense in different regions? Do localization teams have to be super careful when they translate to make sure they’re not accidentally revealing more than was intended in other versions? I’ve also always been very curious about accents in other versions. For example, do the, I’m gonna butcher this, do the Orl - Orlesian -
JE: Orlesian.
KFM: Orlesian, thank you, John. Character voice -
CB: That was really good, Katey!
KFM: I tried!
JE: Yeah, you tried, you got most of the way there, yeah!
KFM: For example, do the Orlesian character voice actors speak in a French accent in the Japanese version, or dwarf characters speak with an American accent in the French version?
JE: So I’m going to talk broadly about localization, and I’ll get a little bit into the accent question. So, localization is a thing that we’re doing constantly. We’re almost working with the teams, we have regular syncs with them, and a lot of that is because localization is not just, a lot of people think of it like, yeah, you’re just translating. Well, you’re not, you’re, you know, you’re, again, there’s different things to understand about different languages, they have different rules around grammar and, I will say, I think every writer has at least one story where they wrote, kind’ve, a fun double-entendre into a conversation, and then they got a ping from some of the localization teams saying, hey, can you very thoroughly explain what you meant there? And that’s what I like to describe as being hoist on your own petard because, sometimes, you’re like, oh I said this, it was really ribald, and now I don’t want to talk to this person who is very seriously and very concernedly, looking, it’s just like, ‘can you please tell us what that means?’ But yeah, I mean, in general, it’s an art-form of its own. You know, different sayings translate differently into different languages, different metaphors translate differently to different languages, and we always wanna make sure that other people, you know, people are playing this game in every language have an experience that feels authentic and meaningful, and doesn’t feel like it’s just kind’ve, you know, phoned in, we just, we just ran it through Google Translate or something, so. Again, localization is a huge part of what we do, the localization team we have is amazing, they do fantastic work, I love working with them. As far as accents, yeah, we do try to keep some consistency, it’s not always going to be a one to one, but we do try to say like, okay, so, this character, this group of characters needs to sound similar, and they’ll find an accent that works with the language that they’re trying, because, again, different accents work differently with different languages, and we wanna make sure that there’s that consistency, so, yeah.
KFM: We did it!
JE: Yeah!
KFM: That’s all of our questions that we’re able to get to you today. Wanna just say a quick thanks again to the community for submitting all of these really questions, it was a lot of fun going through them and, you know, making sure that we were able to give you some new stuff this time around. Yeah, anything you guys wanna say before we hop off?
CB: Yeah, can I just say, look, we love here, being here answering questions for you but the support, the interest you all show, it really fuels us in the team.
JE: Mhm.
CB: You all are a big part of us being able to make this game what it is, and I really hope we do you proud, so just, sincere thank you to everyone.
JE: Yeah, just, I just wanna echo that. I’ve been on this project for a while, and it’s been a lot of, not getting to talk about it, and quietly saying I don’t know, are we making more new Dragon Age? So being able to actually have these conversations and give you the details that you want without spoiling the game, it’s, it’s a lot of fun. This is genuinely the funnest part of my week, so thank you everyone.
KFM: Awesome, well thank you both so much for your time, Corinne and John. And, yeah, we have recorded the audio for this, so we’re going to turn that into a transcription, and put that in the Q&A archive channel, which lives underneath ask-bioware. That will be coming, you know, in the next couple of days to a week or so, you know, we’ll, we’ll be working away at it as soon as possible, so just let, let me know if you have any questions.
JE: Awesome. Thank you so much everyone, have a good Friday, good weekend, and I’m gonna go eat a sandwich, so.
CB: Happy Friday!
KFM: Happy Friday, and happy sandwich day!
CB: Bye bye.
JE: Thank you.
KFM: Bye.
JE: Bye.
[source: the official BioWare Discord server, August 30th dev Q&A]
Update: If you would like to listen to the Q&A for yourself in video format, or listen to it again, Ghil Dirthalen recorded it and has now uploaded a video of it here.
#dragon age: the veilguard#dragon age the veilguard spoilers#<- this is my spoilers tag#dragon age: dreadwolf#dragon age 4#the dread wolf rises#da4#dragon age#bioware#video games#long post#longpost#solas#morrigan#queen of my heart#dragon age: tevinter nights#dragon age: the missing#dragon age: the missing spoilers#dragon age: vows & vengeance#lul#feels#dragon age: vows & vengeance spoilers#lgbtq
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my aftg hot takes
most of these are pretty lukewarm but i'm gonna get flamed for them anyway but whatever. spoilers ??? ahead ??? idk read at ur own risk
i don't think andreil ever say i love you to each other; i feel like the discourse about this is virtually endless ever since nora said it but honestly her explanation was so valid??? they're such a show not tell couple it just makes so much sense for them to show the "i love you" in their actions than ever saying the words out loud. esp bc neither of them have ever really heard those words and have them mean anything real or true or actually loving. personally i think their little percentages and the "i hate you"'s and kisses and keys mean more to them than an "i love you" ever could. i'm not a purist on this tho i do think i could visualise it happening maybe somewhere along the road i just think nora's explanation for this is very very in line with canon andreil.
i don't hate thea muldani; i've made a post abt this but basically my thoughts around her are literally just: she's a human being, and she's never gonna be perfect. i also find it very...interesting how the fandom likes to flame thea (an explicitly stated woman of colour) for being "problematic" and a "terrible person/character" when she doesn't act all that different from andrew, neil and kevin (white men) ??? idk it seems a little strange to me bc she seems pretty on par with them on whatever moral compass this batshit crazy fandom has decided to impose on these fictional and very much morally ambiguous characters. anyway go check out my post i go a lot deeper into thea's character and why she does a lot of things wrong but i don't rlly think she's deserving of the insane amounts of hate she gets in the fandom.
i don't think andreil ever get married; this MIGHT be me projecting bc the idea of marriage is just a very complicated and rough concept in my mind but also just i feel like there's something so beautiful about andreil never really putting a label on their relationship??? like they never define it by calling the other their "boyfriend" or "husband" they just are. they have nothing "concrete" binding them like a marriage certificate but they choose to stay with each other through everything. idk it's real to me but again i'm not a purist people can do whatever they want.
i've said it before but i'll keep saying it till enough people hear me: the aftg fandom mischaracterises literally the main fucking characters; i'm mostly talking about andrew and ESPECIALLY neil here bc neil is not a sweet, sunshiney, oblivious, blushy softboy and andrew is not a cold, unemotional, stoic, "conceal don't feel" stone. since i've already bitched on and on about neil's mischaracterisation let's just talk about andrew for a sec. i think andrew is actually a deeply emotional person and is fully aware of the feelings he experiences. does he vocalise or express them often? no but more often than not they show themselves anyway. him crashing out after neil was kidnapped, letting himself get walked like a dog by neil for three books straight, choking allison for slapping aaron, idk i could go on. but yeah you get it.
i don't actually think neil is that oblivious; before people come at me like "but nora said!" or whatever yeah, i know she said he's as dense as a brick when it comes to people flirting with him. considering how much of the ec the aftg fandom likes to disregard allow me to disregard this little bit of it, yeah? this isn't me tryna impose my own projections onto nora's characters, this is lit just me tryna explain how i understand neil josten (he's my bsf btw). he literally clocks his feelings for andrew in trk (after his deep convo™ with nicky) but he just files it away for later bc he doesn't consider attraction or romantic interest anything to be thinking about considering he's got the mafia and his serial killer dad on his tail. i also don't really blame him for not catching onto andrew's feelings earlier (tho doesn't he get pretty fucking close during that one convo they have in exites in trk???? someone correct me if i'm wrong but) bc dude andrew was out here sending fucking mixed ass signals like bro was saying "you are a pipe dream" and "i hate you" in the same fucking conversations like??? neil has always taken andrew at face value and he's not about to question him now. he's also never confused or uncertain about nicky or marissa and what their comments about him meant, he just genuinely does not gaf about them so he doesn't acknowledge them or pay them any attention in his narration. i truly truly think his dismissal of all the advances made upon him in aftg were borne out of indifference, not obliviousness.
have already said this in detail but i don't think andrew's actually a misogynist; the wording doesn't feel right. i'd probably describe andrew's distrust of women (esp. those in motherly/mother roles) as a similar ingrained wariness that neil has for older men. this is something borne out of trauma and shitty experiences that takes time and trust to unlearn. nora says a lot of things the fandom disregards and for me, this is one of those things i'm a little iffy about. misogyny actually isn't reflected in andrew's actions at all, i'd say. does he respect women? no. but he doesn't respect anyone unless they've actually earned it. and among the people he does respect and care for there are women (renee, bee). he doesn't treat women any differently and obv doesn't think they're any weaker than men are (considering renee wipes the floor w him their first sparring sesh). andrew's an equal opportunity hater and i don't think he actually has any sexist or even misogynistic tendencies. i think what is there is just a slightly biased worldview of disliking/mistrusting mother figures, given his bad experiences w tilda and cass (they've left him w more long-term emotional damage that's probably rlly difficult and complicated for him to work through esp considering cass did love??? him and he did want her enough to be willing to suffer dr*ke to be close to her; there's more to it but for the sake of word count i won't go into it) but honestly it doesn't actually show that much??? if people wanna say he hates women, sure, but for one, he doesn't hate a lot of things he's just very indifferent to them and two, he holds a pretty similar apathetic distaste for most people and things, so it's not like a very big distinction. i also think the whole "no girls" thing w aaron was very much a personal thing, and his mistrust of katelyn probably came from aaron's past (apparently negative) experiences w other girlfriends and friendships in general. and if i remember correctly the deal wasn't even "no girls" it was just "family only" which is why aaron didn't make friends w the rest of the foxes either. i digress but i don't think saying "andrew isn't a misogynist" is robbing him of any nuance as a character.
i like nicky and honestly feel similarly towards him as i do about thea; he isn't perfect and never will be and i think while the way he acts towards neil and others (see: matt, kevin) is pretty untoward and inappropriate, i also do see where he's coming from, esp after aaron's explanation of it. that it's a defence mechanism coming from someone who's experienced a lot of prejudice and harm because of his sexuality. obv i think everyone can agree his assault on neil was fucked up but i think nora was right in saying that nicky was high and drunk and not rlly in his right mind at the time, and he does apologise and i'm pretty sure she also said he and neil work it out privately anyway. he's a messy character and definitely not perfect queer rep but again, he's pretty realistic, and i think he's honestly a rlly well-written and complex character.
#defeated by the fucking word count again#born to yap forced to follow the word limit#zoe yaps#aftg#all for the game#neil josten#the sunshine court#tsc#andrew minyard#thea muldani#aaron minyard#nicky hemmick#andreil
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hello! can you please write oneshot (or headcanons) of yandere!sonic with a reader who tries to escape/hide?? it can be platonic or romantic, you choose :)
A/N: OF DCWJSUHSNW YESS I'LL WRITE A LITTLE BIT OF ONE SHOT AND A LIL BIT OF HEADCANONS, I'm still kinda new to writing fanfics so I'm like super duper sorry if this is bad 😔😔
Tw: kidnapping (taken place before narrative), forced affection, yandere (if any more tws, let me know!!
Yandere!sonic x reader
Romantic...
Did you seriously think you could get away from him?
Small reminder here bud, he's THE fastest.
It's really not hard for him to catch you.
Sonic POV:
There was the sound of keys jingling as the door unlocked and sonic stepped inside, bag in hand, smiling widely as he called out. "Hey babe, I got us some chili dogs!"
...
No answer?
Weird...
But no matter!
He set the bag down on the table as he set out to look for you, calling your name as he looked through the house.
...
Wait did he lock the do- click, creak, kachunk
Of course...
Reader POV:
You breathed in and out quickly running as fast as you could.
Shit shit shit, damn it! Why can't you run faster.
Adrenaline coursed through your veins as you kept running. Of course you knew sonic was fast, you weren't stupid, so you tried turning corners, tried running to anywhere where you could be concealed.
...
You seemed to be running for some time now no?
It was weird, sonic was way faster than you he surely should have been here by now... But he wasn't. As anxiety set in you ran faster and faster, trying to get as far as you could, to anyone you could.
...
At this point it felt like your legs were about to give out, you shut your eyes trying to think of anything other than the sheer exhaustion you held.
Maybe you could just sit down for a sec-
Suddenly you feel something slam against you, knocking the air out of your lungs. You heaved to get air as arms wrapped around you. Looking up you felt your heart drop as you saw Sonic's eyes stare blankly at yours, still keeping a smile on his face.
"Whatcha doing there?"
"..."
"You do remember I'm the fastest right? I thought you'd remember?"
"..."
"Anyways! Sorry it took so long, had to get caught up in that show we were watching together, you don't mind that I finished it without you right?"
"..."
"Jeez why so quiet? It's like I'm talking to myself at this point! C'mon, let's get home, I could really go for some more chili dogs right now."
He carries you in his arms might just be dragging you if you were still struggling, but you're too tired to do anything at this point. Anyways, when you get home, he places you on the couch, and makes sure to lock the door.
...
...
...
After you finished eating he sat you down.
"Look, I get it, running? Love it! But I'd just prefer you tone it down, when things change we can go out together and run as much as you want, but just.. Not now, y'know? So just don't do that again. Okay?"
He sounds like he's asking but it really isn't a choice for you
He takes most, of not all things as a joke/game, and you running away or hiding isn't an exception
He would in fact purposefully take slower or just waist time before starting to run at all, he's cocky. He's sure that he could reach you quickly, so he doesn't worry about you actually getting anywhere. All he needs to do is just wait until your too tired too even move and then swoop in, it makes it way easier for him to bring you back.
I kinda focused more on running away but I didn't do too much on hiding so I'm gonna do a few head canons in this same post
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⬇
Who doesn't LOVE hide and seek, plus, you finally playing a game with him? Total win in his book.
Will toy with you, not in a like "oh I'm the best and I use people as my playthings" way but a "lol, imagine trying to hide lmfao 😂😂" way if that makes sense, just feels like him idk
"Where are youuuu?"
While looking for where you could be hiding, he's acting as if he's lost some mundane item.
"Where did I put it.. Hmmmmmm"
Will pull out the scratching his head while looking confused asf combo (Looney toone moment)
If you actually think he can't find you, you're deluding yourself
As soon as you breathe a sigh of relief, any door, or cabinet, to said hiding spot will be flung open, air rushing past. "Found you! :D"
Again, all of this is just a game to him, but he's not stupid. He sees the terror in your eyes, pretending not to notice it as he yaps about how said 'hiding spot' was a good one and how it was fun.
Will get clingy afterwards, regardless if you hid or ran, cuddles, doesn't matter if you don't want them, you're getting them!
Even if you tried running away he wouldn't chain you up, or tie you down, I think he would like the chase tbh, even if realistically he would reach you in a matter of seconds, regardless of how far you were.
A/n: I hope you liked these!!
I wrote these late on a school night, I might be cooked, yall its 12:54 am 😭😭
#sonic#yandere sonic the hedgehog#yandere sonic#yandere#yandere sonic x reader#sonic the hedgehog#x reader#headcanons#fanfic#fanfiction#fanfics#fanfictions#i should sleep#zzzz#sonic x reader#zzz#i want to kiss him so bad#muah muah muah
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I always think to myself, "I'm out of ideas... I'm out of actually cool, creative ideas, will I have to shut all my shit down? How am I supposed to continue posting if I've got nothing..." but then, the next second I'll come up with something that genuinely could be a whole ass dr
...
here's a dump of some of the drs I've been wanting to make into filled scripts for awhile now, but I haven't even started designing the scripts for them yet.
Some of them are literally just titles, but idk I just know I can work with it yk?
since I finished some prototyping hw today, I'll put in a little more effort sectioning this post
some of the ideas in question
cloud catcher: steampunk reality based on a cloud city, you've got a job as a cloud catcher, your job is to catch and sell different kinds of clouds, have a cloud shop
inedible edible cafe: inedible things here (in our OR) would be edible in this dr.. Initially I only wanted to include slime as a dish, but now I want to make dishes with different ingredients, like puffy sticker cereal or sum shit
shifting school dr: okay so this actually was a trend on shifttok for a sec, it was called a 'mysterious school' idk why. anyway, this school was supposed to be it's own dr, but I think i may include it in my dreamscape dr
magitech engineer dr: ngl this idea was in the fucking basement of my mind-- ain't nobody gonna wanna shift here besides for someone that actually likes crafting things. idk i just feel like it’s a niche idea
number magic: uh so no, that's not the title for this dr-- I just really wanna make a dr with this kind of system. idk I was just in world lit class and I realized the poem I was reading was repeating the number 5. we were supposed to analyze the poem, but my dumbass just started daydreaming... anyway, next idea
fantasy cosmetic makeup maker dr: so like imagine handmaking make up with like... mermaid pearls or like ground unicorn horns (sourced ethically of course-- unicorns will shed their horns like baby teeth throughout their lifetime. I cannot imagine depriving a unicorn of its horn... imagine doing that... what a psycho😨) you could make like a mermaid line, a sky beauty line, IMAGINE THE PACKAGING. STOP. WAIT. FLOWER KNOWS. AHHH.
guardian flame: I have so little down for this DR lmao 😭😭 essentially like you're some sort of being that's been assigned to protect another, probably someone who isn't as strong as you. the kinda oddball part about your drself in particular is that you have to go to school to train how to be a good protector, but like you've already got a person you need to protect. nobody is assigned to protect anyone until affffftteeerrr graduation, but ur stuck with an idiot
futuristic skater/futuristic biker: self explanatory! I also wanted this to be in a high school setting. this idea stemmed from me just wanting a high school futuristic dr, cuz like yk I was curious about what high school students would need to learn. what would be considered important to learn about? would all students be taught about how to make technology we would find difficult to make today? what about psychology class? what new theories would arise? what would students think about our generation (in our CR) today? would they think we're stupid, crass, or selfish? anyway, initially I just wanted to go to school and walk around... but, I had a dream about living in the future, more abt that in the next idea (this idea is getting long). Instead, I think I wanna deviate a bit from what I would usually do here and in literally every other school dr I have-- I want to experience what it'd be like to be a... deliquient? idk, growing up i kinda just was just that quiet girl that listened to her parents... soooooooo why not do smth different? I'm still not gonna drink or do drugs tho, boooooooo ik so boring 🙄🙄 oh also I was gonna have a group of friends that were also skaters or bikers and compete in definitely legal biker/skater competitions
futuristic entertainment district: anyway more about that dream, essentially everyone was wearing these levitating rocket boots that looked a lot like roller skates (they had those wheels at the bottom of the shoes). the city was like a huge pot hole filled with stores on the side, but like it seemed like parts of the land was broken apart and floating around-- even those had advertisements and people singing and dancing on them. like this pot hole city was filled to the brim with advertisements, shops, stores, entertainment places, literally I remember that there was a huge section of like idol shit. there were a lot of people darting around the place using those levitating boots I was wearing, but there were also futuristic floating cars. imagine cyberpunk but if it was located in a big ass pot hole. yah, that. idk i just wanna explore
dystopian futuristic dr: similar to cyberpunk in the fact that it's a world dominated by companies; I want to join an underground group that wants to overtake the gov and make the world less ass
singles inferno - introvert ver: I actually have all the contestants scripted + designed a script for this DR, but I haven't worked on this script in a whiillleeeee. I wanna be song jia. not literally, but like I want to have her charm, yk? ok so the introvert part-- a lot of the game will take place in a group chat room. you do challenges in-person and in this chatroom to get a date, sometimes it's a random date, but most of the time it's like your choice. very heavily inspired by a game called picka!
a minecraft roleplay dr: I know at least one of yall cringed so hard at this, trust me, I knooowwwww-- but I really want to be like the next aphmau or smth. oh except I don't want to make kid vids, tho I'm sure yall knew that right. I want to recreate aethergarde academy in minecraft (ALSO ALRUNA TOO OMFG) but then I also wanna do other things that aren't dr related. idk I just know that this DR's gonna be sooooo fun. I haven't even decided on a channel name yet 😭😭
...
uh so I prob got more, but these were just the ones that came to mind
I'll prob make a part two when I'm lazy with posting
if anyone wants to use these ideas, please do credit me! if one of yall see someone using my ideas without credit, plz plz tell me, ty!
#shiftblr#reality shifting#shifting community#shifting blog#lalalian#desired reality#shifters#shifting diary#shifttok#scripting#dr ideas
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you all pestered me for it and here it is. the closeness analysis/ theory.
now if you didn't see I basically had this theory that the closer to BIG and COTY we get in the DAPG timeline the closer dan and phil sit to each other. Dan made a comment about how them playing Heartthrob being like a gay soft launch and that got me thinking of some other ways they could have done it and one of those being the idea that as time goes on you get less and less strict and worrisome about what others think of you and so they end up gravitating closer and closer.
This post will be under a see more cos its probably gonna be long af.
I will be splitting it into stages.
2014 -15
2016 - 17
2018
revival
sorry the screenshots arent clickable to make bigger tumblr only allows for 30 on a post so i had to group them together!
(i will not be covering horror games apart from in the revival stage and i will also not be talking much about gamingmas 2023)
2014 - 15
now when i initially went to collect my evidence, i was suddenly worried maybe i kinda had things wrong because i feel like in Donkey Kong Country (the first dapg video, see screenshot below) they're sat pretty close but honestly when we get to how they sit a lot later on you'll see that this is actually pretty far apart
now here are some screenshots for the inital look at at the end of them we'll talk (this will be the layout for most of this post i think)
now of course this is only a selection of those year's videos if i screenshotted them all i fear this post would never end. now these first 2 years are a good mix of at desk videos on sofa videos. i noticed from some other videos not show here that in sofa videos they rend to sit a lot closer to each other than they do at the desk, this is kinda funny to me cos really they definitely have room for a wider frame on the couch if they wanted to sit like normal people.
2016 - 17
2016 and the start of 2017 feel like a mixed bag of how close together they are but i did notice that the more into 2017 we got the more they seemed to be shoulder to shoulder! these also started to wean out sofa sitting games (not 100% gone yet but almost). now if you're wondering why i've kept this screenshot apart its cos this is the last one in the first london apartment.
and honestly from here on out is where i believe the "soft launching" begins!
so lets finish 2017 and see if im right!
just had to single out this screenshot for a sec:
in case anyone wondered that is the face dan made during dream daddy when phil reads "we were roommates for a while too"
softlaunch?
anyway moving on
watching these videos definitely feels like something changed btw, while they still arent as close as we'll start seeing them sit, i definitely noticed more often they were shoulder to shoulder. but like a new room has definitely changed the vibe a little bit between them, and now we can move on to the next and final year of pre hiatus dapg, where things as you will see immediately start to change.
2018
like i said... immediately we are met with this, i would also like to let everyone know that 2018 is my favourite era of pre hiatus dapg
lets see what the rest of this year will bring
now i'm splitting 2018 up into parts because i need to do a whole talk about the tour situations so for now lets look at the above screenshots, now its very obvious that they are sitting so much closer to each other which i think is really funny considering how big that room is and often in this section of videos there is a lot of room either side of them so they literally do not need to be that close.
now lets talk about the tour bus. this is how close they're sitting
thats for sure a 1 person seat yet they've both forced themselves on even tho the sofa literally behind them would have been perfectly fine to sit on, and they cant give me "this is the only place to set up the camera" babe its really not theres a whole surface behind you.
okay thank you for listening to this, moving on to the final part of 2018!
(the last 2 screenshots are out of order oops)
idk about you but yeah i think they are definetly a lot closer than they were way back in 2014. i really dont have a lot to say other than that, and i have definetly proven my theory so now we've established that lets have a brief look at post hiatus dapg!
Revival
Now this is gonna be really brief its just a summary of where we are post BIG/COTY and post hiatus (things my brain still cant quite believe is real)
now here are the revival moments i wanna give a mention!
firstly sims season ep 3 when dan moves his chair away from phil and their wheels are literally locked together, pushing phil's chair too
heres dan looking into the monitor and then moving closer to phil <3
and finally
hand hold
thanks for reading all this and sorry if it didnt live up to the hype lmao
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ok i dont have the energy to put this into a fic rn but i CANT stop thinking about college au! childe almost walking in on you while you're getting yourself off.
like he'd still knock of course, but it would scare the absolute shit out of you. instead of hanging out with your roommates that he's friends with (who are most certainly NOT gathered in your room) he'd be all "hey pookie can i come bother you I'm bored," while you're fully sat on a dildo.
and bc you wouldnt want to seem suspicious, you'd say sure, just a sec! and immediately run to throw the sopping wet toy into your bathroom sink before letting him in.
and he's just too observant for his own good. "hey you ok? you seem out of breath" yeah because you were.... working out! "really? you're not sweating though?" CHILDE DROP IT OMFG but he wouldn't. he just asks so many goddamn questions and you honestly can't tell if he's just fuckign with you or if he's just genuinely concerned for you. what were you doing? pilates? so thats why you're walking a bit weird? how tf were you not sweating after pilates? oh you just started? well sorry to interrupt!
yeah.... you're sorry too -_-
but hes here now so you offer to watch a movie and hang out, nevermind the cum threatening to run down your leg. "sure! you pick smth out and ill go to the bathroom real quick!" he says and curse your post-orgasm clouded mind for not being quick enough to warn him bc now he's standing in front of you, dildo in his hand, looking at you knowingly.
youre mortified obviously. the two of you are cordial but not THAT close and god you can almost picture the slick and cum that's smearing all over his hand now. why is he holding it for fucks sake???
childe wouldnt be merciful either -- this is a fucking gold mine for him. "well, i guess this is a workout" and you would like the earth to swallow you up so that you don't have to look at him with that shit-eating grin that's creeping up his face.
hed switch the dildo to his other hand and start opening and closing his fingers together, making webs of cum string in between. "you said you just started?" no, you'd have to refute, that part was a lie.
"and you were getting off with this?" and now WHAT was that supposed to mean bc there was truly nothing wrong with the dildo size!!! it was perfectly fine, it did its job. sure it could be a tad bit longer, but you had bills to pay. he lets it go (with a judgemental eyebrow raise), but when he opens his mouth again to ask "what were you doing?" you almost wish he had kept making fun of your tiny ass toy. "were you using your hands or the suction cup?"
god he'd have a dangerous look on his face by now, lidded eyes looking at you like you were gonna be his next meal; pitching his voice just a tad bit lower just to see you squirm.
"you don't have to answer, but i would really, really like to know." aaaaaand there it goes. there's goes the last bit of your sanity bc huhh?? huuuuhh??? dear lord i would fully melt into a puddle we love a man that can make consent sexy.
fuck it, right? yeah, you were using the suction cup. "yeah? you like riding dick?" SHFBAN;DNSJF;F GODDDD
"you got any other toys?" yes sirrr yes I do, got a vibrator right over there in the nightstand. and duh now he's gotta follow up with "ever use both?"
which you have. who hasn't? but you usually only use it for quickies, you say. don't want it to be over too fast, ya know?
but then. thennnnnn he'd hit you with this: "you still horny?"
lorddddd you have NO idea, but you don't say that lest it get to his head (but lets be honest, he knows what he's doing; he knows how desperate he's making you). so he walks up to you, finally, and hands you your dildo, all sticky and starting to dry by now.
"well don't stop on my account."
and he plops down on your bed, manspreading just the tiiiiiniest bit to where you can see the tent in his pants.
which is how you find yourself back in your desk chair, thighs burning from fucking yourself on a dildo you now know is much smaller than whatever childe is packing while he just watches, palming his cock over his pants.
anyways gonna go work on my wips now lolololololololoolo
#snail.writes#snai.rambles#childe x reader#childe#tartaglia x reader#tartaglia#genshin impact x reader#genshin impact#childe smut#tartaglia smut#genshin impact smut
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ok so let me be cringe on main for a minute here (this is a joke btw i know cringe isn't real). odd squad mlp au for your consideration
please ask me questions about this by the way i have so much for this. i'll put some of the basic info (it's a lot more than that now but in my defense it started as a basic summary) and a few more drawings under the cut though please look at it with your eyes thank you
so for some basic explanations we have Olive who is a unicorn, Otto who is a pegasus, Olympia who is a part unicorn earth pony (which i'll explain in a sec), and Otis who is a full blooded pegasus (which i'll also explain the importance of in a moment). i haven't drawn Ms. O, Oscar or Oona yet but they are an alicorn (formerly an earth pony), a unicorn, and an earth pony respectively
Olive and Otto are the only two that i've come up with cutie mark designs for so far (they are so hard to design..) but Olympia and Otis have them too, they just get them mid-season. specifically after the talent show. i'm designing them side by side so that they kinda match because they get them at the same time and also they're besties your honor, but anyways theirs are a little fireworks design and some sort of a swan design because y'know. the ugly duckling story. and also i think part of his talent is dancing and like swan lake exists etc etc. and yes this does mean that he's a little bit scared of his own cutie mark at times but he just tries not to think about it and usually covers it with his wings anyway. all four of their cutie mark meanings are kinda abstract personality trait related things
Olive got hers after stopping the pienado because character development moments, which also kinda means that she's sorta tied to Todd because of this which she Does Not Like. i'll need to make a whole other post about Todd in this au because he's definitely a guy, but anyways while they were partners Olive was a blank flank and despite how good at his job he was Todd was one too and it was like one of the only things they really had in common, but it also ends up being one of the reasons he goes rogue because not only is Todd bored but he's also frustrated because he's tried everything he can think of and won every award he possibly can and he still doesn't have a cutie mark even though he feels like he definitely should by now because this has to be his talent. why would he be so good at it if it wasn't? he doesn't get his cutie mark until after he reforms btw, because before then he was either too certain about his talent being something else or too busy causing trouble to entertain himself that he never really took the time to stop and discover that his actual interest was gardening and that's when he finally gets his cutie mark. in my head i have this alternate version of Otis's tomato speech where when Todd is like "i'm Odd Todd it's who i am" Otis is just like "that's not what your cutie mark says" and it's very silly but anyways i'm gonna circle this back around to Olive real quick
so on top of Todd's cutie mark being in gardening he also has a sort of side meaning as well in the sense that he's a little bit like the CMC and has a sort of knack for encouraging character growth in others whether he realizes it or not because. encouraging plants to grow.. encouraging people to grow... the whole villain rehab thing...... you see what i'm getting at here. but the funny thing is the first pony he really did this to was Olive and it was completely unintentional. he didn't know that she would get her cutie mark by stopping him, at least not consciously, but she did. it probably takes him quite some time before he actually puts together the fact that he's had that talent the whole time.
Otto's cutie mark is a lot sillier. he actually doesn't know how he got it or what it means (as mentioned earlier it's symbolic but he doesn't know that. also shoutout to Shroom aka Evillandscaper for suggesting a paper crane because i did NOT know what i was gonna make it) he just kinda walked into work one day and Olive was like "oh cool you got your cutie mark?" and Otto was just like "WAIT I GOT MY CUTIE MARK?????" cue a whole silly filler episode involving the two of them trying to figure out what it means and also Olive having a crisis over the fact that Otto can do that pegasus thing where they use their wings like cartoon hands. both of these become running bits from then on. also i drew this comic about it and it might be one of my favorite things i've made for this au honestly
and on the topic of cutie marks as i previously mentioned, Olympia and Otis both get theirs after the talent show and they're also matching a little bit. theirs are also personality things but in addition to that Otis's is also for dancing and Olympia's is for magic, and you may be wondering how an earth pony can be a magic talent and this is where that half unicorn thing comes in!
so Olympia is half unicorn half earth pony which i don't think is too uncommon on its own, but the thing that makes her weird is that she inherited traits from both sides instead of just one over the other, so she actually has unicorn magic but no horn to actually use it with so she's unable to cast actual spells or anything but her magic will kinda spill over at times, especially if she's emotional, and cause things to happen like that one time she exploded into glitter when interviewing Olive or of course the fireworks! she's kind of like the Pinkie Pie character who just does unexplained things sometimes she's just very silly. fun fact in her ref you can see that her mane and tail are sparkly and that's because they kinda just perpetually look like they have glitter in them, but the thing is it's not really glitter it's all just magic. i imagine her coat is like this as well but i just didn't draw it in
also as a side note it came to my attention that she bears an uncanny similarity to Sparkleworks from G3 and i have absolutely no idea how that happened At All. like they have the same cutie mark and everything it's so weird. i've never even watched G3 i'm a G4 kid i legitimately have no clue how the hell this happened. i did make this out of it though
anyways for Otis, he's a pegasus of course but he's specifically a Cloudsdale weather pegasus, which yes i did make up but hear me out. so basically in my mind pegasi born in somewhere like Cloudsdale are more likely to have weather talents or like. stronger abilities in controlling the weather and such, which means stuff like larger wings and weatherproof wings and feathers to make it easier to deal with storms and stuff like that, so basically all this is just an excuse for me to give Otis waterproof feathers like a duck. but anyways since he was still raised by the ducks he doesn't actually know he's from Cloudsdale or anything so he just thinks he's weird for the feathers thing
okay i have. way more but i'm cutting myself off here so i don't overload everyone with information but anyways, please ask me about them, and also here's some extra drawings i've done of them :3
#my art#odd squad#odd squad pbs kids#mlp#my little pony#mlp au#odd squad mlp au#i cannot stress this enough btw please please PLEASE ask me about them i have so much information i am begging you
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in the process of of designing a new oc :] (that started as an alastor redesign because of course)
her name is thérèse and she’s my ultimate tumblr sexyman except she’s a woman kind of
will make a part two with some spicier stuff because I can’t post more than 10 images on mobile at once anyway
it all started w this sketch bc I wanted to change my style a bit; the old one was giving me art block lmao
I thought the shapes here were satisfying + I haven't drawn closed eyes (as in the outline going all the way around instead of having separate top and bottom lid lines) in a hot sec so I wanted to try it out again
also something about this style finally made straight hair not feel super weird to draw
starting to enjoy this new way of drawing her face
also realized the vibe of this character was very different:
a lot more ... slouchy? like she'd rather make people let their guard down than intimidate them
also everything is trongle :]
she might still have naturally curly hair idk yet
I'm gonna be honest I have always had to fight the urge to think that canon alastor is a fox
he's red he has fluffy ears and he's a trickster. coincidence? I think the fuck not. I can't even see his antlers 95% of the time.
so therese is actually a fox :]
she's the "unserious but oddly helpful + is actually very competent" one
also vox is here! maybe. idk I just wanted them to be a square
shapes
idk who the girl is I just needed a round one
oh shit they're smooching!!
I think vox is a chronically overworked overthinker who needs the whimsical energy of therese in their life
I'm gonna call vox theo actually cause they're a very different character too
they're also probably not in hell anymore; maybe something wonderland-adjacent?
anyway part 2 coming soon if I don't go into another depressive episode
#sorry I don’t think any of this made any sense#I just made her today so it’s mostly vibes atm#my art#art#my ocs#oc: thérèse#doodles#sketches#character designs#hazbin hotel#hazbin hotel alastor#hazbin hotel vox#hazbin hotel redesign
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Dungeon of Pizza characters! Part 1!
I've been sitting on these for a while now, and I'm finally able to share them all now! i will be sharing a few thoughts i had about the designs as well, so buckle up, this is gonna be a long post!
also tagging @daily-gustavo for the Gus design. if you wanna.
Part 2 -> here
AU Summary post -> here
Starting with Peppino and Gustavo. Since they are both owners of a tavern i thought it would make sense to have them brew potions as well. That is why Gus is carrying a few potion bottles on his belt. Peppino was supposed to have longer hair but i thought he would look too much like he does in Races Tower (AU by @/creat0rstudi0). Gus was actually supposed to have a full beard with a big braid but uh. i can't draw beards, so he instead got the ponytail. Honestly i really like how he came out
Pepperman and Vigilante were a bit tricky since i wasn't sure what to do with them at first. I thought a bandana would look nice on Vigi, and PM got a belt, some boots, and his regular gloves changed to these digital artist gloves. Because i liked that idea even if it doesn't make much sense. Other than that, nothing much changed. There's only so much you can do lol
Noise and Noisette were a little easier concept wise. I knew i wanted Noise to have a hood, and a hidden blade in his gauntlets. I wanted his outfit to be slightly based off Assassins Creed and it doesn't look too bad tbh. Anyway, I'm actually really happy with Noisette's design! Originally she was gonna wear a corset thing with a skirt, but then this happened and actually? I think it looks cool.
Rounding this first part out, we have Doise and Peddito. Doise is, as expected, very similar to Noise, he just has a dagger on his belt cause why not. I don't quite like how he and Noise look when having the hood over their heads, but other than that i like them a lot. Peddito has a few scars and ripped clothes cause he's a restless spirit seeking revenge on Doise. He would probably be more transparent to resemble a ghost better. Oh also since i already decided to keep Peppino's hair short, Peddito got the ponytail because why not tbh.
And that's it for part 1! See ya in a sec for part 2!
#toasted art#pizza tower#pizza tower au#dungeon of pizza#peppino spaghetti#gustavo pizza tower#pepperman#the vigilante#the noise#noisette#the doise#peddito
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it's been a hot sec since i've talked about cyberpunk and i was initially working on a fic that would tell the story of this whole thing, but i've abandoned it many months ago and cannot say when i'll be picking it up again SO! i've decided to instead make this timeline. sorry in advance for how much information is in this thing the cyberpunk extended blorboverse essentially refers to the story parallel to the in-game events of cyberpunk 2077 that @mojaves and i came up with. we don't really have a better name for it but at this point the term has been used so many times that i feel like everyone here knows what it is by now, but at the same time we've never really explained the full scope of what the story is by now (it's a lot sorry). so in an attempt to get you guys a little bit more up to date with it all, here's a semi coherent timeline that describes the core events of the story and every branching story that came out of it! for additional background information, you can check out the following posts (timeline 1 / timeline 2 / timeline 3) to catch up with the continuation of the in-game storyline that's referenced in this timeline, but it's mostly irrelevant to everything here save for a couple of referenced events that cross over between the stories. it all ties together very intricately sorry about that. don't worry too much about it i've included my taglist down below to make sure people who are interested won't miss this post, but feel free to skip over this if it's not your thing! won't be doing a lot of this kind of stuff in the future but i'm trying to get back to the cyberpunk roots so this is kind of like, a good starting point and reference point for later posts!
The story starts in early 2077 and is centered around Sebastian Vidal, gang leader of the Cobras and previous test subject of Arasaka Special Programs (the linked page is a lot of information but gives the most coherent overview of what the branch actually is). The current director of the SERPENT projects, Andrew Colton, and Dr. Alana Cartier, both want him dead, to tie up their last loose end before the rest of Arasaka can find out and shut down Special Programs once and for all.
Over the past months they’ve been hiring various assassins in secret, to try and get Seb killed; however, these assassins keep failing, and their latest attempt lies in the hands of Cassidy Shaffer, an ex-corpo turned assassin with a strong moral code and plenty of experience to his name. With little to work with, as his mysterious client doesn’t give out much information, Cassidy starts with what he thinks is gonna be a quick and easy job– but he ends up hunting after Seb for essentially a year.
During this year, the two men have a series of wild encounters that get more and more insane the longer it goes on; it includes, but is unfortunately not limited to, Cassidy biting off a chunk of Seb’s ear, the two of them running over the highway, the two of them getting handcuffed together and chased by the NCPD then hit by a car right in front of the hospital, and Seb sensually licking blood off Cassidy’s face after having stabbed him when Cassidy wanted to strike at a concert Seb is visiting.
All of it comes to a sudden stop when Cassidy learns his client has been lying to him the whole time, and since he does not appreciate lying clients he ends up jumping sides and teams up with the Cobras to do some cleanup duty in Arasaka Special Programs. He and Seb work together to go after a list of targets to get the still ongoing projects mostly to a halt, while remaining in the shadows themselves as to not draw too much attention their way; and during this collaboration they meet several people from their past, bringing back both good and bad memories.
One of these people is Hanan Chisaka, the Head of Security at Special Programs. She ends up becoming the next test subject of Project Cobra after the last successful subjects, Xavier and Gabriel Mason, end up escaping in the midst of the chaos of Hanako Arasaka’s capture in mid-2077. Once Seb’s best friend and Cassidy’s mentor, she’s now forced to hunt the both of them down; but in their final confrontation she snaps out of the controlled mode Arasaka keeps her in and runs away with them, effectively leaving Special Programs without any test subjects. Another one of these people is Reid Bennett, Cassidy’s ex and ex-coworker back at MaxTac. He still works for the corporation and has been on an ongoing investigation into Arasaka Special Programs; seeing Cassidy alive and well, working together with Seb no less, piques his interest and he continues to look further into the case, which will cause him to make a very big mistake later on in the timeline.
By September 2078, Seb and Cassidy have successfully taken down all their planned targets and retreat back into the shadows, leaving Special Programs with many losses and no test subjects. With the APEX program discontinued a month earlier (incident discussed in this fic, which is a continuation of the in-game events), and Hanako Arasaka recovered and ready to take the corporation back from the hands of her corrupt brother, Special Programs ends up having to retreat for the time being, and cook up a new plan in the background.
Special Programs by this point is run by Andrew Colton, Alana Cartier, and Kaida Akiyama, three players who have been in the game for a long time already in the SERPENT projects’ runtime. Colton and Cartier are married– Cartier used to be married to Seb and cheated on him for a good amount of time when he was still at Arasaka– but their marriage is starting to fall apart. Akiyama has had to watch over Special Ops agent Ambrose Hawthorne for a while during his chase after the Mason twins, which ended up with the twins dead and Hawthorne going into early retirement (Arasaka doesn’t know the twins faked their death and Ambrose is now dating one of them lol), and xe is now determined to help Colton and Cartier get Seb back into Arasaka so the projects can continue.
Cassidy’s initial plan was to leave as soon as the collaboration would come to an end, but he has found his place with the Cobras and instead ends up officially joining them.The next chapter in the story is a more laid-back and easygoing chapter, in which Cassidy learns to be part of real life again, and in which Seb learns to let people get close to him again after spending years trying to convince himself he doesn’t need any help. Over the course of a little over a year (all the way to November 2079), the two grow even closer than they had already done, going on gigs together and, you guessed it, slowly but surely falling in love until they inevitably end up together at the end of it.
Not long after the two get together, Reid returns into Cassidy’s life. He wants to try and be friends again and Cassidy gives him a second chance, though this soon enough turns out to have been a mistake, with Reid trying to create distance between Seb and Cassidy and then going as far as trying to sell Cassidy to Kang Tao (one of the few corporations that have been hunting Cassidy down for a while now) in exchange for his own freedom from MaxTac (where he would have otherwise been stuck at for probably the rest of his life). Naturally, Reid can’t watch Cassidy get tortured for long and leaks his location to the Cobras, who find and free Cassidy and take Reid into captivity instead– he does not get killed, but instead has to sit out some time at a safehouse somewhere in solitude, where he gets to decide what kind of person he wants to be in the future.
This brings us to Elysium; a gorgeous spaceship which was supposed to be a relatively cheap escape from reality for everyone who wanted a refreshing break from Earth, but through Arasaka sponsorship has become just another cash-grab project to compete with the Crystal Palace– and considering the megacorporation has its greasy hands all over it, the secret labs in the spaceship are used for a series of very unethical experiments. Naturally so, it would be the perfect place for Colton to continue his SERPENT projects without the risk of Hanako Arasaka finding out and shutting the place down. He sends forces up to Elysium (obviously after his other attempts at relocating the project to space have failed tremendously, having lost contact with every single crew in the smaller Arasaka stations in orbit around the planet), but since he’s not there himself his cousin (one of the CEOs of Elysium), Maxwell Crane, unbeknownst to Colton, takes control of the SERPENT projects in space instead. From the earlier linked Special Programs page: “Project Eryx used the technology of previous projects, but took a completely new approach in the hosts it used; rather than focusing on the human psyche it attempted to create a new type of cyborg which would lack the humanity that caused previous projects to fail. The Cobra chips were no longer used and the software was instead installed directly onto the host’s mainframe. The flexibility of the new hosts– more robot than human, and in some cases the entire human aspect was lacking altogether– allowed for experimentation with highly advanced cybernetic enhancements and military grade tech and upgrades, turning the test subjects– dubbed ‘prototypes’– into dangerous, unstoppable killing machines.”
Things settle down for Seb and Cassidy, but this moment of peace does not last long. In January 2081 the two find themselves traveling to the spaceship Elysium, to investigate a curious situation in the laboratories– they’ve been hired by Arasaka without their knowledge and it’s a setup to get Cassidy killed and Seb back in Cartier’s control.
While in space, they learn that the secret labs have suffered an outbreak of the above mentioned prototypes. They quickly connect the dots and realize Special Programs is back in the game, and they work together with security guards Aubrey Valentine and Leon dello Russo to try and fix the situation before it gets out of hand. Obviously this fails tremendously and Elysium ends up on a complete lockdown after a ship-wide outbreak, which is eventually contained in late March of that year, with CEO Maxwell Crane dead, leaving only his wife Kinsley Osborn behind.
Elysium continues to exist and is rebuilt after the crisis, and Kinsley Osborn can now finally turn it into the retreat it was always meant to be. Previously, most Elysium employees were to be stuck in space for the rest of their lives; however, with Arasaka out of the picture they are free to leave as they please, which results in a gigantic cut in total employee count in the months that follow.
Seb and Cassidy return to Night City and take Aubrey and Leon with them. Aubrey reunites with his sisters; Becca, James, and Rikki, and soon after his return to the city he opens an LGBTQ+ nightclub called Bodytalk with them, found Downtown, City Center, in June 2081. Not only is it a fun place to hang out at, it’s also his main hub as a fixer, and he starts a collaboration with the Cobras to get business going between the gang and the club; and soon enough it grows into a large and powerful network of connections, which is the foundation on which the rest of the stories are built.
After this point in time, many many more things happen but it would take me another hour or ten to go into full detail of all of that, so instead here’s a quick rundown of some of the other things that Bodytalk gets involved in:
Reid Bennett is handed over to Aubrey and he starts working at the club, and he becomes a very valued employee as well as a good friend to many now that he’s no longer fucking insane
Kaida Akiyama returns from Elysium and shows up to Hanan’s doorstep, to ask for her help with getting out of Arasaka for good; much later on, xe starts working for Bodytalk as well, in an attempt to put xyr past behind xem and become a better person
Urban Dynamite starts performing at the club regularly, and it becomes their home base
Luna Serratos, Cassidy’s ripperdoc friend from all the way back to killing era, gets involved in the Harbinger case from Maelstrom (one of the gang’s most feared members); turns out the Harbinger is in fact Reuben de la Rosa, a by then 22-year-old kid who has ended up in Luna’s care with his friend Noah Telavera after the two got caught up in an explosion. She requests the Cobras’ help with getting Maelstrom to let Reuben go
Officer Michele Diaz from Militech (who used to be Cassidy’s boss) is demoted following the lawsuits after the Elysium incident, and her investigation into the incident in hopes to get her job back leads her to Bodytalk; she begins threatening them and sends the whole club and their allies into uncertain times
Many people get married. There’s so many fucking guys here we went a little insane with the numbers but there’s several weddings and there’s a whole polycule going on too feel free to send asks about this if you’re interested
Cobra Cybernetics releases a new line of cyberware, which is incredibly buggy and dangerous to the public; it’s brought to the club’s attention and it makes them realize that Luiza Vidal (Seb’s sister), who not that long ago asked them to kill her husband (William Colton (Andrew’s brother), CEO of Cobra Cybernetics), has gone missing; they now need to get involved without getting the news out that they actually didn’t kill William and that he is still alive somewhere, while also balancing out dynamics between Biotechnica (angry at Cobra Cybernetics for stealing their designs) and Arasaka (the actual reason why Cobra Cybernetics’ designs look like Biotechnica’s designs, because William stole designs from Special Programs after halting their partnership after the Elysium incident, but these designs had been stolen by Arthur Jenkins from Biotechnica even BEFORE that to be able to hijack the European Space Council’s cybernetics following the Frankfurt incident. Are you still with me)
Vitali Dobrynin (fixer and main character from the in-game events storyline and the continuation of it; Vincent “V” Mayer’s boyfriend) ends up visiting Bodytalk after meeting Aubrey at a Fixer Council meeting, which happens in late 2083; this essentially ties the two main storylines together, which means that yes, a lot of the characters from the two separate storylines end up meeting :]
Officer Ulysses Dimakos (used to work with Reid at MaxTac) is sent to investigate Bodytalk following the Cobra Cybernetics scandal, and ends up teaming up with the club to get MaxTac on a dead trail in exchange for his freedom of the corporation
On top of the Bodytalk / Cobras centered storyline, there’s a couple of side stories that are still connected to the whole thing but are more of a standalone thing with only a few touching points to the rest of it all:
This obviously takes place a lot earlier because it’s already mentioned above, but Special Ops agent Ambrose Hawthorne is tasked with chasing after the escaped Mason twins; naturally he lets them go and ends up going into retirement, and Xavier Mason later on ends up becoming Bodytalk’s part-time repair guy on account of knowing Kaida
Gabriel Mason ends up in a car crash with retired security specialist Ames Ortega, who was also in Elysium during the incidents there, and the two end up babysitting Ambrose and Xavier’s kids together while those two are helping Hanan with getting Kaida out of Arasaka (Are you still with me. Blink if you can hear me)
Mercenary Frankie Sayyad gets a promotion from his fixer, Vulture (real name Diana Crane, Maxwell Crane’s older sister and cousin of the Coltons), and becomes one of her Bloodhounds; he works together with Evelyn Harris, Nimue Nkuna, and Beckett Rydel, the latter being one of the very first test subjects of Arasaka Special Programs, and the four accidentally get themselves mixed into a mystery concerning their secretive fixer
Caleb Harris, ex-security at Biotechnica, ends up back at Club Bodytalk not long after the conclusion of the Cobra Cybernetics scandal, and starts working for Aubrey; he is partnered up with Ramiel Al-Masri, a mercenary who has been working for Vitali Dobrynin for a while and has recently joined Aubrey’s mercenary roster too, and together they dive into a series of gigs neither of them had expected
Journalist Bodhi Shankar has finally found more evidence and information surrounding the mysterious cult gang Umbra and its so-called Prophet, Thiago Salazar; however, his antics have led to him accidentally becoming part of the gang himself, and he has to figure out a way to get Thiago to stop listening to the supposed deity that the gang worships known as Scintilla, before she makes him do things that will get many people killed
taglist (opt in/out)
@velocitic, @deadrlngers, @euryalex, @ordinarymaine, @gurathins;
@mojaves, @shellibisshe, @dickytwister, @mnwlk, @rindemption;
@ncytiri, @calenhads, @noirapocalypto, @florbelles, @radioactiveshitstorm;
@strafethesesinners, @fashionablyfyrdraaca, @aemondtargeryen, @radioactive-synth, @katsigian;
@estevnys, @elgaravel, @aezyrraeshh, @carlosoliveiraa
#nuclearwriting#timeline tag#this is really lengthy so again if you don't wanna go through all that i can respect that WBHSNGJFDHGDFJG just wanted to like#show that no i am NOT dead i have in fact been yelling about my ocs basically every single day since the last piece of writing i posted#but it's all in intricate rituals between me and my bf that as you can see results into. so much information. that's only barely coherent#i could go into entirely more detail is the thing. i could very easily go into entirely more detail because you see#we have encounters written out for killing era. all encounters. they're all there#we have separate timelines for the bigger events like the elysium arc and the maelstrom arc and the militech arc#the whole thing with cobra cybernetics is a buildup that dates back all the way to fucking 2072 and then happens in 2083/84#the colton/crane family dynamics are a whole bookwork of information on its own#then there's the whole polycule that's gotten. a little out of hand i'll admit but it's COHERENT i made a VISUAL for it#there's years worth of history between SO many of these characters that can all be analyzed and picked apart personally#there's the whole side stories going on with ambrose and the mason twins and the bloodhounds and umbra#the whole elysium incident on its own is a horror freakshow that would do numbers on here. i'm telling you#BASICALLY WHAT I'M TRYING TO SAY IS. IF YOU HAVE QUESTIONS ABOUT LITERALLY ANYTHING#PLEASE COME INTO MY INBOX OR IN ANDY'S INBOX WE LOVE TALKING ABOUT THIS STUFF#THERE'S SO MUCH TO TALK ABOUT!!!!!!!!!!!!!!!! WE HAVE AN INSANE AMOUNT OF OCS FOR IT AND WE'RE STILL MAKING MORE#ELYSIUM HAS A WHOLE CREW!!!!!!!!!!!!!!!!!!!!!!! WE MADE UP A WHOLE CREW FOR ITTBHGFJNBHGJKSDGDSNGJDSG#I'M NORMAL
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What Would They Do, If They Just Knew
(P!ATD reference lol)
Gerard Way × Reader
-> Masterlist
A/N: Hey!! This is the most basic plot ever, but it was 2am and I wanted to write something. I tried to make this with more feelings, idk I liked this one. If you have any request, I'll be happy to write it :)
A/N 2: I'm writting a Frank x Reader imagine. Idk how to finish, but i will post it soon.
Summary: You are a famous actress who was dating Gerard for about 2 years, but you haven't turned your relationship public yet, because of all the issues that this could bring to your career. However, you both were hired to some Comic-Con, and you don't know whether or not this is the right time to tell'em about it.
- Word Count: 1,905
- Warnings: Big age gap (again, 'cause I love it)
- Ps: I'll not use y/n…
- Ps2: I'm brazilian, so english is not my first language ... sorry if i wrote something wrong.
___________________________________________
1st person POV
Being famous is such a complicated thing, and dating another celebrity is a mess. All the fear of how fans will react, and how the media will turn more invasive about our personal lives just freak us out. That's why Gerard and I keeped our relationship out of the lights for so long.
Yesterday, I got a call from my agent. She asked me if I was up for being one of the guests of the Comic-Con this year, together with my co-star, who had already agreed to participate.
Prior to answering anything, I had a mind to ask Gerard what he thinks about it, and if he wanted to go with me.
Before I could call him, my phone started to ring. I knew who was by the name of the contact, but hearing his voice always make butterflies in my stomach.
-Hey, sugar! Got a sec? I need to ask you something. If you aren't busy, of course.
- Hi, babe! Yeah, I was about to call you too… - I giggled a bit by the coincidence - But you go first. What's shakin’?
The moment he started to talk, I got up from my bed and started to walk through my bedroom. I don't know why, but I do this every time I answer a call.
-So… the staff of Comic-Con want me there to talk concerning Doom Patrol and meet some fans. - He sounded really excited and I couldn't help but let a smile grow on my face. - I was wondering if you'd like to go with me.
- Well… They want me there too, so I think we're going together though!
- Really?! - He practically screamed at the phone. - That's awesome!
- You know, I was wondering if isn't this the moment to tell'em about us. - I started to speak and notice that I will have to be the most convincing I could. - Will be very suspicious if we appear together without an explanation, so I thought that the easier way to do this was to tell them.
The silence lasted for a few seconds, so the best thing I might think of to try to take all this pressure off him, was to show that I understood whatever his decision was.
- But if you don't think it's a good idea…
I sounded the most calm I could.
- I wanna tell the world about you, about us, but… you know how this could end. - He sighed. - We kinda belong to different worlds, and the age gap doesn't help at all.
-You're right. Sorry… - I didn't know how to feel, half of me longed that he wanted to turn this public, but the other half are relieved he doesn't want to. - I must have been out of my mind and… Well, I have to tell my agent that I'm in. l call you back later?
- I'll have the rest of the day free. I'll be there so we can talk properly. What you think?
“Talk properly”? About this? I thought that he was sure that wasn't a good idea. Even so, the prospect of seeing Gerard cheered me up.
-Sure! - The last time we could spend more than a dinner together was about a month ago. - You gonna stay here?
- If you don't mind…
- I'd love to! - I literally jumped for joy
- Gotta go now, catch you later, babe!
- Bye!
He turned off the phone, and I called back my agent, confirming my presentear the Comic Con.
I couldn't wait till Gerard came here. Maybe it is a bit silly to be that excited about a simple thing like this, but we were so busy in the last months and barely had time for each other. Of course we call and text each other every day, but I miss the nights we spend together, laughing, cuddling and… you know
Anyways, the sensation of waiting made me bored for the first time in years. I'm again overthinking over the conversation, and what “talk properly” means.
All the possible scenarios end up with a confused blur in my mind. The boredom gradually turned into an anguish that slowly consumed me.
Before things got worse, I heard the bell and went downstairs to open the door. The moment the creaking of the door echoed in my ears, I looked up only to meet his eyes. Standing in front of my door, Gerard looked pretty as always, the smell of coffee emanated from his green coat and all my worries left my mind when I felt his arms around my body.
- Hey
Gerard’s calm voice in my ear and his warm arms holding me, made me feel better than I have in weeks.
- Hey
I mutter with my face buried in his chest.
He let go from me, but still close, he held my chin with his finger and brought his lips closer to mine slowly. I felt a shiver down my spine when our lips finally met and he grabbed my hips pulling me even closer. I melted against him, letting myself get lost in the moment and forget that we weren't supposed to do that at the front door.
Finally, we pulled back, breathless and slightly dazed, his kind gaze almost made me kiss him again.
- I missed you - Ahead of i could do anything, Gerard looked deep in my eyes and all the colors of his iris were glowing. - I missed you so much fucking.
- So did I - I smiled back at him and grabbed his hand. - Come in!
I closed the door behind him, he gave me his coat and I put it on a hanger next to the door.
I took a record from my collection and put it on. while Gerard sit on the couch. As soon as the ambient music started, I fell by his side and stayed next to him. I laid my head on his shoulder and, with a heavy sigh, he began to bring up the subject that he wanted to “talk properly”.
- So… about the call, I've been thinking - I couldn't read his gaze this time, so I felt my stomach doing a few flips and I started to get worried again. - I know that this is gonna have to happen someday, but now?
- Well, it's a place full of fans, so I think that they'll support, Right?
I didn't move from his shoulder, so he wrapped his arm around my back. I never thought I'd be by my boyfriend's side, trying to figure out if we will or won't tell our fans that we're dating. Such a weird situation.
- If they don’t? - I’m not used to the serious tone he used. - I mean, you’re half of my age… your fans will be a bit mad with this.
- If they are real fans, they will understand that if i'm happy they have no reason to be mad. - I took a second to think of another possibility - On the other hand, reporters and gossip magazines will freak out over this, and probably the sensationalism will make our names trending topics.
He moved his head to face me, and with a shy smile, he said:
- I think you are worth the risk.
I turned my gaze to him and smiled back:
- Are you sure?
- Totally. - Gerard kissed my forehead, and his soft smile turned out that serious look again. - How will we do that?
- Well, I'll have to answer some fans' questions and always someone asks me about relationships. I could bring you to the stage and formally introduce you.
- Sounds like a plan to me.
*** time skip ***
Today is gonna be the day. I dressed up in comfortable clothes, which matched the warm weather. Gerard and I decided to go in different cars, so people will know just when we tell’em. All the event is cool, pretty cosplays and kind people everywhere. I saw Gerard in the comics section, and a kilometer line of fans, waiting to get an autograph.
On my way to the stage, I noticed that the presenter was talking with my co-star. He saw me and waved with a big smile on his face. We've worked together for eight seasons, and always had a strong friendship connection, even though our characters were each other's romantic interests.
Finally, it was time to answer the fans' questions. So we, my co-star and I, went to the stage with microphones and bottles of water then we started. The first question was about the new season, the second was over my new haircut, but the third one was exactly the question I wanted to answer.
- Hi! I’m Anna, and before asking you my question, I want to say that I'm a huge fan of both of you. I've watched your series like a hundred times. - The teen girl giggles and keeps talking. - And I also have a bunch of posters of you in my room.
- We’re happy to hear it! - He says, looking at the girl and smiling - What’s your question, Anna?
- The question is for both of you. You have so much chemistry, why don't you both try dating?
I looked at him and we laughed a bit.
- We’re good friends. - He said, trying not to be rude with the girl - But I really don’t think we’d work together, you know.
- Yeah, and I also have a boyfriend for about two years.
I took a deep breath and got the courage to move my gaze from the girl to the crowd. I saw a lot of confused faces and shocked gazes.
- Neither did I knew that! - My co-star wasn’t that different from the rest of the people there. - Can we know who this mysterious guy is?
- Guys, you really want to know? - I asked the crowd with a teasing tone. - ‘Cause he is right here backstage…
I pointed to the curtains behind me and the loud screams made me laugh. I walked through the people who take care of the sound and lighting on the stage, and found Gerard, who was looking at me with a fake confidence smile.
- You’re ready?
I standing my hand to him, he take it and after some instats he said:
- I think I'm alright.
Hand in hand, we walked back to the stage. I thought I was about to throw up, but as long as he was still with me, I'll be fine.
- NO WAY! - My co-star said with wide eyes - I mean, literally “The Way”.
We laughed, but the crowd was still very confused.
- So… guys, here’s my boyfriend, Gerard Way.
I gave a brief look to him and back to the fans, but I wasn't expecting what was coming.
Gerard turned to me and held my face with his hands. I looked up at him, knowing what he was about to do. I wrapped my arms around his neck and we kissed, on the Comic-Con stage.
The sound of applause, along with screams and one or two isolated boos echoed throughout the event. Some camera clicks were also audible. But we didn’t mind, and kept kissing until we lost our breath.
- Now they know.
I whispered. smiling at him and a feeling similar to quickly removing a band-aid came over me. I think we can call this feeling relief.
- I think so - He smiled back and gave me a quick kiss. - What about now?
- Now we wait till tomorrow, and check our social media.
I’ll not lie, I'm really nervous about it.
___________________________________________
~ So... that's it. lemme know if you enjoyed ;)
Part 2
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JK's live 30 June 2023 12:38 am KST
30.6.2023 12:38 or 00:38 KST
cr./to the creators of the media used in this post.
Before I start talking about the live itself and Seven, of course, let's look for just a second, again, for the fun of it, at the numbers.
12:38 or 00:38 is the time JK started the live.
Do you see what those 2 numbers give us? Side by side?
1 2 3 and 8 and then 3 and 8. Does that help?
123
and
8/11
Do I think he did this on purpose? The 123 yeah, I see that. But the other part, nah? Just a usual lovely stars aligning Jikook coincidence I guess, lol.
Oh, and we also have 12:38 that gives us a 2+8=10 and the 1 and 3 that give us the 13, so:
13/10
So, not too too much happened during the live. JK came, talked a little tiny bit about his upcoming single, working on an album and a little more too, worked out, was his own cute self and dipped.
That was that in a nutshell.
Now let's dive in a little deeper.
JK talked about Seven. Well, telling us it's coming out on the 14 July and that he's excited about it.
There is an album in the works, but not finalized just yet.
Oh, and the MV, it's a wrap, and was fun. Now I'm truly curious.
I did talk about the song not being written by him in my previous post. He heard it with BPD and said he wants to do it a lot. His words.
He heard it, he liked it, he wanted to do it. Not personal, not a life story.
Doesn't mean the lyrics didn't 'speak' to him in a sense. Didn't mean something to him. You can feel connected to a song that isn't written by yourself. But it is something to keep in mind when we hear the song, watch the MV and see the lyrics, lol.
Just side tracking here for a sec to this:
CP says it's sooooo good. I'm gonna trust him on this.
Question I have right now is: Is JM becoming JK's spoiler king?
JK misses Jin and Hobi.
He got a new lip piercing.
What I love about that man is that he's so aware. He knows there are those that do not approve (you know, those idiots that think they have ownership over him or a right to tell him what to do). And yet, he doesn't give a shit. He wanted it, he did it. If they want to accept it they will, if they don't sucks for them. And the thing is that when he says it, he does it so nicely and respectfully. I LOVE IT!!!
He told us he's taking English lessons.
As a matter of fact, he had one just before starting the live.
Funny how both JK and JM seem to be studying English at night.
Remember this?
You know, must be one of those Jikook coincidences.
Nah. Fuck that. They are studying English together. Period.
JK talks about doing intermittent dieting, so he bought snacks but can't eat them just yet.
JK wanting to share but blanking out, lol.
Well, he didn't give us a spoiler, but we did get the next best thing, lol.
We get full JK workout.
Gotta love army edits (some at least, lol)
Poor baby hurt himself.
That was quite a workout.
Well, working out can be alone or together. There are many forms of working out... Does he really want us to wonder all of that?
The duality of this man.
And then.
I absolutely adore that JK has no problem what so ever that we see him like this. No makeup, every hair possible out of place, tired, sleepy, drunk, sad, happy, just bare.
He trusts us to see him bare.
Writing those lines, that sentence, idk why, it brings tears to my eyes.
He's not afraid to be himself. Take it or leave it. Yes, he plays the part of the idol, but he isn't afraid to show us him, a real human being just like us (just way prettier and sexier and more talented and more intelligent and in better shape), as much as he can under the circumstances of being an idol and a celebrity.
How can we not LOVE this young man?
JK ending the live.
So, not so much going on during this live.
I wrote this post based on the translations available. Of course I will watch the live translated and come back with corrections if be needed.
This to me felt more like a scheduled live for him, less one he just wanted to do, to keep connected with us or to convey a message that doesn't have to do with his own promotions (you get what I'm saying). And it makes sense it was pretty much scheduled, given the announcement of his single release. But who cares? We got us some cute ass JK. Just seeing him warms my heart. I assume it has the same effect on you.
I'll leave you with an amusing take on JK's live.
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Hi, me again! I was just wondering, following the ‘what if the wizards were actually surrendering’ ask, if the wizards really did give up fairy hunting, what do you think they’d do? (Sorry if I’m sending you too many asks, I just really like your takes.) Thank you!
Hiii sorry it took me a sec to get to this one!! I'll put a link to that ask right here for anyone who's wondering, since it's been a bit. Never worry about sending too many asks either, like I said a while back; I'll get to them eventually! If it takes some time before you hear back from me, sincerely <3 My bad <3 Was a little occupied with another fandom this time and actively participating in both got to me djsksdk
Moving on though!
In my mind they've really already been living normally, like between locking away the fairies and Roxy's magic making itself known I mean- Of course the logistics of it are a bit um. All over the place. Considering they're immortal, sort of. Do they have legal documents? Real or fake? Did they have any mortal friends and how would that work? And JOBS?? The way none of these are obstacles for Duman btw, that's why they killed him, they didn't want him to roam and do whatever anymore. Real and Canon.
Now in a post-alt ending-S4 timeline, the one where they did surrender, do we assume that they just can't use their magic, or that they don't have it anymore? Because that'd probably change the way they live afterwards pretty drastically. Aside from the fact some of them heavily depend on magic more than the others (Ogron and Duman get help smh), HORRENDOUS case scenario, they might all be mortal. For the sake of my own mental health though, I'm just gonna say they do still have magic and are in fact not mortal, just give them a fairy parole officer, some magic blocking thing, keep them around and use them for "good" stuff after a rehabilitation period or something. That's what I'd prefer anyway.
What would they be doing during said rehabilitation period? Started out as a bit of a shared joke, but tbh Anagan model career WHEN. He'd struggle with the lack of useable magic the least too, so he'd probably thrive during the whole thing more than the others, and as he should. Besides Anagan I don't have a whole lot ngl- I mean, I'd like to think Duman had lots of jobs back in the day, not sure if I mentioned that before, but I might make a separate post if I didn't, just because I have thoughts but other stuff to talk about rn sjsjksk
Ogron and Gantlos don't have a lot either MY BAD, but I do think Ogron might be more likely to have friends, maybe surprisingly. Meanwhile Gantlos has a bigger chance of being able to hold down a stable job. What job? Great question! I'm not sure yet. If that changes I'll be sharing with the class!
Moving on once again!! What could the "good" stuff I mentioned above be exactly? Education.
Correct me if I'm wrong. But are there no. Wizard or witch school on Earth?? I know they ended up opening a fairy school later on, but those aren't the only magic users suddenly learning of the dormant magic in their roots. Let's take the comic character Gregory for example. He learns he's a wizard, he tries to enroll into a wizard school(?) off planet. Nothing inherently wrong with going to a school off planet- The Winx did it too, lots of magic users do it, what is wrong though, is being turned down and having no alternatives. And even worse?? They tell him it's because. There's a darkness in him?? Or something?? I could excuse it slightly more if it was a case of "Oh your magic is dark aligned and this is a light magic school" because wizard canonically are known to be both, right? But aside from the fact that, again, there are no alternatives for him, as far as he knows, telling a newly awakened magic user that he's basically too evil to teach is CRAZY I'm sorry??
Here's where I cutely insert the Wizards of the Black Circle. Have them become the place to go when your magic energy alignment is dark (because it doesn't inherently have to mean evil and they're worthy of education in this essay I) on Earth, or even just. Any magic user who isn't a fairy. Just give them another Terrestrial option, options are always good. I think that'd be really neat.
You might sit here and go "The evil wizards are gonna teach the next generation of wizards? Could history not repeat itself??" Well. Yeah. But are the Terrestrial fairies not teaching their next generation now too? The same fairies who canonically turned on humanity at some point? These are all 'what if' scenarios, I'd just like to think that with proper communication this time around, things will be different and both fairy and wizard get to work towards that together. I'm normal and have slept a reasonable amount.
#bit of an abrupt end maybe but!!#i feel like i've said this before#i might have tbh#but be wild be free#i'll say it 50 more times#just really like the idea#also i really feel like i uhhh#mentioned the duman job thing before#honestly though i might just say it again#if i end up finding it#the ultimate way to never run out of content and things to talk about#just forget if you did and do it again#winx club#winx headcanons#winx comic#winx gregory#winx season 4#winx villains#wizards of the black circle#winx ogron#winx gantlos#winx anagan#winx duman#answered ask
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Leo was a bit bored and rambling. Though the audience and chat were enjoying him talking. His model was dressed in a white shirt with a blue flannel overtop it, bluejeans, sneakers, and his mask with one gay tail, and one pride tail. His model is seated in a version of his train car.
"I don't really understand those ASMR videos, or those voice packs I heard other VTubers do. While I get that some of them are kinda like those audio dramas that are published for popular amime/manga, games and light novels, it's still just a bit weird." He pauses to grab something, which was apparently a book.
"Like in the back of this book is the scripts for a couple audio dramas for this one series. They're from the main girls fiance's pov, but when he talks to her, they didn't record her talking. You just have his thoughts on what she's saying. Actually give me a sec." Leo mutes his mic, and the audience can see he's doing something.
After a few minutes he turns the mic back on, and starts talking with a slightly different tone to his voice, "Hey, sorry if I kept you waiting! I got caught up in traffic... Oh you just got here? You're not just saying that to make me feel better are you?" Leo's model has a bit of a playful look, and he switches the background to a park with sakura trees in full bloom. "I hope you don't mind us having a picnic instead of going to that anime café. They were booked full. But hey the weather is nice, and I made us some lunch." His model holds up a big fancy stacked bento box.
"What?! You didn't think I could cook? Just because I don't do the fancy stuff like my brother, doesn't mean I can't cook. Trust me, you'll love this. But first let's find a place to set up our picnic... Oh you like this spot?" Leo pauses, and then switched back to his train car.
When he started talking again he was back to his usual tone, "Okay, that wasn't that bad, but it's got to be a pain in the butt to write this stuff out, or improve it in a way that sounds natural if a bit cliche. That was just me rehashing some popular romance story tropes, and I couldn't get very far before I started to kinda hit a road block." Leo pauses to take a drink of his tea, "Maybe I could get Dee to try reading some stuff like this. Maybe frame it as, 'I bet you can't read this in a non flat voice!' Or something." He starts to read over the chat, and scrolls back to about where he started to read off his quick script, just reading some of the reactions.
"While this will definitely not be a big thing, and we might never do this again, it would be interesting to see you guys reaction to us posting a couple videos like that. No Promises Though!! We may be creative, but we do have day jobs." Leo continues to read through the chat, before something catches his attention.
"What in the name of Pizza Supreme does that mean? Is that some new thing, or slang? I'm gonna look this up real quick." Leo then goes down a rabbit hole of searching, and kind of forgot he was streaming, and the audience if just listening to his random mumbling about whatever it was he looked up, and then got sidetracked by.
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Masterpost
Really I personally don't fully understand ASMR. The closest I ever got, was listening to a song while reading, and the song just kinda resonated with how I was reading the story, and I got a shiver up my spine.
#VTurtles!#rottmnt au#tmnt au#rottmnt leonardo#rottmnt leo#rise leonardo#rise leo#rottmnt fanfiction#tmnt fanfiction#rise of the teenage mutant ninja turtles#rottmnt#teenage mutant ninja turtles#tmnt#tmnt 2018#rise tmnt#rise of the tmnt#tmnt rise#vtuber au
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