#then again we'll see! who knows! it's interesting though!
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revvethasmythh · 8 months ago
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the thing about imogen saying that "if getting rid of delilah means getting rid of [launda] too, it's not worth it" is that it doesn't really change anything, does it? yes it provides laudna with reassurance that she is loved regardless of what lives in her head, but it doesn't mean that imogen doesn't still have negative feelings about delilah being there. "I love you more than I hate delilah" doesn't mean she isn't still disgusted by delilah. I get the sense that this is not an important distinction for imogen--she's said her piece, she's told laudna that she matters more, and that's the end of it for her. laudna matters more. her meaning is crystal clear: I love you and I'm choosing you.
but laudna has been obsessed with imogen saying she was disgusted by delilah watching them. she said herself she can't stop thinking about it, and marisha has said she can't stop thinking about it either, out of game. as far as they know currently, delilah's soul is twined in and around laudna's to the point where they are indistinguishable. the only way to get rid of delilah is to lose laudna. laudna doesn't know where she ends and delilah begins. imogen loves her, but imogen is disgusted by delilah. how does that work if they are one and the same? how does laudna cope with the fact that an inextinguishable part of herself is both genuinely evil and hated by the person she loves the most? at what point does being disgusted by delilah become being disgusted by a piece of laudna herself?
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jessamine-rose · 2 months ago
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*lovingly tackles Aine*
Read my Yandere! Pierro longfics first ♪( ´▽`)
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Last week, my beloved mutual @ainescribe surprised me with Savior! Darling fan art and AHAI9232@2-!/! CRYING SCREAMING I WANT TO LOOK AT THIS ART AND WORSHIP YOUR VERSION OF SAVIOR THANK YOU SO MUCH FOR BLESSING ME WITH YOUR ART—
*clears throat* Anyway, now that I finally have the time to properly sit down and comment on the fan art, I’ll do just that. Feedback will be in the tags and it will be unhinged. Once again, thank you so much to Aine for drawing this <3
#feedback#fan art#ainescribe#AIIINE ;-; once again. thank you so much!! it rlly means a lot to me that you enjoyed my writing and felt inspired to draw this :'>#and as someone who loves fashion and character design. it's so so interesting to analyze your version of savior#there's so much symbolism and visual storytelling in each sketch/ outfit and i shall now proceed to pick apart each detail as best as i can#her snezhnayan fit.....god i love it. it's regal. distinctively snezhnayan. and draws attention to her--and you just know that was pierro's#intention when he dressed her in those garments. IT'S JUST SO...!! savior's wardrobe scrubbed clean of her original culture and preferences#replaced with the foreign garments of her captor's nations.....in line with this. i love how her kokoshnik and khaenri'ahn earrings are big#and attention-grabbing. you can't look at her without taking note of those accessories. it begs the question:: how many times has savior#looked at the mirror after being dressed up in snezhnaya and was unable to recognize her own reflection?? :'>#also shoutout to some details aine shared with me: 1) the face marks are inspired by weeping angels 2) the kokoshnik was traditionally worn#by married noblewomen BUT the veil was normally for unmarried women so savior's outfit can be seen as a form of compliance + rebellion#(though later on in history it became accepted for married women to also wear that veil. also my apologies if what i said is inaccurate)#lastly shoutout to savior's expression!! very poised and mysterious....due to her emotional state or pierro's rules on how to act as his#spouse in public?? we'll never know~ the first drawing hits even harder when you compare it to the next one!! such an interesting contrast~#savior in her plain attire. casual and domestic with a smile on her face....i'm guessing this is her pre-fatui version?? she looks so warm#and friendly. and i can definitely understand why pierro fell for her smile <3#also i fucking love the caption. sorry pierro but you are cursed to be a loser/ simp/ pathetic man in all of my fics and AUs xD#NOW ONTO GODDESS! SAVIOR AAAHHHH!! i love the greek goddess motifs. she looks so regal and awe-inspiring but in a different way from her#snezhnayan attire--archaic. divine. and more suited to her personal style.....yet both versions of her look so painfully isolated :'>#her blank eyes. emotionless face. and veil give me the vibes of a spooky victorian ghost...or would a statue/ portrait be more fitting??#the lack of a necklace is also an interesting design choice given what happens in the fic. and now i realized i forgot to comment on your#version of her snezhnayan necklace oops. similar to the kokoshnik and earrings. the size + grandeur makes it impossible to ignore#that and big jewels = expensive af. ohhh and i love the sparkles on her veil!! pierro rlly spared no expense in dressing up his wifey <3#it's also funny how all of these outfits are similar to my own version in terms of 'savior wore grand clothing during her glory days as a#goddess -> wore simple attire after her decline for practicality and to blend in with humans/ disassociate from her old identity -> is now#dressed in even grander clothing as the harbinger's spouse. but it's used to reinforce her new identity and pierro's control over her'#tldr:: your design is so creative and i can see the effort you put in analyzing her character and depicting her based on your interpretatio#thank you for being my mutual + reader and i hope we can share even more harbinger/darling brainrot in the future :>
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xcziel · 4 months ago
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has anybody else thought about how jk could easily manage sofia's parts of slow dance or is it just me?
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#jikook#bts#everybody is working to insert jk in who where i just don't see it (other than the seven parallels)#and not talking much about what i see as WAY more obvious nods most especially in rebirth#like jm sings about wanting to be worthy of someone - maybe someone who just became a huge SOLO global popstar?#and mentions 'real love' - what was the name of that chapter in the bangtan book again?#and the feminine pronouns not present it's just the nebulous 'you' that in jimin songs often stands in for 'army'#(and one very specific 'fan' who has said he is ALSO army)#it's the 'i wanna be with you'#the answer for jk's 'i am still' with its unspoken additional 'still with you' layer#and then we get slow dance and we're back to the nebulous 'you' - on an island he-#oh wait what was that about a pair that traveled to an island? and filmed some stuff there that we'll see soon? hm#the reason this set me off though is the lines about 'cancelling my plans' to live to 'the tempo of our favorite song'#the falling deep into lines etc etc#because we know what happens when those two get together - they lose track of time everything else fades away#it's why they haven't done lives. why 'you and me' are 'up all night' why jm knows that as soon as jk is around#his self-discipline will crack and he'll fall into the pattern he tried to head off by separating from jk while making face#and we *know* jimin wrote on this song#frankly if he *hadn't* gotten a female feature everybody would be JUMPING on this song as a jikook anthem#the inclusion of sofia works perfectly - like hammering the pin back in a grenade#but i was reading those lines and thinking how high she went and going who else could sing this ...?#huh. who do we know of who can sing *anything*? and who has a range that can hit and blend with jimin's perfectly?#so. i dunno. y'all do your delulu the way that works for you and i will do my delulu my way lol#personally i think the eyes in the mv look like a screenshot from the love wins all mv but that's only me#i think the parallels with seven work more#and speaking of parallels (there are so many) i think this album was built to ensure jm is on equal footing with a certain someone#it's the commerciality of it - as though jm was like we will be together in this as well#when he seems not to be super interested in global domination but still 'special' enough to be on the same level with his love
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todayisafridaynight · 2 months ago
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i’m pretty surprised that you can be in a fandom without really checking the tags regularly for new content or discussions that’s pretty impressive
ive got twitter for that and twitter has shown me enough as is
#snap chats#i dont even check twitter specifically for rgg its just that my algorithms been formed that way cause friends send me tweets#on the real though jvALEKJEKL ive always. how you say. played with dolls alone#so being alone online isnt hard or anything particularly 'impressive' to me its just how i roll#ive always lived in my head i guess- with my interests that is. its fun up there vlkeajkla#i still like to hear from other people of course but for the most part im happy with just myself im not all that pressed for others#i think its also just. i have. other interests? so i dont really think i want to look at One Particular Thing that day. at least for tumblr#i MIGHT just cause thats how the day goes but i dont think 'i feel like looking at rgg art today'#whatever i see I See and that'll be that yk i love a lot of things and think of a lot of things#evidently SOME things take a hold of me more than others- or ill wanna be more public bout it at least#but thats jsut cause i just feel SO MUCH for Whatever Thing It Is At The Time that i want to share it. so then i do jvlskjs#with that in mind can i really say im 'in' a fandom when i dont particularly interact with it LMAO#again always happy to do so but im like an estranged uncle if anything#come over once a year to drop gifts off then i leave. ill still respond to holiday cards though if theyre sent#also for discussions ill usually just talk to my brother about it since he'll usually be The Main Sponge for my rambling LOLOL#god's strongest soldier i promise i try to hold back but im afraid i feel my brain physically tickle my skull#my brother always has to watch in real time me be consumed by a piece of media. like its a symbiote its really funny#cause at this point we'll meet in the kitchen and ill start like 'you know whats really funny..'#and he'll just. 'ok so who's it about today' LIKE PLEAAAASSSEEE. anyways prepare for my ninth 90 minute lecture about This Character#i also have a friend that i talk about my interests with- not all the time but enough that im like. Yeah Im Good Talkin Bout This#like the dopamine in my brain is activated JUST enough when i get to have quick short convos bout it with her#honestly maybe i should use my blacklisted main and rb ALL of my sideblog posts there#just so the people following that can Also witness me be consumed in real time <- will not do this
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youremyonlyhope · 5 months ago
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I'm not a "new musical theatre style music" person. Never have been.
Even when I was doing voice lessons, I'd steer towards the golden age or jazzy musical theatre songs. My voice teacher would have to drag me kicking and screaming towards adding anything new musical theatre to my repertoire. For a while, the most modern song in my book was I Know The Truth from Aida, and I wouldn't count that as new musical theatre style since I mean more the Pasek&Paul or Joe Iconis type.
And now I have an audition coming up for a small production of a show in that style and I'm supposed to sing a song in a similar style. And I'm looking at all my sheet music like... let me do some Cole Porter... or Gershwin... at least Sondheim please...
#look i do have SOME newer musicals in my book. but like i said. kicking and screaming.#i'm probably gonna end up doing 'I Think That He Likes Me' which is not IN a musical it's just new musical theatre style#as part of a songbook for some writing duo that i can't remember the name of and it's 2:45am so i can't care enough to look it up.#and it's the only one in my sheet music folder that i'm like 'ok. this is TRULY the right style' and i know it's good in my voice#and it's a cute song and i do like it and it definitely fits the overall vibe of the show#and though i haven't sung it in like 4 years i still remember 90% of the words and have time to study it before the audition#but while trying to find that song deep deep in my folder i pass by other songs i just love so much more#and i'm like ahhhhhhhh why#and i'm not even like 'god i hope i get it' (see A Chorus Line. that's more my type) i truly don't care if i'm cast or not#and yes i can technically audition with any song i could ever want it's just suggested to do the same style#but i know the entire creative panel who i'll be auditioning for and the last 2 times i auditioned for them i sang the same song#only because it's a GOOD song that fit both shows i was auditioning for (Can't Stop Talking About Him by Frank Loesser)#(perfect audition song since it's short at like 28 bars and you can pick the tempo and do a lot of character stuff)#(but see this is what i mean. like 1/3 of my entire sheet music folder is golden age musicals. then half is 60s-90s.)#(and then the last chunk are the few new-ish musical theatre and some pop music.)#(if i took performing more seriously i'd have a wider range but this is truly just for fun and just for me. so i do what i like.)#i don't want to go in for a 3rd audition with the same creative team and doing the same song. especially since it doesn't fit this time.#so once again. dragged kicking and screaming. over to new musical theatre territory. unwillingly.#if i get cast we'll have to see if the show itself even grows on me since honestly i think there's maybe 2 songs i like in it.#it's definitely not the worst new musical theatre style show but it's also not one that drew me in.#ok wait while looking through lists of 'new musical theatre' shows to find one i actually like (i think just Legally Blonde sorry guys)#(every other new musical in the last 20 years that i like did something interesting with the music like Come From Away)#i ended up finding out that apparently 13 was adapted into a netflix movie? when did that even happen?#i mean i don't care for that show either but i thought i was at least up to date on movie adaptations.
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monty-glasses-roxy · 1 month ago
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Was also drawing the dinosaurs and their various mobility aids which is fun. Interesting to think about.
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passive-t-u-m-b-l-r-user · 1 year ago
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God forbid Kairi have to find a new dream that isn’t being with Sora
#bringing out OPs tags because I don't feel like whispering#poly is never a 'solution' to a love triangle#poly only works if all parties want it#Kairi and Riku have both shown jealousy towards the other over their relationship with Sora#not a great foundation if they wanted to be together#which people conveniently forget they don't#KH1 is not indicative of the emotions the characters feel NOW#They've had some time to sort out their confusion about what they want#Riku has never shown anything that could even be CLOSE to romantic interest after KH1 and Kairi has NEVER shown interest in Riku PERIOD.#I get it. It's hard to see because they're BROS™️ and that's just how bros are#Do your self a favor and imagine the series exactly the same but with Riku as a girl. Does the narrative change for you?#Then maybe you have some biases regarding gender and sexuality#Sora has tried imagining himself in a romantic relationship with Kairi... but he hesitates. He wasn't just surprised about the paopu fruit.#She had to recontexualize it for him in order for him to be comfortable sharing one with her. Why do you think that is?#Sorikai does not solve Soriku because Rikai would never happen and Sora doesn't want the relationship with Kairi that she wants#Regardless of sexuality they are on two different wavelengths regarding what they want#“A little charm in hopes that we'll never be apart again.” - Kairi VS “Even though we're apart-we're never alone. Right Kairi?” - Sora#Sora does love Kairi. Just not the same way Kairi does for Sora.#Not to mention that Sora has changed since KH1. Kairi doesn't really know who he is anymore and is basing her feelings on the past.#Sora has darkness in himself that Kairi doesn't see.#And Riku is consistantly shown to be the light to lead him back#... I said I wouldn't whisper and here I am putting everything in the tags#... too late now I guess#Soriku
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landograndprix · 2 months ago
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𝘣𝘦 𝘺𝘰𝘶𝘳 𝘦𝘤𝘴𝘵𝘢𝘤𝘺 ♛ ʟɴ⁴
▶︎ summary— life gets turned upside down when the lines start to blur, the rules change and the strings start to attach.
▶︎ chapter summary— first impressions, setting boundaries and endless flirting
▶︎ reader's dutch and a couple years older than lando (self-indulgent much?) and a little messy but we love her. :) we also love grammar mistakes, nobodies perfect ♡
╰┈➤ part two
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y/nusername
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liked by landonorris and others
y/nusername jet is legged, hang is over 🧜🏻‍♀️
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kellypiguet beauty! ❤️
fleurdevries goddamn you got plans tonight?
davey00 just one night man is that too much to ask?
bott_ass girl what's lando doing here? 😂
hannahh my favorite little mermaid 😍
norrizz huh who's this then? 👀
bennyie pictures going straight into the wank bank
↳ julieeeexo yall men are fucking disgusting 💀
savannahs my girl should consider selling her pictures, it'll do numbers on OF 😂
norry4 lando norris you're not that slick what are you doing here?! 😂
tessmit my hang is definitely not over 🤒
↳ y/nusername should've gone straight to bed last night :(
jokermark what's your body count? must be in the thousands
↳ y/nusername dead or alive?
yukisan known this girl for 5 seconds and already am obsessed 😂
landitonorris y'all relax, she's good friends with martin and max and has hung out with kelly many times before, I'm surprised we only now see some interactions between them 😭
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y/nusername posted to their story
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landonorris replied to your story
landonorris
you going out tonight?
y/nusername
only for dinner with the girls, not going into town ;)
landonorris
aw that's a shame
y/nusername
We'll see each other again at your 29th birthday, yeah?
landonorris
listen I've heard Kelly talk about how you get annoyed with younger guys trying to hit you up, I freaked out 🤣
y/nusername
freak out? 😂
landonorris
cause you're hot as fuck and I didn't think you'd agree to coming home with me 😅
y/nusername
because you said you were 28
😂
You actually think I believed you when you told me you were 28?
Tell you what though my friend fleur was shocked when she googled you today
landonorris
You're not mad?
y/nusername
nah I know who you are and I used to lie about my age all the time as well ;)
landonorris
you're secretly 50?
y/nusername
51 actually but don't tell the others
landonorris
looking hot for someone your age 😉
can I have your number?
y/nusername
you'd be the first lad to get my number after a one night stand, you know that?
landonorris
Who says it's got to be a one night stand? 😉
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y/nusername
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liked by landonorris, kellypiguet and others
y/nusername wurk it hun 🇲🇨
tagged: kellypiguet
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maxverstappen1 beautiful!
↳ maxverstappen1 @.kellypiguet
maxmaxmax 😭
verstappenmax lmao I think we all knew you were talking about Kelly here mate
julieeeexo 🥰
yukisan didn't know Kelly and her were this close
↳ landonfour I mean y/n and max go way back, she's known Kelly from the beginning
verstap33 also kelly has postwd about y/n before but y'all were never interested in y/n because she wasn't associated with lando in any way 😉
lnfoouur liked by landonorris 😅
mrsnorris lando you're making it really hard for me to defend you 😂
↳ norry4 why??
mrsnorris y/n's got a reputation of sleeping around..
norry4 no fucking way! So does lando! Match made in heaven!
fleurdevries making monaco unsafe, love to see it
sven77 is that max his bird?
fewtrelllando if this is lando's new girl, I hope he can fight cause goddamn 😭
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y/nusername
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liked by landonorris, kellypiguet and others
y/nusername home sweet home and god save the king 🏴󠁧󠁢󠁥󠁮󠁧󠁿
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norrizz liked by lando ♡
norry4 liked by landonorris :')
mauriciol read your dms
mauriciol why don't you read dms?
hamilt44n liked by lando 😂
fleurdevries come back to the netherlands asap
↳ y/nusername no thank you 😘
hannahh pretty girl 😍
mauriciol look at dms?
↳ maxmaxmax mate give it up lol she's not interested
quadrantslando gosh my guy has taste, what a woman! 😍
kellypiguet prettiest girl ❤️
landooooo can you stay away from lando pls
↳ landooooo and give me a chance with you?
yukisan I was about to write a whole paragraph 😭
pierregasly liked by lando norris
↳ norrizz pierre! 💀
landonorris london gal 🔥
↳ bott_ass cringe ass try a little harder lmao
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aberooski · 2 years ago
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Gonna go to bed in a minute but still in genuine shock that the Fatal Frame 5 x GX crossover won my poll ngl aksksk
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felassan · 2 months ago
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August 30th 2024 Developer Q&A (from the official BioWare Discord) - Complete transcript
Under a cut due to length and spoilers.
Update: This post has now been updated into a word-for-word transcript.
[Link to video recording of Q&A] | [Link to equivalent post for first Q&A (June 14th)] | [Link to video recording for first Q&A]
Update: This post has now been updated into a word-for-word transcript.
If you would like to listen to the Q&A for yourself in video format, or listen to it again, Ghil Dirthalen recorded it and has now uploaded a video of it here. This blog post is linked in the description under the video. ( ˶´ ᵕ `˶ )
Please note before proceeding that the devs advised that this Q&A may contain minor spoilers!
Corinne Busche, John Epler and Community Manager Katey were the devs that were there.
KFM: Community Manager Katey JE: John Epler CB: Corinne Busche
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KFM: We’re gonna be joined by John and Corinne here in a sec, just waiting for them to get on. Hey John, hey Corinne, thanks for joining - hey!
JE: Hello! Thank you for having us. It's a pleasure.
CB: Hey y’all. It's so good to see so many people, I see some familiar names here. Good to see you again.
KFM: Yeah, yeah, I'm excited to, you know, bring us this second Q&A on the Discord server. Last time we were really, really happy, with the way it happened, y'know, it turned out and how everyone seemed to really enjoy it so we're back again. Thank you for submitting your questions on the ask-bioware channel. I am going to start and kick that off in just a second, but, for those of you who might be new here, I'm the Community Manager, and I'm going to let Corinne and John introduce themselves as well.
CB: Hey y'all, I'm Corinne Busche, Game Director on Dragon Age: The Veilguard. I just generally help people on the team do cool things and create this world.
JE: And I'm John Epler, the Creative Director on Dragon Age: The Veilguard, and Corinne picked probably the best way to describe what I do, too, so I'm just gonna steal that. I'm there to make sure the team can, is enabled to do their best work and I'm super excited to share all this with you.
KFM: Awesome. Yeah before we start I also wanna give a quick heads-up, you might have seen in Announcements, but there are a couple of questions in here that we have answers to that we would consider minor spoilers. I'll give a heads-up before that minor spoiler answer is given, or even the question is read, so you can go, y'know, grab some water, or y'know, go outside for a second, or just do anything, to decide if you want to listen to the answer or not. But, I promise, these spoilers are, y'know, we'll call them out before we say anything.  
CB: That is kinda the coolest part of this session, we're getting closer to launch now, so I think we can do a little bit deeper on some of the questions this time.
KFM: Yes, no this is so exciting! Okay, are you guys ready?
JE: Yes! Yes I am.
CB: Let's do it.
KFM: Let's do it.
KFM: Let's start with a fun one. Do all Evanuris hate tea? Does Ghilly-Flower exclusively drink haunted bog water?
JE: Alright. That is a fun one. Y'know, it's funny because I think Solas is the only one of the elven gods that actually really has a tremendous aversion to tea. That said, we don't really get too into what they drink, I would say though, knowing what I know about Elgar'nan and Ghilan'nain, I think Elgar'nan probably drinks a combination of gas station coffee and the Thedas equivalent of an energy drink, at all times he's got a big Thermos with him. Whereas Ghilan'nain is all about the herbal concoctions that are supposed to be really good for like, your gut health, things like that - she really takes care of herself, so.
CB: John, I think you just described you, and then me. Interesting.
JE: Hurtful, Corinne, accurate but hurtful.
KFM: Okay, next one. So we know that we can hug Assan, but will we be able to hug any of our companions?
JE: So you can't hug your companions at all times. There's not an option to just walk up and give them a hug. They've got their boundaries, they've got their preferences. But there are opportunities in conversations, in dialogue, in scenes where you will, you know - a companion may ask you for a hug because they're having a rough time and you are able to give it to them.
KFM: And will there be a lot of politicking involved? And by politicking they mean quests like Wicked Eyes and Wicked Hearts.
JE: Yeah, so I mean, there's not gonna be a quest quite like the Halamshiral Ball, I mean that was very specific to the Inquisitor. The Inquisitor was trying to gain favor with a bunch of different factions, they were trying to form an army. Rook's struggle and Rook's, honestly,  challenge is much more immediate and visceral. That said, it's Dragon Age. It wouldn't be Dragon Age if there weren't politics. You'll have influence on the, y'know, things that are happening, and the fate of nations, that are happening around the world, and Rook, I mean, throughout the game, across this adventure, Rook does become a fairly important figure, so it's natural that you’ll have some influence and some involvement with the affairs of the different factions and nations.
KFM: Gotcha. So this question, this next question comes from Onomatopoeia. I know this has been asked before, but they didn't see an answer for it - is there a way to toggle off nudity and sex scenes?
CB: Yeah, let me take this one. It's so funny, John, you get the fun questions and I get the thirsty nudity questions - I'm here for it. So, let me, let me answer and maybe elaborate. So, there is a toggle for on and off nudity. That is one of the settings we have. And we'll be going deeper into settings and accessibility and things like that as we get a little bit closer to launch. But let me also expand on this. So when you're in character creator, you'll actually be able to select what underclothes your Rook wears, and whether that exposes your chest or your breasts. So, by default nudity is on, chest or breast, that is up to you by your underclothing that you select, particularly as you get into, say, romance scenes, but, at any point you can toggle the setting to be non-nudity and it will override your undergarments. 
KFM: Gotcha. This question comes from DarkGoddessEris. What are the companions’ ages? That was a question that actually came up a bunch, so I'm excited for somebody to be able to answer this one.
JE: Yeah,  I can take this one. So the companions in The Veilguard range anywhere from kind of early-mid twenties with Taash at the youngest, all the way up to Emmrich who is in his early fifties. The rest of the companions tend to be in their late twenties, early thirties, again though, they're all experts in their field, they're all people who have been through a lot, so even the ones that are at the younger end of the age spectrum, their experience, they've been through a tremendous amount by this point by the time you meet them, so, yeah. So I mean, I guess, Taash is the closest to Sera at early twenties, but they’re all in kinda that age range, so.
KFM: This next question I'll pitch to Corinne. How linear is the quest experience? Are there going to be side quests that you can stumble upon and resolve within areas or are you locked into a golden path?
CB: This is such a good one. Yeah, a lot of people have been asking about this so thank you to whoever submitted it. So the content in the game is a mix of directed, kinda like story quest missions, and then explorable content. Or you might say optional content. I don't even like calling it side content because it's a lot of fun, it's really good content. So to give you an idea, a lot of the main story quests are critical path missions if we want to call it that. They're very highly crafted. They're more linear than some of the other parts of the game, because we feel that’s how we can tell the best stories, give you a very intentionally-paced experience, y'know, with lulls and climaxes, so it really hits you. But that's only part of it. You're also gonna explore, fully explore a bunch of the locations in The Veilguard, so like, let me just lay a few on you: Arlathan Forest, Hossberg Wetlands, those are probably two of the biggest ones, the Crossroads - now we've seen Crossroads before in Trespasser, but this, isn't necessarily the Crossroads as you remember it. So you'll be able to explore this, this part of the Crossroads, and as you're there, you're absolutely gonna be discovering new areas, new quests, mysteries and new challenges. So exploration in the game is absolutely about player agency in these larger, less linear levels, and it's really an important part of the overall experience and core to our design. Now, as a player - and I'm just speaking for me personally - I'm the kind of player that wants to 100% every area. I want to go find all the optional quests, all the treasures, I wanna see that big 100% completed on my map. That's gonna take you quite a bit of time. So hopefully that answers the question. It is both.
KFM: I think that's a great answer, thanks, Corinne. This next one is from a user named Benedictus: Will we ever get the Venatori gear?
CB: Yeah, I can take that one as well. Venatori gear - so like, I'm assuming what we mean is for to like, wear on Rooks or on companions. Gosh, y'all, I'm gonna be honest - we really, really tried on that one. Hopefully you've seen in the videos our cloth sim, our hair sim, I think it's quite beautiful. The Venatori gear, generally we couldn't make that work to the quality we'd expect within combat. So, no you can't get most of the Venatori gear, but I will say there is a unique Venatori-themed helmet. I, I don't want to spoil what that is exactly, but, so, you can get a helmet, it is unique, it's pretty interesting and ties into some of the events that can happen in the game but I'm just gonna leave it there.
KFM: Gotcha. So, now we're getting into our first real minor spoiler question, so - consider yourself warned, do whatever you need to do, either listen or don't for the next, like, I don't know, minute. So this question is from Kala: Will there be any romanceable NPCs outside of the companions?
JE: I'll take this one. So, no - not this time. This time the romances for Rook are strictly within the companions. We wanted to really focus on those relationships and make sure that they were as developed and as deep as we could make them. And yet honestly and part of it - the other side of it is - Harding was a great example in DA:I, that was a character that as we were building the game, it really struck us, stuck out to us, this is a character that, actually, y'know, you see a lot, you build this very specific rapport with, and the writer, Sheryl, wanted to create that light romance with Harding. None of the characters in The Veilguard really jumped out to us in that same way as, this is a character we really want to build a relationship with, for Rook, but again, y'know, really focusing down on making sure the companion romances were as deep and meaningful as we could make them.
KFM: And this question is just for fun. So we're passed a spoiler, we'll get back into other spoilers in a bit, but this one's just for fun. We have so many cute, silly bird videos on the internet - Lucanis' Ninth Dagger, by the way, says that birds are their favorite animal - if you could just snap your fingers and a bird Easter Egg would be added for Assan, what would it be?
JE: Oh, that's a good question. So actually I'm gonna cheat, because I am trying to think of bird memes, or bird videos specifically, and I'm having a hard time, but, y'know, the thing about griffons is that they're half bird and also half lion, so I'm gonna go with a cat meme, say my favorite meme, and this is one that still brings me joy years after it came out, is the video of the cat grooving to the guy playing Finnish polka on the drum. Again, years old, I've loved - that's one of my favorite videos on the internet, so y'know, if we were gonna give Assan any kind of Easter Egg it would be that one.
KFM: I love that one - 
CB: You know, don't judge me on this, you're putting me on the spot here, but, the only thing I can picture in my head - y'all remember that video a few years back where the kid unleashes the rabbit into the field and then immediately that hawk comes down and snatches it up?
JE: Yes!
CB: Don't judge me, y'all! Don't judge me. But that's where my head goes.
JE: Oh, man.
CB: Assan just getting a little treat.
JE: I love that.
KFM: I love that.
JE: That's a great, that’s a great answer, Corinne. Fantastic.
KFM: So this next one is from a user named Ash. So Taash breathes fire, Lucanis has wings, Harding is a dwarf who has magic. A lot of our companions have some strange abilities - is this because the Veil is compromised?
JE: Oh, I'd say it's, I mean partially yeah. I mean, we've talked before about how over the course of the time since Dragon Age: Inquisition, I mean, it started at the end of Trespasser. The Veil's not in great shape. Corypheus already did a number on it, and Solas has very clearly, as you saw, in the [inaudible] preview, not been making things better in the intervening times. So, there is to some degree, y'know, I'll use Bellara as an example - Bellara's someone who's seeing these artifacts turn on, and being able to interface with them because there's all this magic that's coming back to the world through the torn Veil. Other characters though, I mean, you are recruiting people to stop the end of the world. You're recruiting extraordinary people, they're gonna have extraordinary abilities, and you know, someone like Davrin, a lot of his abilities are focused around Assan and the fact that he's got this partnership, this, almost, you know, familial bond with Assan, his griffon, so.
KFM: Can we get some Assans in the chat?
JE: I think I'm seeing a lot of Assans in the chat, so I think we're well covered there.
KFM: Me too.
KFM: Alright. This next one is for both of you, and I will say, another quick little spoiler, minor spoiler warning, depending on the way that either of you might want to answer this question. This is, of all the companions, who's the team's favorite and what companion was the most difficult to design?
JE: Ooh. I'm gonna cheat, I wrote Bellara so, I’m definitely not gonna say the companion I wrote because that would be weird, but I will say I loved the companion interactions so I'm gonna go with two of my favorite relationships that Bellara has within the team, friendships that she has within the team. So, Bellara and Lucanis start off as two characters who feel like they're from completely different worlds, their experience growing up was very different, where they lived, what they do, and over the course of the game, they kinda build this friendship over all these things that despite again - very different upbringings - they have a lot of things in common. They're both the, y'know, characters who just believe family is deeply important and that shows up in a lot of their interactions, a lot of, y’know, the way they talk to each other, they interact with each other, both within the Lighthouse but also out in the field. The other one - and this was one that came up organically as we were building the game - is Neve and Bellara and they, y'know, Bellara is a character who, y’know, despite being out in Arlathan is very big on stories, very big on - she finds - gets all the newspapers from Tevinter and she has kind’ve learnt who Neve is through that, and they build this very sisterly relationship that I love and that over the course of the game, I mean, we started out without this kind of as the intention, we started finding all these places that this can show up and it turned into, again, one of my favorite friendships that exists between the companions, so.
CB: Oh, that was such a good answer. Yeah, I think I might cheat as well, John, because, first of all, I don't want to speak on behalf of the entire team. So I'm gonna give you my two faves if that's alright. And I feel like y'all already know me on this. Every time we have a chance to talk about Taash and Emmrich I'm right there for it. I'd say they're probably my two favorites, but here's the thing y'all, here's why I love them so much. When you're out in the field like exploring, or on missions with them, their banter is so good, because they do not see eye-to-eye on necromancy, like, at all, and, it's really funny, it's really delightful, I love seeing how it evolves - so like, look - if you wanted a recommendation from me on like, banter in the field, you've got to hear Taash and Emmrich. Most difficult to design, let's touch on that really quickly. I, so, I'm gonna answer, but I don't want to say that like we put more effort into one versus another, but I would say the most challenging was probably Harding, just because you've probably seen if you saw some of the teaser footage, the pre-release trailer, we have teased some strange new powers for Harding, and when we do that we have to figure out how that layers into her combat kit, and when we onboard that, and, yeah it was an interesting challenge, it was a really fun one.
KFM: Awesome. Backing away from spoilers for a quick second, I'm going to ask this question to Corinne. With only two companions per party, as a Nightmare mode player, how can we balance not having a warrior in the team to tank? Will higher difficulty players be forced to bring Davrin or Taash for a melee instead of bringing the characters that we want?
CB: Oh super good - I was hoping this would come up, especially after we released the combat deep-dive for warrior trailer - hopefully y'all enjoyed that. So, let me start by telling you what's happening under the hood. Well, first of all, I'm not gonna bury the lede - you're not gonna have to bring a tank if you don't want to. But, let me first tell you what's happening under the hood, this is gonna be kind of high level, maybe we can go a little bit deeper when we have more time. Behind the scenes when you walk into an enemy encounter, we generally know how much pressure, or you could say intensity or aggression, we want to be putting on Rook to maintain that satisfying moment-to-moment experience. So to give you an idea of some of the levers we have for each encounter, that is the number of enemies that could be specifically focused on you versus your companions, how many enemies can be attacking at once, and even when you have multiple enemies coming at Rook, we have a ticketing system.
[text block character limit reached]
CB: And what that means is each enemy basically knows when it is allowed to attack or not. So, I tell you all that because basically when we're looking at the different types of classes and team compositions, those levers exist underneath the hood, so that we give you the most autonomy and flexibility, but also maintain that, that pressure, that engagement for you the player. So, a couple of other things on that. Now that you kinda get a sense of like what's happening under the hood, it is absolutely beneficial, but not required to have one of each class in your party. We did go into this with the goal of giving players more flexibility than perhaps we've seen in past entries. It's just a different approach. What we know is that players tend to get very attached to certain characters. If you've got your favorites, you oftentimes wanna bring them with you or if you're romancing a character, sometimes it's a feelbad to feel like you have to leave them behind because maybe they're the same class as you. So, the whole game is built and balanced around flexibility, and giving you the agency. So you can be successful, you can mix it up, but you gotta plan for it. So what, what do I mean by that? If you're not using teamwork, if you're not planning for your party composition for those synergies, it's definitely not gonna end super well. Right? Like, I've done no tank runs, but it takes some foresight in the strategy here. So I'll give you an example if you don't mind, I think I've been pretty out there that my favorite class and specialization right now - could change tomorrow - is the rogue Veil Ranger specialization. And this is very much a ranged archery-based specialization. So, I want to keep enemies at ranged, because I want to get those well-aimed critical hits, right, if those enemies are right up on top of me, I'm not gonna be able to do that. So if I don't have a tank in my party, a couple of the tools that I turn to - and I have done this, in fact, in my last playthrough I did this quite a bit - I might bring Bellara and use her Galvanic Tear, which pulls all the enemies towards like this really cool-looking gravity well and gets them off of me. I might instead use Neve's Time Slow. So the cool thing about this is it slows time for everything in the world except for you and your team, right? So I'm running away, I'm doing a Heavy Draw, getting those headshots, or making other tactical decisions. I could also turn to my rune loadout - hopefully y'all saw runes in the warrior combat deep-dive - that's an important part, especially if you're playing on Nightmare Mode, the strategic and tactical options that gives you, will allow you to overcome things like not having a tank. I think everyone may have saw the rune where you're doing a, basically an AoE freeze, and freezing everything in place. So it's kind of a long-winded answer, I'm sorry, it's complicated, but point is, is I think you're gonna have more flexibility in your build crafting and your synergies, but it's gonna depend on the strategy and composition that you feel works best for you and your own preferences. And then you did mention Nightmare, let me just finish with saying, and this is anecdotal, but in our own Nightmare playthroughs, we actually find that the most challenging aspect to plan around isn't necessarily aggro management, but making sure you have coverage on all the various elemental damage types. So, I just say this for anyone planning to go into Nightmare - plan well.
KFM: Staying on the topic of combat, it was noticed during the high-level combat videos that weapons and armor seem to be tied to different factions. Are there bonuses or something similar involved if Rook is a Grey Warden while using Grey Warden equipment? Are these removed if a Shadow Dragon Rook is using Grey Warden equipment? 
CB: Oh, interesting. You know, everyone went deep on that gameplay video, hey, I’m glad you noticed that. Yeah, so, to answer this, you're going to be working really closely with the factions in the game, right? Like the threat you’re up against is a world-ending threat so you’re going to interact with each of these factions. So that means that you’re gonna get a lot of the gear that that faction tends to use, and especially the stronger you help them become, the more gear you’ll have available from that faction. So when you see a piece of gear that has like the Veil Jumper icon on it, that signifies that it is aligned with that faction, but you can use it regardless of if that’s your faction background or not. All it means is that, you know, if I want to maybe improve it or get more gear in that vein, or that looks similar, I can see it’s from the Veil Jumpers, I’m going to go back to the Veil Jumper quartermaster, and that’s where I will find more items of that type or upgrade possibilities. But it also leans into the thematic identity. So, you know, I think in that video we were using the transmog system, but if I’m using a Veil Jumper gear like an armor, it’s gonna look like it was crafted by the Veil Jumpers, and it’s gonna lean into the mechanical themes of the Veil Jumpers as well, which, one of those themes tends to be lightning damage. Now, I will also say, and this is a little specific, but occasionally you will find gear, or even like skill nodes, that will occasionally be empowered, they’ll get stronger relative to your strength with that given faction. So like if you find a piece of gear that’s really core to your build, and it strengthens the stronger the Veil Jumpers are, like that gives you a pretty good signifier that maybe that’s a faction you wanna focus on.
CB: Katey, I don't know if you're still there.
JE: Yeah.
CB: Did we lose you?
[there is silence on KFM’s line]
JE: Ope.
CB: We may have lost Katey, y’all. 
JE: We can start, just, you know, let’s - 
CB: Yeah. Why don’t, why don’t, I do have the list of questions here so why don’t I ask the next one until Katey comes back. I hope everything’s okay on your side Katey. Alright. Next question I see, the Evoker description on the blog-post highlights ice-based magic. Does that mean we will not be able to have lightning- and fire-themed playstyles as the Evoker? No, no, absolutely not. The Evoker can lean into all of the elements, in fact, all mages can to a degree. You probably have seen the skill trees, you’re gonna pick up abilities, perks, traits, of all elemental types, and powering up those elements. So just because you’re an Evoker, doesn’t mean you’re like pigeon-holed into ice spells. What I will say is, if you’re heading towards that specialization, you’re gonna pass through the section of the skill tree where you’re more easily going to be able to naturally pick up those ice spells, right? So it might lean towards ice, but you can expand it. The name of the game is agency here.
JE: Corinne, why don’t I ask you the question so we can still kinda do a Q&A thing? CB: Yeah, that, that sounds good.
JE: Corinne, can I set the gear to look however I want without losing stats? And that is a question from YoCallMeRob.
CB: Alright, well, y’all know, fashion’s the true end game. So, we did confirm we have a full transmog system, so what I’m gonna do is spend some time going a little more in-depth for y’all, so that we’re getting new information. So yeah, if anyone’s not aware, transmog basically is, I have a piece of gear, but I apply an appearance to it that makes it look like something else that I like better so I can be fabulous. So, how this is gonna work is you’re of course gonna find gear as you adventure through the world, and you can equip that. But any piece of gear you find is also going to unlock the appearance for that gear. So you might find something that you really like, and you wanna look that way, and then you replace it, anything that you’ve already acquired, you can apply the appearance to whatever gear you want. Additionally, and this is one of my favorite parts, is, you’ll also find some appearance-only cosmetics that are specifically used just for transmog. So sometimes these are some of the fancier or more niche pieces of gear, maybe end up looking like a training dummy for instance. So you’ll get these appearance datas from opening treasure chests, exploring the world, and more frequently from vendors. So, look, if you’re in it for fashion, check out those vendor inventories because they got you. I would also say that you can transmog your casual wear, so field wear and casual wear, fully transmoggable. If you wanna be platemail while you’re hanging around the Lighthouse as a mage, more power to you. And then if I were just to give you a practical example of this, like on the Blood Dragon Armor, the pre-order bonus, those are cosmetics, those are just appearance datas, right, so they’re effectively evergreen, you can use them anytime you like without compromising your stats.
JE: I will say that I don’t think I’ve spent as much time in any other menu other than transmog, because as Corinne mentioned at the beginning of this, fashion is the true end-game, so. Katey, have we gotcha back yet?
JE: Katey, have we gotcha back yet?
KFM: Am I back? Can you hear me?
JE: Yay, you’re back. 
CB: Katey, we did our best Katey.
JE: Yeah.
CB: But I don’t think we were very impressive -
KFM: No, I think you both did a great job. It was one of those weird situations where Discord force-quit, but I could still hear everything everyone was saying. I don’t really know what that was about, but.
CB: I just assumed you didn’t like my answer.
KFM: Yeah, I rage-quit actually Corinne, it’s all your fault.
JE: Taken by the Fade.
KFM: No, thank you for taking over while I was figuring that out. There is a non-zero chance that that happens again, so just keep an eye out. 
JE: We’ll keep an eye out for it, we gotcha.
KFM: Thank you.
KFM: So I’ll just pick it up from the next question. The latest, latest - wow, I can’t even talk anymore - video series mentioned how each companion can set up or detonate specific combos. Are those always set in stone or would we get opportunities to change it up, through the skill-trees or otherwise? 
CB: Cool, cool, cool. I eat up these really specific combat questions. So first, let me give you an overview of how the primer-detonator relationship works between the classes. Like, this is very nitty-gritty y’all, if this is your jam, get your pencils out. So here’s the overview. Mages, and this whether, this is true of companions and Rook, mages apply weakened and overwhelmed debuffs, and those are two of the debuffs we call primers. Magers detonate the sundered debuff. Then if we go to rogues, rogues apply weakened and sundered debuffs, and rogues detonate overwhelmed. Warriors apply sundered and overwhelmed, and warriors detonate weakened. So you can see, kinda the interesting rock-paper-scissors relationship there. And when I talk about it as beneficial to bring one of each class? It’s just the inherent nature of that rock-paper-scissors relationship that I’m really thinking of. But, to answer your question, that is just the baseline, that is the default if you don’t modify it. Throughout the game, you will find opportunities, whether it’s from gear, skill-tree nodes, even runes, that allow you to break this paradigm. So when it comes to your companion builds, again it all comes down to the abilities you choose, what gear you’re equipping them with, how you allocate your skill points. Yeah, does that answer the question? There’s quite a bit of flexibility but there is a baseline paradigm as well.
KFM: Yeah, I think that answers the question.
KFM: Let’s see. The next one is, will we see a bit more the Lighthouse before release, as well as non-combat gameplay?
CB: Yeah, yeah, absolutely. We’ll keep it brief here because we are gonna be talking more about exploration and the Lighthouse next month, so forgive me, but I’ll say stay tuned on that one.
KFM: Alright. Then, this next one I believe is a little bit of a spoiler. I know that some people have, can’t hear me still for some reason, if you can’t, tell folks to quit Discord and rejoin it, but -
CB: Okay, minor spoiler y’all, if you can’t hear Katey, this one’s a minor spoiler.
KFM: Yes. Thanks Corinne. This one is, will we be able to give gifts to our companions, either generic or plot-specific?
CB: Yeah, you sure can! I actually wanna shout-out one of our lovely designers, Dusty. This was a passion project from him. He was advocating for this. So, the cool thing about this is, it’s not like a transactional thing, like where I’m gonna go farm a bunch of like nonsensical items and just like, mechanically turn them over. Out in the world, and there in various locations, so you kinda stumble upon them, you can buy a gift that is very personal to any one of the companions, and then you go, you turn that into them, you give it to them, they have a nice acknowledgement. And then, the thing that’s just like so sweet about it, we’ve talked about how the companion rooms evolve over time, but if you go and get them one of these, like, very personalized gifts, they’ll display it in their room. Like it doesn’t go into some stats void. It’s actually on display.
KFM: I love that.
KFM: This next question, I'll pitch it to John. Some of our companions like Neve, Emmrich and Lucanis have been in past short stories and comics and there's also a passing resemblance to some of the old concept art from years ago. What is the process like for making a character at some point and then planning to bring them back as a companion, or were they always written or designed and intended to be companions?
JE: Alright, that's a great question, and it's actually one I'm gonna go a little deep on. So, as we build the game, as we start writing companions we see how they fit in the story, see how they fit together. Some characters have been around, some character concepts have been around for quite some time, others come in a little bit later in development as we realise we have a gap, you know, something in the story that we need someone, who makes sense to fill that gap, to be that character. But part of it’s also just as the writers we want to make sure that the people who are writing these companions are passionate, and they're writing a character they want to write. We don't want to just say "we need X, Y and Z. Write a companion to fill these gaps", but it'll be "hey, in this story, it really doesn't make sense that we don't have somebody, ah, doing X, is there a character we can build for that?" And so, y'know, you'll see the old concept art and a lot of those concepts, y'know, a lot of those, kinda the core of those characters remains intact, we may have changed details of them, we may have decided "okay, they were going to be X but now Y makes a little bit more sense" - Or as a writer I'm a little bit more interested in why, y’know, what, this particular concept speaks to me more. In terms of comics, short stories and such, generally speaking - and this isn't universal - but generally speaking, writers are writing these short stories in particular, it’s a volunteer, we ask the team, like, "hey, does anyone - we've got this short story anthology, who wants to write something for it?”, so writers are going to pick characters that they're passionate about and in those cases they tend to be their companions, so for example. You know, Neve’s shown, is mentioned. Neve, Emmrich, Lucanis have all shown up. Those were written by people who are passionate about those characters and we had already intended for them to be companions. Other characters, though - I mean, and Harding is an excellent example - we create a character to fill a role. In the case of Harding, she was in Inquisition largely to be there to kind of connect those exploration spaces together and give you a sense of the Inquisition’s presence, and then we saw the fan reaction, but beyond that, Sheryl really wanted to explore Harding's arc more deeply, so she got promoted to be a companion as well, so, yeah, I mean, it's an organic process, and I mean again, it comes down to, we want to make sure the people who are building these characters, ah, not just the writers but also the artists, y'know, the cinematic designers, the editors, y'know, the gameplay people, are excited to build these characters. And you know, and actually, I'm gonna go a little bit side topic on that. Bellara's a great example where we knew what Bellara wanted to be, needed to be in the story, but gameplay-wise it took a bit to kinda land on how her gameplay and her character arc and who she was melded together. Y'know, Corinne’s talked earlier about the companions and how they show up in gameplay. A really big thing for us on this project is making sure that the gameplay reflects the characters, their arc and their personality as much as possible, so. Yeah, kind’ve a long answer to say, it depends, but yeah, generally if they show up, especially in something like a short story, we’ve already intended for them to be a companion because, those are the characters that people, the writers are most passionate about, so.
KFM: I love that.
KFM: Apart from wanting to try different classes, what are the main incentives for multiple playthroughs now that, now that stuff seems more overall universal, to be attempted all in a single playthrough. Are there choices presented freely - are there choices presented that are impactful, that wildly different outcomes will come from, while - wow, wow, wow, let me start that one again. I think it’s just, I’m reading it straight off the sheet. 
JE: No worries.
KFM: I'll start from the top. Apart from wanting to try different classes, what are the main incentives for multiple playthroughs now that stuff seems more universal, to be attempted all in a single playthrough? Are there choices that are impactful and wildly different, and different outcomes and decision paths?
JE: So, I mean, there's a few incentives, one of which, is, and I mean, the most basic is, the three classes from a gameplay perspective do play differently and, you know, I’ve, it’s funny, Corinne was talking about how her favorite is the Veil Ranger but that might change. Mine literally changes every time I play, I start a new playthrough, I develop a new favorite class, which is the class I'm currently playing. But more generally, yeah there are choices in the game, there are different outcomes, there’s content that does, that you will see or won't see based on choices you make both within the critical path of the game but also with the followers themselves so, y'know. You're not going to see everything in a single playthrough, you're not even going to see everything necessarily in a couple of playthroughs, but, y'know, you want to see how your choices have different outcomes, that's the best way to do it. 
KFM: This question is - I understand mages having very magical-looking moves, but why do rogues and warriors also have very magical-looking moves? Was making every class look like a mage a purposeful choice? 
CB: Cool, cool, cool. So it's a multi-part answer, but yes, everything we've done has been with intention towards supporting the overall player experience. So I guess the first place I'd go to answer this is from a game-tuning and balance perspective. We knew that supporting multiple damage types like physical, fire, electric etc, that was gonna be an important factor in the strategic depth of the combat system, particularly as it leans into builds and the strategies you'd use to take on various enemies. It’s not the extent of it, but it's an important part of it. So that meant that making sure the various classes in some capacity have access to some or all of these damage types. And that then means that we need to make them read visually as such on the battlefield. So the first part is about making sure you have those strategic options on the battlefield. But there is more to it than that I'd say, we also found - and I've heard this from a lot of you, that some of our magical hybrid classes have been amongst the favorites. My goodness the discourse around Knight Enchanter - 
JE: M-hm -
CB: - So this felt like a very thematic way for us to support that goal if that makes sense, the goal of game balance but also leaning into the things that seem to resonate the most. If I was to just focus on the Warriors out there for a minute though, because we just released the warrior deep dive, we've actually long had a goal within the team of making them more visually interesting and impactful. We know, and I’ve heard from a bunch of you that warrior, y'know, tends not to be peoples’ first choice, but hey, any of the warrior fans out there - big props to you, because I love them, too. So this was like our chance, really, to show what a warrior can do, to make them feel like they have a presence on the battlefield that could be as interesting as some of the other classes, but I will say, I absolutely recognize that there are those of you that like, if you're playing a melee class, you even want a pure, like, physical-based warrior aesthetic, maybe something that's a little more grounded, you can generally make a build that's more physical-focused if that’s more your taste.
KFM: In addition to playing the first three games, what comic books or novels do you recommend reading before playing The Veilguard?
JE: Oh, that's a great question. I mean, generally speaking, one of the things we wanted to make sure with The Veilguard was that players could get into the story, understand what was going on without needing to, y'know, get into the ancillary material. I love the comics, I love the novels, I love the short stories, but they are intended to be kinda side content. One of the things that we hear loud and clear is sometimes folks don't really want that to feel like I need to have read this, I need to have seen this comic, I need to have watched that show for it to make sense. That said, I’d say The Missing, the most recent comic series. is a very clear lead-up to the beginning of The Veilguard, it's setting up events, it’s kinda setting up, y'know, Varric and Harding's search for Solas, it sets up some of the characters that you'll see in the game. Tevinter Nights is another one, not - we mentioned earlier that some of the companions show up there. Beyond just the companions, there’s some thematic stuff that comes out of that as well, some things that we kinda wanted to set up when we wrote those short stories, like, giving you an idea of what the worldstate is, how things have changed over time, and then I’d say, you know, more very recently, we have the podcast, Vows & Vengeance, which is intended to give you a taste of the companions and also, again, talk about the worldstate of Thedas at this point, you know, giving you kind’ve the lead-up to weeks before the events of the Veilguard, so you do have that sense of what’s going on, who are these people, and how, you know, when I first meet them in The Veilguard, you kinda have an idea of who they are. Again, though, this is all stuff that I think enhances the experience, but it’s not required, there’s never going to be, we’re never gonna put you in a situation where a character shows up and, you know, everyone makes a big deal out of it, and you’re sitting there wondering like, who, who is this person? Because they were introduced in other media. We always wanna make sure that you understand, that the only thing that you need to have done to understand The Veilguard is play The Veilguard, so.
KFM: Awesome. Also, yes, Vows & Vengeance is so good, so definitely, you know, give it a chance. The first episode is out now. I think a lot of people in the Vows & Vengeance Discord server, Discord channel are, are really stoked about it.
KFM: This next question. Will we be able to adjust how much damage the companions do in the accessibility settings?
CB: Yeah, so our customized difficulty, and accessibility settings as well, they’re more focused on how you the player experience the game while in control of Rook. So, things like enemy health, timing, things of that nature. So not in the settings, no, but if you really wanna be that kind of player that wants to amp up your companions, like have them do a greater share of the overall damage, there’s a number of ways to accomplish this. You’ll get gear that just strictly says, your companions do more damage. And then there are some unique buffs we support like Rally Party, so you as Rook can trigger this surge in your companions’ ability. So, again, we know how diverse the motivations are within the player-base, so we wanted to make sure those tools were there for y’all.
KFM: So now we’re getting back into spoiler territory. There’s minor spoilers, but, you know, definitely, take heed, for the next couple of minutes if you don’t wanna hear them. Okay, we ready? Will we finally meet Maevaris Tevani in Tevinter?
CB: Oh my goodness, y’all. Alright, you got the spoiler warning, so when I talk about cameos and appearances, don’t say I didn’t warn you. Okay, this one’s very near and dear to my heart as a trans woman myself, I’m pretty open about that. Yeah, yeah, our dear Mae, she’s in the game, happy to confirm it, and I am, every time I see her I absolutely freak out. What I’m not gonna tell you though is what role or capacity she plays, so you’re just gonna have to wait and see. But Maevaris Tilani, she’s in.
KFM: I am living for chat right now. Like, I try not to look at it too much during these, because it’ll distract me, but I’m living for chat right now.
KFM: This next one is also a minor spoiler. Will we find out what happened to Lucanis' parents, for his grandmother to have had charge of him?
JE: Yeah, so I mean, Lucanis is an Antivan Crow. If you know anything about the Antivan Crows you know that they are, well, assassins, and assassins tend to have fairly deadly politics, and the daggers are a lot more literal than you would see somewhere like Orlais, so. That’s all I’m gonna say. You’ll find out, you’ll find out at some point for sure.
KFM: We’re doing a great job at not giving too much away.
KFM: Do we get any jealousy dialogues from any of the companions if you switch up your romance plans partway through? Are any of the romances hard-locked at any point?
JE: Yeah so, you can, I mean, once, there is an opportunity, or there is a place in a romance where you essentially commit to it being exclusive. And we really wanted to make sure that, A), we were very up front about the fact that you were committing to an exclusive romance at that point, and before that, it is portrayed as, you’re flirting, you’re kind’ve, you know, figuring out each other. So, not, there’s no jealousy dialogues, but there are - places where you commit, and we wanted to be very clear to fans. There’s also going to be a place, because I think I’m reading this right, where, there’s a point in the story where if you haven’t committed, if you haven’t said like, yeah, let’s, let’s, you know, I’m in for it, I’m up for this, let’s do this, where you no longer have that opportunity. We’re very clear about what that point is, because again, we don’t want people to be missing out on a romance, to think like, I’ve got some time, you know, I really wanna romance Neve, but, I’ve got a little, and then find out that no, in fact, you don’t have anymore time, so. 
KFM: Are class specializations locked to a particular faction, or can Rook only learn a specialization from a particular faction, like through a faction trainer?
JE: So, the specializations are a lot more thematically tied to the factions than they are a strict, you must be X faction, you must get it from this person. You know, for example, I’ll use the Veil Ranger is all themed, as Corinne said earlier, around electricity, around the use of the Veil, around the use of that kinda magic. So while they are thematically tied, there is no, you must be a Crow to be a Spellblade for example, and part of that is because, while we do like having that connection between gameplay and, you know, roleplay, we also don’t want you to feel like, well, I really wanted to be a Spellblade, but I also really want to be a Grey Warden. We don’t want those two things, sometimes we want gameplay to influence narrative, but we never want you to feel restricted by one against the other, if that makes sense.
KFM: Yeah, definitely
CB: Katey, can I go off-script really quickly?
KFM: Of course.
CB: Alright, so I saw someone post in chat, “okay, poly next time, though”. Let me just say, I cannot make promises, I cannot, but I’m with you. I’m with you. 
KFM: I love it. Anytime you wanna address anything that’s happening in chat, by all means.
JE: Oh, shit, copy that.
KFM: I mean, don’t go too crazy. Alright.
KFM: This next question is from Que Sera Sera. Will we be able to change the font size in the UI, subtitles etc?
CB: I can take that one. So, quick reminder, we are gonna do a deeper dive as we get closer to launch on accessibility settings, but let me just answer this one. Yeah, yeah you absolutely can. There are limits of course, but as a fellow person who often has to squint, I’m 42 y’all, my eyes are starting to go. I can play comfortably, I suspect most players will be able to play comfortably.
KFM: Will there be a way to save characters we make so we don't have to start from scratch each time?
CB: Heck yeah, you absolutely can. We, I mean, look, all of you playing Inquisition, you’re still sharing your OC and your characters ten years on. We know how much you love it, so yeah, yeah, absolutely. I do wanna have a, some caveats here though. So, it’s when you’re in the character creator, you can import the character appearance, it’s just gonna be the appearance data, from an existing save of yours. So when I say an existing save, just let me put a very fine point on it, that save has to be local to the machine. Remember, we’re an offline game, there’s no online character sharing built in. But for those of you that like, your OC, are very near and dear to your heart and every time you replay you like to have the same character, and you’ve spent hours and hours and hours working on it, yeah, you can import that.
JE: We saw how many of you were saving screenshots of sliders in DA:I, and that was not a great experience, as we’re well aware, so.
KFM: This next one is, are companion quests going to focus on internal factors or external personal events? Like will it be a growth in character and self-discovery, or are they firmly-rooted in their sense of self and will ask for/need help with their factions, interpersonal relationships, etc?
JE: So that’s a great, another great question. It’s a mix of both. I mean, each companion has their own personal arc over the course of the game. You know, you go on missions with them, you solve problems with them and the nature of those problems, you know, it’s, the problems are a lot, often-times very external in nature, you know, something’s happening that they need help with, but most of the time those problems are also tied to their own personal growth as a character. Again, you know, we really want to make sure that players feel invested in these characters, feel invested in their stories. And we also want to show that these characters do grow over the course of The Veilguard, this is, there aren’t characters that remain completely static from moment one to the end-game. These are characters who grow, and you help them grow. They’re still, their problems are still not going to like, they’re not sitting there saying, well, Rook, you need to do everything for me, but you are, you’re intended to be the leader of this group, but also, you can be their friend and help them with things that, their challenges, so. Yeah, I mean, it’s, it’s a mix of both, we really just, it comes down to the individual character and there is a lot of nuance in that answer I think too.
KFM: This next question from XenoGabby is a minor spoiler, so you’ve been warned once again. The question is, is Lucanis possessed?
JE: So, again, spoilers, everyone has been warned, fairly warned. So Lucanis Dellamorte is also known as The Demon of Vyrantium. And, he has spent a lot of time killing Venatori, who are mages, and who do know a lot about demons, so. Yeah, somebody decided that it might be a good idea to make that nickname stick.
KFM: And this next one, from a user named Crom, is there reactivity towards the specialization that you chose? Like some people might trust more Champions, or maybe freak, others will freak out with Death Callers or Reapers? 
CB: Yeah, what a good question, so, in general the reactivity is reserved for things that aren’t necessarily likely to change, things that can create a throughline that we can keep building and building upon, so like your faction, your lineage, your class, your choices. So that keeps a consistent narrative thread with those elements, and then we can assume that thread continues from A to B. So the answer is no, they don’t react to your specialization, but in part that’s because you can full refund, you can respec at any time, you might a Death Caller one moment and another specialization on the next encounter.
KFM: And, this next question. You mentioned encountering companions on their own missions in the world. If I keep my party mostly the same, does that mean that I miss out on their side missions, or are they unavailable to be picked up during that time? 
CB: Oh, yeah, yeah. I mean, you’re, you have all the tools that you’re not gonna miss out on quests based on who’s in your party. How would I answer this - so, there are certain plot elements that can change what quests are available to you, and in some cases, some quests that you might have in your journal can actually expire based on choices and how you advance the plot. So there are ways that quest content gets cut off, or alters. But in general you have the visibility and the tools so that you won’t miss out on it. I can give you a couple of examples, that might be helpful. So when you meet companions out in the world, there’s kinda like a couple of different ways that they can show up. In a recent playthrough, I was exploring Hossberg Wetlands. It was technically for a quest that should’ve been more oriented towards Davrin, but I didn’t have him in my party, and as I got close to the objective, he showed up with Assan and helped me clear the path forward. The other way this will happen, I was out in Arlathan, actually doing, on my way to do a main story mission, and I get to the far reaches of Arlathan Forest, and I already knew that Taash wanted to help me with some of the challenges of that arc. Well, Taash is right there waiting for me, so I actually chose to instead like, ah, Taash seems impatient, I’m gonna actually jump on that story arc right now instead of what I intended to do, so. Just some examples of the way that as you’re journeying through this world, opportunities are gonna show up, but they allow you just to express more agency, you’re generally not going to miss them.
KFM: Awesome. This next one is, minor spoiler, you’ve been warned. This next question is from Tazaba. What's the difference between the Veil Jumper faction and the Veil Ranger Specialization?
CB: Yeah, okay, so, yeah we just wanted to kinda flag this as a spoiler, just because there might be assumptions about how you take on specializations in this game. So John touched on this a little bit already, but specializations really represent the training and fighting styles used by a given faction. As John mentioned, you do not have to be a Veil Jumper to choose a specialization that’s associated with the Veil Jumpers. You’ve just been around them, you’re aware of their techniques, and you wanna take that on yourself. So, in this particular case, and I get the confusion because Veil Jumper and Veil Ranger sound very similar. If I’m playing as a rogue, using the Veil Ranger specialization, all that means is I’m fighting in the style of the Veil Jumpers, like they do, with bow and arrow, typically with electric damage, that sort’ve thing. So just, to be super clear, it’s not required that you have to play a Veil Jumper in order to be a Veil Ranger.
KFM: This next question is, where is the equator in Thedas, or the planet Thedas is on, relative to places we’ve explored?
JE: That is a great question. So, I will say that, you know, it’s funny until I saw this question, it’s not something I’d ever thought a lot about, but as I started thinking about it a little bit more deeply, based on how the climate changes across Thedas, you know, obviously, to the south are the Avvar and things get a little bit more wintry, and then up north is a lot more tropical, I’d say that Thedas is a southern continent on this world, so.
KFM: Are there any main story missions that require you to use a specific companion? Kinda similar to a previous question.
CB: Yeah, yeah, yeah. So, there are a few, yes, again, in the warrior deep dive, I’m not gonna describe it, just in case anyone, you know, didn’t wanna have spoilers, you can see that a companion was required for that. However, that’s the exception rather than the rule. In general, we try to give players the agency to bring who they want for these moments. There are these times where a companion, either their faction or their story arc is so closely tied or intersects with the events of a main story mission that they do become required, but it’s not the standard. And then of course, in general, if you’re doing your companions’ arcs, those are the moments where they’re more than likely gonna be required.
KFM: Will we be - 
CB: It's pretty flexible, like if, if you’re worried about like, every mission I go through, like am I gonna have someone that is gonna be mandated? Generally not.
KFM: Sorry, I almost talked over you there Corinne, my bad.
KFM: This next question is, will we be able to pause cutscenes? Will there be any kind of dialogue history to look back on if we miss what was said? 
JE: So, you can pause every cutscene in the game. Obviously, life happens, you know, somebody, maybe you’re cat’s, you know, just to use an example that definitely doesn’t happen to me regularly, my cat might be throwing up in the next room and I need to find a way to get her off the carpet and on to, you know, not the carpet, so you can pause any cutscene, and conversation. There is no dialogue history at the moment unfortunately, and that’s not something, we did look into it but it’s just based on how the dialogue is structured and how it’s built in this game, that’s not something that we are going to have unfortunately. 
KFM: I saw somebody say “cat vomiting is so real”, and I agree, sometimes when I’m playing games, my dog decides to do something insane.
KFM: So, this next question is, since companions can get into relationships with each other, is there a mechanic behind which companions get together? Can a companion leave due to your world decisions, and if so, will their partners leave with them?
JE: I’m gonna answer half this question, the other half is a spoiler that we’re not gonna get into right now. Companions, there is not actually a mechanic behind the companions getting together. We never wanted it to feel like a mechanical thing, and obviously, different companions are gonna have different attractions. One of the fun things is, as you’re going through, especially if you’re not flirting with one of the companions, you can see these relationships starting to develop, and the thing that actually allows them to, you know, completely develop is, generally committing to another relationship, or, you know, not being engaging, not engaging in a romance with those companions at all. So, yeah, I mean, there’s not a mechanic, it’s just what we felt made the most sense and, I think that’s honestly one of my favorite things about the companions is, they’re all written to feel like real people with real preferences and real, you know, attractions. So beyond just romances, they also develop friendships and even rivalries with each other, because of these, them feeling like these characters that exist outside of just the game, so. 
KFM: Awesome.
KFM: This question is all about Davrin. Hildrana would love to know more about Davrin. What’s his personality like, what kind of hobbies or things does he like, and what his relationship with Assan is like?
JE: So Davrin is one of my favorite, I mean, I say one of my favorite characters, honestly I love all seven companions so it’s challenging for me to say which. But Davrin is stern, thoughtful and considerate though, he has a soft side for sure. You see that develop over time as he starts to warm up to the other companions. He has, you know, a kindness to him that is brought out in particular by certain companions, and also a strong sense of pride and when he develops a rivalry with some of the companions. So there’s that sense of, he knows who he wants to be, he knows who he is, and a lot of his arc is making that journey. In terms of how he relates to Assan, you know, his relationship over, evolves over time, I’m not gonna get too deep into spoilers because there are spoilers for that in his quest. The other interesting thing about, about Davrin, and this shows up, we’ve talked about this before. He’s a monster hunter. He’s not just a Warden who sees fighting monsters as, you know, just part of the job. He believes in turning this into a skill-set that he alone, you know like, he has more than anyone else. Learning how to defeat monsters, learning their weaknesses, and that does show up a lot in his character arc, so.
KFM: This next question came through our askbox on Tumblr, so shoutout the BioWare Tumblr. Rosered is asking why do elves seem to not like wearing shoes? Is there a lore reason behind it? Are they not afraid of getting frostbite or stepping in something gross?
JE: So the shoeless elves thing is in part a, it’s a, Dalish are very close to nature, they walk, go around shoeless, in large part, to become closer to nature. It’s part of their culture, it’s part of who they are. But, you know, especially, and it’s not true of every Dalish clan, the Dalish are a tremendously widely-spread and widely-varied people, so. For example, Bellara does not go around shoeless. She wears boots. She’s climbing around on ancient ruins, walking through maybe a shattered eluvian, or a place where eluvian’s shattered, it’s a great way to get your feet sliced up on the hard rocks and on the hard glass. And in general Veil Jumpers are a little bit more, where they go and what they do really requires a lot more care and a lot more protection, so. I mean you’ll notice in Bellara’s visual design but also in the visual design of the other Veil Jumpers, they’re very practically minded, they know that what they’re doing is dangerous, and, you know, and, again, not every Dalish clan goes round shoeless, so.
KFM: ZJ wants to know, do all companions have aesthetic changes when in the Lighthouse and outside of the Lighthouse?
CB: Amazing. Yeah, yeah, they absolutely do. So, just like Rook, each of the companions has what we refer to as their casual wear. This is how they look in their downtime, their more relaxed moments. It’s definitely different from how they look headed into battle. And I’ll tell you this. If Emmrich’s casual wear doesn’t send you, I just don’t know what to tell you.
KFM: I’ve got a fun one coming up. Do they companions have favorite foods, and if so, what are they?
JE: Oh I love this one, so they do. Each of them does have favorite foods. It’s funny, I’d say that Dragon Age: The Veilguard is probably the most we’ve talked about food in a context of Dragon Age, ever. But yeah, I mean, you know, some of them are a little bit more, you know, they have simpler tastes, and in large part that’s because that’s what they’re used to or what they can cook. We talked, I’m gonna actually give a little bit of a, I don’t know if I consider this a spoiler, but maybe if you’re really sensitive to spoilers you don’t wanna listen to this last part. We’ve talked about how there’s people on the team who are better cooks and people on the team who maybe don’t have necessarily the skill-set, who could burn water. So one of the things I really love is, you know, Bellara and Lucanis actually end up being, essentially, the team cooks. Bellara, you know, spending a lot of time out in nature, learning a lot about, you know, different types of cooking, is really big on experimentation, she likes to, you know, try different things. Lucanis comes from the Crows, Lucanis is very big on the finer things, so between the two of them, there’s a point in the story where they basically decide, if we don’t do this, the entire team is going to starve, so let’s just call ourselves the cook, cooks, and make sure that nobody dies of food poisoning, so.
KFM: This next one, I believe we actually might’ve even touched on this in the first Q&A, but, Trev has noticed a lack of dwarves in our promotional material concerning Rook. Inquisition had them sharing facial hair options with humans. So their question is, will dwarves return to more braided, grander beards, or will the facial hair options be shared like previously?
CB: Yeah, we did touch on this briefly, so let me go a little bit deeper. Yeah, there are some grander dwarven beards, like braids, beads woven in, it’s really lovely and really thematic. And y’all have seen our Strand hair, how great that looks, I think it looks just as great for the beards. And I do know, we’re gonna, at some point leading up to launch, we are gonna be showing some dwarf Rooks. So, let’s see if we can’t get some beard options on display there. It actually really was quite the challenge to get the physics to work with all the armor variance we have on those beards. So I’ll tell you what y’all. The team loves hearing from you. Would it be okay if I just asked in chat, could we get some love for our character art and tech anim teams because they put their heart and soul into make sure this would work for y’all. 
JE: It is, it is incredible how good the beards look, like, it just, they did, the work that they’ve done is just spectacular.
CB: Aw y'all are too kind. And then I guess just to finish up this question, we try and let you use as many options as the character creator has for any character you wanna create. So we definitely created bears in mind that are more dwarven in nature. You can use that on a qunari if you want, or you can use a more traditional human beard on a dwarf if you want, but your options are there. Aw, y’all are lovely, thank you so much.
KFM: So we didn't tag this next one as a minor spoiler. I don’t think that it is. But, definitely want to flag it anyway. Will the Solavellans have a chance at a happy ending?
JE: Corinne, I’m gonna let you do this one. 
CB: Oh my goodness, this is the question. Look! I mean, I thought y’all wanted the pain? Didn’t you tell me you wanted the pain, that tortured romance that rips your heart out? Honestly though, I just wouldn’t feel right about spoiling anything there. I’ll just say this, I’ll just say this. Trick has done a fantastic job with Solas, they always do, this is some of ther best work I think. And then I’ll also say, as, for myself as the resident shipper on the leadership team, I’m repping y’all, but that’s all I’m gonna say.
KFM: That’s definitely what I meant by, not really a spoiler, but some people might’ve thought that in the beginning.  
KFM: Okay, next question is, since you can choose to be part of the same faction for most of the companions, will that give you an advantage when trying to befriend them?
JE: So you will get some unique dialogue with the companions that are part of your own faction. The first time you meet them, they may not all know you by face, but they’ve at least heard of you, I’ve heard of who you are, maybe even heard of you leaving the faction to go help Varric to track down Solas. But that said, you know the faction, you don’t necessarily as people. So they will know you but you still have to work to earn their trust and learn, you know, get them, help them with their problems.
KFM: Next question is, will there be more connections between the Veilguard? Like will we see them hanging out together without out us?
JE: Oh, I love this one. Yeah, I mean, honestly, I think I’ve said this twice already, but my favorite thing is how much the companions feel like a, end up feeling like a found family. They’re invested in each others problems, you know they’re, invested in each others’ success and failures, and this manifests through a bunch of different ways. Scenes, banter, even interactions in the Lighthouse itself. Because one of the things that I think is important, I know Corinne also thinks is super important, these worlds, these games feel the best when they don’t feel like they’re there as a theme-park just for you, just to exist for Rook as a protagonist. These are characters that have relationships, have, you know, things going on that don’t necessarily directly involve Rook all the time. They have their own relationships, their own feelings, and we really want them to feel like their own people, and feel like they do exist outside of just the sphere of Rook. So, you know, they’ll follow, you’re the one leading this fight, but the companions don’t just exist for you.
KFM: So this next one is a real minor spoiler warning. Will the companions have interactions with Solas? I imagine the companions will comment on Rook’s decisions regarding Solas, but was wondering if the potential relationship between Solas and the companions will play any part?
JE: Oh, this is a good question. So a lot of Solas’ relationship is with Rook. Rook and Solas have a connection, they have a bond, and part of that is, and I’ve said this before, but Solas sees a lot of himself in Rook. He sees, you know, the person, you know the person he was before, the person he thinks he is, in Rook, and becomes, you know, again, we, they develop a connection. You get to flavor how it is, you can make it more antagonistic, make it friendlier, but ultimately it is a connection between the two of you. Now, that said, the companions are much a part of Rook’s story as Solas is, and sometimes those relationships can cross over, as well as, there are followers who, you know, are going to have a more complicated connection and complicated relationship with just, Solas as an entity, you know, Bellara, for example, is an elf, she’s Dalish, and this a person from her pantheon, so. There’s going to be a lot more of a, I guess, like I said, complex relationship between the two of them. Davrin is another example, someone else who is Dalish, so, you know, their views on the gods in general are going to be a little bit different. And then on the other side,you have someone like Emmrich who is very big on magic and the Fade, so they’ll have their own [inaudible] and their own thoughts. 
KFM: Before I get to this next question I do wanna say we’ve got about a fifteen minute warning, we’ve got about fifteen minutes left, so we’ll get through as many questions as we can in that time. And with that said, our next one is, and, I feel like we might have actually touched on this one earlier, but, keep me honest. Would it be possible to hide some of the combat UI, such as companion trackers and enemy HP bars, for even more immersion? 
CB: Yeah, good question. It’s actually, it’s reasonably robust what you can do with your UI. So let me give you some examples. If, normally when you hit an enemy you’ll see damage floaties come off of it. If you wanna turn those off, you can. If you want to play without, say, the minimap or the wayfinding markers, have a more organic experience, you can. I challenged myself to do a, it was really difficult to do a really difficult run where I turned off my own health bar, you can do that too. And then, I know one of them that a lot of people have been asking about is, we do have the incoming attack indicators, that just help you react. But, if you’re the kind’ve player that wants to turn those off, cut down on the noise, yeah, you can do that too, so. You know, I can’t say that we support every single option that you might have in mind, but it’s reasonably robust. 
KFM: And then, another, just small, minor spoiler, you’ve been warned yet again, is there lock-picking in the game?
CB: Oh gosh lock-picking, notorious lock-picking. Well let me answer it this way. I think the approach we took in The Veilguard is that each companion has a unique, what we’re calling, exploration ability, or abilities, that you can use to solve puzzle, access new areas and find treasure. So, like in that regard it’s not actually dissimilar to lockpicking, it’s just that it is more thematic to the companions and their unique skill-sets within The Veilguard. It’s very specialized, I guess you could say. And, look, I’ve been there when you’re playing and you feel like you have to take a rogue, otherwise you’re not gonna be open the lockpick chests. Some players like that, some players dislike it, but the option that we wanted to give to y’all is that, you know, we did say this is a spoiler right? We did, yeah. So Rook does find a certain dagger and through it a method to channel these exploration abilities of their companions, even when the companion is not in your party. So like, look, if I’m exploring Hossberg, and there’s a puzzle and I know how to solve it, like I’m not running all the way back to like a party swap-point, you can just use the dagger.
KFM: This is not a spoiler, and it is actually something we confirmed a little bit earlier in the Q&A, but it doesn’t hurt to be clear. Can we freely reallocate or refund skillpoints?
CB: Yeah, so we’ve confirmed this, I’m just gonna keep it brief, yes, absolutely. Refund all, refund last, no cost. It’s an entirely friendly refund system. Go experiment, and then let me know what you do.
KFM: Will the acts be broken down into acts or stages at all? Mainly wondering for like spoiler discussion purposes, while they’re all playing and wanting to talk to one another about it?
JE: So while we don’t officially within the game say this is this act, this is the next act, there are some pretty obvious narrative breakpoints where the context changes, or there is, you know, events that make it clear that things are now advancing into a different stage. That’s now, to be clear, that’s largely around the critical path. Other content can largely be done at any time, but even there we do unlock certain things over the course of time, because, again, it makes, it maybe doesn’t make narrative sense in the context of, say, an earlier act, but now, you know, you’re into act two, it feels a lot more meaningful and makes a lot more sense in the world. You can do a lot of content in any order, but the critical path is largely broken into acts.
KFM: Now, I think this next question might be the most important question we can answer. A user by the name of doggiesnores says, would you please tell me happy birthday? 
JE: Happy birthday doggiesnores.
CB: Aww, happy birthday doggie - I feel weird saying doggiesnores. I mean, listen -
JE: You gotta roll with it Corinne.
CB: John, Katey, do we wanna sing? Do we wanna sing?
JE: No!
KFM: Oh we can - oh, okay.
JE: You can sing.
CB: Alright. [sings] Happy birthday to you -
KFM: - [sings] to you - [stops singing] are we gonna stop now? Okay.
CB: We’ll stop, we’ll stop. 
JE: Yeah, I think, yeah. 
CB: We gotta get back to the questions.
KFM: Yeah, we do have a time limit now.
KFM: Alright, next question, alright. This is from Guapa. Okay. I wanna know the helmet situation. Back in Inquisition, there were helmets exclusive to races, and to be honest, most helmets were exclusive to humans. Will elves and humans share helmets since their head shape seems to be more similar now, and will there be qunari helmets rather than just facepaints?
CB: Love this described as “the helmet situation”. I love it. Yeah, so let me describe this to you. All the helmets can be worn by all the lineages with one big exception. The qunari still use the vitaar face paint. So each helmet has a unique look, and if you’re using the vitaar variant of that instead, that too has a unique look, so you’ll wear that facepaint instead of the helmet. And we, we felt that this was just generally a good precedent following Inquisition and, really what led us to this decision is that, when you see horn customization, and hair customization with the horns in character creator, we didn’t want to sacrifice that aspect of it in character creator. It’s just effing cool, that’s all I can say about it. So, yeah, the qunari will use vitaar. All the other helmets can be worn by all lineages. We’ve talked a lot about transmog, so of course you can transmog them, you can hide your helmet, you can hide your helmet in certain situations. So I’d say, as a “situation”, we’re pretty happy with it.
KFM: This next question is, will we be able to tint and change the color of our armours, or have they, or do they have their default colors only?
CB: Oh cool, yeah, that kinda gets to transmog in a way. Gosh, what’s the, the best way to answer this I think is that each armor piece, like gear piece you have, will have bespoke colors, but for almost every single armor piece, while you can’t dye them, we have created color-variant cosmetics and they’re very often aligned with the various factions in the world, right? So like, there’s one, for instance, that has this like, incredible, like flowing cape, I use it all the time. There’s a variant of it for each faction with different faction, with different colors and logos and things of that nature. So you can’t dye, but it really is flexible and very thematic. And then I guess, going back to the Venatori armor question we had way at the beginning, while I wouldn’t say they’re explicitly Venatori, there are some very Venatori-like color schemes in some of the armors you’ll find.
KFM: I think this might be our last minor spoiler question, so once again, you’ve been warned. AelaFireheart asks, will we be seeing other griffons from The Last Flight? 
JE: So, again, just to be clear, spoilers, but yeah, Assan has brothers and sisters, so Assan is not the only griffon that shows up in Dragon Age: The Veilguard. 
CB: Hey, I just gotta respond to something in comment, that somebody says, wait, does that mean I can’t be pink? And I’m assuming we’re talking about armors. There are some pink armors. Don’t worry -
KFM: Confirmed.
CB: - there’s some pink.
KFM: As some of the companions come from media outside of the games, were they already chosen as companions for the game and then integrated into the additional media, or were they characters outside of the game, and the team wanted to bring them in?
JE: I think this is pretty similar to a question we answered earlier, so I mean, again, it depends, but if they showed up, especially in Tevinter Nights, they were already intended to be companions at that point, so.
KFM: Are there any lineage-based surnames or is it just based on the background?
JE: So surnames in this game are entirely based on your background choice. The reason for this is we do reference your surname in dialogue, a not inconsiderable amount, and we didn’t, at a certain point it becomes unsustainable in terms of how many different variations, so. We reference it based on your surnames, sorry, your background.
KFM: Is there any chance that we will be getting any audio snippets of some of the companions and Rook’s voicelines before release?
JE: Well that’s the great news about the, Vows & Vengeance, is that, each companion will show up in one of the episodes, and you’ll be able to hear their voice in there, so. First episode yesterday, and there’s more to come.  
KFM: Remember when I said that was the last, or we had already read the last minor spoiler, I was wrong, there is one more. So, once again, you’ve been warned, minor spoiler upcoming. This question is from SammyCherryLee. Considering Varric’s timeskip, looks are a direct, Varric’s timeskip looks are a direct translation of how he looked in the comics. What thought process went into Morrigan’s new design, and what do you usually consider when bringing in old beloved characters back, but also make sure to adapt them to the years that have passed within the game?
JE: So, in every case, any time we’re bringing back a character, we want to think about, what would, what’s changed for that character in the time since you’ve last saw them, so, Varric, Morrigan, any other characters we bring back, there is this thought of, okay, it’s been, in this case, you know, almost ten years, what’s changed for these characters in that intervening time? In the case of Morrigan, she’s coming to terms with a lot of truths about both herself but also her mother, you know, you see her with Flemeth’s crown, or a variation of it, and that’s speaking to her personal journey of, what I would call, kind’ve acceptance of who she is and how she connects to Flemeth, because ultimately we want this to feel like a real world. It’s, they’re not the same person they are ten years ago, none of us are, and we don’t want characters to feel like, either ten years have passed, and hey, I’m exactly the same, because that’s stagnation for the character, and it’s just not believable or, honestly, fun, for you. And it doesn’t do justice to those characters.
KFM: Can we clarify - ooh, fuck, I think my Discord just went down again.
JE: Yep, I can still hear you.
CB: We can, we can hear you Katey, so.
KFM: Oh, good!
CB: Yeah.
KFM: I’ll just keep talking!
CB: Great, let’s do it!
KFM: I’m so sorry for the f-bomb, I didn’t know you could still hear me. 
CB: Hey, we’ve all been there.
JE: Cursing, in our Discord, my goodness!
CB: How very human of you.
KFM: Ban me, ban me. This next question is, can you clarify if Spellblade will be forced to use a dagger, or can we still use staff as a melee combat weapon?
CB: Oh, heck yeah, let’s go. You know, I was wondering if this was gonna be clear in the combat video we put out, so I’ll speak about mage, but this is generally true of all the classes. So they each have two weapon sets, if you’ve seen the character sheet. So for mage, you’re gonna have your staff slot and then you’re gonna have the orb-and-dagger slot. So, at any point, like even between weapon swings, you can swap to your class alternate weapon set by hitting down on the D-pad. So you’re not locked down into one weapon set or the other, even if you’re in a given class or specialization. Now, like what I would say is that the Spellblade specialization has a lot of extra functionality and depth that like is augmented when using the orb-and-dagger, but, like if I give you an anecdote of how I play, the staff heavy-attack armor, I take this, or, the staff heavy attack charge, I take a trait where when I’m doing damage and playing, it’s building up that heavy attack charge on my staff. Even when I’m playing as my Spellblade. So I’ll be, just going to down with orb and dagger, I’ll notice that my staff is fully-charged, I’ll swap at a convenient moment, use my heavy staff attack, blast the enemies down, I was telling y’all, like, these Nightmare players, like planning around your elemental damage types, it’s really great to have weapons of multiple elemental types, right? So I go up against something that’s resistant to fire, I’m gonna hit down and maybe swap to my necrotic weapon.
KFM: I'm back, in record time. 
JE: Welcome back! 
KFM: Okay, did we get to the next one, or was that just the Spellblade question?
CB: Oh that was, sorry I was geeking out too much Katey.
KFM: Oh that’s okay, no, it’s great!
CB: We hit upon a favorite topic of mine.
KFM: That’s okay. Do we think we have time for one more, or do we think it’s time to wrap up?
JE: I can go a little late, we’ve got, I think we can do a couple more, for sure.
KFM: Okay, we do only have three left, so.
JE: Let’s finish the list!
KFM: Let’s do it.
KFM: Alright, next question. Since it was mentioned that playing as an elf in the Veil Jumpers will see you more of a, see you as more of a Dalish elf, and a City elf if you play as a Shadow Dragon, what kind of elf would you be in the other factions?
JE: So this is actually a really interesting question for me because I think one of the things I’d say is, while City Elf versus Dalish Elf is a lot more of a useful distinction in, you know, Ferelden, Orlais, we’re in northern Thedas, things are different up here. And a great example is Rivain. Dalish settlements, you know, they have Dalish settlements within cities, integrated into the cities, because, again, they don’t have that same bias, that same distinction. So it’s not really a City Elf versus Dalish Elf thing in a lot of those cases. It��s a lot more about, how you play into the faction, you know, and, in some cases it matters more that you’re an elf, in other cases it doesn’t actually matter to the people of that faction, they’re just looking for someone who could do the work. A great example, and I’ll just, very, very light spoilers, Mourn Watch is a great example where, they just care that you are capable of, you know, executing the duties that you’re given, so.
KFM: This next question, we’ve definitely confirmed a few times today already, but I’m sure there’s been a couple of people who cycled in and out. Will, when will we be releasing detailed information on the full list of accessibility features in the game?
JE: So yeah, so I mean, we mentioned, we’re not quite ready to talk about them, but we will be diving into them before launch. We wanna make sure as many people as possible can enjoy and play the game, so.
CB: Yeah, I think we’re doing a feature, some kind of blogpost on that, but, that’ll be a good format where we can be a little bit more in-depth.
JE: Yeah.
KFM: Alright, and the final question that I have on my list. It’s about localization. WoodenSmith says, I’d like to hear more about how localization works. What sorts of things have to be changed or adjusted so they make sense in different regions? Do localization teams have to be super careful when they translate to make sure they’re not accidentally revealing more than was intended in other versions? I’ve also always been very curious about accents in other versions. For example, do the, I’m gonna butcher this, do the Orl - Orlesian -
JE: Orlesian.
KFM: Orlesian, thank you, John. Character voice -
CB: That was really good, Katey!
KFM: I tried!
JE: Yeah, you tried, you got most of the way there, yeah!
KFM: For example, do the Orlesian character voice actors speak in a French accent in the Japanese version, or dwarf characters speak with an American accent in the French version?
JE: So I’m going to talk broadly about localization, and I’ll get a little bit into the accent question. So, localization is a thing that we’re doing constantly. We’re almost working with the teams, we have regular syncs with them, and a lot of that is because localization is not just, a lot of people think of it like, yeah, you’re just translating. Well, you’re not, you’re, you know, you’re, again, there’s different things to understand about different languages, they have different rules around grammar and, I will say, I think every writer has at least one story where they wrote, kind’ve, a fun double-entendre into a conversation, and then they got a ping from some of the localization teams saying, hey, can you very thoroughly explain what you meant there? And that’s what I like to describe as being hoist on your own petard because, sometimes, you’re like, oh I said this, it was really ribald, and now I don’t want to talk to this person who is very seriously and very concernedly, looking, it’s just like, ‘can you please tell us what that means?’ But yeah, I mean, in general, it’s an art-form of its own. You know, different sayings translate differently into different languages, different metaphors translate differently to different languages, and we always wanna make sure that other people, you know, people are playing this game in every language have an experience that feels authentic and meaningful, and doesn’t feel like it’s just kind’ve, you know, phoned in, we just, we just ran it through Google Translate or something, so. Again, localization is a huge part of what we do, the localization team we have is amazing, they do fantastic work, I love working with them. As far as accents, yeah, we do try to keep some consistency, it’s not always going to be a one to one, but we do try to say like, okay, so, this character, this group of characters needs to sound similar, and they’ll find an accent that works with the language that they’re trying, because, again, different accents work differently with different languages, and we wanna make sure that there’s that consistency, so, yeah.
KFM: We did it!
JE: Yeah!
KFM: That’s all of our questions that we’re able to get to you today. Wanna just say a quick thanks again to the community for submitting all of these really questions, it was a lot of fun going through them and, you know, making sure that we were able to give you some new stuff this time around. Yeah, anything you guys wanna say before we hop off?
CB: Yeah, can I just say, look, we love here, being here answering questions for you but the support, the interest you all show, it really fuels us in the team.
JE: Mhm.
CB: You all are a big part of us being able to make this game what it is, and I really hope we do you proud, so just, sincere thank you to everyone. 
JE: Yeah, just, I just wanna echo that. I’ve been on this project for a while, and it’s been a lot of, not getting to talk about it, and quietly saying I don’t know, are we making more new Dragon Age? So being able to actually have these conversations and give you the details that you want without spoiling the game, it’s, it’s a lot of fun. This is genuinely the funnest part of my week, so thank you everyone.
KFM: Awesome, well thank you both so much for your time, Corinne and John. And, yeah, we have recorded the audio for this, so we’re going to turn that into a transcription, and put that in the Q&A archive channel, which lives underneath ask-bioware. That will be coming, you know, in the next couple of days to a week or so, you know, we’ll, we’ll be working away at it as soon as possible, so just let, let me know if you have any questions.
JE: Awesome. Thank you so much everyone, have a good Friday, good weekend, and I’m gonna go eat a sandwich, so.
CB: Happy Friday!
KFM: Happy Friday, and happy sandwich day!
CB: Bye bye.
JE: Thank you.
KFM: Bye.
JE: Bye.
[source: the official BioWare Discord server, August 30th dev Q&A]
Update: If you would like to listen to the Q&A for yourself in video format, or listen to it again, Ghil Dirthalen recorded it and has now uploaded a video of it here.
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yumeka-sxf · 26 days ago
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Are we finally heading into the long awaited Desmond arc? 👀 It's hard to say yet, but my first thought upon reading the new chapter was that, like, 9 out of the 23 pages was just awkward silence at the dinner table 😬
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Another thing that stood out to me within the first few panels was how different Damian seems at home than at school.
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When he's rejected and inconvenienced by Demetrius and Max respectively, he keeps calm and doesn't get mad. On the contrary, he's very understanding and considerate. It's quite different from how he acts in similar situations at school where he's quick to lash out, especially at Anya of course. I'd like to think that what we're seeing in this chapter is more of the "real" Damian; a basically nice kid who longs for a normal childhood with a normal family, but unfortunately was born into the opposite...and because he's not free to openly express his frustration about this due to how uptight and estranged his parents are, he lets out a lot of his negative emotions at school instead. Anya is often the brunt of this due to how often she tries to interact with him in ways that he's not used to.
But anyway, back to the chapter itself, we're also introduced to a new butler at the Desmond house, Mary Jane.
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Not sure how prominent of a character she'll be, but the fact that Endo gave her a name (which he doesn't always give to reoccurring characters) makes me think we'll see her again.
We also finally get to see Max and Damian interact. Despite being a German shepherd (I think), I like that Endo made him look distinct from Aaron. Though it seems like he has longish fur...maybe he's a mixed breed? Endo provided this cute illustration along with the chapter release too.
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Among all the "Desmond family being awkward at dinner" panels we got, the one that stood out the most to me (and probably others) was this two-page spread.
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Showing all of them in separate corners against total darkness, each seemingly in their own little world not looking at any of the others. This is very contrasting to how the Forger family meals are conveyed...
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It really makes you wonder - which is the fake family and which is the real family?
A more subtle thing to note about the Desmond dinner is that Melinda never actually eats anything. Throughout all the panels, she's only seen drinking wine and never using her silverware. When she leaves, her plate hasn't been touched.
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What I interpret from this based on what we know so far is that she has such an aversion to the Desmond house, and probably Donavan in particular, that she can't even bring herself to eat in his presence.
And lastly, I wanted to touch on the word that Donovan uses when describing the family dinner. In the Japanese version, he uses the word 有意義な which means "significant," "valuable," "useful," "of interest," etc.
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I got the impression that Damian doesn't know what that word means, which is why it's written in katakana when he asks Jeeves. He says "Hey Jeeves, what's ユーイギ?"
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The English version makes it seem like he knows what the word "worthwhile" means, but not what Donovan meant by it in this situation, so slightly different nuance between the two versions.
That about wraps up my thoughts on the new chapter! Like I said in the beginning, I think it could be leading to a new arc focused on the Desmonds, or it could simply be a standalone chapter, and we'll focus on something else next time. Gotta wait and see~
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messenger-of-babel · 1 month ago
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Coloured Red
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Summary: He likes you in his colour, just not that like that. (Jason Todd x reader)
Word Count: 2.1K
Notes: blood and injury. Hope everyone's having a good week so far! Not my favouriteeeeee Jason piece I have written but please enjoy anyways. xx
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It wasn't supposed to happen like this.
Never like this.
He had been working out of the manor for a few days, something he was already reluctant to do. However, you had sent him off to "work" with a bright smile and a kiss on the cheek, wishing him well for whatever convention Librarians had. Instead of your boyfriend being the gruff librarian sorting returns every night, he was in fact the red masked vigilante cooped up in the cave, pacing back and forth in front of the Bat computer while Tim tried to trace their latest suspect.
Dick had called him back for some extra firepower in the latest case, and if he hadn't owed him one Jason would be back with you in a heartbeat. "Get anything?" he grunts to Tim, who's fingers are typing strings of code into the keyboard.
"Not yet," he hums, the younger man's face twitching with annoyance as the firewall warning flashes across the screen again.
"Give it time, Jay. we don't want to let them know we're onto them." comes Dick, who’s leaning against a railing and still fully suited up from his earlier patrol. "I've checked all through The Cauldron and Southside, no trace of them there. Penguin must have closed up shop around Cobblepot Steel when he started working with his new friend. Going through great lengths to gatekeep his new buddy from us." he hums.
"Well I want to get this meet and greet over with," Jason grumbles, crossing his arms while he scuffs his boots impatiently.
"Bee in your bonnet, Red?" Dick calls and Jason scoffs.
"You put it there. You wanted me to help take 'em down while the Bat is out of town with Superscout, but you don't even know where they are. I've spent a full night just waiting for boy genius here to get a lock."
Dick puts his hands up in mock surrender. "We'll be done soon, promise. Then you can go home to your sweetheart. Hey, you can even say you came back early just to see them. I'm helping you get brownie points." he grins, nimbly dodging the hand Jason had swung out to slap the back of his head. "Where are they anyways? Their place?"
"Safehouse." Jason grunts back. "Staying at mine while I'm helping you lot. Old Gotham, near the GCPD. Besides, I told them to mark down I'd be back tonight on the calendar anyways."
Dick whistles. "Didn't think you had a place that close to the cops."
Jason just shrugs. "They're not after me, and if they were it would be somewhere they wouldn't look. Plus it's a nice distance from you all." he grumbles.
Dick pushes off the wall coming to lean over a monitor near Tim. "Well if our mystery person is teaming up with Penguin, and he isn't interested in the drug business, what is he here for?" he hums, eyes focused on the map of Gotham that Tim has pulled up. He taps the screen after a second, zooming in. "Here. Dixon Docks. We haven't checked here yet. Penguin used to smuggle through here, but it also became a bit of a meet up spot. He might have gone back to old ground."
"Yeah, but Penguin shifted his focus into drug running. Bruce put him under pretty heavy surveillance, managed to shut down a lot of his operations for a while. You really think he'd be that stupid to start trying to smuggle firearms again?" Tim piped up.
"Maybe. But Maybe its not firearms. This spot used to be a mob meeting spot. He never visited the operation personally unless-"
"Unless he wanted to order a hit." Jason cut off his older counterpart, voice becoming modulated as he fixed his mask to his face. "Seems there's a chance his new play pal is a hitman."
"For who though?" Tim asks.
"Maybe the hit isn't one Penguin is ordering. maybe the Penguin's selling info." Dick calls, testing his in earpiece before giving Jason a nod. "Me and Hood are going in to take a look. Track our location and keep the cameras on."
Tim nods while Jason and Dick head for the bikes, mounting each of their respective vehicles.
"Finally something to do." Jason groans, stretching his arms above his head before catching the cocky grin from Dick speeding past him. "Show-off." he murmurs, his own engine roaring to life as he follows suit.
They had cleared the dock pretty easily, Dick's hunch being correct. Between the two of them the middlemen and thugs were strewn across the floor of the warehouse, and Tim had already called the GCPD to come pick them up for the arrest. "No sign of our flightless friend." Jason grumbled, stepping over an unconscious thug.
"Nor our new mystery visitor." Dick concludes, tucking his escrima under his arm as he goes through the stack of papers at the makeshift desk tucked behind some shipping containers. Jason has known the eldest robin enough to know when he was worried, and the tight way he now held his body was a clear sign. "You find something?" he asks, boots thudding as the come to stand beside him.
"You think Oz was beginning to catch on?" Dick asks quietly, turning the page to show Jason the blurry CCTV photo of Bruce, a crude cowl and ears drawn over the image in sharpie.
"Shit," Jason breathed, taking some of the papers from Dick and beginning to flick through it. "This is all of us." He confirms, worry beginning to gnaw at his bones. There were photos of Tim leaving the city library and entering the Wayne Tower. Photos of Dick back in Bludhaven in a police uniform, photos of him at galas. Photos of Damian at school and meeting with Alfred. The more he flipped through them the more his heart dropped. There was a photo for nearly every 'apprentice' of Batman, surrounded by question marks.
"Whoever is joining the dots isn't fully convinced of it themselves." he murmurs, blood freezing as he sees a photo of himself there. A photo with you on his arm next to him. Dick comes to peer over at it, cursing under his breath.
"Hood, don't panic-" he tries to soothe, but Jason is already pushing past him to tear at more of the documents on the desk. He rifles through the papers, the sound of approaching sirens and Nightwing's urging to leave the scene deafened by the ringing in his ears. In his tightly clenched hands there was a leger, with a list of addresses. In the middle, was his address. The address he had given you, highlighted in yellow.
"We need to go." Dick urges, hurrying him to mount his bike. Jason jaw clenches, and he shoves the piece of paper into his brothers’ hands.
"Yeah. We do." he grits out, but he hopes Dick can't hear the sheer fear held behind his teeth. His bike speeds off, roaring through the side street they came on as he reroutes for Old Gotham. Dick looks down, eyes wandering over the red written date next to the highlighted address, tonight date. "Jesus," he breathes out, quickly following behind his brother before he does something reckless.
Jason doesn't think that he'd ever driven that fast since he'd been on the run from Bruce, throwing the bike into park so violently outside his apartment that the tires burnt as they squealed. Dick wasn't too far behind him, calling out for him to wait in between talking to Tim on the other end of his earpiece. His heart is thudding in his ears, hands feeling cold as he scales the stairs to the fourth floor, knocking on the door rapidly. He didn't care he was in his full suit. He could make some bullshit excuse if you were fine, claiming some noise disturbance or the wrong door.
But if he wasn't?
Then someone was going to fear the fact he was already suited up.
"I told you to wait, Hood-" Dick snaps at him, slightly out of breath from having to run behind him. Jason doesn't listen, shoulder slamming into the door when you don't come to answer.
"Don't you have the key?" Nightwing hisses to him.
"Left it in my civvies." he grunts, stumbling slightly as the door gives way. "I wasn't really expecting to…" he trails off, bile rising in his throat and blood draining from his face. Dick pushes in next to him, still scolding. "You can't just go in like this-" he cuts himself off, catching sight of what Jason was burning into his brain. "Oh no, Jay..." he whispers, but Jason is already moving to your side.
His hands come to your head, softly cradling it in his large palms. Two fingers come to press against your neck, his breathing evening out as he finds a weak pulse. "They're still kicking." He grunts out, other hand coming to cradle the back of your head. He closes his eyes trying to scrub the image of you lying there in the living room, sprawled on the carpet surrounded by the shards of the broken window and white rug drinking your blood.
Your eyes flicker weakly and you make a faint cry when he presses down on the wound by your ribs, a sound that tears him up inside. "Shhh," he tries to say softly, but the modulator makes it robotic, stripping the emotion from it. "I gotta put pressure on it. Did you see who did it?" he asks. He can faintly hear Dick calling for Robin on the end of the commlink, calling for paramedics to come to his address.
He hates how warm his hands feel, gloves heating up as if they were stealing the life force from out of you. Blood is flecked across your lips from the spray, faintly mumbling the words, "didn’t see them."
He nods along. "That’s okay, that’s okay." he murmurs, but he wasn't sure who he was telling that to.
"Red Hood…" you groan out, hand coming the grip his wrist as he pushes firmer on the bullet wound. Your fingers are bloody, smearing the crimson across his suit. "You gotta…you gotta find my boyfriend," you cough weakly. "They were here for him. He’s just…he's just a librarian…" your eyes tear up, throat swelling with the weight of your words. "He was just coming back tonight…oh god…you have to find him… what if they-" you sob, causing your face to scrunch up at the pain that ripples through your body. "I wanna…I wanna see him."
Jason's heart is tearing into pieces as Dick kneels to your other side, hands coming to your non-wounded side as he preps the area, Tim faintly heard giving instructions on how to stabilise you until the paramedics arrive. Jason shakes his head, fighting back tears. Despite the side glance he gets from Nightwing, he pulls one hand up to his face, feeling for the latch under his jaw to release his mask.
When he pulls it away his eyes are red, tears already built in the corners. His lips have a tremble that hasn't been felt since he was in the single digits on the streets, and his hairline is beaded with sweat from worry. He offers you a weak smile, unable to stop the shooting pain that wracks his mind watching the hazy confusion on your face.
"Jay?" you whisper, the word more mouth than sound. He nods reluctantly.
It wasn’t supposed to be like this.
Oh god, it wasn’t supposed to go like this.
He dreamt of the day that he could tell you his identity, of his real profession. He imagined all the best scenarios of you accepting him, of letting him spin you around the kitchen when he picked you up by the waist like he did so often. Of telling you while you both read together on the couch, your legs pulled across his lap. He never imagined the bad scenarios. He pushed those to the back of his mind. But as you reached up with bloodstained fingers, dragging the sticky red across his cheek in that oh so familiar motion, he knew right then that this was the worst situation imaginable.
He lets his tears wash the red from your fingers, trying to blink them out of his eyes so he could focus on saving you.
"Hold on, sweetheart." he murmured weakly, desperately praying for the wailing of the siren to reach his ears.
He had always said how much he loved red, loved you in the colour. Loved you in his colour.
Now he was thinking he never wanted to see you bathed in this much red ever again.
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probablybadrpgideas · 1 year ago
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THINGS I AM UNREASONABLY ANNOYED ABOUT BY GAME SYSTEM
D&D: Please put a disclaimer that you are not a universal system. Every time I see someone try to do a political mystery game in D&D, I take 3d10 psychic damage and have to make a death saving throw.
Pathfinder: Look. If i wanted to play a game about fighting Cthulhu there is an extremely famous game specifically designed around doing that. Literally no-one is ever going to say "Wow, I want to play a Cthulhu themed game! Time to stat up a musical halfling from a magical fantasy land!".
Chronicles Of Darkness: Just admit no-one uses any of your rules. You have Social Door Rules and Integrity Conditions and Corruption Levels and I bet at most 50% of COD players could tell me which of those I made up. Just admit people aren't dressing up as Alucard The Bringer Of Shadows because they want to sit down and do calculus.
World Of Darkness: You know that old guy who's still doing his job even though he is way too old to do it any more, but he's now an institution so you can't get rid of him? Like that. The 90s called and they want literally everything about this back.
Call Of Cthulhu: I appreciate the commitment to authenticity, but maybe stop hiring actual disgraced mental asylum directors from the 1920s to design your sanity system?
GURPS: Look. Look. Listen. We both know that you just want to write history textbooks. These are history textbooks with a few stat blocks begrudgingly put in. If you just give me a book on early Chinese history I will read it and go "ah, very interesting!". You don't need to put in a list of character choices. We're all nerds. We'll read them. Live your best life.
Powered By The Apocalypse: I actually can't think of anything wrong with PBTA. That's not a bit, this is literally the perfect system. Take notes everyone else.
Mutants and Masterminds/Heroes System: Your systems have probably the most customizable character creation in the world and you both just make reskins of the Justice League over and over again. Maybe we only need one "thinly veiled copyrighted characters" setting? You can fight over it once you decipher your combat mechanics.
FATE: Ok I won't lie, I have no idea how the fuck FATE works. I have read the rules repeatedly and played three games and I still have no idea what invoking an aspect means. I don't know why. I grasped the rules of fucking Nobilis but this one just psychologically eludes me. This is more a problem with me I guess, but I'm still annoyed.
Warhammer 40k: Have you considered spending less on avocado toast? Then you might be able to afford to charge less for things?
Exalted: Apart from the lore, the setting, the mechanics, the metaplot, the character creation and the dodgy narrative implications, I can't think of anything to improve here.
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lizardkingeliot · 3 months ago
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So it's already been discussed to death by myself and many others that the whole rockstar persona Lestat is going to adopt in season 3 will mostly be to take the heat off Louis. I mean... there are other reasons too. Lestat loves attention and playing music. But as with everything else Lestat in this show, Louis will be his number one motivation.
Anyway. I've been thinking a lot about that and how it has the potential to mirror some of Lestat's past behavior on the show. Namely what he does in 1x03 when he calls out Jelly Roll Morton's playing. On the surface, it looks like he's doing it just to be a brat because he's angry with Louis. But as Louis' narration continues he reveals Lestat actually did it to save Louis the embarrassment of Jelly Roll leaving him high and dry.
What's really interesting about that moment is that Lestat does this in the immediate aftermath of being rejected by Louis. Louis says he doesn't want to kill anymore which means he doesn't want to hunt with Lestat anymore which means he's rejecting his vampirism which means he's rejecting Lestat and the life they promised to build together in the church, on the altar...
And Lestat's immediate reaction is to do something that not only gets him attention and allows him to act out a bit but also allows him to Do Something For Louis. Even though he's just been rejected. Even though he's hurt. Probably even because he's so hurt and because he's been rejected. Louis hurting Lestat, in so many ways, only seems to amplify Lestat's feelings for him?? Makes him love Louis even more? Makes him want to do things for Louis even more than he already did???
This quote from 1x03 is his thesis statement tbh:
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Which leads me back to Rockstar Lestat. Sponging up the adoration and getting to be Lelio again but really doing it all for Louis. Even though he's not with Louis and they're Totally Just Friends Right Now Guys. Even though Louis has maybe rejected him??? Or at least he perceives it that way? We'll have to wait and see how they play their dynamic when the season starts to be sure. But even if an outright rejection isn't the case...
The book is going to be a factor. Not just what Louis said about Lestat that's on those pages, but what the Talamasca made Daniel edit out. I think it's a definite possibility Lestat is going to come off much less nuanced than he appeared even in season one tbh. And even if he knows about the edits (or if the edits end up not mattering at all) the very idea of Louis sitting down to do an interview that led to their story being exploited in such a way is going to hurt.
And then for his reaction to be putting on this dramatic rock star spectacle that on the surface looks like a shallow bid for attention when in reality it's going to be... Lestat protecting Louis from the vampires who want to skin him alive. Doing everything for Louis. Even when he's hurt. And maybe even because of that...
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wileys-russo · 4 months ago
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Alessia Russo, at an event/party, “I can’t believe people think you’re so innocent and sweet”
a.russo II full of surprises
"you look beautiful." you smiled, chin resting on your girlfriends shoulder as you softly kissed her cheek. "its not too much?" alessia worried, biting the inside of her cheek and smoothing out the non existent creases in her dress.
"never. you're perfect." you promised, the blonde turning her head with a smile and pecking your lips. "you're perfect." she mumbled against them making you smile.
"less we can't." your hands fell to her shoulders pushing her away gently as you felt her tongue slip into your mouth and she turned grabbing your hips.
"we have a little time." the girl grinned cheekily making you shake your head, pushing her away again as she stepped closer. "nothing is ever a little with you my love." you smiled knowingly as she dismissed your statements with a wave.
"when you're in that dress i regret to inform you its actually illegal not to kiss your girlfriend." alessia stated with a formal tone making you laugh. "oh really?" you questioned with narrowed eyes as she nodded and hummed.
"well i wouldn't want to break the law." you sighed, arms wrapping around the taller girls neck. "really all of this is just for your best interest." alessia confirmed as the corners of your lips tugged upward.
"so you have no stakes in it, at all?" "nope, none whatsoever." "god you're just so selfless lessi." "i know, you're just so lucky aren't you?"
you hummed happily at that, leaning up and connecting your lips, hand on the back of her neck as hers squeezed your hips pulling your body even closer into yours.
you made a move first, tongue gliding into her mouth as the two of you battled to dominate the kiss, though interrupted by a fist banging loudly at the door.
"oi you two better be fully dressed and ready to go when i kick this door down in sixty seconds or we're gonna have problems!"
"told you we didn't have time, did you forget we have an audience?" you whispered, tugging on your girlfriends bottom lip with your teeth and a wink, stepping back as alessia groaned.
"you invited them over to get ready here less." "yeah in the spare room. we'll be down in two minutes leah do not kick my bedroom door in!"
~
"do you want another one baby?" you looked away from your conversation with lia at your girlfriends voice, nodding as she pecked your lips, grabbing your empty glass and disappearing away to the bar.
"what?" you blushed a little at the grin on the swiss womans face. "you two are very very cute." lia complimented as you rolled your eyes. "no don't do that! it is nice to see you so happy, you deserve it." lia promised softly, squeezing your arm.
"yeah and now we don't have to hear you moping and groaning and whinging about how everyone is so in love and the world is so cruel and so bleak and-" you elbowed leah in the stomach as she grunted and was cut off mid sentence.
"oi!" your national captain huffed, trying to wrangle you into a headlock. "leah if you spill that drink on my dress i'll smother you in your sleep i swear to god." you warned seriously at the beer in her right hand, the blonde letting you go and pinching you instead.
"ow! what are you four?" you scowled, the girl pulling a face and slipping out of the booth, the entire team out for a night of bonding. you'd all gone for dinner at one of your favorite restaurants first with some of the staff who then cleared off as the rest of you all headed for a local pub.
"babe leah pinched me." you complained to alessia as she returned and placed down your drink. "whose four now? tattle tail." lia teased as you gave her a look. "wally you're supposed to be on my side when she bullies me." you pouted feeling alessia settle in on your other side.
"she doesn't bully you, you provoke her. you have for years!" lia grinned, slipping away and heading off for another table. "i do not! liar." you called after her as she blew you a kiss, leah sticking her tongue out at you from her other side as you flipped her off.
"did you forget we go to camp next week? love unless you'd like to be doing death laps and hill sprints i suggest you refrain from winding up the captain." alessia pushed down your finger with a laugh, nudging your drink closer.
"what did you do this time?" alessia asked, smiling at you over the top of your glass, her other hand settling itself on your leg, thumb tracing circles against the skin. "me? why do you assume i'm the problem?" you accused raising an eyebrow.
"mm because i know you, very very well. i was your teammate for a lot longer than we've been dating, i know all your little tricks to getting under peoples skins." alessia smiled with amusement as you hummed.
"mine included." alessia added on, clinking her drink against yours.
"just a teammate? not even a friend? harsh." you tutted sipping at your drink as the blonde playfully rolled her eyes, both of you missing a few more of your teammates eyeballing you with happy smiles, your recent coupling up quite the hot topic.
"is it wrong i sort of miss when she was injured?" you mused catching leahs eye again as she made kissy faces at the pair of you, alessia giving you a look as you smiled innocently.
"only joking of course. but thank you for my drink, and the last one, and the one before that, and dinner." you recounted, the blonde refusing to let you pay for anything tonight.
"you're very welcome pretty girl." alessia grinned triumphantly, pecking your lips a few times and ignoring katie wolf whistling from a few feet away.
"we're going out for dinner on friday to that sushi place you like and i'm paying." you poked her as she waved you off. "we'll see." alessia hummed with a cheeky smile making you shake your head.
"but no more, for me or you." you started gesturing to your drinks, the striker giving you a curious look as you shuffled a little closer. "why? worried you might get a headache tomorrow? you used to be able to hold your drinks." alessia teased as you only smiled.
"no, we finish these and we're gonna say we're going to the bathroom. then we do a little irish goodbye and head back to your place where i'm gonna sleepover, so i can thank you properly for treating me so well tonight in anyway you want." you whispered in her ear, pulling away and grabbing your drink watching as red started to creep up the taller girls neck.
"i can’t believe people think you’re so innocent and sweet." alessia mumbled, smile ghosting her lips as you shrugged, sipping at your drink.
"butter wouldn't melt in my mouth." you grinned making your girlfriend laugh, your eyebrows raising as within seconds she'd necked her drink and grabbed your hand.
"alessia!" you laughed, barely swallowing the last mouthful of your drink before she was tugging you up and out of your seat with a cheeky grin and a familiar glint in her eyes.
"what? irish goodbyes are usually quick, no?"
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sturnsdoll · 4 months ago
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𝙍𝙄𝙑𝘼𝙇𝙍𝙔-`♡´- -c.s & t.y x reader
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requested?: i've been bombarded to write another. so here y'all go!
pairing: dom!chris x dom!tara x sub!reader
summary: during a car ride home, your two friends get in a ridiculous arguement over who's better at pleasing women. both of them decide that you'll be the judge of that when you get to tara's.
warnings: no use of y/n, smut, threesome!, oral (f! & m! revieving), fingering, petnames (honey, good girl), cocky!tara&chris
word count: 4,446
authors note: ANOTHA ONE!! (don't like? don't read!)
"pink" = reader "orange" = chris "purple" = tara
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it had felt like an extremely long day out despite it only having been a few hours you'd actually been with your friends. earlier, your friend tara had invited you out to do a little shopping and get some food. already being at the triplets home, you chose to invite them- however only chris had been free to come for the day.
the three of you got along surprisingly well, it'd been yap city the entire day between you guys. now though, it was time to head to tara's to sleepover. it had taken some convincing but you'd convinced chris to come for the (not so) girls night at hers.
dominic fike played lowly through the car, chris's choice of course but one that you and tara didn't particularly mind at all. she was currently driving her hot pink detailed vehicle. chris was in shot gun and you'd taken the back, wanting the space for a little nap.
-ˋˏ✄┈┈┈┈
"i think it's insane that some guys just like... can't make a girl cum?" tara said outlandishly, a little giggle on the end. chris laughed, a little taken aback at the odd conversation starter but not necessarily put off by it.
chris nodded subtly "yea, it's a little insane" he said, not a ton of interest in the conversation, he seemed mildly uncomfy talking about it. tara eyed him suspiciously, making a face that implied she was thinking about something. "you ever made a girl cum?" tara asked the younger man bluntly.
chris looked a little nervous, or more so slightly uncomfortable with the conversation. he shrugged, hesitating before nodding with a "yea?" like the answer was obvious. tara glanced at him again, eyes squinted. "hm."
chris looked at her for a few seconds, expecting her to continue. when she didn't, he decided to question her back "have you?" he felt odd asking it the second it left his lips but she didn't seem to mind, more than open to talking about it.
tara rolled her eyes "obviously. women know their shit when it comes to hoo ha's" she noticed that after her comment, chris had grown silent, side eyeing her clearly. "i'm sure you know your shit too, i'm just saying i'm better at it cause i'm a girl" she explained cockily.
"mhm" at chris's bland response, tara looked him up and down almost with slight judgement, her eyebrow raising slightly "you don't think so?" she questioned challengingly to which chris shrugged "i just know i know my shit. just cause you have a.." he hesitated, not wanting to be disrespectul with his choice word "..have one doesn't mean you automatically know more" chris's body language showed discomfort but his words and tone of voice said that he was sure in what he spoke.
tara almost looked appalled. it was a red light so she whipped her head to look back at you "are you hearing this-" she quieted her voice, cutting herself off when she saw you curled against the car door, practically drooling in a deep sleep.
chris smiled a little at your state "i bet you she'd agree with me" he stated. tara shrugged with a cocky look on her features "guess we'll see when she wakes up" she stated, making an unspoken agreement with chris that your opinion would be their tie breaker.
-ˋˏ✄┈┈┈┈
once you'd woke up and arrived at tara's, they didn't immediately bombard you with the ridiculous question. instead, you all made your ways to tara's living room, taking seats and talking about the day out, the only illuminants in the room being moonlight splashing through the windows mixed with low lamp light.
right after debriefing your day out, chris and tara seemed to exchange looks and simultaneously fall silent. you looked confused, smiling at your friends almost awkwardly "something wrong?" almost the second you spoke, chris piped in. "do you think that being a girl automatically means you're better at.. pleasing women?.." chris had an awkward smirk, almost more so a smile as he questioned you- he knew it was random.
looking between the two of them in shock you shrugged "i mean- i've been with both and some women suck too so, i guess not?"
tara groaned half playfully. "noo, you were supposed to agree with me" she complained. chris had an 'i told you so' look as she spoke. you put two and two together and realized this was a debate between the two.
you shrugged with a quiet "sorry" before sipping on the water you'd been neglecting to drink all day. chris opened his mouth to say something (that probably would've made tara flip.) but before he got to speak, tara interuppted "still doesn't mean that you're any better" she responded, crossing her legs and arms with an annoyed glint to her brown eyes when they fell on chris.
chris leaned back in his seat, legs spreading as he brought his pepsi can towards his lips "guess we'll never know" he told tara, a small shrug following.
you watched the way he leaned back in his seat, the way tara's crossed arms pushed her boobs up for a better view. finding your mind running, you wondered who's really better at pleasing. they're the one's who'd inflicted the idea afterall. in a spur of the moment, spontaneous decision, you decided to say something that'd either ruin or make the night.
"why don't we find out?"
both their eyes snapped to yours. you looked at them like it hadn't been you who just said it, your eyes widened in instant regret, looking almost petrified of their inevitable reactions.
tara was the first to snap out of the shock of your words. her lips curved to a smirk as she slowly turned her head to chris "yea, why don't we?" she questioned "unless you're scared you'll lose?" she directed at him challengingly, a daring glint in her eyes.
he licked his lips, opening his mouth like he had a million things to say. yet, all that came out was a choked laugh, practically a scoff. your eyes had been so focused between the two of them that you didn't even notice his hand creeping along the couch till it firmly rested on your knee.
his eyes locked on yours with question of if you were okay with this. you took hold of your bestfriends hand and guided it further up your thigh, a sign for him to do as he pleases.
and oh was he was going to.
in the blink of an eye his lips were on yours, free hand on the side of your jaw. all the while you heard shuffling behind you, then the cushion of the couch sunk down. tara's perfume clouded your senses as she moved up against your back.
you heard a light smack and chris's hand dissapeared, replaced by tara's on your thigh. you assumed she'd swatted his hand away. "my turn first" she demanded, confirming your suspicions. chris didn't protest. he broke away from your lips and got up when she nodded for him to. if he had to wait to please you that was fine with him, he was sure it'd only be better if he went after tara anyways since then you'd be all sensitive for him already.
tara's delicate fingers found the strings on your sweats, pulling them loose. she muttered for you to lay down, head on the arm rest and you did. as she worked on discarding your pants, your eyes wandered to chris whom was removing his belt.
you wanted to question what he was doing but you were caught off gaurd by tara's thumb gently pressing onto your clit through your panties. you watched as she took her glistening thumb to her lips with a smirk. she sucked the residue off lightly. "already soaked for me, honey?" tara cooed softly, earning a glare from chris.
jesus you were already soaked through your underwear? well that's not embarassing at all.
tara only smiled, leaning down between your legs. you watched in anticipation as her hands grabbed the insides of your knee's to push them apart. then one hand came down to hook the front of your pretty thong and pull it to the side. she practically drooled at the sight of you, throbbing at the thought of how wet you'd gotten for her- well for both friends already.
with a bat of her lashes she met your gaze, a sickeningly sweet smile as she leaned down and attached her lips around your clit. a surprised whine left from your lips, head tilting back on the arm rest. that's when you were met with the sight of chris.
(if anyone gets confused about the position, click here)
"you feel good?" he questioned, his face hard to read as his eyed roamed your body, from where your shirt rolled up your stomach all the way down to tara's head buried in your thighs.
upon trying to answer, she un-expectedly began flicking her tongue over your throbbing bud. "yea.." you said, voice high pitched and needy for more. he stood behind the arm of the couch so you had to look upside down at him from where your head lay.
your eyes roamed down his body to find his clothes still on, but jeans boxers pulled to his thighs as he stroked himself slowly, mouth agape at the sight of you.
his waist was level with where your head rested on the arm of the couch. chris shuffled a little closer to gently grab your chin, tilting your head back. you came face to face with his angry red tip that was leaking from the sight of you being devoured infront of him.
he stroked your cheek soothingly as he spoke "can i use your mouth, gorgeous?" despite his sweet tone of voice, his tip forced your bottom lip up. you could already feel the blood rush to your head from having it tilted back over the arm of the couch. your mouth opened for him compliantly, tongue darting out to run over his length.
he took that as a yes, thrusting half the length of his dick through your lips at the same time tara sucked your clit through her teeth, nibbling almost painfully.. almost.
your hips lifted as you choked out a moan around your friends dick. you could feel the smirk on tara's lips against your heat and your sure chris's expression matched. your male friend used his large hand covering your chin, practically on your throat, to keep you where he wanted as he completely thrusted his inches down your throat.
you clawed at the couch as you gagged lightly around him. he pulled out before slipping his dick right back in your mouth, quickly finding a slow pace to fuck your mouth at. although you couldn't see it, his mouth was hung open at the sight and feel of you. contrasting that, tara's tongue sucked and flicked fast enough to have your thighs reactively trying to entrap her head.
she smacked your thigh lightly, releasing your clit with a wet noise. you couldn't speak, so instead tried to whine around chris's cock apologetically. it didn't matter though because your clit was momentarily neglected. however, your dripping hole was invaded instead.
as tara's tongue fucked into you, you choked around your other friend, pulling your head back from him. he let you get to the tip to take a breath. your eyes were glossy with tears from having your throat abused, lips red and puffy. "you okay?" he asked, swiping your hair from your face. you nodded quickly, quickly regaining composure. his voice came out low with arousal, but soft at the sight of your cock-drunk features "gonna keep takin' me like a good girl?" his thumb caressed your cheek sweetly as he asked.
you whined, hips rolling into tara's mouth in reaction to his voice. chris was loving how much such a simple thing got you going. he tapped your cheek with his pointer finger gently, reminding you to respond. once you nodded your head for comfirmation, he went right back to chasing his high, slipping himself through your messy drool and cum covered lips.
speaking of chasing high's, your hand slid down shyly to find tara's hair, gripping lightly through her shiny black locks, which she had no protest for at all, even letting a whine out into your cunt that made your hips jolt up. the feel of her tongue was enough to have your head spinning as is, but having your head uncomfortably tilted back to take chris had you feeling like passing out.
as your hips squirmed up, tara placed her arm on your stomach, pushing you back to the cushions. you tried forming incoherent words around chris's cock, making tara chuckle into you. the vibration from her lips made you whine, you tried pulling off chris to inform them of your need to finish but he only pulled you back
(gentle enough that you could indicate to him if you really needed a break or if you were just trying to speak.)
tara watched with amusement as he kept you quiet. "shh, i know it feels good honey" she silenced you, her tongue plunging right back into your tight walls once done speaking. your cries of ecstasy came more frequently now and it was driving chris insane. you could tell by how his pace began to falter that you weren't the only one approaching your high.
knowing you were at the brink of breaking, her tongue entered you one last time, her hand pushing onto your lower abdomen in synch with it. you couldn't help it, this time you pulled your lips off chris and let out a high pitched cry, propping yourself on your elbows to let the blood flow back to your body from your head.
"fuck" you murmured as you held your friends face against your now-leaking cunt, riding your high while watching as she lapped at every drop leaking onto her tongue.
she soon came up your body with a satisfied grin on her lips. those same lips met yours, forcing you to tase yourself. mid kiss you both heard chris groan, causing tara's eyes to open and lips to leave yours. she watched as cum dripped down his dick, minstrated by his now stilled hand. she crawled over you, leaning forward over the arm rest with her tits in your face as she stuck her tongue out to clean up chris.
with them being right there, you took one of her nipples in your mouth. she finished cleaning up chris and then sat up on your hips, making you release her tit with a subtle pop. "this is about you, honey" she states as she gets up off of you and the couch "or at least it was till he shoved his dick down your throat..."
chris rolled his eyes, ignoring her comment and playfully shoving her aside as he approached you, pulling his boxers and jeans back up. "good luck topping that." tara said cockily, referring to how fucked out she'd already caused you to be.
chris only looked at you and smirked. he may not have been yappin' like tara was, but his confidence in outdoing her was pretty damn high. he motioned for you to sit up, so you did. he took a seat beside you and patted his lap. this hadn't been what you were expecting. gladly though you straddled him, hovering slightly.
"made such a fucking mess" he muttered to you. along with his comment, two of his long fingers came out and unexpectedly pushed all your juices back into you, ripping a whine deep from in your throat. his fingers experimentally curled and his name drawled out of your mouth the second they had. he figured you were already all worked up, there was no need to make you wait right?
his blue eyes locked with yours as he repeated the action again, and again.. and again. your hands gripped at each of his shoulders nails surely leaving marks through the fabric. "you like that?" chris's voice sounded patronizingly cockily. his eyes trailing to give tara a shit eating grin when you couldn't even get out a simple 'yes' your head nodding and hips grinding down into his hand instead.
tara was a little further down the couch now from you guys, her eyes locked on the two of you as her hand snaked into her own shorts to rub over her panties. she wanted to be mad at his cocky demeanor but instead, she found herself practically leaking at the over confident smirk he gave her. (not that she'd ever admit it)
your legs shook lightly as you tried to chase his movements with your hips. almost every curl of his fingers elicted some kind of needy noise from you. chris watched in both awe and satisfaction at how overstimulated you were, his fingers purposefully pushing as deep as possible just for a reaction.
your head dropped down to his shoulder, a gutteral moan as you gripped at the sleeve of his hoodie for any kind of stability. "'m not g-gonna last long" you hardly managed through pathetic little whines in his ear.
chris shook his head "no, you're gonna finish with your friend" he told you, eyes glancing between tara, then back to you. you shook your head gently in protest "but-" "shh, you'll live."
when you rested your head sideways to see your female friend, her legs were spread, hand in her shorts and head tilted back as she bit down on her lip to silence herself. but most noteably, her brown eyes were locked on chris's free hand that was currently running along your side.
tara's eyes took in the length and perfect thickness to chris' fingers, the way they gripped at your skin. the sight had her legs closing back up, thigh's squeezing her own hand as a strangled desperate whine finally slipped her glossed lips.
but you weren't the only one who caught sight of tara's wandering eyes. chris's look darkened at it, feeling his ego puffing up at knowing what she was thinking.
"gonna keep gawkin' orr you wanna come here?" there was a newfound cockiness to his tone that made tara smirk, quickly releasing her hand from between her thighs before shuffling down the couch where you and him sat. she was the first to make a move on chris, gripping the younger brunette's jaw gently to place her lips on his.
while his lips messily pressed back to hers, he slyly slipped his arm around tara's waist, pulling her in so her side was rested right against his. she lifted her hips to remove her black denim jorts, slipping them off onto the floor along with her (now wet) panties.
you were far from neglected during this entire interaction, rutting your hips all the way down chris's fingers as they curled into you with just the right amount of pressure to have your nails clawing further into his hoodie. the sight of your two friends messily swallowing each others mouths eagerly was like having a porno unfold right before your eyes.
chris' hand grazed down tara's stomach, agonizingly slow all the way to her waist. he intentionally missed where he should have been heading to go straight for her thigh's.
she wasn't really in the mood for it right now, further evident by her clutching his roaming hand into hers, forcing it to cup her soaked cunt instead. her hips greedily pushed into his hand, causing them to both to smile into the kiss.
now you tried not to get jealous of the both of them as you watched but it was becoming increasingly hard. tara's eyes momentarily flashing to catch your needy stare caused her to break off from chris' lips.
her soft fingers went for your throat, wrapping with just enough pressure to make you gasp in surprise. with that same grip she forced you towards her, her mouth coming to yours. instead of connecting your lips, she gently bit your bottom lip. sinking her teeth in gently and tugging your lip back, grinning when your gasp turned into a whine from both the sting of the bite along with the overwhelming feeling of chris's fingers.
which speaking of, were now circling tara's clit with his other hand. she was constantly gasping, her lips now trailing your jaw and her hand squeezing your neck tighter in response to chris's movements.
feeling the need to join in, chris' began mouthing at the unoccupied side of your neck, his eyes fluttering shut, soaking in the sounds of both your pleasured noises. he felt a sense of pride knowing it was because of him.
your body was hot all over, nearly feeling like you could pass out from but too caught up in being finger fucked by your friend to care. chris could tell you wouldn't be able to hold off much longer, so he tauntingly moved his wrist further forward to curl his digits deeper into you.
"'m-" you cut yourself off with a moan as they both sucked down on different parts of your neck in synch. you'd think they planned it with how in unison their mouths worked dark purple marks onto you.
forgetting to repeat yourself, your jaw just fell slack, gripping chris' arm warningly. "close?" he mumbled in question against your bruised skin. upon hearing you breathing out an "uh huh", he knew he was gonna need to get tara there faster if he wanted you both to finish together. so he switched to circling your friends clit with the pad of his thumb instead, slowly fucking two fingers into her.
tara parted from your neck to look at chris like she had something to say about it but was quickly shut up when his fingers brushed the spongey spot deep inside her, having her reeling for more of it.
she had already been close from her own previous work on herself so she wasn't gonna last much longer either, announcing it by mumbling next to chris' ear that he was "doing so good" her voice lacked the same cockiness from earlier, sounding needy now,
chris bit his lip to suppress a smile at the praise for how good he was doing at pleasing the both of you. now the only rivalry with chris that tara could care about was if he was making you or her cum first, the argument from earlier long lost in her mind.
he himself had been trying to contain himself from growing hard again at the gorgeous sight of his two friends falling apart on top of, as well as beside him. he wasn't sure when or how he started but his hips were subconciously rutting up into your thigh in rythym with the pace of his fingers inside you.
the sight and sounds of both of you was almost too much, he spoke up to try and talk you both to the edge "c'mon, look so pretty taking it" he started breathlessly, his head was now dropped onto your shoulder, but facing toward tara. so as he spoke, you and tara both assumed he was speaking to yourselves. (which was his intention)
he didn't think about his words as they spilled from his lips, eager to feel you both finish "'know you can cum for me together" his voice was lower, clearly more affected by his clothed dick against your thigh than he'd like to admit.
with an aggresive amount of sudden pressure to both your clits, he got his wish.
walls fluttering around his fingers, your head tilted back, a babble of noises that were meant to be words came strangled from your lips. the hand of yours that wasn't grabbing chris's sleeve reached over to find tara's free hand and grab it, which she happily held, squeezing your hand back with a breathless giggle as her own walls closed and convulsed on chris's knuckles too.
you became overwhelmed quickly, having already came once before this. chris caught on to this by the way your hand was sliding down his arm to his wrist, wordlessly grabbing it in warning. he observed the way your brows knitted together, lips puffing out when he slowly removed his fingers from your fluttering walls.
only seconds later he released his hand from between tara's thigh's too. before chris could process it, tara took his fingers drenched in her slick to her mouth, wrapping around them. his lips parted in a gentle gasp and you took the opportunity to guide his own fingers from his other hand to his lips, encouraging him to tase you as well.
he gladly complied. his blue eyes locked on yours as he sucked his own digits dry of your juices. once he released his fingers, tara realeased his from her mouth as well.
panting, your eyes raked chris in disbelief, this is when you saw the huge wet patch on chris's sweatpants. you giggled teasingly, tara clearly having observed the sight to because she was giggling right along with you, shaking her head as she said "noo way" tauntingly
chris's cheeks tinted a dark shade of red as he groaned "shut the fuck up" to both of you, clearly a little embarassed. his hands quickly found your hips to lift you off him onto the couch. he stood up, rushing to the bathroom.
you and tara both combusted into laughter, wheezing and smacking at each other due to laughing so hard as you watched him walk away, uncomfortably grabbing his crotch.
"i hate you guys!" grumbling like an angry kid he slammed the bathroom door shut.
"love you too!" both of you yelled back in unison to the bathroom door.
tara shuffled to face you as she began putting her clothes back on "okay it's just us, be honest, i was better right?" tara asked wish a raised eyebrow. you had to look away from her as you spoke your truth "you were great!" you responded enthusiastically to avoid the question.
tara knew what your avoidance meant. chris had 'won'.
tara gasped dramatically (mostly) pretending to be offended "girl! fuck you" she playfully shoved your arm as you both giggled, knowing it wasn't that serious.
and despite being 'quiet' (neither of you were.) chris had most certainly heard the conversation from the bathroom and was more than pleased to hear it.
not that he wouldn't have gladly fucked some sense into you another time but, still glad he'd proved his point.
he won.
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thank you to everyone for being patient. i was having writers block so this took a longggg time to come out but i'm back on my shit so send more reqs!
tagsᥫ᭡: @mattsrod @sturncakez @watercolorskyy @pettydollie @sturniol0s @6ix9inewiturmom @sonicsmacks @fratbrochrisgf @eyelovedher89 @bernardsbendystraws @riversandwinds
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