#the limits of language
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Listening to the new Field Music album, Limits of Language. Iâm a sucker for a one-note riff, and the title track has a mighty fine one!
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if you have a very vibes-based politic you are vulnerable to someone convincing you that the people who are being oppressed are actually the *oppressors* and supporting them was wrong and bigoted of you.
it's something you see a *lot* in discussions of transfeminism, where any discussion of transmisogyny gets twisted in whatever ways are available to a person, to make it seem like actually trans women are the *privileged* ones, the *real* oppressors. Talking about transmisogyny is lesbophobic or intersexist or transandrophobic/transmisandrist or racist or sexist or ableist, or whatever it needs to be for trans women to be bigots who we have to silence.
If you have a vibes-based politic, this is a great way of shutting down the conversation, because you don't have the tools to tell when someone is genuine or not, and denying any of it has a bad vibe, it feels like bigotry, it feels like denialism.
but you do have to learn, sometimes when someone says you have structural power over them, they're lying, or wrong.
#juney.txt#it's not limited to transfeminism of course#see: any discussion on how israel is the real victim if you think about it#or any of the numerous ways white supremacism will try to make out a minority group to be simultaneously weak and strong#(though they usually don't couch it in social justice language)
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I went a little off the rails for a power-point-party, so I thought I'd share. Don't come at me about canonicity. Also yes, I spent hours using illustrator to make pose-able vector mando'ade.
Review from my friend: "I feel like I actually learned something?"
#star wars#starwarsblr#mandalorian#jaster mereel#Jango Fett#Boba Fett#star wars fanart#does anyone want or need this? no?#I spent maybe 10 hours on my powerpoint#after last time my friends gave me a hard 20-slide limit#also are you really going to tell me that âshabuirâ ISN'T MOTHERF*CKER?#fictional language#it's not even canon anymore why am I like this#this was learned through reading enough fan fiction to be able to tell what words are accurate and infer what they mean
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A candid image of me cleverly tricking my unsuspecting friends into sharing an interest with me so I have someone to infodump to
#donât worry I tailor the traps to everyone specially:))#infodumping is a love language#the interests include but are not limited to#stranger things#our flag bbc#banana fish#mdzs#qsmp#kpop#haikyuu#mcyt#anime#yuri on ice#newsies#animal crosing new horizons#musicals#music#dsmp#shoutout my sister for dealing with this constantly#omg hit tweet! /j
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hits them with the beam that makes them bilingual
(â
my Kofi)
#my art#trolls fanart#trolls john dory#trolls branch#trolls poppy#dreamworks trolls#trolls#branch is what me and my brother call a ''no sabo'' kid#very limited spanish due to lack of exposure#he only got like 3 years of language development before going into a bunker okay#cut him some slack
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Prompt 131
Okay, so first of all Dan would like to say itâs not his fault. Ellie was the one to bring some unknown object into the speeder and Jazz was the one driving. Or had Sam been driving- didnât matter! It wasnât his fault, he wasnât the one shooting at them, he wasnât the one to break whatever, he was not the one to open a stupid portal, and so it wasnât his fault!Â
So why is he now like, five years old, and why is the speeder crashed in some sort of corn field. Why is everyone- except for Jazz whose now like six- also like three at most?! And- oh fuck the door just opened and⌠okay thatâs a kid. Like, nine at most.Â
A kid and an adult, who he hadnât noticed at first so again, itâs not his fault if he hissed at them and tried to hide his not-siblings behind him. Itâs also not fair theyâre apparently stuck to ghost speak for who knows how long, but at least they can understand the people.Â
âMartha, get some blankets, itâs happened again!âÂ
#dcxdp#dpxdc#prompts#What is up with the Kents cornfield that a spaceship with alien children has crashed there twice#Clark: Omg am I an older brother now?? What does an older brother do??#He's going to be so excited when the kids start flying too#Clark: I have eight whole siblings now!#The Kents will end up the most experienced couple in raising superpowered children#Clark: This is Jazz and Dan and Tucker and Danny and Sam and Valerie and Ellie and I love them#The Kents now have two ships hidden on their property lol#and a green glowing dog of some sort that came with one group#the phamily actually get to be kids and don't Have to be vigilantes or are parentified or anything and it's... actually kind of nice#It's peaceful#Ellie definitely doesn't hide the fact she's a clone#They're very limited when re-learning how to talk human language again#so they say some rather concerning things without giving any context for it#not that it isn't concerning even with context anyway lol#Ma and Pa kent nearly cry when they hesitantly ask if their names can be kent too#Clark cries when he goes to metropolis because the kids all cling and try to get him to stay
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As much as I adore conlangs, I really like how the Imperial Radch books handle language. The book is entirely in English but you're constantly aware that you're reading a "translation," both of the Radchaai language Breq speaks as default, and also the various other languages she encounters. We don't hear the words but we hear her fretting about terms of address (the beloathed gendering on Nilt) and concepts that do or don't translate (Awn switching out of Radchaai when she needs a language where "citizen," "civilized," and "Radchaai person" aren't all the same word) and noting people's registers and accents. The snatches of lyrics we hear don't scan or rhyme--even, and this is what sells it to me, the real-world songs with English lyrics, which get the same "literal translation" style as everything else--because we aren't hearing the actual words, we're hearing Breq's understanding of what they mean. I think it's a cool way to acknowledge linguistic complexity and some of the difficulties of multilingual/multicultural communication, which of course becomes a larger theme when we get to the plot with the Presgar Translators.
#imperial radch#also a great example of the 'you don't have to be Tolkien' phenomenon#if you want to think about linguistic differences by building all the languages in your setting#and being able to explain what those differences are through actual texts in the language in question#that's AWESOME#but it's not the only way to do it#it's also interesting because of course this style only works in book form#everyone's speaking different languages but in a written account they're all 'translated' for you#but of course if it was a TV series they would all have to be speaking a language the audience understands#(or you *would* have to go wild with conlangs)#and i think that's really cool as well--#how for a series where song is so central we don't actually hear any of the actual in-universe words or any of the music#it's all been filtered#and again you know this is happening but seeing the examples of how real songs--the shape hymns and 'L'homme Arme'--are presented#makes you a lot more viscerally aware of how limited your perspective is#it's good#ann leckie i love you
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Maybe someone has posted about this already, but I discovered that in the Japanese localization of Hollow Knight, Quirrel uses the personal pronoun "sessha"
The fact that he uses an archaic pronoun is great because it hints to the fact that he's much older than he appears to be. I love that it's specifically used to be humble. (Also, samurai Quirrel??? lol)
#hollow knight#quirrel#quirrel hollow knight#languages#for anyone curious (i was) hornet just uses watashi#i wish i could search for more stuff like this in the jp localization#but unfortunately my knowledge of japanese is extremely limited#so i will leave it for someone more knowledgeable than i
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tchaikovsky romeo and juliet fantasy overture secondary theme/love theme recapitulation full orchestration (14:20). Anyway. Can't wait for today's episode to chew this up and spit it out
#halfslab#trafficshipping#limited life smp#boat boys#you will not be able to tell me etho being thrilled to commit minecraft murder is not a love language#finnsketches#smalletho
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the hands that bring destruction can be so gentle.
#arcaneedit#arcane#league of legends#loledit#animationedit#animationsource#everythingdaily#vi arcane#caitlyn kiramman#ekko#jinx league of legends#tw flashing gif#vander's prodigy#caitlyn the sheriff of piltover#caitvi#piltover's finest#otp: oil & water#the fact that physical touch is vi's love language!! makes everything better#the layers of her character#too bad i couldnt include more bc of limits oh well#something i wanted to make a long time ago sorry its kinda messy#mine: gifs
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actually i think itâs cool as fuck when characters donât have words strong enough to describe their relationship so they say lovers and friends and family and brothers and sisters and itâs never enough, they arenât brothers they arenât friends they arenât lovers, they would crawl into each otherâs skin if they could, they would live each otherâs lives just to know each other better, they would die for each other, they would kill for each other, they would overthrow governments and stand up to bullies for each other and yet they have to resort to only what they are capable of saying, so they have to be friends. they have to be partners. they have to be apart instead of meshed together into one entity.
#it makes me go absolutely feral when people go âbut they said they were siblings how could they be in loveâ#idk maybe theyâre grasping for words that indicate close relationships?#maybe theyâre horribly limited by their language so they just say siblings or friends or lovers?
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isat thoughts: the bright flower (flower symbolism makes me mentally ill)
[woe, spoilers be upon ye!]
So, the bright flower visually resembles a pansy. Which feels innocuous until you realize. Pansies are symbols of remembrance. Because it sounds a lot like the French pansĂŠes, meaning thoughts. And in Old English, it was referred to as âhearteaseâ because it was thought that carrying one around would remind the person that they were loved, truly and wholeheartedly, by the one who gave it to them.
Now. I want you to let that sit for a sec.
Siffrin gives every party member a flower. Itâs a gift, a way of showing that he cares about them. That he loves them. Isabeau says that heâll treasure it forever.
Bonnie asks why, and then looks at it sadly.
Mirabelle says that sheâll press it in a book to keep it forever.
Odile says that itâs proof.
Siffrin doesn't know what it's proof of, but... of course, it's proof that he loves them. And more than that- that he won't forget them. Even if they forget him. Even if this all meant more to him than it did to them.
Then there's the people outside the party.
Euphrasie can't accept it. She is stuck, like Siffrin. She won't remember. Can't remember.
The King takes it. Instead of asking if Siffrin remembers like he usually does at the start of the battle, he asks if they will remember him. No matter what you say, the battle still happens. But if you say no, the King laughs, and says that he'll remember Siffrin after they're defeated.
The King knows, then, what it symbolizes. Even if Siffrin doesn't.
When you try to give the flower to Loop, they refuse it. They refuse it, again and again, turning it towards other members of the party, to those more deserving of it.
And when they finally take it...they act like nothing happened. But they took it. Quite literally accepted a reminder of love the only person who can care about them.
Do with that information what you will, but...
If you take the flower in Act 5, you can pluck it. If you keep it until after the King, siffrin will remark that it's still there.
If you look at it during act 6, however, you get this.
(You still have the flower.)
(...)
(You guess it's yours, now!)
It's yours now. You don't give it to any of the party members.
It's a reminder of love. Not for the party- they know, now, far better than they ever could have before. No, it's for Siffrin themself.
A way to remember that you are loved.
anyways insert disc 5 you are mad and i am in pain, your days are numbered /j
#im at my fucking limit#i'm on the fuckin brink#THEY LOVE THEM#ITS ABOUT SELF LOVE#GRAHHH#isat#isat spoilers#in stars and time#in stars and time spoilers#ramblings#brain dump#flower language#floriography
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Double Indemnity, Veritas Ratio and Aventurine
This was originally a part of my compilation post as a short analysis on the Double Indemnity references, linking to this great thread by Manya on Twitter. However, I've recently watched the movie and found that the parallels run much deeper than just the mission name and the light cone itself, plus as the short synopsis I've read online. Since there isn't really an in-depth attempt at an analysis on the film in relation to the way Aventurine and Ratio present themselves throughout Penacony, I thought I'd take a stab at doing just that. I will also be bringing up things from Manya's thread as well as another thread that has some extra points.
Disclaimer that I... don't do analyses very often. Or write, in general â I'm someone who likes to illustrate their thoughts (in the artistic sense) more than write. There's just something about these two that makes me want to rip into them so badly, so here we are. If there's anything you'd like to add or correct me on, feel free to let me know in the replies or reblogs, or asks. This ended up being a rather extensive deep dive into the movie and its influences on the pairing, so please keep that in mind when pressing Read More.
There are two distinct layers on display in Ratio and Aventurine's relationship throughout Penacony, which are references to the two most important relationships in the movie â where they act like they hate/donât know each other, and where they trust each other.
SPOILER WARNING for the entire movie, by the way. You can watch the film for free here on archive.org, as well as follow along with the screenplay here. I will also be taking dialogue and such from the screenplay, and cite quotes from the original novel in its own dedicated section. SPOILER WARNING for the Cat Among Pigeons Trailblaze mission, as well.
CONTENT WARNING FOR MENTIONS OF SUICIDE. YOU HAVE BEEN WARNED.
To start, Double Indemnity (1944) is a film noir by Billy Wilder (and co-written by Raymond Chandler) based on the novel of the same name by James M. Cain (1927). There are stark differences between the movie adaptation and the original novel which I will get into later on in this post, albeit in a smaller section, as this analysis is mainly focused on the movie adaptation. I will talk about the basics (summaries for the movie and the game, specifically the Penacony mission in tandem with Ratio and Aventurine) before diving into the character and scene parallels, among other things.
â
[THE NAME]
The term "double indemnity" is a clause in which if thereâs a case of accidental death of a statistically rare variety, the insurance company has to pay out multiple of the original amount. This excludes deaths by murder, suicide, gross negligence, and natural causes.
The part of the mission in Cat Among Pigeons where Ratio and Aventurine meet with Sunday is named after the movie. And before we get further into things, let's get this part out of the way: The Chinese name used in the mission is the CN title of the movie, so there's no liberties taken with the localization â this makes it clear that itâs a nod to the movie and not localization doing its own thing like with the mission name for Heaven Is A Place On Earth (EN) / This Side of Paradise (äşşé´ĺ¤Šĺ ) (CN).
â
[SUMMARY OF THE 1944 MOVIE]
Here I summarised the important parts that will eventually be relevant in the analysis related to the game.
Insurance salesman Walter Neff, wounded from a gunshot, enters his office and confesses his crime on a dictaphone to his boss Barton Keyes, the claims manager. Much earlier, he had met Phyllis Dietrichson, the wife of Mr. Dietrichson and former nurse. Neff had initially wanted to meet Mr. Dietrichson because of car insurance. Phyllis claims her husband is mean to her and that his life insurance goes to his daughter Lola. With Neff seduced by Phyllis, they eventually brew up a scheme to murder Mr. Dietrichson in such a way that they activate the "double indemnity" clause, and the plan goes off almost perfectly. Initially, the death is labeled a suicide by the president of the company, Norton.Â
Keyes finds the whole situation suspicious, and starts to suspect Phyllis may have had an accomplice. The label on the death goes from accidental, to suicide, to then murder. When itâs ruled that the husband had no idea of the accidental policy, the company refuses to pay. Neff befriends Phyllisâ stepdaughter Lola, and after finding out Phyllis may have played a part in the death of her fatherâs previous wife, Neff begins to fear for Lola and himself, as the life insurance would go all towards her, not Phyllis.
After the plan begins to unravel as a witness is found, it comes out that Lolaâs boyfriend Nino Zachette has been visiting Phyllis every night after the murder. Neff goes to confront Phyllis, intending to kill her. Phyllis has her own plans, and ends up shooting him, but is unable to fire any more shots once she realises she did love him. Neff kills her in two shots. Soon after telling Zachette not to go inside the house, Neff drives to his office to record the confession. When Keyes arrives, Neff tells him he will go to Mexico, but he collapses before he could get out of the building.
â
[THE PENACONY MISSION TIMELINE]
I wonât be summarising the entirety of Aventurine and Ratioâs endeavours from the beginning of their relationship to their final conversation in Heaven Is A Place On Earth the same way as I summarised the plot of the movie, so I will instead present a timeline. Bolded parts means they are important and have clear parallels, and texts that are in [brackets] and italics stand for the names of either the light cone, or the mission names.
[Final Victor] Their first meeting. Ratioâs ideals are turned on its head as he finally meets his match.
Several missions happen in-between their first encounter and the Penacony project. They come to grow so close and trusting with each other that they can guess, understand each otherâs thoughts, way of thinking and minds even in high stakes missions. Enough to pull off the Prisonerâs Dilemma (Aventurineâs E1) and Stag Hunt Game (Aventurineâs E6) and come out on top.
Aventurine turns towards Ratio for assisting him in the Penacony project. Ratio's involvement in the project is implied to be done without the knowledge of Jade, Topaz, and the IPC in general, as he was only sent to Penacony to represent the Intelligentsia Guild, and the two other Stonehearts never mention Ratio.
Aventurine and Ratio cook up the plan to deceive Sunday before ever setting foot on Penacony. Aventurine does not tell Ratio the entirety of his plan.
Aventurine convinces Topaz and Jade to trust him with their Cornerstones. Aventurine also breaks his own Cornerstone and hides it along with the jade within a bag of gift money.
[The Youth Who Chase Dreams] They enter Penacony in the Reverie Hotel. Aventurine is taken to the side by Sunday and has all his valuables taken, which includes the gift money that contains the broken aventurine stone, the jade, and the case containing the topaz.
Aventurine and Ratio speak in a âprivateâ room about how Aventurine messed up the plan. After faking an argument to the all-seeing eyes of Sunday, Ratio leaves in a huff.
Ratio, wearing his alabaster head, is seen around Golden Hour in the (Dusk) Auction House by March 7th.
[Double Indemnity] Ratio meets up with Sunday and âexposesâ Aventurine to him. Sunday buys his âbetrayalâ, and is now in possession of the topaz and jade. Note that this is in truth Ratio betraying Sunday all along.
Ratio meets up with Aventurine again at the bar. Ratio tells Aventurine Sunday wants to see him again.
They go to Dewlight Pavilion and solve a bunch of puzzles to prove their worth to Sunday.
They meet up with Sunday. Sunday forces Aventurine to tell the truth using his Harmony powers. Ratio cannot watch on. It ends with Aventurine taking the gift money with his Cornerstone.
[Heaven Is A Place On Earth] They are in Golden Hour. Ratio tries to pry Aventurine about his plan, but Aventurine reins him in to stop breaking character. Ratio gives him the Mundaniteâs Insight before leaving. This is their final conversation before Aventurineâs grandest death.
Now how exactly does the word âdouble indemnityâ relate to their mission in-game? What is their payout? For the IPC, this would be Penacony itself â Aventurine, as the IPC ambassador, handing in the Jade Cornerstone as well as orchestrating a huge show for everybody to witness his death, means the IPC have a reason to reclaim the former prison frontier. As for Ratio, his payout would be information on Penaconyâs Stellaron, although whether or not this was actually something he sought out is debatable. And Aventurine? Itâs highly implied that he seeks an audience with Diamond, and breaking the Aventurine Cornerstone is a one way trip to getting into hot water with Diamond. With Aventurineâs self-destructive behaviour, however, it would also make sense to say that death would be his potential payout, had he taken that path in the realm of IX.
Compared to the movie, the timeline happens in reverse and opposite in some aspects. I will get into it later. As for the intended parallels, these are pretty clear and cut:
Veritas Ratio - Walter Neff
Aventurine - Phyllis Dietrichson
Sunday - Mr. Dietrichson
There is one other character who I feel also is represented in Ratio, but I wonât bring them up until later down the line.
For the sake of this analysis, I wonât be exploring Sundayâs parallel to Mr. Dietrichson, as there isnât much on Dietrichsonâs character in the first place in both the movie and the novel. He just kind of exists to be a bastard that is killed off at the halfway point. Plus, the analysis is specifically hyper focused on the other two.
â
[SO, WHATâS THE PLAN?]
To make things less confusing in the long run whenever I mention the words âschemeâ and âplanâ, I will be going through the details of Phyllis and Neffâs scheme, and Aventurine and Ratioâs plan respectively. Anything that happens after either pair separate from another isnât going to be included. Written in a way for the plans to have gone perfectly with no outside problems.
Phyllis and Neff â> Mr. Dietrichson
Goal: Activate the double indemnity clause by killing Mr. Dietrichson and making it look like a freak train accident
Payout: Twice or more of the face value of the life insurance ($100,000)
Main Actor: Walter Neff  |  Accomplice: Phyllis Dietrichson
During the entire time until the payout, Phyllis and Neff have to make sure to any outsiders that they look like complete strangers instead of lovers in an affair.
Step-by-step:
Neff convinces Mr. Dietrichson to sign the policy with the clause without him suspecting foul play, preferably with a third party to act as an alibi. This is done discreetly, making Mr. Dietrichson not read the policy closely and being told to just sign.
Neff and Phyllis talk to each other about small details through the phone (specified to be never at Phyllisâ own house and never when Neff was in his office) and in the marketplace only, to make their meetings look accidental. They shouldnât be seen nor tracked together, after all.
Phyllis asks Mr. Dietrichson to take the train. She will be the one driving him to the train station.
On the night of the murder, after making sure his alibi is airtight, Neff sneaks into their residence and hides in their car in the second row seating, behind the front row passenger seat. He wears the same colour of clothes as Mr. Dietrichson.
Phyllis and Mr. Dietrichson get inside the car â Phyllis in the driverâs seat and Mr. Dietrichson in the passenger seat. Phyllis drives. On the way to the train station, she makes a detour into an alley. She honks the horn three times.
After the third honk, Neff breaks Mr. Dietrichsonâs neck. The body is then hidden in the second row seating under a rug.
They drive to the train station. Phyllis helps Neff, now posing as Mr. Dietrichson, onto the train. The train leaves the station.
Neff makes it to the observation platform of the parlour car and drops onto the train tracks when nobody else is there.
Phyllis is at the dump beside the tracks. She makes the car blink twice as a signal.
The two drag Mr. Dietrichsonâs corpse onto the tracks.
They leave.
When Phyllis eventually gets questioned by the insurance company, she pretends she has no idea what they are talking about and eventually storms off.
Phyllis and Neff continue to lay low until the insurance company pays out.
Profit!
Actual Result: The actual murder plan goes almost smoothly, with a bonus of Mr. Dietrichson having broken a leg. But with him not filing a claim for the broken leg, a witness at the observation platform, and Zachette visiting Phyllis every night after the murder, Keyes works out the murder scheme on his own, but pins the blame on Phyllis and Zachette, not Neff.
Now for Aventurine and Ratio. You can skip this section if you understand how deep their act goes, but to those who need a refresher, hereâs a thorough explanation:
Aventurine and Ratio â> Sunday
Goal: Collect the aventurine stone without Sunday knowing, ruin the dream (and create the grandest death)
Payout: Penacony for the IPC, information on the Stellaron for Ratio, a meeting with Diamond / death for Aventurine
Main Actor: Aventurine  |  Accomplice: Veritas Ratio
From the moment they step onto Penacony, they are under Sundayâs ever present and watchful eyes. âPrivacyâ is a foreign word to The Family. They have to act like they donât like each otherâs company the entire time and feed Sunday information through indirect means so that the eventual âbetrayalâ by Ratio seems truthful to Sunday. Despite what it looks like, they are closer than one would ever think, and Ratio would never sell out a person purely for information.
Step-by-step:
After Sunday takes away the bag of gift money and box, Aventurine and Ratio talk in a room in the Reverie Hotel.
Aventurine establishes the Cornerstonesâ importance, and how he lost the gift money and the case containing the Cornerstones to Sunday. Ratio turns to leave, saying âsome idiot ruined everythingâ, meaning the Cornerstones were vital to their plan. (Note that Ratio is not wearing his alabaster head while saying it to said âidiotâ.)
Aventurine then proceeds to downplay the importance of the Cornerstones, stating they are ânothing more than a few rocksâ and âwho cares if they are goneâ. This lets Sunday know that something suspicious may be going on for him to act like itâs nothing, and the mention of multiple stones, and leaves him to look up what a Cornerstone is to the Ten Stonehearts of the IPC.
Ratio points out his absurd choice of outfit, mentioning the Attini Peacock and their song.
Ratio implies that without the aventurine stone, he is useless to the IPC. He also establishes that Aventurine is from Sigonia(-IV), and points out the mark on his neck. To Sunday, this means that Aventurine is shackled to the IPC, and how Aventurine may possibly go through extreme lengths to get the stone back, because a death sentence always looms above him.
Aventurine claims Ratio had done his homework on his background, which can be taken that this is their very first time working together. (It isnât, and it only takes one look to know that Aventurine is an Avgin because of his unique eyes, so this comment does not make sense even in a âsincereâ way, a running theme for the interaction.)
Ratio mentions how the true goal is to reclaim Penacony for the IPC, establishing their ulterior motive for attending the banquet.
Ratio asks if Aventurine went to pre-school in Sigonia after saying trust was reliant on cooperation. Aventurine mentions how he didnât go to school and how he doesnât have any parents. He even brings up how friends are weapons of the Avgins. This tells Sunday that the Avgins supposedly are good at manipulation and potentially sees Ratio possibly betraying Aventurine due to his carelessness with his âfriendsâ. Sunday would also then research about the Avgins in general (and research about Sigonia-IV comes straight from the Intelligentsia Guild.)
Ratio goes to Dewlight Pavilion in Sundayâs Mansion and exposes a part of Aventurineâs âplanâ. When being handed the suitcase, Ratio opens it up due to his apparent high status in the IPC. He tells Sunday that the Cornerstone in the suitcase is a topaz, not an aventurine, and that the real aventurine stone is in the bag of gift money. This is a double betrayal â on Aventurine (who knows) and Sunday (who doesnât). Note that while Ratio is not officially an IPC member in name â the Intelligentsia Guild (which is run by the IPC head of the Technology Department Yabuli) frequently collaborates with the IPC. Either Aventurine had given him access to the box, or Ratioâs status in general is ambiguous enough for Sunday not to question him further. He then explains parts of Aventurineâs gamble to Sunday in order to sell the betrayal. Note that Ratio does not ever mention Aventurineâs race to Sunday.
Ratio brings Aventurine to Sunday. Aventurine offers help in the investigation of Robin's death, requesting the gift money and the box in return.
Sunday objects to the trade offer. Aventurine then asks for just the bag. A classic car insurance sales tactic. Sunday then interrogates Aventurine, and uses everything Ratio and Aventurine brought up in the Reverie Hotel conversation and their interactions in the Mansion, as well as aspects that Ratio had brought up to Sunday himself.
Aventurine feigns defeat and ignorance enough so that Sunday willingly lets him go with the gift bag. After all is said and done, Aventurine leaves with the gift money, where the Aventurine Cornerstone is stored all along.
Ratio and Aventurine continue to pretend they dislike each other until they go their separate ways for their respective goals and plans. Aventurine would go on to orchestrate his own demise at the hands of Acheron, and Ratio⌠lurks in the shadows like the owl he is.
Profit!
Actual Result: The plan goes perfectly, even with minor hiccups like Ratio coming close to breaking character several times and Aventurine being sentenced to execution by Sunday.
This is how Sunday uses the information he gathered against Aventurine:
⢠Sunday going on a tirade about the way Aventurine dresses and how heâs not one to take risks â Ratioâs comment about Aventurineâs outfit being peacock-esque and how heâs âshort of a feather or twoâ. ⢠âDo you own a Cornerstone?â â Ratio talked about the aventurine stone. ⢠âDid you hand over the Cornerstone to The Family when you entered Penacony?â â Aventurine mentioned the box containing the Cornerstones. ⢠âDoes the Cornerstone you handed over to The Family belong to you?â â Aventurine specifically pluralized the word Cornerstone and âa bunch of rocksâ when talking to Ratio. ⢠âIs your Cornerstone in this room right now?â â The box in the room supposedly contained Aventurineâs own cornerstone, when Aventurine mentioned multiple stones. ⢠âAre you an Avgin from Sigonia?â âAventurine mentioned that heâs an Avgin, and Ratio brought up Sigonia. ⢠âDo the Avgins have any ability to read, control, and manipulate oneâs own or anotherâs minds?â â Aventurineâs comment on how friends are weapons, as well as Sundayâs own research on the Avgins, leading him to find out about the negative stereotypes associated with them. ⢠âDo you love your family more than yourself?â â His lost parents. âAll the Avgins were killed in a massacre. Am I right?â â Based on Sundayâs research into his background. ⢠âAre you your clanâs sole survivor?â â Same as the last point. âDo you hate and wish to destroy this world with your own hands?â â Ratio mentioned the IPCâs goal to regain Penacony, and Aventurineâs whole shtick is âall or nothingâ. ⢠âCan you swear that at this very moment, the aventurine stone is safe and sound in this box?â â Repeat.
As seen here, both duos have convoluted plans that involve the deception of one or more parties while also pretending that the relationship between each other isnât as close as in reality. Unless you knew both of them personally and their histories, there was no way you could tell that they have something else going on.Â
On to the next point: Comparing Aventurine and Ratio with Phyllis and Neff.
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[NEFF & PHYLLIS â RATIO & AVENTURINE]
With the short summaries of the movie and the mission out of the way, letâs look at Phyllis and Neff as characters and how Aventurine and Ratio are similar or opposite to them.
Starting off with Aventurine and Phyllis. Here is where they are the most similar:
Phyllis is blonde and described as a provocative woman. Aventurine is also a blond and eyes Ratio provocatively in the Final Victor light cone.
Phyllis was put under surveillance after Keyes starts figuring out that the so-called accidental death/suicide may have been a murder after all. Similarly, Aventurine was watched by Sunday the entire time in Penacony.
Phyllis never tells Neff how she's seeing another man on the side to possibly kill him too (as well as how she was responsible for the death of her husbandâs previous wife). Aventurine also didn't tell Ratio the entirety of his plan of his own death.
Phyllis puts on a somewhat helpless act at first but is incredibly capable of making things go her way, having everything seemingly wrapped around her finger. Aventurine â even when putting on a facade that masks his true motives â always comes out at the top.
Now the differences between Aventurine and Phyllis:
Phyllis does not care about her family and has no issue with killing her husband, his previous wife, and possibly her daughter Lola. Opposite of that, Aventurine is a family man⌠with no family left, as well as feeling an insane level of survivorâs guilt.
Really, Phyllis just⌠does not care at all about anyone but herself and the money. Aventurine, while he uses every trick in the book to get out on top, does care about the way Jade and Topaz had entrusted him with their Cornerstones, in spite of the stones being worth their lives.Â
Phyllis also uses other people to her advantage to get what she wants, often behind other people's backs, with the way she treats Neff and Zachette. Aventurine does as well (what with him making deals with the Trailblazer while also making a deal with Black Swan that involves the Trailblazer). The difference here is Phyllis uses her allure deliberately to seduce men while Aventurine simply uses others as pawns while also allowing others to do the same to himself.
Phyllis makes no attempt at compromising the policy when questioned by Norton. Aventurine ends up compromising by only taking the gift money (which is exactly what he needs).
The wig that Barbara Stanwyck (the actress of Phyllis) wore was chosen to make her look as âsleazyâ as possible, make her look insincere and a fraud, a manipulator. A sort of cheapness. Aventurineâs flashy peacock-esque outfit can be sort of seen as something similar, except the outfit isnât cheap.
Moving on to Ratioâs similarities to Neff⌠There isnât much to extrapolate here as Ratio is more of a side character in the grand scheme of Penacony, however this is what Iâve figured out.
Neff has dark hair. Ratio has dark purple hair.
Neff almost never refers to Phyllis by her name when speaking with her, only as âbabyâ. The few times he refers to her as Phyllis or Mrs. Dietrichson is during their first conversations and when he has to act like he doesnât know her. Ratio never calls Aventurine by his name when heâs around him â only as âgamblerâ, sometimes âdamnedâ or âdearâ (EN-only) gambler. Only in the Aventurine's Keeping Up With Star Rail episode does Ratio repeatedly say his name, and yet he still calls him by monikers like âgamblerâ or, bafflingly, a âsystem of chaos devoid of logicâ.
Both Neff and Ratio committed two betrayals: Neff on Mr. Dietrichson and Keyes, and Ratio on Sunday and Aventurine. With the former cases it was to reach the end of the trolley line, and with the latter it was on a man who had put his trust in him.
As for the differencesâŚ
Neff is described as someone whoâs not smart by his peers. Ratio is someone who is repeatedly idolised and put on a pedestal by other people.
Neff is excellent at pretending to not know nor care for Phyllis whenever he speaks about her with Keyes or when he and she are in a place that could land them in hot water (the office, the mansion when there are witnesses). His acting is on the same level as Phyllis. With Ratio itâs⌠complicated. While he does pull off the hater act well, he straight up isnât great at pretending not to care about Aventurineâs wellbeing.
Instead of getting his gunshot wound treated in the hospital like a normal person, Neff makes the absolutely brilliant decision of driving to his office and talking to a dictaphone for hours. Needless to say, this is something a medical doctor like Ratio would never do.
Now here's the thing. Though it's very easy to just look at Phyllis and Neff in the movie and go "okay, Aventurine is Phyllis and Ratio is Neff â end of story" and leave it at that, I find that they both take from the two leads in different ways. Let me explain. Beginning with Aventurine and NeffâŚ
Neff is the one who hatches the plan and encourages Phyllis to go through and claim the double indemnity clause in the first place. He is also the key player of his own risky plan, having to fake being the husband to enter the train as well as fake the death. Aventurine puts himself at great risk just by being in Sundayâs presence, and hoping that Sunday wouldnât figure out that the green stone he had uncovered wasnât the aventurine stone.
Adding onto the last point, Neff had fantasised about pulling off the perfect murder for a long time â the catalyst was simply him meeting Phyllis. Aventurine presumably sought out Ratio alone for his plan against Sunday.
Neff makes a roulette wheel analogy and talks about a pile of blue and yellow poker chips (the latter in the script only). I donât even have to explain why this is relevant here. (Aventurineâs Ultimate features a roulette wheel and the motif is on his belt, thigh strap, and back, too. And of course, Aventurine is all about his chips.)
Neff has certain ways to hide when heâs nervous, which include hiding his hands in his pockets when they were shaking, putting on glasses so people couldnât see his eyes. Aventurine hides his left hand behind his back when heâs nervous: Future Aventurine says that "they don't know the other hand is below the table, clutching [his] chips for dear life", and in multiple occasions such as the Final Victor LC, his character trailer, and even in his boss form in the overworld you can see that Aventurine hides his left hand behind his back. And he is also seen with his glasses on sometimes.
Neff says a bunch of stuff to make sure that Phyllis acts her part and does not act out of character (i.e. during their interactions at the market), like how Aventurine repeatedly tries to get Ratio back on track from his subpar acting.
Neff is always one step ahead of the game, and the only reason the plan blows up in his face is due to outside forces that he could not have foreseen (a witness, Keyes figuring out the plan, the broken leg). Aventurine meanwhile plays 5D chess and even with the odds against him, he uses everything he can to come out on the top (i. e. getting Acheron to kill him in the dream).
Even after coming home on the night of the murder, Neff still felt that everything could have gone wrong. Aventurine, with his blessed luck, occasionally wavers and fears everything could go wrong whenever he takes a gamble.
Neff was not put under surveillance by Keyes due to him being extensive with his alibi. After witnessing Robinâs death with eyewitnesses at the scene, the Family had accepted Aventurineâs alibi, though he would be under watch from the Bloodhounds according to Ratio.
Neff talks about the entire murder scheme to the dictaphone. Aventurine during Cat Among Pigeons also retells his plan, albeit in a more convoluted manner, what with his future self and all.
Continuing with Ratio and Phyllis, even with their personalities and motivations being quite different, they do have a few commonalities.
Phyllis was a nurse. Ratio is a medical doctor.
Her name is Greek of origin. Veritas Ratio, though his name is Latin, has Greco-Roman influences throughout his entire character.
The very first scene Phyllis appears in has her wearing a bath towel around her torso. Ratio loves to take baths to clear his mind.
Phyllis was instructed by Neff to be at the market every morning at eleven buying things. Ratio is seen in an auction house with his alabaster head on so no one could recognize him.
Phyllis mostly acts as an accomplice to the scheme, being the one to convince her husband to take the train instead. She is also generally seen only when Neff is involved. Ratio plays the same role as well, only really appearing in the story in relation to Aventurine as well as being the accomplice in Aventurineâs own death. Even him standing in the auction house randomly can be explained by the theory that he and Aventurine had attempted to destabilise Penaconyâs economy through a pump and dump scheme.
With these pointers out of the way, letâs take a closer look at select scenes from the film and their relation to the mission and the pair.Â
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[THE PHONE CALL â THE REVERIE HOTEL]
Before the murder, there is a scene with a phone call between Phyllis and Neff discussing the plan while Keyes is in the same room as Neff. Neff has to make sure that Keyes doesnât think of anything of the phone call, so he acts like heâs calling a âMargieâ, and says a bunch of stuff that sounds innocent out of context (âCanât I call you back, âMargieâ?â âWhat color did you pick out?â âNavy blue. I like that fineâ), but are actually hinting at the real plan all along (the suit that Mr. Dietrichson wears.)
In a roundabout way, the conversation between Ratio and Aventurine in the Reverie Hotel can be seen as the opposite of that scene â with the two talking about their supposed plan out loud on Penacony ground, a place where the Family (and in turn, Sunday) has eyes everywhere. Despite being in a âprivateâ room, they still act like they hate each other while airing out details that really do not make sense to air out if they really did meet the first time in Penacony (which they didnât â theyâve been on several missions beforehand). Itâs almost like they want a secret third person to know what they were doing, instead of trying to be hushed up about it. The TVs in the room that Sunday can look through based on Inherently Unjust Destiny â A Moment Among The Stars, the Bloodhound statue that disappears upon being inspected, the owl clock on the left which side eyes Ratio and Aventurine, all point to that Sunday is watching their every move, listening to every word.
Rewinding back to before the phone call, in one of the encounters at the marketplace where they âaccidentallyâ run into each other, Phyllis talks about how the trip was off. How her husband wouldnât get on the train, which was vital for their plan, because of a broken leg. All this, while pretending to be strangers by the passersby. You could say that the part where Ratio almost leaves because Aventurine had âruined the planâ is the opposite of this, as the husband breaking his leg was something they couldnât account for, while Aventurine âbeing short of a few feathersâ was entirely part of the plan.
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[QUESTIONING PHYLLIS â THE INTERROGATION]
This section is going to be a little longer as I will cover two scenes in the movie in a more detailed manner â Mr. Dietrichson signing the policy, and Phyllis being questioned â and how they are represented in the Sunday-Aventurine interrogation and the prior conversation between Ratio and Sunday in multitudes of ways.
Going about their plan, Neff has to make sure that Mr. Dietrichson signs the policy with the double indemnity clause without him knowing the details, all the while having Phyllis (and Lola) in the same room. He and Phyllis have to pretend that they donât know each other, and that this is just the standard accidental insurance process, instead of signing what would be his downfall. To sell it, he gets Mr. Dietrichson to sign two âcopiesâ of the form, except with Mr. Dietrichsonâs second signature, heâs duped into signing the accident insurance policy with the respective clause.
You can tie this to how Ratio goes to Sunday in order to âexposeâ the lie that the suitcase didnât actually contain the Aventurine Cornerstone, as well as there being more than one Cornerstone involved in the scheme. Ratio must make sure that Sunday truly believes that he dislikes Aventurineâs company, while also making sure that Sunday doesnât figure out the actual aventurine stone is broken and hidden in the gift bag. The scheme turns out to be successful, as Sunday retrieves the two Cornerstones, but not the aventurine stone, and truly does think that the green stone he has in his possession is the aventurine.
This whole scene with Sunday is also reminiscent of the interrogation scene in the middle of the movie, where Phyllis was questioned by the boss (Norton) who was deducing that Mr. Dietrichson's death was a suicide, not accidental death. Neff, Phyllis, Keyes and Norton were all in the same room, and Neff and Phyllis had to act like they never knew the other. Phyllis acts like she knows nothing about what Norton insinuates about her husband and eventually, Phyllis explodes in anger and storms out the room, even slamming the door. Her act is very believable to any outsider.
Now back to the Ratio and Sunday conversation. One glaring difference between the movie and here is that his acting isnât great compared to either Phyllis nor Neff. It never was throughout the Penacony mission. He even comes very close to breaking character several times, and is even defending Aventurine in a somewhat aggressive manner during his one-on-one conversation with Sunday, as in he literally tells Sunday to see a shrink. Itâs very different from the way he was acting in Herta Space Station â like Ratio cares about Aventurine too much to keep his hands off.
It's also worth pointing out that Neff doesn't speak a word when Phyllis was being interrogated. Similarly, Ratio is silent throughout the entire scene with Sunday and Aventurine, with his only âlineâ being a âhmâ. When Aventurine calls him a wretch to his face, all he does is look to the side. In fact, he can only look at Aventurine when the other isnât staring back. Almost like him uttering a single word would give them away. Or his acting is terrible when it has to do with Aventurine, as he has no issue doing the same thing in Crown of the Mundane and Divine (Mundane Troubles).
So, Sunday finds out about the Cornerstones and reveals them to Aventurine, and reasons that he cannot give them back to him because Aventurine had lied. Note that in that same scene, Aventurine attempted to use the two murders that had occurred beforehand against Sunday to retrieve his own cornerstone. Similarly, when it was revealed that Mr. Dietrichson did not know about the accident policy and that the so-called âaccidental deathâ was not, in fact, accidental, the insurance company refused to pay out the money.
Unlike the movie, this was all planned, however. The double-crossing by Ratio, the gift money being the only thing required for Aventurineâs real plan. All of it was an act of betrayal against Sunday, in the same manner as the meticulous planning as Mr. Dietrichsonâs murder â To sign the policy, get him to take the train, kill him on the way, and to have Neff pose as the husband on the train until the time is right to get off and lay the body on the tracks. A key difference is that they could not have expected their scheme to be busted wide open due to forces outside of their control, while Ratio and Aventurine went straight down the line for the both of them no matter what.
From here on out, we can conclude that the way Ratio and Aventurine present themselves in Penacony to onlookers is in line with Neff and Phyllis.
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[âGOODBYE, BABYâ â FINAL VICTOR]
And now for the (in)famous light cone, Final Victor. The thing that truly kickstarted the Ratio and Aventurine ship in the fanbase, and the partnership between the two in general. Itâs a direct reference to the final confrontation between Neff and Phyllis in the movie.
Iâll fire through all the similarities between the two scenes.
During the respective scenes, Aventurine and Phyllis both outsmart their partner one way or the other: Aventurine with his one-sided game of Russian Roulette, and Phyllis hiding her gun underneath the cushions until Neff turned away.
The guns are owned by Phyllis and Aventurine, not Neff and Ratio.
Phyllis couldnât bring herself to fire any more shots after she realised she truly did love Neff. Ratio could do nothing but watch as Aventurine did what he did â he couldnât even pull away if the LC animation is anything to go by him struggling as Aventurine firmly keeps the gun to his chest.
Neff says he doesnât buy (believe) that Phyllis loved him. She then goes âIâm not asking you to buy [âŚ]â. The LC description has Aventurine ask Ratio âYou donât believe me?â, while in the LC animation Ratio straight up says âYou expect me to believe you?â and Aventurine answering âWhy not, doctor/professor?â
The visual composition of the LC and the scene are nearly identical, from the lighting to the posing to the way Aventurine looks at Ratio â Aventurine and Ratio are even wearing different outfits to fit the scene better. The background in the LC is also like the blinders in the movie, just horizontal.
In the shot where Phyllisâ face is more visible, the way she looks at Neff is strikingly like the way provocatively looks at Ratio. Even their eyes have a visible shine â Phyllisâ eyes brightly shining the moment she realised she really fell in love with Neff, and Aventurine having just a little light return to his eyes in that specific moment.
And now the differences!
Neff holds the gun in his right hand. Aventurine makes Ratio hold his gun in his left.
Neff is the one who takes the gun from Phyllisâ hand. Aventurine is the one who places the gun in Ratioâs hand and fires it.
Three gunshots are fired. In the movie, Phyllis shoots the first shot and Neff the second and third. Aventurine unloads the gun and leaves only one bullet for this game of Russian Roulette. He pulls the trigger three times, but they all turn out to be blanks.
Phyllis does not break her façade of not smiling until the very last moment where she gets shot. Aventurine is smiling the entire time according to the light cone description, whilst in the animation, itâs only when he guides the gun to his chest that he puts it on.
So, you know how Neff meets Phyllis and it all goes off the rails from there. The way Neff goes from a decent guy to willingly involve himself in a murder scheme, having his morals corrupted by Phyllis. His world having been turned upside down the moment he lays eyes on Phyllis in that first meeting. Doesnât that sound like something that happened with the Final Victor LC? Ratio, a man all about logic and rationality â a scholar with eight PhDs to his name â all of that is flipped on its head the moment Aventurine pulls out his gun in their first meeting and forces Ratio to play a game of Russian roulette with him. Aventurine casually gambles using his own life like itâs nothing and seemingly without fear (barring his hidden left hand). All or nothing â and yet Aventurine comes out alive after three blanks. Poetic, considering thereâs a consumable in the game called âAll or Nothingâ which features a broken chess piece and a poker chip bound together by a tie. The poker chip obviously represents the gambler, but the chess piece specifically stands for Ratio because he plays chess in his character trailer, his Keeping Up With Star Rail episode and his introduction is centred around him playing chess with himself. Plus, the design of the chess piece has golden accents, similar to his own chess set. In the end, Aventurine will always be the final victor.
Furthermore, Neff had deduced that Phyllis wanted to kill her husband and initially wanted no part in it, but in a subsequent visit it was his own idea that they trigger the double indemnity clause for more money. As the movie progresses though, he starts to have his doubts (thanks in part to him befriending Lola) and makes the move to kill Phyllis when everything starts to come to light. Itâs strikingly similar to how Ratio initially wanted no part in whatever Aventurine had in mind when they first met, but in the subsequent missions where they were paired up, he willingly goes along with Aventurine's risky plans, and they come to trust each other. Enough so that Aventurine and Ratio can go to Penacony all on their own and put on an act, knowing that nobody in the IPC other than them can enter the Dreamscape. The mutual respect grew over time, instead of burning passionately before quickly fizzling out like in the movie.
Basically, in one scene, three shots (blanks) start a relationship, and in the other, it ends a relationship. In the anan magazine interview with Aventurine, he says himself that âform[ing] an alliance with just one bulletâ with Ratio was one of his personal achievements. The moment itself was so impactful for both parties that it was immortalised and turned into a light cone.
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[THE ENDING â GOLDEN HOUR]
The ending of Double Indemnity that made it into the final cut has Neff continue his confession on the dictaphone until he realised that he wasnât alone in the room. Keyes had come inside at some point, but none had said a thing, only listening to a dead man speak of his crime. When Neff sees Keyes, they talk for a moment, Neff says he plans on fleeing to Mexico. Keyes does not think he will make it. He tries to leave, only to collapse at the front of the elevator, Keyes following just behind him. Neff attempts to light a cigar but is too weak to do so, so Keyes does it for him.
Parts of the ending can still be attributed to the interrogation scene between Sunday and Aventurine, so Iâll make this quick before moving on to the conversation in Heaven Is A Place On Earth, Ratio and Aventurineâs final conversation together. Once Sunday mentions how quickly Aventurine gave up the suitcase, he inflicts the Harmonyâs consecration on him, which forces Aventurine to confess everything that Sunday asks of. In a way, itâs the opposite of what happens in the movie â where Neff willingly tells the truth about the murder to his coworker. Aventurine does not like Sunday, and Neff is close to Keyes. Ratio also does not speak, similarly to how Keyes didnât speak and stood silently off to the side.
Post-interrogation in Golden Hour, Ratio worriedly prods at Aventurine and asks him about his plan. He then gives him the Mundaniteâs Insight with the Doctorâs Advice inside when Aventurine tells him to leave. Throughout Heaven Is A Place On Earth, Aventurine gets weaker and his head starts to buzz, until he falls to the ground before he can hand in the final gems. Similarly, Neff progressively grows weaker as he records his confession. Keyes says heâs going to call a doctor and Neff says heâs planning to go to Mexico. And when Neff collapses near the elevator, they talk one final time and Keyes lights Neffâs cigar as the other was too weak to do so himself.
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[OPPOSITE TIMELINES AND DEVELOPMENTS]
Remember how I said the way certain events happen in the movie and the game are mostly opposite and reverse of one another?Â
The Final Victor LC is the first meeting of Ratio and Aventurine, and Neff killing Phyllis is their final meeting.
Between that first and last meeting between Phyllis and Neffâs whirlwind romance, their relationship becomes strained which ultimately leads to Neff not trusting whatever Phyllis has to say at the end point of the movie. As for Ratio and Aventurine, the exact opposite had happened, to the point where Ratio trusts Aventurine enough to go along with his plans even if they went against his own ideals. The basis of the mission involved Veritas Ratio, whose full name includes the Latin word for âtruthâ, lying the entire time on Penacony.
Aventurine is sentenced to the gallows by Sunday after his unwilling interrogation. The movie starts and ends with Neff willingly confessing everything to Keyes.
It bears repeating, but I have to make it so clear that the trust between Ratio and Aventurine runs incredibly deep. Being able to predict what your partner says and thinks and plans in a mission as critical as the Penacony project is not something first-time co-workers can pull off flawlessly. All the while having to put on masks that prevent you from speaking sincerely towards one another lest you rat yourselves out. You have no way of contacting outside reinforcements from within Penacony, as the rest of the IPC are barred from entering. To be able to play everybody for fools while said fools believe you yourselves have handed your case on a silver platter requires a lot â trust, knowledge of the other, past experience, and so on. With Phyllis and Neff, the trust they had had been snuffed out when Neff grew closer to Lola and found out what kind of person Phyllis truly was on the inside. Phyllis did not trust nor love Neff enough and was going behind his back to meet with Zachette to possibly take Neff and Lola out. And the whole reason Neff wanted to perpetrate the murder was due to him being initially taken by Phyllis' appearance, which single handedly got the ball rolling on the crime.
Now then, how come trust is one of the defining aspects of Aventurine and Ratioâs relationship, when Phyllis and Neffâs trust eventually lead to both their deaths at the hands of the other? Sure, this can be explained away with the opposite theory, but thereâs one other relationship involving Neff which I havenât brought up in excruciating detail yet. The other side of Ratio and Aventurineâs relationship.
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[NEFF & KEYES â AVENTURINE & RATIO]
Here is where it gets more interesting â while Phyllis and Neff are at the centre point of the movie, there is another character to whom Neff has a close relationship with â Keyes. Itâs also the only relationship with no pretences, at least, until the whole murder thing happened and Neff had to hide his involvement from Keyes. Watching the movie, I couldn't help but feel there was something more to the two than meets the eye. I knew that queer readings of the film existed, but I didn't think too much of them until now. And though Aventurine and Ratio parallel Phyllis and Neff respectively, the fact that they also have traits of their opposite means that it wouldnât be completely out of the question if parts of their relationship were also influenced by Keyes and Neff on a deeper and personal level. Let me explain.
Keyes and Neff were intimate friends for eleven years and have shown mutual respect and trust towards one another. They understood each other on a level not seen with Phyllis and Neff. Even after hearing Neff confess his crimes through the dictaphone (and eventually standing in the same room while Neff confessed), he still cared for the other man, and stayed with him when Neff collapsed at the front door. The only reason Keyes hadnât deduced that it was Neff who was behind the murder was because he had his absolute trust in him. Keyes is also Neffâs boss, and they are always seen exchanging playful banter when they are on screen together. Neff even says the words âI love you, tooâ twice in the movie â first at the beginning and second at the end, as the final line. Thereâs also the persistent theme of Neff lighting Keyesâ cigarettes (which happens in every scene where they are face-to-face), except in the end where itâs Keyes who lights Neffâs.
Doesnât that sound familiar? Mutual respect, caring too much about the other person, the immense amount of trust⌠Ratio says heâs even the manager of the Penacony project (which may or may not be a lie), and despite their banter being laced with them acting as âenemiesâ, you can tell that in Dewlight Pavilion pre-Sunday confrontation that Aventurine genuinely likes Ratioâs company and believes him to be a reliable person. From the way he acts carefree in his words to the thoughts in his head, as seen in the mission descriptions for Double Indemnity. Their interactions in that specific mission are possibly the closest thing to their normal way of speaking that we get to see on Penacony.
Not to mention, this is the way Neff describes Keyes. He even says (not in the script) âyou never fooled me with your song and dance, not for a second.â Apart from the line about the cigar ashes, doesnât this ring a bell to a certain doctor? âJerkâ with a heart of gold?
After solving the puzzle with the statues, Ratio jokingly offers Aventurine to join the Genius Society. Aventurine then goes "Really? I thought youâve given up on that already", and then Ratio says it was, in fact, a joke. Solving the puzzle through brute force has Ratio telling Aventurine that the Council of Mundanites (which Ratio himself is a part of) should consider him a member. In the movie, where the scene with the phone call with Neff and Phyllis reiterating details of their plan happens, Keyes actually offered Neff a better job (specifically a desk job, as Keyesâ assistant). The two pairs saw the other as smart, equals, and were invested in each otherâs careers one way or another.
Because of all this, the character parallels for this side of the relationship are as follows:
Aventurine - Walter Neff
Veritas Ratio - Barton Keyes
With the way Iâve talked about how Aventurine and Ratio take from both leads in terms, it does fit to say that Aventurine is Neff, and Ratio is Keyes in this layer of their relationship. Since weâre on the topic of Keyes, let me also go through some similarities with him and Ratio specifically.
Keyes says the words âdimwitted amateursâ in his first on-screen conversation with Neff. You canât have Dr. Ratio without him talking about idiocy in some way.
Keyes almost only appears in the movie in relation to Neff, and barring a single interaction in Neffâs house, is also only seen in the office. Same with Phyllis, Ratio also only ever appears regarding Aventurine.
Keyes genuinely wanted the best for Neff, even offering to celebrate with him when he thought the case truly had been busted wide open by forces when Zachette entered the picture. You could say the same for Ratio, as he hoped that Aventurine wouldnât dwell on the past according to his response on Aventurineâs Interview, as well as telling him to âstay alive/live on (CN)â and wishing him the best of luck in his Doctorâs Advice note.
Whether or not you believe that there was more going on with Neff and Keyes is up to you, but what matters is that the two were very close. Just like Ratio and Aventurine.
â
[THE ORIGINAL FILM ENDING]
Something that I hadnât seen brought up is the original ending of Double Indemnity, where Neff is executed in a gas chamber while Keyes watches on, shocked, and afterwards leaves somberly. The ending was taken out because they were worried about the Hays Code, but I felt it was important to bring it up, because in a way, you can kind of see the Sunday interrogation scene as Sunday sending Aventurine to his death in seventeen system hours. And Ratio doesnât speak at all in that scene, and Keyes doesnât either according to the script.
Another thing thatâs noteworthy is that Wilder himself said âthe story was about the two guysâ in Conversations with Wilder. The two guys in question are Keyes and Neff.
â
[THE NOVEL]
With the original film ending covered, now it is time to bring up the novel by James M. Cain. I bought the book just to read about the differences between the adaptation and the original source material, and to list a few more similarities and opposites I could gather. For this section alone, due to the changes in the (last) names of certain characters, I will be referring to Walter Huff (Neff in the movie) as Walter, and Mr. Dietrichson as Nirdlinger. The plot is pretty much the same as the movieâs apart from a couple of changes so there isnât a need to recount everything.
From my two read-throughs of the novel, these are the following passages that stood out to me the most. Starting with Aventurine:
Walter, as a top businessman of the company, knows how to sway a deal and to get what he truly wants with what the other gives him. Aventurine is the same, reliant on his intuition, experience and whatever information he has on the table to claim the win. Him luring out Sparkle in Heaven Is A Place On Earth and his conversation with Acheron in the Nihility is indicative of that.
⢠"But you sell as many people as I do, you don't go by what they say. You feel it, how the deal is going. And after a while I knew this woman didn't care anything about the Automobile Club. Maybe the husband did, but she didn't. There was something else, and this was nothing but a stall. I figured it would be some kind of a proposition to split the commission, maybe so she could get a ten-spot out of it without the husband knowing. There's plenty of that going on. And I was just wondering what I would say to her."Â
Phyllis, like in the movie, had been hiding her true intentions of talking to Walter in their first conversations, always saying things that she didnât actually mean. In a similar vein, Aventurine consistently says stuff but almost never truly means any of it, which is all part of his façade.
⢠"And I could feel it again, that she wasn't saying what she meant. It was the same as it was the first afternoon I met her, that there was something else, besides what she was telling me. And I couldn't shake it off, that I had to call it on her."
When discussing the murder plan with Phyllis, Walter makes this comment, kind of like how Aventurine seems to operate in a way where he has a plan, but is ready to improvise and think fast when needed.
⢠"And then it's one of those things where you've got to watch for your chance, and you can't plan it in advance, and know where you're going to come out to the last decimal point."
Remember the roulette wheel line from the movie? In the novel, the gambling metaphor that Walter makes about the insurance business goes on for two paragraphs, mentioning a gambling wheel, stack of chips, a place with a big casino and the little ivory ball, even about a bet on the table. Walter also talks about how he thinks of tricks at night after being in the business for so long, and how he could game the system. Needless to say, insanely reminiscent of Aventurine.
⢠"You think Iâm nuts? All right, maybe I am. But you spend fifteen years in the business Iâm in, and maybe a little better than that, itâs the friend of the widow, the orphan, and the needy in time of trouble? Itâs not. Itâs the biggest gambling wheel in the world. It donât look like it, but it is, from the way they figure the percentage on the oo to the look on their face when they cash your chips. You bet that your house will burn down, they bet it wonât, thatâs all. What fools you is that you didnât want your house to burn down when you made the bet, and so you forget itâs a bet. To them, a bet is a bet, and a hedge bet donât look any different than any other bet. But there comes a time, maybe, when you do want your house to burn down, when the money is worth more than the house. And right there is where the trouble starts." ⢠"Alright, Iâm an agent. Iâm a croupier in that game. I know all their tricks, I lie awake thinking up tricks, so Iâll be ready for them when they come at me. And then one night I think up a trick, and get to thinking I could crook the wheel myself if I could only put a plant out there to put down my bet." ⢠"I had seen so many houses burned down, so many cars wrecked, so many corpses with blue holes in their temples, so many awful things that people had pulled to crook the wheel, that that stuff didnât seem real to me anymore. If you donât understand that, go to Monte Carlo or some other place where thereâs a big casino, sit at a table, and watch the face of the man that spins the little ivory ball. After youâve watched it a while, ask yourself how much he would care if you went out and plugged yourself in the head. His eyes might drop when he heard the shot, but it wouldnât be from the worry whether you lived or died. It would be to make sure you didnât leave a bet on the table, that he would have to cash for your estate. No, he wouldnât care."
Returning home from the murder, Walter attempted to pray, but was unable to do it. Some time passed and after speaking to Phyllis, he prayed. Aventurine presumably hadnât done the prayer ever since the day of the massacre, and the first time he does it again, he does it with his child self.
⢠"I went to the dining room and took a drink. I took another drink. I started mumbling to myself, trying to get so I could talk. I had to have something to mumble. I thought of the Lord's Prayer. I mumbled that, a couple of times. I tried to mumble it another time, and couldn't remember how it went." ⢠"That night I did something I hadnât done in years. I prayed."
Phyllis in the book is much more inclined towards death than her movie version, even thinking of herself as a personification of death. Sheâs killed ten other people (including infants) prior to the events of the novel. Something to keep in mind as Aventurine had mentioned several times that he attempted to kill himself in the dream, plus his leadup to his âgrandest deathâ. Just like Phyllis, heâs even killed at least a few people before, though the circumstances of that were less on his own volition and more so for the sake of his survival (i.e. the death game in the maze involving the 34 other slaves where he was the winner and another time where he murdered his own master). Instead of Phyllis playing the active role of Death towards everybody else, Aventurine himself dances with Death with every gamble, every time his luck comes into play. Danse Macabre.
⢠"But thereâs something in me, I donât know what. Maybe Iâm crazy. But thereâs something in me that loves Death. I think of myself as Death, sometimes." ⢠"Walter, The time has come. For me to meet my bridegroom [Death]. The only one I ever loved."
Moving on to Ratio:
Walter says several times that itâs hard to get along with Keyes, and how he says nice things after getting you all worked up. A hard-headed man to get along with, but damn good at his job. Sound like someone familiar?
⢠"That would be like Keyes, that even when he wanted to say something nice to you, he had to make you sore first." ⢠"It makes your head ache to be around him, but heâs the best claim man on the Coast, and he was the one I was afraid of."
Keyes sees Walter as smarter than half the fools in the company. Ratio can only stand the company of Aventurine in regards to the IPC.
⢠"Walter, I'm not beefing with you. I know you said he ought to be investigated. I've got your memo right here on my desk. That's what I wanted to tell you. If other departments of this company would show half the sense that you showâ" ⢠"Oh, he confessed. He's taking a plea tomorrow morning, and that ends it. But my point is, that if you, just by looking at that man, could have your suspicions, why couldn't theyâ! Oh well, what's the use? I just wanted you to know it."
After going on a rant about the H.S. Nirdlinger case (Phyllisâ husband) and how Norton is doing a horrible job, he ends it by saying that itâs sheer stupidity. âSupreme idiocyâ, anybody?
⢠"You canât take many body blows like this and last. Holy smoke. Fifty thousand bucks, and all from dumbness. Just sheer, willful, stupidity!"
Phyllisâ former occupation as a nurse is more elaborated on, including her specialization â pulmonary diseases. One of Ratioâs crowning achievements is curing lithogenesis, the âKing of Diseasesâ.
⢠"Sheâs one of the best nurses in the city of Los Angeles. [âŚ] Sheâs a nurse, and she specialized in pulmonary diseases. She would know the time of crisis, almost to a minute, as well as any doctor would."
As for the murder scheme, they talk about it a lot more explicitly in the novel. Specifically, Walter mentions how a single person cannot get away with it and that it requires more people to be involved. How everything is known to the party committing the crime, but not the victim. And most importantly: Audacity.
"Say, this is a beauty, if I do say it myself. I didn't spend all this time in the business for nothing, did I? Listen, he knows all about this policy, and yet he don't know a thing about it. He applies for it, in writing, and yet he don't apply for it. He pays me for it with his own check, and yet he don't pay me. He has an accident happen to him and yet he don't have an accident happen to him. He gets on the train, and yet he don't get on it."
"The first is, help. One person can't get away with it, that is unless they're going to admit it and plead the unwritten law or something. It takes more than one. The second is, the time, the place, the way, all known in advanceâto us, but not him. The third is, audacity. That's the one that all amateur murderers forget. They know the first two, sometimes, but that third, only a professional knows. There comes a time in any murder when the only thing that can see you through is audacity, and I can't tell you why."
"And if we want to get away with it, we've got to do it the way they do it, [âŚ]" "Be bold?" "Be bold. It's the only way."
"I still don't knowâwhat we're going to do." "You'll know. You'll know in plenty of time."
"We were right up with it, the moment of audacity that has to be be part of any successful murder."
It fits the situation that Aventurine and Ratio find themselves in extremely well: For the first pointâ Aventurine would not be able to get away with simply airing out details by himself, as that would immediately cast suspicion on him. Having another person accompany him who not only isnât really a part of the IPC in name (as the IPC and The Family have a strenuous relationship) but would probably be able to get closer to Sunday because of that means they can simply bounce off each other without risking as much suspicion with a one-man army. Which is exactly what Ratio and Aventurine do in the conversations they have on Penacony. Secondly â they knew how Sunday operates: as a control freak, he leaves no stone unturned, which is how he became Head of the Oak Family, so their acting required them to give off the impression that a. they hated each other, b. Ratio would go against Aventurineâs wishes and expose him in return for knowledge, c. there were only the two Cornerstones that were hidden. This would give Sunday the illusion of control, and lead to Sunday to lower his guard long enough for Aventurine to take the gift money in the end. The pair knew this in advance, but not Sunday. And thirdly â the plan hinged on a high-level of risk. From breaking the Aventurine Cornerstone, to hoping that Sunday wouldnât find it in the gift bag, to not telling Ratio what the true plan is (meaning Ratio had to figure it out on his own later on), to Sunday even buying Ratioâs story, it was practically the only way they could go about it. âCharming audacityâ, indeed.
An interesting aspect about the novel is that the ending of the novel is divergent from the movieâs final cut and the original ending: Phyllis and Walter commit suicide during a ferry ride to Mexico. The main reason this was changed for the movie was because of the Hays Code, and they wouldnât allow a double suicide to be screened without reprecussions for criminals. Thereâs also a bunch of other aspects that differentiate the novel from the movie (no narration-confession as the confession happens in a hospital, less characterization for Keyes and instead a bigger focus on Lola and her boyfriend, the focus on the murderous aspect of Walter and Phyllisâ relationship instead of actual romance, Walter falling in love with Lola (with an unfortunately large age gap attached), etc.)
As for the ending, this wouldnât even be the first romance media reference related to Aventurine and Ratio where both the leads die, with the other being The Happy Prince and San Junipero (in relation to the EN-only Heaven Is A Place On Earth reference), which I normally would chalk up as a coincidence, though with the opposite line-of-thought I have going on here (and the fact that itâs three out of four media references where the couple die at the endâŚ), I think itâs reasonable to say that Ratio and Aventurine will get that happy ending. Subverting expectations, hopefully.
â
[THE HAYS CODE â LGBT CENSORSHIP IN CHINA]
Iâve brought up the Hays code twice now in the previous two sections, but I havenât actually explained what exactly it entails.
The Hays Code (also known as the Motion Picture Production Code) is a set of rules and guidelines imposed on all American films from around 1934 to 1968, intended to make films less scandalous, morally acceptable and more âsafeâ for the general audiences. Some of the âDonâtsâ and âBe Carefulsâ include but are not limited toâŚ
(Donât) Pointed profanity
(Donât) Inference of sex perversion (which includes homosexuality)
(Donât) Nudity
(Be Careful) Sympathy for criminals
(Be Careful) Use of firearms
(Be Careful) Man and woman in bed together
What does this have to do with a Chinese gacha game released in 2023? If you know a little bit about miHoYoâs past, you would know that pre-censorship laws being upheld to a much stronger and stricter degree, they had no problem showcasing their gay couples in Guns Girl Z (Honkai Gakuen 2/GGZ) and Honkai Impact 3rd, with the main three being Bronya/Seele, Kiana/Mei (admittedly the latter one is a more recent example, from 2023), and Sakura/Kallen. Ever since the Bronya and Seele kiss, censorship in regards to LGBT content ramped up, causing the kiss to be removed on the CN side, and they had to lay low with the way they present two same-sex characters who are meant to be together. They canât explicitly say that two female or male characters are romantically involved, but they can lace their dynamics with references for those âin the knowâ â Subtext. Just enough to imply something more but not too much that they get censored to hell and back.
So what Iâm getting at is this: The trouble that Double Indemnity had to go through in order to be made while also keeping the dialogue of Phyllis and Neff as flirtatious as they could under the Hays Code among other things is quite similar to the way Ratio and Aventurine are presented as of now. We never see them interact outside of Penacony (at least up until 2.2, when this post was drafted), so we can only infer those interactions specifically until they actually talk without the fear of being found out by Sunday. But, thereâs still some small moments scattered here and there, such as when Aventurine goes near Ratio in the Dewlight Pavilion Sandpit, he exclaims that âthe view here is breathtakingâ (he can only see Ratioâs chest from that distance) and that Ratio could âeasily squash [him] with just a pinchâ. Ratio then goes âIf that is your wish, I will do so without a momentâs hesitation.â Not to mention the (in)famous âDoctor, youâre huge!â quote.
Itâs not a coincidence that Ratio and Aventurine have three explicit references to romance media (Double Indemnity, Spellbound, Oscar Wildeâs The Happy Prince), possibly even four if you take the EN-only Heaven Is A Place On Earth as a reference to Black Mirrorâs San Junipero. Itâs not a coincidence that the storylines or characters of said references parallel the pairing, from surface-level to deep cuts. Itâs not a coincidence that the CN voice actors were asked to âtone it downâ by the voice director when it came to their chemistry. Itâs not a coincidence that Aventurine has only flirted with (three) men throughout Penacony, even referring to a Bloodhound NPC as a âhunk of a manâ inside his thoughts, all the while ignoring Himeko and Robin when it came to their looks â women who are known across the cosmos with a myriad of adoring fans. There are so many other so-called âcoincidencesâ related to the two that you could make an iceberg just based on versions 2.0-2.2 as well as content miHoYo themselves have put out on social media. They absolutely knew what they were doing, and were trying to get their point across through subtle means â the extent they went to with the Double Indemnity reference while also keeping it under wraps from a âsurfaceâ level point of view is proof of this â the implications are there if you take the time to look for them, and are simply hard to ignore or deny once you do find them.
â
[CONCLUSION]
This was supposed to be short considering the other analyses Iâve seen were also pretty short in comparison, but I couldnât get the movie out of my head and ended up getting carried away in the brainrot. I hope you could follow along with my line of thinking, even with the absurd length of this post, and the thirty-image limit. I tried to supplement context with some links to videos and wiki pages among other sources wherever I can to get around it.
I will end it with this though â the love in the movie turned out to be fake and a farce, going off track from what was a passionate romance in the beginning because of the murder scheme. Meanwhile, the whole reason why Ratio and Aventurine can pull off whatever they want is because of their immense trust in one another. What was initially shown to be distrust in the Final Victor LC grew into something more, for Ratio, someone who would have never put faith into mere chance and probability before this, put his trust in Aventurine, of all people.
TL;DR â (I get it, itâs over ten thousand words.)
Not only is the relationship between Neff and Phyllis represented in the deception and acting side of Ratio and Aventurine, but the real and trusting side is shown in Neff and Keyes. They have a fascinating, multi-layered dynamic that is extremely fun to pick apart once you realise whatâs going on underneath the bickering and âhatredâ they display.
Many thanks to Manya again for making the original thread on the movie. I wouldnât be here comparing the game and movie myself if it werenât for that.
By the way, I really do believe that Shaoji totally watched this movie at least once and really wanted that Double Indemnity AU for his OCs. I know exactly how it feels.
â
Other points I'd like to mention that didn't fit anywhere else in the main analysis and/or donât hold much significance, have nothing to do with the Penacony mission, or may even be considered reaching (...if some of the other points werenât). Just some potentially interesting side bits.
Phyllis honks three times to signal Neff to go for the kill. That, and the three gunshots in the confrontation. Aventurine is all about the number three.
The height difference Aventurine and Ratio have going on is close to Phyllis and Neffâs.
Phyllis had killed her husbandâs previous wife and went on to marry Mr. Dietrichson, pretty much taking the wifeâs place. Aventurine killed his previous master, and had taken certain attributes from him like his wristwatch and the rings on his hand and the âall or nothingâ mantra.
When calling Ratio a wretch (bastard), Aventurine smiles for a moment. This is exclusive to the EN, KR and JP voiceovers, as in CN, he does not smile at all. (Most definitely a quirk from the AI they use for lip syncing, but the smile is something thatâs been pointed out quite a few times so I thought Iâd mention it here.)
Sunday specifically says in the CN version that he knew of Aventurine's plans the moment Aventurine left the mansion, meaning that he realized he had been played the fool the moment Ratio and Aventurine talked in Golden Hour
In the description for the "All or Nothing" consumable, teenage Aventurine says this specific line: "Temptation is a virtue for mortals, whereas hesitation proves to be a fatal flaw for gamblers." According to Ratio, this is Aventurine's motto - he says as such in Aventurine's Keeping Up With Star Rail episode. Note that in the anan interview he explicitly says he does not have a motto, and yet Ratio in the video says otherwise. They definitely have to know each other for a while for Ratio to even know this.
A big reason why Neff even pulled off the murder scheme in the first place was because he wanted to see if his good friend Keyes could figure it out, the Mundane Troubles Trailblaze Continuance showcases Ratio attempting to teach the Herta Space Station researches a lesson to not trust the Genius society as much as they did.
In Keyesâ first scene heâs exposing a worker for writing a policy on his truck that he claimed had burnt down on its own, when he was the one who burnt it down. Ratio gets into an Ace Attorney-style argument with the Trailblazer in Mundane Troubles.
Neff talks repeatedly about how it wonât be sloppy. Nothing weak. And how itâll be perfect to Phyllis, and how sheâs going to do it and heâs going to help her. Doing it right â âstraight down the lineâ. Beautifully ironic, considering what happens in the movie, and even more ironic as Ratio and Aventurineâs scheme went exactly the way they wanted to in the end. Straight down the line.
#honkai star rail#double indemnity#veritas ratio#aventurine#golden ratio#ratiorine#an attempt at analysis by one a-u#relationship analysis#you know whatâ i guess i can tag the other names of this ship#aventio#raturine#you could make a fucking tierlist of these names#umâ dynamics (yk what i mean) dont really matter here in the analysis just fyi if youre wondering its general enough#also if you're wondering about the compilation thread - its not done. it'll take a while (a long while.)#this post was so long it was initially just a tumblr draft that i then put into google docs. and it ended up being over 2k+ words long#is this a research paperâ thesisâ or essay? who knows! this just started as just a short analysis after watching the movie on may 5#final word count according to docs (excluding alt text): 13013 - 43 pages with formatting#i wish i could have added more images to thisâ 10k words vs 30 images really is not doing me any favoursâŚ#plusâ i hit the character limit for alt text for one of the images.#if you see me mixing up british and american spellingâ you probably have!#oh yeah. if any of the links happen to break at some point. do tell. i have everything backed up#there also may be multiple links strung togetherâ just so you know.#I link videos using the EN and CN voiceovers. Just keep that in mind if the jump between two languages seems sudden.#I had to copy and paste this thing from the original tumblr draft onto a new post because tumblr wouldn't let me edit the old one anymore.#Feels just like when I was finalising my song comicâŚ#(Note: I had to do this three times.)#I started this at May 5 as a way to pass the time before 2.2. You can probably tell how that turned out.#Did you know there is a limit to the amount of links you can add to a single tumblr post? It's 100. I hit that limit as well.#So if you want context for some of these parts... just ask.#I'm gonna stop here before I hit the tag limit (30) as well LMAOO (never mind I just did.)
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couldâve been us bdubs
#looks around unnecessary detail explanation time#i tried to focus on the emotions/body language of both#bdubs is trying to understand what ethos doing weary but still inviting#while ethos more desperate almost begging something he would never admit with words#crazy codependent old man yaoi am i right#hermitshipping#ethubs#ethoslab fanart#ethoslab#bdubs#bdouble100 fanart#bdoubleo100#limited life#limited life fanart#trafficblr#my art
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Omg, is there any more about Odonii battlefield performance?
Faiza giving a full battlefield performance, which includes grimacing, sinister looks, letting out terrifying war cries, and banging on her shield with her dagger's pommel. She's wearing a full set of armor, which is functional but highly decorative. A squire will be present somewhere nearby to carry the rest of her weaponry.
As mentioned in the other post, Odonii generally do not actually Participate in fighting. Their perpetual armament and training to correctly Use this armament has predominantly symbolic functions, with their bodies as vessels for state and military empowerment and integrity.
Their normal role on the battlefield is:
a) Spiritual protection for their associated warriors and intimidation of enemies.
Their role is partially to be the âguardian lionâ figure in human form, their presence and performance in of itself is considered metaphysically protective. This guardian lion nature is played up and reinforced with their dress and behavior- they wear lion skins over their armor, paint their faces red to obscure human features, perform war cries tailored to sound inhuman (not like lions, just a very shrill and frightening sound). They perform âfrenziedâ movements that intend to evoke an enraged animal- pacing, banging on their shields, biting their weapons/shields, baring teeth, exaggerated glances that emphasize the whites of their eyes, etc. This can be a disturbing sight- reassuring to their allies who know a frightening spiritual guardian figure is on their side, and demoralizing to an enemy (the latter especially in conjunction with common beliefs that Odonii are witches/shapeshifters)
b) A motivating factor to get the men to fight more bravely.
This is partly out of religious belief (you will probably be a little bolder if you feel reassurance that God is very much present and on your side, via Its priestesses), partly out of esteem for the order (you are highly motivated to perform for their recognition and protect them from harm). In a way, their role on the battlefield is the Least masculinized aspect of their performance- they are in part there to remind men of their mothers, wives, and daughters, who they are supposed to be the protectors of and whose benefit they are ultimately (at least deemed to be) fighting for.
In some cases, this is taken to a (cultural relative) extreme wherein they will expose their breasts towards their own men as a part of battlefield performance, in the form of a supplicatory gesture (bearing the breasts and thumping on the chest with a fist). (The Odomacheâs nude body should never be publicly seen under any circumstances, limited and controlled exposure by Odonii Can be appropriate). Breasts are not sexualized in this cultural sphere, but are not treated as neutral body parts either, instead having values of motherly nurturing and feminine vulnerability projected onto them. Odonii showing tits will be a DISTINCT reminder of the âvulnerable femaleâ elements that the men should be protecting, and can be highly motivating (especially in the context of a figure who is otherwise behaviorally âmasculinizedâ, itâs jarring and can have useful emotional impact).
c) General spiritual leadership (in connection to a & b).
Weapons dances are an aspect of military training and the kagnoma odo dance is always performed prior to conventional battles, Odonii lead these dances. This has multifacted functions- it is believed to spiritually bless the troops, it is a means of practicing with weaponry/limbering up, it is a psychological rallying point and good for morale, and it may intimidate your enemy who can see it happening from a distance (by displaying readiness/eagerness to battle, good discipline, unity, and physical might). Odonii also perform personalized blessings of soldiers, weapons, and armor.
c) Filling gaps in the command structure or acting as commanders
Odonii are involved in strategic meetings, and ones who receive battlefield roles are very well studied in military tactics. As a matter of technicality, their commands to the body of Imperial Wardi troops do not override those of generals or other ranking soldiers (though they will often be deferred to regardless), but they can fill in gaps in the command structure in case of death of high ranking soldiers or if lines become scattered and communication breaks down.
Additionally, there are two elite warrior orders presided over by the Odonii priesthood (the rest answer directly to the Usoma's court appointed general), with senior Odonii as their commanders and the Odomache as their general. (This is one of many political tension points between the priesthood and monarchy, given that the Odonii have managed to get themselves about 200 high skill, firearm'ed warriors that are separate from the normal military structure, only as loyal to the Usoma as their current general is, and Very beloved among the public so you can't just like, outright kill or disarm this very obvious threat.)
d) A strategic flexing of eastern seaway honorable combat norms
Conventions of honorable warfare have broad commonalities across the eastern seaway peoples, one of which is that noncombatants (by default- women, girls, prepubsecent boys, unarmed elderly men) are not legitimate targets in the normal process of open war (but are fair game in contexts like sieges when a foe has refused to surrender on behalf of their population). Odonii being armed throws a wrinkle into this - they are still effectively ânoncombatantsâ by virtue of being women, but if they actually Engage in fighting they do present a threat that could be justifiably neutralized.
If they do not actually Use their arms they are not legitimate targets, and an enemy concerned with honorable combat will have to work around their presence (or risk social/retaliatory consequences if he does not). They are thus effectively human shields- at the very least introducing an additional layer of difficulties for an opponent to navigate, and sometimes actively putting their bodies between their men and their opponents.
e) as a factor of D, potential mediator figures.
When in conventional battles, Odonii on losing sides are usually expected to allow themselves to be captured without resistance. They stand a very high chance of being taken alive and remaining unharmed due to a combination of factors- baseline honorable warfare practices (which are ABSOLUTELY not always followed, but at least Influence behavior), fears of material consequences in retribution for harming the priestess, fears of spiritual consequences for harming a potentially powerful witch, knowledge that releasing an Odonii unscathed may give the captors a better negotiating position down the line, or knowledge that an Odonii is a very valuable hostage and can make for a good bargaining chip.
Because of this element, captured Odonii are expected to perform mediation roles, negotiate the release of hostages, carry messages from their captors, or bravely tolerate hostage conditions (ideally while gaining intelligence on their captors)
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Odonii very, very rarely actually participate in combat (and are in fact not Supposed To in the vast majority of circumstances).
They are, however, fairly well equipped for it. Their perpetual armament is symbolic in nature, but its intended function of empowering their bodies and the state by proxy additionally requires them to know how to Use It. They are trained and regularly drill and engage in mock battles in each of their key weapons/defensive combinations (sword, sword and shield, spear, spear and shield, longgun, handgun) and are expected to be adept at their use. Odonii who attend battlefields, while not being directly engaged, are still in very high-stress and dangerous environments and will have to learn to stay calm and collected under duress. All this doesn't mean every Odonii would be a skilled warrior in an actual combat situation (given that most will have no experience fighting someone who is actually trying to Kill Them), but it does mean they have enough technical skill and mental fortitude to stand a decent chance.
The only times where they are SUPPOSED to actively engage is when a battle is deemed as an existential struggle and is being lost (in practice, the main context for this is a siege), or losing against a foe deemed so thoroughly depraved that they wonât even slightly follow wartime conventions. The idea in these situations is that they are most likely already doomed, and that they should die protecting their people in battle.
Wardi history is filled with stories of Odonii fighting and dying in desperate conflicts (particularly against Imperial Bur), but this is at least Partly historical revisionism (there WERE some women in proto-Odonii roles involved in these conflicts, but these retellings project the modern Odonii order onto its multiple progenitor practices).
Odonii are frequently present on battlefields, but there are only two major instances of modern era Odonii participating in battle as full combatants, both involving conflict with Finnerich
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The fully modern incarnation of the order can be defined as starting in the late period of Burri occupation, in which multiple Wardi city-states and kingdoms allied against a common foe, and the separate progenitors of the Odonii tradition began to coelesce into a single practice. These alliances were mostly dropped after Burri withdrawal, and the immediate post-withdrawal period was a chaotic scrambling to politically stabilize and assert old territorial claims- thus most Wardi states resumed hostile or indifferent relations with one another. (The one exception is that Wardin and Ephennos remained allied, which shortly would become a Big Deal). Forms of early Odonii now existed throughout most of these states, just not united under a single banner.
The city of Godsmouth was blockaded and besieged by Finnerich during this period (taking advantage of its historical rivalâs weakness in the political chaos of de-occupation and hoping to capture or at least maim the city), and some of these early Odonii were involved in this conflict and are known to have engaged.
Godsmouth was a rival to its neighboring states more than anything else- there was little reason for others to send aid in the conflict, and it was left to fend for itself. It was and is a heavily fortified city, and thus the siege lasted for months, with the strategy turning to starving the population out rather than the risky maneuver of throwing troops at well-defended gates to force entry. The Finn forces never managed to breach the inner walls, but were very successful at starving the city's population, raiding its farmlands and villages, and destroying its ports and capturing or burning its ships, all with minimal casualties on their side.
The strategy of the siege finally turned to a risky push to breach and capture the city (due to Finnerichâs own dwindling resources and logistical difficulties in restocking due to storms at sea, and news that an allied Wardin and Ephennos had, in an unprecedented move, been persuaded to send reinforcements (in return for Godsmouth's sworn fealty and absorption into their alliance)), and Finn forces succeeded in breaking through the outer walls. This developed into a very dramatic standoff in which the remaining warriors and/or civilians of Godsmouth attempted to fend off the attack long enough for reinforcements to arrive (which would take days by sea).
Odonii are very famously known to have fully engaged in this stretch of the conflict on the front lines, as it represented an existential threat to the city-state (itâs a fortified settlement, if it was captured, reinforcements would not matter). Some of the recountings are distinctly fanciful (describing Odonii and noblemen leading Siege Of Helms Deep style khaitback charges into masses of enemies, or SWEARING that one of them actually did turn into a lion and ripped apart a hundred Finns before she succumbed to her wounds). An At Least Partially True Story With Exaggerated Elements of the final days of the siege describes the Odonii priestess Hibrides Odiboe rallying a group of elderly men into battle by baring her breasts and scratching deep, bleeding wounds into her chest, declaring herself as 'your mothers, your wives, your daughters, and look how I bleed while you hide behind your walls and wait to die.' While accounts have fantastical elements, it is factual that Odonii priestesses fought and died defending the city's inner walls, notably filling command positions left vacant by slain or starved leaders and rallying citizens to the front lines.
The end of the siege was ultimately a pyrrhic victory for Godsmouth- the city was never actually taken but its population was starved and riddled with disease, its farmlands were burned, and its ports were destroyed. Finnerich forces retreated before reinforcements arrived after failing to break through the inner walls in time, but had succeeded in most objectives of severely wounding their historical enemy. It has been a source of collective trauma in Godsmouth since that point (it is now out of living memory, but vivid stories remain of seeing the dead eaten by dogs and the starving eating the dogs that ate the dead, watching family members succumb to disease and starvation, all while hearing the sounds of fighting draw closer and closer with no reason to believe that any help would ever come), but ultimately recontextualized as a victory, a turning point in the arc of modern history. (The Wardin-Ephennos-Godsmouth alliance, which formed in full as a result of this conflict, would become the triple state that conquered the rest of the region and formed Imperial Wardin).
The direct participation of Odonii in this conflict is heavily played up in the narrative as the order in its purest form as sovereignty incarnate, the priestesses bravely fighting for (what would turn out to be) the beginnings of the Imperial Wardi state. The 11 Odonii who died fighting in the siege have been bestowed sainthood and are memorialized in a series of guardian lion statue-shrines overlooking Godsmouthâs ports (in which their ashes and bones are stored).
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The other instance of modern era Odonii engaging in conflict is significantly less romantic, occurring in the context of the Extremely failed second invasion of Finnerich.
During and after the rout that resulted in the Odomache's capture and killing, it became exceptionally clear to the Imperial Wardi forces that They Were Fucked. The conflict veered with REMARKABLE speed from being an attempt end the state's civil war between the Imperial Wardi-loyalist provincial puppet government and its rebelling northwest population, to a desperate struggle for Wardi forces to get out of Finnerich Alive. At this point it was assumed (fairly accurately) that any defeated party would be summarily executed, so most Odonii present ended up directly engaging in battle. Two are known to have died leading soldiers in a bid to retrieve the Odomache's body, others fought and/or died while defending the retreat.
A few Finn Odonii (women appointed as a local sect of the priesthood after the initial takeover) remained in the capital after the Wardi forces fucked off overseas, and were executed along with the rest of the installed loyalist government and priests (though it's unlikely that they were involved in any fighting, as the provincial government surrendered after the withdrawal).
Odonii veterans of the invading force have not fared well in the aftermath. Most of those who survived the ambush in which the Odomache was captured have ended up committing honorable suicide due to breaking vows in abandoning their leader in retreat, failing to retrieve her body, and/or being assaulted in capture. More have committed (ostensibly ritual, probably emotionally driven) suicide in the years that followed, with the knowledge that their leader's death and defilement and this severing of God's spirit has brought doom upon their land in the form of an unbroken drought and famine, and that they failed to prevent this. The priestess who was captured alive to witness the Odomache's death and released unharmed to report it was the first.
All this has opened some vacancies in the order's leadership, and given things a very somber tone. It is currently in debate as to whether the ones who died on Finn soil (particularly those who died attempting to retrieve their leader's body) should be canonized as saints or if it's a little too soon for all that.
#As usual this veered off but likeeeeeeeeeeeeeeeee whatever. It's technically all Sort Of about Odonii battlefield performance.#Just like. Imagining if Imperial Wardin was an actual historical state whose written language was never decoded. There would be SOOOOOOOOOO#much debating on whether they actually had 'warrior women' or not. So much.#And it would probably end up wildly mischaracterized in pop history circles who base their estimates of a historical culture's#level of gender egalitarianism almost entirely upon Can Girl Fight??????? Did Girl Fight In Epic Battles Though?????????? With Sord????#Almost completely unrelated but I'm downgrading the gun tech. Kind of severely. I'm okay with a little anachronism because it doesn't#follow an earth timeline but it's Too anachronistic for the rest of the setting.#Like I need the use of firearms to be VERY limited and not widespread so they need to be in basal stages. The main reason I originally#had much more advanced firearms was due to old lore that is now obsolete anyway.#They're gonna be a lot closer to hand cannons. Like a transitional form of hand cannon closer in shape to a conventional#rifle but without a mechanical firing method.#This means a lot of things I've drawn recently are now obsolete and the joke of Couya having terrible trigger discipline doesn't work#but it has been bothering me way too much I can't do it anymore
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