#the red gnome
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not enough people talk about the gnome edition. can we talk about the gnome
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GNOME LORE MEGAPOST
Hello all! This isn't quite a prediction, but I've recently rewatched the final act of the Gnome Series, and I thought that it may be a good idea to go over some relevant information!
Firstly, there's debate on whether or not HLVRAI and HLAGE are in the same continuity at all, or just separate stories in a long anthology of Wayneradiotv being besieged by various supernatural entities that dwell within the strange copies of games he plays. I believe that they are interconnected, and while I haven't seen hard proof of it, there is an implication. Now, both the Red Gnome and Gabe Newman (who I will be calling Newman for the sake of clarity) make occasional references to HLVRAI, with Newman even saying "Dr. Bubby was my favourite character." I don't believe this disqualifies their connection, though. HLVRAI begins with Wayne explaining the nature of this version of Half Life to his stream chat, saying that he's going to "get into character" so that the game "works" (here at about 2:45.) This is removed from the final cut, but Dr. Coomer confirms that it IS 2020, the Coomer fight confirms that Gordon is a real human being playing Half Life, and Gordon makes semi frequent jokes about 'JustinTV', which was created nearly a decade after Half Life's setting and would only really make sense to joke about if he was a streamer. Furthermore, in HLAGE, the events are EXPLICITLY live streamed, with Wayne saying "No, nah, I'm done, that's the stream guys, that's the end," (here at 55:03) when removing his headset during the ending, which was scripted and edited behind the scenes (meaning it was considered and approved as part of the narrative and not a passing remark) but presented as part of the livestream in story.
In terms of actual implication that the two are directly connected, the Red Gnome almost always refers to the protagonist as Gordon, despite Baalup calling him Wayne and the player character of the game being Alyx. This would only really make sense if Wayne was portraying the same version of himself and either conveying that by keeping the name consistent or implying the underlying strangeness of the game is connected to the strangeness of his copy of Half Life. Next, a line from Baalup (here around 40:55) could possibly connect the two:
Baalup: Y'know...my friend Wayne...won't-can't just play a game normal...he has to play a game with these stupid mods...
This could indicate other games Wayne has played in the past of this continuity have involved something similarly 'stupid' and possibly involved the characters interacting with him. This could directly tie it to HLVRAI, or could just be in reference to the general RTVS content that puts Wayne through strange experiences.
There is another reference that could strongly imply the two are connected, but that is part of something much larger I will get to later on.
Now, the Gnome Series is heavily analyzable, but to keep things brief, I will mostly be focusing on the ending, starting with the last commentary node. Up until this point, the nodes have been popping up, mostly saying nonsense that is almost certainty lying but occasionally expressing confusion about the gnome, but the final node is the most plausibly prerecorded, the longest, and the most lucid. (here at 47:00)
Gabe Newman: Congratulations! You are the first player to complete the Half Life: Alyx "Gnome Challenge." We were hoping people would be a little more enthusiastic about it. But it seems no one else has been brave enough to rise to the challenge. On behalf of all of us at Valve Software, we hope you're ready to accept the consequences of your actions.
Gabe Newman: This commentary node was triggered via completion of the "Gnome Challenge." You are the first player to access this node. You are the only player that will...hear these lines of commentary. And I advise you to heed their words well...Dear Player. Half-Life...Half-Life is not what it seems. These games, uh, should NEVER be played, by mankind. But...we here at Valve...we knew how well they would sell. We knew the success that would come. And we knew what chaos could be wrought, what...dark dreams could waken and...and we distributed Half-Life anyway. This, is my greatest regret.
Gabe Newman: We had some challenges trying to wrap up development on this bad boy. There was, uh...it's a seal, really old thing, etched out on obsidian. I won't get into the details on how we broke it, but...uh, it was worth the wait. And, the consequences. We'd used the seal before. Many times, actually. It allowed Half-Life to achieve the legacy it has today? The games, each of them...were, amazing. As I'm sure you experienced, having done this challenge. Uh...
Gabe Newman: It wasn't until we started development of Episode 2 that the dread started to overtake me. I had these...nightmares. Every single night. I-I couldn't even tell you what they were, in truth. What I saw in those dreams, what...transpired...was beyond my understanding, but...what was within the grasp of my cognition was the fear. One day the nightmares, just...uh, stopped. And when they did, I-I went into work that mornin'. And that was the day...he...appeared.
Gabe Newman: All of these commentary lines are encrypted. And will delete themselves from Steam's update depository, once a player has listened to them, removing them from all copies of Half-Life: Alyx. These messages...are a confession, of sorts. And this knowledge, dear player, is now yours to do with as you wish, it's in your hands. After completion of the Gnome Challenge the gnome should no longer appear in the game.
Gabe Newman: If you are seeing or hearing the gnome during the vault sequence, DO NOT go to the end of the game, do NOT proceed any farther. We here, at Valve, are not responsible for what happens if you ignore this message. Please. You HAVE to listen to me. Do NOT leave this room. DO NOT complete the game. Take off the headset, put it on the dirty floor and turn the game off. Uninstall it! Rid yourself of all of this.
Gordon: But...gnome...Ugh, what is he-is he pranking me? Is there more dialogue?
Gabe Newman: Please enjoy our new RPG. It's called: POOP. and the Power of PEE. We made it bad on purpose.
The most immediately jarring aspect of this speech are the wild tonal shifts, most obvious in comparing the body of the speech to the ending note and every other node, but even within the body itself. He begins with regret for whatever consequences came from releasing Half-Life, but is also deeply prideful of what he created, lamenting that fewer people seemed interested in the Gnome Challenge than he expected, calling the games amazing, and even saying that they were worth the consequences. He grows frightened as the speech continues, and stresses that if the gnome appears in the vault the game should not be played, before quickly implying that the game should not be played at all and that the player should take their headset off and delete it.
It's a small detail, but it's also notable that despite this being the most believably prerecorded node, he still notes that players weren't enthusiastic about the Gnome Challenge as he'd hoped, which either means he recorded the nodes significantly after the game's launch or is still somewhat aware of the situation around him. I personally believe that Newman is either dead and some part of him is stuck inside the game, or that the Gnome is manipulating his recordings in the same way that he silenced all other voices in the game, but that remains headcanon.
Onto the contents of the speech. Apparently, a "really old" seal etched into obsidian was involved with the development of Half-Life: Alyx, and likely the creation but at least the "legacy" of the other Half-Life games. The seal was "used" in some way, and was "broken" at some point either during the development of Alyx or Half-Life. This seemingly supernatural, ancient influence is presumably why he says "Half-Life should never be played by mankind" (with a notable, if small, pause before he says "by mankind.") After the development of Half-Life 2: Episode 2 he began feeling severe dread and was plagued by nightly terrifying dreams which he couldn't understand or explain. This is presumably the HLVRAI-universe explanation for why Half-Life 3 doesn't exist, the project was abandoned due to the heavy toll it took on Newman.
Then he says the nightmares stopped one day, and that "he appeared." This is likely referencing the gnome, as it is solidly after the development of Episode 2 which would exclude every other already conceived of character. It's not clear whether the gnome appeared physically or just on the software, but considering in another node Newman says that the Blue Gnome's voice just appeared fully formed in the code, and the fact that the Red Gnome later DOES become real, either are a possibility. Either way, this led to the development of Half-Life: Alyx, or possibly just the inclusion of the "Gnome Challenge."
The Finale could be analyzed heavily from the perspective of Gordon and the Gnomes' relationship, but currently I am looking more at what could be set up for the new installation, so we will move forward a bit. Gordon disregards the warning, partly due to its nonsensical ending, and finishes the game. The opening of the vault reveals the Gnome.
The Red Gnome: UH OH! Gordon! You never should have come here! Looks like you gonna get the bad ending! HA HE! You never figured it out, did you? This was never. Your. CHALLENGE. AND I...HAVE WON...THE CHALLENGE!
I will get to the possible importance of this line later. The Gnome rises from the G-man's body, before flying at Gordon, transporting him to a twisting hallway that seems to use Half-Life 2 textures.
The shadow of Alyx Vance's model is also visible on the ground, which is notable because there is a scene in a previous act which specifically calls attention to the fact that the Gnome has a shadow while Gordon does not, and for the fact that it is several feet ahead of Gordon. This is when Gordon decides to "end stream" and take off his headset. He begins to hear loud, antique music that isn't coming from his headset, and tries to leave his room. Opening his door returns him to the same hallway. While there is an implication that Gordon felt real pain and possibly really blacked out as a result of the soldier's ambush in HLVRAI, that the G-Man somehow compelled him to stay for the theater segments between the Commentaries, and that Balp's heat was somehow knocked out by the Gnome, this is the first time a real human being has been directly brought into an 'unreal' space, and sets up the aspect of the Gnome entering real space.
During Gordon's walk through the hallway, the Gnome (in a heavily distorted voice) sings this:
goodnight my beautiful just being with you is so beautiful and tearing away from your arms is not easy to do goodnight my wonderful
goodnight my wonderful there’s nobody who is so wonderful each moment with you is like living a dream come true so hold me close to you
parting is such sweet sorrow your love is all i have to waken for tomorrow
goodnight my beautiful the night will be lonely but beautiful when i’m alone with wonderful dreams of you
This can be inferred as the Gnome essentially saying goodbye to Gordon, as it is him basically getting ready to "wake up" with just a memory of him after they switch places. The Gnome does, to some capacity, love Gordon, but has also accepted his death/parting.
Gordon reaches the end of the hallway, where a door stands. He lights a flashlight which illuminates something immediately in front of him that isn't visible but casts Alyx's shadow. The figure was looking at him, turning around before opening the door. The hall is revealed to immediately terminate behind Gordon, and he is forced to enter the door.
The theater seems to be the same model as the one used in the Commentaries, with four small lights at the bottom of the entrance's interior wall and a dark red accent across all of the exterior walls, though I am not sure of the significance. The Gnome still speaks with his usual informality, but Gordon is less energetic, less argumentative, and audibly scared and placating, probably because any level of safety or understanding he retained while playing the game has now been lost by the fact that this is happening, to some extent, in his real life. He remarks after drinking from a cup that "that's not Mr. Pibb..." in a disgusted tone, which implies he genuinely tasted it and his surroundings are tangible.
The two watch the 'movie, titled The Peppa Pig Movie, uploaded to the WayneradioTV Youtube channel, and attributed to Gordon. The movie is several minutes of stills of Peppa Pig, a Spanish Peppa Pig creepypasta read over footage of a plush holding a knife, and a poorly made gorey Peppa Pig cartoon. The screens abruptly glitches before blacking out. It then plays the actual intro to Peppa Pig, or at least the first few second as Peppa leaps off the logo and stands in a grass field, smiling and blinking before giving a monologue.
Peppa Pig: Hello Gordon! I'm Peppa Pig! Would you like to hear about my day, Gordon? I made three friends today. I became friends with the man clothed all in blue. I became friends with the little man with white beard and red hat. And I became friends! With someone else. You will meet her very soon. Don't Worry. Do you hear the sounds of the hollows, Gordon? I hear them. The girl and I, we know them very well. Don't tell me you can't hear it, Gordon, the song they sing at the edges of the mind. It's quite beautiful. Maybe it's better that you can't hear that, lest you end up like her. Tis a shame what befell that girl, really. But I can tell you this, Gordon. The white woods call for you in dulcet tones, your name, I hear. There is so much more I'd like to talk about with you, Gordon. But alas! Every movie must come to an end and it is time for us four to part ways. But Gordon! You must not forget. Never...forget. The woods. The seeds. The girl. THE KEY! How will you fare, Gordon? When the sea of mud comes for us all? Well, I know what I will do. Splish. Splash. Splosh.
If it had to be said, this is not Peppa Pig. But that does not mean we can't glean a huge amount of information about this character from this. Firstly, it should be noted that the Blue Gnome used the phrase 'dulcet tones' earlier in the same stream, though the significance of that is unclear. The Blue Gnome and Gabe Newman also make completely unprompted references to pigs in this stream, each at least once. The Red Gnome had previously expressed a large amount of excitement and affection surrounding Peppa Pig, and it is unclear if he was actually talking about this or this thing just used that appearance for the sake of the Red Gnome.
The pig seems to speak in a very antiquated way, using "tis", "alas", and "quite", as well as having very strange grammar in some of its sentences, implying it could be very old. Its line about the "sea of mud" implies that it will be happy and dancing during the destruction of all things, though it does say when it "comes for us all" which could imply it is mortal? The lines "There is so much more I'd like to talk about with you, Gordon. But alas!" and "But I can tell you this" indicate that the pig is somewhat limited in what it can and cannot do, and it is not fully in control of the situation. This is perhaps furthered by the fact that it doesn't use 'we' or 'us' when referring to "the white woods" or "they" who sing at the edges of the mind. It also seems to be confident that at the very least, Gordon will not be killed by this experience, assuring him that he will meet the third friend "very soon" and asking about the sea of mud.
Onto nouns. The pig references "three friends" that it made "today." The second is the most easily identifiable. A little man with a white beard and a red hat is a clear description of the Red Gnome. The first is more vague, described as a man wearing all blue. The most obvious answer is the Blue Gnome, but the fact that only the second is described as little, having a beard, and having a hat leads me to dispute this. I would posit that the closest matching character to this description is Benrey.
Gordon wears an orange HEV suit. the science team wears a white labcoat and white pants. Benrey wears blue jeans and a blue button-up shirt. Benrey also appears chronologically before the Gnome, and while it wasn't a day, we also have no reason to believe that the Gnome met the pig the day of the stream, either, and its implied age could mean it wouldn't use exact units of time.
The third friend is the most interesting. We know she uses she/her and is referred to as "the girl." She is alone out of the friends as being able to hear "sounds of the hollows" which is the same as "the song they sing at the edges of the mind" and possibly the same as the "dulcet tones" with which "the white woods" call for Gordon. Something "befell" the girl that was a shame, something that is relating to the song because Gordon might "end up like her" if he could hear it. It's unclear WHAT happened to her, but it may be some variety of madness due to the focus on the mind. The pig remarks that Gordon will meet the third friend "very soon" further implying that he has met the other two before and that this character cannot be someone that Gordon has interacted with in the past.
I personally believe that the third character will be Alyx. Explicit attention is drawn to her as a character with her independent shadow moving into the theater. I am sure that this is in some way relevant to the scene in which it was commented on that the Gnome had a shadow while Gordon (while playing as Alyx) did not. The pig also says "Every movie must come to an end and it is time for us four to part ways." This group of four must include the pig, as it uses "us", and must also include Gordon, who is being spoken to directly. That leaves only two other characters, which does not fit with the three friends. I suggest that the third of the four is the Red Gnome, who sits adjacent to Gordon, and Alyx, who entered the theater. This leads me to believe that it is very possible that Alyx will take some kind of antagonist or at least a deep role in the HLVRAI-HLAGE followup.
"The white woods" is the last described location/character. Not much is said, only that they call for Gordon. It is also mentioned in the phrase "The woods. The seeds. The girl. The key." The seeds are possibly related to the woods, maybe the origin (seeds) that created the woods (trees.) This could indicate that the girl and the key are also related. It emphasizes that he should "never forget" these things, implying they could be important in the followup.
While not much is said about the white woods by the pig, we do learn a bit more. As it finishes speaking, the theater screen dissapears, revealing a forest behind it. Said forest has tall trees, sharp cliffs to each side, a dirt path going forward, and a white sky with pale fog. The fog slowly enters the theater, and a whistling wind can be heard from outside. The Gnome prompts Gordon to enter the woods. The screen seems to be replaced by glass after Gordon exits, trapping him outside. The Gnome then says this:
The Red Gnome: What's wrong, Gordon? Woken up with something of a...nightmare, have you? A foul, murky, story, quite beyond my own reckoning? Well, don't worry! In a few moments, you will wake up good as new! Like this was all just a mere bad dream. HIACKK. HI! You gonna cry about it? Bitch! Understanding comes later. One year. Seven months. Thirty days...Six hours. Twenty-two minutes. We've waited so long...Now Gordon, time to pay...THE FOREST. This was never about you...It was about me.
While the Gnome still says some of this in his usual style of speaking, a large portion of it is VERY verbose and formal. This, combined with the glitching captions, the use of "we", and speaking not out of anger when talking about the time since the challenge started but something like hunger, leads me to believe that the Gnome is still in control of his actions, but at the very least being influenced by something other, most likely the forest itself. It is unclear if the white woods simply demand payment for the challenge being started, or if it possibly has something to do with the obsidian seal that was broken. There could also be connections to how Coomer refers to Gordon's dreams and sleep when talking about the real world
The Red Gnome: I thought you'd never come back...but this was always going to happen, wasn't it?
This is said in the Gnome's normal voice, and indicates that he previously did not understand fully what was going to happen.
Bright, psychedelic images begin surrounding Gordon, the screen fades to white, and he starts screaming before cutting out.
This is when the Gnome becomes 'real', taking over Gordon's house, career as a twitch streamer, and entire life. He returns to his normal voice and cadence and begins a playthrough of Half-Life 2. Besides having God mode, the only other change seems to be that the screens have been glitched to obscure Kleiner and Breens' faces. Strangely, an individual Combine Police Officer's mask has been blurred at around 1:22:00 as well.
In a playground, he finds a gnome modeled to resemble Wayne, implying that the two have swapped places. The Gnome gets increasingly upset about the fact that Gordon no longer speaks, going from mocking him to trying to bait him into reacting and then just begging him to speak.
The Red Gnome: Alone...Al..one...Alone...Alone. This is...This isn't right.
This prompts the second song the gnome sings.
Now it's time, I fear to tell I've been holding it back so long But something strange deep inside of me is happening I feel unlike I've ever felt and it's makin' me scared That I may not be what I think I am
What of us, what do I say? Are we both from a different world? 'Cause every breath that I take I breathe it for you I couldn't face my life without you And I'm so afraid There's nothing to comfort us What am I, if I can't be yours
I don't sleep, don't feel a thing And my senses have all but gone Can't even cry from the pain Can't shed a tear now I realize we're not the same And it's makin' me sad 'Cause we can't fulfil our dream In this life
So I must, let us break free I can never be what you need If there was a way through the hurt Then I would find it I'd take the blows Yes, I would fight it But this is the one Impossible dream to live What am I, if I can't be yours
Where the previous song was the Gnome saying his goodbyes to Gordon before the switch, making his fondness for him a thing of the past and speaking like he was already gone, this song is the Gnome's realization that he can't live without Gordon, but he will also never be able to exist or function with Gordon. So, donning the VR headset, he lets Gordon free, sending him back to reality and disappearing in the process.
When Gordon seemingly wakes up, he is on a beach. It curves steeply into an endless ocean a few feet in front of him, a black bird circles above, and there is something difficult to make out behind him.
The pale sky and audible wind lead me to believe this place has some relation to the white woods.
When Gordon realizes he's in his headset, he yanks it off, finding a goodbye from the Gnome.
In conclusion, and a somewhat hasty one because I am tired, it would appear that Valve/Gabe Newman discovered a seal carved into obsidian and broke it. Something about this seal results in the creation and success of the Half-Life franchise, possibly spawning the artificial intelligences, but also comes with terrible consequences, filling Newman with dread and visions he doesn't understand. This could be the reason HL3 is never made and on more of a stretch why the copy of Half-Life Gordon plays in HLVRAI is rare/unheard of. The white woods might have a connection to this seal, being the supernatural force with the greatest power seen. The white woods have a definite connection to the Gnome and the pig, who itself has connections to the Gnome, Benrey, and maybe Alyx.
#followup prediction#followup theory#benrey#gordon#the pig#the red gnome#the blue gnome#gabe newman#long post
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Tim, secretly filming Batman on a rooftop in Gotham: okay guys, I’m gonna prove that Bruce Wayne is really Batman and Dick Grayson is R- (a completely new Robin runs by quickly) holy shit-? Did you guys just see that? The fuck was that thing?
#based on that one meme#jason todd- gothams most beloved gnome#batman#batfam#jason todd#bruce wayne#Tim Drake#stalker tim drake#red Robin#robin#red hood#batman and robin#dc robin#dick Grayson#dc#when you create a carefully crafted argument over secret identities but the guy just switches with another kid
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The progression of each of the acts’ storylines in BG3 is insane because it’s just like
Act 1: There’s a bunch of goblin cultists trying to kill some druids because they believe in a different deity, kill them so the refugees can leave safely, or turn on the druids and refugees if you want to play as a bad guy
Act 2: A bunch of people have been kidnapped so you need to venture through the British countryside of Perpetual Night to kill this lich with the help of his lesbian daughter and her demigod girlfriend in order to revive an immortal child that was banished to the Shadow Realm
Act 3: A gnome terrorist organisation will help you blow up a giant robotic policeman so you can go beat the shit out of an Archduke after you find out his anaemic spy’s underlings have been murdering people from the local brothel before you go to soufflé a giant psychic brain deity so everyone doesn’t turn into evil squid furries.
#as you can tell i’ve just started act 3 but the point still stands#obvious spoilers#bg3#minthara#priestess gut#dror ragzlin#halsin#kagha#zevlor#ketheric thorm#isobel thorm#dame aylin#thaniel#ironhand gnomes#steel watch#enver gortash#orin the red#the absolute
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A character concept made for fun with @magistelle
A small creature that believes beings larger than itself are gods and wishes to hunt and slay them through tricks, traps, and relentless pursuit.
It hunt you like mammoth.
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Y'know, it's so funny to me when people make out like Tim Drake would keep files on how to take down his friends when Tim has explicitly said he disagrees with Batman on this:
[Young Justice (1998) #36]
Like, yes, during his Red Robin tenure he does make a Hit List full of contingency plans for known heroes. But if you go and read that, you'll notice that, while the Justice League and Damian may be on there, Tim's own friends are decidedly absent:
[Red Robin (2009) #14]
In fact, a lot of these heroes are people that have either (a) attacked Tim specifically, (b) have a track record that includes turning evil/getting mind controlled, or (c) are on the JLA (meaning Batman probably already had those files compiled and Tim just stole them).
So yeah: Tim's not down with contingency-planning for his friends. You know which one of the YJ crew DID agree with Batman though? My favorite blorbina Anita Fite, aka Empress:
[Young Justice (1998) #36]
But yeah, this contrast is honestly fascinating to me. Because while both Anita and Tim have been shown to be incredibly loyal individuals, this exchange really highlights the fact that, between the two of them, Anita is far more likely to engage in this kind of pragmatism when she thinks it's necessary to get the job done
The whole Our Worlds at War arc actually does a really good job of illustrating how both of them react to betrayal from within. It's not just the Batman Files conflict either -- I'm thinking specifically about the hallucination-based torture Granny Goodness put them through, which showed them their worst fears. Most of the team ended up having to watch their loved ones die, but what's super interesting to me is that we really only see Anita and Tim hallucinate that their loved ones blame them for their deaths:
[Young Justice (1998) #37]
Like. It's not the same as a teammate turning evil at all. But it does give us a good idea of how they'd both react when faced with a friend or teammate doing harmful things, albeit on a smaller scale. Because where Tim kind of just accepts Superboy yelling at him and moves straight into bargaining for Kon's life, Anita actually flips the script, gets angry, and defends herself against her father:
[Young Justice (1998) #37]
(she actually gets so righteously pissed off that she manages to break out of the VR simulation Granny Goodness had her trapped in, but that's another point)
But yeah, it's super interesting, because by this point, both Anita and Tim have been set up to be very similar characters. They both can be a little bit obsessive, they both have some issues with boundaries and stalking (Tim with Nightwing and Batman, Anita with Cissie), and of the team, they're both portrayed as the "normal" members (Anita does technically have mind control powers but she barely ever uses them, and in a fight, she's basically just a very good, human-level fighter)
But at the end of the day, though Batman forces Robin to put on a cool front of objectivity, Tim (at least in his pre-grief-spiral era) ultimately wants to see the best in his team. When the people he cares about screw up, he wants to give them second chances. And when that trust gets broken, his first instinct is to try to use diplomacy, or, failing that, simply remove himself from the situation (as we see at the end of the Our Worlds at War arc when he quits the team)
Anita, on the other hand, while still incredibly loyal, does not hand out that loyalty unconditionally. We see this when she tries to keep her identity secret from the YJ squad, we see it when she gets pissed in Granny Goodness's hallucination when her father blames her for her mother's death, and we see it when she later blames Secret for her perceived role in Anita's father's death
Anita also happens to sit right smack dab in the middle of the YJ morality scale; while she's generally pretty chill and willing to abide by typical superhero codes of ethics (unlike Slobo and Secret), she's also been shown to bend those rules when she believes it's necessary (as seen here when she tortures and threatens to kill a man for trying to hurt Cissie). Ultimately, what this means is, between Tim and Anita, it's honestly Anita who'd probably be the most willing to put her personal qualms aside, buckle down, and go against her loved ones if it was the only reasonable option
Anyway. This is a really long-winded way of saying I think Gun Batman's biggest nemesis should be Empress
#anita fite#meta#tim drake#young just us#LISTEN hear me out i may be an anita girlie but i'm also right#they barely interact but that doesn't change the fact that they're FOILS your honor. one reflects the other#plus she's probably got hella connections in the government like let's face it fite and maad definitely knew amanda waller#gnome talks comics#red robin#yj98#young justice core four#batfam#batfamily#dc comics#anita tag#kon el superboy#donald fite#titans of tomorrow#gun batman#long post#tim tag
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Racial Distribution world map
Map based on the population majorities living in the Dungeon Meshi World
Map from this pixiv post and was created based on the "Areas with the largest populations" mini maps from the adventurer's Bible.
Legend Translation by @heattth Thank you!
Mini maps and addional map under the cut.
Adventurer's Bible mini maps
Religious Distribution (non Canon)
This map shows the religious distribution on the world map, but I'm not sure what its based on. I believe it's a headcanon.
edit: checked with some friends and indeed the (妄想) at the description of the pixiv post indicates this one isn't canon
#dungeon meshi#adventurers bible#dungeon meshi map#maps#for referencing#fantasy map#the hole where Utaya used to be...#Tallmen#Half-foots#Elves#Dwarves#Gnomes#ogres#Oni#Kobold#Worldbuilding#non canon#I edited the first map a bit cause some parts were bothering me#especially the red and dark blue
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I drew my Tav as all 11 playable bg3 species (plus a custom one :3) for fun and made a template for people who’d like to do the same thing! I thought it was a really fun character design exercise and I hope you enjoy it too!
(my Tav, Mordred!)
#heehee hoohoo#human chilchuck was my inspiration for human mort jsyk#also! mort would be a shield dwarf a rock gnome and a lightfoot halfling#also a mephistopheles tiefling! and a seldarine drow#i didn’t give drow mort red eyes bc his silver eyes (his eladrin elf heritage) are relevant to his backstory and character arc#artists on tumblr#bg3#baldurs gate 3#bg3 fanart#baldurs gate fanart#bg3 tav#character design#art template#dnd oc#dnd character#dnd art
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Some edits i made two years ago of the cr characters! (man 2022 was only two years ago wth 😣💧), i still like em
Do not press Read More as the bottom contains a suggestive face edit in case you're uncomfortable with this kind of stuff, you've been warned
#my edit#cookie run#cookie run ovenbreak#cookie run kingdom#strawberry cookie#dark choco cookie#purple yam cookie#red velvet cookie#sorbet shark cookie#timekeeper cookie#raspberry mousse cookie#sugar gnome#licorice cookie#moon rabbit cookie#sea fairy cookie#cw suggestive (under the cut)#lilac cookie (under the cut)#cr#crk#crob
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sometimes you just gotta cover your guy in blood, you know how it is
#dnd#dungeons and dragons#sketchbook#character art#illustration#watercolor#gnome#rogue#I went ahead and messaged these DIRECTLY to limerick's player who I knew would appreciate them the most#'limerick is dead. dying. Let me....um....ahem....Felix. I'm gonna...heal you' mmhm thought so 😏#UM ALSO this kinda process of sketching VERY roughly in red pencil-- inking directly on top of that-- and then painting without erasing#I only just did a few times last night and then this today but wow I love it haha#takes tremendous courage tbqh lmao but it feels good and I like the rough loose feel of the finished results#honestly the trick is to not over-detail and over-perfect on the pencil stage because then I end up something too nice to risk messing up#it's more fun to ink and paint! gotta figure out more ways to let myself do it#my OCs#felix#dungeons and doodles#emberstead
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Some stuff related to Everhood, and Snufkin
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#rubys clown thoughts#can never get over this line read. he literally sounds like a true and rightous sir (kindof like the blue gnome hlage)#fave tag#red dwarf
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i love the yuya lookalike from mouthwashing so much and when i saw gnomesuke i had to make my own... gnomebrun. i have watched only the first 30 minutes of this game and i think everything turns out alright... 🩷
#my line work is so much more confident than usual with this one like i was on a mission#beaubrun bien-aime#rdo character#i cant even tag this red dead hes just a GNOME#mouthwashing#briefly mentioned tbh#daisuke mouthwashing#gnomesuke#gnomebrun#doodle
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Y'all I'm sorry I didn't even know they played the game before😞
I made red runaway kid because of the gnomes
I swear they would love gnomes☹️
#alan becker#avm#ava#avg#animation vs games#alan becker red#im sorry#little nightmares dlc#little nightmares gnomes#little nightmares six#little nightmares#little nightmares 2#avg little nightmares
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the thing that always. Bothered me about the blue gnome (other than the obvious) is that it like. He repeatedly tells Wayne/Gordon that he shouldn’t take the red gnome to the end, that he’s making a mistake and that something bad is going to happen if he does and like…………….. he’s not . Wrong.
#Like I know it’s probably just like. The blue gnome trying desperately 2 get him 2 ditch the red gnome but also liiike. Euuuugghhhhhhhhh.#Like it’s just lying and bullshitting but it’s also like. It always bugs me everytime I rewatch it. gahhh.#hlage#wayneradiotv#HLVR#LIKE I DUNNO. I dunno. It’s definitely the part of me that reads too far into stuff but it’s interesting to me :P#I fucking love hlage also. Like always and forever
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IT'S GNOME TIME BABY!!!
#half life alyx but the gnome is too aware#hlvrai#wayneradiotv#gnome stream#LET'S GO RED GNOME#BLUE GNOME NEEDS TO DIE ! PLEASE! THANK YOU!!!#blue gnome haters unite#we never knew how good we had it with red gnome til blue gnome appeared and ruined our good time#so happy we're back after a year!! patience is a virtue and the gang never disappoints <3
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