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cinematicnomad · 7 months ago
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my brother's short film COFFEE & YELLOW ROSES was accepted to the seattle film festival! all of the films in the festival are available to stream for the cost of one ticket ($15) through june 13th. if you feel so inclined, please watch his film and rate it highly at the end!
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velvetwyrme · 3 months ago
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doozi's undertale fic recs round THREE
As requested, here are EVEN MORE FIC RECS. This round is mostly reader inserts, with a dash of platonic and non-reader fics at the end.
As usual, this is really really long, so take your time and enjoy! Some of them are uhhhh, pretty spicy, so please make sure to check the warnings and tags and act accordingly.
Please tread carefully while reading, check tags, take breaks, drink water and HAVE FUN <3
The STATUS of each fic is labelled as such: Finished, Ongoing/Unfinished, Discontinued. (Unless the author specified that the fic is Discontinued, on Indefinite Hiatus, or otherwise abandoned the work, I will mark it as Ongoing/Unfinished. Oneshots are also marked as such.)
Spicy (Explicit) and/or Dark fics have also been labelled if relevant. (I won’t mark ones with just suggestive themes/moments, since I cant guarantee I’ll catch all of them. Similarly, unless there is consistent graphic death, gore, or otherwise prevalent upsetting topics, I [probably] won’t mark it as dark.)
MULTICHAPTERS
Ghost Hunting With Skeletons - Various/Reader - Ongoing/Unfinished
ONE OF THE FICS OF ALL TIME!!!
Go "ghost hunting" with Cash while looking for machine parts! Become Sans' weird coworker! Lie and keep secrets with Red! Get tangled up with a mysterious shadowy figure who spontaneously spawns in your house- wait, what was that last one?
Tilikum - Various Sanses/Reader - Ongoing/Unfinished
I'm sure everyone and their dog knows of this fic by now but listen. If you haven't read this, somehow, please do yourself a favour and read this immediately.
I love mer fics and I especially love CEPHALOPOD SIRENS. (Blue and Red are very good in this fic but SKULL!!!! MY PRECIOUS BOY!!)
The Mirror Bay Depths - Various Sanses/Reader - Ongoing/Unfinished
And speaking of MER FIC- if you like merskeletons, mysteries, manipulation and mmmmmmmmmm...magical workarounds for linguistic difficulties (i made the alliteration work, see?) Then you'll LOVE this fic!
Dive into The Mirror Bay Depths and get charmed by a buncha mers! It's super cute and also has a serious undertone of "UH OH" once the mystery begins to come to light.
Got Crabs? - Underfell!Sans/Reader - Ongoing/Unfinished
Got crabs????? Hilarious soulmate AU where you and have some of the stupidest words written on each other's bodies and it all goes GREAT.
You do in fact, got crabs.
It's Just A Game - Sans/Reader - Finished
CYOAs my beloved. This was recced to me recently and I got caught up with all the new updates and it's sooooo good auugugjhfkgh,, I love existential crises and weird metafiction.
cat ~/.zsh_history - Sans/Reader - Finished
If you enjoyed It's Just A Game, or other fics like it, you'll probably like this too!!!! Player-character reality simulation existential angst all wrapped up into a neat little fic <3333 It feels like a weight on my heart.
The Understudy - Sans/Reader - Finished
THE anti-harem fic. As in, THE anti-harem fic that inspired the structure of every other anti-harem fic. It's a piece of fantastic storytelling and is a literal pioneer of a genre.
It was a fic that was intended to flip a genre on it's head, and it's fascinating to me that it became a genre of its own. Splendidly written and is the cause of 99% of my confusion during my return to the fandom because all of a sudden there were a buncha anti-harems and I was like WTF ARE THESE jkdhfgkjdfk,,
I went into it intending to find out the history behind anti-harems, and then got sucked in completely. You can guess the general premise, but MAN does plot hit hard!!!!!!
And speaking of anti-harems...
The Eye of a Judge - Various, Swapfell!Papyrus/Reader - Ongoing/Unfinished
[Warning: Contains Dark/Heavy Themes]
What if anti-harem fic, except the terrible GF was EVEN MORE terrible. Really really fun concept with what happens to the reader, and oh so fucked up just in general. Make sure to check the tags on this one.
The Faults in Our Souls - W.D. Gaster/Reader - Finished
This fic is super sweet, the reader falls into the Underground and gets taken in by Gaster and his two boys, eventually falling in love and becoming a parental figure for the skelebros. But then the incident with the core happens...
Pros & Cons - Sans/Reader - Finished/Series
[Warning: Contains Explicit Content.]
I try not to put too much NSFW in the lists on this blog but uhhhh *looks at the rest of the list* it's fine. I like these fics too much not to add them.
This one in particular is AMAZING and really funny to boot. The reader wakes up after a one night stand with very few memories of the night before and debates the pros and cons of checking who they slept with thsjfbbfkfbk
The fic right after is ALSO hilarious because it gives so much more context and life to the world I love it dearly. Also the smut is great but yknow gbflgbkf I'm TRYING to keep this relatively SFW
Eau de résistance - Underfell!Sans/Reader - Ongoing/Unfinished
[Warning: Contains Dark/Heavy Themes]
Underfell flavoured slave AU which gets really, really complicated emotions-wise. It's one of the few UT fics I still keep up with pretty actively atm, and it's because the mystery has me hooked. I NEED TO KNOW WHAT'S GOING ON.
Other than the obvious premise, it gets into some darker topics, so if you're sensitive to that sorta stuff, please read the tags and tread carefully if you decide to read! Otherwise, enjoy!
The Party Incident and Other Embarrassing Anecdotes - Sans/Reader - Ongoing/Unfinished
[Warning: Contains Explicit Content.]
Takes a deep breath. Ok so, I debated adding this fic. Not because I don't like it, but because I haven't actual read this in years, so I don't know how it stands up to the test of time.
I don't usually like adding fics that I can't certifiably recommend, but I also feel like if you haven't read this, you haven't Really experienced Undertale reader inserts. It's like. a classic.
I still remember vividly cringing from secondhand embarrassment SO many times while reading BUT I wouldn't trade in that experience for anything- I fucking loved this fic. It was wonderful and terrible and so incredibly fun, and honestly I kinda don't want to reread it so I can keep it in the shiny veneer of nostalgia forever.
Smells Like Chalk and a Cockatoo - Sans/Reader - Finished
[Warning: Contains Explicit Content.]
Uhhhh, I don't actually have a good segue for this, but this one also has really complicated relationships. There is a happy ending! It's a fucking rollercoaster to get there though.
It's kinda in the same vein as The Party Incident for me, I consider it a classic, and it's also... very 2016/17. Take that how you will. I don't know if I'd recommend this fic, but I definitely think you should read it, if you know what I mean. I'm VERY fond of it despite my extremely conflicted emotions. It's definitely not for everyone though.
Oh, also it has the most fucked up form of skeleton reproduction ever <3 That's okay though, because it results in one of my favourite fankids ever. I'm love my boyyy Impact ;w;!!!!
Bonetrast - Papyrus/Reader - Ongoing/Unfinished
The reader in this is terrible and I'm fascinated. I like reading about characters being antagonistic towards each other sometimes, so I really enjoyed this and I wanna see where the author takes this. Make sure to read the tags.
A Drink That Hits Right In the Bones - Various/Reader - Ongoing/Unfinished
This one... the reader in this kinda sucks too jhsfjkdf but in a different way. Once again fascinating as hell!!! Drunk, gay, in denial and homophobic, this reader is NOT having a great time.
I, however, reading it, am having a fantastic time!
breakfast combo - Sans/Reader - Finished
Veryyyyyy cute! The reader gets bothered about their crush on Sans by UF!Sans. Love the banter. Oneshot turned twoshot, it's a nice little read :D
Penned to you - Horrortale!Sans/Reader - Ongoing/Unfinished
Penpals!!! I'm loving this so far <3 Horrortale Pap and the reader become penpals and subsequently friends. Sans is... around, probably not being spooky and weird. I'm excited to see where this one goes >:00
Grounding Your Ego - Underfell!Papyrus/Reader - Ongoing/Unfinished
Soulmate AU again!!! The reader has a set of REALLY terrible words written around their neck, and... they're mute. :]
ALSO the little snippets of world building are so delicious and have stuck in my mind like the- wait fuck I just realised the title is a pun what the fuck how'd I miss that before- LIKE THE GROUNDS IN PAPYRUS' COFFEE.
The Sacrificial Skeleton and the Labyrinth of Gods - Various/Reader - Ongoing/Unfinished
[Warning: Contains Explicit Content.]
:] *points vigourously at the warning* The smut is a pretty ingrained part once it gets to it, but I couldn't NOT add this fic.
Anyway I'm a little obsessed with this fic. There's a skeleton reader, who's a necromancer! The skeletons are thought to be gods, but actually they got isekai'd! It's a WILD RIDE and it's surprisingly good??? It feels like one of those webtoons or manga that you look at the cover/summary for and go *??????* at, but then you start reading it and go "OH, THIS IS REALLY FUN ACTUALLY."
There's pretty intense language barriers between the skeletons and the reader for a lot of the fic, but I love that sorta stuff, so that just makes it better for me lol. I adore the dynamics between the characters, they feel so diametrically opposed sometimes it's great.
Nothing to see here. - Various/Reader, Various Sanscest - Ongoing/Unfinished
Oh this one!!! Should probably actually go under misc but it's okay. This fic asks the question of: What if there was a MASSIVE multiversal mashup and some of the residents shared an apartment building where they now live completely normal domestic lives?
It's got /Reader stuff as well as a fun selection of Sanscest and platonic roommate content, and each chapter is semi-self contained and really fun.
Magic Bitty Bits™ - Various/Reader, Various Sanscest - Ongoing/Unfinished
Another one that should technically be under misc. I love bitty fics... and I love really fucked up shit happening to characters <3 Take are to note the warnings at the beginning of chapters, but hhrhghh I'm on the edge of my seat every time something happens/is revealed. LIKE WHAT!! WHAT!!!!!!! AHH-
The Monster Who Will Always Wait - Nightmare!Sans - Finished
Small kraken mer becomes BIG KRAKEN MER!!!!!! Leviathan sized drama, with some sweet romance. I followed this one from the day it was posted to the day it finished and I loved every second.
Dire Wolf - Horror!Swapfell!Skelebros/Reader - Ongoing/Unfinished
You get two new coworkers, who have some unusual habits surrounding food, leading you to make them lunch!! As you grow closer, their histories and rivalries come to light. It's hella good and I love the character dynamics.
Uncomfortably Similar Situations - Horrortale!Sans/Reader - Finished
Horrortale!Sans brings you home like one would a starving stray cat. There are ups and downs but everything turns out alright :]!!
The Sound of the Sea - Underfell!Sans/Reader - Ongoing/Unfinished
More mer content!!! But Underfell Sans this time ! There are only 3 chapters so far and it has me wanting more!! I love this so much...
Sweet Deceptions - Swapfell!Papyrus/Reader - Ongoing/Unfinished
Fake dating!!!!! What more can I say ;D Well, I can say a lot more, like how fantastic this fic is with the escalation of the fake relationship, but I'll leave yall to find that out for yourselves :]
Dream Catcher, Nightmare Snatcher - Nightmare!Sans - Ongoing/Unfinished
HRHHGH Nightmare gets stuck in a Venom-esque situation with you, and you both suffer the consequences. You're both menaces to each other in this, it's great.
Coffee and Chaos - Underfell!Skelebros/Reader - Ongoing/Unfinished
Reader ends up inheriting their mom's tenants, a pair of skeleton brothers. It's a nice slice of life!! Also, he/they reader ftw \o/!!
Canids love bones - Bad Sanses/Reader - Ongoing/Unfinished
In this, the reader is a monster with a really fluffy tail and a tragic past. They just keep getting bothered by these skeleton dudes and eventually end up joining them. Fun read! I like monster readers.
Train Station Blues - Mafiafell!Sans/Reader - Discontinued
Sadly discontinued :( Still a really solid fic and an enjoyable read!!! I adore the 1920s as a setting...
What is This, A Hallmark Movie? - Underswap!Papyrus/Reader - Finished
Christmas fic!! The reader does not like Christmas, and Stretch tries his best to get them to enjoy it regardless. It doesn't work out too well... but everything is alright in the end. I loved Stretch's determination jkfdhgkjdfg hes trying so hard...
Story of the perfect vessel - Various Sanses/Reader - Ongoing/Unfinished
Really interesting premise!!! You're a parasite that took over this dying human's body and are now puppeteering it around. Then you meet a buncha skeletons, but you're still a parasite with no sense of what being human is like!! Love me some weird concepts.
America's Unluckiest (Luckiest) Almost-Astronomer - Various/Reader - Ongoing/Unfinished
Yaayyyy! You get isekai'd into a hot mess of a universe, brimming with skeletons, skeletons and more skeletons! There's some weird stuff going on, but surely it'll be fine.
All is Fair in Love and Prank Wars - Sans/Reader - Finished
Hey! Another 2016 fic! The reader starts a prank war with Sans. Gets angsty but everything gets better in the end. I really enjoyed it :> Reader is named in this, but for some reason that didn't bother me like it usually does lol
Mr. Fear - Underfell!Papyrus/Reader - Finished
This is an interesting one. It's set in a mashup of various AUs (e.g. Swapfell Alphys and Underfell Papyrus) but not in like. a multiversal machine malfunction sorta deal. Anyway, it's got a fun plot and I really enjoyed it :]
Cheshire Kitten - Underswap!Skelebros/Reader - Ongoing/Unfinished
The reader is a shapeshifter who prefers to be a cat! (Mood) And they use that to deal with problems large and small. It's real sweet and makes me also want to be able to turn into a shapeshifting cat.
it's just me and an overly enthusiastic skeleton; trying to solve a murder. - Underswap!Sans/Reader - Ongoing/Unfinished
Ah, I love ridiculously long titles. Saves me time. The title also acts as a summary, and it's really fun!! Monster murders must be horrible to make a case for, since you can't inspect the body for evidence...
Ship of bones - Various/Reader - Ongoing/Unfinished
PIRATES!!!!! I love the action and drama in this one, it's so fun! Also features a lot of scary skeletons. I loved reading about the reader giving them the slip >:3c!!
A Sea of Hope - Various/Reader - Ongoing/Unfinished
MORE pirates!! This one features a skeleton reader <33 I love the backstory and lore... also the reader is so teeny compared to Axe :DDD
You Know Where To Find Me - Papyrus/Reader - Ongoing/Unfinished
I am so invested in this premise (Papyrus is the mascot of monsterkind and you are his assistant) and both of you are tired after having a string of terrible employers/employees kjhkjdfg,, I'm so excited to see where this goes, it's been fun so far.
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ONESHOTS
Seeing Double - Swapfell!Papyrus/Reader - Oneshot
Twin shenanigans. TWIN SHENANIGANS AT COFFEE SHOPS! I can't say more without spoiling things so just go read it!!! Reader(s) are named but moreso for Twin purposes.
Somethin' Special - Underswap!Papyrus/Reader - Oneshot
More coffee shop AU! Very cute. SO cute. They're both awkward and silly and its SO sweet.
Daguerreologue - Sans/Reader, Papyrus/Reader - Oneshot/Series
Actually a oneshot that's part of a series, but I just liked this one the most (you should also go read the rest of the series, it's really good too!!!)
Feels like a little snapshot of a soft, warm life, worn by time. It's just a really nice fic! Good for feelin fuzzy inside.
Looking for Something - Sans/Reader - Oneshot
The reader loves to people watch, and draw the people they see. Some of which, are monsters ;)! Superrrrrrrrrr cute. Suuuuuuuuuper super cute.
FIGHT ME!! - Sans/Reader - Oneshot
Not to be mistaken for Fight Me! by MsMK or Fight Me! by Little_old_lady (both of which are very good!!!!!!!) This fic DOES however use the same basic premise/prompt except with Sans as the nurse and it's SIMILARLY fantastic. I love nurse Sans in this.
If yall know of more UT fics with this title/concept please tell me so I can make this stupid joke a third time.
Dates are dumb - Sans/Reader - Oneshot
Sans has a really bad blind date, but his server comes to the rescue!! Really cute!
This was supposed to be smut, idk what happened. - Swapfell!Papyrus/Reader - Oneshot
As the title says, notably not smut. Sexy and very charged? Absolutely.
It's a soulmate AU where the reader is a mob boss making a trade of sorts with their rival, Sans. He shows off the goods before the trade is accepted.
Light of My Life - Papyrus/Reader - Oneshot
Very sweet!! The reader has magic that allows them to hear magic, and they let Papyrus listen in.
and i will love you on purpose - Horrortale!Sans/Reader - Oneshot
As you've probably noticed, 99% of the oneshots I rec here are super cute, and this is no exception djkfgkjgfh 5+1 of kissing Horror, it's bitesized and adorable.
Stargazing - Sans/Reader - Oneshot
A little slice of happiness set before the barrier went up. Sans and the reader are kids and it's very very sweet.
It's Raining Right Here (They/Them Edition) - Papyrus/Reader - Oneshot
Veryyyy cute snapshot of romance with Papyrus <3!!!!
General Misconception - Megalosomnia!Papyrus/Reader - Oneshot
I love the Megalosomnia AU and I also love Papyrus. This has both :] I won't spoil things, but General just wants to be helpful :))
And speaking of Megalosomnia...
Delirious - Megalosomnia - Dr. Baggs/Reader - Oneshot
[Warning: Contains Explicit Content.]
>:3c I usually try avoid too much explicit content for these lists but listennnnnnnn I love good and fun characterisation MORE than any conviction I have to that, plus I've broken that rule already.
Anyway senseless justification aside, I freakin loveeeee how much characterisation gets packed in here, it's delicious!! You get to know so much about the dynamics and workings of the relationships in this universe it's great.
Relearning - Ink!Sans/Reader - Oneshot
The reader breaks her arm and has to relearn how to draw. Cue Ink! It's really sweet!!
Turn The Page - Swapfell!Skelebros/Reader - Oneshot
This one is actually part of a series but I just really like this one hjsdfgjhf,, I love festivals and markets!! The reader is so awkward and jumpy and I'm like. ah. a kindred spirit.
Meet Cute Oneshots - Various - Oneshot/Series
Cheating again by linking a series. As the title implies, it's a bunch of meet cutes!! My favorites (as of writing) are the second, fourth and fifth in the series ^^!!
the thing about axe - Horrortale!Sans/Reader - Oneshot
You go for a nice walk in the woods with Axe :) I love how it this one plays with emotions and atmosphere for the audience, because the reader (character) is mostly oblivious to Axe's history.
hottie hotline - Underfell!Sans/Reader - Oneshot
Really sweet and funny. Red gets stuck in an elevator. THE FUCKING ENDING GOT ME. HRHFKFJFKDNDK
A Conversation Starter - Swapfell!Papyrus/Reader - Oneshot
First times for both of them! A snapshot of these two stumbling through a conversation with a human/monster for the first time. It's adorable.
Soulmate of the Century - Nightmare!Sans/Reader - Oneshot
Soulmate AU where you can't harm your soulmate. You really just wanted some ramen, man.
Kabedon - Swapfell!Sans/Reader - Oneshot
Kabedon the skeleton!!! Razzy doesn't get the appeal, so you explain it to him ;))
Cuddles of Doom - Underfell!Papyrus/Reader - Oneshot
DOOMYYYYY!!! I love the dialogue here. Doomy is the most precious kitty ever and Papyrus is very cute.
Café - Papyrus/Reader - Oneshot
Short and sweet!! (Lightly) tsundere Papyrus is very cute dfjkghkfjg <3
A Blue Valentine - Underswap!Sans/Reader - Oneshot
It's Valentines, and you're crushin'~ Both of them are soooooooo sweet in this.
You'd Be Goo Where You Stand - Sans/Reader - Oneshot
True to the title I am goo where I stand. I'm all gooey and gushy it's so cuteeeeeeeeeeeeee. THEY'RE MARRIIIIIEDDDD,,,,, and there's a sequel??? SO cute.
First Meeting - Underfell!Papyrus/Reader - Oneshot
UF!Papyrus is a very worried parent and the reader is sweet as hell. I just think there's also something really funny about Papyrus calling Frisk a SLIPPERY SNAKE jkdhfjghfdg
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MISC. / OTHER
Full Deck - ? - Ongoing/Unfinished
Hysterical flip of every reader insert ever written. Can be simply summed up as "skeletons desperately dodging various reader's advances", but that is nowhere near close to describing this fic. It's really funny, and if you haven't read it, you should.
Not quite a /reader, so it goes here lolol. The reader is more something that happens to the skeletons.
No fin new about it - Bad Sanses||Nightmare's Gang&Reader - Ongoing/Unfinished
SUBNAUTICA AU!! With timeline fuckery! I just like big mer skeletons. And Subnautica. It's a real fun time.
Bits Of Spaghetti - Various&Reader - Ongoing/Unfinished
This fic treats bitties in a really interesting way!! Veryyy cool origins, and very interesting dynamics between characters. Reader is an old man, and he just kinda wants to make puppets and dolls and have a nice quiet life. Unfortunately, skeletons.
Don't give up, Y/n! - Various&Reader - Ongoing/Unfinished
[Warning: Contains Dark/Heavy Themes]
I do not have any kids but this fic makes me feel like a worried parent. It also makes me feel like I need to smoke an entire pack of cigarettes. It's great, really. Just makes me so stressed. They're just a kid... definitely heed the tags for this one.
Down The Mountain, Under The Door - Underswap!Papyrus&Reader - Oneshot
Monsters are giant sized !! Or humans are tiny. Either way, Underswap Papyrus comforts the reader after accidentally spooking them pretty badly. I love myself some good ol' unintentional fearplay and intentional comfort.
The Bucket List - Various&Reader - Finished
[Warning: Contains Dark/Heavy Themes]
Hoo boy. The reader creates a bucket list, intending to die at the end. It's story about depression and recovery and it's really really good.
Heart on the Table - Ongoing/Unfinished
MADE ME CRYYY,,, Sans and Pap end up taking care of Frisk and honestly just go read it it's very sweet and sad and good. Frisk is just a kid!!!!!! AHHH
Broken Bones (and Sticks and Stones) - Finished
CRIES!!!!!! You know Handplates AU. I know Handplates AU. Featuring: extremely complex familial feelings!!!! Papyrus has a kid, and she is the SWEETEST. Another of my favorite fankids!! FLORAAAAAA <33
This of course, with Gaster being Gaster in this AU, makes everything even more complicated. It's really good and made me cry. Please read it. Papyrus is the best mom.
Jamais Vu - Oneshot
HGH... this one is like a punch to the gut but in a really good way. Both because of the absolutely incredible writing and also because it was the first Undertale fic that this author has posted since 2017, and gave me a scare when I opened my email.
Letters to a Friend - Oneshot
Another by the same author, but from 2016. My HEART?????? The King Papyrus ending always hurts me so... hhhrhhhhghjkdf,,
OH, I WAS BEING SARCASTIC - Finished
[Warning: Contains Dark/Heavy Themes]
It's more Papyrus Angst! This is just going to happen every time I do one of these, probably.
He would never take a vacation for any reason...
Sonata - Finished
[Warning: Contains Dark/Heavy Themes]
More Papyrus Angst. Sometimes a melody can say more than words.
Broken Trust (Re-upload) - Finished
What's this!! Even more angst?! You bet! It's Swap flavoured this time though.
Sans is not actually a monster, and Papyrus is horrified when he finds out. Very very good and sad, with a happy ending. Paps is not great in this, but he comes around :( I really really love the concept of this fic, and I think it was executed really well.
I'm Feeling Fine, Kid - Finished
[Warning: Contains Dark/Heavy Themes]
Soooooooooooo fucked up but it's also like. one of the formative fics of my existence. I could've sworn this was in one of my other lists, but apparently not. Fucked me up big time back when I first read it sdjkhjhf, read this if you wanna hurt and then get tentatively put back together.
If you've read Flowey Is Not A Good Life Coach and you liked that, you might like this too. Lots of Papyrus Angst, but this one has even more Sans Angst!
Stones and a Glass House - Oneshot
[Warning: Contains Discussions of Explicit Content.]
Want a break from the sudden deluge of angst??? Try this, it's kinda a crackfic, and very funny.
Love when brothers get to tease each other mercilessly. They talk pretty candidly about explicit content, so heed the warning LMAO. Very very funny though.
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SANSCEST/PAPCEST
AH SURPRISE! I didn't want to make a whole new list since I have way less of these on hand, but I also really wanted to recommend them lol. If this ain't your thing, then this list ends here -u-)b
fox in the coop - Sanscest (Dust/Horror/Crop) - Ongoing/Unfinished
Ouuuhhhhh I am so unwell over this fic. It hurts so good. Hidden identity bullshit to the max!! I don't even know where to begin with this one, but it's fantastic, go read the summary at least. Dust is so normal about everything. Totally.
Also, Dust gets chickens!!
Colors - Papcest (Spicyhoney || Underfell!Papyrus/Underswap!Papyrus) - Ongoing/Unfinished
Ahhhhh language barriers my beloved. Falling in love despite language barriers my beloved!!!
It's got some real good drama and lovely lovely writing. I love it a whole lot :]]
VILLAIN HOTLINE - Sanscest (Bad Sans Poly) - Ongoing/Unfinished
Bad Sans Chatfic. Wait wait wait hear me out!!! COME BACK. THERES AN ACTUAL STORY.
The chatfic parts are pretty fun, and the developing horror plot even more so! Universes and people are glitching, which spells a bad time for everyone!!!
You Have One (1) Unread Message - Sanscest (Bad Sans Poly) - Ongoing/Unfinished
Similar to the one above, this fic has a similar concept (crack chatfic that devolves into plot and horror)
Genuinely quite terrifying, even when viewed through Killer's strange apathetic POV (which is ALSO fascinating in it's own right).
Little (NOT LITTLE) Red Riding Hood - Papcest (Spicyhoney) - Finished
Really fun twist on Little Red Riding Hood!! Red also gets to wear a frilly nightcap and nightgown in this, which is a fun image.
So You Didn't Want to Marry a Mage - Papcest (Spicyhoney + BG. Mapleblossom) - Ongoing/Unfinished
Ahhh I love fics where a character gets to learn magic from another character... this one is hella cute!!! I love a lot of this author's works but this one in particular is one of my favourites :>
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Did you have fun scrolling forever? I had fun putting this together.
There are a total of 90 fics here! I wanted to do 99 since it's the 999999999th anniversary of Undertale this year, but I'm tired so 90 will do. That's already so many. 90 in fact. Also my phone started to lag while scrolling so perhaps it's for the best.
If yall have any recs for ME, please drop them by my askbox, I (obviously) love reading jkshdgjkfh,,, I'm generally up for rereading stuff, so dw if you reckon I've read something before :]!!
Also, if you haven't already, you should check out my FIC REC MASTERLIST for previous (and future) fic rec lists (from me, specifically).
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heytherecentaurs · 1 year ago
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Burrow's End is an absolute masterpiece.
In the span of ten episodes Aabria and Co. weave an exciting and emotional adventure story about a family of sentient stoats. It delivers huge laughs, interesting societal criticism, remarkably emotional and well-acted scenes and concludes with a series of epilogue scenes that feel appropriate for each character, some heartfelt and subdued and others bigger than life and all the funnier for it.
Siobhan and Izzy play the perfect pair of siblings. They fight and argue but they also love each other. Jaysohn (Siobhan) looks up to Lila (Izzy) and believes she's the smartest stoat in the world (and by the end she probably is) and Lila hypes up her little brother's athletic skills. They both fully embodied these kids and I could watch them do fun stuff for more episodes. Give me a version of Saved by the Bell with them. Stoat by the Bell.
Brennan and Rashawn, playing sisters, also knock it outta the park, showing a more mature sibling dynamic. Brennan portrays Tula as the quintessential overtired single mother of excitable kids, and Rashawn as younger sister Viola straddles a very interesting line of being intimidating to outsiders but very much more naive and looking to her older sister when she starts a family.
Jasper as Thorn, a guy everyone just lets be a cult leader because he really wanted to, is fantastic. His is a difficult role as the only non-blood relative. Jasper plays Thorn with such real humanity of a guy in over his head and letting his ambition wife call the shots, but also one who agrees with her goal, really loves her and has moments of real menace. He has some very funny scenes, his big speech is perfect, and I just enjoy him.
Erika is wonderful. They play the epitome of generational trauma as many have said but as much trauma as Ava has, she is also loving and willing to learn. The fact Erika took this adversarial role is incredible. The tense dramatic scene primarily between Ava, Tula and Viola is amazing. They act their asses off and make hard choices that I imagine are difficult even for such an experienced player.
Aabria's DMing always feels fun. She doesn't get bogged down in the rules. She knows them. She plays by them. But as a master, she knows how and when to break them too. Her seasons on Dimension 20 have all had a tenseness, a particular edge to them that can give me anxiety during dramatic scenes between two characters. It always feel like one of her NPCs may say something devastating and the tension between characters reaches really thrilling heights. This is present in other seasons, but I don't think anyone does it as well as she does. The first season of hers to have battle maps, Aabria really swung for the fences and gave us some of the wildest maps to date.
Shout out to Carlos Luna's voice acting. He did an incredible job. And shout out to the whole crew who have put together one of the best seasons of D20. They keep finding ways to build on what's come before and they should be commended for it.
Dimension 20 is most successful when the concept is very streamlined. They don't do huge 100 episode campaigns capable of handling huge winding complex narrative, but short focused D&D stories, which is why many of the Side Quests have been so fantastic. They embody this philosophy most clearly, but it's apparent in the most beloved Intrepid Heroes seasons as well—John Hughes/High Fantasy, Game of Thrones/Candyland, Retrofuturism, Film Noir but in a Brain... Burrow's End fits this perfectly. It's streamlined concept paired with great storytellers and great chemistry sets it up to be a smash hit before it begins. And goddamn does it deliver.
Thanks Stupendous Stoats!
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galoogamelady · 8 months ago
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What’s Fallout like? Like I know I can google what kind of game it is but more than that what games would you compare it to? and is it more story-based or gameplay-based?
That's a difficult one to answer and I'm not sure I have the authority to do it lol
But I'll try!
The Fallout fandom is fairly complicated due to the IP being passed around and the lore/values of its storytelling being muddied over the years. That being said I think both old-school and new fans would still agree that the story is the most important element, as they're meant to be role playing games where you make decisions on often heavy matters (especially in the games of the original devs).
Fallout 1 and 2 are turn-based isometric rpg-s from the late 90s. If you like that type of gameplay, they're fantastic games and cult classics. They don't shy away from heavy themes.
Then the IP got sold to Bethesda and their version of Fallout is a FPS/TPS action experience, as seen in Fallout 3 and 4. The combat is fun but even the newest game is shit by shooter standards. If you played an Elder Scrolls game (like Skyrim), they're like that but set in a retro futuristic post apocalypse. A large slice of the fandom has only played these ones and skipped the original turn-based games.
Fallout New Vegas was made by the original team but using Bethesda's engine. Many fans would tell you that out of the modern titles, that's the one with the best writing.
Fallout 4 was a very popular title due to the scrap and build system. As you adventure, you can scavenge all sorts of trash and then build your own little settlements in the wasteland and populate them with settlers. Add mods to that, and the community really did some magic. It made people connect with the world of Fallout on a personal level.
The story in a nutshell: in an alternate timeline, survivors of a devastating nuclear war are trying to rebuild and make the irradiated wasteland of the United States liveable again but every group and faction has a different take on how society should be rebuilt. When the writing is done well, your choices have weight and it's impossible to be fair and please everyone. You get to discover a variety of different factors that lead to the Great War and you have to wager whether humanity is doomed to make the same mistakes all over again. Is there a way to avoid them? What kind of sacrifices does that require? Etc.
A lot of it is supposed to be a critical look at war, 50s Americana and the dangers of nationalism, rampant consumerism, xenophobia, etc.
Hope this helped a little! It's difficult to find two Fallout fans who are on the exact same opinion of all the games. I personally think, the fun part of the games is when you get to carve a little slice out of the wasteland for yourself and your community and the stimulating part is the overarching story and lore.
It's no wonder the original writers made The Outer Worlds too, which I don't consider a legendary game but the similarities are obvious in the themes.
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herecirmsims · 2 months ago
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Questions For Storytellers
I have (I think) finally caught up on my list of poses to make, so I wanted to do something a little fun (for me, not for anyone else LMAO) and entirely self-indulgent. I read stories and tell my own over on Instagram, but of course it's harder to post long-form text like this over there.
Special thanks to @freezerbnuuy as I'm copying their post. ❤️
What’s the last screenshot you’ve taken for your story?
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This is from the middle of my last post, but it's the last screenshot I took because I went back and added this scene in after finally caving and making my own stupid poses for it hahah.
2. Describe your story in three words or less: Needlessly long tbh
3. Describe (insert character here) in three words or less: Uhhh I'll pick Saxen since he's my MC... wet cat energy (which I think is something @nefaricussims said actually??). Or "90s cocaine chic" as @southernsimmin so beautifully described him. 🤣
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4. How did you choose the name of your story? It's called The Cottage because it's... based in and around a cottage. 🥲 I have a very imaginative mind!! 🤣 But also, the cottage plays an important role throughout the whole story and especially in the upcoming finale.
5. How do you choose your characters’ names? My Sim story is based on a novel I never had the confidence to finish - in that version, Sax is an ælf based on Anglo-Saxon belief. I made him a vampire in Sims because that was the only pack I owned at the time, besides base game, and for gameplay purposes I thought vamp put him close to how I imagined him. I now realise I could have easily used CC and my own damn imagination to make him an ælf but I didn't know much about CC at the time, either. 🤣 Because of this, the original story leant into fae lore and the stuff about never revealing your true name. Saxen isn't his real name anyway, but for an added layer it also isn't spelt how you might imagine if you heard it spoken. The same for Thom and Jac who are also characters who came over from the 'original'.
6. How long have you been working on your story for? A little over three years! I have learned soooo much in that time.
7. Whats the biggest risk you’ve taken with your story? Did it pay off? I dunno that I've taken any risks, other than putting it out there in the first place.
8. What about your story are you proud of? I think the fact it exists at all. I've been writing stories since I was a kid, but at some point I lost confidence in myself and have never finished anything/wanted to share it with people because I end up overthinking and deleting it. So I am proud of myself for having maintained a continuous story for three years, and for having other people read it. I think because there was no pressure with a Sims story - with a novel I kept thinking, this has to be perfect and polished so that I can publish it someday. With a Sims story, I'm free to just write the silly tropes I enjoy and allow myself to suck and learn and get better at it.
9. What about your story are you looking to improve on? I read a fantastic article about ma - including pauses in your visual storytelling, space for the characters to sit and breath and reflect. It's ma that makes Ghibli movies so wonderfully distinctive. Being able to make my own poses means that I can show a character's expression or body language in response to a situation, without the need for overlaying text. I'm trying really hard to move away from the "talking heads" style that reads more like a script, and letting the visuals tell the story for me instead. I'm not very good at it because I enjoy my blah blah, but it's fun to try!!
10. Is your story fully planned or are you still working things out? Is there a definitive end? I'm approaching the end of it now, which has been planned for the last three years, so yes - I know pretty much everything that's going to happen. Sometimes the characters still throw a little surprise for me though.
11. Why have you decided to tell this story? Are there any messages or meanings within it? When I got the Sims almost 4 years ago, I had absolutely no idea that there was a) a whole community around it or b) that people used it for storytelling. I'd already made Sax, Thom, and Jac in the game, because I'd wanted to see them come to life during gameplay. Then I discovered poses and started sharing random staged screenshots on Instagram, and became friends with the exceptionally talented TheSimmerKay (now making machinimas!) who showed interest in my silly little characters and suggested that I try telling a story too. I owe her a lot!! As for messages and meaning... I'm very interested in what makes people do the things they do, and how the hero of a story often depends on whose POV we're hearing the story from. There's a fine line between hero and villain sometimes, and a hero acting out of love can cross from protectiveness into control.
12. Do you actually play the game or do you just use it as a storytelling medium? Yep - I have a designated story save, which is the one I take all my screenshots in and which never has gameplay. Then I have a Happy Ever After save for Sax and Fen and another save for for my Globetrotter Challenge Sim, both of which are gameplay only. I think it's important to have that outlet; I can work on my story, make poses, or just play the game, depending on what I fancy.
13. From basic planning to a finished post, how long does that take you? 2-3 evenings. I tend to get everything laid out and text added, then let it sit for a day because I inevitably think of a way to do something better if I give it chance to breath. 🤣
14. Do you have any regrets about your story so far? If you could go back in time, how would you fix these? Not regrets, really, but there are some threads that I put in - fully intending to complete them later in the story - but never did, due to them just not fitting with the story or wanting to try and bring things to an end sooner. But similarly, there are times when I was going to put in a little hint or foreshadowing in and didn't, and then later in my story have wished I had! The tricky part of serialised storytelling is you have to just live with what you have (or don't have), you can't go back and remove or add scenes like you would with a drafted novel.
15. What have been the highlights of creating your story? I've met so many incredible people due to it, oh my goodness. Truly extraordinary Simmers who've shared their time and knowledge with me. We have a little mutual reading group on Insta where we all read and geek out over each other's stories and it's just wonderful. I was honestly shocked when i went to other platforms and realised how much drama there can be in the Sims community. 🤣
16. What about the process do you enjoy? Not that I don't enjoy the process... but I mostly love it when it's finished and I can share it, hahaha.
17. What about the process do you hate? I don't hate any of it... it's a hobby and I do it because I enjoy it. That being said, it does fuck me off when I have multiple Sims in a scene, everyone is in place and has poses queued, and then MCCC Dresser FREEZES MY GAME NOOOOOOOO WHY
18. Choose a song that reminds you of your story:
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This is the unofficial theme... specifically this version in Old English, which is Saxen's first language. "It's our destiny then to find love again / Where we failed once before now we'll win"
19. Choose a song that reminds you of (insert character here):
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Another one for Sax I guess because he's special. 😌🤣 "But you, a cinder of the fire that's yet to come / Will you just sit and mourn this fragile thing that you've become / Or instead will you consume the very things you can't outrun / Until you finally see all of the strength that you draw from?"
20. Choose your favourite shot from your story so far: Hmmm I think this one, which was me being lazy and reusing a screenshot from an older scene during a flashback-style narration. 🤣 I was trying to achieve something else with the editing but did this by accident and liked it.
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21. Choose your least favourite shot so far: Too many to pick from LMAO
22. Choose a favourite character from your story so far: Sax, obviously, he's my lil chew toy/punching bag. But then there's also Idris, for whom I only wish the best. She's going through some trouble right now and I don't enjoy it. It's much more fun to bully Sax.
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23. Choose your least favourite character so far: I don't have one! Although Vlad makes me deeply uncomfortable tbh. I find him to be a really creepy villain, and unlike any of my other villains, he's not in any way misrepresented or redeemable. I'm using a makeover version of him by WistfulCastle (I would link, but I don't think he's available anymore?)!
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24. Are there any characters who remind you of yourself? No... well. Whenever baby El randomly info-dumps on a niche subject, that's mostly me taking advantage of a captive audience to tell them about karkadanns or medieval torture items or dead bodies on Everest. 🥲
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25. What inspirations have you drawn on for your story? I honestly don't know - I can't name anything that I've consciously drawn on, though I know for sure I must have. Funnily enough people have told me things like "oh that's like in Vampire Diaries" or "that's like that part in the Harry Potter films" and I haven't watched either of those, so I think what's happening is we're all drawing from the same well of folklore and mythology and trope. There is occasional story drama about being copied and the thing is... unpopular opinion alert... many of us aren't as unique as we think we are. 😅 What we are unique at is taking a trope and telling it in our own distinctive way. No one else can tell your story quite like you can.
26. Have other sim stories inspired you? I have soooo many talented friends who inspire me to do better when it comes to visuals and storytelling!! @callmedomino is the queen of silent storytelling and a huge inspiration on my journey to discover ma. I really love how well she can tell a story with no words.
27. What genres would you describe your story as? I call it rural fantasy lmao
28. If you could reproduce your story in another medium (movie, novel, comic, etc.) what would you choose and why? I mean obviously I'd say movie because HOW COOL would that be?! Especially an animated one!
29. What would your story’s rating be? (G, PG, M etc.) Ummm probably M because there is the occasional spicy scene. Sometimes three a year LMAO.
30. If you were leaving simblr Simsta and had to choose another creator to continue the story for you, who would you ask? Well tbh I've given Sax and Fen to several good friends already; some of them have them in ongoing cameos in their own stories. I wouldn't ask anyone to continue mine, but I like to think that Sax and Fen could live on in my friend's stories and games if anything were to ever happen to me.
31. Drop some random trivia about your story: When I started I only meant to do short, random vignettes about daily life at the cottage. Somehow it snowballed into a three year epic. 🤣
32. Give a light spoiler: "This is who I am. If I was any other way, I would not be myself."
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andreabandrea · 1 year ago
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The AndreaBandrea UTY post
I need some place to put my Undertale Yellow (UTY for short) thoughts & criticism, and this is my blog, so I might as well put them here. If you don't want to see constructive criticism about Undertale Yellow, don't click below the readmore!
Pretty much everyone I talk to really likes this game, and honestly, I'm really sad that I don't like it more. I like some parts of it quite a bit! But I have mixed feelings about other parts-- I think the writing and characterization could have been a little more impactful than they were, and I’ll be discussing that here. I don’t want to just rag on this game without expressing suggestions and parts that I do like in more detail, so those will be covered as well. 
I also want to add a disclaimer that I don't have negative feelings towards the development team or fans of this game in the slightest. I have nothing but respect for the creators of Undertale Yellow. This project was obviously a massive undertaking with a lot of love behind it, and I'm glad to see that it's found success and a community of people who do enjoy it. 
The reason I’m writing this post is that, again, I liked parts of this game and wish I enjoyed it more. If I didn’t like it at all, I just wouldn’t engage with it at all anymore. I also haven’t really seen any other people expressing constructive criticism on the game’s writing, so it’s felt more important for me to express these thoughts, be heard, and see if others feel the same way. 
The Good
I'll start off with the things I like. The art, the animation, and the music are all fantastic. I was very impressed by the battle backgrounds and the little touches, like the way Clover runs. Clover doing things like reaching for other’s hands, giving fistbumps, drawing their weapon, changing their expression at times-- they feel very dynamic and fun to play as.
The music is really catchy and fun. I love the iterations on the battle theme-- Snowdin’s battle theme having bells, for example. 
I also had fun with most of the fights in the game! I liked the unique mechanics that came into play (e.g. the lasso in North Star's battle). I think that changing the way Clover attacks compared to Frisk feels organic and fun. 
I also love the mail system. Ever since you could deliver and receive letters in Paper Mario 64, I’ve been hooked on mail as a storytelling system in video games. I think the letters you receive are interesting and clever, and it’s a great way to keep past characters relevant in lieu of a cell phone. 
I’m going to be discussing criticism of the characters later, so I’m going to take a moment to talk a little about things I liked about them. I really like Martlet’s optimism and belief in humans. Starlo made me laugh quite a few times and the Feisty Five have a great dynamic with each other. A lot of the background characters in the game are fun-- I like the one who serves you at the Honeydew Resort. The fact that you can go back to these vendors later on and get four new topics to talk about is fantastic and makes the world feel a lot more alive. 
The Slightly Less-Good (and more disclaimers)
The writing is where the game falls short for me-- and it’s sad for me, because the writing is the heart of Undertale. I don’t think that the writing is bad by any means! I like the characters and story well enough, but- again- I just wish that I liked them more. I’ll try to incorporate suggestions so this isn’t just a total downer post without anything backing it up. 
I want to express something about the ‘suggestions’ that I’ll be offering after the criticism. I know that Undertale Yellow  is now out, and the team isn’t going to go back and change it now, and that’s totally fine. I don’t want to make it sound as if the team should change Undertale Yellow just because I have some reservations about it. I’m just one fan out of many. In the very off chance that a member of the Undertale Yellow development team is reading this--
First of all, hi! 
Second of all, I know that changing major parts of Undertale Yellow at this point is very unrealistic, and I wouldn’t want you to. If anything, I’m honored you’re reading my ramblings at all. I’d be touched if you’d be willing to take some of my words to heart as you move onto your next creative projects.
The reason I’m including suggestions, therefore, isn’t because I think that the team should or must make these changes, but because I don’t want to just sound excessively negative about this game without offering a little feedback. 
I don’t presume that my criticism and suggestions are objectively correct or better than what the Undertale Yellow team created. This is my personal blog, and these are my personal rambly thoughts about Undertale Yellow. The reason I’m including so many disclaimers is because I’ve gotten into discourse before due to poorly thought-out posts about Undertale, and I hope to avoid that this time. I don’t want to just not post something on my own blog, though, because I’m afraid it could be misconstrued or possibly upset somebody. So, I’m trying to discuss this as carefully as I can. 
As one final disclaimer, I'll say that I know that it was more likely than not that I'd be at least a little disappointed by Undertale Yellow. The original Undertale was a very important game for me, and very little could reach that standard. (I think this is one reason why Toby decided to do Deltarune, a sort of AU/spinoff rather than a full-on "Undertale 2", and I respect that decision.) 
I also think that quite a bit of my criticism is subjective-- several of the characters didn't fully click with me and several of the jokes just didn't land for me, personally. More people than you might think just didn’t connect with the regular Undertale, either. I’ll be talking a little about my subjective opinion on characters, but I’ll try to explain why I feel the way I do rather than just say, “XYZ character sucks because they’re lame, moving on.” 
With that said, the post. I’ll be addressing my criticisms from smallest to largest. To begin, I’ll recap the plot of UTY to better analyze aspects that I do and don’t quite like. Spoilers abound.
Undertale Yellow Plot Recap!!!!
The central story of UTY, to my memory and understanding, is as follows:
In the past, a fallen human being went on a rampage in Snowdin and hurt Kanako, the daughter of Chujin, a former royal scientist and monster who happens to be a boss monster. Dalv, an unrelated monster, was also hurt in this incident and sealed himself away in the Ruins in a self-imposed isolation. Chujin’s family (presumably him or Kanako, but not Ceroba, as she doesn’t recognize Dalv) felt bad about this and left him corn from Starlo’s farm as a gift. But, when Chujin died, the corn gifts stopped coming. 
Stepping back a bit, after the incident, Chujin developed a deep hatred for humanity. He invented a security robot called Axis and told it to go kill the human. Axis did this (and we will return to this later). Chujin kept the soul (at least, for a time) to experiment on.
At some point in this, Axis failed to impress Asgore and Chujin was fired as the royal scientist. At some point as well, he began to teach Martlet how to build puzzles. Martlet got a job in the royal guard and Chujin disapproved because humans are very dangerous.  
Due to experimenting on his own boss monster soul in an attempt to find a way to turn regular monsters into boss monsters so that monsterkind could potentially stand up to the threat of humanity, Chujin wound up very ill and then passed away. He left video tapes to his wife, Ceroba, asking her to finish his research. However, he asked her to leave Kanako out of this so she could live a normal life. 
Ceroba agreed to finish this research, but Kanako found out about it and asked to be experimented on because she, like her father, has the power of a boss monster. Ceroba agreed to experiment on her, which injured Kanako and caused her to ‘fall down’. Ceroba sent the near-death Kanako to Dr. Alphys, the new royal scientist, who was collecting ‘fallen down’ monsters for her own experiments with determination. 
Plot summary over. I’ll take a closer look at some of these aspects going forward.
UTY Plot Criticism
I don’t feel like this is a bad story, necessarily. With that said, it doesn’t feel quite as tied together as Undertale’s story does, and I think certain aspects don’t land. 
First, I feel that the majority of the plot elements about Chujin & Kanako get dumped on you at the last minute. You might be thinking that the story about Chara & Asriel is also dumped on you at the last minute-- and to an extent, this is true. You do get a massive amount of information regarding their story near the end of the game, in the True Lab.
However, Chara & Asriel's story is a massive part of the narrative from the very beginning. You meet 'Asriel' (Flowey) in the very beginning of the game. Toriel is in the Ruins due to the fallout of Chara & Asriel's deaths. Asgore and the monsters are trying to kill Frisk and steal their soul because of this, and the royal guard has taken it up as their mission. Sans is aware of an anomaly that will end everything (implied to be the player), and he would have 'killed Frisk where they stand' had he not made a promise to Toriel. And so on.
I’ll be reviewing criticism of the game’s plot in sections themed around each major character. I will be discussing suggestions about each character in their respective section here, as I discuss things I didn’t quite like about each character, my suggestions are intrinsically tied to why I didn’t quite like them. 
Dalv
The connections between characters and the Chujin & Kanako plot feel a bit tenuous to me. Similarly to Toriel, Dalv is in a self-imposed isolation in the Ruins due to a major incident in his past. He fears humans due to the attack he suffered in Snowdin, and he suffers loneliness  after losing his friend (who left him corn). When he sees Clover, he wonders if this is “some sort of haunting” (implying he knows that the human who attacked him was killed). 
In the pacifist route, Clover can prove to Dalv that not all humans are evil and Dalv can move out and learn how to trust people again. This becomes a recurring theme-- Clover, pure of heart, proving to monsters that humanity isn’t that bad after all. 
However, Dalv then disappears from the story. His motivation is to basically be left alone, but once you prove to him that humanity isn’t so bad, his role in the story is essentially complete.
I feel that, by comparison, Toriel’s motivation is more active-- to protect humans who fall down from Asgore. It’s this motivation that drives her to return at the end of the true pacifist route and ultimately make the true ending of Undertale possible.
Dalv’s passiveness makes him a weaker character to me. Now that you’ve proven that you’re his friend and humanity isn’t so bad, I would have liked to have seen him take an active motivation to protect his friend or help them in some way. We don’t have to copy Undertale beat for beat and have him dramatically save Clover from Asgore or anything, but it would have been nice to see him vouch for Clover in some way at some point. 
Now, for the final time, I know that UTY is released and major changes aren’t likely. Some of my suggestions are “I would have liked to see this, but this change would require redoing the entire game,” which I don’t think should or could be done at this stage. This is just daydreaming and- if I’m praising myself highly- potential considerations for the devs’ future works (and the works of any other creatives who are reading this). 
With this proposed major change to Dalv’s character out of the way, I’ll suggest instead the most minimal possible change that I would like to see, so my suggestions don’t feel entirely like just daydreaming. 
I really like how Dalv sends Clover a letter about his moving out to Snowdin. This is active of him in terms of motivation-- Clover is his friend and he wants to keep in touch with his friend. I’d be absolutely thrilled to see a little bit of extra dialogue for him in an update. After you go back to Snowdin and see him, I think the dialogue he already has is totally fine! But, I’d be really happy if he’d take initiative and tell Clover a little more about his experience with the past human, or invite them to rely on him, too. 
Martlet
Martlet felt… a bit restrained in terms of her writing, to me. I think that one aspect of Undertale’s writing is that it’s not afraid to go over the top. Papyrus isn’t just silly, he wears a costume every day and cartoon eyes pop out of his head when he’s surprised. Undyne isn’t just determined, she aspires to be a badass anime heroine. I like Martlet just fine, but she never had a moment where she really stood out to me in this way. 
Martlet’s defining traits are that she likes puzzles, she loves reading and abiding by the rules of the royal guard, and she believes in humanity and wants to help Clover. As I said before, I really like this optimism and belief. I’d like to see more of it. 
Near the end of the true pacifist route, Martlet says that she was taught in the royal guard that humans are scary, but Clover proved to her that humans are kind. This felt very abrupt to me at the time-- we know that Chujin disapproved of her joining the royal guard due to his own trauma, but Martlet had no personal involvement in the last human’s violent actions. 
Martlet doesn’t seem to have any reason to dislike humans more than any other monster. We learn in her diary that she essentially joined the royal guard out of a desire to help people and build puzzles, and also because she needed a job. 
If she’s just supposed to be a representative of the average monster and their feelings toward humanity, and her growing to like Clover is meant to represent how all of monsterkind could grow to like humankind, that would be one thing-- but I think that she specifically is meant to represent a person who wholeheartedly believes that humans can be good and that humans and monsters can live in harmony. In the no mercy route, she repeatedly pleads to Clover to do better, that they don’t have to act this way, that she wants to help them. That’s not the response of the average monster, who fights Clover or tries to flee from them. 
I believe the intention is that Chujin & Martlet represent either end of an ideology axis (no pun intended). Chujin believes all humans are evil no matter what, but Martlet believes that humans can choose to be good. But why does she choose to believe in humans other than a sense of personal optimism? 
I would have liked to have seen some defining event that made Martlet choose to believe in the goodness of humanity. I would have liked to have her being kind and optimistic to a fault be more of a defining trait-- to have that go over the top in an Undertale-style way. A lot of her interactions with other characters just personally weren’t very memorable to me. 
Martlet spends a lot of the game sidelined. She loses you in the Mines. She gets thrown in jail in the Wild East. She has to go back to Snowdin once you're freed. Yes, she's there for you in the true pacifist route, but she's otherwise pretty absent through the neutral/true pacifist routes.
I recognize that the main characters in Undertale can be absent after you leave their respective sections of the game. However, you're able to call Papyrus & Undyne as much as you want, and you get a major hang-out (or “date”) with each of them and Alphys which gives time to expand on their backstory and character arc. Martlet doesn't get that. We even get a little bit of time to hang out with Dalv after we become his friend, but Martlet shoves us on a boat and hurries us to the next area as soon as we beat her. And sure, we get to talk to her on the boat, but it’s just a bit of silly dialogue-- it doesn’t really expand on her character. It feels like a missed opportunity. 
So, yes, my major suggestion on her would be to zoom in more on her belief in you and let her be a liiiiitle sillier and more over the top, and give more opportunity for Clover to hang out with her. 
At this stage, however? In this proposed minor ‘dialogue update’, I’d be really excited to see a little something more from her. Maybe a letter? She does send you one, but only in the neutral route to tell you to meet her on top of the apartments. It would be a good opportunity to either let her be silly or explain a bit about when she came to want to believe in humans-- or both, ideally. 
Starlo
I honestly have very little to say on Starlo. He seems to be the fan favorite, and I did find his section fun! Ultimately, though, he's just kind of… there? I mean, he's on the periphery of Ceroba's (and Chujin and Kanako’s) story because he's her childhood friend (and his family grew the corn that Chujin gives to Dalv), and yes, he later on reminds her that she can still choose to be a better person because he also almost killed Clover! However, every monster in the game almost killed Clover.
There’s nothing wrong with having a silly character who wears a costume and isn’t a major player in the plot. I feel like Starlo is similar to Papyrus in this way. But Papyrus isn’t just a goofball, he’s the monster in Undertale who believes unerringly in Frisk & the player’s ability to do better because he firmly believes that you can make anything happen if you just try. This belief helps elevate Papyrus from comic relief to an actual rounded character. 
I don’t feel like Starlo has any sort of strong conviction like that. We do learn that he wants to bring hope to the Underground by roleplaying as a sheriff in the Wild East town, giving them a slice of (supposed) surface life. I think this is fine, but I’d like to see a bit more of it. In the no mercy route, he does bravely stand against you because he’s a sheriff and it’s his job to bring justice to murderers like Clover. 
My expectation when I first met him, a fellow cowboy (gender-neutral), was that he’d have his own ideas about justice. I expected that he would clash with Clover about these ideals, and neither of them would be quite right or wrong-- and this would prove that justice can’t be measured mathematically, and one outcome can’t be applied to all situations. 
But, he’s not at all bad the way he is. He has a lot of fans, after all. The minor change I’d suggest now that the game is out is that I’d be interested in learning why the cowboy aesthetic specifically appealed to him. Maybe a diary in his room explaining that Westerns are the epitome of ‘justice’ to him? I’d like to see a peek into the motivation that transformed an ordinary farm boy into someone who could bravely stand against a murderous human. 
Ceroba
I’ll be honest. I want to like Ceroba, but I don’t.
I understand that there's an attempt to mirror Asgore in that the war against humanity, in general, has taken Ceroba's partner and her child from her-- and ultimately, Clover forgives her and helps her learn how to move on. It's about letting go, just like Undertale. I get that. But Ceroba’s story doesn't land for me, personally. In order to talk about Ceroba, I need to talk about her husband, Chujin, because Ceroba spends so much of the story acting out Chujin's will. 
Whereas monsters in Undertale do attempt to kill Frisk and steal their soul, and Asgore has killed other children before, it's framed in a very 'video game' violence sort of way (again, Undertale has these meta elements). Ultimately, in the True Pacifist route, none of Frisk's deaths have stuck, and Asgore's actions- while reprehensible- allowed for Asriel to break the barrier once and for all.
Chujin, in the video tapes he leaves for Ceroba, implies that Axis’s murder of the human- presumably a child, like Clover and Frisk- was very violent and bloody. It feels a tiny step beyond the 'video game violence' aspect, for me. While it’s shown that Chujin regrets this, it still doesn’t change the way that this violence is expressed in the game. 
Instead of giving the human’s soul right to Asgore to bring monsterkind closer to freedom, Chujin- who has already been fired by Asgore, I should add- chooses to keep the soul and experiment with it.
This is very selfish, even though he has good intentions. He’s told nobody else about his experiments with his soul at this point- not even his wife- and Asgore has told him to cease all activities as the royal scientist. 
While monsters do want Frisk's soul for their own selfish reasons, they notably do not butcher them violently, succeed in this, and still try to get painted with the same quirky and fun brush that the other characters get. 
After Chujin dies, he leaves detailed instructions for his wife to continue his work-- and although he says "don't involve Kanako", he leaves her all the tools she would need to experiment on Kanako, and notably, no other way to finish his work except to experiment on Kanako.
As I said, Kanako finds out about this and asks to be experimented on. And while she does give consent, she is a child. I cannot stress this enough-- she is a child who just lost her father and is still wracked by grief. Kanako is a child who cannot possibly know what she is consenting to. 
Ceroba chooses to experiment on Kanako and more or less kills her. And then she chooses to send her 'fallen down' daughter to Alphys's experiment, despite the fact that Kanako presumably has some sort of trace of human soul/determination left in her-- which could have compromised Alphys's work as well.
Let's return to how I said that Ceroba is a mirror for Asgore. She's made so many mistakes and it's cost her her family and she can't stop now or it will all be for nothing. She's done horrible things, just like Asgore.
But the difference is that Asgore is the king of monsterkind. Asgore has no desire to kill human beings. He declared war on humanity in a fit of anger and grief, but the Underground had lost hope due to the loss of Chara & Asriel. Believing that Asgore could gather seven human souls and free them all brought hope back to the Underground.
His actions, while wrong, are selfless-- and much less explicitly violent and more 'cartoon violence'-like. Chujin & Ceroba have the well-being of monsterkind as their own pure intentions, but their actions are far more selfish and violent. Axis, Chujin’s creation, massacred a human being. Yet we're still expected to find them silly and fun and relatable-- it just feels unusual.
I’m not someone who hates nuance or morally gray characters. One reason I’m so sad that I don’t quite like Ceroba is that I love morally gray women. It’s just that we’re not allowed to really dislike Chujin or Ceroba for what they’ve done, and instead we’re supposed to see Ceroba- and Axis- as silly and relatable like the rest of the characters. 
Immediately after Ceroba’s boss battle, instead of processing what just happened to a greater extent, Clover chooses to sacrifice their soul for monsterkind. 
I understand that the intention is that Ceroba's grief and Chujin's desperation to protect monsters from humanity contributed to Clover's decision to sacrifice their soul. However, the idea is- to me- abrupt. Ultimately, too, Clover's decision is just as much about how much they love their friends (and how it's impossible for them to hide out in the Underground forever) as it is about Ceroba and her family.
Chara & Asriel’s deaths, Asgore’s war on humanity, the war of humans and monsters-- these elements impact every part of Frisk’s journey. But Chujin and Ceroba’s actions, while impactful on Martlet and Dalv to varying extents, are only part of Clover’s journey. And Chujin and Ceroba did awful things for this comparatively minor impact on the plot. 
EDIT: Further analysis about how Ceroba doesn't have a lot of agency and spends a lot of the plot just acting out Chujin's will, as well as the inconsistency in her characterization (and feelings about sacrificing Clover and the well-being of Kanako), with input from @carlyraejepsans. Thank you!
I would have liked to have seen a bit more from Ceroba without any influence from Chujin- maybe an interaction explaining her relationship with Martlet and an additional conversation about Martlet’s nearly unwavering belief in humans vs Ceroba’s inherited grudge against humanity- but I don’t know where this would fit in. Adding more time for Clover to process Ceroba’s boss fight before sacrificing their soul might throw off the pacing. 
In general, though, Ceroba's boss fight- while flashy and fun- ultimately feels pointless with how little she learns from it and how quickly she changes her stance on using Clover's soul for the benefit of monsterkind, and what will happen to monsters after they break the barrier. To quote @carlyraejepsans in the ask linked above:
In addition, it's like the writing didn't want to commit to her delusions and little character development. She feels that her daughter is alive and thinks she can save her—wait no that was a lie—wait it wasn't. The moment she's defeated she goes "Agh, what was I thinking!" out loud (which is already a questionable writing choice imo but i digress), and recognizes that sacrificing Clover for her plans is horrible... and then 5 seconds later Clover chooses to sacrifice themself to break the barrier and whoops nevermind she's suddenly the one getting the others onboard with the idea... wait. didn't she say she was making the serum because the humans would've only slaughtered them again if they broke the barrier? oh wait wasn't that also chujin again? whoops.
I would have felt better if there were more room to view Chujin and Ceroba in a critical light (and time to view Ceroba outside of just being a mom and wife). I can’t think of any ‘minor’ suggestion that wouldn’t require a lot of editing. 
Axis…
And... okay. Let's talk about Axis real quick.
I want to give the dev team the benefit of the doubt, but I need to point out that this security robot's name is "Axis 014." If you don't know what I mean by pointing this out, I'll just say that both of these terms are nazi dog whistles and allow you to look up the specifics.
I recognize that, by this point, it’s too late to change his name. I’d at least be grateful if the team would acknowledge this and confirm that they aren’t nazis. 
Axis’s name makes his actions far worse in retrospect. He, as a security robot wants to kill a child, but he isn't able to anymore because his programming has changed. So, as a legal loophole, he forces them to hold 'a weapon' (a trash can lid) so he can justifiably kill them. This is the same robot that brutalized and murdered a human being in the past at Chujin's behest.
It feels tone deaf and ultimately the one thing I’d just outright call bad about UTY. I don’t think it was intentionally done this way, but I don't like that we're supposed to find this nazi-aesthetic police brutality robot "quirky and relatable" like the Undertale cast. In the true pacifist ending, he falls in love with a robot made out of a trash can and his eyes turn into cartoon hearts and etc. It’s even more jarring than viewing Chujin & Ceroba in a fun/relatable way. 
In the no mercy route, Axis will defend himself and claim that his programming forced him to kill the human and he didn't want to. This "just following orders" defense feels weak to me as well, personally. Axis clearly delights in harming humans, going out of his way to try to kill Clover. But also, Axis spends a significant amount of the game displaying a very similar amount of free will to the other characters. He’s not just a janitor robot that sweeps back and forth. 
He’s a nearly sentient being-- and the fact that there are these nearly sentient robots makes Alphys’s accomplishment of creating “a robot with a soul” (at least, so she claims-- Mettaton is only the ghost in a machine) much less impactful to me, personally. Yes, Asgore thinks that Chujin failed in creating a sentient robot, and so it’s impressive that Alphys supposedly did it. But I don’t know why Asgore wouldn’t be more skeptical of Alphys’s accomplishment after Chujin failed more than eight times and set fire to his flowers. 
I think that Axis is ultimately a missed opportunity to make a really villainous character. This concept that he disobeys his programming- used as sort of a parallel for law, as a security robot- to attack Clover could have been explored to further the ‘justice’ theme. He doesn’t write his programming (the laws), he just carries it out (violently enforces the laws). 
The ‘minor’ suggestion I’d make, though, is to just acknowledge the name. 
Undertale & Meta Elements
Now, we’ll be addressing my largest criticisms-- the omission of meta elements and the way Flowey is written.
Undertale Yellow never quite stopped feeling like a fan game to me. And it is, of course-- but I think that it feels as if it tries so hard to be Undertale (in the writing style, the humor, etc) that it fails to forge an identity of its own, and that holds it back from being just a fangame to a fangame that succeeds in expanding on the original creative work. 
At the same time, although UTY tries to feel like Undertale, I don’t think it captures certain elements that make Undertale be Undertale. 
Whereas Undertale was ultimately about video games as a medium and the normalization of violence in them, UTY doesn’t have this level of metatextual commentary. UTY does have a running theme of 'justice'-- and I don’t think this is bad! After all, if Undertale already said all there was to say about video games and violence, why retread that path? I respect that UTY knows its limits and simply focuses on justice as a concept instead.
At the same time, Undertale isn’t just an RPG about mercy-- it’s an RPG about RPGs. The fact that you can talk to and spare enemies isn’t just a quirk of the game, it’s what the game is about. This is one thing that makes Undertale great that UTY doesn’t focus on.  
UTY doesn’t completely ignore these elements, of course. Flowey takes over resetting for you, and you do have three distinct paths based on whether or not you kill enemies-- the ‘true pacifist’ path, the ‘neutral’ path, and the ‘no mercy’ path (I will not be calling it the ‘genocide’ route, especially in light of recent world events). Through whether or not you choose to kill enemies, the theme of ‘justice’ is explored-- who is Clover seeking justice for? In the true pacifist route, Clover seeks justice for the monsters, while in the no mercy route, Clover seeks justice for the fallen humans before them. 
However, Flowey taking over the mechanics of saving and resetting for you makes concept of ‘the player’ obsolete. I recognize that not everyone in the Undertale/Deltarune fandom quite enjoys the concept of 'the player' and the meta elements of these games due to the fact that there can be implications that playing Deltarune (as an example, which ups the meta elements quite a bit) can actively hurt Kris and make their world a worse place. However, Deltarune isn’t a complete work and we don’t know this for certain. Additionally, I feel as if at least acknowledging Toby's intentions are important to analyzing the work, no matter what one's personal feelings are about them.
The Importance of the Player
The presence of you, the player, is important in Undertale. Frisk is a subversion of the 'blank slate protagonist' trope. You think that you're able to name them and control them, but in the True Pacifist route, Frisk begins to act on their own (they walk slowly in some parts of the True Lab because they're presumably afraid, etc). In the end, you realize that Frisk is their own person with their own name, and you as the player have to let go-- when Frisk & the monsters go to the surface, Flowey (a mirror of the player themselves) urges you to let them go. Don't treat this as a game anymore-- don't replay and wring out any last drops of content you can. You enjoyed it, now move on.
But many players want to see the No Mercy route because it’s the last thing they haven’t done in the game, and they don’t want to let go. And that's where the role of you, the player, becomes undeniable in the game's story. What is the No Mercy route except playing a 'typical' RPG in the way it's meant to be played? You grind to become stronger, killing every enemy that stands in your way. And when you've killed all the monsters and become as strong as you can be, you've won.
Many players didn't do this because they hate the characters in Undertale and want to hurt them-- if they hate them, they likely just wouldn't play the game. Many players did it because they like the characters in Undertale, and wanted to see what would happen. They couldn't stop playing. And this is exactly what Sans means in his dialogue during his boss battle-- to paraphrase, "you think that because you can, that means you have to."
This is one of the ways that Flowey is a mirror of the player. Flowey didn't start killing out of malicious intent, but because he had become so bored and isolated that he just "had to see what happens".
Chara's role at the very end of the No Mercy route is to call you out directly for this. They tell you that their power was yours. Their words were very misconstrued by fans for a long time, and they themselves wound up as a scapegoat for the No Mercy route-- but ultimately, there's no reason for Chara or Frisk to kill every monster in the Underground. The only reason is because of you, personally. You want to see what would happen. You want to grind and play it like a typical RPG.
They call you out for this if you don't want to delete the game world at the end. Why go back to that world that you've already destroyed? Why play nice with the monsters that you just massacred because you can?
Why am I talking about this at such length? Because I believe that ‘the player’ and how they interact with the world of Undertale is important. Characters lampshade the UI and battle mechanics often-- Flowey talking about the world as a game and ‘saving’ and ‘loading’, Papyrus telling you to “press C to open the dating HUD”, Sans explaining ‘LV’ and ‘EXP’, and so on.
This is my personal opinion, and I recognize this is very nitpicky, but I feel that not acknowledging this or adding to these meta elements in some way makes UTY weaker for me. 
Flowey’s Role in UTY
Flowey essentially saves and resets for you because he's bored, and he wants to use Clover as a tool to access Asgore’s five stored human souls. His role as a mirror for the player becomes him essentially just acting as a stand-in for the player. While this in itself can invite self-reflection, I think that the execution of his role is a little awkward. 
We learn at the end of the neutral route that Flowey has already reset the timeline hundreds of times by the time we first start playing the game. According to him, Clover always ends up at a dead end (they choose to stay in the Underground for the rest of their life) or they die (and they can’t reset of their own power). Thus, Flowey chose to set Clover on an alternate path by sabotaging a lever in the Ruins, which made them fall into the Dark Ruins and meet Dalv.
Flowey then tries to kill Clover and absorb their soul because they, again, hit a dead end. Yet he gives up on it after a while because Clover won’t stop fighting back, and he thinks he can just reset and try again anyway. 
At the end of the true pacifist route, Clover instead opts to sacrifice their soul willingly to Asgore & monsterkind. Flowey comments that he could just reset (and you still can, if you want to play again), but Clover “earned their rest” and he calls them a friend. 
This progression from “Clover is a tool that Flowey is using to access the 5 human souls” to “Clover is a friend and Flowey willingly lets them die and stay dead” feels undeserved and underdeveloped to me. 
"But, Andrea," you might say, "Flowey went from trying to kill Frisk as Omega/Photoshop Flowey to hugging Frisk as Asriel really quickly too!"
Yes, but in that short time, Frisk and Flowey/Asriel had a Whole Thing where Frisk 'saved' him like everyone else and he learned he needs to let go, too. It was a short time, but it was a poignant time. By contrast, Flowey is pretty much absent throughout most of UTY's true pacifist route. Sure, you could easily say that he just got bored of Clover and gave up-- but that, too, doesn’t feel quite right to me. 
I really hate to say this, but I feel that Flowey’s writing in UTY cheapens the original Undertale for me, which is why this is one of my major criticisms of the game. 
Flowey's entire character arc in Undertale is about how he was stuck with the same places and same people for an endless amount of resets. In my opinion, the limited amount of places and characters for him to interact with in Undertale only adds to how trapped he is (and the Underground being so small really strengthens the concept of "there's overpopulation and the monsters are running out of time to find a solution/earn their freedom" that we see in the game, but I digress).
So when something finally changes and he meets Frisk, it's deeply impactful to him. Finally, someone new to play with! Finally, potential for change! Even though Flowey admits that, even if Chara came back, there's a great chance that he couldn't really love them due to his lack of soul, just experiencing something new for the first time in ages is as close to love as he can possibly get. So Flowey:
Starts to believe that Frisk is Chara, this person he ‘loves’ or wants to love, or some manifestation of Chara. 
Refuses to let Frisk go, even if that means- when Asriel has the power of seven human souls- just resetting the Undertale timeline over and over instead of going to the surface or doing anything else.
For Flowey to have gone through everything that he does in UTY- all these new places, all these new people, Clover included- weakens this, in my opinion. And sure, there's very heavily implied to be lots of places that Frisk doesn't explore and people they don't meet-- 99% of New Home and its residents, for instance. But Clover themselves is the real problem for me.
No matter how many times Flowey reset with Clover, I really struggle to believe that he would get bored of a human being that easily. He even said that Clover's actions and choices would sometimes change from reset to reset, and he only recently learned how dramatically he could alter their path by sabotaging that lever in the Ruins. Clover isn't a static being-- and even if they were, they're at least a new static being.
And although we learn in the neutral route that Flowey can't really absorb Clover's soul because they fight back too much, I can't believe that would stop Flowey so easily. What about at the end of the pacifist route, where Clover has given it up willingly and it's being transported in a little jar? Clover’s body is separated from the soul, now-- could Clover still fight back?
Or, what about if Flowey tried to kill them as soon as they entered the Ruins? Or, what if Flowey played nice the entire route and then at the end tried to convince Clover that if they sacrificed their soul, he would take it to Asgore for them? With access to full control of the timeline, I don't think Flowey would give up on this. We learn in Undertale how painful it is for him to be soulless and how desperate he is to access power so that things will change.
For Flowey to acknowledge Clover as a 'friend'- maybe even a true person, not just a compilation of dialogue- suggests character growth. It suggests remorse for his resets that he isn't capable of having and doesn't have until the events of Undertale. I just don't feel like it’s earned. 
Flowey is, of course, an unreliable narrator. 
At the end of the no mercy route of UTY, Flowey expresses that he never saw Clover as a friend-- he only enjoyed watching them die over and over again. It should be noted that this was said while under extreme duress (Clover is LV 20 by this point and has killed everyone save for Asgore), and this route isn’t canon in the way that the neutral and pacifist routes are. 
With that said, if we agree that Flowey can’t feel love as a soulless being, then I could argue that this is about as much of a ‘friend’ as anyone could be. This is how he wanted to keep Frisk (“Chara”, in his mind) for eternity when he had the six human souls + the entirety of monsterkinds’ souls-- just watch them try over and over again, for eternity. 
Why am I contradicting myself? Because, let’s suppose that Flowey doesn’t mean Clover is a ‘friend’ in the traditional sense- that they earned his respect and he cares for them in some way- but Clover is a new toy that he got bored with and gave up on. I feel like this, too, makes Undertale a little weaker. 
If Flowey did have some type of positive regard for Clover, but was willing to let them go, then it feels- to me- like Frisk’s role in his story isn’t that significant. Frisk helped him learn how to let go and move on, but Flowey has already demonstrated being capable of this. The circumstances are different- if Flowey gives up at the end of Undertale’s true pacifist route, it’s over for real, whereas if he gives up at the end of UTY, he can just wait for another human to fall- but I feel like the core feeling is the same. Flowey, by the start of Undertale, doesn’t strike me as someone who’s capable of letting go. 
So, how would I have changed this?
I recognize that- again- Undertale already made these points about video games and violence, and Flowey has his entire character arc in that game. For Flowey to have more of an arc in this game would potentially make this game no longer line up with canon Undertale or weaken Undertale further. And why retread old ground that Undertale already talked about?
I respect the decision to tell a self-contained story, but the meta commentary about video games in Undertale is so significant for me that I personally would have liked to see a bit more of it in Undertale Yellow. I also recognize how much of my criticism of Flowey’s writing in UTY is subjective. It feels unrealistic for me, his arc feels abrupt for me, it makes Undertale less poignant for me. 
A lot of people love his inclusion in this game, and it’s very novel to see Flowey as a friend throughout most of UTY and hear his snarky commentary on demand rather than having him as an enemy who’s absent through most of the game, as he is in Undertale. 
The Flowey Suggestions
First, I’ll be honest. I know this is not and has never been possible, but my easiest solution to the dilemma of Flowey’s lack of a character arc- and the lack of an ability to give him a character arc- would have been to just remove him from UTY. 
I think that Flowey’s inclusion in the story of the yellow soul human and his role saving and loading could have been interesting. It goes against certain story elements implied in Undertale, and popular fan theories-- and I don’t mind that, if something meaningful is done with it. But, I feel as if Flowey’s relationship to Clover isn’t impactful enough to justify including him. 
To clarify on ‘implied story elements’ and ‘popular fan theories’: 
While I might be misremembering, I thought that it was implied in Undertale that Flowey came into being after Asgore had already collected six human souls, and that a significant amount of time had passed since the last human had fallen down. 
I won’t go into it at length because this post is long enough and I, again, am not an Undertale expert. With that said, it’s also implied that all human souls are capable of saving/loading/resetting in the Underground. If you make Frisk tell Asgore that he killed them before, he just nods as if he’s used to it-- and he’s the one character who we know has killed humans before.
Now, how did Asgore successfully kill beings that can just reset the game whenever they die? Well, Sans faces the same dilemma in Undertale’s no mercy route. There’s no way that he can permanently defeat you, the player, who is a real being. Therefore, the way he ‘wins’ is by infuriating you enough with his difficult boss fight until you give up and stop playing Undertale (or, at least, reset and make better choices). 
Think about all the times you’ve played a game, got stuck on a hard boss, and never played it again. While it’s not ‘canon’ to the story- giving up on your copy of Mario doesn’t mean Bowser really wins- functionally, giving up on a game means that the story ends for you. This is how I believe Asgore captured the six human souls, even if they were also capable of resetting like Frisk is-- he fought them until they gave up.
Humans all are said to have great amounts of ‘determination’, not just red soul bearers. We don’t even know what trait the red soul exemplifies. Whatever it is, I don’t think it’s determination itself. 
The bottom line is that I don’t think it would be unrealistic for Clover to be able to save/load/reset on their own, or for Flowey to not exist yet during the time they fell down. 
But, I get it, Flowey was in UTY’s demo that has been out for seven years. He’s in the trailers. He couldn’t be removed at any part of development, and he sure as hell can’t be removed now. 
My second suggestion would have been to zoom in on him, instead. While the prequel is about Clover, the yellow soul human, I would have liked to see it be about Flowey in a significant way. I kept hoping for Clover to have an opportunity to ask Flowey at some point, “why are you helping me, anyway?”.
This is my personal interpretation, but I’ve come to believe that Flowey thinks that the reason he’s stuck as a flower is that it’s a punishment. Because he, as Asriel, refused to fight back, he failed Chara, and now they’re dead. Now he’s stuck as a rinky-dink flower with no soul, he can’t love his former family, and he can’t stop playing this game. 
In the no mercy route of Undertale, Flowey feels very much like he’s trying to appeal to Frisk- the person he believes is Chara- in a way like a younger sibling trying to impress an older sibling. He says he’s impressed by how you killed everyone. He helps solves puzzles so you won’t have to slow down. He brags to you about how he’s also a heartless killer. 
Notably, he talks about his past. He tells ‘Chara’ that he was afraid to start killing, at first. He said he wouldn’t enjoy it, but he just had to know what would happen.
Then, Flowey laughs and says that you (Chara) know how liberating it is to be this way-- to kill people and shape their fates. He ‘recognizes’ Frisk as being actually Chara because of how they killed everyone in the Ruins. 
But we have no indication that Chara was a violent or evil person in their life. I believe that Flowey is partially projecting and partially recognizes Chara because, in the last moments of their life, they were telling him to kill. He always knew that Chara hated humanity and wanted power to better the position of monsterkind. This is why Flowey brags about how he has a plan to get the human souls, and once they do so, they can go to the surface and “finish what [they] started.” 
To Flowey, in my opinion, killing people isn’t just about seeing what happens. It’s about trying to understand and appease Chara and doing what he thinks he should have done all that time ago, as Asriel. 
I bring this up because I think that I would have liked to have seen this be explored in Undertale Yellow. Flowey is still a very misunderstood character today due to being an unreliable narrator. I believe that a lot of Flowey misinterpretations are due to taking him at face value-- hearing him say that he’s an unfeeling, manipulative, patient killer and agreeing with him.
But Flowey contradicts himself at several points. He gives up his “catch these friendliness pellets” trick after you dodging just a few times. These aren’t the makings of a perfect manipulative killer, but an impatient child. That’s who Flowey is at his core-- a child. 
I recognize that, again, if Flowey told all of his tragic backstory to Clover and they became true friends, this wouldn’t fit with canon Undertale and his actions in that game. Flowey and Asriel distance themselves from each other, and it wouldn’t make sense for Flowey to tell this to Clover-- especially if he just views them as a tool to use and play with. 
I think, however, it wouldn’t have been impossible for Clover to have learned this information about Flowey in a way that could still be canon compliant with Undertale itself. Hypothetically, maybe the “hopes and dreams” statue in the UG Apartments near the Core could have sparked intrigue in Flowey. 
Maybe analysis of Flowey could have come up during his neutral route boss fight-- after all, Clover appears to peek into the minds of Ceroba and Martlet during the true pacifist and no mercy run boss fights, respectively. We already get a little of this- Clover has to run through a hallway of flowers in Flowey’s boss fight, and we hear sad and scared dialogue that’s presumably from a past version of Flowey himself. However, it’s not necessarily new and doesn’t quite add to Flowey’s character in my personal opinion.
I feel that including Flowey’s story more in some way would justify having Flowey in the game, and knowing the history of Asriel & Chara could factor into Clover’s decision to give up their soul for the sake of monsterkind. Chara, too, sacrificed themselves willingly, after all. 
I don’t have a ‘realistic suggestion’ that could be implemented with a dialogue update because these suggestions are so vast-- and, ultimately, very personal and subjective. I have very strong feelings about Flowey.
Meta Elements of Undertale 
In Undertale, you’re asked when you should or shouldn’t fight. As a pacifist, you can get through the Ruins without killing anyone. Flowey will then ask you what you would do if you met a relentless killer. Would you betray your morals and fight? Or would you give up and let yourself die?
Undertale is the friendly RPG where nobody has to die. While you have to kill Asgore at least once to do the neutral route, and you do have to fight back against Omega/Photoshop Flowey to end his battle, the game ultimately posits that there never is a good time to fight. You don’t beat Omega Flowey by being stronger than him, you do it by appealing to the souls and allowing them to rebel. You don’t beat God of Hyperdeath Asriel Dreemurr by beating him up, you do it by saving your friends- him included. The game, again, is about an inversion of the necessity of violence in video games to me.
I would have been interested in seeing an exploration of when it is necessary to fight, and this could be done through the lens of ‘justice’. Would Clover fight if it brought them closer to justice (on a pacifist route)? Is it morally correct to kill one person if it saves thousands? 
Sparing someone is always the correct option in Undertale. In that way, the true route is quite linear-- there’s one solution that works for everyone. What if there were situations in UTY in which there is no single correct option that works for everyone? What if Clover were placed in situations in which they had to act as arbiter and decide between two outcomes and what is right? It could have been like how they get forced to solve the trolley problem in the Wild East, but with consequences. 
Adding to putting a ‘twist’ on the elements that Undertale introduces with its combat system-- what if sparing someone ultimately enabled them to keep hurting others? What if fighting to weaken someone was the correct solution for once? These inversions could have built on the meta elements of Undertale, and I think that it would make Clover’s decision to sacrifice themselves to bring justice to monsterkind more poignant to me.
Again, I have no ‘realistic’ suggestion for this in the full release of UTY. I think that the plot about justice alone isn’t bad, but I would have been happy to see it tie into the gameplay a little more. 
Conclusion
Ultimately, I think that UTY tries too hard to be Undertale without iterating on the aspects that made Undertale memorable. The characters feel like they fail to pop or relate to the game’s story in meaningful ways, and to me, the main story isn’t executed as well as it could have been (and far darker than the main Undertale in ways that don’t feel as if they’re handled sensitively). 
I will say, again, that this project is very impressive in scope, and I applaud the dev team for finishing it and releasing it. I recognize that a lot of my distaste is subjective, and creating another Undertale is a fool's errand considering the acclaim that Undertale got. I recognize one final time that my suggestions are just daydreaming, and this game has already found a lot of success-- which I think it deserves.
I tend to criticize a lot of media I like, which might sound contradictory to some, but it makes perfect sense to me. If I don’t like something, I won’t engage with it. I think that the original Undertale has its flaws, too. At the end of the day, I like UTY, but no media is perfect. This is how I think it could have been better, and I hope that I think other creatives who want to make Undertale fanworks (or any creative works, for that matter) will take these thoughts into consideration.
Thanks for reading.
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bsptourist · 1 month ago
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Do you have any favorite part or spot from the Half-Life series?
Yeah hang on let me just pick a few favorite children here
In HL1, the area right after you get out of the trash compactor springs to mind— Just a weird little run off area, but it's something someone at Valve still put time into detailing. The lobby/surrounding areas from Questionable Ethics are also up there. (Generally, I've always loved thinking about how Black Mesa presents itself to the outside world, and this is a fun glimpse at that. Excitingly banal stuff!)
As far as HL2 goes, I enjoy any of the areas that incorporate rebel outposts and basebuilding. Scratches the same itch in my brain that building pillowforts as a kid did. I picked the first map of Black Mesa East for the anniversary post because I do genuinely love that area. The way HL1 & 2 both display the passage of time without drawing much attention to it is great. The evening tone and skybox as you arrive to Black Mesa East are still beautiful, and the general hominess of the facility itself has always really stricken me. Any maps in Source that can depict an evening dusk tone convincingly enough always end up winning me over.
People sleep on Episode 1 a lot but I've always adored the citadel meltdown sections, both aesthetically and in terms of gameplay. The overwatch voice just repeating alert... alert... through a shattering Citadel is fantastic. The bridge section from Episode 2 where Alyx mans the heavy sniper also deserves mention!
I tend to like the weird little understated areas in both games more than anything else though. Gun to my head— I would say this spot in Water Hazard, (d1_canals_12,) is my favorite overall:
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It incorporates a lot of the things I like about HL2's early goings, that being the late afternoon/dusk tone and makeshift structures. It's ultimately pretty boring compared to the big setpieces the rest of the game offers, sure, but there's a lot of storytelling power in this very sad little vignette that you can miss completely.
Even without the dead/zombified refugees and the metrocop presence just outside of it, this is a sign of how bleak life under Combine rule truly is. Sure, at this point you've seen it firsthand by way of jackbooted police brutality and suppression field talk, but seeing the places these people have had to hastily hole up in drives it home. This is maybe the most hopeless example: life at the end of a sewer canal, waiting on salvation you're not sure will ever come, surviving on god knows what. If you're particularly unlucky, a squad of people just like you, (only more susceptible to propaganda or the draw of civil protection benefits,) will come to mangle or outright kill you for daring to step out of line.
Also. Well. The lighting is pretty. That helps a lot too
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turtleblogatlast · 9 months ago
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hey!!! this is less of an ask and more of a fic rec tbh 😭 but have you read 'I May be Invisible, but I Still Look Good" by Dandy over on Ao3???? It's after the movie AND Leo-centric and like he gets cursed so his spirit is ripped out of his body. It's like 125k words of wonderful storytelling
OH- but for an actual question, do you have and fic recs?? or any AU's you think people should go check out?
I tried answering this before and it erased my reply orz
ANYWAY YES I HAVE read this and I absolutely love it with every fiber of my being.❤️ 100% one of my top fics to read in this fandom that I even go back to for a reread more than once. The characters are perfectly done and the set up for the story is believable with a fantastic payoff, highly highly highly recommend to anyone who hasn’t read it yet.❤️
As for recs, I’ve always been terrible at giving recs since my memory is very bad especially for ones I haven’t read in a while.😭 Off the top of my head I can recommend (note these are practically entirely Leo-centric since he’s my special guy you understand (the others aren’t forgotten at all though!!!) - and most of these are very very well known so you’ve likely already read them…):
[Note many of these are unfinished and may remain that way - please no one harass the writers for more, let them write at their own pace if they choose to write at all]
- The Neon Void by sugarpastels is absolutely incredible, the dramatic irony of it all as we follow Leo in the state he’s in and see just how broken all the Hamatos are by his “death” is just 👌👌👌 The fact that this places with one of my favorite tropes aka “Leo being in the Prison Dimension longer than canon” is just so good. Genuinely a thoroughly gripping tale that I highly recommend. It’s not complete yet (a lot of this list isn’t) but what is there is so amazing please read (though you most likely have read it already haha)
- little kid with a big death wish and firefight by remrose are another two you’ve likely seen but by god are they worth the read. Firefight isn’t done yet but it and death wish are so amazingly well written and really go into how trauma affects people differently and how ties with family can be tested in traumatic situations. Hard subjects definitely but very maturely done. (Also I misread firefight as firelight for way too long before I realized it-)
- Power Up and Times Five by pickedcarrotsandradish are both unfinished but I can’t care because what we were given is so good that I’m fine with them as they are. Both deal with Leo’s insecurities and bad feelings about himself and, very importantly, the fics go into how these insecurities establish a base for Leo’s very real flaws and how those flaws push him to act the way he does. Very interesting and compelling stuff here!! Power Up especially does really cool things for the boys’ mystic power ups, especially Leo’s, and I loved reading about the ins and outs of what they could do.
- Race Against Life, Death, and the EPF by Cass_Phoenix is just so engaging to read??? Like I love the entire set up for it - it’s feels so fresh and like you’re in Leo’s desperate situation yourself. I was so excited whenever a new chapter came out because the atmosphere was so well done.
- A Mixed Bag by GreatlyBlessed is SHOCKINGLY not Leo-centric for once haha. It’s not completed, but again, like the others above it is so good that I recommend it anyway. This story is actually a crossover between four sets of TMNT (‘87, ‘03, ‘12, and Rise) and the dynamics set up in it are SO fun I love it. Team 2 is my fave because you have literally all my faves on that team how could I not?? I also highly appreciate that everyone gets a chance to shine and that there’s no bashing at all, they’re all just very much in character and it’s refreshing to read ❤️❤️❤️
There’s a LOAD more that I could recommend I’m sure but I don’t remember them off the top of my head at the moment.😭 If I remember I’ll come back and add them in!
(Forgot about AU’s- honestly there’s some that I see and catch up on when I see them but there’s just so many that it’s a bit difficult to keep track of sometimes! I’d have to go around and fully look through many before having a solid answer haha! The ones I do see are always so well done though, I may come back and add them here if I remember 😅)
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natsuki-bakery · 4 months ago
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⁎˚ ఎ Honkai star rail Agere ໒ ˚⁎
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Little Gepard and caregiver sampo hcs? :3 from hsr!
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•As a little, Gepard’s usual stoic and disciplined demeanor softens significantly. He becomes more carefree, letting go of his responsibilities as the captain of the Silvermane Guards. This is a rare side of Gepard that only Sampo gets to see, where Gepard can genuinely relax and be a bit playful
•Sampo’s natural charm and playful nature make him a surprisingly effective caregiver. He knows how to keep things light and fun, which helps Gepard unwind. Whether it’s through silly games or exaggerated stories, Sampo keeps Gepard entertained and smiling, ensuring he feels safe and carefree
•Sampo would encourage Gepard to engage in creative activities as a way to express his little side. He might bring out coloring books or encourage Gepard to draw pictures of his favorite things. Sampo might even join in, creating funny little doodles to make Gepard laugh !
•Even as a little, Gepard values a sense of security. Sampo, understanding this, would make sure to create a comfortable and safe environment. He might reassure Gepard with gentle words or by being a constant, calming presence, making sure that Gepard knows he’s protected and cared for
•Sampo, with his love for storytelling and adventure, would guide Gepard through imaginary adventures. These might involve epic battles (where Gepard always wins) or exploring distant, fantastical lands. Sampo’s stories would be filled with excitement, allowing Gepard to lose himself in the fun
•Sampo knows that Gepard can sometimes be too serious, even when he’s regressed. To help him loosen up, Sampo would gently guide him towards more playful activities, always with a supportive and understanding approach. Sampo would never push too hard, but he’d find subtle ways to encourage Gepard to embrace his little side fully
•Gepard might have certain items that bring him comfort when he’s little, like a soft blanket or a plush toy. Sampo would make sure these items are always close by, knowing how much they mean to Gepard. He might even surprise Gepard with new comfort items from time to time, just to see him smile
•When Gepard is feeling overwhelmed or anxious, Sampo would use soothing techniques to help him calm down. This could include gently rubbing Gepard’s back, speaking to him in a calm, low voice, or even singing a lullaby. Sampo’s goal is always to make Gepard feel safe and loved
•Silly Nicknames : Sampo would come up with all sorts of silly nicknames for Gepard when he’s in his little space, like "Gep-Gep" or "Captain Cuddle".These nicknames would make Gepard giggle and feel more comfortable in his regressed state, reinforcing the playful bond between them
•Sampo is fully aware of Gepard’s need for boundaries, even when regressed. He respects Gepard’s space when needed and is always attentive to his mood. If Gepard needs some quiet time or feels like he’s not ready to engage in a certain activity, Sampo will immediately adjust, ensuring that Gepard’s comfort is the top priority
•Sampo might take Gepard on little "adventures" around Belobog, showing him interesting places in a more lighthearted, imaginative way. They could visit the same spots Gepard patrols as a guard, but with Sampo spinning playful stories about each location, making them feel new and magical
•Dada Sampo is great at balancing fun activities with necessary rest. He knows when Gepard needs to wind down, so after a day of playing or exploring, Sampo might suggest a cozy nap or some quiet time with a story. He ensures that Gepard’s day is full of joy but also ends with relaxation
•Despite his sometimes mischievous nature, Sampo would be genuinely affectionate with Gepard. He’d offer hugs, ruffle Gepard’s hair, or give him gentle pats on the back, all ways to show his care and support. Sampo’s affection would help Gepard feel more secure and loved, especially when he’s feeling little <3
•Sampo fully accepts Gepard’s regressed side and makes sure that Gepard knows it’s okay to be small around him. There’s no judgment, only understanding and care. This acceptance would be key in helping Gepard relax and feel safe enough to embrace his little side fully
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If you're in the basic criteria , are DSMP fans, vivziep0p fans , h0tel/h3lluva b0ss fans, Owl h0use fans, St4r butterfly fans, Ghibli fans, ddlg/abdl blogs, nsfw/k!nk blogs, anti-agere blogs, or anti Christians/Christianity blogs : just dont interact !
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nicktoons-bracket · 29 days ago
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ROUND ONE
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PROPAGANDA BELOW (submitted by users!)
CHALKZONE
I really love Chalkzone!! It's so fun and over the top and the art style is SO COOL!! Especially in Chalkzone itself. Also the accents. I really love the accents.
RUDY! YOU GOTTA DRAW SOMETHING
DANNY PHANTOM
It is the fandom that created the tag #NoVivesection
he’s going ghost
Include the antagonists please :))))
The storytelling. Character development. The corny puns, it’s ALL JUST SO GOOD!!! I would have absolutely loved to see what it could have been had it not been cancelled. Or, arguably, what a reboot, similar to what The Fairly Odd Parents got, would be like. They just tied it off with so much potential (which, by the way, was wonderfully taken advantage of in A Glitch In Time, I NEED a book two), and I overall just really adore what the phandom has done with it. It’s one of those shows that’s old enough now that you can show it to the newer generation as an older piece of media, but not so old that it’s obsolete. Butch Hartman did a fanTASTIC job telling us the stories in the DP world, I’m so hyped to see if we get any more big content for it, like we did with A Glitch In Time. Perfect little novel, I love it with all my heart, I want it to be canon. CANON, I SAY!! GIVE US MORE DANNY PHANTOM!!!
daniels your phantaniels 👍
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ladyvialana · 8 months ago
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Very much enjoyed the first season of The Dead Boy Detectives.
It was fun, with great characters, interesting storylines, good pacing, and a fantastic ability to balance light-hearted storytelling with some pretty fucked up content at times.
Episode 1 was a little clunky and exposition heavy, but it's only really in that first episode (unlike fucking Wednesday!) and it's pretty easy to look past once they get into the main story. The rest of the episodes are much smoother.
Character interactions are great and all of the characters feel rounded with an actual backstory that influences their interactions and distinct personalities and traits that affect their actions. They're not just plot devices or vehicles for narrative.
Before going into any more detail, I'll just say I really enjoyed it. It's probably not as sophisticated or polished writing or style-wise as The Sandman, but it's still a really good spin off. I'd almost put it in the same vein, tone-wise, as The Umbrella Academy, though perhaps not as irreverent. Much better than similar Netflix teen supernatural dramas like Wednesday or Sabrina (and probably more mature and sophisticated, storytelling-wise than those shows).
I really enjoyed it, am looking forward to/hoping for a second season, and will definitely be watching again.
*
More detailed spoilers under the cut for those interested in my opinions about a few specific storylines/characters/episodes:
*
SPOILERS:
I am honestly surprised we don't have more people hitting on Charles. He is genuinely charming and charismatic as well as kind of open and sincere. Like, Edwin's a standoffish Edwardian public school boy with weird interests and zero people skills. I adore him. But he has negative charisma, especially compared to Charles' eyeliner and grin. Like, why is everyone chasing after Edwin? It's a role reversal I can definitely get behind, but no one is trying to get up into Charles' personal space aside from Crystal? Really??? And even she probably wouldn't have gone for it if he hadn't made it obvious he was interested in her first. Like, I really do get what the writers were trying to go with here, but it's one of those choices that kind of stretch narrative believability a little.
In saying all of that, I'm kind of a sucker for queer pining arcs that could go either way. So the not-so-subtle reveal of Edwin's feelings was both beautiful and painful in the best ways.
Episode 7 was a highlight for me. I'd been waiting for the pay-off from Edwin's backstory and the hellfire sword hanging over his head. But the flashback to Charles' death was probably my favourite scene in the series. Everything about that episode was fantastic, from the tension to the individual mini character arcs in the episodes (Nico coming in clutch with her reading comprehension skills! Crystal finally kicking David's ass!), to the beautiful release of the confession in Hell. I loved all of the insight we got into all of the main characters, knowing the truth of the kind of people they are. Knowing that, yeah, these are all good people who would do anything to help, and who love fiercely. But also, that doing what you can for the people you love sometimes involves meat cleavers and Molotov cocktails.
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boasamishipper · 2 months ago
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tagged by @film-in-my-soul and @icemankazansky - thanks guys!! ❤️❤️❤️
Everyone deserves to toot their own horn and be proud of their work! So, this tag game is fairly simple.
Promote 5 works that you're really proud of and share a little about why you're so proud of them! Then tag as many people as you like. You can reblog this post and add on to it (why not create a giant reclist to throw around?) or steal this header (and border if you like) and make your own post.
tagging @bornforastorm @lookforanewangle @apartmentsmoke @maverickcalf @saltyfilmmajor @hacash @academicgangster @onekisstotakewithme and anyone else who sees this and wants to do it
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Make A Wrong One Right
Top Gun, Iceman Kazansky/Maverick Mitchell, Goose Bradshaw & Maverick Mitchell
Maverick makes a wish and wakes up thirty years in the past. He reacts accordingly.
I've written a lot of Top Gun fics (sixty-three, to be precise, which is insane all on its own) but this fic is far and away the one I'm most proud of. Not only did I get to throw in all my favorite things (angst with a happy ending!! time travel!! magical realism!! back to the future references!!), I got the chance to explore in a more subtle way just how much Mav loves Ice, and tackle fun existential questions like, Would you change the past if it meant you might lose the future you love? And I feel like I balanced all of the above and stuck the landing really well! (Honestly, the whole story was worth writing just for the bit in chapter three where Mav calls Ice 'baby' without thinking and Ice bluescreens so hard he drops what he's holding.)
there's a raging fire in my heart tonight
Top Gun&MCU, Iceman Kazansky/Maverick Mitchell, Carol Danvers/Maria Rambeau, Carol Danvers & Iceman Kazansky, Iceman Kazansky & Tony Stark, MCU/Coherent Storytelling
“Carol, you can’t bring a civilian into this—” “Civilian?” The temperature in the room seems to drop twenty degrees as Ice steps forward, flinty-eyed and deadly serious. “I’m a captain. And I earned my rank, which is more than I can say for you, Rogers. Thanos killed my husband. You want to stop me from helping you out, you’re going to have to shoot me.” Silence stretches out, long and fraught with tension. Then Stark laughs out loud, and everyone turns to look at him. “What?” he says. “I like this guy.”
This was the first Top Gun fic I ever published, and the first Top Gun fic I wrote on my own. (At the time, I was working on baby, baby, i'd get down on my knees for you with the fantastic @academicgangster, without whom I never would have gotten into Top Gun or on the Tom Cruise train at all.) Naturally my first foray into this fandom ended up being this chaotic, complicated beast of a fic, where I wrote my faves Iceman Kazansky and Tony Stark and Carol Danvers side by side, fixed all my issues with Avengers: Endgame, and gave everyone the happy ending they deserved (especially after all the additional angst I put them through). I had a blast writing this fic and rambling about all the details with Cain (without her support this fic would never have left our tumblr DMs). There were a lot of plot points to juggle, and I managed to juggle them all. So though I've definitely grown as a writer in the (oh god) five years since, I still look back on this fic very fondly, and very proudly. And who knows, maybe someday I'll go back to this series and write more of Ice accidentally acquiring a son in Tony Stark and a granddaughter in Morgan. (Famous last words, I know.)
Judge Leon AU
Night Court (1984) / Night Court (2023), Dan Fielding/Harry Stone, Dan Fielding & Leon, Olivia Moore/Donna "Gurgs" Gurganous, Neil Valluri/Gabby
When his court-assigned public defender quits on his first night as an arraignment judge at Manhattan Criminal Court, Leon decides to reach out to his old foster father, Harry Stone, for advice. He finds Harry's widower, Dan Fielding, instead.
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I could not tell you for the life of me why the hands down angstiest fics I've ever written ended up being for an 80s sitcom whose plotlines include a ventriloquist's dummy committing suicide and my blorbo getting so horny he had to fuck a firehose about it, but here we are!! Over sixty-four thousand words later!!
In all seriousness, though, I'm extremely proud of this series. I have a lot of issues with New Night Court (I have a post in my drafts about that), namely that it lacks the edge and darkness that made the original so good, and this series gave me the opportunity to restore that edge and really make us feel Harry's loss, as well as the loss of almost all the other main cast members. I get to be goofy (a man holds the gang hostage on the advice of members of his favorite subreddit) and I get to be angsty (delve deeply into Dan's low self-worth and depression and grief post-Harry's death) and in all the spaces between, I get to write about how much Harry and Dan loved each other (and develop Leon and Dan's growing bond), and I do it all very, very well. (Certainly better than the NNC writers. Let me into the writers' room, guys!! Help me help you!!)
Austin Alone
9-1-1 Lone Star, Billy Tyson/Owen Strand
After the reopening of the 126, Billy and Owen give being friends with benefits a try. Inconvenient feelings ensue. / Season 3 AU, Owen-centric.
I co-wrote this fic with the lovely @lilalbatross while season 3 was still airing, and not only were we so in tune with the characters and the show that our fic accidentally predicted the future (exploration of Owen's abandonment issues! Owen getting trapped in a collapsed building!), but this fic set my standards so high that now the show can no longer reach it. (To be fair, this is largely because Lone Star decided to become the Tarlos and Wyatt Show above all else, but that's a rant for another day.) I'm proud as hell of this fic for a lot of reasons - I got Billy and Owen's voices down pat, put them in mortal peril that was realistic to the show, and wrote some banger lines of dialogue and prose that made me take honest to god victory laps around my house. The entirety of (the very long) chapter 6 might be some of my best work of all time.
For A Minute There I Lost Myself
Ted Lasso, Nathan Shelley & Original Male Character(s), Nathan Shelley & Ted Lasso, Nathan Shelley & Rupert Mannion
Nathan Shelley and the road to redemption.
[sigh] Really it's such a shame that Ted Lasso never got a season three and so we never got to see Nate grow and thrive at West Ham and bond with his players and stand up to Rupert and become more confident in himself and his ability as a coach and apologize to Ted and just in general have a redemption arc that was not centered on some random one-dimensional mean waitress or his ability to play the violin. But at least we have this fic!
I wrote FAMTILM for Yuletide in 2021. I'd never written Nate's POV before - all my Ted Lasso fics up to this point were about Sam and Dani - so I'm proud of myself for being able to capture the nuances of Nate's voice and write the slow growth of Nate's self-esteem and realization that he was in the wrong and his affection for his players (particularly Višnjić and Roubeni, who are in my top ten favorite OCs I've ever created). I'm also very proud of myself for taking what could have been a 30k word story and telling it just as well in under 8k, and writing a full Natedemption arc in less than a month that turned out to be ten times better than what Sudeikis and co accomplished in twelve bloated episodes.
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positivelybeastly · 6 months ago
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This might be a fun little project for you, and certainly for the rest of us attempting to understand Hank better. What is something that a writer should takeaway from the most popular incarnations of Hank, yes including the recent one, to write him in a storyline? Maybe even bring something new to his character?
Speaking for myself here I’m fairly curious to know!
Hmmm. Good question.
I think that there are four central tenets to Hank's character, and they're basically integral to whether or not a run understands what Hank is about.
First of all - Hank's general story arc is about the importance of making mistakes, and learning from them. This is what gives his character meaning and resonance. He teaches us that you can completely fuck up your life, and come back from it, if only you try. If only you don't let your mistakes become bigger than you.
I would argue that the worst versions of Hank, and by worst I mean badly written, get stuck on the idea that Hank is reckless and makes mistakes and he never learns from them, and the thing is, that's simply not true anymore. It was true, in the story in which he turned himself grey and furry, but that was 1975, and that story broke Hank as he existed up until that point.
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This story is so good because it understands that Hank made the single biggest fuck-up of his life in that lab, and he cannot undo that mistake, and he knows that. He has no right to. His ego died in that lab. Yeah, he can get a bit conceited, yeah, he can boast of what he's done, but he learned his lesson and he should never really reach the heights of ego and arrogance that he did back then.
All he has to do to remember what that led to is to look in the mirror.
It's not dissimilar to what happens with Mr. Fantastic - any time someone writes him as this big, boastful, arrogant scientist, they are forgetting that all he has to do to remember what that led to is look at his best friend, Ben Grimm, and what that led to last time. Actions have consequences. Hank and Reed know this all too well. They know this lesson, learning it again is bad storytelling.
Second of all - Hank is about change. His character is constantly changing, not just physically and visually, but emotionally and in terms of personality, too. He explicitly talks about this in Defenders.
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He's allowed to be different and change, he is, in some ways, a social mirror. He code switches. He's different with the X-Men and the Avengers and the Defenders and X-Factor and the Illuminati and S.W.O.R.D because those places are different, with different people and different aims and different needs, and so Hank becomes different.
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This is why feline Beast is so fucking important to his character growth, and why it was the best place for his character to go. By the late 90s, his character had, in ways, become a little bit stale, stuck in the rut of the jokey scientist with a philosophical side, and he needed a new internal conflict, because he's matured and dealt with most of his issues about growing up and taking responsibility.
Flipping the essential point of Beast's character, and making it so that it wasn't just other people who had to get over how Hank looked to see the brilliant, wonderful man beneath, but Hank himself, was genius.
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Third of all - Hank is a consummate performer. He sings, he dances, he quotes poetry, he can turn the Periodic Table into a dirty rhyme, he knows more than you do - he is constantly performing. The aggressive performance of both humanity and masculinity is essential to Hank's character, something I've talked about extensively here, and X-Force is so instructive here because Ben Percy comes so close to understanding this character point, but fails to do anything with it.
He's just so damned uncritical. He doesn't have anyone actually engage with Hank's performance, which is why X-Force is just a succession of increasingly dry monologues by an actor trying to do improv while surrounded by the rest of his amateur dramatics group who just aren't with it today.
Fourth - Hank McCoy is a good man. He isn't perfect, by any stretch, but the instant you try and make him an intrinsically bad person, you've failed to understand who he is, where he comes from, and what the entire point of his character is.
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HE HAS NO DARK SECRETS.
HE HAS NOTHING TO HIDE.
I'm sorry, but Grant Morrison just understands Beast better than 90% of writers, because they understand that Hank is a complicated man, he is a walking thesaurus, he's a pile of insecurities and neuroses and mental illnesses, but he is so painfully genuine and sincere and honest. He doesn't believe in just straight up lying, because it is beneath him. He is eloquent and cultured and smart, and he believes in giving you the truth as you need to hear it.
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Bendis and Percy just don't understand what Hank is. Who Hank is. He's not the man who takes murder as the first and only option. Stop making him act like him.
As for what to bring to his character? Give him a child.
It is so painfully obvious that this man wants children.
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Challenging him by making him have either biological children, or getting to just straight up adopt a child, would be an excellent place to take his character. Now, granted, I understand that comic books fucking HATE children . . . but I don't care, you asked what would be a good place for his character to go, and this is it. The man deserves the chance to be a father. He'd be a good one.
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hadesoftheladies · 7 months ago
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FEMALE MOVIE/TV RECS (PART 1 / FANTASY)
got inspired from a recommendation post so decided to make a list of movies and shows with female-centric stories/female protagonists. since i can't post all of the genres in one post, i'll split it into multiple posts and y'all can save or add to the list as you wish. (disclaimer: i have watched most of these, but i only know about the existence of others. not every movie/show on these lists will be my recommendation. my recommendations will be beneath the list with reasons. also some of these are way better than others in terms of storytelling/performance--which is why i'll list my faves separately):
#1. FANTASY/ADVENTURE (LIVE ACTION)
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Common Themes of Media In the List:
-Strong female friendships
-Romance critical (or anti-romantic centrism)
-Emphasis on female-female relationships
-Warrior girls and women
-Revenge against awful men
-Distrust of male love interests
Ones I Haven't Watched:
His Dark Materials
Everything Everywhere All At Once
Paradise Hills
Crimson Peak
Outlander
The Chilling Adventures of Sabrina
House of the Dragon
The Nevers
Cursed
NOT LISTED BUT QUALIFIES
Pan's Labyrinth
Mary Poppins
Twilight
The Craft
The BFG
PERSONAL NOTES FOR THE ONES I'VE WATCHED
The School for Good and Evil
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5/10
There were many things about it that were good. The chemistry between the two leading actresses, the primacy of friendship over romance, the effects, the costume and set design, the insane cast (Charlize Theron, Cate Blanchett, Michelle Yeoh, Kerry Washington?!) and the score. Some of the performances were good, too. The pitfalls of the film had more to do with the writing and directing. Some scenes were rushed, some dialogue was embarrassingly bad, some plot points were just nonsensical and childish. The magic system was also not well executed (though I've seen worse).
It's mostly mid, but the ending is refreshing for the fairytale genre and if you like fairytale fluff, you'll probably be more willing to forgive the film's transgressions. If you can, there'll be a lot of fun left to have with it.
2. Damsel
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6.5/10
More action than fantasy and with a much smaller cast. Most of the movie focuses on Millie's character. The performances in this were pretty good, though. If you like heroines getting revenge, non-cliche fantasy stories involving princesses, and dragons, this movie is right up your alley! Also the costuming is delightful! It's predictable, but it is also entertaining.
3. Willow
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7/10
This show was just fun. Fantastic effects, female heroics, tomfoolery, lesbians, action, evil forces, cool costuming, lesbians, sword-play, riddle-solving, dumbass princes, sarcastic mentors, and lesbians! This show knew exactly what it was trying to be. Aside from some poor performances, my overall impressions is positive.
4. Wednesday
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7/10
I personally enjoy Wednesday Addams' character wherever I see her. Having a whole show of her was just a treat. I didn't care for the typical highschool-shenanigans (like the cliques) as much, but there were many enjoyable elements in this for me. Particularly, the effects, the crime, the other female characters, and the ending. It's entertaining and pretty to look at. Also I'm always on my wenclair propaganda.
5. Shadow & Bone
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6/10
I've read the Six of Crows duology and the first book of the Shadow & Bone trilogy, so for me this show was a let down. For new watchers, however, you'll find interesting female characters, cool effects, and an entertaining (though sometimes choppy) plot. Inej Ghafa is my queen forever, regardless.
6. Renegade Nell
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7/10
This is puts the fantasy in revenge fantasy. I love all the actresses from Derry Girls, and Louisa Harland is still charming in this. It's basically if Gentleman Jack (same director, I think) and Tinkerbell teamed up. Or if Little Women was also Pirates of the Caribbean but instead of taking to the sea it was highway robbery! The action sequences are so fun, the villains are nuanced (particularly the villainess) the comedy isn't overbearing (like I forgot I was watching a Disney show tbh) and the silly towel boy from Ted Lasso is here! I personally had fun. I hope it's renewed.
7. Alice in Wonderland/Through the Looking Glass
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7/10 (i love these so much so it's 8/10 for me)
It sucks that Depp is in this, but I can never ever forsake my girl Mia Wasikowska. I just love these movies. I love the design, the music, the costumes, the irreverence toward marriage and romance, Alice's personality and relationship with her mother, how it tackles the pathologisation of female autonomy, the performances, etc. The books are one of my favorite books of all time so there's that.
8. Maleficent
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7/10
I really loved the performances in this, the metaphor for rape, the satisfying revenge. I don't mind that it was cliché. I love Maleficent movies. AND the Lana Del Ray cover for "Once Upon A Dream." Also, the first one makes me tear up every time. The mother-daughter love is just so touching to me.
9. Warrior Nun
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(?/10)
I love the premise of this show and I can get behind the characters. The protagonist just annoyed me so much so often I have taken multiple breaks and can't remember the story. I am all for imperfect, asshole girl characters. But this protagonist was just whiny and careless beyond reason. And it was taking too long for her to get with the nuns. Like I was not invested enough in her running away arc. Like sis get your ass to the coven you are not that main of a character!
She took up so much screentime when literally every other character in the show was more interesting than she was.
At least there's lesbians.
10. Snow White & The Huntsman
(8/10)
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What can I say? Kristen Stewart was hot in this, as was stepmother. Effects? Stellar. Direction? Stellar. Performance? Mostly stellar. Drama? Action? Magic? All there. Thoroughly entertaining. Refreshingly anti-Disney. Unfortunately there are some annoying men involved (I'm talking about the dwarves of course) but it never gets too overbearing. This is, however, the least feminist of the entire list and scores lowest on the above common themes.
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sillypiratelife · 11 months ago
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You need to read the live action, the manga and the anime as different canons. It's healthier to the fandom's brains AND it's also better for analyzing properly what is going on.
One Piece is the type of story that relies heavily on the medium it is presented on. Hm actually, let me correct myself: One Piece is the type of story that celebrates and understands and was born to be told in that specific medium. The form and the content don't exist as separate entities, but are rather intertwined to elevate the narrative. That the characters are soooo cartoonish is not a mere style choice— it holds meaning, it complements what the author is trying to transmit.
One of the first things that I learned in college while studying storytelling was that there's a max point for tension in any story. There's a top to how tense you can keep the audience. If you reach that point, you won't be able to intensify the emotions; that's it, you need to introduce a breather or you'd end up with a stagnant narrative.
In manga/comics and cartoons/anime it's easier to walk that line. The power to make some silly joke or have the characters acting stupid is in the hands of the mangaka. I bet any manga reader or anime watcher can think of a moment in their fav series when the characters were in the middle of a seriously important moment, just to be involved in something ridiculous that breaks the tension.
It's fantastic. Mangas and animes love to make fun of their mediums, introducing satire to allow the audience some laughs. It's not until later when the reader/watcher sits and realizes how fucked up the whole situation was. A delayed punch to the gut, something to keep the mind working and thinking of their series until they wait for the next chapter/episode.
How to make the audience feel the impact of a character? Well, you can allow the audience to empathize with the character by explaining their reasons or backstories, you can show the world through their eyes. You can also show them all goofy and happy, so when the hammer strikes the readers/watchers will be nostalgic for the good times, mourning the fact they will not get more of that and becoming nostalgic. There are so many ways to keep a character haunting a story...
Oda is aware of all the manga medium can and cannot do. For people like him, the limitations are actually just more tools to play with. If you want to double check what I'm saying, go reread the panels where Luffy awakened Gear 5. Only manga could offer what went down in those panels; when the very nature of Luffy's powers are revealed to the audience and the characters, the manga gets self-aware and voices it out: "hey, this is the type of thing that only happens in comics, right?"
The anime allows a different range of tropes and shapes the story, correctly translating it. It's true that the best translations mind the public and the medium, adapting the jokes and references. It's also true that every translation is a little betrayal to the original, a unique creation in its own right. A good example of that is the way that the fillers shape the perspective of the watchers when it comes to the characters' dynamics. If the anime has a filler arc where the fight, a new tension will be present in the next manga canon arc. If the anime shows a filler where characters are close friends, it's gonna be weird when they start acting all distance back at the manga canon events. Not all fillers are meant to be considered part of the main storyline, of course. You have OVAs and you have movies and fillers and all types of media that are considered separated.
On the other hand, you have the visual changes: imagine that the anime changes the angle of a scene where two characters used to stand close and put more distance between them. What the manga could mean as a subtle implication that those characters cared about each other could turn into cold tolerance of the other's presence. Even the best of animes have those changes!!!!
In One Piece's case, turning the story into a live action series must change almost everything. It'd be impossible to maintain the cartoonist aspects of the story (unless they decided to go full Looney Tunes in that movie with Brendan Fraser lol). The choice was the following: we can try to keep the original elements even when they translate poorly to the new medium so we can please the original fans that are used to the story —OR we can try to translate the essence of the story and change all that needs to be changed, so that we keep the storyline and storytelling coherent and cohesive, at the cost of creating something not necessarily alien, but still new.
Violence in OPLA is way more serious.
You know how in the manga/anime characters would get fatally wounded and come back like it was just a minor injury? Or how they'd heal with no major medical intervention? That's a liberty of the medium. Your brain doesn't process the same way when you see a drawing wounded and when you see a real life person wounded. In OPLA, the suspension of disbelief is harder to achieve. Even and because the story was already introducing Luffy's powers and other fantastic elements, they needed to be careful to not overdo it. One option was to make people actually die— to know that in the live action not everything is so silly? It raises the stakes. OPLA discards some elements that are natural of a manga and in consequence, the story turns out to be darker. You have no fillers or little stripes of silly drawings or author comments or openings and endings. You'll have to do with what you do have and tell a story worthy of being told in that new medium.
That's a good translation right there, made by someone who understands that you cannot copy and paste things recklessly. That's the formula that made so many live actions fail, in fact.
You'll see many fans complaining because they don't understand any of what I just explained. For them it's easier to justify their opinions by saying that "they did this bad and that's why I don't like it" than admit that "they did this correctly but it's not my thing anyway".
One big example? Fanservice cannot be carried out from manga/anime to a live action. It's not the same to exaggerate the proportions of a body in a drawing (we can discuss the morals of this later) than ask of it from a human person. It's not the same to use some sexual traits in fiction as a way to appeal to the audience than to carry out those implications to a live action (again, I'm not saying it's good or bad because that's a discussion for another time).
Actors are humans. They will never have the same characteristics as an animation or a drawing, no matter how advanced technology is. The sooner you understand that, the sooner you appreciate art for what it is in its medium.
So really, what's the healthiest option? It'd be to approach each version as exactly that, a version of the story. As foreign as it can sound to some fandoms, the audience doesn't have to justify their opinions on something. Opinions are not professional reviews or art analysis. You can be as subjective as you want! To perceive each version as its own little world is easier: you can say "I like this better" without invalidating the opinion of anyone else. There's also the fun in exploring the different implications (they look like friends in this version but like lovers in this other) and playing with the divergences. Fans do that all the time in their art (literature, visual art, music, etc)
You can also analyze different versions of what is going on and contrast them. Do the differences change the form and content of the story or just one of those things? How does this new element change the dynamic between these characters? Are the characters written well but get thrown into a new setting? Is the setting the same but the characters feels more like ocs than the characters from the original story?
Knowing how much One Piece values symbolism, it'd be interesting to see how they could translate the constant influx of symbols in the manga or in the anime to the live action. The live action might show just the most important parts, cutting all the rest for lack of both space, time and budget. What does the author consider to be vital to the story and what can be cut down?
To have three parallel Luffy's in different stages of the story is fascinating to me, more so than the idea of trying to mix three formats that won't even match, mind you.
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tbshorts · 29 days ago
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The Best Panels of One Piece, Orange Town arc (chapter 8-15)
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Full video scripts below the cut
Chapter 8:
What are the best panels in One Piece?
Chapter 8 is the introduction of Nami, and what an introduction it is. Oda pulls a clever move narratively, separating Luffy and Zoro. Zoro, and thus the audience, learn from some pirates he picks up that Nami is a devious swindler, but Luffy encounters her separately and doesn't know that, which means we as an audience are predisposed to distrust her, but Luffy can meet her with no prejudice. This allows him to demonstrate his honest nature to her, which will become important to their relationship.
But the best panel in the chapter, right. It's not a chapter with obvious bangers, I think. The introduction of Buggy's ship is a quiet little technical masterpiece of character design, but doesn't really relate to the story that much.
No, I think it's this one, with Nami trying to strike up a partnership with Luffy after using him to take care of her pursuers. It's a great bit of compositionional storytelling, with her perched above him, literally looking down on him, as she gears up to try and use him once again. She's in a position of power, which makes it hard to trust her, and it sets up a dynamic between her and Luffy that won't be resolved until over 70 chapters later.
Chapter 9:
What are the best panels in One Piece?
Chapter 9 finally sees the introduction of Buggy, who is a massive improvements as a villain design over Axe Hand Morgan. He has a gimmick, he has a solid consistent theme, clowns and pirates kinda work together and by the way anyone who says he doesn't deserve to be an Emperor of the Sea is dumb and wrong, Buggy is the best.
But here this perfect idiot is being introduced as one of the first major villains, which means we need to build up his menace. So we get his introduction, manspreading on a throne whose crown looks like the top of a circus tent, all gangster energy and dressed in an opulent fur-lined coat, and that does do a pretty good job making him look cool.
But the menace happens on the next page, here. As he walks away from the explosion of his cannon, blasting one of his own crewmates to cinders, he's illuminated in stark black and white shadows, giving his face a horribly evil look while his form is hidden in the deep shadow of that cape. He may be a clown, but here, for just a second, he looks truly demonic. Buggy might turn out to be an ineffective idiot, but this panel sells him as a villain.
Chapter 10:
What are the best panels in One Piece?
Well Chapter 10 is honestly full of bangers on that account. We've got a classic Oda pirate party scene - these are just always some of THE most fun to look at, absolutely bursting with life. Then we have wild technical masterpieces like the blast from the Buggy Ball, folding an entire row of houses up like paper - like, I can't overstate how impressive it is to do this kind of creatively distorted technical artwork. It's hard! And then there's Nami literally scorching her own hands to save the life of someone she insists out loud she hates and doesn't care about, which is a fantastic character moment for her.
But no, the best panel, by far the most striking is this Buggy face. Oda crosshatches all these ominous shadows onto him, making him look like he's lit from below, and there's such a striking contrast between the cheerful clown makeup trying to drag his face into a smile, and that murderous, contemptuous, cruel grimace, all the folds and lines of his face converging to communicate the reality of the situation. It's a loyalty test. Either Nami kills Luffy, or Buggy kills Nami.
Chapter 11:
What are the best panels in One Piece?
Chapter 11 features a cavalcade of truly excellent Buggy faces - his clown makeup and nose work together so naturally with Oda's hyper-exaggerated style, and I find them all so charming.
But no, there's not contention for the best panel of the chapter. It's this. It's Zoro doing what he will always do for the Strawhat Crew: shouldering the burden, even at the cost of his own life. This panel really encapsulates everything of what Zoro is: his incredible feats of strength, his utter dependability, the total trust between him and Luffy, and his propensity for self-sacrifice. There is no pain Zoro will not take on for his friends, there is no hurt he won't go through. And if his guts spill out of his stomach for doing it, he'll just shove them back in again. That's the kind of vice-captain he is.
Chapter 12:
What are the best panels in One Piece?
Chapter 13 only really has two contenders. The first is Luffy confronting Mohji after he has burned down Chouchou's store. Luffy opens with his trademark big goofy grin and maintains that attitude while swinging Richie around… and then he drops the mask, and we see the genuinely frightening person he becomes when he is confronted by injustice. It's the first time in the series we see this side of Luffy, and it hits, although, again, translators, please stop covering up the art with sound effects, oh my god.
Speaking of which, the actual best panel in the chapter. Oda and his team worked really hard to render the stark awfulness of Chouchou's store burning down, but gotta have that big "fwoosh!" on there I guess. But this is a good rendition of heartbreak, this tiny dog way too close to the fire, lit up by its glow, just barking out its anger and pain at the flames. A tiny little thing, powerless against the tragedy that's been done to it. If you don't engage with Chouchou's story, obviously it rings hollow. But if you do… ow.
Chapter 13:
What are the best panels in One Piece?
Chapter 12 is another exposition dump. The plot beat of these chapters is all about developing Luffy and Zoro's relationship with Nami, showing her that piracy isn't just a means to abuse people but a means to claim freedom, which is important to her. And this is done partly through Chouchou, the silly looking ultra-loyal dog protecting his beloved master's pet food store. Visually the big impactful panels go to Mohji and Richie, with Oda having a lot of fun over-rendering the lion, but… honestly I think it might be these two. Chouchou grabbing the key to Luffy's cage and eating it.
It's such an out-of-left field ridiculous moment. It's so silly and dumb, and it is done so matter-of-factly by this very silly looking dog. Chouchou eats the key because he's actually literally starving himself staying by the store, of course, but it's such a blindsiding comedy moment. All the drama and danger of escaping Buggy's crew and Nami stealing the key and then the dog just goes chomp and it's gone.
Not that it matters, Mohji gets Luffy out anyway, it's just Oda gleefully trolling the reader, and I do respect that.
Chapter 14:
What are the best panels in One Piece?
Chapter 14 is another exposition dump, all about establishing the stakes for the mayor, and giving the audience a reason to care about the town and its buildings. It's all worldbuilding, establishing the very real danger and menace that pirates pose to ordinary people. Nami doesn't hate them for no reason, and we kinda need this perspective to see things from her point of view and understand why she instinctively hates Luffy so much.
And for my money the best panel here is this one, with the mayor's face in profile and a montage of moments from the building of the town arranged in floating images. It does a fantastic job of visually showing him gazing into the past, remembering all these moments from his life so vividly that they come to life. Flashbacks and exposition is hard to do in an engaging way, and here Oda gets the whole thing out of the way in a single page so we can get back to the action, and he does it by using good visual shorthand like this.
Chapter 15:
What are the best panels in One Piece?
Chapter 15 is the lead-up to the big fight with Buggy, and this chapter is all about setting the stage. It introduces Cabaji, who will be fighting Zoro, it reminds us of Buggy's powers and his cruelty and establishes his ideological position. Buggy believes that the only treasure worth caring about is gold and jewels, that only money and power matters, while the Mayor stands for the idea that anything can be a treasure if it means something to you, which is also Luffy's position. That's why he has the straw hat after all.
But we're also still establishing Luffy's character, so Oda has him crack an old man's head into a wall, because if he was conscious he would just get in the way and this is the most straightforward way to keep him safe. And this is the best panel, because it does establish something about Luffy's character, and how brutal he can be, even when he's technically trying to do a kindhearted thing. Luffy does not feel bad about doing this, at all, as with everything else in life, he acts violently towards his friends when he thinks it’s the right thing to do.
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