#they were the most common culture but not the only one
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purple-plum-petals · 3 days ago
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Hello!! I see your requests for Homicipher are open and I got giddy :D (starving for more content) May I request fluff drabble for Mr Silviar? Maybe his s/o teaching him how to say "I love you" in human language? Thank you!
⊱ Those Three Words ⊰ || Mr. Silvair X Reader
╭─━━━━━━━━━━━━─╮   Character(s): Mr. Silvair (Homicipher/文字化化) Reader Type: Human (Gender-Neutral Pronouns) Warning(s): Spoilers for Homicipher (specifically Route End: Mr. Silver Hair 1), Canon-typical Mentions of Violence (and Horror-Elements), Cultural Barriers (Mr. Silvair Doesn’t Fully Comprehend Certain Emotions). Anything spoken in the other world’s language will be bolded. Genre: Drabble, Fluff, Slight Angst, Pre-Established Romantic Relationship (It’s Complicated, honestly). Word Count: ~3,280 Request: “Hello!! I see your requests for Homicipher are open and I got giddy :D (starving for more content) May I request fluff drabble for Mr Silviar? Maybe his s/o teaching him how to say "I love you" in human language? Thank you!” Author’s Note: Mr. Silvair!!! He’s genuinely so pretty, y’all – it’s not fair. �� I find his overall character to be quite fascinating, and a part of me is really hoping the game gets a DLC or something to further expand on each of the character’s lore (and more moments with the MC, of course). Like game, what do you mean that some of the monsters may have been humans while others probably never were?? I desperately need more food… I headcanon that Mr. Silvair was either 1. never human, or 2. has been in the other world for a very long time, resulting in the loss of his memory as a human which could be why he’s so interested in researching them/maintaining the MC’s humanity. 🤔 But that’s just a theory – a game theory! Anyway, I hope you enjoy!
→ If you enjoyed my work, please reblog it if you can! Exposure on Tumblr is based on reblogging content rather than liking it, so your support would be much appreciated!  ♡ ╰─━━━━━━━━━━━━─╯
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Even after everything that had happened between you and this world’s resident human-enjoyer, you surprisingly still felt at ease with Mr. Silvair. That comfortability, though, made you think hard about your sanity. After all, it probably wasn’t normal to be comfortable around someone who enjoyed taking you apart and watching your body put itself back together over and over again. Yet, you did, and you didn’t mind your current arrangement as much as you probably would have in the past. 
Mr. Silvair’s home was destroyed in a fiery explosion (courtesy of himself), so you had offered to help him find a new one. You managed to locate a large room, one that he deemed satisfactory enough to call his base, and you had been staying with him indefinitely since then. As long as you had a comfy bed to lay in and someone else to keep you company, you were happy. 
Your other friends(?) frequently stopped by as well to say hello, the most common ones being Mr. Crawling and Mr. Chopped. While you were occasionally hit with a feeling of loneliness, it was hard to feel that way with so many friendly faces around. Well… maybe their faces weren’t that friendly, but they were kind and gentle with you, and that’s what truly mattered. 
You hear the sound of Mr. Silvair moving around in the room adjacent to the one you typically stayed in, and you wonder to yourself what his plans for today are. The tall, long-haired man spent most of his time engaged in research. You didn’t see him as frequently as one would expect despite the fact you two were practically roommates. All you could do was hope he wasn’t messing around with and subsequently angering any more terrifying, violent ghosts. You enjoyed your current home, and going out to look for another one wasn’t very high on your list of things to do. 
The Rubik’s Cube in your hand was still as scattered as ever, and it seemed like, no matter how long you spent trying to solve it, you were only able to successfully complete one side. Mr. Masque was kind enough to give it to you (he apparently had a whole stash of the things somewhere), and his gift was something you were immensely grateful for. Attempting to figure out the puzzle helped you pass the time wherever you were alone (and it most likely helped you keep your head on straight). 
You’re currently lying flat on your back atop the plush bed in the relatively empty living space, looking up at the gray concrete ceiling with a blank stare. Once you decide you’ve loafed around for long enough, you stand up slowly from the bed, placing the cube gently on the covers of the cot. You stretch your arms above your head, a strangled noise coming from your throat at the movement of your stiff muscles, and you begin to make your way to the other room where your… 
What even was Mr. Silvair to you? While yes, you were fond of him – hell, you’d go as far as to say you loved him – you knew he didn’t feel the same. You remember the moment he told you “I not understand like”, and that he didn’t want to save you from your condition, no… he found you entertaining to keep around, and that’s why he did what he did. 
It was complicated, you thought, trying to have a relationship with a being who didn’t grasp what the concept of love was. Deep down, though, you knew you wouldn’t change it for the world. He enjoyed your presence, and that was all you could ask for. 
You walk over to the metal door and knock, waiting for a response. After a moment, you hear Mr. Silvair’s voice echo, “Enter.”
The door opens with a slight creak as you twist the knob, peeking your head inside the somewhat grimy space. The room, still fairly new, didn’t have as much blood or gore as his old one did. There were fresh stains on the floor and wall, you noted, and you couldn’t help but wonder who or what they were from exactly. It didn’t matter in the grand scheme of things, though, so you didn’t bother asking. 
You grin up at the taller man and give him a small wave, saying softly, “Hello. I not bother?”
He returns your smile, placing the scalpel in his hand on the stainless steel tray that held a variety of medical tools. It looked like he was in the process of cleaning the many, typically blood-stained, pieces of equipment. Mr. Silvair turns to face you and replies gently, “Hello. You not bother. Enter.”
Tilting his head to one side, his long, silver locks move when he does, cascading down his head and slipping off his shoulder at the movement. His smile drops slightly before he asks, “Feeling unwell? Injured? Need cure?”
“No, no cure.” You quickly say, not quite in the mood to be dissected or taken apart right now (honestly, though, you never really were, even if you did understand why it needed to be done). You pause by the door before finally shutting it behind you, the both of you now alone in the private and secluded space. 
Ugh – why was it so hard to say what was on your mind??
After taking a moment to build up your confidence, you tell Mr. Silvair while fidgeting with the rubber of the clear raincoat you wore, “I want see you. Communicate.”
He hums and smiles at your admission, walking over to you before placing a calloused hand on your face. Your eyes close on instinct, and your breathing shutters when he rubs his thumb across your cheek. A part of you wanted to be annoyed with him since he had to be aware of the effect he had on you, yet you didn’t want to run the risk of him removing his cool palm from your skin, so you kept your mouth shut. 
It had taken quite some time for Mr. Silvair to get to this point of physical affection with you (something he began doing more often after he saw how much you enjoyed getting head-pats from Mr. Crawling), so you didn’t want to ruin any progress you two had made in your complicated and unconventional relationship. 
“Okay,” Mr. Silvar starts, removing his hand from your face as he gestures to one of the two chairs in the room. He smiles down at you before saying, “Sit. We communicate.”
You do as you’re told without speaking another word, your hands folded in your lap after you sit down, watching Mr. Silvair take a seat on the chair across from you. You talk with him for quite some time, doing your best to update him on your current progress with the puzzle since that was pretty much the only thing you had going on in your life. While it wasn’t satisfying to speak in the other world’s language because it tended to miss most of the nuances of speech, it was the only way the two of you could communicate. 
Mr. Silvair seemed to pick up on your frustration, seeing you were growing annoyed at the lack of words in your arsenal – the term you were looking for wasn't coming to mind. In response, he tilts his head to the side and asks you, “You upset. Why?”
“Not right words.” You reply, brows furrowed when you look up at him, your gaze landing on the bloody bandages wrapped around his eyes. You turn your head to look down at the floor, the somewhat fresh pool of blood perfectly matching the color of the Rubik’s Cube. You point to the puddle and turn to ask Mr. Silvair, “What’s this called in your language? Can you tell me how to say this color?”
“Blood.” Mr. Silvair responds, not understanding what you wanted him to explain. 
“No, no.” You quickly reply, shaking your head. You continue to glance between him and the blood, enunciating your words even though he didn’t understand your language the same way you were able to understand his. You didn’t back down or give up, though, saying again, “The color – I want to know what color blood is.”
He pauses, one hand under his chin as he seemingly takes a moment to figure out what you are asking him. After a few beats, Mr. Silvair replies with a word you haven’t heard anyone speak before, “???”
You visibly brighten at the new word, and the expression on your face causes Mr. Silvair to let out a light chuckle before he crosses one of his legs over the other. You take a breath before telling him, “Okay. Thank you.” 
After another pause, you continue to speak, “So… One part object done, red part. Other parts hard – not finish.”
Mr. Silvair had been leaning forward in his chair, his elbow digging into his knee while his hand rested under his chin, holding his head up as he stared at you with an unwavering gaze. He always listened to you with rapt interest, and you would be lying if you said the constant attention didn’t make your heart stutter in your chest. However, he suddenly speaks, pointing to the pool of blood you had been gesturing toward moments before, “What you call that?”
“Huh?” You ask, pausing your story to look at him. Mr. Silvair doesn’t say anything else, though, giving you a moment to comprehend what he has asked you. You perk up when your brain finally registers what Mr. Silvair had said, replying to him happily, “Oh, that’s the color red. So, blood is typically red – blood red.” 
“R-ehd?” He echos, and the sound of his voice speaking a word that you were able to understand without having to flip through your mental dictionary had your breath hitching. It sounded so strange but so nice coming from his lips. 
“Yeah, red! Blood is red!” You say, sounding excited and oh-so happy. Mr. Silvair would be lying to himself if he said he didn’t find the look on your face and the tone of your voice endearing. Then, your expression shifts slightly as you lean forward in your chair, saying enthusiastically, “Oh my god – I just got an idea! Me teach you me language!”
“...You language?” Mr. Silvair asks after a moment, shifting in his seat slightly. 
“Yes! Me teach you!” You reply, gesturing to both him and you with your hands. Your mind remembers the way Mr. Silvair and Mr. Chopped helped you shortly after you first arrived, teaching you directions to walk, facial expressions, and more. They had helped you expand your knowledge of this world’s language, and they were probably responsible for your survival in so many of those early interactions. So, you smile at him as you say, “We same.”
He returns a smile, nodding his head and replying with a simple, “Okay.”
“Alright, so, let me think here…” You hum to yourself, leaning back in your chair and closing your eyes while you consider what you should start with. Body parts seemed to be the first thing that popped into your head, so that’s eventually what you decided to start with. Sitting up in the chair, you point toward your hand with the other, tapping a finger to your palm as you speak, “Okay, so, this is my hand – hand. Can you say hand?”
It was kind of cute, strangely enough, seeing Mr. Slivair take the time to repeat the word you spoke over and over in his mind, trying to match the movement of your mouth with his own. Your languages were quite different in sounds, syllables, and the like, so he was practicing what to say before actually speaking. After a few moments of contemplation, he replies, “...H-ah-nd.”
“Hey, that was pretty good! Not bad for your first try, Mr. Silvair, even if the pronunciation is a bit off.” You say with a wide smile, clapping your hands together as you applaud him on his efforts. He chuckles again, finding your way of teaching to be… sweet. 
Then, you speak again, once again grabbing his attention. You tap the pad of your finger under the skin of your eye, asking him, “Do you remember what this is called? I think I’ve told you before.”
Mr. Silvair is quicker in his response this time, having heard you ask him about his own eyes before as he smoothly says, “Eye.” 
“Yes! Good job!” You praise once more, giving him a thumbs up in response. Then, he stands up from his seat, walking over to you while his once-white lab coat flows behind him. You crane your head back to look up at him from where you were still sitting, a simple and stupid, “...Huh?” leaving your mouth. 
Mr. Silvair reaches a hand to your face, cupping your chin gently in his hand. You feel his thumb resting on your bottom lip, and he begins to move his finger back and forth along the slightly chapped flesh, tugging at it slightly. He tilts his head to the side, asking you seriously, “What this called?”
“Oh, uh…” You know your face is probably flushed beyond belief at this point if the heat cascading through your head is anything to go by, and your mind and heart are completely caught off-guard by his sudden touch and question. You avert your gaze to the side, swallowing harshly before you finally reply, “They’re my lips – they’re, umm… similar to mouth. Lips, mouth, same.”
“...Lips?” Mr. Silvair asks again for clarification, his voice having an almost husky tone to it that has a shiver travel down your spine. 
You nod in response, muttering a barely audible, “Yes…” 
Mr. Silvair hums at your response, a small smile gracing his lips. He leans down, face so close to yours, before he inquires with an almost teasing tone to his voice, “You want touch?”
“Y-Yes.” You answer at an almost embarrassingly fast speed. 
The man who you had grown so fond of chuckles at your enthusiasm before leaning forward, pressing his lips softly to yours while he holds your face between his palms. Kisses weren’t a common thing between the two of you, and they were really only something Mr. Silvair initiated when he felt like it. You could feel the intensity at which your heart was beasting due to his sudden affections, and there was a part of you that was worried it would burst out of your chest right then and there. 
Your eyes flutter shut and you tilt your head to the side, your hands coming up to rest atop his – his hands that were holding your cheeks so, so gently. It was almost sickening the way he was holding you like you could break at any moment. 
Then, almost as quickly as it began, the kiss ended before you even realized it did. Mr. Silvair’s forehead was now pressed against yours, and he doesn’t make any move to remove his hands from your face. Your lips were no longer touching, and yet he still lingered.  
Mr. Silvair didn’t play fair, you thought, yet you couldn’t help but wonder why he wanted to kiss you so suddenly, so randomly. You close your eyes and your brows furrow at the tightening in your throat, an aching sensation slowly spreading throughout your chest like a disease before you whisper, “...I love you.”
There’s a silence, a stretch of nothingness before Mr. Silvair suddenly asks you, his voice just as soft as yours had been, “Repeat?”
“...No,” Your response is nearly immediate, and you shake your head before repeating once more, “Nothing.”
“...I love you.” The sound of those three words leaving his lips nearly causes your mind to implode. It sounded so sweet, yet it also felt worse than any suffering you had experienced before. The searing and excruciating pain, the feeling of a blade digging itself into the flesh of your torso couldn’t compare to the deep-seated torment you felt right now.
Mr. Silvair hums, tilting his head to the side as his thumbs continue to caress your cheeks, “What mean?”
You knew there was no point, no reason to try and explain your feelings again, but you do. You still do, even though you know it’s pointless to try. You can’t bring yourself to look at him as you speak, finding the concrete floor more interesting, “Mean… mean me like you. Lot like.”
There’s a pause, a moment of contemplation before Mr. Silvair says, “...Not understand.”
“I know.” You reply, nodding your head once in response. 
“You know?” He asks you, sounding somewhat confused, a tone you very rarely heard from the man. Had he forgotten that moment that you couldn’t seem to forget, the memory that you continuously found replaying in your mind like a broken record? It wasn’t fair, you thought, that only you were forced to hold onto such a painful memory. 
“You communicate before.” You clarify, finally willing yourself to look at his face. Mr. Silvair’s expression was tight, his lips drawn into a flat line. 
You needed to get away, to just run from this moment in the hopes he would forget the whole exchange just as he apparently did the last one. You take your hands and grab his wrists, removing his palms from your face before you stand up from the chair. You refuse to look at him as you turn, heading to the door as you utter, “...I’m going to go for a walk, so I’ll be back later. Goodbye.”
Then, you feel something tug at the sleeve of your raincoat. It wasn’t strong, nothing that would actually stop you from moving, but your legs proceeded to hault at the small action. Mr. Silvair says, his tone not demanding in the slightest – if anything, it sounded like a plea as he speaks, “No exit.”
You take a deep breath and turn around to face him, asking in such a small voice that it even caught yourself off-guard, “...Why?”
“I want you here.” Mr. Silvair responds quickly, so quickly it seems to have taken both of you by surprise. The two of you stare at each other for a moment before he asks, finally releasing the material of your jacket from in between his fingers, “Stay… Will you stay?”
You once again find yourself wondering if Mr. Silvair was aware of the effect he had on you as a sigh leaves your mouth. You nod your head lightly and reply, “I will stay.”
“Good.” He says in response, a gentle smile on his face as he says for the second time, “I love you.”
You frown at him and shake your head, saying with a slight edge of frustration in your voice, “No speak. Not true.” 
“True… Believe true.” He says quickly, reaching out to once again place a hand against your cheek. You don’t move, don’t flinch away from his touch – you still relish the way he’s holding you like a fragile piece of glass. Mr. Silvair’s brows are furrowed ever so slightly as he mutters, “Confused.”
“You’re telling me… How do you think I feel?” You say with a huff, your hand holding into his as you find yourself nuzzling your nose into his palm. The painful feeling in your chest was still present, but it wasn’t nearly as excruciating as it had been now. You find it in yourself to smile, gazing up at him as you speak, “...but we’ll get through it together – we together. Right?”
“To-geh-ther…” He repeats, leaning down to press his forehead to yours once more as he says softly, “Yes.”
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the-rebel-archivist · 2 days ago
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Finally finished Veilguard a few days ago and took some time to process and put my thoughts in order. In brief: 8/10 game as a whole, a really fantastic gaming experience, but 5 or even 4/10 as a dragon age game since it does no meaningful exploration of any nuance or moral complexity and seems to have forgotten what made Thedas distinct. My thoughts, critical and positive, coming from a place of love for the series with little to no spoilers:
Thedas has always been special to me because it was a nuanced world. Different groups had different opinions based on their pasts. City elves and the dalish had divergent histories. Injustice against magic was common, but you could understand the justification for it even when you didn’t agree. Now, the worldbuilding is flattened. A mageocracy is fine, it’s only bad apples. Slavery is never addressed. City and dalish elves are basically the same but one lives in the forest. There’s no conflict about what’s best from each individuals’ perception, all groups are monoliths.
“Elves won’t follow the gods just because they’re elves,” yes they would, in past lore. Perhaps not all but some would - these are their Creators. The game refuses to deal with religious belief in any meaningful way, to the point that I don't know if its impact is fully understood. Dalish religion is as much about cultural preservation as religion and it would be CRUSHING to lose that connection to the past when it had been all you could cling to for thousands of years.
And no, seeking out relics of Arlathan would not make up for the foundation of your society shattering and what that would mean to the dalish. Bellara being guilty that her gods are evil is not the takeaway I expected when I thought the dalish would explore that everything they believed was a lie. I'd also like to briefly comment on how an elf can comment that they weren’t raised dalish but adopted their tattoos. Their closed practice tattoos. Closed even to city elves unless they fully joined a clan. Removing cultural boundaries didn’t make the material less 'problematic', it just created a new blind spot.
“They’d never sanitize the Crows” I said before release. Assassins who walked the line between murderer and hero depending on perspective. But in this game they give you absolute truth: they’re freedom fighters. Responsible government who, the mob is benevolent and that is never subverted. They see themselves as the 'good guys' and so they are.
“They wouldn’t put powerful mages in charge of the shadow dragons” I said. “Surely they will explore the nuance of Neve having the privilege of magic in a mageocracy even when she comes from a lower class beyond ‘everyone is welcome in the shadow dragons’.” “Surely if Maevaris is connected her intersectionality as a magister and altus and trans woman will come up - not what Tevinter expects, helping with change, but still privileged and upper class. Surely low class non mages and slaves would be leading the Shadow Dragons, not the powerful being benevolent.”
But no. All factions in the game are black and white, good and evil, no moral complexity. The bad people want power and collect bad people who want power and only bad people do bad things. The antagonists I liked most were the ones with a motivation beyond simply power and they were few.
And that’s setting aside the fact that all of the mystery and fantasy was removed from the setting by the end. The things that mattered before, the religious conflicts, the approaches to history? All false or meaningless now that we know absolute truth. Everything that set Dragon Age apart from generic fantasy was flattened. All of the lore for the world that I had spent hours, days, years in and creating fanfic for became simple groups of good and bad, subjectivity replaced by objective truth. It’s not a world I want to unravel and explore anymore.
That hurts more than the slap in the face that was every cameo and past reference. If they wanted a soft reboot, why include them at all? Every time I saw or heard about a past character or event I felt hurt and angry and it actively harmed my experience of the game. When the choices are pared down to only do something "meaningful" with them and then that meaningful thing is a codex that had been so disdained in dev comments? I do feel pretty let down. Especially when that codex isn’t even personalized.
They never use Rook or the inquisitor’s first name in text once. Vocal I get, but no codex? The Inquisitor, a person depersonalized into a symbol, signing off “Yrs. The Inquisitor” when we input their name in CC was a twist of the knife I didn’t expect. It’s like every time I lower my expectations to grant grace they need to be lowered yet again.
Similarly, the romances in the “most romantic game yet” are paper thin throughout the game depending on your choice, with few chances to truly connect on an emotional level and have deep conversations in some routes. It’s not all about kissing but having the chance to say how you feel, or try to.
But that’s part of a larger problem, that this is a “found family” but Rook is the outsider in it. Rook isn’t asked how they’re handling things or about who they are or what they want except by Solas. The team needs them to fix problems but has little interest in giving back. The companions are lovely, but I can’t help wishing they were friends with me and not just each other. Or wanted to romance me and not just each other, as they begin to flirt before I can and have more banter comments than the player romance. At least if no one got me I know Davrin got me.
These last comments are the reason it’s 8/10 as a game rather than 10/10 for me - the lore I care about but others won’t. The lack of connection is a genuine issue, along with how unbalanced it is depending on romance. I just feel sad at the lost potential to reflect and gain support from companions.
On a positive note, this is the most fun Dragon Age game I’ve ever played. The gameplay is top notch and combat is so fluid and fun. I felt excited to fight rather than dreading the next battle. Really getting into the roleplay of a slippery rogue
The environments are so gorgeous. Lighting, animation, level design, sound design, all spectacular. I’m bad with maps and yet I never got lost and always managed to find my way around. Secret passages to treasure were just the right length to be satisfying. The puzzles were exactly the right amount of investment for the reward. I never felt frustrated by them but also not disappointed by the simple ones, there was a good balance. I had a lot of fun uncovering them. So many areas looked like a perfect representation of thedosian places I had never been to and wanted to visit.
Every time I was in the necropolis it felt like coming home. Maybe it’s because the lore was the most similar to past lore, maybe it’s just because it was cool, but I loved being there. I loved the wisps most of all. And I loved Emmrich’s journey and sympathetic exploration of death. The Hossberg Wetlands were also a standout area. Absolutely horrible (complimentary). Evka and Antoine my beloveds and the environment storytelling was fantastic. Like a hideous combination of the Fallow Mire and Chateau d’Onterre and I was so there for it. Davrin’s story broke my last flight loving heart.
The set pieces and narrative flow in the major battles and main story missions is really wonderful. I also did enjoy the faction reactivity, even if there were few chances to explore the intersectionality of being a particular lineage with a particular faction. I’ll make our House proud Viago!
It’s such a fun game that when I play I can almost forget all of the things that I dislike until a codex or cameo punches me in the face. It has such great gameplay that I can finally discuss DA with my partner who refused to play the other games in the series. But what a monkey’s paw. I know from their previous work that they can foster nuance. From the art book that their instincts were there from the beginning. But somewhere after multiple reboots they made a world with contradiction and complexity removed, more reactive to fan discourse than to telling a complex narrative.
It kills me because if the nuance and subjectivity and moral complexity had been there, I would have considered this the best Dragon Age game ever made. It will always be the most fun. But it is legitimately more fun for people who don’t know lore than people who do, and that is soul-crushing. It's the most beautiful Thedas has ever been, and the least like Thedas it has ever felt.
I’ve played it once. I already started a replay. I enjoy the game a lot when I am playing it, overall. But I miss Thedas, and I miss that the “world worth saving” that I cared for is a slate wiped clean and this new world is a more simplistic place.
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erendur · 2 days ago
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About the swords : ok, there might be swords on just one side, although the matter of weapons pre-Aman is yet another thing Jirt seems to have changed his mind a lot about. In Morgoth's Ring he goes from "they had only hunting weapons" to, "they had no weapons because the armouries of the gods had been shut since the chaining of Melkor" to a note that literally goes " No ! they must have had weapons to survive the great journey !".
Also, again I think the wording leaves that open to interpretation. The Teleri are armed "for the most part with bows". "Swords are drawn".
Teleri have bows though, and while, again in Morgoth's Ring, Pengoloth says that the Noldor are "the Sword-Elves", the Teleri are "the Arrow-Elves". They are meant to be skilled with them.
I also think that it is important for the way the sequence works that the Teleri are at first able to push back the Noldor, and that, again "many are slain on both sides".
Like @theoppositeofprofound. says, what we see here is the Noldor going from being the victims to being the victimisers. They go from being stolen from to stealing, they go from being the victims of a murder (Finwë) to murdering themselves, and they go from being paranoid about others attacking them to being the aggressors. The swords that they had forged were originally meant to defend themselves ; they were worried and paranoid about other Noldor attacking them ; Fingon (and others) join the fight in Alqualondë because they think that the Teleri are attacking the Noldor on order of the Valar. They just didn't set out to murder people.
And it is a "progress" : first the Noldor want to convince the Teleri to go with them to Middle-Earth. Next, they want to borrow the ships.
Next, and that's where the escalation starts, they want to steal the ships.
The Teleri resist. They push the Noldor away from the boats. "Swords are drawn".
But if at that point, if the Teleri had been unarmed and unable to resist, and push back the we-know-for-sure-armed Noldor, there would have been no fighting. The Noldor would have taken the ships by force, and left. That is what they eventually do, when they prevail in the fight.
The reason the violence escalates again is precisely because the Teleri are able to resist at first. Again, the Noldor just don't go "hey friends, come with us to Middle-Earth fight a common ennemy" to massacring everyone in sight.
The escalation of violence is progressive, because it makes more sense, and because that is how the end result is a high number of casualties on the Telerin side. This is the first ever instance of Elf-on-Elf violence ; no matter how much ready for war and sword-forging the Noldor were prior to Alqualondë, they just didn't set out as villains to kill other Elves
As far as the Noldor as a whole are concerned, Alaqualondë is also the last instance of Elf-on-Elf violence. The 2nd and 3rd kinslaying are a Fëanorian affair only, and they are pushed by the Oath. The Nargothrond Elves make questionable decisions in B&L, but we never actually see them attacking other Elves.
Eventually, the reason why there are so many killed on the Teleri side - and I agree that the final number of victims would be higher on the Teleri side, is precisely because there are able to resist at first. Again the escalation of violence is progressive.
I'd just like to add to finish with that while I agree that Alaqualondë is anything but minor - it's "the fall of the Noldor", the reason for their Doom and the reason why the Teleri refuse to take part in the War of Wrath, it's murder in paradise and yes, "a cultural wound", I just don't get the instinct to make it as unbalanced as possible, or the idea that in order to be significant it has to have a huge number of casualties. The very act of killing other Elves, people that are considered friends, of attacking them and stealing from them would be enough of a trauma.
Yes, the Noldor are stronger, better armed, more ready to kill ; yes, the eventual number of Teleri victims is probably much higher than the eventual number of Noldorin victims. But the Teleri are also not unarmed, and at least at first able to stand their own. It does not make Alqualondë less of a tragedy or the Noldor look better, or less responsible. It does explain the high number of eventual casualties though.
Sorry, but I've got to contest the concept that either of the first two Kinslayings were Totally Fine And Chill or that there were totally few civilian deaths or that the people getting killed gave as good as they got (which even if they did! the responsibility for starting a murder party remains with the aggressor!) Alqualondë is especially egregious because do you know what only one side of that fight had? Swords. Since, you know, murder only got invented last week but Fëanor was canonically brainstorming about it for years beforehand. The Noldor and specifically the Sons of Fëanor were the only people with arms made for slaughtering other people and a whit of experience using them. And while yes, you can do some damage with a fishing spear or a a harpoon, there's a reason why fishing spears are not regularly brought onto battlefields. I cannot see Alqualondë as anything but a slaughter; if it has fewer casualties than later Kinslayings it is only because of the shortness of its duration and the confusion that defined it.
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somewhere-at-the-burrow · 2 days ago
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i would LOVE to hear you talk about music in your dr, music, art, writing/poetry, etc, is one of THE main reasons i'm shifting, and i never see anyone talk about it
I also never see anyone talking about this, and it is such a big part of shifting that I have grown to love so much :,) music and media really holds us together, no matter where we are! here is my best explanation of the music in my weasley reality!
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𝒲izarding ℳusic !
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TO START, I have noticed that the music and the bands that are popular have a lot of scattered influence from many eras and genres. it is still popular to hear songs on the WWN with lots of classic jazz influence, and then the next song will be a witchy synth anthem inspired by muggle technology and the pop culture of the 80s--- THE RANGE IS CRAZY!
for example: in my Weasley reality, Celestina Warbeck is arguably the most popular and well listened to musician of the century, and she really paved the way for wizarding artists changing their styles and taking influence from muggle music. she had many different eras, ranging from jazz to pop to surprisingly.. witchy rock!
even in her old age (I think she is around 80 years old?), she has still released singles that push different styles and experiment with the ever changing world of music. although, some people really dislike her music simply because it is played so much.
(I remember once I was talking to my mom about her when we saw a live Celestina rendition at the Harry Potter theme park, and my mom said she sounded like the wizarding world version of Taylor Swift. IT IS SO TRUE THOUGH, because she even has a dedicated fanbase that call themselves the Banshees. crazy!)
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Another very cool thing about music in the wizarding world is charmed music.
as in this reality, music has evident "energy" that can make you feel a whole range of emotions... but for musicians with magic, that can take on a whole different meaning! it is almost like subliminal messaging, but songs can be "enchanted" with spells through lyrics or have sounds and choruses that are intended to put you in a trance.
this is really common with wizarding party music! I mentioned it in another post, but one of my all time favorite songs is "Man of Midnight" by Celestina Warbeck... the song is known for being bewitching, even if it does not sound fully like a "party song". I have no idea how to describe it, but when I listen to the song I feel like the most powerful person alive? I always tell Fred that it is a siren song.. and that is honestly the closest I can describe it. He just says it makes him alive with motivation and that is why we listen to it at least once when we do work together !
Another form of charmed music is sports chants. a common theme with these chants is their appearance throughout wizarding history, often carrying ancient and intense emotion within their words.
I have only experienced this one time, and it was at the League Cup (Kestrels V Harpies). When the Kestrels were ahead, one of the Irish bands that played in the fairgrounds started singing an old Irish song that originated from the game of Aingingein. even though the game is not played anymore, everyone knows the song. it is almost like a representation of Irish pride?
so when the whole charged up crowd started chanting, it felt like there was ancient and intense game spirit coursing through the stadium. I wasn't even rooting for the Kestrels, but damn I felt like standing on my seat and declaring that I would die for Ireland or something 😭 i've never in my ENTIRE life felt so spiritual about the opposing team, and within a minute of the stadium chanting!
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Something else I find very very cool about wizarding music in my desired reality is how music is distributed.
they regularly use common things like vinyls and the radio, and magical concerts happen very often.. but something I didn't expect were lyrical signatures.
these are a weird invention. as the name suggests, these musical souvenirs are similar to a signature of pages in a book... however, they are also very similar to singing birthday cards.
many wizarding bands will sell these mini booklets that showcase a song (or songs) on their pages, and when you open the booklet or flip to a certain page, the song will play. it is seriously the most genius thing ever!
many of these booklets are formatted like a CD, with the album cover being on the front, the first page talking about the album and the band accomplishments of the year, and the next pages each showcasing songs from the collection. it is also very common to have the lyrics on the left side, with song information and sometimes a themed image on the right side.
I had NO idea these would be so popular in my DR. they are given as gifts, mailed to relatives and friends who may not have access to them around the world, and even collected! it is seriously like the wizarding CD. Bill has this epic collection of signatures that he has alphabetized and organized by genre, and he even had a custom box with slots to store them. he's the coolest brother!!
this form of music is so fun.. you can just open up to the song you like and place it open on table, or you can charm it to flip from beginning to end to enjoy the whole album. definitely the most unexpected yet coolest thing that I have discovered while shifting!!
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i'll probably make a pt. 2 of my favorite magical bands and musicians, as I have so much I could say and I think they deserve their own section! thank you if you have read this far, and I really appreciate how kind you all were in my absence :,)
good luck shifting everyone!!
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trans-estinien · 9 months ago
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ive decided im headcannoning some of the twelve werent amaurotine but were from other places. theres no fucking way VENAT only had amaurotine friends
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creaturefeaster · 25 days ago
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I think one of my friends asked this already but could a payan have a child with a talpian (or the other way around)
Absolutely! Most races can hybridize, very few exceptions, save for plant/aquatic based races like treebodies, fish people, and plant people.
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tasmanianstripes · 2 years ago
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Maybe it's the result of my main fandom for the majority of my life being one where canon just genuinely doesn't exist, where there are so many different canons and literally any sort of interpretation of a single character is correct and can range from a moronic maniac with a chainsaw to a depressed old asshole boss, but
Literally who gives a fuck about canon?
Especially when the character is practically a blank slate or if it's an AU
Like, I'm sorry, but if you're butthurt about a mischaracterisation of a fictional character in an Alternative Universe then I don't think you understand what an AU is
#thylacines can talk#Maybe that's the reason I do not have the same violent reaction to mischaracterisation 99% of fandom spaces seems to have#I genuinely think that getting butthurt over somebody not writing a fictional character exactly how they appear in canon is the stupidest#most juvenile pet peeve you could ever have. Literally WHY do you care so much? It's words on a screen. Calm down.#I think it's only a problem when you believe that it's canon or try to shove your own interpretation of a character or AUs onto everybody#else. Otherwise...literally who cares? Somebody else treating characters like dolls is not hurting me. I'm not about to get legitimately#annoyed over fictional characters in a children's cat book. Unless it's like. Bigoted. But then I criticise the person's beliefs not a#goddammed characterisation of a fictional character.#In the fandom I was in most of my life a trigger-happy clown with a chainsaw canon and an old deppressed asshole boss were seen as the same#character and only had like. One design detail in common. And literally nobody batted an eye. You could write a dynamic between two#characters being incredibly hateful and toxic and somebody else could write them as old friends or an old married couple and both of these#interpretations would be equally canon. A single guy could have two wildly different personalities and backstories and he'd still be#treated like the same character as long as the two looked vaguely similar physically wise. Sure there were interpretations of characters#that were more popular than others but literally the only people who would treat one specific interpretation as canon and shove that#interpretation onto everybody else would be people who came from different kinds of fandoms and let me tell you. They were annoying as fuck#So coming from that kind of fandom into more generic mainstream fandoms feels like such a culture shock. Genuinely cannot comprehend why#people care so much.#'oh this character is so far from canon they might as well make an oc' okay...cool...and?#Maybe they don't want to make an oc?? I mean come on. It's fictional characters. You're an adult. It's not a fucking English class#People don't come to fandoms to study book literacy they come here to have fun. Literally WHO CARES if somebody's interpretation of a#character has only name and looks common with the canon version. WHO CARES. ITS WORDS ON THE SCREEN. Who are they hurting if they're just#making AUs in their own corner and not shoving it in anyone's face?#Idk I just see a characterisation I don't agree with and just go oh. Kinda weird but go off. And move on.#This got longer than I meant it to but whatever#I mean if you have that pet peeve but aren't an asshole about it. It's also whatever. That opinion also doesn't hurt anybody. It's only#people who act so butthurt about it and shit on other people having fun that I have a problem with. If you put it on your own blog and#criticise that sort of content in your own space instead of coming to somebody and going 'hey. I don't like what you're doing'. Then I#couldn't care less. Again. That's kinda weird but go off#It's kind of like. I like horror but I dont care if you dont like horror and talk about it in your own space. But I'm gonna care if you#go up to horror fans and go 'hey I think horror sucks' or 'I dont like horror so you shouldn't either'.
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vaugarde · 6 months ago
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people who get up in arms about pokemon eating each other or being eaten by humans are probably gonna have a field day with castor. if i decide to implement this properly in diamond storm
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dokjaism · 2 years ago
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ppl r so weird abt the chaeyoung situation "oh she didn't know bcs she's korean" "ppl who r mad should go out and stop caring abt what other ppl do" like are u hearing yourselves
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nomairuins · 3 months ago
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my tags on that went on for so long i had to go back and edit them to fit tag limit and i still had to delete a bunch of them. Its the autism it literally is
#funerary practices and the afterlife and body disposal methods and just. grief and mourning in general r like. My bigggg autism thing i dont#talk abt it a lot bc 1 i just Dont shut up once i get going 2 a lot of ppl dont want to hear abt stuff like that which is fine. kicked pupp#expression. i just find it very very interesting to see how different ppl grieve and whats considered like. Right and wrong when it comes t#care of the body yk. bc like. most/every culture has their practices and anything outside of that feels wrong to them bc its like. yk its s#pivotal idr the exact anecdote/story but caitlin doughty mentioned it in one of her books where like. there were 2 groups and one cremated#their dead and the other practiced mortuary cannibalism and both viewed the other as barbaric and it rly shaped how i view it like. yk. its#rly something so personal where even when the way someone grieves makes you uncomfortable its like. you cant force someone to grieve in a#way thats palatable to you. yk. for a rly long time washing the body and being with the body after death was a rly important part of grief#in like. usamerican culture its only more recently that it became wayyy less common w the rise of funeral homes and stuff. and obv for many#ppl that wouldnt be comforting but i think it could be for a lot of ppl..#my personal belief on it is everyone should be allowed to grieve and dispose of the dead As they want and that should be like. yk. theres#the nebulous term of Desecration which is legally rly difficult to define there r a lot of states where the law is 'if it would outrage#normal family values' which is just so fucking stupid obviously like. whos family. bc every single person has a different view on whats#appropriate yk... IDK. i think as long as its relatively safe for the living and as long as its not like. Against the wishes of the decease#like. if someone says they want a burial and then theyre cremated (not out of necessity like 4 financial stuff) im like. yk. obv theyre dea#but i think its important to honor their last wishes... yk. and that should go for like. If someone wants an open pyre cremation that shoul#be available... if someone wants aquamation etc. IDK. etc. like. another thing is with embalming while i wish it werent De Facto ppl r#railroaded into it i entirely disagree w ppl who say it should be wiped out entirely like. there r environmental ramifications 4 sure and i#love for that to be more like. talked abt... but embalming is rly important to a lot of ppl and idt its right to shit all over that. idt it#necessary for every death i personally dont see the point of embalming for like. a peaceful death with a quick funeral and theyre getting#cremated after. but ik like. for a lot of black families embalming is very important for like. a reclamation esp in violent or traumatic#deaths its very important to have like. a funeral with a viewing. and i think thats something that shouldnt be taken away from anyone ever.#even like. ik this is controversial but extreme embalming w/ posing and stuff as long as thats what the decease wanted like. i think its#awesome !! i Dont agree w taking the corpses of the poor or disenfranchised to prop up for art pieces Personally but like. there r ppl who#want to be displayed like that like. riding their motorcycle one last time or ummm. that posthumous concert that happened. i get how it can#seem morbid or wtvr but like. the families r happy with that its what those ppl wanted and it like. its a celebration of their life and#their interests and i think thats super important. BASICALLY.#ok tag limits coming so im cutting myself off for sure this time. but wtvr. i hope this makes sense to anybody else sorry i rambled. im ver#passionate abt it KJBADKJBDKJ
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homunculus-argument · 9 months ago
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Another worldbuilding application of the "two layer rule": To create a culture while avoiding The Planet Of Hats (the thing where a people only have one thing going for them, like "everyone wears a silly hat"): You only need two hats.
Try picking two random flat culture ideas and combine them, see how they interact. Let's say taking the Proud Warrior Race - people who are all about glory in battle and feats of strength, whose songs and ballads are about heroes in battle and whose education consists of combat and military tactics. Throw in another element: Living in diaspora. Suddenly you've got a whole more interesting dynamic going on - how did a people like this end up cast out of their old native land? How do they feel about it? How do they make a living now - as guards, mercenaries? How do their non-combatants live? Were they always warrior people, or did they become fighters out of necessity to fend for themselves in the lands of strangers? How do the peoples of these lands regard them?
Like I'm not shitting, it's literally that easy. You can avoid writing an one-dimensional culture just by adding another equally flat element, and the third dimension appears on its own just like that. And while one of the features can be location/climate, you can also combine two of those with each other.
Let's take a pretty standard Fantasy Race Biome: The forest people. Their job is the forest. They live there, hunt there, forage there, they have an obnoxious amount of sayings that somehow refer to trees, woods, or forests. Very high chance of being elves. And then a second common stock Fantasy Biome People: The Grim Cold North. Everything is bleak and grim up there. People are hardy and harsh, "frostbite because the climate hates you" and "stabbed because your neighbour hates you" are the most common causes of death. People are either completely humourless or have a horrifyingly dark, morbid sense of humour. They might find it funny that you genuinely can't tell which one.
Now combine them: Grim Cold Bleak Forest People. The summer lasts about 15 minutes and these people know every single type of berry, mushroom and herb that's edible in any fathomable way. You're not sure if they're joking about occasionally resorting to eating tree bark to survive the long dark winter. Not a warrior people, but very skilled in disappearing into the forest and picking off would-be invaders one by one. Once they fuck off into the woods you won't find them unless they want to be found.
You know, Finland.
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dykepuffs · 9 months ago
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How Do I Make My Fictional Gypsies Not Racist?
(Or, "You can't, sorry, but…")
You want to include some Gypsies in your fantasy setting. Or, you need someone for your main characters to meet, who is an outsider in the eyes of the locals, but who already lives here. Or you need a culture in conflict with your settled people, or who have just arrived out of nowhere. Or, you just like the idea of campfires in the forest and voices raised in song. And you’re about to step straight into a muckpile of cliches and, accidentally, write something racist.
(In this, I am mostly using Gypsy as an endonym of Romany people, who are a subset of the Romani people, alongside Roma, Sinti, Gitano, Romanisael, Kale, etc, but also in the theory of "Gypsying" as proposed by Lex and Percy H, where Romani people are treated with a particular mix of orientalism, criminalisation, racialisation, and othering, that creates "The Gypsy" out of both nomadic peoples as a whole and people with Romani heritage and racialised physical features, languages, and cultural markers)
Enough of my friends play TTRPGs or write fantasy stories that this question comes up a lot - They mention Dungeons and Dragons’ Curse Of Strahd, World Of Darkness’s Gypsies, World Of Darkness’s Ravnos, World of Darkness’s Silent Striders… And they roll their eyes and say “These are all terrible! But how can I do it, you know, without it being racist?”
And their eyes are big and sad and ever so hopeful that I will tell them the secret of how to take the Roma of the real world and place them in a fictional one, whilst both appealing to gorjer stereotypes of Gypsies and not adding to the weight of stereotyping that already crushes us. So, disappointingly, there is no secret.
Gypsies, like every other real-world culture, exist as we do today because of interactions with cultures and geography around us: The living waggon, probably the archetypal thing which gorjer writers want to include in their portrayals of nomads, is a relatively modern invention - Most likely French, and adopted from French Showmen by Romanies, who brought it to Britain. So already, that’s a tradition that only spans a small amount of the time that Gypsies have existed, and only a small number of the full breadth of Romani ways of living. But the reasons that the waggon is what it is are based on the real world - The wheels are tall and iron-rimmed, because although you expect to travel on cobbled, tarmac, or packed-earth roads and for comparatively short distances, it wasn’t rare to have to ford a river in Britain in the late nineteenth century, on country roads. They were drawn by a single horse, and the shape of that horse was determined by a mixture of local breeds - Welsh cobs, fell ponies, various draft breeds - as well as by the aesthetic tastes of the breeders. The stove inside is on the left, so that as you move down a British road, the chimney sticks up into the part where there will be the least overhanging branches, to reduce the chance of hitting it.
So taking a fictional setting that looks like (for example) thirteenth century China (with dragons), and placing a nineteenth century Romanichal family in it will inevitably result in some racist assumptions being made, as the answer to “Why does this culture do this?” becomes “They just do it because I want them to” rather than having a consistent internal logic.
Some stereotypes will always follow nomads - They appear in different forms in different cultures, but they always arise from the settled people's same fears: That the nomads don't share their values, and are fundamentally strangers. Common ones are that we have a secret language to fool outsiders with, that we steal children and disguise them as our own, that our sexual morals are shocking (This one has flipped in the last half century - From the Gypsy Lore Society's talk of the lascivious Romni seductress who will lie with a strange man for a night after a 'gypsy wedding', to today's frenzied talk of 'grabbing' and sexually-conservative early marriages to ensure virginity), that we are supernatural in some way, and that we are more like animals than humans. These are tropes where if you want to address them, you will have to address them as libels - there is no way to casually write a baby-stealing, magical succubus nomad without it backfiring onto real life Roma. (The kind of person who has the skills to write these tropes well, is not the kind of person who is reading this guide.)
It’s too easy to say a list of prescriptive “Do nots”, which might stop you from making the most common pitfalls, but which can end up with your nomads being slightly flat as you dance around the topics that you’re trying to avoid, rather than being a rich culture that feels real in your world.
So, here are some questions to ask, to create your nomadic people, so that they will have a distinctive culture of their own that may (or may not) look anything like real-world Romani people: These aren't the only questions, but they're good starting points to think about before you make anything concrete, and they will hopefully inspire you to ask MORE questions.
First - Why are they nomadic? Nobody moves just to feel the wind in their hair and see a new horizon every morning, no matter what the inspirational poster says. Are they transhumant herders who pay a small rent to graze their flock on the local lord’s land? Are they following migratory herds across common land, being moved on by the cycle of the seasons and the movement of their animals? Are they seasonal workers who follow man-made cycles of labour: Harvests, fairs, religious festivals? Are they refugees fleeing a recent conflict, who will pass through this area and never return? Are they on a regular pilgrimage? Do they travel within the same area predictably, or is their movement governed by something that is hard to predict? How do they see their own movements - Do they think of themselves as being pushed along by some external force, or as choosing to travel? Will they work for and with outsiders, either as employees or as partners, or do they aim to be fully self-sufficient? What other jobs do they do - Their whole society won’t all be involved in one industry, what do their children, elderly, disabled people do with their time, and is it “work”?
If they are totally isolationist - How do they produce the things which need a complex supply chain or large facilities to make? How do they view artefacts from outsiders which come into their possession - Things which have been made with technology that they can’t produce for themselves? (This doesn’t need to be anything about quality of goods, only about complexity - A violin can be made by one artisan working with hand tools, wood, gut and shellac, but an accordion needs presses to make reeds, metal lathes to make screws, complex organic chemistry to make celluloid lacquer, vulcanised rubber, and a thousand other components)
How do they feel about outsiders? How do they buy and sell to outsiders? If it’s seen as taboo, do they do it anyway? Do they speak the same language as the nearby settled people (With what kind of fluency, or bilingualism, or dialect)? Do they intermarry, and how is that viewed when it happens? What stories does this culture tell about why they are a separate people to the nearby settled people? Are those stories true? Do they have a notional “homeland” and do they intend to go there? If so, is it a real place?
What gorjers think of as classic "Gipsy music" is a product of our real-world situation. Guitar from Spain, accordions from the Soviet Union (Which needed modern machining and factories to produce and make accessible to people who weren't rich- and which were in turn encouraged by Soviet authorities preferring the standardised and modern accordion to the folk traditions of the indigenous peoples within the bloc), brass from Western classical traditions, via Balkan folk music, influences from klezmer and jazz and bhangra and polka and our own music traditions (And we influence them too). What are your people's musical influences? Do they make their own instruments or buy them from settled people? How many musical traditions do they have, and what are they all for (Weddings, funerals, storytelling, campfire songs, entertainment...)? Do they have professional musicians, and if so, how do those musicians earn money? Are instrument makers professionals, or do they use improvised and easy-to-make instruments like willow whistles, spoons, washtubs, etc? (Of course the answer can be "A bit of both")
If you're thinking about jobs - How do they work? Are they employed by settled people (How do they feel about them?) Are they self employed but providing services/goods to the settled people? Are they mostly avoidant of settled people other than to buy things that they can't produce themselves? Are they totally isolationist? Is their work mostly subsistence, or do they create a surplus to sell to outsiders? How do they interact with other workers nearby? Who works, and how- Are there 'family businesses', apprentices, children with part time work? Is it considered 'a job' or just part of their way of life? How do they educate their children, and is that considered 'work'? How old are children when they are considered adult, and what markers confer adulthood? What is considered a rite of passage?
When they travel, how do they do it? Do they share ownership of beasts of burden, or each individually have "their horse"? Do families stick together or try to spread out? How does a child begin to live apart from their family, or start their own family? Are their dwellings something that they take with them, or do they find places to stay or build temporary shelter with disposable material? Who shares a dwelling and why? What do they do for privacy, and what do they think privacy is for?
If you're thinking about food - Do they hunt? Herd? Forage? Buy or trade from settled people? Do they travel between places where they've sown crops or managed wildstock in previous years, so that when they arrive there is food already seeded in the landscape? How do they feel about buying food from settled people, and is that common? If it's frowned upon - How much do people do it anyway? How do they preserve food for winter? How much food do they carry with them, compared to how much they plan to buy or forage at their destinations? How is food shared- Communal stores, personal ownership?
Why are they a "separate people" to the settled people? What is their creation myth? Why do they believe that they are nomadic and the other people are settled, and is it correct? Do they look different? Are there legal restrictions on them settling? Are there legal restrictions on them intermixing? Are there cultural reasons why they are a separate people? Where did those reasons come from? How long have they been travelling? How long do they think they've been travelling? Where did they come from? Do they travel mostly within one area and return to the same sites predictably, or are they going to move on again soon and never come back?
And then within that - What about the members of their society who are "unusual" in some way: How does their society treat disabled people? (are they considered disabled, do they have that distinction and how is it applied?) How does their society treat LGBT+ people? What happens to someone who doesn't get married and has no children? What happens to someone who 'leaves'? What happens to young widows and widowers? What happens if someone just 'can't fit in'? What happens to someone who is adopted or married in? What happens to people who are mixed race, and in a fantasy setting to people who are mixed species? What is taboo to them and what will they find shocking if they leave? What is society's attitude to 'difference' of various kinds?
Basically, if you build your nomads from the ground-up, rather than starting from the idea of "I want Gypsies/Buryats/Berbers/Minceiri but with the numbers filed off and not offensive" you can end up with a rich, unique nomadic culture who make sense in your world and don't end up making a rod for the back of real-world cultures.
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myladysapphire · 5 months ago
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Hello!!! So I was thinking if you could do this +18 dic for Jace
So like reader is from a kingdom or land outside from Westeros (royalty not Dothraki) and to make alliances it’s decided that readers sister is gonna be betrothed to someone in the Targaryen family BUT reader is against making alliances with Westeros because of their culture and how women are inferior and after the feast jace shows her why Westeros and her land should make alliances if yk what I mean👀
It would be awesome if you could make this!!
Thanks bye bye!!
oooh love this idea! Hope you enjoy it <3
why don’t i show you?
when you come to westeros to arrange your sisters marriage in an alliance with westeros you find there customs to be anything but acceptable and start to question the need for an alliance, it takes jace to show you why an alliance is needed.
word count: 2,134
CW: MDI 18+, smut, hate s*x, oral (m receiving), fingering, p in v, semi-public s*x, misogyny.
Jacaerys Veleryon x fem!reader
Masterlist
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Once queen Rhaenyra Targaryen took the iron throne she looked to Essos for alliances, particularly the free city of Bravvos. Your family was one of the most powerful of the sea lords, with deep connections and influence in the iron bank, and with Westeros in deep need of money following the war, it made your older sister the perfect candidate for said alliance.
She content with the match, the idea of one day being queen seeming to be very appealing, even if it was of Westros.
You however were anything but happy about it. You knew all about Westros, especially there views on woman, the purity culture, the fact that a husband by law could strike his wife seven times, one for each of their gods.
You had argued against the match, seeing little benefits for your family or Bravvos in the union, but your parents were insistent on it, deeming there to be more rewards than I could understand.
They had sent you alongside your sister to Westros despite this.
And though the climate was so different from what you and your sister were used too, Westros was beautiful. The red keep, though nothing compared to the architecture of Bravvos, was a sight to behold.
If only you could say the same about the company with in it.
The prince Jacaerys had not once left you alone, seeing to prefer you over your sister. Not that you could see why, not once had you expressed joy over the union, and in fact had very publicly declared your distaste of it. But Jacaerys seemed persistent to irritate you with his constant presence.
He had practically ignored your sister, not that she cared much, in fact she spent most her time with the princess Heleana, finding more in common with her than the few conversations Jacaerys had spaired her. She also had taken a full backseat in the betrothal, not caring to attend the meetings to discuss said marriage and the alliance it would hold, leaving it all too you. Meaning more time spent with Jacaerys, in a room full of men, despite their being a queen.
You scoffed as one of the lords mentioned a marriage between you and another lord of Westros, your were sure he was talking about himself, as he started to ramble on about the rock he called a castle, not that you were really listening, to focused on how Jacaerys had yet to take his eyes off you.
“I do not think a marriage between both sisters is beneficial for Bravvos” you interrupted, “in fact this marriage alliance is hardly giving us anything beneficial in the first place” you sneered.
“How so, my lady?” Jacaerys asked, as an amused look filled his face. “Though you are giving us a loan, that I shall admit will benefit us greatly, we are giving your family a daughter who shall one day be queen, and her sons shall be kings.” You had noticed how he never once referred to your sister when he talked about said marriage alliance, always using a general term, being unspecific in who exactly he was talking about. “Not only that but we have offered our dragon riders to support Bravvos in any militarily matters until the foreseeable future”
You shook your head, “so a queen and dragons is what we get, whilst you get one of the largest loans we have offered, with minimal interest. We are saving you and your kingdom from bankruptcy, and yet my sister shall be queen of a kingdom that can’t even respect her!” She shook her head in anger, “the sea lords however seem insistent upon it, so I believe discussions on the matter are at an end, the marriage will take place in a week and I see no reason for me to continue to attend these meeting” you said as you stood to stand, Jacaerys joined you.
“I’ll walk with you”
“I can walk by myself” you whispered to yourself, and heard Jacaerys laugh as he walked with you.
“Why are you so against the marriage?” He asked, as he walked with you to your chambers.
“Because I do not desire for my sister to be thrusted into a country where the customs are so… so anti-woman” you spoke, trying to remain calm.
He hummed “my mother is queen and she is a woman, that does not seem anti-woman to me”
“Was there not a war against her being queen?”
He laughed “there was, but we won, and all is now well”
“Really?” It was your turn to laugh “then explain to me why the order of westros is so heavily favoured towards men?”
“It takes a while to change peoples thinking, my mother has been queen for only a few years, and whilst things are changing, I shall admit it Is happening slowly”
You scoffed, as you reached the threshold of your chambers, “I shall see you at dinner” you dismissed done with the conversation. It was the same one you always seemed to have.
That night at dinner, your sister once again did not sit with her betrothed, favouring sitting with Heleana once more, granting Jacaerys the opportunity to once again sit next to you. An event that seemed to happen every night.
You tried to ignore him, but he seemed insistent upon talking to you, “how is it you like your tea my lady?” Your not quite sure how you got onto the topic of tea, perhaps it was because he noticed tea was your go to drink.
“Oh um, well I mostly take it with honey, but depending on my mood I have been know to mix lavender or peppermint into it.” You said casually, “do you like tea?” You found yourself asking.
“I normally have it in the morning, but I tend not to add anything to it other than sugar” he said, happy to have an actual conversation with you, “what about wine?”
“Wine? I drink it on occasion, such as tonight.” You said as you as flagged down a servant to pour you some, you rarely drank, especially here, with there watered down wine.
“Interesting, I too rarely drink” he said, nodding his head “and what about-“
“If your going to ask me another question about what drink I like I will slam your head against the table” you snickered, as he laughed at your tone.
“I apologise” he continued to laugh “perhaps you could tell me about your interest’s mayhaps?”
You shook your head “and why should I do that?”
“Because I wish to know you, other than how you take your tea and that you are incredibly headstrong-”
You scoffed “headstrong? I simple wish for woman to at least be treated the same way men are, and yet the whole of westros is so against it that I am the one causing an issue!” You whispered angrily to him, trying not to start a scene.
“And you are wrong, woman may not be treated the same as in Bravvos but we are making attempts to change it, trust me I am as against it as you are!” He whispered back.
You scoffed “oh please.” You said as stood to stand, declaring you wished to retire early.
Your practically stormed out of the room, nearly running down the hallway. You stopped in an alcove to catch your breath, and recover and wonder why so little words had made you so angry.
Then you heard footsteps, his footsteps.
“My lady, I am sorry to offend you.” He started “I know there are a great many differences between our to lands and I am sorry, I am striving to do everything I can to change this, but our lands need this alliance”
“And why is that?”
“Because I-“ stopped himself before looking at you, and suddenly, he kissed you, it was soft and passionate, full of the emotions you had long craved to believe where hate, but as you kissed him back, though some hate was there, it clicked, you liked him, and were jealous of your sister. You pushed away from him, your hands on his shoulders, your back pushed against the wall, breath heavy.
“I need you” he finally finished, his head leaning against yours.
“Your betrothed to my sister” you argued.
“The alliance does not state her name, I could marry either of you” he said, his mouth coming down to yours again “and your sister seems more occupied with others than me, I doubt she’ll mind”
It was true, and so you kissed him back, not caring to think much about what he was implying.
His hands descended to your waist pulling you closer to him.
Your kisses grew more heated, your bodies slowly grinding against eachother the as you kissed. His mouth descended to your neck, leaving soft marks as he descended lower, before finally coming down to were your bodice starts, his hands had moved up your back, toying with the strings of your corset.
“Please.” You begged.
His hands started to undo the ties of your corset, your bodice slowly loosened, allowing him to pull it down and take your breast into his mouth.
He licked and sucked at your breasts as you let out low moans, careful as to not alert passers by of your presence.
His hand moved lower, coming up under your dress, caressing your wet cunt. You shuddered as his finger descended to your hole, your mouth moving to his once again as you urged him on.
Pumping his fingers in and out of you, you continued to kiss him to cover up your moans, as you felt your cunt start to tighten around his fingers, your peak edging closer and closer, but just as you where about to cum, he withdrew his fingers causing a moan of protest to leave you.
He laughed, “if I am going to truly show you why we need this alliance, then the only way your going to be cumming, is around my cock.”
You moaned as he said that, kissing him once again as your hands went to untie his breeches.
Freeing his cock, you slowly started to stop kissing him, before sending him a smirk and going down on to your knees, and taking him into your mouth.
He moaned as you did, his hands coming to hold your head, as you started to pump in his cock in and out of your mouth, his hips shattering as you tongue wrapped around his tip.
“Gods!” He moaned, a little too loudly, as he started to thrust his cock in and out of your mouth, before swiftly withdrawing himself from, you stood up, laughing softly at the flushed look on his face.
He kissed your mouth softly, before picking you up, your legs wrapping around his waist, your dress bunching around your own, and his cock swiftly entered you.
You both moaned, as your walls wrapped around his length tightly. He moved after a moment, starting to pump his hips slowly into you.
“Faster.” You demanded, and he happily complied.
Pounding into you, you both moaning as his pace picked up.
He kissed your neck softly, hiding his moans in your shoulder, as you bit your hand trying to cover up your own.
You peak getting closer and closer.
You could feel his coming too, your cunt wrapping around his throbbing cock, as you both let out a moan.
“Where?” He asked, his peak getting closer and closer.
“Inside” you groaned, egar to cum.
As he continued to pump into you, he felt your walls tighten even more, and a high pitched moan leave your mouth as you finally came, and he was quick to follow.
“Jacaerys” you said, as he pulled out of you, his head resting on your shoulder.
“Jace. Please call me Jace”
“Jace” you corrected “what-“ you were cut off at the sight of Queen Rhaenyra and her husband Daemon, appearing in the entryway of the alcove.
Daemon laughed as he saw the two of you, what you had done seemingly obvious.
Rhaenyra shook her head, going to speak, before being cut off by your sister appearing.
She laughed herself, mainly at the shocked look on both your and Jace’s face. “Well, good thing I didn’t want to marry him anyway” she said, unconcerned with what she walked in on.
A week later you married Jace instead of your sister. And Rhaenyra had made you her key advisor on the matters you so strongly spoke about, as was agreed upon in the new terms of your alliance.
And though you hated most customs in westros you found instead of hating the company as you once did, you now rather enjoyed it, even falling in love with one of them in particular.
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writingwithcolor · 11 months ago
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Naming International POC Characters: Do Your Research.
This post is part of a double feature for the same ask. First check out Mod Colette's answer to OP's original question at: A Careful Balance: Portraying a Black Character's Relationship with their Hair. Below are notes on character naming from Mod Rina.
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@writingraccoon said:
My character is black in a dungeons and dragons-like fantasy world. His name is Kazuki Haile (pronounced hay-lee), and his mother is this world's equivalent of Japanese, which is where his first name is from, while his father is this world's equivalent of Ethiopian, which is where his last name is from. He looks much more like his father, and has hair type 4a. [...]
Hold on a sec.
Haile (pronounced hay-lee), [...] [H]is father is this world’s equivalent of Ethiopian, which is where his last name is from. 
OP, where did you get this name? Behindthename.com, perhaps?
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Note how it says, “Submitted names are contributed by users of this website. Check marks indicate the level to which a name has been verified.” Do you see any check marks, OP? 
What language is this, by the way? If we only count official languages, Ethiopia has 5: Afar, Amharic, Oromo, Somali, & Tigrinya. If we count everything native to that region? Over 90 languages. And I haven't even mentioned the dormant/extinct ones. Do you know which language this name comes from? Have you determined Kazuki’s father’s ethnic group, religion, and language(s)? Do you know just how ethnically diverse Ethiopia is? 
~ ~ ~
To All Looking for Character Names on the Internet:
Skip the name aggregators and baby name lists. They often do not cite their sources, even if they’re pulling from credible ones, and often copy each other. 
If you still wish to use a name website, find a second source that isn’t a name website. 
Find at least one real life individual, living or dead, who has this given name or surname. Try Wikipedia’s lists of notable individuals under "List of [ethnicity] people." You can even try searching Facebook! Pay attention to when these people were born for chronological accuracy/believability. 
Make sure you know the language the name comes from, and the ethnicity/culture/religion it’s associated with. 
Make sure you understand the naming practices of that culture—how many names, where they come from, name order, and other conventions. 
Make sure you have the correct pronunciation of the name. Don’t always trust Wikipedia or American pronunciation guides on Youtube. Try to find a native speaker or language lesson source, or review the phonology & orthography and parse out the string one phoneme at a time. 
Suggestions for web sources:
Wikipedia! Look for: “List of [language] [masculine/feminine] given names,” “List of most common [language] family names,” “List of most common surnames in [continent],” and "List of [ethnicity] people."  
Census data! Harder to find due to language barriers & what governments make public, but these can really nail period accuracy. This may sound obvious, but look at the year of the character's birth, not the year your story takes place. 
Forums and Reddit. No really. Multicultural couples and expats will often ask around for what to name their children. There’s also r/namenerds, where so many folks have shared names in their language that they now have “International Name Threads.” These are all great first-hand sources for name connotations—what’s trendy vs. old-fashioned, preppy vs. nerdy, or classic vs. overused vs. obscure. 
~ ~ ~
Luckily for OP, I got very curious and did some research. More on Ethiopian & Eritrean naming, plus mixed/intercultural naming and my recommendations for this character, under the cut. It's really interesting, I promise!
Ethiopian and Eritrean Naming Practices
Haile (IPA: /həjlə/ roughly “hy-luh.” Both a & e are /ə/, a central “uh” sound) is a phrase meaning “power of” in Ge’ez, sometimes known as Classical Ethiopic, which is an extinct/dormant Semitic language that is now used as a liturgical language in Ethiopian churches (think of how Latin & Sanskrit are used today). So it's a religious name, and was likely popularized by the regnal name of the last emperor of Ethiopia, Haile Selassie (“Power of the Trinity”). Ironically, for these reasons it is about as nationalistically “Ethiopian” as a name can get.
Haile is one of the most common “surnames” ever in Ethiopia and Eritrea. Why was that in quotes? Because Ethiopians and Eritreans don’t have surnames. Historically, when they needed to distinguish themselves from others with the same given name, they affixed their father’s given name, and then sometimes their grandfather’s. In modern Ethiopia and Eritrea, their given name is followed by a parent’s (usually father’s) name. First-generation diaspora abroad may solidify this name into a legal “surname” which is then consistently passed down to subsequent generations.
Intercultural Marriages and Naming
This means that Kazuki’s parents will have to figure out if there will be a “surname” going forward, and who it applies to. Your easiest and most likely option is that Kazuki’s dad would have chosen to make his second name (Kazuki’s grandpa’s name) the legal “surname.” The mom would have taken this name upon marriage, and Kazuki would inherit it also. Either moving abroad or the circumstances of the intercultural marriage would have motivated this. Thus “Haile” would be grandpa’s name, and Kazuki wouldn’t be taking his “surname” from his dad. This prevents the mom & Kazuki from having different “surnames.” But you will have to understand and explain where the names came from and the decisions dad made to get there. Otherwise, this will ring culturally hollow and indicate a lack of research.
Typically intercultural parents try to
come up with a first name that is pronounceable in both languages,
go with a name that is the dominant language of where they live, or
compromise and pick one parent’s language, depending on the circumstances.
Option 1 and possibly 3 requires figuring out which language is the father’s first language. Unfortunately, because of the aforementioned national ubiquity of Haile, you will have to start from scratch here and figure out his ethnic group, religion (most are Ethiopian Orthodox and some Sunni Muslim), and language(s). 
But then again, writing these characters knowledgeably and respectfully also requires figuring out that information anyway.
~ ~ ~
Names and naming practices are so, so diverse. Do research into the culture and language before picking a name, and never go with only one source.
~ Mod Rina
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0alix0 · 7 days ago
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Rook's backgrounds make no sense or gatekeeping is good, actually
It's didn't sit well with me ever since bioware admitted that all 6 background for Rook can be played by any race you choose
Looking back at Origins it's clear why most of the backgrounds were race-specific. Not only it provided a better understanding of the separate cultures (you wouldn't really understand what dwarfs are about if you were able to play as a surface dwarf commoner) it also established the rules of the world (elves are opressed, you can't become a queen/king cuz the nobles will riot, humans colonize them and inforce their religion and rules on everyone, dwarfs are considered weird)
Now, looking at the veilguard, I can't help but ask:
How can a fully grown dalish with vallaslin be a crow? They buy slaves as a way to get more assassins, usually elves, children, so they could easier ruin their psyche. why the hell would a dalish stand for it?
How can a qunari be a Gray Warden? Wardens don't discriminate, sure, but this far, we haven't even heard of a qunari warden. Rook should be a legend, Rook should be questioned at actually being a warden by NPCs, OR sit in some Warden outpost and being studied by their mages, because no one actually knows how Blight and joining might work with Kossith body instead of running around with Varric.
Veiljumpers were organized by dalish, right? Then why in the world would a human be allowed to join? How and why did they change their minds to accept literally anyone, even if it's a potential threat/thief(Morrigan)/zealot/etc..?
How can a dwarf, someone who isn't even connected to the fade be a Veiljumper?
How can a dwarf be a part of the Mourn Watch? A Mortalitasi, an exclusively MAGE order? What can they even do?? Preform a non magical mummifications with herbs and salts like Egyptians did? Sweep the mausoleum? Be some sort of a funeral organizer/lawyer/genealogist? That could've been really interesting if only the game actually bothered to say anything about it. It did not
"Well it's up to your headcanons!" then why make the backgrounds in the first place??? They don't matter anyway!
I mean, obviously it was just a way to promote the game to older fans. Look, the backstories! The thing you've been craving for is back in game! Only they forgot what actually made them so great. The most important part. They mattered, they created a basis for my character. They gave them families, connections. They changed the way my character is perceived (elves in general) and what they can do plotwise (become a monarch/paragon).
I don't fucking care if 3-5 NPCs might have some additional dialogues for me, cuz they don't matter anyway. I don't even know these people, i never met them before, my character did, but I didn't. And now I don't care enough to know. like, i'm playing as a mourn watcher, but before going to Nevarra i barely knew anything about them, and what i know now is still rather surface level shit
Let alone the fact that all the backgrounds are practically the same. You pissed off some influencial people by doing good and was send away. Bravo.
........if this post gets one like I'm writing my own ideas for DA4 protagonist's backgrounds
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elbiotipo · 2 months ago
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Some notes on worldbuilding with carnivorous cultures:
Animals feed more people than you think. You don't kill a cow for just one steak, this is a modern misconception since we're removed from the actual animals we eat our meat from; a single cow has several kilos of meat. In fact, slaughtering a single cow often means a feast time for possibly dozens of people. Every part of an animal can be used, and you can see this in cultures that live by ranching and transhumance.
Here, you should look at the Mongols and the people of the Eurasian Steppe, the people of the North American Plains, the people of the Pampas (fun fact; Buenos Aires was called the "carnivore city"), European and Asian cultures that practice transhumance, and those of the Arctic circle.
There are many ways to cook meat, but arguably, the most nutritious way to consume meat is in stew, as it allows you to consume all the fats of the animal and add other ingredients. In fact, mutton soup and stew historically was one of the basic meals for the for people in the Eurasian Steppe, who are one of the people with the highest meat consumption in the world.
Of course, meat spoils away easily. Fortunately, from jerky to cured meats, there are ways to prevent this. In pre-industrial and proto-industrial societies, salted meat was the main way of consumption and exporting meat. This makes salt even a more prized good.
Often, certain parts of animals like eyes, the liver, the testicles, the entrails, are considered not only cultural delicacies but as essential for vitamins and nutrients unavailable in environments such as the poles. The Inuit diet is a very strong example.
Pastures and agriculture have often competing dynamics. The lands that are ideal for mass pasture, that is, temperature wet grasslands, are also often ideal for agriculture. So pastoralism has often been in the margins of agrarian societies. This dynamic could be seen in the Americas. After the introduction of cattle and horses, the Pampas hosted semi-nomadic herdsmen, natives and criollo gauchos. The introduction of wire eventually reduced this open territory, converting it into intense agriculture, and traditional ranching was displaced to more "marginal" land less suitable for agriculture. Similar processes have happened all over the world.
This also brings an interesting question to explore. Agriculture is able to feed more people by density. What about species that DON'T do agriculture, because they're completely carnivorous? The use of what human civilization considers prime agricultural land will be different. They will be able to support much higher population densities than pastoralism.
Pastoral human populations have developed lactase persistance to be able to feed on dairy products even in adulthood. This mutation has happened all over the world, presumably with different origins. In any mammalian species that domesticates other mammals such a thing would be very common if not ubiqutous, as it massively expands the diet. Milk provides hydration, and cheese, yogurth and other such products allows long lasting food sources.
What about hunting? Early humans were apex predators and we are still ones today. However, humans can eat plants, which somewhat reduces the hunting pressure on fauna (though not the pressure of agrarian expansion which can be even worse). An exclusively carnivorous species (for example some kind of cat people) would have to develop very rigid and very complex cultural behavior of managing hunting, or else they would go extinct from hunger before even managing domestication. These cultural views towards hunting have also arosen in people all over the world, so you can get a sense of them by researching it.
It is possible for pastoral nomadic people, without any agriculture, to have cities? Of course. All nomadic peoples had amazing cultures and in Eurasia, they famously built empires. But they traded and entered conflicts with agrarian societies, too. They weren't isolated. Most of nomadic societies were defined by trade with settled ones.
The origin of human civilization and agriculture is still debated. It would be probably completely different for a non-human carnivorous society. One possible spark would be ritual meeting points (such as the historical Gobleki Tepe) or trade markets growing into permanent cities. But in general, pastoralism, hunting and ranching favors low-density populations that would be quite different.
Fishing, on the other hand, is a reliable source of protein and promotes settled cities. One can imagine acquaculture would be developed very early by a civilization hungry for protein.
Other possibilities of course are the raising of insects and mushrooms, both very uncommonly explored in fiction besides passing mentions.
Of course, most carnivorous species have some limited consumption of plant matter and many herbivores are oportunistic predators. The main thing to ask here is what the daily meal is here. For most human agrarian cultures, it's actually grain (this is where the word meal comes from). What about species that cannot live with a grain-based diet? You will find that many things people take for granted in agrarian society would be completely different.
As I always say: the most important question you can ask is "where does the food comes from?"
I hope you found these comments interesting and useful! I would love to do a better post once I'm able to replace my PC (yes, I wrote this all in a phone and I almost went insane). If you like what I write and would love to see more worldbuilding tips, consider tipping my ko-fi and checking my other posts. More elaborate posts on this and other subjects are coming.
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